[Log version] 1
[Session] 6fcb989e-6b6c-4bb7-9be2-035d4fba6173
UTC time stamps
14:56:25.281 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2503
14:56:25.281 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2515
14:56:25.281 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2518
14:56:25.281 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2523
14:56:25.281 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526
14:56:25.281 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2528
14:56:25.304 [RazerChroma] Setup Razer Chroma resources
14:56:25.304 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2536
14:56:25.342 [Window] Window => active
14:56:25.362 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2555
14:56:25.411 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2560
14:56:26.116 [EAC] Init client 110000103dff95e
14:56:26.116 [EAC] EAC client initialized
14:56:26.116 warning: [EAC] Failed to initialize localization
14:56:26.117 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566
14:56:26.206 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
14:56:26.738 [AFTERMATH] Initialized Aftermath
14:56:26.942 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2571
14:56:26.991 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577
14:56:27.540 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2579
14:56:27.542 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582
14:56:27.578 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584
14:56:27.578 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586
14:56:27.584 [Save] Save dir: `C:\Users\Mikko\AppData\Roaming\fatshark\Vermintide 2`
14:56:27.585 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2600
14:56:27.585 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2619
14:56:27.699 [LightFX ] Loaded DLL.
14:56:27.700 [LightFX ] Init()
14:56:27.710 [Lua] boot.lua start, os clock: 4.3700000000000001
14:56:27.710 [Lua] Boot:setup() entered. time: 0 os-clock: 4.3710000000000004
14:56:27.710 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111101 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8132MB
Available: 3990MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID a66d667a-b716-457d-a290-966232ae866e
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 39764
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: 802.11n USB Wireless LAN Card (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 7265 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #8 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
14:56:27.711 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2935
14:56:27.724 [SteamStats] RequestCurrentStats success: true
14:56:27.852 [LightFX ] LightFX failed to initialize
14:56:29.872 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.7007944366778247 os-clock: 6.532
14:56:29.872 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
14:56:29.872 [Lua] Flushing: resource_packages/strings [ResourcePackage]
14:56:29.873 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
14:56:29.873 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
14:56:29.873 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
14:56:29.873 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
14:56:29.873 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
14:56:29.873 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
14:56:29.873 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
14:56:29.873 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
14:56:29.874 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
14:56:29.874 [Lua] *****************************************************************
14:56:29.874 [Lua] ** Initial contents of script_data **
14:56:29.874 [Lua] script_data.beta_level_progression = false
14:56:29.874 [Lua] script_data.build_identifier = 8bff2c690074
14:56:29.874 [Lua] script_data.debug_interactions = false
14:56:29.874 [Lua] script_data.disable_debug_draw = true
14:56:29.874 [Lua] script_data.disable_intro_trailer = false
14:56:29.874 [Lua] script_data.disable_tutorial_at_start = false
14:56:29.874 [Lua] script_data.enable_detailed_tooltips = false
14:56:29.874 [Lua] script_data.force_debug_disabled = true
14:56:29.874 [Lua] script_data.force_steam = true
14:56:29.874 [Lua] script_data.hide_fps = true
14:56:29.874 [Lua] script_data.hide_version_info = true
14:56:29.874 [Lua] script_data.matchmaking_debug = true
14:56:29.874 [Lua] script_data.network_debug = true
14:56:29.874 [Lua] script_data.package_debug = true
14:56:29.874 [Lua] script_data.packaged_build = true
14:56:29.874 [Lua] script_data.settings = { }
14:56:29.874 [Lua] script_data.show_fps = false
14:56:29.874 [Lua] script_data.spawn_empty_chest = true
14:56:29.874 [Lua] script_data.telemetry_log_interval = 600
14:56:29.874 [Lua] script_data.test_backend = stage_steam_playfab
14:56:29.874 [Lua] script_data.tobii_button = false
14:56:29.874 [Lua] script_data.use_beta_overlay = false
14:56:29.874 [Lua] script_data.use_local_backend = false
14:56:29.874 [Lua] script_data.use_tech_telemetry = true
14:56:29.874 [Lua] script_data.use_telemetry = true
14:56:29.874 [Lua] *****************************************************************
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
14:56:29.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
14:56:29.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
14:56:29.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
14:56:29.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
14:56:29.971 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
14:56:29.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
14:56:30.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
14:56:30.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
14:56:30.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
14:56:30.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
14:56:30.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
14:56:30.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
14:56:30.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
14:56:30.471 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
14:56:30.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
14:56:30.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
14:56:30.475 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
14:56:30.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
14:56:30.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
14:56:30.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
14:56:30.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
14:56:30.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
14:56:30.669 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
14:56:30.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
14:56:30.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
14:56:30.675 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
14:56:30.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
14:56:30.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
14:56:30.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
14:56:30.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
14:56:31.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
14:56:31.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
14:56:31.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
14:56:31.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
14:56:31.964 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
14:56:31.968 [Lua] Using test backend: stage_steam_playfab
14:56:31.968 [Lua] nil
14:56:31.968 [Lua] table: 000000000005EAA0
14:56:32.035 [Lua] [1] = beastmen_minotaur (string)
14:56:32.035 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string)
14:56:32.035 [Lua] [3] = chaos_dummy_sorcerer (string)
14:56:32.035 [Lua] [4] = chaos_vortex (string)
14:56:32.035 [Lua] [5] = skaven_stormfiend_demo (string)
14:56:32.035 [Lua] [6] = skaven_loot_rat (string)
14:56:32.035 [Lua] [7] = chaos_troll (string)
14:56:32.035 [Lua] [8] = chaos_tentacle (string)
14:56:32.035 [Lua] [9] = skaven_stormfiend (string)
14:56:32.035 [Lua] [10] = skaven_rat_ogre (string)
14:56:32.035 [Lua] [11] = chaos_dummy_troll (string)
14:56:32.035 [Lua] [12] = skaven_stormfiend_boss (string)
14:56:32.035 [Lua] [13] = critter_rat (string)
14:56:32.035 [Lua] [14] = skaven_grey_seer (string)
14:56:32.035 [Lua] [15] = skaven_storm_vermin_champion (string)
14:56:32.035 [Lua] [16] = chaos_spawn (string)
14:56:32.035 [Lua] [17] = skaven_explosive_loot_rat (string)
14:56:32.035 [Lua] [18] = skaven_storm_vermin_warlord (string)
14:56:32.035 [Lua] [19] = critter_pig (string)
14:56:32.035 [Lua] [20] = chaos_plague_wave_spawner (string)
14:56:32.035 [Lua] [21] = chaos_exalted_sorcerer (string)
14:56:32.035 [Lua] [22] = chaos_corruptor_sorcerer (string)
14:56:32.035 [Lua] [23] = skaven_poison_wind_globadier (string)
14:56:32.035 [Lua] [24] = chaos_tentacle_sorcerer (string)
14:56:32.035 [Lua] [25] = chaos_exalted_champion_norsca (string)
14:56:32.035 [Lua] [26] = chaos_exalted_champion_warcamp (string)
14:56:32.035 [Lua] [27] = chaos_vortex_sorcerer (string)
14:56:32.035 [Lua] [28] = chaos_plague_sorcerer (string)
14:56:32.035 [Lua] [29] = chaos_warrior (string)
14:56:32.035 [Lua] [30] = skaven_pack_master (string)
14:56:32.035 [Lua] [31] = skaven_gutter_runner (string)
14:56:32.035 [Lua] [32] = skaven_ratling_gunner (string)
14:56:32.035 [Lua] [33] = skaven_warpfire_thrower (string)
14:56:32.035 [Lua] [34] = beastmen_bestigor (string)
14:56:32.035 [Lua] [35] = skaven_storm_vermin_with_shield (string)
14:56:32.035 [Lua] [36] = skaven_plague_monk (string)
14:56:32.035 [Lua] [37] = chaos_raider_tutorial (string)
14:56:32.035 [Lua] [38] = beastmen_gor (string)
14:56:32.035 [Lua] [39] = chaos_raider (string)
14:56:32.035 [Lua] [40] = beastmen_standard_bearer (string)
14:56:32.035 [Lua] [41] = beastmen_ungor_archer (string)
14:56:32.035 [Lua] [42] = beastmen_ungor (string)
14:56:32.035 [Lua] [43] = skaven_storm_vermin (string)
14:56:32.035 [Lua] [44] = beastmen_ungor_dummy (string)
14:56:32.035 [Lua] [45] = beastmen_gor_dummy (string)
14:56:32.035 [Lua] [46] = beastmen_bestigor_dummy (string)
14:56:32.035 [Lua] [47] = chaos_berzerker (string)
14:56:32.035 [Lua] [48] = skaven_storm_vermin_commander (string)
14:56:32.035 [Lua] [49] = beastmen_standard_bearer_crater (string)
14:56:32.035 [Lua] [50] = skaven_clan_rat_tutorial (string)
14:56:32.035 [Lua] [51] = chaos_marauder_tutorial (string)
14:56:32.035 [Lua] [52] = skaven_dummy_clan_rat (string)
14:56:32.035 [Lua] [53] = chaos_marauder_with_shield (string)
14:56:32.035 [Lua] [54] = chaos_marauder (string)
14:56:32.035 [Lua] [55] = skaven_clan_rat_with_shield (string)
14:56:32.035 [Lua] [56] = chaos_fanatic (string)
14:56:32.035 [Lua] [57] = chaos_zombie (string)
14:56:32.035 [Lua] [58] = skaven_clan_rat (string)
14:56:32.035 [Lua] [59] = skaven_dummy_slave (string)
14:56:32.035 [Lua] [60] = skaven_slave (string)
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
14:56:32.084 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
14:56:32.092 [Lua] level display name prologue
14:56:32.092 [Lua] level display name dlc_bogenhafen_city
14:56:32.092 [Lua] level display name dlc_bogenhafen_slum
14:56:32.092 [Lua] level display name cemetery
14:56:32.092 [Lua] level display name forest_ambush
14:56:32.092 [Lua] level display name mines
14:56:32.092 [Lua] level display name nurgle
14:56:32.092 [Lua] level display name dlc_celebrate_crawl
14:56:32.092 [Lua] level display name magnus
14:56:32.092 [Lua] level display name ussingen
14:56:32.092 [Lua] level display name crater
14:56:32.092 [Lua] level display name warcamp
14:56:32.092 [Lua] level display name skittergate
14:56:32.092 [Lua] level display name military
14:56:32.092 [Lua] level display name skaven_stronghold
14:56:32.092 [Lua] level display name elven_ruins
14:56:32.092 [Lua] level display name catacombs
14:56:32.092 [Lua] level display name fort
14:56:32.092 [Lua] level display name farmlands
14:56:32.092 [Lua] level display name plaza
14:56:32.092 [Lua] level display name ground_zero
14:56:32.092 [Lua] level display name bell
14:56:32.524 [Lua] [ConflictSettings] Contained breeds generated in: 0.38199999999999967
14:56:32.638 warning: [ModManager] Mod with id 1467035358ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.638 warning: [ModManager] Mod with id 1387894846ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.640 warning: [ModManager] Mod with id 1391975678ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.664 warning: [ModManager] Mod with id 1438220125ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1438220125\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.675 warning: [ModManager] Mod with id 1401098416ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.675 warning: [ModManager] Mod with id 1391114686ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.677 warning: [ModManager] Mod with id 1395132559ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.681 warning: [ModManager] Mod with id 1425249043ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.681 warning: [ModManager] Mod with id 1388991228ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.681 warning: [ModManager] Mod with id 1388882435ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.681 warning: [ModManager] Mod with id 1694820325ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.681 warning: [ModManager] Mod with id 1619024877ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.682 warning: [ModManager] Mod with id 1422758813ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.684 warning: [ModManager] Mod with id 1417404557ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1417404557\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.691 warning: [ModManager] Mod with id 1384087820ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
14:56:32.838 [Lua]
14:56:32.838 [Lua] [1] = table
14:56:32.838 [Lua] [download_pending] = false (boolean)
14:56:32.838 [Lua] [id] = 1369573612 (string)
14:56:32.838 [Lua] [banned] = false (boolean)
14:56:32.838 [Lua] [author_id] = 58813412 (number)
14:56:32.838 [Lua] [tags] = table
14:56:32.838 [Lua] [1] = approved (string)
14:56:32.838 [Lua] [2] = Tools (string)
14:56:32.838 [Lua] [author] = fetching... (string)
14:56:32.838 [Lua] [sanctioned] = true (boolean)
14:56:32.838 [Lua] [out_of_date] = false (boolean)
14:56:32.838 [Lua] [downloading] = false (boolean)
14:56:32.838 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
14:56:32.838 [Lua] [num_children] = 0 (number)
14:56:32.838 [Lua] [ugc_status] = 3 (number)
14:56:32.838 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
14:56:32.838 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
14:56:32.838 [Lua] [installed] = true (boolean)
14:56:32.838 [Lua] [enabled] = true (boolean)
14:56:32.838 [Lua] [name] = Vermintide Mod Framework (string)
14:56:32.838 [Lua] [dependency_error] = (string)
14:56:32.838 [Lua] [2] = table
14:56:32.838 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [version] = unversioned (string)
14:56:32.839 [Lua] [id] = 1374248490 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 45268594 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
14:56:32.839 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Penlight Lua Libraries (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [3] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1389872347 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 4821406 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [2] = UI (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:32.839 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Simple UI (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [4] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1395453301 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 58813412 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [2] = QoL (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
14:56:32.839 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Skip Intro (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [5] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1397265260 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 26572404 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = UI (string)
14:56:32.839 [Lua] [2] = QoL (string)
14:56:32.839 [Lua] [3] = approved (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
14:56:32.839 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Numeric UI (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [6] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1402835022 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 33103900 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = applied (string)
14:56:32.839 [Lua] [2] = approved (string)
14:56:32.839 [Lua] [3] = QoL (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
14:56:32.839 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = StickyGrim (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [7] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1431393962 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 14284923 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [2] = UI (string)
14:56:32.839 [Lua] [3] = Misc (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
------------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)
- Added zooming via scroll-wheel and camera height panning via shift + left-drag
------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
14:56:32.839 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = false (boolean)
14:56:32.839 [Lua] [name] = Bestiary (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [8] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1383433646 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 45268594 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [2] = UI (string)
14:56:32.839 [Lua] [3] = QoL (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
14:56:32.839 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Persistent Ammo Counter (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [9] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [version] = unversioned (string)
14:56:32.839 [Lua] [id] = 1459917022 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 155839973 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [2] = UI (string)
14:56:32.839 [Lua] [3] = QoL (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
14:56:32.839 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Parry Indicator (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [10] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [version] = unversioned (string)
14:56:32.839 [Lua] [id] = 1384066089 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [2] = 1374248490 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 45268594 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = QoL (string)
14:56:32.839 [Lua] [2] = approved (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
14:56:32.839 [Lua] [num_children] = 2 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:32.839 [Lua] [last_updated] = 8/7/2019 8:41:07 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = false (boolean)
14:56:32.839 [Lua] [name] = Neuter Ult Effects - CRASHING (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [11] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1464907434 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 14284923 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [2] = UI (string)
14:56:32.839 [Lua] [3] = Misc (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
--------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)!
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
14:56:32.839 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = false (boolean)
14:56:32.839 [Lua] [name] = Armory (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [12] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1421155919 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 75308424 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
14:56:32.839 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Mission timer (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [13] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1388911015 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 4821406 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
14:56:32.839 [Lua] [num_children] = 1 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:32.839 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Chat Block (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [14] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1393343095 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [2] = 1374248490 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 45268594 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = approved (string)
14:56:32.839 [Lua] [2] = UI (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
14:56:32.839 [Lua] [num_children] = 2 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:32.839 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Scoreboard Tweaks (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [15] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1445717962 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.839 [Lua] [1] = 1369573612 (string)
14:56:32.839 [Lua] [2] = 1389872347 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 38895286 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = UI (string)
14:56:32.839 [Lua] [2] = QoL (string)
14:56:32.839 [Lua] [3] = applied (string)
14:56:32.839 [Lua] [4] = approved (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
14:56:32.839 [Lua] [num_children] = 2 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.1
Changelist:
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
14:56:32.839 [Lua] [last_updated] = 8/12/2019 11:51:17 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Loadout Manager (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [16] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1455893647 (string)
14:56:32.839 [Lua] [banned] = false (boolean)
14:56:32.839 [Lua] [author_id] = 38895286 (number)
14:56:32.839 [Lua] [tags] = table
14:56:32.839 [Lua] [1] = UI (string)
14:56:32.839 [Lua] [2] = QoL (string)
14:56:32.839 [Lua] [3] = applied (string)
14:56:32.839 [Lua] [4] = approved (string)
14:56:32.839 [Lua] [author] = fetching... (string)
14:56:32.839 [Lua] [sanctioned] = true (boolean)
14:56:32.839 [Lua] [out_of_date] = false (boolean)
14:56:32.839 [Lua] [downloading] = false (boolean)
14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
14:56:32.839 [Lua] [num_children] = 0 (number)
14:56:32.839 [Lua] [ugc_status] = 3 (number)
14:56:32.839 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.2
Changelist:
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
(string)
14:56:32.839 [Lua] [last_updated] = 8/13/2019 11:47:32 PM (string)
14:56:32.839 [Lua] [installed] = true (boolean)
14:56:32.839 [Lua] [enabled] = true (boolean)
14:56:32.839 [Lua] [name] = Player List Plus (string)
14:56:32.839 [Lua] [dependency_error] = (string)
14:56:32.839 [Lua] [17] = table
14:56:32.839 [Lua] [download_pending] = false (boolean)
14:56:32.839 [Lua] [id] = 1448714756 (string)
14:56:32.839 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 18741013 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = approved (string)
14:56:32.840 [Lua] [2] = QoL (string)
14:56:32.840 [Lua] [3] = Misc (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
14:56:32.840 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = true (boolean)
14:56:32.840 [Lua] [name] = No Wobble (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [18] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [id] = 1387440934 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 4821406 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = applied (string)
14:56:32.840 [Lua] [2] = approved (string)
14:56:32.840 [Lua] [3] = QoL (string)
14:56:32.840 [Lua] [4] = Cosmetic (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:32.840 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = false (boolean)
14:56:32.840 [Lua] [name] = Third Person Equipment (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [19] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [id] = 1383452616 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [2] = 1374248490 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 45268594 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = approved (string)
14:56:32.840 [Lua] [2] = UI (string)
14:56:32.840 [Lua] [3] = QoL (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
14:56:32.840 [Lua] [num_children] = 2 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:32.840 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = true (boolean)
14:56:32.840 [Lua] [name] = Killfeed Tweaks (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [20] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [version] = unversioned (string)
14:56:32.840 [Lua] [id] = 1479520507 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 18741013 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = applied (string)
14:56:32.840 [Lua] [2] = approved (string)
14:56:32.840 [Lua] [3] = UI (string)
14:56:32.840 [Lua] [4] = QoL (string)
14:56:32.840 [Lua] [5] = Misc (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
14:56:32.840 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = false (boolean)
14:56:32.840 [Lua] [name] = My Hero (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [21] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [version] = unversioned (string)
14:56:32.840 [Lua] [id] = 1391228174 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 4821406 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = UI (string)
14:56:32.840 [Lua] [2] = QoL (string)
14:56:32.840 [Lua] [3] = approved (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
14:56:32.840 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = true (boolean)
14:56:32.840 [Lua] [name] = UI Improvements (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [22] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [version] = unversioned (string)
14:56:32.840 [Lua] [id] = 1467751760 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [2] = 1374248490 (string)
14:56:32.840 [Lua] [3] = 1389872347 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 45268594 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = UI (string)
14:56:32.840 [Lua] [2] = QoL (string)
14:56:32.840 [Lua] [3] = approved (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
14:56:32.840 [Lua] [num_children] = 3 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
Preset uploading:
Added /ut_upload_settings for those of you who'd like to share your UI Tweaks settings with others. It uploads mod settings to my server, so I can add them them as a preset for other to use in the future.
What it sends: your UI Tweaks settings, screen_resolution, hud_scale value(0-100), is hud_scaling_enabled in options, is_hud_scaling_limited option.
To add a comment to your upload write:
/ut_upload_settings Author Prop Joe. This is my preset that mimics Total War UI.
You'll need to write your name in the comment, otherwise it'll be put up as an anonymous preset.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:32.840 [Lua] [last_updated] = 8/11/2019 8:48:01 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = true (boolean)
14:56:32.840 [Lua] [name] = UI Tweaks - Disable Show Ammo Using Heat Bar (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [23] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [id] = 1487862316 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 45268594 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = approved (string)
14:56:32.840 [Lua] [2] = UI (string)
14:56:32.840 [Lua] [3] = QoL (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:56:32.840 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = true (boolean)
14:56:32.840 [Lua] [name] = Reroll Improvements (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [24] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [id] = 1497664830 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [2] = 1389872347 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 155839973 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = approved (string)
14:56:32.840 [Lua] [2] = UI (string)
14:56:32.840 [Lua] [3] = QoL (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
14:56:32.840 [Lua] [num_children] = 2 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
14:56:32.840 [Lua] [last_updated] = 2/22/2019 8:04:22 AM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = false (boolean)
14:56:32.840 [Lua] [name] = Item Filter (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [25] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [id] = 1502859403 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 96578995 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = applied (string)
14:56:32.840 [Lua] [2] = approved (string)
14:56:32.840 [Lua] [3] = QoL (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
14:56:32.840 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = true (boolean)
14:56:32.840 [Lua] [name] = Notice Key Pickup (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [26] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [id] = 1516618647 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 96578995 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = UI (string)
14:56:32.840 [Lua] [2] = QoL (string)
14:56:32.840 [Lua] [3] = approved (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
14:56:32.840 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = false (boolean)
14:56:32.840 [Lua] [name] = Friendly Fire Indicator (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [27] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [id] = 1569650837 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 81851809 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = approved (string)
14:56:32.840 [Lua] [2] = UI (string)
14:56:32.840 [Lua] [3] = QoL (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
14:56:32.840 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = false (boolean)
14:56:32.840 [Lua] [name] = Crosshairs Fix (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua] [28] = table
14:56:32.840 [Lua] [download_pending] = false (boolean)
14:56:32.840 [Lua] [version] = unversioned (string)
14:56:32.840 [Lua] [id] = 1395655171 (string)
14:56:32.840 [Lua] [children] = table
14:56:32.840 [Lua] [1] = 1369573612 (string)
14:56:32.840 [Lua] [banned] = false (boolean)
14:56:32.840 [Lua] [author_id] = 59593500 (number)
14:56:32.840 [Lua] [tags] = table
14:56:32.840 [Lua] [1] = approved (string)
14:56:32.840 [Lua] [2] = QoL (string)
14:56:32.840 [Lua] [3] = Balance/Tweaks (string)
14:56:32.840 [Lua] [author] = fetching... (string)
14:56:32.840 [Lua] [sanctioned] = true (boolean)
14:56:32.840 [Lua] [out_of_date] = false (boolean)
14:56:32.840 [Lua] [downloading] = false (boolean)
14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
14:56:32.840 [Lua] [num_children] = 1 (number)
14:56:32.840 [Lua] [ugc_status] = 3 (number)
14:56:32.840 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
14:56:32.840 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
14:56:32.840 [Lua] [installed] = true (boolean)
14:56:32.840 [Lua] [enabled] = false (boolean)
14:56:32.840 [Lua] [name] = Bot Improvements - Combat (string)
14:56:32.840 [Lua] [dependency_error] = (string)
14:56:32.840 [Lua]
14:56:32.840 [Lua]
14:56:32.840 [Lua] [1467751760] = 24 (number)
14:56:32.840 [Lua] [1479520507] = 14 (number)
14:56:32.840 [Lua] [1459917022] = 19 (number)
14:56:32.840 [Lua] [1388911015] = 4 (number)
14:56:32.840 [Lua] [1402835022] = 8 (number)
14:56:32.840 [Lua] [1421155919] = 3 (number)
14:56:32.840 [Lua] [1391228174] = 26 (number)
14:56:32.840 [Lua] [1395655171] = 15 (number)
14:56:32.840 [Lua] [1569650837] = 9 (number)
14:56:32.840 [Lua] [1384066089] = 25 (number)
14:56:32.840 [Lua] [1431393962] = 13 (number)
14:56:32.840 [Lua] [1445717962] = 23 (number)
14:56:32.840 [Lua] [1383452616] = 17 (number)
14:56:32.840 [Lua] [1516618647] = 22 (number)
14:56:32.840 [Lua] [1389872347] = 21 (number)
14:56:32.840 [Lua] [1497664830] = 16 (number)
14:56:32.840 [Lua] [1487862316] = 11 (number)
14:56:32.840 [Lua] [1455893647] = 18 (number)
14:56:32.840 [Lua] [1502859403] = 10 (number)
14:56:32.840 [Lua] [1374248490] = 1 (number)
14:56:32.840 [Lua] [1464907434] = 12 (number)
14:56:32.840 [Lua] [1393343095] = 5 (number)
14:56:32.840 [Lua] [1387440934] = 7 (number)
14:56:32.840 [Lua] [1369573612] = 20 (number)
14:56:32.840 [Lua] [1383433646] = 2 (number)
14:56:32.840 [Lua] [1397265260] = 27 (number)
14:56:32.840 [Lua] [1395453301] = 0 (number)
14:56:32.840 [Lua] [1448714756] = 6 (number)
14:56:32.840 [Lua]
14:56:32.853 [Lua]
14:56:32.853 [Lua] [1467751760] = 24 (number)
14:56:32.853 [Lua] [1479520507] = 14 (number)
14:56:32.853 [Lua] [1459917022] = 19 (number)
14:56:32.853 [Lua] [1388911015] = 4 (number)
14:56:32.853 [Lua] [1402835022] = 8 (number)
14:56:32.853 [Lua] [1421155919] = 3 (number)
14:56:32.853 [Lua] [1391228174] = 26 (number)
14:56:32.853 [Lua] [1395655171] = 15 (number)
14:56:32.853 [Lua] [1569650837] = 9 (number)
14:56:32.853 [Lua] [1384066089] = 25 (number)
14:56:32.853 [Lua] [1431393962] = 13 (number)
14:56:32.853 [Lua] [1445717962] = 23 (number)
14:56:32.853 [Lua] [1383452616] = 17 (number)
14:56:32.853 [Lua] [1516618647] = 22 (number)
14:56:32.853 [Lua] [1389872347] = 21 (number)
14:56:32.853 [Lua] [1497664830] = 16 (number)
14:56:32.853 [Lua] [1487862316] = 11 (number)
14:56:32.853 [Lua] [1455893647] = 18 (number)
14:56:32.853 [Lua] [1502859403] = 10 (number)
14:56:32.853 [Lua] [1374248490] = 1 (number)
14:56:32.853 [Lua] [1464907434] = 12 (number)
14:56:32.853 [Lua] [1393343095] = 5 (number)
14:56:32.853 [Lua] [1387440934] = 7 (number)
14:56:32.853 [Lua] [1369573612] = 20 (number)
14:56:32.853 [Lua] [1383433646] = 2 (number)
14:56:32.853 [Lua] [1397265260] = 27 (number)
14:56:32.853 [Lua] [1395453301] = 0 (number)
14:56:32.853 [Lua] [1448714756] = 6 (number)
14:56:32.853 [Lua]
14:56:32.853 [Lua] <>modded = true<>
14:56:32.853 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
14:56:32.911 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
14:56:32.934 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
14:56:32.934 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x017916a0)
14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x017917c0)
14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02378b00)
14:56:32.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02378c90)
14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae411e0)
14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae413d0)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8d1520)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c8d16d0)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8980)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af02ca0)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aef57b0)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba652d0)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aef5850)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aef5790)
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:56:32.937 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc15990)
14:56:32.937 [Lua] <>modded = true<>
14:56:32.938 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
14:56:32.940 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
14:56:32.943 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
14:56:32.943 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
14:56:32.943 [Lua] <>modded = true<>
14:56:32.943 [Lua] <>Mod:1389872347:Simple UI = true<>
14:56:32.946 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
14:56:32.948 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
14:56:32.948 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:56:32.948 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:56:32.948 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a527270)
14:56:32.948 [Lua] <>modded = true<>
14:56:32.948 [Lua] <>Mod:1395453301:Skip Intro = true<>
14:56:32.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
14:56:32.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
14:56:32.951 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
14:56:32.951 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02340a30)
14:56:32.951 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02340be0)
14:56:32.951 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
14:56:32.951 [Lua] <>modded = true<>
14:56:32.952 [Lua] <>Mod:1397265260:Numeric UI = true<>
14:56:32.955 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
14:56:32.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
14:56:32.957 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
14:56:32.957 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:32.957 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b11b960)
14:56:32.957 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b11cc20)
14:56:32.957 [Lua] <>modded = true<>
14:56:32.957 [Lua] <>Mod:1402835022:StickyGrim = true<>
14:56:32.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
14:56:32.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
14:56:32.960 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
14:56:32.960 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:32.960 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017f5b20)
14:56:32.960 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
14:56:32.960 [Lua] <>modded = true<>
14:56:32.960 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
14:56:32.962 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
14:56:32.963 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
14:56:32.963 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b1646f0)
14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4710)
14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b164750)
14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4380)
14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
14:56:32.963 [Lua] <>modded = true<>
14:56:32.963 [Lua] <>Mod:1459917022:Parry Indicator = true<>
14:56:32.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
14:56:32.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
14:56:32.966 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0afd4280)
14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010f6f50)
14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010f6f70)
14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010f6ff0)
14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017c5970)
14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017c5a70)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017c5c60)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017cf970)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017d0210)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d01e0] (Origin: function: 0x001d0210)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d01e0] (Origin: function: 0x001d0230)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d01e0] (Origin: function: 0x001d0250)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0660] (Origin: function: 0x001d0690)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0660] (Origin: function: 0x001d06b0)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0660] (Origin: function: 0x001d06d0)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0fd0] (Origin: function: 0x001d1000)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0fd0] (Origin: function: 0x001d1020)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0fd0] (Origin: function: 0x001d1040)
14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
14:56:32.967 [Lua] <>modded = true<>
14:56:32.967 [Lua] <>Mod:1421155919:Mission timer = true<>
14:56:32.969 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
14:56:32.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
14:56:32.970 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
14:56:32.970 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:32.970 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01105720)
14:56:32.970 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x01777970)
14:56:32.971 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c9b5200)
14:56:32.971 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02596000)
14:56:32.971 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
14:56:32.971 [Lua] <>modded = true<>
14:56:32.971 [Lua] <>Mod:1388911015:Chat Block = true<>
14:56:32.973 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
14:56:32.975 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
14:56:32.975 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
14:56:32.975 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01ab5b00)
14:56:32.975 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
14:56:32.975 [Lua] <>modded = true<>
14:56:32.975 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
14:56:32.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
14:56:32.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
14:56:32.979 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0)
14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c9b5430)
14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01122d60)
14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c9b5520)
14:56:32.979 [Lua] <>modded = true<>
14:56:32.979 [Lua] <>Mod:1445717962:Loadout Manager = true<>
14:56:32.981 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
14:56:32.982 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
14:56:32.983 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0bad44a0)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209b40)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209a30)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209a70)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209cb0)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0bad4910)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x02dd6ed0)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x02df2ab0)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00756750)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00582850)
14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
14:56:32.983 [Lua] <>modded = true<>
14:56:32.984 [Lua] <>Mod:1455893647:Player List Plus = true<>
14:56:32.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
14:56:32.988 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
14:56:32.988 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
14:56:32.988 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0afc2fa0)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0afc3090)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0afc32c0)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0afc31d0)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [SimpleInventoryExtension] (Origin: function: 0x0118eff0)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0118f3c0)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00757920)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00757ac0)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [TalentExtension] (Origin: function: 0x022b1890)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x022b18b0)
14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
14:56:32.989 [Lua] <>modded = true<>
14:56:32.989 [Lua] <>Mod:1448714756:No Wobble = true<>
14:56:32.991 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
14:56:32.992 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
14:56:32.992 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
14:56:32.992 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:32.992 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02db8eb0)
14:56:32.992 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
14:56:32.992 [Lua] <>modded = true<>
14:56:32.992 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
14:56:32.994 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
14:56:32.995 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
14:56:32.995 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0)
14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0b0409e0)
14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0b040b40)
14:56:32.996 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02378ac0)
14:56:32.996 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0b040df0)
14:56:32.996 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0b040aa0)
14:56:32.996 [Lua] <>modded = true<>
14:56:32.996 [Lua] <>Mod:1391228174:UI Improvements = true<>
14:56:32.998 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
14:56:32.999 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
14:56:32.999 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b43f960)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b43f250)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b43f980)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b43f3b0)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b43f3f0)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0bad4c60)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0bad4c00)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x024074e0] (Origin: function: 0x02407650)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b33c910)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6ed840)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6edbf0)
14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b53b4e0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b53b850)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b53b6a0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b53b680)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b53b640)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b53b460)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b53b7d0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b5da0d0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b667d30)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b668180)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bb75790)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf2c0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf340)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf490)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf4e0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bd09750)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd09780)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bd097c0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bd08fc0)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bd09820)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd09040)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0be37770)
14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0bad45b0)
14:56:33.002 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0be372b0)
14:56:33.002 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0be377f0)
14:56:33.002 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
14:56:33.002 [Lua] <>modded = true<>
14:56:33.002 [Lua] <>Mod:1467751760:UI Tweaks - Disable Show Ammo Using Heat Bar = true<>
14:56:33.005 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
14:56:33.010 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
14:56:33.010 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks - Disable Show Ammo Using Heat Bar', workshop_id: 1467751760]
14:56:33.011 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0b11ad40)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0b11afa0)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0b11b1b0)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0b11b020)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0b11af60)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0b11b2b0)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0b11b040)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0b11b460)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036260)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b11b960)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0b11d0b0)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0b11b7f0)
14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0b0ca6a0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0b0ca5a0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0b0ca9e0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0b022260)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0b136f50)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02e3ddb0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0b1ece10)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x011c4310)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01150c10)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01806b20)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0b089200)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0b19c180)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0b144ec0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0a8dd080)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0b11bfa0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0b12a900)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0b12aaf0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0b12ace0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0b16e040)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0b164ad0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0b1647a0)
14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0b12a770)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0b12a990)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0b12a950)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0b12a970)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0b12eeb0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x0262aad0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x025010a0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02500d20)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b1646f0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4710)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b164750)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4380)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0bb768a0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0bb75d30)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0bb76330)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0bb76370)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0b12aad0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0b3ba0a0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01122dd0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x018a6fb0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x018a7270)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01122d60)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02250d30)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x01777100)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00070de0)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0b12aa40)
14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0afd42a0)
14:56:33.015 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0afd42f0)
14:56:33.017 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0b143470)
14:56:33.017 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0b143250)
14:56:33.017 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
14:56:33.017 [Lua] <>modded = true<>
14:56:33.018 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
14:56:33.020 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
14:56:33.022 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
14:56:33.022 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a39d0)
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a39b0)
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4a3950)
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b4a3770)
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b487440)
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b487420)
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b4873c0)
14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b4871e0)
14:56:33.022 [Lua] <>modded = true<>
14:56:33.023 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
14:56:33.024 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
14:56:33.025 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
14:56:33.025 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
14:56:33.025 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
14:56:33.026 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x011786a0)
14:56:33.026 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x011785d0)
14:56:33.026 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
14:56:33.027 [Lua] <>project = vermintide 2<>
14:56:33.027 [Lua] <>build = release<>
14:56:33.027 [Lua] <>platform = win32<>
14:56:33.027 [Lua] <>title_id = 5107<>
14:56:33.027 [Lua] <>content_revision = 137433<>
14:56:33.027 [Lua] <>engine_revision = 8bff2c690074<>
14:56:33.027 [Lua] <>release_version = 2.0.4<>
14:56:33.027 [Lua] <>rendering_backend = dx11<>
14:56:33.027 [Lua] <>teamcity_build_id = 45538<>
14:56:33.027 [Lua] <>steam_id = 110000103dff95e<>
14:56:33.027 [Lua] <>steam_profile_name = Vemb<>
14:56:33.027 [Lua] <>machine_id = a66d667a-b716-457d-a290-966232ae866e<>
14:56:33.027 [Lua] [Boot] Application build: release
14:56:33.027 [Lua] [Boot] Content revision: 137433
14:56:33.027 [Lua] [Boot] Engine revision: 8bff2c690074
14:56:33.027 [Lua] [Boot] Release version: 2.0.4
14:56:33.027 [Lua] [Boot] User ID: 110000103dff95e Vemb
14:56:33.033 [Lua] [SmokeTest] Disabled
14:56:33.033 [Lua] initializing mechanism to: adventure
14:56:33.033 [Lua] Game:setup() total time: 0.004999999999999
14:56:33.033 [Lua] handle rev info: 0
14:56:33.033 [Lua] handle gfx quality: 0
14:56:33.033 [Lua] default settings: 0
14:56:33.033 [Lua] user settings: 0
14:56:33.033 [Lua] set frame times: 0
14:56:33.033 [Lua] init random: 0
14:56:33.033 [Lua] managers: 0.0049999999999990052
14:56:33.033 [Lua]
14:56:33.033 [Lua] unaccounted: 0
14:56:33.033 [Lua] [Boot] use baked enemy meshes: false
14:56:33.033 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
14:56:33.033 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
14:56:33.033 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
14:56:33.033 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
14:56:33.033 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
14:56:33.033 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
14:56:33.033 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
14:56:33.055 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
14:56:33.055 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
14:56:33.055 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:56:33.055 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:56:33.055 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:56:33.055 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:56:33.058 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000dc0f0)
14:56:33.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
14:56:33.265 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
14:56:33.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
14:56:33.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
14:56:33.618 [Lua] [PackageManager] Force_load: resource_packages/title_screen
14:56:33.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
14:56:33.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
14:56:33.669 [Lua] [PackageManager] Force_load: resource_packages/menu
14:56:33.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
14:56:33.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
14:56:33.772 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
14:56:33.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
14:56:34.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
14:56:34.169 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
14:56:34.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
14:56:34.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
14:56:34.305 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
14:56:34.305 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
14:56:34.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
14:56:34.372 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
14:56:34.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
14:56:34.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
14:56:34.797 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
14:56:34.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
14:56:35.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
14:56:35.422 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
14:56:35.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
14:56:35.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
14:56:35.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
14:56:35.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
14:56:36.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
14:56:36.286 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
14:56:36.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:56:36.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
14:56:36.319 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
14:56:36.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0a91b9d0)
14:56:36.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02079ad0)
14:56:36.319 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x01aeef50)
14:56:36.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0a91b7a0)
14:56:36.319 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0a90a1c0)
14:56:36.320 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
14:56:36.320 [Lua] [Gamestate] Enter StateTitleScreen
14:56:36.321 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
14:56:36.323 warning: [Lua] CHAT FONT SIZE DISABLED
14:56:36.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
14:56:36.336 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
14:56:36.336 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
14:56:36.336 [Save] Loading `save_data`
14:56:36.337 [Save] Load done
14:56:36.354 [Lua] [BackendManagerPlayFab] Backend Enabled
14:56:36.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:56:36.469 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:56:36.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
14:56:36.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
14:56:36.671 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
14:56:36.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
14:56:36.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
14:56:36.808 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
14:56:36.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
14:56:36.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
14:56:36.876 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
14:56:36.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
14:56:37.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
14:56:37.416 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
14:56:37.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
14:56:37.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
14:56:37.471 [Lua] [PackageManager] Force_load: resource_packages/inventory
14:56:37.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
14:56:37.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
14:56:37.512 [Lua] [PackageManager] Force_load: resource_packages/careers
14:56:37.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
14:56:37.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
14:56:37.546 [Lua] [PackageManager] Force_load: resource_packages/decals
14:56:37.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
14:56:37.648 [Window] Window => inactive
14:56:37.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
14:56:37.649 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
14:56:37.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
14:56:38.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
14:56:38.573 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
14:56:38.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
14:56:38.612 [Lua] <>playfab_id = 58F47210EEEC70CD<>
14:56:39.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
14:56:39.710 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
14:56:39.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
14:56:40.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
14:56:40.676 [Lua] [PackageManager] Force_load: resource_packages/ingame
14:56:40.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
14:56:41.205 [Save] Saving `save_data`
14:56:41.241 [Save] Save done
14:56:41.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
14:56:41.679 [Lua] [PackageManager] Force_load: resource_packages/pickups
14:56:41.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
14:56:41.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
14:56:41.781 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
14:56:41.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
14:56:41.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
14:56:41.814 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
14:56:41.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
14:56:42.051 [Window] Window => active
14:56:42.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
14:56:42.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
14:56:44.243 [Lua] Populating data for character 1 15
14:56:44.513 [Lua] Requesting character data for index 2 15
14:56:44.513 [Lua] Populating data for character 2 15
14:56:44.765 [Lua] Requesting character data for index 3 15
14:56:44.765 [Lua] Populating data for character 3 15
14:56:45.035 [Lua] Requesting character data for index 4 15
14:56:45.035 [Lua] Populating data for character 4 15
14:56:45.286 [Lua] Requesting character data for index 5 15
14:56:45.286 [Lua] Populating data for character 5 15
14:56:45.540 [Lua] Requesting character data for index 6 15
14:56:45.540 [Lua] Populating data for character 6 15
14:56:45.791 [Lua] Requesting character data for index 7 15
14:56:45.791 [Lua] Populating data for character 7 15
14:56:46.060 [Lua] Requesting character data for index 8 15
14:56:46.060 [Lua] Populating data for character 8 15
14:56:46.312 [Lua] Requesting character data for index 9 15
14:56:46.312 [Lua] Populating data for character 9 15
14:56:46.580 [Lua] Requesting character data for index 10 15
14:56:46.580 [Lua] Populating data for character 10 15
14:56:46.831 [Lua] Requesting character data for index 11 15
14:56:46.831 [Lua] Populating data for character 11 15
14:56:47.082 [Lua] Requesting character data for index 12 15
14:56:47.082 [Lua] Populating data for character 12 15
14:56:47.335 [Lua] Requesting character data for index 13 15
14:56:47.335 [Lua] Populating data for character 13 15
14:56:47.588 [Lua] Requesting character data for index 14 15
14:56:47.588 [Lua] Populating data for character 14 15
14:56:47.856 [Lua] Requesting character data for index 15 15
14:56:47.856 [Lua] Populating data for character 15 15
14:56:48.584 [Lua] Player statistics loaded!
