[Log version] 1 [Session] 2058123a-f5c0-4a30-9759-936c996147ab UTC time stamps 22:49:52.867 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 22:49:52.867 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 22:49:52.867 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 22:49:52.867 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 22:49:52.867 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 22:49:52.868 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 22:49:52.916 [RazerChroma] Setup Razer Chroma resources 22:49:52.916 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 22:49:52.939 [Window] Window => active 22:49:52.952 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 22:49:52.978 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 22:49:53.529 [EAC] Init client 110000106ea4256 22:49:53.529 [EAC] EAC client initialized 22:49:53.529 warning: [EAC] Failed to initialize localization 22:49:53.530 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 22:49:53.535 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti) 22:49:54.668 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 22:49:54.750 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 22:49:55.122 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 22:49:55.124 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 22:49:55.219 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 22:49:55.219 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 22:49:55.219 [Save] Save dir: `C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2` 22:49:55.219 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 22:49:55.219 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 22:49:55.357 [RazerChroma] Setup Razer Chroma 22:49:55.400 [LightFX ] Loaded DLL. 22:49:55.400 [LightFX ] Init() 22:49:55.405 [LightFX ] LightFX failed to initialize 22:49:55.420 [Lua] boot.lua start, os clock: 4.4750000000000005 22:49:55.420 [Lua] LUA IS STRIPPED! 22:49:55.420 [Lua] Boot:setup() entered. time: 0 os-clock: 4.4750000000000005 22:49:55.420 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16326MB Available: 7978MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): G15 Keyboard Input device: Gamepad (21.2): Controller (Wireless Gamepad F710) Input device: Generic (17.0): Logitech Gaming Keyboard Input device: Generic (17.0): Sennheiser 3D G4ME1 Input device: Joystick (20.2): Saitek Cyborg USB Stick Input device: Generic (17.0): G502 HERO Gaming Mouse 22:49:55.421 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 22:49:55.429 [SteamStats] RequestCurrentStats success: true 22:50:00.751 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.0418753707781434 os-clock: 9.8060000000000009 22:50:00.752 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 22:50:00.752 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 22:50:00.755 [Lua] Flushing: resource_packages/strings [ResourcePackage] 22:50:00.755 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 22:50:00.759 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 22:50:00.759 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 22:50:00.759 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 22:50:00.759 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 22:50:00.759 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 22:50:00.761 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 22:50:00.761 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 22:50:00.762 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 22:50:00.765 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 22:50:00.765 [Lua] Development.init_application_parameters 22:50:00.765 [Lua] ----------------------------------------------------------------- 22:50:00.765 [Lua] -- Application parameters -- 22:50:00.765 [Lua] ----------------------------------------------------------------- 22:50:00.765 [Lua] ***************************************************************** 22:50:00.765 [Lua] ** Initial contents of script_data ** 22:50:00.765 [Lua] script_data.beta_level_progression = false 22:50:00.765 [Lua] script_data.build_identifier = 7a582b12e611 22:50:00.765 [Lua] script_data.debug_interactions = false 22:50:00.765 [Lua] script_data.disable_debug_draw = true 22:50:00.765 [Lua] script_data.disable_intro_trailer = false 22:50:00.765 [Lua] script_data.disable_store = false 22:50:00.765 [Lua] script_data.disable_tutorial_at_start = true 22:50:00.765 [Lua] script_data.eac-untrusted = false 22:50:00.765 [Lua] script_data.enable_detailed_tooltips = false 22:50:00.765 [Lua] script_data.force_debug_disabled = true 22:50:00.765 [Lua] script_data.force_steam = true 22:50:00.765 [Lua] script_data.hide_fps = true 22:50:00.765 [Lua] script_data.hide_version_info = true 22:50:00.765 [Lua] script_data.matchmaking_debug = true 22:50:00.765 [Lua] script_data.network_debug = true 22:50:00.765 [Lua] script_data.package_debug = true 22:50:00.765 [Lua] script_data.packaged_build = true 22:50:00.765 [Lua] script_data.settings = { } 22:50:00.765 [Lua] script_data.show_fps = false 22:50:00.765 [Lua] script_data.spawn_empty_chest = true 22:50:00.765 [Lua] script_data.telemetry_log_interval = 600 22:50:00.765 [Lua] script_data.tobii_button = false 22:50:00.765 [Lua] script_data.use_beta_overlay = false 22:50:00.765 [Lua] script_data.use_local_backend = false 22:50:00.765 [Lua] script_data.use_tech_telemetry = true 22:50:00.765 [Lua] script_data.use_telemetry = true 22:50:00.765 [Lua] ***************************************************************** 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 22:50:00.765 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 22:50:00.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 22:50:00.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 22:50:00.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 22:50:01.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 22:50:01.101 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 22:50:01.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 22:50:01.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 22:50:01.185 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 22:50:01.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 22:50:01.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 22:50:01.486 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 22:50:01.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 22:50:01.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 22:50:01.669 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 22:50:01.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 22:50:01.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 22:50:01.871 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 22:50:01.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 22:50:01.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 22:50:01.989 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 22:50:01.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 22:50:02.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 22:50:02.152 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 22:50:02.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 22:50:02.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 22:50:02.386 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 22:50:02.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 22:50:02.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 22:50:02.453 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 22:50:02.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 22:50:02.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 22:50:02.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 22:50:02.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 22:50:03.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 22:50:03.020 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 22:50:03.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 22:50:03.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 22:50:03.086 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 22:50:03.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 22:50:03.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 22:50:03.153 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 22:50:03.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 22:50:03.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 22:50:03.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 22:50:03.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 22:50:03.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 22:50:03.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 22:50:03.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 22:50:03.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 22:50:03.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 22:50:03.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 22:50:03.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 22:50:03.520 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 22:50:03.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 22:50:03.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 22:50:03.621 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 22:50:03.628 [Lua] settings.steam: nil 22:50:03.628 [Lua] Steam: table: 0000000000062450 22:50:03.628 [Lua] force_steam: true 22:50:03.628 [Lua] BUILD: release 22:50:03.628 [Lua] test_backend: nil 22:50:03.628 [Lua] DEDICATED_SERVER: false 22:50:03.628 [Lua] Using app_id '552500' to define backend 22:50:03.629 [Lua] PlayFab Title ID: 5107 22:50:03.678 [Lua] [1] = beastmen_minotaur (string) 22:50:03.678 [Lua] [2] = skaven_storm_vermin_champion (string) 22:50:03.678 [Lua] [3] = chaos_dummy_troll (string) 22:50:03.678 [Lua] [4] = skaven_grey_seer (string) 22:50:03.678 [Lua] [5] = chaos_plague_wave_spawner (string) 22:50:03.678 [Lua] [6] = chaos_vortex (string) 22:50:03.678 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 22:50:03.678 [Lua] [8] = chaos_dummy_sorcerer (string) 22:50:03.678 [Lua] [9] = chaos_tentacle (string) 22:50:03.678 [Lua] [10] = skaven_loot_rat (string) 22:50:03.678 [Lua] [11] = skaven_stormfiend_demo (string) 22:50:03.678 [Lua] [12] = critter_rat (string) 22:50:03.678 [Lua] [13] = skaven_explosive_loot_rat (string) 22:50:03.678 [Lua] [14] = chaos_spawn (string) 22:50:03.678 [Lua] [15] = skaven_stormfiend_boss (string) 22:50:03.678 [Lua] [16] = critter_pig (string) 22:50:03.678 [Lua] [17] = chaos_troll (string) 22:50:03.678 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 22:50:03.678 [Lua] [19] = skaven_rat_ogre (string) 22:50:03.678 [Lua] [20] = skaven_stormfiend (string) 22:50:03.678 [Lua] [21] = skaven_storm_vermin_warlord (string) 22:50:03.678 [Lua] [22] = skaven_warpfire_thrower (string) 22:50:03.678 [Lua] [23] = chaos_plague_sorcerer (string) 22:50:03.678 [Lua] [24] = chaos_exalted_champion_warcamp (string) 22:50:03.678 [Lua] [25] = skaven_pack_master (string) 22:50:03.678 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 22:50:03.678 [Lua] [27] = skaven_ratling_gunner (string) 22:50:03.678 [Lua] [28] = chaos_mutator_sorcerer (string) 22:50:03.678 [Lua] [29] = skaven_poison_wind_globadier (string) 22:50:03.678 [Lua] [30] = chaos_tentacle_sorcerer (string) 22:50:03.678 [Lua] [31] = chaos_exalted_champion_norsca (string) 22:50:03.678 [Lua] [32] = chaos_warrior (string) 22:50:03.678 [Lua] [33] = chaos_exalted_sorcerer (string) 22:50:03.678 [Lua] [34] = skaven_gutter_runner (string) 22:50:03.678 [Lua] [35] = chaos_corruptor_sorcerer (string) 22:50:03.678 [Lua] [36] = chaos_vortex_sorcerer (string) 22:50:03.678 [Lua] [37] = skaven_plague_monk (string) 22:50:03.678 [Lua] [38] = chaos_berzerker (string) 22:50:03.678 [Lua] [39] = beastmen_gor (string) 22:50:03.678 [Lua] [40] = beastmen_ungor_archer (string) 22:50:03.678 [Lua] [41] = beastmen_ungor_dummy (string) 22:50:03.678 [Lua] [42] = beastmen_standard_bearer_crater (string) 22:50:03.678 [Lua] [43] = skaven_storm_vermin_commander (string) 22:50:03.678 [Lua] [44] = beastmen_standard_bearer (string) 22:50:03.678 [Lua] [45] = skaven_storm_vermin (string) 22:50:03.678 [Lua] [46] = beastmen_ungor (string) 22:50:03.678 [Lua] [47] = chaos_raider_tutorial (string) 22:50:03.678 [Lua] [48] = chaos_raider (string) 22:50:03.678 [Lua] [49] = beastmen_gor_dummy (string) 22:50:03.678 [Lua] [50] = skaven_storm_vermin_with_shield (string) 22:50:03.678 [Lua] [51] = beastmen_bestigor (string) 22:50:03.678 [Lua] [52] = beastmen_bestigor_dummy (string) 22:50:03.678 [Lua] [53] = skaven_clan_rat_tutorial (string) 22:50:03.678 [Lua] [54] = chaos_marauder (string) 22:50:03.678 [Lua] [55] = skaven_dummy_clan_rat (string) 22:50:03.678 [Lua] [56] = chaos_fanatic (string) 22:50:03.678 [Lua] [57] = chaos_marauder_with_shield (string) 22:50:03.678 [Lua] [58] = chaos_zombie (string) 22:50:03.678 [Lua] [59] = skaven_clan_rat (string) 22:50:03.678 [Lua] [60] = skaven_clan_rat_with_shield (string) 22:50:03.678 [Lua] [61] = chaos_marauder_tutorial (string) 22:50:03.678 [Lua] [62] = skaven_dummy_slave (string) 22:50:03.678 [Lua] [63] = skaven_slave (string) 22:50:03.720 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 22:50:03.720 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 22:50:03.720 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 22:50:03.720 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 22:50:03.720 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 22:50:03.720 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 22:50:03.727 [Lua] level display name dlc_bogenhafen_city 22:50:03.727 [Lua] level display name cemetery 22:50:03.727 [Lua] level display name forest_ambush 22:50:03.727 [Lua] level display name mines 22:50:03.727 [Lua] level display name nurgle 22:50:03.727 [Lua] level display name warcamp 22:50:03.727 [Lua] level display name bell 22:50:03.727 [Lua] level display name skittergate 22:50:03.727 [Lua] level display name prologue 22:50:03.727 [Lua] level display name dlc_celebrate_crawl 22:50:03.727 [Lua] level display name military 22:50:03.727 [Lua] level display name magnus 22:50:03.727 [Lua] level display name skaven_stronghold 22:50:03.727 [Lua] level display name fort 22:50:03.727 [Lua] level display name ground_zero 22:50:03.727 [Lua] level display name elven_ruins 22:50:03.727 [Lua] level display name farmlands 22:50:03.727 [Lua] level display name ussingen 22:50:03.727 [Lua] level display name dlc_portals 22:50:03.727 [Lua] level display name dlc_castle 22:50:03.727 [Lua] level display name catacombs 22:50:03.727 [Lua] level display name crater 22:50:03.727 [Lua] level display name plaza 22:50:03.727 [Lua] level display name dlc_bogenhafen_slum 22:50:03.727 [Lua] level display name dlc_bastion 22:50:03.759 [Lua] TIME: 0.023999999999999 22:50:04.431 [Lua] [ConflictSettings] Contained breeds generated in: 0.63100000000000023 22:50:04.506 [Lua] <>realm = official<> 22:50:04.767 [Lua] <>project = vermintide 2<> 22:50:04.767 [Lua] <>build = release<> 22:50:04.767 [Lua] <>platform = win32<> 22:50:04.767 [Lua] <>dedicated_server = false<> 22:50:04.767 [Lua] <>title_id = 5107<> 22:50:04.767 [Lua] <>content_revision = 17344<> 22:50:04.767 [Lua] <>engine_revision = 7a582b12e611<> 22:50:04.767 [Lua] <>release_version = 4.0.0<> 22:50:04.767 [Lua] <>rendering_backend = dx12<> 22:50:04.767 [Lua] <>teamcity_build_id = 79363<> 22:50:04.767 [Lua] <>steam_id = 110000106ea4256<> 22:50:04.767 [Lua] <>steam_profile_name = RedBeardedGiant<> 22:50:04.767 [Lua] <>machine_id = 1af90a3f-3c01-46db-aec2-cdfcce36d177<> 22:50:04.767 [Lua] [Boot] Application build: release 22:50:04.767 [Lua] [Boot] Content revision: 17344 22:50:04.767 [Lua] [Boot] Engine revision: 7a582b12e611 22:50:04.767 [Lua] [Boot] Release version: 4.0.0 22:50:04.768 [Lua] [Boot] User ID: 110000106ea4256 RedBeardedGiant 22:50:04.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 22:50:04.774 [Lua] initializing mechanism to: adventure 22:50:04.774 [Lua] Game:setup() total time: 0.0060000000000002 22:50:04.774 [Lua] handle rev info: 0 22:50:04.774 [Lua] handle gfx quality: 0 22:50:04.774 [Lua] default settings: 0 22:50:04.774 [Lua] user settings: 0 22:50:04.774 [Lua] set frame times: 0 22:50:04.774 [Lua] init random: 0 22:50:04.774 [Lua] managers: 0.0060000000000002274 22:50:04.774 [Lua] 22:50:04.774 [Lua] unaccounted: 0 22:50:04.774 [Lua] [Boot] use baked enemy meshes: false 22:50:04.774 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 22:50:04.774 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 22:50:04.774 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 22:50:04.774 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 22:50:04.774 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 22:50:04.774 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 22:50:04.774 [Lua] [Testify] Ready! 22:50:04.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 22:50:04.944 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 22:50:04.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 22:50:05.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 22:50:05.316 [Lua] [PackageManager] Force_load: resource_packages/title_screen 22:50:05.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 22:50:05.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 22:50:05.384 [Lua] [PackageManager] Force_load: resource_packages/menu 22:50:05.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 22:50:05.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 22:50:05.451 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 22:50:05.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 22:50:06.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 22:50:06.044 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 22:50:06.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 22:50:06.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 22:50:06.162 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 22:50:06.163 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 22:50:06.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 22:50:06.246 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 22:50:06.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 22:50:06.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 22:50:06.685 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 22:50:06.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 22:50:07.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 22:50:07.444 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 22:50:07.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 22:50:08.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 22:50:08.003 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 22:50:08.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 22:50:08.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 22:50:08.544 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 22:50:08.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:50:08.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:50:08.796 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:50:08.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 22:50:09.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 22:50:09.047 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 22:50:09.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 22:50:09.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 22:50:09.149 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 22:50:09.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 22:50:09.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 22:50:09.233 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 22:50:09.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 22:50:09.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 22:50:09.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 22:50:09.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 22:50:09.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 22:50:09.685 [Lua] [PackageManager] Force_load: resource_packages/inventory 22:50:09.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 22:50:09.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 22:50:09.730 [Lua] [PackageManager] Force_load: resource_packages/careers 22:50:09.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 22:50:09.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 22:50:09.764 [Lua] [PackageManager] Force_load: resource_packages/decals 22:50:09.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 22:50:09.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 22:50:09.848 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 22:50:09.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 22:50:10.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 22:50:10.472 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 22:50:10.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 22:50:11.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 22:50:11.384 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 22:50:11.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 22:50:12.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 22:50:12.381 [Lua] [PackageManager] Force_load: resource_packages/ingame 22:50:12.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 22:50:13.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 22:50:13.344 [Lua] [PackageManager] Force_load: resource_packages/pickups 22:50:13.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 22:50:13.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 22:50:13.412 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 22:50:13.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 22:50:13.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 22:50:13.445 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 22:50:13.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 22:50:13.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 22:50:13.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 22:50:25.974 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 22:50:25.974 [Lua] [Gamestate] Enter StateTitleScreen 22:50:25.975 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 22:50:25.975 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 22:50:25.975 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 22:50:25.975 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 22:50:25.975 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 22:50:25.990 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 22:50:25.990 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 22:50:25.990 [Save] Loading `save_data` 22:50:25.991 [Save] Load done 22:50:26.008 [Lua] [BackendManagerPlayFab] Backend Enabled 22:50:27.755 [Lua] <>playfab_id = 10EED1946A89355E<> 22:50:33.149 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin 22:50:33.149 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 22:50:33.150 [Lua] steam item server: requesting user inventory 22:50:33.660 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 22:50:33.660 [Lua] ISI-> GET_ALL_ITEMS! 22:50:33.660 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 22:50:33.660 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 22:50:33.660 [Lua] 22:50:33.660 [Lua] 22:50:33.897 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 22:50:33.898 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 22:50:33.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 22:50:33.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 22:50:33.898 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 22:50:33.898 [Lua] [SteamManager] request_item_prices 22:50:33.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 22:50:34.172 [Lua] Player statistics loaded! 22:50:34.539 [Lua] [SteamManager] on_price_result 1 EUR 22:50:34.539 [Lua] _refresh_steam_item_prices_cb 22:50:34.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 22:50:34.657 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 22:50:34.883 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 22:50:34.896 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 22:50:34.897 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 22:50:35.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 22:50:35.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 22:50:35.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 22:50:35.475 [Lua] [UnlockManager] All unlocks ready 22:50:35.492 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 22:50:36.510 [Lua] [Managers] Destroying manager group: 22:50:36.510 [Lua] [Gamestate] Enter state StateLoading 22:50:36.511 [Lua] [StateLoading] Auto Skip: nil 22:50:36.512 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:50:36.512 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:50:36.512 [Lua] [LobbyManager] Setting up network options 22:50:36.512 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:50:36.512 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:50:36.512 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:50:36.512 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:50:36.512 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:50:36.512 [Lua] LobbyManager:setup_network_options server_port: 27015 22:50:36.512 [Lua] state_loading_restart_network JOIN VIA STEAM 0 22:50:36.515 [Lua] registering RPCs 22:50:36.515 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:50:36.515 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 22:50:36.516 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:50:36.516 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 22:50:36.516 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:50:36.516 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:50:36.516 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 22:50:36.516 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 22:50:36.516 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 22:50:36.516 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 22:50:36.516 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 22:50:36.516 [SteamVoip] Creating room e6ee592aa32a3681 22:50:36.516 [SteamVoip] Joining room e6ee592aa32a3681 22:50:36.517 [EAC] EAC server 110000106ea4256 is initializing 22:50:36.525 [EAC] Server is also client 110000106ea4256 22:50:36.525 [EACServer] [23:50:36:524][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF76A6C77C0 LogLevel: Info. 22:50:36.525 [Lua] ### Created peer state machine for 110000106ea4256 22:50:36.525 [Lua] [PeerSM] 110000106ea4256 :: on_enter Connecting 22:50:36.525 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:50:36.526 warning: [Application] Application.update_render_world is deprecated. 22:50:36.528 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:50:36.528 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:50:36.528 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:50:36.528 [Lua] Set lobby begin: 22:50:36.528 [Lua] Set lobby end. 22:50:36.528 [Lua] [PSM] Peer 110000106ea4256 joined. Want to use profile index "2" and join party "nil" 22:50:36.528 [Lua] [LobbyHost] Changed state from 0 to creating 22:50:36.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:50:36.570 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:50:36.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:50:36.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:50:36.719 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:50:36.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:50:36.752 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:50:36.752 [Lua] [LobbyHost] Changed state from creating to joined 22:50:36.753 [Lua] [PartyManager] Leader is set to 110000106ea4256 22:50:36.753 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106ea4256 my_peer_id:110000106ea4256 22:50:36.753 [Lua] [ChatManager] Registering channel 1 22:50:36.753 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 22:50:36.753 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 22:50:36.753 [Lua] [PartyManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 22:50:36.770 [Lua] [NetworkServer] Changing num_players from nil to 1 22:50:36.770 [Lua] Players: 1 22:50:36.770 [Lua] Set lobby begin: 22:50:36.770 [Lua] Lobby data num_players = 1 22:50:36.770 [Lua] Lobby data level_key = inn_level 22:50:36.770 [Lua] Lobby data game_mode = 3 22:50:36.770 [Lua] Lobby data matchmaking = false 22:50:36.770 [Lua] Set lobby end. 22:50:36.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:50:36.785 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:50:36.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:50:38.553 [Lua] player (110000106ea4256,1) was put into party 0 22:50:38.553 [Lua] [PeerSM] 110000106ea4256 :: on_exit Connecting 22:50:38.553 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 22:50:38.553 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0 22:50:38.553 warning: [Lua] Following data will be uploaded to Crashify: <> 22:50:38.554 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000106ea4256 "RedBeardedGiant" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000106ea4256 \"RedBeardedGiant\"" [2] self = table: 00000000037428B0; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000373E210; peer_id = "110000106ea4256"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1088165; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000037365E0 [3] _ = table: 00000000037428B0; new_state = Loading; old_state = Connecting [4] self = table: 00000000037429E0; dt = 0.016635274514555931; state_data = table: 00000000037428B0; new_state = Loading [5] self = table: 0000000003739810; dt = 0.016635274514555931; peer_state_machines = table: 00000000037396A0; joined_peers = table: 000000000373B770; game_session = nil; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000037429E0 [6] self = table: 0000000010E53670; dt = 0.016635274514555931 [7] self = table: 0000000010E53670; dt = 0.016635274514555931; t = 33.836599292233586 [8] self = table: 000000000251D420; dt = 0.016635274514555931; t = 33.836599292233586 [9] self = table: 00000000000970C0; real_world_dt = 0.016635274514555931; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016635274514555931; t = 33.836599292233586 [10] dt = 0.016635274514555931 [2] server = table: 0000000003739810; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.9827031996101141; peer_id = "110000106ea4256"; [4] current_state = Loading; function_memoize = table: 0000000003738220; state_data = table: 00000000037428B0; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 0000000003739960; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 0000000003739F60; _joined_peers = table: 000000000373B770; voip = table: 000000000373C910; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000373AAA0; lobby_host = table: 0000000003733EA0; level_key = "inn_level"; slot_allocator = table: 0000000003739990; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000373B5E0; wanted_career_index = 1; _reserved_slots = table: 000000000373DEE0; wanted_profile_index = 2; _connected_peers = table: 000000000373AF20; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000373C790; network_transmit = table: 000000000373E210; peers_completed_game_object_sync = table: 0000000003739F90; peer_state_machines = table: 00000000037396A0; network_event_delegate = table: 0000000001E44AB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000373E210; _input_manager = table: 000000001193D4E0; _viewport_name = "loading_viewport"; _machine = table: 0000000002E54E30; _network_event_delegate = table: 0000000001E44AB0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _loading_view = table: 00000000006E0040; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003739810; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000373B5E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000003733EA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000373E210; _input_manager = table: 000000001193D4E0; _viewport_name = "loading_viewport"; _machine = table: 0000000002E54E30; _network_event_delegate = table: 0000000001E44AB0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _loading_view = table: 00000000006E0040; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003739810; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000373B5E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000003733EA0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E53670; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000251C390; <> 22:50:38.554 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000037428B0; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000373E210; peer_id = "110000106ea4256"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1088165; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000037365E0 [3] _ = table: 00000000037428B0; new_state = Loading; old_state = Connecting [4] self = table: 00000000037429E0; dt = 0.016635274514555931; state_data = table: 00000000037428B0; new_state = Loading [5] self = table: 0000000003739810; dt = 0.016635274514555931; peer_state_machines = table: 00000000037396A0; joined_peers = table: 000000000373B770; game_session = nil; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000037429E0 [6] self = table: 0000000010E53670; dt = 0.016635274514555931 [7] self = table: 0000000010E53670; dt = 0.016635274514555931; t = 33.836599292233586 [8] self = table: 000000000251D420; dt = 0.016635274514555931; t = 33.836599292233586 [9] self = table: 00000000000970C0; real_world_dt = 0.016635274514555931; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016635274514555931; t = 33.836599292233586 [10] dt = 0.016635274514555931 [2] server = table: 0000000003739810; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.9827031996101141; peer_id = "110000106ea4256"; [4] current_state = Loading; function_memoize = table: 0000000003738220; state_data = table: 00000000037428B0; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 0000000003739960; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 0000000003739F60; _joined_peers = table: 000000000373B770; voip = table: 000000000373C910; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000373AAA0; lobby_host = table: 0000000003733EA0; level_key = "inn_level"; slot_allocator = table: 0000000003739990; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000373B5E0; wanted_career_index = 1; _reserved_slots = table: 000000000373DEE0; wanted_profile_index = 2; _connected_peers = table: 000000000373AF20; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000373C790; network_transmit = table: 000000000373E210; peers_completed_game_object_sync = table: 0000000003739F90; peer_state_machines = table: 00000000037396A0; network_event_delegate = table: 0000000001E44AB0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000373E210; _input_manager = table: 000000001193D4E0; _viewport_name = "loading_viewport"; _machine = table: 0000000002E54E30; _network_event_delegate = table: 0000000001E44AB0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _loading_view = table: 00000000006E0040; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003739810; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000373B5E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000003733EA0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000373E210; _input_manager = table: 000000001193D4E0; _viewport_name = "loading_viewport"; _machine = table: 0000000002E54E30; _network_event_delegate = table: 0000000001E44AB0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _loading_view = table: 00000000006E0040; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000003739810; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000000373B5E0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000003733EA0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010E53670; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000251C390; <> <> 22:50:38.554 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:50:47.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:50:47.013 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:50:47.028 [Lua] [LevelTransitionHandler] Level load completed! 22:50:47.028 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1088165 - use_random_directors: true - overriden_conflict: nil 22:50:47.033 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:50:47.033 [Lua] checking dlc's against conflict directors 22:50:47.033 [Lua] number of factions to include 1 22:50:47.033 [Lua] Updated list weights for random: 22:50:47.033 [Lua] skaven, 0.42 (0.00-0.42) 22:50:47.033 [Lua] chaos, 0.42 (0.42-0.83) 22:50:47.033 [Lua] beastmen, 0.17 (0.83-1.00) 22:50:47.033 [Lua] Rolled random faction: 0.94118571281433105 beastmen 22:50:47.033 [Lua] number of factions added 1 22:50:47.033 [Lua] --- --- --- 22:50:47.033 [Lua] Starting... difficulty 'normal' 22:50:47.033 [Lua] These are the starting conflict directors: 22:50:47.033 [Lua] inn_level 22:50:47.033 [Lua] --- --- --- 22:50:47.033 [Lua] 22:50:47.033 [Lua] DONE! Found the following directors: 22:50:47.033 [Lua] (free: 35), Master hash is: 22:50:47.033 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:50:47.033 [Lua] load_startup_enemy_packages: -------------- 22:50:47.033 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:50:47.033 [Lua] critter_rat 22:50:47.043 [Lua] ### Sending rpc_level_loaded 22:50:47.043 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 50 22:50:47.043 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 22:50:47.061 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 22:50:47.061 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 22:50:47.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256 22:50:47.062 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256 22:50:47.077 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 22:50:47.077 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 22:50:47.077 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 22:50:47.078 [Lua] ### Sending rpc_level_loaded 22:50:47.078 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 50 22:50:47.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:50:47.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:50:47.129 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:50:47.129 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:50:47.129 [Lua] Starting async level spawning of levels/inn/world 22:50:47.130 [Umbra] Init version: 3.4.15 :: 16 threads 22:50:47.353 [Lua] Async level spawning done 22:50:47.353 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:50:48.279 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:50:48.279 [Lua] Set lobby begin: 22:50:48.279 [Lua] Lobby data host = 110000106ea4256 22:50:48.279 [Lua] Lobby data level_key = inn_level 22:50:48.279 [Lua] Lobby data game_mode = 3 22:50:48.279 [Lua] Lobby data country_code = AT 22:50:48.279 [Lua] Lobby data unique_server_name = RedBeardedGiant 22:50:48.279 [Lua] Lobby data num_players = 1 22:50:48.279 [Lua] Lobby data matchmaking = false 22:50:48.279 [Lua] Set lobby end. 22:50:48.279 [Lua] [Managers] Destroying manager group: 22:50:48.295 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:50:48.295 [Lua] [Gamestate] Enter StateIngame HOST 22:50:48.295 [Lua] [Managers] Calling function on all managers: 22:50:48.295 [Lua] <>level = inn_level<> 22:50:48.295 [Lua] Set lobby begin: 22:50:48.295 [Lua] Lobby data host = 110000106ea4256 22:50:48.295 [Lua] Lobby data level_key = inn_level 22:50:48.295 [Lua] Lobby data game_mode = 3 22:50:48.295 [Lua] Lobby data selected_level_key = inn_level 22:50:48.295 [Lua] Lobby data country_code = AT 22:50:48.295 [Lua] Lobby data unique_server_name = RedBeardedGiant 22:50:48.295 [Lua] Lobby data num_players = 1 22:50:48.295 [Lua] Lobby data matchmaking = false 22:50:48.296 [Lua] Set lobby end. 22:50:48.296 [Lua] [StateIngame] Server ingame 22:50:48.299 [Lua] Set lobby begin: 22:50:48.299 [Lua] Lobby data level_key = inn_level 22:50:48.299 [Lua] Lobby data selected_level_key = inn_level 22:50:48.299 [Lua] Lobby data unique_server_name = RedBeardedGiant 22:50:48.299 [Lua] Lobby data matchmaking = false 22:50:48.299 [Lua] Lobby data host = 110000106ea4256 22:50:48.299 [Lua] Lobby data country_code = AT 22:50:48.299 [Lua] Lobby data game_mode = 3 22:50:48.299 [Lua] Lobby data difficulty_tweak = 0 22:50:48.300 [Lua] Lobby data difficulty = normal 22:50:48.300 [Lua] Lobby data num_players = 1 22:50:48.300 [Lua] Set lobby end. 22:50:48.300 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 22:50:48.300 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:50:48.300 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:50:48.300 [Lua] [Matchmaking] initializing 22:50:48.300 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am server 22:50:48.300 [Lua] [Matchmaking] register rpcs 22:50:48.300 [Lua] GameNetworkManager:init... creating game session 22:50:48.300 [Lua] Host GameSession.make_game_session_host with session: 22:50:48.300 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:50:48.300 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 22:50:48.300 [Lua] [GameNetworkManager] self.is_server = true 22:50:48.300 [Network] Setting artificial MTU limit to 65536 22:50:48.300 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 22:50:48.308 [Lua] Switching ConflictSettings: to: inn_level 22:50:48.308 [Lua] pacing=disabled 22:50:48.308 [Lua] roaming=nil 22:50:48.308 [Lua] disabled=false 22:50:48.308 [Lua] pack_spawning=disabled 22:50:48.308 [Lua] contained_breeds=nil 22:50:48.308 [Lua] boss=disabled 22:50:48.308 [Lua] horde=disabled 22:50:48.308 [Lua] specials=disabled 22:50:48.308 [Lua] name=inn_level 22:50:48.308 [Lua] intensity=disabled 22:50:48.308 [Lua] --- 22:50:48.308 [Lua] [LevelAnalysis] set_random_seed( 1088165) 22:50:48.312 [Lua] [AIInterestPointSystem] Level Seed: 1088165 22:50:48.313 [Lua] 22:50:48.313 [Lua] [entity_system_bag] = table 22:50:48.313 [Lua] [entity_system_bag] = metatable 22:50:48.313 [Lua] [startup_data] = table 22:50:48.313 [Lua] [entity_manager] = table 22:50:48.313 [Lua] [entity_manager] = metatable 22:50:48.313 [Lua] [unit_spawner] = table 22:50:48.313 [Lua] [unit_spawner] = metatable 22:50:48.313 [Lua] [unit_storage] = table 22:50:48.313 [Lua] [unit_storage] = metatable 22:50:48.313 [Lua] [dice_keeper] = table 22:50:48.313 [Lua] [dice_keeper] = metatable 22:50:48.313 [Lua] [is_server] = true (boolean) 22:50:48.313 [Lua] [world] = [World] 22:50:48.313 [Lua] [system_api] = table 22:50:48.313 [Lua] [entity_system] = table 22:50:48.313 [Lua] [entity_system] = metatable 22:50:48.313 [Lua] [network_lobby] = table 22:50:48.313 [Lua] [network_lobby] = metatable 22:50:48.313 [Lua] [profile_synchronizer] = table 22:50:48.313 [Lua] [profile_synchronizer] = metatable 22:50:48.313 [Lua] [level_transition_handler] = table 22:50:48.313 [Lua] [level_transition_handler] = metatable 22:50:48.313 [Lua] [num_local_human_players] = 1 (number) 22:50:48.313 [Lua] [statistics_db] = table 22:50:48.313 [Lua] [statistics_db] = metatable 22:50:48.313 [Lua] [network_server] = table 22:50:48.313 [Lua] [network_server] = metatable 22:50:48.313 [Lua] [input_manager] = table 22:50:48.313 [Lua] [input_manager] = metatable 22:50:48.313 [Lua] [network_clock] = table 22:50:48.313 [Lua] [network_clock] = metatable 22:50:48.313 [Lua] [network_transmit] = table 22:50:48.313 [Lua] [network_transmit] = metatable 22:50:48.313 [Lua] [free_flight_manager] = table 22:50:48.313 [Lua] [free_flight_manager] = metatable 22:50:48.313 [Lua] [network_manager] = table 22:50:48.313 [Lua] [network_manager] = metatable 22:50:48.313 [Lua] [network_event_delegate] = table 22:50:48.313 [Lua] [network_event_delegate] = metatable 22:50:48.313 [Lua] 22:50:48.313 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:50:48.313 [Lua] ignoring extension VersusInteractObjectiveExtension 22:50:48.313 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:50:48.313 [Lua] ignoring extension VersusSocketObjectiveExtension 22:50:48.313 [Lua] ignoring extension VersusTargetObjectiveExtension 22:50:48.313 [Lua] ignoring extension VersusMissionObjectiveExtension 22:50:48.313 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:50:48.315 [Lua] [AchievementManager] Achievements using the steam platform 22:50:48.358 [Lua] [StateIngame] Level seed: 1088165 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 22:50:48.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:50:48.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:50:48.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 22:50:48.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 22:50:48.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2, async-read, 22:50:48.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 22:50:48.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 22:50:48.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 22:50:48.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read, 22:50:48.367 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read, 22:50:48.369 [Lua] [LevelAnalysis] set_random_seed( 1088165) 22:50:48.373 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:50:48.373 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 22:50:48.373 [Lua] [IngameUI] init 22:50:48.387 [SteamVoipClient] select_out(110000106ea4256, off) 22:50:48.390 [Lua] cb_razer_chroma_setup 22:50:48.422 [Lua] [Matchmaking] Cancelling matchmaking 22:50:48.422 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:50:48.422 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:50:48.422 [Lua] Set lobby begin: 22:50:48.422 [Lua] Lobby data level_key = inn_level 22:50:48.422 [Lua] Lobby data power_level = 0 22:50:48.422 [Lua] Lobby data selected_level_key = inn_level 22:50:48.422 [Lua] Lobby data unique_server_name = RedBeardedGiant 22:50:48.422 [Lua] Lobby data matchmaking = false 22:50:48.422 [Lua] Lobby data host = 110000106ea4256 22:50:48.422 [Lua] Lobby data country_code = AT 22:50:48.422 [Lua] Lobby data game_mode = 3 22:50:48.422 [Lua] Lobby data difficulty_tweak = 0 22:50:48.422 [Lua] Lobby data difficulty = normal 22:50:48.422 [Lua] Lobby data num_players = 1 22:50:48.422 [Lua] Set lobby end. 22:50:48.423 [Flow] complete_skittergate_legend true 22:50:48.423 [Flow] complete_all_helmgart_levels_recruit true 22:50:48.425 [Flow] WitchHunterLevel:35 22:50:48.425 [Flow] LeaderYes 22:50:48.425 [Flow] ALL PC XP:304250 22:50:48.425 [Flow] Has "bogenhafen" DLC:true 22:50:48.425 [Flow] WH XP:60850 22:50:48.425 [Flow] Number of crafted items:5298 22:50:48.425 [Flow] Has "pre_order" DLC:true 22:50:48.425 [Flow] Sum of Powe Levels:1500 22:50:48.425 [Flow] lodestone diff 1:false 22:50:48.425 [Flow] magnus and forest activated 22:50:48.425 [Flow] magnus and forest activated 22:50:48.425 [Flow] cemetery and forest activated 22:50:48.425 [Flow] magnus and cemetery 22:50:48.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:50:48.425 [Flow] ALL RUNES ACTIVATED 22:50:48.425 [Flow] magnus and forest activated 22:50:48.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:50:48.425 [Flow] ALL RUNES ACTIVATED 22:50:48.425 [Flow] cemetery and forest activated 22:50:48.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:50:48.425 [Flow] ALL RUNES ACTIVATED 22:50:48.425 [Flow] magnus and forest activated 22:50:48.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:50:48.425 [Flow] ALL RUNES ACTIVATED 22:50:48.425 [Flow] magnus and cemetery 22:50:48.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:50:48.425 [Flow] ALL RUNES ACTIVATED 22:50:48.425 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:50:48.428 [Lua] CurrentConflictSettings inn_level 22:50:48.428 [Lua] [ConflictDirector] conflict_director is ai_ready 22:50:48.428 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:50:48.428 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:50:48.430 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:50:48.431 [Lua] Forming navigation groups in one frame 22:50:48.431 [Lua] Forming navigation groups 22:50:48.456 [Lua] NavigationGroupManager -> calulation time A: 0.025999999999996248 22:50:48.457 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 22:50:48.457 [Lua] number of nav groups: 41 22:50:48.458 [Lua] number of refined nav groups : 23 22:50:48.461 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 22:50:48.461 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:50:48.461 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:50:48.461 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:50:48.464 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:50:48.465 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:50:48.465 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:50:48.465 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 22:50:48.465 [Lua] [Managers] Calling function on all managers: 22:50:48.501 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 22:50:48.501 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 22:50:49.062 [Lua] player (110000106ea4256,1) was put into party 1 22:50:49.062 [Lua] [IngamePlayerListUI] - Destroy 22:50:49.062 [Lua] [EquipmentUI] - Destroy 22:50:49.062 [Lua] [AbilityUI] - Destroy 22:50:49.062 [Lua] [GamePadAbilityUI] - Destroy 22:50:49.062 [Lua] [GamePadEquipmentUI] - Destroy 22:50:49.074 [Lua] Assigning peer(110000106ea4256:1) to profile(2) career(1) 22:50:49.074 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(2) career_index(1) 22:50:49.074 [Lua] Set lobby begin: 22:50:49.074 [Lua] Lobby data player_slot_1 = 0:0 22:50:49.074 [Lua] Lobby data level_key = inn_level 22:50:49.074 [Lua] Lobby data power_level = 0 22:50:49.074 [Lua] Lobby data selected_level_key = inn_level 22:50:49.074 [Lua] Lobby data player_slot_4 = 0:0 22:50:49.074 [Lua] Lobby data difficulty = normal 22:50:49.074 [Lua] Lobby data unique_server_name = RedBeardedGiant 22:50:49.074 [Lua] Lobby data matchmaking = false 22:50:49.074 [Lua] Lobby data host = 110000106ea4256 22:50:49.074 [Lua] Lobby data country_code = AT 22:50:49.074 [Lua] Lobby data game_mode = 3 22:50:49.074 [Lua] Lobby data player_slot_5 = 0:0 22:50:49.074 [Lua] Lobby data player_slot_2 = 110000106ea4256:1 22:50:49.074 [Lua] Lobby data difficulty_tweak = 0 22:50:49.074 [Lua] Lobby data player_slot_3 = 0:0 22:50:49.075 [Lua] Lobby data num_players = 1 22:50:49.075 [Lua] Set lobby end. 22:50:49.075 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106ea4256 | es:0 22:50:49.075 [Lua] 22:50:49.075 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean) 22:50:49.075 [Lua] [wwise/one_handed_swords] = false (boolean) 22:50:49.075 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 22:50:49.075 [Lua] [wwise/staff] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 22:50:49.075 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:50:49.075 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 22:50:49.075 [Lua] 22:50:49.075 [Lua] 22:50:49.075 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean) 22:50:49.075 [Lua] [wwise/one_handed_swords] = false (boolean) 22:50:49.075 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 22:50:49.075 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 22:50:49.075 [Lua] [wwise/staff] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:50:49.075 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 22:50:49.075 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:50:49.075 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 22:50:49.075 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 22:50:49.075 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:50:49.075 [Lua] 22:50:49.075 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 22:50:49.075 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 22:50:49.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:50:49.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:50:49.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 22:50:49.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:50:49.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256 22:50:49.123 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 22:50:49.123 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 22:50:49.129 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256 22:50:49.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:50:49.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 22:50:49.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:50:49.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 22:50:49.404 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 22:50:49.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:50:49.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:50:49.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 22:50:49.451 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 22:50:49.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 22:50:49.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 22:50:49.537 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 22:50:49.538 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 22:50:49.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:50:49.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:50:49.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:50:49.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 22:50:49.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:50:49.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:50:49.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:50:49.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 22:50:49.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:50:49.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:50:49.757 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 22:50:49.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:50:49.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:50:49.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:50:49.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:50:49.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:50:49.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:50:49.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:50:49.895 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:50:49.896 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:50:49.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:50:50.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:50:50.005 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:50:50.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:50:50.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 22:50:50.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 22:50:50.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 22:50:50.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:50:50.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:50:50.064 [Flow] DISABLE 22:50:50.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:50:50.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:50:50.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:50:50.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:50:50.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:50:50.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:50:50.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:50:50.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:50:50.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:50:50.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:50:50.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:50:50.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:50:50.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:50:50.258 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 22:50:50.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:50:50.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:50:50.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:50:50.307 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:50:50.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:50:50.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:50:50.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:50:50.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:50:50.435 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:50:50.540 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:50:50.540 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:50:50.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 22:50:50.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 22:50:50.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 22:50:50.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 22:50:51.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 22:50:51.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 22:50:51.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 22:50:51.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 22:50:51.607 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 22:50:51.608 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:50:51.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:50:51.774 [Lua] [PackageManager] Force_load: wwise/staff 22:50:51.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:50:52.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:50:52.428 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:50:52.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:50:53.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:50:53.058 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:50:53.061 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 22:50:53.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 22:50:53.214 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 22:50:53.215 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 22:50:53.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 22:50:53.278 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 22:50:53.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:50:53.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:50:53.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:50:53.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:50:53.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:50:53.662 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:50:53.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 22:50:54.060 [Lua] PlayFabMirrorBase:_commit_internal 1 22:50:54.060 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:50:54.067 [Lua] generate_backend_stats 110000106ea4256:1 22:50:54.097 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:50:54.097 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:50:54.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 22:50:54.097 [Lua] Set lobby begin: 22:50:54.097 [Lua] Lobby data player_slot_1 = 0:0 22:50:54.097 [Lua] Lobby data level_key = inn_level 22:50:54.098 [Lua] Lobby data power_level = 835 22:50:54.098 [Lua] Lobby data selected_level_key = inn_level 22:50:54.098 [Lua] Lobby data player_slot_4 = 0:0 22:50:54.098 [Lua] Lobby data difficulty = normal 22:50:54.098 [Lua] Lobby data unique_server_name = RedBeardedGiant 22:50:54.098 [Lua] Lobby data matchmaking = false 22:50:54.098 [Lua] Lobby data host = 110000106ea4256 22:50:54.098 [Lua] Lobby data country_code = AT 22:50:54.098 [Lua] Lobby data game_mode = 3 22:50:54.098 [Lua] Lobby data player_slot_5 = 0:0 22:50:54.098 [Lua] Lobby data player_slot_2 = 110000106ea4256:1 22:50:54.098 [Lua] Lobby data difficulty_tweak = 0 22:50:54.098 [Lua] Lobby data player_slot_3 = 0:0 22:50:54.098 [Lua] Lobby data num_players = 1 22:50:54.098 [Lua] Set lobby end. 22:50:54.102 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 22:50:54.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 22:50:54.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 22:50:54.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:50:54.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:50:54.366 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:50:54.367 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:50:54.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:50:54.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:50:54.459 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 22:50:54.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:50:54.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:50:54.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:50:54.526 [Lua] Players are leaving the safe zone 22:50:54.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 22:50:54.543 [Lua] commit result success 1 22:50:54.905 [Lua] StateInGameRunning:_game_actually_starts() 22:50:54.905 [Lua] [IngameUI] menu view on_enter start_menu_view 22:50:54.905 [Lua] hero_fullscreen_menu_on_enter 22:50:54.905 [Lua] ################################################################################################################# 22:50:54.905 [Lua] [Loading Time]: 00:00:18 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:50:54.905 [Lua] ################################################################################################################# 22:50:54.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 22:50:54.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02dbbbe0 22:50:54.912 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 22:50:54.917 [SteamVoipClient] select_out(110000106ea4256, off) 22:50:54.922 [Lua] cb_razer_chroma_setup 22:50:54.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 22:50:54.932 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.932 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.933 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.933 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:50:54.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:54.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:54.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:50:55.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 22:50:55.148 [Lua] Commit load time data 22:50:55.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 22:50:55.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 22:50:55.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f, position: 0 22:50:56.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x7f, position: 27249 22:50:57.964 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 22:50:57.964 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:50:57.980 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 22:50:57.980 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:50:57.997 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 22:50:57.997 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:50:58.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 22:50:58.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:50:58.031 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 22:50:58.031 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:50:58.047 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 22:50:58.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:50:58.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 22:50:58.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:50:58.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 22:50:58.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:50:58.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 22:50:58.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:50:58.230 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 22:50:58.230 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:51:02.101 [Lua] [IngameUI] menu view on_exit start_menu_view 22:51:02.101 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 22:51:02.101 [Lua] hero_fullscreen_menu_on_exit 22:51:02.104 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02dbbbe0 22:51:02.105 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:51:02.105 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:51:05.485 [Window] Window => inactive 22:52:27.003 [Lua] Got invite to lobby from 110000100e87253 22:52:27.015 [Lua] [Matchmaking] Joining lobby table: 000000000B4C57F0. 22:52:27.015 [Lua] 22:52:27.015 [Lua] [join_by_lobby_browser] = true (boolean) 22:52:27.015 [Lua] [join_lobby_data] = table 22:52:27.016 [Lua] [id] = 18600000188e95f (string) 22:52:27.016 [Lua] [is_server_invite] = false (boolean) 22:52:27.016 [Lua] [friend_join] = true (boolean) 22:52:27.016 [Lua] 22:52:27.016 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:52:27.016 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 22:52:27.016 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 22:52:27.016 [Lua] [ChatManager][1]System: Connecting to game session. 22:52:27.030 [Lua] [LobbyClient] Changed state from nil to joining 22:52:27.255 [Lua] [LobbyClient] Changed state from joining to joined 22:52:27.255 [Lua] [PartyManager] Leader is set to 110000100e87253 22:52:27.255 [Lua] [LobbyClient] connected to lobby, id: 18600000188e95f 22:52:27.255 [Lua] ====== Looking for host: 110000100e87253 22:52:27.255 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0b49b498, to peer: 110000100e87253 channel: 1 22:52:27.255 [Lua] Connected to host: 110000100e87253, using channel: 1 22:52:27.255 [Lua] [Matchmaking] Joined lobby, checking network hash... 22:52:27.268 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Antee'... 22:52:28.522 [Lua] [Matchmaking] Connected, starting handshake... 22:52:28.522 [Lua] [Matchmaking] Starting handshake with host 110000100e87253 using client cookie HSC-0000883213-client-[110000106ea4256] 22:52:28.591 [Lua] [Matchmaking] Handshake successful (110000100e87253) (HSC-0000883213-client-[110000106ea4256]) (HSC-0000403676-host-[110000100e87253]) 22:52:28.592 [Lua] [Matchmaking] Handshake done, requesting to join game... 22:52:28.592 [Lua] bogenhafen 22:52:28.592 [Lua] vermintide_1 22:52:28.592 [Lua] lake_upgrade 22:52:28.592 [Lua] holly 22:52:28.592 [Lua] pre_order 22:52:28.592 [Lua] cog_upgrade 22:52:28.592 [Lua] lake 22:52:28.592 [Lua] cog 22:52:28.592 [Lua] scorpion 22:52:28.592 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 110000100e87253 22:52:28.659 [Lua] [Matchmaking] Successfully joined game after 0.09 seconds: lobby_id=18600000188e95f host_id:Antee 22:52:28.659 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 22:52:28.659 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 22:52:28.659 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 110000100e87253 22:52:28.659 [Lua] [ChatManager][1]System: Requesting profiles 22:52:28.724 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:1100001054da5f8 | we:0 | dr:0 | bw:110000100fd226d | es:110000100e87253 22:52:28.725 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 22:52:28.725 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 22:52:28.725 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 110000100e87253 22:52:28.725 [Lua] [ChatManager][1]System: Acquiring profiles 22:52:28.791 [Lua] [ChatManager][1]System: Joining game... 22:52:28.793 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 22:52:28.793 [Lua] TRANSITION start_lobby table: 0000000002D1D280 nil 22:52:28.793 [Lua] [GameNetworkManager] Leaving game... 22:52:28.793 [Lua] [GameNetworkManager] Shutting down game session host. 22:52:28.793 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:52:28.793 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:52:28.793 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=100.19 22:52:28.809 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:52:30.510 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 22:52:30.811 [Lua] Set lobby begin: 22:52:30.811 [Lua] Lobby data player_slot_1 = 0:0 22:52:30.811 [Lua] Lobby data level_key = inn_level 22:52:30.811 [Lua] Lobby data power_level = 0 22:52:30.811 [Lua] Lobby data selected_level_key = inn_level 22:52:30.811 [Lua] Lobby data player_slot_4 = 0:0 22:52:30.811 [Lua] Lobby data difficulty = normal 22:52:30.811 [Lua] Lobby data unique_server_name = RedBeardedGiant 22:52:30.811 [Lua] Lobby data matchmaking = false 22:52:30.811 [Lua] Lobby data host = 110000106ea4256 22:52:30.811 [Lua] Lobby data country_code = AT 22:52:30.811 [Lua] Lobby data game_mode = 3 22:52:30.811 [Lua] Lobby data player_slot_5 = 0:0 22:52:30.811 [Lua] Lobby data player_slot_2 = 110000106ea4256:1 22:52:30.811 [Lua] Lobby data difficulty_tweak = 0 22:52:30.812 [Lua] Lobby data player_slot_3 = 0:0 22:52:30.812 [Lua] Lobby data num_players = 1 22:52:30.812 [Lua] Set lobby end. 22:52:30.812 [Lua] [Managers] Calling function on all managers: 22:52:30.812 [Lua] Clearing all global lookup lists 22:52:30.812 [Lua] [IngamePlayerListUI] - Destroy 22:52:30.813 [Lua] [EquipmentUI] - Destroy 22:52:30.813 [Lua] [AbilityUI] - Destroy 22:52:30.813 [Lua] [GamePadAbilityUI] - Destroy 22:52:30.813 [Lua] [GamePadEquipmentUI] - Destroy 22:52:30.814 [Lua] [IngameUI] destroy 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 22:52:30.827 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1 22:52:30.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3 22:52:30.880 [Lua] [Managers] Destroying manager group: 22:52:30.887 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:52:30.963 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:52:30.964 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 22:52:30.964 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 22:52:30.964 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0 22:52:30.964 warning: [Lua] Following data will be uploaded to Crashify: <> 22:52:30.964 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000106ea4256 "RedBeardedGiant" <> 22:52:30.964 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000037428B0; previous_state = InGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000373E210; peer_id = "110000106ea4256"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1088165; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000037365E0 [3] _ = table: 00000000037428B0; new_state = Loading; old_state = InGame [4] self = table: 0000000003739810; peer_state_machines = table: 00000000037396A0; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000037429E0; current_state = InGame [5] self = table: 0000000010D6F370; application_shutdown = nil; unit_spawner = table: 000000000779E110; world = [World]; unit_storage = table: 00000000073B3BE0; units = table: 00000000073B3D20; matchmaking_loading_context = table: 0000000000127DC0 [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000010D6F370 [8] self = table: 000000000251D420; dt = 0.016690954566001892; t = 143.75064736418426; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016690954566001892; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016690954566001892; t = 143.75064736418426 [10] dt = 0.016690954566001892 [2] server = table: 0000000003739810; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 2; resend_post_game_timer = 2; resend_timer = 1.9827031996101141; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 0000000003739960; game_session = [GameSession]; game_network_manager = table: 00000000035D07A0; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 0000000003739F60; _joined_peers = table: 000000000373B770; voip = table: 000000000373C910; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000373AAA0; lobby_host = table: 0000000003733EA0; level_key = "inn_level"; slot_allocator = table: 0000000003739990; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000373B5E0; wanted_career_index = 1; _reserved_slots = table: 000000000373DEE0; wanted_profile_index = 2; _connected_peers = table: 000000000373AF20; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000373C790; network_transmit = table: 000000000373E210; peers_completed_game_object_sync = table: 0000000003739F90; peer_state_machines = table: 00000000037396A0; network_event_delegate = table: 00000000104A1400; [5] world_name = "level_world"; entity_system_bag = table: 0000000000935420; network_server = table: 0000000003739810; entity_system = table: 00000000012C12B0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 0000000000BE1220; statistics_db = table: 0000000010D76420; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010E35E40; profile_synchronizer = table: 000000000373B5E0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000113CC90; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000104A1400; world = [World]; dt = 0.016690954566001892; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000373E210; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 100.18554522283375; _lobby_host = table: 0000000003733EA0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000779DF60; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010D6F370; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010D6F370; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010D6F370; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000010D740A0; <> <> 22:52:30.964 [Lua] [Matchmaking] unregister rpcs 22:52:30.964 [Lua] [Matchmaking] destroying 22:52:30.964 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:52:30.964 [Lua] [ChatManager] Unregistering channel 1 22:52:30.964 [Lua] [EnemyPackageLoader] network_context_destroyed 22:52:30.964 [Lua] [PartyManager] network_context_destroyed 22:52:30.965 [Lua] [GameMechanismManager] network_context_destroyed 22:52:30.965 [SteamVoip] Leaving room e6ee592aa32a3681 22:52:30.965 [SteamVoipClient] select_out(110000106ea4256, off) 22:52:30.965 [SteamVoip] Destroying room e6ee592aa32a3681 22:52:30.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:52:30.967 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 22:52:30.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 22:52:30.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient 22:52:30.973 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:52:30.975 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 22:52:30.978 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 22:52:30.981 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 22:52:30.981 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient 22:52:30.981 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:52:30.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 22:52:30.986 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 22:52:30.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient 22:52:30.988 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:52:30.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:52:30.988 [EACServer] [23:52:30:988][Windows][EAC Server] [Info][Destroy] Called 22:52:30.992 [Lua] [LobbyHost] Destroying 22:52:30.993 [Lua] ############### UNLOADING PACKAGES ############### 22:52:30.993 [Lua] [Managers] Calling function on all managers: 22:52:30.993 [Lua] [Managers] Destroying manager group: 22:52:30.993 [Lua] [Gamestate] Enter state StateLoading 22:52:30.995 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:52:30.995 [Lua] registering RPCs 22:52:30.995 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000002D1D280 22:52:30.995 warning: [Lua] Setting up network client 22:52:30.995 [EAC] Connection reset 22:52:30.995 [EAC] Set platform user auth ticket 22:52:30.996 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100e87253 my_peer_id:110000106ea4256 22:52:30.996 [Lua] [ChatManager] Registering channel 1 22:52:30.996 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100e87253, own_peer_id=110000106ea4256) 22:52:30.996 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100e87253, own_peer_id=110000106ea4256) 22:52:30.996 [Lua] [PartyManager] network_context_created (server_peer_id=110000100e87253, own_peer_id=110000106ea4256) 22:52:30.996 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 22:52:30.996 [Lua] [PartyManager] Leader is set to 110000100e87253 22:52:31.065 [EAC] Set host peer 110000100e87253 to state undetermined 22:52:31.066 [EAC] Validating host 110000100e87253 22:52:31.066 [Lua] EAC debug check 2 nil 22:52:31.116 [Lua] Server sends mechanism to client adventure 22:52:31.116 [Lua] initializing mechanism to: adventure 22:52:31.116 [Lua] Received new state from server inn 22:52:31.116 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 22:52:31.116 [SteamVoip] Joining room d3815ae664ae350d 22:52:31.201 [SteamVoipClient] select_out(110000100e87253, on) 22:52:31.207 [SteamVoipClient] select_out(110000100fd226d, on) 22:52:31.207 [SteamVoipClient] select_out(1100001054da5f8, on) 22:52:31.210 [SteamVoipClient] select_out(1100001054da5f8, on) 22:52:31.210 [SteamVoipClient] select_in(1100001054da5f8, on) 22:52:31.210 [SteamVoipClient] select_out(1100001054da5f8, off) 22:52:31.210 [SteamVoipClient] select_out(110000100e87253, on) 22:52:31.210 [SteamVoipClient] select_in(110000100e87253, on) 22:52:31.210 [SteamVoipClient] select_out(110000100e87253, off) 22:52:31.210 [SteamVoipClient] select_out(110000100fd226d, on) 22:52:31.210 [SteamVoipClient] select_in(110000100fd226d, on) 22:52:31.210 [SteamVoipClient] select_out(110000100fd226d, off) 22:52:31.478 [EAC] EAC host 110000100e87253 validated and trusted 22:52:31.597 [Lua] RPC not registered "rpc_ping" 22:52:33.169 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000100e87253 1 1 1 22:52:33.169 [Lua] player (110000100e87253,1) was put into party 1 22:52:33.169 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001054da5f8 1 1 2 22:52:33.169 [Lua] player (1100001054da5f8,1) was put into party 1 22:52:33.169 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000100fd226d 1 1 3 22:52:33.169 [Lua] player (110000100fd226d,1) was put into party 1 22:52:33.169 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106ea4256 1 0 1 22:52:33.169 [Lua] player (110000106ea4256,1) was put into party 0 22:52:33.169 [Lua] [StateLoading] got rpc_load_level 50 inn_level 22:52:33.169 [Lua] GameMechanismManager setting level seed: 11369891 22:52:33.169 [Lua] [NetworkClient] Setting difficulty to: normal, difficulty_tweak to: 0, level_seed to: 11369891, environment_variation_id to: 0 22:52:33.170 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 22:52:33.170 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 11369891 environment 0. Same level as previously, NOT resetting package load status. 22:52:33.170 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:52:33.170 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 22:52:33.170 [Lua] [LevelTransitionHandler] load_level inn_level 0 22:52:33.171 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 22:52:33.171 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:52:33.171 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:52:33.171 [Lua] Starting async level spawning of levels/inn/world 22:52:33.171 [Umbra] Init version: 3.4.15 :: 16 threads 22:52:33.193 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11369891 - use_random_directors: true - overriden_conflict: nil 22:52:33.196 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:52:33.196 [Lua] checking dlc's against conflict directors 22:52:33.196 [Lua] number of factions to include 2 22:52:33.196 [Lua] Updated list weights for random: 22:52:33.196 [Lua] skaven, 0.42 (0.00-0.42) 22:52:33.197 [Lua] chaos, 0.42 (0.42-0.83) 22:52:33.197 [Lua] beastmen, 0.17 (0.83-1.00) 22:52:33.197 [Lua] Rolled random faction: 0.20176206529140472 skaven 22:52:33.197 [Lua] Updated list weights for random: 22:52:33.197 [Lua] beastmen, 0.29 (0.00-0.29) 22:52:33.197 [Lua] chaos, 0.71 (0.29-1.00) 22:52:33.197 [Lua] Rolled random faction: 0.24283532798290253 beastmen 22:52:33.197 [Lua] number of factions added 2 22:52:33.197 [Lua] --- --- --- 22:52:33.197 [Lua] Starting... difficulty 'normal' 22:52:33.197 [Lua] These are the starting conflict directors: 22:52:33.197 [Lua] inn_level 22:52:33.197 [Lua] --- --- --- 22:52:33.197 [Lua] 22:52:33.197 [Lua] DONE! Found the following directors: 22:52:33.197 [Lua] (free: 35), Master hash is: 22:52:33.197 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:52:33.197 [Lua] load_startup_enemy_packages: -------------- 22:52:33.197 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:52:33.197 [Lua] critter_rat 22:52:33.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:52:33.224 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:52:33.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:52:33.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:52:33.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:52:33.302 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 22:52:33.356 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054da5f8) local_player_id(1) profile_index(1) career_index(2) 22:52:33.356 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100fd226d) local_player_id(1) profile_index(4) career_index(2) 22:52:33.356 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100e87253) local_player_id(1) profile_index(5) career_index(4) 22:52:33.356 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000100e87253 inventory_sync_id:3 my_peer_id:110000106ea4256 22:52:33.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:52:33.356 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 22:52:33.356 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 22:52:33.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 22:52:33.400 [Lua] Async level spawning done 22:52:33.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:52:33.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:52:33.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 22:52:33.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 22:52:33.638 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 22:52:33.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 22:52:33.639 [Lua] RPC not registered "rpc_ping" 22:52:33.705 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 22:52:33.705 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 22:52:33.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:52:33.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:52:33.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:52:33.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:52:33.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:52:33.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:52:33.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 22:52:33.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 22:52:33.942 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 22:52:33.942 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:52:34.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:52:34.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:52:34.012 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 22:52:34.111 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 22:52:34.111 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 22:52:34.112 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:52:34.178 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:52:34.178 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:52:34.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 22:52:34.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 22:52:34.313 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 22:52:34.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:52:34.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:52:34.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:52:34.398 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:52:34.463 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:52:34.463 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:52:34.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 22:52:34.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 22:52:34.531 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 22:52:34.532 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:52:34.648 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:52:34.648 [Lua] [PackageManager] Force_load: wwise/bow 22:52:34.649 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 22:52:35.119 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 22:52:35.119 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 22:52:35.121 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 22:52:35.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:52:35.186 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:52:35.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:52:35.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:52:35.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:52:35.255 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 22:52:35.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 22:52:35.389 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 22:52:35.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 22:52:35.694 [Lua] RPC not registered "rpc_ping" 22:52:35.812 [Lua] PlayFabMirrorBase:_commit_internal 2 22:52:35.812 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:52:35.812 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:52:35.829 [Lua] commit result success 2 22:52:35.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 22:52:35.897 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 22:52:35.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:52:36.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:52:36.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:52:36.033 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:52:36.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:52:36.133 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:52:36.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:52:36.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:52:36.571 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:52:36.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 22:52:36.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 22:52:36.655 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 22:52:36.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 22:52:36.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 22:52:36.759 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 22:52:36.760 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 22:52:36.843 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:52:37.783 [Lua] RPC not registered "rpc_ping" 22:52:37.850 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:52:37.850 [Lua] [Managers] Destroying manager group: 22:52:37.851 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:52:37.851 [Lua] [Gamestate] Enter StateIngame CLIENT 22:52:37.851 [Lua] [Managers] Calling function on all managers: 22:52:37.851 [Lua] <>level = inn_level<> 22:52:37.851 [Lua] [StateIngame] Client ingame 22:52:37.854 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 22:52:37.854 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:52:37.854 [Lua] [Matchmaking] Starting handshake with host 110000100e87253 using client cookie HSC-0000562036-client-[110000106ea4256] 22:52:37.854 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:52:37.855 [Lua] [Matchmaking] initializing 22:52:37.855 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am client 22:52:37.855 [Lua] [Matchmaking] register rpcs 22:52:37.855 [Lua] GameNetworkManager:init... creating game session 22:52:37.855 [Lua] Joning GameSession userdata: 0x03730a88 as a client through channel_id 1 22:52:37.855 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:52:37.855 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 22:52:37.855 [Lua] [GameNetworkManager] self.is_server = false 22:52:37.855 [Network] Setting artificial MTU limit to 65536 22:52:37.855 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 22:52:37.867 [Lua] Switching ConflictSettings: to: inn_level 22:52:37.867 [Lua] pacing=disabled 22:52:37.867 [Lua] roaming=nil 22:52:37.867 [Lua] disabled=false 22:52:37.867 [Lua] pack_spawning=disabled 22:52:37.867 [Lua] contained_breeds=nil 22:52:37.867 [Lua] boss=disabled 22:52:37.867 [Lua] horde=disabled 22:52:37.867 [Lua] specials=disabled 22:52:37.867 [Lua] name=inn_level 22:52:37.867 [Lua] intensity=disabled 22:52:37.867 [Lua] --- 22:52:37.867 [Lua] [LevelAnalysis] set_random_seed( 11369891) 22:52:37.870 [Lua] [AIInterestPointSystem] Level Seed: 11369891 22:52:37.870 [Lua] 22:52:37.870 [Lua] [network_manager] = table 22:52:37.870 [Lua] [network_manager] = metatable 22:52:37.870 [Lua] [startup_data] = table 22:52:37.870 [Lua] [entity_manager] = table 22:52:37.870 [Lua] [entity_manager] = metatable 22:52:37.870 [Lua] [unit_spawner] = table 22:52:37.870 [Lua] [unit_spawner] = metatable 22:52:37.870 [Lua] [unit_storage] = table 22:52:37.870 [Lua] [unit_storage] = metatable 22:52:37.870 [Lua] [dice_keeper] = table 22:52:37.870 [Lua] [dice_keeper] = metatable 22:52:37.870 [Lua] [is_server] = false (boolean) 22:52:37.871 [Lua] [world] = [World] 22:52:37.871 [Lua] [system_api] = table 22:52:37.871 [Lua] [input_manager] = table 22:52:37.871 [Lua] [input_manager] = metatable 22:52:37.871 [Lua] [profile_synchronizer] = table 22:52:37.871 [Lua] [profile_synchronizer] = metatable 22:52:37.871 [Lua] [entity_system] = table 22:52:37.871 [Lua] [entity_system] = metatable 22:52:37.871 [Lua] [level_transition_handler] = table 22:52:37.871 [Lua] [level_transition_handler] = metatable 22:52:37.871 [Lua] [num_local_human_players] = 1 (number) 22:52:37.871 [Lua] [statistics_db] = table 22:52:37.871 [Lua] [statistics_db] = metatable 22:52:37.871 [Lua] [entity_system_bag] = table 22:52:37.871 [Lua] [entity_system_bag] = metatable 22:52:37.871 [Lua] [network_lobby] = table 22:52:37.871 [Lua] [network_lobby] = metatable 22:52:37.871 [Lua] [network_transmit] = table 22:52:37.871 [Lua] [network_transmit] = metatable 22:52:37.871 [Lua] [network_clock] = table 22:52:37.871 [Lua] [network_clock] = metatable 22:52:37.871 [Lua] [free_flight_manager] = table 22:52:37.871 [Lua] [free_flight_manager] = metatable 22:52:37.871 [Lua] [network_event_delegate] = table 22:52:37.871 [Lua] [network_event_delegate] = metatable 22:52:37.871 [Lua] 22:52:37.871 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:52:37.871 [Lua] ignoring extension VersusInteractObjectiveExtension 22:52:37.871 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:52:37.871 [Lua] ignoring extension VersusSocketObjectiveExtension 22:52:37.871 [Lua] ignoring extension VersusTargetObjectiveExtension 22:52:37.871 [Lua] ignoring extension VersusMissionObjectiveExtension 22:52:37.872 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:52:37.874 [Lua] [AchievementManager] Achievements using the steam platform 22:52:37.919 [Lua] [StateIngame] Level seed: 11369891 22:52:37.933 [Lua] [IngameUI] init 22:52:37.949 [SteamVoipClient] select_out(110000100e87253, off) 22:52:37.949 [SteamVoipClient] select_out(110000100fd226d, off) 22:52:37.949 [SteamVoipClient] select_out(1100001054da5f8, off) 22:52:37.949 [SteamVoipClient] select_out(110000106ea4256, off) 22:52:37.952 [Lua] cb_razer_chroma_setup 22:52:37.989 [Flow] LeaderNo 22:52:37.989 [Flow] lodestone diff 1:false 22:52:37.989 [Lua] [Managers] Calling function on all managers: 22:52:38.185 [Lua] [Matchmaking] Handshake successful (110000100e87253) (HSC-0000562036-client-[110000106ea4256]) (HSC-0000403676-host-[110000100e87253]) 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read, 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.185 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:52:38.185 [Lua] [GameNetworkManager] game_object_created_player, go_id=14, owner_peer_id=110000100e87253 peer_id=110000100e87253 22:52:38.185 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 14, peer_id = 110000100e87253, self.peer_id = 110000106ea4256 22:52:38.185 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100e87253 22:52:38.202 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000100e87253 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:52:38.202 [Lua] Adding player sync data to peer=110000100e87253 local_player_id=1 22:52:38.202 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.202 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.202 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.203 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.203 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.203 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000100e87253 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:52:38.203 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000100e87253 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:52:38.204 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000100e87253 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:52:38.204 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000100e87253 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:52:38.204 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000100e87253 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 22:52:38.204 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.204 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.204 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000100e87253 go_type=music_states go_created_func_name=game_object_created_music_states 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5, async-read, 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2, async-read, 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1, async-read, 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000100e87253 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 22:52:38.205 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read, 22:52:38.205 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:52:38.206 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:52:38.206 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:52:38.206 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=110000100e87253 peer_id=1100001054da5f8 22:52:38.206 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 1100001054da5f8, self.peer_id = 110000106ea4256 22:52:38.206 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001054da5f8 22:52:38.222 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:52:38.222 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 22:52:38.222 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:52:38.223 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:52:38.223 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:52:38.223 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=110000100e87253 peer_id=110000100fd226d 22:52:38.223 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 110000100fd226d, self.peer_id = 110000106ea4256 22:52:38.223 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100fd226d 22:52:38.238 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:52:38.238 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 22:52:38.238 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 22:52:38.239 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:52:38.244 [Flow] magnus and cemetery 22:52:38.244 [Flow] magnus and cemetery 22:52:38.244 [Flow] magnus and forest activated 22:52:38.244 [Flow] cemetery and forest activated 22:52:38.244 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:52:38.244 [Flow] ALL RUNES ACTIVATED 22:52:38.244 [Flow] magnus and forest activated 22:52:38.244 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:52:38.244 [Flow] ALL RUNES ACTIVATED 22:52:38.244 [Flow] magnus and cemetery 22:52:38.244 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:52:38.244 [Flow] ALL RUNES ACTIVATED 22:52:38.244 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:52:38.245 [Lua] [TelemetryRPCListener] Receiving session id from server 7cd6b29b-d830-4619-aee1-7907a1c72023 22:52:38.245 error: [Lua] SETTING ROUND ID 22:52:38.245 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:52:38.245 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=110000100e87253 peer_id=110000106ea4256 22:52:38.245 [Lua] [GameNetworkManager] PLAYER is local player 22:52:38.245 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 22:52:38.246 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 22:52:38.246 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106ea4256 1 1 4 22:52:38.246 [Lua] player (110000106ea4256,1) was put into party 1 22:52:38.246 [Lua] [IngamePlayerListUI] - Destroy 22:52:38.246 [Lua] [EquipmentUI] - Destroy 22:52:38.246 [Lua] [AbilityUI] - Destroy 22:52:38.246 [Lua] [GamePadAbilityUI] - Destroy 22:52:38.246 [Lua] [GamePadEquipmentUI] - Destroy 22:52:38.253 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(2) career_index(1) 22:52:38.253 [Lua] 22:52:38.253 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean) 22:52:38.253 [Lua] [wwise/one_handed_swords] = false (boolean) 22:52:38.253 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 22:52:38.253 [Lua] [wwise/staff] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base] = false (boolean) 22:52:38.253 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 22:52:38.253 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:52:38.253 [Lua] 22:52:38.253 [Lua] 22:52:38.253 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p] = false (boolean) 22:52:38.253 [Lua] [wwise/one_handed_swords] = false (boolean) 22:52:38.253 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 22:52:38.253 [Lua] [units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base] = false (boolean) 22:52:38.253 [Lua] [wwise/staff] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:52:38.253 [Lua] [resource_packages/careers/bw_adept] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01] = false (boolean) 22:52:38.253 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:52:38.253 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 22:52:38.253 [Lua] [units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh] = false (boolean) 22:52:38.253 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 22:52:38.253 [Lua] 22:52:38.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 22:52:38.292 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 22:52:38.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 22:52:38.343 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000100e87253 inventory_sync_id:4 my_peer_id:110000106ea4256 22:52:38.343 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 22:52:38.343 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 22:52:38.343 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:52:38.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 22:52:38.404 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 22:52:38.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:52:38.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:52:38.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 22:52:38.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:52:38.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 22:52:38.526 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_1, async-read, 22:52:38.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:52:38.621 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 22:52:38.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:52:38.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:52:38.684 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:52:38.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:52:38.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:52:38.755 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:52:38.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:52:38.982 [Flow] DISABLE 22:52:39.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:52:39.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 22:52:39.008 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:52:39.642 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:52:39.642 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:52:39.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 22:52:39.796 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 22:52:39.796 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 22:52:39.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:52:39.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:52:39.955 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:52:39.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:52:40.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:52:40.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:52:40.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 22:52:40.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 22:52:40.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 22:52:40.220 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:52:40.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:52:40.379 [Lua] [PackageManager] Force_load: wwise/staff 22:52:40.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 22:52:40.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 22:52:40.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 22:52:40.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 22:52:41.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 22:52:41.354 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 22:52:41.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:52:41.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:52:41.697 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:52:41.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 22:52:42.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 22:52:42.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01 22:52:42.149 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:52:42.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:52:42.625 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:52:42.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:52:42.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:52:42.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:52:42.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:52:42.828 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 22:52:42.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:52:42.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:52:42.855 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:52:43.003 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:52:43.222 [Lua] StateInGameRunning:_game_actually_starts() 22:52:43.222 [Lua] ################################################################################################################# 22:52:43.222 [Lua] [Loading Time]: 00:00:12 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 22:52:43.222 [Lua] ################################################################################################################# 22:52:43.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 22:52:43.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 22:52:43.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 22:52:43.460 [Lua] Commit load time data 22:52:48.275 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:48.628 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:49.726 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:49.977 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:50.127 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:50.646 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:50.938 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:51.082 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:51.335 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:51.945 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:52.228 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:52.362 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:52.528 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:52.628 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:52.814 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:52.880 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:53.163 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:53.413 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:53.663 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:53.780 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:54.030 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:54.263 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:54.547 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:54.614 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:54.897 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:55.148 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:55.148 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:55.515 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:55.515 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:52:55.648 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:53:07.893 [Window] Window => active 22:53:14.916 [Lua] [IngameUI] menu view on_enter character_selection 22:53:14.917 [Lua] hero_fullscreen_menu_on_enter 22:53:14.920 [Lua] [IngameUI] menu view post_update_on_enter table: 0x095e5200 22:53:14.922 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 22:53:14.939 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.939 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:14.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:14.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:14.940 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:25.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:25.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:25.351 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:25.351 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:25.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:25.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:25.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:25.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 22:53:25.875 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 22:53:25.878 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 22:53:26.060 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 22:53:26.060 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 22:53:26.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:26.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:26.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:26.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:26.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:26.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:53:26.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:26.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:26.068 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView 22:53:26.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:53:26.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:53:26.310 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 22:53:26.341 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateIdle 22:53:26.341 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(3) career_index(2) 22:53:26.342 [Lua] 22:53:26.342 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 22:53:26.342 [Lua] [wwise/two_handed_axes] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 22:53:26.342 [Lua] [wwise/drakegun] = false (boolean) 22:53:26.342 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 22:53:26.342 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:53:26.342 [Lua] [wwise/flamethrower] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson] = false (boolean) 22:53:26.342 [Lua] 22:53:26.342 [Lua] 22:53:26.342 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 22:53:26.342 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 22:53:26.342 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 22:53:26.342 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 22:53:26.342 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 22:53:26.342 [Lua] [wwise/drakegun] = false (boolean) 22:53:26.342 [Lua] [wwise/two_handed_axes] = false (boolean) 22:53:26.342 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 22:53:26.342 [Lua] [wwise/flamethrower] = false (boolean) 22:53:26.342 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 22:53:26.342 [Lua] 22:53:26.346 [Save] Saving `save_data` 22:53:26.350 [Save] Save done 22:53:26.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 22:53:26.409 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 22:53:26.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:53:26.458 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000100e87253 inventory_sync_id:5 my_peer_id:110000106ea4256 22:53:26.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 22:53:26.458 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 22:53:26.459 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 22:53:26.460 [Lua] [IngameUI] menu view on_exit character_selection 22:53:26.460 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 22:53:26.460 [Lua] hero_fullscreen_menu_on_exit 22:53:26.465 [Lua] [IngameUI] menu view post_update_on_exit table: 0x095e5200 22:53:26.465 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:26.465 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:53:26.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:53:26.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 22:53:26.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01, InventoryPackageSynchronizerClient 22:53:26.515 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient 22:53:26.517 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 22:53:26.517 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient 22:53:26.517 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:53:26.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 22:53:26.523 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 22:53:26.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient 22:53:26.524 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 22:53:26.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 22:53:26.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:53:26.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:53:26.594 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:53:26.691 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:53:26.691 [Lua] [PackageManager] Force_load: wwise/drakegun 22:53:26.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:53:26.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:53:26.943 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:53:26.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:53:27.110 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:53:27.110 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 22:53:27.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:53:27.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:53:27.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 22:53:27.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 22:53:28.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 22:53:28.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 22:53:28.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 22:53:28.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 22:53:28.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 22:53:28.579 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 22:53:28.644 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 22:53:28.644 [Lua] [PackageManager] Force_load: wwise/flamethrower 22:53:28.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 22:53:28.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 22:53:28.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 22:53:28.861 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 22:53:29.058 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:53:44.556 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 22:53:44.556 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:53:44.556 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 22:53:44.559 [Lua] [ChatManager][1]System: Starting hosted game... 22:53:50.621 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 22:53:50.621 [Lua] Received new state from server weave 22:53:50.622 [Save] Saving `save_data` 22:53:50.622 [Lua] gm_event_end_conditions_met false false 22:53:50.623 [Lua] PlayFabMirrorBase:_commit_internal nil 22:53:50.623 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:53:50.627 [Save] Save done 22:53:50.627 [Save] Saving `save_data` 22:53:50.629 [Lua] generate_backend_stats 110000106ea4256:1 22:53:50.631 [Save] Save done 22:53:50.654 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 22:53:50.657 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:53:50.657 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 22:53:50.657 [Lua] GameMechanismManager setting level seed: 13818261 22:53:50.657 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 13818261, environment_variation_id to: 0 22:53:50.657 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 22:53:50.657 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_wall_beasts seed: 13818261 environment 0. New level, resetting package load status. 22:53:50.657 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=110000100e87253 peer_id=110000106ea4256 22:53:50.657 [Lua] [GameNetworkManager] not removing peer_id=110000106ea4256 local_player_id=1 22:53:50.657 [Lua] destroyed player game object with id 48 callback 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100fd226d 22:53:50.657 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=110000100e87253 peer_id=110000100fd226d 22:53:50.657 [Lua] [GameNetworkManager] removing peer_id=110000100fd226d local_player_id=1 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001054da5f8 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001054da5f8 22:53:50.657 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=110000100e87253 peer_id=1100001054da5f8 22:53:50.657 [Lua] [GameNetworkManager] removing peer_id=1100001054da5f8 local_player_id=1 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] MUSIC object destroyed 22:53:50.657 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.657 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=14 owner_peer_id=110000100e87253 peer_id=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] removing peer_id=110000100e87253 local_player_id=1 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000100e87253 22:53:50.658 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 22:53:50.660 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:53:50.660 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 1 22:53:50.660 [Lua] TRANSITION nil nil dlc_scorpion_wall_beasts 22:53:50.660 [Lua] Transition type "dlc_scorpion_wall_beasts", is server: false 22:53:50.660 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=74.29 22:53:51.468 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 22:53:51.468 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 22:53:51.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 22:53:51.897 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 22:53:52.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 22:53:52.331 [Lua] commit result success 3 22:53:52.648 [Lua] [Managers] Calling function on all managers: 22:53:52.649 [Lua] Clearing all global lookup lists 22:53:52.649 [Lua] [IngamePlayerListUI] - Destroy 22:53:52.649 [Lua] [EquipmentUI] - Destroy 22:53:52.649 [Lua] [AbilityUI] - Destroy 22:53:52.649 [Lua] [GamePadAbilityUI] - Destroy 22:53:52.649 [Lua] [GamePadEquipmentUI] - Destroy 22:53:52.650 [Lua] [IngameUI] destroy 22:53:52.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 22:53:52.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 22:53:52.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_1 22:53:52.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_5 22:53:52.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4 22:53:52.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_2 22:53:52.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_1 22:53:52.666 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3 22:53:52.729 [Lua] [Managers] Destroying manager group: 22:53:52.735 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:53:52.817 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:53:52.817 [Lua] [Matchmaking] unregister rpcs 22:53:52.817 [Lua] ############### UNLOADING PACKAGES ############### 22:53:52.817 [Lua] [Managers] Calling function on all managers: 22:53:52.817 [Lua] [Managers] Destroying manager group: 22:53:52.817 [Lua] [Gamestate] Enter state StateLoading 22:53:52.820 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:53:52.820 [Lua] [Matchmaking] register rpcs 22:53:52.820 [Lua] registering RPCs 22:53:52.820 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:53:52.820 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:53:52.820 [Lua] [PartyManager] Leader is set to 110000100e87253 22:53:52.824 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens, async-read, prioritized 22:53:52.824 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_beasts] self.picked_level_key=[dlc_scorpion_wall_beasts] self.picked_environment_id=[0] 22:53:52.824 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_beasts 0 22:53:52.837 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 22:53:52.837 [Umbra] Unload tome 22:53:52.838 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 22:53:52.907 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 22:53:52.907 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 22:53:52.907 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 22:53:52.907 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_beasts" 22:53:52.907 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_beasts" Meta package name: "nil" 22:53:52.907 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler, async-read, 22:53:52.916 [Lua] [StateLoading] got rpc_load_level 6 dlc_scorpion_wall_beasts 22:53:52.916 [Lua] GameMechanismManager setting level seed: 13818261 22:53:52.916 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 13818261, environment_variation_id to: 0 22:53:52.916 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 22:53:52.916 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_wall_beasts seed: 13818261 environment 0. Same level as previously, NOT resetting package load status. 22:53:52.917 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_beasts] self.picked_level_key=[dlc_scorpion_wall_beasts] self.picked_environment_id=[0] 22:53:52.917 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_beasts 0 22:53:52.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_beasts 22:53:52.957 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_beasts 22:53:52.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 22:53:57.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 22:53:57.138 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 22:53:57.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 22:53:57.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 22:53:57.711 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 22:53:57.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_beasts 22:53:57.878 [Umbra] Loading umbra tome '#ID[d13831de4bb16978]' 22:53:58.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_beasts 22:53:58.270 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_beasts 22:53:58.287 [Lua] [LevelTransitionHandler] Level load completed! 22:53:58.287 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_beasts - level_seed: 13818261 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 22:53:58.303 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:53:58.303 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_standard_bearer=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 22:53:58.303 [Lua] load_startup_enemy_packages: -------------- 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] chaos_spawn 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] chaos_troll 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_rat_ogre 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_stormfiend 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] beastmen_minotaur 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] chaos_plague_sorcerer 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] chaos_corruptor_sorcerer 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_gutter_runner 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_pack_master 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_poison_wind_globadier 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_ratling_gunner 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_warpfire_thrower 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] chaos_vortex_sorcerer 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] beastmen_standard_bearer 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] chaos_vortex 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] critter_rat 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] critter_pig 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] beastmen_gor 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] beastmen_ungor_archer 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] beastmen_ungor 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_clan_rat 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_slave 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_clan_rat_with_shield 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_storm_vermin 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] beastmen_bestigor 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_plague_monk 22:53:58.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:53:58.303 [Lua] skaven_storm_vermin_with_shield 22:53:58.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:53:58.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:53:58.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:53:58.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:53:58.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:53:58.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:53:59.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:53:59.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:53:59.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:53:59.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:53:59.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:53:59.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:54:00.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:54:00.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:54:00.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:54:00.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:54:00.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:54:00.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:54:00.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:54:00.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:54:00.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:54:01.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:54:01.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:54:01.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:54:01.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:54:01.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:54:01.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:54:01.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:54:01.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:54:01.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:54:02.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:54:02.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:54:02.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:54:02.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:54:02.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:54:02.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:54:02.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:54:02.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:54:02.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:54:03.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:54:03.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:54:03.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:54:03.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:54:03.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:54:03.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:54:03.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:54:03.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:54:03.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:54:03.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:54:03.711 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:54:03.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:54:04.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:54:04.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:54:04.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:54:05.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:54:05.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:54:05.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:54:06.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:54:06.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:54:06.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:54:06.792 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000100e87253 inventory_sync_id:6 my_peer_id:110000106ea4256 22:54:06.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:06.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:06.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:06.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:54:06.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 22:54:06.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:54:06.860 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:54:06.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:54:07.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:54:07.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:54:07.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:54:07.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:54:07.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:54:07.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:54:08.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:54:08.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:54:08.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:54:08.447 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000100e87253 inventory_sync_id:7 my_peer_id:110000106ea4256 22:54:08.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:08.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:08.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 22:54:08.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 22:54:08.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:54:08.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:54:08.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:54:09.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:54:09.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:54:09.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:54:09.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:54:09.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:54:09.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 22:54:09.501 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_beasts game_mode: weave 22:54:09.501 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:54:09.501 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:54:09.598 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000100e87253 inventory_sync_id:8 my_peer_id:110000106ea4256 22:54:09.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:09.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 22:54:09.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:09.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:09.598 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 22:54:09.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 22:54:09.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 22:54:09.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 22:54:09.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 22:54:09.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 22:54:09.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:54:09.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 22:54:09.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 22:54:09.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 22:54:09.886 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000100e87253 inventory_sync_id:9 my_peer_id:110000106ea4256 22:54:09.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:09.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 22:54:09.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 22:54:09.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 22:54:09.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 22:54:09.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 22:54:09.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 22:54:10.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 22:54:10.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 22:54:10.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 22:54:10.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 22:54:10.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p 22:54:10.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 22:54:10.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 22:54:10.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p 22:54:10.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 22:54:10.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 22:54:10.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 22:54:10.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 22:54:11.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 22:54:11.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 22:54:11.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 22:54:11.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 22:54:11.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 22:54:11.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 22:54:11.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 22:54:11.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 22:54:11.814 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 22:54:11.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 22:54:11.948 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 22:54:11.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 22:54:12.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 22:54:12.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 22:54:12.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 22:54:13.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 22:54:13.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 22:54:13.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 22:54:13.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 22:54:13.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 22:54:13.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p 22:54:13.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p 22:54:13.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p 22:54:13.332 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 22:54:13.333 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:54:13.333 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/beasts/world 22:54:13.333 [Umbra] Init version: 3.4.15 :: 16 threads 22:54:13.628 [Lua] Async level spawning done 22:54:13.628 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:54:14.611 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:54:14.611 [Lua] [Matchmaking] unregister rpcs 22:54:14.611 [Lua] [Managers] Destroying manager group: 22:54:14.612 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens 22:54:14.612 [Lua] [Gamestate] Enter StateIngame CLIENT 22:54:14.612 [Lua] [Managers] Calling function on all managers: 22:54:14.612 [Lua] <>level = dlc_scorpion_wall_beasts<> 22:54:14.612 [Lua] [StateIngame] Client ingame 22:54:14.615 [Lua] [Matchmaking] register rpcs 22:54:14.615 [Lua] GameNetworkManager:init... creating game session 22:54:14.615 [Lua] Joning GameSession userdata: 0x037085a8 as a client through channel_id 1 22:54:14.615 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:54:14.615 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 22:54:14.615 [Lua] [GameNetworkManager] self.is_server = false 22:54:14.615 [Network] Setting artificial MTU limit to 65536 22:54:14.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 10 22:54:14.615 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 22:54:14.626 [Lua] Switching ConflictSettings: to: default 22:54:14.626 [Lua] pacing=default 22:54:14.626 [Lua] roaming=nil 22:54:14.626 [Lua] specials=default 22:54:14.626 [Lua] debug_color=maroon 22:54:14.626 [Lua] contained_breeds=nil 22:54:14.626 [Lua] pack_spawning=default 22:54:14.626 [Lua] disabled=false 22:54:14.626 [Lua] factions=nil 22:54:14.626 [Lua] boss=default 22:54:14.626 [Lua] horde=default 22:54:14.626 [Lua] name=default 22:54:14.626 [Lua] intensity=default 22:54:14.626 [Lua] --- 22:54:14.626 [Lua] [LevelAnalysis] set_random_seed( 13818261) 22:54:14.630 warning: [GwNav] NavData resource not loaded 22:54:14.630 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/beasts/world 22:54:14.630 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 22:54:14.634 [Lua] [AIInterestPointSystem] Level Seed: 13818261 22:54:14.634 [Lua] 22:54:14.634 [Lua] [network_manager] = table 22:54:14.634 [Lua] [network_manager] = metatable 22:54:14.634 [Lua] [startup_data] = table 22:54:14.634 [Lua] [entity_manager] = table 22:54:14.634 [Lua] [entity_manager] = metatable 22:54:14.634 [Lua] [unit_spawner] = table 22:54:14.634 [Lua] [unit_spawner] = metatable 22:54:14.634 [Lua] [unit_storage] = table 22:54:14.634 [Lua] [unit_storage] = metatable 22:54:14.634 [Lua] [dice_keeper] = table 22:54:14.634 [Lua] [dice_keeper] = metatable 22:54:14.634 [Lua] [is_server] = false (boolean) 22:54:14.634 [Lua] [world] = [World] 22:54:14.634 [Lua] [system_api] = table 22:54:14.634 [Lua] [input_manager] = table 22:54:14.634 [Lua] [input_manager] = metatable 22:54:14.634 [Lua] [profile_synchronizer] = table 22:54:14.634 [Lua] [profile_synchronizer] = metatable 22:54:14.634 [Lua] [entity_system] = table 22:54:14.634 [Lua] [entity_system] = metatable 22:54:14.634 [Lua] [level_transition_handler] = table 22:54:14.634 [Lua] [level_transition_handler] = metatable 22:54:14.634 [Lua] [num_local_human_players] = 1 (number) 22:54:14.634 [Lua] [statistics_db] = table 22:54:14.634 [Lua] [statistics_db] = metatable 22:54:14.634 [Lua] [entity_system_bag] = table 22:54:14.634 [Lua] [entity_system_bag] = metatable 22:54:14.634 [Lua] [network_lobby] = table 22:54:14.634 [Lua] [network_lobby] = metatable 22:54:14.634 [Lua] [network_transmit] = table 22:54:14.634 [Lua] [network_transmit] = metatable 22:54:14.634 [Lua] [network_clock] = table 22:54:14.634 [Lua] [network_clock] = metatable 22:54:14.634 [Lua] [free_flight_manager] = table 22:54:14.634 [Lua] [free_flight_manager] = metatable 22:54:14.634 [Lua] [network_event_delegate] = table 22:54:14.634 [Lua] [network_event_delegate] = metatable 22:54:14.634 [Lua] 22:54:14.634 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:54:14.634 [Lua] ignoring extension VersusInteractObjectiveExtension 22:54:14.634 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:54:14.634 [Lua] ignoring extension VersusSocketObjectiveExtension 22:54:14.634 [Lua] ignoring extension VersusTargetObjectiveExtension 22:54:14.634 [Lua] ignoring extension VersusMissionObjectiveExtension 22:54:14.634 [Lua] ignoring extension KeepDecorationPaintingExtension 22:54:14.636 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:54:14.654 [Lua] [AchievementManager] Achievements using the steam platform 22:54:14.701 [Lua] [StateIngame] Level seed: 13818261 22:54:14.726 [Lua] [IngameUI] init 22:54:14.738 [SteamVoipClient] select_out(110000100e87253, off) 22:54:14.738 [SteamVoipClient] select_out(110000100fd226d, off) 22:54:14.738 [SteamVoipClient] select_out(1100001054da5f8, off) 22:54:14.738 [SteamVoipClient] select_out(110000106ea4256, off) 22:54:14.742 [Lua] cb_razer_chroma_setup 22:54:14.764 [Lua] [Managers] Calling function on all managers: 22:54:14.803 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 10 22:54:14.963 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000100e87253 go_type=weave go_created_func_name=game_object_created_weave 22:54:14.963 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:54:14.963 [Lua] [GameNetworkManager] game_object_created_player, go_id=1, owner_peer_id=110000100e87253 peer_id=110000100e87253 22:54:14.963 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 1, peer_id = 110000100e87253, self.peer_id = 110000106ea4256 22:54:14.963 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100e87253 22:54:14.976 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000100e87253 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:54:14.976 [Lua] Adding player sync data to peer=110000100e87253 local_player_id=1 22:54:14.976 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.976 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000100e87253 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000100e87253 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.977 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000100e87253 go_type=music_states go_created_func_name=game_object_created_music_states 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 22:54:14.978 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 22:54:14.979 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 22:54:14.979 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 22:54:14.979 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:54:14.979 [Lua] [GameNetworkManager] game_object_created_player, go_id=29, owner_peer_id=110000100e87253 peer_id=110000100fd226d 22:54:14.979 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 29, peer_id = 110000100fd226d, self.peer_id = 110000106ea4256 22:54:14.979 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100fd226d 22:54:14.994 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:54:14.994 [Lua] [GameNetworkManager] game_object_created_player, go_id=30, owner_peer_id=110000100e87253 peer_id=1100001054da5f8 22:54:14.994 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 30, peer_id = 1100001054da5f8, self.peer_id = 110000106ea4256 22:54:14.994 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001054da5f8 22:54:15.011 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:54:15.011 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 22:54:15.011 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:54:15.011 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 22:54:15.017 [Lua] Breedfreezer (client) received breed syncs num_breeds:8, total_units:0 22:54:15.017 [Lua] --> got 0 of skaven_clan_rat 22:54:15.017 [Lua] --> got 0 of skaven_storm_vermin 22:54:15.017 [Lua] --> got 0 of skaven_slave 22:54:15.017 [Lua] --> got 0 of beastmen_ungor_archer 22:54:15.017 [Lua] --> got 0 of beastmen_bestigor 22:54:15.017 [Lua] --> got 0 of beastmen_ungor 22:54:15.017 [Lua] --> got 0 of skaven_plague_monk 22:54:15.017 [Lua] --> got 0 of beastmen_gor 22:54:15.017 [Lua] Breed freezer counts: 8 8 22:54:15.017 [Lua] Comitting breed freezer frozen units 22:54:15.017 [Lua] [TelemetryRPCListener] Receiving session id from server bed78a57-7d4d-45f2-aebb-010da7873de3 22:54:15.017 error: [Lua] SETTING ROUND ID 22:54:15.017 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 22:54:15.017 [Lua] [GameNetworkManager] game_object_created_player, go_id=31, owner_peer_id=110000100e87253 peer_id=110000106ea4256 22:54:15.017 [Lua] [GameNetworkManager] PLAYER is local player 22:54:15.018 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 22:54:15.019 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 22:54:15.019 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 22:54:15.019 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 22:54:15.019 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:54:15.019 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:15.021 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.025 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:15.026 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:15.030 [Lua] FIRST UPDATE @0.066482111811638 22:54:15.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 10 22:54:15.073 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:15.076 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:54:15.076 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:15.078 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:15.079 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:15.080 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:54:15.080 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:15.181 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.182 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 22:54:15.182 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.183 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.184 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.185 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.186 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:15.216 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:15.217 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:15.260 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.261 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.276 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.278 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.279 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000100e87253 go_type=weave_capture_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000100e87253 go_type=weave_kill_enemies_unit go_created_func_name=game_object_created_network_unit 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000100e87253 go_type=weave_capture_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000100e87253 go_type=weave_capture_point_unit go_created_func_name=game_object_created_network_unit 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000100e87253 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000100e87253 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000100e87253 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 22:54:15.281 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000100e87253 go_type=weave_objective go_created_func_name=game_object_created_weave_objective 22:54:15.339 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.340 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.342 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.378 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.379 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.380 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.396 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.397 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.398 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:15.467 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:15.470 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:15.502 [Lua] StateInGameRunning:_game_actually_starts() 22:54:15.502 [Lua] ################################################################################################################# 22:54:15.502 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_wall_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 22:54:15.502 [Lua] ################################################################################################################# 22:54:15.502 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 22:54:15.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 22:54:15.737 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 22:54:15.737 [Lua] Commit load time data 22:54:16.436 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:16.469 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:16.471 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:17.890 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:17.937 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:17.938 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:18.211 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:18.211 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:18.233 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:18.234 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:18.236 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:18.416 [Lua] Missing interest_point should not happen? 22:54:20.622 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:20.773 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:20.773 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:20.856 [Lua] Missing interest_point should not happen? 