14:56:48.598 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
14:56:49.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
14:56:49.628 [Lua] [Managers] Destroying state managers...
14:56:49.628 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
14:56:49.628 [Lua] [Gamestate] Enter state StateLoading
14:56:49.631 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:56:49.631 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:56:49.631 [Lua] [LobbyManager] Setting up network options
14:56:49.631 [Lua] state_loading_restart_network JOIN VIA STEAM 0
14:56:49.631 [Lua] registering RPCs
14:56:49.631 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:56:49.631 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer
14:56:49.632 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:56:49.632 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
14:56:49.632 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:56:49.632 [Lua] [LevelTransitionHandler] load_level inn_level
14:56:49.632 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:56:49.632 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:56:49.632 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:56:49.632 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:56:49.632 [SteamVoipRoom] Creating room e47663c6c088e86d
14:56:49.635 [EAC] EAC server 110000103dff95e is initializing
14:56:49.651 [EAC] Server is also client 110000103dff95e
14:56:49.651 [EACServer] [SetLogCallback] Procedure: 00007FF69BA3B820 LogLevel: Info.
14:56:49.651 [Lua] ### Created peer state machine for 110000103dff95e
14:56:49.651 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:56:49.651 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
14:56:49.651 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
14:56:49.651 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:56:49.652 warning: [Application] Application.update_render_world is deprecated.
14:56:49.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
14:56:49.655 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:56:49.656 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:56:49.656 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:56:49.656 [Lua] Set lobby begin:
14:56:49.656 [Lua] Set lobby end.
14:56:49.656 [Lua] [PSM] Peer 110000103dff95e joined. Want to use profile index "3"
14:56:49.656 [Lua] [LobbyHost] Changed state from 0 to creating
14:56:49.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:56:49.687 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:56:49.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:56:49.706 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
14:56:49.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:56:49.738 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:56:49.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:56:49.794 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:56:49.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
14:56:49.976 [SteamLobby] Detected added member 110000103dff95e
14:56:49.978 [Lua] [LobbyHost] Changed state from creating to joined
14:56:49.978 [Lua] [PartyManager] Leader is set to 110000103dff95e
14:56:49.978 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dff95e my_peer_id:110000103dff95e
14:56:49.978 [Lua] [ChatManager] Registering channel 1
14:56:49.978 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dff95e, own_peer_id=110000103dff95e)
14:56:49.978 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dff95e, own_peer_id=110000103dff95e)
14:56:49.978 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dff95e, own_peer_id=110000103dff95e)
14:56:49.994 [Lua] [NetworkServer] Changing num_players from nil to 1
14:56:49.994 [Lua] Players: 1
14:56:49.994 [Lua] Set lobby begin:
14:56:49.994 [Lua] Lobby data num_players = 1
14:56:49.994 [Lua] Lobby data level_key = inn_level
14:56:49.994 [Lua] Lobby data game_mode = 3
14:56:49.994 [Lua] Lobby data matchmaking = false
14:56:49.994 [Lua] Set lobby end.
14:56:51.650 [Lua] player (110000103dff95e,1) was put into party 0
14:56:51.650 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
14:56:51.651 [Lua] [StateLoading] got rpc_load_level 49 inn_level
14:56:58.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:56:58.998 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:56:59.015 [Lua] [LevelTransitionHandler] Level load completed!
14:56:59.015 [Lua] [EnemyPackageLoader] setup_startup_enemies
14:56:59.015 [Lua] [EnemyPackageLoader] Load no enemies on this level
14:56:59.015 [Lua] ### Sending rpc_level_loaded
14:56:59.015 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
14:56:59.015 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
14:56:59.015 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:56:59.015 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:56:59.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:0 my_peer_id:110000103dff95e
14:56:59.032 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:0 my_peer_id:110000103dff95e
14:56:59.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
14:56:59.049 [Lua] ### Sending rpc_level_loaded
14:56:59.049 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
14:56:59.049 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:57:00.064 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:57:00.064 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:57:00.064 [Lua] Set lobby begin:
14:57:00.064 [Lua] Lobby data host = 110000103dff95e
14:57:00.064 [Lua] Lobby data level_key = inn_level
14:57:00.065 [Lua] Lobby data game_mode = 3
14:57:00.065 [Lua] Lobby data country_code = FI
14:57:00.065 [Lua] Lobby data unique_server_name = Vemb
14:57:00.065 [Lua] Lobby data num_players = 1
14:57:00.065 [Lua] Lobby data matchmaking = false
14:57:00.065 [Lua] Set lobby end.
14:57:00.065 [Lua] [Managers] Destroying state managers...
14:57:00.066 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:57:00.066 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
14:57:00.066 [Lua] [Gamestate] Enter StateIngame HOST
14:57:00.067 [Lua] <>level = inn_level<>
14:57:00.067 [Lua] Set lobby begin:
14:57:00.067 [Lua] Lobby data host = 110000103dff95e
14:57:00.067 [Lua] Lobby data level_key = inn_level
14:57:00.067 [Lua] Lobby data game_mode = 3
14:57:00.067 [Lua] Lobby data selected_level_key = inn_level
14:57:00.067 [Lua] Lobby data country_code = FI
14:57:00.067 [Lua] Lobby data unique_server_name = Vemb
14:57:00.067 [Lua] Lobby data num_players = 1
14:57:00.067 [Lua] Lobby data matchmaking = false
14:57:00.067 [Lua] Set lobby end.
14:57:00.067 [Umbra] Init version: 3.4.15 :: 16 threads
14:57:00.067 [Lua] [StateIngame] Server ingame
14:57:00.072 [Lua] Set lobby begin:
14:57:00.072 [Lua] Lobby data level_key = inn_level
14:57:00.072 [Lua] Lobby data selected_level_key = inn_level
14:57:00.072 [Lua] Lobby data unique_server_name = Vemb
14:57:00.072 [Lua] Lobby data matchmaking = false
14:57:00.072 [Lua] Lobby data host = 110000103dff95e
14:57:00.072 [Lua] Lobby data country_code = FI
14:57:00.072 [Lua] Lobby data game_mode = 3
14:57:00.073 [Lua] Lobby data difficulty = normal
14:57:00.073 [Lua] Lobby data num_players = 1
14:57:00.073 [Lua] Set lobby end.
14:57:00.073 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer
14:57:00.073 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer
14:57:00.073 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:57:00.073 [Lua] [Matchmaking] initializing
14:57:00.073 [Lua] [Matchmaking] my_peer_id: 110000103dff95e, I am server
14:57:00.073 [Lua] [Matchmaking] register rpcs
14:57:00.073 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:57:00.073 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
14:57:00.073 [Lua] [GameNetworkManager] self.is_server = true
14:57:00.073 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:57:00.073 [Network] Setting artificial MTU limit to 65536
14:57:00.078 [Lua] Switching ConflictSettings: to: disabled
14:57:00.078 [Lua] pacing=disabled
14:57:00.078 [Lua] roaming=nil
14:57:00.078 [Lua] specials=disabled
14:57:00.078 [Lua] debug_color=black
14:57:00.078 [Lua] pack_spawning=disabled
14:57:00.078 [Lua] contained_breeds=nil
14:57:00.078 [Lua] disabled=true
14:57:00.078 [Lua] boss=disabled
14:57:00.078 [Lua] horde=disabled
14:57:00.078 [Lua] name=disabled
14:57:00.078 [Lua] intensity=disabled
14:57:00.078 [Lua] ---
14:57:00.079 [Lua] [LevelAnalysis] set_random_seed( 1169417)
14:57:00.083 [Lua] [AIInterestPointSystem] Level Seed: 1169417
14:57:00.083 [Lua]
14:57:00.083 [Lua] [entity_system_bag] = table
14:57:00.083 [Lua] [entity_system_bag] = metatable
14:57:00.083 [Lua] [startup_data] = table
14:57:00.083 [Lua] [entity_manager] = table
14:57:00.083 [Lua] [entity_manager] = metatable
14:57:00.083 [Lua] [unit_spawner] = table
14:57:00.083 [Lua] [unit_spawner] = metatable
14:57:00.083 [Lua] [unit_storage] = table
14:57:00.083 [Lua] [unit_storage] = metatable
14:57:00.083 [Lua] [dice_keeper] = table
14:57:00.083 [Lua] [dice_keeper] = metatable
14:57:00.083 [Lua] [is_server] = true (boolean)
14:57:00.083 [Lua] [world] = [World]
14:57:00.083 [Lua] [system_api] = table
14:57:00.083 [Lua] [entity_system] = table
14:57:00.083 [Lua] [entity_system] = metatable
14:57:00.083 [Lua] [network_lobby] = table
14:57:00.083 [Lua] [network_lobby] = metatable
14:57:00.083 [Lua] [profile_synchronizer] = table
14:57:00.083 [Lua] [profile_synchronizer] = metatable
14:57:00.083 [Lua] [level_transition_handler] = table
14:57:00.083 [Lua] [level_transition_handler] = metatable
14:57:00.083 [Lua] [num_local_human_players] = 1 (number)
14:57:00.083 [Lua] [statistics_db] = table
14:57:00.083 [Lua] [statistics_db] = metatable
14:57:00.083 [Lua] [network_server] = table
14:57:00.083 [Lua] [network_server] = metatable
14:57:00.083 [Lua] [input_manager] = table
14:57:00.083 [Lua] [input_manager] = metatable
14:57:00.083 [Lua] [network_clock] = table
14:57:00.083 [Lua] [network_clock] = metatable
14:57:00.083 [Lua] [network_transmit] = table
14:57:00.083 [Lua] [network_transmit] = metatable
14:57:00.083 [Lua] [free_flight_manager] = table
14:57:00.083 [Lua] [free_flight_manager] = metatable
14:57:00.083 [Lua] [network_manager] = table
14:57:00.083 [Lua] [network_manager] = metatable
14:57:00.083 [Lua] [network_event_delegate] = table
14:57:00.083 [Lua] [network_event_delegate] = metatable
14:57:00.083 [Lua]
14:57:00.084 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:57:00.087 [Lua] [AchievementManager] Achievements using the steam platform
14:57:00.088 [Lua] [StateIngame] Level seed: 1169417
14:57:00.088 [World] Spawning level.
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
14:57:00.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
14:57:00.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
14:57:00.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
14:57:00.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
14:57:00.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
14:57:00.338 [Lua] [LevelAnalysis] set_random_seed( 1169417)
14:57:00.352 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
14:57:00.352 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
14:57:00.353 [Lua] [IngameUI] init
14:57:00.417 [Lua] [Matchmaking] Cancelling matchmaking
14:57:00.417 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:57:00.417 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:57:00.417 [Lua] Set lobby begin:
14:57:00.417 [Lua] Lobby data level_key = inn_level
14:57:00.418 [Lua] Lobby data power_level = 0
14:57:00.418 [Lua] Lobby data selected_level_key = inn_level
14:57:00.418 [Lua] Lobby data unique_server_name = Vemb
14:57:00.418 [Lua] Lobby data matchmaking = false
14:57:00.418 [Lua] Lobby data host = 110000103dff95e
14:57:00.418 [Lua] Lobby data country_code = FI
14:57:00.418 [Lua] Lobby data game_mode = 3
14:57:00.418 [Lua] Lobby data difficulty = normal
14:57:00.418 [Lua] Lobby data num_players = 1
14:57:00.418 [Lua] Set lobby end.
14:57:00.419 [Flow] complete_skittergate_legend true
14:57:00.419 [Flow] complete_all_helmgart_levels_recruit true
14:57:00.420 [Flow] WitchHunterLevel:34
14:57:00.420 [Flow] LeaderYes
14:57:00.420 [Flow] ALL PC XP:260770
14:57:00.420 [Flow] Has "bogenhafen" DLC:true
14:57:00.420 [Flow] WH XP:57618.9
14:57:00.420 [Flow] Number of crafted items:6117
14:57:00.420 [Flow] Sum of Powe Levels:1500
14:57:00.420 [Flow] lodestone diff 1:false
14:57:00.421 [Flow] magnus and forest activated
14:57:00.421 [Flow] magnus and forest activated
14:57:00.421 [Flow] cemetery and forest activated
14:57:00.421 [Flow] magnus and cemetery
14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:00.421 [Flow] ALL RUNES ACTIVATED
14:57:00.421 [Flow] magnus and forest activated
14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:00.421 [Flow] ALL RUNES ACTIVATED
14:57:00.421 [Flow] cemetery and forest activated
14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:00.421 [Flow] ALL RUNES ACTIVATED
14:57:00.421 [Flow] magnus and forest activated
14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:00.421 [Flow] ALL RUNES ACTIVATED
14:57:00.421 [Flow] magnus and cemetery
14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:00.421 [Flow] ALL RUNES ACTIVATED
14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:57:00.423 [Lua] CurrentConflictSettings disabled
14:57:00.423 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:57:00.427 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:57:00.427 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:57:00.427 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:57:00.427 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
14:57:00.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:57:00.427 [Save] Loading `ut_tweaks_presets`
14:57:00.427 warning: [Save] Missing filename `ut_tweaks_presets`
14:57:00.428 [Lua] MUSIC: nil -> explore
14:57:00.935 [Lua] player (110000103dff95e,1) was put into party 1
14:57:00.935 [Lua] Assigning peer(110000103dff95e:1) to profile(3) career(1)
14:57:00.935 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(3) career_index(1)
14:57:00.935 [Lua] Set lobby begin:
14:57:00.935 [Lua] Lobby data level_key = inn_level
14:57:00.936 [Lua] Lobby data power_level = 0
14:57:00.936 [Lua] Lobby data selected_level_key = inn_level
14:57:00.936 [Lua] Lobby data difficulty = normal
14:57:00.936 [Lua] Lobby data player_slot_4 = 0:0
14:57:00.936 [Lua] Lobby data unique_server_name = Vemb
14:57:00.936 [Lua] Lobby data matchmaking = false
14:57:00.936 [Lua] Lobby data host = 110000103dff95e
14:57:00.936 [Lua] Lobby data country_code = FI
14:57:00.936 [Lua] Lobby data game_mode = 3
14:57:00.936 [Lua] Lobby data player_slot_5 = 0:0
14:57:00.936 [Lua] Lobby data player_slot_2 = 0:0
14:57:00.936 [Lua] Lobby data player_slot_1 = 0:0
14:57:00.936 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:57:00.936 [Lua] Lobby data num_players = 1
14:57:00.936 [Lua] Set lobby end.
14:57:00.936 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0
14:57:00.937 [Lua]
14:57:00.937 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
14:57:00.937 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean)
14:57:00.937 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
14:57:00.937 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
14:57:00.937 [Lua]
14:57:00.937 [Lua]
14:57:00.937 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean)
14:57:00.937 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
14:57:00.937 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
14:57:00.937 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean)
14:57:00.937 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
14:57:00.937 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
14:57:00.937 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
14:57:00.937 [Lua]
14:57:00.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:57:00.937 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:57:00.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:57:00.945 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:1 my_peer_id:110000103dff95e
14:57:00.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:1 my_peer_id:110000103dff95e
14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:57:01.116 [Flow] DISABLE
14:57:02.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
14:57:02.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
14:57:02.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
14:57:02.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
14:57:02.319 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
14:57:02.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
14:57:02.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
14:57:02.487 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
14:57:02.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:57:02.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:57:02.722 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:57:02.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:57:03.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:57:03.039 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:57:03.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
14:57:03.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
14:57:03.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
14:57:03.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
14:57:03.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
14:57:03.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
14:57:03.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
14:57:03.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
14:57:03.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
14:57:03.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
14:57:03.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
14:57:03.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
14:57:03.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
14:57:03.782 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
14:57:03.782 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
14:57:03.782 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
14:57:03.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
14:57:03.846 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
14:57:03.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
14:57:03.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
14:57:03.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
14:57:03.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
14:57:04.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
14:57:04.089 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
14:57:04.106 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
14:57:04.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:04.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:04.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
14:57:04.461 [Lua] #################################################################################################################
14:57:04.461 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:57:04.461 [Lua] #################################################################################################################
14:57:04.461 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2
14:57:04.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2
14:57:04.480 [Lua] [IngameUI] menu view on_enter start_menu_view
14:57:04.480 [Lua] hero_fullscreen_menu_on_enter
14:57:04.482 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02821ff0
14:57:04.482 [World] Spawning level.
14:57:04.490 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
14:57:04.511 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:04.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:04.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:04.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:04.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:04.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:04.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2
14:57:04.754 [Lua] Commit load time data
14:57:04.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:04.834 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:04.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:04.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:04.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:05.406 [Lua] PlayFabMirror:_commit_internal 1
14:57:05.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:57:05.408 [Lua] generate_backend_stats 110000103dff95e:1
14:57:05.417 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:57:05.417 [Lua] Set lobby begin:
14:57:05.417 [Lua] Lobby data level_key = inn_level
14:57:05.417 [Lua] Lobby data power_level = 795
14:57:05.417 [Lua] Lobby data selected_level_key = inn_level
14:57:05.417 [Lua] Lobby data difficulty = normal
14:57:05.418 [Lua] Lobby data player_slot_4 = 0:0
14:57:05.418 [Lua] Lobby data unique_server_name = Vemb
14:57:05.418 [Lua] Lobby data matchmaking = false
14:57:05.418 [Lua] Lobby data host = 110000103dff95e
14:57:05.418 [Lua] Lobby data country_code = FI
14:57:05.418 [Lua] Lobby data game_mode = 3
14:57:05.418 [Lua] Lobby data player_slot_5 = 0:0
14:57:05.418 [Lua] Lobby data player_slot_2 = 0:0
14:57:05.418 [Lua] Lobby data player_slot_1 = 0:0
14:57:05.418 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:57:05.418 [Lua] Lobby data num_players = 1
14:57:05.418 [Lua] Set lobby end.
14:57:05.425 [Lua] commit result success 1
14:57:05.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x36d, position: 0
14:57:06.075 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x36d, position: 27249
14:57:06.169 [Lua] [IngameUI] menu view on_exit start_menu_view
14:57:06.169 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
14:57:06.169 [Lua] hero_fullscreen_menu_on_exit
14:57:06.175 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02821ff0
14:57:06.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:57:06.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
14:57:06.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:06.769 [Lua] [IngameUI] menu view on_enter hero_view
14:57:06.775 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000
14:57:06.776 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:57:08.685 [Lua] [IngameUI] menu view on_exit hero_view
14:57:08.689 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000
14:57:08.689 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:57:09.264 [Save] Saving `save_data`
14:57:09.264 [Lua] min_height 98.875
14:57:09.270 [Save] Save done
14:57:09.532 [Lua] [IngameUI] menu view on_enter character_selection
14:57:09.533 [Lua] hero_fullscreen_menu_on_enter
14:57:09.534 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790
14:57:09.535 [World] Spawning level.
14:57:09.542 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:57:09.554 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:09.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:09.555 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:09.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:09.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:09.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:09.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:09.612 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:09.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:09.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:09.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:11.407 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:57:11.408 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
14:57:11.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:11.410 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:11.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
14:57:11.899 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
14:57:11.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:11.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:11.906 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:12.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:12.061 [Lua] Assigning peer(110000103dff95e:1) to profile(1) career(1)
14:57:12.061 [Lua] Set lobby begin:
14:57:12.061 [Lua] Lobby data level_key = inn_level
14:57:12.061 [Lua] Lobby data power_level = 795
14:57:12.061 [Lua] Lobby data selected_level_key = inn_level
14:57:12.061 [Lua] Lobby data difficulty = normal
14:57:12.061 [Lua] Lobby data player_slot_4 = 0:0
14:57:12.061 [Lua] Lobby data unique_server_name = Vemb
14:57:12.061 [Lua] Lobby data matchmaking = false
14:57:12.061 [Lua] Lobby data host = 110000103dff95e
14:57:12.061 [Lua] Lobby data country_code = FI
14:57:12.062 [Lua] Lobby data game_mode = 3
14:57:12.062 [Lua] Lobby data player_slot_5 = 0:0
14:57:12.062 [Lua] Lobby data player_slot_2 = 0:0
14:57:12.062 [Lua] Lobby data player_slot_1 = 0:0
14:57:12.062 [Lua] Lobby data player_slot_3 = 0:0
14:57:12.062 [Lua] Lobby data num_players = 1
14:57:12.062 [Lua] Set lobby end.
14:57:12.062 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(1) career_index(1)
14:57:12.062 [Lua] Set lobby begin:
14:57:12.062 [Lua] Lobby data level_key = inn_level
14:57:12.062 [Lua] Lobby data power_level = 795
14:57:12.062 [Lua] Lobby data selected_level_key = inn_level
14:57:12.062 [Lua] Lobby data difficulty = normal
14:57:12.062 [Lua] Lobby data player_slot_4 = 0:0
14:57:12.063 [Lua] Lobby data unique_server_name = Vemb
14:57:12.063 [Lua] Lobby data matchmaking = false
14:57:12.063 [Lua] Lobby data host = 110000103dff95e
14:57:12.063 [Lua] Lobby data country_code = FI
14:57:12.063 [Lua] Lobby data game_mode = 3
14:57:12.063 [Lua] Lobby data player_slot_5 = 0:0
14:57:12.063 [Lua] Lobby data player_slot_2 = 0:0
14:57:12.063 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:57:12.063 [Lua] Lobby data player_slot_3 = 0:0
14:57:12.063 [Lua] Lobby data num_players = 1
14:57:12.064 [Lua] Set lobby end.
14:57:12.064 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:0 | dr:0 | bw:0 | es:0
14:57:12.064 [Lua]
14:57:12.064 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
14:57:12.064 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean)
14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
14:57:12.064 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
14:57:12.064 [Lua]
14:57:12.064 [Lua]
14:57:12.064 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean)
14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
14:57:12.064 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:57:12.064 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:57:12.064 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1] = false (boolean)
14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
14:57:12.064 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
14:57:12.064 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
14:57:12.064 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
14:57:12.064 [Lua]
14:57:12.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:2 my_peer_id:110000103dff95e
14:57:12.076 [Lua] [GameNetworkManager] destroying game object with go_id=43
14:57:12.078 [Save] Saving `save_data`
14:57:12.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:2 my_peer_id:110000103dff95e
14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:57:12.081 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read,
14:57:12.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:57:12.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
14:57:12.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:57:12.084 [Save] Save done
14:57:12.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
14:57:12.129 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient
14:57:12.131 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
14:57:12.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
14:57:12.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient
14:57:12.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
14:57:12.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient
14:57:12.136 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:57:12.145 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:57:12.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
14:57:12.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
14:57:12.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:12.155 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:12.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
14:57:12.190 [Lua] [IngameUI] menu view on_exit character_selection
14:57:12.190 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:57:12.190 [Lua] hero_fullscreen_menu_on_exit
14:57:12.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790
14:57:12.196 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:57:12.196 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670
14:57:12.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:12.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
14:57:12.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:12.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
14:57:12.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
14:57:12.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
14:57:12.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
14:57:12.847 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
14:57:12.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
14:57:13.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
14:57:13.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
14:57:13.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
14:57:13.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
14:57:13.238 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
14:57:13.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
14:57:13.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
14:57:13.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
14:57:13.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
14:57:13.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
14:57:13.644 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
14:57:13.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
14:57:13.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
14:57:13.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
14:57:13.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
14:57:13.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:13.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:13.858 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
14:57:15.831 [Lua] Set lobby begin:
14:57:15.831 [Lua] Lobby data level_key = inn_level
14:57:15.831 [Lua] Lobby data power_level = 825
14:57:15.831 [Lua] Lobby data selected_level_key = inn_level
14:57:15.831 [Lua] Lobby data difficulty = normal
14:57:15.831 [Lua] Lobby data player_slot_4 = 0:0
14:57:15.831 [Lua] Lobby data unique_server_name = Vemb
14:57:15.831 [Lua] Lobby data matchmaking = false
14:57:15.831 [Lua] Lobby data host = 110000103dff95e
14:57:15.832 [Lua] Lobby data country_code = FI
14:57:15.832 [Lua] Lobby data game_mode = 3
14:57:15.832 [Lua] Lobby data player_slot_5 = 0:0
14:57:15.832 [Lua] Lobby data player_slot_2 = 0:0
14:57:15.832 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:57:15.832 [Lua] Lobby data player_slot_3 = 0:0
14:57:15.832 [Lua] Lobby data num_players = 1
14:57:15.832 [Lua] Set lobby end.
14:57:19.055 [Lua] PlayFabMirror:_commit_internal 2
14:57:19.055 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:57:19.056 [Lua] generate_backend_stats 110000103dff95e:1
14:57:19.065 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:57:19.065 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3
14:57:19.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3
14:57:19.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3
14:57:19.344 [Lua] commit result success 2
14:57:19.563 [Lua] [IngameUI] menu view on_enter hero_view
14:57:19.571 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000
14:57:19.571 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:57:19.571 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0bab8ba0)
14:57:19.571 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0baaf9c0)
14:57:19.571 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba98c00)
14:57:19.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:57:19.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:57:19.588 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:57:19.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:57:19.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:57:20.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:57:20.099 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:57:20.110 [World] Spawning level.
14:57:20.149 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:57:20.245 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:57:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:57:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:57:20.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:57:20.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:57:20.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:57:20.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:57:20.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:57:20.590 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:57:20.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
14:57:20.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:57:20.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:57:21.616 [Lua] [IngameUI] menu view on_exit hero_view
14:57:21.622 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000
14:57:21.622 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:57:21.622 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:57:21.622 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
14:57:35.489 [Lua] [IngameUI] menu view on_enter character_selection
14:57:35.489 [Lua] hero_fullscreen_menu_on_enter
14:57:35.491 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790
14:57:35.491 [World] Spawning level.
14:57:35.498 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:57:35.512 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:35.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:35.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:35.513 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:35.584 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:35.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:35.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:35.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:35.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:35.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:35.621 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:35.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
14:57:35.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
14:57:35.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
14:57:35.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:57:35.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:57:35.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:57:36.499 [Lua] [IngameUI] menu view on_exit character_selection
14:57:36.500 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:57:36.500 [Lua] hero_fullscreen_menu_on_exit
14:57:36.504 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790
14:57:36.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:57:36.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670
14:57:36.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:36.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:36.702 [Lua] PlayFabMirror:_commit_internal 3
14:57:36.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4
14:57:36.702 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:57:36.704 [Lua] generate_backend_stats 110000103dff95e:1
14:57:36.716 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:57:36.727 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4
14:57:36.947 [Lua] [IngameUI] menu view on_enter character_selection
14:57:36.948 [Lua] hero_fullscreen_menu_on_enter
14:57:36.950 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790
14:57:36.950 [World] Spawning level.
14:57:36.957 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:57:36.970 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:36.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:36.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:36.972 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:37.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:37.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:37.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4
14:57:37.040 [Lua] commit result success 3
14:57:37.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:37.057 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
14:57:37.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
14:57:37.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
14:57:37.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
14:57:37.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:57:37.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:57:37.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:57:37.736 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:57:37.736 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670
14:57:37.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:37.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:37.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:38.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
14:57:38.166 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
14:57:38.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:38.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:38.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:38.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:57:38.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:38.278 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:57:38.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:38.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:38.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:57:38.516 [Lua] Assigning peer(110000103dff95e:1) to profile(3) career(1)
14:57:38.516 [Lua] Set lobby begin:
14:57:38.516 [Lua] Lobby data level_key = inn_level
14:57:38.516 [Lua] Lobby data power_level = 825
14:57:38.516 [Lua] Lobby data selected_level_key = inn_level
14:57:38.516 [Lua] Lobby data difficulty = normal
14:57:38.516 [Lua] Lobby data player_slot_4 = 0:0
14:57:38.516 [Lua] Lobby data unique_server_name = Vemb
14:57:38.517 [Lua] Lobby data matchmaking = false
14:57:38.517 [Lua] Lobby data host = 110000103dff95e
14:57:38.517 [Lua] Lobby data country_code = FI
14:57:38.517 [Lua] Lobby data game_mode = 3
14:57:38.517 [Lua] Lobby data player_slot_5 = 0:0
14:57:38.517 [Lua] Lobby data player_slot_2 = 0:0
14:57:38.517 [Lua] Lobby data player_slot_1 = 0:0
14:57:38.517 [Lua] Lobby data player_slot_3 = 0:0
14:57:38.517 [Lua] Lobby data num_players = 1
14:57:38.517 [Lua] Set lobby end.
14:57:38.517 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(3) career_index(1)
14:57:38.517 [Lua] Set lobby begin:
14:57:38.517 [Lua] Lobby data level_key = inn_level
14:57:38.517 [Lua] Lobby data power_level = 825
14:57:38.517 [Lua] Lobby data selected_level_key = inn_level
14:57:38.517 [Lua] Lobby data difficulty = normal
14:57:38.517 [Lua] Lobby data player_slot_4 = 0:0
14:57:38.517 [Lua] Lobby data unique_server_name = Vemb
14:57:38.517 [Lua] Lobby data matchmaking = false
14:57:38.518 [Lua] Lobby data host = 110000103dff95e
14:57:38.518 [Lua] Lobby data country_code = FI
14:57:38.518 [Lua] Lobby data game_mode = 3
14:57:38.518 [Lua] Lobby data player_slot_5 = 0:0
14:57:38.518 [Lua] Lobby data player_slot_2 = 0:0
14:57:38.518 [Lua] Lobby data player_slot_1 = 0:0
14:57:38.518 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:57:38.518 [Lua] Lobby data num_players = 1
14:57:38.518 [Lua] Set lobby end.
14:57:38.518 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0
14:57:38.518 [Lua]
14:57:38.518 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
14:57:38.518 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean)
14:57:38.518 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
14:57:38.518 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
14:57:38.518 [Lua]
14:57:38.518 [Lua]
14:57:38.518 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean)
14:57:38.518 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:57:38.518 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
14:57:38.518 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
14:57:38.518 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
14:57:38.518 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
14:57:38.518 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
14:57:38.518 [Lua]
14:57:38.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:3 my_peer_id:110000103dff95e
14:57:38.531 [Lua] [GameNetworkManager] destroying game object with go_id=45
14:57:38.533 [Save] Saving `save_data`
14:57:38.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:3 my_peer_id:110000103dff95e
14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
14:57:38.540 [Save] Save done
14:57:38.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient
14:57:38.589 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:57:38.591 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
14:57:38.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
14:57:38.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient
14:57:38.595 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:57:38.595 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
14:57:38.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:57:38.640 [Lua] [IngameUI] menu view on_exit character_selection
14:57:38.640 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:57:38.640 [Lua] hero_fullscreen_menu_on_exit
14:57:38.643 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790
14:57:38.643 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:57:38.645 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
14:57:38.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:57:38.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
14:57:38.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
14:57:38.690 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
14:57:38.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
14:57:38.859 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
14:57:38.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
14:57:39.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
14:57:39.029 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
14:57:39.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
14:57:39.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
14:57:39.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
14:57:39.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
14:57:39.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
14:57:39.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
14:57:39.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
14:57:39.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
14:57:39.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
14:57:39.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
14:57:39.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
14:57:39.488 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
14:57:39.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
14:57:39.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
14:57:39.539 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
14:57:39.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
14:57:39.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
14:57:39.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
14:57:39.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
14:57:39.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
14:57:39.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
14:57:39.658 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
14:57:39.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:39.683 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:57:39.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
14:57:41.204 [Lua] Set lobby begin:
14:57:41.204 [Lua] Lobby data level_key = inn_level
14:57:41.204 [Lua] Lobby data power_level = 795
14:57:41.205 [Lua] Lobby data selected_level_key = inn_level
14:57:41.205 [Lua] Lobby data difficulty = normal
14:57:41.205 [Lua] Lobby data player_slot_4 = 0:0
14:57:41.205 [Lua] Lobby data unique_server_name = Vemb
14:57:41.205 [Lua] Lobby data matchmaking = false
14:57:41.205 [Lua] Lobby data host = 110000103dff95e
14:57:41.205 [Lua] Lobby data country_code = FI
14:57:41.205 [Lua] Lobby data game_mode = 3
14:57:41.205 [Lua] Lobby data player_slot_5 = 0:0
14:57:41.205 [Lua] Lobby data player_slot_2 = 0:0
14:57:41.205 [Lua] Lobby data player_slot_1 = 0:0
14:57:41.205 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:57:41.205 [Lua] Lobby data num_players = 1
14:57:41.205 [Lua] Set lobby end.
14:57:49.724 [Window] Window => inactive
14:58:45.304 [Window] Window => active
14:58:49.878 [EACServer] [Cerberus] [Backend] Connection established.
14:58:55.052 [Lua] [IngameUI] menu view on_enter ingame_menu
14:58:58.141 [Lua] [IngameUI] menu view on_exit ingame_menu
14:59:03.954 [Lua] [IngameUI] menu view on_enter hero_view
14:59:03.960 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000
14:59:03.960 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:59:03.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:59:03.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:59:03.974 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:59:03.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:59:03.980 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:59:04.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:59:04.721 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:59:04.734 [World] Spawning level.
14:59:04.760 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:04.760 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:04.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:04.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:04.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:15.219 [Lua] [IngameUI] menu view on_exit hero_view
14:59:15.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000
14:59:15.224 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:59:15.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:59:15.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:59:15.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:15.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:15.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:15.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:15.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:15.236 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:59:15.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:59:15.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:59:15.832 [Lua] [IngameUI] menu view on_enter character_selection
14:59:15.832 [Lua] hero_fullscreen_menu_on_enter
14:59:15.834 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790
14:59:15.834 [World] Spawning level.
14:59:15.841 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:59:15.853 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:15.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:15.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:15.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:59:15.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:59:15.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:15.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:59:15.968 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
14:59:15.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:59:16.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:59:16.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
14:59:17.104 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:59:17.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
14:59:17.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
14:59:17.109 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:17.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670
14:59:17.720 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:18.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
14:59:18.278 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
14:59:18.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:18.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:18.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
14:59:18.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670
14:59:18.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
14:59:18.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
14:59:18.580 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
14:59:18.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
14:59:18.664 [Lua] Assigning peer(110000103dff95e:1) to profile(5) career(1)
14:59:18.664 [Lua] Set lobby begin:
14:59:18.664 [Lua] Lobby data level_key = inn_level
14:59:18.664 [Lua] Lobby data power_level = 795
14:59:18.664 [Lua] Lobby data selected_level_key = inn_level
14:59:18.664 [Lua] Lobby data difficulty = normal
14:59:18.664 [Lua] Lobby data player_slot_4 = 0:0
14:59:18.664 [Lua] Lobby data unique_server_name = Vemb
14:59:18.664 [Lua] Lobby data matchmaking = false
14:59:18.664 [Lua] Lobby data host = 110000103dff95e
14:59:18.665 [Lua] Lobby data country_code = FI
14:59:18.665 [Lua] Lobby data game_mode = 3
14:59:18.665 [Lua] Lobby data player_slot_5 = 0:0
14:59:18.665 [Lua] Lobby data player_slot_2 = 0:0
14:59:18.665 [Lua] Lobby data player_slot_1 = 0:0
14:59:18.665 [Lua] Lobby data player_slot_3 = 0:0
14:59:18.665 [Lua] Lobby data num_players = 1
14:59:18.665 [Lua] Set lobby end.
14:59:18.665 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(5) career_index(1)
14:59:18.665 [Lua] Set lobby begin:
14:59:18.665 [Lua] Lobby data level_key = inn_level
14:59:18.665 [Lua] Lobby data power_level = 795
14:59:18.665 [Lua] Lobby data selected_level_key = inn_level
14:59:18.665 [Lua] Lobby data difficulty = normal
14:59:18.666 [Lua] Lobby data player_slot_4 = 0:0
14:59:18.666 [Lua] Lobby data unique_server_name = Vemb
14:59:18.666 [Lua] Lobby data matchmaking = false
14:59:18.666 [Lua] Lobby data host = 110000103dff95e
14:59:18.666 [Lua] Lobby data country_code = FI
14:59:18.666 [Lua] Lobby data game_mode = 3
14:59:18.666 [Lua] Lobby data player_slot_5 = 110000103dff95e:1
14:59:18.666 [Lua] Lobby data player_slot_2 = 0:0
14:59:18.666 [Lua] Lobby data player_slot_1 = 0:0
14:59:18.666 [Lua] Lobby data player_slot_3 = 0:0
14:59:18.666 [Lua] Lobby data num_players = 1
14:59:18.666 [Lua] Set lobby end.
14:59:18.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000103dff95e
14:59:18.667 [Lua]
14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
14:59:18.667 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
14:59:18.667 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
14:59:18.667 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
14:59:18.667 [Lua]
14:59:18.667 [Lua]
14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
14:59:18.667 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
14:59:18.667 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean)
14:59:18.667 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean)
14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
14:59:18.667 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:59:18.667 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:59:18.667 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
14:59:18.667 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
14:59:18.667 [Lua]
14:59:18.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:4 my_peer_id:110000103dff95e
14:59:18.680 [Lua] [GameNetworkManager] destroying game object with go_id=47
14:59:18.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
14:59:18.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
14:59:18.682 [Save] Saving `save_data`
14:59:18.687 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:4 my_peer_id:110000103dff95e
14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:59:18.691 [Save] Save done
14:59:18.738 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:59:18.740 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:59:18.741 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient
14:59:18.743 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
14:59:18.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient
14:59:18.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
14:59:18.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
14:59:18.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient
14:59:18.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
14:59:18.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
14:59:18.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
14:59:18.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
14:59:18.754 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
14:59:18.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
14:59:18.787 [Lua] [IngameUI] menu view on_exit character_selection
14:59:18.787 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:59:18.787 [Lua] hero_fullscreen_menu_on_exit
14:59:18.791 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790
14:59:18.792 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:59:18.792 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
14:59:18.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670
14:59:19.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
14:59:19.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01
14:59:19.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
14:59:19.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
14:59:19.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
14:59:19.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
14:59:19.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
14:59:19.507 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
14:59:19.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
14:59:19.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
14:59:19.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
14:59:19.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
14:59:19.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
14:59:19.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
14:59:19.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
14:59:20.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
14:59:20.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
14:59:20.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
14:59:20.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:59:20.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:59:20.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
14:59:20.676 [Lua] [IngameUI] menu view on_enter hero_view
14:59:20.682 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000
14:59:20.682 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:59:20.695 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:59:20.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:59:20.697 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:59:20.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:59:20.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:59:21.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:59:21.203 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:59:21.214 [World] Spawning level.
14:59:21.238 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:21.238 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:21.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:21.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:21.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:25.823 [Lua] PlayFabMirror:_commit_internal 4
14:59:25.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:59:25.825 [Lua] generate_backend_stats 110000103dff95e:1
14:59:25.835 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:59:25.850 [Lua] commit result success 4
14:59:38.239 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero es_mercenary ...
14:59:38.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:38.264 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:38.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:38.264 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:38.264 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:5 my_peer_id:110000103dff95e
14:59:38.280 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:5 my_peer_id:110000103dff95e
14:59:38.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:59:38.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:59:38.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient
14:59:38.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:59:38.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
14:59:38.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
14:59:38.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
14:59:38.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
14:59:38.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
14:59:38.965 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
14:59:39.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:39.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:39.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:39.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
14:59:39.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:6 my_peer_id:110000103dff95e
14:59:39.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:6 my_peer_id:110000103dff95e
14:59:39.049 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
14:59:39.094 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero es_mercenary
14:59:41.486 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero es_mercenary
14:59:45.926 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:59:45.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:45.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:45.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:45.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:45.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
14:59:45.937 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:59:45.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
14:59:45.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:59:45.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:00:06.043 [Lua] [IngameUI] menu view on_exit hero_view
15:00:06.048 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000
15:00:06.048 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:00:06.048 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:00:06.048 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:00:06.601 [Lua] [IngameUI] menu view on_enter hero_view
15:00:06.606 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000
15:00:06.606 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:00:06.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:00:06.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:00:06.618 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:00:06.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:00:06.624 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:00:07.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:00:07.124 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:00:07.134 [World] Spawning level.
15:00:07.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:00:07.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:00:07.270 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:00:07.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:00:07.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:00:17.201 [Lua] [IngameUI] menu view on_exit hero_view
15:00:17.207 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000
15:00:17.207 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:00:17.207 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:00:17.207 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:00:17.207 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:00:17.207 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:00:17.207 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:00:17.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:00:17.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:00:17.218 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:00:17.218 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:00:17.218 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:00:17.953 [Lua] [IngameUI] menu view on_enter start_game_view
15:00:17.954 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a95e320
15:00:17.954 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:00:17.956 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:00:17.956 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:00:17.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:00:17.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:00:18.867 [Lua] [IngameUI] menu view on_exit start_game_view
15:00:18.867 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:00:18.868 [Save] Saving `save_data`
15:00:18.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:00:18.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:00:18.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:00:18.873 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a95e320
15:00:18.875 [Save] Save done
15:00:19.341 [Lua] [IngameUI] menu view on_enter character_selection
15:00:19.342 [Lua] hero_fullscreen_menu_on_enter
15:00:19.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790
15:00:19.343 [World] Spawning level.
15:00:19.350 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:00:19.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:19.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:19.367 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:19.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670
15:00:19.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:19.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
15:00:19.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
15:00:20.278 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
15:00:20.278 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
15:00:20.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670
15:00:20.279 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:20.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
15:00:20.706 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
15:00:20.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:20.713 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:20.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:00:20.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
15:00:20.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:00:20.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:00:20.829 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:00:20.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:00:20.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:00:20.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:00:21.048 [Lua] Assigning peer(110000103dff95e:1) to profile(3) career(1)
15:00:21.048 [Lua] Set lobby begin:
15:00:21.048 [Lua] Lobby data level_key = inn_level
15:00:21.048 [Lua] Lobby data power_level = 795
15:00:21.048 [Lua] Lobby data selected_level_key = inn_level
15:00:21.048 [Lua] Lobby data difficulty = normal
15:00:21.048 [Lua] Lobby data player_slot_4 = 0:0
15:00:21.048 [Lua] Lobby data unique_server_name = Vemb
15:00:21.049 [Lua] Lobby data matchmaking = false
15:00:21.049 [Lua] Lobby data host = 110000103dff95e
15:00:21.049 [Lua] Lobby data country_code = FI
15:00:21.049 [Lua] Lobby data game_mode = 3
15:00:21.049 [Lua] Lobby data player_slot_5 = 0:0
15:00:21.049 [Lua] Lobby data player_slot_2 = 0:0
15:00:21.049 [Lua] Lobby data player_slot_1 = 0:0
15:00:21.049 [Lua] Lobby data player_slot_3 = 0:0
15:00:21.049 [Lua] Lobby data num_players = 1
15:00:21.049 [Lua] Set lobby end.
15:00:21.049 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(3) career_index(1)
15:00:21.049 [Lua] Set lobby begin:
15:00:21.049 [Lua] Lobby data level_key = inn_level
15:00:21.049 [Lua] Lobby data power_level = 795
15:00:21.049 [Lua] Lobby data selected_level_key = inn_level
15:00:21.050 [Lua] Lobby data difficulty = normal
15:00:21.050 [Lua] Lobby data player_slot_4 = 0:0
15:00:21.050 [Lua] Lobby data unique_server_name = Vemb
15:00:21.050 [Lua] Lobby data matchmaking = false
15:00:21.050 [Lua] Lobby data host = 110000103dff95e
15:00:21.050 [Lua] Lobby data country_code = FI
15:00:21.050 [Lua] Lobby data game_mode = 3
15:00:21.050 [Lua] Lobby data player_slot_5 = 0:0
15:00:21.050 [Lua] Lobby data player_slot_2 = 0:0
15:00:21.050 [Lua] Lobby data player_slot_1 = 0:0
15:00:21.051 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:00:21.051 [Lua] Lobby data num_players = 1
15:00:21.051 [Lua] Set lobby end.
15:00:21.051 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0
15:00:21.051 [Lua]
15:00:21.051 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
15:00:21.051 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean)
15:00:21.051 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
15:00:21.051 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
15:00:21.051 [Lua]
15:00:21.051 [Lua]
15:00:21.051 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean)
15:00:21.051 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
15:00:21.051 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean)
15:00:21.051 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean)
15:00:21.051 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean)
15:00:21.051 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean)
15:00:21.051 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean)
15:00:21.051 [Lua]
15:00:21.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:7 my_peer_id:110000103dff95e
15:00:21.063 [Lua] [GameNetworkManager] destroying game object with go_id=55
15:00:21.065 [Save] Saving `save_data`
15:00:21.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:7 my_peer_id:110000103dff95e
15:00:21.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read,
15:00:21.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read,
15:00:21.068 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
15:00:21.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
15:00:21.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:00:21.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
15:00:21.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read,
15:00:21.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:00:21.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read,
15:00:21.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:00:21.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:00:21.072 [Save] Save done
15:00:21.114 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
15:00:21.115 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
15:00:21.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
15:00:21.115 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:00:21.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:00:21.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:00:21.124 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
15:00:21.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
15:00:21.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:00:21.169 [Lua] [IngameUI] menu view on_exit character_selection
15:00:21.169 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:00:21.169 [Lua] hero_fullscreen_menu_on_exit
15:00:21.174 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790
15:00:21.175 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
15:00:21.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
15:00:21.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
15:00:21.306 [Lua] PlayFabMirror:_commit_internal 5
15:00:21.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5
15:00:21.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 6
15:00:21.306 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:00:21.307 [Lua] generate_backend_stats 110000103dff95e:1
15:00:21.316 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:00:21.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5
15:00:21.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
15:00:21.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
15:00:21.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
15:00:21.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
15:00:21.561 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr
15:00:21.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
15:00:21.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5
15:00:21.663 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 6
15:00:21.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
15:00:21.713 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
15:00:21.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
15:00:21.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
15:00:21.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
15:00:21.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
15:00:21.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
15:00:21.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
15:00:21.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
15:00:21.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
15:00:21.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1
15:00:21.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon
15:00:21.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 6
15:00:21.966 [Lua] commit result success 5
15:00:21.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon
15:00:21.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon
15:00:21.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
15:00:22.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
15:00:22.034 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green
15:00:22.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
15:00:22.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
15:00:22.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
15:00:22.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:00:22.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:00:22.253 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
15:00:22.270 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
15:00:22.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:00:22.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:00:22.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
15:00:24.778 [Lua] [IngameUI] menu view on_enter start_game_view
15:00:24.780 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a95e320
15:00:24.780 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:00:24.783 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:00:24.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:00:24.784 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:00:24.784 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:00:25.264 [Lua] [IngameUI] menu view on_exit start_game_view
15:00:25.264 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:00:25.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:00:25.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:00:25.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:00:25.264 [Save] Saving `save_data`
15:00:25.270 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a95e320
15:00:25.271 [Save] Save done
15:00:25.519 [Lua] [IngameUI] menu view on_enter ingame_menu
15:00:28.642 [Lua] [IngameUI] menu view on_exit ingame_menu
15:00:33.801 [Lua] new_interupting_action false
15:00:34.426 [Lua] new_interupting_action false
15:00:35.050 [Lua] new_interupting_action false
15:00:35.679 [Lua] new_interupting_action false
15:00:36.542 [Lua] action_complete true
15:00:42.587 [Lua] action_complete false
15:00:44.380 [Lua] action_complete false
15:00:44.917 [SteamLobby] Detected added member 110000105cfd9e7
15:00:44.917 [Lua] [NetworkServer] Changing num_players from 1 to 2
15:00:44.917 [Lua] Players: 2
15:00:44.917 [Lua] Set lobby begin:
15:00:44.917 [Lua] Lobby data level_key = inn_level
15:00:44.917 [Lua] Lobby data power_level = 795
15:00:44.917 [Lua] Lobby data selected_level_key = inn_level
15:00:44.917 [Lua] Lobby data difficulty = normal
15:00:44.917 [Lua] Lobby data player_slot_4 = 0:0
15:00:44.917 [Lua] Lobby data unique_server_name = Vemb
15:00:44.917 [Lua] Lobby data matchmaking = false
15:00:44.917 [Lua] Lobby data host = 110000103dff95e
15:00:44.918 [Lua] Lobby data country_code = FI
15:00:44.918 [Lua] Lobby data game_mode = 3
15:00:44.918 [Lua] Lobby data player_slot_5 = 0:0
15:00:44.918 [Lua] Lobby data player_slot_2 = 0:0
15:00:44.918 [Lua] Lobby data player_slot_1 = 0:0
15:00:44.918 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:00:44.918 [Lua] Lobby data num_players = 2
15:00:44.918 [Lua] Set lobby end.
15:00:44.918 [Lua] [LobbyMembers] Member joined 110000105cfd9e7
15:00:44.934 [Connection] Creating endpoint 110000105cfd9e7 - reliable message sent
15:00:44.934 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:00:44.934 [Lua] [ChatManager][1]System: Mafrail is joining the game
15:00:44.950 [SteamAuthenticator] Sent ticket request to 110000105cfd9e7
15:00:45.876 [Lua] action_complete false
15:00:46.483 [SteamAuthenticator] Got ticket from 110000105cfd9e7
15:00:46.483 [SteamAuthenticator] BeginAuthSession 110000105cfd9e7
15:00:46.483 [SteamAuthenticator] Authenticating 110000105cfd9e7
15:00:46.517 [SteamAuthenticator] Got ticket request from 110000105cfd9e7
15:00:46.517 [SteamAuthenticator] GetAuthSessionTicket 110000105cfd9e7
15:00:46.517 [SteamAuthenticator] Sent ticket to 110000105cfd9e7
15:00:46.920 [SteamAuthenticator] Steam validation for 110000105cfd9e7 with response 0
15:00:46.972 [Connection] New session id 170 to 110000105cfd9e7.
15:00:47.057 [Connection] Established a connection <169.170> to 110000105cfd9e7
15:00:47.057 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:00:47.057 [Lua] [Matchmaking] Got a handshake request from 110000105cfd9e7 with user name 'Mafrail'
15:00:47.158 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cb4a2a from 110000105cfd9e7, replying lobby_ok
15:00:47.226 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105cfd9e7 REPLY wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0
15:00:49.931 [EACServer] [Cerberus] [Backend] Disconnected.
15:00:54.141 [Lua] action_complete false
15:00:55.405 [Lua] new_interupting_action false
15:00:56.083 [Lua] new_interupting_action false
15:00:56.706 [Lua] new_interupting_action false
15:00:57.333 [Lua] new_interupting_action false
15:00:57.403 [Lua] new_interupting_action true
15:00:59.153 [Lua] [Matchmaking] Assigning profile slot 1 to 110000105cfd9e7
15:00:59.153 [Lua] Set lobby begin:
15:00:59.153 [Lua] Lobby data level_key = inn_level
15:00:59.153 [Lua] Lobby data power_level = 795
15:00:59.153 [Lua] Lobby data selected_level_key = inn_level
15:00:59.153 [Lua] Lobby data difficulty = normal
15:00:59.154 [Lua] Lobby data player_slot_4 = 0:0
15:00:59.154 [Lua] Lobby data unique_server_name = Vemb
15:00:59.154 [Lua] Lobby data matchmaking = false
15:00:59.154 [Lua] Lobby data host = 110000103dff95e
15:00:59.154 [Lua] Lobby data country_code = FI
15:00:59.154 [Lua] Lobby data game_mode = 3
15:00:59.154 [Lua] Lobby data player_slot_5 = 0:0
15:00:59.154 [Lua] Lobby data player_slot_2 = 0:0
15:00:59.154 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:00:59.155 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:00:59.155 [Lua] Lobby data num_players = 2
15:00:59.155 [Lua] Set lobby end.
15:00:59.155 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:0
15:01:01.835 [Lua] ### CLEARING PEER STATE FOR 110000105cfd9e7
15:01:01.869 [Lua] [PSM] Peer 110000105cfd9e7 joined. Want to use profile index "1"
15:01:01.869 [Lua] Mechanism says: a client joined the game! 110000105cfd9e7
15:01:01.869 [EAC] EAC server has client 110000105cfd9e7 (and owner 110000105cfd9e7)
15:01:01.879 [EACServer] [RegisterClient] Client: 0110000105CFD9E7 PlayerGUID: 76561198057773543 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057773543 PlayerName: Vemb
15:01:01.879 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105cfd9e7, connection_key=0)
15:01:01.973 [Lua] action_complete false
15:01:02.056 [EACServer] [QueueClientUpdate] Client: 0110000105CFD9E7 Session: 1 Status: Client Authenticated Message: Client authenticated.
15:01:02.058 [EAC] Peer 110000105cfd9e7 switched EAC state to ClientAuthenticatedLocal
15:01:02.108 [EACServer] [Cerberus] [Backend] Connection established.
15:01:02.239 [EACServer] [Register Client] Success (1/2). Client: 0110000105CFD9E7.
15:01:02.440 [EACServer] [Register Client] Success (2/2). Client: 0110000105CFD9E7
15:01:02.440 [EACServer] [QueueClientUpdate] Client: 0110000105CFD9E7 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:01:02.443 [EAC] Peer 110000105cfd9e7 switched EAC state to ClientAuthenticatedRemote
15:01:03.881 [Lua] player (110000105cfd9e7,1) was put into party 0
15:01:03.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:01:03.931 [Lua] ### Sending rpc_level_loaded
15:01:03.931 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
15:01:03.931 [Lua] Peer 110000105cfd9e7 has loaded the level but not all enemies, so we wait
15:01:03.931 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105cfd9e7, connection_key=0)
15:01:03.932 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:7 my_peer_id:110000103dff95e
15:01:07.671 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:01:07.671 [Lua] [Matchmaking] Got a handshake request from 110000105cfd9e7 with user name 'Mafrail'
15:01:07.690 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=88
15:01:07.690 [Lua] RemotePlayer:create_game_object( ) 88
15:01:07.701 [Lua] player (110000105cfd9e7,1) was put into party 1
15:01:07.701 [Lua] Assigning peer(110000105cfd9e7:1) to profile(1) career(1)
15:01:07.701 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105cfd9e7) local_player_id(1) profile_index(1) career_index(1)
15:01:07.701 [Lua] Set lobby begin:
15:01:07.701 [Lua] Lobby data level_key = inn_level
15:01:07.701 [Lua] Lobby data power_level = 795
15:01:07.701 [Lua] Lobby data selected_level_key = inn_level
15:01:07.701 [Lua] Lobby data difficulty = normal
15:01:07.701 [Lua] Lobby data player_slot_4 = 0:0
15:01:07.701 [Lua] Lobby data unique_server_name = Vemb
15:01:07.702 [Lua] Lobby data matchmaking = false
15:01:07.702 [Lua] Lobby data host = 110000103dff95e
15:01:07.702 [Lua] Lobby data country_code = FI
15:01:07.702 [Lua] Lobby data game_mode = 3
15:01:07.702 [Lua] Lobby data player_slot_5 = 0:0
15:01:07.702 [Lua] Lobby data player_slot_2 = 0:0
15:01:07.702 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:01:07.702 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:01:07.702 [Lua] Lobby data num_players = 2
15:01:07.702 [Lua] Set lobby end.
15:01:07.702 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:0
15:01:08.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3, async-read,
15:01:08.185 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:01:08.185 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:01:08.185 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:01:08.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:8 my_peer_id:110000103dff95e
15:01:08.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:8 my_peer_id:110000103dff95e
15:01:08.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:01:08.193 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:8 my_peer_id:110000103dff95e
15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:01:08.193 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:01:08.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
15:01:08.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:01:08.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
15:01:08.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:01:08.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:01:08.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:01:08.338 [Lua] Set lobby begin:
15:01:08.338 [Lua] Lobby data level_key = inn_level
15:01:08.338 [Lua] Lobby data power_level = 397
15:01:08.339 [Lua] Lobby data selected_level_key = inn_level
15:01:08.339 [Lua] Lobby data difficulty = normal
15:01:08.339 [Lua] Lobby data player_slot_4 = 0:0
15:01:08.339 [Lua] Lobby data unique_server_name = Vemb
15:01:08.339 [Lua] Lobby data matchmaking = false
15:01:08.339 [Lua] Lobby data host = 110000103dff95e
15:01:08.339 [Lua] Lobby data country_code = FI
15:01:08.339 [Lua] Lobby data game_mode = 3
15:01:08.339 [Lua] Lobby data player_slot_5 = 0:0
15:01:08.339 [Lua] Lobby data player_slot_2 = 0:0
15:01:08.339 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:01:08.339 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:01:08.339 [Lua] Lobby data num_players = 2
15:01:08.340 [Lua] Set lobby end.