22:54:22.641 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:22.641 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:23.774 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:24.192 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:25.177 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:25.481 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:25.510 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:25.511 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:25.512 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:54:25.543 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:26.412 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:26.413 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:26.414 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:26.461 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:26.462 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:26.463 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:26.494 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:26.495 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:26.496 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:27.045 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:27.045 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:28.006 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:28.008 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:28.058 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:54:28.897 [Lua] Missing interest_point should not happen? 22:54:29.351 [Flow] 1 22:54:29.351 [Flow] 2 22:54:29.351 [Flow] 3 22:54:29.406 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:54:29.439 [Lua] Missing interest_point should not happen? 22:54:30.014 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:54:30.298 [Lua] Missing interest_point should not happen? 22:54:31.148 [Lua] Missing interest_point should not happen? 22:54:32.153 [Flow] 1 22:54:32.153 [Flow] 2 22:54:32.153 [Flow] 3 22:54:32.201 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:54:32.500 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:32.534 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:32.535 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:54:32.742 [Lua] Missing interest_point should not happen? 22:54:32.742 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:32.882 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:54:32.976 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:33.092 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:54:33.234 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:33.345 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:54:33.572 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:54:34.458 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:34.840 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:54:36.306 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:39.637 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:40.609 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:45.251 [Lua] Missing interest_point should not happen? 22:54:45.353 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:54:45.786 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:46.027 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:46.174 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:46.303 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:46.422 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:46.680 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:47.134 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:47.422 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:47.508 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:47.775 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:47.868 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:48.148 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:48.182 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:48.325 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:48.399 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:48.503 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:48.765 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:49.248 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:49.531 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:49.664 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:49.814 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:49.951 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:50.200 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:50.898 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:51.299 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:53.085 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:53.237 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:53.407 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:54.486 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:54.870 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:56.221 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:56.588 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:54:57.521 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:57.838 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:58.672 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:59.072 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:54:59.474 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:59.575 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:54:59.577 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:54:59.579 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:54:59.806 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:54:59.890 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:55:00.926 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:00.974 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:00.976 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:01.024 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:01.025 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:01.026 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:01.057 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:01.458 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:03.260 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:55:03.262 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:55:03.277 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:55:03.279 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:55:04.878 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:05.197 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:05.796 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:06.163 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:06.597 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:06.957 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:07.497 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:07.651 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:07.881 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:07.988 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:55:08.292 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:08.650 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:09.396 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:09.786 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:12.668 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:12.901 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:12.902 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:13.251 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:14.103 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:14.452 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:15.137 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:15.338 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:15.754 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:18.331 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:18.424 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:18.690 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:19.091 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:19.441 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:19.890 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:20.224 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:22.059 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:23.345 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:23.643 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:23.701 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:23.737 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:25.446 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:25.530 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:25.832 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:27.248 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:27.631 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:27.714 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:27.764 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:27.880 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:28.531 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:34.854 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:41.894 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:43.044 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:43.229 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:43.279 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:43.281 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:43.362 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:55:43.363 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:43.863 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:44.229 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:44.479 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:44.862 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:45.012 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:45.463 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:55:45.631 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:45.997 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:53.303 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:53.337 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:54.209 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:54.638 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:54.639 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:55.037 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:55.474 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:55.772 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:56.156 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:57.190 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:57.564 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:58.090 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:58.207 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:58.277 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:55:58.373 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:55:58.974 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:55:59.425 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:01.543 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:06.615 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:10.552 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:10.902 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:10.903 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:11.603 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:13.188 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:13.188 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:15.456 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:56:15.489 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:56:15.491 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:56:15.492 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:56:15.539 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:56:15.592 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:15.643 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:56:15.644 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:15.646 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:15.678 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:15.680 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:15.681 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:15.730 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:15.731 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:15.733 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 22:56:18.024 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:18.208 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:19.309 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:19.626 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:20.777 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:20.777 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:21.294 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:21.395 [Lua] Missing interest_point should not happen? 22:56:23.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 105, name: `unknown` 22:56:23.764 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:23.830 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:23.831 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:23.863 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:27.536 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:27.817 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:27.817 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:27.917 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:27.917 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:27.950 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:28.466 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:28.467 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:28.834 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:28.985 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:28.986 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:29.502 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:29.534 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:29.819 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:30.052 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:30.053 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:30.234 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:30.569 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:30.619 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:30.619 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:31.020 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:31.153 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:31.154 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:31.370 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:31.699 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:31.803 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:32.054 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:32.054 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:32.188 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.220 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.387 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:32.570 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.571 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.603 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.605 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.654 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.655 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:32.655 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.656 [Lua] Missing interest_point should not happen? 22:56:32.687 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.689 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.721 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:32.721 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.722 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.754 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.755 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.804 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.805 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.839 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.841 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.857 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:32.857 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.858 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.893 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.894 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.945 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.946 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.980 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:32.981 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.001 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:33.001 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.002 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.039 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.040 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.077 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.079 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:33.079 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000100e87253 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 22:56:33.079 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.119 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.155 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.157 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.188 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:33.222 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.224 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.258 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.260 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.292 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.293 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.329 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.330 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.367 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.370 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.422 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:33.423 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.424 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.440 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:33.440 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.442 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.497 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.499 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.535 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.536 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.572 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.573 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.612 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.614 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.656 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.657 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.694 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.696 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.736 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.737 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:33.737 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.774 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.775 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.816 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.817 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.855 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.857 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.896 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.898 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:33.898 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.937 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.938 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.993 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:33.994 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.016 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.018 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.056 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.057 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.058 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:34.117 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.119 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.139 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.140 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.181 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.241 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.243 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.283 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.284 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:34.284 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.323 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.325 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.410 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:34.531 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:34.861 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:35.115 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:35.115 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:35.328 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:35.392 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:35.436 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:35.648 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:35.945 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:37.351 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:37.352 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:37.724 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:37.807 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:38.490 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:42.891 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:42.892 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:43.282 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:43.324 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:44.044 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:44.897 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:45.174 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:45.380 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:45.539 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:45.624 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:45.784 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:45.933 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:46.043 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:46.171 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:46.499 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:47.408 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:47.827 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:56:48.036 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:48.140 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:56:48.462 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:48.560 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:49.149 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:49.754 [Flow] 1 22:56:49.754 [Flow] 2 22:56:49.754 [Flow] 3 22:56:49.816 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 22:56:50.598 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:51.072 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:52.775 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:56:55.238 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:55.661 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:56.082 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:56.516 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:56:58.225 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:01.453 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:01.579 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:02.891 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:05.297 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:05.614 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:05.787 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:57:05.809 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:06.110 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:57:06.110 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:06.270 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:57:06.338 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:06.571 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:57:06.804 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:57:07.031 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:07.491 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:07.610 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:07.925 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:57:09.672 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:11.696 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:57:11.791 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:57:15.068 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:19.483 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:57:19.535 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:57:19.536 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:57:19.573 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:23.825 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:57:23.826 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:57:24.809 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:24.855 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:24.856 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:24.889 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:26.069 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:26.112 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:26.114 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:26.157 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.149 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.208 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.209 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.249 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.250 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.291 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.293 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.331 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.489 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.545 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.547 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.584 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.585 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.628 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.666 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:28.969 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.012 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.013 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.058 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.059 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.102 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.527 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.567 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.618 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.620 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:29.648 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:30.046 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:30.099 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:30.184 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:30.556 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:30.608 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:30.634 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:32.141 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:32.219 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:32.749 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:32.777 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:32.863 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:32.910 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:34.109 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:34.358 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:34.519 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:57:34.714 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:34.811 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:57:37.674 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:38.880 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:38.919 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:39.135 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:40.226 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:42.003 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:42.022 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:42.510 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:57:42.904 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:57:42.983 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:57:43.004 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 22:57:43.766 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:43.909 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:44.052 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:44.237 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:57:44.237 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:57:44.501 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:57:46.544 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:46.986 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:57:47.405 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:49.360 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:57:49.831 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:49.922 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:49.977 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 22:57:50.374 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:51.994 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:57:52.583 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:53.057 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:53.393 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:53.971 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:55.642 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:55.683 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:55.812 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:57.914 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:58.203 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:58.725 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:57:59.379 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:59.503 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:59.748 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:57:59.748 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:00.565 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:01.849 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:58:01.889 [Lua] Missing interest_point should not happen? 22:58:02.155 [Lua] Missing interest_point should not happen? 22:58:03.024 [Lua] Missing interest_point should not happen? 22:58:03.142 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 22:58:04.591 [Lua] Missing interest_point should not happen? 22:58:04.791 [Lua] Missing interest_point should not happen? 22:58:04.792 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:05.029 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:08.773 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:08.775 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:08.806 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:08.808 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:08.840 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:08.924 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.040 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.194 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.316 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.368 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.369 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.821 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.822 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.861 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.862 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.899 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.900 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:09.994 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.032 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.033 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.092 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.315 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.316 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.362 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.364 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.873 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.874 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.916 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.917 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:10.957 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:11.017 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:11.019 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:11.039 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:11.040 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:11.398 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:11.399 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.041 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.042 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.085 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.086 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.129 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.261 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:12.402 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.450 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:12.910 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:12.958 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:13.004 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:13.124 [Lua] Missing interest_point should not happen? 22:58:13.990 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:14.573 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:14.574 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:14.629 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:15.104 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:15.105 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:15.586 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:15.636 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:16.118 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:17.169 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:18.728 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:18.800 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:19.234 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:19.281 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:19.796 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:22.950 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:23.003 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:23.005 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:58:23.350 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:23.839 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:25.080 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:28.548 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:28.658 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:28.796 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:33.803 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:34.096 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:34.196 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:58:34.430 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:58:40.019 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:44.528 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:44.804 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:44.970 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:45.469 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:46.399 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:46.440 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:48.348 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:48.448 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:48.657 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:48.880 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:58:49.753 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:50.105 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:58:50.144 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:50.501 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:50.841 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:51.002 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:51.210 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:58:51.268 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:51.580 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:51.898 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:58:52.219 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:52.491 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:52.565 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:52.825 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:58:53.530 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:53.759 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:54.072 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:55.441 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:56.822 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:57.046 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:57.119 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:57.367 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:58:57.762 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:57.847 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:57.891 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:58.115 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:58:58.640 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:58.675 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:58.717 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:58.967 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:58:59.340 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:59.447 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:58:59.739 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:00.414 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:00.672 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:01.053 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:01.791 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:02.128 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:02.900 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:03.352 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:04.550 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:04.612 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:04.866 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:05.304 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:05.662 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:06.845 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:07.272 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:10.561 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:10.604 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:10.644 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:11.326 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:11.365 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:11.401 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:11.697 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:12.043 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:12.105 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:12.410 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:12.769 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:13.121 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:13.239 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:13.504 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:13.863 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:14.185 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:14.494 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:14.577 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:14.891 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:14.891 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:14.999 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:15.171 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:15.277 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:15.348 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:15.582 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:15.601 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:15.949 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:15.981 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:16.017 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:16.170 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:16.320 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:16.320 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:16.423 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:16.739 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:17.054 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:17.436 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:17.804 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:18.189 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:18.440 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:18.510 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:18.608 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:18.772 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:18.906 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:19.228 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:19.361 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:19.634 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:19.956 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:20.331 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:20.650 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:20.735 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:21.010 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:21.386 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:21.529 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:59:21.530 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:21.530 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:59:21.564 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:59:21.565 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=110000100e87253 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 22:59:21.799 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:22.146 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:22.488 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:22.870 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:22.970 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:23.241 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:23.705 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:24.099 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:24.397 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:24.463 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:24.793 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:24.898 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:25.124 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:25.213 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:25.214 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:25.531 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:25.747 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:25.749 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:25.920 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:26.247 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:26.248 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:26.315 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:26.766 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:26.824 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:27.248 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:27.321 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:27.358 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:27.559 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:27.835 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:27.836 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:27.917 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:28.035 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:28.288 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:28.341 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:28.664 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:28.709 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:29.036 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:29.475 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:29.819 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:29.819 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:29.840 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:29.841 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:30.185 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:30.266 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:30.537 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:30.635 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:30.895 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:31.250 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:31.556 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:31.628 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:31.666 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:31.937 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:32.049 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:32.049 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:32.403 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:32.403 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:32.441 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:32.657 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:33.037 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:33.379 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:33.724 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:34.002 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:34.003 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:34.351 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:34.370 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:35.195 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:35.550 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:35.919 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:35.960 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:36.230 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:36.557 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:36.942 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:37.258 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:37.641 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:37.955 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:38.055 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:38.345 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:38.703 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:38.798 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:39.111 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:39.403 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:39.769 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:40.094 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:40.364 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:40.488 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:40.581 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:40.739 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:40.775 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:40.813 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:40.850 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:40.906 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:40.996 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:41.099 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:41.221 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:41.292 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:41.572 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:41.697 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:42.105 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:42.648 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:43.713 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:44.048 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:44.373 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:44.758 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:44.814 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:45.588 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:45.647 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:45.934 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:46.267 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:46.655 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:47.181 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:47.255 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:47.602 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:47.956 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:47.998 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:48.310 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:48.611 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:48.804 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:48.804 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:49.002 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:49.155 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:49.155 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:49.296 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:49.391 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:49.412 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:49.695 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:50.080 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:50.460 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:50.841 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:50.872 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:51.210 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:51.244 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:51.528 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:51.597 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:51.911 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:52.295 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:52.663 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:53.529 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:53.738 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:53.928 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:54.136 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:54.463 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:54.798 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:55.130 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:55.214 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 22:59:55.317 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:55.483 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:55.664 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:55.700 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 22:59:56.267 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:56.417 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:56.706 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:56.790 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:57.051 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:57.137 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:57.478 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:57.517 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:57.812 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:58.169 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:58.683 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:59.080 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 22:59:59.251 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:59.652 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 22:59:59.909 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:00.324 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:00.630 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:01.054 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:02.317 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:02.428 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:02.428 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:02.571 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:02.711 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:03.325 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:03.400 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:03.822 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:04.077 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:04.531 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:04.750 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:05.323 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 23:00:05.324 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 23:00:06.009 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:09.466 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:09.517 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:09.734 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:10.018 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:10.035 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:10.078 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:10.538 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:10.575 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:10.777 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:11.029 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:11.078 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:11.144 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:11.545 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:11.546 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:11.816 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:12.062 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:00:14.543 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:14.806 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:15.057 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:15.140 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:15.284 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:15.433 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:15.544 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:15.635 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:15.836 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:15.837 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:16.118 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:16.544 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:16.622 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:00:17.036 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:17.128 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:17.151 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:17.243 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:17.359 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:17.405 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:17.450 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:18.182 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:18.445 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 23:00:18.446 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 23:00:18.651 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:19.729 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:19.944 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:20.934 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:21.481 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:00:22.641 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:23.092 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:23.173 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:23.276 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:23.730 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:24.218 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:24.295 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:24.494 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:25.007 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:27.608 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:28.239 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:28.534 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:28.812 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:29.861 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:30.047 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 23:00:30.324 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:30.324 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:30.364 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:30.404 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:30.405 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:30.739 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:30.803 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:31.215 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:32.175 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:33.052 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:33.111 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:33.112 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:33.347 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:33.625 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:33.626 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:33.626 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:33.897 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:34.191 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:34.192 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:34.192 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:34.471 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:34.727 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:34.728 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:34.788 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:35.071 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:35.251 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:35.252 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:35.380 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:35.681 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:35.741 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:35.742 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:35.984 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:36.234 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:37.867 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:39.526 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:42.261 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:44.088 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:44.583 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:45.116 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:45.116 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:46.005 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=110000100e87253 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:48.352 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=110000100e87253 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 23:00:48.888 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:49.890 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:00:50.730 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:55.949 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:00:55.950 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:55.994 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:57.039 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:57.453 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:00:57.850 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:58.222 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:00:58.539 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:58.805 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:58.805 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:58.974 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:00:59.100 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:59.124 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:00:59.230 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:00:59.532 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:00:59.572 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x21844, position: 0 23:01:00.759 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:00.759 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:02.170 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:02.430 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:02.586 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:01:02.791 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:01:03.782 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:03.961 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:04.917 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:04.917 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:05.010 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:05.057 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:05.332 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:01:05.353 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:01:08.286 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:08.517 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=110000100e87253 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:08.548 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:08.703 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:01:08.756 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=110000100e87253 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 23:01:08.780 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:08.972 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:01:08.973 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:09.004 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:09.270 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:01:09.864 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:10.270 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:12.969 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:13.469 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:13.818 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:15.787 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:16.250 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:16.371 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:16.560 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:16.560 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:16.664 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:16.883 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:16.991 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.152 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.410 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.537 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.674 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.674 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.674 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.674 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:17.931 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:18.167 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:18.244 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:18.308 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:23.613 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:23.927 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:23.927 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:24.229 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:24.474 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:24.474 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:24.475 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:25.076 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:25.114 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:25.116 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:25.224 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:25.226 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:25.259 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:25.345 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:25.621 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:25.655 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:25.695 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:25.761 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:25.795 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:25.887 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:25.978 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:26.107 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:26.195 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:26.197 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:26.298 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:26.355 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:26.463 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:26.611 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:26.714 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:26.715 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:26.861 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:26.862 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:27.004 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:27.201 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:27.253 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:01:27.370 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:27.390 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:27.550 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:27.781 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:27.906 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:27.907 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:01:27.908 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:28.013 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:28.206 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:28.631 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:29.129 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:29.850 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:29.850 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:31.555 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:31.974 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:34.267 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:34.300 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:55.184 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:55.391 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:01:59.835 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:59.835 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:00.226 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:00.244 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:00.870 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:01.715 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:02.704 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:03.078 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:03.367 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:03.747 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:04.099 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:04.445 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:04.990 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:05.338 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:05.900 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:06.266 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:07.708 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:07.708 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:07.708 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:07.708 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:07.708 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:07.913 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:07.997 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:07.997 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:08.266 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:08.266 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:08.330 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:08.331 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:02:08.363 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:08.631 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:08.631 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:09.348 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:09.348 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:09.549 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:09.649 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:09.700 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:10.584 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:14.135 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:14.185 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:14.518 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:15.953 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:16.020 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:16.303 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:02:16.703 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:28.131 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:37.965 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:37.966 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:45.162 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:47.251 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=110000100e87253 23:02:47.251 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=weave_capture_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:47.329 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:50.151 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:52.318 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:02:59.845 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:03:00.229 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:03:00.230 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:03:00.251 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:03:00.619 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 23:03:00.761 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 23:03:00.874 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:03:00.893 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:03:01.570 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:01.610 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:01.612 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:01.654 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:01.656 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:01.736 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:02.511 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=110000100e87253 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 23:03:02.674 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:02.829 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:02.936 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:03:04.055 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:04.897 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:05.064 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:05.064 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:13.748 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:14.002 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:14.094 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:14.227 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:14.353 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:14.506 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:14.618 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:14.751 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:14.904 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:15.018 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:15.097 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:15.262 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:15.396 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:15.545 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:15.657 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:15.918 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:16.360 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 23:03:16.500 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 23:03:16.897 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 23:03:17.272 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:20.033 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:23.161 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 23:03:24.152 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:24.508 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=110000100e87253 go_type=standard_unit go_created_func_name=game_object_created_network_unit 23:03:26.911 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:28.969 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:28.969 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:28.969 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:28.987 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:29.202 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:29.345 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:29.736 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:30.369 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:32.060 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:32.189 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:36.649 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:38.014 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:39.229 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:41.510 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:41.894 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:41.911 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:50.269 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=110000100e87253 23:03:50.269 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=110000100e87253 go_type=objective_unit go_created_func_name=game_object_created_network_unit 23:03:50.269 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=110000100e87253 23:03:50.269 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=weave_objective, object_destroy_func=game_object_destroyed_weave_objective, owned by peer=110000100e87253 23:03:50.269 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=weave_capture_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:50.269 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=weave_capture_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:50.269 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=weave_kill_enemies_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:59.640 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:59.640 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:59.708 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:03:59.988 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:03:59.988 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:02.779 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:04.946 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:06.001 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=110000100e87253 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 23:04:06.831 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:04:06.902 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:04:06.903 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:04:06.930 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:04:07.382 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=110000100e87253 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 23:04:07.469 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:14.080 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:14.322 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:14.494 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:14.560 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:14.711 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:14.806 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:14.892 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:15.006 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:15.090 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:15.169 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:15.169 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:15.391 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:15.449 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:15.904 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:16.087 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:04:16.712 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:20.103 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.306 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.308 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.344 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.345 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.385 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.785 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.786 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.837 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.838 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.863 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.865 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.909 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.959 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:20.960 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:21.008 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:21.009 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:21.032 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:21.033 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:21.084 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:21.086 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=110000100e87253 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 23:04:22.892 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:04:34.235 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:04:39.419 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 23:04:39.420 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:04:39.643 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:39.931 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:40.164 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:40.304 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:40.574 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:43.983 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:04:59.508 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:00.128 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:05:00.321 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:05:00.322 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:05:00.499 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:05:05.190 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:05:05.191 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:05:05.331 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 23:05:05.331 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 23:05:12.759 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:31.106 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:05:31.107 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=110000100e87253 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 23:05:32.307 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:37.717 [Lua] Received new state from server weave 23:05:37.718 [Save] Saving `save_data` 23:05:37.718 [Lua] gm_event_end_conditions_met true false 23:05:37.719 [Lua] Game won 23:05:37.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:05:37.722 [Save] Save done 23:05:37.722 [Save] Saving `save_data` 23:05:37.724 [Lua] generate_backend_stats 110000106ea4256:1 23:05:37.725 [Save] Save done 23:05:37.750 [Lua] PlayFabMirrorBase:_commit_internal nil 23:05:37.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 23:05:37.754 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:05:37.754 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:05:37.754 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=110000100e87253 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 23:05:37.755 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2 23:05:38.558 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 23:05:38.558 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 23:05:39.041 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 23:05:39.049 [Lua] commit result success 4 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.163 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.281 [Lua] ConflictDirector - destroy all units 23:05:40.381 [Lua] GameMechanismManager setting level seed: 5436324 23:05:40.381 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 5436324, environment_variation_id to: 0 23:05:40.381 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_beasts, 0 ) 23:05:40.381 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_arena_void_beasts seed: 5436324 environment 0. New level, resetting package load status. 23:05:40.381 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.381 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.382 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001054da5f8 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=31 owner_peer_id=110000100e87253 peer_id=110000106ea4256 23:05:40.383 [Lua] [GameNetworkManager] not removing peer_id=110000106ea4256 local_player_id=1 23:05:40.383 [Lua] destroyed player game object with id 31 callback 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100fd226d 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001054da5f8 23:05:40.383 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=30 owner_peer_id=110000100e87253 peer_id=1100001054da5f8 23:05:40.383 [Lua] [GameNetworkManager] removing peer_id=1100001054da5f8 local_player_id=1 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=29 owner_peer_id=110000100e87253 peer_id=110000100fd226d 23:05:40.383 [Lua] [GameNetworkManager] removing peer_id=110000100fd226d local_player_id=1 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] MUSIC object destroyed 23:05:40.383 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=110000100e87253 peer_id=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] removing peer_id=110000100e87253 local_player_id=1 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 23:05:40.383 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=110000100e87253 23:05:40.384 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 23:05:40.397 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:05:40.398 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_beasts 23:05:40.398 [Lua] Transition type "dlc_scorpion_arena_void_beasts", is server: false 23:05:40.398 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=683.68 23:05:42.399 [Lua] [Managers] Calling function on all managers: 23:05:42.401 [Lua] Clearing all global lookup lists 23:05:42.401 [Lua] [IngamePlayerListUI] - Destroy 23:05:42.401 [Lua] [EquipmentUI] - Destroy 23:05:42.401 [Lua] [AbilityUI] - Destroy 23:05:42.401 [Lua] [GamePadAbilityUI] - Destroy 23:05:42.401 [Lua] [GamePadEquipmentUI] - Destroy 23:05:42.401 [Lua] [IngameUI] destroy 23:05:42.476 [Lua] [Managers] Destroying manager group: 23:05:42.488 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:05:42.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:05:42.584 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:05:42.584 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:05:42.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:05:42.586 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:05:42.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:05:42.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:05:42.593 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:05:42.593 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:05:42.596 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:05:42.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:05:42.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:05:42.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:05:42.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:05:42.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:05:42.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:05:42.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:05:42.611 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:05:42.615 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 23:05:42.615 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:05:42.616 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:05:42.619 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:05:42.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:05:42.626 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:05:42.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:05:42.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:05:42.644 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:05:42.644 [Lua] [Matchmaking] unregister rpcs 23:05:42.645 [Lua] ############### UNLOADING PACKAGES ############### 23:05:42.645 [Lua] [Gamestate] Enter state StateLoading 23:05:42.646 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:05:42.646 [Lua] [Matchmaking] register rpcs 23:05:42.646 [Lua] registering RPCs 23:05:42.646 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:05:42.646 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:05:42.646 [Lua] [PartyManager] Leader is set to 110000100e87253 23:05:42.649 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 23:05:42.649 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_beasts] self.picked_level_key=[dlc_scorpion_arena_void_beasts] self.picked_environment_id=[0] 23:05:42.649 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_beasts 0 23:05:42.698 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts 23:05:42.705 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts 23:05:42.715 [Umbra] Unload tome 23:05:42.718 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler 23:05:42.718 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_beasts, async-read, 23:05:42.718 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_beasts, async-read, 23:05:42.718 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_beasts" 23:05:42.718 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_beasts" Meta package name: "nil" 23:05:42.718 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_beasts, LevelTransitionHandler, async-read, 23:05:42.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 23:05:42.764 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 23:05:42.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void 23:05:42.781 [Lua] [StateLoading] got rpc_load_level 137 dlc_scorpion_arena_void_beasts 23:05:42.781 [Lua] GameMechanismManager setting level seed: 8435394 23:05:42.781 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 8435394, environment_variation_id to: 0 23:05:42.781 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_beasts, 0 ) 23:05:42.781 [Lua] [LevelTransitionHandler] prepare_load_level : dlc_scorpion_arena_void_beasts seed: 8435394 environment 0. Same level as previously, NOT resetting package load status. 23:05:42.781 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_beasts] self.picked_level_key=[dlc_scorpion_arena_void_beasts] self.picked_environment_id=[0] 23:05:42.781 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_beasts 0 23:05:43.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void 23:05:43.609 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void 23:05:43.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:05:44.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:05:44.166 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:05:44.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_beasts 23:05:44.449 [Umbra] Loading umbra tome '#ID[71fbb81dbd023b25]' 23:05:44.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_beasts 23:05:44.976 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_beasts 23:05:44.994 [Lua] [LevelTransitionHandler] Level load completed! 23:05:44.994 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_beasts - level_seed: 8435394 - use_random_directors: false - overriden_conflict: weave_disabled 23:05:44.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:05:44.995 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_bestigor=true, beastmen_gor=true, beastmen_minotaur=true, beastmen_ungor_archer=true, } 23:05:44.995 [Lua] load_startup_enemy_packages: -------------- 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] chaos_spawn 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] chaos_troll 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] skaven_rat_ogre 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] skaven_stormfiend 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] beastmen_minotaur 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] chaos_plague_sorcerer 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] chaos_corruptor_sorcerer 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] skaven_gutter_runner 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] skaven_pack_master 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] skaven_poison_wind_globadier 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] skaven_ratling_gunner 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] skaven_warpfire_thrower 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] chaos_vortex_sorcerer 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] beastmen_standard_bearer 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] chaos_vortex 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] critter_rat 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] critter_pig 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] beastmen_bestigor 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] beastmen_gor 23:05:44.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:05:44.995 [Lua] beastmen_ungor_archer 23:05:45.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:05:45.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:05:45.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:05:45.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:05:45.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:05:45.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:05:45.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:05:45.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:05:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:05:46.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:05:46.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:05:46.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:05:47.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:05:47.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:05:47.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:05:47.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:05:47.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:05:47.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:05:47.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:05:47.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:05:47.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:05:47.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:05:47.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:05:47.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:05:47.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:05:47.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:05:47.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:05:48.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:05:48.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:05:48.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:05:48.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:05:48.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:05:48.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:05:48.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:05:48.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:05:48.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:05:49.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:05:49.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:05:49.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:05:49.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:05:49.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:05:49.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:05:49.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:05:49.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:05:49.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:05:49.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:05:49.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:05:49.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:05:50.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:05:50.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:05:50.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:05:50.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:05:50.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:05:50.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:05:51.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:05:51.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:05:51.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:05:52.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:05:52.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:05:52.576 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_beasts game_mode: weave 23:05:52.576 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:05:52.576 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/beasts/world 23:05:52.576 [Umbra] Init version: 3.4.15 :: 16 threads 23:05:52.584 [Lua] Async level spawning done 23:05:52.584 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:05:53.590 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:05:53.590 [Lua] [Matchmaking] unregister rpcs 23:05:53.590 [Lua] [Managers] Destroying manager group: 23:05:53.591 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 23:05:53.591 [Lua] [Gamestate] Enter StateIngame CLIENT 23:05:53.591 [Lua] <>level = dlc_scorpion_arena_void_beasts<> 23:05:53.591 [Lua] [StateIngame] Client ingame 23:05:53.594 [Lua] [Matchmaking] register rpcs 23:05:53.594 [Lua] GameNetworkManager:init... creating game session 23:05:53.595 [Lua] Joning GameSession userdata: 0x12710458 as a client through channel_id 1 23:05:53.595 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:05:53.595 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:05:53.595 [Lua] [GameNetworkManager] self.is_server = false 23:05:53.595 [Network] Setting artificial MTU limit to 65536 23:05:53.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 13 23:05:53.595 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 23:05:53.609 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 23:05:53.609 [Lua] pacing=disabled 23:05:53.609 [Lua] roaming=nil 23:05:53.609 [Lua] specials=disabled 23:05:53.609 [Lua] debug_color=maroon 23:05:53.609 [Lua] pack_spawning=skaven_beastmen 23:05:53.609 [Lua] contained_breeds=nil 23:05:53.609 [Lua] disabled=false 23:05:53.609 [Lua] boss=disabled 23:05:53.609 [Lua] horde=disabled 23:05:53.609 [Lua] name=weave_skaven_beastmen 23:05:53.609 [Lua] intensity=disabled 23:05:53.609 [Lua] --- 23:05:53.609 [Lua] [LevelAnalysis] set_random_seed( 8435394) 23:05:53.612 warning: [GwNav] NavData resource not loaded 23:05:53.612 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/beasts/world 23:05:53.612 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world 23:05:53.612 [Lua] [AIInterestPointSystem] Level Seed: 8435394 23:05:53.613 [Lua] 23:05:53.613 [Lua] [network_manager] = table 23:05:53.613 [Lua] [network_manager] = metatable 23:05:53.613 [Lua] [startup_data] = table 23:05:53.613 [Lua] [entity_manager] = table 23:05:53.613 [Lua] [entity_manager] = metatable 23:05:53.613 [Lua] [unit_spawner] = table 23:05:53.613 [Lua] [unit_spawner] = metatable 23:05:53.613 [Lua] [unit_storage] = table 23:05:53.613 [Lua] [unit_storage] = metatable 23:05:53.613 [Lua] [dice_keeper] = table 23:05:53.613 [Lua] [dice_keeper] = metatable 23:05:53.613 [Lua] [is_server] = false (boolean) 23:05:53.613 [Lua] [world] = [World] 23:05:53.613 [Lua] [system_api] = table 23:05:53.613 [Lua] [input_manager] = table 23:05:53.613 [Lua] [input_manager] = metatable 23:05:53.613 [Lua] [profile_synchronizer] = table 23:05:53.613 [Lua] [profile_synchronizer] = metatable 23:05:53.613 [Lua] [entity_system] = table 23:05:53.613 [Lua] [entity_system] = metatable 23:05:53.613 [Lua] [level_transition_handler] = table 23:05:53.613 [Lua] [level_transition_handler] = metatable 23:05:53.613 [Lua] [num_local_human_players] = 1 (number) 23:05:53.613 [Lua] [statistics_db] = table 23:05:53.613 [Lua] [statistics_db] = metatable 23:05:53.613 [Lua] [entity_system_bag] = table 23:05:53.613 [Lua] [entity_system_bag] = metatable 23:05:53.613 [Lua] [network_lobby] = table 23:05:53.613 [Lua] [network_lobby] = metatable 23:05:53.613 [Lua] [network_transmit] = table 23:05:53.613 [Lua] [network_transmit] = metatable 23:05:53.613 [Lua] [network_clock] = table 23:05:53.613 [Lua] [network_clock] = metatable 23:05:53.613 [Lua] [free_flight_manager] = table 23:05:53.613 [Lua] [free_flight_manager] = metatable 23:05:53.613 [Lua] [network_event_delegate] = table 23:05:53.613 [Lua] [network_event_delegate] = metatable 23:05:53.613 [Lua] 23:05:53.613 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:05:53.613 [Lua] ignoring extension VersusInteractObjectiveExtension 23:05:53.613 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:05:53.613 [Lua] ignoring extension VersusSocketObjectiveExtension 23:05:53.613 [Lua] ignoring extension VersusTargetObjectiveExtension 23:05:53.613 [Lua] ignoring extension VersusMissionObjectiveExtension 23:05:53.613 [Lua] ignoring extension KeepDecorationPaintingExtension 23:05:53.614 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:05:53.633 [Lua] [AchievementManager] Achievements using the steam platform 23:05:53.663 [Lua] [StateIngame] Level seed: 8435394 23:05:53.665 [Lua] [IngameUI] init 23:05:53.678 [SteamVoipClient] select_out(110000100e87253, off) 23:05:53.678 [SteamVoipClient] select_out(110000100fd226d, off) 23:05:53.678 [SteamVoipClient] select_out(1100001054da5f8, off) 23:05:53.678 [SteamVoipClient] select_out(110000106ea4256, off) 23:05:53.681 [Lua] cb_razer_chroma_setup 23:05:53.710 [Lua] [Managers] Calling function on all managers: 23:05:53.718 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 13 23:05:54.010 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 13 23:05:54.634 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000100e87253 go_type=weave go_created_func_name=game_object_created_weave 23:05:54.634 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000100e87253 go_type=player go_created_func_name=game_object_created_player 23:05:54.634 [Lua] [GameNetworkManager] game_object_created_player, go_id=1, owner_peer_id=110000100e87253 peer_id=110000100e87253 23:05:54.634 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 1, peer_id = 110000100e87253, self.peer_id = 110000106ea4256 23:05:54.634 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000100e87253 23:05:54.649 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000100e87253 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:05:54.649 [Lua] Adding player sync data to peer=110000100e87253 local_player_id=1 23:05:54.649 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000100e87253 go_type=music_states go_created_func_name=game_object_created_music_states 23:05:54.649 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 23:05:54.649 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 23:05:54.649 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000100e87253 go_type=destructible_objective_unit go_created_func_name=game_object_created_network_unit 23:06:01.282 [Lua] [LobbyMembers] Member left 110000100e87253 23:06:01.285 [Lua] [LoadTimeManager] Member left 23:06:11.693 [Handshaker] Lost connection 123 to 110000100e87253 23:06:12.692 [Lua] broken_connection to 110000100e87253 23:06:12.692 [Lua] <> <>Disconnected<> <>broken connection to server: authentication_denied<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:831: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: authentication_denied" [2] self = table: 0000000000E5FCD0; channel_id = 1; channel_state = "disconnected"; reason = "authentication_denied" [3] self = table: 0000000000E5FCD0; dt = 0.016697373241186142 [4] self = table: 000000000E7C7F20; dt = 0.016697373241186142; t = 19.146829267963767; network_manager = table: 00000000127103A0 [5] self = table: 000000000251D420; dt = 0.016697373241186142; t = 961.10695641487837 [6] self = table: 00000000000970C0; real_world_dt = 0.016697373241186142; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016697373241186142; t = 961.10695641487837 [7] dt = 0.016697373241186142 [2] server_peer_id = "110000100e87253"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000001015C160; fail_reason = "authentication_denied"; _network_event_delegate = table: 000000000EEC8AE0; last_level_index = 50; _profile_requester = table: 000000001064F520; slot_allocator = table: 0000000000E5FD00; lobby_client = table: 000000000B49B450; _notification_sent = true; profile_synchronizer = table: 000000000126BAE0; connecting_timeout = 0.24952880851924419; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "is_ingame"; level_transition_handler = table: 0000000002E55AB0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "110000100e87253"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000001015C160; fail_reason = "authentication_denied"; _network_event_delegate = table: 000000000EEC8AE0; last_level_index = 50; _profile_requester = table: 000000001064F520; slot_allocator = table: 0000000000E5FD00; lobby_client = table: 000000000B49B450; _notification_sent = true; profile_synchronizer = table: 000000000126BAE0; connecting_timeout = 0.24952880851924419; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 1; state = "is_ingame"; level_transition_handler = table: 0000000002E55AB0; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 000000000EB067D0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000955F590; parent = table: 00000000000970C0; network_client = table: 0000000000E5FCD0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000B49B450; is_in_tutorial = false; input_manager = table: 000000000E7C8EE0; profile_synchronizer = table: 000000000126BAE0; _debug_gui = [Gui]; network_transmit = table: 0000000002F0FF60; _max_local_players = 4; _fps_reporter = table: 000000000EA9E4B0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016686627641320229; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 0000000007F9CA00; machines = table: 000000000EA18C30; _camera_carrier = table: 000000000EA9DED0; _level_flow_events = table: 000000001257F650; _quit_game = false; level_transition_handler = table: 0000000002E55AB0; _onclose_called = false; network_clock = table: 000000001270FEA0; game_mode_key = "weave"; statistics_db = table: 00000000005E3550; level_key = "dlc_scorpion_arena_void_beasts"; free_flight_manager = table: 00000000015A18C0; dice_keeper = table: 00000000094D3B70; network_event_delegate = table: 000000000EEC8AE0; [5] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000E7C7F20; [6] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000003EFE30; <> <> 23:06:12.693 [Lua] [GameNetworkManager] Leaving game... 23:06:12.693 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=21.15 23:06:12.708 [SteamVoipClient] select_out(110000100e87253, off) 23:06:12.708 [SteamVoipClient] select_out(110000100fd226d, off) 23:06:12.708 [SteamVoipClient] select_out(1100001054da5f8, off) 23:06:12.708 [SteamVoipClient] select_out(110000106ea4256, off) 23:06:12.709 warning: [Lua] [STEAM VOIP]: Connection to host "110000100e87253" broken. Leaving room. 23:06:12.709 [SteamVoip] Leaving room d3815ae664ae350d 23:06:12.742 [Connection] Dropped voip chunk from 1100001054da5f8 because channel 4 can't communicate 23:06:12.758 [Connection] Dropped voip chunk from 110000100fd226d because channel 5 can't communicate 23:06:12.775 [Connection] Dropped channel chunk from 1100001054da5f8 because channel 4 can't communicate 23:06:12.775 [Connection] Dropped channel chunk from 110000100fd226d because channel 5 can't communicate 23:06:14.693 [Handshaker] Lost connection 124 to 1100001054da5f8 23:06:14.693 [Handshaker] Lost connection 125 to 110000100fd226d 23:06:18.698 [Lua] Session leave timeout reached, force disconnecting 23:06:18.698 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 23:06:18.713 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:06:18.713 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:06:18.713 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:06:18.714 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=destructible_objective_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e87253 23:06:18.714 [Lua] [GameNetworkManager] MUSIC object destroyed 23:06:18.714 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:06:18.714 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000100e87253 23:06:18.714 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e87253 23:06:18.714 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=1 owner_peer_id=110000100e87253 peer_id=110000100e87253 23:06:18.714 [Lua] [GameNetworkManager] removing peer_id=110000100e87253 local_player_id=1 23:06:18.714 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000100e87253 23:06:18.714 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=weave, object_destroy_func=game_object_destroyed_weave, owned by peer=110000100e87253 23:06:18.714 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 23:06:18.714 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:06:18.714 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed" 23:06:18.714 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 23:06:18.714 [Lua] [Managers] Calling function on all managers: 23:06:18.715 [Lua] Clearing all global lookup lists 23:06:18.715 [Lua] [IngamePlayerListUI] - Destroy 23:06:18.715 [Lua] [EquipmentUI] - Destroy 23:06:18.715 [Lua] [AbilityUI] - Destroy 23:06:18.715 [Lua] [GamePadAbilityUI] - Destroy 23:06:18.715 [Lua] [GamePadEquipmentUI] - Destroy 23:06:18.716 [Lua] [IngameUI] destroy 23:06:18.722 [Lua] [Managers] Destroying manager group: 23:06:18.723 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:06:18.737 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:06:18.741 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:06:18.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:06:18.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:06:18.747 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:06:18.749 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:06:18.753 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:06:18.753 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:06:18.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:06:18.755 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:06:18.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:06:18.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:06:18.760 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:06:18.761 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:06:18.761 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:06:18.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:06:18.767 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:06:18.770 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:06:18.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:06:18.782 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:06:18.782 [Lua] [Matchmaking] unregister rpcs 23:06:18.782 [Lua] [Matchmaking] destroying 23:06:18.782 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 23:06:18.782 [Lua] [ChatManager] Unregistering channel 1 23:06:18.782 [Lua] [EnemyPackageLoader] network_context_destroyed 23:06:18.782 [Lua] [PartyManager] network_context_destroyed 23:06:18.782 [Lua] [GameMechanismManager] network_context_destroyed 23:06:18.782 [EAC] Connection reset 23:06:18.784 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 23:06:18.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 23:06:18.785 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 23:06:18.785 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 23:06:18.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.787 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 23:06:18.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 23:06:18.787 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, InventoryPackageSynchronizerClient 23:06:18.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.787 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 23:06:18.794 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:06:18.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 23:06:18.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.800 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:06:18.807 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:06:18.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.807 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 23:06:18.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.808 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 23:06:18.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient 23:06:18.808 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 23:06:18.808 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 23:06:18.809 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 23:06:18.809 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 23:06:18.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 23:06:18.809 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:06:18.810 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 23:06:18.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 23:06:18.810 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 23:06:18.817 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 23:06:18.818 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 23:06:18.818 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, InventoryPackageSynchronizerClient 23:06:18.825 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 23:06:18.826 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 23:06:18.827 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 23:06:18.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p, InventoryPackageSynchronizerClient 23:06:18.827 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 23:06:18.827 [Lua] LobbyClient close server channel 1 to 110000100e87253 23:06:18.827 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0b49b498, channel: 1 23:06:18.827 [Lua] ############### UNLOADING PACKAGES ############### 23:06:18.827 [Lua] [Managers] Calling function on all managers: 23:06:18.827 [Lua] [Managers] Destroying manager group: 23:06:18.827 [Lua] [Gamestate] Enter StateTitleScreen 23:06:18.827 [Umbra] Init version: 3.4.15 :: 16 threads 23:06:18.828 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 23:06:18.828 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 23:06:18.828 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 23:06:18.828 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 23:06:18.828 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 23:06:18.832 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 23:06:18.832 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 23:06:18.832 [Save] Loading `save_data` 23:06:18.832 [Save] Load done 23:06:18.858 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 23:06:18.931 [Lua] [Managers] Destroying manager group: 23:06:18.931 [Lua] [Gamestate] Enter state StateLoading 23:06:18.933 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 23:06:18.933 [Lua] [LobbyManager] Setting up network options 23:06:18.933 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 23:06:18.933 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 23:06:18.933 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 23:06:18.933 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 23:06:18.933 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 23:06:18.933 [Lua] LobbyManager:setup_network_options server_port: 27015 23:06:18.933 [Lua] registering RPCs 23:06:18.933 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 23:06:18.933 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 23:06:18.933 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:06:18.933 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:06:18.933 [Lua] [LevelTransitionHandler] load_level inn_level 0 23:06:18.953 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_beasts 23:06:18.960 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_beasts 23:06:18.965 [Umbra] Unload tome 23:06:18.966 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_beasts, LevelTransitionHandler 23:06:18.966 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:06:18.966 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 23:06:18.966 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:06:18.966 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 23:06:18.966 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:06:18.966 [SteamVoip] Creating room 94baa947b14ad5fa 23:06:18.966 [SteamVoip] Joining room 94baa947b14ad5fa 23:06:18.966 [EAC] EAC server 110000106ea4256 is initializing 23:06:18.975 [EAC] Server is also client 110000106ea4256 23:06:18.975 [EACServer] [00:06:18:974][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF76A6C77C0 LogLevel: Info. 23:06:18.975 [Lua] ### Created peer state machine for 110000106ea4256 23:06:18.975 [Lua] [PeerSM] 110000106ea4256 :: on_enter Connecting 23:06:18.975 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 23:06:18.976 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2232: in function create_popup [2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:211: in function _init_network [3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [4] @foundation/scripts/util/state_machine.lua:131: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:99: in function init [7] @scripts/game_state/game_state_machine.lua:7: in function init [8] @foundation/scripts/util/class.lua:62: in function new [9] @scripts/game_state/state_loading.lua:598: in function _setup_state_machine [10] @scripts/game_state/state_loading.lua:82: in function on_enter [11] @foundation/scripts/util/state_machine.lua:131: in function _change_state [12] @scripts/game_state/game_state_machine.lua:18: in function _change_state [13] @foundation/scripts/util/state_machine.lua:148: in function update [14] @scripts/boot.lua:842: in function game_update [15] @scripts/boot.lua:605:in function [1] self = table: 000000000E892030; error = "lobby_disconnected"; header = nil; action = "continue"; right_button = nil [2] self = table: 000000000AE1F590; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 00000000003EFE30; increment_lobby_port = true; network_options = table: 0000000010419DE0; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "lobby_disconnected" [3] self = table: 000000000AE1F590; params = table: 000000000C395200 [4] self = table: 00000000101BBC00; new_state = table: 0000000002A760E0; params = table: 000000000C395200; scope_name = "StateLoadingRestartNetwork:on_enter" [5] self = table: 00000000101BBC00; new_state = table: 0000000002A760E0; notify = nil; old_state = nil [6] self = table: 00000000101BBC00; parent = table: 000000000E892030; start_state = table: 0000000002A760E0; params = table: 000000000C395200; profiling_debugging_enabled = true [7] self = table: 00000000101BBC00; parent = table: 000000000E892030; start_state = table: 0000000002A760E0; params = table: 000000000C395200; profiling_debugging_enabled = true [8] self = table: 0000000002743DC0; object = table: 00000000101BBC00 [9] self = table: 000000000E892030; params = table: 000000000C395200 [10] self = table: 000000000E892030; param_block = table: 000000000251CFA0 [11] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateLoading:on_enter" [12] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 00000000120A5710 [13] self = table: 000000000251D420; dt = 0.017004899680614471; t = 967.35784870386124; new_state = table: 0000000002A78F20 [14] self = table: 00000000000970C0; real_world_dt = 0.017004899680614471; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.017004899680614471; t = 967.35784870386124 [15] dt = 0.017004899680614471 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000970C0; _lobby_host = table: 0000000011C5CCD0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E9F46B0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _quickplay_bonus = false; _profile_synchronizer = table: 00000000080D34E0; _loadout_resync_state = "check_resync"; _network_transmit = table: 000000000AE064A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 00000000081093D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _should_start_breed_loading = true; _level_key = "inn_level"; _saved_scoreboard_stats = table: 000000000EFA2F70; _input_manager = table: 000000000AD643E0; _loading_view = table: 000000000BAC41C0; _local_quickplay_bonus = false; [2] _previous_session_error_headers_lookup = table: 000000000AC152A0; _loading_view = table: 000000000BAC41C0; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000E892030; _world = [World]; [3] _previous_session_error_headers_lookup = table: 000000000AC152A0; _loading_view = table: 000000000BAC41C0; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000E892030; _world = [World]; [4] _params = table: 000000000C395200; _profiling_debugging_enabled = true; _parent = table: 000000000E892030; _state = table: 000000000AE1F590; [5] _params = table: 000000000C395200; _profiling_debugging_enabled = true; _parent = table: 000000000E892030; _state = table: 000000000AE1F590; [6] _params = table: 000000000C395200; _profiling_debugging_enabled = true; _parent = table: 000000000E892030; _state = table: 000000000AE1F590; [7] _params = table: 000000000C395200; _profiling_debugging_enabled = true; _parent = table: 000000000E892030; _state = table: 000000000AE1F590; [8] __index = table: 0000000002743DC0; ___is_class_metatable___ = true; super = table: 00000000000AD700; DEBUG = false; [9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000970C0; _lobby_host = table: 0000000011C5CCD0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E9F46B0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _quickplay_bonus = false; _profile_synchronizer = table: 00000000080D34E0; _loadout_resync_state = "check_resync"; _network_transmit = table: 000000000AE064A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 00000000081093D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _should_start_breed_loading = true; _level_key = "inn_level"; _saved_scoreboard_stats = table: 000000000EFA2F70; _input_manager = table: 000000000AD643E0; _loading_view = table: 000000000BAC41C0; _local_quickplay_bonus = false; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000970C0; _lobby_host = table: 0000000011C5CCD0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000E9F46B0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _quickplay_bonus = false; _profile_synchronizer = table: 00000000080D34E0; _loadout_resync_state = "check_resync"; _network_transmit = table: 000000000AE064A0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_server = table: 00000000081093D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _should_start_breed_loading = true; _level_key = "inn_level"; _saved_scoreboard_stats = table: 000000000EFA2F70; _input_manager = table: 000000000AD643E0; _loading_view = table: 000000000BAC41C0; _local_quickplay_bonus = false; [11] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000E892030; [12] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000E892030; [13] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000E892030; [14] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000003EFE30; 23:06:18.976 [Lua] PopupManager:queue_default_popup: Cannot reach the game host. You have been disconnected. Error continue OK 23:06:18.982 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:06:18.982 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:06:18.982 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 23:06:18.982 [Lua] Set lobby begin: 23:06:18.982 [Lua] Set lobby end. 23:06:18.982 [Lua] [PSM] Peer 110000106ea4256 joined. Want to use profile index "3" and join party "nil" 23:06:18.982 [Lua] [LobbyHost] Changed state from 0 to creating 23:06:19.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:06:19.013 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:06:19.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:06:19.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:06:19.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:06:19.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:06:19.178 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:06:19.213 [Lua] [LobbyHost] Changed state from creating to joined 23:06:19.213 [Lua] [PartyManager] Leader is set to 110000106ea4256 23:06:19.213 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106ea4256 my_peer_id:110000106ea4256 23:06:19.213 [Lua] [ChatManager] Registering channel 1 23:06:19.213 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 23:06:19.213 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 23:06:19.213 [Lua] [PartyManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 23:06:19.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:06:19.229 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:06:19.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:06:19.230 [Lua] [NetworkServer] Changing num_players from nil to 1 23:06:19.230 [Lua] Players: 1 23:06:19.230 [Lua] Set lobby begin: 23:06:19.230 [Lua] Lobby data num_players = 1 23:06:19.230 [Lua] Lobby data level_key = inn_level 23:06:19.230 [Lua] Lobby data game_mode = 3 23:06:19.230 [Lua] Lobby data matchmaking = false 23:06:19.230 [Lua] Set lobby end. 23:06:20.945 [Lua] PopupManager:query_result returned result: continue 23:06:20.961 [Lua] player (110000106ea4256,1) was put into party 0 23:06:20.961 [Lua] [PeerSM] 110000106ea4256 :: on_exit Connecting 23:06:20.961 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:06:20.961 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0 23:06:20.961 warning: [Lua] Following data will be uploaded to Crashify: <> 23:06:20.961 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000106ea4256 "RedBeardedGiant" <> 23:06:20.961 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000081C3FF0; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10751435; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000011C5D810 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = Connecting [4] self = table: 00000000093489D0; dt = 0.016667276620864868; state_data = table: 00000000081C3FF0; new_state = Loading [5] self = table: 00000000081093D0; dt = 0.016667276620864868; peer_state_machines = table: 0000000000821800; joined_peers = table: 000000000AE1D1D0; game_session = nil; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0 [6] self = table: 000000000E892030; dt = 0.016667276620864868 [7] self = table: 000000000E892030; dt = 0.016667276620864868; t = 969.3878316488117 [8] self = table: 000000000251D420; dt = 0.016667276620864868; t = 969.3878316488117 [9] self = table: 00000000000970C0; real_world_dt = 0.016667276620864868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016667276620864868; t = 969.3878316488117 [10] dt = 0.016667276620864868 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] current_state = Loading; function_memoize = table: 0000000009347FD0; state_data = table: 00000000081C3FF0; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000E9F46B0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _input_manager = table: 000000000AD643E0; _loading_music_triggered = true; _lobby_host = table: 0000000011C5CCD0; _local_quickplay_bonus = false; _loading_view = table: 000000000BAC41C0; _machine = table: 00000000101BBC00; _network_event_delegate = table: 000000000E9F46B0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _saved_scoreboard_stats = table: 000000000EFA2F70; _should_start_breed_loading = true; _network_server = table: 00000000081093D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _has_invitation_error = false; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000AE064A0; _profile_synchronizer = table: 00000000080D34E0; _viewport_name = "loading_viewport"; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _input_manager = table: 000000000AD643E0; _loading_music_triggered = true; _lobby_host = table: 0000000011C5CCD0; _local_quickplay_bonus = false; _loading_view = table: 000000000BAC41C0; _machine = table: 00000000101BBC00; _network_event_delegate = table: 000000000E9F46B0; _registered_rpcs = true; _wanted_state = table: 00000000103E5BB0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _saved_scoreboard_stats = table: 000000000EFA2F70; _should_start_breed_loading = true; _network_server = table: 00000000081093D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E55AB0; _has_invitation_error = false; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _network_transmit = table: 000000000AE064A0; _profile_synchronizer = table: 00000000080D34E0; _viewport_name = "loading_viewport"; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000E892030; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000003EFE30; <> <> 23:06:20.962 [Lua] [StateLoading] got rpc_load_level 50 inn_level 23:06:26.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:06:26.251 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:06:26.267 [Lua] [LevelTransitionHandler] Level load completed! 23:06:26.267 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10751435 - use_random_directors: true - overriden_conflict: nil 23:06:26.270 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:06:26.270 [Lua] checking dlc's against conflict directors 23:06:26.270 [Lua] number of factions to include 1 23:06:26.270 [Lua] Updated list weights for random: 23:06:26.270 [Lua] skaven, 0.42 (0.00-0.42) 23:06:26.270 [Lua] chaos, 0.42 (0.42-0.83) 23:06:26.270 [Lua] beastmen, 0.17 (0.83-1.00) 23:06:26.270 [Lua] Rolled random faction: 0.91397428512573242 beastmen 23:06:26.270 [Lua] number of factions added 1 23:06:26.270 [Lua] --- --- --- 23:06:26.270 [Lua] Starting... difficulty 'cataclysm' 23:06:26.270 [Lua] These are the starting conflict directors: 23:06:26.270 [Lua] inn_level 23:06:26.270 [Lua] --- --- --- 23:06:26.270 [Lua] 23:06:26.270 [Lua] DONE! Found the following directors: 23:06:26.270 [Lua] (free: 35), Master hash is: 23:06:26.270 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:06:26.270 [Lua] load_startup_enemy_packages: -------------- 23:06:26.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:06:26.270 [Lua] critter_rat 23:06:26.284 [Lua] ### Sending rpc_level_loaded 23:06:26.284 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 50 23:06:26.284 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:06:26.301 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:06:26.301 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:06:26.302 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256 23:06:26.302 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:0 my_peer_id:110000106ea4256 23:06:26.318 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 23:06:26.318 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:06:26.318 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:06:26.318 [Lua] ### Sending rpc_level_loaded 23:06:26.318 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 50 23:06:26.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:06:26.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:06:26.336 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 23:06:26.336 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:06:26.336 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:06:26.336 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:06:26.336 [Lua] Starting async level spawning of levels/inn/world 23:06:26.337 [Umbra] Init version: 3.4.15 :: 16 threads 23:06:26.531 [Lua] Async level spawning done 23:06:26.531 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:06:27.508 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:06:27.508 [Lua] Set lobby begin: 23:06:27.508 [Lua] Lobby data host = 110000106ea4256 23:06:27.508 [Lua] Lobby data level_key = inn_level 23:06:27.508 [Lua] Lobby data game_mode = 3 23:06:27.508 [Lua] Lobby data country_code = AT 23:06:27.508 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:06:27.508 [Lua] Lobby data num_players = 1 23:06:27.508 [Lua] Lobby data matchmaking = false 23:06:27.508 [Lua] Set lobby end. 23:06:27.508 [Lua] [Managers] Destroying manager group: 23:06:27.509 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:06:27.509 [Lua] [Gamestate] Enter StateIngame HOST 23:06:27.509 [Lua] [Managers] Calling function on all managers: 23:06:27.509 [Lua] <>level = inn_level<> 23:06:27.509 [Lua] Set lobby begin: 23:06:27.509 [Lua] Lobby data host = 110000106ea4256 23:06:27.510 [Lua] Lobby data level_key = inn_level 23:06:27.510 [Lua] Lobby data game_mode = 3 23:06:27.510 [Lua] Lobby data selected_level_key = inn_level 23:06:27.510 [Lua] Lobby data country_code = AT 23:06:27.510 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:06:27.510 [Lua] Lobby data num_players = 1 23:06:27.510 [Lua] Lobby data matchmaking = false 23:06:27.510 [Lua] Set lobby end. 23:06:27.510 [Lua] [StateIngame] Server ingame 23:06:27.513 [Lua] Set lobby begin: 23:06:27.513 [Lua] Lobby data level_key = inn_level 23:06:27.513 [Lua] Lobby data selected_level_key = inn_level 23:06:27.513 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:06:27.513 [Lua] Lobby data matchmaking = false 23:06:27.513 [Lua] Lobby data host = 110000106ea4256 23:06:27.513 [Lua] Lobby data country_code = AT 23:06:27.513 [Lua] Lobby data game_mode = 3 23:06:27.513 [Lua] Lobby data difficulty_tweak = 0 23:06:27.513 [Lua] Lobby data difficulty = cataclysm 23:06:27.513 [Lua] Lobby data num_players = 1 23:06:27.514 [Lua] Set lobby end. 23:06:27.514 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 23:06:27.514 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 23:06:27.514 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:06:27.514 [Lua] [Matchmaking] initializing 23:06:27.514 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am server 23:06:27.514 [Lua] [Matchmaking] register rpcs 23:06:27.514 [Lua] GameNetworkManager:init... creating game session 23:06:27.514 [Lua] Host GameSession.make_game_session_host with session: 23:06:27.514 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:06:27.514 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:06:27.514 [Lua] [GameNetworkManager] self.is_server = true 23:06:27.514 [Network] Setting artificial MTU limit to 65536 23:06:27.514 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 23:06:27.524 [Lua] Switching ConflictSettings: to: inn_level 23:06:27.524 [Lua] pacing=disabled 23:06:27.524 [Lua] roaming=nil 23:06:27.524 [Lua] disabled=false 23:06:27.524 [Lua] pack_spawning=disabled 23:06:27.524 [Lua] contained_breeds=nil 23:06:27.524 [Lua] boss=disabled 23:06:27.524 [Lua] horde=disabled 23:06:27.524 [Lua] specials=disabled 23:06:27.524 [Lua] name=inn_level 23:06:27.524 [Lua] intensity=disabled 23:06:27.524 [Lua] --- 23:06:27.524 [Lua] [LevelAnalysis] set_random_seed( 10751435) 23:06:27.527 [Lua] [AIInterestPointSystem] Level Seed: 10751435 23:06:27.527 [Lua] 23:06:27.527 [Lua] [entity_system_bag] = table 23:06:27.527 [Lua] [entity_system_bag] = metatable 23:06:27.527 [Lua] [startup_data] = table 23:06:27.527 [Lua] [entity_manager] = table 23:06:27.527 [Lua] [entity_manager] = metatable 23:06:27.527 [Lua] [unit_spawner] = table 23:06:27.527 [Lua] [unit_spawner] = metatable 23:06:27.527 [Lua] [unit_storage] = table 23:06:27.527 [Lua] [unit_storage] = metatable 23:06:27.527 [Lua] [dice_keeper] = table 23:06:27.527 [Lua] [dice_keeper] = metatable 23:06:27.527 [Lua] [is_server] = true (boolean) 23:06:27.528 [Lua] [world] = [World] 23:06:27.528 [Lua] [system_api] = table 23:06:27.528 [Lua] [entity_system] = table 23:06:27.528 [Lua] [entity_system] = metatable 23:06:27.528 [Lua] [network_lobby] = table 23:06:27.528 [Lua] [network_lobby] = metatable 23:06:27.528 [Lua] [profile_synchronizer] = table 23:06:27.528 [Lua] [profile_synchronizer] = metatable 23:06:27.528 [Lua] [level_transition_handler] = table 23:06:27.528 [Lua] [level_transition_handler] = metatable 23:06:27.528 [Lua] [num_local_human_players] = 1 (number) 23:06:27.528 [Lua] [statistics_db] = table 23:06:27.528 [Lua] [statistics_db] = metatable 23:06:27.528 [Lua] [network_server] = table 23:06:27.528 [Lua] [network_server] = metatable 23:06:27.528 [Lua] [input_manager] = table 23:06:27.528 [Lua] [input_manager] = metatable 23:06:27.528 [Lua] [network_clock] = table 23:06:27.528 [Lua] [network_clock] = metatable 23:06:27.528 [Lua] [network_transmit] = table 23:06:27.528 [Lua] [network_transmit] = metatable 23:06:27.528 [Lua] [free_flight_manager] = table 23:06:27.528 [Lua] [free_flight_manager] = metatable 23:06:27.528 [Lua] [network_manager] = table 23:06:27.528 [Lua] [network_manager] = metatable 23:06:27.528 [Lua] [network_event_delegate] = table 23:06:27.528 [Lua] [network_event_delegate] = metatable 23:06:27.528 [Lua] 23:06:27.528 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:06:27.528 [Lua] ignoring extension VersusInteractObjectiveExtension 23:06:27.528 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:06:27.528 [Lua] ignoring extension VersusSocketObjectiveExtension 23:06:27.528 [Lua] ignoring extension VersusTargetObjectiveExtension 23:06:27.528 [Lua] ignoring extension VersusMissionObjectiveExtension 23:06:27.528 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:06:27.530 [Lua] [AchievementManager] Achievements using the steam platform 23:06:27.579 [Lua] [StateIngame] Level seed: 10751435 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 23:06:27.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:06:27.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:06:27.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 23:06:27.586 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 23:06:27.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read, 23:06:27.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read, 23:06:27.590 [Lua] [LevelAnalysis] set_random_seed( 10751435) 23:06:27.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 23:06:27.594 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 23:06:27.594 [Lua] [IngameUI] init 23:06:27.611 [SteamVoipClient] select_out(110000106ea4256, off) 23:06:27.614 [Lua] cb_razer_chroma_setup 23:06:27.659 [Lua] [Matchmaking] Cancelling matchmaking 23:06:27.659 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:06:27.659 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:06:27.659 [Lua] Set lobby begin: 23:06:27.659 [Lua] Lobby data level_key = inn_level 23:06:27.659 [Lua] Lobby data power_level = 0 23:06:27.659 [Lua] Lobby data selected_level_key = inn_level 23:06:27.659 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:06:27.659 [Lua] Lobby data matchmaking = false 23:06:27.659 [Lua] Lobby data host = 110000106ea4256 23:06:27.659 [Lua] Lobby data country_code = AT 23:06:27.659 [Lua] Lobby data game_mode = 3 23:06:27.659 [Lua] Lobby data difficulty_tweak = 0 23:06:27.659 [Lua] Lobby data difficulty = cataclysm 23:06:27.660 [Lua] Lobby data num_players = 1 23:06:27.660 [Lua] Set lobby end. 23:06:27.660 [Flow] complete_skittergate_legend true 23:06:27.660 [Flow] complete_all_helmgart_levels_recruit true 23:06:27.662 [Flow] WitchHunterLevel:35 23:06:27.662 [Flow] LeaderYes 23:06:27.662 [Flow] ALL PC XP:304250 23:06:27.662 [Flow] Has "bogenhafen" DLC:true 23:06:27.662 [Flow] WH XP:60850 23:06:27.662 [Flow] Number of crafted items:5298 23:06:27.662 [Flow] Has "pre_order" DLC:true 23:06:27.662 [Flow] Sum of Powe Levels:1500 23:06:27.662 [Flow] lodestone diff 1:false 23:06:27.662 [Flow] magnus and forest activated 23:06:27.662 [Flow] magnus and forest activated 23:06:27.662 [Flow] cemetery and forest activated 23:06:27.662 [Flow] magnus and cemetery 23:06:27.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:06:27.662 [Flow] ALL RUNES ACTIVATED 23:06:27.662 [Flow] magnus and forest activated 23:06:27.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:06:27.662 [Flow] ALL RUNES ACTIVATED 23:06:27.662 [Flow] cemetery and forest activated 23:06:27.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:06:27.662 [Flow] ALL RUNES ACTIVATED 23:06:27.662 [Flow] magnus and forest activated 23:06:27.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:06:27.662 [Flow] ALL RUNES ACTIVATED 23:06:27.662 [Flow] magnus and cemetery 23:06:27.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:06:27.662 [Flow] ALL RUNES ACTIVATED 23:06:27.662 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:06:27.664 [Lua] CurrentConflictSettings inn_level 23:06:27.664 [Lua] [ConflictDirector] conflict_director is ai_ready 23:06:27.664 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:06:27.664 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:06:27.665 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:06:27.665 [Lua] Forming navigation groups in one frame 23:06:27.665 [Lua] Forming navigation groups 23:06:27.688 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000048203 23:06:27.689 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 23:06:27.689 [Lua] number of nav groups: 41 23:06:27.689 [Lua] number of refined nav groups : 23 23:06:27.691 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000427463 23:06:27.691 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:06:27.691 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:06:27.691 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:06:27.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:06:27.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:06:27.694 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:06:27.694 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 23:06:27.694 [Lua] [Managers] Calling function on all managers: 23:06:27.726 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:06:27.726 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:06:27.863 [Lua] player (110000106ea4256,1) was put into party 1 23:06:27.863 [Lua] [IngamePlayerListUI] - Destroy 23:06:27.863 [Lua] [EquipmentUI] - Destroy 23:06:27.863 [Lua] [AbilityUI] - Destroy 23:06:27.863 [Lua] [GamePadAbilityUI] - Destroy 23:06:27.863 [Lua] [GamePadEquipmentUI] - Destroy 23:06:27.873 [Lua] Assigning peer(110000106ea4256:1) to profile(3) career(2) 23:06:27.873 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106ea4256) local_player_id(1) profile_index(3) career_index(2) 23:06:27.873 [Lua] Set lobby begin: 23:06:27.873 [Lua] Lobby data player_slot_1 = 0:0 23:06:27.873 [Lua] Lobby data level_key = inn_level 23:06:27.873 [Lua] Lobby data power_level = 0 23:06:27.873 [Lua] Lobby data selected_level_key = inn_level 23:06:27.873 [Lua] Lobby data player_slot_4 = 0:0 23:06:27.873 [Lua] Lobby data difficulty = cataclysm 23:06:27.873 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:06:27.873 [Lua] Lobby data matchmaking = false 23:06:27.873 [Lua] Lobby data host = 110000106ea4256 23:06:27.873 [Lua] Lobby data country_code = AT 23:06:27.873 [Lua] Lobby data game_mode = 3 23:06:27.873 [Lua] Lobby data player_slot_5 = 0:0 23:06:27.873 [Lua] Lobby data player_slot_2 = 0:0 23:06:27.874 [Lua] Lobby data difficulty_tweak = 0 23:06:27.874 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:06:27.874 [Lua] Lobby data num_players = 1 23:06:27.874 [Lua] Set lobby end. 23:06:27.874 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106ea4256 | bw:0 | es:0 23:06:27.874 [Lua] 23:06:27.874 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 23:06:27.874 [Lua] [wwise/two_handed_axes] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 23:06:27.874 [Lua] [wwise/drakegun] = false (boolean) 23:06:27.874 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 23:06:27.874 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 23:06:27.874 [Lua] [wwise/flamethrower] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson] = false (boolean) 23:06:27.874 [Lua] 23:06:27.874 [Lua] 23:06:27.874 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 23:06:27.874 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p] = false (boolean) 23:06:27.874 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 23:06:27.874 [Lua] [units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 23:06:27.874 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 23:06:27.874 [Lua] [wwise/drakegun] = false (boolean) 23:06:27.874 [Lua] [wwise/two_handed_axes] = false (boolean) 23:06:27.874 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 23:06:27.874 [Lua] [wwise/flamethrower] = false (boolean) 23:06:27.874 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 23:06:27.874 [Lua] 23:06:27.874 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:06:27.874 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:06:27.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:06:27.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:06:27.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 23:06:27.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:06:27.879 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256 23:06:27.906 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:06:27.906 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:06:27.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:1 my_peer_id:110000106ea4256 23:06:27.914 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 23:06:27.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:06:28.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:06:28.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:06:28.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 23:06:28.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:06:28.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:06:28.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:06:28.186 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 23:06:28.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:06:28.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:06:28.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:06:28.229 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 23:06:28.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:06:28.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:06:28.288 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:06:28.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 23:06:28.