15:01:08.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:01:08.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:01:08.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:01:08.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:01:08.474 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:01:08.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
15:01:08.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
15:01:08.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
15:01:08.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
15:01:08.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
15:01:08.743 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
15:01:08.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
15:01:08.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
15:01:08.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
15:01:08.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:01:08.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:01:08.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:01:08.929 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
15:01:09.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
15:01:09.354 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
15:01:09.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:01:09.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:01:09.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:01:09.404 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
15:01:13.368 [Lua] Set lobby begin:
15:01:13.368 [Lua] Lobby data level_key = inn_level
15:01:13.368 [Lua] Lobby data power_level = 795
15:01:13.368 [Lua] Lobby data selected_level_key = inn_level
15:01:13.368 [Lua] Lobby data difficulty = normal
15:01:13.369 [Lua] Lobby data player_slot_4 = 0:0
15:01:13.369 [Lua] Lobby data unique_server_name = Vemb
15:01:13.369 [Lua] Lobby data matchmaking = false
15:01:13.369 [Lua] Lobby data host = 110000103dff95e
15:01:13.369 [Lua] Lobby data country_code = FI
15:01:13.369 [Lua] Lobby data game_mode = 3
15:01:13.369 [Lua] Lobby data player_slot_5 = 0:0
15:01:13.369 [Lua] Lobby data player_slot_2 = 0:0
15:01:13.369 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:01:13.369 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:01:13.369 [Lua] Lobby data num_players = 2
15:01:13.369 [Lua] Set lobby end.
15:01:16.458 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:01:16.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
15:01:16.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:01:22.712 [Lua] action_complete false
15:01:22.745 [Lua] PlayFabMirror:_commit_internal 6
15:01:22.745 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:01:22.746 [Lua] generate_backend_stats 110000103dff95e:1
15:01:22.755 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:01:22.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
15:01:22.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
15:01:23.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
15:01:23.730 [Lua] commit result success 6
15:01:30.624 [Lua] action_complete false
15:01:35.958 [Lua] action_complete false
15:01:45.402 [Lua] action_complete true
15:01:54.197 [Lua] action_complete true
15:02:03.634 [Lua] action_complete false
15:02:07.983 [Lua] [IngameUI] menu view on_enter ingame_menu
15:02:10.888 [Lua] [IngameUI] menu view on_exit ingame_menu
15:02:13.284 [Lua] action_complete false
15:02:15.768 [SteamLobby] Detected added member 110000105fcc553
15:02:15.768 [Lua] [NetworkServer] Changing num_players from 2 to 3
15:02:15.768 [Lua] Players: 3
15:02:15.768 [Lua] Set lobby begin:
15:02:15.768 [Lua] Lobby data level_key = inn_level
15:02:15.768 [Lua] Lobby data power_level = 795
15:02:15.768 [Lua] Lobby data selected_level_key = inn_level
15:02:15.768 [Lua] Lobby data difficulty = normal
15:02:15.769 [Lua] Lobby data player_slot_4 = 0:0
15:02:15.769 [Lua] Lobby data unique_server_name = Vemb
15:02:15.769 [Lua] Lobby data matchmaking = false
15:02:15.769 [Lua] Lobby data host = 110000103dff95e
15:02:15.769 [Lua] Lobby data country_code = FI
15:02:15.769 [Lua] Lobby data game_mode = 3
15:02:15.769 [Lua] Lobby data player_slot_5 = 0:0
15:02:15.769 [Lua] Lobby data player_slot_2 = 0:0
15:02:15.769 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:02:15.769 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:02:15.769 [Lua] Lobby data num_players = 3
15:02:15.769 [Lua] Set lobby end.
15:02:15.769 [Lua] [LobbyMembers] Member joined 110000105fcc553
15:02:15.785 [Connection] Creating endpoint 110000105fcc553 - reliable message sent
15:02:15.785 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:02:15.785 [Lua] [ChatManager][1]System: Yzneftamz is joining the game
15:02:15.801 [SteamAuthenticator] Sent ticket request to 110000105fcc553
15:02:20.128 [SteamAuthenticator] Got ticket from 110000105fcc553
15:02:20.128 [SteamAuthenticator] BeginAuthSession 110000105fcc553
15:02:20.128 [SteamAuthenticator] Authenticating 110000105fcc553
15:02:20.143 [SteamAuthenticator] Got ticket request from 110000105fcc553
15:02:20.143 [SteamAuthenticator] GetAuthSessionTicket 110000105fcc553
15:02:20.143 [SteamAuthenticator] Sent ticket to 110000105fcc553
15:02:20.515 [SteamAuthenticator] Steam validation for 110000105fcc553 with response 0
15:02:20.600 [Connection] New session id 5 to 110000105fcc553.
15:02:20.668 [Connection] Established a connection <5.9> to 110000105fcc553
15:02:20.668 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:02:20.668 [Lua] [Matchmaking] Got a handshake request from 110000105fcc553 with user name 'Yzneftamz'
15:02:20.752 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cb4a2a from 110000105fcc553, replying lobby_ok
15:02:20.854 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105fcc553 REPLY wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:0
15:02:20.938 [Lua] [Matchmaking] Assigning profile slot 4 to 110000105fcc553
15:02:20.938 [Lua] Set lobby begin:
15:02:20.938 [Lua] Lobby data level_key = inn_level
15:02:20.938 [Lua] Lobby data power_level = 795
15:02:20.938 [Lua] Lobby data selected_level_key = inn_level
15:02:20.938 [Lua] Lobby data difficulty = normal
15:02:20.938 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:02:20.938 [Lua] Lobby data unique_server_name = Vemb
15:02:20.938 [Lua] Lobby data matchmaking = false
15:02:20.938 [Lua] Lobby data host = 110000103dff95e
15:02:20.938 [Lua] Lobby data country_code = FI
15:02:20.938 [Lua] Lobby data game_mode = 3
15:02:20.938 [Lua] Lobby data player_slot_5 = 0:0
15:02:20.938 [Lua] Lobby data player_slot_2 = 0:0
15:02:20.938 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:02:20.939 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:02:20.939 [Lua] Lobby data num_players = 3
15:02:20.939 [Lua] Set lobby end.
15:02:20.939 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:02:23.331 [Lua] ### CLEARING PEER STATE FOR 110000105fcc553
15:02:23.399 [Lua] [PSM] Peer 110000105fcc553 joined. Want to use profile index "4"
15:02:23.399 [Lua] Mechanism says: a client joined the game! 110000105fcc553
15:02:23.399 [EAC] EAC server has client 110000105fcc553 (and owner 110000105fcc553)
15:02:23.399 [EACServer] [RegisterClient] Client: 0110000105FCC553 PlayerGUID: 76561198060717395 PlayerIP: 0.0.0.0 OwnerGUID: 76561198060717395 PlayerName: Vemb
15:02:23.399 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105fcc553, connection_key=1)
15:02:23.617 [EACServer] [QueueClientUpdate] Client: 0110000105FCC553 Session: 2 Status: Client Authenticated Message: Client authenticated.
15:02:23.620 [EAC] Peer 110000105fcc553 switched EAC state to ClientAuthenticatedLocal
15:02:23.801 [EACServer] [Register Client] Success (1/2). Client: 0110000105FCC553.
15:02:24.102 [EACServer] [Register Client] Success (2/2). Client: 0110000105FCC553
15:02:24.102 [EACServer] [QueueClientUpdate] Client: 0110000105FCC553 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
15:02:24.107 [EAC] Peer 110000105fcc553 switched EAC state to ClientAuthenticatedRemote
15:02:25.420 [Lua] player (110000105fcc553,1) was put into party 0
15:02:25.420 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:02:25.486 [Lua] ### Sending rpc_level_loaded
15:02:25.486 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
15:02:25.486 [Lua] Peer 110000105fcc553 has loaded the level but not all enemies, so we wait
15:02:25.519 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105fcc553, connection_key=1)
15:02:25.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:8 my_peer_id:110000103dff95e
15:02:26.481 [Lua] action_complete false
15:02:29.784 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
15:02:29.784 [Lua] [Matchmaking] Got a handshake request from 110000105fcc553 with user name 'Yzneftamz'
15:02:29.804 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=106
15:02:29.804 [Lua] RemotePlayer:create_game_object( ) 106
15:02:29.816 [Lua] player (110000105fcc553,1) was put into party 1
15:02:29.816 [Lua] Assigning peer(110000105fcc553:1) to profile(4) career(1)
15:02:29.816 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fcc553) local_player_id(1) profile_index(4) career_index(1)
15:02:29.816 [Lua] Set lobby begin:
15:02:29.816 [Lua] Lobby data level_key = inn_level
15:02:29.816 [Lua] Lobby data power_level = 795
15:02:29.816 [Lua] Lobby data selected_level_key = inn_level
15:02:29.816 [Lua] Lobby data difficulty = normal
15:02:29.816 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:02:29.816 [Lua] Lobby data unique_server_name = Vemb
15:02:29.817 [Lua] Lobby data matchmaking = false
15:02:29.817 [Lua] Lobby data host = 110000103dff95e
15:02:29.817 [Lua] Lobby data country_code = FI
15:02:29.817 [Lua] Lobby data game_mode = 3
15:02:29.817 [Lua] Lobby data player_slot_5 = 0:0
15:02:29.817 [Lua] Lobby data player_slot_2 = 0:0
15:02:29.817 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:02:29.817 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:02:29.817 [Lua] Lobby data num_players = 3
15:02:29.817 [Lua] Set lobby end.
15:02:29.817 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:02:29.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3, async-read,
15:02:29.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:02:30.046 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:02:30.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3
15:02:30.047 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
15:02:30.047 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:02:30.047 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:02:30.047 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:02:30.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:9 my_peer_id:110000103dff95e
15:02:30.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:9 my_peer_id:110000103dff95e
15:02:30.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:9 my_peer_id:110000103dff95e
15:02:30.049 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:02:30.055 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:9 my_peer_id:110000103dff95e
15:02:30.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:02:30.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
15:02:30.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:02:30.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
15:02:30.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
15:02:30.055 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
15:02:30.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:02:30.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:02:30.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:02:30.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
15:02:30.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
15:02:30.200 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
15:02:30.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:02:30.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:02:30.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:02:30.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
15:02:30.353 [Lua] action_complete false
15:02:30.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
15:02:30.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
15:02:30.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
15:02:30.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
15:02:30.505 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
15:02:30.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:02:30.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:02:30.960 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:02:30.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
15:02:31.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:02:31.090 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:02:31.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
15:02:31.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
15:02:31.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
15:02:31.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
15:02:33.671 [Lua] Set lobby begin:
15:02:33.671 [Lua] Lobby data level_key = inn_level
15:02:33.671 [Lua] Lobby data power_level = 530
15:02:33.671 [Lua] Lobby data selected_level_key = inn_level
15:02:33.671 [Lua] Lobby data difficulty = normal
15:02:33.671 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:02:33.671 [Lua] Lobby data unique_server_name = Vemb
15:02:33.672 [Lua] Lobby data matchmaking = false
15:02:33.672 [Lua] Lobby data host = 110000103dff95e
15:02:33.672 [Lua] Lobby data country_code = FI
15:02:33.672 [Lua] Lobby data game_mode = 3
15:02:33.672 [Lua] Lobby data player_slot_5 = 0:0
15:02:33.672 [Lua] Lobby data player_slot_2 = 0:0
15:02:33.672 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:02:33.672 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:02:33.672 [Lua] Lobby data num_players = 3
15:02:33.672 [Lua] Set lobby end.
15:02:33.991 [Lua] action_complete false
15:02:35.999 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:02:36.000 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111
15:02:36.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:02:36.084 [Lua] action_complete false
15:02:37.080 [Lua] action_complete false
15:02:38.412 [Lua] action_complete true
15:02:38.683 [Lua] Set lobby begin:
15:02:38.683 [Lua] Lobby data level_key = inn_level
15:02:38.683 [Lua] Lobby data power_level = 798
15:02:38.683 [Lua] Lobby data selected_level_key = inn_level
15:02:38.683 [Lua] Lobby data difficulty = normal
15:02:38.683 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:02:38.683 [Lua] Lobby data unique_server_name = Vemb
15:02:38.684 [Lua] Lobby data matchmaking = false
15:02:38.684 [Lua] Lobby data host = 110000103dff95e
15:02:38.684 [Lua] Lobby data country_code = FI
15:02:38.684 [Lua] Lobby data game_mode = 3
15:02:38.684 [Lua] Lobby data player_slot_5 = 0:0
15:02:38.684 [Lua] Lobby data player_slot_2 = 0:0
15:02:38.684 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:02:38.684 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:02:38.684 [Lua] Lobby data num_players = 3
15:02:38.684 [Lua] Set lobby end.
15:02:44.861 [Lua] PlayFabMirror:_commit_internal 7
15:02:44.861 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:02:44.863 [Lua] generate_backend_stats 110000103dff95e:1
15:02:44.872 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:02:44.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
15:02:44.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
15:02:45.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
15:02:45.829 [Lua] commit result success 7
15:02:46.707 [Lua] action_complete false
15:02:56.648 [Lua] action_complete false
15:03:01.573 [Lua] action_complete false
15:03:05.571 [Lua] action_complete false
15:03:09.434 [Lua] action_complete false
15:03:13.268 [Lua] action_complete true
15:03:25.593 [Lua] [IngameUI] menu view on_enter hero_view
15:03:25.600 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000
15:03:25.600 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:03:25.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:03:25.613 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:03:25.614 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:03:25.614 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:03:25.620 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:03:26.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:03:26.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:03:26.130 [World] Spawning level.
15:03:26.153 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:26.153 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:26.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:26.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:26.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:26.604 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:03:26.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:26.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:26.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:26.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:26.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:26.614 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:03:26.615 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:03:26.616 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:03:26.616 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:03:26.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:10 my_peer_id:110000103dff95e
15:03:26.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:10 my_peer_id:110000103dff95e
15:03:26.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:10 my_peer_id:110000103dff95e
15:03:26.820 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:10 my_peer_id:110000103dff95e
15:03:26.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:03:26.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient
15:03:26.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
15:03:26.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
15:03:26.985 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
15:03:35.121 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:35.577 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:36.438 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:36.861 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:37.537 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:37.972 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:38.681 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:39.090 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:39.816 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:40.221 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:40.845 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:41.282 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:41.854 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:42.025 [Lua] [IngameUI] menu view on_exit hero_view
15:03:42.032 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000
15:03:42.032 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:03:42.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:03:42.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:03:42.260 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:42.783 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:43.238 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:43.325 [Lua] [IngameUI] menu view on_enter hero_view
15:03:43.331 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000
15:03:43.331 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:03:43.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:03:43.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:03:43.344 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:03:43.345 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:03:43.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:03:43.712 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:43.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:03:43.830 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:03:43.839 [World] Spawning level.
15:03:43.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:43.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:03:43.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:03:43.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:43.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:03:43.967 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:03:43.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:03:43.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:03:43.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:03:44.158 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:44.699 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:45.122 [Lua] [IngameUI] menu view on_exit hero_view
15:03:45.128 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000
15:03:45.128 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:03:45.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:03:45.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:03:45.138 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:45.645 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:45.866 [Lua] [IngameUI] menu view on_enter start_game_view
15:03:45.868 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a95e320
15:03:45.868 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:03:45.870 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
15:03:45.870 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:03:45.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
15:03:45.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
15:03:46.084 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:46.876 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:47.351 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:48.161 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:48.249 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:03:48.249 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
15:03:48.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:03:48.249 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
15:03:48.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:03:48.650 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:49.228 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
15:03:49.229 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:03:49.229 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
15:03:49.237 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:03:49.237 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:03:49.422 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:49.904 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:50.599 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:51.072 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:51.719 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:51.957 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
15:03:51.958 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
15:03:51.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
15:03:52.208 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:52.914 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:53.387 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:53.409 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:03:53.409 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
15:03:53.409 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:03:53.410 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:03:53.410 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:03:54.047 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
15:03:54.047 [Lua] ............................................................................................................
15:03:54.047 [Lua] ............................................................................................................
15:03:54.047 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
15:03:54.047 [Lua] ............................................................................................................
15:03:54.047 [Lua] ............................................................................................................
15:03:54.047 [Lua] [Matchmaking] Cancelling matchmaking
15:03:54.047 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:03:54.147 [Lua] [IngameUI] menu view on_exit start_game_view
15:03:54.147 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:03:54.147 [Save] Saving `save_data`
15:03:54.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:03:54.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:03:54.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:03:54.152 [Save] Save done
15:03:54.154 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a95e320
15:03:56.837 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:03:56.837 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:03:56.839 [Lua] Set lobby begin:
15:03:56.839 [Lua] Lobby data level_key = inn_level
15:03:56.839 [Lua] Lobby data power_level = 798
15:03:56.839 [Lua] Lobby data selected_level_key = inn_level
15:03:56.839 [Lua] Lobby data difficulty = hardest
15:03:56.839 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:03:56.839 [Lua] Lobby data unique_server_name = Vemb
15:03:56.839 [Lua] Lobby data matchmaking = false
15:03:56.839 [Lua] Lobby data host = 110000103dff95e
15:03:56.840 [Lua] Lobby data country_code = FI
15:03:56.840 [Lua] Lobby data game_mode = 3
15:03:56.840 [Lua] Lobby data player_slot_5 = 0:0
15:03:56.840 [Lua] Lobby data player_slot_2 = 0:0
15:03:56.840 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:03:56.840 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:03:56.840 [Lua] Lobby data num_players = 3
15:03:56.840 [Lua] Set lobby end.
15:03:56.840 [Lua] [PartyManager] Leader is set to 110000103dff95e
15:03:56.840 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
15:03:56.840 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
15:03:56.840 [Lua] Set lobby begin:
15:03:56.840 [Lua] Lobby data twitch_enabled = false
15:03:56.841 [Lua] Lobby data power_level = 798
15:03:56.841 [Lua] Lobby data num_players = 3
15:03:56.841 [Lua] Lobby data host = 110000103dff95e
15:03:56.841 [Lua] Lobby data game_mode = 2
15:03:56.841 [Lua] Lobby data level_key = inn_level
15:03:56.841 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:03:56.841 [Lua] Lobby data selected_level_key = skittergate
15:03:56.841 [Lua] Lobby data quick_game = false
15:03:56.841 [Lua] Lobby data matchmaking = false
15:03:56.841 [Lua] Lobby data difficulty = hardest
15:03:56.841 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:03:56.841 [Lua] Lobby data unique_server_name = Vemb
15:03:56.841 [Lua] Lobby data player_slot_5 = 0:0
15:03:56.841 [Lua] Lobby data player_slot_2 = 0:0
15:03:56.842 [Lua] Lobby data country_code = FI
15:03:56.842 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:03:56.842 [Lua] Lobby data eac_authorized = true
15:03:56.842 [Lua] Set lobby end.
15:03:56.842 [Lua] Set lobby begin:
15:03:56.842 [Lua] Lobby data twitch_enabled = false
15:03:56.842 [Lua] Lobby data power_level = 798
15:03:56.842 [Lua] Lobby data num_players = 3
15:03:56.842 [Lua] Lobby data host = 110000103dff95e
15:03:56.842 [Lua] Lobby data game_mode = 2
15:03:56.842 [Lua] Lobby data is_private = true
15:03:56.842 [Lua] Lobby data level_key = inn_level
15:03:56.842 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:03:56.842 [Lua] Lobby data selected_level_key = skittergate
15:03:56.842 [Lua] Lobby data quick_game = false
15:03:56.842 [Lua] Lobby data matchmaking = false
15:03:56.843 [Lua] Lobby data difficulty = hardest
15:03:56.843 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:03:56.843 [Lua] Lobby data unique_server_name = Vemb
15:03:56.843 [Lua] Lobby data player_slot_5 = 0:0
15:03:56.843 [Lua] Lobby data player_slot_2 = 0:0
15:03:56.843 [Lua] Lobby data country_code = FI
15:03:56.843 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:03:56.843 [Lua] Lobby data eac_authorized = true
15:03:56.843 [Lua] Set lobby end.
15:03:56.846 [Lua] [ChatManager][1]System: Starting hosted game...
15:03:56.846 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:03:56.846 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:03:57.333 [Lua] PlayFabMirror:_commit_internal 8
15:03:57.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 9
15:03:57.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:03:57.335 [Lua] generate_backend_stats 110000103dff95e:1
15:03:57.345 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:03:57.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 9
15:03:58.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 9
15:03:58.370 [Lua] commit result success 8
15:04:08.981 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:09.471 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:11.384 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:11.843 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:13.060 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:13.556 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:14.562 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:15.088 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:15.685 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:11 my_peer_id:110000103dff95e
15:04:15.685 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:11 my_peer_id:110000103dff95e
15:04:15.685 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:11 my_peer_id:110000103dff95e
15:04:15.691 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:11 my_peer_id:110000103dff95e
15:04:15.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
15:04:15.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
15:04:15.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
15:04:15.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
15:04:15.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
15:04:15.820 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
15:04:15.937 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:16.477 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:17.340 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:17.814 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:18.641 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:19.149 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:19.317 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:19.788 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:20.212 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:20.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:12 my_peer_id:110000103dff95e
15:04:20.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:12 my_peer_id:110000103dff95e
15:04:20.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:12 my_peer_id:110000103dff95e
15:04:20.505 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:12 my_peer_id:110000103dff95e
15:04:20.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:04:20.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
15:04:20.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
15:04:20.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:04:20.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
15:04:20.718 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:20.719 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
15:04:20.922 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:21.427 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:21.477 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:22.005 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:24.438 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:24.893 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:25.501 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:25.907 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:27.177 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:27.650 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:27.990 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:28.511 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:29.270 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:29.792 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:30.097 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:30.570 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:30.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:13 my_peer_id:110000103dff95e
15:04:30.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:13 my_peer_id:110000103dff95e
15:04:30.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:13 my_peer_id:110000103dff95e
15:04:30.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:13 my_peer_id:110000103dff95e
15:04:30.655 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
15:04:31.159 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:31.597 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:32.037 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:32.461 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:33.760 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:34.234 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:34.720 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:35.193 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:35.666 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:36.106 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:37.052 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:37.510 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:37.864 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:38.302 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:38.876 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:39.415 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:40.815 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:41.304 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:41.994 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:42.500 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:43.293 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:43.784 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:44.613 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:45.106 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:45.781 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:46.255 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:33.987 [Lua] new_interupting_action false
15:05:34.608 [Lua] new_interupting_action false
15:05:35.238 [Lua] new_interupting_action false
15:05:35.867 [Lua] new_interupting_action false
15:05:36.187 [Lua] new_interupting_action true
15:05:50.070 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:05:50.072 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:05:50.072 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate
15:05:50.072 [Lua] [LevelTransitionHandler] set_next_level( skittergate )
15:05:50.072 [Lua] Set lobby begin:
15:05:50.072 [Lua] Lobby data twitch_enabled = false
15:05:50.072 [Lua] Lobby data power_level = 798
15:05:50.072 [Lua] Lobby data num_players = 3
15:05:50.072 [Lua] Lobby data host = 110000103dff95e
15:05:50.072 [Lua] Lobby data game_mode = 2
15:05:50.072 [Lua] Lobby data is_private = true
15:05:50.073 [Lua] Lobby data level_key = inn_level
15:05:50.073 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:05:50.073 [Lua] Lobby data selected_level_key = skittergate
15:05:50.073 [Lua] Lobby data quick_game = false
15:05:50.073 [Lua] Lobby data matchmaking = false
15:05:50.073 [Lua] Lobby data difficulty = hardest
15:05:50.073 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:05:50.073 [Lua] Lobby data unique_server_name = Vemb
15:05:50.073 [Lua] Lobby data player_slot_5 = 0:0
15:05:50.073 [Lua] Lobby data player_slot_2 = 0:0
15:05:50.073 [Lua] Lobby data country_code = FI
15:05:50.073 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:05:50.073 [Lua] Lobby data eac_authorized = true
15:05:50.073 [Lua] Set lobby end.
15:05:50.076 [Lua] Set lobby begin:
15:05:50.076 [Lua] Lobby data twitch_enabled = false
15:05:50.076 [Lua] Lobby data power_level = 798
15:05:50.076 [Lua] Lobby data num_players = 3
15:05:50.076 [Lua] Lobby data host = 110000103dff95e
15:05:50.076 [Lua] Lobby data game_mode = 2
15:05:50.076 [Lua] Lobby data is_private = true
15:05:50.076 [Lua] Lobby data level_key = inn_level
15:05:50.076 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:05:50.076 [Lua] Lobby data selected_level_key = skittergate
15:05:50.076 [Lua] Lobby data quick_game = false
15:05:50.076 [Lua] Lobby data matchmaking = false
15:05:50.077 [Lua] Lobby data difficulty = hardest
15:05:50.077 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:05:50.077 [Lua] Lobby data unique_server_name = Vemb
15:05:50.077 [Lua] Lobby data player_slot_5 = 0:0
15:05:50.077 [Lua] Lobby data player_slot_2 = 0:0
15:05:50.077 [Lua] Lobby data country_code = FI
15:05:50.077 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:05:50.077 [Lua] Lobby data eac_authorized = true
15:05:50.077 [Lua] Set lobby end.
15:05:50.077 [Lua] Complete level triggered.
15:05:50.079 [Lua] gm_event_end_conditions_met false false
15:05:50.080 [Save] Saving `save_data`
15:05:50.080 [Lua] PlayFabMirror:_commit_internal nil
15:05:50.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:05:50.081 [Lua] generate_backend_stats 110000103dff95e:1
15:05:50.085 [Save] Save done
15:05:50.091 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:05:50.091 [Save] Saving `save_data`
15:05:50.091 [Lua] TRANSITION nil nil skittergate
15:05:50.091 [Lua] Transition type "skittergate", is server: true
15:05:50.091 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:05:50.091 [Lua] [GameNetworkManager] Leaving game...
15:05:50.091 [Lua] [GameNetworkManager] Shutting down game session host.
15:05:50.091 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:05:50.091 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:05:50.091 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=528.36
15:05:50.098 [Save] Save done
15:05:50.105 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:05:50.105 [Lua] commit result success 9
15:05:50.155 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session a8c1 or from non-session peer 110000105fcc553
15:05:52.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:05:52.098 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
15:05:52.098 [Lua] Clearing all global lookup lists
15:05:52.098 [Lua] [IngamePlayerListUI] - Destroy
15:05:52.098 [Lua] [EquipmentUI] - Destroy
15:05:52.098 [Lua] [AbilityUI] - Destroy
15:05:52.098 [Lua] [GamePadEquipmentUI] - Destroy
15:05:52.098 [Lua] [GamePadAbilityUI] - Destroy
15:05:52.099 [Lua] [IngameUI] destroy
15:05:52.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:05:52.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
15:05:52.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
15:05:52.109 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:05:52.109 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:05:52.148 [Lua] [Managers] Destroying state managers...
15:05:52.154 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:05:52.154 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:05:52.154 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:05:52.154 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:05:52.154 [Lua] [Matchmaking] unregister rpcs
15:05:52.155 [Lua] ############### UNLOADING PACKAGES ###############
15:05:52.155 [Lua] [Gamestate] Enter state StateLoading
15:05:52.158 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:05:52.158 [Lua] [Matchmaking] register rpcs
15:05:52.158 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:05:52.158 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:05:52.158 [Lua] Set lobby begin:
15:05:52.158 [Lua] Lobby data twitch_enabled = false
15:05:52.158 [Lua] Lobby data power_level = 0
15:05:52.158 [Lua] Lobby data num_players = 3
15:05:52.158 [Lua] Lobby data host = 110000103dff95e
15:05:52.159 [Lua] Lobby data game_mode = 2
15:05:52.159 [Lua] Lobby data is_private = true
15:05:52.159 [Lua] Lobby data level_key = inn_level
15:05:52.159 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:05:52.159 [Lua] Lobby data selected_level_key = skittergate
15:05:52.159 [Lua] Lobby data quick_game = false
15:05:52.159 [Lua] Lobby data matchmaking = false
15:05:52.159 [Lua] Lobby data difficulty = hardest
15:05:52.159 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:05:52.159 [Lua] Lobby data unique_server_name = Vemb
15:05:52.159 [Lua] Lobby data player_slot_5 = 0:0
15:05:52.160 [Lua] Lobby data player_slot_2 = 0:0
15:05:52.160 [Lua] Lobby data country_code = FI
15:05:52.160 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:05:52.160 [Lua] Lobby data eac_authorized = true
15:05:52.160 [Lua] Set lobby end.
15:05:52.160 [Lua] registering RPCs
15:05:52.160 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:05:52.160 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:05:52.160 [Lua] Set lobby begin:
15:05:52.160 [Lua] Lobby data twitch_enabled = false
15:05:52.160 [Lua] Lobby data power_level = 0
15:05:52.160 [Lua] Lobby data num_players = 3
15:05:52.160 [Lua] Lobby data host = 110000103dff95e
15:05:52.161 [Lua] Lobby data game_mode = 2
15:05:52.161 [Lua] Lobby data is_private = true
15:05:52.161 [Lua] Lobby data level_key = skittergate
15:05:52.161 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:05:52.161 [Lua] Lobby data selected_level_key = skittergate
15:05:52.161 [Lua] Lobby data quick_game = false
15:05:52.161 [Lua] Lobby data matchmaking = false
15:05:52.161 [Lua] Lobby data difficulty = hardest
15:05:52.161 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:05:52.161 [Lua] Lobby data unique_server_name = Vemb
15:05:52.161 [Lua] Lobby data player_slot_5 = 0:0
15:05:52.161 [Lua] Lobby data player_slot_2 = 0:0
15:05:52.162 [Lua] Lobby data country_code = FI
15:05:52.162 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:05:52.162 [Lua] Lobby data eac_authorized = true
15:05:52.162 [Lua] Set lobby end.
15:05:52.162 [Lua] MUSIC MANAGER unmute_all_world_sounds 115441 0
15:05:52.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10
15:05:52.162 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:05:52.165 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10
15:05:52.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
15:05:52.165 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil]
15:05:52.165 [Lua] [LevelTransitionHandler] load_level skittergate
15:05:52.214 [Umbra] Unload tome
15:05:52.359 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:05:52.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:05:52.359 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
15:05:52.359 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate"
15:05:52.359 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
15:05:52.359 [Lua] [StateLoading] got rpc_load_level 82 skittergate
15:05:52.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
15:05:52.455 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
15:05:52.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
15:05:52.460 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 115442 0
15:05:52.468 [Lua] MUSIC MANAGER Play_loading_screen_music 115443 0
15:05:52.564 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
15:05:52.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10
15:05:59.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
15:05:59.999 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
15:06:00.016 [Lua] [LevelTransitionHandler] Level load completed!
15:06:00.017 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:06:00.030 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:06:00.030 [Lua] checking dlc's against conflict directors
15:06:00.030 [Lua] --- --- ---
15:06:00.030 [Lua] Starting... difficulty 'hardest'
15:06:00.030 [Lua] These are the starting conflict directors:
15:06:00.030 [Lua] chaos
15:06:00.030 [Lua] skaven
15:06:00.030 [Lua] default
15:06:00.030 [Lua] --- --- ---
15:06:00.030 [Lua]
15:06:00.030 [Lua] DONE! Found the following directors:
15:06:00.030 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read,
15:06:00.031 [Lua] ### Sending rpc_level_loaded
15:06:00.031 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 82
15:06:00.031 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:06:00.051 [Lua] ### Sending rpc_level_loaded
15:06:00.051 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 82
15:06:00.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:06:00.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:06:00.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:06:00.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:06:00.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:06:00.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:06:01.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:06:01.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:06:01.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:06:01.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:06:01.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:06:01.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:06:02.023 [Lua] ### Sending rpc_level_loaded
15:06:02.023 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 82
15:06:02.023 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
15:06:02.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:06:02.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:06:02.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:06:02.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:06:02.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:06:02.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:06:02.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:06:02.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:06:02.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:06:03.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:06:03.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:06:03.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:06:03.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:06:03.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:06:03.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:06:03.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:06:03.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:06:03.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:06:03.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:06:03.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:06:03.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:06:04.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:06:04.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:06:04.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:06:04.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:06:04.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:06:04.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:06:05.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:06:05.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:06:05.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:06:05.863 [Lua] ### Sending rpc_level_loaded
15:06:05.863 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 82
15:06:05.863 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
15:06:05.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:06:05.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:06:05.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:06:06.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:06:06.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:06:06.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:06:06.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:06:06.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:06:06.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:06:07.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:06:07.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:06:07.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:06:07.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:06:07.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:06:07.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:06:08.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:06:08.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:06:08.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:06:09.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:06:09.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:06:09.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:09.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:09.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:06:09.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:06:10.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:06:10.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:06:10.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:06:10.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:06:10.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:06:10.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:06:11.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:06:11.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:06:11.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:11.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:11.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:06:11.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:06:12.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:06:12.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:06:12.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:06:12.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:06:12.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:06:12.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:06:12.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:06:12.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:06:12.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:06:12.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:06:12.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:06:12.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:06:13.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:06:13.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:06:13.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:06:14.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:06:14.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:06:14.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:06:15.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:06:15.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:06:15.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:06:16.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:06:16.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:06:16.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp
15:06:17.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp
15:06:17.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp
15:06:17.161 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
15:06:17.161 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:06:17.161 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:06:18.172 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:06:18.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:06:18.172 [Lua] [Matchmaking] unregister rpcs
15:06:18.173 [Lua] Set lobby begin:
15:06:18.173 [Lua] Lobby data twitch_enabled = false
15:06:18.173 [Lua] Lobby data power_level = 0
15:06:18.173 [Lua] Lobby data num_players = 3
15:06:18.173 [Lua] Lobby data host = 110000103dff95e
15:06:18.173 [Lua] Lobby data game_mode = 2
15:06:18.173 [Lua] Lobby data is_private = true
15:06:18.173 [Lua] Lobby data level_key = skittergate
15:06:18.174 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:18.174 [Lua] Lobby data selected_level_key = skittergate
15:06:18.174 [Lua] Lobby data quick_game = false
15:06:18.174 [Lua] Lobby data matchmaking = false
15:06:18.174 [Lua] Lobby data difficulty = hardest
15:06:18.174 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:18.174 [Lua] Lobby data unique_server_name = Vemb
15:06:18.174 [Lua] Lobby data player_slot_5 = 0:0
15:06:18.175 [Lua] Lobby data player_slot_2 = 0:0
15:06:18.175 [Lua] Lobby data country_code = FI
15:06:18.175 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:18.175 [Lua] Lobby data eac_authorized = true
15:06:18.175 [Lua] Set lobby end.
15:06:18.175 [Lua] [Managers] Destroying state managers...
15:06:18.176 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
15:06:18.176 [Lua] MUSIC MANAGER Stop_loading_screen_music 115444 0
15:06:18.176 [Lua] [Gamestate] Enter StateIngame HOST
15:06:18.176 [Lua] <>level = skittergate<>
15:06:18.177 [Lua] Set lobby begin:
15:06:18.177 [Lua] Lobby data twitch_enabled = false
15:06:18.177 [Lua] Lobby data power_level = 0
15:06:18.177 [Lua] Lobby data num_players = 3
15:06:18.177 [Lua] Lobby data host = 110000103dff95e
15:06:18.177 [Lua] Lobby data game_mode = 2
15:06:18.177 [Lua] Lobby data is_private = true
15:06:18.177 [Lua] Lobby data level_key = skittergate
15:06:18.177 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:18.177 [Lua] Lobby data selected_level_key = skittergate
15:06:18.177 [Lua] Lobby data quick_game = false
15:06:18.177 [Lua] Lobby data matchmaking = false
15:06:18.177 [Lua] Lobby data difficulty = hardest
15:06:18.178 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:18.178 [Lua] Lobby data unique_server_name = Vemb
15:06:18.178 [Lua] Lobby data player_slot_5 = 0:0
15:06:18.178 [Lua] Lobby data player_slot_2 = 0:0
15:06:18.178 [Lua] Lobby data country_code = FI
15:06:18.178 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:18.178 [Lua] Lobby data eac_authorized = true
15:06:18.178 [Lua] Set lobby end.
15:06:18.178 [Umbra] Init version: 3.4.15 :: 16 threads
15:06:18.179 [Lua] [StateIngame] Server ingame
15:06:18.182 [Lua] Set lobby begin:
15:06:18.182 [Lua] Lobby data twitch_enabled = false
15:06:18.182 [Lua] Lobby data power_level = 0
15:06:18.182 [Lua] Lobby data num_players = 3
15:06:18.182 [Lua] Lobby data host = 110000103dff95e
15:06:18.182 [Lua] Lobby data game_mode = 2
15:06:18.183 [Lua] Lobby data is_private = true
15:06:18.183 [Lua] Lobby data level_key = skittergate
15:06:18.183 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:18.183 [Lua] Lobby data selected_level_key = skittergate
15:06:18.183 [Lua] Lobby data quick_game = false
15:06:18.183 [Lua] Lobby data matchmaking = false
15:06:18.183 [Lua] Lobby data difficulty = hardest
15:06:18.183 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:18.183 [Lua] Lobby data unique_server_name = Vemb
15:06:18.184 [Lua] Lobby data player_slot_5 = 0:0
15:06:18.184 [Lua] Lobby data player_slot_2 = 0:0
15:06:18.184 [Lua] Lobby data country_code = FI
15:06:18.184 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:18.184 [Lua] Lobby data eac_authorized = true
15:06:18.184 [Lua] Set lobby end.
15:06:18.184 [Lua] [Matchmaking] register rpcs
15:06:18.184 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:06:18.184 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
15:06:18.184 [Lua] [GameNetworkManager] self.is_server = true
15:06:18.184 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:06:18.184 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:06:18.184 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:06:18.184 [Network] Setting artificial MTU limit to 65536
15:06:18.190 [Lua] Switching ConflictSettings: to: default
15:06:18.190 [Lua] pacing=default
15:06:18.190 [Lua] roaming=nil
15:06:18.190 [Lua] specials=default
15:06:18.190 [Lua] debug_color=maroon
15:06:18.190 [Lua] pack_spawning=default
15:06:18.190 [Lua] contained_breeds=nil
15:06:18.190 [Lua] disabled=false
15:06:18.190 [Lua] boss=default
15:06:18.190 [Lua] horde=default
15:06:18.190 [Lua] name=default
15:06:18.190 [Lua] intensity=default
15:06:18.190 [Lua] ---
15:06:18.190 [Lua] [LevelAnalysis] set_random_seed( 5719117)
15:06:18.194 [Lua] [AIInterestPointSystem] Level Seed: 5719117
15:06:18.194 [Lua]
15:06:18.194 [Lua] [entity_system_bag] = table
15:06:18.194 [Lua] [entity_system_bag] = metatable
15:06:18.194 [Lua] [startup_data] = table
15:06:18.194 [Lua] [entity_manager] = table
15:06:18.194 [Lua] [entity_manager] = metatable
15:06:18.194 [Lua] [unit_spawner] = table
15:06:18.194 [Lua] [unit_spawner] = metatable
15:06:18.194 [Lua] [unit_storage] = table
15:06:18.194 [Lua] [unit_storage] = metatable
15:06:18.194 [Lua] [dice_keeper] = table
15:06:18.194 [Lua] [dice_keeper] = metatable
15:06:18.194 [Lua] [is_server] = true (boolean)
15:06:18.195 [Lua] [world] = [World]
15:06:18.195 [Lua] [system_api] = table
15:06:18.195 [Lua] [entity_system] = table
15:06:18.195 [Lua] [entity_system] = metatable
15:06:18.195 [Lua] [network_lobby] = table
15:06:18.195 [Lua] [network_lobby] = metatable
15:06:18.195 [Lua] [profile_synchronizer] = table
15:06:18.195 [Lua] [profile_synchronizer] = metatable
15:06:18.195 [Lua] [level_transition_handler] = table
15:06:18.195 [Lua] [level_transition_handler] = metatable
15:06:18.195 [Lua] [num_local_human_players] = 1 (number)
15:06:18.195 [Lua] [statistics_db] = table
15:06:18.195 [Lua] [statistics_db] = metatable
15:06:18.195 [Lua] [network_server] = table
15:06:18.195 [Lua] [network_server] = metatable
15:06:18.195 [Lua] [input_manager] = table
15:06:18.195 [Lua] [input_manager] = metatable
15:06:18.195 [Lua] [network_clock] = table
15:06:18.195 [Lua] [network_clock] = metatable
15:06:18.195 [Lua] [network_transmit] = table
15:06:18.195 [Lua] [network_transmit] = metatable
15:06:18.195 [Lua] [free_flight_manager] = table
15:06:18.195 [Lua] [free_flight_manager] = metatable
15:06:18.195 [Lua] [network_manager] = table
15:06:18.195 [Lua] [network_manager] = metatable
15:06:18.195 [Lua] [network_event_delegate] = table
15:06:18.195 [Lua] [network_event_delegate] = metatable
15:06:18.195 [Lua]
15:06:18.198 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:06:18.218 [Lua] [AchievementManager] Achievements using the steam platform
15:06:18.218 [Lua] [StateIngame] Level seed: 5719117
15:06:18.218 [World] Spawning level.
15:06:18.757 warning: [Lua] This function is deprecated and shouldn't be called
15:06:18.794 warning: [Lua] This function is deprecated and shouldn't be called
15:06:18.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena
15:06:18.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena
15:06:18.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena
15:06:18.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 52.
15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_killed
15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
15:06:18.830 [Lua] respawn_unit_spawned with group id: skittergate_ending
15:06:18.830 [Lua] respawn_unit_spawned with group id: skittergate_ending
15:06:18.830 [Lua] respawn_unit_spawned with group id: skittergate_ending
15:06:18.830 [Lua] respawn_unit_spawned with group id: generator_respawns
15:06:18.830 [Lua] respawn_unit_spawned with group id: generator_respawns
15:06:18.830 [Lua] respawn_unit_spawned with group id: generator_respawns
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_2
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_2
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_2
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1
15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1
15:06:18.923 [Lua] [LevelAnalysis] set_random_seed( 5719117)
15:06:18.945 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:06:18.946 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:06:18.946 [Lua] [IngameUI] init
15:06:19.003 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:06:19.003 [Lua] Set lobby begin:
15:06:19.003 [Lua] Lobby data twitch_enabled = false
15:06:19.003 [Lua] Lobby data power_level = 795
15:06:19.003 [Lua] Lobby data num_players = 3
15:06:19.003 [Lua] Lobby data host = 110000103dff95e
15:06:19.003 [Lua] Lobby data game_mode = 2
15:06:19.003 [Lua] Lobby data is_private = true
15:06:19.003 [Lua] Lobby data level_key = skittergate
15:06:19.003 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:19.003 [Lua] Lobby data selected_level_key = skittergate
15:06:19.004 [Lua] Lobby data quick_game = false
15:06:19.004 [Lua] Lobby data matchmaking = false
15:06:19.004 [Lua] Lobby data difficulty = hardest
15:06:19.004 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:19.004 [Lua] Lobby data unique_server_name = Vemb
15:06:19.004 [Lua] Lobby data player_slot_5 = 0:0
15:06:19.004 [Lua] Lobby data player_slot_2 = 0:0
15:06:19.004 [Lua] Lobby data country_code = FI
15:06:19.004 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:19.004 [Lua] Lobby data eac_authorized = true
15:06:19.004 [Lua] Set lobby end.
15:06:19.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 85.
15:06:19.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 83.
15:06:19.006 warning: [Lua] This function is deprecated and shouldn't be called
15:06:19.006 [Lua] CurrentConflictSettings default
15:06:19.006 [Lua] [ConflictDirector] conflict_director is ai_ready
15:06:19.026 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:06:19.027 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:06:19.036 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:06:19.036 [Lua] Forming navigation groups in one frame
15:06:19.036 [Lua] Forming navigation groups
15:06:19.038 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
15:06:19.163 [Lua] NavigationGroupManager -> calulation time B: 0.12600000000009004
15:06:19.163 [Lua] number of nav groups: 302
15:06:19.166 [Lua] number of refined nav groups : 204
15:06:19.168 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
15:06:19.168 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.999914798140528 Normalized coefficient: 1.1250068466196599
15:06:19.171 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.437179532647141 Normalized coefficient: 1.0202640946612873
15:06:19.174 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.259312853217123 Normalized coefficient: 1.5351905361830438
15:06:19.177 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.733333833515642 Normalized coefficient: 1.001059290208973
15:06:19.179 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.4794800430536279 Normalized coefficient: 1.2634568105808961
15:06:19.187 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:06:19.187 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:06:19.187 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
15:06:19.187 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:06:19.195 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
15:06:19.195 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.257 meters.
15:06:19.195 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:06:19.195 [Lua] [LevelAnalysis]
15:06:19.195 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:06:19.195 [Lua] [LevelAnalysis]
15:06:19.195 [Lua] [LevelAnalysis] Terror events added:
15:06:19.195 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:06:19.195 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
15:06:19.195 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
15:06:19.196 [Lua] NORMAL PATROL MAIN PATH 2217.30615234375
15:06:19.196 [Lua] [waypoints] = table
15:06:19.196 [Lua] [astar_points] = table
15:06:19.196 [Lua] [travel_dist] = 2217.3060069382191 (number)
15:06:19.196 [Lua] [one_directional] = true (boolean)
15:06:19.196 [Lua] [id] = boss2 (string)
15:06:19.196 [Lua] ----> using boss spline path!
15:06:19.196 [Lua] Adding main path event: Vector3Box(344, 438, -30.177) boss_event_chaos_spline_patrol 45 table: 000000000A212EC0
15:06:19.196 [Lua] [LevelAnalysis] num_event_places_f: 1.162837718963623 , num_event_places: 1 , trailing_event_fraction: 0.16283771896362298 , num_events: 1
15:06:19.196 [Lua] [LevelAnalysis] Level path distance: 1794.2565784454346
15:06:19.196 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
15:06:19.196 [Lua] [LevelAnalysis] wanted_distance: 1363.1782412528992
15:06:19.196 [Lua] [LevelAnalysis] Terror events added:
15:06:19.196 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:06:19.197 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 000000000A2138D0
15:06:19.197 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00100000000009004
15:06:19.203 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:06:19.206 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
15:06:19.211 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78
15:06:19.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:06:19.211 [Save] Loading `ut_tweaks_presets`
15:06:19.211 warning: [Save] Missing filename `ut_tweaks_presets`
15:06:19.381 [Lua] player (110000103dff95e,2) was put into party 1
15:06:19.391 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79
15:06:19.391 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:06:19.391 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:06:19.391 [Lua] Set lobby begin:
15:06:19.391 [Lua] Lobby data twitch_enabled = false
15:06:19.391 [Lua] Lobby data power_level = 795
15:06:19.391 [Lua] Lobby data num_players = 3
15:06:19.391 [Lua] Lobby data host = 110000103dff95e
15:06:19.391 [Lua] Lobby data game_mode = 2
15:06:19.392 [Lua] Lobby data is_private = true
15:06:19.392 [Lua] Lobby data level_key = skittergate
15:06:19.392 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:19.392 [Lua] Lobby data selected_level_key = skittergate
15:06:19.392 [Lua] Lobby data quick_game = false
15:06:19.392 [Lua] Lobby data matchmaking = false
15:06:19.392 [Lua] Lobby data difficulty = hardest
15:06:19.392 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:19.392 [Lua] Lobby data unique_server_name = Vemb
15:06:19.393 [Lua] Lobby data player_slot_5 = 0:0
15:06:19.393 [Lua] Lobby data player_slot_2 = 0:0
15:06:19.393 [Lua] Lobby data country_code = FI
15:06:19.393 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:19.393 [Lua] Lobby data eac_authorized = true
15:06:19.393 [Lua] Set lobby end.
15:06:19.393 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:06:19.394 [Lua]
15:06:19.394 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:06:19.394 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:06:19.394 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:06:19.394 [Lua]
15:06:19.394 [Lua]
15:06:19.394 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:06:19.394 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:06:19.394 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:06:19.394 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:06:19.394 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:06:19.394 [Lua]
15:06:19.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:14 my_peer_id:110000103dff95e
15:06:19.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:14 my_peer_id:110000103dff95e
15:06:19.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:14 my_peer_id:110000103dff95e
15:06:19.798 [Lua] [GameNetworkManager] destroying game object with go_id=79
15:06:19.798 [Lua] Set lobby begin:
15:06:19.798 [Lua] Lobby data twitch_enabled = false
15:06:19.798 [Lua] Lobby data power_level = 795
15:06:19.798 [Lua] Lobby data num_players = 3
15:06:19.798 [Lua] Lobby data host = 110000103dff95e
15:06:19.798 [Lua] Lobby data game_mode = 2
15:06:19.798 [Lua] Lobby data is_private = true
15:06:19.799 [Lua] Lobby data level_key = skittergate
15:06:19.799 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:19.799 [Lua] Lobby data selected_level_key = skittergate
15:06:19.799 [Lua] Lobby data quick_game = false
15:06:19.799 [Lua] Lobby data matchmaking = false
15:06:19.799 [Lua] Lobby data difficulty = hardest
15:06:19.799 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:19.800 [Lua] Lobby data unique_server_name = Vemb
15:06:19.800 [Lua] Lobby data player_slot_5 = 0:0
15:06:19.800 [Lua] Lobby data player_slot_2 = 0:0
15:06:19.800 [Lua] Lobby data country_code = FI
15:06:19.800 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:19.800 [Lua] Lobby data eac_authorized = true
15:06:19.800 [Lua] Set lobby end.
15:06:19.802 [Lua] player (110000103dff95e,2) was put into party 1
15:06:19.812 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80
15:06:19.812 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:06:19.812 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:06:19.812 [Lua] Set lobby begin:
15:06:19.812 [Lua] Lobby data twitch_enabled = false
15:06:19.813 [Lua] Lobby data power_level = 795
15:06:19.813 [Lua] Lobby data num_players = 3
15:06:19.813 [Lua] Lobby data host = 110000103dff95e
15:06:19.813 [Lua] Lobby data game_mode = 2
15:06:19.813 [Lua] Lobby data is_private = true
15:06:19.813 [Lua] Lobby data level_key = skittergate
15:06:19.814 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:19.814 [Lua] Lobby data selected_level_key = skittergate
15:06:19.814 [Lua] Lobby data quick_game = false
15:06:19.814 [Lua] Lobby data matchmaking = false
15:06:19.814 [Lua] Lobby data difficulty = hardest
15:06:19.814 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:19.814 [Lua] Lobby data unique_server_name = Vemb
15:06:19.815 [Lua] Lobby data player_slot_5 = 0:0
15:06:19.815 [Lua] Lobby data player_slot_2 = 0:0
15:06:19.815 [Lua] Lobby data country_code = FI
15:06:19.815 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:19.815 [Lua] Lobby data eac_authorized = true
15:06:19.815 [Lua] Set lobby end.
15:06:19.815 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:06:19.815 [Lua]
15:06:19.815 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:06:19.815 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:06:19.815 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:06:19.815 [Lua]
15:06:19.815 [Lua]
15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:06:19.815 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:06:19.815 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:06:19.815 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:06:19.815 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:06:19.815 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:06:19.815 [Lua]
15:06:19.819 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:14 my_peer_id:110000103dff95e
15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:06:19.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:15 my_peer_id:110000103dff95e
15:06:19.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:15 my_peer_id:110000103dff95e
15:06:19.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:15 my_peer_id:110000103dff95e
15:06:19.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:15 my_peer_id:110000103dff95e
15:06:20.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
15:06:20.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
15:06:20.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:06:20.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:06:20.376 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:06:20.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:06:20.913 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:06:20.913 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
15:06:20.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:06:20.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:06:20.965 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:06:20.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:06:20.997 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:06:20.997 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:06:20.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
15:06:21.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
15:06:21.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
15:06:21.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:06:21.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:06:21.362 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:06:21.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
15:06:21.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
15:06:21.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
15:06:21.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
15:06:21.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
15:06:21.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
15:06:21.616 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
15:06:29.441 [Lua] Set lobby begin:
15:06:29.441 [Lua] Lobby data twitch_enabled = false
15:06:29.442 [Lua] Lobby data power_level = 795
15:06:29.442 [Lua] Lobby data num_players = 3
15:06:29.442 [Lua] Lobby data host = 110000103dff95e
15:06:29.442 [Lua] Lobby data game_mode = 2
15:06:29.442 [Lua] Lobby data is_private = true
15:06:29.442 [Lua] Lobby data level_key = skittergate
15:06:29.442 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:29.442 [Lua] Lobby data selected_level_key = skittergate
15:06:29.442 [Lua] Lobby data quick_game = false
15:06:29.442 [Lua] Lobby data matchmaking = false
15:06:29.442 [Lua] Lobby data difficulty = hardest
15:06:29.442 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:29.442 [Lua] Lobby data unique_server_name = Vemb
15:06:29.442 [Lua] Lobby data player_slot_5 = 0:0
15:06:29.443 [Lua] Lobby data player_slot_2 = 0:0
15:06:29.443 [Lua] Lobby data country_code = FI
15:06:29.443 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:29.443 [Lua] Lobby data eac_authorized = true
15:06:29.443 [Lua] Set lobby end.
15:06:29.443 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
15:06:29.443 [Lua] Breedfreezer (server) starting a hot join sync
15:06:29.443 [Lua] packing 0 units of breed chaos_marauder
15:06:29.443 [Lua] packing 0 units of breed skaven_clan_rat
15:06:29.443 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:29.443 [Lua] packing 0 units of breed skaven_slave
15:06:29.443 [Lua] packing 0 units of breed chaos_fanatic
15:06:29.443 [Lua] packing 0 units of breed beastmen_bestigor
15:06:29.443 [Lua] packing 0 units of breed beastmen_gor
15:06:29.443 [Lua] packing 0 units of breed chaos_berzerker
15:06:29.443 [Lua] packing 0 units of breed chaos_warrior
15:06:29.443 [Lua] packing 0 units of breed beastmen_ungor
15:06:29.443 [Lua] packing 0 units of breed skaven_plague_monk
15:06:29.443 [Lua] packing 0 units of breed chaos_raider
15:06:29.443 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:29.443 [Lua]
15:06:29.443 [Lua] [1] = 1 (number)
15:06:29.443 [Lua] [2] = 0 (number)
15:06:29.443 [Lua] [3] = 1 (number)
15:06:29.443 [Lua] [4] = 0 (number)
15:06:29.443 [Lua] [5] = 1 (number)
15:06:29.443 [Lua] [6] = 0 (number)
15:06:29.443 [Lua] [7] = 1 (number)
15:06:29.443 [Lua] [8] = 0 (number)
15:06:29.443 [Lua] [9] = 1 (number)
15:06:29.443 [Lua] [10] = 0 (number)
15:06:29.443 [Lua] [11] = 1 (number)
15:06:29.443 [Lua] [12] = 0 (number)
15:06:29.443 [Lua] [13] = 1 (number)
15:06:29.443 [Lua] [14] = 0 (number)
15:06:29.443 [Lua] [15] = 1 (number)
15:06:29.443 [Lua] [16] = 0 (number)
15:06:29.443 [Lua] [17] = 1 (number)
15:06:29.443 [Lua] [18] = 0 (number)
15:06:29.443 [Lua] [19] = 1 (number)
15:06:29.443 [Lua] [20] = 0 (number)
15:06:29.443 [Lua] [21] = 1 (number)
15:06:29.443 [Lua] [22] = 0 (number)
15:06:29.443 [Lua] [23] = 1 (number)
15:06:29.443 [Lua] [24] = 0 (number)
15:06:29.443 [Lua]
15:06:29.443 [Lua]
15:06:29.443 [Lua]
15:06:29.444 [Lua] Set lobby begin:
15:06:29.444 [Lua] Lobby data twitch_enabled = false
15:06:29.444 [Lua] Lobby data power_level = 795
15:06:29.444 [Lua] Lobby data num_players = 3
15:06:29.445 [Lua] Lobby data host = 110000103dff95e
15:06:29.445 [Lua] Lobby data game_mode = 2
15:06:29.445 [Lua] Lobby data is_private = true
15:06:29.445 [Lua] Lobby data level_key = skittergate
15:06:29.445 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:29.445 [Lua] Lobby data selected_level_key = skittergate
15:06:29.445 [Lua] Lobby data quick_game = false
15:06:29.445 [Lua] Lobby data matchmaking = false
15:06:29.445 [Lua] Lobby data difficulty = hardest
15:06:29.445 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:29.445 [Lua] Lobby data unique_server_name = Vemb
15:06:29.445 [Lua] Lobby data player_slot_5 = 0:0
15:06:29.445 [Lua] Lobby data player_slot_2 = 0:0
15:06:29.445 [Lua] Lobby data country_code = FI
15:06:29.445 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:29.445 [Lua] Lobby data eac_authorized = true
15:06:29.446 [Lua] Set lobby end.
15:06:29.446 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
15:06:29.446 [Lua] Breedfreezer (server) starting a hot join sync
15:06:29.446 [Lua] packing 0 units of breed chaos_marauder
15:06:29.446 [Lua] packing 0 units of breed skaven_clan_rat
15:06:29.446 [Lua] packing 0 units of breed skaven_storm_vermin
15:06:29.446 [Lua] packing 0 units of breed skaven_slave
15:06:29.446 [Lua] packing 0 units of breed chaos_fanatic
15:06:29.446 [Lua] packing 0 units of breed beastmen_bestigor
15:06:29.446 [Lua] packing 0 units of breed beastmen_gor
15:06:29.446 [Lua] packing 0 units of breed chaos_berzerker
15:06:29.446 [Lua] packing 0 units of breed chaos_warrior
15:06:29.446 [Lua] packing 0 units of breed beastmen_ungor
15:06:29.446 [Lua] packing 0 units of breed skaven_plague_monk
15:06:29.446 [Lua] packing 0 units of breed chaos_raider
15:06:29.446 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:06:29.446 [Lua]
15:06:29.446 [Lua] [1] = 1 (number)
15:06:29.446 [Lua] [2] = 0 (number)
15:06:29.446 [Lua] [3] = 1 (number)
15:06:29.446 [Lua] [4] = 0 (number)
15:06:29.446 [Lua] [5] = 1 (number)
15:06:29.446 [Lua] [6] = 0 (number)
15:06:29.446 [Lua] [7] = 1 (number)
15:06:29.446 [Lua] [8] = 0 (number)
15:06:29.446 [Lua] [9] = 1 (number)
15:06:29.446 [Lua] [10] = 0 (number)
15:06:29.446 [Lua] [11] = 1 (number)
15:06:29.446 [Lua] [12] = 0 (number)
15:06:29.446 [Lua] [13] = 1 (number)
15:06:29.446 [Lua] [14] = 0 (number)
15:06:29.446 [Lua] [15] = 1 (number)
15:06:29.446 [Lua] [16] = 0 (number)
15:06:29.446 [Lua] [17] = 1 (number)
15:06:29.446 [Lua] [18] = 0 (number)
15:06:29.446 [Lua] [19] = 1 (number)
15:06:29.446 [Lua] [20] = 0 (number)
15:06:29.446 [Lua] [21] = 1 (number)
15:06:29.446 [Lua] [22] = 0 (number)
15:06:29.446 [Lua] [23] = 1 (number)
15:06:29.446 [Lua] [24] = 0 (number)
15:06:29.446 [Lua]
15:06:29.446 [Lua]
15:06:29.446 [Lua]
15:06:29.446 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81
15:06:29.446 [Lua] RemotePlayer:create_game_object( ) 81
15:06:29.459 [Lua] [GameNetworkManager] destroying game object with go_id=80
15:06:29.459 [Lua] Set lobby begin:
15:06:29.459 [Lua] Lobby data twitch_enabled = false
15:06:29.459 [Lua] Lobby data power_level = 795
15:06:29.459 [Lua] Lobby data num_players = 3
15:06:29.459 [Lua] Lobby data host = 110000103dff95e
15:06:29.459 [Lua] Lobby data game_mode = 2
15:06:29.459 [Lua] Lobby data is_private = true
15:06:29.459 [Lua] Lobby data level_key = skittergate
15:06:29.459 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:29.459 [Lua] Lobby data selected_level_key = skittergate
15:06:29.459 [Lua] Lobby data quick_game = false
15:06:29.459 [Lua] Lobby data matchmaking = false
15:06:29.459 [Lua] Lobby data difficulty = hardest
15:06:29.459 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:29.460 [Lua] Lobby data unique_server_name = Vemb
15:06:29.460 [Lua] Lobby data player_slot_5 = 0:0
15:06:29.460 [Lua] Lobby data player_slot_2 = 0:0
15:06:29.460 [Lua] Lobby data country_code = FI
15:06:29.460 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:29.460 [Lua] Lobby data eac_authorized = true
15:06:29.460 [Lua] Set lobby end.
15:06:29.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82
15:06:29.460 [Lua] RemotePlayer:create_game_object( ) 82
15:06:29.472 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:06:29.472 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:06:29.473 [Lua] player (110000103dff95e,2) was put into party 1
15:06:29.484 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83
15:06:29.484 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:06:29.484 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:06:29.484 [Lua] Set lobby begin:
15:06:29.484 [Lua] Lobby data twitch_enabled = false
15:06:29.484 [Lua] Lobby data power_level = 795
15:06:29.484 [Lua] Lobby data num_players = 3
15:06:29.485 [Lua] Lobby data host = 110000103dff95e
15:06:29.485 [Lua] Lobby data game_mode = 2
15:06:29.485 [Lua] Lobby data is_private = true
15:06:29.485 [Lua] Lobby data level_key = skittergate
15:06:29.485 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:29.485 [Lua] Lobby data selected_level_key = skittergate
15:06:29.485 [Lua] Lobby data quick_game = false
15:06:29.485 [Lua] Lobby data matchmaking = false
15:06:29.485 [Lua] Lobby data difficulty = hardest
15:06:29.485 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:29.485 [Lua] Lobby data unique_server_name = Vemb
15:06:29.485 [Lua] Lobby data player_slot_5 = 0:0
15:06:29.485 [Lua] Lobby data player_slot_2 = 0:0
15:06:29.485 [Lua] Lobby data country_code = FI
15:06:29.485 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:29.486 [Lua] Lobby data eac_authorized = true
15:06:29.486 [Lua] Set lobby end.
15:06:29.486 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:06:29.486 [Lua]
15:06:29.486 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:06:29.486 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:06:29.486 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:06:29.486 [Lua]
15:06:29.486 [Lua]
15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:06:29.486 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:06:29.486 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:06:29.486 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:06:29.486 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:06:29.486 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:06:29.486 [Lua]
15:06:29.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:16 my_peer_id:110000103dff95e
15:06:29.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:16 my_peer_id:110000103dff95e
15:06:29.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:16 my_peer_id:110000103dff95e
15:06:29.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:16 my_peer_id:110000103dff95e
15:06:29.508 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
15:06:29.659 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:06:29.659 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:29.659 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:06:29.676 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:06:29.676 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:06:29.676 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:06:29.681 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:29.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
15:06:29.688 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:29.688 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:29.688 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
15:06:29.794 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:29.795 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88
15:06:29.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:29.811 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:06:29.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89
15:06:29.813 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:06:30.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3.
15:06:30.115 [Lua] #################################################################################################################
15:06:30.115 [Lua] [Loading Time]: 00:00:38 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:06:30.115 [Lua] #################################################################################################################
15:06:30.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11
15:06:30.115 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:06:30.132 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11
15:06:30.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11
15:06:30.388 [Lua] Commit load time data
15:06:30.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:06:30.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:06:33.975 [Lua] Set lobby begin:
15:06:33.975 [Lua] Lobby data twitch_enabled = false
15:06:33.975 [Lua] Lobby data power_level = 798
15:06:33.975 [Lua] Lobby data num_players = 3
15:06:33.975 [Lua] Lobby data host = 110000103dff95e
15:06:33.975 [Lua] Lobby data game_mode = 2
15:06:33.975 [Lua] Lobby data is_private = true
15:06:33.975 [Lua] Lobby data level_key = skittergate
15:06:33.976 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:06:33.976 [Lua] Lobby data selected_level_key = skittergate
15:06:33.976 [Lua] Lobby data quick_game = false
15:06:33.976 [Lua] Lobby data matchmaking = false
15:06:33.976 [Lua] Lobby data difficulty = hardest
15:06:33.976 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:06:33.976 [Lua] Lobby data unique_server_name = Vemb
15:06:33.976 [Lua] Lobby data player_slot_5 = 0:0
15:06:33.976 [Lua] Lobby data player_slot_2 = 0:0
15:06:33.976 [Lua] Lobby data country_code = FI
15:06:33.976 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:06:33.976 [Lua] Lobby data eac_authorized = true
15:06:33.976 [Lua] Set lobby end.
15:06:50.470 [Lua] Override Player Respawning pre_norsca_1 true
15:06:50.885 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:51.222 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:55.754 [Lua] action_complete false
15:06:57.680 [Lua] Players are leaving the safe zone
15:07:02.615 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:07:29.467 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:29.992 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:07:31.286 [Lua] Switching ConflictSettings: to: skaven
15:07:31.286 [Lua] pacing=default
15:07:31.286 [Lua] roaming=nil
15:07:31.286 [Lua] specials=skaven
15:07:31.286 [Lua] debug_color=orange
15:07:31.286 [Lua] pack_spawning=skaven
15:07:31.286 [Lua] contained_breeds=nil
15:07:31.286 [Lua] disabled=false
15:07:31.286 [Lua] boss=skaven
15:07:31.286 [Lua] horde=default
15:07:31.286 [Lua] name=skaven
15:07:31.286 [Lua] intensity=default
15:07:31.286 [Lua] ---
15:07:33.008 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:33.733 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:07:33.920 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:34.447 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:07:50.263 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:50.635 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:07:51.484 [Lua] [ChatManager][1]System: Mafrail picked up a Grimoire
15:07:52.005 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:52.412 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:07:59.792 [Lua] fence jumping
15:08:00.367 [Lua] ready to jump failed
15:08:03.841 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:04.332 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:07.206 [Lua] action_complete false
15:08:07.730 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:08.260 [Lua] action_complete false
15:08:08.323 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:10.263 [Lua] ready to jump failed
15:08:11.396 [Lua] fence jumping
15:08:12.174 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:08:12.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source.