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:06:28.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:06:28.346 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:06:28.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 23:06:28.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:06:28.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:06:28.405 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:06:28.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 23:06:28.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:06:28.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:06:28.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:06:28.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:06:28.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:06:28.520 [Flow] DISABLE 23:06:28.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:06:28.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:06:28.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:06:28.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:06:28.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:06:28.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:06:28.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:06:28.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:06:28.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:06:28.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:06:28.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:06:28.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 23:06:28.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 23:06:28.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 23:06:28.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:06:28.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:06:28.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:06:28.757 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:06:28.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:06:28.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:06:28.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:06:28.807 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:06:28.808 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:06:28.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:06:28.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:06:28.858 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:06:28.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:06:28.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:06:28.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:06:28.909 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:06:28.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:06:28.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:06:29.558 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:06:29.558 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 23:06:29.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:06:29.728 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:06:29.728 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:06:29.730 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 23:06:29.840 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 23:06:29.840 [Lua] [PackageManager] Force_load: wwise/drakegun 23:06:29.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 23:06:30.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 23:06:30.108 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 23:06:30.109 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:06:30.175 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:06:30.175 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:06:30.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 23:06:30.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 23:06:30.478 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 23:06:30.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:06:30.649 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:06:30.649 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 23:06:30.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 23:06:30.844 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 23:06:30.844 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 23:06:30.845 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:06:30.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:06:30.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:06:30.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 23:06:31.375 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 23:06:31.375 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 23:06:31.377 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 23:06:31.442 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 23:06:31.442 [Lua] [PackageManager] Force_load: wwise/flamethrower 23:06:31.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:06:32.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:06:32.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:06:32.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:06:32.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:06:32.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:06:32.275 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 23:06:32.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:32.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:32.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 23:06:32.326 [Lua] Players are leaving the safe zone 23:06:32.542 [Lua] PlayFabMirrorBase:_commit_internal 5 23:06:32.543 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:06:32.551 [Lua] generate_backend_stats 110000106ea4256:1 23:06:32.574 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:06:32.574 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:06:32.574 [Lua] Set lobby begin: 23:06:32.574 [Lua] Lobby data player_slot_1 = 0:0 23:06:32.574 [Lua] Lobby data level_key = inn_level 23:06:32.574 [Lua] Lobby data power_level = 835 23:06:32.574 [Lua] Lobby data selected_level_key = inn_level 23:06:32.574 [Lua] Lobby data player_slot_4 = 0:0 23:06:32.574 [Lua] Lobby data difficulty = cataclysm 23:06:32.574 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:06:32.574 [Lua] Lobby data matchmaking = false 23:06:32.574 [Lua] Lobby data host = 110000106ea4256 23:06:32.574 [Lua] Lobby data country_code = AT 23:06:32.574 [Lua] Lobby data game_mode = 3 23:06:32.574 [Lua] Lobby data player_slot_5 = 0:0 23:06:32.574 [Lua] Lobby data player_slot_2 = 0:0 23:06:32.574 [Lua] Lobby data difficulty_tweak = 0 23:06:32.574 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:06:32.574 [Lua] Lobby data num_players = 1 23:06:32.574 [Lua] Set lobby end. 23:06:32.579 [Lua] commit result success 5 23:06:32.643 [Lua] StateInGameRunning:_game_actually_starts() 23:06:32.643 [Lua] ################################################################################################################# 23:06:32.643 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_scorpion_wall_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:06:32.643 [Lua] ################################################################################################################# 23:06:32.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 23:06:32.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 23:06:33.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 23:06:33.418 [Lua] Commit load time data 23:06:36.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 23:06:36.398 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:06:36.415 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 23:06:36.415 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:36.432 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 23:06:36.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:06:36.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 23:06:36.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:36.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 23:06:36.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:06:36.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 23:06:36.486 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:36.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 23:06:36.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:06:36.523 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 23:06:36.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:36.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 23:06:36.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:06:36.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 23:06:36.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:06:57.349 [Lua] [IngameUI] menu view on_enter start_game_view 23:06:57.352 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0f01e2c0 23:06:57.352 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard 23:06:57.353 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 15 23:06:57.364 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 15 23:06:57.603 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 15 23:06:58.850 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 16 23:06:58.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 16 23:06:59.087 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 16 23:06:59.784 [Lua] [IngameUI] menu view on_exit start_game_view 23:06:59.784 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard 23:06:59.788 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0f01e2c0 23:07:16.603 [Window] Window => inactive 23:07:35.346 [Lua] [NetworkServer] Changing num_players from 1 to 2 23:07:35.346 [Lua] Players: 2 23:07:35.346 [Lua] Set lobby begin: 23:07:35.346 [Lua] Lobby data player_slot_1 = 0:0 23:07:35.346 [Lua] Lobby data level_key = inn_level 23:07:35.346 [Lua] Lobby data power_level = 835 23:07:35.346 [Lua] Lobby data selected_level_key = inn_level 23:07:35.347 [Lua] Lobby data player_slot_4 = 0:0 23:07:35.347 [Lua] Lobby data difficulty = cataclysm 23:07:35.347 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:35.347 [Lua] Lobby data matchmaking = false 23:07:35.347 [Lua] Lobby data host = 110000106ea4256 23:07:35.347 [Lua] Lobby data country_code = AT 23:07:35.347 [Lua] Lobby data game_mode = 3 23:07:35.347 [Lua] Lobby data player_slot_5 = 0:0 23:07:35.347 [Lua] Lobby data player_slot_2 = 0:0 23:07:35.347 [Lua] Lobby data difficulty_tweak = 0 23:07:35.347 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:35.347 [Lua] Lobby data num_players = 2 23:07:35.347 [Lua] Set lobby end. 23:07:35.347 [Lua] [LobbyMembers] Member joined 1100001054da5f8 23:07:36.547 [Lua] GOT approve_channel 6 1100001054da5f8 1860000018974de 23:07:36.547 [EAC] EAC server has client 1100001054da5f8 and channel 6 (and owner 1100001054da5f8) 23:07:36.547 [EACServer] [00:07:36:547][Windows][EAC Server] [Info][RegisterClient] Client: 01100001054DA5F8 PlayerGUID: 76561198049240568 PlayerIP: 0.0.0.0 OwnerGUID: 76561198049240568 PlayerName: Unskinner 23:07:36.547 [Lua] Client with peer_id 1100001054da5f8 got APPROVED by server 23:07:36.548 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001054da5f8' 23:07:36.548 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Connecting 23:07:36.548 [Lua] [ChatManager][1]System: Unskinner is joining the game 23:07:36.627 [EACServer] [00:07:36:626][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 23:07:36.647 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:07:36.647 [Lua] [Matchmaking] Got a handshake request from 1100001054da5f8 with user name 'Unskinner' 23:07:36.714 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 1100001054da5f8, replying lobby_ok 23:07:36.781 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001054da5f8 REPLY wh:0 | we:0 | dr:110000106ea4256 | bw:0 | es:0 23:07:36.848 [Lua] Set lobby begin: 23:07:36.848 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:07:36.848 [Lua] Lobby data level_key = inn_level 23:07:36.848 [Lua] Lobby data power_level = 835 23:07:36.848 [Lua] Lobby data selected_level_key = inn_level 23:07:36.848 [Lua] Lobby data player_slot_4 = 0:0 23:07:36.848 [Lua] Lobby data difficulty = cataclysm 23:07:36.848 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:36.848 [Lua] Lobby data matchmaking = false 23:07:36.849 [Lua] Lobby data host = 110000106ea4256 23:07:36.849 [Lua] Lobby data country_code = AT 23:07:36.849 [Lua] Lobby data game_mode = 3 23:07:36.849 [Lua] Lobby data player_slot_5 = 0:0 23:07:36.849 [Lua] Lobby data player_slot_2 = 0:0 23:07:36.849 [Lua] Lobby data difficulty_tweak = 0 23:07:36.849 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:36.849 [Lua] Lobby data num_players = 2 23:07:36.849 [Lua] Set lobby end. 23:07:36.849 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001054da5f8 23:07:36.849 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001054da5f8 | we:0 | dr:110000106ea4256 | bw:0 | es:0 23:07:39.134 [Lua] ### CLEARING PEER STATE FOR 1100001054da5f8 23:07:39.134 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Connecting 23:07:39.134 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Connecting 23:07:39.213 [Lua] [PSM] Peer 1100001054da5f8 joined. Want to use profile index "1" and join party "0" 23:07:39.213 [Lua] Mechanism says: a client joined the game! 1100001054da5f8 23:07:39.213 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001054da5f8, connection_key=0) 23:07:39.213 [Lua] Sync dynamic to client: 23:07:39.516 [SteamVoipClient] select_out(1100001054da5f8, on) 23:07:39.525 [SteamVoipClient] select_out(1100001054da5f8, on) 23:07:39.525 [SteamVoipClient] select_in(1100001054da5f8, on) 23:07:39.525 [SteamVoipClient] select_out(1100001054da5f8, off) 23:07:41.218 [EACServer] [00:07:41:217][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001054DA5F8 Session: 1 Status: Client Authenticated Message: Client authenticated. 23:07:41.218 [Lua] player (1100001054da5f8,1) was put into party 0 23:07:41.219 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Connecting 23:07:41.219 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:07:41.219 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 inn_level 0 23:07:41.219 warning: [Lua] Following data will be uploaded to Crashify: <> 23:07:41.219 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000106ea4256 "RedBeardedGiant" <> 23:07:41.220 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000E712D80; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10751435; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000011C5D810 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = Connecting [4] self = table: 0000000002FAB020; dt = 0.016741303727030754; state_data = table: 000000000E712D80; new_state = Loading [5] self = table: 00000000081093D0; dt = 0.016741303727030754; peer_state_machines = table: 0000000000821800; joined_peers = table: 000000000AE1D1D0; game_session = [GameSession]; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020 [6] self = table: 0000000002CB1BD0; dt = 0.016741303727030754; t = 73.493190655484796; network_manager = table: 000000000AC5BF30 [7] self = table: 000000000251D420; dt = 0.016741303727030754; t = 1049.4278792385012 [8] self = table: 00000000000970C0; real_world_dt = 0.016741303727030754; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016741303727030754; t = 1049.4278792385012 [9] dt = 0.016741303727030754 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; wanted_profile_index = 1; resend_timer = 1.9329554587602615; resend_post_game_timer = 1.9498612005263567; clan_tag = "0"; peer_id = "1100001054da5f8"; [4] current_state = Loading; function_memoize = table: 00000000007BDDA0; state_data = table: 000000000E712D80; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 000000000AC5BF30; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000EF9E4F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000011F40F80; network_server = table: 00000000081093D0; entity_system = table: 0000000011F416A0; parent = table: 00000000000970C0; _level_flow_events = table: 000000000FCA7840; statistics_db = table: 0000000002E62A00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001072E90; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001061D8F0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000EF9E4F0; world = [World]; dt = 0.016720876097679138; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 00000000081EE930; machines = table: 00000000096BF0E0; viewport_name = "player_1"; _camera_carrier = table: 000000000F5FF810; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000002B2120; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000B54B280; _quit_game = false; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000000E59B50; <> <> 23:07:41.220 [EAC] Peer 1100001054da5f8 switched EAC state to ClientAuthenticatedLocal 23:07:41.285 [Lua] ### Sending rpc_level_loaded 23:07:41.285 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 50 23:07:41.285 [Lua] Peer 1100001054da5f8 has loaded the level but not all enemies, so we wait 23:07:41.469 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001054da5f8, connection_key=0) 23:07:41.469 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:07:41.469 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:07:41.469 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:1 my_peer_id:110000106ea4256 23:07:42.018 [EACServer] [00:07:42:018][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001054DA5F8. 23:07:42.319 [EACServer] [00:07:42:319][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001054DA5F8 23:07:42.319 [EACServer] [00:07:42:319][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001054DA5F8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:07:42.337 [EAC] Peer 1100001054da5f8 switched EAC state to ClientAuthenticatedRemote 23:07:42.953 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:07:42.953 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:07:44.221 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:07:44.221 [Lua] [Matchmaking] Got a handshake request from 1100001054da5f8 with user name 'Unskinner' 23:07:44.221 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:07:44.221 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:07:44.242 [Lua] Breedfreezer (server) starting a hot join sync 23:07:44.242 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 23:07:44.242 [Lua] RemotePlayer:create_game_object( ) 44 23:07:44.264 [Lua] player (1100001054da5f8,1) was put into party 1 23:07:44.264 [Lua] Assigning peer(1100001054da5f8:1) to profile(1) career(2) 23:07:44.264 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054da5f8) local_player_id(1) profile_index(1) career_index(2) 23:07:44.264 [Lua] Set lobby begin: 23:07:44.264 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:07:44.264 [Lua] Lobby data level_key = inn_level 23:07:44.264 [Lua] Lobby data power_level = 835 23:07:44.264 [Lua] Lobby data selected_level_key = inn_level 23:07:44.264 [Lua] Lobby data player_slot_4 = 0:0 23:07:44.264 [Lua] Lobby data difficulty = cataclysm 23:07:44.264 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:44.264 [Lua] Lobby data matchmaking = false 23:07:44.264 [Lua] Lobby data host = 110000106ea4256 23:07:44.264 [Lua] Lobby data country_code = AT 23:07:44.264 [Lua] Lobby data game_mode = 3 23:07:44.265 [Lua] Lobby data player_slot_5 = 0:0 23:07:44.265 [Lua] Lobby data player_slot_2 = 0:0 23:07:44.265 [Lua] Lobby data difficulty_tweak = 0 23:07:44.265 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:44.265 [Lua] Lobby data num_players = 2 23:07:44.265 [Lua] Set lobby end. 23:07:44.265 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001054da5f8 | we:0 | dr:110000106ea4256 | bw:0 | es:0 23:07:44.265 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:07:44.265 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:07:44.270 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:07:44.270 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:07:44.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 23:07:44.454 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:07:44.454 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:07:44.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:2 my_peer_id:110000106ea4256 23:07:44.455 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:2 my_peer_id:110000106ea4256 23:07:44.455 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:07:44.461 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:2 my_peer_id:110000106ea4256 23:07:44.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:07:44.461 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, InventoryPackageSynchronizerClient, async-read, 23:07:44.461 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 23:07:44.461 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:07:44.461 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 23:07:44.461 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 23:07:44.461 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:07:44.461 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 23:07:44.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:07:44.488 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:07:44.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 23:07:44.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 23:07:44.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 23:07:44.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 23:07:44.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 23:07:44.624 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 23:07:44.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 23:07:44.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 23:07:44.741 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 23:07:44.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 23:07:45.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 23:07:45.323 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 23:07:45.325 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 23:07:45.457 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 23:07:45.457 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 23:07:45.458 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 23:07:45.606 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 23:07:45.606 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 23:07:45.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 23:07:45.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 23:07:45.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 23:07:45.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 23:07:45.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 23:07:45.889 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 23:07:45.906 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 23:07:47.808 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:07:47.809 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 23:07:47.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:07:47.958 [Lua] Set lobby begin: 23:07:47.958 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:07:47.958 [Lua] Lobby data level_key = inn_level 23:07:47.958 [Lua] Lobby data power_level = 417 23:07:47.958 [Lua] Lobby data selected_level_key = inn_level 23:07:47.958 [Lua] Lobby data player_slot_4 = 0:0 23:07:47.958 [Lua] Lobby data difficulty = cataclysm 23:07:47.958 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:47.958 [Lua] Lobby data matchmaking = false 23:07:47.958 [Lua] Lobby data host = 110000106ea4256 23:07:47.958 [Lua] Lobby data country_code = AT 23:07:47.959 [Lua] Lobby data game_mode = 3 23:07:47.959 [Lua] Lobby data player_slot_5 = 0:0 23:07:47.959 [Lua] Lobby data player_slot_2 = 0:0 23:07:47.959 [Lua] Lobby data difficulty_tweak = 0 23:07:47.959 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:47.959 [Lua] Lobby data num_players = 2 23:07:47.959 [Lua] Set lobby end. 23:07:48.091 [Lua] [NetworkServer] Changing num_players from 2 to 3 23:07:48.092 [Lua] Players: 3 23:07:48.092 [Lua] Set lobby begin: 23:07:48.092 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:07:48.092 [Lua] Lobby data level_key = inn_level 23:07:48.092 [Lua] Lobby data power_level = 417 23:07:48.092 [Lua] Lobby data selected_level_key = inn_level 23:07:48.092 [Lua] Lobby data player_slot_4 = 0:0 23:07:48.092 [Lua] Lobby data difficulty = cataclysm 23:07:48.092 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:48.092 [Lua] Lobby data matchmaking = false 23:07:48.092 [Lua] Lobby data host = 110000106ea4256 23:07:48.092 [Lua] Lobby data country_code = AT 23:07:48.092 [Lua] Lobby data game_mode = 3 23:07:48.092 [Lua] Lobby data player_slot_5 = 0:0 23:07:48.092 [Lua] Lobby data player_slot_2 = 0:0 23:07:48.092 [Lua] Lobby data difficulty_tweak = 0 23:07:48.092 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:48.092 [Lua] Lobby data num_players = 3 23:07:48.092 [Lua] Set lobby end. 23:07:48.093 [Lua] [LobbyMembers] Member joined 110000100fd226d 23:07:49.392 [Lua] GOT approve_channel 9 110000100fd226d 1860000018974de 23:07:49.392 [EAC] EAC server has client 110000100fd226d and channel 9 (and owner 110000100fd226d) 23:07:49.392 [EACServer] [00:07:49:392][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100FD226D PlayerGUID: 76561197976855149 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976855149 PlayerName: Roshambo 23:07:49.392 [Lua] Client with peer_id 110000100fd226d got APPROVED by server 23:07:49.393 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100fd226d' 23:07:49.393 [Lua] [PeerSM] 110000100fd226d :: on_enter Connecting 23:07:49.393 [Lua] [ChatManager][1]System: Roshambo is joining the game 23:07:49.610 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:07:49.610 [Lua] [Matchmaking] Got a handshake request from 110000100fd226d with user name 'Roshambo' 23:07:49.759 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 110000100fd226d, replying lobby_ok 23:07:49.909 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100fd226d REPLY wh:1100001054da5f8 | we:0 | dr:110000106ea4256 | bw:0 | es:0 23:07:50.059 [Lua] Set lobby begin: 23:07:50.059 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:07:50.060 [Lua] Lobby data level_key = inn_level 23:07:50.060 [Lua] Lobby data power_level = 417 23:07:50.060 [Lua] Lobby data selected_level_key = inn_level 23:07:50.060 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:07:50.060 [Lua] Lobby data difficulty = cataclysm 23:07:50.060 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:50.060 [Lua] Lobby data matchmaking = false 23:07:50.060 [Lua] Lobby data host = 110000106ea4256 23:07:50.060 [Lua] Lobby data country_code = AT 23:07:50.060 [Lua] Lobby data game_mode = 3 23:07:50.060 [Lua] Lobby data player_slot_5 = 0:0 23:07:50.060 [Lua] Lobby data player_slot_2 = 0:0 23:07:50.060 [Lua] Lobby data difficulty_tweak = 0 23:07:50.060 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:50.060 [Lua] Lobby data num_players = 3 23:07:50.060 [Lua] Set lobby end. 23:07:50.060 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100fd226d 23:07:50.060 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001054da5f8 | we:110000100fd226d | dr:110000106ea4256 | bw:0 | es:0 23:07:52.361 [Lua] ### CLEARING PEER STATE FOR 110000100fd226d 23:07:52.361 [Lua] [PeerSM] 110000100fd226d :: on_exit Connecting 23:07:52.361 [Lua] [PeerSM] 110000100fd226d :: on_enter Connecting 23:07:52.512 [Lua] [PSM] Peer 110000100fd226d joined. Want to use profile index "4" and join party "0" 23:07:52.512 [Lua] Mechanism says: a client joined the game! 110000100fd226d 23:07:52.512 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100fd226d, connection_key=1) 23:07:52.512 [Lua] Sync dynamic to client: 23:07:52.845 [SteamVoipClient] select_out(110000100fd226d, on) 23:07:52.853 [SteamVoipClient] select_out(110000100fd226d, on) 23:07:52.853 [SteamVoipClient] select_in(110000100fd226d, on) 23:07:52.853 [SteamVoipClient] select_out(110000100fd226d, off) 23:07:52.980 [Lua] Set lobby begin: 23:07:52.980 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:07:52.980 [Lua] Lobby data level_key = inn_level 23:07:52.980 [Lua] Lobby data power_level = 835 23:07:52.980 [Lua] Lobby data selected_level_key = inn_level 23:07:52.980 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:07:52.980 [Lua] Lobby data difficulty = cataclysm 23:07:52.980 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:52.980 [Lua] Lobby data matchmaking = false 23:07:52.980 [Lua] Lobby data host = 110000106ea4256 23:07:52.980 [Lua] Lobby data country_code = AT 23:07:52.980 [Lua] Lobby data game_mode = 3 23:07:52.980 [Lua] Lobby data player_slot_5 = 0:0 23:07:52.980 [Lua] Lobby data player_slot_2 = 0:0 23:07:52.980 [Lua] Lobby data difficulty_tweak = 0 23:07:52.980 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:52.980 [Lua] Lobby data num_players = 3 23:07:52.981 [Lua] Set lobby end. 23:07:53.546 [EACServer] [00:07:53:545][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FD226D Session: 2 Status: Client Authenticated Message: Client authenticated. 23:07:53.547 [EAC] Peer 110000100fd226d switched EAC state to ClientAuthenticatedLocal 23:07:53.740 [EACServer] [00:07:53:740][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100FD226D. 23:07:54.140 [EACServer] [00:07:54:139][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100FD226D 23:07:54.140 [EACServer] [00:07:54:139][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FD226D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:07:54.147 [EAC] Peer 110000100fd226d switched EAC state to ClientAuthenticatedRemote 23:07:54.281 [Lua] PlayFabMirrorBase:_commit_internal 6 23:07:54.281 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:07:54.288 [Lua] generate_backend_stats 110000106ea4256:1 23:07:54.310 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17 23:07:54.314 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:07:54.314 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18 23:07:54.319 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 3 23:07:54.514 [Lua] player (110000100fd226d,1) was put into party 0 23:07:54.514 [Lua] [PeerSM] 110000100fd226d :: on_exit Connecting 23:07:54.514 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:07:54.514 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d inn_level 0 23:07:54.514 warning: [Lua] Following data will be uploaded to Crashify: <> 23:07:54.514 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 5, User: 110000106ea4256 "RedBeardedGiant" <> 23:07:54.515 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B13CCC0; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10751435; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000011C5D810 [3] _ = table: 000000000B13CCC0; new_state = Loading; old_state = Connecting [4] self = table: 000000000BB42910; dt = 0.016069674864411354; state_data = table: 000000000B13CCC0; new_state = Loading [5] self = table: 00000000081093D0; dt = 0.016069674864411354; peer_state_machines = table: 0000000000821800; joined_peers = table: 000000000AE1D1D0; game_session = [GameSession]; peer_id = "110000100fd226d"; peer_state_machine = table: 000000000BB42910 [6] self = table: 0000000002CB1BD0; dt = 0.016069674864411354; t = 86.733663422986865; network_manager = table: 000000000AC5BF30 [7] self = table: 000000000251D420; dt = 0.016069674864411354; t = 1062.6683520060033 [8] self = table: 00000000000970C0; real_world_dt = 0.016069674864411354; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016069674864411354; t = 1062.6683520060033 [9] dt = 0.016069674864411354 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; wanted_profile_index = 4; resend_timer = 1.8497005309909582; resend_post_game_timer = 1.870447201654315; clan_tag = "0"; peer_id = "110000100fd226d"; [4] current_state = Loading; function_memoize = table: 000000000B2542D0; state_data = table: 000000000B13CCC0; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 000000000AC5BF30; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000EF9E4F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000011F40F80; network_server = table: 00000000081093D0; entity_system = table: 0000000011F416A0; parent = table: 00000000000970C0; _level_flow_events = table: 000000000FCA7840; statistics_db = table: 0000000002E62A00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001072E90; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001061D8F0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000EF9E4F0; world = [World]; dt = 0.016012918204069138; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 00000000081EE930; machines = table: 00000000096BF0E0; viewport_name = "player_1"; _camera_carrier = table: 000000000F5FF810; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000002B2120; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000B54B280; _quit_game = false; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000000E59B50; <> <> 23:07:54.537 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 23:07:54.537 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17 23:07:54.647 [Lua] ### Sending rpc_level_loaded 23:07:54.647 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 50 23:07:54.647 [Lua] Peer 110000100fd226d has loaded the level but not all enemies, so we wait 23:07:54.830 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100fd226d, connection_key=1) 23:07:54.831 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:07:54.831 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:07:54.831 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:2 my_peer_id:110000106ea4256 23:07:54.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17 23:07:54.964 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18 23:07:55.371 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18 23:07:55.381 [Lua] commit result success 6 23:07:57.299 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:07:57.299 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:07:58.800 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:07:58.800 [Lua] [Matchmaking] Got a handshake request from 110000100fd226d with user name 'Roshambo' 23:07:58.801 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:07:58.801 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:07:58.825 [Lua] Breedfreezer (server) starting a hot join sync 23:07:58.825 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 23:07:58.825 [Lua] RemotePlayer:create_game_object( ) 46 23:07:58.843 [Lua] player (110000100fd226d,1) was put into party 1 23:07:58.843 [Lua] Assigning peer(110000100fd226d:1) to profile(4) career(2) 23:07:58.843 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100fd226d) local_player_id(1) profile_index(4) career_index(2) 23:07:58.843 [Lua] Set lobby begin: 23:07:58.843 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:07:58.843 [Lua] Lobby data level_key = inn_level 23:07:58.843 [Lua] Lobby data power_level = 835 23:07:58.843 [Lua] Lobby data selected_level_key = inn_level 23:07:58.843 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:07:58.843 [Lua] Lobby data difficulty = cataclysm 23:07:58.843 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:07:58.843 [Lua] Lobby data matchmaking = false 23:07:58.843 [Lua] Lobby data host = 110000106ea4256 23:07:58.843 [Lua] Lobby data country_code = AT 23:07:58.843 [Lua] Lobby data game_mode = 3 23:07:58.843 [Lua] Lobby data player_slot_5 = 0:0 23:07:58.843 [Lua] Lobby data player_slot_2 = 0:0 23:07:58.843 [Lua] Lobby data difficulty_tweak = 0 23:07:58.843 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:07:58.844 [Lua] Lobby data num_players = 3 23:07:58.844 [Lua] Set lobby end. 23:07:58.844 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001054da5f8 | we:110000100fd226d | dr:110000106ea4256 | bw:0 | es:0 23:07:58.844 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:07:58.844 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:07:58.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 23:07:58.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:07:58.850 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:07:58.850 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:07:59.067 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read, 23:07:59.067 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 23:07:59.067 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:07:59.067 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:07:59.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:3 my_peer_id:110000106ea4256 23:07:59.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:3 my_peer_id:110000106ea4256 23:07:59.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:3 my_peer_id:110000106ea4256 23:07:59.068 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:07:59.074 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:3 my_peer_id:110000106ea4256 23:07:59.074 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, InventoryPackageSynchronizerClient, async-read, 23:07:59.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 23:07:59.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:07:59.074 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:07:59.074 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:07:59.074 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 23:07:59.074 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 23:07:59.074 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 23:07:59.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:07:59.101 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:07:59.101 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:07:59.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 23:07:59.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 23:07:59.154 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10 23:07:59.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:07:59.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:07:59.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:07:59.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:07:59.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:07:59.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:07:59.269 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:07:59.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:07:59.786 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 23:07:59.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:07:59.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:07:59.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:07:59.921 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:08:00.035 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:08:00.035 [Lua] [PackageManager] Force_load: wwise/bow 23:08:00.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 23:08:00.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 23:08:00.135 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 23:08:00.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 23:08:00.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 23:08:00.253 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 23:08:00.268 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 23:08:02.069 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:08:02.070 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 23:08:02.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:08:03.038 [Lua] Set lobby begin: 23:08:03.038 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:08:03.038 [Lua] Lobby data level_key = inn_level 23:08:03.038 [Lua] Lobby data power_level = 556 23:08:03.038 [Lua] Lobby data selected_level_key = inn_level 23:08:03.038 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:08:03.038 [Lua] Lobby data difficulty = cataclysm 23:08:03.038 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:08:03.038 [Lua] Lobby data matchmaking = false 23:08:03.038 [Lua] Lobby data host = 110000106ea4256 23:08:03.038 [Lua] Lobby data country_code = AT 23:08:03.038 [Lua] Lobby data game_mode = 3 23:08:03.038 [Lua] Lobby data player_slot_5 = 0:0 23:08:03.038 [Lua] Lobby data player_slot_2 = 0:0 23:08:03.038 [Lua] Lobby data difficulty_tweak = 0 23:08:03.038 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:08:03.038 [Lua] Lobby data num_players = 3 23:08:03.038 [Lua] Set lobby end. 23:08:08.043 [Lua] Set lobby begin: 23:08:08.043 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:08:08.043 [Lua] Lobby data level_key = inn_level 23:08:08.043 [Lua] Lobby data power_level = 835 23:08:08.043 [Lua] Lobby data selected_level_key = inn_level 23:08:08.043 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:08:08.043 [Lua] Lobby data difficulty = cataclysm 23:08:08.043 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:08:08.043 [Lua] Lobby data matchmaking = false 23:08:08.043 [Lua] Lobby data host = 110000106ea4256 23:08:08.043 [Lua] Lobby data country_code = AT 23:08:08.043 [Lua] Lobby data game_mode = 3 23:08:08.043 [Lua] Lobby data player_slot_5 = 0:0 23:08:08.043 [Lua] Lobby data player_slot_2 = 0:0 23:08:08.043 [Lua] Lobby data difficulty_tweak = 0 23:08:08.043 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:08:08.043 [Lua] Lobby data num_players = 3 23:08:08.043 [Lua] Set lobby end. 23:08:08.843 [Lua] PlayFabMirrorBase:_commit_internal 7 23:08:08.843 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:08:08.851 [Lua] generate_backend_stats 110000106ea4256:1 23:08:08.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:08:08.875 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:08:08.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 19 23:08:08.881 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 19 23:08:09.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 19 23:08:09.310 [Lua] commit result success 7 23:08:20.453 [Lua] [NetworkServer] Changing num_players from 3 to 4 23:08:20.453 [Lua] Players: 4 23:08:20.453 [Lua] Set lobby begin: 23:08:20.453 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:08:20.453 [Lua] Lobby data level_key = inn_level 23:08:20.453 [Lua] Lobby data power_level = 835 23:08:20.453 [Lua] Lobby data selected_level_key = inn_level 23:08:20.453 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:08:20.453 [Lua] Lobby data difficulty = cataclysm 23:08:20.454 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:08:20.454 [Lua] Lobby data matchmaking = false 23:08:20.454 [Lua] Lobby data host = 110000106ea4256 23:08:20.454 [Lua] Lobby data country_code = AT 23:08:20.454 [Lua] Lobby data game_mode = 3 23:08:20.454 [Lua] Lobby data player_slot_5 = 0:0 23:08:20.454 [Lua] Lobby data player_slot_2 = 0:0 23:08:20.454 [Lua] Lobby data difficulty_tweak = 0 23:08:20.454 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:08:20.454 [Lua] Lobby data num_players = 4 23:08:20.454 [Lua] Set lobby end. 23:08:20.454 [Lua] [LobbyMembers] Member joined 110000100e87253 23:08:21.654 [Lua] GOT approve_channel 12 110000100e87253 1860000018974de 23:08:21.654 [EAC] EAC server has client 110000100e87253 and channel 12 (and owner 110000100e87253) 23:08:21.654 [EACServer] [00:08:21:654][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100E87253 PlayerGUID: 76561197975499347 PlayerIP: 0.0.0.0 OwnerGUID: 76561197975499347 PlayerName: Antee 23:08:21.654 [Lua] Client with peer_id 110000100e87253 got APPROVED by server 23:08:21.655 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100e87253' 23:08:21.655 [Lua] [PeerSM] 110000100e87253 :: on_enter Connecting 23:08:21.655 [Lua] [ChatManager][1]System: Antee is joining the game 23:08:21.754 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:08:21.754 [Lua] [Matchmaking] Got a handshake request from 110000100e87253 with user name 'Antee' 23:08:21.821 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 110000100e87253, replying lobby_ok 23:08:21.888 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100e87253 REPLY wh:1100001054da5f8 | we:110000100fd226d | dr:110000106ea4256 | bw:0 | es:0 23:08:21.954 [Lua] Set lobby begin: 23:08:21.954 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:08:21.954 [Lua] Lobby data level_key = inn_level 23:08:21.954 [Lua] Lobby data power_level = 835 23:08:21.955 [Lua] Lobby data selected_level_key = inn_level 23:08:21.955 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:08:21.955 [Lua] Lobby data difficulty = cataclysm 23:08:21.955 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:08:21.955 [Lua] Lobby data matchmaking = false 23:08:21.955 [Lua] Lobby data host = 110000106ea4256 23:08:21.955 [Lua] Lobby data country_code = AT 23:08:21.955 [Lua] Lobby data game_mode = 3 23:08:21.955 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:08:21.955 [Lua] Lobby data player_slot_2 = 0:0 23:08:21.955 [Lua] Lobby data difficulty_tweak = 0 23:08:21.955 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:08:21.955 [Lua] Lobby data num_players = 4 23:08:21.955 [Lua] Set lobby end. 23:08:21.955 [Lua] [Matchmaking] Assigning profile slot 5 to 110000100e87253 23:08:21.955 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001054da5f8 | we:110000100fd226d | dr:110000106ea4256 | bw:0 | es:110000100e87253 23:08:24.223 [Lua] ### CLEARING PEER STATE FOR 110000100e87253 23:08:24.223 [Lua] [PeerSM] 110000100e87253 :: on_exit Connecting 23:08:24.223 [Lua] [PeerSM] 110000100e87253 :: on_enter Connecting 23:08:24.273 [Lua] [PSM] Peer 110000100e87253 joined. Want to use profile index "5" and join party "0" 23:08:24.273 [Lua] Mechanism says: a client joined the game! 110000100e87253 23:08:24.273 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100e87253, connection_key=2) 23:08:24.273 [Lua] Sync dynamic to client: 23:08:24.423 [SteamVoipClient] select_out(110000100e87253, on) 23:08:24.431 [SteamVoipClient] select_out(110000100e87253, on) 23:08:24.431 [SteamVoipClient] select_in(110000100e87253, on) 23:08:24.431 [SteamVoipClient] select_out(110000100e87253, off) 23:08:25.224 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:25.290 [EACServer] [00:08:25:290][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E87253 Session: 3 Status: Client Authenticated Message: Client authenticated. 23:08:25.291 [EAC] Peer 110000100e87253 switched EAC state to ClientAuthenticatedLocal 23:08:25.488 [EACServer] [00:08:25:488][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100E87253. 23:08:25.591 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:08:25.690 [EACServer] [00:08:25:690][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100E87253 23:08:25.690 [EACServer] [00:08:25:690][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E87253 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:08:25.692 [EAC] Peer 110000100e87253 switched EAC state to ClientAuthenticatedRemote 23:08:26.277 [Lua] player (110000100e87253,1) was put into party 0 23:08:26.278 [Lua] [PeerSM] 110000100e87253 :: on_exit Connecting 23:08:26.278 [Lua] [PeerSM] 110000100e87253 :: on_enter Loading 23:08:26.278 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100e87253 inn_level 0 23:08:26.278 warning: [Lua] Following data will be uploaded to Crashify: <> 23:08:26.278 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 110000106ea4256 "RedBeardedGiant" <> 23:08:26.278 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000BB2B40; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100e87253"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 10751435; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000011C5D810 [3] _ = table: 0000000000BB2B40; new_state = Loading; old_state = Connecting [4] self = table: 000000000B508C70; dt = 0.016656696796417236; state_data = table: 0000000000BB2B40; new_state = Loading [5] self = table: 00000000081093D0; dt = 0.016656696796417236; peer_state_machines = table: 0000000000821800; joined_peers = table: 000000000AE1D1D0; game_session = [GameSession]; peer_id = "110000100e87253"; peer_state_machine = table: 000000000B508C70 [6] self = table: 0000000002CB1BD0; dt = 0.016656696796417236; t = 118.41877995803952; network_manager = table: 000000000AC5BF30 [7] self = table: 000000000251D420; dt = 0.016656696796417236; t = 1094.3534685410559 [8] self = table: 00000000000970C0; real_world_dt = 0.016656696796417236; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016656696796417236; t = 1094.3534685410559 [9] dt = 0.016656696796417236 [2] server = table: 00000000081093D0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100e87253"; wanted_profile_index = 5; resend_timer = 1.9504643194377422; resend_post_game_timer = 1.9666434824466705; clan_tag = "0"; peer_id = "110000100e87253"; [4] current_state = Loading; function_memoize = table: 00000000102C1500; state_data = table: 0000000000BB2B40; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 000000000AC5BF30; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000EF9E4F0; [6] world_name = "level_world"; entity_system_bag = table: 0000000011F40F80; network_server = table: 00000000081093D0; entity_system = table: 0000000011F416A0; parent = table: 00000000000970C0; _level_flow_events = table: 000000000FCA7840; statistics_db = table: 0000000002E62A00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001072E90; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001061D8F0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000EF9E4F0; world = [World]; dt = 0.01667465828359127; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 00000000081EE930; machines = table: 00000000096BF0E0; viewport_name = "player_1"; _camera_carrier = table: 000000000F5FF810; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000002B2120; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000B54B280; _quit_game = false; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000000E59B50; <> <> 23:08:26.358 [Lua] ### Sending rpc_level_loaded 23:08:26.358 [Lua] #### Has state machine: true, peer_id: 110000100e87253, level_id: 50 23:08:26.358 [Lua] Peer 110000100e87253 has loaded the level but not all enemies, so we wait 23:08:26.525 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100e87253, connection_key=2) 23:08:26.526 [Lua] [PeerSM] 110000100e87253 :: on_exit Loading 23:08:26.526 [Lua] [PeerSM] 110000100e87253 :: on_enter LoadingProfilePackages 23:08:26.526 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:3 my_peer_id:110000106ea4256 23:08:30.462 [Lua] [PeerSM] 110000100e87253 :: on_exit LoadingProfilePackages 23:08:30.462 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForEnterGame 23:08:31.745 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:08:31.745 [Lua] [Matchmaking] Got a handshake request from 110000100e87253 with user name 'Antee' 23:08:31.746 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForEnterGame 23:08:31.746 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForGameObjectSync 23:08:31.772 [Lua] Breedfreezer (server) starting a hot join sync 23:08:31.772 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 23:08:31.772 [Lua] RemotePlayer:create_game_object( ) 48 23:08:31.790 [Lua] player (110000100e87253,1) was put into party 1 23:08:31.790 [Lua] Assigning peer(110000100e87253:1) to profile(5) career(4) 23:08:31.790 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100e87253) local_player_id(1) profile_index(5) career_index(4) 23:08:31.790 [Lua] Set lobby begin: 23:08:31.790 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:08:31.790 [Lua] Lobby data level_key = inn_level 23:08:31.790 [Lua] Lobby data power_level = 835 23:08:31.790 [Lua] Lobby data selected_level_key = inn_level 23:08:31.790 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:08:31.790 [Lua] Lobby data difficulty = cataclysm 23:08:31.790 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:08:31.790 [Lua] Lobby data matchmaking = false 23:08:31.790 [Lua] Lobby data host = 110000106ea4256 23:08:31.790 [Lua] Lobby data country_code = AT 23:08:31.790 [Lua] Lobby data game_mode = 3 23:08:31.790 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:08:31.790 [Lua] Lobby data player_slot_2 = 0:0 23:08:31.790 [Lua] Lobby data difficulty_tweak = 0 23:08:31.790 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:08:31.791 [Lua] Lobby data num_players = 4 23:08:31.791 [Lua] Set lobby end. 23:08:31.791 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001054da5f8 | we:110000100fd226d | dr:110000106ea4256 | bw:0 | es:110000100e87253 23:08:31.791 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForGameObjectSync 23:08:31.791 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForPlayers 23:08:31.791 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read, 23:08:31.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:08:31.792 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 23:08:31.792 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:08:31.797 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForPlayers 23:08:31.797 [Lua] [PeerSM] 110000100e87253 :: on_enter InGame 23:08:32.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 23:08:32.078 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3 23:08:32.078 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 23:08:32.078 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:08:32.079 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_1, async-read, 23:08:32.079 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100e87253 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:08:32.079 [Lua] Adding player sync data to peer=110000100e87253 local_player_id=1 23:08:32.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:4 my_peer_id:110000106ea4256 23:08:32.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:4 my_peer_id:110000106ea4256 23:08:32.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:4 my_peer_id:110000106ea4256 23:08:32.079 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:4 my_peer_id:110000106ea4256 23:08:32.079 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100e87253 23:08:32.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:4 my_peer_id:110000106ea4256 23:08:32.083 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 23:08:32.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:08:32.083 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:08:32.083 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 23:08:32.083 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 23:08:32.083 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 23:08:32.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:08:32.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:08:32.097 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:08:32.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 23:08:32.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 23:08:32.380 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 23:08:32.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:08:32.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:08:32.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:08:32.466 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 23:08:33.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 23:08:33.114 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 23:08:33.114 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 23:08:33.167 [Lua] Set lobby begin: 23:08:33.167 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:08:33.167 [Lua] Lobby data level_key = inn_level 23:08:33.167 [Lua] Lobby data power_level = 626 23:08:33.167 [Lua] Lobby data selected_level_key = inn_level 23:08:33.167 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:08:33.167 [Lua] Lobby data difficulty = cataclysm 23:08:33.167 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:08:33.167 [Lua] Lobby data matchmaking = false 23:08:33.168 [Lua] Lobby data host = 110000106ea4256 23:08:33.168 [Lua] Lobby data country_code = AT 23:08:33.168 [Lua] Lobby data game_mode = 3 23:08:33.168 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:08:33.169 [Lua] Lobby data player_slot_2 = 0:0 23:08:33.169 [Lua] Lobby data difficulty_tweak = 0 23:08:33.169 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:08:33.169 [Lua] Lobby data num_players = 4 23:08:33.169 [Lua] Set lobby end. 23:08:33.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 23:08:33.181 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 23:08:33.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 23:08:33.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 23:08:33.214 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 23:08:33.215 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 23:08:33.281 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 23:08:33.281 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 23:08:33.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:08:33.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:08:33.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:08:33.365 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 23:08:35.215 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:08:35.216 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 23:08:35.217 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:08:38.169 [Lua] Set lobby begin: 23:08:38.169 [Lua] Lobby data player_slot_1 = 1100001054da5f8:1 23:08:38.169 [Lua] Lobby data level_key = inn_level 23:08:38.169 [Lua] Lobby data power_level = 835 23:08:38.169 [Lua] Lobby data selected_level_key = inn_level 23:08:38.169 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:08:38.169 [Lua] Lobby data difficulty = cataclysm 23:08:38.169 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:08:38.169 [Lua] Lobby data matchmaking = false 23:08:38.169 [Lua] Lobby data host = 110000106ea4256 23:08:38.169 [Lua] Lobby data country_code = AT 23:08:38.169 [Lua] Lobby data game_mode = 3 23:08:38.169 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:08:38.169 [Lua] Lobby data player_slot_2 = 0:0 23:08:38.169 [Lua] Lobby data difficulty_tweak = 0 23:08:38.169 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:08:38.170 [Lua] Lobby data num_players = 4 23:08:38.170 [Lua] Set lobby end. 23:08:46.810 [Lua] PlayFabMirrorBase:_commit_internal 8 23:08:46.810 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:08:46.817 [Lua] generate_backend_stats 110000106ea4256:1 23:08:46.839 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:08:46.839 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:08:46.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 20 23:08:46.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 20 23:08:47.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 20 23:08:47.260 [Lua] commit result success 8 23:09:02.089 [Lua] Assigning peer(1100001054da5f8:1) to profile(2) career(1) 23:09:02.089 [Lua] Set lobby begin: 23:09:02.089 [Lua] Lobby data player_slot_1 = 0:0 23:09:02.089 [Lua] Lobby data level_key = inn_level 23:09:02.089 [Lua] Lobby data power_level = 835 23:09:02.089 [Lua] Lobby data selected_level_key = inn_level 23:09:02.089 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:09:02.089 [Lua] Lobby data difficulty = cataclysm 23:09:02.089 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:09:02.089 [Lua] Lobby data matchmaking = false 23:09:02.089 [Lua] Lobby data host = 110000106ea4256 23:09:02.089 [Lua] Lobby data country_code = AT 23:09:02.089 [Lua] Lobby data game_mode = 3 23:09:02.090 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:09:02.090 [Lua] Lobby data player_slot_2 = 0:0 23:09:02.090 [Lua] Lobby data difficulty_tweak = 0 23:09:02.090 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:09:02.090 [Lua] Lobby data num_players = 4 23:09:02.090 [Lua] Set lobby end. 23:09:02.090 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001054da5f8) local_player_id(1) profile_index(2) career_index(1) 23:09:02.090 [Lua] Set lobby begin: 23:09:02.090 [Lua] Lobby data player_slot_1 = 0:0 23:09:02.090 [Lua] Lobby data level_key = inn_level 23:09:02.090 [Lua] Lobby data power_level = 835 23:09:02.090 [Lua] Lobby data selected_level_key = inn_level 23:09:02.090 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:09:02.090 [Lua] Lobby data difficulty = cataclysm 23:09:02.090 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:09:02.090 [Lua] Lobby data matchmaking = false 23:09:02.090 [Lua] Lobby data host = 110000106ea4256 23:09:02.090 [Lua] Lobby data country_code = AT 23:09:02.090 [Lua] Lobby data game_mode = 3 23:09:02.090 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:09:02.090 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:09:02.090 [Lua] Lobby data difficulty_tweak = 0 23:09:02.090 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:09:02.091 [Lua] Lobby data num_players = 4 23:09:02.091 [Lua] Set lobby end. 23:09:02.091 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000100e87253 23:09:02.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:5 my_peer_id:110000106ea4256 23:09:02.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:5 my_peer_id:110000106ea4256 23:09:02.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:5 my_peer_id:110000106ea4256 23:09:02.189 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:5 my_peer_id:110000106ea4256 23:09:02.189 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001054da5f8 23:09:02.190 [Lua] [GameNetworkManager] destroying game object with go_id=45 23:09:02.197 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:5 my_peer_id:110000106ea4256 23:09:02.197 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:09:02.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 23:09:02.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 23:09:02.256 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 23:09:02.256 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 23:09:02.256 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, InventoryPackageSynchronizerClient 23:09:02.263 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 23:09:02.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 23:09:02.263 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 23:09:02.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 23:09:02.325 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark 23:09:02.326 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 23:09:02.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 23:09:02.390 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 23:09:02.391 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:09:02.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:09:02.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:09:02.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 23:09:02.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 23:09:02.873 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 23:09:02.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 23:09:03.441 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 23:09:03.441 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 23:09:03.443 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 23:09:03.525 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:09:03.525 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:09:03.526 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 23:09:03.692 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 23:09:03.692 [Lua] [PackageManager] Force_load: wwise/staff 23:09:03.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:09:04.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:09:04.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:09:04.025 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 23:09:04.574 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:09:04.576 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 23:09:04.577 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:09:04.577 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[541b6fae] 23:09:04.577 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d7b5166f] 23:09:04.577 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3874cb36] 23:09:06.409 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 23:09:06.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f375a332] 23:09:06.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[45d7baff] 23:09:06.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3ef89d81] 23:09:06.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5c2fadc6] 23:09:06.581 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4344df7c] 23:09:07.928 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:08.495 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:08.828 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:09.329 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:09.665 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:10.330 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:11.352 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 23:09:11.352 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 23:09:11.498 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:12.132 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:37.803 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:38.205 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:38.721 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:39.121 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:40.055 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:40.507 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:40.873 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:41.359 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:09:44.885 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e9299e94] 23:09:44.885 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[10b88440] 23:09:44.885 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c535084d] 23:11:18.942 [Lua] [Matchmaking] Cancelling matchmaking 23:11:18.942 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:11:20.560 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:21.244 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:11:50.989 [Window] Window => active 23:11:55.739 [Window] Window => inactive 23:12:01.773 [Window] Window => active 23:12:23.114 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:23.793 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:12:23.850 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:24.416 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:24.516 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:12:25.099 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:12:25.532 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:26.198 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:12:31.897 [Window] Window => inactive 23:13:03.448 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:04.115 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:13:17.744 [Lua] [Matchmaking] Cancelling matchmaking 23:13:17.744 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:13:22.298 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:24.117 [Window] Window => active 23:13:24.133 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:13:25.268 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:13:25.268 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:13:25.271 [Lua] Set lobby begin: 23:13:25.271 [Lua] Lobby data player_slot_1 = 0:0 23:13:25.271 [Lua] Lobby data level_key = inn_level 23:13:25.271 [Lua] Lobby data power_level = 835 23:13:25.271 [Lua] Lobby data selected_level_key = inn_level 23:13:25.271 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:25.271 [Lua] Lobby data difficulty = cataclysm 23:13:25.271 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:25.271 [Lua] Lobby data matchmaking = false 23:13:25.271 [Lua] Lobby data host = 110000106ea4256 23:13:25.271 [Lua] Lobby data country_code = AT 23:13:25.271 [Lua] Lobby data game_mode = 3 23:13:25.271 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:25.271 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:25.271 [Lua] Lobby data difficulty_tweak = 0 23:13:25.271 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:25.271 [Lua] Lobby data num_players = 4 23:13:25.271 [Lua] Set lobby end. 23:13:25.271 [Lua] [PartyManager] Leader is set to 110000106ea4256 23:13:25.271 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0 23:13:25.271 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 23:13:25.271 [Lua] Set lobby begin: 23:13:25.271 [Lua] Lobby data twitch_enabled = false 23:13:25.272 [Lua] Lobby data power_level = 835 23:13:25.272 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:25.272 [Lua] Lobby data difficulty_tweak = 0 23:13:25.272 [Lua] Lobby data host = 110000106ea4256 23:13:25.272 [Lua] Lobby data game_mode = 9 23:13:25.272 [Lua] Lobby data match_started = true 23:13:25.272 [Lua] Lobby data mechanism = adventure 23:13:25.272 [Lua] Lobby data level_key = inn_level 23:13:25.272 [Lua] Lobby data player_slot_1 = 0:0 23:13:25.272 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:25.272 [Lua] Lobby data difficulty = cataclysm 23:13:25.272 [Lua] Lobby data quick_game = false 23:13:25.272 [Lua] Lobby data weave_index = 54 23:13:25.272 [Lua] Lobby data matchmaking = true 23:13:25.272 [Lua] Lobby data weave_name = weave_54 23:13:25.272 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:25.272 [Lua] Lobby data num_players = 4 23:13:25.272 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:25.272 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:25.272 [Lua] Lobby data country_code = AT 23:13:25.272 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:25.272 [Lua] Lobby data eac_authorized = true 23:13:25.272 [Lua] Set lobby end. 23:13:25.272 [Lua] Set lobby begin: 23:13:25.272 [Lua] Lobby data twitch_enabled = false 23:13:25.272 [Lua] Lobby data power_level = 835 23:13:25.272 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:25.272 [Lua] Lobby data difficulty_tweak = 0 23:13:25.272 [Lua] Lobby data host = 110000106ea4256 23:13:25.272 [Lua] Lobby data game_mode = 9 23:13:25.272 [Lua] Lobby data is_private = false 23:13:25.273 [Lua] Lobby data match_started = true 23:13:25.273 [Lua] Lobby data mechanism = adventure 23:13:25.273 [Lua] Lobby data level_key = inn_level 23:13:25.273 [Lua] Lobby data player_slot_1 = 0:0 23:13:25.273 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:25.273 [Lua] Lobby data difficulty = cataclysm 23:13:25.273 [Lua] Lobby data quick_game = false 23:13:25.273 [Lua] Lobby data weave_index = 54 23:13:25.273 [Lua] Lobby data matchmaking = true 23:13:25.273 [Lua] Lobby data weave_name = weave_54 23:13:25.273 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:25.273 [Lua] Lobby data num_players = 4 23:13:25.273 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:25.273 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:25.273 [Lua] Lobby data country_code = AT 23:13:25.273 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:25.273 [Lua] Lobby data eac_authorized = true 23:13:25.273 [Lua] Set lobby end. 23:13:25.273 [Lua] [ChatManager][1]System: Starting hosted game... 23:13:25.273 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:13:25.273 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:13:26.101 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:26.978 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:13:29.289 [Lua] Set lobby begin: 23:13:29.289 [Lua] Lobby data twitch_enabled = false 23:13:29.289 [Lua] Lobby data power_level = 1033 23:13:29.289 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:29.289 [Lua] Lobby data difficulty_tweak = 0 23:13:29.290 [Lua] Lobby data host = 110000106ea4256 23:13:29.290 [Lua] Lobby data game_mode = 9 23:13:29.290 [Lua] Lobby data is_private = false 23:13:29.290 [Lua] Lobby data match_started = true 23:13:29.290 [Lua] Lobby data mechanism = adventure 23:13:29.290 [Lua] Lobby data level_key = inn_level 23:13:29.290 [Lua] Lobby data player_slot_1 = 0:0 23:13:29.290 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:29.290 [Lua] Lobby data difficulty = cataclysm 23:13:29.290 [Lua] Lobby data quick_game = false 23:13:29.290 [Lua] Lobby data weave_index = 54 23:13:29.290 [Lua] Lobby data matchmaking = true 23:13:29.290 [Lua] Lobby data weave_name = weave_54 23:13:29.290 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:29.290 [Lua] Lobby data num_players = 4 23:13:29.291 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:29.291 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:29.291 [Lua] Lobby data country_code = AT 23:13:29.291 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:29.291 [Lua] Lobby data eac_authorized = true 23:13:29.291 [Lua] Set lobby end. 23:13:32.692 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 23:13:34.308 [Lua] Set lobby begin: 23:13:34.308 [Lua] Lobby data twitch_enabled = false 23:13:34.308 [Lua] Lobby data power_level = 1100 23:13:34.308 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:34.308 [Lua] Lobby data difficulty_tweak = 0 23:13:34.308 [Lua] Lobby data host = 110000106ea4256 23:13:34.308 [Lua] Lobby data game_mode = 9 23:13:34.308 [Lua] Lobby data is_private = false 23:13:34.308 [Lua] Lobby data match_started = true 23:13:34.308 [Lua] Lobby data mechanism = adventure 23:13:34.308 [Lua] Lobby data level_key = inn_level 23:13:34.308 [Lua] Lobby data player_slot_1 = 0:0 23:13:34.308 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:34.308 [Lua] Lobby data difficulty = cataclysm 23:13:34.308 [Lua] Lobby data quick_game = false 23:13:34.308 [Lua] Lobby data weave_index = 54 23:13:34.308 [Lua] Lobby data matchmaking = true 23:13:34.308 [Lua] Lobby data weave_name = weave_54 23:13:34.308 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:34.308 [Lua] Lobby data num_players = 4 23:13:34.309 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:34.309 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:34.309 [Lua] Lobby data country_code = AT 23:13:34.309 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:34.309 [Lua] Lobby data eac_authorized = true 23:13:34.309 [Lua] Set lobby end. 23:13:55.359 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:13:55.359 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:13:55.544 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_wall_beasts 0 23:13:55.544 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_wall_beasts, 0 ) 23:13:55.544 [Lua] Set lobby begin: 23:13:55.544 [Lua] Lobby data twitch_enabled = false 23:13:55.544 [Lua] Lobby data power_level = 1100 23:13:55.544 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:55.544 [Lua] Lobby data difficulty_tweak = 0 23:13:55.544 [Lua] Lobby data host = 110000106ea4256 23:13:55.544 [Lua] Lobby data game_mode = 9 23:13:55.544 [Lua] Lobby data is_private = false 23:13:55.544 [Lua] Lobby data match_started = true 23:13:55.544 [Lua] Lobby data mechanism = adventure 23:13:55.545 [Lua] Lobby data level_key = inn_level 23:13:55.545 [Lua] Lobby data player_slot_1 = 0:0 23:13:55.545 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:55.545 [Lua] Lobby data difficulty = cataclysm 23:13:55.545 [Lua] Lobby data quick_game = false 23:13:55.545 [Lua] Lobby data weave_index = 54 23:13:55.545 [Lua] Lobby data matchmaking = false 23:13:55.545 [Lua] Lobby data weave_name = weave_54 23:13:55.545 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:55.545 [Lua] Lobby data num_players = 4 23:13:55.545 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:55.545 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:55.545 [Lua] Lobby data country_code = AT 23:13:55.545 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:55.545 [Lua] Lobby data eac_authorized = true 23:13:55.545 [Lua] Set lobby end. 23:13:55.548 [Lua] Set lobby begin: 23:13:55.548 [Lua] Lobby data twitch_enabled = false 23:13:55.548 [Lua] Lobby data power_level = 1100 23:13:55.548 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:55.548 [Lua] Lobby data difficulty_tweak = 0 23:13:55.548 [Lua] Lobby data host = 110000106ea4256 23:13:55.548 [Lua] Lobby data game_mode = 9 23:13:55.548 [Lua] Lobby data is_private = false 23:13:55.548 [Lua] Lobby data match_started = true 23:13:55.549 [Lua] Lobby data mechanism = adventure 23:13:55.549 [Lua] Lobby data level_key = inn_level 23:13:55.549 [Lua] Lobby data player_slot_1 = 0:0 23:13:55.549 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:55.549 [Lua] Lobby data difficulty = cataclysm 23:13:55.549 [Lua] Lobby data quick_game = false 23:13:55.549 [Lua] Lobby data weave_index = 54 23:13:55.549 [Lua] Lobby data matchmaking = false 23:13:55.549 [Lua] Lobby data weave_name = weave_54 23:13:55.549 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:55.549 [Lua] Lobby data num_players = 4 23:13:55.549 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:55.549 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:55.549 [Lua] Lobby data country_code = AT 23:13:55.549 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:55.549 [Lua] Lobby data eac_authorized = true 23:13:55.549 [Lua] Set lobby end. 23:13:55.549 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 23:13:55.549 [Lua] [PeerSM] 110000106ea4256 :: on_enter InPostGame 23:13:55.549 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:13:55.549 [Lua] [PeerSM] 110000100fd226d :: on_enter InPostGame 23:13:55.549 [Lua] [PeerSM] 110000100e87253 :: on_exit InGame 23:13:55.549 [Lua] [PeerSM] 110000100e87253 :: on_enter InPostGame 23:13:55.549 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InGame 23:13:55.549 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InPostGame 23:13:55.549 [Lua] Complete level triggered. 23:13:55.551 [Save] Saving `save_data` 23:13:55.551 [Lua] gm_event_end_conditions_met false false 23:13:55.552 [Lua] PlayFabMirrorBase:_commit_internal nil 23:13:55.552 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:13:55.554 [Save] Save done 23:13:55.554 [Save] Saving `save_data` 23:13:55.557 [Save] Save done 23:13:55.558 [Lua] generate_backend_stats 110000106ea4256:1 23:13:55.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 23:13:55.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:13:55.587 [Save] Saving `save_data` 23:13:55.588 [Lua] TRANSITION nil nil dlc_scorpion_wall_beasts 23:13:55.588 [Lua] Transition type "dlc_scorpion_wall_beasts", is server: true 23:13:55.588 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:13:55.588 [Lua] [GameNetworkManager] Leaving game... 23:13:55.588 [Lua] [GameNetworkManager] Shutting down game session host. 23:13:55.588 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:13:55.588 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:13:55.588 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=448.92 23:13:55.591 [Save] Save done 23:13:55.591 [Connection] Packet 10756 chunk for system game_session from 110000100fd226d had no listener 23:13:55.593 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:13:55.593 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 4 23:13:56.381 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 23:13:56.381 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 23:13:56.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 23:13:56.828 [Lua] commit result success 9 23:13:57.579 [Lua] [Managers] Calling function on all managers: 23:13:57.580 [Lua] Clearing all global lookup lists 23:13:57.580 [Lua] [IngamePlayerListUI] - Destroy 23:13:57.580 [Lua] [EquipmentUI] - Destroy 23:13:57.580 [Lua] [AbilityUI] - Destroy 23:13:57.580 [Lua] [GamePadAbilityUI] - Destroy 23:13:57.580 [Lua] [GamePadEquipmentUI] - Destroy 23:13:57.581 [Lua] [IngameUI] destroy 23:13:57.596 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 23:13:57.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 23:13:57.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 23:13:57.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 23:13:57.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 23:13:57.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 23:13:57.597 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_1 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 23:13:57.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 23:13:57.599 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 23:13:57.599 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1 23:13:57.599 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3 23:13:57.656 [Lua] [Managers] Destroying manager group: 23:13:57.663 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:13:57.739 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:13:57.739 [Lua] [PeerSM] 110000106ea4256 :: on_exit InPostGame 23:13:57.739 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:13:57.739 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 dlc_scorpion_wall_beasts 0 23:13:57.739 warning: [Lua] Following data will be uploaded to Crashify: <> 23:13:57.739 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 7, User: 110000106ea4256 "RedBeardedGiant" <> 23:13:57.739 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 00000000081C3FF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 14982985; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B5E4320 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0; current_state = InPostGame [5] self = table: 0000000002CB1BD0; application_shutdown = nil; unit_spawner = table: 000000000B531CB0; world = [World]; unit_storage = table: 000000000B531D10; units = table: 000000000B58D280; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000002CB1BD0 [8] self = table: 000000000251D420; dt = 0.016679544001817703; t = 1424.8635246017948; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016679544001817703; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016679544001817703; t = 1424.8635246017948 [10] dt = 0.016679544001817703 [2] server = table: 00000000081093D0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 000000000AC5BF30; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000EF9E4F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011F40F80; network_server = table: 00000000081093D0; entity_system = table: 0000000011F416A0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000FCA7840; statistics_db = table: 0000000002E62A00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 447.13730425182729; input_manager = table: 0000000001072E90; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001061D8F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF9E4F0; world = [World]; dt = 0.016679544001817703; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 448.92059043888003; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000B54B280; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000000E59B50; <> <> 23:13:57.739 [Lua] [PeerSM] 110000100fd226d :: on_exit InPostGame 23:13:57.739 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:13:57.740 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d dlc_scorpion_wall_beasts 0 23:13:57.740 warning: [Lua] Following data will be uploaded to Crashify: <> 23:13:57.740 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 8, User: 110000106ea4256 "RedBeardedGiant" <> 23:13:57.740 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 000000000B13CCC0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 14982985; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B5E4320 [3] _ = table: 000000000B13CCC0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100fd226d"; peer_state_machine = table: 000000000BB42910; current_state = InPostGame [5] self = table: 0000000002CB1BD0; application_shutdown = nil; unit_spawner = table: 000000000B531CB0; world = [World]; unit_storage = table: 000000000B531D10; units = table: 000000000B58D280; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000002CB1BD0 [8] self = table: 000000000251D420; dt = 0.016679544001817703; t = 1424.8635246017948; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016679544001817703; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016679544001817703; t = 1424.8635246017948 [10] dt = 0.016679544001817703 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; peer_id = "110000100fd226d"; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8497005309909582; loaded_level = "inn_level"; resend_post_game_timer = 1.870447201654315; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 000000000AC5BF30; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000EF9E4F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011F40F80; network_server = table: 00000000081093D0; entity_system = table: 0000000011F416A0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000FCA7840; statistics_db = table: 0000000002E62A00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 447.13730425182729; input_manager = table: 0000000001072E90; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001061D8F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF9E4F0; world = [World]; dt = 0.016679544001817703; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 448.92059043888003; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000B54B280; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000000E59B50; <> <> 23:13:57.740 [Lua] [PeerSM] 110000100e87253 :: on_exit InPostGame 23:13:57.740 [Lua] [PeerSM] 110000100e87253 :: on_enter Loading 23:13:57.740 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100e87253 dlc_scorpion_wall_beasts 0 23:13:57.740 warning: [Lua] Following data will be uploaded to Crashify: <> 23:13:57.740 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 9, User: 110000106ea4256 "RedBeardedGiant" <> 23:13:57.741 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 0000000000BB2B40; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100e87253"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 14982985; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B5E4320 [3] _ = table: 0000000000BB2B40; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100e87253"; peer_state_machine = table: 000000000B508C70; current_state = InPostGame [5] self = table: 0000000002CB1BD0; application_shutdown = nil; unit_spawner = table: 000000000B531CB0; world = [World]; unit_storage = table: 000000000B531D10; units = table: 000000000B58D280; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000002CB1BD0 [8] self = table: 000000000251D420; dt = 0.016679544001817703; t = 1424.8635246017948; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016679544001817703; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016679544001817703; t = 1424.8635246017948 [10] dt = 0.016679544001817703 [2] server = table: 00000000081093D0; wanted_career_index = 4; game_started = false; peer_id = "110000100e87253"; num_players = 1; wanted_party_index = 0; account_id = "110000100e87253"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9504643194377422; loaded_level = "inn_level"; resend_post_game_timer = 1.9666434824466705; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 000000000AC5BF30; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000EF9E4F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011F40F80; network_server = table: 00000000081093D0; entity_system = table: 0000000011F416A0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000FCA7840; statistics_db = table: 0000000002E62A00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 447.13730425182729; input_manager = table: 0000000001072E90; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001061D8F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF9E4F0; world = [World]; dt = 0.016679544001817703; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 448.92059043888003; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000B54B280; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000000E59B50; <> <> 23:13:57.741 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InPostGame 23:13:57.741 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:13:57.741 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 dlc_scorpion_wall_beasts 0 23:13:57.741 warning: [Lua] Following data will be uploaded to Crashify: <> 23:13:57.741 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 10, User: 110000106ea4256 "RedBeardedGiant" <> 23:13:57.741 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 000000000E712D80; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 14982985; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B5E4320 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020; current_state = InPostGame [5] self = table: 0000000002CB1BD0; application_shutdown = nil; unit_spawner = table: 000000000B531CB0; world = [World]; unit_storage = table: 000000000B531D10; units = table: 000000000B58D280; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000002CB1BD0 [8] self = table: 000000000251D420; dt = 0.016679544001817703; t = 1424.8635246017948; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016679544001817703; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016679544001817703; t = 1424.8635246017948 [10] dt = 0.016679544001817703 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; peer_id = "1100001054da5f8"; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9329554587602615; loaded_level = "inn_level"; resend_post_game_timer = 1.9498612005263567; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 000000000AC5BF30; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000EF9E4F0; [5] world_name = "level_world"; entity_system_bag = table: 0000000011F40F80; network_server = table: 00000000081093D0; entity_system = table: 0000000011F416A0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000FCA7840; statistics_db = table: 0000000002E62A00; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 447.13730425182729; input_manager = table: 0000000001072E90; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001061D8F0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF9E4F0; world = [World]; dt = 0.016679544001817703; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 448.92059043888003; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000B54B280; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000002CB1BD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 0000000000E59B50; <> <> 23:13:57.742 [Lua] [Matchmaking] unregister rpcs 23:13:57.742 [Lua] ############### UNLOADING PACKAGES ############### 23:13:57.742 [Lua] [Managers] Calling function on all managers: 23:13:57.742 [Lua] [Managers] Destroying manager group: 23:13:57.742 [Lua] [Gamestate] Enter state StateLoading 23:13:57.743 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:13:57.743 [Lua] [Matchmaking] register rpcs 23:13:57.743 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 23:13:57.743 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:13:57.743 [Lua] Set lobby begin: 23:13:57.743 [Lua] Lobby data twitch_enabled = false 23:13:57.744 [Lua] Lobby data power_level = 0 23:13:57.744 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:57.744 [Lua] Lobby data difficulty_tweak = 0 23:13:57.744 [Lua] Lobby data host = 110000106ea4256 23:13:57.744 [Lua] Lobby data game_mode = 9 23:13:57.744 [Lua] Lobby data is_private = false 23:13:57.744 [Lua] Lobby data match_started = true 23:13:57.744 [Lua] Lobby data mechanism = adventure 23:13:57.744 [Lua] Lobby data level_key = inn_level 23:13:57.744 [Lua] Lobby data player_slot_1 = 0:0 23:13:57.744 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:57.744 [Lua] Lobby data difficulty = cataclysm 23:13:57.744 [Lua] Lobby data quick_game = false 23:13:57.744 [Lua] Lobby data weave_index = 54 23:13:57.744 [Lua] Lobby data matchmaking = false 23:13:57.744 [Lua] Lobby data weave_name = weave_54 23:13:57.744 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:57.744 [Lua] Lobby data num_players = 4 23:13:57.744 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:57.744 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:57.744 [Lua] Lobby data country_code = AT 23:13:57.744 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:57.744 [Lua] Lobby data eac_authorized = true 23:13:57.744 [Lua] Set lobby end. 23:13:57.744 [Lua] registering RPCs 23:13:57.744 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:13:57.744 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:13:57.744 [Lua] Set lobby begin: 23:13:57.744 [Lua] Lobby data twitch_enabled = false 23:13:57.744 [Lua] Lobby data power_level = 0 23:13:57.744 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:13:57.745 [Lua] Lobby data difficulty_tweak = 0 23:13:57.745 [Lua] Lobby data host = 110000106ea4256 23:13:57.745 [Lua] Lobby data game_mode = 9 23:13:57.745 [Lua] Lobby data is_private = false 23:13:57.745 [Lua] Lobby data match_started = true 23:13:57.745 [Lua] Lobby data mechanism = adventure 23:13:57.745 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:13:57.745 [Lua] Lobby data player_slot_1 = 0:0 23:13:57.745 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:13:57.745 [Lua] Lobby data difficulty = cataclysm 23:13:57.745 [Lua] Lobby data quick_game = false 23:13:57.745 [Lua] Lobby data weave_index = 54 23:13:57.745 [Lua] Lobby data matchmaking = false 23:13:57.745 [Lua] Lobby data weave_name = weave_54 23:13:57.745 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:13:57.745 [Lua] Lobby data num_players = 4 23:13:57.745 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:13:57.745 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:13:57.745 [Lua] Lobby data country_code = AT 23:13:57.745 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:13:57.745 [Lua] Lobby data eac_authorized = true 23:13:57.745 [Lua] Set lobby end. 23:13:57.748 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens, async-read, prioritized 23:13:57.748 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_wall_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 23:13:57.748 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_wall_beasts 0 23:13:57.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:13:57.762 [Umbra] Unload tome 23:13:57.763 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 23:13:57.825 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:13:57.825 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 23:13:57.825 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts, async-read, 23:13:57.825 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_wall_beasts" 23:13:57.825 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/wall_beasts" Meta package name: "nil" 23:13:57.825 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler, async-read, 23:13:57.825 [Lua] [StateLoading] got rpc_load_level 6 dlc_scorpion_wall_beasts 23:13:57.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/wall/wall_beasts 23:13:57.885 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/wall/wall_beasts 23:13:57.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall 23:14:01.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall 23:14:01.879 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall 23:14:01.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:14:02.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:14:02.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:14:02.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/wall_beasts 23:14:02.586 [Umbra] Loading umbra tome '#ID[d13831de4bb16978]' 23:14:02.905 [Lua] ### Sending rpc_level_loaded 23:14:02.905 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 6 23:14:02.905 [Lua] Peer 110000100fd226d has loaded the level and all enemies are loaded 23:14:02.905 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:14:02.905 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:14:02.922 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:14:02.922 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:14:02.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/wall_beasts 23:14:02.972 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/wall_beasts 23:14:02.989 [Lua] [LevelTransitionHandler] Level load completed! 23:14:02.989 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_wall_beasts - level_seed: 14982985 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 23:14:03.002 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:14:03.002 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, skaven_clan_rat_with_shield=true, skaven_gutter_runner=true, chaos_vortex_sorcerer=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, beastmen_standard_bearer=true, } 23:14:03.002 [Lua] load_startup_enemy_packages: -------------- 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] chaos_spawn 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] chaos_troll 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_rat_ogre 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_stormfiend 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] beastmen_minotaur 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] chaos_plague_sorcerer 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] chaos_corruptor_sorcerer 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_gutter_runner 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_pack_master 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_poison_wind_globadier 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_ratling_gunner 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_warpfire_thrower 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] chaos_vortex_sorcerer 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] beastmen_standard_bearer 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] chaos_vortex 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] critter_rat 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] critter_pig 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] beastmen_gor 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_storm_vermin 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] beastmen_ungor_archer 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] beastmen_ungor 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_clan_rat 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_slave 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_clan_rat_with_shield 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] beastmen_bestigor 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_storm_vermin_with_shield 23:14:03.002 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:14:03.002 [Lua] skaven_plague_monk 23:14:03.006 [Lua] ### Sending rpc_level_loaded 23:14:03.006 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 6 23:14:03.006 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:14:03.022 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:14:03.022 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:14:03.039 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:14:03.039 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:14:03.039 [Lua] ### Sending rpc_level_loaded 23:14:03.039 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 6 23:14:03.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:14:03.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:14:03.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:14:03.496 [Lua] ### Sending rpc_level_loaded 23:14:03.496 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 6 23:14:03.496 [Lua] Peer 1100001054da5f8 has loaded the level and all enemies are loaded 23:14:03.496 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:14:03.496 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:14:03.512 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:14:03.512 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:14:03.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:14:03.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:14:03.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:14:03.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:14:03.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:14:03.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:14:04.001 [Lua] ### Sending rpc_level_loaded 23:14:04.001 [Lua] #### Has state machine: true, peer_id: 110000100e87253, level_id: 6 23:14:04.001 [Lua] Peer 110000100e87253 has loaded the level and all enemies are loaded 23:14:04.002 [Lua] [PeerSM] 110000100e87253 :: on_exit Loading 23:14:04.002 [Lua] [PeerSM] 110000100e87253 :: on_enter LoadingProfilePackages 23:14:04.019 [Lua] [PeerSM] 110000100e87253 :: on_exit LoadingProfilePackages 23:14:04.019 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForEnterGame 23:14:04.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:14:04.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:14:04.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:14:04.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:14:04.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:14:04.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:14:05.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:14:05.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:14:05.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:14:05.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:14:05.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:14:05.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:14:05.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:14:05.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:14:05.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:14:05.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:14:05.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:14:05.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:14:06.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:14:06.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:14:06.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:14:06.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:14:06.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:14:06.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:14:06.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:14:06.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:14:06.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:14:06.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:14:06.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:14:06.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:14:07.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:14:07.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:14:07.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:14:07.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:14:07.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:14:07.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:14:07.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:14:07.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:14:07.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:14:07.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:14:07.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:14:07.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:14:08.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:14:08.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:14:08.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:14:08.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:14:08.949 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:14:08.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:14:09.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:14:09.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:14:09.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:14:10.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:14:10.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:14:10.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:14:10.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:14:10.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:14:10.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:14:11.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:14:11.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:14:11.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:14:11.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:14:11.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:14:11.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:14:11.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:6 my_peer_id:110000106ea4256 23:14:11.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:6 my_peer_id:110000106ea4256 23:14:11.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:6 my_peer_id:110000106ea4256 23:14:11.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:6 my_peer_id:110000106ea4256 23:14:11.746 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:6 my_peer_id:110000106ea4256 23:14:11.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:11.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:11.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:11.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 23:14:11.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:14:12.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:14:12.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:14:12.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:14:12.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:14:12.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:14:12.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:14:12.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:14:12.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:14:12.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 23:14:12.742 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_wall_beasts game_mode: weave 23:14:12.742 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:14:12.742 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:14:12.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:7 my_peer_id:110000106ea4256 23:14:12.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:7 my_peer_id:110000106ea4256 23:14:12.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:7 my_peer_id:110000106ea4256 23:14:12.757 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:7 my_peer_id:110000106ea4256 23:14:12.774 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:7 my_peer_id:110000106ea4256 23:14:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 23:14:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:12.774 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 23:14:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 23:14:12.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 23:14:12.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 23:14:12.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:14:12.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 23:14:12.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 23:14:12.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 23:14:12.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p 23:14:12.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 23:14:13.111 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 23:14:13.111 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p 23:14:13.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:14:13.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:14:13.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:14:13.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:14:13.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:14:13.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:14:13.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:14:13.704 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:8 my_peer_id:110000106ea4256 23:14:13.704 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:8 my_peer_id:110000106ea4256 23:14:13.704 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:8 my_peer_id:110000106ea4256 23:14:13.704 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:8 my_peer_id:110000106ea4256 23:14:13.705 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:8 my_peer_id:110000106ea4256 23:14:13.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:13.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:13.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:14:13.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:14:13.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 23:14:13.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 23:14:13.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient 23:14:13.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 23:14:13.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p 23:14:13.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 23:14:14.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 23:14:14.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p 23:14:14.112 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:14:14.177 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:14:14.177 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:14:14.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:14:14.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:14:14.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:14:14.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:14:14.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:14:14.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:14:14.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 23:14:15.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:9 my_peer_id:110000106ea4256 23:14:15.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:9 my_peer_id:110000106ea4256 23:14:15.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:9 my_peer_id:110000106ea4256 23:14:15.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:9 my_peer_id:110000106ea4256 23:14:15.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:9 my_peer_id:110000106ea4256 23:14:15.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:15.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:14:15.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:14:15.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:14:15.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 23:14:15.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p 23:14:15.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:14:15.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:14:15.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:14:15.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 23:14:15.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 23:14:15.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p 23:14:15.567 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p 23:14:15.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p 23:14:15.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p 23:14:15.686 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 23:14:15.687 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:14:15.687 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/wall/beasts/world 23:14:15.687 [Umbra] Init version: 3.4.15 :: 16 threads 23:14:15.942 [Lua] Async level spawning done 23:14:15.942 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:14:16.927 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:14:16.928 [Lua] [Matchmaking] unregister rpcs 23:14:16.928 [Lua] Set lobby begin: 23:14:16.928 [Lua] Lobby data twitch_enabled = false 23:14:16.928 [Lua] Lobby data power_level = 0 23:14:16.928 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:16.928 [Lua] Lobby data difficulty_tweak = 0 23:14:16.928 [Lua] Lobby data host = 110000106ea4256 23:14:16.928 [Lua] Lobby data game_mode = 9 23:14:16.928 [Lua] Lobby data is_private = false 23:14:16.928 [Lua] Lobby data match_started = true 23:14:16.928 [Lua] Lobby data mechanism = adventure 23:14:16.928 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:16.928 [Lua] Lobby data player_slot_1 = 0:0 23:14:16.928 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:16.928 [Lua] Lobby data difficulty = cataclysm 23:14:16.928 [Lua] Lobby data quick_game = false 23:14:16.928 [Lua] Lobby data weave_index = 54 23:14:16.928 [Lua] Lobby data matchmaking = false 23:14:16.928 [Lua] Lobby data weave_name = weave_54 23:14:16.928 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:16.928 [Lua] Lobby data num_players = 4 23:14:16.928 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:16.928 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:16.928 [Lua] Lobby data country_code = AT 23:14:16.928 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:16.928 [Lua] Lobby data eac_authorized = true 23:14:16.928 [Lua] Set lobby end. 23:14:16.928 [Lua] [Managers] Destroying manager group: 23:14:16.929 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/wall/wall_beasts, global_loading_screens 23:14:16.929 [Lua] [Gamestate] Enter StateIngame HOST 23:14:16.929 [Lua] [Managers] Calling function on all managers: 23:14:16.930 [Lua] <>level = dlc_scorpion_wall_beasts<> 23:14:16.930 [Lua] Set lobby begin: 23:14:16.930 [Lua] Lobby data twitch_enabled = false 23:14:16.930 [Lua] Lobby data power_level = 0 23:14:16.930 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:16.930 [Lua] Lobby data difficulty_tweak = 0 23:14:16.930 [Lua] Lobby data host = 110000106ea4256 23:14:16.930 [Lua] Lobby data game_mode = 9 23:14:16.930 [Lua] Lobby data is_private = false 23:14:16.930 [Lua] Lobby data match_started = true 23:14:16.930 [Lua] Lobby data mechanism = adventure 23:14:16.930 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:16.930 [Lua] Lobby data player_slot_1 = 0:0 23:14:16.930 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:16.930 [Lua] Lobby data difficulty = cataclysm 23:14:16.930 [Lua] Lobby data quick_game = false 23:14:16.930 [Lua] Lobby data weave_index = 54 23:14:16.930 [Lua] Lobby data matchmaking = false 23:14:16.930 [Lua] Lobby data weave_name = weave_54 23:14:16.930 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:16.931 [Lua] Lobby data num_players = 4 23:14:16.931 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:16.931 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:16.931 [Lua] Lobby data country_code = AT 23:14:16.931 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:16.931 [Lua] Lobby data eac_authorized = true 23:14:16.931 [Lua] Set lobby end. 23:14:16.931 [Lua] [StateIngame] Server ingame 23:14:16.935 [Lua] Set lobby begin: 23:14:16.935 [Lua] Lobby data twitch_enabled = false 23:14:16.935 [Lua] Lobby data power_level = 0 23:14:16.935 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:16.935 [Lua] Lobby data difficulty_tweak = 0 23:14:16.935 [Lua] Lobby data host = 110000106ea4256 23:14:16.935 [Lua] Lobby data game_mode = 9 23:14:16.935 [Lua] Lobby data is_private = false 23:14:16.935 [Lua] Lobby data match_started = true 23:14:16.935 [Lua] Lobby data mechanism = adventure 23:14:16.935 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:16.935 [Lua] Lobby data player_slot_1 = 0:0 23:14:16.935 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:16.935 [Lua] Lobby data difficulty = cataclysm 23:14:16.935 [Lua] Lobby data quick_game = false 23:14:16.935 [Lua] Lobby data weave_index = 54 23:14:16.935 [Lua] Lobby data matchmaking = false 23:14:16.935 [Lua] Lobby data weave_name = weave_54 23:14:16.936 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:16.936 [Lua] Lobby data num_players = 4 23:14:16.936 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:16.936 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:16.936 [Lua] Lobby data country_code = AT 23:14:16.936 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:16.936 [Lua] Lobby data eac_authorized = true 23:14:16.936 [Lua] Set lobby end. 23:14:16.936 [Lua] [Matchmaking] register rpcs 23:14:16.936 [Lua] GameNetworkManager:init... creating game session 23:14:16.936 [Lua] Host GameSession.make_game_session_host with session: 23:14:16.936 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:14:16.936 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:14:16.936 [Lua] [GameNetworkManager] self.is_server = true 23:14:16.936 [Network] Setting artificial MTU limit to 65536 23:14:16.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 22 23:14:16.936 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 23:14:16.936 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 23:14:16.947 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 23:14:16.947 [Lua] pacing=disabled 23:14:16.947 [Lua] roaming=nil 23:14:16.947 [Lua] specials=disabled 23:14:16.947 [Lua] debug_color=maroon 23:14:16.947 [Lua] pack_spawning=skaven_beastmen 23:14:16.947 [Lua] contained_breeds=nil 23:14:16.947 [Lua] disabled=false 23:14:16.947 [Lua] boss=disabled 23:14:16.947 [Lua] horde=disabled 23:14:16.947 [Lua] name=weave_skaven_beastmen 23:14:16.947 [Lua] intensity=disabled 23:14:16.947 [Lua] --- 23:14:16.947 [Lua] [LevelAnalysis] set_random_seed( 8435394) 23:14:16.950 warning: [GwNav] NavData resource not loaded 23:14:16.950 warning: [GwNav] levels/honduras_dlcs/scorpion/wall/beasts/world 23:14:16.950 [Lua] nested_level_name levels/honduras_dlcs/scorpion/wall/world 23:14:16.953 [Lua] [AIInterestPointSystem] Level Seed: 8435394 23:14:16.953 [Lua] 23:14:16.953 [Lua] [entity_system_bag] = table 23:14:16.953 [Lua] [entity_system_bag] = metatable 23:14:16.953 [Lua] [startup_data] = table 23:14:16.953 [Lua] [entity_manager] = table 23:14:16.953 [Lua] [entity_manager] = metatable 23:14:16.953 [Lua] [unit_spawner] = table 23:14:16.953 [Lua] [unit_spawner] = metatable 23:14:16.953 [Lua] [unit_storage] = table 23:14:16.953 [Lua] [unit_storage] = metatable 23:14:16.953 [Lua] [dice_keeper] = table 23:14:16.953 [Lua] [dice_keeper] = metatable 23:14:16.953 [Lua] [is_server] = true (boolean) 23:14:16.953 [Lua] [world] = [World] 23:14:16.953 [Lua] [system_api] = table 23:14:16.953 [Lua] [entity_system] = table 23:14:16.953 [Lua] [entity_system] = metatable 23:14:16.953 [Lua] [network_lobby] = table 23:14:16.953 [Lua] [network_lobby] = metatable 23:14:16.953 [Lua] [profile_synchronizer] = table 23:14:16.953 [Lua] [profile_synchronizer] = metatable 23:14:16.953 [Lua] [level_transition_handler] = table 23:14:16.953 [Lua] [level_transition_handler] = metatable 23:14:16.953 [Lua] [num_local_human_players] = 1 (number) 23:14:16.953 [Lua] [statistics_db] = table 23:14:16.953 [Lua] [statistics_db] = metatable 23:14:16.953 [Lua] [network_server] = table 23:14:16.953 [Lua] [network_server] = metatable 23:14:16.953 [Lua] [input_manager] = table 23:14:16.953 [Lua] [input_manager] = metatable 23:14:16.953 [Lua] [network_clock] = table 23:14:16.953 [Lua] [network_clock] = metatable 23:14:16.953 [Lua] [network_transmit] = table 23:14:16.953 [Lua] [network_transmit] = metatable 23:14:16.953 [Lua] [free_flight_manager] = table 23:14:16.953 [Lua] [free_flight_manager] = metatable 23:14:16.953 [Lua] [network_manager] = table 23:14:16.953 [Lua] [network_manager] = metatable 23:14:16.953 [Lua] [network_event_delegate] = table 23:14:16.953 [Lua] [network_event_delegate] = metatable 23:14:16.953 [Lua] 23:14:16.953 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:14:16.953 [Lua] ignoring extension VersusInteractObjectiveExtension 23:14:16.953 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:14:16.953 [Lua] ignoring extension VersusSocketObjectiveExtension 23:14:16.953 [Lua] ignoring extension VersusTargetObjectiveExtension 23:14:16.953 [Lua] ignoring extension VersusMissionObjectiveExtension 23:14:16.954 [Lua] ignoring extension KeepDecorationPaintingExtension 23:14:16.955 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:14:16.972 [Lua] [AchievementManager] Achievements using the steam platform 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-91.8721, -83.2078, 64.406) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.6394, -85.1069, 64.561) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-41.1686, -41.4487, 64.952) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-18.4724, -22.421, 64.96) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-4.03149, 17.3309, 68.842) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-81.7049, -62.8093, 64.565) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-78.5616, -93.6256, 64.975) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-86.5352, -109.401, 64.8592) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-59.1653, -58.4741, 64.6734) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(7.25439, -4.3454, 68.8767) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(11.8679, 27.5839, 73.5881) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-11.5885, 14.4564, 73.5135) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(31.6357, 0.861817, 73.1714) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(30.4129, 18.933, 68.1698) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(35.2619, 27.8223, 66.3423) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(46.3598, 30.6302, 64.5179) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(78.4035, 30.2327, 66.6326) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(113.552, 42.0278, 64.5768) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(122.951, 41.5572, 57.3822) 23:14:17.010 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(151.078, 32.4688, 50.423) 23:14:17.020 [Lua] [StateIngame] Level seed: 8435394 23:14:17.040 [Lua] [LevelAnalysis] set_random_seed( 8435394) 23:14:17.046 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 23:14:17.046 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 23:14:17.046 [Lua] [IngameUI] init 23:14:17.058 [SteamVoipClient] select_out(110000100e87253, off) 23:14:17.058 [SteamVoipClient] select_out(110000100fd226d, off) 23:14:17.058 [SteamVoipClient] select_out(1100001054da5f8, off) 23:14:17.058 [SteamVoipClient] select_out(110000106ea4256, off) 23:14:17.061 [Lua] cb_razer_chroma_setup 23:14:17.080 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:14:17.080 [Lua] Set lobby begin: 23:14:17.080 [Lua] Lobby data twitch_enabled = false 23:14:17.081 [Lua] Lobby data power_level = 1100 23:14:17.081 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:17.081 [Lua] Lobby data difficulty_tweak = 0 23:14:17.081 [Lua] Lobby data host = 110000106ea4256 23:14:17.081 [Lua] Lobby data game_mode = 9 23:14:17.081 [Lua] Lobby data is_private = false 23:14:17.081 [Lua] Lobby data match_started = true 23:14:17.081 [Lua] Lobby data mechanism = adventure 23:14:17.081 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:17.081 [Lua] Lobby data player_slot_1 = 0:0 23:14:17.081 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:17.081 [Lua] Lobby data difficulty = cataclysm 23:14:17.081 [Lua] Lobby data quick_game = false 23:14:17.081 [Lua] Lobby data weave_index = 54 23:14:17.081 [Lua] Lobby data matchmaking = false 23:14:17.081 [Lua] Lobby data weave_name = weave_54 23:14:17.081 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:17.081 [Lua] Lobby data num_players = 4 23:14:17.081 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:17.081 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:17.081 [Lua] Lobby data country_code = AT 23:14:17.081 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:17.081 [Lua] Lobby data eac_authorized = true 23:14:17.081 [Lua] Set lobby end. 23:14:17.082 [Lua] CurrentConflictSettings weave_skaven_beastmen 23:14:17.082 [Lua] [ConflictDirector] conflict_director is ai_ready 23:14:17.082 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:14:17.082 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:14:17.085 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:14:17.085 [Lua] Forming navigation groups in one frame 23:14:17.085 [Lua] Forming navigation groups 23:14:17.138 [Lua] NavigationGroupManager -> calulation time A: 0.053999999999859938 23:14:17.177 [Lua] NavigationGroupManager -> calulation time B: 0.038000000000010914 23:14:17.177 [Lua] number of nav groups: 136 23:14:17.178 [Lua] number of refined nav groups : 107 23:14:17.185 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 23:14:17.185 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.81311970502138 Normalized coefficient: 1.1402203366321737 23:14:17.189 [Lua] Spawn density in great_cycle 2 is 0, num cycle zones: 5 23:14:17.193 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:14:17.195 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:14:17.197 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:14:17.197 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=21 23:14:17.199 [Lua] [Managers] Calling function on all managers: 23:14:17.230 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 22 23:14:17.487 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 22 23:14:18.349 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:14:18.349 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:14:18.349 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:14:18.349 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:14:18.370 [Lua] Set lobby begin: 23:14:18.370 [Lua] Lobby data twitch_enabled = false 23:14:18.370 [Lua] Lobby data power_level = 1100 23:14:18.370 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:18.370 [Lua] Lobby data difficulty_tweak = 0 23:14:18.370 [Lua] Lobby data host = 110000106ea4256 23:14:18.370 [Lua] Lobby data game_mode = 9 23:14:18.370 [Lua] Lobby data is_private = false 23:14:18.370 [Lua] Lobby data match_started = true 23:14:18.370 [Lua] Lobby data mechanism = adventure 23:14:18.370 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:18.370 [Lua] Lobby data player_slot_1 = 0:0 23:14:18.370 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:18.370 [Lua] Lobby data difficulty = cataclysm 23:14:18.371 [Lua] Lobby data quick_game = false 23:14:18.371 [Lua] Lobby data weave_index = 54 23:14:18.371 [Lua] Lobby data matchmaking = false 23:14:18.371 [Lua] Lobby data weave_name = weave_54 23:14:18.371 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:18.371 [Lua] Lobby data num_players = 4 23:14:18.371 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:18.371 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:18.371 [Lua] Lobby data country_code = AT 23:14:18.371 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:18.371 [Lua] Lobby data eac_authorized = true 23:14:18.371 [Lua] Set lobby end. 23:14:18.371 [Lua] [Matchmaking] Assigned player 110000100fd226d to slot 4 when hot join syncing 23:14:18.371 [Lua] Breedfreezer (server) starting a hot join sync 23:14:18.371 [Lua] packing 0 units of breed skaven_clan_rat 23:14:18.371 [Lua] packing 0 units of breed skaven_storm_vermin 23:14:18.371 [Lua] packing 0 units of breed skaven_slave 23:14:18.371 [Lua] packing 0 units of breed beastmen_ungor_archer 23:14:18.371 [Lua] packing 0 units of breed beastmen_bestigor 23:14:18.371 [Lua] packing 0 units of breed beastmen_ungor 23:14:18.371 [Lua] packing 0 units of breed skaven_plague_monk 23:14:18.371 [Lua] packing 0 units of breed beastmen_gor 23:14:18.371 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:14:18.371 [Lua] 23:14:18.371 [Lua] [1] = 1 (number) 23:14:18.371 [Lua] [2] = 0 (number) 23:14:18.371 [Lua] [3] = 1 (number) 23:14:18.371 [Lua] [4] = 0 (number) 23:14:18.371 [Lua] [5] = 1 (number) 23:14:18.371 [Lua] [6] = 0 (number) 23:14:18.371 [Lua] [7] = 1 (number) 23:14:18.371 [Lua] [8] = 0 (number) 23:14:18.371 [Lua] [9] = 1 (number) 23:14:18.371 [Lua] [10] = 0 (number) 23:14:18.371 [Lua] [11] = 1 (number) 23:14:18.371 [Lua] [12] = 0 (number) 23:14:18.371 [Lua] [13] = 1 (number) 23:14:18.371 [Lua] [14] = 0 (number) 23:14:18.371 [Lua] [15] = 1 (number) 23:14:18.371 [Lua] [16] = 0 (number) 23:14:18.371 [Lua] 23:14:18.371 [Lua] 23:14:18.371 [Lua] 23:14:18.372 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:14:18.372 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:14:18.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 23:14:18.372 [Lua] RemotePlayer:create_game_object( ) 29 23:14:18.385 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:14:18.385 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:14:18.385 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:14:18.450 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:14:18.450 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:14:18.471 [Lua] Set lobby begin: 23:14:18.471 [Lua] Lobby data twitch_enabled = false 23:14:18.472 [Lua] Lobby data power_level = 1100 23:14:18.472 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:18.472 [Lua] Lobby data difficulty_tweak = 0 23:14:18.472 [Lua] Lobby data host = 110000106ea4256 23:14:18.472 [Lua] Lobby data game_mode = 9 23:14:18.472 [Lua] Lobby data is_private = false 23:14:18.472 [Lua] Lobby data match_started = true 23:14:18.472 [Lua] Lobby data mechanism = adventure 23:14:18.472 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:18.472 [Lua] Lobby data player_slot_1 = 0:0 23:14:18.472 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:18.472 [Lua] Lobby data difficulty = cataclysm 23:14:18.472 [Lua] Lobby data quick_game = false 23:14:18.472 [Lua] Lobby data weave_index = 54 23:14:18.472 [Lua] Lobby data matchmaking = false 23:14:18.472 [Lua] Lobby data weave_name = weave_54 23:14:18.472 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:18.472 [Lua] Lobby data num_players = 4 23:14:18.472 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:18.472 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:18.472 [Lua] Lobby data country_code = AT 23:14:18.472 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:18.472 [Lua] Lobby data eac_authorized = true 23:14:18.473 [Lua] Set lobby end. 23:14:18.473 [Lua] [Matchmaking] Assigned player 1100001054da5f8 to slot 2 when hot join syncing 23:14:18.473 [Lua] Breedfreezer (server) starting a hot join sync 23:14:18.473 [Lua] packing 0 units of breed skaven_clan_rat 23:14:18.473 [Lua] packing 0 units of breed skaven_storm_vermin 23:14:18.473 [Lua] packing 0 units of breed skaven_slave 23:14:18.473 [Lua] packing 0 units of breed beastmen_ungor_archer 23:14:18.473 [Lua] packing 0 units of breed beastmen_bestigor 23:14:18.473 [Lua] packing 0 units of breed beastmen_ungor 23:14:18.473 [Lua] packing 0 units of breed skaven_plague_monk 23:14:18.473 [Lua] packing 0 units of breed beastmen_gor 23:14:18.473 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:14:18.473 [Lua] 23:14:18.473 [Lua] [1] = 1 (number) 23:14:18.473 [Lua] [2] = 0 (number) 23:14:18.473 [Lua] [3] = 1 (number) 23:14:18.473 [Lua] [4] = 0 (number) 23:14:18.473 [Lua] [5] = 1 (number) 23:14:18.473 [Lua] [6] = 0 (number) 23:14:18.473 [Lua] [7] = 1 (number) 23:14:18.473 [Lua] [8] = 0 (number) 23:14:18.473 [Lua] [9] = 1 (number) 23:14:18.473 [Lua] [10] = 0 (number) 23:14:18.473 [Lua] [11] = 1 (number) 23:14:18.473 [Lua] [12] = 0 (number) 23:14:18.473 [Lua] [13] = 1 (number) 23:14:18.473 [Lua] [14] = 0 (number) 23:14:18.473 [Lua] [15] = 1 (number) 23:14:18.473 [Lua] [16] = 0 (number) 23:14:18.473 [Lua] 23:14:18.473 [Lua] 23:14:18.473 [Lua] 23:14:18.473 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 23:14:18.473 [Lua] RemotePlayer:create_game_object( ) 30 23:14:18.487 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:14:18.487 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:14:18.487 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:14:18.549 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:14:18.549 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:14:18.671 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:14:18.671 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:14:20.024 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForEnterGame 23:14:20.024 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForGameObjectSync 23:14:20.044 [Lua] Set lobby begin: 23:14:20.044 [Lua] Lobby data twitch_enabled = false 23:14:20.044 [Lua] Lobby data power_level = 1100 23:14:20.044 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:20.044 [Lua] Lobby data difficulty_tweak = 0 23:14:20.044 [Lua] Lobby data host = 110000106ea4256 23:14:20.044 [Lua] Lobby data game_mode = 9 23:14:20.044 [Lua] Lobby data is_private = false 23:14:20.044 [Lua] Lobby data match_started = true 23:14:20.044 [Lua] Lobby data mechanism = adventure 23:14:20.044 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:20.044 [Lua] Lobby data player_slot_1 = 0:0 23:14:20.044 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:20.044 [Lua] Lobby data difficulty = cataclysm 23:14:20.044 [Lua] Lobby data quick_game = false 23:14:20.044 [Lua] Lobby data weave_index = 54 23:14:20.044 [Lua] Lobby data matchmaking = false 23:14:20.044 [Lua] Lobby data weave_name = weave_54 23:14:20.044 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:20.044 [Lua] Lobby data num_players = 4 23:14:20.044 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:20.044 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:20.044 [Lua] Lobby data country_code = AT 23:14:20.045 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:20.045 [Lua] Lobby data eac_authorized = true 23:14:20.045 [Lua] Set lobby end. 23:14:20.045 [Lua] [Matchmaking] Assigned player 110000100e87253 to slot 5 when hot join syncing 23:14:20.045 [Lua] Breedfreezer (server) starting a hot join sync 23:14:20.045 [Lua] packing 0 units of breed skaven_clan_rat 23:14:20.045 [Lua] packing 0 units of breed skaven_storm_vermin 23:14:20.045 [Lua] packing 0 units of breed skaven_slave 23:14:20.045 [Lua] packing 0 units of breed beastmen_ungor_archer 23:14:20.045 [Lua] packing 0 units of breed beastmen_bestigor 23:14:20.045 [Lua] packing 0 units of breed beastmen_ungor 23:14:20.045 [Lua] packing 0 units of breed skaven_plague_monk 23:14:20.045 [Lua] packing 0 units of breed beastmen_gor 23:14:20.045 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:14:20.045 [Lua] 23:14:20.045 [Lua] [1] = 1 (number) 23:14:20.045 [Lua] [2] = 0 (number) 23:14:20.045 [Lua] [3] = 1 (number) 23:14:20.045 [Lua] [4] = 0 (number) 23:14:20.045 [Lua] [5] = 1 (number) 23:14:20.045 [Lua] [6] = 0 (number) 23:14:20.045 [Lua] [7] = 1 (number) 23:14:20.045 [Lua] [8] = 0 (number) 23:14:20.045 [Lua] [9] = 1 (number) 23:14:20.045 [Lua] [10] = 0 (number) 23:14:20.045 [Lua] [11] = 1 (number) 23:14:20.045 [Lua] [12] = 0 (number) 23:14:20.045 [Lua] [13] = 1 (number) 23:14:20.045 [Lua] [14] = 0 (number) 23:14:20.045 [Lua] [15] = 1 (number) 23:14:20.045 [Lua] [16] = 0 (number) 23:14:20.045 [Lua] 23:14:20.045 [Lua] 23:14:20.045 [Lua] 23:14:20.045 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 23:14:20.045 [Lua] RemotePlayer:create_game_object( ) 31 23:14:20.065 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForGameObjectSync 23:14:20.065 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForPlayers 23:14:20.065 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:14:20.065 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:14:20.065 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100e87253 23:14:20.076 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:14:20.076 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:14:20.076 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:14:20.076 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:14:20.076 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForPlayers 23:14:20.076 [Lua] [PeerSM] 110000100e87253 :: on_enter InGame 23:14:20.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:14:20.082 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:14:20.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 23:14:20.103 [Lua] Players are leaving the safe zone 23:14:20.184 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:14:20.186 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 23:14:20.187 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:14:20.249 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:14:20.251 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 23:14:20.252 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:14:20.266 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100e87253 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:14:20.266 [Lua] Adding player sync data to peer=110000100e87253 local_player_id=1 23:14:20.266 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:14:20.267 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 23:14:20.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:14:20.279 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:14:20.418 [Lua] StateInGameRunning:_game_actually_starts() 23:14:20.418 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 23:14:20.419 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=66 23:14:20.419 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=67 23:14:20.419 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=68 23:14:20.419 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=69 23:14:20.419 [Lua] ################################################################################################################# 23:14:20.419 [Lua] [Loading Time]: 00:00:23 [Transition]: inn_level-dlc_scorpion_wall_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:14:20.419 [Lua] ################################################################################################################# 23:14:20.419 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 23:14:20.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 23:14:20.662 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 23:14:20.662 [Lua] Commit load time data 23:14:21.969 [Lua] Set lobby begin: 23:14:21.969 [Lua] Lobby data twitch_enabled = false 23:14:21.969 [Lua] Lobby data power_level = 275 23:14:21.969 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:21.969 [Lua] Lobby data difficulty_tweak = 0 23:14:21.969 [Lua] Lobby data host = 110000106ea4256 23:14:21.969 [Lua] Lobby data game_mode = 9 23:14:21.969 [Lua] Lobby data is_private = false 23:14:21.969 [Lua] Lobby data match_started = true 23:14:21.969 [Lua] Lobby data mechanism = adventure 23:14:21.969 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:21.969 [Lua] Lobby data player_slot_1 = 0:0 23:14:21.970 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:21.970 [Lua] Lobby data difficulty = cataclysm 23:14:21.970 [Lua] Lobby data quick_game = false 23:14:21.970 [Lua] Lobby data weave_index = 54 23:14:21.970 [Lua] Lobby data matchmaking = false 23:14:21.970 [Lua] Lobby data weave_name = weave_54 23:14:21.970 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:21.970 [Lua] Lobby data num_players = 4 23:14:21.970 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:21.970 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:21.970 [Lua] Lobby data country_code = AT 23:14:21.970 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:21.970 [Lua] Lobby data eac_authorized = true 23:14:21.970 [Lua] Set lobby end. 23:14:26.990 [Lua] Set lobby begin: 23:14:26.990 [Lua] Lobby data twitch_enabled = false 23:14:26.990 [Lua] Lobby data power_level = 1100 23:14:26.990 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:14:26.990 [Lua] Lobby data difficulty_tweak = 0 23:14:26.990 [Lua] Lobby data host = 110000106ea4256 23:14:26.990 [Lua] Lobby data game_mode = 9 23:14:26.991 [Lua] Lobby data is_private = false 23:14:26.991 [Lua] Lobby data match_started = true 23:14:26.991 [Lua] Lobby data mechanism = adventure 23:14:26.991 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:14:26.991 [Lua] Lobby data player_slot_1 = 0:0 23:14:26.991 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:14:26.991 [Lua] Lobby data difficulty = cataclysm 23:14:26.991 [Lua] Lobby data quick_game = false 23:14:26.991 [Lua] Lobby data weave_index = 54 23:14:26.991 [Lua] Lobby data matchmaking = false 23:14:26.991 [Lua] Lobby data weave_name = weave_54 23:14:26.991 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:14:26.991 [Lua] Lobby data num_players = 4 23:14:26.991 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:14:26.991 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:14:26.991 [Lua] Lobby data country_code = AT 23:14:26.991 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:14:26.991 [Lua] Lobby data eac_authorized = true 23:14:26.991 [Lua] Set lobby end. 23:14:27.034 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_medium (seed: 312093) 23:14:27.052 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_short (seed: 312093) 23:14:27.069 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_medium (seed: 312093) 23:14:27.074 [Lua] setting up ambush-horde 23:14:27.074 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 23:14:27.075 [Lua] -> spawning: 7 23:14:27.075 [Lua] horde crated with id 1 of type ambush 23:14:27.075 [Lua] ambush horde has started 23:14:27.090 [Lua] setting up ambush-horde 23:14:27.090 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain' 23:14:27.091 [Lua] -> spawning: 3 23:14:27.091 [Lua] horde crated with id 2 of type ambush 23:14:27.091 [Lua] ambush horde has started 23:14:30.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:30.561 [Lua] replace_hidden_spawners -> first try found: 5 cover points 23:14:30.561 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:14:30.561 [Lua] ->moving spawner 23:14:30.561 [Lua] ->moving spawner 23:14:30.561 [Lua] ->moving spawner 23:14:30.561 [Lua] ->moving spawner 23:14:30.561 [Lua] ->moving spawner 23:14:30.579 [Lua] replace_hidden_spawners -> first try found: 5 cover points 23:14:30.579 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:14:30.579 [Lua] ->moving spawner 23:14:30.579 [Lua] ->moving spawner 23:14:30.677 [Lua] Init group template: horde 23:14:30.730 [Lua] Init group template: horde 23:14:34.374 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 312093) 23:14:35.167 [Flow] 1 23:14:35.168 [Flow] 2 23:14:35.168 [Flow] 3 23:14:35.217 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:14:35.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:35.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:36.466 [Lua] ready to jump failed 23:14:36.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:37.191 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:37.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:37.275 [Flow] 1 23:14:37.275 [Flow] 2 23:14:37.275 [Flow] 3 23:14:37.333 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:14:37.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:37.431 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:37.577 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:37.752 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:37.833 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:38.064 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:38.150 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:38.190 [Lua] ready to jump failed 23:14:38.306 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:38.436 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:38.575 [Lua] ready to jump failed 23:14:38.634 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:14:38.648 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:39.398 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:14:39.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:42.887 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:14:43.684 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:43.852 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:45.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:46.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:46.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:47.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:47.023 [Lua] ready to jump failed 23:14:47.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:48.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:48.508 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:50.087 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:14:50.109 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:50.358 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:50.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:50.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:50.443 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:14:50.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:50.582 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:14:50.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:51.115 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:51.454 [Lua] fence jumping 23:14:51.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:51.956 [Lua] ready to jump failed 23:14:51.