15:08:12.408 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:13.053 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:14.668 [Lua] simple los failed
15:08:18.113 [Lua] action_complete false
15:08:18.749 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:19.248 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:19.641 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 118862 0
15:08:20.421 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:20.811 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:22.160 [Lua] action_complete false
15:08:24.307 [Lua] new_interupting_action false
15:08:24.421 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:24.633 [Lua] new_interupting_action true
15:08:24.665 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 119184 0
15:08:25.969 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:26.175 [Lua] action_complete true
15:08:27.961 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:08:29.004 [Lua] Time for new HOOORDE! multi_first_wave
15:08:29.004 [Lua] horde requested: vector
15:08:29.004 [Lua] setting up vector-horde
15:08:29.004 [Lua] Composing horde 'large' .. using variant 'plain'
15:08:29.004 [Lua] --> horde wants to spawn behind players (0.8893069521261/0.67
15:08:29.004 [Lua] -> spawning: 55
15:08:29.004 [Lua] horde crated with id 1 of type vector
15:08:29.004 [Lua] vector horde has started
15:08:29.011 [Lua] MUSIC: explore -> pre_horde
15:08:31.933 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 119794 0
15:08:33.275 [Lua] action_complete false
15:08:37.669 [Lua] action_complete false
15:08:38.058 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:08:38.058 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:08:38.058 [Lua] horde requested: vector
15:08:38.058 [Lua] setting up vector-horde
15:08:38.058 [Lua] Composing horde 'large' .. using variant 'plain'
15:08:38.058 [Lua] --> horde wants to spawn ahead of players (0.387422603332/0.67
15:08:38.058 [Lua] --> can't find spawners in this direction, switching to behind
15:08:38.058 [Lua] -> spawning: 57
15:08:38.058 [Lua] horde crated with id 2 of type vector
15:08:38.058 [Lua] vector horde has started
15:08:44.686 [Lua] action_complete false
15:08:45.483 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:45.573 [Lua] new_interupting_action false
15:08:46.013 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:46.116 [Lua] HORDE: last wave, reset to standard horde delay
15:08:46.116 [Lua] Time for new HOOORDE! multi_last_wave
15:08:46.116 [Lua] horde requested: vector
15:08:46.116 [Lua] setting up vector-horde
15:08:46.116 [Lua] Composing horde 'large' .. using variant 'plain'
15:08:46.116 [Lua] --> horde wants to spawn ahead of players (0.35244999671528/0.67
15:08:46.116 [Lua] -> spawning: 55
15:08:46.116 [Lua] horde crated with id 3 of type vector
15:08:46.116 [Lua] vector horde has started
15:08:47.731 [Lua] MUSIC: pre_horde -> horde
15:08:48.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:08:50.857 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:51.337 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:52.885 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:53.257 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:58.019 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:58.882 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:59.392 [Lua] Destroying unit since outside mesh or world
15:09:00.185 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:02.362 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:03.697 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:03.919 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:04.264 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:09.835 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:10.235 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:10.399 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:10.862 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:14.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1f330, position: 0
15:09:14.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:09:14.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1212304
15:09:24.352 [Lua] Horde killed: ?
15:09:38.206 [Lua] Horde killed: ?
15:09:39.475 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:09:39.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1212304
15:09:52.740 [Lua] MUSIC: horde -> explore
15:09:53.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:09:53.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:09:53.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:09:59.385 [Lua] Horde killed: ?
15:10:13.888 [Lua] action_complete false
15:10:23.032 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:23.485 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:10:23.572 [Lua] action_complete false
15:10:24.826 [Lua] action_complete false
15:10:25.821 [Lua] action_complete false
15:10:28.072 [Lua] new_interupting_action false
15:10:28.462 [Lua] new_interupting_action true
15:10:29.617 [Lua] new_interupting_action true
15:10:47.548 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:10:47.705 [Lua] action_complete false
15:10:48.002 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:10:59.456 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire
15:11:00.337 [Lua] new_interupting_action false
15:11:04.862 [Lua] action_complete false
15:11:06.874 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:07.183 [Lua] action_complete false
15:11:07.317 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:11:08.441 [Lua] action_complete false
15:11:08.557 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:09.445 [Lua] new_interupting_action false
15:11:09.529 [Lua] new_interupting_action true
15:11:09.626 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:11:12.689 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards
15:11:16.196 [Lua] action_complete false
15:11:17.499 [Lua] action_complete false
15:11:18.641 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:18.967 [Lua] action_complete true
15:11:19.015 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:11:21.025 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:11:21.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source.
15:11:21.381 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
15:11:22.956 [Lua] simple los failed
15:11:25.631 [Lua] action_complete false
15:11:28.584 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:28.957 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:11:29.095 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 139519 0
15:11:30.565 [Lua] new_interupting_action false
15:11:31.322 [Lua] Override Player Respawning pre_norsca_2 true
15:11:31.322 [Lua] Override Player Respawning pre_norsca_1 false
15:11:34.174 [Lua] action_complete false
15:11:35.260 [Lua] action_complete false
15:11:56.804 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:11:57.458 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:12:05.009 [Lua] action_complete false
15:12:08.265 [Lua] action_complete false
15:12:08.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x22935, position: 0
15:12:08.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2295d, position: 0
15:12:10.695 [Lua] action_complete false
15:12:12.111 [Lua] action_complete false
15:12:16.709 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:17.197 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:12:17.483 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:17.553 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:17.807 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:18.077 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:12:18.113 [Lua] action_complete false
15:12:18.412 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:18.481 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:12:18.531 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:12:18.837 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:12:18.921 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:12:19.187 [Lua] action_complete false
15:12:19.590 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:12:32.669 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:12:32.669 [Lua] Override Player Respawning pre_norsca_2 false
15:12:33.225 [Flow] ####################81.5 244 7###########################
15:12:33.302 [Lua] main_path_player_far_away_check started
15:12:33.377 [Flow] ####################81.5 244 7###########################
15:12:33.537 [Lua] main_path_player_far_away_check started
15:12:33.731 [Flow] ####################81.5 244 7###########################
15:12:34.028 [Lua] main_path_player_far_away_check started
15:12:34.062 [Lua] main_path_player_far_away_check started
15:12:36.650 [Lua] main_path_player_far_away_check started
15:12:37.171 [Lua] main_path_player_far_away_check started
15:12:39.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:12:39.377 [Lua] main_path_player_far_away_check started
15:12:39.852 [Lua] main_path_player_far_away_check started
15:12:40.290 [Lua] main_path_player_far_away_check started
15:12:40.376 [Lua] main_path_player_far_away_check started
15:12:43.483 [Lua] main_path_player_far_away_check started
15:12:46.160 [Lua] Switching ConflictSettings: to: chaos
15:12:46.160 [Lua] pacing=chaos
15:12:46.160 [Lua] roaming=nil
15:12:46.160 [Lua] specials=chaos
15:12:46.160 [Lua] debug_color=purple
15:12:46.160 [Lua] pack_spawning=chaos
15:12:46.160 [Lua] contained_breeds=nil
15:12:46.160 [Lua] disabled=false
15:12:46.160 [Lua] boss=chaos
15:12:46.160 [Lua] horde=chaos
15:12:46.160 [Lua] name=chaos
15:12:46.160 [Lua] intensity=default
15:12:46.160 [Lua] ---
15:12:50.034 [Lua] action_complete false
15:12:51.187 [Lua] action_complete false
15:12:52.542 [Lua] action_complete false
15:12:56.936 [Lua] action_complete false
15:12:58.035 [Lua] action_complete false
15:13:13.508 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:13.996 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:14.756 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:15.315 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:15.534 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:15.959 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:16.672 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:16.846 [Lua] new_interupting_action false
15:13:17.181 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:13:17.471 [Lua] new_interupting_action false
15:13:17.807 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:18.097 [Lua] new_interupting_action false
15:13:18.452 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:13:18.724 [Lua] new_interupting_action false
15:13:18.960 [Lua] new_interupting_action true
15:13:22.833 [Lua] new_interupting_action false
15:13:23.469 [Lua] new_interupting_action false
15:13:23.816 [Lua] new_interupting_action true
15:13:29.111 [Lua] new_interupting_action false
15:13:34.351 [Lua] action_complete false
15:14:06.476 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 6
15:14:06.964 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
15:14:08.058 [Lua] action_complete false
15:14:11.062 [Lua] action_complete false
15:14:19.109 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
15:14:19.921 [Lua] action_complete false
15:14:21.337 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:14:21.571 [Lua] action_complete false
15:14:39.615 [Lua] [ChatManager][1]System: Vemb picked up a piece of Ravaged Art
15:14:40.324 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art
15:14:42.552 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art
15:14:43.380 [Lua] action_complete false
15:14:44.394 [Lua] action_complete false
15:14:47.627 [Lua] new_interupting_action false
15:14:48.250 [Lua] new_interupting_action false
15:14:48.873 [Lua] new_interupting_action false
15:14:49.498 [Lua] new_interupting_action false
15:14:50.357 [Lua] action_complete true
15:14:52.007 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:52.401 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
15:14:52.513 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:14:55.540 [Lua] new_interupting_action false
15:14:56.401 [Lua] action_complete false
15:14:57.499 [Lua] action_complete false
15:14:58.481 [Lua] new_interupting_action false
15:15:03.672 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:03.792 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:04.129 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:15:04.145 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:15:04.538 [Lua] action_complete false
15:15:13.742 [Lua] action_complete false
15:15:14.638 [Lua] action_complete false
15:15:15.617 [Lua] action_complete false
15:15:16.647 [Lua] action_complete false
15:15:17.847 [Lua] action_complete true
15:15:22.590 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:22.884 [Lua] action_complete false
15:15:23.440 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:15:23.920 [Lua] action_complete false
15:15:24.910 [Lua] action_complete false
15:15:25.923 [Lua] action_complete false
15:15:28.993 [Lua] action_complete false
15:15:30.596 [Lua] fence jumping
15:15:31.002 [Lua] ready to jump failed
15:15:32.102 [Lua] new_interupting_action false
15:15:32.353 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:32.964 [Lua] action_complete false
15:15:33.079 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:15:33.130 [Lua] Coordinated attack!
15:15:37.171 [Lua] Time for new HOOORDE! multi_first_wave
15:15:37.171 [Lua] horde requested: ambush
15:15:37.171 [Lua] setting up ambush-horde
15:15:37.171 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
15:15:37.171 [Lua] -> spawning: 30
15:15:37.171 [Lua] horde crated with id 4 of type ambush
15:15:37.171 [Lua] ambush horde has started
15:15:37.176 [Lua] MUSIC: explore -> pre_ambush
15:15:43.846 [Lua] MUSIC: pre_ambush -> horde
15:15:45.215 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:15:45.215 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:15:45.215 [Lua] horde requested: ambush
15:15:45.215 [Lua] setting up ambush-horde
15:15:45.215 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
15:15:45.216 [Lua] -> spawning: 31
15:15:45.216 [Lua] horde crated with id 5 of type ambush
15:15:45.216 [Lua] ambush horde has started
15:15:52.328 [Lua] HORDE: last wave, reset to standard horde delay
15:15:52.328 [Lua] Time for new HOOORDE! multi_last_wave
15:15:52.328 [Lua] horde requested: ambush
15:15:52.328 [Lua] setting up ambush-horde
15:15:52.328 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
15:15:52.328 [Lua] -> spawning: 25
15:15:52.328 [Lua] horde crated with id 6 of type ambush
15:15:52.328 [Lua] ambush horde has started
15:15:56.447 [Lua] Horde killed: ?
15:16:05.724 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:16:07.240 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:16:07.240 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
15:16:07.618 [Lua] Horde killed: ?
15:16:07.623 [Lua] MUSIC: horde -> explore
15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:16:13.717 [Lua] Horde killed: ?
15:16:29.795 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:30.369 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:16:30.841 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:31.103 [Lua] Coordinated attack!
15:16:31.375 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:16:52.573 [Lua] action_complete false
15:16:52.739 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:53.247 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:16:54.499 [Lua] action_complete false
15:16:56.436 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:16:56.436 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
15:17:00.481 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:17:01.207 [Lua] new_interupting_action false
15:17:02.065 [Lua] action_complete false
15:17:03.008 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:17:03.008 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
15:17:03.042 [Lua] action_complete false
15:17:03.939 [Lua] action_complete false
15:17:05.655 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:06.178 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:07.970 [Lua] new_interupting_action false
15:17:08.593 [Lua] new_interupting_action false
15:17:09.139 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
15:17:09.219 [Lua] new_interupting_action false
15:17:09.843 [Lua] new_interupting_action false
15:17:10.500 [Lua] new_interupting_action true
15:17:11.578 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:12.020 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:17:12.480 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:12.901 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:17:14.220 [Lua] new_interupting_action false
15:17:14.898 [Lua] new_interupting_action false
15:17:15.520 [Lua] new_interupting_action false
15:17:16.142 [Lua] new_interupting_action false
15:17:17.005 [Lua] action_complete true
15:17:17.239 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:17.762 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:18.305 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:18.761 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:26.938 [Lua] new_interupting_action false
15:17:27.798 [Lua] action_complete false
15:17:28.776 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:29.165 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:30.011 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:30.386 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:40.809 [Lua] action_complete false
15:17:42.360 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:42.600 [Lua] action_complete false
15:17:42.768 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:43.194 [Lua] new_interupting_action false
15:17:47.699 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:47.752 [Lua] new_interupting_action false
15:17:48.123 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:48.617 [Lua] action_complete false
15:17:49.527 [Lua] action_complete false
15:17:50.301 [Lua] new_interupting_action false
15:17:50.872 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:51.226 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:51.902 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:52.274 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:53.946 [Lua] Time for new HOOORDE! multi_first_wave
15:17:53.946 [Lua] horde requested: vector_blob
15:17:53.946 [Lua] wants to spawn ahead within distance: 60
15:17:53.946 [Lua] horde crated with id 7 of type vector_blob
15:17:53.947 [Lua] managed to spawn 27/27 horde enemies
15:17:53.947 [Lua] vector blob horde has started
15:17:53.955 [Lua] MUSIC: explore -> pre_horde
15:17:57.915 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:58.303 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:00.047 [Lua] new_interupting_action false
15:18:00.675 [Lua] new_interupting_action false
15:18:01.230 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:01.299 [Lua] new_interupting_action false
15:18:01.633 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:01.923 [Lua] new_interupting_action false
15:18:02.732 [Lua] new_interupting_action true
15:18:03.980 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:18:03.980 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:18:03.980 [Lua] horde requested: vector_blob
15:18:03.980 [Lua] wants to spawn behind within distance: 60
15:18:03.980 [Lua] horde crated with id 8 of type vector_blob
15:18:03.980 [Lua] managed to spawn 31/31 horde enemies
15:18:03.980 [Lua] vector blob horde has started
15:18:08.412 [Lua] MUSIC: pre_horde -> horde
15:18:08.503 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:09.052 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:09.955 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:10.465 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:11.276 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:11.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207
15:18:11.790 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:17.810 [Lua] HORDE: last wave, reset to standard horde delay
15:18:17.810 [Lua] Time for new HOOORDE! multi_last_wave
15:18:17.810 [Lua] horde requested: vector_blob
15:18:17.810 [Lua] wants to spawn ahead within distance: 60
15:18:17.810 [Lua] horde crated with id 9 of type vector_blob
15:18:17.810 [Lua] managed to spawn 33/33 horde enemies
15:18:17.810 [Lua] vector blob horde has started
15:18:18.897 [Lua] Horde killed: ?
15:18:19.038 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 171114 0
15:18:28.452 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:28.867 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:30.085 [Lua] Horde killed: ?
15:18:37.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207
15:18:42.402 [Lua] MUSIC: horde -> explore
15:18:43.500 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
15:18:44.045 [Lua] Horde killed: ?
15:18:44.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:18:44.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:18:44.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:18:46.303 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 176551 0
15:18:58.434 [Lua] action_complete false
15:19:09.615 [Lua] new_interupting_action false
15:19:11.573 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
15:19:30.014 [Lua] action_complete false
15:19:31.759 [Lua] action_complete false
15:19:32.551 [Lua] new_interupting_action false
15:19:40.767 [Lua] new_interupting_action false
15:19:42.504 [Lua] new_interupting_action false
15:19:43.378 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
15:19:47.976 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:48.520 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:50.111 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:50.515 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:52.768 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:53.431 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:56.324 [Lua] action_complete false
15:20:02.657 [Lua] new_interupting_action false
15:20:09.418 [Lua] Time for new HOOORDE! multi_first_wave
15:20:09.418 [Lua] horde requested: vector_blob
15:20:09.418 [Lua] wants to spawn behind within distance: 60
15:20:09.418 [Lua] horde crated with id 10 of type vector_blob
15:20:09.418 [Lua] managed to spawn 32/32 horde enemies
15:20:09.418 [Lua] vector blob horde has started
15:20:09.427 [Lua] MUSIC: explore -> pre_horde
15:20:09.822 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:20:09.839 [Lua] Spline already found!
15:20:11.454 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:11.475 [Lua] action_complete false
15:20:12.352 [Lua] new_interupting_action false
15:20:13.226 [Lua] action_complete false
15:20:14.533 [Lua] action_complete false
15:20:15.641 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:15.645 [Lua] new_interupting_action true
15:20:19.326 [Lua] new_interupting_action false
15:20:20.115 [Lua] new_interupting_action false
15:20:20.976 [Lua] action_complete false
15:20:21.955 [Lua] action_complete true
15:20:25.646 [Lua] MUSIC: pre_horde -> horde
15:20:28.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207
15:20:32.002 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:20:32.002 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:20:32.002 [Lua] horde requested: vector_blob
15:20:32.002 [Lua] wants to spawn ahead within distance: 60
15:20:32.002 [Lua] horde crated with id 12 of type vector_blob
15:20:32.002 [Lua] managed to spawn 31/31 horde enemies
15:20:32.002 [Lua] vector blob horde has started
15:20:43.152 [Lua] HORDE: last wave, reset to standard horde delay
15:20:43.152 [Lua] Time for new HOOORDE! multi_last_wave
15:20:43.152 [Lua] horde requested: vector_blob
15:20:43.152 [Lua] wants to spawn ahead within distance: 60
15:20:43.152 [Lua] horde crated with id 13 of type vector_blob
15:20:43.152 [Lua] managed to spawn 28/28 horde enemies
15:20:43.152 [Lua] vector blob horde has started
15:20:43.220 [Lua] Horde killed: ?
15:20:48.305 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
15:20:49.142 [Lua] ready to jump failed
15:20:53.284 [Lua] fence jumping
15:20:53.832 [Lua] ready to jump failed
15:20:54.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207
15:20:57.265 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:57.717 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:57.745 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:58.025 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:58.288 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:58.472 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:58.693 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:00.148 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:21:00.335 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:21:00.546 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:21:01.994 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:02.079 [Lua] Horde killed: ?
15:21:02.382 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:21:04.462 [Lua] MUSIC: horde -> explore
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:21:06.376 [Lua] Horde killed: ?
15:21:10.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 282899
15:21:12.025 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:12.495 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:13.812 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:14.118 [Lua] Coordinated attack!
15:21:14.236 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:19.076 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:21:19.093 [Lua] Spline already found!
15:21:20.547 [Lua] main path terror event triggered: rare_event_loot_rat
15:21:20.547 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
15:21:20.563 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
15:21:20.563 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
15:21:20.564 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 20 20
15:21:20.582 [Lua] > starting new spline, using new navbot: standard , id: boss2
15:21:20.600 [Lua] > continuing spline boss2 index: 2
15:21:20.616 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2
15:21:20.616 [Lua] > continuing spline boss2 index: 3
15:21:20.650 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2
15:21:20.650 [Lua] > continuing spline boss2 index: 4
15:21:20.667 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2
15:21:20.667 [Lua] > continuing spline boss2 index: 5
15:21:20.684 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2
15:21:20.684 [Lua] > continuing spline boss2 index: 6
15:21:20.701 [Lua] > spline completed boss2
15:21:20.701 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2
15:21:21.110 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:21:21.126 [Lua] Spline already found!
15:21:21.734 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:21:21.751 [Lua] Spline already found!
15:21:23.576 [Lua] action_complete false
15:21:27.149 [Lua] action_complete false
15:21:32.913 [Lua] new_interupting_action true
15:21:33.659 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:34.136 [Lua] new_interupting_action false
15:21:34.660 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:21:34.763 [Lua] new_interupting_action false
15:21:34.846 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:35.636 [Lua] action_complete true
15:21:36.269 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:38.598 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:39.104 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:39.340 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:39.494 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:39.547 [Lua] new_interupting_action false
15:21:39.780 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:39.916 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:21:40.197 [Lua] new_interupting_action false
15:21:40.814 [Lua] new_interupting_action false
15:21:41.529 [Lua] new_interupting_action true
15:21:49.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:21:49.756 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:50.127 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:21:50.699 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:21:50.699 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
15:21:56.530 [Lua] new_interupting_action false
15:21:57.163 [Lua] new_interupting_action false
15:21:57.783 [Lua] new_interupting_action false
15:21:57.923 [Lua] new_interupting_action true
15:21:58.558 [Lua] Time for new HOOORDE! multi_first_wave
15:21:58.558 [Lua] horde requested: vector_blob
15:21:58.558 [Lua] wants to spawn ahead within distance: 60
15:21:58.558 [Lua] horde crated with id 18 of type vector_blob
15:21:58.558 [Lua] managed to spawn 28/28 horde enemies
15:21:58.558 [Lua] vector blob horde has started
15:21:58.567 [Lua] MUSIC: explore -> pre_horde
15:22:01.507 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
15:22:01.778 [Lua] new_interupting_action false
15:22:02.648 [Lua] action_complete false
15:22:03.883 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:04.350 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 204680 0
15:22:04.587 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:04.659 [Lua] new_interupting_action false
15:22:04.708 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:22:05.458 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:22:10.127 [Lua] action_complete false
15:22:12.557 [Lua] MUSIC: pre_horde -> horde
15:22:13.859 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:22:13.859 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:22:13.859 [Lua] horde requested: vector_blob
15:22:13.859 [Lua] wants to spawn ahead within distance: 60
15:22:13.859 [Lua] horde crated with id 19 of type vector_blob
15:22:13.859 [Lua] managed to spawn 27/27 horde enemies
15:22:13.859 [Lua] vector blob horde has started
15:22:22.903 [Lua] Horde killed: ?
15:22:22.916 [Lua] HORDE: last wave, reset to standard horde delay
15:22:22.916 [Lua] Time for new HOOORDE! multi_last_wave
15:22:22.916 [Lua] horde requested: vector_blob
15:22:22.916 [Lua] wants to spawn behind within distance: 60
15:22:22.916 [Lua] horde crated with id 20 of type vector_blob
15:22:22.916 [Lua] managed to spawn 26/26 horde enemies
15:22:22.916 [Lua] vector blob horde has started
15:22:31.679 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:32.119 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:22:42.893 [Lua] Horde killed: ?
15:22:48.283 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:48.755 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:22:49.059 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:49.146 [Lua] action_complete false
15:22:49.514 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:22:49.938 [Lua] new_interupting_action false
15:22:51.140 [Lua] MUSIC: horde -> explore
15:22:53.613 [Lua] new_interupting_action false
15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:22:54.578 [Lua] Horde killed: ?
15:23:18.661 [Lua] action_complete false
15:23:20.473 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 6 10
15:23:20.524 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:20.852 [Lua] action_complete false
15:23:21.391 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:23:21.392 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source.
15:23:22.242 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:22.819 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:23:22.924 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
15:23:22.954 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:23.651 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:23:23.956 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:24.075 [Lua] action_complete false
15:23:25.677 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:23:29.108 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:23:33.072 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:23:33.202 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:33.762 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:23:39.594 [Lua] action_complete false
15:23:42.845 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:43.084 [Lua] action_complete false
15:23:43.442 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:23:51.198 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:51.607 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:23:52.709 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:53.115 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:23:53.118 [Lua] action_complete false
15:23:54.825 [Lua] Time for new HOOORDE! multi_first_wave
15:23:54.825 [Lua] horde requested: vector_blob
15:23:54.825 [Lua] wants to spawn ahead within distance: 60
15:23:54.825 [Lua] horde crated with id 21 of type vector_blob
15:23:54.825 [Lua] managed to spawn 32/32 horde enemies
15:23:54.825 [Lua] vector blob horde has started
15:23:54.831 [Lua] MUSIC: explore -> pre_horde
15:23:57.712 [Lua] Override Player Respawning gatekeeper_boss true
15:24:03.001 [Lua] MUSIC: pre_horde -> horde
15:24:06.670 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:24:06.670 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:24:06.670 [Lua] horde requested: vector_blob
15:24:06.670 [Lua] wants to spawn ahead within distance: 60
15:24:06.670 [Lua] horde crated with id 22 of type vector_blob
15:24:06.670 [Lua] managed to spawn 32/32 horde enemies
15:24:06.670 [Lua] vector blob horde has started
15:24:11.344 [Lua] Horde killed: ?
15:24:23.232 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:24.014 [Lua] HORDE: last wave, reset to standard horde delay
15:24:24.014 [Lua] Time for new HOOORDE! multi_last_wave
15:24:24.014 [Lua] horde requested: vector_blob
15:24:24.014 [Lua] wants to spawn ahead within distance: 60
15:24:24.014 [Lua] horde crated with id 23 of type vector_blob
15:24:24.014 [Lua] managed to spawn 28/28 horde enemies
15:24:24.014 [Lua] vector blob horde has started
15:24:25.663 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:24:40.242 [Lua] Horde killed: ?
15:24:40.496 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:41.036 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:41.173 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:24:41.509 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:24:41.682 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
15:24:46.878 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:47.226 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:24:50.121 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:50.516 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:24:51.707 [Lua] MUSIC: horde -> explore
15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:24:54.705 [Lua] Horde killed: ?
15:25:04.737 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:25:04.755 [Lua] Spline already found!
15:25:11.597 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:25:11.615 [Lua] Spline already found!
15:25:19.794 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:20.401 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:25:34.927 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss
15:25:34.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:25:34.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1232
15:25:36.956 [Lua] action_complete false
15:25:39.391 [Lua] action_complete false
15:25:40.490 [Lua] action_complete false
15:25:40.555 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:41.129 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:25:42.014 [Lua] action_complete false
15:25:42.502 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:42.876 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:25:42.895 [Lua] new_interupting_action true
15:25:43.383 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:25:43.399 [Lua] Spline already found!
15:25:47.136 [Lua] new_interupting_action false
15:25:47.762 [Lua] new_interupting_action false
15:25:48.385 [Lua] new_interupting_action false
15:25:48.605 [Lua] new_interupting_action true
15:25:49.278 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:49.649 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:25:50.529 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:50.901 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:25:52.273 [Lua] new_interupting_action false
15:25:52.899 [Lua] new_interupting_action false
15:25:53.525 [Lua] new_interupting_action false
15:25:54.032 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro
15:25:54.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:25:54.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1232
15:25:54.148 [Lua] new_interupting_action false
15:25:54.302 [Lua] new_interupting_action true
15:26:04.077 [Lua] Override Player Respawning gatekeeper_boss false
15:26:04.078 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on
15:26:04.078 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders
15:26:05.959 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
15:26:14.266 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:26:14.280 [Lua] Spline already found!
15:26:14.861 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:15.206 [Lua] action_complete false
15:26:15.371 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:26:16.204 [Lua] action_complete false
15:26:16.767 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 33
15:26:17.055 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 32
15:26:17.789 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 30
15:26:20.674 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:21.101 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:26:21.641 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:22.031 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:26:22.252 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:26:22.268 [Lua] Spline already found!
15:26:22.747 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:23.201 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:26:24.695 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
15:26:25.861 [Lua] action_complete false
15:26:26.859 [Lua] action_complete false
15:26:27.904 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:26:28.860 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:26:28.878 [Lua] Spline already found!
15:26:29.930 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 41
15:26:32.470 [Lua] action_complete false
15:26:33.131 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:33.151 [Lua] new_interupting_action false
15:26:33.635 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:26:34.013 [Lua] action_complete false
15:26:34.810 [Lua] new_interupting_action false
15:26:36.293 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:26:36.310 [Lua] Spline already found!
15:26:37.340 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:26:37.358 [Lua] Spline already found!
15:26:42.126 [Lua] action_complete false
15:26:43.058 [Lua] action_complete false
15:26:43.179 [Lua] new_interupting_action true
15:26:51.875 [Lua] action_complete false
15:26:53.540 [Lua] new_interupting_action false
15:26:54.283 [Lua] new_interupting_action false
15:26:57.920 [Lua] new_interupting_action false
15:26:58.793 [Lua] action_complete false
15:26:59.718 [Lua] new_interupting_action false
15:27:03.683 [Lua] action_complete false
15:27:04.427 [Lua] new_interupting_action false
15:27:05.569 [Lua] new_interupting_action false
15:27:06.854 [Lua] new_interupting_action false
15:27:07.151 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:07.595 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:27:09.528 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:09.857 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:27:12.589 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source.
15:27:13.053 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:27:13.053 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
15:27:14.266 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:27:14.283 [Lua] Spline already found!
15:27:14.820 [Lua] action_complete false
15:27:20.246 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:20.657 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:27:21.727 [Lua] action_complete false
15:27:24.126 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:24.723 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:27:27.099 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:27.812 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:27:32.017 [Lua] Time for new HOOORDE! multi_first_wave
15:27:32.017 [Lua] horde requested: vector_blob
15:27:32.017 [Lua] wants to spawn ahead within distance: 60
15:27:32.017 [Lua] horde crated with id 33 of type vector_blob
15:27:32.017 [Lua] managed to spawn 31/31 horde enemies
15:27:32.017 [Lua] vector blob horde has started
15:27:32.025 [Lua] MUSIC: explore -> pre_horde
15:27:32.407 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:32.901 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:33.491 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:33.602 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:27:35.907 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:27:36.564 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:27:36.577 [Lua] MUSIC: pre_horde -> horde
15:27:39.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207
15:27:44.854 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:27:44.854 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:27:44.854 [Lua] horde requested: vector_blob
15:27:44.854 [Lua] wants to spawn ahead within distance: 60
15:27:44.854 [Lua] horde crated with id 34 of type vector_blob
15:27:44.854 [Lua] managed to spawn 30/30 horde enemies
15:27:44.854 [Lua] vector blob horde has started
15:27:54.054 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:27:54.075 [Lua] Spline already found!
15:27:54.097 [Lua] HORDE: last wave, reset to standard horde delay
15:27:54.097 [Lua] Time for new HOOORDE! multi_last_wave
15:27:54.097 [Lua] horde requested: vector_blob
15:27:54.097 [Lua] wants to spawn behind within distance: 60
15:27:54.097 [Lua] horde crated with id 36 of type vector_blob
15:27:54.097 [Lua] managed to spawn 29/29 horde enemies
15:27:54.097 [Lua] vector blob horde has started
15:27:57.166 [Lua] Horde killed: ?
15:28:05.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207
15:28:05.586 [Lua] Horde killed: ?
15:28:10.666 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:11.623 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:28:16.991 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
15:28:18.401 [Lua] MUSIC: horde -> explore
15:28:18.427 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:28:18.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
15:28:18.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:28:18.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:28:18.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:28:20.440 [Lua] Horde killed: ?
15:28:22.855 [Lua] new_interupting_action false
15:28:23.485 [Lua] new_interupting_action false
15:28:24.058 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:24.112 [Lua] new_interupting_action false
15:28:24.247 [Lua] new_interupting_action true
15:28:24.654 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:28:27.801 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:28.277 [Lua] new_interupting_action false
15:28:28.291 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:28:28.779 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:28.902 [Lua] new_interupting_action false
15:28:28.952 [Lua] new_interupting_action true
15:28:29.272 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:28:29.756 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:30.257 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:28:30.849 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:31.331 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:28:31.689 [Lua] Coordinated attack!