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:14:51.975 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:52.346 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:52.502 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:52.889 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:53.320 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:53.596 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:14:53.596 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:14:53.854 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:53.961 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:14:54.005 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:14:54.239 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:54.335 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:54.431 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:14:54.555 [Lua] simple los failed 23:14:54.896 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:14:54.913 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:14:55.552 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:56.205 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:14:56.298 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:56.350 [Lua] fence jumping 23:14:56.386 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:14:56.404 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:14:56.529 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:56.600 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:56.729 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:57.138 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:14:57.139 [Lua] [GameNetworkManager] destroying game object with go_id=51 23:14:57.273 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:57.666 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:14:57.687 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:14:58.221 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:14:58.389 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:58.526 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:59.104 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:14:59.271 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:14:59.323 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:15:00.586 [Lua] setting up ambush-horde 23:15:00.586 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:15:00.587 [Lua] -> spawning: 12 23:15:00.587 [Lua] horde crated with id 3 of type ambush 23:15:00.587 [Lua] ambush horde has started 23:15:00.604 [Lua] starting terror event: trickle_event_skaven_small 23:15:00.604 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:15:00.889 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:15:02.223 [Window] Window => inactive 23:15:02.459 [Lua] setting up ambush-horde 23:15:02.459 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 23:15:02.460 [Lua] -> spawning: 5 23:15:02.460 [Lua] horde crated with id 4 of type ambush 23:15:02.460 [Lua] ambush horde has started 23:15:03.322 [Window] Window => active 23:15:04.040 [Window] Window => inactive 23:15:04.121 [Lua] replace_hidden_spawners -> first try found: 3 cover points 23:15:04.121 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:15:04.121 [Lua] ->moving spawner 23:15:04.121 [Lua] ->moving spawner 23:15:04.121 [Lua] ->moving spawner 23:15:04.121 [Lua] ->moving spawner 23:15:04.137 [Lua] replace_hidden_spawners -> first try found: 2 cover points 23:15:04.137 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:15:04.137 [Lua] ->moving spawner 23:15:04.137 [Lua] ->moving spawner 23:15:04.137 [Lua] ->moving spawner 23:15:04.137 [Lua] ->moving spawner 23:15:04.686 [Lua] Init group template: horde 23:15:05.998 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:06.062 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:15:06.063 [Lua] Init group template: horde 23:15:06.357 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:07.033 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:07.109 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:15:07.415 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:07.766 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:15:07.896 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:15:08.015 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:08.359 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:08.645 [Window] Window => active 23:15:08.734 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:09.077 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:09.443 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:09.483 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:15:09.778 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:10.166 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:10.193 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:15:10.498 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:11.622 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:11.622 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:11.622 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:15:11.622 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:15:11.623 [Lua] Horde killed: ? 23:15:12.429 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:12.830 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:12.937 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:15:13.484 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:15:13.496 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:13.864 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:14.003 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:15:14.003 [Lua] Horde killed: ? 23:15:14.304 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:15:14.315 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:14.419 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:14.420 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:14.716 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:15.014 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:15.055 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:15.118 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:15:15.431 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:15.552 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:15:16.135 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:16.666 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:17.049 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:17.517 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:17.609 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:15:17.900 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:18.320 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:22.270 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:15:22.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=134 23:15:22.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:15:26.091 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:26.592 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:27.279 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:15:27.432 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:27.478 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:15:28.179 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:28.710 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:15:29.172 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:15:29.503 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:31.615 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:15:33.000 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:15:34.293 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:15:35.641 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:36.436 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:15:36.436 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:38.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:15:38.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:15:38.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:15:39.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:15:39.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:15:39.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:15:40.955 [Lua] setting up ambush-horde 23:15:40.955 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:15:40.955 [Lua] -> spawning: 12 23:15:40.955 [Lua] horde crated with id 5 of type ambush 23:15:40.955 [Lua] ambush horde has started 23:15:40.972 [Lua] starting terror event: trickle_event_skaven_small 23:15:40.973 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:15:41.318 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:15:44.944 [Lua] Init group template: horde 23:15:48.204 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short (seed: 312093) 23:15:48.219 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 312093) 23:15:51.363 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:51.489 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:51.730 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:15:51.996 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:52.068 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:52.430 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:15:52.597 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:52.669 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:52.704 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:15:53.031 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:15:55.371 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:55.905 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:15:56.641 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:03.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:04.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:04.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:04.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:04.324 [Lua] TerrorEventMixer.start_event: capture_point_1_event_small_capture_point_1 (seed: 312093) 23:16:06.650 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:10.729 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_long (seed: 312093) 23:16:10.743 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_medium_short (seed: 312093) 23:16:10.747 [Lua] setting up ambush-horde 23:16:10.747 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 23:16:10.747 [Lua] -> spawning: 16 23:16:10.747 [Lua] horde crated with id 6 of type ambush 23:16:10.747 [Lua] ambush horde has started 23:16:10.759 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_large_short (seed: 312093) 23:16:10.764 [Lua] setting up ambush-horde 23:16:10.764 [Lua] Composing horde 'weave_event_small' .. using variant 'plain' 23:16:10.764 [Lua] -> spawning: 25 23:16:10.764 [Lua] horde crated with id 7 of type ambush 23:16:10.764 [Lua] ambush horde has started 23:16:10.780 [Lua] setting up ambush-horde 23:16:10.780 [Lua] Composing horde 'weave_event_medium' .. using variant 'plain' 23:16:10.780 [Lua] -> spawning: 43 23:16:10.780 [Lua] horde crated with id 8 of type ambush 23:16:10.780 [Lua] ambush horde has started 23:16:14.605 [Lua] Init group template: horde 23:16:14.718 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:14.996 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:15.255 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:15.364 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:15.463 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:16:15.567 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:15.645 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:15.845 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:15.868 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:16.178 [Lua] Init group template: horde 23:16:16.240 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:16.318 [Lua] Init group template: horde 23:16:16.479 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:16.503 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:17.118 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:17.118 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:17.130 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:17.661 [Lua] ready to jump failed 23:16:17.711 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:18.111 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:16:18.541 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:16:19.147 [Lua] ready to jump failed 23:16:19.546 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:16:20.422 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:20.422 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:20.607 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:22.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_07` for object id: 21, name: `unknown` 23:16:23.617 [Lua] ready to jump failed 23:16:24.610 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:24.843 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:25.080 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:25.184 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:25.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:25.319 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:25.423 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:25.512 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:25.551 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:25.630 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:25.774 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:16:25.843 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:26.029 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:26.093 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:26.272 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:16:26.417 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:26.537 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:26.904 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:16:26.949 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:27.068 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:27.353 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:16:27.399 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:16:27.602 [Lua] fence jumping 23:16:27.606 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:28.034 [Lua] ready to jump failed 23:16:28.366 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:16:28.442 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:28.612 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:28.673 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:16:28.673 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:28.943 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:16:28.993 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:29.050 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:16:29.072 [Lua] TerrorEventMixer.start_event: capture_point_3_event_capture_point_2 (seed: 312093) 23:16:29.078 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:16:29.211 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:16:29.486 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:29.726 [Lua] event horde ends! 23:16:29.964 [Lua] Destroying unit since outside mesh or world 23:16:30.347 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:30.596 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:30.646 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:30.693 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:16:32.016 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:32.038 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:32.105 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:16:32.487 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:32.859 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:32.965 [Lua] Spawn type: roam Score: 0.0065402223675605 Score Multiplier: 0.0032701111837802489 23:16:32.999 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:33.075 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:33.237 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:33.332 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:33.332 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:33.544 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:33.551 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:33.567 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:33.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:33.822 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:33.873 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:34.031 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:16:34.049 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:34.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:34.389 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:34.441 [Lua] simple los failed 23:16:34.696 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:35.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:35.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:35.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:35.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:35.477 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:35.526 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:35.873 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:16:36.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:37.493 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:37.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:37.880 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:16:38.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:39.292 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:39.378 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:16:39.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:39.609 [Lua] simple los failed 23:16:39.710 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:16:40.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:16:44.388 [Lua] ready to jump failed 23:16:44.810 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:46.479 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:16:46.480 [Lua] [GameNetworkManager] destroying game object with go_id=134 23:16:49.284 [Lua] ready to jump failed 23:16:51.947 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:52.093 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:16:52.503 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:16:53.392 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:16:53.548 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:16:55.694 [Lua] simple los failed 23:16:56.319 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:56.497 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:16:56.497 [Lua] Horde killed: ? 23:16:56.514 [Lua] setting up ambush-horde 23:16:56.514 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:16:56.514 [Lua] -> spawning: 12 23:16:56.514 [Lua] horde crated with id 9 of type ambush 23:16:56.514 [Lua] ambush horde has started 23:16:56.514 [Lua] setting up ambush-horde 23:16:56.514 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 23:16:56.514 [Lua] -> spawning: 17 23:16:56.514 [Lua] horde crated with id 10 of type ambush 23:16:56.515 [Lua] ambush horde has started 23:16:56.543 [Lua] starting terror event: trickle_event_skaven_small 23:16:56.543 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:16:56.565 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:56.753 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:56.834 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:57.007 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:57.129 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:57.283 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:57.364 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:16:57.604 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:57.710 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:58.263 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:16:59.012 [Lua] fence jumping 23:16:59.467 [Lua] ready to jump failed 23:17:00.611 [Lua] Init group template: horde 23:17:01.048 [Lua] Init group template: horde 23:17:05.028 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:05.392 [Lua] simple los failed 23:17:05.955 [Lua] fence jumping 23:17:06.848 [Lua] ready to jump failed 23:17:07.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:07.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:08.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:08.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:08.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:08.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:09.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:09.636 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:09.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:17:10.331 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:10.409 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:17:10.411 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=302 23:17:10.412 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:17:10.641 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:10.857 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:10.889 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:11.012 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:11.104 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:11.933 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:17:12.294 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 150 150 23:17:12.471 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.500 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.612 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.726 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.727 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.727 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.727 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.786 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.898 [Lua] fence jumping 23:17:12.901 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:12.924 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 129 140 23:17:12.986 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:13.014 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:13.034 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 19 137 23:17:13.071 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:13.412 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 100 135 23:17:13.659 [Lua] ready to jump failed 23:17:13.898 [Lua] simple los failed 23:17:14.453 [Lua] fence jumping 23:17:14.699 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:14.953 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:14.973 [Lua] simple los failed 23:17:15.543 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:15.574 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:15.814 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:16.028 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:16.825 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:16.926 [Lua] simple los failed 23:17:16.931 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:17.202 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:17.228 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:17.315 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:17.401 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:17.552 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:18.196 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:18.506 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:18.590 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:18.654 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:18.739 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:18.793 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:19.522 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.718 [Lua] event horde ends! 23:17:20.779 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.779 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.799 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.800 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.825 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.902 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.948 [Lua] setting up ambush-horde 23:17:20.948 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 23:17:20.948 [Lua] -> spawning: 16 23:17:20.948 [Lua] horde crated with id 11 of type ambush 23:17:20.948 [Lua] ambush horde has started 23:17:20.953 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:20.953 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.061 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.135 [Lua] ready to jump failed 23:17:21.139 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.139 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.139 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.187 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.211 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.232 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.255 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:17:21.255 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.280 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.303 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.325 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.349 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.434 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.564 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:21.718 [Lua] event horde ends! 23:17:22.061 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:22.061 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:22.061 [Lua] Horde killed: ? 23:17:22.300 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:23.166 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:23.534 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:23.540 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:24.424 [Lua] simple los failed 23:17:24.787 [Lua] Init group template: horde 23:17:25.048 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 104 107 23:17:25.070 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 106 106 23:17:25.276 [Lua] ready to jump failed 23:17:25.449 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 106 106 23:17:25.850 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:25.909 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 107 108 23:17:26.100 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:17:26.100 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:26.221 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 71 109 23:17:26.243 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:26.376 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 108 108 23:17:26.668 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:26.855 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 108 111 23:17:26.855 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 110 110 23:17:26.984 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:27.066 [Lua] simple los failed 23:17:27.350 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 110 112 23:17:27.719 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:27.783 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:17:27.829 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 110 112 23:17:27.947 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:27.947 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:28.023 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:17:28.073 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:28.129 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 61 109 23:17:28.157 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 67 109 23:17:28.163 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:28.474 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:28.474 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:17:28.578 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 61 105 23:17:28.606 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 67 104 23:17:28.780 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:28.802 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 104 104 23:17:29.159 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 85 105 23:17:29.218 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:29.272 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:29.342 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:29.401 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:29.551 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 73 101 23:17:29.603 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 85 100 23:17:29.655 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 100 100 23:17:29.660 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:17:29.760 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:29.784 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:29.893 [Lua] simple los failed 23:17:30.019 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:30.054 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:30.055 [Lua] Horde killed: ? 23:17:30.105 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:17:30.125 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 97 23:17:30.130 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:17:30.257 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:30.311 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:30.322 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.498 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:30.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 96 96 23:17:30.586 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.642 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 94 23:17:30.829 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:30.835 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.871 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.871 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.871 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.872 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.872 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.873 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:30.994 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 88 23:17:30.994 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 87 23:17:31.287 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 89 90 23:17:31.655 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 89 89 23:17:32.065 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 89 90 23:17:32.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 89 91 23:17:32.461 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 90 90 23:17:32.653 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:32.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 89 91 23:17:32.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 90 90 23:17:32.991 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:17:33.188 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 89 89 23:17:33.528 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 89 90 23:17:33.855 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 89 91 23:17:33.878 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 90 90 23:17:34.005 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:34.108 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 65 88 23:17:34.501 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:34.516 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 88 88 23:17:34.580 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 21 87 23:17:34.765 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:34.824 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 86 87 23:17:35.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 86 88 23:17:35.160 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 87 87 23:17:35.471 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 86 88 23:17:35.471 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 87 87 23:17:35.473 [Lua] simple los failed 23:17:35.563 [Lua] Spawn type: unknown Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:35.564 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:35.602 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 33 84 23:17:35.785 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 84 85 23:17:36.150 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 84 85 23:17:36.369 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:17:36.450 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 84 85 23:17:36.557 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 30 84 23:17:36.627 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:36.756 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 83 84 23:17:36.798 [Lua] setting up ambush-horde 23:17:36.798 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:17:36.799 [Lua] -> spawning: 12 23:17:36.799 [Lua] horde crated with id 12 of type ambush 23:17:36.799 [Lua] ambush horde has started 23:17:36.820 [Lua] starting terror event: trickle_event_skaven_small 23:17:36.820 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:17:36.861 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 30 83 23:17:36.885 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:17:37.134 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 30 81 23:17:37.242 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:37.299 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 78 81 23:17:37.590 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 78 80 23:17:37.680 [Lua] simple los failed 23:17:37.684 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:37.870 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 79 80 23:17:37.923 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:38.076 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 55 78 23:17:38.200 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:38.239 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:38.433 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:38.739 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.090 [Lua] Spawn type: unknown Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:39.131 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.150 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.191 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.210 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.251 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.310 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.386 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.503 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:39.503 [Lua] Horde killed: ? 23:17:39.654 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:17:40.133 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:40.247 [Lua] replace_hidden_spawners -> first try found: 3 cover points 23:17:40.247 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:17:40.247 [Lua] ->moving spawner 23:17:40.247 [Lua] ->moving spawner 23:17:40.247 [Lua] ->moving spawner 23:17:40.247 [Lua] ->moving spawner 23:17:40.269 [Lua] replace_hidden_spawners -> first try found: 2 cover points 23:17:40.269 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:17:40.269 [Lua] ->moving spawner 23:17:40.269 [Lua] ->moving spawner 23:17:40.269 [Lua] ->moving spawner 23:17:40.269 [Lua] ->moving spawner 23:17:40.798 [Lua] Init group template: horde 23:17:41.409 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:41.429 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:41.604 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:42.304 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:43.122 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:44.956 [Lua] ready to jump failed 23:17:45.012 [Lua] event horde ends! 23:17:45.012 [Lua] event horde ends! 23:17:45.294 [Lua] simple los failed 23:17:45.412 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 70 71 23:17:45.532 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:45.587 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 56 69 23:17:45.767 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:45.889 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 69 69 23:17:45.955 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 18 68 23:17:46.327 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 68 69 23:17:46.547 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 68 68 23:17:46.733 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:46.756 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:46.756 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:46.770 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 66 66 23:17:46.775 [Lua] Spawn type: unknown Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:46.916 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:46.932 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 50 63 23:17:47.000 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:17:47.083 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:47.207 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:47.339 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:47.991 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:48.096 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:17:48.359 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:49.005 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:49.418 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:49.640 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:50.154 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:50.701 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:50.875 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:51.127 [Lua] simple los failed 23:17:51.779 [Lua] simple los failed 23:17:51.860 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:52.005 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:52.357 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:53.381 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:17:53.663 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:17:55.195 [Lua] event horde ends! 23:17:55.403 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 47 48 23:17:55.561 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 47 47 23:17:55.833 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 47 47 23:17:55.977 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 47 23:17:56.400 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 47 48 23:17:56.556 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 47 23:17:56.686 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:56.686 [Lua] Horde killed: ? 23:17:56.995 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 46 47 23:17:57.120 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 46 46 23:17:57.281 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:17:57.381 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 46 23:17:57.524 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 45 45 23:17:57.918 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 45 46 23:17:58.037 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 45 45 23:17:58.211 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:17:58.365 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:17:58.398 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 44 23:17:58.521 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 36 43 23:17:58.691 [Lua] ready to jump failed 23:17:58.986 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44 23:17:59.116 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43 23:17:59.497 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44 23:17:59.619 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43 23:17:59.694 [Lua] ready to jump failed 23:18:00.045 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 44 23:18:00.202 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 43 43 23:18:00.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 43 44 23:18:00.596 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 43 43 23:18:00.982 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 43 44 23:18:01.093 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 43 43 23:18:01.415 [Lua] simple los failed 23:18:01.453 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 43 43 23:18:03.263 [Lua] simple los failed 23:18:03.374 [Lua] fence jumping 23:18:04.382 [Lua] simple los failed 23:18:04.898 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:04.898 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:04.983 [Lua] simple los failed 23:18:05.369 [Lua] event horde ends! 23:18:05.547 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 41 42 23:18:05.682 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 41 41 23:18:06.027 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 41 42 23:18:06.146 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 41 41 23:18:06.170 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:06.456 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:06.651 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 39 40 23:18:06.764 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 39 39 23:18:07.117 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 39 40 23:18:07.251 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 39 39 23:18:07.369 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:07.487 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:07.607 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 37 37 23:18:08.689 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:08.879 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:08.959 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:08.998 [Lua] ready to jump failed 23:18:09.338 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:09.359 [Lua] simple los failed 23:18:10.510 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:10.714 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:10.736 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:10.846 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:10.847 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:11.597 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x42386, position: 0 23:18:15.462 [Lua] event horde ends! 23:18:17.101 [Lua] setting up ambush-horde 23:18:17.101 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:18:17.101 [Lua] -> spawning: 12 23:18:17.101 [Lua] horde crated with id 13 of type ambush 23:18:17.101 [Lua] ambush horde has started 23:18:17.119 [Lua] starting terror event: trickle_event_skaven_small 23:18:17.119 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:18:17.622 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:17.623 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:18:17.889 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:17.889 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:18.147 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:18.393 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:18.530 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:18.531 [Lua] Horde killed: ? 23:18:18.682 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:18.682 [Lua] Horde killed: ? 23:18:19.430 [Lua] ready to jump failed 23:18:19.706 [Lua] simple los failed 23:18:19.749 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:18:19.806 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:20.109 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:21.213 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:21.213 [Lua] Init group template: horde 23:18:22.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:22.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:22.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:23.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:23.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:23.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:23.494 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:18:23.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:23.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:24.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:24.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:25.641 [Lua] event horde ends! 23:18:27.025 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:27.025 [Lua] Horde killed: ? 23:18:27.180 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:27.201 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:27.483 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:18:27.483 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:27.545 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:28.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:29.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:31.105 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:18:32.387 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:32.603 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:32.603 [Lua] Horde killed: ? 23:18:33.933 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:34.040 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:34.511 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:34.618 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:34.690 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:18:35.243 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:18:35.859 [Lua] event horde ends! 23:18:35.917 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:36.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:18:37.665 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:37.752 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:38.036 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:38.290 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:38.806 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:38.869 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:38.888 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:39.571 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:40.508 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:42.616 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:42.745 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:18:43.018 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:18:43.362 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:43.850 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:18:44.890 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:44.954 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:44.955 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:44.955 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:44.955 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:45.298 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:45.570 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:45.641 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:45.641 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:45.663 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:45.663 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:45.861 [Lua] event horde ends! 23:18:45.987 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:46.310 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:46.660 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:46.712 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:47.017 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:47.078 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.078 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.078 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.078 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.078 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.356 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:47.677 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:47.726 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.727 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.727 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:47.727 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:48.040 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:48.287 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:18:48.369 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:48.731 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:49.097 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:49.147 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:49.147 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:49.425 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:49.766 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:49.812 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:49.812 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:50.144 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:50.494 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:50.536 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:50.849 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:51.154 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:51.198 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:51.198 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:51.198 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:51.531 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:51.872 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:52.234 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:52.553 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:52.591 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:52.906 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:53.251 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:53.609 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:53.923 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:54.271 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:54.613 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:54.658 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:54.658 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:54.973 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:55.273 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:55.639 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:55.997 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:56.345 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:56.676 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:56.723 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:57.033 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:57.460 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:57.534 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:57.534 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:57.535 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:57.535 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:57.547 [Lua] setting up ambush-horde 23:18:57.547 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:18:57.547 [Lua] -> spawning: 12 23:18:57.547 [Lua] horde crated with id 14 of type ambush 23:18:57.547 [Lua] ambush horde has started 23:18:57.568 [Lua] starting terror event: trickle_event_skaven_small 23:18:57.568 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:18:57.853 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:58.145 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:58.198 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:58.199 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:58.509 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:58.598 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:18:58.817 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:58.853 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:18:58.905 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:18:59.201 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:18:59.508 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:18:59.886 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:00.180 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:00.561 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:00.895 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:00.934 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:19:01.012 [Lua] replace_hidden_spawners -> first try found: 5 cover points 23:19:01.012 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:19:01.012 [Lua] ->moving spawner 23:19:01.012 [Lua] ->moving spawner 23:19:01.199 [Lua] Init group template: horde 23:19:01.261 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:01.678 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:02.098 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:02.395 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:02.437 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:02.438 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:02.440 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:02.440 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:02.440 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:02.758 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:03.046 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:03.126 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:03.126 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:03.126 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:03.127 [Lua] Horde killed: ? 23:19:03.410 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:03.766 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:03.791 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:03.791 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:04.114 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:04.442 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:04.839 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:05.304 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:05.362 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:19:05.396 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:05.717 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:06.070 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:06.484 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:06.978 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:07.022 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:07.354 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:07.703 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:07.743 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:07.743 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:19:07.778 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:08.086 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:09.110 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:09.560 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:09.794 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:10.238 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:10.464 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:10.585 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:19:10.924 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:11.160 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:11.607 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:11.835 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:12.495 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:12.567 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:12.702 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:19:12.703 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:13.143 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:13.453 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:13.599 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:13.637 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:13.637 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:14.026 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:14.031 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:14.068 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:14.068 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:14.270 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:14.780 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:15.541 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:15.800 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:17.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x46d2c, position: 0 23:19:17.348 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:18.615 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:19.260 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:20.101 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:21.692 [Lua] event horde ends! 23:19:22.050 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:23.945 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:24.647 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:24.647 [Lua] Horde killed: ? 23:19:26.580 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:26.580 [Lua] Horde killed: ? 23:19:31.801 [Lua] event horde ends! 23:19:32.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:19:41.920 [Lua] event horde ends! 23:19:55.246 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:55.377 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:55.377 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:55.377 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:55.734 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:55.942 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:56.026 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:56.027 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:56.057 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:56.058 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:56.088 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:56.394 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:56.637 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:56.732 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:56.733 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:56.733 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.047 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:19:57.392 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.392 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.520 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.551 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.796 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.905 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.905 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:57.905 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:58.611 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:58.611 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:58.612 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:58.612 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:58.612 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.129 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.275 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:59.302 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.359 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.390 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.390 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.391 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.391 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:59.391 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.391 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.477 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.565 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.623 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.712 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:19:59.712 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:19:59.735 [Lua] setting up ambush-horde 23:19:59.735 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:19:59.736 [Lua] -> spawning: 12 23:19:59.736 [Lua] horde crated with id 15 of type ambush 23:19:59.736 [Lua] ambush horde has started 23:19:59.765 [Lua] starting terror event: trickle_event_skaven_small 23:19:59.765 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:19:59.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:19:59.863 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:00.014 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:00.042 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:00.153 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:00.885 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:01.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:02.329 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:02.329 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:03.093 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:03.139 [Lua] replace_hidden_spawners -> first try found: 7 cover points 23:20:03.139 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:20:03.139 [Lua] ->moving spawner 23:20:03.139 [Lua] ->moving spawner 23:20:03.407 [Lua] Init group template: horde 23:20:03.885 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:03.886 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:04.152 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:06.102 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:06.103 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:06.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:07.599 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:08.270 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:08.347 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:08.347 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:09.828 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:10.827 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:10.981 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.049 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.515 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.538 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.583 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.650 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.730 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.855 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:11.928 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:12.013 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:12.970 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:13.126 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:13.973 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:14.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:14.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:14.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:15.001 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:15.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:15.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:17.086 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:17.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:17.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:17.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:17.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:18.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:19.128 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:19.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:19.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:19.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:24.575 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:25.015 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 23:20:25.015 [Lua] [GameNetworkManager] destroying game object with go_id=49 23:20:27.502 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:27.502 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.653 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.675 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.675 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.752 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.752 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.753 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.753 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.753 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.753 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.796 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:27.900 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:28.131 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:28.255 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:28.277 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:28.320 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:28.343 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:28.492 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:28.556 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:28.768 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:28.843 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:29.023 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:29.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:29.507 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:29.507 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:29.507 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:29.507 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:29.773 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:29.773 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:30.028 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:30.046 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:30.061 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:30.764 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:31.332 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:31.400 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:31.668 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:31.668 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:31.812 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:31.862 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:31.913 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:32.051 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:32.116 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:33.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4d033, position: 0 23:20:33.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:20:34.331 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:34.648 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:34.848 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:34.934 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:35.200 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:35.415 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:35.734 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:36.163 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:36.643 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:36.949 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:37.051 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:38.315 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:39.967 [Lua] setting up ambush-horde 23:20:39.967 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:20:39.967 [Lua] -> spawning: 12 23:20:39.967 [Lua] horde crated with id 16 of type ambush 23:20:39.967 [Lua] ambush horde has started 23:20:39.981 [Lua] starting terror event: trickle_event_skaven_small 23:20:39.981 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:20:42.459 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:43.527 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:43.631 [Lua] Init group template: horde 23:20:43.782 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:44.043 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:44.318 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:45.095 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:45.362 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:45.362 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:45.362 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:46.444 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:49.160 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:49.262 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:49.308 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:49.308 [Lua] Horde killed: ? 23:20:49.909 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:50.139 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:20:50.141 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=423 23:20:50.142 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.96062994003295898) 23:20:51.160 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:51.361 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:51.814 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:53.596 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:20:53.846 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:53.983 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:54.166 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:20:54.616 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:55.951 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:56.083 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:20:58.586 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:20:58.836 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:21:00.138 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:00.645 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:09.510 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:21:20.216 [Lua] setting up ambush-horde 23:21:20.216 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:21:20.216 [Lua] -> spawning: 12 23:21:20.216 [Lua] horde crated with id 17 of type ambush 23:21:20.216 [Lua] ambush horde has started 23:21:20.233 [Lua] starting terror event: trickle_event_skaven_small 23:21:20.233 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:21:21.727 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short_cata (seed: 312093) 23:21:23.672 [Lua] replace_hidden_spawners -> first try found: 3 cover points 23:21:23.672 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:21:23.672 [Lua] ->moving spawner 23:21:23.672 [Lua] ->moving spawner 23:21:23.884 [Lua] Init group template: horde 23:21:25.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:25.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:25.822 [Flow] 1 23:21:25.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:25.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:25.995 [Flow] 2 23:21:26.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:26.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:26.305 [Flow] 3 23:21:26.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:26.353 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:21:31.469 [Lua] TerrorEventMixer.stop_event: capture_point_1_event_small_capture_point_1 23:21:32.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4e89a, position: 0 23:21:33.085 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:33.105 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:33.125 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:33.400 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:33.437 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:35.148 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:35.640 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:35.657 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:40.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:40.072 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:40.073 [Lua] Horde killed: ? 23:21:40.290 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:40.290 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:47.207 [Lua] ready to jump failed 23:21:47.576 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:49.763 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:50.032 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:50.032 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:50.285 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:21:50.285 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:21:50.285 [Lua] Horde killed: ? 23:21:52.230 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:21:53.730 [Lua] ready to jump failed 23:21:57.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:21:57.031 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:57.447 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:21:58.884 [Lua] ready to jump failed 23:22:00.403 [Lua] setting up ambush-horde 23:22:00.403 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:22:00.403 [Lua] -> spawning: 12 23:22:00.403 [Lua] horde crated with id 18 of type ambush 23:22:00.403 [Lua] ambush horde has started 23:22:00.418 [Lua] starting terror event: trickle_event_skaven_small 23:22:00.419 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:22:01.261 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:01.805 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:02.528 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:03.525 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:03.871 [Lua] replace_hidden_spawners -> first try found: 8 cover points 23:22:03.871 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:22:03.871 [Lua] ->moving spawner 23:22:03.871 [Lua] ->moving spawner 23:22:03.871 [Lua] ->moving spawner 23:22:03.871 [Lua] ->moving spawner 23:22:03.871 [Lua] ->moving spawner 23:22:03.889 [Lua] replace_hidden_spawners -> first try found: 3 cover points 23:22:03.889 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:22:03.889 [Lua] ->moving spawner 23:22:03.889 [Lua] ->moving spawner 23:22:03.889 [Lua] ->moving spawner 23:22:03.889 [Lua] ->moving spawner 23:22:03.889 [Lua] ->moving spawner 23:22:03.905 [Lua] replace_hidden_spawners -> first try found: 3 cover points 23:22:03.906 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:22:03.906 [Lua] ->moving spawner 23:22:03.906 [Lua] ->moving spawner 23:22:03.906 [Lua] ->moving spawner 23:22:03.906 [Lua] ->moving spawner 23:22:03.906 [Lua] ->moving spawner 23:22:04.091 [Lua] Init group template: horde 23:22:04.207 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:09.366 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:10.597 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:22:10.616 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:11.032 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:11.032 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:11.202 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:11.906 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:12.192 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:22:12.278 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:12.437 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:12.451 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:12.681 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:16.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:22:18.501 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:21.138 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:25.226 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:25.861 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:27.227 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:22:28.945 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:30.398 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:30.398 [Lua] Horde killed: ? 23:22:40.537 [Lua] setting up ambush-horde 23:22:40.537 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:22:40.537 [Lua] -> spawning: 12 23:22:40.537 [Lua] horde crated with id 19 of type ambush 23:22:40.537 [Lua] ambush horde has started 23:22:40.552 [Lua] starting terror event: trickle_event_skaven_small 23:22:40.552 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:22:44.023 [Lua] replace_hidden_spawners -> first try found: 3 cover points 23:22:44.023 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:22:44.023 [Lua] ->moving spawner 23:22:44.023 [Lua] ->moving spawner 23:22:44.023 [Lua] ->moving spawner 23:22:44.023 [Lua] ->moving spawner 23:22:44.211 [Lua] Init group template: horde 23:22:47.095 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:49.931 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:52.601 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:52.933 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:54.068 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:54.204 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:54.233 [Lua] TerrorEventMixer.stop_event: capture_point_3_event_capture_point_2 23:22:54.703 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:22:56.323 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:22:59.429 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_skaven_medium (seed: 312093) 23:22:59.445 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_short (seed: 312093) 23:22:59.452 [Lua] setting up ambush-horde 23:22:59.452 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 23:22:59.453 [Lua] -> spawning: 7 23:22:59.453 [Lua] horde crated with id 20 of type ambush 23:22:59.453 [Lua] ambush horde has started 23:22:59.470 [Lua] setting up ambush-horde 23:22:59.470 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 23:22:59.470 [Lua] -> spawning: 6 23:22:59.470 [Lua] horde crated with id 21 of type ambush 23:22:59.470 [Lua] ambush horde has started 23:23:02.146 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:23:02.825 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:23:02.922 [Lua] replace_hidden_spawners -> first try found: 11 cover points 23:23:02.922 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:23:02.922 [Lua] ->moving spawner 23:23:02.922 [Lua] ->moving spawner 23:23:02.922 [Lua] ->moving spawner 23:23:02.939 [Lua] replace_hidden_spawners -> first try found: 11 cover points 23:23:02.939 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:23:02.939 [Lua] ->moving spawner 23:23:02.939 [Lua] ->moving spawner 23:23:02.939 [Lua] ->moving spawner 23:23:03.025 [Lua] Init group template: horde 23:23:03.130 [Lua] Init group template: horde 23:23:08.199 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_medium (seed: 312093) 23:23:20.753 [Lua] setting up ambush-horde 23:23:20.753 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:23:20.754 [Lua] -> spawning: 12 23:23:20.754 [Lua] horde crated with id 22 of type ambush 23:23:20.754 [Lua] ambush horde has started 23:23:20.772 [Lua] starting terror event: trickle_event_skaven_small 23:23:20.772 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:23:24.324 [Lua] TerrorEventMixer.start_event: capture_point_1_event_large_capture_point_3 (seed: 312093) 23:23:24.488 [Lua] Init group template: horde 23:23:26.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:27.407 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:23:27.650 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:23:28.029 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:23:30.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:30.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:31.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:31.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:31.260 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:23:31.393 [Lua] Spawn type: roam Score: 0.016350555918901 Score Multiplier: 0.0032701111837802489 23:23:31.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:31.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:31.731 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:23:32.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:32.969 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:23:33.128 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:23:33.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.733 [Lua] setting up ambush-horde 23:23:34.733 [Lua] Composing horde 'weave_plague_monks_small' .. using variant 'mines_plague_monks' 23:23:34.735 [Lua] -> spawning: 6 23:23:34.735 [Lua] horde crated with id 23 of type ambush 23:23:34.735 [Lua] ambush horde has started 23:23:34.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:34.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:35.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:35.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:35.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:35.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:35.402 [Lua] ready to jump failed 23:23:35.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:35.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:35.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:36.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:36.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:36.723 [Lua] ready to jump failed 23:23:36.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:37.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:37.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:37.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:37.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:37.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:37.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:37.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:38.217 [Lua] replace_hidden_spawners -> first try found: 4 cover points 23:23:38.217 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:23:38.217 [Lua] ->moving spawner 23:23:38.217 [Lua] ->moving spawner 23:23:38.217 [Lua] ->moving spawner 23:23:38.217 [Lua] ->moving spawner 23:23:38.236 [Lua] replace_hidden_spawners -> first try found: 5 cover points 23:23:38.236 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:23:38.236 [Lua] ->moving spawner 23:23:38.236 [Lua] ->moving spawner 23:23:38.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:38.302 [Lua] ready to jump failed 23:23:38.328 [Lua] Init group template: horde 23:23:38.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:38.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:38.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:38.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:39.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:39.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:40.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:40.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:40.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:40.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:40.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:40.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:23:41.396 [Lua] TerrorEventMixer.start_event: main_path_specials_ranged_skaven_short (seed: 312093) 23:23:41.415 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_skaven_long (seed: 312093) 23:23:41.438 [Lua] setting up ambush-horde 23:23:41.438 [Lua] Composing horde 'weave_storm_vermin_small' .. using variant 'somevermin' 23:23:41.438 [Lua] -> spawning: 8 23:23:41.438 [Lua] horde crated with id 24 of type ambush 23:23:41.438 [Lua] ambush horde has started 23:23:42.690 [Lua] ready to jump failed 23:23:44.487 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:44.493 [Lua] state dead despawn 23:23:44.510 [Lua] [GameNetworkManager] destroying game object with go_id=33 23:23:44.865 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:23:44.926 [Lua] replace_hidden_spawners -> first try found: 5 cover points 23:23:44.926 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:23:44.926 [Lua] ->moving spawner 23:23:44.926 [Lua] ->moving spawner 23:23:45.070 [Lua] Init group template: horde 23:23:45.124 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:45.172 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:23:45.517 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:23:45.616 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:23:45.617 [Lua] [GameNetworkManager] destroying game object with go_id=302 23:23:45.734 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:46.238 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:23:48.119 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_long (seed: 312093) 23:23:48.139 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_skaven_short (seed: 312093) 23:23:48.737 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 27 size: 129 action: follow 23:23:49.511 [Lua] event horde ends! 23:23:51.357 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 7 size: 128 action: follow 23:23:51.520 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 127 action: follow 23:23:51.840 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 19 size: 126 action: follow 23:23:52.220 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 17 size: 125 action: follow 23:23:52.687 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 35 size: 124 action: follow 23:23:52.687 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 36 size: 123 action: follow 23:23:52.962 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 3 size: 122 action: follow 23:23:54.823 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 83 size: 125 action: follow 23:23:54.843 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 89 size: 124 action: follow 23:23:55.162 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 70 size: 123 action: follow 23:23:56.857 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 122 action: follow 23:24:01.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_04` for object id: 17, name: `unknown` 23:24:05.583 [Lua] event horde ends! 23:24:05.736 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x54c03, position: 0 23:24:06.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:07.005 [Lua] ready to jump failed 23:24:07.455 [Lua] Spawn type: horde Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:24:07.536 [Lua] ready to jump failed 23:24:07.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:08.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:08.611 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:08.632 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:08.700 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:08.762 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:08.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:08.842 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:08.920 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:09.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:09.156 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:09.156 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:24:09.171 [Lua] setting up ambush-horde 23:24:09.171 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:24:09.172 [Lua] -> spawning: 12 23:24:09.172 [Lua] horde crated with id 25 of type ambush 23:24:09.172 [Lua] ambush horde has started 23:24:09.176 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:09.191 [Lua] starting terror event: trickle_event_skaven_small 23:24:09.191 [Lua] setting up ambush-horde 23:24:09.191 [Lua] Composing horde 'weave_storm_vermin_small' .. using variant 'somevermin' 23:24:09.192 [Lua] -> spawning: 9 23:24:09.192 [Lua] horde crated with id 26 of type ambush 23:24:09.192 [Lua] ambush horde has started 23:24:09.192 [Lua] setting up ambush-horde 23:24:09.192 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 23:24:09.192 [Lua] -> spawning: 14 23:24:09.192 [Lua] horde crated with id 27 of type ambush 23:24:09.192 [Lua] ambush horde has started 23:24:09.192 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:24:09.217 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:09.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:09.642 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106ea4256, 3) 23:24:09.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:24:09.646 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:24:09.646 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=545 23:24:09.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:10.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:10.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:10.448 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:10.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:24:10.491 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 23:24:10.491 [Lua] [ChatManager][1]System: Roshambo has left the game 23:24:10.492 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:24:10.492 [Lua] [PeerSM] 110000100fd226d :: on_enter Disconnecting 23:24:10.492 [Lua] [PSM] Disconnecting peer 110000100fd226d 23:24:10.492 [Lua] [PSM] Disconnected peer 110000100fd226d is being removed from session. 23:24:10.492 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100fd226d 23:24:10.492 [Lua] [GameNetworkManager] destroying game object with go_id=29 23:24:10.492 [Lua] [PeerSM] 110000100fd226d :: on_exit Disconnecting 23:24:10.492 [Lua] [PeerSM] 110000100fd226d :: on_enter Disconnected 23:24:10.492 [Lua] Set lobby begin: 23:24:10.492 [Lua] Lobby data twitch_enabled = false 23:24:10.492 [Lua] Lobby data power_level = 1100 23:24:10.492 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:24:10.492 [Lua] Lobby data difficulty_tweak = 0 23:24:10.492 [Lua] Lobby data host = 110000106ea4256 23:24:10.492 [Lua] Lobby data game_mode = 9 23:24:10.492 [Lua] Lobby data is_private = false 23:24:10.492 [Lua] Lobby data match_started = true 23:24:10.492 [Lua] Lobby data mechanism = adventure 23:24:10.492 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:24:10.492 [Lua] Lobby data player_slot_1 = 0:0 23:24:10.492 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:24:10.492 [Lua] Lobby data difficulty = cataclysm 23:24:10.492 [Lua] Lobby data quick_game = false 23:24:10.492 [Lua] Lobby data weave_index = 54 23:24:10.492 [Lua] Lobby data matchmaking = false 23:24:10.493 [Lua] Lobby data weave_name = weave_54 23:24:10.493 [Lua] Lobby data player_slot_4 = 0:0 23:24:10.493 [Lua] Lobby data num_players = 4 23:24:10.493 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:24:10.493 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:24:10.493 [Lua] Lobby data country_code = AT 23:24:10.493 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:24:10.493 [Lua] Lobby data eac_authorized = true 23:24:10.493 [Lua] Set lobby end. 23:24:10.493 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100fd226d) 23:24:10.493 [EAC] EAC server lost client 110000100fd226d 23:24:10.493 [EACServer] [00:24:10:492][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100FD226D PlayerGUID: 76561197976855149 23:24:10.493 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11c5d1e8, channel: 9 23:24:10.493 [SteamVoipClient] select_out(110000100fd226d, off) 23:24:10.493 [SteamVoipClient] select_in(110000100fd226d, off) 23:24:10.493 [Lua] [GameNetworkManager] destroying game object with go_id=423 23:24:10.495 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 55 111 23:24:10.495 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 56 110 23:24:10.495 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 57 109 23:24:10.495 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 58 108 23:24:10.495 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 59 107 23:24:10.495 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 60 106 23:24:10.517 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 61 105 23:24:10.517 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 62 104 23:24:10.518 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 64 103 23:24:10.518 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 65 102 23:24:10.518 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 66 101 23:24:10.539 [Connection] Dropped game chunk from 110000100fd226d because channel 9 can't communicate 23:24:10.539 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.540 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 67 100 23:24:10.540 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 68 99 23:24:10.540 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 69 98 23:24:10.540 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 4 70 97 23:24:10.540 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 71 96 23:24:10.540 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 72 95 23:24:10.563 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 76 94 23:24:10.563 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 77 93 23:24:10.563 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 78 92 23:24:10.584 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.585 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 80 91 23:24:10.585 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 81 90 23:24:10.585 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 4 82 89 23:24:10.585 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 5 83 88 23:24:10.609 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.609 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 85 87 23:24:10.609 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 86 23:24:10.610 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 2 85 23:24:10.636 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.637 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 5 84 23:24:10.637 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 6 83 23:24:10.637 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 9 82 23:24:10.637 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 10 81 23:24:10.658 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:24:10.659 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=546 23:24:10.660 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:24:10.662 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 80 23:24:10.662 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 12 79 23:24:10.662 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 13 78 23:24:10.680 [Lua] Horde killed: ? 23:24:10.684 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 17 77 23:24:10.684 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 18 76 23:24:10.684 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 75 23:24:10.684 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 5 21 74 23:24:10.684 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 22 73 23:24:10.708 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.709 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 23 72 23:24:10.710 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 2 24 71 23:24:10.710 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 25 70 23:24:10.710 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 26 69 23:24:10.710 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 27 68 23:24:10.710 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 28 67 23:24:10.728 [Lua] Horde killed: ? 23:24:10.731 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.732 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 29 66 23:24:10.732 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 30 65 23:24:10.732 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 31 64 23:24:10.732 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 32 63 23:24:10.732 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 33 62 23:24:10.732 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 34 61 23:24:10.755 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.756 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 36 60 23:24:10.756 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 37 59 23:24:10.756 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 38 58 23:24:10.756 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 39 57 23:24:10.756 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 40 56 23:24:10.777 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.779 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 41 55 23:24:10.779 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 42 54 23:24:10.779 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 43 53 23:24:10.779 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 44 52 23:24:10.779 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 45 51 23:24:10.779 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 46 50 23:24:10.799 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 47 49 23:24:10.799 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 48 48 23:24:10.819 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 9 47 23:24:10.819 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 10 46 23:24:10.838 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 11 45 23:24:10.838 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 13 44 23:24:10.855 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.855 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.856 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 43 23:24:10.856 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 18 42 23:24:10.875 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 23 size: 41 action: follow 23:24:10.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 24 40 23:24:10.875 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 3 25 39 23:24:10.875 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 26 38 23:24:10.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 27 37 23:24:10.875 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 28 36 23:24:10.893 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.894 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 29 35 23:24:10.894 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 30 size: 34 action: follow 23:24:10.894 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 31 size: 33 action: follow 23:24:10.914 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.933 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 9 32 23:24:10.933 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 31 23:24:10.933 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 30 23:24:10.950 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:10.952 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 17 29 23:24:10.952 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 18 28 23:24:10.966 [Lua] Horde killed: ? 23:24:10.970 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 23 27 23:24:10.970 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 24 26 23:24:10.970 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 25 25 23:24:10.985 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.033 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.034 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 23 24 23:24:11.051 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.083 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.100 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 23 23 23:24:11.112 [Lua] Horde killed: ? 23:24:11.131 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.164 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.181 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.230 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.264 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.297 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.331 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.364 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:11.397 [Connection] Dropped voip chunk from 110000100fd226d because channel 11 can't communicate 23:24:12.249 [Lua] [Matchmaking] Handshake host removing client 110000100fd226d 23:24:12.432 [Handshaker] Lost connection 127 to 110000100fd226d 23:24:12.635 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:12.684 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 24 23:24:12.684 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 23 23:24:12.752 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 22 26 23:24:12.752 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 23 25 23:24:12.752 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 24 24 23:24:12.786 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:12.818 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 22 26 23:24:12.819 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 23 25 23:24:12.819 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 24 24 23:24:12.836 [Lua] Init group template: horde 23:24:12.851 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 25 23:24:12.884 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 22 26 23:24:12.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 23 25 23:24:12.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 24 24 23:24:12.895 [Lua] Horde killed: ? 23:24:12.918 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 12 25 23:24:12.933 [Lua] [NetworkServer] Changing num_players from 4 to 3 23:24:12.933 [Lua] Players: 3 23:24:12.933 [Lua] Set lobby begin: 23:24:12.933 [Lua] Lobby data twitch_enabled = false 23:24:12.933 [Lua] Lobby data power_level = 1100 23:24:12.933 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:24:12.933 [Lua] Lobby data difficulty_tweak = 0 23:24:12.933 [Lua] Lobby data host = 110000106ea4256 23:24:12.933 [Lua] Lobby data game_mode = 9 23:24:12.933 [Lua] Lobby data is_private = false 23:24:12.933 [Lua] Lobby data match_started = true 23:24:12.933 [Lua] Lobby data mechanism = adventure 23:24:12.933 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:24:12.933 [Lua] Lobby data player_slot_1 = 0:0 23:24:12.933 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:24:12.933 [Lua] Lobby data difficulty = cataclysm 23:24:12.933 [Lua] Lobby data quick_game = false 23:24:12.933 [Lua] Lobby data weave_index = 54 23:24:12.934 [Lua] Lobby data matchmaking = false 23:24:12.934 [Lua] Lobby data weave_name = weave_54 23:24:12.934 [Lua] Lobby data player_slot_4 = 0:0 23:24:12.934 [Lua] Lobby data num_players = 3 23:24:12.934 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:24:12.934 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:24:12.934 [Lua] Lobby data country_code = AT 23:24:12.934 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:24:12.934 [Lua] Lobby data eac_authorized = true 23:24:12.934 [Lua] Set lobby end. 23:24:12.934 [Lua] [LobbyMembers] Member left 110000100fd226d 23:24:12.952 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 22 26 23:24:12.952 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 23 25 23:24:12.952 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 24 24 23:24:12.984 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 12 25 23:24:13.017 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 22 26 23:24:13.017 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 23 25 23:24:13.017 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 24 24 23:24:13.020 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:13.020 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:13.035 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 22 23:24:13.052 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 22 23:24:13.085 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 20 23 23:24:13.101 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 23 23:24:13.117 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 12 23 23:24:13.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 20 22 23:24:13.150 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 5 21 23:24:13.184 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 12 22 23:24:13.201 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 21 22 23:24:13.234 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 12 23 23:24:13.236 [Lua] Init group template: horde 23:24:13.267 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 21 24 23:24:13.267 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 22 23 23:24:13.300 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 12 22 23:24:13.311 [Lua] Horde killed: ? 23:24:13.317 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 21 21 23:24:13.688 [Lua] Init group template: horde 23:24:13.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 21 21 23:24:13.768 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 22 22 23:24:14.251 [Lua] setting up ambush-horde 23:24:14.251 [Lua] Composing horde 'weave_event_smaller' .. using variant 'mixed' 23:24:14.251 [Lua] -> spawning: 15 23:24:14.251 [Lua] horde crated with id 28 of type ambush 23:24:14.251 [Lua] ambush horde has started 23:24:14.302 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 23 23 23:24:14.802 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 24 24 23:24:16.055 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:24:17.172 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:24:17.958 [Lua] Init group template: horde 23:24:19.289 [Lua] setting up ambush-horde 23:24:19.289 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 23:24:19.289 [Lua] -> spawning: 16 23:24:19.289 [Lua] horde crated with id 29 of type ambush 23:24:19.289 [Lua] ambush horde has started 23:24:22.743 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:24:23.010 [Lua] Init group template: horde 23:24:23.077 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:23.342 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 53 53 23:24:23.926 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 54 54 23:24:24.260 [Lua] setting up ambush-horde 23:24:24.260 [Lua] Composing horde 'weave_storm_vermin_medium' .. using variant 'somevermin' 23:24:24.260 [Lua] -> spawning: 12 23:24:24.260 [Lua] horde crated with id 30 of type ambush 23:24:24.260 [Lua] ambush horde has started 23:24:24.376 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 55 55 23:24:24.977 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 56 56 23:24:25.443 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 57 57 23:24:25.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 58 58 23:24:26.395 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 59 59 23:24:26.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 60 60 23:24:26.945 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 21 size: 59 action: nil 23:24:27.379 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 60 60 23:24:27.745 [Lua] [NetworkServer] Changing num_players from 3 to 4 23:24:27.745 [Lua] Players: 4 23:24:27.745 [Lua] Set lobby begin: 23:24:27.745 [Lua] Lobby data twitch_enabled = false 23:24:27.745 [Lua] Lobby data power_level = 1100 23:24:27.745 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:24:27.745 [Lua] Lobby data difficulty_tweak = 0 23:24:27.745 [Lua] Lobby data host = 110000106ea4256 23:24:27.745 [Lua] Lobby data game_mode = 9 23:24:27.745 [Lua] Lobby data is_private = false 23:24:27.745 [Lua] Lobby data match_started = true 23:24:27.745 [Lua] Lobby data mechanism = adventure 23:24:27.745 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:24:27.745 [Lua] Lobby data player_slot_1 = 0:0 23:24:27.745 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:24:27.745 [Lua] Lobby data difficulty = cataclysm 23:24:27.745 [Lua] Lobby data quick_game = false 23:24:27.746 [Lua] Lobby data weave_index = 54 23:24:27.746 [Lua] Lobby data matchmaking = false 23:24:27.746 [Lua] Lobby data weave_name = weave_54 23:24:27.746 [Lua] Lobby data player_slot_4 = 0:0 23:24:27.746 [Lua] Lobby data num_players = 4 23:24:27.746 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:24:27.746 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:24:27.746 [Lua] Lobby data country_code = AT 23:24:27.746 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:24:27.746 [Lua] Lobby data eac_authorized = true 23:24:27.746 [Lua] Set lobby end. 23:24:27.746 [Lua] [LobbyMembers] Member joined 110000100fd226d 23:24:27.880 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 62 62 23:24:27.880 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 1 size: 61 action: nil 23:24:28.101 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:24:28.101 [Lua] Horde killed: ? 23:24:28.234 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:24:28.547 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 61 61 23:24:29.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 63 63 23:24:29.113 [Lua] GOT approve_channel 15 110000100fd226d 1860000018974de 23:24:29.113 [EAC] EAC server has client 110000100fd226d and channel 15 (and owner 110000100fd226d) 23:24:29.113 [EACServer] [00:24:29:113][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100FD226D PlayerGUID: 76561197976855149 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976855149 PlayerName: Roshambo 23:24:29.113 [Lua] Client with peer_id 110000100fd226d got APPROVED by server 23:24:29.113 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100fd226d' 23:24:29.114 [Lua] [PeerSM] 110000100fd226d :: on_enter Connecting 23:24:29.114 [Lua] [ChatManager][1]System: Roshambo is joining the game 23:24:29.297 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:24:29.297 [Lua] [Matchmaking] Got a handshake request from 110000100fd226d with user name 'Roshambo' 23:24:29.416 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 65 65 23:24:29.547 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 110000100fd226d, replying lobby_ok 23:24:29.713 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100fd226d REPLY wh:0 | we:0 | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000100e87253 23:24:29.750 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:24:29.913 [Lua] Set lobby begin: 23:24:29.913 [Lua] Lobby data twitch_enabled = false 23:24:29.913 [Lua] Lobby data power_level = 1100 23:24:29.913 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:24:29.913 [Lua] Lobby data difficulty_tweak = 0 23:24:29.913 [Lua] Lobby data host = 110000106ea4256 23:24:29.914 [Lua] Lobby data game_mode = 9 23:24:29.914 [Lua] Lobby data is_private = false 23:24:29.914 [Lua] Lobby data match_started = true 23:24:29.914 [Lua] Lobby data mechanism = adventure 23:24:29.914 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:24:29.914 [Lua] Lobby data player_slot_1 = 0:0 23:24:29.914 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:24:29.914 [Lua] Lobby data difficulty = cataclysm 23:24:29.914 [Lua] Lobby data quick_game = false 23:24:29.914 [Lua] Lobby data weave_index = 54 23:24:29.914 [Lua] Lobby data matchmaking = false 23:24:29.914 [Lua] Lobby data weave_name = weave_54 23:24:29.914 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:24:29.914 [Lua] Lobby data num_players = 4 23:24:29.914 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:24:29.914 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:24:29.914 [Lua] Lobby data country_code = AT 23:24:29.914 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:24:29.914 [Lua] Lobby data eac_authorized = true 23:24:29.914 [Lua] Set lobby end. 23:24:29.914 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100fd226d 23:24:29.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000100e87253 23:24:29.948 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 66 66 23:24:30.499 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 68 68 23:24:31.067 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 70 70 23:24:31.488 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 72 72 23:24:32.083 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 74 74 23:24:32.315 [Lua] ### CLEARING PEER STATE FOR 110000100fd226d 23:24:32.315 [Lua] [PeerSM] 110000100fd226d :: on_exit Connecting 23:24:32.315 [Lua] [PeerSM] 110000100fd226d :: on_enter Connecting 23:24:32.492 [Lua] [PSM] Peer 110000100fd226d joined. Want to use profile index "4" and join party "0" 23:24:32.492 [Lua] Mechanism says: a client joined the game! 110000100fd226d 23:24:32.492 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100fd226d, connection_key=3) 23:24:32.492 [Lua] Sync dynamic to client: 23:24:32.597 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 76 76 23:24:32.844 [SteamVoipClient] select_out(110000100fd226d, on) 23:24:32.855 [SteamVoipClient] select_out(110000100fd226d, on) 23:24:32.855 [SteamVoipClient] select_in(110000100fd226d, on) 23:24:32.855 [SteamVoipClient] select_out(110000100fd226d, off) 23:24:33.096 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 78 78 23:24:33.330 [Lua] event horde ends! 23:24:33.488 [Lua] Init group template: horde 23:24:33.614 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 78 81 23:24:33.735 [EACServer] [00:24:33:735][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FD226D Session: 4 Status: Client Authenticated Message: Client authenticated. 23:24:33.736 [EAC] Peer 110000100fd226d switched EAC state to ClientAuthenticatedLocal 23:24:33.847 [EACServer] [00:24:33:847][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100FD226D. 23:24:33.873 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 78 80 23:24:34.146 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 80 82 23:24:34.248 [EACServer] [00:24:34:247][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100FD226D 23:24:34.248 [EACServer] [00:24:34:247][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FD226D Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:24:34.263 [EAC] Peer 110000100fd226d switched EAC state to ClientAuthenticatedRemote 23:24:34.392 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 80 81 23:24:34.508 [Lua] player (110000100fd226d,1) was put into party 0 23:24:34.508 [Lua] [PeerSM] 110000100fd226d :: on_exit Connecting 23:24:34.508 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:24:34.508 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d dlc_scorpion_wall_beasts 0 23:24:34.508 warning: [Lua] Following data will be uploaded to Crashify: <> 23:24:34.508 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_wall_beasts", Num ocurrencies: 11, User: 110000106ea4256 "RedBeardedGiant" <> 23:24:34.509 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_wall_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_wall_beasts" [2] self = table: 0000000001A6F4B0; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "dlc_scorpion_wall_beasts"; environment_variation_id = 0; level_seed = 8435394; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B5E4320 [3] _ = table: 0000000001A6F4B0; new_state = Loading; old_state = Connecting [4] self = table: 00000000127F60E0; dt = 0.018880328163504601; state_data = table: 0000000001A6F4B0; new_state = Loading [5] self = table: 00000000081093D0; dt = 0.018880328163504601; peer_state_machines = table: 0000000000821800; joined_peers = table: 000000000AE1D1D0; game_session = [GameSession]; peer_id = "110000100fd226d"; peer_state_machine = table: 00000000127F60E0 [6] self = table: 000000000B8F2690; dt = 0.018880328163504601; t = 613.92576305568218; network_manager = table: 00000000008C6F40 [7] self = table: 000000000251D420; dt = 0.018880328163504601; t = 2058.1485333601013 [8] self = table: 00000000000970C0; real_world_dt = 0.018880328163504601; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.018880328163504601; t = 2058.1485333601013 [9] dt = 0.018880328163504601 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; wanted_profile_index = 4; resend_timer = 1.838869484141469; resend_post_game_timer = 1.8659477457404137; clan_tag = "0"; peer_id = "110000100fd226d"; [4] current_state = Loading; function_memoize = table: 000000000F3BB590; state_data = table: 0000000001A6F4B0; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 00000000008C6F40; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_wall_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000001DA200; [6] world_name = "level_world"; entity_system_bag = table: 000000001034C5B0; network_server = table: 00000000081093D0; entity_system = table: 00000000038F6650; parent = table: 00000000000970C0; _level_flow_events = table: 0000000001694A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000FCC2840; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC70110; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018935274332761765; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 000000000376ABF0; network_event_delegate = table: 00000000001DA200; machines = table: 000000000F7609D0; _camera_carrier = table: 000000000F4BB140; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; network_clock = table: 000000000B05EE90; statistics_db = table: 0000000001EF57A0; _lobby_host = table: 0000000011C5CCD0; dice_keeper = table: 000000000B408C30; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000F7C2720; <> <> 23:24:34.662 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 81 82 23:24:34.911 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 81 81 23:24:35.168 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 2 81 82 23:24:35.409 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 81 81 23:24:35.529 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:24:35.613 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:24:35.655 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:24:35.718 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 11 79 23:24:35.742 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 15 78 23:24:36.114 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 78 action: nil 23:24:36.238 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 78 78 23:24:36.366 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 40 77 23:24:36.654 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 76 action: nil 23:24:36.728 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 76 76 23:24:39.351 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 57 size: 75 action: nil 23:24:39.598 [Lua] ### Sending rpc_level_loaded 23:24:39.598 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 6 23:24:39.598 [Lua] Peer 110000100fd226d has loaded the level but not all enemies, so we wait 23:24:43.433 [Lua] event horde ends! 23:24:43.685 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 77 78 23:24:43.912 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 77 77 23:24:44.161 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 77 78 23:24:44.392 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 77 77 23:24:44.640 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 77 78 23:24:44.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 77 77 23:24:45.132 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 77 78 23:24:45.352 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 77 77 23:24:45.595 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 77 78 23:24:45.837 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 77 77 23:24:46.071 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 77 78 23:24:46.305 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 77 77 23:24:46.769 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 77 78 23:24:47.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 77 77 23:24:47.271 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 77 78 23:24:47.307 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 77 action: nil 23:24:47.542 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 76 23:24:47.750 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 76 77 23:24:48.028 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 76 76 23:24:48.281 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 76 77 23:24:48.473 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:24:48.505 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100fd226d, connection_key=3) 23:24:48.506 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:24:48.506 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:24:48.506 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:9 my_peer_id:110000106ea4256 23:24:48.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 75 23:24:48.765 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 75 76 23:24:48.983 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 75 75 23:24:49.216 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 75 76 23:24:49.393 [Lua] setting up ambush-horde 23:24:49.393 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:24:49.393 [Lua] -> spawning: 12 23:24:49.393 [Lua] horde crated with id 31 of type ambush 23:24:49.393 [Lua] ambush horde has started 23:24:49.412 [Lua] starting terror event: trickle_event_skaven_small 23:24:49.412 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:24:49.430 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 75 75 23:24:49.667 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 75 75 23:24:52.952 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:24:52.952 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:24:53.110 [Lua] Init group template: horde 23:24:53.500 [Lua] event horde ends! 23:24:53.740 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:24:53.875 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 88 88 23:24:54.160 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 89 89 23:24:54.293 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:24:54.293 [Lua] [Matchmaking] Got a handshake request from 110000100fd226d with user name 'Roshambo' 23:24:54.294 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:24:54.294 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:24:54.325 [Lua] Breedfreezer (server) starting a hot join sync 23:24:54.325 [Lua] packing 8 units of breed skaven_clan_rat 23:24:54.325 [Lua] packing 0 units of breed skaven_storm_vermin 23:24:54.325 [Lua] packing 9 units of breed skaven_slave 23:24:54.325 [Lua] packing 0 units of breed beastmen_ungor_archer 23:24:54.325 [Lua] packing 13 units of breed beastmen_bestigor 23:24:54.325 [Lua] packing 7 units of breed beastmen_ungor 23:24:54.325 [Lua] packing 4 units of breed skaven_plague_monk 23:24:54.325 [Lua] packing 19 units of breed beastmen_gor 23:24:54.325 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:24:54.325 [Lua] 23:24:54.325 [Lua] [1] = 28 (number) 23:24:54.325 [Lua] [2] = 8 (number) 23:24:54.325 [Lua] [3] = 1 (number) 23:24:54.325 [Lua] [4] = 0 (number) 23:24:54.325 [Lua] [5] = 24 (number) 23:24:54.325 [Lua] [6] = 9 (number) 23:24:54.325 [Lua] [7] = 1 (number) 23:24:54.325 [Lua] [8] = 0 (number) 23:24:54.325 [Lua] [9] = 14 (number) 23:24:54.325 [Lua] [10] = 13 (number) 23:24:54.325 [Lua] [11] = 9 (number) 23:24:54.325 [Lua] [12] = 7 (number) 23:24:54.325 [Lua] [13] = 3 (number) 23:24:54.325 [Lua] [14] = 4 (number) 23:24:54.325 [Lua] [15] = 28 (number) 23:24:54.325 [Lua] [16] = 19 (number) 23:24:54.325 [Lua] 23:24:54.325 [Lua] 23:24:54.325 [Lua] [1] = 243 (number) 23:24:54.325 [Lua] [2] = 396 (number) 23:24:54.325 [Lua] [3] = 267 (number) 23:24:54.325 [Lua] [4] = 87 (number) 23:24:54.325 [Lua] [5] = 85 (number) 23:24:54.325 [Lua] [6] = 232 (number) 23:24:54.325 [Lua] [7] = 86 (number) 23:24:54.325 [Lua] [8] = 260 (number) 23:24:54.325 [Lua] [9] = 276 (number) 23:24:54.325 [Lua] [10] = 347 (number) 23:24:54.325 [Lua] [11] = 237 (number) 23:24:54.325 [Lua] [12] = 388 (number) 23:24:54.325 [Lua] [13] = 193 (number) 23:24:54.325 [Lua] [14] = 393 (number) 23:24:54.325 [Lua] [15] = 370 (number) 23:24:54.325 [Lua] [16] = 357 (number) 23:24:54.325 [Lua] [17] = 288 (number) 23:24:54.325 [Lua] [18] = 118 (number) 23:24:54.325 [Lua] [19] = 132 (number) 23:24:54.325 [Lua] [20] = 133 (number) 23:24:54.325 [Lua] [21] = 82 (number) 23:24:54.325 [Lua] [22] = 41 (number) 23:24:54.325 [Lua] [23] = 112 (number) 23:24:54.325 [Lua] [24] = 110 (number) 23:24:54.325 [Lua] [25] = 98 (number) 23:24:54.325 [Lua] [26] = 108 (number) 23:24:54.325 [Lua] [27] = 58 (number) 23:24:54.325 [Lua] [28] = 42 (number) 23:24:54.325 [Lua] [29] = 131 (number) 23:24:54.325 [Lua] [30] = 109 (number) 23:24:54.325 [Lua] [31] = 48 (number) 23:24:54.325 [Lua] [32] = 50 (number) 23:24:54.325 [Lua] [33] = 80 (number) 23:24:54.325 [Lua] [34] = 79 (number) 23:24:54.325 [Lua] [35] = 70 (number) 23:24:54.325 [Lua] [36] = 47 (number) 23:24:54.325 [Lua] [37] = 78 (number) 23:24:54.325 [Lua] [38] = 497 (number) 23:24:54.325 [Lua] [39] = 496 (number) 23:24:54.325 [Lua] [40] = 308 (number) 23:24:54.325 [Lua] [41] = 498 (number) 23:24:54.325 [Lua] [42] = 83 (number) 23:24:54.325 [Lua] [43] = 59 (number) 23:24:54.325 [Lua] [44] = 159 (number) 23:24:54.325 [Lua] [45] = 60 (number) 23:24:54.325 [Lua] [46] = 61 (number) 23:24:54.325 [Lua] [47] = 161 (number) 23:24:54.325 [Lua] [48] = 158 (number) 23:24:54.325 [Lua] [49] = 162 (number) 23:24:54.325 [Lua] [50] = 160 (number) 23:24:54.325 [Lua] [51] = 157 (number) 23:24:54.325 [Lua] [52] = 45 (number) 23:24:54.325 [Lua] [53] = 43 (number) 23:24:54.325 [Lua] [54] = 100 (number) 23:24:54.325 [Lua] [55] = 46 (number) 23:24:54.325 [Lua] [56] = 77 (number) 23:24:54.325 [Lua] [57] = 156 (number) 23:24:54.325 [Lua] [58] = 99 (number) 23:24:54.325 [Lua] [59] = 507 (number) 23:24:54.325 [Lua] [60] = 508 (number) 23:24:54.325 [Lua] 23:24:54.325 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=590 23:24:54.325 [Lua] RemotePlayer:create_game_object( ) 590 23:24:54.343 [Lua] Assigning peer(110000100fd226d:1) to profile(4) career(2) 23:24:54.343 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100fd226d) local_player_id(1) profile_index(4) career_index(2) 23:24:54.343 [Lua] Set lobby begin: 23:24:54.343 [Lua] Lobby data twitch_enabled = false 23:24:54.343 [Lua] Lobby data power_level = 1100 23:24:54.343 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:24:54.343 [Lua] Lobby data difficulty_tweak = 0 23:24:54.343 [Lua] Lobby data host = 110000106ea4256 23:24:54.343 [Lua] Lobby data game_mode = 9 23:24:54.343 [Lua] Lobby data is_private = false 23:24:54.343 [Lua] Lobby data match_started = true 23:24:54.343 [Lua] Lobby data mechanism = adventure 23:24:54.343 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:24:54.343 [Lua] Lobby data player_slot_1 = 0:0 23:24:54.343 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:24:54.343 [Lua] Lobby data difficulty = cataclysm 23:24:54.343 [Lua] Lobby data quick_game = false 23:24:54.343 [Lua] Lobby data weave_index = 54 23:24:54.343 [Lua] Lobby data matchmaking = false 23:24:54.343 [Lua] Lobby data weave_name = weave_54 23:24:54.343 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:24:54.344 [Lua] Lobby data num_players = 4 23:24:54.344 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:24:54.344 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:24:54.344 [Lua] Lobby data country_code = AT 23:24:54.344 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:24:54.344 [Lua] Lobby data eac_authorized = true 23:24:54.344 [Lua] Set lobby end. 23:24:54.344 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000100e87253 23:24:54.344 [Lua] player (110000100fd226d,1) was put into party 1 23:24:54.344 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:24:54.344 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:24:54.357 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:24:54.358 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:24:54.358 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:24:54.358 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:24:54.522 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:24:54.724 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:24:54.724 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:24:54.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:10 my_peer_id:110000106ea4256 23:24:54.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:10 my_peer_id:110000106ea4256 23:24:54.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:10 my_peer_id:110000106ea4256 23:24:54.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:10 my_peer_id:110000106ea4256 23:24:54.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:10 my_peer_id:110000106ea4256 23:24:54.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 23:24:54.770 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 90 90 23:24:54.939 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:24:54.939 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:24:55.321 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 91 91 23:24:55.617 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:24:55.674 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:24:55.911 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 92 92 23:24:56.200 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 92 92 23:24:56.929 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:24:56.950 [Lua] Set lobby begin: 23:24:56.950 [Lua] Lobby data twitch_enabled = false 23:24:56.951 [Lua] Lobby data power_level = 825 23:24:56.951 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:24:56.951 [Lua] Lobby data difficulty_tweak = 0 23:24:56.951 [Lua] Lobby data host = 110000106ea4256 23:24:56.951 [Lua] Lobby data game_mode = 9 23:24:56.951 [Lua] Lobby data is_private = false 23:24:56.951 [Lua] Lobby data match_started = true 23:24:56.951 [Lua] Lobby data mechanism = adventure 23:24:56.951 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:24:56.951 [Lua] Lobby data player_slot_1 = 0:0 23:24:56.951 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:24:56.951 [Lua] Lobby data difficulty = cataclysm 23:24:56.951 [Lua] Lobby data quick_game = false 23:24:56.951 [Lua] Lobby data weave_index = 54 23:24:56.951 [Lua] Lobby data matchmaking = false 23:24:56.951 [Lua] Lobby data weave_name = weave_54 23:24:56.951 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:24:56.951 [Lua] Lobby data num_players = 4 23:24:56.951 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:24:56.951 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:24:56.951 [Lua] Lobby data country_code = AT 23:24:56.951 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:24:56.952 [Lua] Lobby data eac_authorized = true 23:24:56.952 [Lua] Set lobby end. 23:24:57.125 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:24:57.950 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:24:58.043 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:24:58.358 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:24:58.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=598 23:24:58.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (disabled) health_percentage (0.154) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.48031497001647949) 23:24:58.495 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:24:58.778 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:25:00.254 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:00.346 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:25:00.630 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:25:02.115 [Lua] Set lobby begin: 23:25:02.115 [Lua] Lobby data twitch_enabled = false 23:25:02.115 [Lua] Lobby data power_level = 1100 23:25:02.115 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:25:02.115 [Lua] Lobby data difficulty_tweak = 0 23:25:02.115 [Lua] Lobby data host = 110000106ea4256 23:25:02.115 [Lua] Lobby data game_mode = 9 23:25:02.115 [Lua] Lobby data is_private = false 23:25:02.115 [Lua] Lobby data match_started = true 23:25:02.116 [Lua] Lobby data mechanism = adventure 23:25:02.116 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:25:02.116 [Lua] Lobby data player_slot_1 = 0:0 23:25:02.116 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:25:02.116 [Lua] Lobby data difficulty = cataclysm 23:25:02.116 [Lua] Lobby data quick_game = false 23:25:02.116 [Lua] Lobby data weave_index = 54 23:25:02.116 [Lua] Lobby data matchmaking = false 23:25:02.116 [Lua] Lobby data weave_name = weave_54 23:25:02.116 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:25:02.116 [Lua] Lobby data num_players = 4 23:25:02.116 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:25:02.116 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:25:02.116 [Lua] Lobby data country_code = AT 23:25:02.116 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:25:02.116 [Lua] Lobby data eac_authorized = true 23:25:02.116 [Lua] Set lobby end. 23:25:02.791 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:02.858 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:25:03.181 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:25:03.764 [Lua] event horde ends! 23:25:04.148 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:04.268 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:25:04.580 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:25:05.227 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:05.471 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:05.648 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:05.707 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:05.707 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:05.774 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:25:05.897 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:05.925 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:06.085 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:25:06.135 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:06.159 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:06.367 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:06.599 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:11.683 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:25:11.683 [Lua] Horde killed: ? 23:25:13.328 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:25:13.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:13.964 [Lua] event horde ends! 23:25:14.514 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:16.363 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 199 action: nil 23:25:16.363 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 198 action: nil 23:25:17.416 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:25:17.787 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:18.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:18.221 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:25:18.707 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:18.967 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:25:18.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:19.977 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:20.036 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:25:20.499 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:20.757 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:20.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:21.229 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:21.391 [Lua] fence jumping 23:25:21.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:22.785 [Lua] ready to jump failed 23:25:22.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:23.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:23.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:23.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:23.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:24.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:24.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:24.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:24.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:24.802 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:25.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:25.218 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:25.471 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:25.853 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:26.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:26.070 [Lua] [GameNetworkManager] game object created go_id=4107, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:26.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:26.310 [Lua] [GameNetworkManager] game object created go_id=4108, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:26.440 [Lua] [GameNetworkManager] game object was destroyed id=4107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:26.593 [Lua] [GameNetworkManager] game object created go_id=4109, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:26.670 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:25:26.808 [Lua] [GameNetworkManager] game object was destroyed id=4108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:26.853 [Lua] [GameNetworkManager] game object created go_id=4110, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:26.985 [Lua] [GameNetworkManager] game object was destroyed id=4109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:27.116 [Lua] [GameNetworkManager] game object created go_id=4111, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:27.249 [Lua] [GameNetworkManager] game object was destroyed id=4110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:27.290 [Lua] [GameNetworkManager] game object created go_id=4112, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:27.490 [Lua] [GameNetworkManager] game object was destroyed id=4111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:27.722 [Lua] [GameNetworkManager] game object was destroyed id=4112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:27.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:29.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:29.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:25:29.930 [Lua] ready to jump failed 23:25:31.501 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:31.681 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:31.681 [Lua] Spawn type: horde Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:32.001 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:32.344 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:25:34.970 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 6 103 177 23:25:37.492 [Lua] state dead despawn 23:25:37.513 [Lua] [GameNetworkManager] destroying game object with go_id=545 23:25:38.516 [Lua] [GameNetworkManager] game object created go_id=4113, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:38.766 [Lua] [GameNetworkManager] game object created go_id=4114, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:38.856 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:25:38.882 [Lua] [GameNetworkManager] game object was destroyed id=4113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:39.109 [Lua] [GameNetworkManager] game object created go_id=4115, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:39.165 [Lua] [GameNetworkManager] game object was destroyed id=4114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:39.360 [Lua] [GameNetworkManager] game object created go_id=4116, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:39.514 [Lua] [GameNetworkManager] game object was destroyed id=4115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:39.632 [Lua] [GameNetworkManager] game object created go_id=4117, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:25:39.750 [Lua] [GameNetworkManager] game object was destroyed id=4116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:40.039 [Lua] [GameNetworkManager] game object was destroyed id=4117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:25:59.630 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106ea4256, 3) 23:25:59.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:25:59.633 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:25:59.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=746 23:26:00.623 [Lua] ready to jump failed 23:26:03.664 [Lua] Destroying unit since outside mesh or world 23:26:14.617 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 154 271 23:26:15.833 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 142 270 23:26:15.833 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 144 269 23:26:15.833 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 4 145 268 23:26:15.861 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 148 267 23:26:15.861 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 149 266 23:26:15.892 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 157 265 23:26:15.892 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 159 264 23:26:17.102 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 161 263 23:26:17.816 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 49 262 23:26:19.280 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 105 261 23:26:19.579 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 169 260 23:26:23.510 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 36 259 23:26:25.145 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 109 258 23:26:25.393 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 167 257 23:26:26.262 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 95 256 23:26:26.378 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 117 255 23:26:27.765 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 134 254 23:26:27.866 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:27.931 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:28.589 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:28.817 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 93 250 23:26:28.817 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 94 249 23:26:29.135 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 158 248 23:26:29.585 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:30.398 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:30.783 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:30.898 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:31.162 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:33.991 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 168 242 23:26:34.020 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 171 241 23:26:34.020 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 172 240 23:26:34.048 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 6 182 239 23:26:34.716 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 76 238 23:26:35.037 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 136 237 23:26:42.000 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 175 size: 236 action: follow 23:26:42.235 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 227 size: 235 action: follow 23:26:42.611 [Lua] [GameNetworkManager] game object created go_id=4118, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:26:42.852 [Lua] [GameNetworkManager] game object created go_id=4119, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:26:43.009 [Lua] [GameNetworkManager] game object was destroyed id=4118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:26:43.087 [Lua] [GameNetworkManager] game object created go_id=4120, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:26:43.147 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:26:43.244 [Lua] [GameNetworkManager] game object was destroyed id=4119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:26:43.376 [Lua] [GameNetworkManager] game object created go_id=4121, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:26:43.464 [Lua] [GameNetworkManager] game object was destroyed id=4120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:26:43.851 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 3 122 233 23:26:43.877 [Lua] [GameNetworkManager] game object was destroyed id=4121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:26:44.937 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:26:45.363 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 192 231 23:26:46.491 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:46.571 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 195 size: 229 action: follow 23:26:47.639 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 184 size: 228 action: follow 23:26:48.805 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 179 size: 227 action: follow 23:26:49.188 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 22 size: 226 action: follow 23:26:51.781 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 132 size: 225 action: nil 23:26:52.089 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:52.552 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:53.226 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:53.257 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:53.320 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:53.548 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:54.090 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:54.122 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:54.399 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:26:55.271 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:55.271 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:55.465 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:55.492 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:55.654 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:56.021 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:56.414 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:57.214 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:26:58.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:26:58.705 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:26:58.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:26:58.812 [Lua] Spawn type: horde_hidden Score: 0.049051667756704 Score Multiplier: 0.032701111837802485 23:26:59.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:26:59.383 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:26:59.447 [Lua] Spawn type: unknown Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:27:01.416 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:27:01.931 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:27:03.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:04.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:11.289 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:27:12.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:13.980 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:27:14.890 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:27:15.184 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:27:15.184 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:27:15.349 [Lua] Spawn type: horde_hidden Score: 0.032701111837802 Score Multiplier: 0.032701111837802485 23:27:15.929 [Lua] Spawn type: horde_hidden Score: 0.26160889470242 Score Multiplier: 0.032701111837802485 23:27:15.997 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:27:16.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:20.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:21.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:22.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:23.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:25.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:27.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:27.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 146, name: `unknown` 23:27:33.060 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:27:33.062 [Lua] [GameNetworkManager] destroying game object with go_id=546 23:27:36.769 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 222 23:27:37.200 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 107 221 23:27:37.247 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 2 116 220 23:27:37.272 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 126 219 23:27:37.344 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 141 218 23:27:37.529 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 4 190 217 23:27:38.110 [Lua] Destroying unit - ai too far away from all players. beastmen_bestigor 1 121 216 23:27:38.110 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 125 215 23:27:38.156 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 138 214 23:27:38.893 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 114 213 23:27:39.176 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 186 212 23:27:46.762 [Lua] [GameNetworkManager] game object created go_id=4122, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:46.902 [Lua] Spawn type: roam Score: 0.0049051667756704 Score Multiplier: 0.0032701111837802489 23:27:47.227 [Lua] [GameNetworkManager] game object was destroyed id=4122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:27:47.435 [Lua] [GameNetworkManager] game object created go_id=4123, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:47.922 [Lua] [GameNetworkManager] game object was destroyed id=4123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:27:48.125 [Lua] [GameNetworkManager] game object created go_id=4124, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:48.593 [Lua] [GameNetworkManager] game object was destroyed id=4124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:27:48.778 [Lua] [GameNetworkManager] game object created go_id=4125, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:48.927 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:27:48.959 [Lua] Spawn type: horde_hidden Score: 0.065402223675605 Score Multiplier: 0.032701111837802485 23:27:49.233 [Lua] [GameNetworkManager] game object was destroyed id=4125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:27:49.518 [Lua] [GameNetworkManager] game object created go_id=4126, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:49.887 [Lua] [GameNetworkManager] game object was destroyed id=4126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:27:50.195 [Lua] [GameNetworkManager] game object created go_id=4127, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:50.627 [Lua] [GameNetworkManager] game object was destroyed id=4127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:27:50.982 [Lua] [GameNetworkManager] game object created go_id=4128, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:51.075 [Lua] Spawn type: horde_hidden Score: 0.16350555918901 Score Multiplier: 0.032701111837802485 23:27:51.445 [Lua] [GameNetworkManager] game object was destroyed id=4128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:27:56.416 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001054da5f8 23:27:56.417 [Lua] [GameNetworkManager] destroying game object with go_id=44 23:27:56.419 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 45 206 23:27:56.419 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 46 205 23:27:56.419 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 204 23:27:56.419 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 48 203 23:27:56.419 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 50 202 23:27:56.442 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 52 201 23:27:56.442 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 53 200 23:27:56.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 54 199 23:27:56.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 55 198 23:27:56.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 56 197 23:27:56.467 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 57 196 23:27:56.467 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 58 195 23:27:56.468 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 59 194 23:27:56.468 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 60 193 23:27:56.468 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 61 192 23:27:56.468 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 62 191 23:27:56.490 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 63 190 23:27:56.490 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 64 189 23:27:56.490 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 65 188 23:27:56.490 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 66 187 23:27:56.490 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 67 186 23:27:56.514 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 69 185 23:27:56.514 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 70 184 23:27:56.514 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 71 183 23:27:56.514 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 72 182 23:27:56.515 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 73 181 23:27:56.515 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 74 180 23:27:56.541 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 75 179 23:27:56.541 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 78 178 23:27:56.541 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 79 177 23:27:56.541 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 80 176 23:27:56.562 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 81 175 23:27:56.562 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 82 174 23:27:56.562 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 83 173 23:27:56.562 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 84 172 23:27:56.562 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 85 171 23:27:56.562 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 86 170 23:27:56.579 [Lua] Horde killed: ? 23:27:56.584 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 87 169 23:27:56.584 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 88 168 23:27:56.584 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 89 167 23:27:56.584 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 90 166 23:27:56.584 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 91 165 23:27:56.604 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 93 164 23:27:56.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 99 163 23:27:56.626 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 103 162 23:27:56.667 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 113 161 23:27:56.672 [Lua] Complete level triggered. 23:27:56.672 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_void_beasts, 0 ) 23:27:56.672 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 23:27:56.672 [Lua] [PeerSM] 110000106ea4256 :: on_enter InPostGame 23:27:56.672 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:27:56.673 [Lua] [PeerSM] 110000100fd226d :: on_enter InPostGame 23:27:56.673 [Lua] [PeerSM] 110000100e87253 :: on_exit InGame 23:27:56.673 [Lua] [PeerSM] 110000100e87253 :: on_enter InPostGame 23:27:56.673 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InGame 23:27:56.673 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InPostGame 23:27:56.673 [Save] Saving `save_data` 23:27:56.673 [Lua] gm_event_end_conditions_met true false 23:27:56.674 [Lua] Game won 23:27:56.675 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:27:56.677 [Save] Save done 23:27:56.677 [Save] Saving `save_data` 23:27:56.680 [Save] Save done 23:27:56.681 [Lua] generate_backend_stats 110000106ea4256:1 23:27:56.710 [Lua] PlayFabMirrorBase:_commit_internal nil 23:27:56.710 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 23:27:56.716 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:27:56.717 [Save] Saving `save_data` 23:27:56.721 [Save] Save done 23:27:56.733 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 5 23:27:56.740 [Lua] Complete level triggered. 23:27:56.768 [Lua] Complete level triggered. 23:27:56.788 [Lua] Complete level triggered. 23:27:56.811 [Lua] Complete level triggered. 23:27:56.829 [Lua] Complete level triggered. 23:27:56.848 [Lua] Complete level triggered. 23:27:56.867 [Lua] Complete level triggered. 23:27:56.887 [Lua] Complete level triggered. 23:27:56.906 [Lua] Complete level triggered. 23:27:56.924 [Lua] Complete level triggered. 23:27:57.535 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:27:57.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=771 23:27:57.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:27:57.585 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 23:27:57.585 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 23:27:58.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 23:27:58.084 [Lua] commit result success 10 23:27:59.298 [Lua] ConflictDirector - destroy all units 23:27:59.336 [Lua] Horde killed: ? 23:27:59.337 [Lua] Horde killed: ? 23:27:59.338 [Lua] Horde killed: ? 23:27:59.339 [Lua] Horde killed: ? 23:27:59.347 [Lua] TRANSITION nil nil dlc_scorpion_arena_void_beasts 23:27:59.347 [Lua] Transition type "dlc_scorpion_arena_void_beasts", is server: true 23:27:59.347 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:27:59.347 [Lua] [GameNetworkManager] Leaving game... 23:27:59.347 [Lua] [GameNetworkManager] Shutting down game session host. 23:27:59.347 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:27:59.347 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:27:59.347 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=819.61 23:27:59.373 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:28:01.366 [Lua] [Managers] Calling function on all managers: 23:28:01.367 [Lua] Clearing all global lookup lists 23:28:01.367 [Lua] [IngamePlayerListUI] - Destroy 23:28:01.367 [Lua] [EquipmentUI] - Destroy 23:28:01.367 [Lua] [AbilityUI] - Destroy 23:28:01.367 [Lua] [GamePadAbilityUI] - Destroy 23:28:01.367 [Lua] [GamePadEquipmentUI] - Destroy 23:28:01.368 [Lua] [IngameUI] destroy 23:28:01.469 [Lua] [Managers] Destroying manager group: 23:28:01.483 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:28:01.606 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:28:01.611 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:28:01.611 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:28:01.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:28:01.613 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:28:01.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:28:01.619 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:28:01.621 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:28:01.621 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:28:01.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:28:01.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:28:01.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:28:01.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:28:01.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:28:01.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:28:01.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:28:01.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:28:01.637 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:28:01.641 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 23:28:01.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:28:01.642 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:28:01.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:28:01.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:28:01.652 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:28:01.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:28:01.657 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:28:01.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:28:01.684 [Lua] [PeerSM] 110000106ea4256 :: on_exit InPostGame 23:28:01.684 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:28:01.684 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 dlc_scorpion_arena_void_beasts 0 23:28:01.684 warning: [Lua] Following data will be uploaded to Crashify: <> 23:28:01.685 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_beasts", Num ocurrencies: 12, User: 110000106ea4256 "RedBeardedGiant" <> 23:28:01.686 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_beasts" [2] self = table: 00000000081C3FF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "dlc_scorpion_arena_void_beasts"; environment_variation_id = 0; level_seed = 8435394; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000009D0BC90 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0; current_state = InPostGame [5] self = table: 000000000B8F2690; application_shutdown = nil; unit_spawner = table: 000000000EA76870; world = [World]; unit_storage = table: 000000000EC7FDC0; units = table: 000000000EC7FF00; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B8F2690 [8] self = table: 000000000251D420; dt = 0.016661256551742554; t = 2263.842145123519; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016661256551742554; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016661256551742554; t = 2263.842145123519 [10] dt = 0.016661256551742554 [2] server = table: 00000000081093D0; wanted_career_index = 2; loaded_level = "dlc_scorpion_wall_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 00000000008C6F40; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_void_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000001DA200; [5] world_name = "level_world"; entity_system_bag = table: 000000001034C5B0; network_server = table: 00000000081093D0; entity_system = table: 00000000038F6650; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 0000000001694A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 815.1656408540905; input_manager = table: 000000000FCC2840; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC70110; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016661256551742554; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000001DA200; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 819.61158776097; dice_keeper = table: 000000000B408C30; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000F7C2720; <> <> 23:28:01.686 [Lua] [PeerSM] 110000100fd226d :: on_exit InPostGame 23:28:01.686 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:28:01.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d dlc_scorpion_arena_void_beasts 0 23:28:01.686 warning: [Lua] Following data will be uploaded to Crashify: <> 23:28:01.686 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_beasts", Num ocurrencies: 13, User: 110000106ea4256 "RedBeardedGiant" <> 23:28:01.686 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_beasts" [2] self = table: 0000000001A6F4B0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "dlc_scorpion_arena_void_beasts"; environment_variation_id = 0; level_seed = 8435394; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000009D0BC90 [3] _ = table: 0000000001A6F4B0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100fd226d"; peer_state_machine = table: 00000000127F60E0; current_state = InPostGame [5] self = table: 000000000B8F2690; application_shutdown = nil; unit_spawner = table: 000000000EA76870; world = [World]; unit_storage = table: 000000000EC7FDC0; units = table: 000000000EC7FF00; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B8F2690 [8] self = table: 000000000251D420; dt = 0.016661256551742554; t = 2263.842145123519; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016661256551742554; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016661256551742554; t = 2263.842145123519 [10] dt = 0.016661256551742554 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; peer_id = "110000100fd226d"; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.838869484141469; loaded_level = "dlc_scorpion_wall_beasts"; resend_post_game_timer = 1.8659477457404137; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 00000000008C6F40; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_void_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000001DA200; [5] world_name = "level_world"; entity_system_bag = table: 000000001034C5B0; network_server = table: 00000000081093D0; entity_system = table: 00000000038F6650; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 0000000001694A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 815.1656408540905; input_manager = table: 000000000FCC2840; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC70110; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016661256551742554; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000001DA200; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 819.61158776097; dice_keeper = table: 000000000B408C30; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000F7C2720; <> <> 23:28:01.686 [Lua] [PeerSM] 110000100e87253 :: on_exit InPostGame 23:28:01.686 [Lua] [PeerSM] 110000100e87253 :: on_enter Loading 23:28:01.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100e87253 dlc_scorpion_arena_void_beasts 0 23:28:01.686 warning: [Lua] Following data will be uploaded to Crashify: <> 23:28:01.687 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_beasts", Num ocurrencies: 14, User: 110000106ea4256 "RedBeardedGiant" <> 23:28:01.687 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_beasts" [2] self = table: 0000000000BB2B40; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100e87253"; level_key = "dlc_scorpion_arena_void_beasts"; environment_variation_id = 0; level_seed = 8435394; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000009D0BC90 [3] _ = table: 0000000000BB2B40; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100e87253"; peer_state_machine = table: 000000000B508C70; current_state = InPostGame [5] self = table: 000000000B8F2690; application_shutdown = nil; unit_spawner = table: 000000000EA76870; world = [World]; unit_storage = table: 000000000EC7FDC0; units = table: 000000000EC7FF00; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B8F2690 [8] self = table: 000000000251D420; dt = 0.016661256551742554; t = 2263.842145123519; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016661256551742554; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016661256551742554; t = 2263.842145123519 [10] dt = 0.016661256551742554 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 4; game_started = false; peer_id = "110000100e87253"; num_players = 1; wanted_party_index = 0; account_id = "110000100e87253"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9504643194377422; resend_post_game_timer = 1.9666434824466705; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 00000000008C6F40; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_void_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000001DA200; [5] world_name = "level_world"; entity_system_bag = table: 000000001034C5B0; network_server = table: 00000000081093D0; entity_system = table: 00000000038F6650; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 0000000001694A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 815.1656408540905; input_manager = table: 000000000FCC2840; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC70110; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016661256551742554; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000001DA200; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 819.61158776097; dice_keeper = table: 000000000B408C30; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000F7C2720; <> <> 23:28:01.687 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InPostGame 23:28:01.687 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:28:01.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 dlc_scorpion_arena_void_beasts 0 23:28:01.687 warning: [Lua] Following data will be uploaded to Crashify: <> 23:28:01.688 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_void_beasts", Num ocurrencies: 15, User: 110000106ea4256 "RedBeardedGiant" <> 23:28:01.689 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_void_beasts<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_void_beasts" [2] self = table: 000000000E712D80; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "dlc_scorpion_arena_void_beasts"; environment_variation_id = 0; level_seed = 8435394; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000009D0BC90 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020; current_state = InPostGame [5] self = table: 000000000B8F2690; application_shutdown = nil; unit_spawner = table: 000000000EA76870; world = [World]; unit_storage = table: 000000000EC7FDC0; units = table: 000000000EC7FF00; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B8F2690 [8] self = table: 000000000251D420; dt = 0.016661256551742554; t = 2263.842145123519; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016661256551742554; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016661256551742554; t = 2263.842145123519 [10] dt = 0.016661256551742554 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_wall_beasts"; wanted_career_index = 1; game_started = false; peer_id = "1100001054da5f8"; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9329554587602615; resend_post_game_timer = 1.9498612005263567; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 00000000008C6F40; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_void_beasts"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000001DA200; [5] world_name = "level_world"; entity_system_bag = table: 000000001034C5B0; network_server = table: 00000000081093D0; entity_system = table: 00000000038F6650; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 0000000001694A10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 815.1656408540905; input_manager = table: 000000000FCC2840; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EC70110; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016661256551742554; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000001DA200; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_wall_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 819.61158776097; dice_keeper = table: 000000000B408C30; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B8F2690; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000F7C2720; <> <> 23:28:01.689 [Lua] [Matchmaking] unregister rpcs 23:28:01.689 [Lua] ############### UNLOADING PACKAGES ############### 23:28:01.689 [Lua] [Gamestate] Enter state StateLoading 23:28:01.691 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:28:01.691 [Lua] [Matchmaking] register rpcs 23:28:01.691 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:28:01.691 [Lua] Set lobby begin: 23:28:01.691 [Lua] Lobby data twitch_enabled = false 23:28:01.691 [Lua] Lobby data power_level = 0 23:28:01.691 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:01.691 [Lua] Lobby data difficulty_tweak = 0 23:28:01.691 [Lua] Lobby data host = 110000106ea4256 23:28:01.691 [Lua] Lobby data game_mode = 9 23:28:01.691 [Lua] Lobby data is_private = false 23:28:01.691 [Lua] Lobby data match_started = true 23:28:01.691 [Lua] Lobby data mechanism = adventure 23:28:01.691 [Lua] Lobby data level_key = dlc_scorpion_wall_beasts 23:28:01.691 [Lua] Lobby data player_slot_1 = 0:0 23:28:01.691 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:28:01.691 [Lua] Lobby data difficulty = cataclysm 23:28:01.691 [Lua] Lobby data quick_game = false 23:28:01.691 [Lua] Lobby data weave_index = 54 23:28:01.691 [Lua] Lobby data matchmaking = false 23:28:01.691 [Lua] Lobby data weave_name = weave_54 23:28:01.691 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:01.691 [Lua] Lobby data num_players = 4 23:28:01.692 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:01.692 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:01.692 [Lua] Lobby data country_code = AT 23:28:01.692 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:01.692 [Lua] Lobby data eac_authorized = true 23:28:01.692 [Lua] Set lobby end. 23:28:01.692 [Lua] registering RPCs 23:28:01.692 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:28:01.692 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:28:01.692 [Lua] Set lobby begin: 23:28:01.692 [Lua] Lobby data twitch_enabled = false 23:28:01.692 [Lua] Lobby data power_level = 0 23:28:01.692 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:01.692 [Lua] Lobby data difficulty_tweak = 0 23:28:01.692 [Lua] Lobby data host = 110000106ea4256 23:28:01.692 [Lua] Lobby data game_mode = 9 23:28:01.692 [Lua] Lobby data is_private = false 23:28:01.692 [Lua] Lobby data match_started = true 23:28:01.692 [Lua] Lobby data mechanism = adventure 23:28:01.692 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:01.692 [Lua] Lobby data player_slot_1 = 0:0 23:28:01.692 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:28:01.692 [Lua] Lobby data difficulty = cataclysm 23:28:01.692 [Lua] Lobby data quick_game = false 23:28:01.692 [Lua] Lobby data weave_index = 54 23:28:01.692 [Lua] Lobby data matchmaking = false 23:28:01.692 [Lua] Lobby data weave_name = weave_54 23:28:01.692 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:01.692 [Lua] Lobby data num_players = 4 23:28:01.692 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:01.692 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:01.692 [Lua] Lobby data country_code = AT 23:28:01.693 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:01.693 [Lua] Lobby data eac_authorized = true 23:28:01.693 [Lua] Set lobby end. 23:28:01.696 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 23:28:01.696 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_void_beasts] self.picked_level_key=[nil] self.picked_environment_id=[0] 23:28:01.696 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_void_beasts 0 23:28:01.742 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall, dlc_level_package_dlc_scorpion_wall_beasts 23:28:01.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_wall_beasts 23:28:01.754 [Umbra] Unload tome 23:28:01.757 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/wall_beasts, LevelTransitionHandler 23:28:01.757 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_beasts, async-read, 23:28:01.757 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_beasts, async-read, 23:28:01.757 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_void_beasts" 23:28:01.757 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_void_beasts" Meta package name: "nil" 23:28:01.757 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_void_beasts, LevelTransitionHandler, async-read, 23:28:01.757 [Lua] [StateLoading] got rpc_load_level 137 dlc_scorpion_arena_void_beasts 23:28:01.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 23:28:01.813 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 23:28:01.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void 23:28:02.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void 23:28:02.761 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void 23:28:02.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:28:03.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:28:03.352 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:28:03.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_void_beasts 23:28:03.604 [Umbra] Loading umbra tome '#ID[71fbb81dbd023b25]' 23:28:03.961 [Lua] ### Sending rpc_level_loaded 23:28:03.961 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 137 23:28:03.961 [Lua] Peer 110000100fd226d has loaded the level and all enemies are loaded 23:28:03.962 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:28:03.962 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:28:03.979 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:28:03.979 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:28:04.132 [Lua] ### Sending rpc_level_loaded 23:28:04.132 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 137 23:28:04.132 [Lua] Peer 1100001054da5f8 has loaded the level and all enemies are loaded 23:28:04.132 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:28:04.132 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:28:04.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_void_beasts 23:28:04.149 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_void_beasts 23:28:04.151 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:28:04.151 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:28:04.166 [Lua] [LevelTransitionHandler] Level load completed! 23:28:04.166 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_void_beasts - level_seed: 8435394 - use_random_directors: false - overriden_conflict: weave_disabled 23:28:04.168 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:28:04.168 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_bestigor=true, beastmen_gor=true, beastmen_minotaur=true, beastmen_ungor_archer=true, } 23:28:04.168 [Lua] load_startup_enemy_packages: -------------- 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] chaos_spawn 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] chaos_troll 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] skaven_rat_ogre 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] skaven_stormfiend 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] beastmen_minotaur 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] chaos_plague_sorcerer 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] chaos_corruptor_sorcerer 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] skaven_gutter_runner 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] skaven_pack_master 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] skaven_poison_wind_globadier 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] skaven_ratling_gunner 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] skaven_warpfire_thrower 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] chaos_vortex_sorcerer 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] beastmen_standard_bearer 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] chaos_vortex 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] critter_rat 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] critter_pig 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] beastmen_bestigor 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] beastmen_gor 23:28:04.168 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:28:04.168 [Lua] beastmen_ungor_archer 23:28:04.183 [Lua] ### Sending rpc_level_loaded 23:28:04.183 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 137 23:28:04.183 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:28:04.199 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:28:04.199 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:28:04.216 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:28:04.216 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:28:04.216 [Lua] ### Sending rpc_level_loaded 23:28:04.216 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 137 23:28:04.419 [Lua] ### Sending rpc_level_loaded 23:28:04.419 [Lua] #### Has state machine: true, peer_id: 110000100e87253, level_id: 137 23:28:04.419 [Lua] Peer 110000100e87253 has loaded the level and all enemies are loaded 23:28:04.420 [Lua] [PeerSM] 110000100e87253 :: on_exit Loading 23:28:04.420 [Lua] [PeerSM] 110000100e87253 :: on_enter LoadingProfilePackages 23:28:04.437 [Lua] [PeerSM] 110000100e87253 :: on_exit LoadingProfilePackages 23:28:04.437 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForEnterGame 23:28:04.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:28:04.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:28:04.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:28:04.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:28:04.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:28:04.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:28:05.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:28:05.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:28:05.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:28:05.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:28:05.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:28:05.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:28:06.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:28:06.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:28:06.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:28:06.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:28:06.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:28:06.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:28:06.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:28:06.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:28:06.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:28:07.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:28:07.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:28:07.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:28:07.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:28:07.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:28:07.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:28:07.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:28:07.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:28:07.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:28:08.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:28:08.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:28:08.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:28:08.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:28:08.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:28:08.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:28:08.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:28:08.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:28:08.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:28:09.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:28:09.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:28:09.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:28:09.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:28:09.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:28:09.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:28:09.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:28:09.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:28:09.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:28:09.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:28:09.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:28:09.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:28:10.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:28:10.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:28:10.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:28:11.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:28:11.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:28:11.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:28:12.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:28:12.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:28:12.611 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_void_beasts game_mode: weave 23:28:12.611 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:28:12.611 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_void/beasts/world 23:28:12.611 [Umbra] Init version: 3.4.15 :: 16 threads 23:28:12.618 [Lua] Async level spawning done 23:28:12.618 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:28:13.621 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:28:13.621 [Lua] [Matchmaking] unregister rpcs 23:28:13.622 [Lua] Set lobby begin: 23:28:13.622 [Lua] Lobby data twitch_enabled = false 23:28:13.622 [Lua] Lobby data power_level = 0 23:28:13.622 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:13.622 [Lua] Lobby data difficulty_tweak = 0 23:28:13.622 [Lua] Lobby data host = 110000106ea4256 23:28:13.622 [Lua] Lobby data game_mode = 9 23:28:13.622 [Lua] Lobby data is_private = false 23:28:13.622 [Lua] Lobby data match_started = true 23:28:13.622 [Lua] Lobby data mechanism = adventure 23:28:13.622 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:13.622 [Lua] Lobby data player_slot_1 = 0:0 23:28:13.622 [Lua] Lobby data selected_level_key = dlc_scorpion_wall_beasts 23:28:13.622 [Lua] Lobby data difficulty = cataclysm 23:28:13.622 [Lua] Lobby data quick_game = false 23:28:13.622 [Lua] Lobby data weave_index = 54 23:28:13.622 [Lua] Lobby data matchmaking = false 23:28:13.622 [Lua] Lobby data weave_name = weave_54 23:28:13.622 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:13.622 [Lua] Lobby data num_players = 4 23:28:13.622 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:13.622 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:13.622 [Lua] Lobby data country_code = AT 23:28:13.622 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:13.622 [Lua] Lobby data eac_authorized = true 23:28:13.622 [Lua] Set lobby end. 23:28:13.623 [Lua] [Managers] Destroying manager group: 23:28:13.623 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 23:28:13.623 [Lua] [Gamestate] Enter StateIngame HOST 23:28:13.624 [Lua] <>level = dlc_scorpion_arena_void_beasts<> 23:28:13.624 [Lua] Set lobby begin: 23:28:13.624 [Lua] Lobby data twitch_enabled = false 23:28:13.624 [Lua] Lobby data power_level = 0 23:28:13.624 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:13.624 [Lua] Lobby data difficulty_tweak = 0 23:28:13.624 [Lua] Lobby data host = 110000106ea4256 23:28:13.624 [Lua] Lobby data game_mode = 9 23:28:13.624 [Lua] Lobby data is_private = false 23:28:13.624 [Lua] Lobby data match_started = true 23:28:13.624 [Lua] Lobby data mechanism = adventure 23:28:13.624 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:13.624 [Lua] Lobby data player_slot_1 = 0:0 23:28:13.624 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:28:13.624 [Lua] Lobby data difficulty = cataclysm 23:28:13.624 [Lua] Lobby data quick_game = false 23:28:13.624 [Lua] Lobby data weave_index = 54 23:28:13.624 [Lua] Lobby data matchmaking = false 23:28:13.624 [Lua] Lobby data weave_name = weave_54 23:28:13.624 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:13.624 [Lua] Lobby data num_players = 4 23:28:13.624 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:13.625 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:13.625 [Lua] Lobby data country_code = AT 23:28:13.625 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:13.625 [Lua] Lobby data eac_authorized = true 23:28:13.625 [Lua] Set lobby end. 23:28:13.625 [Lua] [StateIngame] Server ingame 23:28:13.628 [Lua] Set lobby begin: 23:28:13.628 [Lua] Lobby data twitch_enabled = false 23:28:13.628 [Lua] Lobby data power_level = 0 23:28:13.628 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:13.628 [Lua] Lobby data difficulty_tweak = 0 23:28:13.628 [Lua] Lobby data host = 110000106ea4256 23:28:13.628 [Lua] Lobby data game_mode = 9 23:28:13.628 [Lua] Lobby data is_private = false 23:28:13.628 [Lua] Lobby data match_started = true 23:28:13.628 [Lua] Lobby data mechanism = adventure 23:28:13.628 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:13.628 [Lua] Lobby data player_slot_1 = 0:0 23:28:13.628 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:28:13.628 [Lua] Lobby data difficulty = cataclysm 23:28:13.628 [Lua] Lobby data quick_game = false 23:28:13.628 [Lua] Lobby data weave_index = 54 23:28:13.628 [Lua] Lobby data matchmaking = false 23:28:13.628 [Lua] Lobby data weave_name = weave_54 23:28:13.628 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:13.628 [Lua] Lobby data num_players = 4 23:28:13.629 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:13.629 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:13.629 [Lua] Lobby data country_code = AT 23:28:13.629 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:13.629 [Lua] Lobby data eac_authorized = true 23:28:13.629 [Lua] Set lobby end. 23:28:13.629 [Lua] [Matchmaking] register rpcs 23:28:13.629 [Lua] GameNetworkManager:init... creating game session 23:28:13.629 [Lua] Host GameSession.make_game_session_host with session: 23:28:13.629 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:28:13.629 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:28:13.629 [Lua] [GameNetworkManager] self.is_server = true 23:28:13.629 [Network] Setting artificial MTU limit to 65536 23:28:13.629 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 23:28:13.629 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 23:28:13.641 [Lua] Switching ConflictSettings: to: weave_disabled 23:28:13.641 [Lua] pacing=disabled 23:28:13.641 [Lua] roaming=nil 23:28:13.641 [Lua] specials=disabled 23:28:13.641 [Lua] debug_color=maroon 23:28:13.641 [Lua] pack_spawning=disabled 23:28:13.641 [Lua] contained_breeds=nil 23:28:13.641 [Lua] disabled=false 23:28:13.641 [Lua] boss=disabled 23:28:13.641 [Lua] horde=disabled 23:28:13.641 [Lua] name=weave_disabled 23:28:13.641 [Lua] intensity=disabled 23:28:13.641 [Lua] --- 23:28:13.641 [Lua] [LevelAnalysis] set_random_seed( 389090) 23:28:13.643 warning: [GwNav] NavData resource not loaded 23:28:13.643 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_void/beasts/world 23:28:13.643 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_void/world 23:28:13.644 [Lua] [AIInterestPointSystem] Level Seed: 389090 23:28:13.644 [Lua] 23:28:13.644 [Lua] [entity_system_bag] = table 23:28:13.644 [Lua] [entity_system_bag] = metatable 23:28:13.644 [Lua] [startup_data] = table 23:28:13.644 [Lua] [entity_manager] = table 23:28:13.644 [Lua] [entity_manager] = metatable 23:28:13.644 [Lua] [unit_spawner] = table 23:28:13.644 [Lua] [unit_spawner] = metatable 23:28:13.644 [Lua] [unit_storage] = table 23:28:13.644 [Lua] [unit_storage] = metatable 23:28:13.644 [Lua] [dice_keeper] = table 23:28:13.644 [Lua] [dice_keeper] = metatable 23:28:13.644 [Lua] [is_server] = true (boolean) 23:28:13.644 [Lua] [world] = [World] 23:28:13.644 [Lua] [system_api] = table 23:28:13.644 [Lua] [entity_system] = table 23:28:13.644 [Lua] [entity_system] = metatable 23:28:13.644 [Lua] [network_lobby] = table 23:28:13.644 [Lua] [network_lobby] = metatable 23:28:13.644 [Lua] [profile_synchronizer] = table 23:28:13.644 [Lua] [profile_synchronizer] = metatable 23:28:13.644 [Lua] [level_transition_handler] = table 23:28:13.644 [Lua] [level_transition_handler] = metatable 23:28:13.644 [Lua] [num_local_human_players] = 1 (number) 23:28:13.644 [Lua] [statistics_db] = table 23:28:13.644 [Lua] [statistics_db] = metatable 23:28:13.644 [Lua] [network_server] = table 23:28:13.644 [Lua] [network_server] = metatable 23:28:13.644 [Lua] [input_manager] = table 23:28:13.644 [Lua] [input_manager] = metatable 23:28:13.644 [Lua] [network_clock] = table 23:28:13.644 [Lua] [network_clock] = metatable 23:28:13.644 [Lua] [network_transmit] = table 23:28:13.644 [Lua] [network_transmit] = metatable 23:28:13.644 [Lua] [free_flight_manager] = table 23:28:13.644 [Lua] [free_flight_manager] = metatable 23:28:13.644 [Lua] [network_manager] = table 23:28:13.644 [Lua] [network_manager] = metatable 23:28:13.644 [Lua] [network_event_delegate] = table 23:28:13.644 [Lua] [network_event_delegate] = metatable 23:28:13.644 [Lua] 23:28:13.644 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:28:13.644 [Lua] ignoring extension VersusInteractObjectiveExtension 23:28:13.644 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:28:13.644 [Lua] ignoring extension VersusSocketObjectiveExtension 23:28:13.644 [Lua] ignoring extension VersusTargetObjectiveExtension 23:28:13.644 [Lua] ignoring extension VersusMissionObjectiveExtension 23:28:13.645 [Lua] ignoring extension KeepDecorationPaintingExtension 23:28:13.645 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:28:13.662 [Lua] [AchievementManager] Achievements using the steam platform 23:28:13.688 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-1.02312, 23.0232, 1.60812) 23:28:13.688 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(4.53732, -9.24523, 1.44064) 23:28:13.688 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-22.2495, 9.13137, 1.35697) 23:28:13.694 [Lua] [StateIngame] Level seed: 389090 23:28:13.696 [Lua] [LevelAnalysis] set_random_seed( 389090) 23:28:13.696 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 23:28:13.696 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 23:28:13.697 [Lua] [IngameUI] init 23:28:13.710 [SteamVoipClient] select_out(110000100e87253, off) 23:28:13.710 [SteamVoipClient] select_out(110000100fd226d, off) 23:28:13.710 [SteamVoipClient] select_out(1100001054da5f8, off) 23:28:13.710 [SteamVoipClient] select_out(110000106ea4256, off) 23:28:13.713 [Lua] cb_razer_chroma_setup 23:28:13.741 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:28:13.741 [Lua] Set lobby begin: 23:28:13.741 [Lua] Lobby data twitch_enabled = false 23:28:13.741 [Lua] Lobby data power_level = 1100 23:28:13.741 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:13.741 [Lua] Lobby data difficulty_tweak = 0 23:28:13.741 [Lua] Lobby data host = 110000106ea4256 23:28:13.741 [Lua] Lobby data game_mode = 9 23:28:13.741 [Lua] Lobby data is_private = false 23:28:13.742 [Lua] Lobby data match_started = true 23:28:13.742 [Lua] Lobby data mechanism = adventure 23:28:13.742 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:13.742 [Lua] Lobby data player_slot_1 = 0:0 23:28:13.742 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:28:13.742 [Lua] Lobby data difficulty = cataclysm 23:28:13.742 [Lua] Lobby data quick_game = false 23:28:13.742 [Lua] Lobby data weave_index = 54 23:28:13.742 [Lua] Lobby data matchmaking = false 23:28:13.742 [Lua] Lobby data weave_name = weave_54 23:28:13.742 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:13.742 [Lua] Lobby data num_players = 4 23:28:13.742 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:13.742 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:13.742 [Lua] Lobby data country_code = AT 23:28:13.742 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:13.742 [Lua] Lobby data eac_authorized = true 23:28:13.742 [Lua] Set lobby end. 23:28:13.742 [Lua] CurrentConflictSettings weave_disabled 23:28:13.742 [Lua] [ConflictDirector] conflict_director is ai_ready 23:28:13.742 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:28:13.742 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:28:13.743 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:28:13.743 [Lua] Forming navigation groups in one frame 23:28:13.743 [Lua] Forming navigation groups 23:28:13.750 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983 23:28:13.755 [Lua] NavigationGroupManager -> calulation time B: 0.0050000000001091394 23:28:13.755 [Lua] number of nav groups: 14 23:28:13.755 [Lua] number of refined nav groups : 7 23:28:13.756 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 23:28:13.756 [Lua] roaming spawning is disabled 23:28:13.756 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:28:13.757 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:28:13.757 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:28:13.757 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:28:13.757 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:28:13.757 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 23:28:13.757 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:28:13.757 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 23:28:13.758 [Lua] [Managers] Calling function on all managers: 23:28:13.767 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:28:13.767 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:28:13.767 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:28:13.767 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:28:13.767 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForEnterGame 23:28:13.767 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForGameObjectSync 23:28:13.767 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:28:13.767 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:28:13.813 [Lua] Set lobby begin: 23:28:13.813 [Lua] Lobby data twitch_enabled = false 23:28:13.813 [Lua] Lobby data power_level = 1100 23:28:13.813 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:13.813 [Lua] Lobby data difficulty_tweak = 0 23:28:13.813 [Lua] Lobby data host = 110000106ea4256 23:28:13.813 [Lua] Lobby data game_mode = 9 23:28:13.813 [Lua] Lobby data is_private = false 23:28:13.813 [Lua] Lobby data match_started = true 23:28:13.813 [Lua] Lobby data mechanism = adventure 23:28:13.813 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:13.813 [Lua] Lobby data player_slot_1 = 0:0 23:28:13.813 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:28:13.813 [Lua] Lobby data difficulty = cataclysm 23:28:13.813 [Lua] Lobby data quick_game = false 23:28:13.813 [Lua] Lobby data weave_index = 54 23:28:13.813 [Lua] Lobby data matchmaking = false 23:28:13.813 [Lua] Lobby data weave_name = weave_54 23:28:13.813 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:13.814 [Lua] Lobby data num_players = 4 23:28:13.814 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:13.814 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:13.814 [Lua] Lobby data country_code = AT 23:28:13.814 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:13.814 [Lua] Lobby data eac_authorized = true 23:28:13.814 [Lua] Set lobby end. 23:28:13.814 [Lua] [Matchmaking] Assigned player 110000100fd226d to slot 4 when hot join syncing 23:28:13.814 [Lua] Breedfreezer (server) starting a hot join sync 23:28:13.814 [Lua] packing 0 units of breed beastmen_ungor_archer 23:28:13.814 [Lua] packing 0 units of breed beastmen_bestigor 23:28:13.814 [Lua] packing 0 units of breed beastmen_gor 23:28:13.814 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:28:13.814 [Lua] 23:28:13.814 [Lua] [1] = 1 (number) 23:28:13.814 [Lua] [2] = 0 (number) 23:28:13.814 [Lua] [3] = 1 (number) 23:28:13.814 [Lua] [4] = 0 (number) 23:28:13.814 [Lua] [5] = 1 (number) 23:28:13.814 [Lua] [6] = 0 (number) 23:28:13.814 [Lua] 23:28:13.814 [Lua] 23:28:13.814 [Lua] 23:28:13.817 [Lua] Set lobby begin: 23:28:13.817 [Lua] Lobby data twitch_enabled = false 23:28:13.817 [Lua] Lobby data power_level = 1100 23:28:13.817 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:13.817 [Lua] Lobby data difficulty_tweak = 0 23:28:13.817 [Lua] Lobby data host = 110000106ea4256 23:28:13.817 [Lua] Lobby data game_mode = 9 23:28:13.817 [Lua] Lobby data is_private = false 23:28:13.817 [Lua] Lobby data match_started = true 23:28:13.817 [Lua] Lobby data mechanism = adventure 23:28:13.817 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:13.817 [Lua] Lobby data player_slot_1 = 0:0 23:28:13.817 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:28:13.817 [Lua] Lobby data difficulty = cataclysm 23:28:13.817 [Lua] Lobby data quick_game = false 23:28:13.817 [Lua] Lobby data weave_index = 54 23:28:13.817 [Lua] Lobby data matchmaking = false 23:28:13.817 [Lua] Lobby data weave_name = weave_54 23:28:13.817 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:13.817 [Lua] Lobby data num_players = 4 23:28:13.817 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:13.817 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:13.817 [Lua] Lobby data country_code = AT 23:28:13.818 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:13.818 [Lua] Lobby data eac_authorized = true 23:28:13.818 [Lua] Set lobby end. 23:28:13.818 [Lua] [Matchmaking] Assigned player 110000100e87253 to slot 5 when hot join syncing 23:28:13.818 [Lua] Breedfreezer (server) starting a hot join sync 23:28:13.818 [Lua] packing 0 units of breed beastmen_ungor_archer 23:28:13.818 [Lua] packing 0 units of breed beastmen_bestigor 23:28:13.818 [Lua] packing 0 units of breed beastmen_gor 23:28:13.818 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:28:13.818 [Lua] 23:28:13.818 [Lua] [1] = 1 (number) 23:28:13.818 [Lua] [2] = 0 (number) 23:28:13.818 [Lua] [3] = 1 (number) 23:28:13.818 [Lua] [4] = 0 (number) 23:28:13.818 [Lua] [5] = 1 (number) 23:28:13.818 [Lua] [6] = 0 (number) 23:28:13.818 [Lua] 23:28:13.818 [Lua] 23:28:13.818 [Lua] 23:28:13.820 [Lua] Set lobby begin: 23:28:13.820 [Lua] Lobby data twitch_enabled = false 23:28:13.820 [Lua] Lobby data power_level = 1100 23:28:13.820 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:28:13.820 [Lua] Lobby data difficulty_tweak = 0 23:28:13.821 [Lua] Lobby data host = 110000106ea4256 23:28:13.821 [Lua] Lobby data game_mode = 9 23:28:13.821 [Lua] Lobby data is_private = false 23:28:13.821 [Lua] Lobby data match_started = true 23:28:13.821 [Lua] Lobby data mechanism = adventure 23:28:13.821 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:28:13.821 [Lua] Lobby data player_slot_1 = 0:0 23:28:13.821 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:28:13.821 [Lua] Lobby data difficulty = cataclysm 23:28:13.821 [Lua] Lobby data quick_game = false 23:28:13.821 [Lua] Lobby data weave_index = 54 23:28:13.821 [Lua] Lobby data matchmaking = false 23:28:13.821 [Lua] Lobby data weave_name = weave_54 23:28:13.821 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:28:13.821 [Lua] Lobby data num_players = 4 23:28:13.821 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:28:13.821 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:28:13.821 [Lua] Lobby data country_code = AT 23:28:13.821 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:28:13.821 [Lua] Lobby data eac_authorized = true 23:28:13.821 [Lua] Set lobby end. 23:28:13.821 [Lua] [Matchmaking] Assigned player 1100001054da5f8 to slot 2 when hot join syncing 23:28:13.821 [Lua] Breedfreezer (server) starting a hot join sync 23:28:13.821 [Lua] packing 0 units of breed beastmen_ungor_archer 23:28:13.821 [Lua] packing 0 units of breed beastmen_bestigor 23:28:13.821 [Lua] packing 0 units of breed beastmen_gor 23:28:13.821 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:28:13.821 [Lua] 23:28:13.821 [Lua] [1] = 1 (number) 23:28:13.821 [Lua] [2] = 0 (number) 23:28:13.821 [Lua] [3] = 1 (number) 23:28:13.821 [Lua] [4] = 0 (number) 23:28:13.821 [Lua] [5] = 1 (number) 23:28:13.821 [Lua] [6] = 0 (number) 23:28:13.821 [Lua] 23:28:13.821 [Lua] 23:28:13.821 [Lua] 23:28:13.822 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:28:13.822 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:28:13.822 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 23:28:13.822 [Lua] RemotePlayer:create_game_object( ) 7 23:28:13.836 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:28:13.836 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:28:13.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 23:28:13.836 [Lua] RemotePlayer:create_game_object( ) 8 23:28:13.853 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForGameObjectSync 23:28:13.853 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForPlayers 23:28:13.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 23:28:13.853 [Lua] RemotePlayer:create_game_object( ) 9 23:28:13.870 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:28:13.870 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:28:13.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:28:13.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100e87253 23:28:13.870 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:28:13.875 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:28:13.875 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:28:13.875 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:28:13.875 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:28:13.875 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForPlayers 23:28:13.875 [Lua] [PeerSM] 110000100e87253 :: on_enter InGame 23:28:13.875 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:28:13.875 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:28:13.883 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.6428571428571429) temporary_health_percentage (0.072916666666666671) melee slot ammo (1) ranged slot ammo (1) 23:28:13.883 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.6428571428571429) temporary_health_percentage (0.072916666666666671) melee slot ammo (1) ranged slot ammo (1) 23:28:13.883 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 23:28:13.967 [Lua] Players are leaving the safe zone 23:28:13.974 [Lua] TerrorEventMixer.start_event: beastmen_bosses_bestigors (seed: 23094) 23:28:14.013 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100e87253 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:28:14.013 [Lua] Adding player sync data to peer=110000100e87253 local_player_id=1 23:28:14.013 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:28:14.015 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 23:28:14.016 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0.075694444444444439) melee slot ammo (1) ranged slot ammo (1) 23:28:14.017 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:28:14.017 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:28:14.017 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:28:14.018 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 23:28:14.019 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (dead) health_percentage (0) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:28:14.109 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:28:14.109 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:28:14.109 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:28:14.111 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 23:28:14.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.23799999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.85826772451400757) 23:28:14.384 [Lua] StateInGameRunning:_game_actually_starts() 23:28:14.384 [Lua] ################################################################################################################# 23:28:14.384 [Lua] [Loading Time]: 00:00:13 [Transition]: dlc_scorpion_wall_beasts-dlc_scorpion_arena_void_beasts [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:28:14.384 [Lua] ################################################################################################################# 23:28:14.384 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 23:28:14.395 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 23:28:14.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 23:28:14.615 [Lua] Commit load time data 23:28:23.134 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:23.383 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:23.621 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:23.661 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:23.843 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:23.885 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:24.079 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:24.098 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:24.300 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:24.552 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:25.952 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:26.204 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:26.476 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:26.570 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:26.703 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:26.770 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:27.037 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:27.037 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:27.271 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:27.304 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:28:27.588 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:28.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:30.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:31.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:33.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:33.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:33.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:34.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:36.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:37.346 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:28:40.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:40.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:41.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:42.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:43.019 [Lua] event horde ends! 23:28:43.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:43.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:47.440 [Lua] state dead despawn 23:28:47.456 [Lua] [GameNetworkManager] destroying game object with go_id=11 23:28:48.805 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:28:48.807 [Lua] [GameNetworkManager] destroying game object with go_id=12 23:28:53.194 [Lua] event horde ends! 23:28:57.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x64e68, position: 2094545 23:28:57.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:57.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:57.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:58.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:28:58.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:03.168 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:03.403 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:03.602 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:03.602 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:03.835 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:04.053 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:04.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 143, name: `unknown` 23:29:05.221 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:05.454 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:05.687 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:05.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 150, name: `unknown` 23:29:05.904 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:06.007 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:06.272 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:06.422 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:06.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 89, name: `unknown` 23:29:06.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 169, name: `unknown` 23:29:06.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 221, name: `unknown` 23:29:06.505 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:06.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 144, name: `unknown` 23:29:06.673 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:06.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 189, name: `unknown` 23:29:06.705 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:06.939 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:06.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:06.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 170, name: `unknown` 23:29:07.205 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:07.406 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:08.308 [Lua] event horde ends! 23:29:08.324 [Lua] event horde ends! 23:29:08.341 [Lua] event horde ends! 23:29:09.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 26 23:29:09.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 26 23:29:09.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 26 23:29:10.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:10.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:12.631 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106ea4256, 3) 23:29:12.636 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:29:12.636 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:29:12.636 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=98 23:29:13.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:13.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x64e68, position: 0 23:29:13.769 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x64e68, position: 2880005 23:29:13.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown` 23:29:13.955 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:29:13.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=99 23:29:13.958 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:29:14.213 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:14.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:14.563 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:14.662 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:14.829 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:15.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 23:29:15.031 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:15.097 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:15.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 188, name: `unknown` 23:29:15.363 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:15.597 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:15.665 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:15.796 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:15.930 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:15.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 23:29:16.067 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:16.165 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:16.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 139, name: `unknown` 23:29:16.314 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:16.481 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:16.514 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:16.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 138, name: `unknown` 23:29:16.714 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:16.748 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:16.997 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:17.214 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:17.449 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:17.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 23:29:22.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:23.527 [Lua] event horde ends! 23:29:24.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:24.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:24.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:25.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 38, name: `unknown` 23:29:25.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:25.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:25.572 [Lua] event horde ends! 23:29:25.592 [Lua] event horde ends! 23:29:25.615 [Lua] event horde ends! 23:29:26.712 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:26.961 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:27.161 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:27.446 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:27.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 210, name: `unknown` 23:29:27.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 141, name: `unknown` 23:29:28.243 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:28.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:28.458 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:28.783 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:28.991 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:29.091 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:29.325 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:29:29.658 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:29.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown` 23:29:29.926 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:29:30.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:31.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:31.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:31.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 158, name: `unknown` 23:29:32.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:32.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:32.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:32.794 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:33.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:33.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:34.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 218, name: `unknown` 23:29:36.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:36.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:37.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 205, name: `unknown` 23:29:37.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:38.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown` 23:29:38.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:42.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 102, name: `unknown` 23:29:43.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:44.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:48.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:49.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:50.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:50.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:50.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:52.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:53.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 23:29:54.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 151, name: `unknown` 23:29:54.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 180, name: `unknown` 23:29:55.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:29:55.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown` 23:29:57.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 47, name: `unknown` 23:29:58.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:01.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 23:30:02.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown` 23:30:04.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 165, name: `unknown` 23:30:04.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:04.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 5, name: `unknown` 23:30:04.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:05.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 153, name: `unknown` 23:30:05.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:05.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 39, name: `unknown` 23:30:06.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:07.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:07.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:08.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:09.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:11.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:13.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:13.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:13.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown` 23:30:13.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x64e68, position: 0 23:30:13.776 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x64e68, position: 2880000 23:30:14.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:14.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:14.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:14.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 52, name: `unknown` 23:30:14.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:15.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:16.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 181, name: `unknown` 23:30:16.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 117, name: `unknown` 23:30:16.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 23:30:17.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:17.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 210, name: `unknown` 23:30:19.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 211, name: `unknown` 23:30:20.303 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 23:30:20.303 [Lua] [GameNetworkManager] destroying game object with go_id=14 23:30:25.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:25.727 [Lua] -----Enter charged 23:30:26.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:26.744 [Lua] -----Exit charged 23:30:27.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:28.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 98, name: `unknown` 23:30:28.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:29.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 23:30:31.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 18, name: `unknown` 23:30:32.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:33.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:33.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 45, name: `unknown` 23:30:37.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown` 23:30:37.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 23:30:37.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:38.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 41, name: `unknown` 23:30:38.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 186, name: `unknown` 23:30:42.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown` 23:30:45.541 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:30:45.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=106 23:30:45.544 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.11811023950576782) 23:30:46.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 4, name: `unknown` 23:30:48.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 23:30:48.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 91, name: `unknown` 23:30:51.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 190, name: `unknown` 23:30:51.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 177, name: `unknown` 23:30:56.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown` 23:30:56.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 23:30:56.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 33, name: `unknown` 23:30:57.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x64e68, position: 2094545 23:30:57.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 155, name: `unknown` 23:30:58.270 [Lua] Complete level triggered. 23:31:04.412 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 23:31:04.412 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 23:31:04.412 [Lua] [PeerSM] 110000106ea4256 :: on_enter InPostGame 23:31:04.412 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:31:04.412 [Lua] [PeerSM] 110000100fd226d :: on_enter InPostGame 23:31:04.412 [Lua] [PeerSM] 110000100e87253 :: on_exit InGame 23:31:04.412 [Lua] [PeerSM] 110000100e87253 :: on_enter InPostGame 23:31:04.412 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InGame 23:31:04.412 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InPostGame 23:31:04.412 [Save] Saving `save_data` 23:31:04.413 [Lua] gm_event_end_conditions_met true false 23:31:04.413 [Lua] Game won 23:31:04.414 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:31:04.416 [Save] Save done 23:31:04.416 [Save] Saving `save_data` 23:31:04.420 [Save] Save done 23:31:04.423 [Lua] generate_backend_stats 110000106ea4256:1 23:31:04.448 [Lua] PlayFabMirrorBase:_commit_internal nil 23:31:04.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27 23:31:04.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:31:04.454 [Save] Saving `save_data` 23:31:04.457 [Save] Save done 23:31:04.460 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 6 23:31:05.281 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 23:31:05.281 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27 23:31:05.749 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27 23:31:05.759 [Lua] commit result success 11 23:31:05.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 28 23:31:05.759 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:31:05.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 29 23:31:05.759 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 23:31:05.917 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 28 7 23:31:06.354 [Window] Window => inactive 23:31:06.715 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 23:31:06.715 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 28 23:31:07.230 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 28 23:31:07.244 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 29 8 23:31:07.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 23:31:07.465 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 29 23:31:08.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 29 23:31:08.128 [Lua] ### Adding saved score for "kills_total": 33 ID: 110000100e87253:1 23:31:08.128 [Lua] ### Adding saved score for "kills_specials": 1 ID: 110000100e87253:1 23:31:08.128 [Lua] ### Adding saved score for "kills_elites": 11 ID: 110000100e87253:1 23:31:08.128 [Lua] ### Adding saved score for "kills_melee": 33 ID: 110000100e87253:1 23:31:08.128 [Lua] ### Adding saved score for "damage_dealt": 1462 ID: 110000100e87253:1 23:31:08.128 [Lua] ### Adding saved score for "damage_taken": 2655 ID: 110000100e87253:1 23:31:08.128 [Lua] ### Adding saved score for "headshots": 17 ID: 110000100e87253:1 23:31:08.128 [Lua] ### Adding saved score for "kills_total": 313 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "kills_specials": 10 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "kills_elites": 61 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "kills_ranged": 58 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "kills_melee": 8 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "damage_dealt": 11795 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "damage_taken": 225 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "headshots": 15 ID: 1100001054da5f8:1 23:31:08.128 [Lua] ### Adding saved score for "kills_total": 231 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "kills_specials": 7 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "kills_elites": 43 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "kills_ranged": 119 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "kills_melee": 16 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "damage_dealt": 7638 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "damage_taken": 1306 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "headshots": 218 ID: 110000106ea4256:1 23:31:08.128 [Lua] ### Adding saved score for "kills_total": 8 ID: 110000100fd226d:1 23:31:08.128 [Lua] ### Adding saved score for "kills_specials": 3 ID: 110000100fd226d:1 23:31:08.128 [Lua] ### Adding saved score for "kills_elites": 2 ID: 110000100fd226d:1 23:31:08.128 [Lua] ### Adding saved score for "kills_ranged": 6 ID: 110000100fd226d:1 23:31:08.128 [Lua] ### Adding saved score for "kills_melee": 2 ID: 110000100fd226d:1 23:31:08.128 [Lua] ### Adding saved score for "damage_dealt": 1032 ID: 110000100fd226d:1 23:31:08.128 [Lua] ### Adding saved score for "damage_taken": 29 ID: 110000100fd226d:1 23:31:08.128 [Lua] ### Adding saved score for "headshots": 24 ID: 110000100fd226d:1 23:31:13.691 [Lua] ConflictDirector - destroy all units 23:31:13.710 [Lua] TRANSITION nil nil inn_level 23:31:13.710 [Lua] Transition type "inn_level", is server: true 23:31:13.710 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:31:13.710 [Lua] [GameNetworkManager] Leaving game... 23:31:13.710 [Lua] [GameNetworkManager] Shutting down game session host. 23:31:13.710 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:31:13.711 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:31:13.711 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=180.53 23:31:13.725 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:31:15.534 [Lua] [PlayerSyncData] Game session is not initialized 23:31:15.534 [Lua] [PlayerSyncData] Game session is not initialized 23:31:15.534 [Lua] [PlayerSyncData] Game session is not initialized 23:31:15.534 [Lua] Set lobby begin: 23:31:15.534 [Lua] Lobby data twitch_enabled = false 23:31:15.534 [Lua] Lobby data power_level = 0 23:31:15.534 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:15.534 [Lua] Lobby data difficulty_tweak = 0 23:31:15.534 [Lua] Lobby data host = 110000106ea4256 23:31:15.534 [Lua] Lobby data game_mode = 9 23:31:15.535 [Lua] Lobby data is_private = false 23:31:15.535 [Lua] Lobby data match_started = true 23:31:15.535 [Lua] Lobby data mechanism = adventure 23:31:15.535 [Lua] Lobby data level_key = dlc_scorpion_arena_void_beasts 23:31:15.535 [Lua] Lobby data player_slot_1 = 0:0 23:31:15.535 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:31:15.535 [Lua] Lobby data difficulty = cataclysm 23:31:15.535 [Lua] Lobby data quick_game = false 23:31:15.535 [Lua] Lobby data weave_index = 54 23:31:15.535 [Lua] Lobby data matchmaking = false 23:31:15.535 [Lua] Lobby data weave_name = weave_54 23:31:15.536 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:15.536 [Lua] Lobby data num_players = 4 23:31:15.536 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:15.536 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:15.536 [Lua] Lobby data country_code = AT 23:31:15.536 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:15.536 [Lua] Lobby data eac_authorized = true 23:31:15.536 [Lua] Set lobby end. 23:31:15.752 [Lua] [Managers] Calling function on all managers: 23:31:15.752 [Lua] Clearing all global lookup lists 23:31:15.752 [Lua] [IngamePlayerListUI] - Destroy 23:31:15.753 [Lua] [EquipmentUI] - Destroy 23:31:15.753 [Lua] [AbilityUI] - Destroy 23:31:15.753 [Lua] [GamePadAbilityUI] - Destroy 23:31:15.753 [Lua] [GamePadEquipmentUI] - Destroy 23:31:15.753 [Lua] [IngameUI] destroy 23:31:15.770 [Lua] [Managers] Destroying manager group: 23:31:15.777 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:31:15.794 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:31:15.799 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:31:15.800 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:31:15.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:31:15.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:31:15.807 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:31:15.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:31:15.811 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:31:15.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:31:15.814 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:31:15.817 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:31:15.819 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:31:15.821 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:31:15.821 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:31:15.822 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:31:15.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:31:15.829 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:31:15.833 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:31:15.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:31:15.845 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:31:15.846 [Lua] [PeerSM] 110000106ea4256 :: on_exit InPostGame 23:31:15.846 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:31:15.846 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0 23:31:15.846 warning: [Lua] Following data will be uploaded to Crashify: <> 23:31:15.846 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 16, User: 110000106ea4256 "RedBeardedGiant" <> 23:31:15.847 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000081C3FF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9718448; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000126A2540 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0; current_state = InPostGame [5] self = table: 000000000C529580; application_shutdown = nil; unit_spawner = table: 000000000FC15FF0; world = [World]; unit_storage = table: 0000000009DB1000; units = table: 0000000009FCE9E0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000C529580 [8] self = table: 000000000251D420; dt = 0.016810573637485504; t = 2456.6381301218644; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016810573637485504; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016810573637485504; t = 2456.6381301218644 [10] dt = 0.016810573637485504 [2] server = table: 00000000081093D0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_void_beasts"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 0000000000C3B000; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000105176A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009E6CE60; network_server = table: 00000000081093D0; entity_system = table: 0000000009D81EF0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000E7185D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 169.70841703545301; input_manager = table: 000000000C538380; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAEE240; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016810573637485504; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000105176A0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_void_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 180.52617862261832; dice_keeper = table: 0000000009DAD940; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000C51F4A0; <> <> 23:31:15.847 [Lua] [PeerSM] 110000100fd226d :: on_exit InPostGame 23:31:15.847 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:31:15.847 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d inn_level 0 23:31:15.847 warning: [Lua] Following data will be uploaded to Crashify: <> 23:31:15.847 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 17, User: 110000106ea4256 "RedBeardedGiant" <> 23:31:15.848 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000001A6F4B0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9718448; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000126A2540 [3] _ = table: 0000000001A6F4B0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100fd226d"; peer_state_machine = table: 00000000127F60E0; current_state = InPostGame [5] self = table: 000000000C529580; application_shutdown = nil; unit_spawner = table: 000000000FC15FF0; world = [World]; unit_storage = table: 0000000009DB1000; units = table: 0000000009FCE9E0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000C529580 [8] self = table: 000000000251D420; dt = 0.016810573637485504; t = 2456.6381301218644; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016810573637485504; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016810573637485504; t = 2456.6381301218644 [10] dt = 0.016810573637485504 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_arena_void_beasts"; wanted_career_index = 2; game_started = false; peer_id = "110000100fd226d"; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.838869484141469; resend_post_game_timer = 1.8659477457404137; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 0000000000C3B000; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000105176A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009E6CE60; network_server = table: 00000000081093D0; entity_system = table: 0000000009D81EF0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000E7185D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 169.70841703545301; input_manager = table: 000000000C538380; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAEE240; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016810573637485504; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000105176A0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_void_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 180.52617862261832; dice_keeper = table: 0000000009DAD940; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000C51F4A0; <> <> 23:31:15.848 [Lua] [PeerSM] 110000100e87253 :: on_exit InPostGame 23:31:15.848 [Lua] [PeerSM] 110000100e87253 :: on_enter Loading 23:31:15.848 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100e87253 inn_level 0 23:31:15.848 warning: [Lua] Following data will be uploaded to Crashify: <> 23:31:15.848 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 18, User: 110000106ea4256 "RedBeardedGiant" <> 23:31:15.849 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000BB2B40; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100e87253"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9718448; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000126A2540 [3] _ = table: 0000000000BB2B40; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100e87253"; peer_state_machine = table: 000000000B508C70; current_state = InPostGame [5] self = table: 000000000C529580; application_shutdown = nil; unit_spawner = table: 000000000FC15FF0; world = [World]; unit_storage = table: 0000000009DB1000; units = table: 0000000009FCE9E0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000C529580 [8] self = table: 000000000251D420; dt = 0.016810573637485504; t = 2456.6381301218644; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016810573637485504; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016810573637485504; t = 2456.6381301218644 [10] dt = 0.016810573637485504 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_arena_void_beasts"; wanted_career_index = 4; game_started = false; peer_id = "110000100e87253"; num_players = 1; wanted_party_index = 0; account_id = "110000100e87253"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9504643194377422; resend_post_game_timer = 1.9666434824466705; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 0000000000C3B000; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000105176A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009E6CE60; network_server = table: 00000000081093D0; entity_system = table: 0000000009D81EF0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000E7185D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 169.70841703545301; input_manager = table: 000000000C538380; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAEE240; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016810573637485504; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000105176A0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_void_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 180.52617862261832; dice_keeper = table: 0000000009DAD940; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000C51F4A0; <> <> 23:31:15.849 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InPostGame 23:31:15.849 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:31:15.849 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 inn_level 0 23:31:15.849 warning: [Lua] Following data will be uploaded to Crashify: <> 23:31:15.849 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 19, User: 110000106ea4256 "RedBeardedGiant" <> 23:31:15.849 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000E712D80; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9718448; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000126A2540 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020; current_state = InPostGame [5] self = table: 000000000C529580; application_shutdown = nil; unit_spawner = table: 000000000FC15FF0; world = [World]; unit_storage = table: 0000000009DB1000; units = table: 0000000009FCE9E0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000C529580 [8] self = table: 000000000251D420; dt = 0.016810573637485504; t = 2456.6381301218644; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016810573637485504; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016810573637485504; t = 2456.6381301218644 [10] dt = 0.016810573637485504 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_arena_void_beasts"; wanted_career_index = 1; game_started = false; peer_id = "1100001054da5f8"; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9329554587602615; resend_post_game_timer = 1.9498612005263567; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "1100001054da5f8"; game_network_manager = table: 0000000000C3B000; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000105176A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000009E6CE60; network_server = table: 00000000081093D0; entity_system = table: 0000000009D81EF0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000E7185D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 169.70841703545301; input_manager = table: 000000000C538380; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DAEE240; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016810573637485504; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000105176A0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_void_beasts"; game_mode_key = "weave"; statistics_db = table: 0000000001EF57A0; exit_time = 180.52617862261832; dice_keeper = table: 0000000009DAD940; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000C529580; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000C51F4A0; <> <> 23:31:15.850 [Lua] [Matchmaking] unregister rpcs 23:31:15.850 [Lua] ############### UNLOADING PACKAGES ############### 23:31:15.850 [Lua] [Managers] Calling function on all managers: 23:31:15.850 [Lua] [Managers] Destroying manager group: 23:31:15.850 [Lua] [Gamestate] Enter state StateLoading 23:31:15.855 [Lua] Found camera: end_screen_camera 23:31:15.855 [Lua] [PlayState] Enter Substate EndViewStateWeave 23:31:15.857 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:31:15.857 [Lua] [Matchmaking] register rpcs 23:31:15.857 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:31:15.857 [Lua] registering RPCs 23:31:15.857 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:31:15.857 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:31:15.858 [Lua] Set lobby begin: 23:31:15.858 [Lua] Lobby data twitch_enabled = false 23:31:15.858 [Lua] Lobby data power_level = 0 23:31:15.858 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:15.858 [Lua] Lobby data difficulty_tweak = 0 23:31:15.858 [Lua] Lobby data host = 110000106ea4256 23:31:15.858 [Lua] Lobby data game_mode = 3 23:31:15.858 [Lua] Lobby data is_private = false 23:31:15.858 [Lua] Lobby data match_started = true 23:31:15.858 [Lua] Lobby data mechanism = adventure 23:31:15.858 [Lua] Lobby data level_key = inn_level 23:31:15.858 [Lua] Lobby data player_slot_1 = 0:0 23:31:15.858 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:31:15.858 [Lua] Lobby data difficulty = cataclysm 23:31:15.858 [Lua] Lobby data quick_game = false 23:31:15.858 [Lua] Lobby data weave_index = 54 23:31:15.858 [Lua] Lobby data matchmaking = false 23:31:15.858 [Lua] Lobby data weave_name = weave_54 23:31:15.858 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:15.858 [Lua] Lobby data num_players = 4 23:31:15.858 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:15.858 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:15.858 [Lua] Lobby data country_code = AT 23:31:15.858 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:15.858 [Lua] Lobby data eac_authorized = true 23:31:15.858 [Lua] Set lobby end. 23:31:15.864 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:31:15.864 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 23:31:15.864 [Lua] [LevelTransitionHandler] load_level inn_level 0 23:31:15.898 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void, dlc_level_package_dlc_scorpion_arena_void_beasts 23:31:15.907 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_void_beasts 23:31:15.914 [Umbra] Unload tome 23:31:15.914 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_void_beasts, LevelTransitionHandler 23:31:15.914 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:31:15.914 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 23:31:15.914 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:31:15.914 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 23:31:15.914 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:31:15.915 [Lua] [StateLoading] got rpc_load_level 50 inn_level 23:31:15.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x6b926, position: 0 23:31:15.924 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:31:15.924 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:31:15.925 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, HeroPreviewer, async-read, prioritized 23:31:15.925 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:31:15.925 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, HeroPreviewer, async-read, prioritized 23:31:15.925 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:31:15.925 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, HeroPreviewer, async-read, prioritized 23:31:15.926 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized 23:31:15.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:15.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:15.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:15.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:15.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:31:15.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:31:15.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:31:15.978 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:31:15.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 23:31:16.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 23:31:16.456 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 23:31:16.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:31:16.463 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, HeroPreviewer, async-read, prioritized 23:31:16.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 23:31:16.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:16.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 23:31:16.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:16.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:31:16.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:31:16.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:31:16.962 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 23:31:16.964 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 23:31:16.966 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, HeroPreviewer, async-read, prioritized 23:31:16.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:16.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:16.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:16.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:16.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:31:16.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:31:17.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 23:31:17.436 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 23:31:17.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:31:17.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, HeroPreviewer, async-read, prioritized 23:31:17.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:17.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:31:17.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:31:17.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:31:17.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:31:17.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:31:17.739 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:31:17.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:31:17.790 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:31:17.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:31:24.149 [Lua] ### Sending rpc_level_loaded 23:31:24.149 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 50 23:31:24.149 [Lua] Peer 110000100fd226d has loaded the level and all enemies are loaded 23:31:24.149 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:31:24.149 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:31:24.166 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:31:24.166 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:31:24.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:11 my_peer_id:110000106ea4256 23:31:24.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:11 my_peer_id:110000106ea4256 23:31:24.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:11 my_peer_id:110000106ea4256 23:31:24.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:11 my_peer_id:110000106ea4256 23:31:24.251 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:11 my_peer_id:110000106ea4256 23:31:24.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:31:24.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:31:24.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient 23:31:25.092 [Lua] ### Sending rpc_level_loaded 23:31:25.092 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 50 23:31:25.092 [Lua] Peer 1100001054da5f8 has loaded the level and all enemies are loaded 23:31:25.092 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:31:25.092 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:31:25.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:12 my_peer_id:110000106ea4256 23:31:25.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:12 my_peer_id:110000106ea4256 23:31:25.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:12 my_peer_id:110000106ea4256 23:31:25.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:12 my_peer_id:110000106ea4256 23:31:25.332 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:12 my_peer_id:110000106ea4256 23:31:25.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient, async-read, 23:31:25.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:31:25.382 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 23:31:25.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:31:25.838 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:31:25.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:31:25.855 [Lua] [LevelTransitionHandler] Level load completed! 23:31:25.855 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9718448 - use_random_directors: true - overriden_conflict: nil 23:31:25.859 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:31:25.859 [Lua] checking dlc's against conflict directors 23:31:25.859 [Lua] number of factions to include 2 23:31:25.859 [Lua] Updated list weights for random: 23:31:25.859 [Lua] skaven, 0.42 (0.00-0.42) 23:31:25.859 [Lua] chaos, 0.42 (0.42-0.83) 23:31:25.859 [Lua] beastmen, 0.17 (0.83-1.00) 23:31:25.859 [Lua] Rolled random faction: 0.10370966047048569 skaven 23:31:25.859 [Lua] Updated list weights for random: 23:31:25.859 [Lua] beastmen, 0.29 (0.00-0.29) 23:31:25.859 [Lua] chaos, 0.71 (0.29-1.00) 23:31:25.859 [Lua] Rolled random faction: 0.55943769216537476 chaos 23:31:25.859 [Lua] number of factions added 2 23:31:25.859 [Lua] --- --- --- 23:31:25.859 [Lua] Starting... difficulty 'cataclysm' 23:31:25.859 [Lua] These are the starting conflict directors: 23:31:25.859 [Lua] inn_level 23:31:25.859 [Lua] --- --- --- 23:31:25.859 [Lua] 23:31:25.859 [Lua] DONE! Found the following directors: 23:31:25.859 [Lua] (free: 35), Master hash is: 23:31:25.859 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:31:25.859 [Lua] load_startup_enemy_packages: -------------- 23:31:25.859 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:31:25.859 [Lua] critter_rat 23:31:25.872 [Lua] ### Sending rpc_level_loaded 23:31:25.872 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 50 23:31:25.872 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:31:25.888 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:31:25.888 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:31:25.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:31:25.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:31:25.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:31:25.989 [Lua] ### Sending rpc_level_loaded 23:31:25.989 [Lua] #### Has state machine: true, peer_id: 110000100e87253, level_id: 50 23:31:25.989 [Lua] Peer 110000100e87253 has loaded the level and all enemies are loaded 23:31:25.990 [Lua] [PeerSM] 110000100e87253 :: on_exit Loading 23:31:25.990 [Lua] [PeerSM] 110000100e87253 :: on_enter LoadingProfilePackages 23:31:26.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:31:26.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:31:26.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:31:26.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:31:26.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:31:26.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:31:26.512 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:13 my_peer_id:110000106ea4256 23:31:26.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:13 my_peer_id:110000106ea4256 23:31:26.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:13 my_peer_id:110000106ea4256 23:31:26.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:13 my_peer_id:110000106ea4256 23:31:26.514 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:13 my_peer_id:110000106ea4256 23:31:26.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:31:26.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:31:26.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_magic_01_3p, InventoryPackageSynchronizerClient 23:31:26.579 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:31:26.579 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:31:26.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:31:26.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:31:26.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:31:26.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:31:26.649 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 23:31:26.649 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:31:26.649 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:31:26.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:14 my_peer_id:110000106ea4256 23:31:26.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:14 my_peer_id:110000106ea4256 23:31:26.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100e87253 inventory_sync_id:14 my_peer_id:110000106ea4256 23:31:26.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:14 my_peer_id:110000106ea4256 23:31:26.682 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:14 my_peer_id:110000106ea4256 23:31:26.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:31:26.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:31:26.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 23:31:26.682 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:31:26.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 23:31:26.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 23:31:26.732 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 23:31:26.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 23:31:26.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 23:31:26.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:31:26.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:31:26.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:31:26.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:31:26.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 23:31:26.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:31:27.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:31:27.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:31:27.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:31:27.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:31:27.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:31:27.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:31:27.898 [Lua] [PlayState] Exit Substate EndViewStateWeave 23:31:27.898 [Lua] [EndViewState] Enter Substate EndViewStateSummary 23:31:27.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:31:27.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:31:27.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:31:28.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:31:28.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:31:28.085 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 23:31:28.086 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:31:28.086 [Lua] Starting async level spawning of levels/inn/world 23:31:28.086 [Umbra] Init version: 3.4.15 :: 16 threads 23:31:28.109 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:31:28.109 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:31:28.109 [Lua] [PeerSM] 110000100e87253 :: on_exit LoadingProfilePackages 23:31:28.109 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForEnterGame 23:31:28.109 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:31:28.109 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:31:28.110 [Lua] ### Sending rpc_level_loaded 23:31:28.110 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 50 23:31:28.319 [Lua] Async level spawning done 23:31:35.468 [Lua] [EndViewState] Exit Substate EndViewStateSummary 23:31:35.470 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:31:35.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:31:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:31:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:31:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:31:35.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:31:35.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:31:36.475 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:31:36.475 [Lua] [Matchmaking] unregister rpcs 23:31:36.475 [Lua] Set lobby begin: 23:31:36.475 [Lua] Lobby data twitch_enabled = false 23:31:36.475 [Lua] Lobby data power_level = 0 23:31:36.475 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:36.475 [Lua] Lobby data difficulty_tweak = 0 23:31:36.475 [Lua] Lobby data host = 110000106ea4256 23:31:36.475 [Lua] Lobby data game_mode = 3 23:31:36.475 [Lua] Lobby data is_private = false 23:31:36.475 [Lua] Lobby data match_started = true 23:31:36.476 [Lua] Lobby data mechanism = adventure 23:31:36.476 [Lua] Lobby data level_key = inn_level 23:31:36.476 [Lua] Lobby data player_slot_1 = 0:0 23:31:36.476 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_void_beasts 23:31:36.476 [Lua] Lobby data difficulty = cataclysm 23:31:36.476 [Lua] Lobby data quick_game = false 23:31:36.476 [Lua] Lobby data weave_index = 54 23:31:36.476 [Lua] Lobby data matchmaking = false 23:31:36.476 [Lua] Lobby data weave_name = weave_54 23:31:36.476 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:36.476 [Lua] Lobby data num_players = 4 23:31:36.476 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:36.476 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:36.476 [Lua] Lobby data country_code = AT 23:31:36.476 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:36.476 [Lua] Lobby data eac_authorized = true 23:31:36.476 [Lua] Set lobby end. 23:31:36.476 [Lua] [Managers] Destroying manager group: 23:31:36.477 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:31:36.477 [Lua] [Gamestate] Enter StateIngame HOST 23:31:36.477 [Lua] [Managers] Calling function on all managers: 23:31:36.477 [Lua] <>level = inn_level<> 23:31:36.477 [Lua] Set lobby begin: 23:31:36.477 [Lua] Lobby data twitch_enabled = false 23:31:36.477 [Lua] Lobby data power_level = 0 23:31:36.477 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:36.477 [Lua] Lobby data difficulty_tweak = 0 23:31:36.477 [Lua] Lobby data host = 110000106ea4256 23:31:36.477 [Lua] Lobby data game_mode = 3 23:31:36.477 [Lua] Lobby data is_private = false 23:31:36.477 [Lua] Lobby data match_started = true 23:31:36.477 [Lua] Lobby data mechanism = adventure 23:31:36.477 [Lua] Lobby data level_key = inn_level 23:31:36.477 [Lua] Lobby data player_slot_1 = 0:0 23:31:36.477 [Lua] Lobby data selected_level_key = inn_level 23:31:36.477 [Lua] Lobby data difficulty = cataclysm 23:31:36.477 [Lua] Lobby data quick_game = false 23:31:36.477 [Lua] Lobby data weave_index = 54 23:31:36.478 [Lua] Lobby data matchmaking = false 23:31:36.478 [Lua] Lobby data weave_name = weave_54 23:31:36.478 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:36.478 [Lua] Lobby data num_players = 4 23:31:36.478 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:36.478 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:36.478 [Lua] Lobby data country_code = AT 23:31:36.478 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:36.478 [Lua] Lobby data eac_authorized = true 23:31:36.478 [Lua] Set lobby end. 23:31:36.478 [Lua] [StateIngame] Server ingame 23:31:36.481 [Lua] Set lobby begin: 23:31:36.481 [Lua] Lobby data twitch_enabled = false 23:31:36.481 [Lua] Lobby data power_level = 0 23:31:36.481 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:36.481 [Lua] Lobby data difficulty_tweak = 0 23:31:36.481 [Lua] Lobby data host = 110000106ea4256 23:31:36.481 [Lua] Lobby data game_mode = 3 23:31:36.481 [Lua] Lobby data is_private = false 23:31:36.481 [Lua] Lobby data match_started = true 23:31:36.481 [Lua] Lobby data mechanism = adventure 23:31:36.481 [Lua] Lobby data level_key = inn_level 23:31:36.481 [Lua] Lobby data player_slot_1 = 0:0 23:31:36.481 [Lua] Lobby data selected_level_key = inn_level 23:31:36.482 [Lua] Lobby data difficulty = cataclysm 23:31:36.482 [Lua] Lobby data quick_game = false 23:31:36.482 [Lua] Lobby data weave_index = 54 23:31:36.482 [Lua] Lobby data matchmaking = false 23:31:36.482 [Lua] Lobby data weave_name = weave_54 23:31:36.482 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:36.482 [Lua] Lobby data num_players = 4 23:31:36.482 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:36.482 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:36.482 [Lua] Lobby data country_code = AT 23:31:36.482 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:36.482 [Lua] Lobby data eac_authorized = true 23:31:36.482 [Lua] Set lobby end. 23:31:36.482 [Lua] [Matchmaking] register rpcs 23:31:36.482 [Lua] GameNetworkManager:init... creating game session 23:31:36.482 [Lua] Host GameSession.make_game_session_host with session: 23:31:36.482 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:31:36.482 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:31:36.482 [Lua] [GameNetworkManager] self.is_server = true 23:31:36.482 [Network] Setting artificial MTU limit to 65536 23:31:36.482 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 23:31:36.493 [Lua] Switching ConflictSettings: to: inn_level 23:31:36.493 [Lua] pacing=disabled 23:31:36.493 [Lua] roaming=nil 23:31:36.493 [Lua] disabled=false 23:31:36.493 [Lua] pack_spawning=disabled 23:31:36.493 [Lua] contained_breeds=nil 23:31:36.493 [Lua] boss=disabled 23:31:36.493 [Lua] horde=disabled 23:31:36.493 [Lua] specials=disabled 23:31:36.493 [Lua] name=inn_level 23:31:36.493 [Lua] intensity=disabled 23:31:36.493 [Lua] --- 23:31:36.493 [Lua] [LevelAnalysis] set_random_seed( 9718448) 23:31:36.496 [Lua] [AIInterestPointSystem] Level Seed: 9718448 23:31:36.496 [Lua] 23:31:36.496 [Lua] [entity_system_bag] = table 23:31:36.496 [Lua] [entity_system_bag] = metatable 23:31:36.496 [Lua] [startup_data] = table 23:31:36.496 [Lua] [entity_manager] = table 23:31:36.496 [Lua] [entity_manager] = metatable 23:31:36.496 [Lua] [unit_spawner] = table 23:31:36.496 [Lua] [unit_spawner] = metatable 23:31:36.496 [Lua] [unit_storage] = table 23:31:36.496 [Lua] [unit_storage] = metatable 23:31:36.496 [Lua] [dice_keeper] = table 23:31:36.496 [Lua] [dice_keeper] = metatable 23:31:36.496 [Lua] [is_server] = true (boolean) 23:31:36.496 [Lua] [world] = [World] 23:31:36.496 [Lua] [system_api] = table 23:31:36.496 [Lua] [entity_system] = table 23:31:36.496 [Lua] [entity_system] = metatable 23:31:36.496 [Lua] [network_lobby] = table 23:31:36.496 [Lua] [network_lobby] = metatable 23:31:36.496 [Lua] [profile_synchronizer] = table 23:31:36.496 [Lua] [profile_synchronizer] = metatable 23:31:36.496 [Lua] [level_transition_handler] = table 23:31:36.496 [Lua] [level_transition_handler] = metatable 23:31:36.496 [Lua] [num_local_human_players] = 1 (number) 23:31:36.496 [Lua] [statistics_db] = table 23:31:36.496 [Lua] [statistics_db] = metatable 23:31:36.496 [Lua] [network_server] = table 23:31:36.496 [Lua] [network_server] = metatable 23:31:36.496 [Lua] [input_manager] = table 23:31:36.496 [Lua] [input_manager] = metatable 23:31:36.496 [Lua] [network_clock] = table 23:31:36.496 [Lua] [network_clock] = metatable 23:31:36.496 [Lua] [network_transmit] = table 23:31:36.496 [Lua] [network_transmit] = metatable 23:31:36.496 [Lua] [free_flight_manager] = table 23:31:36.496 [Lua] [free_flight_manager] = metatable 23:31:36.496 [Lua] [network_manager] = table 23:31:36.496 [Lua] [network_manager] = metatable 23:31:36.496 [Lua] [network_event_delegate] = table 23:31:36.496 [Lua] [network_event_delegate] = metatable 23:31:36.496 [Lua] 23:31:36.497 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:31:36.497 [Lua] ignoring extension VersusInteractObjectiveExtension 23:31:36.497 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:31:36.497 [Lua] ignoring extension VersusSocketObjectiveExtension 23:31:36.497 [Lua] ignoring extension VersusTargetObjectiveExtension 23:31:36.497 [Lua] ignoring extension VersusMissionObjectiveExtension 23:31:36.497 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:31:36.499 [Lua] [AchievementManager] Achievements using the steam platform 23:31:36.548 [Lua] [StateIngame] Level seed: 9718448 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 23:31:36.556 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 23:31:36.556 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:31:36.556 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:31:36.557 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:31:36.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 23:31:36.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 23:31:36.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2, async-read, 23:31:36.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 23:31:36.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 23:31:36.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 23:31:36.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read, 23:31:36.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read, 23:31:36.563 [Lua] [LevelAnalysis] set_random_seed( 9718448) 23:31:36.567 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 23:31:36.567 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 23:31:36.568 [Lua] [IngameUI] init 23:31:36.584 [SteamVoipClient] select_out(110000100e87253, off) 23:31:36.584 [SteamVoipClient] select_out(110000100fd226d, off) 23:31:36.584 [SteamVoipClient] select_out(1100001054da5f8, off) 23:31:36.584 [SteamVoipClient] select_out(110000106ea4256, off) 23:31:36.587 [Lua] cb_razer_chroma_setup 23:31:36.624 [Lua] [Matchmaking] Cancelling matchmaking 23:31:36.624 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:31:36.624 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:31:36.625 [Lua] Set lobby begin: 23:31:36.625 [Lua] Lobby data twitch_enabled = false 23:31:36.625 [Lua] Lobby data power_level = 835 23:31:36.625 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:36.625 [Lua] Lobby data difficulty_tweak = 0 23:31:36.625 [Lua] Lobby data host = 110000106ea4256 23:31:36.625 [Lua] Lobby data game_mode = 3 23:31:36.625 [Lua] Lobby data is_private = false 23:31:36.625 [Lua] Lobby data match_started = true 23:31:36.625 [Lua] Lobby data mechanism = adventure 23:31:36.625 [Lua] Lobby data level_key = inn_level 23:31:36.625 [Lua] Lobby data player_slot_1 = 0:0 23:31:36.625 [Lua] Lobby data selected_level_key = inn_level 23:31:36.625 [Lua] Lobby data difficulty = cataclysm 23:31:36.625 [Lua] Lobby data quick_game = false 23:31:36.625 [Lua] Lobby data weave_index = 54 23:31:36.625 [Lua] Lobby data matchmaking = false 23:31:36.625 [Lua] Lobby data weave_name = weave_54 23:31:36.625 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:36.625 [Lua] Lobby data num_players = 4 23:31:36.625 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:36.626 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:36.626 [Lua] Lobby data country_code = AT 23:31:36.626 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:36.626 [Lua] Lobby data eac_authorized = true 23:31:36.626 [Lua] Set lobby end. 23:31:36.626 [Flow] complete_skittergate_legend true 23:31:36.626 [Flow] complete_all_helmgart_levels_recruit true 23:31:36.628 [Flow] WitchHunterLevel:35 23:31:36.628 [Flow] LeaderYes 23:31:36.628 [Flow] ALL PC XP:304250 23:31:36.628 [Flow] Has "bogenhafen" DLC:true 23:31:36.628 [Flow] WH XP:60850 23:31:36.628 [Flow] Number of crafted items:5298 23:31:36.628 [Flow] Has "pre_order" DLC:true 23:31:36.628 [Flow] Sum of Powe Levels:1500 23:31:36.628 [Flow] lodestone diff 1:false 23:31:36.628 [Flow] magnus and forest activated 23:31:36.628 [Flow] magnus and forest activated 23:31:36.628 [Flow] cemetery and forest activated 23:31:36.628 [Flow] magnus and cemetery 23:31:36.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:31:36.628 [Flow] ALL RUNES ACTIVATED 23:31:36.628 [Flow] magnus and forest activated 23:31:36.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:31:36.628 [Flow] ALL RUNES ACTIVATED 23:31:36.628 [Flow] cemetery and forest activated 23:31:36.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:31:36.628 [Flow] ALL RUNES ACTIVATED 23:31:36.628 [Flow] magnus and forest activated 23:31:36.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:31:36.628 [Flow] ALL RUNES ACTIVATED 23:31:36.628 [Flow] magnus and cemetery 23:31:36.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:31:36.628 [Flow] ALL RUNES ACTIVATED 23:31:36.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:31:36.630 [Lua] CurrentConflictSettings inn_level 23:31:36.630 [Lua] [ConflictDirector] conflict_director is ai_ready 23:31:36.630 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:31:36.630 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:31:36.632 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:31:36.632 [Lua] Forming navigation groups in one frame 23:31:36.632 [Lua] Forming navigation groups 23:31:36.655 [Lua] NavigationGroupManager -> calulation time A: 0.023000000000138243 23:31:36.656 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 23:31:36.656 [Lua] number of nav groups: 41 23:31:36.656 [Lua] number of refined nav groups : 23 23:31:36.659 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 23:31:36.659 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:31:36.659 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:31:36.659 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:31:36.662 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:31:36.662 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:31:36.662 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:31:36.662 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 23:31:36.662 [Lua] [Managers] Calling function on all managers: 23:31:36.693 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:31:36.693 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:31:36.693 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:31:36.693 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:31:36.834 [Lua] Set lobby begin: 23:31:36.834 [Lua] Lobby data twitch_enabled = false 23:31:36.834 [Lua] Lobby data power_level = 835 23:31:36.834 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:36.835 [Lua] Lobby data difficulty_tweak = 0 23:31:36.835 [Lua] Lobby data host = 110000106ea4256 23:31:36.835 [Lua] Lobby data game_mode = 3 23:31:36.835 [Lua] Lobby data is_private = false 23:31:36.835 [Lua] Lobby data match_started = true 23:31:36.835 [Lua] Lobby data mechanism = adventure 23:31:36.835 [Lua] Lobby data level_key = inn_level 23:31:36.835 [Lua] Lobby data player_slot_1 = 0:0 23:31:36.835 [Lua] Lobby data selected_level_key = inn_level 23:31:36.835 [Lua] Lobby data difficulty = cataclysm 23:31:36.835 [Lua] Lobby data quick_game = false 23:31:36.835 [Lua] Lobby data weave_index = 54 23:31:36.835 [Lua] Lobby data matchmaking = false 23:31:36.835 [Lua] Lobby data weave_name = weave_54 23:31:36.835 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:36.835 [Lua] Lobby data num_players = 4 23:31:36.835 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:36.835 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:36.835 [Lua] Lobby data country_code = AT 23:31:36.836 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:36.836 [Lua] Lobby data eac_authorized = true 23:31:36.836 [Lua] Set lobby end. 23:31:36.836 [Lua] [Matchmaking] Assigned player 1100001054da5f8 to slot 2 when hot join syncing 23:31:36.836 [Lua] Breedfreezer (server) starting a hot join sync 23:31:36.836 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:31:36.836 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:31:36.836 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForEnterGame 23:31:36.836 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForGameObjectSync 23:31:36.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26 23:31:36.836 [Lua] RemotePlayer:create_game_object( ) 26 23:31:36.852 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:31:36.852 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:31:36.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:31:36.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:31:36.853 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 23:31:36.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:31:36.853 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:31:36.887 [Lua] Set lobby begin: 23:31:36.887 [Lua] Lobby data twitch_enabled = false 23:31:36.887 [Lua] Lobby data power_level = 835 23:31:36.887 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:36.887 [Lua] Lobby data difficulty_tweak = 0 23:31:36.887 [Lua] Lobby data host = 110000106ea4256 23:31:36.887 [Lua] Lobby data game_mode = 3 23:31:36.887 [Lua] Lobby data is_private = false 23:31:36.887 [Lua] Lobby data match_started = true 23:31:36.887 [Lua] Lobby data mechanism = adventure 23:31:36.887 [Lua] Lobby data level_key = inn_level 23:31:36.888 [Lua] Lobby data player_slot_1 = 0:0 23:31:36.888 [Lua] Lobby data selected_level_key = inn_level 23:31:36.888 [Lua] Lobby data difficulty = cataclysm 23:31:36.888 [Lua] Lobby data quick_game = false 23:31:36.888 [Lua] Lobby data weave_index = 54 23:31:36.888 [Lua] Lobby data matchmaking = false 23:31:36.888 [Lua] Lobby data weave_name = weave_54 23:31:36.888 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:36.888 [Lua] Lobby data num_players = 4 23:31:36.888 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:36.888 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:36.888 [Lua] Lobby data country_code = AT 23:31:36.888 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:36.888 [Lua] Lobby data eac_authorized = true 23:31:36.888 [Lua] Set lobby end. 23:31:36.888 [Lua] [Matchmaking] Assigned player 110000100e87253 to slot 5 when hot join syncing 23:31:36.888 [Lua] Breedfreezer (server) starting a hot join sync 23:31:36.888 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 23:31:36.888 [Lua] RemotePlayer:create_game_object( ) 28 23:31:36.906 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForGameObjectSync 23:31:36.906 [Lua] [PeerSM] 110000100e87253 :: on_enter WaitingForPlayers 23:31:36.906 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100e87253 23:31:36.945 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 23:31:36.945 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:31:36.945 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:31:37.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 23:31:37.018 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100e87253 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:31:37.018 [Lua] Adding player sync data to peer=110000100e87253 local_player_id=1 23:31:37.073 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:31:37.073 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:31:37.118 [Lua] Set lobby begin: 23:31:37.118 [Lua] Lobby data twitch_enabled = false 23:31:37.118 [Lua] Lobby data power_level = 835 23:31:37.118 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:37.119 [Lua] Lobby data difficulty_tweak = 0 23:31:37.119 [Lua] Lobby data host = 110000106ea4256 23:31:37.119 [Lua] Lobby data game_mode = 3 23:31:37.119 [Lua] Lobby data is_private = false 23:31:37.119 [Lua] Lobby data match_started = true 23:31:37.119 [Lua] Lobby data mechanism = adventure 23:31:37.119 [Lua] Lobby data level_key = inn_level 23:31:37.119 [Lua] Lobby data player_slot_1 = 0:0 23:31:37.119 [Lua] Lobby data selected_level_key = inn_level 23:31:37.119 [Lua] Lobby data difficulty = cataclysm 23:31:37.119 [Lua] Lobby data quick_game = false 23:31:37.120 [Lua] Lobby data weave_index = 54 23:31:37.120 [Lua] Lobby data matchmaking = false 23:31:37.120 [Lua] Lobby data weave_name = weave_54 23:31:37.120 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:37.120 [Lua] Lobby data num_players = 4 23:31:37.120 [Lua] Lobby data player_slot_5 = 110000100e87253:1 23:31:37.120 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:37.120 [Lua] Lobby data country_code = AT 23:31:37.120 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:37.120 [Lua] Lobby data eac_authorized = true 23:31:37.120 [Lua] Set lobby end. 23:31:37.120 [Lua] [Matchmaking] Assigned player 110000100fd226d to slot 4 when hot join syncing 23:31:37.120 [Lua] Breedfreezer (server) starting a hot join sync 23:31:37.121 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 23:31:37.121 [Lua] RemotePlayer:create_game_object( ) 29 23:31:37.139 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:31:37.139 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:31:37.139 [Lua] [PeerSM] 110000100e87253 :: on_exit WaitingForPlayers 23:31:37.139 [Lua] [PeerSM] 110000100e87253 :: on_enter InGame 23:31:37.139 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:31:37.139 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:31:37.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:31:37.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:31:37.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 23:31:37.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:31:37.140 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:31:37.150 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:31:37.150 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:31:37.150 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:31:37.150 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:31:37.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:31:37.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:31:37.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 23:31:37.195 [Lua] Players are leaving the safe zone 23:31:37.234 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100e87253 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:31:37.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 23:31:37.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:31:37.238 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:31:37.240 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 23:31:37.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:31:37.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:31:37.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:31:37.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 23:31:37.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:31:37.324 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 23:31:37.324 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:31:37.324 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:31:37.325 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:31:37.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 23:31:37.327 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:31:37.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:31:37.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:31:37.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 23:31:37.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:31:37.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:31:37.477 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:31:37.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:31:37.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:31:37.573 [Lua] StateInGameRunning:_game_actually_starts() 23:31:37.574 [Lua] ################################################################################################################# 23:31:37.574 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_scorpion_arena_void_beasts-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:31:37.574 [Lua] ################################################################################################################# 23:31:37.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 23:31:37.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 23:31:37.629 [Flow] DISABLE 23:31:37.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:31:37.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:31:37.785 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:31:37.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:31:37.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 23:31:37.818 [Lua] Commit load time data 23:31:37.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:31:37.905 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:31:37.906 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 23:31:37.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:31:37.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:31:37.993 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:31:37.994 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:31:37.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:31:38.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:31:38.092 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:31:38.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 23:31:38.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:31:38.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:31:38.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:31:38.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 23:31:38.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:31:38.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:31:38.226 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:31:38.227 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 23:31:38.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 23:31:38.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 23:31:38.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 23:31:38.292 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 23:31:38.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:31:38.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:31:38.366 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:31:38.367 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 23:31:38.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:31:38.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:31:38.443 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:31:38.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 23:31:38.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:31:38.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:31:38.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:31:38.527 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 23:31:38.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:31:38.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:31:38.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:31:38.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 23:31:38.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:31:38.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:31:38.673 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:31:38.975 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read, 23:31:38.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2, async-read, 23:31:38.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:31:39.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:31:39.021 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:31:39.021 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:31:40.973 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e87253 23:31:40.973 [Lua] [ChatManager][1]System: Antee has left the game 23:31:40.973 [Lua] [PeerSM] 110000100e87253 :: on_exit InGame 23:31:40.973 [Lua] [PeerSM] 110000100e87253 :: on_enter Disconnecting 23:31:40.973 [Lua] [PSM] Disconnecting peer 110000100e87253 23:31:40.973 [Lua] [PSM] Disconnected peer 110000100e87253 is being removed from session. 23:31:40.973 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e87253 23:31:40.973 [Lua] [GameNetworkManager] destroying game object with go_id=28 23:31:40.973 [Lua] [PeerSM] 110000100e87253 :: on_exit Disconnecting 23:31:40.973 [Lua] [PeerSM] 110000100e87253 :: on_enter Disconnected 23:31:40.973 [Lua] Set lobby begin: 23:31:40.973 [Lua] Lobby data twitch_enabled = false 23:31:40.974 [Lua] Lobby data power_level = 835 23:31:40.974 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:40.974 [Lua] Lobby data difficulty_tweak = 0 23:31:40.974 [Lua] Lobby data host = 110000106ea4256 23:31:40.974 [Lua] Lobby data game_mode = 3 23:31:40.974 [Lua] Lobby data is_private = false 23:31:40.974 [Lua] Lobby data match_started = true 23:31:40.974 [Lua] Lobby data mechanism = adventure 23:31:40.974 [Lua] Lobby data level_key = inn_level 23:31:40.974 [Lua] Lobby data player_slot_1 = 0:0 23:31:40.974 [Lua] Lobby data selected_level_key = inn_level 23:31:40.974 [Lua] Lobby data difficulty = cataclysm 23:31:40.974 [Lua] Lobby data quick_game = false 23:31:40.974 [Lua] Lobby data weave_index = 54 23:31:40.974 [Lua] Lobby data matchmaking = false 23:31:40.974 [Lua] Lobby data weave_name = weave_54 23:31:40.974 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:40.974 [Lua] Lobby data num_players = 4 23:31:40.974 [Lua] Lobby data player_slot_5 = 0:0 23:31:40.974 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:40.974 [Lua] Lobby data country_code = AT 23:31:40.974 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:40.974 [Lua] Lobby data eac_authorized = true 23:31:40.975 [Lua] Set lobby end. 23:31:40.975 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100e87253) 23:31:40.975 [EAC] EAC server lost client 110000100e87253 23:31:40.975 [EACServer] [00:31:40:974][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100E87253 PlayerGUID: 76561197975499347 23:31:40.975 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11c5d1e8, channel: 12 23:31:40.975 [SteamVoipClient] select_out(110000100e87253, off) 23:31:40.975 [SteamVoipClient] select_in(110000100e87253, off) 23:31:40.975 [Lua] [GameNetworkManager] destroying game object with go_id=33 23:31:40.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read, 23:31:40.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:31:40.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 23:31:40.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:31:40.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 23:31:41.023 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.056 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.089 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.123 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.156 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.174 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.222 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.256 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.289 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.322 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.356 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.389 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.423 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.456 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.489 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.547 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.560 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.593 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.628 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.660 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.662 [Lua] Set lobby begin: 23:31:41.662 [Lua] Lobby data twitch_enabled = false 23:31:41.663 [Lua] Lobby data power_level = 556 23:31:41.663 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:41.663 [Lua] Lobby data difficulty_tweak = 0 23:31:41.663 [Lua] Lobby data host = 110000106ea4256 23:31:41.663 [Lua] Lobby data game_mode = 3 23:31:41.664 [Lua] Lobby data is_private = false 23:31:41.664 [Lua] Lobby data match_started = true 23:31:41.664 [Lua] Lobby data mechanism = adventure 23:31:41.664 [Lua] Lobby data level_key = inn_level 23:31:41.664 [Lua] Lobby data player_slot_1 = 0:0 23:31:41.664 [Lua] Lobby data selected_level_key = inn_level 23:31:41.664 [Lua] Lobby data difficulty = cataclysm 23:31:41.664 [Lua] Lobby data quick_game = false 23:31:41.664 [Lua] Lobby data weave_index = 54 23:31:41.664 [Lua] Lobby data matchmaking = false 23:31:41.664 [Lua] Lobby data weave_name = weave_54 23:31:41.664 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:41.664 [Lua] Lobby data num_players = 4 23:31:41.664 [Lua] Lobby data player_slot_5 = 0:0 23:31:41.664 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:41.664 [Lua] Lobby data country_code = AT 23:31:41.664 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:41.664 [Lua] Lobby data eac_authorized = true 23:31:41.664 [Lua] Set lobby end. 23:31:41.692 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.723 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.757 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.807 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.840 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.873 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.907 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.940 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:41.974 [Connection] Dropped voip chunk from 110000100e87253 because channel 14 can't communicate 23:31:42.274 [Lua] [Matchmaking] Handshake host removing client 110000100e87253 23:31:42.658 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:31:43.007 [Handshaker] Lost connection 128 to 110000100e87253 23:31:43.092 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:31:43.461 [Lua] [NetworkServer] Changing num_players from 4 to 3 23:31:43.461 [Lua] Players: 3 23:31:43.461 [Lua] Set lobby begin: 23:31:43.461 [Lua] Lobby data twitch_enabled = false 23:31:43.461 [Lua] Lobby data power_level = 556 23:31:43.461 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:43.461 [Lua] Lobby data difficulty_tweak = 0 23:31:43.461 [Lua] Lobby data host = 110000106ea4256 23:31:43.461 [Lua] Lobby data game_mode = 3 23:31:43.461 [Lua] Lobby data is_private = false 23:31:43.461 [Lua] Lobby data match_started = true 23:31:43.462 [Lua] Lobby data mechanism = adventure 23:31:43.462 [Lua] Lobby data level_key = inn_level 23:31:43.462 [Lua] Lobby data player_slot_1 = 0:0 23:31:43.462 [Lua] Lobby data selected_level_key = inn_level 23:31:43.462 [Lua] Lobby data difficulty = cataclysm 23:31:43.462 [Lua] Lobby data quick_game = false 23:31:43.462 [Lua] Lobby data weave_index = 54 23:31:43.463 [Lua] Lobby data matchmaking = false 23:31:43.463 [Lua] Lobby data weave_name = weave_54 23:31:43.463 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:43.463 [Lua] Lobby data num_players = 3 23:31:43.463 [Lua] Lobby data player_slot_5 = 0:0 23:31:43.463 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:43.463 [Lua] Lobby data country_code = AT 23:31:43.463 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:43.464 [Lua] Lobby data eac_authorized = true 23:31:43.464 [Lua] Set lobby end. 23:31:43.464 [Lua] [LobbyMembers] Member left 110000100e87253 23:31:45.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 23:31:45.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:31:45.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 23:31:45.529 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:31:45.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 23:31:45.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:31:45.562 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 23:31:45.562 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:31:45.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 23:31:45.579 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:31:45.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 23:31:45.596 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:31:45.611 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 23:31:45.611 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:31:45.628 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 23:31:45.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:31:45.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 23:31:45.762 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:31:45.778 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 23:31:45.778 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:31:46.691 [Lua] PlayFabMirrorBase:_commit_internal 12 23:31:46.691 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:31:46.703 [Lua] generate_backend_stats 110000106ea4256:1 23:31:46.732 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:31:46.732 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:31:46.