15:28:43.258 [Lua] action_complete false
15:28:44.579 [Lua] new_interupting_action false
15:28:45.373 [Lua] new_interupting_action false
15:28:46.234 [Lua] action_complete false
15:28:47.315 [Lua] new_interupting_action true
15:28:58.110 [Lua] action_complete false
15:28:59.204 [Lua] action_complete false
15:29:00.354 [Lua] action_complete false
15:29:03.200 [Lua] fence jumping
15:29:03.638 [Lua] simple los failed
15:29:07.439 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:07.920 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:08.313 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
15:29:11.683 [Lua] action_complete false
15:29:11.701 [Lua] simple los failed
15:29:11.734 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
15:29:12.716 [Lua] action_complete false
15:29:17.609 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:18.080 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:18.659 [Lua] action_complete false
15:29:20.498 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome
15:29:23.883 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
15:29:24.070 [Lua] action_complete false
15:29:25.638 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:26.201 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:26.879 [Lua] action_complete false
15:29:43.801 [Lua] Time for new HOOORDE! multi_first_wave
15:29:43.801 [Lua] horde requested: vector_blob
15:29:43.801 [Lua] wants to spawn ahead within distance: 60
15:29:43.801 [Lua] horde crated with id 37 of type vector_blob
15:29:43.801 [Lua] managed to spawn 30/30 horde enemies
15:29:43.801 [Lua] vector blob horde has started
15:29:43.809 [Lua] MUSIC: explore -> pre_horde
15:29:47.757 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:48.276 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:51.246 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:51.424 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:51.695 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:51.886 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:52.056 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:52.256 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:52.348 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:52.575 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:52.644 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:52.755 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:52.871 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:52.920 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:53.138 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:53.180 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:53.202 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:53.467 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:53.543 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:53.702 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:53.768 [Lua] new_interupting_action false
15:29:53.877 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:53.878 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:54.127 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:54.170 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:54.193 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:54.437 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:54.437 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:54.655 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:54.655 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:54.658 [Lua] action_complete false
15:29:54.716 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:54.884 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:55.040 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:55.289 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:55.426 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:55.565 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:29:55.787 [Lua] new_interupting_action false
15:29:55.993 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:56.363 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:56.459 [Lua] new_interupting_action false
15:29:56.870 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:56.948 [Lua] new_interupting_action true
15:29:57.223 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:57.581 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:29:57.581 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:29:57.581 [Lua] horde requested: vector_blob
15:29:57.581 [Lua] wants to spawn ahead within distance: 60
15:29:57.581 [Lua] horde crated with id 38 of type vector_blob
15:29:57.581 [Lua] managed to spawn 29/29 horde enemies
15:29:57.581 [Lua] vector blob horde has started
15:29:57.672 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:58.106 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:58.693 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:29:59.091 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:59.552 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:30:00.629 [Lua] MUSIC: pre_horde -> horde
15:30:09.298 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:09.755 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:30:12.042 [Lua] HORDE: last wave, reset to standard horde delay
15:30:12.042 [Lua] Time for new HOOORDE! multi_last_wave
15:30:12.042 [Lua] horde requested: vector_blob
15:30:12.042 [Lua] wants to spawn ahead within distance: 60
15:30:12.042 [Lua] horde crated with id 39 of type vector_blob
15:30:12.042 [Lua] managed to spawn 26/26 horde enemies
15:30:12.042 [Lua] vector blob horde has started
15:30:13.732 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:16.715 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:20.710 [Lua] specialspawn: random behind
15:30:20.710 [Lua] FAIL: Special spawn no hidden pos found :/
15:30:21.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:30:22.113 [Lua] Horde killed: ?
15:30:24.011 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:30:25.030 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:30:31.052 [Lua] MUSIC: horde -> explore
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:30:35.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 104720
15:30:37.152 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:37.682 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:30:38.382 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:38.906 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:30:41.918 [Lua] Horde killed: ?
15:30:43.662 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:44.034 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:30:44.272 [Lua] new_interupting_action false
15:30:44.321 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:44.376 [Lua] new_interupting_action true
15:30:44.677 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:30:47.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source.
15:30:53.206 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:54.530 [Lua] new_interupting_action false
15:30:55.558 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:31:00.935 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 14 action: fallback_idle
15:31:00.943 [Lua] Horde killed: ?
15:31:02.464 [Lua] action_complete false
15:31:03.682 [Lua] action_complete false
15:31:08.392 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 4 15
15:31:08.797 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 14
15:31:19.257 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 12
15:31:20.018 [Lua] action_complete false
15:31:21.696 [Lua] action_complete false
15:31:22.713 [Lua] action_complete false
15:31:24.621 [Lua] new_interupting_action false
15:31:29.745 [Lua] action_complete false
15:31:31.588 [Lua] new_interupting_action false
15:31:32.407 [Lua] new_interupting_action false
15:31:33.979 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:31:33.980 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
15:31:35.837 [Lua] new_interupting_action false
15:31:36.700 [Lua] new_interupting_action false
15:31:38.173 [Lua] new_interupting_action false
15:31:44.876 [Lua] action_complete false
15:31:45.938 [Lua] action_complete false
15:31:47.100 [Lua] action_complete false
15:31:48.742 [Lua] new_interupting_action false
15:31:48.942 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:48.943 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:49.214 [Lua] fence jumping
15:31:49.400 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:31:49.500 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:31:50.109 [Lua] simple los failed
15:31:50.700 [Lua] fence jumping
15:31:51.087 [Lua] ready to jump failed
15:31:55.408 [Lua] fence jumping
15:31:55.768 [Lua] action_complete false
15:32:19.178 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:19.718 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:20.379 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:20.549 [Lua] action_complete false
15:32:20.850 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:21.342 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:21.478 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:21.497 [Lua] action_complete false
15:32:21.731 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:32:21.901 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:22.461 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:22.800 [Lua] action_complete false
15:32:22.815 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:22.950 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:23.190 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:32:33.243 [Lua] Time for new HOOORDE! multi_first_wave
15:32:33.243 [Lua] horde requested: vector_blob
15:32:33.243 [Lua] wants to spawn ahead within distance: 60
15:32:33.243 [Lua] horde crated with id 40 of type vector_blob
15:32:33.243 [Lua] managed to spawn 32/32 horde enemies
15:32:33.243 [Lua] vector blob horde has started
15:32:33.249 [Lua] MUSIC: explore -> pre_horde
15:32:41.145 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off
15:32:42.520 [Lua] MUSIC: pre_horde -> horde
15:32:47.121 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 1 27
15:32:50.350 [Lua] main_path_player_far_away_check started
15:32:50.749 [Lua] Override Player Respawning generator_respawns true
15:32:50.947 [Lua] main_path_player_far_away_check started
15:32:51.533 [Lua] main_path_player_far_away_check started
15:32:52.165 [Lua] main_path_player_far_away_check started
15:33:16.898 [Lua] MUSIC: horde -> explore
15:33:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:33:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:33:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:33:21.460 [Lua] Horde killed: ?
15:33:26.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:33:26.172 [Lua] main_path_player_far_away_check started
15:33:27.168 [Lua] main_path_player_far_away_check started
15:33:27.201 [Lua] main_path_player_far_away_check started
15:33:27.218 [Lua] main_path_player_far_away_check started
15:33:29.278 [Lua] main_path_player_far_away_check started
15:33:30.312 [Lua] main_path_player_far_away_check started
15:33:30.345 [Lua] main_path_player_far_away_check started
15:33:30.362 [Lua] main_path_player_far_away_check started
15:33:32.419 [Lua] main_path_player_far_away_check started
15:33:33.415 [Lua] main_path_player_far_away_check started
15:33:33.449 [Lua] main_path_player_far_away_check started
15:33:33.465 [Lua] main_path_player_far_away_check started
15:33:35.528 [Lua] main_path_player_far_away_check started
15:33:36.523 [Lua] main_path_player_far_away_check started
15:33:37.699 [Lua] Override Player Respawning generator_respawns false
15:33:37.708 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
15:33:37.764 [Lua] MUSIC: explore -> pre_horde
15:33:37.799 [Lua] Switching ConflictSettings: to: skaven
15:33:37.799 [Lua] pacing=default
15:33:37.799 [Lua] roaming=nil
15:33:37.799 [Lua] specials=skaven
15:33:37.799 [Lua] debug_color=orange
15:33:37.799 [Lua] pack_spawning=skaven
15:33:37.799 [Lua] contained_breeds=nil
15:33:37.799 [Lua] disabled=false
15:33:37.799 [Lua] boss=skaven
15:33:37.799 [Lua] horde=default
15:33:37.799 [Lua] name=skaven
15:33:37.799 [Lua] intensity=default
15:33:37.799 [Lua] ---
15:33:38.713 [Lua] Override Player Respawning rasknitt_arena true
15:33:47.158 [Lua] MUSIC: pre_horde -> horde
15:34:02.042 [Lua] event horde ends!
15:34:07.108 [Lua] event horde ends!
15:34:11.191 [Lua] MUSIC: horde -> explore
15:34:13.383 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
15:34:13.456 [Lua] MUSIC: explore -> pre_horde
15:34:23.505 [Lua] MUSIC: pre_horde -> horde
15:34:25.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:34:25.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 2827659
15:34:30.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:34:30.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 3064913
15:34:30.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 3064918
15:34:34.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x48c28, position: 0
15:34:34.009 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:34.512 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:37.659 [Lua] event horde ends!
15:34:42.734 [Lua] event horde ends!
15:34:42.760 [Lua] MUSIC: horde -> explore
15:34:45.584 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
15:34:45.653 [Lua] MUSIC: explore -> pre_horde
15:34:45.671 [Lua] MUSIC: pre_horde -> horde
15:34:54.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:34:54.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:35:08.887 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:09.312 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:09.954 [Lua] event horde ends!
15:35:15.006 [Lua] event horde ends!
15:35:15.034 [Lua] MUSIC: horde -> explore
15:35:20.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1289178
15:35:23.870 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
15:35:23.871 [Lua] [GameNetworkManager] destroying game object with go_id=88
15:35:28.201 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
15:35:28.202 [Lua] [GameNetworkManager] destroying game object with go_id=89
15:35:28.577 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02
15:35:28.634 [Lua] MUSIC: explore -> pre_horde
15:35:30.676 [Lua] MUSIC: pre_horde -> horde
15:35:32.329 [Lua] main_path_player_far_away_check started
15:35:32.371 [Lua] Switching ConflictSettings: to: chaos
15:35:32.371 [Lua] pacing=chaos
15:35:32.371 [Lua] roaming=nil
15:35:32.371 [Lua] specials=chaos
15:35:32.371 [Lua] debug_color=purple
15:35:32.371 [Lua] pack_spawning=chaos
15:35:32.371 [Lua] contained_breeds=nil
15:35:32.371 [Lua] disabled=false
15:35:32.371 [Lua] boss=chaos
15:35:32.371 [Lua] horde=chaos
15:35:32.371 [Lua] name=chaos
15:35:32.371 [Lua] intensity=default
15:35:32.371 [Lua] ---
15:35:32.392 [Lua] Switching ConflictSettings: to: skaven
15:35:32.392 [Lua] pacing=default
15:35:32.392 [Lua] roaming=nil
15:35:32.392 [Lua] specials=skaven
15:35:32.392 [Lua] debug_color=orange
15:35:32.392 [Lua] pack_spawning=skaven
15:35:32.392 [Lua] contained_breeds=nil
15:35:32.392 [Lua] disabled=false
15:35:32.392 [Lua] boss=skaven
15:35:32.392 [Lua] horde=default
15:35:32.392 [Lua] name=skaven
15:35:32.392 [Lua] intensity=default
15:35:32.392 [Lua] ---
15:35:35.949 [Lua] main_path_player_far_away_check started
15:35:35.991 [Lua] Switching ConflictSettings: to: chaos
15:35:35.991 [Lua] pacing=chaos
15:35:35.991 [Lua] roaming=nil
15:35:35.991 [Lua] specials=chaos
15:35:35.991 [Lua] debug_color=purple
15:35:35.991 [Lua] pack_spawning=chaos
15:35:35.991 [Lua] contained_breeds=nil
15:35:35.991 [Lua] disabled=false
15:35:35.991 [Lua] boss=chaos
15:35:35.991 [Lua] horde=chaos
15:35:35.991 [Lua] name=chaos
15:35:35.991 [Lua] intensity=default
15:35:35.991 [Lua] ---
15:35:40.205 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:35:42.039 [Flow] ##################-335 -412 -123.5###################
15:35:42.078 [Lua] main_path_player_far_away_check started
15:35:42.296 [Lua] going to make a rush intervention, since loneliness_value= 218.02713599744871 and dist= 1438.3692626953125
15:35:42.296 [Lua] rush intervention - ambush horde!
15:35:42.296 [Lua] setting up ambush-horde
15:35:42.296 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
15:35:42.296 [Lua] -> spawning: 27
15:35:42.296 [Lua] horde crated with id 41 of type ambush
15:35:42.296 [Lua] ambush horde has started
15:35:42.297 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
15:35:43.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:35:43.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:35:46.357 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 63 action: fallback_idle
15:35:47.543 [Lua] main_path_player_far_away_check started
15:35:48.829 [Lua] Returning override respawn unit
15:35:48.906 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:35:48.907 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=666
15:35:48.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
15:35:52.795 [Lua] event horde ends!
15:35:53.110 [Lua] Returning override respawn unit
15:35:53.222 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:35:53.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=585
15:35:53.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896)
15:35:56.809 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 311817 0
15:35:57.847 [Lua] event horde ends!
15:35:57.874 [Lua] MUSIC: horde -> explore
15:35:59.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:35:59.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:36:01.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 83264
15:36:06.843 [Lua] new_interupting_action false
15:36:07.488 [Lua] new_interupting_action false
15:36:10.385 [Lua] [GameNetworkManager] destroying game object with go_id=85
15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 56
15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 42 55
15:36:10.386 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 43 54
15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 44 53
15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 52
15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 46 51
15:36:10.408 [Lua] Switching ConflictSettings: to: skaven
15:36:10.408 [Lua] pacing=default
15:36:10.408 [Lua] roaming=nil
15:36:10.408 [Lua] specials=skaven
15:36:10.408 [Lua] debug_color=orange
15:36:10.408 [Lua] pack_spawning=skaven
15:36:10.408 [Lua] contained_breeds=nil
15:36:10.408 [Lua] disabled=false
15:36:10.408 [Lua] boss=skaven
15:36:10.408 [Lua] horde=default
15:36:10.408 [Lua] name=skaven
15:36:10.408 [Lua] intensity=default
15:36:10.408 [Lua] ---
15:36:10.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 47 50
15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 48 49
15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 48
15:36:10.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 47
15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 46
15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 45
15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 44
15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 43
15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 7 42
15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 8 41
15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 40
15:36:10.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 39
15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 38
15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 37
15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 36
15:36:10.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 35
15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 34
15:36:10.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 33
15:36:10.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 32
15:36:10.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 18 31
15:36:10.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 30
15:36:10.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 29
15:36:10.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 28
15:36:10.459 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 27
15:36:10.474 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 26
15:36:10.474 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 25
15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 24
15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 23
15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 3 22
15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 4 21
15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 20
15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 19
15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 7 18
15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 17
15:36:10.492 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 16
15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 15
15:36:10.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 14
15:36:10.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 13
15:36:10.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 12
15:36:10.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 11
15:36:10.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 10
15:36:10.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 9
15:36:10.527 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 8
15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 7
15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 6
15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 5
15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 4
15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 3
15:36:10.543 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 2
15:36:10.543 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 1
15:36:10.555 [Lua] Horde killed: ?
15:36:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:36:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:36:21.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1042353
15:36:21.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 83264
15:36:21.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1044609
15:36:35.435 [Lua] Returning override respawn unit
15:36:35.442 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5)
15:36:35.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
15:36:35.445 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=678
15:36:38.968 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss
15:36:39.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized
15:36:39.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer
15:36:39.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer
15:36:39.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:36:39.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0
15:36:39.509 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105fcc553, connection_key=1, breed_name=skaven_grey_seer)
15:36:41.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1042353
15:36:41.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 83264
15:36:41.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1044609
15:36:41.183 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105cfd9e7, connection_key=0, breed_name=skaven_grey_seer)
15:36:41.184 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443
15:36:56.220 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized
15:36:56.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss
15:36:56.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss
15:36:57.107 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105cfd9e7, connection_key=0, breed_name=skaven_stormfiend_boss)
15:36:57.225 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105fcc553, connection_key=1, breed_name=skaven_stormfiend_boss)
15:36:57.228 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
15:37:02.789 [Lua] action_complete false
15:37:08.666 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:08.916 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:09.057 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:09.159 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:09.277 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:09.362 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:09.412 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:09.582 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:09.665 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:09.702 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:09.809 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:09.951 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:10.030 [Flow] SEERDamage taken
15:37:10.121 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:10.199 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:10.450 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:10.469 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:10.489 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:10.616 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:10.767 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:10.896 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:10.917 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:11.211 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:11.622 [Lua] new_interupting_action false
15:37:12.696 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:13.228 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:14.159 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:14.555 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:15.010 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:15.400 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:15.866 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:16.295 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:25.761 [Lua] event horde ends!
15:37:27.553 [Lua] new_interupting_action false
15:37:28.426 [Lua] action_complete false
15:37:28.725 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:28.883 [Flow] SEERDamage taken
15:37:29.132 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:29.674 [Lua] action_complete false
15:37:29.885 [Lua] event horde failed
15:37:31.137 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:31.225 [Flow] SEERDamage taken
15:37:31.428 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:31.533 [Flow] SEERDamage taken
15:37:31.717 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:32.081 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:32.140 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:32.348 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:33.659 [Lua] new_interupting_action false
15:37:33.868 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:34.255 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:34.300 [Lua] new_interupting_action false
15:37:34.969 [Lua] new_interupting_action false
15:37:35.821 [Lua] action_complete false
15:37:37.323 [Flow] SEERDisable physics
15:37:37.323 [Flow] SEERTeleport
15:37:37.350 [Flow] SEERDamage taken
15:37:42.288 [Lua] new_interupting_action false
15:37:42.907 [Lua] new_interupting_action false
15:37:43.523 [Lua] new_interupting_action false
15:37:44.166 [Lua] new_interupting_action false
15:37:44.895 [Lua] new_interupting_action true
15:37:48.898 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:50.334 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:50.417 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:50.759 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:51.505 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:51.930 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:02.132 [Lua] new_interupting_action false
15:38:02.242 [Lua] event horde ends!
15:38:02.928 [Lua] new_interupting_action false
15:38:03.797 [Lua] action_complete false
15:38:03.893 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
15:38:03.894 [Lua] [GameNetworkManager] destroying game object with go_id=666
15:38:04.471 [Lua] new_interupting_action false
15:38:05.334 [Lua] action_complete true
15:38:08.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1044609
15:38:09.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1100863
15:38:09.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1100863
15:38:10.780 [Lua] action_complete false
15:38:20.267 [Lua] [GameNetworkManager] destroying game object with go_id=678
15:38:24.526 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
15:38:24.527 [Lua] [GameNetworkManager] destroying game object with go_id=585
15:38:26.607 [Lua] event horde ends!
15:38:28.933 [Lua] Returning override respawn unit
15:38:29.053 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:38:29.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=562
15:38:29.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.34645670652389526)
15:38:36.542 [Lua] action_complete false
15:38:37.853 [Lua] action_complete false
15:38:38.754 [Lua] action_complete true
15:38:39.060 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:39.530 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:39.940 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:40.471 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:40.785 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:41.250 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:41.618 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:42.127 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:45.514 [Lua] Returning override respawn unit
15:38:45.525 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5)
15:38:45.529 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33333333333333331)
15:38:45.529 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=752
15:38:49.724 [Lua] Returning override respawn unit
15:38:49.802 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:38:49.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=746
15:38:49.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.29921260476112366)
15:38:53.639 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:54.121 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:54.542 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:54.787 [Lua] event horde ends!
15:38:55.036 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:55.343 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:55.908 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:56.193 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:56.718 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:57.076 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:57.568 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:57.913 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:58.420 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:58.770 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:59.278 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:59.568 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:00.065 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:00.402 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:00.935 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:01.267 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:01.801 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:02.130 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:02.645 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:02.950 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:03.462 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:03.792 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:04.310 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:04.639 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:05.170 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:05.546 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:06.036 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:06.331 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:06.861 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:07.192 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:07.742 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:08.043 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:08.567 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:08.844 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:09.340 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:09.644 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:10.101 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:10.401 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:10.930 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:11.213 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:11.489 [Lua] action_complete false
15:39:11.702 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:12.041 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:12.536 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:12.661 [Lua] action_complete true
15:39:12.798 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:13.306 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:13.640 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:14.092 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:14.434 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:14.957 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:15.256 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:15.743 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:15.902 [Lua] event horde ends!
15:39:16.083 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:16.603 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:16.901 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:17.404 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:17.766 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:17.808 [Lua] new_interupting_action false
15:39:18.263 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:18.459 [Lua] new_interupting_action false
15:39:18.642 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:19.123 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:19.382 [Lua] action_complete false
15:39:20.551 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:20.917 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:21.434 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:21.815 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:22.274 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:22.667 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:23.150 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:23.595 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:23.998 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:24.358 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:24.758 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:25.207 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:25.510 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:25.935 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:26.450 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:26.750 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:32.527 [Lua] event horde ends!
15:39:35.078 [Lua] new_interupting_action false
15:39:35.336 [Lua] event horde ends!
15:39:35.939 [Lua] action_complete false
15:39:37.240 [Lua] new_interupting_action true
15:39:41.315 [Lua] [GameNetworkManager] destroying game object with go_id=752
15:39:43.379 [Lua] event horde ends!
15:39:47.584 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:47.919 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:48.367 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:48.777 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:49.243 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:49.324 [Lua] new_interupting_action false
15:39:49.961 [Lua] new_interupting_action false
15:39:50.083 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:50.591 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:50.593 [Lua] new_interupting_action false
15:39:50.870 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:51.247 [Lua] new_interupting_action false
15:39:51.487 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:51.883 [Lua] new_interupting_action false
15:39:52.276 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:52.497 [Lua] new_interupting_action false
15:39:52.696 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:53.048 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:53.131 [Lua] new_interupting_action false
15:39:53.757 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:53.759 [Lua] new_interupting_action false
15:39:54.147 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:54.400 [Lua] new_interupting_action false
15:39:54.818 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:55.025 [Lua] new_interupting_action false
15:39:55.208 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:55.552 [Lua] new_interupting_action false
15:39:58.143 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:58.297 [Lua] Override Player Respawning rasknitt_arena false
15:39:58.398 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:39:58.456 [Lua] MUSIC: explore -> pre_horde
15:39:59.210 [Lua] action_complete false
15:39:59.305 [Lua] Override Player Respawning skittergate_ending true
15:40:01.224 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
15:40:01.256 [Lua] [ChatManager][1]System: Yzneftamz picked up a Loot Die
15:40:02.425 [Lua] [ChatManager][1]System: Yzneftamz picked up a Loot Die
15:40:02.670 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
15:40:03.378 warning: [Lua] This function is deprecated and shouldn't be called
15:40:03.942 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:40:06.472 [Lua] Returning override respawn unit
15:40:06.483 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5)
15:40:06.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5)
15:40:06.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=761
15:40:08.725 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.400 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:10.400 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:11.700 [Lua] MUSIC: pre_horde -> horde
15:40:14.551 [Lua] main_path_player_far_away_check started
15:40:15.589 [Lua] main_path_player_far_away_check started
15:40:16.916 [Lua] main_path_player_far_away_check started
15:40:18.222 [Flow] Playing story:escape_path_crash_01
15:40:19.056 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:40:21.278 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:21.278 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:22.812 [Lua] event horde ends!
15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.874 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:28.874 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:29.305 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:40:30.150 [Flow] Playing story:escape_falling_beams_01
15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.670 [Flow] Playing story:large_falling_rocks_on_machines_01
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.405 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.405 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.919 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:31.919 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.661 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.661 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.756 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.756 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:33.078 [Lua] event horde ends!
15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.540 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.362 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.362 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average.
15:40:43.269 [Lua] event horde ends!
15:40:43.743 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 26
15:40:44.262 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 26
15:40:44.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 27
15:40:45.322 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 28
15:40:47.161 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:47.635 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:40:49.804 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:40:53.533 [Lua] event horde ends!
15:40:53.889 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:54.010 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 26
15:40:54.439 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:40:54.535 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 27
15:40:55.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 30 30
15:41:00.030 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:41:02.356 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 26 28
15:41:02.617 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 27
15:41:03.836 [Lua] event horde ends!
15:41:04.100 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 25 26
15:41:04.252 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 29
15:41:04.271 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 29
15:41:04.349 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 25
15:41:04.763 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 27
15:41:04.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 25
15:41:05.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 27
15:41:05.450 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 25
15:41:06.005 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 26
15:41:06.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 26
15:41:08.674 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:09.265 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:09.625 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:10.119 [Lua] new_interupting_action false
15:41:10.167 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:10.321 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01
15:41:10.578 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:10.750 [Lua] new_interupting_action false
15:41:11.070 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:11.397 [Lua] new_interupting_action false
15:41:11.523 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:12.067 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:12.281 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:12.464 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:12.767 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:12.935 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:12.971 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:13.400 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:13.522 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:13.522 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:13.934 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:14.004 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:14.139 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:14.140 [Lua] event horde ends!
15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:14.343 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:14.621 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12
15:41:14.706 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:14.835 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:14.871 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:15.068 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 13
15:41:15.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 11
15:41:15.543 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 12
15:41:15.559 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:15.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 11
15:41:16.035 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 14
15:41:19.318 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:20.088 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:20.597 [Lua] new_interupting_action false
15:41:20.882 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 7
15:41:21.403 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 6
15:41:21.477 [Lua] action_complete false
15:41:21.995 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:21.995 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.100 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.100 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.188 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.452 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.521 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.521 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.628 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.628 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:22.955 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:23.058 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:24.362 [Lua] event horde ends!
15:41:24.989 [Lua] action_complete false
15:41:25.162 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2
15:41:28.772 [Lua] action_complete false
15:41:34.631 [Lua] event horde ends!
15:41:34.653 [Lua] MUSIC: horde -> explore
15:41:38.406 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:38.407 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:38.407 warning: [Physics] Create Actor: Shape density varies. Using average.
15:41:38.407 warning: [Physics] Create Actor: Shape density varies. Using average.
15:42:01.146 [Lua] Complete level triggered.
15:42:01.147 [Lua] gm_event_end_conditions_met true false
15:42:01.147 [Save] Saving `save_data`
15:42:01.154 [Save] Save done
15:42:01.154 [Save] Saving `save_data`
15:42:01.157 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:42:01.157 [Lua] Game won
15:42:01.157 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:42:01.159 [Lua] generate_backend_stats 110000103dff95e:1
15:42:01.160 [Save] Save done
15:42:01.168 [Lua] PlayFabMirror:_commit_internal nil
15:42:01.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
15:42:01.168 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:42:01.171 [Lua] MUSIC: explore -> won
15:42:01.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 1
15:42:01.184 [Lua] Complete level triggered.
15:42:01.204 [Lua] Complete level triggered.
15:42:01.222 [Lua] Complete level triggered.
15:42:01.242 [Lua] Complete level triggered.
15:42:01.260 [Lua] Complete level triggered.
15:42:01.279 [Lua] Complete level triggered.
15:42:01.300 [Lua] Complete level triggered.
15:42:01.318 [Lua] Complete level triggered.
15:42:01.338 [Lua] Complete level triggered.
15:42:01.357 [Lua] Complete level triggered.
15:42:01.377 [Lua] Complete level triggered.
15:42:02.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
15:42:02.158 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
15:42:02.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
15:42:02.804 [Lua] commit result success 10
15:42:02.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13
15:42:02.804 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:42:03.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2
15:42:04.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
15:42:04.019 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13
15:42:04.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13
15:42:04.927 [Save] Saving `save_data`
15:42:04.935 [Save] Save done
15:42:10.560 [Lua] ConflictDirector - destroy all units
15:42:11.591 [Lua] TRANSITION nil nil inn_level
15:42:11.591 [Lua] Transition type "inn_level", is server: true
15:42:11.591 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:42:11.591 [Lua] [GameNetworkManager] Leaving game...
15:42:11.591 [Lua] [GameNetworkManager] Shutting down game session host.
15:42:11.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:42:11.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:42:11.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2138.92
15:42:11.604 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:42:13.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:42:13.595 [Lua] Clearing all global lookup lists
15:42:13.595 [Lua] [IngamePlayerListUI] - Destroy
15:42:13.596 [Lua] [EquipmentUI] - Destroy
15:42:13.596 [Lua] [AbilityUI] - Destroy
15:42:13.596 [Lua] [GamePadEquipmentUI] - Destroy
15:42:13.596 [Lua] [GamePadAbilityUI] - Destroy
15:42:13.596 [Lua] [IngameUI] destroy
15:42:13.596 [Lua] Set lobby begin:
15:42:13.596 [Lua] Lobby data twitch_enabled = false
15:42:13.597 [Lua] Lobby data power_level = 798
15:42:13.597 [Lua] Lobby data num_players = 3
15:42:13.597 [Lua] Lobby data host = 110000103dff95e
15:42:13.597 [Lua] Lobby data game_mode = 2
15:42:13.597 [Lua] Lobby data is_private = true
15:42:13.597 [Lua] Lobby data level_key = skittergate
15:42:13.597 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:13.597 [Lua] Lobby data selected_level_key = skittergate
15:42:13.598 [Lua] Lobby data quick_game = false
15:42:13.598 [Lua] Lobby data matchmaking = false
15:42:13.598 [Lua] Lobby data difficulty = hardest
15:42:13.598 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:13.598 [Lua] Lobby data unique_server_name = Vemb
15:42:13.598 [Lua] Lobby data player_slot_5 = 0:0
15:42:13.598 [Lua] Lobby data player_slot_2 = 0:0
15:42:13.598 [Lua] Lobby data country_code = FI
15:42:13.598 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:13.598 [Lua] Lobby data eac_authorized = true
15:42:13.598 [Lua] Set lobby end.
15:42:13.634 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:42:13.634 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:42:13.725 [Lua] [Managers] Destroying state managers...
15:42:13.743 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:42:13.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:42:13.879 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:42:13.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:42:13.891 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader
15:42:13.898 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:42:13.899 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:42:13.902 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:42:13.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:42:13.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:42:13.904 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:42:13.911 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:42:13.919 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:42:13.919 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:42:13.920 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:42:13.921 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:42:13.926 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:42:13.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:42:13.934 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:42:13.935 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader
15:42:13.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader
15:42:13.946 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:42:13.949 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:42:13.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:42:13.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:42:13.959 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:42:13.965 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:42:13.972 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:42:13.977 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:42:13.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:42:13.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:42:13.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:42:13.995 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:42:13.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:42:14.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:42:14.026 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:42:14.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:42:14.041 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:42:14.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:42:14.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:42:14.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:42:14.041 [Lua] [Matchmaking] unregister rpcs
15:42:14.041 [Lua] ############### UNLOADING PACKAGES ###############
15:42:14.041 [Lua] [Gamestate] Enter state StateLoading
15:42:14.044 [World] Spawning level.
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] Found camera: end_screen_camera
15:42:14.054 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:42:14.055 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:42:14.055 [Lua] [Matchmaking] register rpcs
15:42:14.055 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:42:14.055 [Lua] Set lobby begin:
15:42:14.055 [Lua] Lobby data twitch_enabled = false
15:42:14.055 [Lua] Lobby data power_level = 0
15:42:14.055 [Lua] Lobby data num_players = 3
15:42:14.055 [Lua] Lobby data host = 110000103dff95e
15:42:14.055 [Lua] Lobby data game_mode = 2
15:42:14.055 [Lua] Lobby data is_private = true
15:42:14.055 [Lua] Lobby data level_key = skittergate
15:42:14.055 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:14.055 [Lua] Lobby data selected_level_key = skittergate
15:42:14.055 [Lua] Lobby data quick_game = false
15:42:14.055 [Lua] Lobby data matchmaking = false
15:42:14.055 [Lua] Lobby data difficulty = hardest
15:42:14.055 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:14.056 [Lua] Lobby data unique_server_name = Vemb
15:42:14.056 [Lua] Lobby data player_slot_5 = 0:0
15:42:14.056 [Lua] Lobby data player_slot_2 = 0:0
15:42:14.056 [Lua] Lobby data country_code = FI
15:42:14.056 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:14.056 [Lua] Lobby data eac_authorized = true
15:42:14.056 [Lua] Set lobby end.
15:42:14.056 [Lua] registering RPCs
15:42:14.056 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:42:14.056 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:42:14.056 [Lua] Set lobby begin:
15:42:14.056 [Lua] Lobby data twitch_enabled = false
15:42:14.056 [Lua] Lobby data power_level = 0
15:42:14.056 [Lua] Lobby data num_players = 3
15:42:14.056 [Lua] Lobby data host = 110000103dff95e
15:42:14.056 [Lua] Lobby data game_mode = 3
15:42:14.056 [Lua] Lobby data is_private = true
15:42:14.056 [Lua] Lobby data level_key = inn_level
15:42:14.056 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:14.056 [Lua] Lobby data selected_level_key = skittergate
15:42:14.057 [Lua] Lobby data quick_game = false
15:42:14.057 [Lua] Lobby data matchmaking = false
15:42:14.057 [Lua] Lobby data difficulty = hardest
15:42:14.057 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:14.057 [Lua] Lobby data unique_server_name = Vemb
15:42:14.057 [Lua] Lobby data player_slot_5 = 0:0
15:42:14.057 [Lua] Lobby data player_slot_2 = 0:0
15:42:14.057 [Lua] Lobby data country_code = FI
15:42:14.057 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:14.057 [Lua] Lobby data eac_authorized = true
15:42:14.057 [Lua] Set lobby end.
15:42:14.057 [Lua] MUSIC MANAGER unmute_all_world_sounds 350767 0
15:42:14.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14
15:42:14.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:42:14.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14
15:42:14.062 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:42:14.062 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
15:42:14.062 [Lua] [LevelTransitionHandler] load_level inn_level
15:42:14.166 [Umbra] Unload tome
15:42:14.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x55a30, position: 0
15:42:14.298 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
15:42:14.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:42:14.299 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:42:14.299 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
15:42:14.299 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:42:14.299 [Lua] [StateLoading] got rpc_load_level 49 inn_level
15:42:14.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:42:14.464 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:42:14.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:42:14.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:42:14.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:42:14.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:42:14.544 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:42:14.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14
15:42:22.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:42:22.696 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:42:22.714 [Lua] [LevelTransitionHandler] Level load completed!