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 23:31:46.733 [Lua] Set lobby begin: 23:31:46.733 [Lua] Lobby data twitch_enabled = false 23:31:46.733 [Lua] Lobby data power_level = 835 23:31:46.733 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:31:46.733 [Lua] Lobby data difficulty_tweak = 0 23:31:46.733 [Lua] Lobby data host = 110000106ea4256 23:31:46.733 [Lua] Lobby data game_mode = 3 23:31:46.733 [Lua] Lobby data is_private = false 23:31:46.733 [Lua] Lobby data match_started = true 23:31:46.733 [Lua] Lobby data mechanism = adventure 23:31:46.733 [Lua] Lobby data level_key = inn_level 23:31:46.733 [Lua] Lobby data player_slot_1 = 0:0 23:31:46.734 [Lua] Lobby data selected_level_key = inn_level 23:31:46.734 [Lua] Lobby data difficulty = cataclysm 23:31:46.734 [Lua] Lobby data quick_game = false 23:31:46.734 [Lua] Lobby data weave_index = 54 23:31:46.734 [Lua] Lobby data matchmaking = false 23:31:46.734 [Lua] Lobby data weave_name = weave_54 23:31:46.734 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:31:46.734 [Lua] Lobby data num_players = 3 23:31:46.734 [Lua] Lobby data player_slot_5 = 0:0 23:31:46.734 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:31:46.734 [Lua] Lobby data country_code = AT 23:31:46.734 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:31:46.734 [Lua] Lobby data eac_authorized = true 23:31:46.734 [Lua] Set lobby end. 23:31:46.741 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 23:31:46.961 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:31:47.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 23:31:47.179 [Lua] commit result success 12 23:31:48.780 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:31:49.343 [Window] Window => active 23:31:54.052 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:31:54.602 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:31:57.586 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:31:58.120 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:31:59.323 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:31:59.755 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:32:01.322 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:32:01.456 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:32:01.722 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:32:01.856 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:32:36.389 [Lua] [IngameUI] menu view on_enter hero_view 23:32:36.396 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dc881b0 23:32:36.396 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 23:32:36.416 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 23:32:36.416 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 23:32:36.418 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 23:32:36.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 23:32:36.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 23:32:36.419 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 23:32:36.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 23:32:36.419 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 23:32:36.419 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 23:32:36.419 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 23:32:36.419 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 23:32:36.576 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 23:32:36.576 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 23:32:36.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:32:36.587 [Lua] cb_unit_spawned_unit_preview table: 000000000C5109B0 units/ui/pup_weave_amulet/pup_weave_amulet 23:32:36.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:32:36.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:32:37.246 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 23:32:37.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 23:32:37.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 23:32:37.255 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 23:32:37.256 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 23:32:37.256 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 23:32:37.294 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 23:32:37.373 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 23:32:37.373 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 23:32:37.382 [Lua] cb_unit_spawned_unit_preview table: 0000000002CD60A0 units/ui/pup_weave_amulet/pup_weave_amulet 23:32:38.848 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 23:32:38.856 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 23:32:38.856 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 23:32:38.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 23:32:38.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 23:32:38.858 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 23:32:38.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 23:32:38.943 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 23:32:38.943 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 23:32:38.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:32:38.952 [Lua] cb_unit_spawned_unit_preview table: 000000000C7D6080 units/ui/pup_weave_amulet/pup_weave_amulet 23:32:39.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:32:39.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:32:39.660 [Lua] [IngameUI] menu view on_exit hero_view 23:32:39.665 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dc881b0 23:32:39.665 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 23:32:39.665 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 23:32:39.665 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 23:32:39.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 23:32:39.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 23:32:39.674 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 23:32:39.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 23:32:39.675 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 23:32:48.913 [Lua] PlayFabMirrorBase:_commit_internal 13 23:32:48.913 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:32:48.920 [Lua] generate_backend_stats 110000106ea4256:1 23:32:48.942 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 23:32:48.946 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:32:48.953 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 9 23:32:49.772 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 23:32:49.772 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 23:32:50.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 23:32:50.217 [Lua] commit result success 13 23:32:58.747 [Window] Window => inactive 23:33:00.859 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:33:01.259 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:33:18.358 [Window] Window => active 23:33:51.305 [Lua] [IngameUI] menu view on_enter start_game_view 23:33:51.310 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ecc8e60 23:33:51.310 [Lua] [StartGameState] Enter Substate StartGameStateWeaveLeaderboard 23:33:51.312 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetLeaderboardAroundPlayer 33 23:33:51.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetLeaderboardAroundPlayer nil 33 23:33:52.094 [Lua] [PlayFabRequestQueue] Request Success GetLeaderboardAroundPlayer nil 33 23:33:52.223 [Lua] [IngameUI] menu view on_exit start_game_view 23:33:52.223 [Lua] [StartGameState] Exit Substate StartGameStateWeaveLeaderboard 23:33:52.230 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ecc8e60 23:33:52.473 [Lua] [IngameUI] menu view on_enter hero_view 23:33:52.481 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dc881b0 23:33:52.481 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 23:33:52.503 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 23:33:52.503 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 23:33:52.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 23:33:52.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer, async-read, 23:33:52.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 23:33:52.505 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 23:33:52.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer, async-read, 23:33:52.612 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 23:33:52.612 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 23:33:52.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:33:52.627 [Lua] cb_unit_spawned_unit_preview table: 000000000D76E680 units/ui/pup_weave_amulet/pup_weave_amulet 23:33:52.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:33:52.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:33:53.591 [Lua] [IngameUI] menu view on_exit hero_view 23:33:53.598 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dc881b0 23:33:53.598 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 23:33:53.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 23:33:53.598 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 23:33:53.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 23:33:53.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, LootItemUnitPreviewer -> Package still referenced, NOT unloaded: 23:33:53.605 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 23:33:53.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, LootItemUnitPreviewer 23:33:53.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 23:33:53.805 [Lua] [IngameUI] menu view on_enter start_game_view 23:33:53.812 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ecc8e60 23:33:53.812 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 23:33:53.814 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 23:33:53.814 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 23:33:53.814 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 23:33:53.814 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 23:33:53.824 [Lua] normal 23:33:54.566 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 23:33:54.566 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 23:33:54.566 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 23:33:54.572 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 23:33:57.658 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:33:57.661 [Lua] [IngameUI] menu view on_exit start_game_view 23:33:57.661 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 23:33:57.662 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 23:33:57.662 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 23:33:57.662 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 23:33:57.662 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 23:33:57.664 [Save] Saving `save_data` 23:33:57.667 [Save] Save done 23:33:57.669 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ecc8e60 23:33:58.150 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:34:03.631 [Lua] PlayFabMirrorBase:_commit_internal 14 23:34:03.631 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:34:03.638 [Lua] generate_backend_stats 110000106ea4256:1 23:34:03.661 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:34:03.661 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:34:03.667 [Lua] commit result success 14 23:34:18.061 [Lua] [NetworkServer] Changing num_players from 3 to 4 23:34:18.061 [Lua] Players: 4 23:34:18.061 [Lua] Set lobby begin: 23:34:18.061 [Lua] Lobby data twitch_enabled = false 23:34:18.061 [Lua] Lobby data power_level = 835 23:34:18.061 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:18.061 [Lua] Lobby data difficulty_tweak = 0 23:34:18.061 [Lua] Lobby data host = 110000106ea4256 23:34:18.061 [Lua] Lobby data game_mode = 3 23:34:18.061 [Lua] Lobby data is_private = false 23:34:18.061 [Lua] Lobby data match_started = true 23:34:18.061 [Lua] Lobby data mechanism = adventure 23:34:18.061 [Lua] Lobby data level_key = inn_level 23:34:18.061 [Lua] Lobby data player_slot_1 = 0:0 23:34:18.061 [Lua] Lobby data selected_level_key = inn_level 23:34:18.061 [Lua] Lobby data difficulty = cataclysm 23:34:18.061 [Lua] Lobby data quick_game = false 23:34:18.061 [Lua] Lobby data weave_index = 54 23:34:18.061 [Lua] Lobby data matchmaking = false 23:34:18.061 [Lua] Lobby data weave_name = weave_54 23:34:18.061 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:18.061 [Lua] Lobby data num_players = 4 23:34:18.061 [Lua] Lobby data player_slot_5 = 0:0 23:34:18.062 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:18.062 [Lua] Lobby data country_code = AT 23:34:18.062 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:18.062 [Lua] Lobby data eac_authorized = true 23:34:18.062 [Lua] Set lobby end. 23:34:18.062 [Lua] [LobbyMembers] Member joined 110000103fe228f 23:34:19.227 [Lua] GOT approve_channel 18 110000103fe228f 1860000018974de 23:34:19.227 [EAC] EAC server has client 110000103fe228f and channel 18 (and owner 110000103fe228f) 23:34:19.227 [EACServer] [00:34:19:227][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FE228F PlayerGUID: 76561198027252367 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027252367 PlayerName: its.Aladin 23:34:19.227 [Lua] Client with peer_id 110000103fe228f got APPROVED by server 23:34:19.228 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103fe228f' 23:34:19.228 [Lua] [PeerSM] 110000103fe228f :: on_enter Connecting 23:34:19.228 [Lua] [ChatManager][1]System: its.Aladin is joining the game 23:34:19.311 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:34:19.311 [Lua] [Matchmaking] Got a handshake request from 110000103fe228f with user name 'its.Aladin' 23:34:19.378 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 110000103fe228f, replying not_searching_for_players 23:34:19.445 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000103fe228f' 23:34:19.662 [Lua] [NetworkServer] Changing num_players from 4 to 3 23:34:19.662 [Lua] Players: 3 23:34:19.662 [Lua] Set lobby begin: 23:34:19.662 [Lua] Lobby data twitch_enabled = false 23:34:19.662 [Lua] Lobby data power_level = 835 23:34:19.662 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:19.662 [Lua] Lobby data difficulty_tweak = 0 23:34:19.662 [Lua] Lobby data host = 110000106ea4256 23:34:19.662 [Lua] Lobby data game_mode = 3 23:34:19.662 [Lua] Lobby data is_private = false 23:34:19.662 [Lua] Lobby data match_started = true 23:34:19.662 [Lua] Lobby data mechanism = adventure 23:34:19.663 [Lua] Lobby data level_key = inn_level 23:34:19.663 [Lua] Lobby data player_slot_1 = 0:0 23:34:19.663 [Lua] Lobby data selected_level_key = inn_level 23:34:19.663 [Lua] Lobby data difficulty = cataclysm 23:34:19.663 [Lua] Lobby data quick_game = false 23:34:19.663 [Lua] Lobby data weave_index = 54 23:34:19.663 [Lua] Lobby data matchmaking = false 23:34:19.663 [Lua] Lobby data weave_name = weave_54 23:34:19.663 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:19.663 [Lua] Lobby data num_players = 3 23:34:19.663 [Lua] Lobby data player_slot_5 = 0:0 23:34:19.663 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:19.663 [Lua] Lobby data country_code = AT 23:34:19.663 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:19.663 [Lua] Lobby data eac_authorized = true 23:34:19.663 [Lua] Set lobby end. 23:34:19.663 [Lua] [LobbyMembers] Member left 110000103fe228f 23:34:20.446 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000103fe228f' 23:34:20.446 [Lua] [ChatManager][1]System: its.Aladin has left the game 23:34:20.446 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103fe228f) 23:34:20.446 [Lua] [PeerSM] 110000103fe228f :: on_exit Connecting 23:34:20.446 [Lua] [PeerSM] 110000103fe228f :: on_enter Disconnecting 23:34:20.446 [Lua] [PSM] Disconnecting peer 110000103fe228f 23:34:20.446 [Lua] [PeerSM] 110000103fe228f :: on_exit Disconnecting 23:34:20.446 [Lua] [PeerSM] 110000103fe228f :: on_enter Disconnected 23:34:20.446 [Lua] Set lobby begin: 23:34:20.446 [Lua] Lobby data twitch_enabled = false 23:34:20.446 [Lua] Lobby data power_level = 835 23:34:20.446 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:20.446 [Lua] Lobby data difficulty_tweak = 0 23:34:20.446 [Lua] Lobby data host = 110000106ea4256 23:34:20.446 [Lua] Lobby data game_mode = 3 23:34:20.446 [Lua] Lobby data is_private = false 23:34:20.446 [Lua] Lobby data match_started = true 23:34:20.446 [Lua] Lobby data mechanism = adventure 23:34:20.446 [Lua] Lobby data level_key = inn_level 23:34:20.446 [Lua] Lobby data player_slot_1 = 0:0 23:34:20.446 [Lua] Lobby data selected_level_key = inn_level 23:34:20.447 [Lua] Lobby data difficulty = cataclysm 23:34:20.447 [Lua] Lobby data quick_game = false 23:34:20.447 [Lua] Lobby data weave_index = 54 23:34:20.447 [Lua] Lobby data matchmaking = false 23:34:20.447 [Lua] Lobby data weave_name = weave_54 23:34:20.447 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:20.447 [Lua] Lobby data num_players = 3 23:34:20.447 [Lua] Lobby data player_slot_5 = 0:0 23:34:20.447 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:20.447 [Lua] Lobby data country_code = AT 23:34:20.447 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:20.447 [Lua] Lobby data eac_authorized = true 23:34:20.447 [Lua] Set lobby end. 23:34:20.448 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103fe228f) 23:34:20.448 [EAC] EAC server lost client 110000103fe228f 23:34:20.448 [EACServer] [00:34:20:447][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FE228F PlayerGUID: 76561198027252367 23:34:20.448 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11c5d1e8, channel: 18 23:34:21.179 [Lua] [Matchmaking] Handshake host removing client 110000103fe228f 23:34:21.462 [Handshaker] Lost connection 130 to 110000103fe228f 23:34:29.355 [Lua] [Matchmaking] Cancelling matchmaking 23:34:29.355 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:34:34.958 [Lua] [NetworkServer] Changing num_players from 3 to 4 23:34:34.958 [Lua] Players: 4 23:34:34.958 [Lua] Set lobby begin: 23:34:34.958 [Lua] Lobby data twitch_enabled = false 23:34:34.958 [Lua] Lobby data power_level = 835 23:34:34.958 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:34.958 [Lua] Lobby data difficulty_tweak = 0 23:34:34.958 [Lua] Lobby data host = 110000106ea4256 23:34:34.958 [Lua] Lobby data game_mode = 3 23:34:34.958 [Lua] Lobby data is_private = false 23:34:34.958 [Lua] Lobby data match_started = true 23:34:34.959 [Lua] Lobby data mechanism = adventure 23:34:34.959 [Lua] Lobby data level_key = inn_level 23:34:34.959 [Lua] Lobby data player_slot_1 = 0:0 23:34:34.959 [Lua] Lobby data selected_level_key = inn_level 23:34:34.959 [Lua] Lobby data difficulty = cataclysm 23:34:34.959 [Lua] Lobby data quick_game = false 23:34:34.959 [Lua] Lobby data weave_index = 54 23:34:34.959 [Lua] Lobby data matchmaking = false 23:34:34.959 [Lua] Lobby data weave_name = weave_54 23:34:34.959 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:34.959 [Lua] Lobby data num_players = 4 23:34:34.959 [Lua] Lobby data player_slot_5 = 0:0 23:34:34.959 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:34.959 [Lua] Lobby data country_code = AT 23:34:34.959 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:34.959 [Lua] Lobby data eac_authorized = true 23:34:34.959 [Lua] Set lobby end. 23:34:34.960 [Lua] [LobbyMembers] Member joined 110000103fe228f 23:34:36.208 [Lua] GOT approve_channel 19 110000103fe228f 1860000018974de 23:34:36.208 [EAC] EAC server has client 110000103fe228f and channel 19 (and owner 110000103fe228f) 23:34:36.208 [EACServer] [00:34:36:208][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FE228F PlayerGUID: 76561198027252367 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027252367 PlayerName: its.Aladin 23:34:36.208 [Lua] Client with peer_id 110000103fe228f got APPROVED by server 23:34:36.208 [EACServer] [00:34:36:208][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 17230 ms. 23:34:36.208 [EACServer] [00:34:36:208][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 23:34:36.208 [EACServer] [00:34:36:208][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 23:34:36.209 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103fe228f' 23:34:36.209 [Lua] [PeerSM] 110000103fe228f :: on_enter Connecting 23:34:36.209 [Lua] [ChatManager][1]System: its.Aladin is joining the game 23:34:36.325 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:34:36.325 [Lua] [Matchmaking] Got a handshake request from 110000103fe228f with user name 'its.Aladin' 23:34:36.392 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 110000103fe228f, replying not_searching_for_players 23:34:36.459 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000103fe228f' 23:34:36.710 [Lua] [NetworkServer] Changing num_players from 4 to 3 23:34:36.710 [Lua] Players: 3 23:34:36.710 [Lua] Set lobby begin: 23:34:36.710 [Lua] Lobby data twitch_enabled = false 23:34:36.710 [Lua] Lobby data power_level = 835 23:34:36.710 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:36.710 [Lua] Lobby data difficulty_tweak = 0 23:34:36.710 [Lua] Lobby data host = 110000106ea4256 23:34:36.710 [Lua] Lobby data game_mode = 3 23:34:36.711 [Lua] Lobby data is_private = false 23:34:36.711 [Lua] Lobby data match_started = true 23:34:36.711 [Lua] Lobby data mechanism = adventure 23:34:36.711 [Lua] Lobby data level_key = inn_level 23:34:36.711 [Lua] Lobby data player_slot_1 = 0:0 23:34:36.711 [Lua] Lobby data selected_level_key = inn_level 23:34:36.711 [Lua] Lobby data difficulty = cataclysm 23:34:36.711 [Lua] Lobby data quick_game = false 23:34:36.711 [Lua] Lobby data weave_index = 54 23:34:36.711 [Lua] Lobby data matchmaking = false 23:34:36.711 [Lua] Lobby data weave_name = weave_54 23:34:36.711 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:36.711 [Lua] Lobby data num_players = 3 23:34:36.711 [Lua] Lobby data player_slot_5 = 0:0 23:34:36.711 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:36.711 [Lua] Lobby data country_code = AT 23:34:36.711 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:36.711 [Lua] Lobby data eac_authorized = true 23:34:36.711 [Lua] Set lobby end. 23:34:36.711 [Lua] [LobbyMembers] Member left 110000103fe228f 23:34:37.460 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000103fe228f' 23:34:37.460 [Lua] [ChatManager][1]System: its.Aladin has left the game 23:34:37.460 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103fe228f) 23:34:37.460 [Lua] [PeerSM] 110000103fe228f :: on_exit Connecting 23:34:37.460 [Lua] [PeerSM] 110000103fe228f :: on_enter Disconnecting 23:34:37.460 [Lua] [PSM] Disconnecting peer 110000103fe228f 23:34:37.460 [Lua] [PeerSM] 110000103fe228f :: on_exit Disconnecting 23:34:37.461 [Lua] [PeerSM] 110000103fe228f :: on_enter Disconnected 23:34:37.461 [Lua] Set lobby begin: 23:34:37.461 [Lua] Lobby data twitch_enabled = false 23:34:37.461 [Lua] Lobby data power_level = 835 23:34:37.461 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:37.461 [Lua] Lobby data difficulty_tweak = 0 23:34:37.461 [Lua] Lobby data host = 110000106ea4256 23:34:37.461 [Lua] Lobby data game_mode = 3 23:34:37.461 [Lua] Lobby data is_private = false 23:34:37.461 [Lua] Lobby data match_started = true 23:34:37.461 [Lua] Lobby data mechanism = adventure 23:34:37.461 [Lua] Lobby data level_key = inn_level 23:34:37.461 [Lua] Lobby data player_slot_1 = 0:0 23:34:37.461 [Lua] Lobby data selected_level_key = inn_level 23:34:37.461 [Lua] Lobby data difficulty = cataclysm 23:34:37.461 [Lua] Lobby data quick_game = false 23:34:37.461 [Lua] Lobby data weave_index = 54 23:34:37.461 [Lua] Lobby data matchmaking = false 23:34:37.461 [Lua] Lobby data weave_name = weave_54 23:34:37.461 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:37.461 [Lua] Lobby data num_players = 3 23:34:37.462 [Lua] Lobby data player_slot_5 = 0:0 23:34:37.462 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:37.462 [Lua] Lobby data country_code = AT 23:34:37.462 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:37.462 [Lua] Lobby data eac_authorized = true 23:34:37.462 [Lua] Set lobby end. 23:34:37.462 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103fe228f) 23:34:37.462 [EAC] EAC server lost client 110000103fe228f 23:34:37.462 [EACServer] [00:34:37:461][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FE228F PlayerGUID: 76561198027252367 23:34:37.462 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11c5d1e8, channel: 19 23:34:37.475 [Steam] Connection 6035cc4d to remote 110000103fe228f rejected, reason 1000 23:34:38.460 [Handshaker] Lost connection 131 to 110000103fe228f 23:34:39.162 [Lua] [Matchmaking] Handshake host removing client 110000103fe228f 23:34:39.813 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:34:39.813 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:34:39.817 [Lua] Set lobby begin: 23:34:39.817 [Lua] Lobby data twitch_enabled = false 23:34:39.818 [Lua] Lobby data power_level = 835 23:34:39.818 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:39.818 [Lua] Lobby data difficulty_tweak = 0 23:34:39.818 [Lua] Lobby data host = 110000106ea4256 23:34:39.818 [Lua] Lobby data game_mode = 3 23:34:39.818 [Lua] Lobby data is_private = false 23:34:39.818 [Lua] Lobby data match_started = true 23:34:39.818 [Lua] Lobby data mechanism = adventure 23:34:39.818 [Lua] Lobby data level_key = inn_level 23:34:39.818 [Lua] Lobby data player_slot_1 = 0:0 23:34:39.818 [Lua] Lobby data selected_level_key = inn_level 23:34:39.818 [Lua] Lobby data difficulty = cataclysm 23:34:39.818 [Lua] Lobby data quick_game = false 23:34:39.818 [Lua] Lobby data weave_index = 54 23:34:39.818 [Lua] Lobby data matchmaking = false 23:34:39.818 [Lua] Lobby data weave_name = weave_54 23:34:39.818 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:39.818 [Lua] Lobby data num_players = 3 23:34:39.818 [Lua] Lobby data player_slot_5 = 0:0 23:34:39.818 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:39.819 [Lua] Lobby data country_code = AT 23:34:39.819 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:39.819 [Lua] Lobby data eac_authorized = true 23:34:39.819 [Lua] Set lobby end. 23:34:39.819 [Lua] [PartyManager] Leader is set to 110000106ea4256 23:34:39.819 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 23:34:39.819 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 23:34:39.819 [Lua] Set lobby begin: 23:34:39.819 [Lua] Lobby data twitch_enabled = false 23:34:39.819 [Lua] Lobby data power_level = 835 23:34:39.819 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:39.819 [Lua] Lobby data difficulty_tweak = 0 23:34:39.819 [Lua] Lobby data host = 110000106ea4256 23:34:39.819 [Lua] Lobby data game_mode = 9 23:34:39.819 [Lua] Lobby data is_private = false 23:34:39.819 [Lua] Lobby data match_started = true 23:34:39.819 [Lua] Lobby data mechanism = adventure 23:34:39.819 [Lua] Lobby data level_key = inn_level 23:34:39.819 [Lua] Lobby data player_slot_1 = 0:0 23:34:39.819 [Lua] Lobby data selected_level_key = inn_level 23:34:39.820 [Lua] Lobby data difficulty = cataclysm 23:34:39.820 [Lua] Lobby data quick_game = true 23:34:39.820 [Lua] Lobby data matchmaking = true 23:34:39.820 [Lua] Lobby data weave_name = false 23:34:39.820 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:39.820 [Lua] Lobby data num_players = 3 23:34:39.820 [Lua] Lobby data player_slot_5 = 0:0 23:34:39.820 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:39.820 [Lua] Lobby data country_code = AT 23:34:39.820 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:39.820 [Lua] Lobby data eac_authorized = true 23:34:39.820 [Lua] Set lobby end. 23:34:39.820 [Lua] Set lobby begin: 23:34:39.820 [Lua] Lobby data twitch_enabled = false 23:34:39.820 [Lua] Lobby data power_level = 835 23:34:39.820 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:39.820 [Lua] Lobby data difficulty_tweak = 0 23:34:39.820 [Lua] Lobby data host = 110000106ea4256 23:34:39.820 [Lua] Lobby data game_mode = 9 23:34:39.820 [Lua] Lobby data is_private = false 23:34:39.820 [Lua] Lobby data match_started = true 23:34:39.820 [Lua] Lobby data mechanism = adventure 23:34:39.821 [Lua] Lobby data level_key = inn_level 23:34:39.821 [Lua] Lobby data player_slot_1 = 0:0 23:34:39.821 [Lua] Lobby data selected_level_key = inn_level 23:34:39.821 [Lua] Lobby data difficulty = cataclysm 23:34:39.821 [Lua] Lobby data quick_game = true 23:34:39.821 [Lua] Lobby data matchmaking = true 23:34:39.821 [Lua] Lobby data weave_name = false 23:34:39.821 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:39.821 [Lua] Lobby data num_players = 3 23:34:39.821 [Lua] Lobby data player_slot_5 = 0:0 23:34:39.821 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:39.821 [Lua] Lobby data country_code = AT 23:34:39.821 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:39.821 [Lua] Lobby data eac_authorized = true 23:34:39.821 [Lua] Set lobby end. 23:34:39.821 [Lua] [ChatManager][1]System: Starting hosted game... 23:34:39.821 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:34:39.821 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:34:42.765 [Lua] [NetworkServer] Changing num_players from 3 to 4 23:34:42.765 [Lua] Players: 4 23:34:42.766 [Lua] Set lobby begin: 23:34:42.766 [Lua] Lobby data twitch_enabled = false 23:34:42.766 [Lua] Lobby data power_level = 835 23:34:42.766 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:42.766 [Lua] Lobby data difficulty_tweak = 0 23:34:42.766 [Lua] Lobby data host = 110000106ea4256 23:34:42.766 [Lua] Lobby data game_mode = 9 23:34:42.766 [Lua] Lobby data is_private = false 23:34:42.766 [Lua] Lobby data match_started = true 23:34:42.766 [Lua] Lobby data mechanism = adventure 23:34:42.766 [Lua] Lobby data level_key = inn_level 23:34:42.766 [Lua] Lobby data player_slot_1 = 0:0 23:34:42.766 [Lua] Lobby data selected_level_key = inn_level 23:34:42.766 [Lua] Lobby data difficulty = cataclysm 23:34:42.766 [Lua] Lobby data quick_game = true 23:34:42.766 [Lua] Lobby data matchmaking = true 23:34:42.766 [Lua] Lobby data weave_name = false 23:34:42.766 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:42.766 [Lua] Lobby data num_players = 4 23:34:42.766 [Lua] Lobby data player_slot_5 = 0:0 23:34:42.766 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:42.766 [Lua] Lobby data country_code = AT 23:34:42.766 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:42.766 [Lua] Lobby data eac_authorized = true 23:34:42.767 [Lua] Set lobby end. 23:34:42.767 [Lua] [LobbyMembers] Member joined 110000103fe228f 23:34:42.832 [Lua] Set lobby begin: 23:34:42.832 [Lua] Lobby data twitch_enabled = false 23:34:42.832 [Lua] Lobby data power_level = 1100 23:34:42.832 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:42.832 [Lua] Lobby data difficulty_tweak = 0 23:34:42.832 [Lua] Lobby data host = 110000106ea4256 23:34:42.832 [Lua] Lobby data game_mode = 9 23:34:42.832 [Lua] Lobby data is_private = false 23:34:42.832 [Lua] Lobby data match_started = true 23:34:42.832 [Lua] Lobby data mechanism = adventure 23:34:42.832 [Lua] Lobby data level_key = inn_level 23:34:42.832 [Lua] Lobby data player_slot_1 = 0:0 23:34:42.833 [Lua] Lobby data selected_level_key = inn_level 23:34:42.833 [Lua] Lobby data difficulty = cataclysm 23:34:42.833 [Lua] Lobby data quick_game = true 23:34:42.833 [Lua] Lobby data matchmaking = true 23:34:42.833 [Lua] Lobby data weave_name = false 23:34:42.833 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:42.833 [Lua] Lobby data num_players = 4 23:34:42.833 [Lua] Lobby data player_slot_5 = 0:0 23:34:42.833 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:42.833 [Lua] Lobby data country_code = AT 23:34:42.833 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:42.833 [Lua] Lobby data eac_authorized = true 23:34:42.833 [Lua] Set lobby end. 23:34:43.948 [Lua] GOT approve_channel 20 110000103fe228f 1860000018974de 23:34:43.948 [EAC] EAC server has client 110000103fe228f and channel 20 (and owner 110000103fe228f) 23:34:43.948 [EACServer] [00:34:43:948][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FE228F PlayerGUID: 76561198027252367 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027252367 PlayerName: its.Aladin 23:34:43.948 [Lua] Client with peer_id 110000103fe228f got APPROVED by server 23:34:43.949 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103fe228f' 23:34:43.949 [Lua] [PeerSM] 110000103fe228f :: on_enter Connecting 23:34:43.949 [Lua] [ChatManager][1]System: its.Aladin is joining the game 23:34:44.048 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:34:44.049 [Lua] [Matchmaking] Got a handshake request from 110000103fe228f with user name 'its.Aladin' 23:34:44.099 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 110000103fe228f, replying lobby_ok 23:34:44.166 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103fe228f REPLY wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:0 23:34:44.215 [Lua] Set lobby begin: 23:34:44.215 [Lua] Lobby data twitch_enabled = false 23:34:44.215 [Lua] Lobby data power_level = 1100 23:34:44.215 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:44.215 [Lua] Lobby data difficulty_tweak = 0 23:34:44.215 [Lua] Lobby data host = 110000106ea4256 23:34:44.215 [Lua] Lobby data game_mode = 9 23:34:44.215 [Lua] Lobby data is_private = false 23:34:44.215 [Lua] Lobby data match_started = true 23:34:44.215 [Lua] Lobby data mechanism = adventure 23:34:44.215 [Lua] Lobby data level_key = inn_level 23:34:44.215 [Lua] Lobby data player_slot_1 = 0:0 23:34:44.215 [Lua] Lobby data selected_level_key = inn_level 23:34:44.216 [Lua] Lobby data difficulty = cataclysm 23:34:44.216 [Lua] Lobby data quick_game = true 23:34:44.216 [Lua] Lobby data matchmaking = true 23:34:44.216 [Lua] Lobby data weave_name = false 23:34:44.216 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:44.216 [Lua] Lobby data num_players = 4 23:34:44.216 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:34:44.216 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:44.216 [Lua] Lobby data country_code = AT 23:34:44.216 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:44.216 [Lua] Lobby data eac_authorized = true 23:34:44.216 [Lua] Set lobby end. 23:34:44.216 [Lua] [Matchmaking] Assigning profile slot 5 to 110000103fe228f 23:34:44.216 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000103fe228f 23:34:46.550 [Lua] ### CLEARING PEER STATE FOR 110000103fe228f 23:34:46.550 [Lua] [PeerSM] 110000103fe228f :: on_exit Connecting 23:34:46.550 [Lua] [PeerSM] 110000103fe228f :: on_enter Connecting 23:34:46.601 [Lua] [PSM] Peer 110000103fe228f joined. Want to use profile index "5" and join party "0" 23:34:46.601 [Lua] Mechanism says: a client joined the game! 110000103fe228f 23:34:46.601 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103fe228f, connection_key=4) 23:34:46.601 [Lua] Sync dynamic to client: 23:34:46.768 [SteamVoipClient] select_out(110000103fe228f, on) 23:34:46.777 [SteamVoipClient] select_out(110000103fe228f, on) 23:34:46.777 [SteamVoipClient] select_in(110000103fe228f, on) 23:34:46.777 [SteamVoipClient] select_out(110000103fe228f, off) 23:34:47.535 [EACServer] [00:34:47:535][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FE228F Session: 7 Status: Client Authenticated Message: Client authenticated. 23:34:47.536 [EAC] Peer 110000103fe228f switched EAC state to ClientAuthenticatedLocal 23:34:47.677 [EACServer] [00:34:47:677][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FE228F. 23:34:47.978 [EACServer] [00:34:47:977][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FE228F 23:34:47.978 [EACServer] [00:34:47:977][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FE228F Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:34:47.986 [EAC] Peer 110000103fe228f switched EAC state to ClientAuthenticatedRemote 23:34:48.586 [Lua] player (110000103fe228f,1) was put into party 0 23:34:48.586 [Lua] [PeerSM] 110000103fe228f :: on_exit Connecting 23:34:48.586 [Lua] [PeerSM] 110000103fe228f :: on_enter Loading 23:34:48.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103fe228f inn_level 0 23:34:48.586 warning: [Lua] Following data will be uploaded to Crashify: <> 23:34:48.586 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 20, User: 110000106ea4256 "RedBeardedGiant" <> 23:34:48.588 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000822F90; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000103fe228f"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9718448; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 00000000126A2540 [3] _ = table: 0000000000822F90; new_state = Loading; old_state = Connecting [4] self = table: 0000000000DDB450; dt = 0.016627764329314232; state_data = table: 0000000000822F90; new_state = Loading [5] self = table: 00000000081093D0; dt = 0.016627764329314232; peer_state_machines = table: 0000000000821800; joined_peers = table: 000000000AE1D1D0; game_session = [GameSession]; peer_id = "110000103fe228f"; peer_state_machine = table: 0000000000DDB450 [6] self = table: 000000000DD69AD0; dt = 0.016627764329314232; t = 191.08245639037341; network_manager = table: 000000000F214050 [7] self = table: 000000000251D420; dt = 0.016627764329314232; t = 2668.4529547262937 [8] self = table: 00000000000970C0; real_world_dt = 0.016627764329314232; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016627764329314232; t = 2668.4529547262937 [9] dt = 0.016627764329314232 [2] server = table: 00000000081093D0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000103fe228f"; wanted_profile_index = 5; resend_timer = 1.9497376661747694; resend_post_game_timer = 1.9667601548135281; clan_tag = "0"; peer_id = "110000103fe228f"; [4] current_state = Loading; function_memoize = table: 000000000C07B360; state_data = table: 0000000000822F90; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000F214050; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000BFDCFF0; [6] world_name = "level_world"; entity_system_bag = table: 000000000BE3B850; network_server = table: 00000000081093D0; entity_system = table: 000000000CB26440; parent = table: 00000000000970C0; _level_flow_events = table: 000000000B7A4360; statistics_db = table: 000000000B746C90; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000DCE3830; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BDADF30; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000BFDCFF0; world = [World]; dt = 0.01662256196141243; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 000000000E9F6800; machines = table: 000000000B7AD600; viewport_name = "player_1"; _camera_carrier = table: 00000000089240A0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000EC5C750; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 0000000002CAA260; _quit_game = false; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000DD884C0; <> <> 23:34:48.652 [Lua] ### Sending rpc_level_loaded 23:34:48.652 [Lua] #### Has state machine: true, peer_id: 110000103fe228f, level_id: 50 23:34:48.652 [Lua] Peer 110000103fe228f has loaded the level but not all enemies, so we wait 23:34:48.803 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103fe228f, connection_key=4) 23:34:48.804 [Lua] [PeerSM] 110000103fe228f :: on_exit Loading 23:34:48.804 [Lua] [PeerSM] 110000103fe228f :: on_enter LoadingProfilePackages 23:34:48.804 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:14 my_peer_id:110000106ea4256 23:34:54.525 [Lua] [PeerSM] 110000103fe228f :: on_exit LoadingProfilePackages 23:34:54.525 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForEnterGame 23:34:55.842 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:34:55.842 [Lua] [Matchmaking] Got a handshake request from 110000103fe228f with user name 'its.Aladin' 23:34:55.843 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForEnterGame 23:34:55.843 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForGameObjectSync 23:34:55.868 [Lua] Breedfreezer (server) starting a hot join sync 23:34:55.868 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 23:34:55.868 [Lua] RemotePlayer:create_game_object( ) 50 23:34:55.887 [Lua] player (110000103fe228f,1) was put into party 1 23:34:55.888 [Lua] Assigning peer(110000103fe228f:1) to profile(5) career(4) 23:34:55.888 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103fe228f) local_player_id(1) profile_index(5) career_index(4) 23:34:55.888 [Lua] Set lobby begin: 23:34:55.888 [Lua] Lobby data twitch_enabled = false 23:34:55.888 [Lua] Lobby data power_level = 1100 23:34:55.888 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:55.888 [Lua] Lobby data difficulty_tweak = 0 23:34:55.888 [Lua] Lobby data host = 110000106ea4256 23:34:55.888 [Lua] Lobby data game_mode = 9 23:34:55.888 [Lua] Lobby data is_private = false 23:34:55.888 [Lua] Lobby data match_started = true 23:34:55.888 [Lua] Lobby data mechanism = adventure 23:34:55.888 [Lua] Lobby data level_key = inn_level 23:34:55.888 [Lua] Lobby data player_slot_1 = 0:0 23:34:55.888 [Lua] Lobby data selected_level_key = inn_level 23:34:55.888 [Lua] Lobby data difficulty = cataclysm 23:34:55.888 [Lua] Lobby data quick_game = true 23:34:55.888 [Lua] Lobby data matchmaking = true 23:34:55.888 [Lua] Lobby data weave_name = false 23:34:55.888 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:55.888 [Lua] Lobby data num_players = 4 23:34:55.888 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:34:55.888 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:55.888 [Lua] Lobby data country_code = AT 23:34:55.888 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:55.888 [Lua] Lobby data eac_authorized = true 23:34:55.888 [Lua] Set lobby end. 23:34:55.888 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000103fe228f 23:34:55.888 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForGameObjectSync 23:34:55.888 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForPlayers 23:34:55.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3, async-read, 23:34:55.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:34:55.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 23:34:55.889 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:34:55.894 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForPlayers 23:34:55.894 [Lua] [PeerSM] 110000103fe228f :: on_enter InGame 23:34:56.110 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 23:34:56.125 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_3 23:34:56.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_2, async-read, 23:34:56.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 23:34:56.125 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000103fe228f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:34:56.125 [Lua] Adding player sync data to peer=110000103fe228f local_player_id=1 23:34:56.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:15 my_peer_id:110000106ea4256 23:34:56.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:15 my_peer_id:110000106ea4256 23:34:56.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:15 my_peer_id:110000106ea4256 23:34:56.126 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:15 my_peer_id:110000106ea4256 23:34:56.126 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103fe228f 23:34:56.130 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:15 my_peer_id:110000106ea4256 23:34:56.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:34:56.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:34:56.130 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 23:34:56.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:34:56.130 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 23:34:56.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:34:56.144 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:34:56.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:34:56.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 23:34:56.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:34:56.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:34:56.176 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 23:34:56.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 23:34:56.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 23:34:56.194 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:34:56.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:34:56.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:34:56.260 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 23:34:56.444 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:34:56.444 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:34:56.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 23:34:56.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 23:34:56.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 23:34:56.528 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 23:34:56.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 23:34:56.645 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 23:34:56.660 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 23:34:57.861 [Lua] Set lobby begin: 23:34:57.861 [Lua] Lobby data twitch_enabled = false 23:34:57.861 [Lua] Lobby data power_level = 825 23:34:57.861 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:34:57.861 [Lua] Lobby data difficulty_tweak = 0 23:34:57.861 [Lua] Lobby data host = 110000106ea4256 23:34:57.861 [Lua] Lobby data game_mode = 9 23:34:57.861 [Lua] Lobby data is_private = false 23:34:57.861 [Lua] Lobby data match_started = true 23:34:57.861 [Lua] Lobby data mechanism = adventure 23:34:57.862 [Lua] Lobby data level_key = inn_level 23:34:57.862 [Lua] Lobby data player_slot_1 = 0:0 23:34:57.862 [Lua] Lobby data selected_level_key = inn_level 23:34:57.862 [Lua] Lobby data difficulty = cataclysm 23:34:57.862 [Lua] Lobby data quick_game = true 23:34:57.862 [Lua] Lobby data matchmaking = true 23:34:57.862 [Lua] Lobby data weave_name = false 23:34:57.862 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:34:57.862 [Lua] Lobby data num_players = 4 23:34:57.862 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:34:57.862 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:34:57.862 [Lua] Lobby data country_code = AT 23:34:57.862 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:34:57.862 [Lua] Lobby data eac_authorized = true 23:34:57.862 [Lua] Set lobby end. 23:35:01.514 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000103fe228f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:35:01.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 23:35:01.516 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:35:02.883 [Lua] Set lobby begin: 23:35:02.883 [Lua] Lobby data twitch_enabled = false 23:35:02.883 [Lua] Lobby data power_level = 1100 23:35:02.883 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:35:02.883 [Lua] Lobby data difficulty_tweak = 0 23:35:02.883 [Lua] Lobby data host = 110000106ea4256 23:35:02.883 [Lua] Lobby data game_mode = 9 23:35:02.883 [Lua] Lobby data is_private = false 23:35:02.883 [Lua] Lobby data match_started = true 23:35:02.883 [Lua] Lobby data mechanism = adventure 23:35:02.883 [Lua] Lobby data level_key = inn_level 23:35:02.883 [Lua] Lobby data player_slot_1 = 0:0 23:35:02.884 [Lua] Lobby data selected_level_key = inn_level 23:35:02.884 [Lua] Lobby data difficulty = cataclysm 23:35:02.884 [Lua] Lobby data quick_game = true 23:35:02.884 [Lua] Lobby data matchmaking = true 23:35:02.884 [Lua] Lobby data weave_name = false 23:35:02.884 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:35:02.884 [Lua] Lobby data num_players = 4 23:35:02.884 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:35:02.884 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:35:02.884 [Lua] Lobby data country_code = AT 23:35:02.884 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:35:02.884 [Lua] Lobby data eac_authorized = true 23:35:02.884 [Lua] Set lobby end. 23:35:02.949 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:35:03.583 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:35:05.903 [Lua] PlayFabMirrorBase:_commit_internal 15 23:35:05.903 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:35:05.910 [Lua] generate_backend_stats 110000106ea4256:1 23:35:05.934 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:35:05.934 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:35:05.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34 23:35:05.941 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34 23:35:06.979 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34 23:35:06.986 [Lua] commit result success 15 23:35:11.839 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:35:12.306 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:35:14.578 [Lua] [Matchmaking] Cancelling matchmaking 23:35:14.578 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:35:14.579 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:35:14.579 [Lua] Set lobby begin: 23:35:14.579 [Lua] Lobby data twitch_enabled = false 23:35:14.579 [Lua] Lobby data power_level = 1100 23:35:14.579 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:35:14.579 [Lua] Lobby data difficulty_tweak = 0 23:35:14.580 [Lua] Lobby data host = 110000106ea4256 23:35:14.580 [Lua] Lobby data game_mode = 3 23:35:14.580 [Lua] Lobby data is_private = false 23:35:14.580 [Lua] Lobby data match_started = true 23:35:14.580 [Lua] Lobby data mechanism = adventure 23:35:14.580 [Lua] Lobby data level_key = inn_level 23:35:14.580 [Lua] Lobby data player_slot_1 = 0:0 23:35:14.580 [Lua] Lobby data selected_level_key = inn_level 23:35:14.580 [Lua] Lobby data difficulty = normal 23:35:14.580 [Lua] Lobby data quick_game = true 23:35:14.580 [Lua] Lobby data matchmaking = false 23:35:14.580 [Lua] Lobby data weave_name = false 23:35:14.581 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:35:14.581 [Lua] Lobby data num_players = 4 23:35:14.581 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:35:14.581 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:35:14.581 [Lua] Lobby data country_code = AT 23:35:14.581 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:35:14.581 [Lua] Lobby data eac_authorized = true 23:35:14.581 [Lua] Set lobby end. 23:35:14.584 [Lua] Set lobby begin: 23:35:14.584 [Lua] Lobby data twitch_enabled = false 23:35:14.584 [Lua] Lobby data power_level = 1100 23:35:14.584 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:35:14.584 [Lua] Lobby data difficulty_tweak = 0 23:35:14.584 [Lua] Lobby data host = 110000106ea4256 23:35:14.584 [Lua] Lobby data game_mode = 3 23:35:14.584 [Lua] Lobby data is_private = false 23:35:14.584 [Lua] Lobby data match_started = true 23:35:14.584 [Lua] Lobby data mechanism = adventure 23:35:14.584 [Lua] Lobby data level_key = inn_level 23:35:14.584 [Lua] Lobby data player_slot_1 = 0:0 23:35:14.584 [Lua] Lobby data selected_level_key = inn_level 23:35:14.584 [Lua] Lobby data difficulty = normal 23:35:14.585 [Lua] Lobby data quick_game = true 23:35:14.585 [Lua] Lobby data matchmaking = false 23:35:14.585 [Lua] Lobby data weave_name = false 23:35:14.585 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:35:14.585 [Lua] Lobby data num_players = 4 23:35:14.585 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:35:14.585 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:35:14.585 [Lua] Lobby data country_code = AT 23:35:14.585 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:35:14.585 [Lua] Lobby data eac_authorized = true 23:35:14.585 [Lua] Set lobby end. 23:35:14.585 [Lua] [PartyManager] Leader is set to 110000106ea4256 23:35:14.585 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 23:35:17.930 [Lua] Set lobby begin: 23:35:17.930 [Lua] Lobby data twitch_enabled = false 23:35:17.930 [Lua] Lobby data power_level = 901 23:35:17.930 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:35:17.930 [Lua] Lobby data difficulty_tweak = 0 23:35:17.930 [Lua] Lobby data host = 110000106ea4256 23:35:17.930 [Lua] Lobby data game_mode = 3 23:35:17.930 [Lua] Lobby data is_private = false 23:35:17.930 [Lua] Lobby data match_started = true 23:35:17.930 [Lua] Lobby data mechanism = adventure 23:35:17.930 [Lua] Lobby data level_key = inn_level 23:35:17.930 [Lua] Lobby data player_slot_1 = 0:0 23:35:17.930 [Lua] Lobby data selected_level_key = inn_level 23:35:17.930 [Lua] Lobby data difficulty = normal 23:35:17.930 [Lua] Lobby data quick_game = true 23:35:17.930 [Lua] Lobby data matchmaking = false 23:35:17.930 [Lua] Lobby data weave_name = false 23:35:17.931 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:35:17.931 [Lua] Lobby data num_players = 4 23:35:17.931 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:35:17.931 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:35:17.931 [Lua] Lobby data country_code = AT 23:35:17.931 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:35:17.931 [Lua] Lobby data eac_authorized = true 23:35:17.931 [Lua] Set lobby end. 23:35:22.950 [Lua] Set lobby begin: 23:35:22.950 [Lua] Lobby data twitch_enabled = false 23:35:22.950 [Lua] Lobby data power_level = 835 23:35:22.950 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:35:22.950 [Lua] Lobby data difficulty_tweak = 0 23:35:22.950 [Lua] Lobby data host = 110000106ea4256 23:35:22.950 [Lua] Lobby data game_mode = 3 23:35:22.950 [Lua] Lobby data is_private = false 23:35:22.950 [Lua] Lobby data match_started = true 23:35:22.950 [Lua] Lobby data mechanism = adventure 23:35:22.950 [Lua] Lobby data level_key = inn_level 23:35:22.950 [Lua] Lobby data player_slot_1 = 0:0 23:35:22.950 [Lua] Lobby data selected_level_key = inn_level 23:35:22.950 [Lua] Lobby data difficulty = normal 23:35:22.950 [Lua] Lobby data quick_game = true 23:35:22.950 [Lua] Lobby data matchmaking = false 23:35:22.950 [Lua] Lobby data weave_name = false 23:35:22.950 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:35:22.950 [Lua] Lobby data num_players = 4 23:35:22.950 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:35:22.951 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:35:22.951 [Lua] Lobby data country_code = AT 23:35:22.951 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:35:22.951 [Lua] Lobby data eac_authorized = true 23:35:22.951 [Lua] Set lobby end. 23:35:50.157 [Lua] [Matchmaking] Cancelling matchmaking 23:35:50.157 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:35:58.614 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:35:59.014 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:36:18.979 [EACServer] [00:36:18:979][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:36:40.000 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:36:40.634 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:36:43.486 [Lua] [Matchmaking] Cancelling matchmaking 23:36:43.486 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:36:58.866 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:36:58.866 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:36:58.869 [Lua] Set lobby begin: 23:36:58.869 [Lua] Lobby data twitch_enabled = false 23:36:58.869 [Lua] Lobby data power_level = 835 23:36:58.869 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:36:58.869 [Lua] Lobby data difficulty_tweak = 0 23:36:58.869 [Lua] Lobby data host = 110000106ea4256 23:36:58.869 [Lua] Lobby data game_mode = 3 23:36:58.870 [Lua] Lobby data is_private = false 23:36:58.870 [Lua] Lobby data match_started = true 23:36:58.870 [Lua] Lobby data mechanism = adventure 23:36:58.870 [Lua] Lobby data level_key = inn_level 23:36:58.870 [Lua] Lobby data player_slot_1 = 0:0 23:36:58.870 [Lua] Lobby data selected_level_key = inn_level 23:36:58.870 [Lua] Lobby data difficulty = cataclysm 23:36:58.870 [Lua] Lobby data quick_game = true 23:36:58.870 [Lua] Lobby data matchmaking = false 23:36:58.870 [Lua] Lobby data weave_name = false 23:36:58.870 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:36:58.870 [Lua] Lobby data num_players = 4 23:36:58.870 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:36:58.870 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:36:58.870 [Lua] Lobby data country_code = AT 23:36:58.870 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:36:58.871 [Lua] Lobby data eac_authorized = true 23:36:58.871 [Lua] Set lobby end. 23:36:58.871 [Lua] [PartyManager] Leader is set to 110000106ea4256 23:36:58.871 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_shadow 0 23:36:58.871 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_shadow, 0 ) 23:36:58.871 [Lua] Set lobby begin: 23:36:58.871 [Lua] Lobby data twitch_enabled = false 23:36:58.871 [Lua] Lobby data power_level = 835 23:36:58.871 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:36:58.871 [Lua] Lobby data difficulty_tweak = 0 23:36:58.871 [Lua] Lobby data host = 110000106ea4256 23:36:58.871 [Lua] Lobby data game_mode = 9 23:36:58.871 [Lua] Lobby data is_private = false 23:36:58.871 [Lua] Lobby data match_started = true 23:36:58.871 [Lua] Lobby data mechanism = adventure 23:36:58.871 [Lua] Lobby data level_key = inn_level 23:36:58.871 [Lua] Lobby data player_slot_1 = 0:0 23:36:58.871 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:36:58.871 [Lua] Lobby data difficulty = cataclysm 23:36:58.871 [Lua] Lobby data quick_game = false 23:36:58.872 [Lua] Lobby data weave_index = 55 23:36:58.872 [Lua] Lobby data matchmaking = true 23:36:58.872 [Lua] Lobby data weave_name = weave_55 23:36:58.872 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:36:58.872 [Lua] Lobby data num_players = 4 23:36:58.872 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:36:58.872 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:36:58.872 [Lua] Lobby data country_code = AT 23:36:58.872 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:36:58.872 [Lua] Lobby data eac_authorized = true 23:36:58.872 [Lua] Set lobby end. 23:36:58.872 [Lua] Set lobby begin: 23:36:58.872 [Lua] Lobby data twitch_enabled = false 23:36:58.872 [Lua] Lobby data power_level = 835 23:36:58.872 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:36:58.872 [Lua] Lobby data difficulty_tweak = 0 23:36:58.872 [Lua] Lobby data host = 110000106ea4256 23:36:58.872 [Lua] Lobby data game_mode = 9 23:36:58.872 [Lua] Lobby data is_private = false 23:36:58.872 [Lua] Lobby data match_started = true 23:36:58.872 [Lua] Lobby data mechanism = adventure 23:36:58.873 [Lua] Lobby data level_key = inn_level 23:36:58.873 [Lua] Lobby data player_slot_1 = 0:0 23:36:58.873 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:36:58.873 [Lua] Lobby data difficulty = cataclysm 23:36:58.873 [Lua] Lobby data quick_game = false 23:36:58.873 [Lua] Lobby data weave_index = 55 23:36:58.873 [Lua] Lobby data matchmaking = true 23:36:58.873 [Lua] Lobby data weave_name = weave_55 23:36:58.873 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:36:58.873 [Lua] Lobby data num_players = 4 23:36:58.873 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:36:58.873 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:36:58.873 [Lua] Lobby data country_code = AT 23:36:58.873 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:36:58.873 [Lua] Lobby data eac_authorized = true 23:36:58.873 [Lua] Set lobby end. 23:36:58.874 [Lua] [ChatManager][1]System: Starting hosted game... 23:36:58.874 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:36:58.874 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:37:03.137 [Lua] Set lobby begin: 23:37:03.137 [Lua] Lobby data twitch_enabled = false 23:37:03.137 [Lua] Lobby data power_level = 967 23:37:03.137 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:03.137 [Lua] Lobby data difficulty_tweak = 0 23:37:03.137 [Lua] Lobby data host = 110000106ea4256 23:37:03.137 [Lua] Lobby data game_mode = 9 23:37:03.137 [Lua] Lobby data is_private = false 23:37:03.137 [Lua] Lobby data match_started = true 23:37:03.137 [Lua] Lobby data mechanism = adventure 23:37:03.137 [Lua] Lobby data level_key = inn_level 23:37:03.137 [Lua] Lobby data player_slot_1 = 0:0 23:37:03.138 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:03.138 [Lua] Lobby data difficulty = cataclysm 23:37:03.138 [Lua] Lobby data quick_game = false 23:37:03.138 [Lua] Lobby data weave_index = 55 23:37:03.138 [Lua] Lobby data matchmaking = true 23:37:03.138 [Lua] Lobby data weave_name = weave_55 23:37:03.138 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:03.138 [Lua] Lobby data num_players = 4 23:37:03.138 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:03.138 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:03.138 [Lua] Lobby data country_code = AT 23:37:03.138 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:03.138 [Lua] Lobby data eac_authorized = true 23:37:03.138 [Lua] Set lobby end. 23:37:04.874 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:37:04.875 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:37:05.039 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_pit_shadow 0 23:37:05.039 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_pit_shadow, 0 ) 23:37:05.039 [Lua] Set lobby begin: 23:37:05.039 [Lua] Lobby data twitch_enabled = false 23:37:05.039 [Lua] Lobby data power_level = 967 23:37:05.039 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:05.039 [Lua] Lobby data difficulty_tweak = 0 23:37:05.039 [Lua] Lobby data host = 110000106ea4256 23:37:05.039 [Lua] Lobby data game_mode = 9 23:37:05.039 [Lua] Lobby data is_private = false 23:37:05.039 [Lua] Lobby data match_started = true 23:37:05.040 [Lua] Lobby data mechanism = adventure 23:37:05.040 [Lua] Lobby data level_key = inn_level 23:37:05.040 [Lua] Lobby data player_slot_1 = 0:0 23:37:05.040 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:05.040 [Lua] Lobby data difficulty = cataclysm 23:37:05.040 [Lua] Lobby data quick_game = false 23:37:05.040 [Lua] Lobby data weave_index = 55 23:37:05.040 [Lua] Lobby data matchmaking = false 23:37:05.040 [Lua] Lobby data weave_name = weave_55 23:37:05.040 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:05.040 [Lua] Lobby data num_players = 4 23:37:05.040 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:05.040 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:05.040 [Lua] Lobby data country_code = AT 23:37:05.041 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:05.041 [Lua] Lobby data eac_authorized = true 23:37:05.041 [Lua] Set lobby end. 23:37:05.045 [Lua] Set lobby begin: 23:37:05.045 [Lua] Lobby data twitch_enabled = false 23:37:05.045 [Lua] Lobby data power_level = 967 23:37:05.045 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:05.045 [Lua] Lobby data difficulty_tweak = 0 23:37:05.045 [Lua] Lobby data host = 110000106ea4256 23:37:05.045 [Lua] Lobby data game_mode = 9 23:37:05.045 [Lua] Lobby data is_private = false 23:37:05.045 [Lua] Lobby data match_started = true 23:37:05.045 [Lua] Lobby data mechanism = adventure 23:37:05.045 [Lua] Lobby data level_key = inn_level 23:37:05.046 [Lua] Lobby data player_slot_1 = 0:0 23:37:05.046 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:05.046 [Lua] Lobby data difficulty = cataclysm 23:37:05.046 [Lua] Lobby data quick_game = false 23:37:05.046 [Lua] Lobby data weave_index = 55 23:37:05.046 [Lua] Lobby data matchmaking = false 23:37:05.046 [Lua] Lobby data weave_name = weave_55 23:37:05.046 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:05.046 [Lua] Lobby data num_players = 4 23:37:05.046 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:05.046 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:05.046 [Lua] Lobby data country_code = AT 23:37:05.046 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:05.046 [Lua] Lobby data eac_authorized = true 23:37:05.046 [Lua] Set lobby end. 23:37:05.046 [Lua] [PeerSM] 110000103fe228f :: on_exit InGame 23:37:05.046 [Lua] [PeerSM] 110000103fe228f :: on_enter InPostGame 23:37:05.046 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InGame 23:37:05.046 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InPostGame 23:37:05.046 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:37:05.046 [Lua] [PeerSM] 110000100fd226d :: on_enter InPostGame 23:37:05.046 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 23:37:05.046 [Lua] [PeerSM] 110000106ea4256 :: on_enter InPostGame 23:37:05.046 [Lua] Complete level triggered. 23:37:05.049 [Save] Saving `save_data` 23:37:05.049 [Lua] gm_event_end_conditions_met false false 23:37:05.050 [Lua] PlayFabMirrorBase:_commit_internal nil 23:37:05.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:37:05.052 [Save] Save done 23:37:05.052 [Save] Saving `save_data` 23:37:05.056 [Lua] generate_backend_stats 110000106ea4256:1 23:37:05.062 [Save] Save done 23:37:05.080 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:37:05.080 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:37:05.080 [Save] Saving `save_data` 23:37:05.080 [Lua] TRANSITION nil nil dlc_scorpion_pit_shadow 23:37:05.080 [Lua] Transition type "dlc_scorpion_pit_shadow", is server: true 23:37:05.080 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:37:05.080 [Lua] [GameNetworkManager] Leaving game... 23:37:05.080 [Lua] [GameNetworkManager] Shutting down game session host. 23:37:05.080 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:37:05.080 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:37:05.081 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=329.41 23:37:05.084 [Save] Save done 23:37:05.084 [Connection] Packet 52174 chunk for system game_session from 1100001054da5f8 had no listener 23:37:05.084 [Connection] Packet 3104 chunk for system game_session from 110000103fe228f had no listener 23:37:05.084 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 9053 or from non-session peer 110000100fd226d 23:37:05.084 [Connection] Packet 52175 chunk for system game_session from 1100001054da5f8 had no listener 23:37:05.086 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:37:05.086 [Lua] commit result success 16 23:37:05.122 [Connection] Packet 52176 chunk for system game_session from 1100001054da5f8 had no listener 23:37:05.155 [Connection] Packet 52177 chunk for system game_session from 1100001054da5f8 had no listener 23:37:07.074 [Lua] [Managers] Calling function on all managers: 23:37:07.074 [Lua] Clearing all global lookup lists 23:37:07.074 [Lua] [IngamePlayerListUI] - Destroy 23:37:07.075 [Lua] [EquipmentUI] - Destroy 23:37:07.075 [Lua] [AbilityUI] - Destroy 23:37:07.075 [Lua] [GamePadAbilityUI] - Destroy 23:37:07.075 [Lua] [GamePadEquipmentUI] - Destroy 23:37:07.075 [Lua] [IngameUI] destroy 23:37:07.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 23:37:07.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 23:37:07.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_2 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 23:37:07.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4 23:37:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2 23:37:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 23:37:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 23:37:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 23:37:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1 23:37:07.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3 23:37:07.144 [Lua] [Managers] Destroying manager group: 23:37:07.150 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:37:07.227 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:37:07.228 [Lua] [PeerSM] 110000103fe228f :: on_exit InPostGame 23:37:07.228 [Lua] [PeerSM] 110000103fe228f :: on_enter Loading 23:37:07.228 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103fe228f dlc_scorpion_pit_shadow 0 23:37:07.228 warning: [Lua] Following data will be uploaded to Crashify: <> 23:37:07.228 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 21, User: 110000106ea4256 "RedBeardedGiant" <> 23:37:07.229 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 0000000000822F90; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000103fe228f"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 13376248; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDC0900 [3] _ = table: 0000000000822F90; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000103fe228f"; peer_state_machine = table: 0000000000DDB450; current_state = InPostGame [5] self = table: 000000000DD69AD0; application_shutdown = nil; unit_spawner = table: 000000000EB86320; world = [World]; unit_storage = table: 0000000010177D00; units = table: 0000000011FF36F0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000DD69AD0 [8] self = table: 000000000251D420; dt = 0.016608074307441711; t = 2806.7768999412656; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016608074307441711; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016608074307441711; t = 2806.7768999412656 [10] dt = 0.016608074307441711 [2] server = table: 00000000081093D0; wanted_career_index = 4; game_started = false; peer_id = "110000103fe228f"; num_players = 1; wanted_party_index = 0; account_id = "110000103fe228f"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9497376661747694; loaded_level = "inn_level"; resend_post_game_timer = 1.9667601548135281; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000F214050; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000BFDCFF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE3B850; network_server = table: 00000000081093D0; entity_system = table: 000000000CB26440; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000B7A4360; statistics_db = table: 000000000B746C90; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 327.62238032165914; input_manager = table: 000000000DCE3830; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BDADF30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BFDCFF0; world = [World]; dt = 0.016608074307441711; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 329.40574151556939; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 0000000002CAA260; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000DD884C0; <> <> 23:37:07.229 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InPostGame 23:37:07.229 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:37:07.229 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 dlc_scorpion_pit_shadow 0 23:37:07.229 warning: [Lua] Following data will be uploaded to Crashify: <> 23:37:07.229 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 22, User: 110000106ea4256 "RedBeardedGiant" <> 23:37:07.230 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 000000000E712D80; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 13376248; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDC0900 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020; current_state = InPostGame [5] self = table: 000000000DD69AD0; application_shutdown = nil; unit_spawner = table: 000000000EB86320; world = [World]; unit_storage = table: 0000000010177D00; units = table: 0000000011FF36F0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000DD69AD0 [8] self = table: 000000000251D420; dt = 0.016608074307441711; t = 2806.7768999412656; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016608074307441711; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016608074307441711; t = 2806.7768999412656 [10] dt = 0.016608074307441711 [2] server = table: 00000000081093D0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001054da5f8"; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9329554587602615; resend_post_game_timer = 1.9498612005263567; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000F214050; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000BFDCFF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE3B850; network_server = table: 00000000081093D0; entity_system = table: 000000000CB26440; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000B7A4360; statistics_db = table: 000000000B746C90; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 327.62238032165914; input_manager = table: 000000000DCE3830; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BDADF30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BFDCFF0; world = [World]; dt = 0.016608074307441711; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 329.40574151556939; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 0000000002CAA260; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000DD884C0; <> <> 23:37:07.230 [Lua] [PeerSM] 110000100fd226d :: on_exit InPostGame 23:37:07.230 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:37:07.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d dlc_scorpion_pit_shadow 0 23:37:07.230 warning: [Lua] Following data will be uploaded to Crashify: <> 23:37:07.230 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 23, User: 110000106ea4256 "RedBeardedGiant" <> 23:37:07.231 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 0000000001A6F4B0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 13376248; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDC0900 [3] _ = table: 0000000001A6F4B0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100fd226d"; peer_state_machine = table: 00000000127F60E0; current_state = InPostGame [5] self = table: 000000000DD69AD0; application_shutdown = nil; unit_spawner = table: 000000000EB86320; world = [World]; unit_storage = table: 0000000010177D00; units = table: 0000000011FF36F0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000DD69AD0 [8] self = table: 000000000251D420; dt = 0.016608074307441711; t = 2806.7768999412656; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016608074307441711; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016608074307441711; t = 2806.7768999412656 [10] dt = 0.016608074307441711 [2] server = table: 00000000081093D0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100fd226d"; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.838869484141469; resend_post_game_timer = 1.8659477457404137; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000F214050; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000BFDCFF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE3B850; network_server = table: 00000000081093D0; entity_system = table: 000000000CB26440; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000B7A4360; statistics_db = table: 000000000B746C90; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 327.62238032165914; input_manager = table: 000000000DCE3830; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BDADF30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BFDCFF0; world = [World]; dt = 0.016608074307441711; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 329.40574151556939; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 0000000002CAA260; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000DD884C0; <> <> 23:37:07.231 [Lua] [PeerSM] 110000106ea4256 :: on_exit InPostGame 23:37:07.231 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:37:07.231 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 dlc_scorpion_pit_shadow 0 23:37:07.231 warning: [Lua] Following data will be uploaded to Crashify: <> 23:37:07.231 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 24, User: 110000106ea4256 "RedBeardedGiant" <> 23:37:07.232 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 00000000081C3FF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 13376248; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDC0900 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0; current_state = InPostGame [5] self = table: 000000000DD69AD0; application_shutdown = nil; unit_spawner = table: 000000000EB86320; world = [World]; unit_storage = table: 0000000010177D00; units = table: 0000000011FF36F0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000DD69AD0 [8] self = table: 000000000251D420; dt = 0.016608074307441711; t = 2806.7768999412656; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016608074307441711; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016608074307441711; t = 2806.7768999412656 [10] dt = 0.016608074307441711 [2] server = table: 00000000081093D0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000F214050; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000BFDCFF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000BE3B850; network_server = table: 00000000081093D0; entity_system = table: 000000000CB26440; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000B7A4360; statistics_db = table: 000000000B746C90; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 327.62238032165914; input_manager = table: 000000000DCE3830; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000BDADF30; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000BFDCFF0; world = [World]; dt = 0.016608074307441711; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 329.40574151556939; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 0000000002CAA260; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DD69AD0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 000000000DD884C0; <> <> 23:37:07.233 [Lua] [Matchmaking] unregister rpcs 23:37:07.233 [Lua] ############### UNLOADING PACKAGES ############### 23:37:07.233 [Lua] [Managers] Calling function on all managers: 23:37:07.233 [Lua] [Managers] Destroying manager group: 23:37:07.233 [Lua] [Gamestate] Enter state StateLoading 23:37:07.235 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:37:07.235 [Lua] [Matchmaking] register rpcs 23:37:07.235 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 23:37:07.235 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:37:07.235 [Lua] Set lobby begin: 23:37:07.235 [Lua] Lobby data twitch_enabled = false 23:37:07.235 [Lua] Lobby data power_level = 0 23:37:07.235 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:07.235 [Lua] Lobby data difficulty_tweak = 0 23:37:07.235 [Lua] Lobby data host = 110000106ea4256 23:37:07.235 [Lua] Lobby data game_mode = 9 23:37:07.235 [Lua] Lobby data is_private = false 23:37:07.235 [Lua] Lobby data match_started = true 23:37:07.235 [Lua] Lobby data mechanism = adventure 23:37:07.235 [Lua] Lobby data level_key = inn_level 23:37:07.235 [Lua] Lobby data player_slot_1 = 0:0 23:37:07.235 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:07.235 [Lua] Lobby data difficulty = cataclysm 23:37:07.235 [Lua] Lobby data quick_game = false 23:37:07.235 [Lua] Lobby data weave_index = 55 23:37:07.235 [Lua] Lobby data matchmaking = false 23:37:07.235 [Lua] Lobby data weave_name = weave_55 23:37:07.235 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:07.235 [Lua] Lobby data num_players = 4 23:37:07.235 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:07.236 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:07.236 [Lua] Lobby data country_code = AT 23:37:07.236 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:07.236 [Lua] Lobby data eac_authorized = true 23:37:07.236 [Lua] Set lobby end. 23:37:07.236 [Lua] registering RPCs 23:37:07.236 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:37:07.236 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:37:07.236 [Lua] Set lobby begin: 23:37:07.236 [Lua] Lobby data twitch_enabled = false 23:37:07.236 [Lua] Lobby data power_level = 0 23:37:07.236 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:07.236 [Lua] Lobby data difficulty_tweak = 0 23:37:07.236 [Lua] Lobby data host = 110000106ea4256 23:37:07.236 [Lua] Lobby data game_mode = 9 23:37:07.236 [Lua] Lobby data is_private = false 23:37:07.236 [Lua] Lobby data match_started = true 23:37:07.236 [Lua] Lobby data mechanism = adventure 23:37:07.236 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:07.236 [Lua] Lobby data player_slot_1 = 0:0 23:37:07.236 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:07.236 [Lua] Lobby data difficulty = cataclysm 23:37:07.236 [Lua] Lobby data quick_game = false 23:37:07.236 [Lua] Lobby data weave_index = 55 23:37:07.236 [Lua] Lobby data matchmaking = false 23:37:07.236 [Lua] Lobby data weave_name = weave_55 23:37:07.236 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:07.236 [Lua] Lobby data num_players = 4 23:37:07.236 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:07.236 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:07.236 [Lua] Lobby data country_code = AT 23:37:07.236 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:07.236 [Lua] Lobby data eac_authorized = true 23:37:07.237 [Lua] Set lobby end. 23:37:07.240 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/pit/pit_shadow, global_loading_screens, async-read, prioritized 23:37:07.240 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_pit_shadow] self.picked_level_key=[nil] self.picked_environment_id=[0] 23:37:07.240 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_pit_shadow 0 23:37:07.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:37:07.253 [Umbra] Unload tome 23:37:07.254 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 23:37:07.317 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:37:07.317 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_shadow, async-read, 23:37:07.317 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_shadow, async-read, 23:37:07.317 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_pit_shadow" 23:37:07.317 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/pit_shadow" Meta package name: "nil" 23:37:07.317 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/pit_shadow, LevelTransitionHandler, async-read, 23:37:07.317 [Lua] [StateLoading] got rpc_load_level 53 dlc_scorpion_pit_shadow 23:37:07.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/pit/pit_shadow 23:37:07.383 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/pit/pit_shadow 23:37:07.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit 23:37:12.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit 23:37:12.622 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit 23:37:12.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:37:13.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:37:13.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:37:13.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/pit_shadow 23:37:13.422 [Umbra] Loading umbra tome '#ID[deb2553d49ee0dbe]' 23:37:13.535 [Lua] ### Sending rpc_level_loaded 23:37:13.535 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 53 23:37:13.535 [Lua] Peer 110000100fd226d has loaded the level and all enemies are loaded 23:37:13.535 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:37:13.535 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:37:13.553 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:37:13.553 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:37:13.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/pit_shadow 23:37:13.839 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/pit_shadow 23:37:13.856 [Lua] [LevelTransitionHandler] Level load completed! 23:37:13.856 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_pit_shadow - level_seed: 13376248 - use_random_directors: false - overriden_conflict: weave_skaven_beastmen 23:37:13.884 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:37:13.884 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_standard_bearer=true, skaven_storm_vermin_commander=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, chaos_marauder=true, } 23:37:13.884 [Lua] load_startup_enemy_packages: -------------- 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_spawn 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_troll 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_rat_ogre 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_stormfiend 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] beastmen_minotaur 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_plague_sorcerer 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_corruptor_sorcerer 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_gutter_runner 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_pack_master 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_poison_wind_globadier 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_ratling_gunner 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_warpfire_thrower 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_vortex_sorcerer 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] beastmen_standard_bearer 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_vortex 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] critter_rat 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] critter_pig 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_storm_vermin_with_shield 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] beastmen_gor 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] beastmen_ungor_archer 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_warrior 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] beastmen_ungor 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_clan_rat 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_slave 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_fanatic 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_storm_vermin 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_clan_rat_with_shield 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] beastmen_bestigor 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] skaven_plague_monk 23:37:13.884 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:37:13.884 [Lua] chaos_marauder 23:37:13.888 [Lua] ### Sending rpc_level_loaded 23:37:13.888 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 53 23:37:13.888 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:37:13.904 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:37:13.904 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:37:13.922 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:37:13.922 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:37:13.922 [Lua] ### Sending rpc_level_loaded 23:37:13.922 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 53 23:37:14.074 [Lua] ### Sending rpc_level_loaded 23:37:14.074 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 53 23:37:14.074 [Lua] Peer 1100001054da5f8 has loaded the level and all enemies are loaded 23:37:14.074 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:37:14.074 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:37:14.091 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:37:14.091 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:37:14.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:37:14.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:37:14.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:37:14.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:37:14.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:37:14.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:37:14.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:37:14.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:37:14.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:37:15.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:37:15.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:37:15.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:37:15.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:37:15.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:37:15.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:37:15.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:37:15.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:37:15.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:37:16.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:37:16.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:37:16.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:37:16.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:37:16.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:37:16.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:37:16.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:37:16.539 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:37:16.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:37:16.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:37:16.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:37:16.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:37:17.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:37:17.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:37:17.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:37:17.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:37:17.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:37:17.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:37:17.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:37:17.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:37:17.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:37:17.738 [Lua] ### Sending rpc_level_loaded 23:37:17.738 [Lua] #### Has state machine: true, peer_id: 110000103fe228f, level_id: 53 23:37:17.738 [Lua] Peer 110000103fe228f has loaded the level and all enemies are loaded 23:37:17.739 [Lua] [PeerSM] 110000103fe228f :: on_exit Loading 23:37:17.739 [Lua] [PeerSM] 110000103fe228f :: on_enter LoadingProfilePackages 23:37:17.756 [Lua] [PeerSM] 110000103fe228f :: on_exit LoadingProfilePackages 23:37:17.756 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForEnterGame 23:37:18.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:37:18.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:37:18.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:37:18.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:37:18.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:37:18.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:37:18.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:37:18.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:37:18.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:37:18.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:37:18.532 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:37:18.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:37:18.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:37:18.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:37:18.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:37:19.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:37:19.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:37:19.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:37:20.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:37:20.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:37:20.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:37:21.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:37:21.061 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:37:21.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:37:21.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:37:21.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:37:21.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:37:22.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:37:22.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:37:22.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:37:22.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:37:22.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:37:22.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:37:22.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:37:22.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:37:22.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:37:23.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:37:23.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:37:23.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:37:23.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:16 my_peer_id:110000106ea4256 23:37:23.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:16 my_peer_id:110000106ea4256 23:37:23.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:16 my_peer_id:110000106ea4256 23:37:23.327 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:16 my_peer_id:110000106ea4256 23:37:23.328 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:16 my_peer_id:110000106ea4256 23:37:23.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:23.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:23.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:23.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 23:37:23.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:37:23.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:37:23.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:37:23.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:37:24.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:37:24.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:37:24.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:37:24.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:37:24.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:37:24.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:37:24.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:37:24.983 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:37:24.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:37:24.986 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_pit_shadow game_mode: weave 23:37:24.986 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:37:24.987 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:37:25.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:17 my_peer_id:110000106ea4256 23:37:25.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:17 my_peer_id:110000106ea4256 23:37:25.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:17 my_peer_id:110000106ea4256 23:37:25.001 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:17 my_peer_id:110000106ea4256 23:37:25.017 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:17 my_peer_id:110000106ea4256 23:37:25.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 23:37:25.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:25.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:25.018 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 23:37:25.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 23:37:25.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:25.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 23:37:25.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:18 my_peer_id:110000106ea4256 23:37:25.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:18 my_peer_id:110000106ea4256 23:37:25.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:18 my_peer_id:110000106ea4256 23:37:25.051 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:18 my_peer_id:110000106ea4256 23:37:25.052 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:18 my_peer_id:110000106ea4256 23:37:25.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:25.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:25.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 23:37:25.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:37:25.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 23:37:25.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 23:37:25.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 23:37:25.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient 23:37:25.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:37:25.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:37:25.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:37:25.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:37:25.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:37:25.528 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:37:25.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:37:25.627 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:37:25.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:37:25.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:37:25.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:37:25.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:37:26.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:37:26.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:37:26.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:37:26.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:37:26.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:37:26.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:37:27.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:37:27.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:37:27.033 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 23:37:27.034 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:37:27.034 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/pit/shadow/world 23:37:27.034 [Umbra] Init version: 3.4.15 :: 16 threads 23:37:27.271 [Lua] Async level spawning done 23:37:27.271 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:37:28.254 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:37:28.254 [Lua] [Matchmaking] unregister rpcs 23:37:28.254 [Lua] Set lobby begin: 23:37:28.254 [Lua] Lobby data twitch_enabled = false 23:37:28.254 [Lua] Lobby data power_level = 0 23:37:28.254 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:28.254 [Lua] Lobby data difficulty_tweak = 0 23:37:28.254 [Lua] Lobby data host = 110000106ea4256 23:37:28.254 [Lua] Lobby data game_mode = 9 23:37:28.254 [Lua] Lobby data is_private = false 23:37:28.254 [Lua] Lobby data match_started = true 23:37:28.254 [Lua] Lobby data mechanism = adventure 23:37:28.254 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:28.254 [Lua] Lobby data player_slot_1 = 0:0 23:37:28.254 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:28.254 [Lua] Lobby data difficulty = cataclysm 23:37:28.254 [Lua] Lobby data quick_game = false 23:37:28.254 [Lua] Lobby data weave_index = 55 23:37:28.254 [Lua] Lobby data matchmaking = false 23:37:28.254 [Lua] Lobby data weave_name = weave_55 23:37:28.255 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:28.255 [Lua] Lobby data num_players = 4 23:37:28.255 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:28.255 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:28.255 [Lua] Lobby data country_code = AT 23:37:28.255 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:28.255 [Lua] Lobby data eac_authorized = true 23:37:28.255 [Lua] Set lobby end. 23:37:28.255 [Lua] [Managers] Destroying manager group: 23:37:28.256 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/pit/pit_shadow, global_loading_screens 23:37:28.256 [Lua] [Gamestate] Enter StateIngame HOST 23:37:28.256 [Lua] [Managers] Calling function on all managers: 23:37:28.256 [Lua] <>level = dlc_scorpion_pit_shadow<> 23:37:28.256 [Lua] Set lobby begin: 23:37:28.256 [Lua] Lobby data twitch_enabled = false 23:37:28.256 [Lua] Lobby data power_level = 0 23:37:28.256 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:28.256 [Lua] Lobby data difficulty_tweak = 0 23:37:28.256 [Lua] Lobby data host = 110000106ea4256 23:37:28.256 [Lua] Lobby data game_mode = 9 23:37:28.256 [Lua] Lobby data is_private = false 23:37:28.256 [Lua] Lobby data match_started = true 23:37:28.257 [Lua] Lobby data mechanism = adventure 23:37:28.257 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:28.257 [Lua] Lobby data player_slot_1 = 0:0 23:37:28.257 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:28.257 [Lua] Lobby data difficulty = cataclysm 23:37:28.257 [Lua] Lobby data quick_game = false 23:37:28.257 [Lua] Lobby data weave_index = 55 23:37:28.257 [Lua] Lobby data matchmaking = false 23:37:28.257 [Lua] Lobby data weave_name = weave_55 23:37:28.257 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:28.257 [Lua] Lobby data num_players = 4 23:37:28.257 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:28.257 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:28.257 [Lua] Lobby data country_code = AT 23:37:28.257 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:28.257 [Lua] Lobby data eac_authorized = true 23:37:28.257 [Lua] Set lobby end. 23:37:28.257 [Lua] [StateIngame] Server ingame 23:37:28.260 [Lua] Set lobby begin: 23:37:28.260 [Lua] Lobby data twitch_enabled = false 23:37:28.260 [Lua] Lobby data power_level = 0 23:37:28.260 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:28.260 [Lua] Lobby data difficulty_tweak = 0 23:37:28.260 [Lua] Lobby data host = 110000106ea4256 23:37:28.260 [Lua] Lobby data game_mode = 9 23:37:28.260 [Lua] Lobby data is_private = false 23:37:28.260 [Lua] Lobby data match_started = true 23:37:28.260 [Lua] Lobby data mechanism = adventure 23:37:28.260 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:28.260 [Lua] Lobby data player_slot_1 = 0:0 23:37:28.260 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:28.260 [Lua] Lobby data difficulty = cataclysm 23:37:28.260 [Lua] Lobby data quick_game = false 23:37:28.260 [Lua] Lobby data weave_index = 55 23:37:28.260 [Lua] Lobby data matchmaking = false 23:37:28.260 [Lua] Lobby data weave_name = weave_55 23:37:28.260 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:28.260 [Lua] Lobby data num_players = 4 23:37:28.261 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:28.261 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:28.261 [Lua] Lobby data country_code = AT 23:37:28.261 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:28.261 [Lua] Lobby data eac_authorized = true 23:37:28.261 [Lua] Set lobby end. 23:37:28.261 [Lua] [Matchmaking] register rpcs 23:37:28.261 [Lua] GameNetworkManager:init... creating game session 23:37:28.261 [Lua] Host GameSession.make_game_session_host with session: 23:37:28.261 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:37:28.261 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:37:28.261 [Lua] [GameNetworkManager] self.is_server = true 23:37:28.261 [Network] Setting artificial MTU limit to 65536 23:37:28.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 35 23:37:28.261 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 23:37:28.261 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 23:37:28.271 [Lua] Switching ConflictSettings: to: weave_skaven_beastmen 23:37:28.271 [Lua] pacing=disabled 23:37:28.271 [Lua] roaming=nil 23:37:28.271 [Lua] specials=disabled 23:37:28.271 [Lua] debug_color=maroon 23:37:28.271 [Lua] pack_spawning=skaven_beastmen 23:37:28.271 [Lua] contained_breeds=nil 23:37:28.271 [Lua] disabled=false 23:37:28.271 [Lua] boss=disabled 23:37:28.271 [Lua] horde=disabled 23:37:28.271 [Lua] name=weave_skaven_beastmen 23:37:28.271 [Lua] intensity=disabled 23:37:28.271 [Lua] --- 23:37:28.271 [Lua] [LevelAnalysis] set_random_seed( 295720) 23:37:28.274 warning: [GwNav] NavData resource not loaded 23:37:28.274 warning: [GwNav] levels/honduras_dlcs/scorpion/pit/shadow/world 23:37:28.274 [Lua] nested_level_name levels/honduras_dlcs/scorpion/pit/world 23:37:28.279 [Lua] [AIInterestPointSystem] Level Seed: 295720 23:37:28.280 [Lua] 23:37:28.280 [Lua] [entity_system_bag] = table 23:37:28.280 [Lua] [entity_system_bag] = metatable 23:37:28.280 [Lua] [startup_data] = table 23:37:28.280 [Lua] [entity_manager] = table 23:37:28.280 [Lua] [entity_manager] = metatable 23:37:28.280 [Lua] [unit_spawner] = table 23:37:28.280 [Lua] [unit_spawner] = metatable 23:37:28.280 [Lua] [unit_storage] = table 23:37:28.280 [Lua] [unit_storage] = metatable 23:37:28.280 [Lua] [dice_keeper] = table 23:37:28.280 [Lua] [dice_keeper] = metatable 23:37:28.280 [Lua] [is_server] = true (boolean) 23:37:28.280 [Lua] [world] = [World] 23:37:28.280 [Lua] [system_api] = table 23:37:28.280 [Lua] [entity_system] = table 23:37:28.280 [Lua] [entity_system] = metatable 23:37:28.280 [Lua] [network_lobby] = table 23:37:28.280 [Lua] [network_lobby] = metatable 23:37:28.280 [Lua] [profile_synchronizer] = table 23:37:28.280 [Lua] [profile_synchronizer] = metatable 23:37:28.280 [Lua] [level_transition_handler] = table 23:37:28.280 [Lua] [level_transition_handler] = metatable 23:37:28.280 [Lua] [num_local_human_players] = 1 (number) 23:37:28.280 [Lua] [statistics_db] = table 23:37:28.280 [Lua] [statistics_db] = metatable 23:37:28.280 [Lua] [network_server] = table 23:37:28.280 [Lua] [network_server] = metatable 23:37:28.280 [Lua] [input_manager] = table 23:37:28.280 [Lua] [input_manager] = metatable 23:37:28.280 [Lua] [network_clock] = table 23:37:28.280 [Lua] [network_clock] = metatable 23:37:28.280 [Lua] [network_transmit] = table 23:37:28.280 [Lua] [network_transmit] = metatable 23:37:28.280 [Lua] [free_flight_manager] = table 23:37:28.280 [Lua] [free_flight_manager] = metatable 23:37:28.280 [Lua] [network_manager] = table 23:37:28.280 [Lua] [network_manager] = metatable 23:37:28.280 [Lua] [network_event_delegate] = table 23:37:28.280 [Lua] [network_event_delegate] = metatable 23:37:28.280 [Lua] 23:37:28.280 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:37:28.280 [Lua] ignoring extension VersusInteractObjectiveExtension 23:37:28.280 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:37:28.280 [Lua] ignoring extension VersusSocketObjectiveExtension 23:37:28.280 [Lua] ignoring extension VersusTargetObjectiveExtension 23:37:28.280 [Lua] ignoring extension VersusMissionObjectiveExtension 23:37:28.281 [Lua] ignoring extension KeepDecorationPaintingExtension 23:37:28.284 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:37:28.299 [Lua] [AchievementManager] Achievements using the steam platform 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-69.6635, 66.3498, 11.0377) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-77.2161, 49.3029, 7.43697) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-74.2065, 9.85507, -0.610322) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-82.7789, -12.9854, -0.699842) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-172.371, -101.006, 5.76599) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.512, -40.2451, 12.548) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-90.1142, -90.3166, 10.7226) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-126.839, -118.572, 5.22117) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-167.499, -117.121, 5.80591) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-203.056, -87.0724, 1.31615) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-218.199, -58.5886, -0.3658) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-220.12, -19.456, 0.887033) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.573, -38.3343, -2.43487) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.357, -8.83228, -4.40595) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-190.491, 10.4766, 2.48268) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-173.748, 54.4159, 1.44234) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-103.159, 47.8575, 0.095917) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-137.73, -40.7359, -2.52414) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-153.316, 8.24718, 1.53956) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-192.133, -17.6588, -1.7833) 23:37:28.340 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-200.534, -73.1154, -0.758421) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-188.058, -109.694, 7.39765) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-131.898, 7.79661, -3.57932) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-168.633, -66.8397, -2.34018) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-154.067, -70.7444, -2.73848) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-151.105, 83.4759, 3.92766) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.3735, 34.8771, 5.22103) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-118.068, 14.4946, -0.608) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-143.834, -26.6234, 1.89058) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-175.563, -65.9299, 1.41854) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-159.015, -111.641, 3.03329) 23:37:28.341 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-194.105, -42.8376, 0.910306) 23:37:28.349 [Lua] [StateIngame] Level seed: 295720 23:37:28.369 [Lua] [LevelAnalysis] set_random_seed( 295720) 23:37:28.373 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 23:37:28.373 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 23:37:28.373 [Lua] [IngameUI] init 23:37:28.387 [SteamVoipClient] select_out(110000100fd226d, off) 23:37:28.387 [SteamVoipClient] select_out(110000103fe228f, off) 23:37:28.387 [SteamVoipClient] select_out(1100001054da5f8, off) 23:37:28.387 [SteamVoipClient] select_out(110000106ea4256, off) 23:37:28.390 [Lua] cb_razer_chroma_setup 23:37:28.409 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:37:28.409 [Lua] Set lobby begin: 23:37:28.409 [Lua] Lobby data twitch_enabled = false 23:37:28.409 [Lua] Lobby data power_level = 1100 23:37:28.409 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:28.409 [Lua] Lobby data difficulty_tweak = 0 23:37:28.409 [Lua] Lobby data host = 110000106ea4256 23:37:28.409 [Lua] Lobby data game_mode = 9 23:37:28.410 [Lua] Lobby data is_private = false 23:37:28.410 [Lua] Lobby data match_started = true 23:37:28.410 [Lua] Lobby data mechanism = adventure 23:37:28.410 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:28.410 [Lua] Lobby data player_slot_1 = 0:0 23:37:28.410 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:28.410 [Lua] Lobby data difficulty = cataclysm 23:37:28.410 [Lua] Lobby data quick_game = false 23:37:28.410 [Lua] Lobby data weave_index = 55 23:37:28.410 [Lua] Lobby data matchmaking = false 23:37:28.410 [Lua] Lobby data weave_name = weave_55 23:37:28.410 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:28.410 [Lua] Lobby data num_players = 4 23:37:28.410 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:28.410 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:28.410 [Lua] Lobby data country_code = AT 23:37:28.410 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:28.410 [Lua] Lobby data eac_authorized = true 23:37:28.410 [Lua] Set lobby end. 23:37:28.410 [Lua] CurrentConflictSettings weave_skaven_beastmen 23:37:28.410 [Lua] [ConflictDirector] conflict_director is ai_ready 23:37:28.410 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:37:28.411 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:37:28.414 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:37:28.414 [Lua] Forming navigation groups in one frame 23:37:28.414 [Lua] Forming navigation groups 23:37:28.557 [Lua] NavigationGroupManager -> calulation time A: 0.1430000000000291 23:37:28.638 [Lua] NavigationGroupManager -> calulation time B: 0.081000000000130967 23:37:28.638 [Lua] number of nav groups: 280 23:37:28.640 [Lua] number of refined nav groups : 181 23:37:28.664 [Lua] NavigationGroupManager -> calulation time C: 0.025999999999839929 23:37:28.664 [Lua] -------------> JOW Perfect-density 15.29999999999999 Sum density 10.849403415620328 Normalized coefficient: 1.4102157891900264 23:37:28.674 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:37:28.677 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:37:28.678 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:37:28.679 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=19 23:37:28.679 [Lua] [Managers] Calling function on all managers: 23:37:28.686 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 35 23:37:28.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 35 23:37:34.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:19 my_peer_id:110000106ea4256 23:37:34.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:19 my_peer_id:110000106ea4256 23:37:34.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:19 my_peer_id:110000106ea4256 23:37:34.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:19 my_peer_id:110000106ea4256 23:37:34.250 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:19 my_peer_id:110000106ea4256 23:37:34.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:34.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:37:34.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:37:34.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient 23:37:34.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 23:37:34.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 23:37:34.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p 23:37:34.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 23:37:34.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 23:37:34.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p 23:37:34.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 23:37:37.150 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:37:37.150 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:37:37.150 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:37:37.150 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:37:37.150 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:37:37.150 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:37:37.170 [Lua] Set lobby begin: 23:37:37.170 [Lua] Lobby data twitch_enabled = false 23:37:37.170 [Lua] Lobby data power_level = 1100 23:37:37.170 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:37.170 [Lua] Lobby data difficulty_tweak = 0 23:37:37.170 [Lua] Lobby data host = 110000106ea4256 23:37:37.170 [Lua] Lobby data game_mode = 9 23:37:37.170 [Lua] Lobby data is_private = false 23:37:37.170 [Lua] Lobby data match_started = true 23:37:37.170 [Lua] Lobby data mechanism = adventure 23:37:37.170 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:37.170 [Lua] Lobby data player_slot_1 = 0:0 23:37:37.170 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:37.170 [Lua] Lobby data difficulty = cataclysm 23:37:37.171 [Lua] Lobby data quick_game = false 23:37:37.171 [Lua] Lobby data weave_index = 55 23:37:37.171 [Lua] Lobby data matchmaking = false 23:37:37.171 [Lua] Lobby data weave_name = weave_55 23:37:37.171 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:37.171 [Lua] Lobby data num_players = 4 23:37:37.171 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:37.171 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:37.171 [Lua] Lobby data country_code = AT 23:37:37.171 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:37.171 [Lua] Lobby data eac_authorized = true 23:37:37.171 [Lua] Set lobby end. 23:37:37.171 [Lua] [Matchmaking] Assigned player 1100001054da5f8 to slot 2 when hot join syncing 23:37:37.171 [Lua] Breedfreezer (server) starting a hot join sync 23:37:37.171 [Lua] packing 0 units of breed chaos_marauder 23:37:37.171 [Lua] packing 0 units of breed skaven_clan_rat 23:37:37.171 [Lua] packing 0 units of breed skaven_storm_vermin 23:37:37.171 [Lua] packing 0 units of breed skaven_slave 23:37:37.171 [Lua] packing 0 units of breed chaos_fanatic 23:37:37.171 [Lua] packing 0 units of breed beastmen_ungor_archer 23:37:37.171 [Lua] packing 0 units of breed chaos_warrior 23:37:37.171 [Lua] packing 0 units of breed beastmen_bestigor 23:37:37.171 [Lua] packing 0 units of breed beastmen_ungor 23:37:37.171 [Lua] packing 0 units of breed skaven_plague_monk 23:37:37.171 [Lua] packing 0 units of breed beastmen_gor 23:37:37.171 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:37:37.171 [Lua] 23:37:37.171 [Lua] [1] = 1 (number) 23:37:37.171 [Lua] [2] = 0 (number) 23:37:37.171 [Lua] [3] = 1 (number) 23:37:37.171 [Lua] [4] = 0 (number) 23:37:37.171 [Lua] [5] = 1 (number) 23:37:37.171 [Lua] [6] = 0 (number) 23:37:37.171 [Lua] [7] = 1 (number) 23:37:37.171 [Lua] [8] = 0 (number) 23:37:37.171 [Lua] [9] = 1 (number) 23:37:37.171 [Lua] [10] = 0 (number) 23:37:37.171 [Lua] [11] = 1 (number) 23:37:37.171 [Lua] [12] = 0 (number) 23:37:37.171 [Lua] [13] = 1 (number) 23:37:37.171 [Lua] [14] = 0 (number) 23:37:37.171 [Lua] [15] = 1 (number) 23:37:37.171 [Lua] [16] = 0 (number) 23:37:37.171 [Lua] [17] = 1 (number) 23:37:37.171 [Lua] [18] = 0 (number) 23:37:37.171 [Lua] [19] = 1 (number) 23:37:37.171 [Lua] [20] = 0 (number) 23:37:37.171 [Lua] [21] = 1 (number) 23:37:37.171 [Lua] [22] = 0 (number) 23:37:37.171 [Lua] 23:37:37.171 [Lua] 23:37:37.171 [Lua] 23:37:37.175 [Lua] Set lobby begin: 23:37:37.175 [Lua] Lobby data twitch_enabled = false 23:37:37.175 [Lua] Lobby data power_level = 1100 23:37:37.176 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:37.176 [Lua] Lobby data difficulty_tweak = 0 23:37:37.176 [Lua] Lobby data host = 110000106ea4256 23:37:37.176 [Lua] Lobby data game_mode = 9 23:37:37.176 [Lua] Lobby data is_private = false 23:37:37.176 [Lua] Lobby data match_started = true 23:37:37.176 [Lua] Lobby data mechanism = adventure 23:37:37.176 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:37.176 [Lua] Lobby data player_slot_1 = 0:0 23:37:37.176 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:37.176 [Lua] Lobby data difficulty = cataclysm 23:37:37.176 [Lua] Lobby data quick_game = false 23:37:37.176 [Lua] Lobby data weave_index = 55 23:37:37.176 [Lua] Lobby data matchmaking = false 23:37:37.176 [Lua] Lobby data weave_name = weave_55 23:37:37.176 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:37.176 [Lua] Lobby data num_players = 4 23:37:37.176 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:37.176 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:37.176 [Lua] Lobby data country_code = AT 23:37:37.176 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:37.176 [Lua] Lobby data eac_authorized = true 23:37:37.176 [Lua] Set lobby end. 23:37:37.176 [Lua] [Matchmaking] Assigned player 110000100fd226d to slot 4 when hot join syncing 23:37:37.176 [Lua] Breedfreezer (server) starting a hot join sync 23:37:37.176 [Lua] packing 0 units of breed chaos_marauder 23:37:37.176 [Lua] packing 0 units of breed skaven_clan_rat 23:37:37.176 [Lua] packing 0 units of breed skaven_storm_vermin 23:37:37.176 [Lua] packing 0 units of breed skaven_slave 23:37:37.176 [Lua] packing 0 units of breed chaos_fanatic 23:37:37.176 [Lua] packing 0 units of breed beastmen_ungor_archer 23:37:37.176 [Lua] packing 0 units of breed chaos_warrior 23:37:37.176 [Lua] packing 0 units of breed beastmen_bestigor 23:37:37.176 [Lua] packing 0 units of breed beastmen_ungor 23:37:37.176 [Lua] packing 0 units of breed skaven_plague_monk 23:37:37.176 [Lua] packing 0 units of breed beastmen_gor 23:37:37.176 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:37:37.176 [Lua] 23:37:37.176 [Lua] [1] = 1 (number) 23:37:37.176 [Lua] [2] = 0 (number) 23:37:37.176 [Lua] [3] = 1 (number) 23:37:37.176 [Lua] [4] = 0 (number) 23:37:37.176 [Lua] [5] = 1 (number) 23:37:37.176 [Lua] [6] = 0 (number) 23:37:37.176 [Lua] [7] = 1 (number) 23:37:37.176 [Lua] [8] = 0 (number) 23:37:37.176 [Lua] [9] = 1 (number) 23:37:37.176 [Lua] [10] = 0 (number) 23:37:37.176 [Lua] [11] = 1 (number) 23:37:37.176 [Lua] [12] = 0 (number) 23:37:37.176 [Lua] [13] = 1 (number) 23:37:37.176 [Lua] [14] = 0 (number) 23:37:37.176 [Lua] [15] = 1 (number) 23:37:37.176 [Lua] [16] = 0 (number) 23:37:37.176 [Lua] [17] = 1 (number) 23:37:37.176 [Lua] [18] = 0 (number) 23:37:37.176 [Lua] [19] = 1 (number) 23:37:37.176 [Lua] [20] = 0 (number) 23:37:37.176 [Lua] [21] = 1 (number) 23:37:37.176 [Lua] [22] = 0 (number) 23:37:37.176 [Lua] 23:37:37.176 [Lua] 23:37:37.176 [Lua] 23:37:37.177 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 23:37:37.177 [Lua] RemotePlayer:create_game_object( ) 20 23:37:37.196 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:37:37.196 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:37:37.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=21 23:37:37.196 [Lua] RemotePlayer:create_game_object( ) 21 23:37:37.215 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:37:37.215 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:37:37.215 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:37:37.215 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:37:37.215 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:37:37.215 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:37:37.349 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:37:37.349 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:37:37.434 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:37:37.434 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:37:38.318 [Lua] Set lobby begin: 23:37:38.318 [Lua] Lobby data twitch_enabled = false 23:37:38.318 [Lua] Lobby data power_level = 733 23:37:38.318 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:38.318 [Lua] Lobby data difficulty_tweak = 0 23:37:38.318 [Lua] Lobby data host = 110000106ea4256 23:37:38.318 [Lua] Lobby data game_mode = 9 23:37:38.318 [Lua] Lobby data is_private = false 23:37:38.318 [Lua] Lobby data match_started = true 23:37:38.318 [Lua] Lobby data mechanism = adventure 23:37:38.318 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:38.318 [Lua] Lobby data player_slot_1 = 0:0 23:37:38.318 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:38.318 [Lua] Lobby data difficulty = cataclysm 23:37:38.318 [Lua] Lobby data quick_game = false 23:37:38.318 [Lua] Lobby data weave_index = 55 23:37:38.318 [Lua] Lobby data matchmaking = false 23:37:38.318 [Lua] Lobby data weave_name = weave_55 23:37:38.318 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:38.318 [Lua] Lobby data num_players = 4 23:37:38.318 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:38.319 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:38.319 [Lua] Lobby data country_code = AT 23:37:38.319 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:38.319 [Lua] Lobby data eac_authorized = true 23:37:38.319 [Lua] Set lobby end. 23:37:38.818 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForEnterGame 23:37:38.818 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForGameObjectSync 23:37:38.845 [Lua] Set lobby begin: 23:37:38.845 [Lua] Lobby data twitch_enabled = false 23:37:38.845 [Lua] Lobby data power_level = 733 23:37:38.845 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:38.845 [Lua] Lobby data difficulty_tweak = 0 23:37:38.845 [Lua] Lobby data host = 110000106ea4256 23:37:38.845 [Lua] Lobby data game_mode = 9 23:37:38.845 [Lua] Lobby data is_private = false 23:37:38.845 [Lua] Lobby data match_started = true 23:37:38.845 [Lua] Lobby data mechanism = adventure 23:37:38.845 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:38.845 [Lua] Lobby data player_slot_1 = 0:0 23:37:38.845 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:38.845 [Lua] Lobby data difficulty = cataclysm 23:37:38.845 [Lua] Lobby data quick_game = false 23:37:38.845 [Lua] Lobby data weave_index = 55 23:37:38.846 [Lua] Lobby data matchmaking = false 23:37:38.846 [Lua] Lobby data weave_name = weave_55 23:37:38.846 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:38.846 [Lua] Lobby data num_players = 4 23:37:38.846 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:38.846 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:38.846 [Lua] Lobby data country_code = AT 23:37:38.846 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:38.846 [Lua] Lobby data eac_authorized = true 23:37:38.846 [Lua] Set lobby end. 23:37:38.846 [Lua] [Matchmaking] Assigned player 110000103fe228f to slot 5 when hot join syncing 23:37:38.846 [Lua] Breedfreezer (server) starting a hot join sync 23:37:38.846 [Lua] packing 0 units of breed chaos_marauder 23:37:38.846 [Lua] packing 0 units of breed skaven_clan_rat 23:37:38.846 [Lua] packing 0 units of breed skaven_storm_vermin 23:37:38.846 [Lua] packing 0 units of breed skaven_slave 23:37:38.846 [Lua] packing 0 units of breed chaos_fanatic 23:37:38.846 [Lua] packing 0 units of breed beastmen_ungor_archer 23:37:38.846 [Lua] packing 0 units of breed chaos_warrior 23:37:38.846 [Lua] packing 0 units of breed beastmen_bestigor 23:37:38.846 [Lua] packing 0 units of breed beastmen_ungor 23:37:38.846 [Lua] packing 0 units of breed skaven_plague_monk 23:37:38.846 [Lua] packing 0 units of breed beastmen_gor 23:37:38.846 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:37:38.846 [Lua] 23:37:38.846 [Lua] [1] = 1 (number) 23:37:38.846 [Lua] [2] = 0 (number) 23:37:38.846 [Lua] [3] = 1 (number) 23:37:38.846 [Lua] [4] = 0 (number) 23:37:38.846 [Lua] [5] = 1 (number) 23:37:38.846 [Lua] [6] = 0 (number) 23:37:38.846 [Lua] [7] = 1 (number) 23:37:38.846 [Lua] [8] = 0 (number) 23:37:38.846 [Lua] [9] = 1 (number) 23:37:38.846 [Lua] [10] = 0 (number) 23:37:38.846 [Lua] [11] = 1 (number) 23:37:38.846 [Lua] [12] = 0 (number) 23:37:38.846 [Lua] [13] = 1 (number) 23:37:38.846 [Lua] [14] = 0 (number) 23:37:38.846 [Lua] [15] = 1 (number) 23:37:38.846 [Lua] [16] = 0 (number) 23:37:38.846 [Lua] [17] = 1 (number) 23:37:38.846 [Lua] [18] = 0 (number) 23:37:38.846 [Lua] [19] = 1 (number) 23:37:38.846 [Lua] [20] = 0 (number) 23:37:38.846 [Lua] [21] = 1 (number) 23:37:38.846 [Lua] [22] = 0 (number) 23:37:38.846 [Lua] 23:37:38.846 [Lua] 23:37:38.846 [Lua] 23:37:38.846 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=22 23:37:38.846 [Lua] RemotePlayer:create_game_object( ) 22 23:37:38.865 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForGameObjectSync 23:37:38.865 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForPlayers 23:37:38.865 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:37:38.865 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:37:38.865 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:37:38.865 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:37:38.865 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:37:38.865 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:37:38.865 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103fe228f 23:37:38.870 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:38.870 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:38.870 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=24 23:37:38.873 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForPlayers 23:37:38.873 [Lua] [PeerSM] 110000103fe228f :: on_enter InGame 23:37:38.982 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:37:38.983 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=27 23:37:38.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:39.015 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103fe228f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:37:39.015 [Lua] Adding player sync data to peer=110000103fe228f local_player_id=1 23:37:39.016 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103fe228f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:37:39.017 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=28 23:37:39.018 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:39.049 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:37:39.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=29 23:37:39.052 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:37:39.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[73d156f1] 23:37:39.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[73d156f1] 23:37:39.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7edf66a] 23:37:39.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055] 23:37:39.053 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7edf66a] 23:37:39.202 [Lua] StateInGameRunning:_game_actually_starts() 23:37:39.202 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 23:37:39.202 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=31 23:37:39.202 [Lua] ################################################################################################################# 23:37:39.202 [Lua] [Loading Time]: 00:00:32 [Transition]: inn_level-dlc_scorpion_pit_shadow [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:37:39.202 [Lua] ################################################################################################################# 23:37:39.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 23:37:39.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 23:37:39.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 23:37:39.441 [Lua] Commit load time data 23:37:42.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 23:37:42.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 23:37:43.372 [Lua] Set lobby begin: 23:37:43.372 [Lua] Lobby data twitch_enabled = false 23:37:43.372 [Lua] Lobby data power_level = 825 23:37:43.372 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:43.372 [Lua] Lobby data difficulty_tweak = 0 23:37:43.372 [Lua] Lobby data host = 110000106ea4256 23:37:43.372 [Lua] Lobby data game_mode = 9 23:37:43.372 [Lua] Lobby data is_private = false 23:37:43.372 [Lua] Lobby data match_started = true 23:37:43.372 [Lua] Lobby data mechanism = adventure 23:37:43.372 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:43.372 [Lua] Lobby data player_slot_1 = 0:0 23:37:43.372 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:43.372 [Lua] Lobby data difficulty = cataclysm 23:37:43.373 [Lua] Lobby data quick_game = false 23:37:43.373 [Lua] Lobby data weave_index = 55 23:37:43.373 [Lua] Lobby data matchmaking = false 23:37:43.373 [Lua] Lobby data weave_name = weave_55 23:37:43.373 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:43.373 [Lua] Lobby data num_players = 4 23:37:43.373 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:43.373 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:43.373 [Lua] Lobby data country_code = AT 23:37:43.373 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:43.373 [Lua] Lobby data eac_authorized = true 23:37:43.373 [Lua] Set lobby end. 23:37:48.394 [Lua] Set lobby begin: 23:37:48.394 [Lua] Lobby data twitch_enabled = false 23:37:48.394 [Lua] Lobby data power_level = 1100 23:37:48.394 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:37:48.394 [Lua] Lobby data difficulty_tweak = 0 23:37:48.394 [Lua] Lobby data host = 110000106ea4256 23:37:48.395 [Lua] Lobby data game_mode = 9 23:37:48.395 [Lua] Lobby data is_private = false 23:37:48.395 [Lua] Lobby data match_started = true 23:37:48.395 [Lua] Lobby data mechanism = adventure 23:37:48.395 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:37:48.395 [Lua] Lobby data player_slot_1 = 0:0 23:37:48.395 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:37:48.395 [Lua] Lobby data difficulty = cataclysm 23:37:48.395 [Lua] Lobby data quick_game = false 23:37:48.395 [Lua] Lobby data weave_index = 55 23:37:48.395 [Lua] Lobby data matchmaking = false 23:37:48.395 [Lua] Lobby data weave_name = weave_55 23:37:48.395 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:37:48.395 [Lua] Lobby data num_players = 4 23:37:48.395 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:37:48.395 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:37:48.395 [Lua] Lobby data country_code = AT 23:37:48.395 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:37:48.395 [Lua] Lobby data eac_authorized = true 23:37:48.395 [Lua] Set lobby end. 23:37:49.845 [Lua] Players are leaving the safe zone 23:37:49.852 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:38:10.612 [Lua] main_path_player_far_away_check started 23:38:12.031 [Lua] main_path_player_far_away_check started 23:38:12.465 [Lua] main_path_player_far_away_check started 23:38:13.682 [Lua] main_path_player_far_away_check started 23:38:15.167 [Lua] main_path_player_far_away_check started 23:38:15.601 [Lua] main_path_player_far_away_check started 23:38:16.818 [Lua] main_path_player_far_away_check started 23:38:18.253 [Lua] main_path_player_far_away_check started 23:38:18.689 [Lua] main_path_player_far_away_check started 23:38:18.979 [EACServer] [00:38:18:978][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:38:19.989 [Lua] main_path_player_far_away_check started 23:38:21.373 [Lua] main_path_player_far_away_check started 23:38:21.855 [Lua] main_path_player_far_away_check started 23:38:23.142 [Lua] main_path_player_far_away_check started 23:38:23.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:38:24.492 [Lua] main_path_player_far_away_check started 23:38:24.928 [Lua] main_path_player_far_away_check started 23:38:26.235 [Lua] main_path_player_far_away_check started 23:38:27.595 [Lua] main_path_player_far_away_check started 23:38:28.095 [Lua] main_path_player_far_away_check started 23:38:28.903 [Lua] Spawn type: roam Score: 0.054505813953488 Score Multiplier: 0.036337209302325583 23:38:29.378 [Lua] main_path_player_far_away_check started 23:38:30.031 [Lua] setting up ambush-horde 23:38:30.031 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:38:30.031 [Lua] -> spawning: 12 23:38:30.031 [Lua] horde crated with id 1 of type ambush 23:38:30.031 [Lua] ambush horde has started 23:38:30.046 [Lua] starting terror event: trickle_event_skaven_small 23:38:30.046 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:38:30.333 [Lua] Spawn type: roam Score: 0.18168604651163 Score Multiplier: 0.036337209302325583 23:38:30.731 [Lua] main_path_player_far_away_check started 23:38:31.231 [Lua] main_path_player_far_away_check started 23:38:32.520 [Lua] main_path_player_far_away_check started 23:38:33.686 [Lua] Init group template: horde 23:38:33.867 [Lua] main_path_player_far_away_check started 23:38:34.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:38:34.567 [Lua] main_path_player_far_away_check started 23:38:34.643 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short_cata (seed: 209384) 23:38:35.651 [Lua] main_path_player_far_away_check started 23:38:37.003 [Lua] main_path_player_far_away_check started 23:38:37.105 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:38:37.703 [Lua] main_path_player_far_away_check started 23:38:38.787 [Lua] main_path_player_far_away_check started 23:38:40.137 [Lua] main_path_player_far_away_check started 23:38:40.838 [Lua] main_path_player_far_away_check started 23:38:41.958 [Lua] main_path_player_far_away_check started 23:38:42.126 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:38:43.308 [Lua] main_path_player_far_away_check started 23:38:44.008 [Lua] main_path_player_far_away_check started 23:38:45.093 [Lua] main_path_player_far_away_check started 23:38:46.444 [Lua] main_path_player_far_away_check started 23:38:47.144 [Lua] main_path_player_far_away_check started 23:38:48.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:38:48.430 [Flow] 1 23:38:49.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:38:49.449 [Flow] 2 23:38:49.449 [Flow] 3 23:38:49.498 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 23:38:49.585 [Lua] main_path_player_far_away_check started 23:38:50.282 [Lua] main_path_player_far_away_check started 23:38:51.090 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:38:52.772 [Lua] main_path_player_far_away_check started 23:38:53.383 [Lua] main_path_player_far_away_check started 23:38:54.719 [Lua] main_path_player_far_away_check started 23:38:55.941 [Lua] main_path_player_far_away_check started 23:38:55.988 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:38:56.571 [Lua] main_path_player_far_away_check started 23:38:56.668 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_short (seed: 209384) 23:38:56.688 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_chaos_short (seed: 209384) 23:38:56.694 [Lua] setting up ambush-horde 23:38:56.694 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 23:38:56.695 [Lua] -> spawning: 33 23:38:56.695 [Lua] horde crated with id 2 of type ambush 23:38:56.695 [Lua] ambush horde has started 23:38:56.708 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_chaos_short (seed: 209384) 23:38:56.713 [Lua] setting up ambush-horde 23:38:56.713 [Lua] Composing horde 'weave_chaos_warriors_small' .. using variant 'plain' 23:38:56.714 [Lua] -> spawning: 5 23:38:56.714 [Lua] horde crated with id 3 of type ambush 23:38:56.714 [Lua] ambush horde has started 23:38:57.384 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:38:58.568 [Lua] main_path_player_far_away_check started 23:38:59.086 [Lua] main_path_player_far_away_check started 23:39:01.108 [Lua] Init group template: horde 23:39:01.153 [Lua] Init group template: horde 23:39:01.851 [Lua] main_path_player_far_away_check started 23:39:02.312 [Lua] main_path_player_far_away_check started 23:39:04.209 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:05.059 [Lua] main_path_player_far_away_check started 23:39:05.536 [Lua] main_path_player_far_away_check started 23:39:06.782 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 1 78 106 23:39:07.620 [Lua] Spawn type: horde Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:08.231 [Lua] main_path_player_far_away_check started 23:39:08.463 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:08.792 [Lua] main_path_player_far_away_check started 23:39:09.922 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:10.799 [Lua] setting up ambush-horde 23:39:10.799 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:39:10.799 [Lua] -> spawning: 12 23:39:10.799 [Lua] horde crated with id 4 of type ambush 23:39:10.799 [Lua] ambush horde has started 23:39:10.822 [Lua] starting terror event: trickle_event_skaven_small 23:39:10.822 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:39:11.388 [Lua] main_path_player_far_away_check started 23:39:12.024 [Lua] main_path_player_far_away_check started 23:39:14.476 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:14.629 [Lua] main_path_player_far_away_check started 23:39:14.674 [Lua] Init group template: horde 23:39:15.232 [Lua] main_path_player_far_away_check started 23:39:17.906 [Lua] main_path_player_far_away_check started 23:39:18.410 [Lua] main_path_player_far_away_check started 23:39:20.955 [Lua] main_path_player_far_away_check started 23:39:21.584 [Lua] main_path_player_far_away_check started 23:39:24.173 [Lua] main_path_player_far_away_check started 23:39:24.773 [Lua] main_path_player_far_away_check started 23:39:27.377 [Lua] main_path_player_far_away_check started 23:39:27.502 [Lua] main_path_player_far_away_check started 23:39:27.624 [Lua] TerrorEventMixer.start_event: main_path_standard_skaven_small_short (seed: 209384) 23:39:27.645 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_skaven_short (seed: 209384) 23:39:27.649 [Lua] setting up ambush-horde 23:39:27.649 [Lua] Composing horde 'weave_event_smaller' .. using variant 'plain' 23:39:27.649 [Lua] -> spawning: 17 23:39:27.649 [Lua] horde crated with id 5 of type ambush 23:39:27.649 [Lua] ambush horde has started 23:39:27.663 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_skaven_short (seed: 209384) 23:39:27.667 [Lua] setting up ambush-horde 23:39:27.667 [Lua] Composing horde 'weave_storm_vermin_shields_small' .. using variant 'somevermin' 23:39:27.667 [Lua] -> spawning: 9 23:39:27.667 [Lua] horde crated with id 6 of type ambush 23:39:27.667 [Lua] ambush horde has started 23:39:27.685 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short_cata (seed: 209384) 23:39:27.705 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_small_short (seed: 209384) 23:39:27.723 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 209384) 23:39:27.728 [Lua] setting up ambush-horde 23:39:27.728 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 23:39:27.728 [Lua] -> spawning: 14 23:39:27.728 [Lua] horde crated with id 7 of type ambush 23:39:27.728 [Lua] ambush horde has started 23:39:27.741 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 209384) 23:39:27.746 [Lua] setting up ambush-horde 23:39:27.746 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 23:39:27.746 [Lua] -> spawning: 10 23:39:27.746 [Lua] horde crated with id 8 of type ambush 23:39:27.746 [Lua] ambush horde has started 23:39:27.986 [Lua] main_path_player_far_away_check started 23:39:29.126 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:30.280 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:30.557 [Lua] main_path_player_far_away_check started 23:39:31.157 [Lua] main_path_player_far_away_check started 23:39:31.494 [Lua] Init group template: horde 23:39:31.723 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 19 133 23:39:32.337 [Lua] Init group template: horde 23:39:32.813 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:32.866 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:33.859 [Lua] main_path_player_far_away_check started 23:39:33.979 [Lua] Init group template: horde 23:39:34.491 [Lua] main_path_player_far_away_check started 23:39:34.854 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 85 171 23:39:34.904 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 95 170 23:39:34.962 [Lua] Init group template: horde 23:39:35.246 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 170 23:39:35.671 [Lua] Spawn type: horde Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:36.822 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:37.085 [Lua] main_path_player_far_away_check started 23:39:37.329 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 113 167 23:39:37.915 [Lua] main_path_player_far_away_check started 23:39:38.167 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:38.804 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 119 165 23:39:39.436 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:40.384 [Lua] main_path_player_far_away_check started 23:39:40.646 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:40.646 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:41.169 [Lua] main_path_player_far_away_check started 23:39:41.954 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:43.361 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:43.601 [Lua] main_path_player_far_away_check started 23:39:43.873 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 159 23:39:44.241 [Lua] Spawn type: horde Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:44.802 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:44.827 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:44.827 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:44.828 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:46.369 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 11 152 23:39:46.399 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:46.522 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 52 150 23:39:47.160 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:47.433 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 115 148 23:39:47.926 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:48.638 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:49.316 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:49.347 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:49.347 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:49.547 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:49.845 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 71 size: 141 action: prepare_crazy_jump 23:39:50.225 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:50.317 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:50.960 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:52.545 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:53.027 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 136 size: 137 action: nil 23:39:53.525 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_with_shield index: 125 size: 136 action: follow 23:39:53.532 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:53.717 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:54.323 [Lua] Spawn type: horde Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:54.538 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:56.270 [Lua] Spawn type: roam Score: 0.072674418604651 Score Multiplier: 0.036337209302325583 23:39:57.385 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:58.109 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 73 size: 135 action: follow 23:39:58.356 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:58.356 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:39:59.059 [Lua] Spawn type: horde_hidden Score: 4.3604651162791 Score Multiplier: 0.36337209302325585 23:39:59.412 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_with_shield index: 124 size: 132 action: nil 23:39:59.438 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 130 size: 131 action: nil 23:39:59.681 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:59.681 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:39:59.681 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:39:59.682 [Lua] Horde killed: ? 23:39:59.703 [Lua] setting up ambush-horde 23:39:59.703 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:39:59.703 [Lua] -> spawning: 12 23:39:59.703 [Lua] horde crated with id 9 of type ambush 23:39:59.703 [Lua] ambush horde has started 23:39:59.746 [Lua] starting terror event: trickle_event_skaven_small 23:39:59.746 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:39:59.754 [Lua] Spawn type: horde_hidden Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:40:00.630 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 14 125 23:40:01.054 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:01.309 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:03.051 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 122 size: 122 action: follow 23:40:03.406 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:03.808 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 129 action: nil 23:40:03.854 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 54 size: 129 action: follow 23:40:03.900 [Lua] Init group template: horde 23:40:04.285 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 19 size: 129 action: follow 23:40:04.676 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 101 size: 126 action: follow 23:40:04.958 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 42 size: 125 action: skulk_approach 23:40:05.212 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 105 size: 124 action: follow 23:40:05.258 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 115 size: 123 action: prepare_crazy_jump 23:40:05.469 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 41 size: 122 action: follow 23:40:05.796 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 107 size: 123 action: follow 23:40:07.182 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 62 size: 123 action: follow 23:40:07.256 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:07.356 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 23:40:07.357 [Lua] [ChatManager][1]System: Roshambo has left the game 23:40:07.357 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:40:07.357 [Lua] [PeerSM] 110000100fd226d :: on_enter Disconnecting 23:40:07.357 [Lua] [PSM] Disconnecting peer 110000100fd226d 23:40:07.357 [Lua] [PSM] Disconnected peer 110000100fd226d is being removed from session. 23:40:07.357 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100fd226d 23:40:07.357 [Lua] [GameNetworkManager] destroying game object with go_id=21 23:40:07.357 [Lua] [PeerSM] 110000100fd226d :: on_exit Disconnecting 23:40:07.357 [Lua] [PeerSM] 110000100fd226d :: on_enter Disconnected 23:40:07.358 [Lua] Set lobby begin: 23:40:07.358 [Lua] Lobby data twitch_enabled = false 23:40:07.358 [Lua] Lobby data power_level = 1100 23:40:07.358 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:40:07.358 [Lua] Lobby data difficulty_tweak = 0 23:40:07.358 [Lua] Lobby data host = 110000106ea4256 23:40:07.358 [Lua] Lobby data game_mode = 9 23:40:07.358 [Lua] Lobby data is_private = false 23:40:07.358 [Lua] Lobby data match_started = true 23:40:07.358 [Lua] Lobby data mechanism = adventure 23:40:07.358 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:40:07.358 [Lua] Lobby data player_slot_1 = 0:0 23:40:07.358 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:40:07.359 [Lua] Lobby data difficulty = cataclysm 23:40:07.359 [Lua] Lobby data quick_game = false 23:40:07.359 [Lua] Lobby data weave_index = 55 23:40:07.359 [Lua] Lobby data matchmaking = false 23:40:07.359 [Lua] Lobby data weave_name = weave_55 23:40:07.359 [Lua] Lobby data player_slot_4 = 0:0 23:40:07.360 [Lua] Lobby data num_players = 4 23:40:07.360 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:40:07.360 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:40:07.360 [Lua] Lobby data country_code = AT 23:40:07.360 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:40:07.360 [Lua] Lobby data eac_authorized = true 23:40:07.360 [Lua] Set lobby end. 23:40:07.360 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100fd226d) 23:40:07.360 [EAC] EAC server lost client 110000100fd226d 23:40:07.360 [EACServer] [00:40:07:359][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100FD226D PlayerGUID: 76561197976855149 23:40:07.360 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11c5d1e8, channel: 15 23:40:07.360 [SteamVoipClient] select_out(110000100fd226d, off) 23:40:07.360 [SteamVoipClient] select_in(110000100fd226d, off) 23:40:07.360 [Lua] [GameNetworkManager] destroying game object with go_id=29 23:40:07.362 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 102 116 23:40:07.362 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 103 115 23:40:07.384 [Lua] Corruptor beam tried to set state to nil target unit 23:40:07.390 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 108 114 23:40:07.390 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 109 113 23:40:07.390 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 110 112 23:40:07.390 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 111 111 23:40:07.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 110 23:40:07.415 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 109 23:40:07.415 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 5 108 23:40:07.415 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 6 107 23:40:07.442 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 7 106 23:40:07.442 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 8 105 23:40:07.442 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 9 104 23:40:07.442 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 10 103 23:40:07.442 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 11 102 23:40:07.442 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 12 101 23:40:07.465 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.466 [Lua] main_path_player_far_away_check started 23:40:07.466 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 14 100 23:40:07.466 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 15 99 23:40:07.466 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 16 98 23:40:07.466 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 17 97 23:40:07.466 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 18 96 23:40:07.492 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.493 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 21 95 23:40:07.516 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.517 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 26 94 23:40:07.517 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 27 93 23:40:07.517 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 29 92 23:40:07.517 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 30 91 23:40:07.541 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 31 90 23:40:07.541 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 33 89 23:40:07.541 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 35 88 23:40:07.541 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 36 87 23:40:07.562 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.563 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 39 86 23:40:07.563 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 40 85 23:40:07.584 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.586 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 43 84 23:40:07.586 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 46 83 23:40:07.606 [Lua] Horde killed: ? 23:40:07.613 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 49 82 23:40:07.613 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 50 81 23:40:07.613 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 3 51 80 23:40:07.613 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 52 79 23:40:07.614 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 53 78 23:40:07.656 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.656 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.659 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 1 55 77 23:40:07.659 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 57 76 23:40:07.659 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 58 75 23:40:07.660 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 60 74 23:40:07.690 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.692 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 63 73 23:40:07.692 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 64 72 23:40:07.692 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 5 65 71 23:40:07.692 [Lua] Destroying unit - ai too far away from all players. skaven_plague_monk 6 66 70 23:40:07.715 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 67 69 23:40:07.715 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 68 68 23:40:07.715 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 6 4 67 23:40:07.738 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.739 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 66 23:40:07.759 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.760 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 16 65 23:40:07.782 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 17 64 23:40:07.800 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.801 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 26 63 23:40:07.821 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.822 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 29 62 23:40:07.822 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 2 30 61 23:40:07.822 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 33 60 23:40:07.845 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 35 59 23:40:07.886 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.886 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.887 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 49 58 23:40:07.907 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 55 57 23:40:07.925 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.927 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 3 5 56 23:40:07.964 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:07.966 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 55 23:40:08.007 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.025 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.026 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 33 54 23:40:08.075 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.102 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.104 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 52 23:40:08.138 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.156 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.197 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.234 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.270 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.289 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.346 [Connection] Dropped voip chunk from 110000100fd226d because channel 17 can't communicate 23:40:08.351 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:08.351 [Lua] Horde killed: ? 23:40:08.661 [Lua] [Matchmaking] Handshake host removing client 110000100fd226d 23:40:08.739 [Lua] Destroying unit - ai too far away from all players. chaos_corruptor_sorcerer 6 1 50 23:40:09.381 [Handshaker] Lost connection 129 to 110000100fd226d 23:40:09.775 [Lua] [NetworkServer] Changing num_players from 4 to 3 23:40:09.775 [Lua] Players: 3 23:40:09.775 [Lua] Set lobby begin: 23:40:09.775 [Lua] Lobby data twitch_enabled = false 23:40:09.775 [Lua] Lobby data power_level = 1100 23:40:09.775 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:40:09.775 [Lua] Lobby data difficulty_tweak = 0 23:40:09.775 [Lua] Lobby data host = 110000106ea4256 23:40:09.775 [Lua] Lobby data game_mode = 9 23:40:09.775 [Lua] Lobby data is_private = false 23:40:09.775 [Lua] Lobby data match_started = true 23:40:09.775 [Lua] Lobby data mechanism = adventure 23:40:09.775 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:40:09.775 [Lua] Lobby data player_slot_1 = 0:0 23:40:09.775 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:40:09.776 [Lua] Lobby data difficulty = cataclysm 23:40:09.776 [Lua] Lobby data quick_game = false 23:40:09.776 [Lua] Lobby data weave_index = 55 23:40:09.776 [Lua] Lobby data matchmaking = false 23:40:09.776 [Lua] Lobby data weave_name = weave_55 23:40:09.776 [Lua] Lobby data player_slot_4 = 0:0 23:40:09.776 [Lua] Lobby data num_players = 3 23:40:09.776 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:40:09.776 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:40:09.776 [Lua] Lobby data country_code = AT 23:40:09.776 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:40:09.776 [Lua] Lobby data eac_authorized = true 23:40:09.776 [Lua] Set lobby end. 23:40:09.776 [Lua] [LobbyMembers] Member left 110000100fd226d 23:40:13.187 [Lua] Spawn type: roam Score: 0.054505813953488 Score Multiplier: 0.036337209302325583 23:40:13.313 [Lua] Spawn type: horde_hidden Score: 4.3604651162791 Score Multiplier: 0.36337209302325585 23:40:14.410 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:14.464 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:40:15.586 [Lua] main_path_player_far_away_check started 23:40:16.514 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:18.586 [Lua] Spawn type: unknown Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:40:18.980 [EACServer] [00:40:18:979][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:40:20.184 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:22.315 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:23.324 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:23.506 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:23.507 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:23.508 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:24.459 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:24.459 [Lua] Horde killed: ? 23:40:25.706 [Lua] main_path_player_far_away_check started 23:40:26.008 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:26.664 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:27.229 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:27.478 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:28.015 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:28.674 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:40:28.846 [Lua] main_path_player_far_away_check started 23:40:29.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:40:29.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:40:29.949 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:30.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:40:30.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:40:30.418 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:30.589 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:31.105 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:31.230 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:31.652 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:31.855 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:31.923 [Lua] Spawn type: unknown Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:40:31.987 [Lua] main_path_player_far_away_check started 23:40:32.219 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:32.602 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:33.392 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:33.604 [Lua] main_path_player_far_away_check started 23:40:35.175 [Lua] main_path_player_far_away_check started 23:40:36.809 [Lua] main_path_player_far_away_check started 23:40:36.831 [Lua] Spawn type: roam Score: 0.054505813953488 Score Multiplier: 0.036337209302325583 23:40:36.985 [Lua] [NetworkServer] Changing num_players from 3 to 4 23:40:36.985 [Lua] Players: 4 23:40:36.985 [Lua] Set lobby begin: 23:40:36.985 [Lua] Lobby data twitch_enabled = false 23:40:36.985 [Lua] Lobby data power_level = 1100 23:40:36.985 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:40:36.985 [Lua] Lobby data difficulty_tweak = 0 23:40:36.985 [Lua] Lobby data host = 110000106ea4256 23:40:36.985 [Lua] Lobby data game_mode = 9 23:40:36.985 [Lua] Lobby data is_private = false 23:40:36.985 [Lua] Lobby data match_started = true 23:40:36.985 [Lua] Lobby data mechanism = adventure 23:40:36.985 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:40:36.985 [Lua] Lobby data player_slot_1 = 0:0 23:40:36.985 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:40:36.985 [Lua] Lobby data difficulty = cataclysm 23:40:36.986 [Lua] Lobby data quick_game = false 23:40:36.986 [Lua] Lobby data weave_index = 55 23:40:36.986 [Lua] Lobby data matchmaking = false 23:40:36.986 [Lua] Lobby data weave_name = weave_55 23:40:36.986 [Lua] Lobby data player_slot_4 = 0:0 23:40:36.986 [Lua] Lobby data num_players = 4 23:40:36.986 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:40:36.986 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:40:36.986 [Lua] Lobby data country_code = AT 23:40:36.986 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:40:36.986 [Lua] Lobby data eac_authorized = true 23:40:36.986 [Lua] Set lobby end. 23:40:36.986 [Lua] [LobbyMembers] Member joined 110000100fd226d 23:40:38.292 [Lua] main_path_player_far_away_check started 23:40:38.359 [Lua] GOT approve_channel 23 110000100fd226d 1860000018974de 23:40:38.359 [EAC] EAC server has client 110000100fd226d and channel 23 (and owner 110000100fd226d) 23:40:38.359 [EACServer] [00:40:38:359][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100FD226D PlayerGUID: 76561197976855149 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976855149 PlayerName: Roshambo 23:40:38.359 [Lua] Client with peer_id 110000100fd226d got APPROVED by server 23:40:38.359 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100fd226d' 23:40:38.360 [Lua] [PeerSM] 110000100fd226d :: on_enter Connecting 23:40:38.360 [Lua] [ChatManager][1]System: Roshambo is joining the game 23:40:38.576 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:40:38.576 [Lua] [Matchmaking] Got a handshake request from 110000100fd226d with user name 'Roshambo' 23:40:38.758 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018974de from 110000100fd226d, replying lobby_ok 23:40:38.931 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100fd226d REPLY wh:0 | we:0 | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000103fe228f 23:40:39.109 [Lua] Set lobby begin: 23:40:39.109 [Lua] Lobby data twitch_enabled = false 23:40:39.109 [Lua] Lobby data power_level = 1100 23:40:39.109 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:40:39.109 [Lua] Lobby data difficulty_tweak = 0 23:40:39.109 [Lua] Lobby data host = 110000106ea4256 23:40:39.109 [Lua] Lobby data game_mode = 9 23:40:39.109 [Lua] Lobby data is_private = false 23:40:39.110 [Lua] Lobby data match_started = true 23:40:39.110 [Lua] Lobby data mechanism = adventure 23:40:39.110 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:40:39.110 [Lua] Lobby data player_slot_1 = 0:0 23:40:39.110 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:40:39.110 [Lua] Lobby data difficulty = cataclysm 23:40:39.110 [Lua] Lobby data quick_game = false 23:40:39.110 [Lua] Lobby data weave_index = 55 23:40:39.110 [Lua] Lobby data matchmaking = false 23:40:39.110 [Lua] Lobby data weave_name = weave_55 23:40:39.110 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:40:39.110 [Lua] Lobby data num_players = 4 23:40:39.110 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:40:39.110 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:40:39.110 [Lua] Lobby data country_code = AT 23:40:39.110 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:40:39.110 [Lua] Lobby data eac_authorized = true 23:40:39.110 [Lua] Set lobby end. 23:40:39.110 [Lua] [Matchmaking] Assigning profile slot 4 to 110000100fd226d 23:40:39.110 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000103fe228f 23:40:40.846 [Lua] setting up ambush-horde 23:40:40.846 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:40:40.846 [Lua] -> spawning: 12 23:40:40.846 [Lua] horde crated with id 10 of type ambush 23:40:40.846 [Lua] ambush horde has started 23:40:40.864 [Lua] starting terror event: trickle_event_skaven_small 23:40:40.864 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:40:41.460 [Lua] ### CLEARING PEER STATE FOR 110000100fd226d 23:40:41.460 [Lua] [PeerSM] 110000100fd226d :: on_exit Connecting 23:40:41.460 [Lua] [PeerSM] 110000100fd226d :: on_enter Connecting 23:40:41.477 [Lua] main_path_player_far_away_check started 23:40:41.628 [Lua] [PSM] Peer 110000100fd226d joined. Want to use profile index "4" and join party "0" 23:40:41.628 [Lua] Mechanism says: a client joined the game! 110000100fd226d 23:40:41.628 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100fd226d, connection_key=5) 23:40:41.628 [Lua] Sync dynamic to client: 23:40:41.978 [SteamVoipClient] select_out(110000100fd226d, on) 23:40:41.988 [SteamVoipClient] select_out(110000100fd226d, on) 23:40:41.988 [SteamVoipClient] select_in(110000100fd226d, on) 23:40:41.988 [SteamVoipClient] select_out(110000100fd226d, off) 23:40:42.873 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:40:43.327 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:40:43.748 [Lua] player (110000100fd226d,1) was put into party 0 23:40:43.748 [Lua] [PeerSM] 110000100fd226d :: on_exit Connecting 23:40:43.748 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:40:43.748 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d dlc_scorpion_pit_shadow 0 23:40:43.748 warning: [Lua] Following data will be uploaded to Crashify: <> 23:40:43.748 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_pit_shadow", Num ocurrencies: 25, User: 110000106ea4256 "RedBeardedGiant" <> 23:40:43.750 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_pit_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:830: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_pit_shadow" [2] self = table: 000000000EBD3AF0; previous_state = Connecting; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "dlc_scorpion_pit_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDC0900 [3] _ = table: 000000000EBD3AF0; new_state = Loading; old_state = Connecting [4] self = table: 0000000000DD8430; dt = 0.018004707992076874; state_data = table: 000000000EBD3AF0; new_state = Loading [5] self = table: 00000000081093D0; dt = 0.018004707992076874; peer_state_machines = table: 0000000000821800; joined_peers = table: 000000000AE1D1D0; game_session = [GameSession]; peer_id = "110000100fd226d"; peer_state_machine = table: 0000000000DD8430 [6] self = table: 000000000B299A40; dt = 0.018004707992076874; t = 192.14038992393762; network_manager = table: 000000000B0C3C80 [7] self = table: 000000000251D420; dt = 0.018004707992076874; t = 3020.1048301877454 [8] self = table: 00000000000970C0; real_world_dt = 0.018004707992076874; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.018004707992076874; t = 3020.1048301877454 [9] dt = 0.018004707992076874 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; wanted_profile_index = 4; resend_timer = 1.8395411241799593; resend_post_game_timer = 1.8568029049783945; clan_tag = "0"; peer_id = "110000100fd226d"; [4] current_state = Loading; function_memoize = table: 00000000080EACE0; state_data = table: 000000000EBD3AF0; [5] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 000000000B0C3C80; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_pit_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000008488C0; [6] world_name = "level_world"; entity_system_bag = table: 000000000E6E4140; network_server = table: 00000000081093D0; entity_system = table: 0000000009E403F0; parent = table: 00000000000970C0; _level_flow_events = table: 000000000F9E7C60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000F5130C0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001195CA30; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.018026208505034447; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 000000000B8FECB0; network_event_delegate = table: 00000000008488C0; machines = table: 000000000F9E7D50; _camera_carrier = table: 000000000DD46A90; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; network_clock = table: 000000000B0BBED0; statistics_db = table: 00000000008ADE90; _lobby_host = table: 0000000011C5CCD0; dice_keeper = table: 00000000077AA790; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [Gui]; _quit_game = false; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [8] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000011624C0; <> <> 23:40:44.026 [EACServer] [00:40:44:025][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FD226D Session: 8 Status: Client Authenticated Message: Client authenticated. 23:40:44.026 [EAC] Peer 110000100fd226d switched EAC state to ClientAuthenticatedLocal 23:40:44.193 [EACServer] [00:40:44:192][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100FD226D. 23:40:44.593 [EACServer] [00:40:44:592][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100FD226D 23:40:44.593 [EACServer] [00:40:44:592][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100FD226D Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 23:40:44.603 [EAC] Peer 110000100fd226d switched EAC state to ClientAuthenticatedRemote 23:40:44.700 [Lua] main_path_player_far_away_check started 23:40:44.951 [Lua] Init group template: horde 23:40:46.350 [Lua] main_path_player_far_away_check started 23:40:46.354 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:47.351 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:40:47.834 [Lua] main_path_player_far_away_check started 23:40:48.105 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:40:49.333 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:40:49.893 [Lua] ### Sending rpc_level_loaded 23:40:49.893 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 53 23:40:49.893 [Lua] Peer 110000100fd226d has loaded the level but not all enemies, so we wait 23:40:51.001 [Lua] main_path_player_far_away_check started 23:40:52.026 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:52.525 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:40:54.137 [Lua] main_path_player_far_away_check started 23:40:55.209 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:40:56.477 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:40:58.780 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:40:59.642 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100fd226d, connection_key=5) 23:40:59.643 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:40:59.643 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:40:59.643 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:19 my_peer_id:110000106ea4256 23:41:01.184 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:41:02.943 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:41:02.943 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:41:03.288 [Lua] Spawn type: horde_hidden Score: 4.3604651162791 Score Multiplier: 0.36337209302325585 23:41:04.468 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 23:41:04.468 [Lua] [Matchmaking] Got a handshake request from 110000100fd226d with user name 'Roshambo' 23:41:04.471 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:41:04.471 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:41:04.498 [Lua] Breedfreezer (server) starting a hot join sync 23:41:04.498 [Lua] packing 17 units of breed chaos_marauder 23:41:04.498 [Lua] packing 26 units of breed skaven_clan_rat 23:41:04.498 [Lua] packing 0 units of breed skaven_storm_vermin 23:41:04.498 [Lua] packing 20 units of breed skaven_slave 23:41:04.498 [Lua] packing 10 units of breed chaos_fanatic 23:41:04.498 [Lua] packing 8 units of breed beastmen_ungor_archer 23:41:04.498 [Lua] packing 2 units of breed chaos_warrior 23:41:04.498 [Lua] packing 6 units of breed beastmen_bestigor 23:41:04.498 [Lua] packing 5 units of breed beastmen_ungor 23:41:04.498 [Lua] packing 8 units of breed skaven_plague_monk 23:41:04.498 [Lua] --> rpc-package size reached, sending rpc now 23:41:04.498 [Lua] packing 31 units of breed beastmen_gor 23:41:04.498 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:41:04.498 [Lua] 23:41:04.498 [Lua] [1] = 18 (number) 23:41:04.498 [Lua] [2] = 31 (number) 23:41:04.498 [Lua] 23:41:04.498 [Lua] 23:41:04.498 [Lua] [1] = 281 (number) 23:41:04.498 [Lua] [2] = 89 (number) 23:41:04.498 [Lua] [3] = 187 (number) 23:41:04.498 [Lua] [4] = 335 (number) 23:41:04.498 [Lua] [5] = 336 (number) 23:41:04.498 [Lua] [6] = 300 (number) 23:41:04.498 [Lua] [7] = 309 (number) 23:41:04.498 [Lua] [8] = 310 (number) 23:41:04.498 [Lua] [9] = 305 (number) 23:41:04.498 [Lua] [10] = 317 (number) 23:41:04.498 [Lua] [11] = 177 (number) 23:41:04.498 [Lua] [12] = 308 (number) 23:41:04.498 [Lua] [13] = 154 (number) 23:41:04.498 [Lua] [14] = 190 (number) 23:41:04.498 [Lua] [15] = 49 (number) 23:41:04.498 [Lua] [16] = 306 (number) 23:41:04.498 [Lua] [17] = 50 (number) 23:41:04.498 [Lua] [18] = 299 (number) 23:41:04.498 [Lua] [19] = 94 (number) 23:41:04.498 [Lua] [20] = 169 (number) 23:41:04.498 [Lua] [21] = 304 (number) 23:41:04.498 [Lua] [22] = 302 (number) 23:41:04.498 [Lua] [23] = 307 (number) 23:41:04.498 [Lua] [24] = 303 (number) 23:41:04.498 [Lua] [25] = 301 (number) 23:41:04.498 [Lua] [26] = 291 (number) 23:41:04.498 [Lua] [27] = 292 (number) 23:41:04.498 [Lua] [28] = 313 (number) 23:41:04.498 [Lua] [29] = 288 (number) 23:41:04.498 [Lua] [30] = 311 (number) 23:41:04.498 [Lua] [31] = 290 (number) 23:41:04.498 [Lua] 23:41:04.499 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=362 23:41:04.499 [Lua] RemotePlayer:create_game_object( ) 362 23:41:04.518 [Lua] Assigning peer(110000100fd226d:1) to profile(4) career(2) 23:41:04.518 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100fd226d) local_player_id(1) profile_index(4) career_index(2) 23:41:04.519 [Lua] Set lobby begin: 23:41:04.519 [Lua] Lobby data twitch_enabled = false 23:41:04.519 [Lua] Lobby data power_level = 1100 23:41:04.519 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:41:04.519 [Lua] Lobby data difficulty_tweak = 0 23:41:04.519 [Lua] Lobby data host = 110000106ea4256 23:41:04.519 [Lua] Lobby data game_mode = 9 23:41:04.519 [Lua] Lobby data is_private = false 23:41:04.519 [Lua] Lobby data match_started = true 23:41:04.519 [Lua] Lobby data mechanism = adventure 23:41:04.519 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:41:04.519 [Lua] Lobby data player_slot_1 = 0:0 23:41:04.519 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:41:04.519 [Lua] Lobby data difficulty = cataclysm 23:41:04.519 [Lua] Lobby data quick_game = false 23:41:04.519 [Lua] Lobby data weave_index = 55 23:41:04.519 [Lua] Lobby data matchmaking = false 23:41:04.519 [Lua] Lobby data weave_name = weave_55 23:41:04.519 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:41:04.519 [Lua] Lobby data num_players = 4 23:41:04.519 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:41:04.519 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:41:04.519 [Lua] Lobby data country_code = AT 23:41:04.520 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:41:04.520 [Lua] Lobby data eac_authorized = true 23:41:04.520 [Lua] Set lobby end. 23:41:04.520 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100fd226d | dr:110000106ea4256 | bw:1100001054da5f8 | es:110000103fe228f 23:41:04.520 [Lua] player (110000100fd226d,1) was put into party 1 23:41:04.520 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:41:04.520 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:41:04.530 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:41:04.530 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:41:04.830 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:41:04.999 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:41:04.999 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:41:04.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:20 my_peer_id:110000106ea4256 23:41:04.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:20 my_peer_id:110000106ea4256 23:41:04.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:20 my_peer_id:110000106ea4256 23:41:04.999 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:20 my_peer_id:110000106ea4256 23:41:05.017 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:20 my_peer_id:110000106ea4256 23:41:05.021 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 23:41:06.229 [Lua] Spawn type: roam Score: 0.18168604651163 Score Multiplier: 0.036337209302325583 23:41:07.713 [Lua] Set lobby begin: 23:41:07.713 [Lua] Lobby data twitch_enabled = false 23:41:07.713 [Lua] Lobby data power_level = 825 23:41:07.713 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:41:07.713 [Lua] Lobby data difficulty_tweak = 0 23:41:07.713 [Lua] Lobby data host = 110000106ea4256 23:41:07.713 [Lua] Lobby data game_mode = 9 23:41:07.713 [Lua] Lobby data is_private = false 23:41:07.713 [Lua] Lobby data match_started = true 23:41:07.713 [Lua] Lobby data mechanism = adventure 23:41:07.713 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:41:07.713 [Lua] Lobby data player_slot_1 = 0:0 23:41:07.713 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:41:07.713 [Lua] Lobby data difficulty = cataclysm 23:41:07.713 [Lua] Lobby data quick_game = false 23:41:07.713 [Lua] Lobby data weave_index = 55 23:41:07.713 [Lua] Lobby data matchmaking = false 23:41:07.713 [Lua] Lobby data weave_name = weave_55 23:41:07.713 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:41:07.713 [Lua] Lobby data num_players = 4 23:41:07.714 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:41:07.714 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:41:07.714 [Lua] Lobby data country_code = AT 23:41:07.714 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:41:07.714 [Lua] Lobby data eac_authorized = true 23:41:07.714 [Lua] Set lobby end. 23:41:07.748 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:41:07.750 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=363 23:41:07.751 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:41:10.993 [Lua] Spawn type: horde Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:41:11.244 [Lua] Spawn type: horde_hidden Score: 4.3604651162791 Score Multiplier: 0.36337209302325585 23:41:11.244 [Lua] Horde killed: ? 23:41:12.840 [Lua] Set lobby begin: 23:41:12.840 [Lua] Lobby data twitch_enabled = false 23:41:12.840 [Lua] Lobby data power_level = 1100 23:41:12.840 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:41:12.840 [Lua] Lobby data difficulty_tweak = 0 23:41:12.840 [Lua] Lobby data host = 110000106ea4256 23:41:12.840 [Lua] Lobby data game_mode = 9 23:41:12.840 [Lua] Lobby data is_private = false 23:41:12.840 [Lua] Lobby data match_started = true 23:41:12.840 [Lua] Lobby data mechanism = adventure 23:41:12.840 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:41:12.840 [Lua] Lobby data player_slot_1 = 0:0 23:41:12.840 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:41:12.840 [Lua] Lobby data difficulty = cataclysm 23:41:12.840 [Lua] Lobby data quick_game = false 23:41:12.840 [Lua] Lobby data weave_index = 55 23:41:12.840 [Lua] Lobby data matchmaking = false 23:41:12.840 [Lua] Lobby data weave_name = weave_55 23:41:12.840 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:41:12.840 [Lua] Lobby data num_players = 4 23:41:12.840 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:41:12.840 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:41:12.841 [Lua] Lobby data country_code = AT 23:41:12.841 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:41:12.841 [Lua] Lobby data eac_authorized = true 23:41:12.841 [Lua] Set lobby end. 23:41:13.443 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:14.384 [Lua] main_path_player_far_away_check started 23:41:14.776 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:41:15.407 [Lua] main_path_player_far_away_check started 23:41:15.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:41:16.028 [Lua] Spawn type: horde_hidden Score: 0.72674418604651 Score Multiplier: 0.36337209302325585 23:41:16.029 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:16.029 [Lua] Horde killed: ? 23:41:17.895 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:18.528 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:18.528 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:20.957 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:21.980 [Lua] setting up ambush-horde 23:41:21.980 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:41:21.980 [Lua] -> spawning: 12 23:41:21.980 [Lua] horde crated with id 11 of type ambush 23:41:21.980 [Lua] ambush horde has started 23:41:21.997 [Lua] starting terror event: trickle_event_skaven_small 23:41:21.997 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:41:22.442 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:22.752 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:24.136 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:26.104 [Lua] Init group template: horde 23:41:26.219 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:26.452 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:26.851 [Lua] main_path_player_far_away_check started 23:41:27.450 [Lua] Spawn type: unknown Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:41:29.483 [Lua] Spawn type: horde_hidden Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:41:29.516 [Lua] Spawn type: horde_hidden Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:41:30.020 [Lua] main_path_player_far_away_check started 23:41:31.799 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:31.799 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:31.799 [Lua] Horde killed: ? 23:41:33.222 [Lua] main_path_player_far_away_check started 23:41:35.940 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:36.422 [Lua] main_path_player_far_away_check started 23:41:39.545 [Lua] main_path_player_far_away_check started 23:41:41.118 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:41.738 [Lua] main_path_player_far_away_check started 23:41:42.682 [Lua] main_path_player_far_away_check started 23:41:43.606 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:44.807 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:44.854 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:44.899 [Lua] main_path_player_far_away_check started 23:41:45.851 [Lua] main_path_player_far_away_check started 23:41:48.603 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:41:49.040 [Lua] main_path_player_far_away_check started 23:41:52.228 [Lua] main_path_player_far_away_check started 23:41:52.526 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:54.107 [Lua] main_path_player_far_away_check started 23:41:55.410 [Lua] main_path_player_far_away_check started 23:41:56.125 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:41:56.163 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:56.731 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:41:57.326 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:41:57.363 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:41:57.363 [Lua] Horde killed: ? 23:41:57.754 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:41:58.545 [Lua] main_path_player_far_away_check started 23:41:59.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:41:59.669 [Lua] main_path_player_far_away_check started 23:42:00.179 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:42:00.249 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:42:00.712 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:42:01.682 [Lua] main_path_player_far_away_check started 23:42:01.933 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:42:03.016 [Lua] setting up ambush-horde 23:42:03.016 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:42:03.016 [Lua] -> spawning: 12 23:42:03.016 [Lua] horde crated with id 12 of type ambush 23:42:03.016 [Lua] ambush horde has started 23:42:03.032 [Lua] starting terror event: trickle_event_skaven_small 23:42:03.032 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:42:04.399 [Lua] main_path_player_far_away_check started 23:42:04.819 [Lua] main_path_player_far_away_check started 23:42:06.749 [Lua] Init group template: horde 23:42:06.956 [Lua] Spawn type: horde_hidden Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:42:07.008 [Lua] Spawn type: horde_hidden Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:42:07.543 [Lua] main_path_player_far_away_check started 23:42:07.655 [Lua] Spawn type: horde_hidden Score: 2.906976744186 Score Multiplier: 0.36337209302325585 23:42:07.655 [Lua] Horde killed: ? 23:42:07.959 [Lua] main_path_player_far_away_check started 23:42:08.391 [Lua] Destroying unit since outside mesh or world 23:42:10.705 [Lua] main_path_player_far_away_check started 23:42:11.123 [Lua] main_path_player_far_away_check started 23:42:13.081 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:42:13.821 [Lua] Destroying unit since outside mesh or world 23:42:14.134 [Lua] main_path_player_far_away_check started 23:42:14.293 [Lua] main_path_player_far_away_check started 23:42:15.276 [Lua] main_path_player_far_away_check started 23:42:17.307 [Lua] main_path_player_far_away_check started 23:42:17.473 [Lua] main_path_player_far_away_check started 23:42:18.364 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:42:18.364 [Lua] Horde killed: ? 23:42:18.463 [Lua] main_path_player_far_away_check started 23:42:18.980 [EACServer] [00:42:18:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:42:20.634 [Lua] main_path_player_far_away_check started 23:42:21.294 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 46 23:42:21.313 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 18 45 23:42:21.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 19 44 23:42:23.947 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:42:24.884 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:42:24.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_gameplay_hearing_a_standard_bearer_combat_07` for object id: 42, name: `unknown` 23:42:25.032 [Lua] main_path_player_far_away_check started 23:42:25.130 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:42:28.682 [Lua] main_path_player_far_away_check started 23:42:29.649 [Lua] main_path_player_far_away_check started 23:42:32.905 [Lua] main_path_player_far_away_check started 23:42:34.618 [Lua] main_path_player_far_away_check started 23:42:36.192 [Lua] main_path_player_far_away_check started 23:42:37.810 [Lua] main_path_player_far_away_check started 23:42:39.377 [Lua] main_path_player_far_away_check started 23:42:41.015 [Lua] main_path_player_far_away_check started 23:42:42.568 [Lua] main_path_player_far_away_check started 23:42:44.200 [Lua] setting up ambush-horde 23:42:44.200 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:42:44.201 [Lua] -> spawning: 12 23:42:44.201 [Lua] horde crated with id 13 of type ambush 23:42:44.201 [Lua] ambush horde has started 23:42:44.222 [Lua] starting terror event: trickle_event_skaven_small 23:42:44.222 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:42:44.287 [Lua] main_path_player_far_away_check started 23:42:45.733 [Lua] main_path_player_far_away_check started 23:42:47.495 [Lua] main_path_player_far_away_check started 23:42:48.011 [Lua] Init group template: horde 23:42:48.916 [Lua] main_path_player_far_away_check started 23:42:50.752 [Lua] main_path_player_far_away_check started 23:42:52.138 [Lua] main_path_player_far_away_check started 23:42:53.946 [Lua] main_path_player_far_away_check started 23:42:55.319 [Lua] main_path_player_far_away_check started 23:42:57.151 [Lua] main_path_player_far_away_check started 23:42:57.181 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 78 95 23:42:57.503 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 74 94 23:42:58.526 [Lua] main_path_player_far_away_check started 23:42:59.084 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 60 92 23:42:59.084 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 61 91 23:42:59.675 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 62 90 23:43:00.398 [Lua] main_path_player_far_away_check started 23:43:01.789 [Lua] main_path_player_far_away_check started 23:43:01.946 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 51 87 23:43:02.202 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 53 85 23:43:02.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 54 84 23:43:03.580 [Lua] main_path_player_far_away_check started 23:43:05.026 [Lua] main_path_player_far_away_check started 23:43:06.896 [Lua] main_path_player_far_away_check started 23:43:08.297 [Lua] main_path_player_far_away_check started 23:43:10.100 [Lua] main_path_player_far_away_check started 23:43:11.590 [Lua] main_path_player_far_away_check started 23:43:13.393 [Lua] main_path_player_far_away_check started 23:43:14.830 [Lua] main_path_player_far_away_check started 23:43:14.934 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:43:16.608 [Lua] main_path_player_far_away_check started 23:43:18.029 [Lua] main_path_player_far_away_check started 23:43:19.691 [Lua] Spawn type: horde_hidden Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:43:19.850 [Lua] main_path_player_far_away_check started 23:43:21.227 [Lua] main_path_player_far_away_check started 23:43:22.881 [Lua] Spawn type: horde Score: 0.36337209302326 Score Multiplier: 0.36337209302325585 23:43:22.881 [Lua] Spawn type: horde Score: 0.54505813953488 Score Multiplier: 0.36337209302325585 23:43:23.058 [Lua] main_path_player_far_away_check started 23:43:24.542 [Lua] main_path_player_far_away_check started 23:43:25.728 [Lua] setting up ambush-horde 23:43:25.728 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:43:25.729 [Lua] -> spawning: 12 23:43:25.729 [Lua] horde crated with id 14 of type ambush 23:43:25.729 [Lua] ambush horde has started 23:43:25.752 [Lua] starting terror event: trickle_event_skaven_small 23:43:25.752 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:43:26.356 [Lua] main_path_player_far_away_check started 23:43:27.621 [Lua] main_path_player_far_away_check started 23:43:29.336 [Lua] replace_hidden_spawners -> first try found: 3 cover points 23:43:29.336 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:43:29.336 [Lua] ->moving spawner 23:43:29.336 [Lua] ->moving spawner 23:43:29.336 [Lua] ->moving spawner 23:43:29.336 [Lua] ->moving spawner 23:43:29.336 [Lua] ->moving spawner 23:43:29.625 [Lua] Init group template: horde 23:43:42.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:42.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:43.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:45.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:45.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:46.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:46.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:47.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:47.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:47.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:48.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:48.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:48.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:48.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:50.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:50.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:50.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:50.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:50.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:51.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:51.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:51.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:51.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:51.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:58.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:58.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:58.563 [Lua] state dead despawn 23:43:58.584 [Lua] [GameNetworkManager] destroying game object with go_id=24 23:43:58.971 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 74 129 23:43:58.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:43:59.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:00.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:00.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:00.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:00.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:00.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:01.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:01.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:01.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:03.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:03.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:03.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 28, name: `unknown` 23:44:07.040 [Lua] setting up ambush-horde 23:44:07.040 [Lua] Composing horde 'weave_trickle_skaven_small' .. using variant 'plain' 23:44:07.040 [Lua] -> spawning: 12 23:44:07.040 [Lua] horde crated with id 15 of type ambush 23:44:07.040 [Lua] ambush horde has started 23:44:07.063 [Lua] starting terror event: trickle_event_skaven_small 23:44:07.063 [Lua] TerrorEventMixer.start_event: trickle_event_skaven_small (seed: 0) 23:44:08.581 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103fe228f 23:44:08.582 [Lua] [GameNetworkManager] destroying game object with go_id=28 23:44:08.636 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 62 122 23:44:08.668 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 69 121 23:44:08.729 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 88 120 23:44:08.847 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 119 23:44:09.240 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 118 23:44:10.083 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 117 23:44:10.440 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 16 116 23:44:10.753 [Lua] Init group template: horde 23:44:10.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 123 127 23:44:12.859 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 87 126 23:44:12.860 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 90 125 23:44:18.980 [EACServer] [00:44:18:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:44:24.190 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106ea4256, 3) 23:44:24.194 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:44:24.194 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:44:24.194 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=450 23:44:24.515 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:24.784 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:24.880 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:25.060 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:25.148 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:25.324 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:25.376 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:25.598 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:25.792 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:26.087 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:30.556 [Lua] [GameNetworkManager] game object created go_id=4103, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:30.827 [Lua] [GameNetworkManager] game object created go_id=4104, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:30.935 [Lua] [GameNetworkManager] game object was destroyed id=4103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:31.091 [Lua] [GameNetworkManager] game object created go_id=4105, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:31.154 [Lua] [GameNetworkManager] game object was destroyed id=4104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:31.300 [Lua] [GameNetworkManager] game object created go_id=4106, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:44:31.434 [Lua] [GameNetworkManager] game object was destroyed id=4105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:31.700 [Lua] [GameNetworkManager] game object was destroyed id=4106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:44:34.243 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103fe228f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:44:34.245 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=451 23:44:34.246 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:44:38.210 [Lua] Complete level triggered. 23:44:38.210 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_arena_temple_shadow, 0 ) 23:44:38.210 [Lua] [PeerSM] 110000103fe228f :: on_exit InGame 23:44:38.210 [Lua] [PeerSM] 110000103fe228f :: on_enter InPostGame 23:44:38.210 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InGame 23:44:38.210 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InPostGame 23:44:38.210 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:44:38.210 [Lua] [PeerSM] 110000100fd226d :: on_enter InPostGame 23:44:38.210 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 23:44:38.210 [Lua] [PeerSM] 110000106ea4256 :: on_enter InPostGame 23:44:38.211 [Save] Saving `save_data` 23:44:38.211 [Lua] gm_event_end_conditions_met true false 23:44:38.212 [Lua] Game won 23:44:38.212 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:44:38.215 [Save] Save done 23:44:38.215 [Save] Saving `save_data` 23:44:38.218 [Save] Save done 23:44:38.219 [Lua] generate_backend_stats 110000106ea4256:1 23:44:38.242 [Lua] PlayFabMirrorBase:_commit_internal nil 23:44:38.242 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:44:38.242 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:44:38.243 [Save] Saving `save_data` 23:44:38.246 [Save] Save done 23:44:38.253 [Lua] commit result success 17 23:44:38.257 [Lua] Complete level triggered. 23:44:38.274 [Lua] Complete level triggered. 23:44:38.290 [Lua] Complete level triggered. 23:44:38.322 [Lua] Complete level triggered. 23:44:38.338 [Lua] Complete level triggered. 23:44:38.357 [Lua] Complete level triggered. 23:44:38.372 [Lua] Complete level triggered. 23:44:38.388 [Lua] Complete level triggered. 23:44:38.402 [Lua] Complete level triggered. 23:44:38.422 [Lua] Complete level triggered. 23:44:38.439 [Lua] Complete level triggered. 23:44:38.455 [Lua] Complete level triggered. 23:44:39.486 [Lua] ConflictDirector - destroy all units 23:44:39.503 [Lua] Horde killed: ? 23:44:39.504 [Lua] Horde killed: ? 23:44:39.514 [Lua] Horde killed: ? 23:44:39.515 [Lua] Horde killed: ? 23:44:39.516 [Lua] Horde killed: ? 23:44:40.602 [Lua] TRANSITION nil nil dlc_scorpion_arena_temple_shadow 23:44:40.602 [Lua] Transition type "dlc_scorpion_arena_temple_shadow", is server: true 23:44:40.602 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:44:40.602 [Lua] [GameNetworkManager] Leaving game... 23:44:40.602 [Lua] [GameNetworkManager] Shutting down game session host. 23:44:40.602 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:44:40.602 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:44:40.602 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=424.33 23:44:40.619 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:44:40.668 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5996 or from non-session peer 110000100fd226d 23:44:40.685 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5996 or from non-session peer 1100001054da5f8 23:44:42.621 [Lua] [Managers] Calling function on all managers: 23:44:42.622 [Lua] Clearing all global lookup lists 23:44:42.622 [Lua] [IngamePlayerListUI] - Destroy 23:44:42.622 [Lua] [EquipmentUI] - Destroy 23:44:42.622 [Lua] [AbilityUI] - Destroy 23:44:42.622 [Lua] [GamePadAbilityUI] - Destroy 23:44:42.623 [Lua] [GamePadEquipmentUI] - Destroy 23:44:42.623 [Lua] [IngameUI] destroy 23:44:42.746 [Lua] [Managers] Destroying manager group: 23:44:42.756 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:44:42.890 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:44:42.895 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:44:42.896 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:44:42.897 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:44:42.898 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:44:42.901 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:44:42.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:44:42.905 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:44:42.905 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:44:42.907 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:44:42.911 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:44:42.911 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:44:42.914 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:44:42.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:44:42.917 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:44:42.919 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:44:42.921 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:44:42.923 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:44:42.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:44:42.928 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:44:42.930 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:44:42.934 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 23:44:42.934 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:44:42.935 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:44:42.938 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:44:42.940 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:44:42.944 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:44:42.946 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:44:42.949 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:44:42.968 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:44:42.968 [Lua] [PeerSM] 110000103fe228f :: on_exit InPostGame 23:44:42.968 [Lua] [PeerSM] 110000103fe228f :: on_enter Loading 23:44:42.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103fe228f dlc_scorpion_arena_temple_shadow 0 23:44:42.968 warning: [Lua] Following data will be uploaded to Crashify: <> 23:44:42.968 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 26, User: 110000106ea4256 "RedBeardedGiant" <> 23:44:42.969 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 0000000000822F90; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000103fe228f"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDFA140 [3] _ = table: 0000000000822F90; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000103fe228f"; peer_state_machine = table: 0000000000DDB450; current_state = InPostGame [5] self = table: 000000000B299A40; application_shutdown = nil; unit_spawner = table: 000000001149B040; world = [World]; unit_storage = table: 000000000B807370; units = table: 000000000F96EB20; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B299A40 [8] self = table: 000000000251D420; dt = 0.016688976436853409; t = 3252.306852995418; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016688976436853409; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016688976436853409; t = 3252.306852995418 [10] dt = 0.016688976436853409 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 4; game_started = false; peer_id = "110000103fe228f"; num_players = 1; wanted_party_index = 0; account_id = "110000103fe228f"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9497376661747694; resend_post_game_timer = 1.9667601548135281; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 000000000B0C3C80; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000008488C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000E6E4140; network_server = table: 00000000081093D0; entity_system = table: 0000000009E403F0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000F9E7C60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 420.22388550247996; input_manager = table: 000000000F5130C0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001195CA30; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016688976436853409; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000008488C0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 424.32893400359899; dice_keeper = table: 00000000077AA790; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000011624C0; <> <> 23:44:42.969 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InPostGame 23:44:42.969 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:44:42.969 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 dlc_scorpion_arena_temple_shadow 0 23:44:42.969 warning: [Lua] Following data will be uploaded to Crashify: <> 23:44:42.970 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 27, User: 110000106ea4256 "RedBeardedGiant" <> 23:44:42.970 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 000000000E712D80; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDFA140 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020; current_state = InPostGame [5] self = table: 000000000B299A40; application_shutdown = nil; unit_spawner = table: 000000001149B040; world = [World]; unit_storage = table: 000000000B807370; units = table: 000000000F96EB20; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B299A40 [8] self = table: 000000000251D420; dt = 0.016688976436853409; t = 3252.306852995418; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016688976436853409; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016688976436853409; t = 3252.306852995418 [10] dt = 0.016688976436853409 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_pit_shadow"; wanted_career_index = 1; game_started = false; peer_id = "1100001054da5f8"; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9329554587602615; resend_post_game_timer = 1.9498612005263567; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 000000000B0C3C80; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000008488C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000E6E4140; network_server = table: 00000000081093D0; entity_system = table: 0000000009E403F0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000F9E7C60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 420.22388550247996; input_manager = table: 000000000F5130C0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001195CA30; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016688976436853409; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000008488C0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 424.32893400359899; dice_keeper = table: 00000000077AA790; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000011624C0; <> <> 23:44:42.970 [Lua] [PeerSM] 110000100fd226d :: on_exit InPostGame 23:44:42.970 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:44:42.970 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d dlc_scorpion_arena_temple_shadow 0 23:44:42.970 warning: [Lua] Following data will be uploaded to Crashify: <> 23:44:42.970 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 28, User: 110000106ea4256 "RedBeardedGiant" <> 23:44:42.971 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 000000000EBD3AF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDFA140 [3] _ = table: 000000000EBD3AF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100fd226d"; peer_state_machine = table: 0000000000DD8430; current_state = InPostGame [5] self = table: 000000000B299A40; application_shutdown = nil; unit_spawner = table: 000000001149B040; world = [World]; unit_storage = table: 000000000B807370; units = table: 000000000F96EB20; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B299A40 [8] self = table: 000000000251D420; dt = 0.016688976436853409; t = 3252.306852995418; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016688976436853409; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016688976436853409; t = 3252.306852995418 [10] dt = 0.016688976436853409 [2] server = table: 00000000081093D0; wanted_career_index = 2; game_started = false; peer_id = "110000100fd226d"; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8395411241799593; loaded_level = "dlc_scorpion_pit_shadow"; resend_post_game_timer = 1.8568029049783945; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 000000000B0C3C80; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000008488C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000E6E4140; network_server = table: 00000000081093D0; entity_system = table: 0000000009E403F0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000F9E7C60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 420.22388550247996; input_manager = table: 000000000F5130C0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001195CA30; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016688976436853409; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000008488C0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 424.32893400359899; dice_keeper = table: 00000000077AA790; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000011624C0; <> <> 23:44:42.971 [Lua] [PeerSM] 110000106ea4256 :: on_exit InPostGame 23:44:42.971 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:44:42.971 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 dlc_scorpion_arena_temple_shadow 0 23:44:42.971 warning: [Lua] Following data will be uploaded to Crashify: <> 23:44:42.971 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_arena_temple_shadow", Num ocurrencies: 29, User: 110000106ea4256 "RedBeardedGiant" <> 23:44:42.972 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_arena_temple_shadow<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_arena_temple_shadow" [2] self = table: 00000000081C3FF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "dlc_scorpion_arena_temple_shadow"; environment_variation_id = 0; level_seed = 295720; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000BDFA140 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0; current_state = InPostGame [5] self = table: 000000000B299A40; application_shutdown = nil; unit_spawner = table: 000000001149B040; world = [World]; unit_storage = table: 000000000B807370; units = table: 000000000F96EB20; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000B299A40 [8] self = table: 000000000251D420; dt = 0.016688976436853409; t = 3252.306852995418; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016688976436853409; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016688976436853409; t = 3252.306852995418 [10] dt = 0.016688976436853409 [2] server = table: 00000000081093D0; wanted_career_index = 2; loaded_level = "dlc_scorpion_pit_shadow"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; game_network_manager = table: 000000000B0C3C80; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_arena_temple_shadow"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 00000000008488C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000E6E4140; network_server = table: 00000000081093D0; entity_system = table: 0000000009E403F0; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000F9E7C60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 420.22388550247996; input_manager = table: 000000000F5130C0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001195CA30; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016688976436853409; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 00000000008488C0; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_pit_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 424.32893400359899; dice_keeper = table: 00000000077AA790; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B299A40; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000011624C0; <> <> 23:44:42.972 [Lua] [Matchmaking] unregister rpcs 23:44:42.973 [Lua] ############### UNLOADING PACKAGES ############### 23:44:42.973 [Lua] [Gamestate] Enter state StateLoading 23:44:42.974 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:44:42.974 [Lua] [Matchmaking] register rpcs 23:44:42.974 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:44:42.974 [Lua] Set lobby begin: 23:44:42.974 [Lua] Lobby data twitch_enabled = false 23:44:42.975 [Lua] Lobby data power_level = 0 23:44:42.975 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:42.975 [Lua] Lobby data difficulty_tweak = 0 23:44:42.975 [Lua] Lobby data host = 110000106ea4256 23:44:42.975 [Lua] Lobby data game_mode = 9 23:44:42.975 [Lua] Lobby data is_private = false 23:44:42.975 [Lua] Lobby data match_started = true 23:44:42.975 [Lua] Lobby data mechanism = adventure 23:44:42.975 [Lua] Lobby data level_key = dlc_scorpion_pit_shadow 23:44:42.975 [Lua] Lobby data player_slot_1 = 0:0 23:44:42.975 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:44:42.975 [Lua] Lobby data difficulty = cataclysm 23:44:42.975 [Lua] Lobby data quick_game = false 23:44:42.975 [Lua] Lobby data weave_index = 55 23:44:42.975 [Lua] Lobby data matchmaking = false 23:44:42.975 [Lua] Lobby data weave_name = weave_55 23:44:42.975 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:42.975 [Lua] Lobby data num_players = 4 23:44:42.975 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:42.975 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:42.975 [Lua] Lobby data country_code = AT 23:44:42.975 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:42.975 [Lua] Lobby data eac_authorized = true 23:44:42.975 [Lua] Set lobby end. 23:44:42.975 [Lua] registering RPCs 23:44:42.975 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:44:42.975 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:44:42.975 [Lua] Set lobby begin: 23:44:42.975 [Lua] Lobby data twitch_enabled = false 23:44:42.976 [Lua] Lobby data power_level = 0 23:44:42.976 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:42.976 [Lua] Lobby data difficulty_tweak = 0 23:44:42.976 [Lua] Lobby data host = 110000106ea4256 23:44:42.976 [Lua] Lobby data game_mode = 9 23:44:42.976 [Lua] Lobby data is_private = false 23:44:42.976 [Lua] Lobby data match_started = true 23:44:42.976 [Lua] Lobby data mechanism = adventure 23:44:42.976 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:42.976 [Lua] Lobby data player_slot_1 = 0:0 23:44:42.976 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:44:42.976 [Lua] Lobby data difficulty = cataclysm 23:44:42.976 [Lua] Lobby data quick_game = false 23:44:42.976 [Lua] Lobby data weave_index = 55 23:44:42.976 [Lua] Lobby data matchmaking = false 23:44:42.976 [Lua] Lobby data weave_name = weave_55 23:44:42.976 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:42.976 [Lua] Lobby data num_players = 4 23:44:42.976 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:42.976 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:42.976 [Lua] Lobby data country_code = AT 23:44:42.976 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:42.976 [Lua] Lobby data eac_authorized = true 23:44:42.976 [Lua] Set lobby end. 23:44:42.980 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_24, global_loading_screens, async-read, prioritized 23:44:42.980 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_arena_temple_shadow] self.picked_level_key=[nil] self.picked_environment_id=[0] 23:44:42.980 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_arena_temple_shadow 0 23:44:43.020 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit, dlc_level_package_dlc_scorpion_pit_shadow 23:44:43.029 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_pit_shadow 23:44:43.031 [Umbra] Unload tome 23:44:43.035 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/pit_shadow, LevelTransitionHandler 23:44:43.035 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_shadow, async-read, 23:44:43.035 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_shadow, async-read, 23:44:43.035 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_arena_temple_shadow" 23:44:43.035 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/arena_temple_shadow" Meta package name: "nil" 23:44:43.035 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/arena_temple_shadow, LevelTransitionHandler, async-read, 23:44:43.035 [Lua] [StateLoading] got rpc_load_level 169 dlc_scorpion_arena_temple_shadow 23:44:43.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_24 23:44:43.080 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_24 23:44:43.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple 23:44:44.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple 23:44:44.883 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple 23:44:44.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:44:45.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:44:45.459 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:44:45.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/arena_temple_shadow 23:44:45.628 [Umbra] Loading umbra tome '#ID[76467f2f121c1609]' 23:44:45.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/arena_temple_shadow 23:44:45.847 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/arena_temple_shadow 23:44:45.864 [Lua] [LevelTransitionHandler] Level load completed! 23:44:45.864 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_arena_temple_shadow - level_seed: 295720 - use_random_directors: false - overriden_conflict: weave_disabled 23:44:45.866 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:44:45.866 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, chaos_berzerker=true, chaos_fanatic=true, chaos_vortex_sorcerer=true, chaos_warrior=true, chaos_corruptor_sorcerer=true, chaos_raider=true, chaos_marauder_with_shield=true, } 23:44:45.866 [Lua] load_startup_enemy_packages: -------------- 23:44:45.866 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:44:45.866 [Lua] chaos_spawn 23:44:45.866 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:44:45.866 [Lua] chaos_troll 23:44:45.866 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:44:45.866 [Lua] skaven_rat_ogre 23:44:45.866 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:44:45.866 [Lua] skaven_stormfiend 23:44:45.866 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:44:45.866 [Lua] beastmen_minotaur 23:44:45.866 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:44:45.866 [Lua] chaos_plague_sorcerer 23:44:45.866 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_corruptor_sorcerer 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] skaven_gutter_runner 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] skaven_pack_master 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] skaven_poison_wind_globadier 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] skaven_ratling_gunner 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] skaven_warpfire_thrower 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_vortex_sorcerer 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] beastmen_standard_bearer 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_vortex 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] critter_rat 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] critter_pig 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_marauder 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_berzerker 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_fanatic 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_warrior 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_raider 23:44:45.867 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:44:45.867 [Lua] chaos_marauder_with_shield 23:44:45.881 [Lua] ### Sending rpc_level_loaded 23:44:45.881 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 169 23:44:45.881 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:44:45.897 [Lua] ### Sending rpc_level_loaded 23:44:45.897 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 169 23:44:45.897 [Lua] Peer 110000100fd226d has loaded the level and all enemies are loaded 23:44:45.897 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:44:45.897 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:44:45.897 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:44:45.897 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:44:45.914 [Lua] ### Sending rpc_level_loaded 23:44:45.914 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 169 23:44:45.914 [Lua] Peer 1100001054da5f8 has loaded the level and all enemies are loaded 23:44:45.915 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:44:45.915 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:44:45.915 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:44:45.915 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:44:45.915 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:44:45.915 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:44:45.915 [Lua] ### Sending rpc_level_loaded 23:44:45.915 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 169 23:44:45.931 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:44:45.931 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:44:46.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:44:46.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:44:46.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:44:46.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:44:46.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:44:46.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:44:46.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:44:46.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:44:46.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:44:47.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:44:47.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:44:47.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:44:47.267 [Lua] ### Sending rpc_level_loaded 23:44:47.267 [Lua] #### Has state machine: true, peer_id: 110000103fe228f, level_id: 169 23:44:47.267 [Lua] Peer 110000103fe228f has loaded the level and all enemies are loaded 23:44:47.267 [Lua] [PeerSM] 110000103fe228f :: on_exit Loading 23:44:47.267 [Lua] [PeerSM] 110000103fe228f :: on_enter LoadingProfilePackages 23:44:47.284 [Lua] [PeerSM] 110000103fe228f :: on_exit LoadingProfilePackages 23:44:47.284 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForEnterGame 23:44:47.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:44:47.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:44:47.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:44:47.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:44:47.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:44:47.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:44:48.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:44:48.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:44:48.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:44:48.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:44:48.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:44:48.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:44:48.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:44:48.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:44:48.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:44:49.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:44:49.020 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:44:49.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:44:49.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:44:49.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:44:49.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:44:49.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:44:49.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:44:49.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:44:49.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:44:49.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:44:49.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:44:50.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:44:50.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:44:50.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:44:50.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:44:50.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:44:50.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:44:50.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:44:50.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:44:50.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:44:50.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:44:50.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:44:50.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:44:51.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:44:51.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:44:51.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:44:51.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:44:51.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:44:51.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:44:51.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:44:51.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:44:51.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:44:51.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:44:51.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:44:51.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:44:52.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:44:52.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:44:52.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:44:52.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:44:52.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:44:52.506 [Lua] [StateLoading] loadout_changed: false old_loadout: weave new_loadout: weave level_key: dlc_scorpion_arena_temple_shadow game_mode: weave 23:44:52.506 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 23:44:52.506 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/arena_temple/shadow/world 23:44:52.506 [Umbra] Init version: 3.4.15 :: 16 threads 23:44:52.521 [Lua] Async level spawning done 23:44:52.521 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:44:53.521 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:44:53.521 [Lua] [Matchmaking] unregister rpcs 23:44:53.521 [Lua] Set lobby begin: 23:44:53.521 [Lua] Lobby data twitch_enabled = false 23:44:53.522 [Lua] Lobby data power_level = 0 23:44:53.522 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:53.522 [Lua] Lobby data difficulty_tweak = 0 23:44:53.522 [Lua] Lobby data host = 110000106ea4256 23:44:53.522 [Lua] Lobby data game_mode = 9 23:44:53.522 [Lua] Lobby data is_private = false 23:44:53.522 [Lua] Lobby data match_started = true 23:44:53.522 [Lua] Lobby data mechanism = adventure 23:44:53.522 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:53.522 [Lua] Lobby data player_slot_1 = 0:0 23:44:53.522 [Lua] Lobby data selected_level_key = dlc_scorpion_pit_shadow 23:44:53.522 [Lua] Lobby data difficulty = cataclysm 23:44:53.522 [Lua] Lobby data quick_game = false 23:44:53.522 [Lua] Lobby data weave_index = 55 23:44:53.522 [Lua] Lobby data matchmaking = false 23:44:53.522 [Lua] Lobby data weave_name = weave_55 23:44:53.522 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:53.522 [Lua] Lobby data num_players = 4 23:44:53.522 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:53.522 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:53.522 [Lua] Lobby data country_code = AT 23:44:53.522 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:53.522 [Lua] Lobby data eac_authorized = true 23:44:53.522 [Lua] Set lobby end. 23:44:53.522 [Lua] [Managers] Destroying manager group: 23:44:53.523 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_24, global_loading_screens 23:44:53.523 [Lua] [Gamestate] Enter StateIngame HOST 23:44:53.524 [Lua] <>level = dlc_scorpion_arena_temple_shadow<> 23:44:53.524 [Lua] Set lobby begin: 23:44:53.524 [Lua] Lobby data twitch_enabled = false 23:44:53.524 [Lua] Lobby data power_level = 0 23:44:53.524 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:53.524 [Lua] Lobby data difficulty_tweak = 0 23:44:53.524 [Lua] Lobby data host = 110000106ea4256 23:44:53.524 [Lua] Lobby data game_mode = 9 23:44:53.524 [Lua] Lobby data is_private = false 23:44:53.524 [Lua] Lobby data match_started = true 23:44:53.524 [Lua] Lobby data mechanism = adventure 23:44:53.524 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:53.524 [Lua] Lobby data player_slot_1 = 0:0 23:44:53.524 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:44:53.524 [Lua] Lobby data difficulty = cataclysm 23:44:53.524 [Lua] Lobby data quick_game = false 23:44:53.524 [Lua] Lobby data weave_index = 55 23:44:53.524 [Lua] Lobby data matchmaking = false 23:44:53.524 [Lua] Lobby data weave_name = weave_55 23:44:53.524 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:53.524 [Lua] Lobby data num_players = 4 23:44:53.524 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:53.524 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:53.524 [Lua] Lobby data country_code = AT 23:44:53.524 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:53.524 [Lua] Lobby data eac_authorized = true 23:44:53.524 [Lua] Set lobby end. 23:44:53.525 [Lua] [StateIngame] Server ingame 23:44:53.528 [Lua] Set lobby begin: 23:44:53.528 [Lua] Lobby data twitch_enabled = false 23:44:53.528 [Lua] Lobby data power_level = 0 23:44:53.528 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:53.528 [Lua] Lobby data difficulty_tweak = 0 23:44:53.528 [Lua] Lobby data host = 110000106ea4256 23:44:53.528 [Lua] Lobby data game_mode = 9 23:44:53.528 [Lua] Lobby data is_private = false 23:44:53.528 [Lua] Lobby data match_started = true 23:44:53.528 [Lua] Lobby data mechanism = adventure 23:44:53.528 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:53.528 [Lua] Lobby data player_slot_1 = 0:0 23:44:53.528 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:44:53.528 [Lua] Lobby data difficulty = cataclysm 23:44:53.528 [Lua] Lobby data quick_game = false 23:44:53.528 [Lua] Lobby data weave_index = 55 23:44:53.528 [Lua] Lobby data matchmaking = false 23:44:53.528 [Lua] Lobby data weave_name = weave_55 23:44:53.528 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:53.528 [Lua] Lobby data num_players = 4 23:44:53.528 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:53.528 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:53.528 [Lua] Lobby data country_code = AT 23:44:53.528 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:53.528 [Lua] Lobby data eac_authorized = true 23:44:53.528 [Lua] Set lobby end. 23:44:53.528 [Lua] [Matchmaking] register rpcs 23:44:53.528 [Lua] GameNetworkManager:init... creating game session 23:44:53.528 [Lua] Host GameSession.make_game_session_host with session: 23:44:53.529 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:44:53.529 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:44:53.529 [Lua] [GameNetworkManager] self.is_server = true 23:44:53.529 [Network] Setting artificial MTU limit to 65536 23:44:53.529 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 23:44:53.529 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 23:44:53.540 [Lua] Switching ConflictSettings: to: weave_disabled 23:44:53.540 [Lua] pacing=disabled 23:44:53.540 [Lua] roaming=nil 23:44:53.540 [Lua] specials=disabled 23:44:53.540 [Lua] debug_color=maroon 23:44:53.540 [Lua] pack_spawning=disabled 23:44:53.540 [Lua] contained_breeds=nil 23:44:53.540 [Lua] disabled=false 23:44:53.540 [Lua] boss=disabled 23:44:53.540 [Lua] horde=disabled 23:44:53.540 [Lua] name=weave_disabled 23:44:53.540 [Lua] intensity=disabled 23:44:53.540 [Lua] --- 23:44:53.540 [Lua] [LevelAnalysis] set_random_seed( 5684648) 23:44:53.543 warning: [GwNav] NavData resource not loaded 23:44:53.543 warning: [GwNav] levels/honduras_dlcs/scorpion/arena_temple/shadow/world 23:44:53.543 [Lua] nested_level_name levels/honduras_dlcs/scorpion/arena_temple/world 23:44:53.544 [Lua] [AIInterestPointSystem] Level Seed: 5684648 23:44:53.544 [Lua] 23:44:53.544 [Lua] [entity_system_bag] = table 23:44:53.544 [Lua] [entity_system_bag] = metatable 23:44:53.544 [Lua] [startup_data] = table 23:44:53.544 [Lua] [entity_manager] = table 23:44:53.544 [Lua] [entity_manager] = metatable 23:44:53.544 [Lua] [unit_spawner] = table 23:44:53.544 [Lua] [unit_spawner] = metatable 23:44:53.544 [Lua] [unit_storage] = table 23:44:53.544 [Lua] [unit_storage] = metatable 23:44:53.544 [Lua] [dice_keeper] = table 23:44:53.544 [Lua] [dice_keeper] = metatable 23:44:53.544 [Lua] [is_server] = true (boolean) 23:44:53.544 [Lua] [world] = [World] 23:44:53.544 [Lua] [system_api] = table 23:44:53.544 [Lua] [entity_system] = table 23:44:53.544 [Lua] [entity_system] = metatable 23:44:53.544 [Lua] [network_lobby] = table 23:44:53.544 [Lua] [network_lobby] = metatable 23:44:53.544 [Lua] [profile_synchronizer] = table 23:44:53.544 [Lua] [profile_synchronizer] = metatable 23:44:53.544 [Lua] [level_transition_handler] = table 23:44:53.544 [Lua] [level_transition_handler] = metatable 23:44:53.544 [Lua] [num_local_human_players] = 1 (number) 23:44:53.544 [Lua] [statistics_db] = table 23:44:53.544 [Lua] [statistics_db] = metatable 23:44:53.544 [Lua] [network_server] = table 23:44:53.544 [Lua] [network_server] = metatable 23:44:53.544 [Lua] [input_manager] = table 23:44:53.544 [Lua] [input_manager] = metatable 23:44:53.544 [Lua] [network_clock] = table 23:44:53.544 [Lua] [network_clock] = metatable 23:44:53.544 [Lua] [network_transmit] = table 23:44:53.544 [Lua] [network_transmit] = metatable 23:44:53.544 [Lua] [free_flight_manager] = table 23:44:53.544 [Lua] [free_flight_manager] = metatable 23:44:53.544 [Lua] [network_manager] = table 23:44:53.544 [Lua] [network_manager] = metatable 23:44:53.544 [Lua] [network_event_delegate] = table 23:44:53.544 [Lua] [network_event_delegate] = metatable 23:44:53.544 [Lua] 23:44:53.544 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:44:53.544 [Lua] ignoring extension VersusInteractObjectiveExtension 23:44:53.544 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:44:53.544 [Lua] ignoring extension VersusSocketObjectiveExtension 23:44:53.544 [Lua] ignoring extension VersusTargetObjectiveExtension 23:44:53.544 [Lua] ignoring extension VersusMissionObjectiveExtension 23:44:53.545 [Lua] ignoring extension KeepDecorationPaintingExtension 23:44:53.545 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:44:53.561 [Lua] [AchievementManager] Achievements using the steam platform 23:44:53.587 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(374.739, 321.794, 21.925) 23:44:53.587 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(369.865, 350.447, 21.893) 23:44:53.587 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(398.169, 343.839, 21.86) 23:44:53.589 [Lua] [StateIngame] Level seed: 5684648 23:44:53.591 [Lua] [LevelAnalysis] set_random_seed( 5684648) 23:44:53.592 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 23:44:53.592 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 23:44:53.592 [Lua] [IngameUI] init 23:44:53.606 [SteamVoipClient] select_out(110000100fd226d, off) 23:44:53.606 [SteamVoipClient] select_out(110000103fe228f, off) 23:44:53.606 [SteamVoipClient] select_out(1100001054da5f8, off) 23:44:53.606 [SteamVoipClient] select_out(110000106ea4256, off) 23:44:53.610 [Lua] cb_razer_chroma_setup 23:44:53.635 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:44:53.635 [Lua] Set lobby begin: 23:44:53.635 [Lua] Lobby data twitch_enabled = false 23:44:53.635 [Lua] Lobby data power_level = 1100 23:44:53.635 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:53.635 [Lua] Lobby data difficulty_tweak = 0 23:44:53.635 [Lua] Lobby data host = 110000106ea4256 23:44:53.635 [Lua] Lobby data game_mode = 9 23:44:53.635 [Lua] Lobby data is_private = false 23:44:53.635 [Lua] Lobby data match_started = true 23:44:53.636 [Lua] Lobby data mechanism = adventure 23:44:53.636 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:53.636 [Lua] Lobby data player_slot_1 = 0:0 23:44:53.636 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:44:53.636 [Lua] Lobby data difficulty = cataclysm 23:44:53.636 [Lua] Lobby data quick_game = false 23:44:53.636 [Lua] Lobby data weave_index = 55 23:44:53.636 [Lua] Lobby data matchmaking = false 23:44:53.636 [Lua] Lobby data weave_name = weave_55 23:44:53.636 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:53.636 [Lua] Lobby data num_players = 4 23:44:53.636 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:53.636 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:53.636 [Lua] Lobby data country_code = AT 23:44:53.636 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:53.636 [Lua] Lobby data eac_authorized = true 23:44:53.636 [Lua] Set lobby end. 23:44:53.636 [Lua] CurrentConflictSettings weave_disabled 23:44:53.636 [Lua] [ConflictDirector] conflict_director is ai_ready 23:44:53.637 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:44:53.637 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:44:53.637 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:44:53.637 [Lua] Forming navigation groups in one frame 23:44:53.637 [Lua] Forming navigation groups 23:44:53.645 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 23:44:53.668 [Lua] NavigationGroupManager -> calulation time B: 0.021999999999934516 23:44:53.668 [Lua] number of nav groups: 36 23:44:53.668 [Lua] number of refined nav groups : 21 23:44:53.670 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 23:44:53.670 [Lua] roaming spawning is disabled 23:44:53.671 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:44:53.673 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:44:53.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:44:53.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:44:53.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:44:53.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 23:44:53.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:44:53.673 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 23:44:53.673 [Lua] [Managers] Calling function on all managers: 23:44:53.678 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:44:53.678 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:44:53.678 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:44:53.678 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:44:53.678 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:44:53.678 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:44:53.769 [Lua] Set lobby begin: 23:44:53.769 [Lua] Lobby data twitch_enabled = false 23:44:53.769 [Lua] Lobby data power_level = 1100 23:44:53.769 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:53.769 [Lua] Lobby data difficulty_tweak = 0 23:44:53.769 [Lua] Lobby data host = 110000106ea4256 23:44:53.769 [Lua] Lobby data game_mode = 9 23:44:53.769 [Lua] Lobby data is_private = false 23:44:53.769 [Lua] Lobby data match_started = true 23:44:53.769 [Lua] Lobby data mechanism = adventure 23:44:53.769 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:53.769 [Lua] Lobby data player_slot_1 = 0:0 23:44:53.769 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:44:53.769 [Lua] Lobby data difficulty = cataclysm 23:44:53.769 [Lua] Lobby data quick_game = false 23:44:53.769 [Lua] Lobby data weave_index = 55 23:44:53.769 [Lua] Lobby data matchmaking = false 23:44:53.769 [Lua] Lobby data weave_name = weave_55 23:44:53.769 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:53.770 [Lua] Lobby data num_players = 4 23:44:53.770 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:53.770 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:53.770 [Lua] Lobby data country_code = AT 23:44:53.770 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:53.770 [Lua] Lobby data eac_authorized = true 23:44:53.770 [Lua] Set lobby end. 23:44:53.770 [Lua] [Matchmaking] Assigned player 1100001054da5f8 to slot 2 when hot join syncing 23:44:53.770 [Lua] Breedfreezer (server) starting a hot join sync 23:44:53.770 [Lua] packing 0 units of breed chaos_marauder 23:44:53.770 [Lua] packing 0 units of breed chaos_fanatic 23:44:53.770 [Lua] packing 0 units of breed chaos_raider 23:44:53.770 [Lua] packing 0 units of breed chaos_warrior 23:44:53.770 [Lua] packing 0 units of breed chaos_berzerker 23:44:53.770 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:44:53.770 [Lua] 23:44:53.770 [Lua] [1] = 1 (number) 23:44:53.770 [Lua] [2] = 0 (number) 23:44:53.770 [Lua] [3] = 1 (number) 23:44:53.770 [Lua] [4] = 0 (number) 23:44:53.770 [Lua] [5] = 1 (number) 23:44:53.770 [Lua] [6] = 0 (number) 23:44:53.770 [Lua] [7] = 1 (number) 23:44:53.770 [Lua] [8] = 0 (number) 23:44:53.770 [Lua] [9] = 1 (number) 23:44:53.770 [Lua] [10] = 0 (number) 23:44:53.770 [Lua] 23:44:53.770 [Lua] 23:44:53.770 [Lua] 23:44:53.772 [Lua] Set lobby begin: 23:44:53.772 [Lua] Lobby data twitch_enabled = false 23:44:53.772 [Lua] Lobby data power_level = 1100 23:44:53.772 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:53.772 [Lua] Lobby data difficulty_tweak = 0 23:44:53.772 [Lua] Lobby data host = 110000106ea4256 23:44:53.772 [Lua] Lobby data game_mode = 9 23:44:53.772 [Lua] Lobby data is_private = false 23:44:53.772 [Lua] Lobby data match_started = true 23:44:53.772 [Lua] Lobby data mechanism = adventure 23:44:53.772 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:53.772 [Lua] Lobby data player_slot_1 = 0:0 23:44:53.772 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:44:53.772 [Lua] Lobby data difficulty = cataclysm 23:44:53.772 [Lua] Lobby data quick_game = false 23:44:53.772 [Lua] Lobby data weave_index = 55 23:44:53.772 [Lua] Lobby data matchmaking = false 23:44:53.772 [Lua] Lobby data weave_name = weave_55 23:44:53.772 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:53.772 [Lua] Lobby data num_players = 4 23:44:53.772 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:53.772 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:53.772 [Lua] Lobby data country_code = AT 23:44:53.772 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:53.772 [Lua] Lobby data eac_authorized = true 23:44:53.772 [Lua] Set lobby end. 23:44:53.772 [Lua] [Matchmaking] Assigned player 110000100fd226d to slot 4 when hot join syncing 23:44:53.772 [Lua] Breedfreezer (server) starting a hot join sync 23:44:53.772 [Lua] packing 0 units of breed chaos_marauder 23:44:53.772 [Lua] packing 0 units of breed chaos_fanatic 23:44:53.772 [Lua] packing 0 units of breed chaos_raider 23:44:53.772 [Lua] packing 0 units of breed chaos_warrior 23:44:53.772 [Lua] packing 0 units of breed chaos_berzerker 23:44:53.772 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:44:53.772 [Lua] 23:44:53.772 [Lua] [1] = 1 (number) 23:44:53.772 [Lua] [2] = 0 (number) 23:44:53.772 [Lua] [3] = 1 (number) 23:44:53.772 [Lua] [4] = 0 (number) 23:44:53.772 [Lua] [5] = 1 (number) 23:44:53.772 [Lua] [6] = 0 (number) 23:44:53.772 [Lua] [7] = 1 (number) 23:44:53.772 [Lua] [8] = 0 (number) 23:44:53.772 [Lua] [9] = 1 (number) 23:44:53.772 [Lua] [10] = 0 (number) 23:44:53.772 [Lua] 23:44:53.772 [Lua] 23:44:53.772 [Lua] 23:44:53.773 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 23:44:53.773 [Lua] RemotePlayer:create_game_object( ) 4 23:44:53.788 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:44:53.788 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:44:53.788 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 23:44:53.788 [Lua] RemotePlayer:create_game_object( ) 5 23:44:53.804 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:44:53.804 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:44:53.804 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:44:53.804 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:44:53.804 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:44:53.804 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:44:53.947 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:44:53.947 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:44:54.000 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:44:54.000 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:44:57.600 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForEnterGame 23:44:57.600 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForGameObjectSync 23:44:57.625 [Lua] Set lobby begin: 23:44:57.625 [Lua] Lobby data twitch_enabled = false 23:44:57.625 [Lua] Lobby data power_level = 1100 23:44:57.625 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:57.625 [Lua] Lobby data difficulty_tweak = 0 23:44:57.625 [Lua] Lobby data host = 110000106ea4256 23:44:57.625 [Lua] Lobby data game_mode = 9 23:44:57.625 [Lua] Lobby data is_private = false 23:44:57.625 [Lua] Lobby data match_started = true 23:44:57.625 [Lua] Lobby data mechanism = adventure 23:44:57.625 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:57.626 [Lua] Lobby data player_slot_1 = 0:0 23:44:57.626 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:44:57.626 [Lua] Lobby data difficulty = cataclysm 23:44:57.626 [Lua] Lobby data quick_game = false 23:44:57.626 [Lua] Lobby data weave_index = 55 23:44:57.626 [Lua] Lobby data matchmaking = false 23:44:57.626 [Lua] Lobby data weave_name = weave_55 23:44:57.626 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:57.626 [Lua] Lobby data num_players = 4 23:44:57.626 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:57.626 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:57.626 [Lua] Lobby data country_code = AT 23:44:57.626 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:57.626 [Lua] Lobby data eac_authorized = true 23:44:57.626 [Lua] Set lobby end. 23:44:57.626 [Lua] [Matchmaking] Assigned player 110000103fe228f to slot 5 when hot join syncing 23:44:57.626 [Lua] Breedfreezer (server) starting a hot join sync 23:44:57.626 [Lua] packing 0 units of breed chaos_marauder 23:44:57.626 [Lua] packing 0 units of breed chaos_fanatic 23:44:57.626 [Lua] packing 0 units of breed chaos_raider 23:44:57.626 [Lua] packing 0 units of breed chaos_warrior 23:44:57.626 [Lua] packing 0 units of breed chaos_berzerker 23:44:57.626 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:44:57.626 [Lua] 23:44:57.626 [Lua] [1] = 1 (number) 23:44:57.626 [Lua] [2] = 0 (number) 23:44:57.626 [Lua] [3] = 1 (number) 23:44:57.626 [Lua] [4] = 0 (number) 23:44:57.626 [Lua] [5] = 1 (number) 23:44:57.626 [Lua] [6] = 0 (number) 23:44:57.626 [Lua] [7] = 1 (number) 23:44:57.626 [Lua] [8] = 0 (number) 23:44:57.626 [Lua] [9] = 1 (number) 23:44:57.626 [Lua] [10] = 0 (number) 23:44:57.626 [Lua] 23:44:57.626 [Lua] 23:44:57.626 [Lua] 23:44:57.627 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 23:44:57.627 [Lua] RemotePlayer:create_game_object( ) 6 23:44:57.647 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForGameObjectSync 23:44:57.647 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForPlayers 23:44:57.647 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:44:57.647 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:44:57.647 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:44:57.647 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:44:57.647 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:44:57.647 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:44:57.647 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103fe228f 23:44:57.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.5178571428571429) temporary_health_percentage (0.23214285714285715) melee slot ammo (1) ranged slot ammo (1) 23:44:57.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.5178571428571429) temporary_health_percentage (0.23214285714285715) melee slot ammo (1) ranged slot ammo (1) 23:44:57.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 23:44:57.654 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForPlayers 23:44:57.654 [Lua] [PeerSM] 110000103fe228f :: on_enter InGame 23:44:57.664 [Lua] Players are leaving the safe zone 23:44:57.669 [Lua] TerrorEventMixer.start_event: chaos_bosses (seed: 549684) 23:44:57.754 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:44:57.756 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 23:44:57.757 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:44:57.799 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103fe228f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:44:57.799 [Lua] Adding player sync data to peer=110000103fe228f local_player_id=1 23:44:57.799 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103fe228f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:44:57.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 23:44:57.802 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawn) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:44:57.833 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:44:57.834 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 23:44:57.835 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.88188976049423218) 23:44:57.967 [Lua] StateInGameRunning:_game_actually_starts() 23:44:57.967 [Lua] ################################################################################################################# 23:44:57.967 [Lua] [Loading Time]: 00:00:15 [Transition]: dlc_scorpion_pit_shadow-dlc_scorpion_arena_temple_shadow [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:44:57.967 [Lua] ################################################################################################################# 23:44:57.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 23:44:57.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 23:44:58.191 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 23:44:58.191 [Lua] Commit load time data 23:44:58.550 [Lua] Set lobby begin: 23:44:58.550 [Lua] Lobby data twitch_enabled = false 23:44:58.550 [Lua] Lobby data power_level = 825 23:44:58.550 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:44:58.551 [Lua] Lobby data difficulty_tweak = 0 23:44:58.551 [Lua] Lobby data host = 110000106ea4256 23:44:58.551 [Lua] Lobby data game_mode = 9 23:44:58.551 [Lua] Lobby data is_private = false 23:44:58.551 [Lua] Lobby data match_started = true 23:44:58.551 [Lua] Lobby data mechanism = adventure 23:44:58.551 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:44:58.551 [Lua] Lobby data player_slot_1 = 0:0 23:44:58.551 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:44:58.551 [Lua] Lobby data difficulty = cataclysm 23:44:58.551 [Lua] Lobby data quick_game = false 23:44:58.551 [Lua] Lobby data weave_index = 55 23:44:58.551 [Lua] Lobby data matchmaking = false 23:44:58.551 [Lua] Lobby data weave_name = weave_55 23:44:58.551 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:44:58.551 [Lua] Lobby data num_players = 4 23:44:58.551 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:44:58.551 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:44:58.551 [Lua] Lobby data country_code = AT 23:44:58.551 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:44:58.551 [Lua] Lobby data eac_authorized = true 23:44:58.551 [Lua] Set lobby end. 23:45:03.556 [Lua] Set lobby begin: 23:45:03.556 [Lua] Lobby data twitch_enabled = false 23:45:03.556 [Lua] Lobby data power_level = 1100 23:45:03.556 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:45:03.556 [Lua] Lobby data difficulty_tweak = 0 23:45:03.556 [Lua] Lobby data host = 110000106ea4256 23:45:03.556 [Lua] Lobby data game_mode = 9 23:45:03.556 [Lua] Lobby data is_private = false 23:45:03.556 [Lua] Lobby data match_started = true 23:45:03.556 [Lua] Lobby data mechanism = adventure 23:45:03.556 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:45:03.556 [Lua] Lobby data player_slot_1 = 0:0 23:45:03.556 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:45:03.556 [Lua] Lobby data difficulty = cataclysm 23:45:03.556 [Lua] Lobby data quick_game = false 23:45:03.556 [Lua] Lobby data weave_index = 55 23:45:03.556 [Lua] Lobby data matchmaking = false 23:45:03.556 [Lua] Lobby data weave_name = weave_55 23:45:03.556 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:45:03.557 [Lua] Lobby data num_players = 4 23:45:03.557 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:45:03.557 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:45:03.557 [Lua] Lobby data country_code = AT 23:45:03.557 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:45:03.557 [Lua] Lobby data eac_authorized = true 23:45:03.557 [Lua] Set lobby end. 23:45:15.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:45:18.550 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 23:45:27.341 [Lua] event horde ends! 23:45:27.358 [Lua] event horde ends! 23:45:27.358 [Lua] event horde ends! 23:45:32.450 [Lua] event horde ends! 23:45:32.476 [Lua] event horde ends! 23:45:32.532 [Lua] event horde ends! 23:45:43.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:45:44.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:45:44.616 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:45:44.923 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:45:44.964 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:45:45.256 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:46:02.174 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:46:02.547 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:46:02.843 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:46:03.190 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:46:03.493 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:46:03.860 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:46:04.158 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:46:04.560 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:46:18.980 [EACServer] [00:46:18:979][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:46:27.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:46:29.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:46:49.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:46:52.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:47:04.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:47:12.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:47:31.366 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 6 6 23:47:31.368 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[bfb0722e33496c95]']" 23:47:38.586 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 23:47:48.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:47:49.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:47:51.557 [Lua] event horde ends! 23:47:51.575 [Lua] event horde ends! 23:47:51.632 [Lua] event horde ends! 23:47:51.652 [Lua] event horde ends! 23:48:03.662 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:03.700 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:03.963 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:04.067 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:04.163 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:04.296 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:04.365 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:04.707 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:11.703 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:11.969 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:12.135 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:12.335 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:12.354 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:13.203 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:18.980 [EACServer] [00:48:18:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:48:20.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:48:22.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:48:30.062 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 38 23:48:30.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 38 23:48:30.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 38 23:48:33.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:48:38.627 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103fe228f 23:48:38.627 [Lua] [GameNetworkManager] destroying game object with go_id=10 23:48:50.987 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:51.587 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:51.703 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:52.304 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:52.404 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:53.055 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:53.072 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:53.189 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:53.656 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:53.756 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:53.889 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:54.291 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:54.522 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:54.606 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:54.856 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:54.923 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:55.157 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:55.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:48:55.291 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:55.473 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:55.473 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:55.556 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:55.874 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:56.007 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:56.124 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:56.124 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:56.192 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:56.708 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:56.742 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:56.825 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:57.426 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:57.994 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:58.179 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:48:58.443 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:48:58.643 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:48:59.144 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:02.012 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:02.113 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:02.764 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:02.914 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:49:03.464 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:03.564 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:49:03.848 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103fe228f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:49:03.850 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=158 23:49:03.851 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 23:49:04.015 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:04.165 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:04.865 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:04.883 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:05.550 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:08.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:13.483 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 23:49:16.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:17.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:18.639 [Lua] event horde ends! 23:49:19.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:24.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:24.759 [Lua] event horde ends! 23:49:28.737 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:29.304 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:29.438 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:29.855 [Lua] event horde ends! 23:49:30.021 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:30.155 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:30.698 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:49:35.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:36.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:36.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:37.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:39.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:39.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:39.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:41.532 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:42.176 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:49:42.176 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:42.565 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:49:42.798 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:43.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:43.169 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:49:43.432 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:43.866 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:49:43.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:45.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:45.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:51.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:49:56.245 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100fd226d 23:49:56.246 [Lua] [GameNetworkManager] destroying game object with go_id=11 23:49:58.946 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:59.579 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:49:59.613 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:00.146 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:00.213 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:00.849 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:00.849 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:01.258 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:04.652 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:05.253 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:05.284 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:05.885 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:05.951 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:06.452 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:06.519 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:07.153 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:07.153 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:07.724 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:07.787 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:08.354 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:08.441 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:08.921 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:09.055 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:09.521 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:09.788 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:10.189 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:10.523 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:10.957 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:11.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:50:18.980 [EACServer] [00:50:18:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:50:21.483 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:50:21.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=211 23:50:21.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 23:50:23.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:50:23.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 153, name: `unknown` 23:50:28.174 [Lua] state dead despawn 23:50:28.190 [Lua] [GameNetworkManager] destroying game object with go_id=8 23:50:33.261 [Lua] Complete level triggered. 23:50:37.862 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:38.363 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:38.497 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:38.964 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:39.097 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:50:39.299 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 23:50:39.299 [Lua] [PeerSM] 110000103fe228f :: on_exit InGame 23:50:39.299 [Lua] [PeerSM] 110000103fe228f :: on_enter InPostGame 23:50:39.299 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InGame 23:50:39.299 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InPostGame 23:50:39.299 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:50:39.299 [Lua] [PeerSM] 110000100fd226d :: on_enter InPostGame 23:50:39.299 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 23:50:39.299 [Lua] [PeerSM] 110000106ea4256 :: on_enter InPostGame 23:50:39.299 [Save] Saving `save_data` 23:50:39.299 [Lua] gm_event_end_conditions_met true false 23:50:39.300 [Lua] Game won 23:50:39.300 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:50:39.303 [Save] Save done 23:50:39.303 [Save] Saving `save_data` 23:50:39.306 [Save] Save done 23:50:39.307 [Lua] generate_backend_stats 110000106ea4256:1 23:50:39.332 [Lua] PlayFabMirrorBase:_commit_internal nil 23:50:39.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 39 23:50:39.339 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:50:39.339 [Save] Saving `save_data` 23:50:39.342 [Save] Save done 23:50:39.345 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 39 10 23:50:39.580 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:50:40.171 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 23:50:40.171 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 39 23:50:40.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 39 23:50:40.648 [Lua] commit result success 18 23:50:40.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request submitWeaveScore 40 23:50:40.649 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:50:40.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 41 23:50:40.649 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 23:50:40.666 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request submitWeaveScore 40 11 23:50:41.472 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 23:50:41.472 [Lua] [PlayFabRequestQueue] Sending Request submitWeaveScore 40 23:50:41.905 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript submitWeaveScore 40 23:50:41.916 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 41 12 23:50:42.139 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 23:50:42.139 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 41 23:50:42.856 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 41 23:50:42.868 [Lua] ### Adding saved score for "kills_total": 90 ID: 110000103fe228f:1 23:50:42.868 [Lua] ### Adding saved score for "kills_elites": 9 ID: 110000103fe228f:1 23:50:42.868 [Lua] ### Adding saved score for "kills_melee": 89 ID: 110000103fe228f:1 23:50:42.868 [Lua] ### Adding saved score for "damage_dealt": 4248 ID: 110000103fe228f:1 23:50:42.868 [Lua] ### Adding saved score for "damage_taken": 708 ID: 110000103fe228f:1 23:50:42.868 [Lua] ### Adding saved score for "headshots": 43 ID: 110000103fe228f:1 23:50:42.868 [Lua] ### Adding saved score for "kills_total": 29 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "kills_specials": 4 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "kills_elites": 5 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "kills_ranged": 8 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "kills_melee": 3 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "damage_dealt": 1224 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "damage_taken": 16 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "headshots": 9 ID: 1100001054da5f8:1 23:50:42.868 [Lua] ### Adding saved score for "kills_total": 24 ID: 110000106ea4256:1 23:50:42.868 [Lua] ### Adding saved score for "kills_elites": 1 ID: 110000106ea4256:1 23:50:42.868 [Lua] ### Adding saved score for "kills_ranged": 7 ID: 110000106ea4256:1 23:50:42.868 [Lua] ### Adding saved score for "kills_melee": 14 ID: 110000106ea4256:1 23:50:42.868 [Lua] ### Adding saved score for "damage_dealt": 1194 ID: 110000106ea4256:1 23:50:42.868 [Lua] ### Adding saved score for "damage_taken": 553 ID: 110000106ea4256:1 23:50:42.868 [Lua] ### Adding saved score for "headshots": 22 ID: 110000106ea4256:1 23:50:42.868 [Lua] ### Adding saved score for "kills_total": 2 ID: 110000100fd226d:1 23:50:42.868 [Lua] ### Adding saved score for "kills_specials": 2 ID: 110000100fd226d:1 23:50:42.868 [Lua] ### Adding saved score for "kills_ranged": 2 ID: 110000100fd226d:1 23:50:42.868 [Lua] ### Adding saved score for "damage_dealt": 249 ID: 110000100fd226d:1 23:50:42.868 [Lua] ### Adding saved score for "headshots": 3 ID: 110000100fd226d:1 23:50:48.356 [Lua] ConflictDirector - destroy all units 23:50:48.806 [Lua] TRANSITION nil nil inn_level 23:50:48.806 [Lua] Transition type "inn_level", is server: true 23:50:48.806 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:50:48.806 [Lua] [GameNetworkManager] Leaving game... 23:50:48.806 [Lua] [GameNetworkManager] Shutting down game session host. 23:50:48.806 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:50:48.806 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:50:48.806 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=352.13 23:50:48.822 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:50:49.306 [Lua] [PlayerSyncData] Game session is not initialized 23:50:49.306 [Lua] [PlayerSyncData] Game session is not initialized 23:50:49.306 [Lua] [PlayerSyncData] Game session is not initialized 23:50:49.306 [Lua] Set lobby begin: 23:50:49.306 [Lua] Lobby data twitch_enabled = false 23:50:49.306 [Lua] Lobby data power_level = 0 23:50:49.306 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:50:49.306 [Lua] Lobby data difficulty_tweak = 0 23:50:49.306 [Lua] Lobby data host = 110000106ea4256 23:50:49.306 [Lua] Lobby data game_mode = 9 23:50:49.306 [Lua] Lobby data is_private = false 23:50:49.306 [Lua] Lobby data match_started = true 23:50:49.307 [Lua] Lobby data mechanism = adventure 23:50:49.307 [Lua] Lobby data level_key = dlc_scorpion_arena_temple_shadow 23:50:49.307 [Lua] Lobby data player_slot_1 = 0:0 23:50:49.307 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:50:49.307 [Lua] Lobby data difficulty = cataclysm 23:50:49.307 [Lua] Lobby data quick_game = false 23:50:49.307 [Lua] Lobby data weave_index = 55 23:50:49.307 [Lua] Lobby data matchmaking = false 23:50:49.307 [Lua] Lobby data weave_name = weave_55 23:50:49.307 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:50:49.307 [Lua] Lobby data num_players = 4 23:50:49.307 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:50:49.307 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:50:49.307 [Lua] Lobby data country_code = AT 23:50:49.307 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:50:49.307 [Lua] Lobby data eac_authorized = true 23:50:49.307 [Lua] Set lobby end. 23:50:50.824 [Lua] [Managers] Calling function on all managers: 23:50:50.824 [Lua] Clearing all global lookup lists 23:50:50.824 [Lua] [IngamePlayerListUI] - Destroy 23:50:50.825 [Lua] [EquipmentUI] - Destroy 23:50:50.825 [Lua] [AbilityUI] - Destroy 23:50:50.825 [Lua] [GamePadAbilityUI] - Destroy 23:50:50.825 [Lua] [GamePadEquipmentUI] - Destroy 23:50:50.825 [Lua] [IngameUI] destroy 23:50:50.849 [Lua] [Managers] Destroying manager group: 23:50:50.856 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:50:50.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:50:50.886 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:50:50.888 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:50:50.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:50:50.889 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:50:50.891 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:50:50.892 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:50:50.893 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:50:50.896 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:50:50.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:50:50.899 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:50:50.902 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:50:50.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:50:50.905 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:50:50.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:50:50.916 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:50:50.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:50:50.919 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:50:50.919 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:50:50.923 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:50:50.925 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:50:50.927 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:50:50.930 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:50:50.930 [Lua] [PeerSM] 110000103fe228f :: on_exit InPostGame 23:50:50.930 [Lua] [PeerSM] 110000103fe228f :: on_enter Loading 23:50:50.930 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103fe228f inn_level 0 23:50:50.930 warning: [Lua] Following data will be uploaded to Crashify: <> 23:50:50.930 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 30, User: 110000106ea4256 "RedBeardedGiant" <> 23:50:50.931 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000822F90; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000103fe228f"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6455631; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F0BAC50 [3] _ = table: 0000000000822F90; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000103fe228f"; peer_state_machine = table: 0000000000DDB450; current_state = InPostGame [5] self = table: 000000000044B450; application_shutdown = nil; unit_spawner = table: 000000000B6FA4A0; world = [World]; unit_storage = table: 000000000D75B6C0; units = table: 0000000003201110; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000044B450 [8] self = table: 000000000251D420; dt = 0.016651099547743797; t = 3615.3589469818398; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016651099547743797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016651099547743797; t = 3615.3589469818398 [10] dt = 0.016651099547743797 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 4; game_started = false; peer_id = "110000103fe228f"; num_players = 1; wanted_party_index = 0; account_id = "110000103fe228f"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9497376661747694; resend_post_game_timer = 1.9667601548135281; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000BDE76C0; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 0000000008C58D40; [5] world_name = "level_world"; entity_system_bag = table: 00000000027C0CD0; network_server = table: 00000000081093D0; entity_system = table: 0000000000CE4F30; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 00000000008C3910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 340.87199442908167; input_manager = table: 0000000008BA1EC0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000241E500; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016651099547743797; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C58D40; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 352.1253681126982; dice_keeper = table: 000000000D9F4680; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000095840A0; <> <> 23:50:50.931 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InPostGame 23:50:50.931 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:50:50.931 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 inn_level 0 23:50:50.931 warning: [Lua] Following data will be uploaded to Crashify: <> 23:50:50.931 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 31, User: 110000106ea4256 "RedBeardedGiant" <> 23:50:50.932 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000E712D80; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6455631; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F0BAC50 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020; current_state = InPostGame [5] self = table: 000000000044B450; application_shutdown = nil; unit_spawner = table: 000000000B6FA4A0; world = [World]; unit_storage = table: 000000000D75B6C0; units = table: 0000000003201110; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000044B450 [8] self = table: 000000000251D420; dt = 0.016651099547743797; t = 3615.3589469818398; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016651099547743797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016651099547743797; t = 3615.3589469818398 [10] dt = 0.016651099547743797 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 1; game_started = false; peer_id = "1100001054da5f8"; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9329554587602615; resend_post_game_timer = 1.9498612005263567; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000BDE76C0; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 0000000008C58D40; [5] world_name = "level_world"; entity_system_bag = table: 00000000027C0CD0; network_server = table: 00000000081093D0; entity_system = table: 0000000000CE4F30; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 00000000008C3910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 340.87199442908167; input_manager = table: 0000000008BA1EC0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000241E500; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016651099547743797; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C58D40; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 352.1253681126982; dice_keeper = table: 000000000D9F4680; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000095840A0; <> <> 23:50:50.932 [Lua] [PeerSM] 110000100fd226d :: on_exit InPostGame 23:50:50.932 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:50:50.932 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d inn_level 0 23:50:50.932 warning: [Lua] Following data will be uploaded to Crashify: <> 23:50:50.932 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 32, User: 110000106ea4256 "RedBeardedGiant" <> 23:50:50.933 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000EBD3AF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6455631; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F0BAC50 [3] _ = table: 000000000EBD3AF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100fd226d"; peer_state_machine = table: 0000000000DD8430; current_state = InPostGame [5] self = table: 000000000044B450; application_shutdown = nil; unit_spawner = table: 000000000B6FA4A0; world = [World]; unit_storage = table: 000000000D75B6C0; units = table: 0000000003201110; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000044B450 [8] self = table: 000000000251D420; dt = 0.016651099547743797; t = 3615.3589469818398; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016651099547743797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016651099547743797; t = 3615.3589469818398 [10] dt = 0.016651099547743797 [2] server = table: 00000000081093D0; loaded_level = "dlc_scorpion_arena_temple_shadow"; wanted_career_index = 2; game_started = false; peer_id = "110000100fd226d"; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8395411241799593; resend_post_game_timer = 1.8568029049783945; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000BDE76C0; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 0000000008C58D40; [5] world_name = "level_world"; entity_system_bag = table: 00000000027C0CD0; network_server = table: 00000000081093D0; entity_system = table: 0000000000CE4F30; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 00000000008C3910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 340.87199442908167; input_manager = table: 0000000008BA1EC0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000241E500; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016651099547743797; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C58D40; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 352.1253681126982; dice_keeper = table: 000000000D9F4680; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000095840A0; <> <> 23:50:50.933 [Lua] [PeerSM] 110000106ea4256 :: on_exit InPostGame 23:50:50.933 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:50:50.933 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 inn_level 0 23:50:50.933 warning: [Lua] Following data will be uploaded to Crashify: <> 23:50:50.933 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 33, User: 110000106ea4256 "RedBeardedGiant" <> 23:50:50.934 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000081C3FF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6455631; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F0BAC50 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0; current_state = InPostGame [5] self = table: 000000000044B450; application_shutdown = nil; unit_spawner = table: 000000000B6FA4A0; world = [World]; unit_storage = table: 000000000D75B6C0; units = table: 0000000003201110; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 000000000044B450 [8] self = table: 000000000251D420; dt = 0.016651099547743797; t = 3615.3589469818398; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016651099547743797; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016651099547743797; t = 3615.3589469818398 [10] dt = 0.016651099547743797 [2] server = table: 00000000081093D0; wanted_career_index = 2; loaded_level = "dlc_scorpion_arena_temple_shadow"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000BDE76C0; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "inn_level"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 0000000008C58D40; [5] world_name = "level_world"; entity_system_bag = table: 00000000027C0CD0; network_server = table: 00000000081093D0; entity_system = table: 0000000000CE4F30; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 00000000008C3910; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 340.87199442908167; input_manager = table: 0000000008BA1EC0; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000241E500; num_local_human_players = 1; _lobby_host = table: 0000000011C5CCD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016651099547743797; peer_id = "110000106ea4256"; level = [unknown light userdata]; network_event_delegate = table: 0000000008C58D40; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "dlc_scorpion_arena_temple_shadow"; game_mode_key = "weave"; statistics_db = table: 00000000008ADE90; exit_time = 352.1253681126982; dice_keeper = table: 000000000D9F4680; level_transition_handler = table: 0000000002E55AB0; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000044B450; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000095840A0; <> <> 23:50:50.934 [Lua] [Matchmaking] unregister rpcs 23:50:50.934 [Lua] ############### UNLOADING PACKAGES ############### 23:50:50.934 [Lua] [Managers] Calling function on all managers: 23:50:50.934 [Lua] [Managers] Destroying manager group: 23:50:50.934 [Lua] [Gamestate] Enter state StateLoading 23:50:50.942 [Lua] Found camera: end_screen_camera 23:50:50.942 [Lua] [PlayState] Enter Substate EndViewStateWeave 23:50:50.943 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:50:50.943 [Lua] [Matchmaking] register rpcs 23:50:50.943 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:50:50.943 [Lua] registering RPCs 23:50:50.943 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:50:50.943 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:50:50.943 [Lua] Set lobby begin: 23:50:50.943 [Lua] Lobby data twitch_enabled = false 23:50:50.943 [Lua] Lobby data power_level = 0 23:50:50.943 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:50:50.943 [Lua] Lobby data difficulty_tweak = 0 23:50:50.943 [Lua] Lobby data host = 110000106ea4256 23:50:50.943 [Lua] Lobby data game_mode = 3 23:50:50.943 [Lua] Lobby data is_private = false 23:50:50.943 [Lua] Lobby data match_started = true 23:50:50.943 [Lua] Lobby data mechanism = adventure 23:50:50.943 [Lua] Lobby data level_key = inn_level 23:50:50.944 [Lua] Lobby data player_slot_1 = 0:0 23:50:50.944 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:50:50.944 [Lua] Lobby data difficulty = cataclysm 23:50:50.944 [Lua] Lobby data quick_game = false 23:50:50.944 [Lua] Lobby data weave_index = 55 23:50:50.944 [Lua] Lobby data matchmaking = false 23:50:50.944 [Lua] Lobby data weave_name = weave_55 23:50:50.944 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:50:50.944 [Lua] Lobby data num_players = 4 23:50:50.944 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:50:50.944 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:50:50.944 [Lua] Lobby data country_code = AT 23:50:50.944 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:50:50.944 [Lua] Lobby data eac_authorized = true 23:50:50.944 [Lua] Set lobby end. 23:50:50.951 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 23:50:50.951 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 23:50:50.951 [Lua] [LevelTransitionHandler] load_level inn_level 0 23:50:50.995 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple, dlc_level_package_dlc_scorpion_arena_temple_shadow 23:50:51.003 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_arena_temple_shadow 23:50:51.004 [Umbra] Unload tome 23:50:51.006 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/arena_temple_shadow, LevelTransitionHandler 23:50:51.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 23:50:51.006 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 23:50:51.006 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 23:50:51.006 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 23:50:51.006 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 23:50:51.006 [Lua] [StateLoading] got rpc_load_level 50 inn_level 23:50:51.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x98d8a, position: 0 23:50:51.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:50:51.014 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, HeroPreviewer, async-read, prioritized 23:50:51.015 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_10, HeroPreviewer, async-read, prioritized 23:50:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:50:51.015 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.016 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ostermark/chr_bright_wizard_adept_ostermark, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, HeroPreviewer, async-read, prioritized 23:50:51.016 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, HeroPreviewer, async-read, prioritized 23:50:51.017 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, HeroPreviewer, async-read, prioritized 23:50:51.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer, async-read, prioritized 23:50:51.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.017 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, HeroPreviewer -> Package still referenced, NOT unloaded: 23:50:51.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 23:50:51.058 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 23:50:51.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:50:51.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:50:51.198 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 23:50:51.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 23:50:51.215 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 23:50:51.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 23:50:51.265 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 23:50:51.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 23:50:58.447 [Lua] ### Sending rpc_level_loaded 23:50:58.447 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 50 23:50:58.447 [Lua] Peer 110000100fd226d has loaded the level and all enemies are loaded 23:50:58.447 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:50:58.447 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:50:58.464 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:50:58.464 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:50:58.531 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:21 my_peer_id:110000106ea4256 23:50:58.531 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:21 my_peer_id:110000106ea4256 23:50:58.531 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:21 my_peer_id:110000106ea4256 23:50:58.531 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:21 my_peer_id:110000106ea4256 23:50:58.532 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:21 my_peer_id:110000106ea4256 23:50:58.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:50:58.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:50:58.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient 23:50:58.986 [Lua] ### Sending rpc_level_loaded 23:50:58.986 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 50 23:50:58.986 [Lua] Peer 1100001054da5f8 has loaded the level and all enemies are loaded 23:50:58.986 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:50:58.986 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:50:59.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 23:50:59.173 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 23:50:59.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:50:59.189 [Lua] [LevelTransitionHandler] Level load completed! 23:50:59.190 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6455631 - use_random_directors: true - overriden_conflict: nil 23:50:59.194 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:50:59.194 [Lua] checking dlc's against conflict directors 23:50:59.194 [Lua] number of factions to include 3 23:50:59.194 [Lua] number of factions added 3 23:50:59.194 [Lua] --- --- --- 23:50:59.194 [Lua] Starting... difficulty 'cataclysm' 23:50:59.194 [Lua] These are the starting conflict directors: 23:50:59.194 [Lua] inn_level 23:50:59.194 [Lua] --- --- --- 23:50:59.194 [Lua] 23:50:59.194 [Lua] DONE! Found the following directors: 23:50:59.194 [Lua] (free: 35), Master hash is: 23:50:59.194 [Lua] [EnemyPackageLoader] breed_lookup: { } 23:50:59.194 [Lua] load_startup_enemy_packages: -------------- 23:50:59.194 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:50:59.194 [Lua] critter_rat 23:50:59.207 [Lua] ### Sending rpc_level_loaded 23:50:59.207 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 50 23:50:59.207 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:50:59.223 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:50:59.223 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:50:59.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:50:59.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:50:59.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:50:59.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:22 my_peer_id:110000106ea4256 23:50:59.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:22 my_peer_id:110000106ea4256 23:50:59.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:22 my_peer_id:110000106ea4256 23:50:59.257 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:22 my_peer_id:110000106ea4256 23:50:59.258 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:22 my_peer_id:110000106ea4256 23:50:59.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:50:59.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient, async-read, 23:50:59.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient 23:50:59.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:50:59.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:50:59.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:50:59.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:50:59.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:50:59.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:50:59.425 [Lua] [StateLoading] loadout_changed: true old_loadout: weave new_loadout: nil level_key: inn_level game_mode: inn 23:50:59.425 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:50:59.425 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:50:59.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:23 my_peer_id:110000106ea4256 23:50:59.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:23 my_peer_id:110000106ea4256 23:50:59.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:23 my_peer_id:110000106ea4256 23:50:59.441 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:23 my_peer_id:110000106ea4256 23:50:59.459 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:23 my_peer_id:110000106ea4256 23:50:59.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:50:59.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 23:50:59.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient, async-read, 23:50:59.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:50:59.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient 23:50:59.508 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient 23:50:59.508 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 23:50:59.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient 23:50:59.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient 23:50:59.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:50:59.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 23:50:59.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:50:59.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:50:59.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 23:50:59.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:50:59.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:50:59.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 23:50:59.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:50:59.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:50:59.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 23:50:59.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:51:00.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:51:00.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01 23:51:00.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:51:00.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:51:00.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 23:51:00.539 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 23:51:00.540 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:51:00.540 [Lua] Starting async level spawning of levels/inn/world 23:51:00.541 [Umbra] Init version: 3.4.15 :: 16 threads 23:51:00.774 [Lua] Async level spawning done 23:51:06.096 [Lua] [PlayState] Exit Substate EndViewStateWeave 23:51:06.096 [Lua] [EndViewState] Enter Substate EndViewStateSummary 23:51:06.195 [Lua] ### Sending rpc_level_loaded 23:51:06.195 [Lua] #### Has state machine: true, peer_id: 110000103fe228f, level_id: 50 23:51:06.195 [Lua] Peer 110000103fe228f has loaded the level and all enemies are loaded 23:51:06.195 [Lua] [PeerSM] 110000103fe228f :: on_exit Loading 23:51:06.195 [Lua] [PeerSM] 110000103fe228f :: on_enter LoadingProfilePackages 23:51:06.970 [Lua] [PeerSM] 110000103fe228f :: on_exit LoadingProfilePackages 23:51:06.970 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForEnterGame 23:51:06.970 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:51:06.970 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:51:06.970 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:51:06.970 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:51:06.970 [Lua] ### Sending rpc_level_loaded 23:51:06.971 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 50 23:51:07.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:24 my_peer_id:110000106ea4256 23:51:07.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:24 my_peer_id:110000106ea4256 23:51:07.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:24 my_peer_id:110000106ea4256 23:51:07.086 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:24 my_peer_id:110000106ea4256 23:51:07.088 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:24 my_peer_id:110000106ea4256 23:51:07.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 23:51:07.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:07.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:07.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 23:51:07.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 23:51:07.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:51:07.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:51:07.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 23:51:07.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 23:51:07.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 23:51:07.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 23:51:07.291 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 23:51:13.662 [Lua] [EndViewState] Exit Substate EndViewStateSummary 23:51:13.664 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:51:13.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:51:13.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:51:13.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:51:13.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:51:13.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:51:13.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:51:13.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 23:51:14.670 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:51:14.670 [Lua] [Matchmaking] unregister rpcs 23:51:14.670 [Lua] Set lobby begin: 23:51:14.670 [Lua] Lobby data twitch_enabled = false 23:51:14.670 [Lua] Lobby data power_level = 0 23:51:14.670 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:14.671 [Lua] Lobby data difficulty_tweak = 0 23:51:14.671 [Lua] Lobby data host = 110000106ea4256 23:51:14.671 [Lua] Lobby data game_mode = 3 23:51:14.671 [Lua] Lobby data is_private = false 23:51:14.671 [Lua] Lobby data match_started = true 23:51:14.671 [Lua] Lobby data mechanism = adventure 23:51:14.671 [Lua] Lobby data level_key = inn_level 23:51:14.671 [Lua] Lobby data player_slot_1 = 0:0 23:51:14.671 [Lua] Lobby data selected_level_key = dlc_scorpion_arena_temple_shadow 23:51:14.671 [Lua] Lobby data difficulty = cataclysm 23:51:14.671 [Lua] Lobby data quick_game = false 23:51:14.671 [Lua] Lobby data weave_index = 55 23:51:14.671 [Lua] Lobby data matchmaking = false 23:51:14.671 [Lua] Lobby data weave_name = weave_55 23:51:14.671 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:14.671 [Lua] Lobby data num_players = 4 23:51:14.671 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:14.671 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:14.671 [Lua] Lobby data country_code = AT 23:51:14.671 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:14.671 [Lua] Lobby data eac_authorized = true 23:51:14.671 [Lua] Set lobby end. 23:51:14.671 [Lua] [Managers] Destroying manager group: 23:51:14.672 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 23:51:14.672 [Lua] [Gamestate] Enter StateIngame HOST 23:51:14.672 [Lua] [Managers] Calling function on all managers: 23:51:14.673 [Lua] <>level = inn_level<> 23:51:14.673 [Lua] Set lobby begin: 23:51:14.673 [Lua] Lobby data twitch_enabled = false 23:51:14.673 [Lua] Lobby data power_level = 0 23:51:14.673 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:14.673 [Lua] Lobby data difficulty_tweak = 0 23:51:14.673 [Lua] Lobby data host = 110000106ea4256 23:51:14.673 [Lua] Lobby data game_mode = 3 23:51:14.673 [Lua] Lobby data is_private = false 23:51:14.673 [Lua] Lobby data match_started = true 23:51:14.673 [Lua] Lobby data mechanism = adventure 23:51:14.673 [Lua] Lobby data level_key = inn_level 23:51:14.673 [Lua] Lobby data player_slot_1 = 0:0 23:51:14.673 [Lua] Lobby data selected_level_key = inn_level 23:51:14.673 [Lua] Lobby data difficulty = cataclysm 23:51:14.673 [Lua] Lobby data quick_game = false 23:51:14.673 [Lua] Lobby data weave_index = 55 23:51:14.673 [Lua] Lobby data matchmaking = false 23:51:14.673 [Lua] Lobby data weave_name = weave_55 23:51:14.673 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:14.673 [Lua] Lobby data num_players = 4 23:51:14.673 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:14.673 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:14.673 [Lua] Lobby data country_code = AT 23:51:14.673 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:14.673 [Lua] Lobby data eac_authorized = true 23:51:14.674 [Lua] Set lobby end. 23:51:14.674 [Lua] [StateIngame] Server ingame 23:51:14.677 [Lua] Set lobby begin: 23:51:14.677 [Lua] Lobby data twitch_enabled = false 23:51:14.677 [Lua] Lobby data power_level = 0 23:51:14.677 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:14.677 [Lua] Lobby data difficulty_tweak = 0 23:51:14.677 [Lua] Lobby data host = 110000106ea4256 23:51:14.677 [Lua] Lobby data game_mode = 3 23:51:14.677 [Lua] Lobby data is_private = false 23:51:14.677 [Lua] Lobby data match_started = true 23:51:14.677 [Lua] Lobby data mechanism = adventure 23:51:14.677 [Lua] Lobby data level_key = inn_level 23:51:14.677 [Lua] Lobby data player_slot_1 = 0:0 23:51:14.677 [Lua] Lobby data selected_level_key = inn_level 23:51:14.677 [Lua] Lobby data difficulty = cataclysm 23:51:14.677 [Lua] Lobby data quick_game = false 23:51:14.677 [Lua] Lobby data weave_index = 55 23:51:14.677 [Lua] Lobby data matchmaking = false 23:51:14.677 [Lua] Lobby data weave_name = weave_55 23:51:14.677 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:14.677 [Lua] Lobby data num_players = 4 23:51:14.677 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:14.677 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:14.677 [Lua] Lobby data country_code = AT 23:51:14.677 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:14.677 [Lua] Lobby data eac_authorized = true 23:51:14.677 [Lua] Set lobby end. 23:51:14.677 [Lua] [Matchmaking] register rpcs 23:51:14.678 [Lua] GameNetworkManager:init... creating game session 23:51:14.678 [Lua] Host GameSession.make_game_session_host with session: 23:51:14.678 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:51:14.678 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:51:14.678 [Lua] [GameNetworkManager] self.is_server = true 23:51:14.678 [Network] Setting artificial MTU limit to 65536 23:51:14.678 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 23:51:14.694 [Lua] Switching ConflictSettings: to: inn_level 23:51:14.694 [Lua] pacing=disabled 23:51:14.694 [Lua] roaming=nil 23:51:14.694 [Lua] disabled=false 23:51:14.694 [Lua] pack_spawning=disabled 23:51:14.694 [Lua] contained_breeds=nil 23:51:14.694 [Lua] boss=disabled 23:51:14.694 [Lua] horde=disabled 23:51:14.694 [Lua] specials=disabled 23:51:14.694 [Lua] name=inn_level 23:51:14.694 [Lua] intensity=disabled 23:51:14.694 [Lua] --- 23:51:14.694 [Lua] [LevelAnalysis] set_random_seed( 6455631) 23:51:14.697 [Lua] [AIInterestPointSystem] Level Seed: 6455631 23:51:14.697 [Lua] 23:51:14.697 [Lua] [entity_system_bag] = table 23:51:14.697 [Lua] [entity_system_bag] = metatable 23:51:14.697 [Lua] [startup_data] = table 23:51:14.697 [Lua] [entity_manager] = table 23:51:14.697 [Lua] [entity_manager] = metatable 23:51:14.697 [Lua] [unit_spawner] = table 23:51:14.697 [Lua] [unit_spawner] = metatable 23:51:14.697 [Lua] [unit_storage] = table 23:51:14.697 [Lua] [unit_storage] = metatable 23:51:14.697 [Lua] [dice_keeper] = table 23:51:14.697 [Lua] [dice_keeper] = metatable 23:51:14.697 [Lua] [is_server] = true (boolean) 23:51:14.697 [Lua] [world] = [World] 23:51:14.697 [Lua] [system_api] = table 23:51:14.697 [Lua] [entity_system] = table 23:51:14.697 [Lua] [entity_system] = metatable 23:51:14.697 [Lua] [network_lobby] = table 23:51:14.697 [Lua] [network_lobby] = metatable 23:51:14.697 [Lua] [profile_synchronizer] = table 23:51:14.697 [Lua] [profile_synchronizer] = metatable 23:51:14.697 [Lua] [level_transition_handler] = table 23:51:14.697 [Lua] [level_transition_handler] = metatable 23:51:14.697 [Lua] [num_local_human_players] = 1 (number) 23:51:14.697 [Lua] [statistics_db] = table 23:51:14.697 [Lua] [statistics_db] = metatable 23:51:14.697 [Lua] [network_server] = table 23:51:14.697 [Lua] [network_server] = metatable 23:51:14.697 [Lua] [input_manager] = table 23:51:14.697 [Lua] [input_manager] = metatable 23:51:14.697 [Lua] [network_clock] = table 23:51:14.697 [Lua] [network_clock] = metatable 23:51:14.697 [Lua] [network_transmit] = table 23:51:14.697 [Lua] [network_transmit] = metatable 23:51:14.697 [Lua] [free_flight_manager] = table 23:51:14.697 [Lua] [free_flight_manager] = metatable 23:51:14.697 [Lua] [network_manager] = table 23:51:14.697 [Lua] [network_manager] = metatable 23:51:14.697 [Lua] [network_event_delegate] = table 23:51:14.697 [Lua] [network_event_delegate] = metatable 23:51:14.697 [Lua] 23:51:14.697 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:51:14.697 [Lua] ignoring extension VersusInteractObjectiveExtension 23:51:14.697 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:51:14.697 [Lua] ignoring extension VersusSocketObjectiveExtension 23:51:14.697 [Lua] ignoring extension VersusTargetObjectiveExtension 23:51:14.697 [Lua] ignoring extension VersusMissionObjectiveExtension 23:51:14.698 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:51:14.700 [Lua] [AchievementManager] Achievements using the steam platform 23:51:14.755 [Lua] [StateIngame] Level seed: 6455631 23:51:14.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 23:51:14.763 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 23:51:14.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 23:51:14.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 23:51:14.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 23:51:14.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read, 23:51:14.766 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read, 23:51:14.769 [Lua] [LevelAnalysis] set_random_seed( 6455631) 23:51:14.773 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 23:51:14.773 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 23:51:14.774 [Lua] [IngameUI] init 23:51:14.792 [SteamVoipClient] select_out(110000100fd226d, off) 23:51:14.792 [SteamVoipClient] select_out(110000103fe228f, off) 23:51:14.792 [SteamVoipClient] select_out(1100001054da5f8, off) 23:51:14.792 [SteamVoipClient] select_out(110000106ea4256, off) 23:51:14.797 [Lua] cb_razer_chroma_setup 23:51:14.842 [Lua] [Matchmaking] Cancelling matchmaking 23:51:14.842 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:51:14.843 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:51:14.843 [Lua] Set lobby begin: 23:51:14.843 [Lua] Lobby data twitch_enabled = false 23:51:14.843 [Lua] Lobby data power_level = 835 23:51:14.843 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:14.843 [Lua] Lobby data difficulty_tweak = 0 23:51:14.843 [Lua] Lobby data host = 110000106ea4256 23:51:14.843 [Lua] Lobby data game_mode = 3 23:51:14.843 [Lua] Lobby data is_private = false 23:51:14.843 [Lua] Lobby data match_started = true 23:51:14.843 [Lua] Lobby data mechanism = adventure 23:51:14.843 [Lua] Lobby data level_key = inn_level 23:51:14.843 [Lua] Lobby data player_slot_1 = 0:0 23:51:14.843 [Lua] Lobby data selected_level_key = inn_level 23:51:14.843 [Lua] Lobby data difficulty = cataclysm 23:51:14.843 [Lua] Lobby data quick_game = false 23:51:14.843 [Lua] Lobby data weave_index = 55 23:51:14.843 [Lua] Lobby data matchmaking = false 23:51:14.844 [Lua] Lobby data weave_name = weave_55 23:51:14.844 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:14.844 [Lua] Lobby data num_players = 4 23:51:14.844 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:14.844 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:14.844 [Lua] Lobby data country_code = AT 23:51:14.844 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:14.844 [Lua] Lobby data eac_authorized = true 23:51:14.844 [Lua] Set lobby end. 23:51:14.844 [Flow] complete_skittergate_legend true 23:51:14.845 [Flow] complete_all_helmgart_levels_recruit true 23:51:14.846 [Flow] WitchHunterLevel:35 23:51:14.846 [Flow] LeaderYes 23:51:14.846 [Flow] ALL PC XP:304250 23:51:14.846 [Flow] Has "bogenhafen" DLC:true 23:51:14.846 [Flow] WH XP:60850 23:51:14.846 [Flow] Number of crafted items:5298 23:51:14.846 [Flow] Has "pre_order" DLC:true 23:51:14.846 [Flow] Sum of Powe Levels:1500 23:51:14.846 [Flow] lodestone diff 1:false 23:51:14.846 [Flow] magnus and forest activated 23:51:14.846 [Flow] magnus and forest activated 23:51:14.846 [Flow] cemetery and forest activated 23:51:14.846 [Flow] magnus and cemetery 23:51:14.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:51:14.846 [Flow] ALL RUNES ACTIVATED 23:51:14.846 [Flow] magnus and forest activated 23:51:14.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:51:14.846 [Flow] ALL RUNES ACTIVATED 23:51:14.846 [Flow] cemetery and forest activated 23:51:14.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:51:14.846 [Flow] ALL RUNES ACTIVATED 23:51:14.846 [Flow] magnus and forest activated 23:51:14.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:51:14.846 [Flow] ALL RUNES ACTIVATED 23:51:14.846 [Flow] magnus and cemetery 23:51:14.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:51:14.846 [Flow] ALL RUNES ACTIVATED 23:51:14.846 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 23:51:14.848 [Lua] CurrentConflictSettings inn_level 23:51:14.848 [Lua] [ConflictDirector] conflict_director is ai_ready 23:51:14.848 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:51:14.848 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:51:14.850 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:51:14.850 [Lua] Forming navigation groups in one frame 23:51:14.850 [Lua] Forming navigation groups 23:51:14.873 [Lua] NavigationGroupManager -> calulation time A: 0.022999999999683496 23:51:14.874 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 23:51:14.874 [Lua] number of nav groups: 41 23:51:14.874 [Lua] number of refined nav groups : 23 23:51:14.877 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 23:51:14.877 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 23:51:14.877 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:51:14.877 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:51:14.879 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:51:14.879 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:51:14.879 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:51:14.879 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 23:51:14.879 [Lua] [Managers] Calling function on all managers: 23:51:14.918 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:51:14.918 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:51:15.055 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForEnterGame 23:51:15.055 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForGameObjectSync 23:51:15.055 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:51:15.055 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:51:15.055 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:51:15.055 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:51:15.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:51:15.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 23:51:15.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 23:51:15.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:51:15.107 [Lua] Set lobby begin: 23:51:15.107 [Lua] Lobby data twitch_enabled = false 23:51:15.108 [Lua] Lobby data power_level = 835 23:51:15.108 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:15.108 [Lua] Lobby data difficulty_tweak = 0 23:51:15.108 [Lua] Lobby data host = 110000106ea4256 23:51:15.108 [Lua] Lobby data game_mode = 3 23:51:15.108 [Lua] Lobby data is_private = false 23:51:15.108 [Lua] Lobby data match_started = true 23:51:15.108 [Lua] Lobby data mechanism = adventure 23:51:15.108 [Lua] Lobby data level_key = inn_level 23:51:15.108 [Lua] Lobby data player_slot_1 = 0:0 23:51:15.108 [Lua] Lobby data selected_level_key = inn_level 23:51:15.108 [Lua] Lobby data difficulty = cataclysm 23:51:15.108 [Lua] Lobby data quick_game = false 23:51:15.108 [Lua] Lobby data weave_index = 55 23:51:15.108 [Lua] Lobby data matchmaking = false 23:51:15.108 [Lua] Lobby data weave_name = weave_55 23:51:15.108 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:15.108 [Lua] Lobby data num_players = 4 23:51:15.108 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:15.108 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:15.108 [Lua] Lobby data country_code = AT 23:51:15.108 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:15.109 [Lua] Lobby data eac_authorized = true 23:51:15.109 [Lua] Set lobby end. 23:51:15.109 [Lua] [Matchmaking] Assigned player 110000103fe228f to slot 5 when hot join syncing 23:51:15.109 [Lua] Breedfreezer (server) starting a hot join sync 23:51:15.113 [Lua] Set lobby begin: 23:51:15.113 [Lua] Lobby data twitch_enabled = false 23:51:15.113 [Lua] Lobby data power_level = 835 23:51:15.113 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:15.114 [Lua] Lobby data difficulty_tweak = 0 23:51:15.114 [Lua] Lobby data host = 110000106ea4256 23:51:15.114 [Lua] Lobby data game_mode = 3 23:51:15.114 [Lua] Lobby data is_private = false 23:51:15.114 [Lua] Lobby data match_started = true 23:51:15.114 [Lua] Lobby data mechanism = adventure 23:51:15.114 [Lua] Lobby data level_key = inn_level 23:51:15.114 [Lua] Lobby data player_slot_1 = 0:0 23:51:15.114 [Lua] Lobby data selected_level_key = inn_level 23:51:15.114 [Lua] Lobby data difficulty = cataclysm 23:51:15.114 [Lua] Lobby data quick_game = false 23:51:15.114 [Lua] Lobby data weave_index = 55 23:51:15.114 [Lua] Lobby data matchmaking = false 23:51:15.114 [Lua] Lobby data weave_name = weave_55 23:51:15.114 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:15.114 [Lua] Lobby data num_players = 4 23:51:15.114 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:15.114 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:15.114 [Lua] Lobby data country_code = AT 23:51:15.114 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:15.115 [Lua] Lobby data eac_authorized = true 23:51:15.115 [Lua] Set lobby end. 23:51:15.115 [Lua] [Matchmaking] Assigned player 1100001054da5f8 to slot 2 when hot join syncing 23:51:15.115 [Lua] Breedfreezer (server) starting a hot join sync 23:51:15.115 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 23:51:15.115 [Lua] RemotePlayer:create_game_object( ) 27 23:51:15.130 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForGameObjectSync 23:51:15.130 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForPlayers 23:51:15.130 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 23:51:15.130 [Lua] RemotePlayer:create_game_object( ) 28 23:51:15.145 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:51:15.145 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:51:15.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103fe228f 23:51:15.145 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:51:15.154 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:51:15.154 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:51:15.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:51:15.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 23:51:15.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 23:51:15.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:51:15.235 [Lua] Set lobby begin: 23:51:15.235 [Lua] Lobby data twitch_enabled = false 23:51:15.235 [Lua] Lobby data power_level = 835 23:51:15.235 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:15.235 [Lua] Lobby data difficulty_tweak = 0 23:51:15.235 [Lua] Lobby data host = 110000106ea4256 23:51:15.235 [Lua] Lobby data game_mode = 3 23:51:15.235 [Lua] Lobby data is_private = false 23:51:15.235 [Lua] Lobby data match_started = true 23:51:15.235 [Lua] Lobby data mechanism = adventure 23:51:15.235 [Lua] Lobby data level_key = inn_level 23:51:15.236 [Lua] Lobby data player_slot_1 = 0:0 23:51:15.236 [Lua] Lobby data selected_level_key = inn_level 23:51:15.236 [Lua] Lobby data difficulty = cataclysm 23:51:15.236 [Lua] Lobby data quick_game = false 23:51:15.236 [Lua] Lobby data weave_index = 55 23:51:15.236 [Lua] Lobby data matchmaking = false 23:51:15.236 [Lua] Lobby data weave_name = weave_55 23:51:15.236 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:15.236 [Lua] Lobby data num_players = 4 23:51:15.236 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:15.236 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:15.236 [Lua] Lobby data country_code = AT 23:51:15.236 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:15.236 [Lua] Lobby data eac_authorized = true 23:51:15.236 [Lua] Set lobby end. 23:51:15.236 [Lua] [Matchmaking] Assigned player 110000100fd226d to slot 4 when hot join syncing 23:51:15.236 [Lua] Breedfreezer (server) starting a hot join sync 23:51:15.237 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 23:51:15.237 [Lua] RemotePlayer:create_game_object( ) 30 23:51:15.255 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:51:15.255 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:51:15.255 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:51:15.255 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:51:15.255 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:51:15.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:51:15.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:51:15.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 23:51:15.291 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForPlayers 23:51:15.291 [Lua] [PeerSM] 110000103fe228f :: on_enter InGame 23:51:15.291 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:51:15.291 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:51:15.291 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:51:15.291 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:51:15.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:51:15.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 23:51:15.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 23:51:15.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:51:15.360 [Lua] Players are leaving the safe zone 23:51:15.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 23:51:15.431 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:51:15.431 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:51:15.432 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 23:51:15.432 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103fe228f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:51:15.432 [Lua] Adding player sync data to peer=110000103fe228f local_player_id=1 23:51:15.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:51:15.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 23:51:15.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 23:51:15.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:51:15.524 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103fe228f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:51:15.525 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 23:51:15.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:51:15.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:51:15.528 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 23:51:15.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 23:51:15.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:51:15.544 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:51:15.546 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 23:51:15.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:51:15.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 23:51:15.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 23:51:15.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 23:51:15.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:51:15.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1, async-read, 23:51:15.601 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:51:15.601 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:51:15.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:51:15.602 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 23:51:15.603 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 23:51:15.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:51:15.623 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:51:15.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 23:51:15.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:51:15.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:51:15.641 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 23:51:15.642 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 23:51:15.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:51:15.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 23:51:15.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 23:51:15.686 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 23:51:15.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:51:15.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:51:15.742 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 23:51:15.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 23:51:15.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:51:15.773 [Flow] DISABLE 23:51:15.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:51:15.783 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 23:51:15.783 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 23:51:15.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 23:51:15.800 [Lua] StateInGameRunning:_game_actually_starts() 23:51:15.800 [Lua] ################################################################################################################# 23:51:15.800 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_scorpion_arena_temple_shadow-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:51:15.800 [Lua] ################################################################################################################# 23:51:15.800 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 23:51:15.827 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 23:51:15.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 23:51:15.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 23:51:15.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 23:51:15.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:51:16.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:51:16.039 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 23:51:16.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 23:51:16.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:51:16.067 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 23:51:16.067 [Lua] Commit load time data 23:51:16.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:51:16.080 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 23:51:16.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 23:51:16.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:51:16.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:51:16.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 23:51:16.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 23:51:16.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:51:16.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:51:16.151 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 23:51:16.152 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 23:51:16.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:51:16.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:51:16.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 23:51:16.215 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 23:51:16.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:51:16.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_2, async-read, 23:51:16.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:51:16.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 23:51:16.271 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 23:51:19.784 [Lua] PlayFabMirrorBase:_commit_internal 19 23:51:19.784 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:51:19.794 [Lua] generate_backend_stats 110000106ea4256:1 23:51:19.817 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:51:19.817 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:51:19.817 [Lua] Set lobby begin: 23:51:19.817 [Lua] Lobby data twitch_enabled = false 23:51:19.817 [Lua] Lobby data power_level = 208 23:51:19.817 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:19.817 [Lua] Lobby data difficulty_tweak = 0 23:51:19.817 [Lua] Lobby data host = 110000106ea4256 23:51:19.817 [Lua] Lobby data game_mode = 3 23:51:19.817 [Lua] Lobby data is_private = false 23:51:19.818 [Lua] Lobby data match_started = true 23:51:19.818 [Lua] Lobby data mechanism = adventure 23:51:19.818 [Lua] Lobby data level_key = inn_level 23:51:19.818 [Lua] Lobby data player_slot_1 = 0:0 23:51:19.818 [Lua] Lobby data selected_level_key = inn_level 23:51:19.818 [Lua] Lobby data difficulty = cataclysm 23:51:19.818 [Lua] Lobby data quick_game = false 23:51:19.818 [Lua] Lobby data weave_index = 55 23:51:19.818 [Lua] Lobby data matchmaking = false 23:51:19.818 [Lua] Lobby data weave_name = weave_55 23:51:19.818 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:19.818 [Lua] Lobby data num_players = 4 23:51:19.818 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:19.818 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:19.818 [Lua] Lobby data country_code = AT 23:51:19.818 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:19.818 [Lua] Lobby data eac_authorized = true 23:51:19.818 [Lua] Set lobby end. 23:51:19.825 [Lua] commit result success 19 23:51:23.721 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 23:51:23.721 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:51:23.738 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 23:51:23.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:51:23.754 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 23:51:23.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:51:23.772 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 23:51:23.772 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:51:23.788 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 23:51:23.788 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:51:23.805 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 23:51:23.805 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:51:23.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 23:51:23.821 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:51:23.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 23:51:23.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:51:23.972 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 23:51:23.972 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 23:51:23.987 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1, async-read, 23:51:23.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 23:51:24.805 [Lua] Set lobby begin: 23:51:24.805 [Lua] Lobby data twitch_enabled = false 23:51:24.805 [Lua] Lobby data power_level = 835 23:51:24.805 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:24.805 [Lua] Lobby data difficulty_tweak = 0 23:51:24.805 [Lua] Lobby data host = 110000106ea4256 23:51:24.805 [Lua] Lobby data game_mode = 3 23:51:24.805 [Lua] Lobby data is_private = false 23:51:24.805 [Lua] Lobby data match_started = true 23:51:24.805 [Lua] Lobby data mechanism = adventure 23:51:24.805 [Lua] Lobby data level_key = inn_level 23:51:24.805 [Lua] Lobby data player_slot_1 = 0:0 23:51:24.805 [Lua] Lobby data selected_level_key = inn_level 23:51:24.805 [Lua] Lobby data difficulty = cataclysm 23:51:24.805 [Lua] Lobby data quick_game = false 23:51:24.805 [Lua] Lobby data weave_index = 55 23:51:24.805 [Lua] Lobby data matchmaking = false 23:51:24.805 [Lua] Lobby data weave_name = weave_55 23:51:24.805 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:24.805 [Lua] Lobby data num_players = 4 23:51:24.805 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:24.805 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:24.805 [Lua] Lobby data country_code = AT 23:51:24.806 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:24.806 [Lua] Lobby data eac_authorized = true 23:51:24.806 [Lua] Set lobby end. 23:51:29.641 [Lua] [Matchmaking] Cancelling matchmaking 23:51:29.641 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 23:51:33.545 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 23:51:33.545 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 23:51:33.547 [Lua] Set lobby begin: 23:51:33.547 [Lua] Lobby data twitch_enabled = false 23:51:33.548 [Lua] Lobby data power_level = 835 23:51:33.548 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:33.548 [Lua] Lobby data difficulty_tweak = 0 23:51:33.548 [Lua] Lobby data host = 110000106ea4256 23:51:33.548 [Lua] Lobby data game_mode = 3 23:51:33.548 [Lua] Lobby data is_private = false 23:51:33.548 [Lua] Lobby data match_started = true 23:51:33.548 [Lua] Lobby data mechanism = adventure 23:51:33.548 [Lua] Lobby data level_key = inn_level 23:51:33.548 [Lua] Lobby data player_slot_1 = 0:0 23:51:33.548 [Lua] Lobby data selected_level_key = inn_level 23:51:33.548 [Lua] Lobby data difficulty = cataclysm 23:51:33.548 [Lua] Lobby data quick_game = false 23:51:33.548 [Lua] Lobby data weave_index = 55 23:51:33.548 [Lua] Lobby data matchmaking = false 23:51:33.548 [Lua] Lobby data weave_name = weave_55 23:51:33.548 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:33.549 [Lua] Lobby data num_players = 4 23:51:33.549 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:33.549 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:33.549 [Lua] Lobby data country_code = AT 23:51:33.549 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:33.549 [Lua] Lobby data eac_authorized = true 23:51:33.549 [Lua] Set lobby end. 23:51:33.549 [Lua] [PartyManager] Leader is set to 110000106ea4256 23:51:33.550 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_death 0 23:51:33.550 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_death, 0 ) 23:51:33.550 [Lua] Set lobby begin: 23:51:33.550 [Lua] Lobby data twitch_enabled = false 23:51:33.550 [Lua] Lobby data power_level = 835 23:51:33.550 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:33.550 [Lua] Lobby data difficulty_tweak = 0 23:51:33.550 [Lua] Lobby data host = 110000106ea4256 23:51:33.550 [Lua] Lobby data game_mode = 9 23:51:33.550 [Lua] Lobby data is_private = false 23:51:33.550 [Lua] Lobby data match_started = true 23:51:33.550 [Lua] Lobby data mechanism = adventure 23:51:33.550 [Lua] Lobby data level_key = inn_level 23:51:33.550 [Lua] Lobby data player_slot_1 = 0:0 23:51:33.550 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:51:33.550 [Lua] Lobby data difficulty = cataclysm 23:51:33.550 [Lua] Lobby data quick_game = false 23:51:33.550 [Lua] Lobby data weave_index = 56 23:51:33.550 [Lua] Lobby data matchmaking = true 23:51:33.550 [Lua] Lobby data weave_name = weave_56 23:51:33.550 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:33.550 [Lua] Lobby data num_players = 4 23:51:33.550 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:33.550 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:33.550 [Lua] Lobby data country_code = AT 23:51:33.551 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:33.551 [Lua] Lobby data eac_authorized = true 23:51:33.551 [Lua] Set lobby end. 23:51:33.551 [Lua] Set lobby begin: 23:51:33.551 [Lua] Lobby data twitch_enabled = false 23:51:33.551 [Lua] Lobby data power_level = 835 23:51:33.551 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:33.551 [Lua] Lobby data difficulty_tweak = 0 23:51:33.551 [Lua] Lobby data host = 110000106ea4256 23:51:33.551 [Lua] Lobby data game_mode = 9 23:51:33.551 [Lua] Lobby data is_private = false 23:51:33.551 [Lua] Lobby data match_started = true 23:51:33.551 [Lua] Lobby data mechanism = adventure 23:51:33.551 [Lua] Lobby data level_key = inn_level 23:51:33.551 [Lua] Lobby data player_slot_1 = 0:0 23:51:33.551 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:51:33.551 [Lua] Lobby data difficulty = cataclysm 23:51:33.551 [Lua] Lobby data quick_game = false 23:51:33.551 [Lua] Lobby data weave_index = 56 23:51:33.551 [Lua] Lobby data matchmaking = true 23:51:33.551 [Lua] Lobby data weave_name = weave_56 23:51:33.551 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:33.551 [Lua] Lobby data num_players = 4 23:51:33.551 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:33.551 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:33.551 [Lua] Lobby data country_code = AT 23:51:33.551 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:33.551 [Lua] Lobby data eac_authorized = true 23:51:33.552 [Lua] Set lobby end. 23:51:33.552 [Lua] [ChatManager][1]System: Starting hosted game... 23:51:33.552 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 23:51:33.552 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 23:51:34.828 [Lua] Set lobby begin: 23:51:34.828 [Lua] Lobby data twitch_enabled = false 23:51:34.828 [Lua] Lobby data power_level = 901 23:51:34.828 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:34.828 [Lua] Lobby data difficulty_tweak = 0 23:51:34.828 [Lua] Lobby data host = 110000106ea4256 23:51:34.828 [Lua] Lobby data game_mode = 9 23:51:34.828 [Lua] Lobby data is_private = false 23:51:34.828 [Lua] Lobby data match_started = true 23:51:34.828 [Lua] Lobby data mechanism = adventure 23:51:34.828 [Lua] Lobby data level_key = inn_level 23:51:34.828 [Lua] Lobby data player_slot_1 = 0:0 23:51:34.829 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:51:34.829 [Lua] Lobby data difficulty = cataclysm 23:51:34.829 [Lua] Lobby data quick_game = false 23:51:34.829 [Lua] Lobby data weave_index = 56 23:51:34.829 [Lua] Lobby data matchmaking = true 23:51:34.829 [Lua] Lobby data weave_name = weave_56 23:51:34.829 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:34.829 [Lua] Lobby data num_players = 4 23:51:34.829 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:34.829 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:34.829 [Lua] Lobby data country_code = AT 23:51:34.829 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:34.829 [Lua] Lobby data eac_authorized = true 23:51:34.829 [Lua] Set lobby end. 23:51:38.081 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 23:51:38.081 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 23:51:38.266 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_rubble_death 0 23:51:38.266 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_rubble_death, 0 ) 23:51:38.266 [Lua] Set lobby begin: 23:51:38.266 [Lua] Lobby data twitch_enabled = false 23:51:38.266 [Lua] Lobby data power_level = 901 23:51:38.266 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:38.266 [Lua] Lobby data difficulty_tweak = 0 23:51:38.266 [Lua] Lobby data host = 110000106ea4256 23:51:38.266 [Lua] Lobby data game_mode = 9 23:51:38.267 [Lua] Lobby data is_private = false 23:51:38.267 [Lua] Lobby data match_started = true 23:51:38.267 [Lua] Lobby data mechanism = adventure 23:51:38.267 [Lua] Lobby data level_key = inn_level 23:51:38.267 [Lua] Lobby data player_slot_1 = 0:0 23:51:38.267 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:51:38.267 [Lua] Lobby data difficulty = cataclysm 23:51:38.267 [Lua] Lobby data quick_game = false 23:51:38.267 [Lua] Lobby data weave_index = 56 23:51:38.267 [Lua] Lobby data matchmaking = false 23:51:38.267 [Lua] Lobby data weave_name = weave_56 23:51:38.267 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:38.267 [Lua] Lobby data num_players = 4 23:51:38.267 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:38.267 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:38.267 [Lua] Lobby data country_code = AT 23:51:38.267 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:38.267 [Lua] Lobby data eac_authorized = true 23:51:38.268 [Lua] Set lobby end. 23:51:38.272 [Lua] Set lobby begin: 23:51:38.272 [Lua] Lobby data twitch_enabled = false 23:51:38.272 [Lua] Lobby data power_level = 901 23:51:38.272 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:38.272 [Lua] Lobby data difficulty_tweak = 0 23:51:38.272 [Lua] Lobby data host = 110000106ea4256 23:51:38.272 [Lua] Lobby data game_mode = 9 23:51:38.272 [Lua] Lobby data is_private = false 23:51:38.272 [Lua] Lobby data match_started = true 23:51:38.272 [Lua] Lobby data mechanism = adventure 23:51:38.272 [Lua] Lobby data level_key = inn_level 23:51:38.272 [Lua] Lobby data player_slot_1 = 0:0 23:51:38.272 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:51:38.272 [Lua] Lobby data difficulty = cataclysm 23:51:38.272 [Lua] Lobby data quick_game = false 23:51:38.272 [Lua] Lobby data weave_index = 56 23:51:38.272 [Lua] Lobby data matchmaking = false 23:51:38.272 [Lua] Lobby data weave_name = weave_56 23:51:38.272 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:38.272 [Lua] Lobby data num_players = 4 23:51:38.273 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:38.273 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:38.273 [Lua] Lobby data country_code = AT 23:51:38.273 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:38.273 [Lua] Lobby data eac_authorized = true 23:51:38.273 [Lua] Set lobby end. 23:51:38.273 [Lua] [PeerSM] 110000103fe228f :: on_exit InGame 23:51:38.273 [Lua] [PeerSM] 110000103fe228f :: on_enter InPostGame 23:51:38.273 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InGame 23:51:38.273 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InPostGame 23:51:38.273 [Lua] [PeerSM] 110000100fd226d :: on_exit InGame 23:51:38.273 [Lua] [PeerSM] 110000100fd226d :: on_enter InPostGame 23:51:38.273 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 23:51:38.273 [Lua] [PeerSM] 110000106ea4256 :: on_enter InPostGame 23:51:38.273 [Lua] Complete level triggered. 23:51:38.275 [Save] Saving `save_data` 23:51:38.275 [Lua] gm_event_end_conditions_met false false 23:51:38.275 [Lua] PlayFabMirrorBase:_commit_internal nil 23:51:38.275 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:51:38.278 [Save] Save done 23:51:38.278 [Save] Saving `save_data` 23:51:38.284 [Lua] generate_backend_stats 110000106ea4256:1 23:51:38.288 [Save] Save done 23:51:38.310 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:51:38.310 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:51:38.310 [Save] Saving `save_data` 23:51:38.310 [Lua] TRANSITION nil nil dlc_scorpion_rubble_death 23:51:38.310 [Lua] Transition type "dlc_scorpion_rubble_death", is server: true 23:51:38.310 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 23:51:38.310 [Lua] [GameNetworkManager] Leaving game... 23:51:38.310 [Lua] [GameNetworkManager] Shutting down game session host. 23:51:38.310 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:51:38.310 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:51:38.310 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.49 23:51:38.313 [Save] Save done 23:51:38.314 [Connection] Packet 78169 chunk for system game_session from 1100001054da5f8 had no listener 23:51:38.314 [Connection] Packet 78170 chunk for system game_session from 1100001054da5f8 had no listener 23:51:38.314 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:51:38.314 [Lua] commit result success 20 23:51:38.349 [Connection] Packet 78171 chunk for system game_session from 1100001054da5f8 had no listener 23:51:38.382 [Connection] Packet 78172 chunk for system game_session from 1100001054da5f8 had no listener 23:51:39.866 [Lua] [PlayerSyncData] Game session is not initialized 23:51:39.866 [Lua] [PlayerSyncData] Game session is not initialized 23:51:39.866 [Lua] [PlayerSyncData] Game session is not initialized 23:51:39.866 [Lua] Set lobby begin: 23:51:39.866 [Lua] Lobby data twitch_enabled = false 23:51:39.867 [Lua] Lobby data power_level = 0 23:51:39.867 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:39.867 [Lua] Lobby data difficulty_tweak = 0 23:51:39.867 [Lua] Lobby data host = 110000106ea4256 23:51:39.867 [Lua] Lobby data game_mode = 9 23:51:39.867 [Lua] Lobby data is_private = false 23:51:39.867 [Lua] Lobby data match_started = true 23:51:39.867 [Lua] Lobby data mechanism = adventure 23:51:39.867 [Lua] Lobby data level_key = inn_level 23:51:39.867 [Lua] Lobby data player_slot_1 = 0:0 23:51:39.867 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:51:39.867 [Lua] Lobby data difficulty = cataclysm 23:51:39.867 [Lua] Lobby data quick_game = false 23:51:39.867 [Lua] Lobby data weave_index = 56 23:51:39.867 [Lua] Lobby data matchmaking = false 23:51:39.867 [Lua] Lobby data weave_name = weave_56 23:51:39.867 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:39.867 [Lua] Lobby data num_players = 4 23:51:39.867 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:39.867 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:39.867 [Lua] Lobby data country_code = AT 23:51:39.867 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:39.867 [Lua] Lobby data eac_authorized = true 23:51:39.867 [Lua] Set lobby end. 23:51:40.301 [Lua] [Managers] Calling function on all managers: 23:51:40.301 [Lua] Clearing all global lookup lists 23:51:40.301 [Lua] [IngamePlayerListUI] - Destroy 23:51:40.301 [Lua] [EquipmentUI] - Destroy 23:51:40.301 [Lua] [AbilityUI] - Destroy 23:51:40.301 [Lua] [GamePadAbilityUI] - Destroy 23:51:40.301 [Lua] [GamePadEquipmentUI] - Destroy 23:51:40.302 [Lua] [IngameUI] destroy 23:51:40.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 23:51:40.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 23:51:40.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 23:51:40.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 23:51:40.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_hall_painting_wood_base_client_2 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_1 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_2 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 23:51:40.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 23:51:40.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_bardin_painting_wood_base_1 23:51:40.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1 23:51:40.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3 23:51:40.375 [Lua] [Managers] Destroying manager group: 23:51:40.381 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:51:40.453 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:51:40.453 [Lua] [PeerSM] 110000103fe228f :: on_exit InPostGame 23:51:40.453 [Lua] [PeerSM] 110000103fe228f :: on_enter Loading 23:51:40.453 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103fe228f dlc_scorpion_rubble_death 0 23:51:40.453 warning: [Lua] Following data will be uploaded to Crashify: <> 23:51:40.453 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 34, User: 110000106ea4256 "RedBeardedGiant" <> 23:51:40.455 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 0000000000822F90; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000103fe228f"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 7000681; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000001195BDA0 [3] _ = table: 0000000000822F90; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000103fe228f"; peer_state_machine = table: 0000000000DDB450; current_state = InPostGame [5] self = table: 0000000001721770; application_shutdown = nil; unit_spawner = table: 000000000AC515A0; world = [World]; unit_storage = table: 000000000B58B010; units = table: 000000000AD5EFA0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000001721770 [8] self = table: 000000000251D420; dt = 0.016640285030007362; t = 3664.706976861693; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016640285030007362; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016640285030007362; t = 3664.706976861693 [10] dt = 0.016640285030007362 [2] server = table: 00000000081093D0; loaded_level = "inn_level"; wanted_career_index = 4; game_started = false; peer_id = "110000103fe228f"; num_players = 1; wanted_party_index = 0; account_id = "110000103fe228f"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9497376661747694; resend_post_game_timer = 1.9667601548135281; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000DCBF570; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000CA13060; [5] world_name = "level_world"; entity_system_bag = table: 000000000EFFE570; network_server = table: 00000000081093D0; entity_system = table: 000000000B8D0420; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000BD0BEC0; statistics_db = table: 0000000007F9C910; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.705200557410716; input_manager = table: 00000000080F0E80; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011089BA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000CA13060; world = [World]; dt = 0.016640285030007362; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.48838572576642; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000BD1FC20; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000084643C0; <> <> 23:51:40.455 [Lua] [PeerSM] 1100001054da5f8 :: on_exit InPostGame 23:51:40.455 [Lua] [PeerSM] 1100001054da5f8 :: on_enter Loading 23:51:40.455 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001054da5f8 dlc_scorpion_rubble_death 0 23:51:40.455 warning: [Lua] Following data will be uploaded to Crashify: <> 23:51:40.455 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 35, User: 110000106ea4256 "RedBeardedGiant" <> 23:51:40.456 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 000000000E712D80; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "1100001054da5f8"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 7000681; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000001195BDA0 [3] _ = table: 000000000E712D80; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "1100001054da5f8"; peer_state_machine = table: 0000000002FAB020; current_state = InPostGame [5] self = table: 0000000001721770; application_shutdown = nil; unit_spawner = table: 000000000AC515A0; world = [World]; unit_storage = table: 000000000B58B010; units = table: 000000000AD5EFA0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000001721770 [8] self = table: 000000000251D420; dt = 0.016640285030007362; t = 3664.706976861693; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016640285030007362; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016640285030007362; t = 3664.706976861693 [10] dt = 0.016640285030007362 [2] server = table: 00000000081093D0; loaded_level = "inn_level"; wanted_career_index = 1; game_started = false; peer_id = "1100001054da5f8"; num_players = 1; wanted_party_index = 0; account_id = "1100001054da5f8"; clan_tag = "0"; wanted_profile_index = 2; resend_timer = 1.9329554587602615; resend_post_game_timer = 1.9498612005263567; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000DCBF570; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000CA13060; [5] world_name = "level_world"; entity_system_bag = table: 000000000EFFE570; network_server = table: 00000000081093D0; entity_system = table: 000000000B8D0420; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000BD0BEC0; statistics_db = table: 0000000007F9C910; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.705200557410716; input_manager = table: 00000000080F0E80; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011089BA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000CA13060; world = [World]; dt = 0.016640285030007362; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.48838572576642; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000BD1FC20; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000084643C0; <> <> 23:51:40.456 [Lua] [PeerSM] 110000100fd226d :: on_exit InPostGame 23:51:40.456 [Lua] [PeerSM] 110000100fd226d :: on_enter Loading 23:51:40.456 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100fd226d dlc_scorpion_rubble_death 0 23:51:40.456 warning: [Lua] Following data will be uploaded to Crashify: <> 23:51:40.456 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 36, User: 110000106ea4256 "RedBeardedGiant" <> 23:51:40.457 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 000000000EBD3AF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000100fd226d"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 7000681; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000001195BDA0 [3] _ = table: 000000000EBD3AF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000100fd226d"; peer_state_machine = table: 0000000000DD8430; current_state = InPostGame [5] self = table: 0000000001721770; application_shutdown = nil; unit_spawner = table: 000000000AC515A0; world = [World]; unit_storage = table: 000000000B58B010; units = table: 000000000AD5EFA0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000001721770 [8] self = table: 000000000251D420; dt = 0.016640285030007362; t = 3664.706976861693; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016640285030007362; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016640285030007362; t = 3664.706976861693 [10] dt = 0.016640285030007362 [2] server = table: 00000000081093D0; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "110000100fd226d"; num_players = 1; wanted_party_index = 0; account_id = "110000100fd226d"; clan_tag = "0"; wanted_profile_index = 4; resend_timer = 1.8395411241799593; resend_post_game_timer = 1.8568029049783945; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000DCBF570; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000CA13060; [5] world_name = "level_world"; entity_system_bag = table: 000000000EFFE570; network_server = table: 00000000081093D0; entity_system = table: 000000000B8D0420; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000BD0BEC0; statistics_db = table: 0000000007F9C910; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.705200557410716; input_manager = table: 00000000080F0E80; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011089BA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000CA13060; world = [World]; dt = 0.016640285030007362; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.48838572576642; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000BD1FC20; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000084643C0; <> <> 23:51:40.457 [Lua] [PeerSM] 110000106ea4256 :: on_exit InPostGame 23:51:40.457 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 23:51:40.457 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106ea4256 dlc_scorpion_rubble_death 0 23:51:40.457 warning: [Lua] Following data will be uploaded to Crashify: <> 23:51:40.457 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_scorpion_rubble_death", Num ocurrencies: 37, User: 110000106ea4256 "RedBeardedGiant" <> 23:51:40.458 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_scorpion_rubble_death<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_scorpion_rubble_death" [2] self = table: 00000000081C3FF0; previous_state = InPostGame; party = table: 000000000164B530; mechanism_manager = table: 0000000002493510; network_transmit = table: 000000000AE064A0; peer_id = "110000106ea4256"; level_key = "dlc_scorpion_rubble_death"; environment_variation_id = 0; level_seed = 7000681; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000001195BDA0 [3] _ = table: 00000000081C3FF0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000081093D0; peer_state_machines = table: 0000000000821800; peer_id = "110000106ea4256"; peer_state_machine = table: 00000000093489D0; current_state = InPostGame [5] self = table: 0000000001721770; application_shutdown = nil; unit_spawner = table: 000000000AC515A0; world = [World]; unit_storage = table: 000000000B58B010; units = table: 000000000AD5EFA0; matchmaking_loading_context = nil [6] self = table: 000000000251D420; new_state = table: 0000000002A78F20; params = table: 000000000251CFA0; scope_name = "StateIngame:on_exit" [7] self = table: 000000000251D420; new_state = table: 0000000002A78F20; notify = true; old_state = table: 0000000001721770 [8] self = table: 000000000251D420; dt = 0.016640285030007362; t = 3664.706976861693; new_state = table: 0000000002A78F20 [9] self = table: 00000000000970C0; real_world_dt = 0.016640285030007362; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016640285030007362; t = 3664.706976861693 [10] dt = 0.016640285030007362 [2] server = table: 00000000081093D0; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 3; resend_post_game_timer = 2; resend_timer = 1.9527235999703407; peer_id = "110000106ea4256"; [4] server_peer_id = "110000106ea4256"; kicked_peers_disconnect_timer = table: 000000000EA598B0; game_session = [GameSession]; host_to_migrate_to = "110000100fd226d"; game_network_manager = table: 000000000DCBF570; my_peer_id = "110000106ea4256"; peers_added_to_gamesession = table: 000000000E920C00; _joined_peers = table: 000000000AE1D1D0; voip = table: 000000000B0BC490; environment_variation_id = 0; level_transition_handler = table: 0000000002E55AB0; _connections = table: 000000000EBB0C20; lobby_host = table: 0000000011C5CCD0; level_key = "dlc_scorpion_rubble_death"; slot_allocator = table: 000000000EA5AC80; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000080D34E0; wanted_career_index = 2; _reserved_slots = table: 000000000FBA3140; wanted_profile_index = 3; _connected_peers = table: 00000000080D2E00; player_manager = table: 000000000157EE80; _profile_requester = table: 000000000B0D5770; network_transmit = table: 000000000AE064A0; peers_completed_game_object_sync = table: 000000000B63AA10; peer_state_machines = table: 0000000000821800; network_event_delegate = table: 000000000CA13060; [5] world_name = "level_world"; entity_system_bag = table: 000000000EFFE570; network_server = table: 00000000081093D0; entity_system = table: 000000000B8D0420; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F20; _level_flow_events = table: 000000000BD0BEC0; statistics_db = table: 0000000007F9C910; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 23.705200557410716; input_manager = table: 00000000080F0E80; profile_synchronizer = table: 00000000080D34E0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011089BA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000CA13060; world = [World]; dt = 0.016640285030007362; peer_id = "110000106ea4256"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000015A18C0; network_transmit = table: 000000000AE064A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 25.48838572576642; _lobby_host = table: 0000000011C5CCD0; level_transition_handler = table: 0000000002E55AB0; dice_keeper = table: 000000000BD1FC20; _quit_game = false; [6] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [7] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [8] _params = table: 000000000251CFA0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000001721770; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 000000000251D420; startup_timer = 9.9473566776141524; has_booted = true; loading_context = table: 00000000084643C0; <> <> 23:51:40.458 [Lua] [Matchmaking] unregister rpcs 23:51:40.458 [Lua] ############### UNLOADING PACKAGES ############### 23:51:40.458 [Lua] [Managers] Calling function on all managers: 23:51:40.458 [Lua] [Managers] Destroying manager group: 23:51:40.458 [Lua] [Gamestate] Enter state StateLoading 23:51:40.460 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:51:40.460 [Lua] [Matchmaking] register rpcs 23:51:40.460 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 23:51:40.460 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:51:40.460 [Lua] registering RPCs 23:51:40.460 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:51:40.460 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:51:40.460 [Lua] Set lobby begin: 23:51:40.460 [Lua] Lobby data twitch_enabled = false 23:51:40.460 [Lua] Lobby data power_level = 0 23:51:40.460 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:51:40.460 [Lua] Lobby data difficulty_tweak = 0 23:51:40.460 [Lua] Lobby data host = 110000106ea4256 23:51:40.460 [Lua] Lobby data game_mode = 9 23:51:40.460 [Lua] Lobby data is_private = false 23:51:40.460 [Lua] Lobby data match_started = true 23:51:40.460 [Lua] Lobby data mechanism = adventure 23:51:40.460 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:51:40.460 [Lua] Lobby data player_slot_1 = 0:0 23:51:40.460 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:51:40.460 [Lua] Lobby data difficulty = cataclysm 23:51:40.460 [Lua] Lobby data quick_game = false 23:51:40.460 [Lua] Lobby data weave_index = 56 23:51:40.460 [Lua] Lobby data matchmaking = false 23:51:40.460 [Lua] Lobby data weave_name = weave_56 23:51:40.461 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:51:40.461 [Lua] Lobby data num_players = 4 23:51:40.461 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:51:40.461 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:51:40.461 [Lua] Lobby data country_code = AT 23:51:40.461 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:51:40.461 [Lua] Lobby data eac_authorized = true 23:51:40.461 [Lua] Set lobby end. 23:51:40.463 [Lua] [PackageManager] Load: resource_packages/loading_screens/weaves/rubble/rubble_death, global_loading_screens, async-read, prioritized 23:51:40.464 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_scorpion_rubble_death] self.picked_level_key=[nil] self.picked_environment_id=[0] 23:51:40.464 [Lua] [LevelTransitionHandler] load_level dlc_scorpion_rubble_death 0 23:51:40.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 23:51:40.478 [Umbra] Unload tome 23:51:40.478 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 23:51:40.544 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 23:51:40.544 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble, dlc_level_package_dlc_scorpion_rubble_death, async-read, 23:51:40.544 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, dlc_level_package_dlc_scorpion_rubble_death, async-read, 23:51:40.544 [Lua] [LevelTransitionHandler] Loading level: "dlc_scorpion_rubble_death" 23:51:40.544 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/scorpion/rubble_death" Meta package name: "nil" 23:51:40.544 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/rubble_death, LevelTransitionHandler, async-read, 23:51:40.544 [Lua] [StateLoading] got rpc_load_level 135 dlc_scorpion_rubble_death 23:51:40.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/weaves/rubble/rubble_death 23:51:40.612 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/weaves/rubble/rubble_death 23:51:40.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble 23:51:45.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble 23:51:45.010 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble 23:51:45.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 23:51:45.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 23:51:45.581 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 23:51:45.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/rubble_death 23:51:45.614 [Umbra] Loading umbra tome '#ID[1a4d819116dedf89]' 23:51:45.818 [Lua] ### Sending rpc_level_loaded 23:51:45.818 [Lua] #### Has state machine: true, peer_id: 110000100fd226d, level_id: 135 23:51:45.818 [Lua] Peer 110000100fd226d has loaded the level and all enemies are loaded 23:51:45.818 [Lua] [PeerSM] 110000100fd226d :: on_exit Loading 23:51:45.818 [Lua] [PeerSM] 110000100fd226d :: on_enter LoadingProfilePackages 23:51:45.835 [Lua] [PeerSM] 110000100fd226d :: on_exit LoadingProfilePackages 23:51:45.835 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForEnterGame 23:51:46.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/rubble_death 23:51:46.223 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/rubble_death 23:51:46.239 [Lua] [LevelTransitionHandler] Level load completed! 23:51:46.239 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_scorpion_rubble_death - level_seed: 7000681 - use_random_directors: false - overriden_conflict: weave_chaos 23:51:46.261 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:51:46.261 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, chaos_warrior=true, chaos_raider=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, beastmen_ungor=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, chaos_marauder=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, } 23:51:46.261 [Lua] load_startup_enemy_packages: -------------- 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_spawn 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_troll 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_rat_ogre 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_stormfiend 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] beastmen_minotaur 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_plague_sorcerer 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_corruptor_sorcerer 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_gutter_runner 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_pack_master 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_poison_wind_globadier 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_ratling_gunner 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_warpfire_thrower 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_vortex_sorcerer 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] beastmen_standard_bearer 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_vortex 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] critter_rat 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] critter_pig 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] beastmen_gor 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] beastmen_ungor_archer 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_warrior 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_raider 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_clan_rat 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] beastmen_ungor 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_slave 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_fanatic 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_storm_vermin_with_shield 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_marauder_with_shield 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_storm_vermin 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_berzerker 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] beastmen_bestigor 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] chaos_marauder 23:51:46.261 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:51:46.261 [Lua] skaven_plague_monk 23:51:46.266 [Lua] ### Sending rpc_level_loaded 23:51:46.266 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 135 23:51:46.266 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 23:51:46.282 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 23:51:46.282 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 23:51:46.299 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 23:51:46.299 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 23:51:46.299 [Lua] ### Sending rpc_level_loaded 23:51:46.299 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 135 23:51:46.315 [Lua] ### Sending rpc_level_loaded 23:51:46.315 [Lua] #### Has state machine: true, peer_id: 1100001054da5f8, level_id: 135 23:51:46.315 [Lua] Peer 1100001054da5f8 has loaded the level and all enemies are loaded 23:51:46.315 [Lua] [PeerSM] 1100001054da5f8 :: on_exit Loading 23:51:46.315 [Lua] [PeerSM] 1100001054da5f8 :: on_enter LoadingProfilePackages 23:51:46.332 [Lua] [PeerSM] 1100001054da5f8 :: on_exit LoadingProfilePackages 23:51:46.332 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForEnterGame 23:51:46.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:51:46.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:51:46.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:51:46.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:51:46.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:51:46.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:51:47.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:51:47.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:51:47.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:51:47.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:51:47.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:51:47.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:51:48.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:51:48.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:51:48.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:51:48.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:51:48.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:51:48.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:51:48.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:51:48.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:51:48.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:51:48.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:51:48.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:51:48.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:51:48.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:51:48.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:51:48.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:51:49.269 [Lua] ### Sending rpc_level_loaded 23:51:49.269 [Lua] #### Has state machine: true, peer_id: 110000103fe228f, level_id: 135 23:51:49.269 [Lua] Peer 110000103fe228f has loaded the level and all enemies are loaded 23:51:49.270 [Lua] [PeerSM] 110000103fe228f :: on_exit Loading 23:51:49.270 [Lua] [PeerSM] 110000103fe228f :: on_enter LoadingProfilePackages 23:51:49.287 [Lua] [PeerSM] 110000103fe228f :: on_exit LoadingProfilePackages 23:51:49.287 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForEnterGame 23:51:49.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:51:49.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:51:49.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:51:49.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:51:49.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:51:49.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:51:49.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:51:49.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:51:49.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:51:50.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:51:50.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:51:50.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:51:50.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:51:50.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:51:50.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:51:50.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:51:50.877 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:51:50.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:51:50.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:51:50.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:51:50.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:51:51.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:51:51.012 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:51:51.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:51:51.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:51:51.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:51:51.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:51:52.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:51:52.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:51:52.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:51:53.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:51:53.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:51:53.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:51:53.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:51:53.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:51:53.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:51:53.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:51:53.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:51:53.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:51:54.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:51:54.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:51:54.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:51:54.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:51:54.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:51:54.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:51:54.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:51:54.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:51:54.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:51:55.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:51:55.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:51:55.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:51:55.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:51:55.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:51:55.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:51:55.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:51:55.740 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:51:55.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:51:55.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:51:55.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:51:55.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:51:55.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:25 my_peer_id:110000106ea4256 23:51:55.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:25 my_peer_id:110000106ea4256 23:51:55.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:25 my_peer_id:110000106ea4256 23:51:55.944 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:25 my_peer_id:110000106ea4256 23:51:55.945 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:25 my_peer_id:110000106ea4256 23:51:55.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:55.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_02/wpn_we_shield_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:55.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:55.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 23:51:55.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:51:56.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:51:56.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:51:56.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:51:56.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:51:56.966 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:51:56.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:51:57.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:51:57.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:51:57.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:51:57.223 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: weave level_key: dlc_scorpion_rubble_death game_mode: weave 23:51:57.223 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:51:57.223 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:51:57.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:26 my_peer_id:110000106ea4256 23:51:57.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:26 my_peer_id:110000106ea4256 23:51:57.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:26 my_peer_id:110000106ea4256 23:51:57.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:26 my_peer_id:110000106ea4256 23:51:57.254 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:26 my_peer_id:110000106ea4256 23:51:57.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01, InventoryPackageSynchronizerClient, async-read, 23:51:57.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:57.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:57.254 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 23:51:57.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01, InventoryPackageSynchronizerClient, async-read, 23:51:57.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:57.254 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01, InventoryPackageSynchronizerClient, async-read, 23:51:57.305 [Window] Window => inactive 23:51:57.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 23:51:57.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 23:51:57.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01, InventoryPackageSynchronizerClient 23:51:57.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 23:51:57.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:51:57.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_magic_01_3p 23:51:57.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:51:57.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:51:57.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_magic_01 23:51:57.558 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:51:57.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:27 my_peer_id:110000106ea4256 23:51:57.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:27 my_peer_id:110000106ea4256 23:51:57.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:27 my_peer_id:110000106ea4256 23:51:57.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:27 my_peer_id:110000106ea4256 23:51:57.574 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:27 my_peer_id:110000106ea4256 23:51:57.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:57.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_03/wpn_brw_staff_03_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:51:57.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:51:57.624 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:51:57.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:51:57.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, InventoryPackageSynchronizerClient 23:51:57.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 23:51:57.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:51:57.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_magic_01 23:51:57.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:51:58.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:51:58.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01_3p 23:51:58.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:51:58.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:51:58.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_magic_01 23:51:58.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:51:58.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:51:58.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_magic_01_3p 23:51:58.862 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 23:51:58.862 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:51:58.862 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/rubble/death/world 23:51:58.863 [Umbra] Init version: 3.4.15 :: 16 threads 23:51:59.285 [Lua] Async level spawning done 23:51:59.285 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:52:00.257 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:52:00.257 [Lua] [Matchmaking] unregister rpcs 23:52:00.257 [Lua] Set lobby begin: 23:52:00.257 [Lua] Lobby data twitch_enabled = false 23:52:00.257 [Lua] Lobby data power_level = 0 23:52:00.257 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:00.257 [Lua] Lobby data difficulty_tweak = 0 23:52:00.257 [Lua] Lobby data host = 110000106ea4256 23:52:00.257 [Lua] Lobby data game_mode = 9 23:52:00.257 [Lua] Lobby data is_private = false 23:52:00.257 [Lua] Lobby data match_started = true 23:52:00.257 [Lua] Lobby data mechanism = adventure 23:52:00.257 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:00.257 [Lua] Lobby data player_slot_1 = 0:0 23:52:00.257 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:00.257 [Lua] Lobby data difficulty = cataclysm 23:52:00.257 [Lua] Lobby data quick_game = false 23:52:00.257 [Lua] Lobby data weave_index = 56 23:52:00.257 [Lua] Lobby data matchmaking = false 23:52:00.257 [Lua] Lobby data weave_name = weave_56 23:52:00.257 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:00.257 [Lua] Lobby data num_players = 4 23:52:00.257 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:00.258 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:00.258 [Lua] Lobby data country_code = AT 23:52:00.258 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:00.258 [Lua] Lobby data eac_authorized = true 23:52:00.258 [Lua] Set lobby end. 23:52:00.258 [Lua] [Managers] Destroying manager group: 23:52:00.259 [Lua] [PackageManager] Unload: resource_packages/loading_screens/weaves/rubble/rubble_death, global_loading_screens 23:52:00.259 [Lua] [Gamestate] Enter StateIngame HOST 23:52:00.260 [Lua] [Managers] Calling function on all managers: 23:52:00.260 [Lua] <>level = dlc_scorpion_rubble_death<> 23:52:00.260 [Lua] Set lobby begin: 23:52:00.260 [Lua] Lobby data twitch_enabled = false 23:52:00.260 [Lua] Lobby data power_level = 0 23:52:00.260 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:00.260 [Lua] Lobby data difficulty_tweak = 0 23:52:00.260 [Lua] Lobby data host = 110000106ea4256 23:52:00.260 [Lua] Lobby data game_mode = 9 23:52:00.260 [Lua] Lobby data is_private = false 23:52:00.260 [Lua] Lobby data match_started = true 23:52:00.260 [Lua] Lobby data mechanism = adventure 23:52:00.260 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:00.260 [Lua] Lobby data player_slot_1 = 0:0 23:52:00.260 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:00.260 [Lua] Lobby data difficulty = cataclysm 23:52:00.260 [Lua] Lobby data quick_game = false 23:52:00.260 [Lua] Lobby data weave_index = 56 23:52:00.260 [Lua] Lobby data matchmaking = false 23:52:00.260 [Lua] Lobby data weave_name = weave_56 23:52:00.261 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:00.261 [Lua] Lobby data num_players = 4 23:52:00.261 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:00.261 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:00.261 [Lua] Lobby data country_code = AT 23:52:00.261 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:00.261 [Lua] Lobby data eac_authorized = true 23:52:00.261 [Lua] Set lobby end. 23:52:00.261 [Lua] [StateIngame] Server ingame 23:52:00.264 [Lua] Set lobby begin: 23:52:00.264 [Lua] Lobby data twitch_enabled = false 23:52:00.264 [Lua] Lobby data power_level = 0 23:52:00.264 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:00.264 [Lua] Lobby data difficulty_tweak = 0 23:52:00.264 [Lua] Lobby data host = 110000106ea4256 23:52:00.265 [Lua] Lobby data game_mode = 9 23:52:00.265 [Lua] Lobby data is_private = false 23:52:00.265 [Lua] Lobby data match_started = true 23:52:00.265 [Lua] Lobby data mechanism = adventure 23:52:00.265 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:00.265 [Lua] Lobby data player_slot_1 = 0:0 23:52:00.265 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:00.265 [Lua] Lobby data difficulty = cataclysm 23:52:00.265 [Lua] Lobby data quick_game = false 23:52:00.265 [Lua] Lobby data weave_index = 56 23:52:00.265 [Lua] Lobby data matchmaking = false 23:52:00.265 [Lua] Lobby data weave_name = weave_56 23:52:00.265 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:00.265 [Lua] Lobby data num_players = 4 23:52:00.265 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:00.265 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:00.265 [Lua] Lobby data country_code = AT 23:52:00.265 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:00.265 [Lua] Lobby data eac_authorized = true 23:52:00.265 [Lua] Set lobby end. 23:52:00.265 [Lua] [Matchmaking] register rpcs 23:52:00.265 [Lua] GameNetworkManager:init... creating game session 23:52:00.265 [Lua] Host GameSession.make_game_session_host with session: 23:52:00.265 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:52:00.265 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 23:52:00.265 [Lua] [GameNetworkManager] self.is_server = true 23:52:00.265 [Network] Setting artificial MTU limit to 65536 23:52:00.265 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 43 23:52:00.266 [Lua] [GameNetworkManager] Created game object of type 'weave' with go_id=0 23:52:00.266 [Lua] [StateIngame] loadout_changed: false old_loadout: weave new_loadout: weave game_mode: weave 23:52:00.279 [Lua] Switching ConflictSettings: to: weave_chaos 23:52:00.279 [Lua] pacing=disabled 23:52:00.279 [Lua] roaming=nil 23:52:00.279 [Lua] specials=disabled 23:52:00.279 [Lua] debug_color=maroon 23:52:00.279 [Lua] pack_spawning=chaos 23:52:00.279 [Lua] contained_breeds=nil 23:52:00.279 [Lua] disabled=false 23:52:00.279 [Lua] boss=disabled 23:52:00.279 [Lua] horde=disabled 23:52:00.279 [Lua] name=weave_chaos 23:52:00.279 [Lua] intensity=disabled 23:52:00.279 [Lua] --- 23:52:00.280 [Lua] [LevelAnalysis] set_random_seed( 734621) 23:52:00.283 warning: [GwNav] NavData resource not loaded 23:52:00.283 warning: [GwNav] levels/honduras_dlcs/scorpion/rubble/death/world 23:52:00.283 [Lua] nested_level_name levels/honduras_dlcs/scorpion/rubble/world 23:52:00.285 [Lua] [AIInterestPointSystem] Level Seed: 734621 23:52:00.286 [Lua] 23:52:00.286 [Lua] [entity_system_bag] = table 23:52:00.286 [Lua] [entity_system_bag] = metatable 23:52:00.286 [Lua] [startup_data] = table 23:52:00.286 [Lua] [entity_manager] = table 23:52:00.286 [Lua] [entity_manager] = metatable 23:52:00.286 [Lua] [unit_spawner] = table 23:52:00.286 [Lua] [unit_spawner] = metatable 23:52:00.286 [Lua] [unit_storage] = table 23:52:00.286 [Lua] [unit_storage] = metatable 23:52:00.286 [Lua] [dice_keeper] = table 23:52:00.286 [Lua] [dice_keeper] = metatable 23:52:00.286 [Lua] [is_server] = true (boolean) 23:52:00.286 [Lua] [world] = [World] 23:52:00.286 [Lua] [system_api] = table 23:52:00.286 [Lua] [entity_system] = table 23:52:00.286 [Lua] [entity_system] = metatable 23:52:00.286 [Lua] [network_lobby] = table 23:52:00.286 [Lua] [network_lobby] = metatable 23:52:00.286 [Lua] [profile_synchronizer] = table 23:52:00.286 [Lua] [profile_synchronizer] = metatable 23:52:00.286 [Lua] [level_transition_handler] = table 23:52:00.286 [Lua] [level_transition_handler] = metatable 23:52:00.286 [Lua] [num_local_human_players] = 1 (number) 23:52:00.286 [Lua] [statistics_db] = table 23:52:00.286 [Lua] [statistics_db] = metatable 23:52:00.286 [Lua] [network_server] = table 23:52:00.286 [Lua] [network_server] = metatable 23:52:00.286 [Lua] [input_manager] = table 23:52:00.286 [Lua] [input_manager] = metatable 23:52:00.286 [Lua] [network_clock] = table 23:52:00.286 [Lua] [network_clock] = metatable 23:52:00.286 [Lua] [network_transmit] = table 23:52:00.286 [Lua] [network_transmit] = metatable 23:52:00.286 [Lua] [free_flight_manager] = table 23:52:00.286 [Lua] [free_flight_manager] = metatable 23:52:00.286 [Lua] [network_manager] = table 23:52:00.286 [Lua] [network_manager] = metatable 23:52:00.286 [Lua] [network_event_delegate] = table 23:52:00.286 [Lua] [network_event_delegate] = metatable 23:52:00.286 [Lua] 23:52:00.286 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:52:00.286 [Lua] ignoring extension VersusInteractObjectiveExtension 23:52:00.286 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:52:00.286 [Lua] ignoring extension VersusSocketObjectiveExtension 23:52:00.286 [Lua] ignoring extension VersusTargetObjectiveExtension 23:52:00.286 [Lua] ignoring extension VersusMissionObjectiveExtension 23:52:00.286 [Lua] ignoring extension KeepDecorationPaintingExtension 23:52:00.290 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:52:00.308 [Lua] [AchievementManager] Achievements using the steam platform 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-57.222, -30.2313, 16.5161) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-80.3875, -45.8998, 16.0144) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-66.4999, -71.0191, 9.054) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-46.5408, -84.3569, 6.05941) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-70.6628, -98.3657, 5.66464) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-48.9915, -122.331, 5.828) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-37.0467, -133.547, 6.172) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-50.7688, -149.292, 5.90547) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-2.38134, -157.901, 1.13905) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.5072, -167.635, 1.37916) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-58.0454, -208.35, -1.02106) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-38.0288, -199.913, -0.625726) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-34.0494, -234.557, -0.893036) 23:52:00.374 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.88197, -219.892, 0.515162) 23:52:00.375 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-19.1533, -19.4313, 17.7632) 23:52:00.375 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(-7.7545, -252.627, -0.064741) 23:52:00.402 [Lua] [StateIngame] Level seed: 734621 23:52:00.435 [Lua] [LevelAnalysis] set_random_seed( 734621) 23:52:00.442 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=1 23:52:00.442 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2 23:52:00.442 [Lua] [IngameUI] init 23:52:00.457 [SteamVoipClient] select_out(110000100fd226d, off) 23:52:00.457 [SteamVoipClient] select_out(110000103fe228f, off) 23:52:00.457 [SteamVoipClient] select_out(1100001054da5f8, off) 23:52:00.457 [SteamVoipClient] select_out(110000106ea4256, off) 23:52:00.462 [Lua] cb_razer_chroma_setup 23:52:00.483 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:52:00.483 [Lua] Set lobby begin: 23:52:00.483 [Lua] Lobby data twitch_enabled = false 23:52:00.483 [Lua] Lobby data power_level = 1100 23:52:00.483 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:00.483 [Lua] Lobby data difficulty_tweak = 0 23:52:00.483 [Lua] Lobby data host = 110000106ea4256 23:52:00.483 [Lua] Lobby data game_mode = 9 23:52:00.483 [Lua] Lobby data is_private = false 23:52:00.483 [Lua] Lobby data match_started = true 23:52:00.483 [Lua] Lobby data mechanism = adventure 23:52:00.483 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:00.483 [Lua] Lobby data player_slot_1 = 0:0 23:52:00.484 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:00.484 [Lua] Lobby data difficulty = cataclysm 23:52:00.484 [Lua] Lobby data quick_game = false 23:52:00.484 [Lua] Lobby data weave_index = 56 23:52:00.484 [Lua] Lobby data matchmaking = false 23:52:00.484 [Lua] Lobby data weave_name = weave_56 23:52:00.484 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:00.484 [Lua] Lobby data num_players = 4 23:52:00.484 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:00.484 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:00.484 [Lua] Lobby data country_code = AT 23:52:00.484 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:00.484 [Lua] Lobby data eac_authorized = true 23:52:00.484 [Lua] Set lobby end. 23:52:00.485 [Lua] CurrentConflictSettings weave_chaos 23:52:00.485 [Lua] [ConflictDirector] conflict_director is ai_ready 23:52:00.485 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:52:00.485 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:52:00.490 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:52:00.490 [Lua] Forming navigation groups in one frame 23:52:00.490 [Lua] Forming navigation groups 23:52:00.497 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983 23:52:00.662 [Lua] NavigationGroupManager -> calulation time B: 0.16400000000021464 23:52:00.662 [Lua] number of nav groups: 253 23:52:00.665 [Lua] number of refined nav groups : 190 23:52:00.670 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999998108251 23:52:00.670 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 9.1811016425490362 Normalized coefficient: 1.4704117790653126 23:52:00.692 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:52:00.698 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 23:52:00.699 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:52:00.699 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:52:00.700 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=17 23:52:00.700 [Lua] [Mutator]: mutator_start 23:52:00.700 [Lua] [Managers] Calling function on all managers: 23:52:00.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 43 23:52:01.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 43 23:52:05.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103fe228f inventory_sync_id:28 my_peer_id:110000106ea4256 23:52:05.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106ea4256 inventory_sync_id:28 my_peer_id:110000106ea4256 23:52:05.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100fd226d inventory_sync_id:28 my_peer_id:110000106ea4256 23:52:05.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001054da5f8 inventory_sync_id:28 my_peer_id:110000106ea4256 23:52:05.826 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106ea4256 inventory_sync_id:28 my_peer_id:110000106ea4256 23:52:05.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:52:05.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_magic_01_3p, InventoryPackageSynchronizerClient, async-read, 23:52:05.838 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 23:52:05.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 23:52:05.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient 23:52:05.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 23:52:06.990 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForEnterGame 23:52:06.990 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForGameObjectSync 23:52:06.990 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForEnterGame 23:52:06.990 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForGameObjectSync 23:52:06.990 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 23:52:06.990 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 23:52:07.010 [Lua] Set lobby begin: 23:52:07.010 [Lua] Lobby data twitch_enabled = false 23:52:07.010 [Lua] Lobby data power_level = 1100 23:52:07.010 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:07.010 [Lua] Lobby data difficulty_tweak = 0 23:52:07.010 [Lua] Lobby data host = 110000106ea4256 23:52:07.010 [Lua] Lobby data game_mode = 9 23:52:07.010 [Lua] Lobby data is_private = false 23:52:07.010 [Lua] Lobby data match_started = true 23:52:07.010 [Lua] Lobby data mechanism = adventure 23:52:07.010 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:07.010 [Lua] Lobby data player_slot_1 = 0:0 23:52:07.012 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:07.013 [Lua] Lobby data difficulty = cataclysm 23:52:07.013 [Lua] Lobby data quick_game = false 23:52:07.013 [Lua] Lobby data weave_index = 56 23:52:07.013 [Lua] Lobby data matchmaking = false 23:52:07.013 [Lua] Lobby data weave_name = weave_56 23:52:07.013 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:07.013 [Lua] Lobby data num_players = 4 23:52:07.013 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:07.013 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:07.013 [Lua] Lobby data country_code = AT 23:52:07.013 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:07.013 [Lua] Lobby data eac_authorized = true 23:52:07.013 [Lua] Set lobby end. 23:52:07.013 [Lua] [Matchmaking] Assigned player 1100001054da5f8 to slot 2 when hot join syncing 23:52:07.013 [Lua] Breedfreezer (server) starting a hot join sync 23:52:07.013 [Lua] packing 0 units of breed chaos_marauder 23:52:07.013 [Lua] packing 0 units of breed skaven_clan_rat 23:52:07.013 [Lua] packing 0 units of breed skaven_storm_vermin 23:52:07.013 [Lua] packing 0 units of breed skaven_slave 23:52:07.013 [Lua] packing 0 units of breed chaos_fanatic 23:52:07.013 [Lua] packing 0 units of breed beastmen_ungor_archer 23:52:07.013 [Lua] packing 0 units of breed chaos_raider 23:52:07.013 [Lua] packing 0 units of breed chaos_warrior 23:52:07.013 [Lua] packing 0 units of breed chaos_berzerker 23:52:07.013 [Lua] packing 0 units of breed beastmen_bestigor 23:52:07.013 [Lua] packing 0 units of breed beastmen_ungor 23:52:07.013 [Lua] packing 0 units of breed skaven_plague_monk 23:52:07.013 [Lua] packing 0 units of breed beastmen_gor 23:52:07.013 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:52:07.013 [Lua] 23:52:07.013 [Lua] [1] = 1 (number) 23:52:07.013 [Lua] [2] = 0 (number) 23:52:07.013 [Lua] [3] = 1 (number) 23:52:07.013 [Lua] [4] = 0 (number) 23:52:07.013 [Lua] [5] = 1 (number) 23:52:07.013 [Lua] [6] = 0 (number) 23:52:07.013 [Lua] [7] = 1 (number) 23:52:07.013 [Lua] [8] = 0 (number) 23:52:07.013 [Lua] [9] = 1 (number) 23:52:07.013 [Lua] [10] = 0 (number) 23:52:07.013 [Lua] [11] = 1 (number) 23:52:07.013 [Lua] [12] = 0 (number) 23:52:07.013 [Lua] [13] = 1 (number) 23:52:07.013 [Lua] [14] = 0 (number) 23:52:07.013 [Lua] [15] = 1 (number) 23:52:07.013 [Lua] [16] = 0 (number) 23:52:07.013 [Lua] [17] = 1 (number) 23:52:07.013 [Lua] [18] = 0 (number) 23:52:07.013 [Lua] [19] = 1 (number) 23:52:07.013 [Lua] [20] = 0 (number) 23:52:07.013 [Lua] [21] = 1 (number) 23:52:07.014 [Lua] [22] = 0 (number) 23:52:07.014 [Lua] [23] = 1 (number) 23:52:07.014 [Lua] [24] = 0 (number) 23:52:07.014 [Lua] [25] = 1 (number) 23:52:07.014 [Lua] [26] = 0 (number) 23:52:07.014 [Lua] 23:52:07.014 [Lua] 23:52:07.014 [Lua] 23:52:07.017 [Lua] Set lobby begin: 23:52:07.017 [Lua] Lobby data twitch_enabled = false 23:52:07.017 [Lua] Lobby data power_level = 1100 23:52:07.017 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:07.017 [Lua] Lobby data difficulty_tweak = 0 23:52:07.017 [Lua] Lobby data host = 110000106ea4256 23:52:07.017 [Lua] Lobby data game_mode = 9 23:52:07.017 [Lua] Lobby data is_private = false 23:52:07.017 [Lua] Lobby data match_started = true 23:52:07.017 [Lua] Lobby data mechanism = adventure 23:52:07.017 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:07.017 [Lua] Lobby data player_slot_1 = 0:0 23:52:07.017 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:07.017 [Lua] Lobby data difficulty = cataclysm 23:52:07.017 [Lua] Lobby data quick_game = false 23:52:07.017 [Lua] Lobby data weave_index = 56 23:52:07.017 [Lua] Lobby data matchmaking = false 23:52:07.017 [Lua] Lobby data weave_name = weave_56 23:52:07.017 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:07.018 [Lua] Lobby data num_players = 4 23:52:07.018 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:07.018 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:07.018 [Lua] Lobby data country_code = AT 23:52:07.018 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:07.018 [Lua] Lobby data eac_authorized = true 23:52:07.018 [Lua] Set lobby end. 23:52:07.018 [Lua] [Matchmaking] Assigned player 110000100fd226d to slot 4 when hot join syncing 23:52:07.018 [Lua] Breedfreezer (server) starting a hot join sync 23:52:07.018 [Lua] packing 0 units of breed chaos_marauder 23:52:07.018 [Lua] packing 0 units of breed skaven_clan_rat 23:52:07.018 [Lua] packing 0 units of breed skaven_storm_vermin 23:52:07.018 [Lua] packing 0 units of breed skaven_slave 23:52:07.018 [Lua] packing 0 units of breed chaos_fanatic 23:52:07.018 [Lua] packing 0 units of breed beastmen_ungor_archer 23:52:07.018 [Lua] packing 0 units of breed chaos_raider 23:52:07.018 [Lua] packing 0 units of breed chaos_warrior 23:52:07.018 [Lua] packing 0 units of breed chaos_berzerker 23:52:07.018 [Lua] packing 0 units of breed beastmen_bestigor 23:52:07.018 [Lua] packing 0 units of breed beastmen_ungor 23:52:07.018 [Lua] packing 0 units of breed skaven_plague_monk 23:52:07.018 [Lua] packing 0 units of breed beastmen_gor 23:52:07.018 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:52:07.018 [Lua] 23:52:07.018 [Lua] [1] = 1 (number) 23:52:07.018 [Lua] [2] = 0 (number) 23:52:07.018 [Lua] [3] = 1 (number) 23:52:07.018 [Lua] [4] = 0 (number) 23:52:07.018 [Lua] [5] = 1 (number) 23:52:07.018 [Lua] [6] = 0 (number) 23:52:07.018 [Lua] [7] = 1 (number) 23:52:07.018 [Lua] [8] = 0 (number) 23:52:07.018 [Lua] [9] = 1 (number) 23:52:07.018 [Lua] [10] = 0 (number) 23:52:07.018 [Lua] [11] = 1 (number) 23:52:07.018 [Lua] [12] = 0 (number) 23:52:07.018 [Lua] [13] = 1 (number) 23:52:07.018 [Lua] [14] = 0 (number) 23:52:07.018 [Lua] [15] = 1 (number) 23:52:07.018 [Lua] [16] = 0 (number) 23:52:07.018 [Lua] [17] = 1 (number) 23:52:07.018 [Lua] [18] = 0 (number) 23:52:07.018 [Lua] [19] = 1 (number) 23:52:07.018 [Lua] [20] = 0 (number) 23:52:07.018 [Lua] [21] = 1 (number) 23:52:07.018 [Lua] [22] = 0 (number) 23:52:07.018 [Lua] [23] = 1 (number) 23:52:07.018 [Lua] [24] = 0 (number) 23:52:07.018 [Lua] [25] = 1 (number) 23:52:07.018 [Lua] [26] = 0 (number) 23:52:07.018 [Lua] 23:52:07.018 [Lua] 23:52:07.018 [Lua] 23:52:07.018 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 23:52:07.018 [Lua] RemotePlayer:create_game_object( ) 18 23:52:07.042 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForGameObjectSync 23:52:07.042 [Lua] [PeerSM] 1100001054da5f8 :: on_enter WaitingForPlayers 23:52:07.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 23:52:07.042 [Lua] RemotePlayer:create_game_object( ) 19 23:52:07.064 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForGameObjectSync 23:52:07.064 [Lua] [PeerSM] 110000100fd226d :: on_enter WaitingForPlayers 23:52:07.064 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 23:52:07.064 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 23:52:07.065 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001054da5f8 23:52:07.065 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100fd226d 23:52:07.206 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001054da5f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:52:07.206 [Lua] Adding player sync data to peer=1100001054da5f8 local_player_id=1 23:52:07.273 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100fd226d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:52:07.273 [Lua] Adding player sync data to peer=110000100fd226d local_player_id=1 23:52:08.656 [Window] Window => active 23:52:09.209 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForEnterGame 23:52:09.209 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForGameObjectSync 23:52:09.236 [Lua] Set lobby begin: 23:52:09.236 [Lua] Lobby data twitch_enabled = false 23:52:09.236 [Lua] Lobby data power_level = 1100 23:52:09.236 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:09.236 [Lua] Lobby data difficulty_tweak = 0 23:52:09.236 [Lua] Lobby data host = 110000106ea4256 23:52:09.236 [Lua] Lobby data game_mode = 9 23:52:09.237 [Lua] Lobby data is_private = false 23:52:09.237 [Lua] Lobby data match_started = true 23:52:09.237 [Lua] Lobby data mechanism = adventure 23:52:09.237 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:09.237 [Lua] Lobby data player_slot_1 = 0:0 23:52:09.237 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:09.237 [Lua] Lobby data difficulty = cataclysm 23:52:09.237 [Lua] Lobby data quick_game = false 23:52:09.237 [Lua] Lobby data weave_index = 56 23:52:09.237 [Lua] Lobby data matchmaking = false 23:52:09.237 [Lua] Lobby data weave_name = weave_56 23:52:09.237 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:09.237 [Lua] Lobby data num_players = 4 23:52:09.237 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:09.237 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:09.237 [Lua] Lobby data country_code = AT 23:52:09.237 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:09.237 [Lua] Lobby data eac_authorized = true 23:52:09.237 [Lua] Set lobby end. 23:52:09.237 [Lua] [Matchmaking] Assigned player 110000103fe228f to slot 5 when hot join syncing 23:52:09.237 [Lua] Breedfreezer (server) starting a hot join sync 23:52:09.237 [Lua] packing 0 units of breed chaos_marauder 23:52:09.237 [Lua] packing 0 units of breed skaven_clan_rat 23:52:09.237 [Lua] packing 0 units of breed skaven_storm_vermin 23:52:09.237 [Lua] packing 0 units of breed skaven_slave 23:52:09.237 [Lua] packing 0 units of breed chaos_fanatic 23:52:09.237 [Lua] packing 0 units of breed beastmen_ungor_archer 23:52:09.237 [Lua] packing 0 units of breed chaos_raider 23:52:09.237 [Lua] packing 0 units of breed chaos_warrior 23:52:09.237 [Lua] packing 0 units of breed chaos_berzerker 23:52:09.237 [Lua] packing 0 units of breed beastmen_bestigor 23:52:09.237 [Lua] packing 0 units of breed beastmen_ungor 23:52:09.237 [Lua] packing 0 units of breed skaven_plague_monk 23:52:09.237 [Lua] packing 0 units of breed beastmen_gor 23:52:09.237 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:52:09.237 [Lua] 23:52:09.237 [Lua] [1] = 1 (number) 23:52:09.237 [Lua] [2] = 0 (number) 23:52:09.237 [Lua] [3] = 1 (number) 23:52:09.237 [Lua] [4] = 0 (number) 23:52:09.237 [Lua] [5] = 1 (number) 23:52:09.237 [Lua] [6] = 0 (number) 23:52:09.237 [Lua] [7] = 1 (number) 23:52:09.237 [Lua] [8] = 0 (number) 23:52:09.237 [Lua] [9] = 1 (number) 23:52:09.237 [Lua] [10] = 0 (number) 23:52:09.237 [Lua] [11] = 1 (number) 23:52:09.237 [Lua] [12] = 0 (number) 23:52:09.237 [Lua] [13] = 1 (number) 23:52:09.237 [Lua] [14] = 0 (number) 23:52:09.237 [Lua] [15] = 1 (number) 23:52:09.237 [Lua] [16] = 0 (number) 23:52:09.237 [Lua] [17] = 1 (number) 23:52:09.237 [Lua] [18] = 0 (number) 23:52:09.237 [Lua] [19] = 1 (number) 23:52:09.237 [Lua] [20] = 0 (number) 23:52:09.237 [Lua] [21] = 1 (number) 23:52:09.237 [Lua] [22] = 0 (number) 23:52:09.237 [Lua] [23] = 1 (number) 23:52:09.237 [Lua] [24] = 0 (number) 23:52:09.237 [Lua] [25] = 1 (number) 23:52:09.237 [Lua] [26] = 0 (number) 23:52:09.237 [Lua] 23:52:09.237 [Lua] 23:52:09.237 [Lua] 23:52:09.238 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=20 23:52:09.238 [Lua] RemotePlayer:create_game_object( ) 20 23:52:09.260 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForGameObjectSync 23:52:09.260 [Lua] [PeerSM] 110000103fe228f :: on_enter WaitingForPlayers 23:52:09.260 [Lua] [PeerSM] 1100001054da5f8 :: on_exit WaitingForPlayers 23:52:09.260 [Lua] [PeerSM] 1100001054da5f8 :: on_enter InGame 23:52:09.260 [Lua] [PeerSM] 110000100fd226d :: on_exit WaitingForPlayers 23:52:09.260 [Lua] [PeerSM] 110000100fd226d :: on_enter InGame 23:52:09.260 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 23:52:09.260 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 23:52:09.261 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103fe228f 23:52:09.265 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 23:52:09.265 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d5dfe019] 23:52:09.265 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 23:52:09.265 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f176ecd8] 23:52:09.266 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:52:09.266 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:52:09.267 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 23:52:09.269 [Lua] [PeerSM] 110000103fe228f :: on_exit WaitingForPlayers 23:52:09.269 [Lua] [PeerSM] 110000103fe228f :: on_enter InGame 23:52:09.445 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001054da5f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:52:09.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 23:52:09.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:52:09.449 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100fd226d go_type=player_unit go_created_func_name=game_object_created_player_unit 23:52:09.451 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 23:52:09.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:52:09.453 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[73d156f1] 23:52:09.453 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[73d156f1] 23:52:09.453 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7edf66a] 23:52:09.453 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77c5f055] 23:52:09.453 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c7edf66a] 23:52:09.489 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103fe228f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:52:09.489 [Lua] Adding player sync data to peer=110000103fe228f local_player_id=1 23:52:09.510 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103fe228f go_type=player_unit go_created_func_name=game_object_created_player_unit 23:52:09.513 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 23:52:09.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:52:09.515 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[52f54039] 23:52:09.515 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[52f54039] 23:52:09.515 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9405eeb8] 23:52:09.515 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9405eeb8] 23:52:09.771 [Lua] StateInGameRunning:_game_actually_starts() 23:52:09.771 warning: [Lua] [PickupSystem] Using Old Pickup Spawner at Position Vector3(0, 0, 0) 23:52:09.772 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=41 23:52:09.772 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=42 23:52:09.772 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=43 23:52:09.772 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=44 23:52:09.772 [Lua] [GameNetworkManager] Created game object of type 'weave_objective' with go_id=45 23:52:09.772 [Lua] ################################################################################################################# 23:52:09.772 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-dlc_scorpion_rubble_death [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:52:09.772 [Lua] ################################################################################################################# 23:52:09.772 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 23:52:09.793 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 23:52:10.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 23:52:10.033 [Lua] Commit load time data 23:52:10.614 [Lua] Set lobby begin: 23:52:10.614 [Lua] Lobby data twitch_enabled = false 23:52:10.614 [Lua] Lobby data power_level = 550 23:52:10.614 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:10.614 [Lua] Lobby data difficulty_tweak = 0 23:52:10.614 [Lua] Lobby data host = 110000106ea4256 23:52:10.614 [Lua] Lobby data game_mode = 9 23:52:10.614 [Lua] Lobby data is_private = false 23:52:10.614 [Lua] Lobby data match_started = true 23:52:10.614 [Lua] Lobby data mechanism = adventure 23:52:10.614 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:10.614 [Lua] Lobby data player_slot_1 = 0:0 23:52:10.614 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:10.614 [Lua] Lobby data difficulty = cataclysm 23:52:10.615 [Lua] Lobby data quick_game = false 23:52:10.615 [Lua] Lobby data weave_index = 56 23:52:10.615 [Lua] Lobby data matchmaking = false 23:52:10.615 [Lua] Lobby data weave_name = weave_56 23:52:10.615 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:10.615 [Lua] Lobby data num_players = 4 23:52:10.615 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:10.615 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:10.615 [Lua] Lobby data country_code = AT 23:52:10.615 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:10.615 [Lua] Lobby data eac_authorized = true 23:52:10.615 [Lua] Set lobby end. 23:52:11.879 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 23:52:11.880 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6b71928e] 23:52:15.650 [Lua] Set lobby begin: 23:52:15.650 [Lua] Lobby data twitch_enabled = false 23:52:15.650 [Lua] Lobby data power_level = 1100 23:52:15.650 [Lua] Lobby data unique_server_name = RedBeardedGiant 23:52:15.650 [Lua] Lobby data difficulty_tweak = 0 23:52:15.650 [Lua] Lobby data host = 110000106ea4256 23:52:15.650 [Lua] Lobby data game_mode = 9 23:52:15.650 [Lua] Lobby data is_private = false 23:52:15.650 [Lua] Lobby data match_started = true 23:52:15.650 [Lua] Lobby data mechanism = adventure 23:52:15.650 [Lua] Lobby data level_key = dlc_scorpion_rubble_death 23:52:15.650 [Lua] Lobby data player_slot_1 = 0:0 23:52:15.650 [Lua] Lobby data selected_level_key = dlc_scorpion_rubble_death 23:52:15.650 [Lua] Lobby data difficulty = cataclysm 23:52:15.650 [Lua] Lobby data quick_game = false 23:52:15.650 [Lua] Lobby data weave_index = 56 23:52:15.650 [Lua] Lobby data matchmaking = false 23:52:15.650 [Lua] Lobby data weave_name = weave_56 23:52:15.650 [Lua] Lobby data player_slot_4 = 110000100fd226d:1 23:52:15.650 [Lua] Lobby data num_players = 4 23:52:15.650 [Lua] Lobby data player_slot_5 = 110000103fe228f:1 23:52:15.650 [Lua] Lobby data player_slot_2 = 1100001054da5f8:1 23:52:15.650 [Lua] Lobby data country_code = AT 23:52:15.651 [Lua] Lobby data player_slot_3 = 110000106ea4256:1 23:52:15.651 [Lua] Lobby data eac_authorized = true 23:52:15.651 [Lua] Set lobby end. 23:52:18.980 [EACServer] [00:52:18:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:52:20.719 [Lua] Players are leaving the safe zone 23:52:20.727 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 23:52:20.727 [Lua] TerrorEventMixer.start_event: main_path_specials_buff_beastmen_short (seed: 8973420) 23:52:20.744 [Lua] TerrorEventMixer.start_event: main_path_standard_beastmen_medium_long (seed: 8973420) 23:52:20.760 [Lua] TerrorEventMixer.start_event: main_path_theme_armored_beastmen_long (seed: 8973420) 23:52:20.770 [Lua] setting up ambush-horde 23:52:20.770 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 23:52:20.770 [Lua] -> spawning: 29 23:52:20.770 [Lua] horde crated with id 1 of type ambush 23:52:20.770 [Lua] ambush horde has started 23:52:20.777 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 23:52:20.786 [Lua] setting up ambush-horde 23:52:20.786 [Lua] Composing horde 'weave_bestigors_small' .. using variant 'plain' 23:52:20.786 [Lua] -> spawning: 4 23:52:20.786 [Lua] horde crated with id 2 of type ambush 23:52:20.786 [Lua] ambush horde has started 23:52:22.088 [Lua] TerrorEventMixer.start_event: capture_point_1_event_medium_capture_point_6 (seed: 8973420) 23:52:24.318 [Lua] replace_hidden_spawners -> first try found: 9 cover points 23:52:24.318 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.318 [Lua] ->moving spawner 23:52:24.970 [Lua] Init group template: horde 23:52:26.062 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:52:26.062 [Lua] Init group template: horde 23:52:27.391 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:52:29.895 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:31.118 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:33.367 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:33.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:52:34.270 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:34.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:52:34.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:52:34.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:52:35.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:52:36.299 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:52:37.031 [Lua] Spawn type: unknown Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:52:37.031 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:38.594 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:38.938 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:52:39.386 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:52:39.628 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:52:40.096 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:52:40.371 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100fd226d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:52:40.566 [Lua] Spawn type: unknown Score: 0.17323516673885 Score Multiplier: 0.021654395842355997 23:52:40.861 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100fd226d 23:52:45.106 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:45.383 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:52:46.370 [Lua] Spawn type: unknown Score: 0.17323516673885 Score Multiplier: 0.021654395842355997 23:52:47.931 [Lua] event horde ends! 23:52:50.758 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:51.177 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:52:53.246 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:52:54.034 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:52:54.613 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:52:54.673 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:54.954 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:56.330 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:52:56.646 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:56.699 [Lua] setting up ambush-horde 23:52:56.699 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 23:52:56.700 [Lua] -> spawning: 6 23:52:56.700 [Lua] horde crated with id 3 of type ambush 23:52:56.700 [Lua] ambush horde has started 23:52:56.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:52:57.332 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:52:57.460 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:57.670 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:52:57.670 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:57.735 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:58.210 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:52:59.644 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:52:59.829 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:00.101 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:00.345 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:00.345 [Lua] Init group template: horde 23:53:01.147 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:01.667 [Lua] setting up ambush-horde 23:53:01.667 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 23:53:01.668 [Lua] -> spawning: 14 23:53:01.668 [Lua] horde crated with id 4 of type ambush 23:53:01.668 [Lua] ambush horde has started 23:53:01.697 [Lua] starting terror event: trickle_event_chaos_small 23:53:01.697 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 23:53:01.872 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:01.873 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:01.902 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:01.926 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:01.927 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:01.988 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:02.071 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:02.127 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:02.431 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:02.431 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:03.042 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:03.230 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:03.424 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:04.762 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:04.804 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:53:05.382 [Lua] Init group template: horde 23:53:05.804 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:05.941 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:06.453 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:06.654 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:06.789 [Lua] setting up ambush-horde 23:53:06.789 [Lua] Composing horde 'weave_event_small_beastmen' .. using variant 'plain' 23:53:06.789 [Lua] -> spawning: 14 23:53:06.789 [Lua] horde crated with id 5 of type ambush 23:53:06.789 [Lua] ambush horde has started 23:53:07.615 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:53:08.769 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:08.770 [Lua] Horde killed: ? 23:53:09.785 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:09.835 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:10.909 [Lua] Init group template: horde 23:53:10.984 [Lua] Spawn type: unknown Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:12.145 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:13.175 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:13.176 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:13.214 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:14.695 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:14.727 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:15.515 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:15.780 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 1 49 77 23:53:15.915 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:16.621 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:17.853 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:19.088 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:20.173 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:20.618 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:20.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:53:21.106 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:22.576 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:22.857 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:23.256 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:23.368 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:23.369 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:23.725 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:24.700 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:25.210 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:25.426 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:25.685 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:25.750 [Lua] Spawn type: horde Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:26.079 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:26.923 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:27.452 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:28.453 [Lua] Spawn type: horde Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:28.508 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:29.131 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:30.114 [Lua] Spawn type: horde Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:30.115 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:30.115 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:30.808 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:32.147 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:33.237 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:33.238 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:33.264 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:33.513 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:33.735 [Lua] Spawn type: horde_hidden Score: 0.021654395842356 Score Multiplier: 0.021654395842355997 23:53:34.619 [Lua] Spawn type: horde Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:35.947 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:38.171 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:39.384 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:39.384 [Lua] Horde killed: ? 23:53:39.439 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:40.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:53:41.763 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:42.122 [Lua] setting up ambush-horde 23:53:42.122 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 23:53:42.123 [Lua] -> spawning: 14 23:53:42.123 [Lua] horde crated with id 6 of type ambush 23:53:42.124 [Lua] ambush horde has started 23:53:42.141 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:42.146 [Lua] starting terror event: trickle_event_chaos_small 23:53:42.146 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 23:53:42.164 [Lua] setting up ambush-horde 23:53:42.164 [Lua] Composing horde 'weave_event_medium_beastmen' .. using variant 'plain' 23:53:42.165 [Lua] -> spawning: 29 23:53:42.165 [Lua] horde crated with id 7 of type ambush 23:53:42.165 [Lua] ambush horde has started 23:53:42.165 [Lua] setting up ambush-horde 23:53:42.165 [Lua] Composing horde 'weave_bestigors' .. using variant 'plain' 23:53:42.165 [Lua] -> spawning: 5 23:53:42.165 [Lua] horde crated with id 8 of type ambush 23:53:42.165 [Lua] ambush horde has started 23:53:42.300 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:42.368 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:42.684 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:42.801 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:43.222 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:43.306 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:43.665 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:43.805 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:44.208 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:44.318 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:44.462 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:44.643 [Lua] Spawn type: unknown Score: 0.17323516673885 Score Multiplier: 0.021654395842355997 23:53:44.734 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:44.811 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:44.943 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:45.338 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:45.388 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:45.677 [Lua] replace_hidden_spawners -> first try found: 5 cover points 23:53:45.677 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.677 [Lua] ->moving spawner 23:53:45.722 [Lua] replace_hidden_spawners -> first try found: 9 cover points 23:53:45.722 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] ->moving spawner 23:53:45.722 [Lua] replace_hidden_spawners -> first try found: 6 cover points 23:53:45.722 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:53:45.722 [Lua] ->moving spawner 23:53:45.811 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:45.820 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:45.836 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:45.991 [Lua] Init group template: horde 23:53:46.304 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:46.353 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:46.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:53:46.779 [Lua] Init group template: horde 23:53:46.844 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:46.896 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:47.278 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:47.289 [Lua] Init group template: horde 23:53:47.418 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:47.823 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:47.915 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:48.235 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:48.349 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:48.439 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:48.615 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:48.899 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:49.018 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:49.553 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:49.618 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:49.804 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:53:49.805 [Lua] Horde killed: ? 23:53:50.118 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:50.208 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:50.779 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:50.819 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:53:51.228 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:53:51.846 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:52.185 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:52.185 [Lua] Horde killed: ? 23:53:53.812 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:55.005 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:55.626 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:53:57.565 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:53:58.688 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:00.079 [Lua] Spawn type: horde Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:00.850 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:01.449 [Lua] Spawn type: horde Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:01.671 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:02.949 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:02.976 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:04.275 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:54:04.828 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:05.385 [Lua] Spawn type: horde Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:05.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:06.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:08.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:08.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:09.079 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:12.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:14.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:18.509 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:18.873 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:18.981 [EACServer] [00:54:18:981][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 23:54:19.009 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:19.175 [Lua] event horde ends! 23:54:19.353 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:19.353 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:19.698 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:19.753 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:19.996 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:20.293 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:21.435 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:22.865 [Lua] setting up ambush-horde 23:54:22.865 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 23:54:22.865 [Lua] -> spawning: 14 23:54:22.865 [Lua] horde crated with id 9 of type ambush 23:54:22.865 [Lua] ambush horde has started 23:54:22.892 [Lua] starting terror event: trickle_event_chaos_small 23:54:22.892 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 23:54:23.944 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:25.711 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:54:25.789 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:25.836 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:26.256 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:26.479 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:26.505 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:26.781 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:26.947 [Lua] Init group template: horde 23:54:27.340 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:27.808 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:28.529 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:29.229 [Lua] Spawn type: horde Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:29.230 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:29.494 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:30.345 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:30.411 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:31.758 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:33.158 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:33.342 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:33.342 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:34.027 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:34.051 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:34.129 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:34.130 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:34.181 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:34.687 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:34.687 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:35.051 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:35.353 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:35.642 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:35.642 [Lua] Horde killed: ? 23:54:36.036 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:36.321 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:37.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:37.426 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:37.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:38.152 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:39.086 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:39.932 [Lua] Spawn type: horde Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:40.117 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:42.734 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:54:42.734 [Lua] Horde killed: ? 23:54:43.653 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:46.867 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:48.072 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:49.010 [Lua] Spawn type: horde Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:49.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:54:50.314 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:50.314 [Lua] Horde killed: ? 23:54:50.354 [Lua] Spawn type: horde Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:50.548 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:53.175 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:54:54.942 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:54:54.942 [Lua] Horde killed: ? 23:54:56.986 [Lua] TerrorEventMixer.start_event: main_path_specials_aoe_chaos_medium (seed: 8973420) 23:54:57.006 [Lua] TerrorEventMixer.start_event: main_path_theme_berzerkers_chaos_medium (seed: 8973420) 23:54:57.023 [Lua] TerrorEventMixer.start_event: main_path_theme_archers_beastmen_short (seed: 8973420) 23:54:57.027 [Lua] setting up ambush-horde 23:54:57.027 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 23:54:57.028 [Lua] -> spawning: 6 23:54:57.028 [Lua] horde crated with id 10 of type ambush 23:54:57.028 [Lua] ambush horde has started 23:54:57.046 [Lua] setting up ambush-horde 23:54:57.046 [Lua] Composing horde 'weave_ungor_archers' .. using variant 'plain' 23:54:57.046 [Lua] -> spawning: 10 23:54:57.046 [Lua] horde crated with id 11 of type ambush 23:54:57.046 [Lua] ambush horde has started 23:54:58.311 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:55:00.645 [Lua] replace_hidden_spawners -> first try found: 0 cover points 23:55:00.645 [Lua] replace_hidden_spawners -> second try try found: 15 cover points 23:55:00.645 [Lua] replace_hidden_spawners -> replacing hidden spawners! 23:55:00.645 [Lua] ->moving spawner 23:55:00.645 [Lua] ->moving spawner 23:55:00.645 [Lua] ->moving spawner 23:55:00.645 [Lua] ->moving spawner 23:55:00.645 [Lua] ->moving spawner 23:55:00.767 [Lua] Init group template: horde 23:55:01.238 [Lua] Init group template: horde 23:55:01.835 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:55:01.937 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 23:55:02.204 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 210 will change to a manual source. 23:55:02.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 23:55:02.524 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 23:55:03.525 [Lua] setting up ambush-horde 23:55:03.525 [Lua] Composing horde 'weave_trickle_chaos_small' .. using variant 'plain' 23:55:03.526 [Lua] -> spawning: 14 23:55:03.526 [Lua] horde crated with id 12 of type ambush 23:55:03.526 [Lua] ambush horde has started 23:55:03.546 [Lua] starting terror event: trickle_event_chaos_small 23:55:03.546 [Lua] TerrorEventMixer.start_event: trickle_event_chaos_small (seed: 0) 23:55:04.693 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 23:55:05.521 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:55:05.925 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[b7b0f010860e9cb6]'] [Unit '#ID[d7d180d31788aaa5]'] 23:55:05.958 [Lua] TerrorEventMixer.start_event: weave_spot_event_boss_stormfiend_weave_spot_event_boss_stormfiend (seed: 8973420) 23:55:06.038 [Lua] Spawn type: horde Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:55:07.048 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:55:07.551 [Lua] Spawn type: roam Score: 0.025985275010827 Score Multiplier: 0.0021654395842355999 23:55:07.681 [Lua] Init group template: horde 23:55:08.151 [Lua] Spawn type: roam Score: 0.025985275010827 Score Multiplier: 0.0021654395842355999 23:55:08.653 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:55:08.653 [Lua] Horde killed: ? 23:55:08.879 [Lua] TerrorEventMixer.start_event: main_path_specials_random_mixed_short_cata (seed: 8973420) 23:55:09.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 55 will change to a manual source. 23:55:12.121 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:55:12.482 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:55:12.629 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:55:12.713 [Lua] Spawn type: horde_hidden Score: 0.10827197921178 Score Multiplier: 0.021654395842355997 23:55:12.955 [Lua] Spawn type: horde_hidden Score: 0.043308791684712 Score Multiplier: 0.021654395842355997 23:55:13.022 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:55:13.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 6, name: `unknown` 23:55:13.146 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001054da5f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:55:13.565 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001054da5f8 23:55:14.223 [Lua] Spawn type: roam Score: 0.0043308791684712 Score Multiplier: 0.0021654395842355999 23:55:15.484 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:55:15.646 [Lua] TerrorEventMixer.start_event: main_path_standard_chaos_medium_medium (seed: 8973420) 23:55:15.672 [Lua] TerrorEventMixer.start_event: main_path_theme_shields_chaos_medium (seed: 8973420) 23:55:15.683 [Lua] setting up ambush-horde 23:55:15.683 [Lua] Composing horde 'weave_chaos_berzerkers_small' .. using variant 'plain' 23:55:15.684 [Lua] -> spawning: 6 23:55:15.684 [Lua] horde crated with id 13 of type ambush 23:55:15.684 [Lua] ambush horde has started 23:55:15.684 [Lua] setting up ambush-horde 23:55:15.684 [Lua] Composing horde 'weave_event_medium_chaos' .. using variant 'plain' 23:55:15.684 [Lua] -> spawning: 33 23:55:15.684 [Lua] horde crated with id 14 of type ambush 23:55:15.684 [Lua] ambush horde has started 23:55:15.706 [Lua] TerrorEventMixer.start_event: main_path_specials_disablers_mixed_short (seed: 8973420) 23:55:15.723 [Lua] setting up ambush-horde 23:55:15.723 [Lua] Composing horde 'weave_chaos_shields' .. using variant 'plain' 23:55:15.724 [Lua] -> spawning: 9 23:55:15.724 [Lua] horde crated with id 15 of type ambush 23:55:15.724 [Lua] ambush horde has started 23:55:15.826 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 23:55:16.493 [Lua] Spawn type: horde_hidden Score: 0.032481593763534 Score Multiplier: 0.021654395842355997 23:55:16.573 [Lua] fence jumping 23:55:16.602 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 23:55:18.113 <>Access violation (0xc0000005) in build 7a582b12e611 accessing address FFFFFFFFFFFFFFFF from 00007FF96077FA18<> <> {00007ff9ecae0000, 001f0000, 103a4719, bb6da4d5-e1b4-c65c-0e5b-855f1e9f9c39, 00000001, ntdll.pdb} {00007ff9ec940000, 000b2000, 2d28261f, f0ae5255-9529-da20-0447-bec418dfe962, 00000001, kernel32.pdb} {00007ff95f560000, 049d3000, 5fc968b5, 18015f93-816c-463b-97c8-f0c9cd8c20cc, 00000001, C:\dvs\p4\build\sw\rel\gpu_drv\r460\r460_74\drivers\wgf2um\_out\wddm2_amd64_release\nvwgf2umx.pdb} 0x00007ff9ecae0000:0x00000000000a04be KiUserExceptionDispatcher 0x00007ff95f560000:0x000000000121fa18 OpenAdapter10 0x00007ff95f560000:0x0000000001211e0e OpenAdapter10 0x00007ff95f560000:0x000000000120b7df OpenAdapter10 0x00007ff95f560000:0x000000000163552c OpenAdapter12 0x00007ff9ec940000:0x0000000000017c24 BaseThreadInitThunk 0x00007ff9ecae0000:0x000000000006d4d1 RtlUserThreadStart <> <>1<> <>win32<> <>7a582b12e611<> <>release<> <>Developer Build (1.3.6492.0)<> <>2058123a-f5c0-4a30-9759-936c996147ab<> <>--- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16326MB Available: 7978MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): G15 Keyboard Input device: Gamepad (21.2): Controller (Wireless Gamepad F710) Input device: Generic (17.0): Logitech Gaming Keyboard Input device: Generic (17.0): Sennheiser 3D G4ME1 Input device: Joystick (20.2): Saitek Cyborg USB Stick Input device: Generic (17.0): G502 HERO Gaming Mouse <> <>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-12-09-22.49.52-2058123a-f5c0-4a30-9759-936c996147ab.log<> <>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-12-09-22.49.52-2058123a-f5c0-4a30-9759-936c996147ab.dmp<> <> Memory Total: 16326 MB Available: 12977 MB Used: 3348 MB Peak Used: 3352 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 34758 MB Used: 6595 MB Peak: 6873 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]