15:42:22.714 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:42:22.714 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:42:22.715 [Lua] ### Sending rpc_level_loaded
15:42:22.715 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
15:42:22.715 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:42:22.715 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:42:22.715 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:42:22.750 [Lua] ### Sending rpc_level_loaded
15:42:22.750 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
15:42:23.289 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:42:23.289 [Lua] [PlayState] Enter Substate EndViewStateChest
15:42:26.123 [Lua] ### Sending rpc_level_loaded
15:42:26.123 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
15:42:26.123 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
15:42:27.220 [Lua] ### Sending rpc_level_loaded
15:42:27.220 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
15:42:27.220 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
15:42:32.973 [Lua] min_height 98.875
15:42:38.588 [Lua] [PlayState] Exit Substate EndViewStateChest
15:42:38.588 [Lua] [PlayState] Enter Substate EndViewStateScore
15:42:51.976 [Lua] [PlayState] Exit Substate EndViewStateScore
15:42:51.984 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:42:52.986 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:42:52.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:42:52.987 [Lua] [Matchmaking] unregister rpcs
15:42:52.987 [Lua] Set lobby begin:
15:42:52.987 [Lua] Lobby data twitch_enabled = false
15:42:52.987 [Lua] Lobby data power_level = 0
15:42:52.987 [Lua] Lobby data num_players = 3
15:42:52.987 [Lua] Lobby data host = 110000103dff95e
15:42:52.987 [Lua] Lobby data game_mode = 3
15:42:52.987 [Lua] Lobby data is_private = true
15:42:52.987 [Lua] Lobby data level_key = inn_level
15:42:52.987 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:52.988 [Lua] Lobby data selected_level_key = skittergate
15:42:52.988 [Lua] Lobby data quick_game = false
15:42:52.988 [Lua] Lobby data matchmaking = false
15:42:52.988 [Lua] Lobby data difficulty = hardest
15:42:52.988 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:52.988 [Lua] Lobby data unique_server_name = Vemb
15:42:52.988 [Lua] Lobby data player_slot_5 = 0:0
15:42:52.988 [Lua] Lobby data player_slot_2 = 0:0
15:42:52.989 [Lua] Lobby data country_code = FI
15:42:52.989 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:52.989 [Lua] Lobby data eac_authorized = true
15:42:52.989 [Lua] Set lobby end.
15:42:52.989 [Lua] [Managers] Destroying state managers...
15:42:52.990 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:42:52.990 [Lua] MUSIC MANAGER Stop_loading_screen_music 350898 0
15:42:52.990 [Lua] [Gamestate] Enter StateIngame HOST
15:42:52.990 [Lua] <>level = inn_level<>
15:42:52.990 [Lua] Set lobby begin:
15:42:52.990 [Lua] Lobby data twitch_enabled = false
15:42:52.991 [Lua] Lobby data power_level = 0
15:42:52.991 [Lua] Lobby data num_players = 3
15:42:52.991 [Lua] Lobby data host = 110000103dff95e
15:42:52.991 [Lua] Lobby data game_mode = 3
15:42:52.991 [Lua] Lobby data is_private = true
15:42:52.991 [Lua] Lobby data level_key = inn_level
15:42:52.991 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:52.992 [Lua] Lobby data selected_level_key = inn_level
15:42:52.992 [Lua] Lobby data quick_game = false
15:42:52.992 [Lua] Lobby data matchmaking = false
15:42:52.992 [Lua] Lobby data difficulty = hardest
15:42:52.992 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:52.992 [Lua] Lobby data unique_server_name = Vemb
15:42:52.992 [Lua] Lobby data player_slot_5 = 0:0
15:42:52.992 [Lua] Lobby data player_slot_2 = 0:0
15:42:52.993 [Lua] Lobby data country_code = FI
15:42:52.993 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:52.993 [Lua] Lobby data eac_authorized = true
15:42:52.993 [Lua] Set lobby end.
15:42:52.993 [Umbra] Init version: 3.4.15 :: 16 threads
15:42:52.993 [Lua] [StateIngame] Server ingame
15:42:52.997 [Lua] Set lobby begin:
15:42:52.997 [Lua] Lobby data twitch_enabled = false
15:42:52.997 [Lua] Lobby data power_level = 0
15:42:52.997 [Lua] Lobby data num_players = 3
15:42:52.997 [Lua] Lobby data host = 110000103dff95e
15:42:52.997 [Lua] Lobby data game_mode = 3
15:42:52.997 [Lua] Lobby data is_private = true
15:42:52.997 [Lua] Lobby data level_key = inn_level
15:42:52.997 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:52.998 [Lua] Lobby data selected_level_key = inn_level
15:42:52.998 [Lua] Lobby data quick_game = false
15:42:52.998 [Lua] Lobby data matchmaking = false
15:42:52.998 [Lua] Lobby data difficulty = hardest
15:42:52.998 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:52.998 [Lua] Lobby data unique_server_name = Vemb
15:42:52.998 [Lua] Lobby data player_slot_5 = 0:0
15:42:52.998 [Lua] Lobby data player_slot_2 = 0:0
15:42:52.999 [Lua] Lobby data country_code = FI
15:42:52.999 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:52.999 [Lua] Lobby data eac_authorized = true
15:42:52.999 [Lua] Set lobby end.
15:42:52.999 [Lua] [Matchmaking] register rpcs
15:42:52.999 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:42:52.999 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
15:42:52.999 [Lua] [GameNetworkManager] self.is_server = true
15:42:52.999 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:42:52.999 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:42:52.999 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:42:52.999 [Network] Setting artificial MTU limit to 65536
15:42:53.004 [Lua] Switching ConflictSettings: to: disabled
15:42:53.004 [Lua] pacing=disabled
15:42:53.004 [Lua] roaming=nil
15:42:53.004 [Lua] specials=disabled
15:42:53.004 [Lua] debug_color=black
15:42:53.004 [Lua] pack_spawning=disabled
15:42:53.004 [Lua] contained_breeds=nil
15:42:53.004 [Lua] disabled=true
15:42:53.004 [Lua] boss=disabled
15:42:53.004 [Lua] horde=disabled
15:42:53.004 [Lua] name=disabled
15:42:53.004 [Lua] intensity=disabled
15:42:53.004 [Lua] ---
15:42:53.005 [Lua] [LevelAnalysis] set_random_seed( 12130450)
15:42:53.008 [Lua] [AIInterestPointSystem] Level Seed: 12130450
15:42:53.008 [Lua]
15:42:53.008 [Lua] [entity_system_bag] = table
15:42:53.008 [Lua] [entity_system_bag] = metatable
15:42:53.008 [Lua] [startup_data] = table
15:42:53.008 [Lua] [entity_manager] = table
15:42:53.008 [Lua] [entity_manager] = metatable
15:42:53.008 [Lua] [unit_spawner] = table
15:42:53.008 [Lua] [unit_spawner] = metatable
15:42:53.008 [Lua] [unit_storage] = table
15:42:53.008 [Lua] [unit_storage] = metatable
15:42:53.008 [Lua] [dice_keeper] = table
15:42:53.008 [Lua] [dice_keeper] = metatable
15:42:53.008 [Lua] [is_server] = true (boolean)
15:42:53.011 [Lua] [world] = [World]
15:42:53.011 [Lua] [system_api] = table
15:42:53.011 [Lua] [entity_system] = table
15:42:53.011 [Lua] [entity_system] = metatable
15:42:53.011 [Lua] [network_lobby] = table
15:42:53.011 [Lua] [network_lobby] = metatable
15:42:53.011 [Lua] [profile_synchronizer] = table
15:42:53.011 [Lua] [profile_synchronizer] = metatable
15:42:53.011 [Lua] [level_transition_handler] = table
15:42:53.011 [Lua] [level_transition_handler] = metatable
15:42:53.011 [Lua] [num_local_human_players] = 1 (number)
15:42:53.011 [Lua] [statistics_db] = table
15:42:53.011 [Lua] [statistics_db] = metatable
15:42:53.011 [Lua] [network_server] = table
15:42:53.011 [Lua] [network_server] = metatable
15:42:53.011 [Lua] [input_manager] = table
15:42:53.011 [Lua] [input_manager] = metatable
15:42:53.011 [Lua] [network_clock] = table
15:42:53.011 [Lua] [network_clock] = metatable
15:42:53.011 [Lua] [network_transmit] = table
15:42:53.011 [Lua] [network_transmit] = metatable
15:42:53.011 [Lua] [free_flight_manager] = table
15:42:53.011 [Lua] [free_flight_manager] = metatable
15:42:53.011 [Lua] [network_manager] = table
15:42:53.011 [Lua] [network_manager] = metatable
15:42:53.011 [Lua] [network_event_delegate] = table
15:42:53.011 [Lua] [network_event_delegate] = metatable
15:42:53.011 [Lua]
15:42:53.012 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:42:53.016 [Lua] [AchievementManager] Achievements using the steam platform
15:42:53.016 [Lua] [StateIngame] Level seed: 12130450
15:42:53.016 [World] Spawning level.
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:42:53.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
15:42:53.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
15:42:53.221 [Lua] [LevelAnalysis] set_random_seed( 12130450)
15:42:53.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
15:42:53.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
15:42:53.242 [Lua] [IngameUI] init
15:42:53.309 [Lua] [Matchmaking] Cancelling matchmaking
15:42:53.309 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:42:53.309 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:42:53.309 [Lua] Set lobby begin:
15:42:53.309 [Lua] Lobby data twitch_enabled = false
15:42:53.309 [Lua] Lobby data power_level = 795
15:42:53.309 [Lua] Lobby data num_players = 3
15:42:53.310 [Lua] Lobby data host = 110000103dff95e
15:42:53.310 [Lua] Lobby data game_mode = 3
15:42:53.310 [Lua] Lobby data is_private = true
15:42:53.310 [Lua] Lobby data level_key = inn_level
15:42:53.310 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:53.310 [Lua] Lobby data selected_level_key = inn_level
15:42:53.310 [Lua] Lobby data quick_game = false
15:42:53.311 [Lua] Lobby data matchmaking = false
15:42:53.311 [Lua] Lobby data difficulty = hardest
15:42:53.311 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:53.311 [Lua] Lobby data unique_server_name = Vemb
15:42:53.311 [Lua] Lobby data player_slot_5 = 0:0
15:42:53.311 [Lua] Lobby data player_slot_2 = 0:0
15:42:53.311 [Lua] Lobby data country_code = FI
15:42:53.312 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:53.312 [Lua] Lobby data eac_authorized = true
15:42:53.312 [Lua] Set lobby end.
15:42:53.313 [Flow] complete_skittergate_legend true
15:42:53.313 [Flow] complete_all_helmgart_levels_recruit true
15:42:53.314 [Flow] WitchHunterLevel:34
15:42:53.314 [Flow] LeaderYes
15:42:53.314 [Flow] ALL PC XP:261770
15:42:53.314 [Flow] Has "bogenhafen" DLC:true
15:42:53.314 [Flow] WH XP:57618.9
15:42:53.314 [Flow] Number of crafted items:6117
15:42:53.314 [Flow] Sum of Powe Levels:1500
15:42:53.314 [Flow] lodestone diff 1:false
15:42:53.315 [Flow] magnus and forest activated
15:42:53.315 [Flow] magnus and forest activated
15:42:53.315 [Flow] cemetery and forest activated
15:42:53.315 [Flow] magnus and cemetery
15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:42:53.315 [Flow] ALL RUNES ACTIVATED
15:42:53.315 [Flow] magnus and forest activated
15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:42:53.315 [Flow] ALL RUNES ACTIVATED
15:42:53.315 [Flow] cemetery and forest activated
15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:42:53.315 [Flow] ALL RUNES ACTIVATED
15:42:53.315 [Flow] magnus and forest activated
15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:42:53.315 [Flow] ALL RUNES ACTIVATED
15:42:53.315 [Flow] magnus and cemetery
15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:42:53.315 [Flow] ALL RUNES ACTIVATED
15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:42:53.317 [Lua] CurrentConflictSettings disabled
15:42:53.317 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:42:53.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:42:53.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:42:53.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:42:53.320 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
15:42:53.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:42:53.320 [Save] Loading `ut_tweaks_presets`
15:42:53.320 warning: [Save] Missing filename `ut_tweaks_presets`
15:42:53.321 [Lua] MUSIC: won -> explore
15:42:53.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:42:53.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:42:53.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:42:53.812 [Lua] Set lobby begin:
15:42:53.812 [Lua] Lobby data twitch_enabled = false
15:42:53.812 [Lua] Lobby data power_level = 795
15:42:53.812 [Lua] Lobby data num_players = 3
15:42:53.812 [Lua] Lobby data host = 110000103dff95e
15:42:53.812 [Lua] Lobby data game_mode = 3
15:42:53.812 [Lua] Lobby data is_private = true
15:42:53.812 [Lua] Lobby data level_key = inn_level
15:42:53.812 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:53.812 [Lua] Lobby data selected_level_key = inn_level
15:42:53.812 [Lua] Lobby data quick_game = false
15:42:53.812 [Lua] Lobby data matchmaking = false
15:42:53.812 [Lua] Lobby data difficulty = hardest
15:42:53.812 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:53.812 [Lua] Lobby data unique_server_name = Vemb
15:42:53.813 [Lua] Lobby data player_slot_5 = 0:0
15:42:53.813 [Lua] Lobby data player_slot_2 = 0:0
15:42:53.813 [Lua] Lobby data country_code = FI
15:42:53.813 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:53.813 [Lua] Lobby data eac_authorized = true
15:42:53.813 [Lua] Set lobby end.
15:42:53.813 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
15:42:53.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
15:42:53.814 [Lua] RemotePlayer:create_game_object( ) 42
15:42:53.825 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:42:53.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:42:53.942 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:42:53.942 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:42:53.942 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:42:53.945 [Lua] Set lobby begin:
15:42:53.945 [Lua] Lobby data twitch_enabled = false
15:42:53.945 [Lua] Lobby data power_level = 795
15:42:53.945 [Lua] Lobby data num_players = 3
15:42:53.945 [Lua] Lobby data host = 110000103dff95e
15:42:53.945 [Lua] Lobby data game_mode = 3
15:42:53.945 [Lua] Lobby data is_private = true
15:42:53.945 [Lua] Lobby data level_key = inn_level
15:42:53.945 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:53.945 [Lua] Lobby data selected_level_key = inn_level
15:42:53.945 [Lua] Lobby data quick_game = false
15:42:53.946 [Lua] Lobby data matchmaking = false
15:42:53.946 [Lua] Lobby data difficulty = hardest
15:42:53.946 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:53.946 [Lua] Lobby data unique_server_name = Vemb
15:42:53.946 [Lua] Lobby data player_slot_5 = 0:0
15:42:53.946 [Lua] Lobby data player_slot_2 = 0:0
15:42:53.947 [Lua] Lobby data country_code = FI
15:42:53.947 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:53.947 [Lua] Lobby data eac_authorized = true
15:42:53.947 [Lua] Set lobby end.
15:42:53.947 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
15:42:53.947 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
15:42:53.947 [Lua] RemotePlayer:create_game_object( ) 43
15:42:53.958 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:42:53.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:42:53.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:42:53.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:42:53.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:42:53.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:42:54.000 [Flow] DISABLE
15:42:54.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:42:54.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:42:54.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
15:42:54.089 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:42:54.089 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:42:54.089 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:42:54.090 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:42:54.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
15:42:54.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:42:54.105 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:42:54.106 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:42:54.107 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:42:54.316 [Lua] #################################################################################################################
15:42:54.316 [Lua] [Loading Time]: 00:00:41 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:42:54.316 [Lua] #################################################################################################################
15:42:54.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15
15:42:54.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15
15:42:54.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:42:54.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:42:54.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15
15:42:54.591 [Lua] Commit load time data
15:42:58.198 [Lua] PlayFabMirror:_commit_internal 11
15:42:58.198 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:42:58.200 [Lua] generate_backend_stats 110000103dff95e:1
15:42:58.210 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:42:58.210 [Lua] Set lobby begin:
15:42:58.210 [Lua] Lobby data twitch_enabled = false
15:42:58.210 [Lua] Lobby data power_level = 265
15:42:58.211 [Lua] Lobby data num_players = 3
15:42:58.211 [Lua] Lobby data host = 110000103dff95e
15:42:58.211 [Lua] Lobby data game_mode = 3
15:42:58.211 [Lua] Lobby data is_private = true
15:42:58.211 [Lua] Lobby data level_key = inn_level
15:42:58.211 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:42:58.211 [Lua] Lobby data selected_level_key = inn_level
15:42:58.211 [Lua] Lobby data quick_game = false
15:42:58.211 [Lua] Lobby data matchmaking = false
15:42:58.211 [Lua] Lobby data difficulty = hardest
15:42:58.211 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:42:58.211 [Lua] Lobby data unique_server_name = Vemb
15:42:58.211 [Lua] Lobby data player_slot_5 = 0:0
15:42:58.211 [Lua] Lobby data player_slot_2 = 0:0
15:42:58.211 [Lua] Lobby data country_code = FI
15:42:58.211 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:42:58.212 [Lua] Lobby data eac_authorized = true
15:42:58.212 [Lua] Set lobby end.
15:42:58.222 [Lua] commit result success 11
15:43:03.239 [Lua] Set lobby begin:
15:43:03.239 [Lua] Lobby data twitch_enabled = false
15:43:03.239 [Lua] Lobby data power_level = 798
15:43:03.239 [Lua] Lobby data num_players = 3
15:43:03.239 [Lua] Lobby data host = 110000103dff95e
15:43:03.239 [Lua] Lobby data game_mode = 3
15:43:03.239 [Lua] Lobby data is_private = true
15:43:03.239 [Lua] Lobby data level_key = inn_level
15:43:03.239 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:43:03.239 [Lua] Lobby data selected_level_key = inn_level
15:43:03.239 [Lua] Lobby data quick_game = false
15:43:03.239 [Lua] Lobby data matchmaking = false
15:43:03.239 [Lua] Lobby data difficulty = hardest
15:43:03.239 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:43:03.239 [Lua] Lobby data unique_server_name = Vemb
15:43:03.239 [Lua] Lobby data player_slot_5 = 0:0
15:43:03.239 [Lua] Lobby data player_slot_2 = 0:0
15:43:03.240 [Lua] Lobby data country_code = FI
15:43:03.240 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:43:03.240 [Lua] Lobby data eac_authorized = true
15:43:03.240 [Lua] Set lobby end.
15:43:09.014 [Lua] [IngameUI] menu view on_enter hero_view
15:43:09.020 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880
15:43:09.020 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
15:43:14.926 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 16
15:43:14.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 16 3
15:43:15.233 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
15:43:15.233 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 16
15:43:15.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 16
15:43:15.871 [Save] Saving `save_data`
15:43:15.881 [Save] Save done
15:43:15.888 [Lua] min_height 98.875
15:43:21.575 [Lua] [IngameUI] menu view on_exit hero_view
15:43:21.580 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880
15:43:21.580 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
15:43:27.454 [Lua] [IngameUI] menu view on_enter hero_view
15:43:27.461 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880
15:43:27.461 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:43:27.476 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:43:27.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:43:27.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:43:27.478 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:43:27.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:43:27.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:43:27.952 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:43:27.963 [World] Spawning level.
15:43:27.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:27.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:28.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:28.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:28.090 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:28.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:28.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:28.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:28.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:29.498 [Lua] [IngameUI] menu view on_exit hero_view
15:43:29.505 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880
15:43:29.505 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:43:29.505 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:43:29.505 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:43:29.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:29.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:29.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:29.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:29.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:29.516 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:43:29.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:43:29.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:43:31.721 [Lua] PlayFabMirror:_commit_internal 12
15:43:31.721 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:43:31.722 [Lua] generate_backend_stats 110000103dff95e:1
15:43:31.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:43:31.742 [Lua] commit result success 12
15:43:33.417 [Lua] [IngameUI] menu view on_enter hero_view
15:43:33.423 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880
15:43:33.423 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:43:33.436 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:43:33.437 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:43:33.438 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:43:33.438 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:43:33.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:43:33.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:43:33.893 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:43:33.903 [World] Spawning level.
15:43:33.929 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:33.929 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:33.973 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:33.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:33.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:40.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:40.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:40.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:40.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:43:40.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:17 my_peer_id:110000103dff95e
15:43:40.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:17 my_peer_id:110000103dff95e
15:43:40.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:17 my_peer_id:110000103dff95e
15:43:40.317 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:17 my_peer_id:110000103dff95e
15:43:40.323 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
15:43:41.927 [Lua] [IngameUI] menu view on_exit hero_view
15:43:41.934 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880
15:43:41.934 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:43:41.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:43:41.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:43:41.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:41.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:41.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:41.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:41.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:43:41.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:43:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:43:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:43:51.953 [Lua] PlayFabMirror:_commit_internal 13
15:43:51.953 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 17
15:43:51.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:43:51.955 [Lua] generate_backend_stats 110000103dff95e:1
15:43:51.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:43:51.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 17
15:43:52.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 17
15:43:52.263 [Lua] commit result success 13
15:43:53.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:18 my_peer_id:110000103dff95e
15:43:53.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:18 my_peer_id:110000103dff95e
15:43:53.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:18 my_peer_id:110000103dff95e
15:43:53.774 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:18 my_peer_id:110000103dff95e
15:43:53.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:19 my_peer_id:110000103dff95e
15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:19 my_peer_id:110000103dff95e
15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:19 my_peer_id:110000103dff95e
15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:20 my_peer_id:110000103dff95e
15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:20 my_peer_id:110000103dff95e
15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:20 my_peer_id:110000103dff95e
15:43:54.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:19 my_peer_id:110000103dff95e
15:43:54.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:43:54.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:20 my_peer_id:110000103dff95e
15:43:54.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:43:54.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
15:43:54.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
15:43:54.511 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
15:44:00.054 [Lua] [IngameUI] menu view on_enter start_game_view
15:44:00.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09908880
15:44:00.057 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:44:00.059 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:44:00.059 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:44:00.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:44:00.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:44:01.440 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
15:44:01.440 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:44:01.440 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
15:44:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:44:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:44:03.717 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
15:44:03.717 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
15:44:03.719 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
15:44:05.154 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:44:05.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
15:44:05.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:44:05.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:44:05.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:44:05.675 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
15:44:05.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:44:05.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
15:44:05.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:44:05.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:44:07.987 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:44:07.987 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
15:44:07.987 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:44:07.987 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:44:07.988 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:44:10.284 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
15:44:10.284 [Lua] ............................................................................................................
15:44:10.284 [Lua] ............................................................................................................
15:44:10.284 [Lua] GAME START SETTINGS -> Level: military | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
15:44:10.284 [Lua] ............................................................................................................
15:44:10.284 [Lua] ............................................................................................................
15:44:10.366 [Lua] [Matchmaking] Cancelling matchmaking
15:44:10.366 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:44:10.385 [Lua] [IngameUI] menu view on_exit start_game_view
15:44:10.385 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:44:10.385 [Save] Saving `save_data`
15:44:10.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:44:10.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:44:10.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:44:10.393 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09908880
15:44:10.400 [Save] Save done
15:44:13.253 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:44:13.253 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:44:13.255 [Lua] Set lobby begin:
15:44:13.255 [Lua] Lobby data twitch_enabled = false
15:44:13.255 [Lua] Lobby data power_level = 798
15:44:13.255 [Lua] Lobby data num_players = 3
15:44:13.255 [Lua] Lobby data host = 110000103dff95e
15:44:13.255 [Lua] Lobby data game_mode = 3
15:44:13.255 [Lua] Lobby data is_private = true
15:44:13.256 [Lua] Lobby data level_key = inn_level
15:44:13.256 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:44:13.256 [Lua] Lobby data selected_level_key = inn_level
15:44:13.256 [Lua] Lobby data quick_game = false
15:44:13.256 [Lua] Lobby data matchmaking = false
15:44:13.256 [Lua] Lobby data difficulty = cataclysm
15:44:13.256 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:44:13.256 [Lua] Lobby data unique_server_name = Vemb
15:44:13.256 [Lua] Lobby data player_slot_5 = 0:0
15:44:13.256 [Lua] Lobby data player_slot_2 = 0:0
15:44:13.256 [Lua] Lobby data country_code = FI
15:44:13.256 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:44:13.256 [Lua] Lobby data eac_authorized = true
15:44:13.256 [Lua] Set lobby end.
15:44:13.256 [Lua] [PartyManager] Leader is set to 110000103dff95e
15:44:13.257 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military
15:44:13.257 [Lua] [LevelTransitionHandler] set_next_level( military )
15:44:13.257 [Lua] Set lobby begin:
15:44:13.257 [Lua] Lobby data twitch_enabled = false
15:44:13.257 [Lua] Lobby data power_level = 798
15:44:13.257 [Lua] Lobby data num_players = 3
15:44:13.257 [Lua] Lobby data host = 110000103dff95e
15:44:13.257 [Lua] Lobby data game_mode = 2
15:44:13.257 [Lua] Lobby data is_private = true
15:44:13.257 [Lua] Lobby data level_key = inn_level
15:44:13.257 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:44:13.257 [Lua] Lobby data selected_level_key = military
15:44:13.257 [Lua] Lobby data quick_game = false
15:44:13.257 [Lua] Lobby data matchmaking = false
15:44:13.257 [Lua] Lobby data difficulty = cataclysm
15:44:13.257 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:44:13.258 [Lua] Lobby data unique_server_name = Vemb
15:44:13.258 [Lua] Lobby data player_slot_5 = 0:0
15:44:13.258 [Lua] Lobby data player_slot_2 = 0:0
15:44:13.258 [Lua] Lobby data country_code = FI
15:44:13.258 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:44:13.258 [Lua] Lobby data eac_authorized = true
15:44:13.258 [Lua] Set lobby end.
15:44:13.258 [Lua] Set lobby begin:
15:44:13.258 [Lua] Lobby data twitch_enabled = false
15:44:13.258 [Lua] Lobby data power_level = 798
15:44:13.258 [Lua] Lobby data num_players = 3
15:44:13.258 [Lua] Lobby data host = 110000103dff95e
15:44:13.258 [Lua] Lobby data game_mode = 2
15:44:13.258 [Lua] Lobby data is_private = true
15:44:13.258 [Lua] Lobby data level_key = inn_level
15:44:13.258 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:44:13.258 [Lua] Lobby data selected_level_key = military
15:44:13.259 [Lua] Lobby data quick_game = false
15:44:13.259 [Lua] Lobby data matchmaking = false
15:44:13.259 [Lua] Lobby data difficulty = cataclysm
15:44:13.259 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:44:13.259 [Lua] Lobby data unique_server_name = Vemb
15:44:13.259 [Lua] Lobby data player_slot_5 = 0:0
15:44:13.259 [Lua] Lobby data player_slot_2 = 0:0
15:44:13.259 [Lua] Lobby data country_code = FI
15:44:13.259 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:44:13.259 [Lua] Lobby data eac_authorized = true
15:44:13.259 [Lua] Set lobby end.
15:44:13.261 [Lua] [ChatManager][1]System: Starting hosted game...
15:44:13.261 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:44:13.261 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:44:19.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:21 my_peer_id:110000103dff95e
15:44:19.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:21 my_peer_id:110000103dff95e
15:44:19.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:21 my_peer_id:110000103dff95e
15:44:19.802 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:21 my_peer_id:110000103dff95e
15:44:19.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:44:19.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
15:44:19.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p
15:44:19.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p
15:44:19.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
15:44:24.148 [Lua] [IngameUI] menu view on_enter hero_view
15:44:24.154 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880
15:44:24.154 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:44:24.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:44:24.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:44:24.171 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:44:24.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:44:24.178 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:44:24.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:44:24.613 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:44:24.623 [World] Spawning level.
15:44:24.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:24.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:24.725 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:24.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:24.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:30.219 [Lua] [IngameUI] menu view on_exit hero_view
15:44:30.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880
15:44:30.224 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:44:30.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:44:30.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:44:30.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:30.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:30.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:30.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:30.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:30.235 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:44:30.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:44:30.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:44:39.305 [Lua] [IngameUI] menu view on_enter hero_view
15:44:39.311 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880
15:44:39.311 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:44:39.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:44:39.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:44:39.327 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:44:39.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:44:39.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:44:39.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:44:39.795 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:44:39.806 [World] Spawning level.
15:44:39.830 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:39.830 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:39.967 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:39.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:39.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:44:41.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:22 my_peer_id:110000103dff95e
15:44:41.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:22 my_peer_id:110000103dff95e
15:44:41.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:22 my_peer_id:110000103dff95e
15:44:41.447 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:22 my_peer_id:110000103dff95e
15:44:41.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
15:44:41.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p, InventoryPackageSynchronizerClient
15:44:41.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p
15:44:41.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p
15:44:41.663 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
15:44:45.420 [Lua] PlayFabMirror:_commit_internal 14
15:44:45.420 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:44:45.422 [Lua] generate_backend_stats 110000103dff95e:1
15:44:45.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:44:45.446 [Lua] commit result success 14
15:45:10.934 [Lua] [IngameUI] menu view on_exit hero_view
15:45:10.941 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880
15:45:10.941 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:45:10.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:45:10.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:45:10.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:45:10.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:45:10.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:45:10.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:45:10.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:45:10.952 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:45:10.952 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:45:10.952 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:45:16.797 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:45:16.798 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:45:16.899 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military
15:45:16.899 [Lua] [LevelTransitionHandler] set_next_level( military )
15:45:16.899 [Lua] Set lobby begin:
15:45:16.899 [Lua] Lobby data twitch_enabled = false
15:45:16.899 [Lua] Lobby data power_level = 798
15:45:16.899 [Lua] Lobby data num_players = 3
15:45:16.899 [Lua] Lobby data host = 110000103dff95e
15:45:16.899 [Lua] Lobby data game_mode = 2
15:45:16.899 [Lua] Lobby data is_private = true
15:45:16.899 [Lua] Lobby data level_key = inn_level
15:45:16.899 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:16.899 [Lua] Lobby data selected_level_key = military
15:45:16.899 [Lua] Lobby data quick_game = false
15:45:16.899 [Lua] Lobby data matchmaking = false
15:45:16.899 [Lua] Lobby data difficulty = cataclysm
15:45:16.899 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:16.899 [Lua] Lobby data unique_server_name = Vemb
15:45:16.900 [Lua] Lobby data player_slot_5 = 0:0
15:45:16.900 [Lua] Lobby data player_slot_2 = 0:0
15:45:16.900 [Lua] Lobby data country_code = FI
15:45:16.900 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:16.900 [Lua] Lobby data eac_authorized = true
15:45:16.900 [Lua] Set lobby end.
15:45:16.902 [Lua] Set lobby begin:
15:45:16.902 [Lua] Lobby data twitch_enabled = false
15:45:16.902 [Lua] Lobby data power_level = 798
15:45:16.902 [Lua] Lobby data num_players = 3
15:45:16.902 [Lua] Lobby data host = 110000103dff95e
15:45:16.902 [Lua] Lobby data game_mode = 2
15:45:16.902 [Lua] Lobby data is_private = true
15:45:16.902 [Lua] Lobby data level_key = inn_level
15:45:16.903 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:16.903 [Lua] Lobby data selected_level_key = military
15:45:16.903 [Lua] Lobby data quick_game = false
15:45:16.903 [Lua] Lobby data matchmaking = false
15:45:16.903 [Lua] Lobby data difficulty = cataclysm
15:45:16.903 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:16.903 [Lua] Lobby data unique_server_name = Vemb
15:45:16.903 [Lua] Lobby data player_slot_5 = 0:0
15:45:16.903 [Lua] Lobby data player_slot_2 = 0:0
15:45:16.903 [Lua] Lobby data country_code = FI
15:45:16.903 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:16.903 [Lua] Lobby data eac_authorized = true
15:45:16.903 [Lua] Set lobby end.
15:45:16.903 [Lua] Complete level triggered.
15:45:16.905 [Lua] gm_event_end_conditions_met false false
15:45:16.905 [Save] Saving `save_data`
15:45:16.905 [Lua] FORCE COMMIT 15
15:45:16.905 [Lua] PlayFabMirror:_commit_internal 15
15:45:16.905 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:45:16.907 [Lua] generate_backend_stats 110000103dff95e:1
15:45:16.911 [Save] Save done
15:45:16.917 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:45:16.917 [Save] Saving `save_data`
15:45:16.918 [Lua] TRANSITION nil nil military
15:45:16.918 [Lua] Transition type "military", is server: true
15:45:16.918 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:45:16.918 [Lua] [GameNetworkManager] Leaving game...
15:45:16.918 [Lua] [GameNetworkManager] Shutting down game session host.
15:45:16.918 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:45:16.918 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:45:16.918 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=144.94
15:45:16.923 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:45:16.923 [Lua] commit result success 15
15:45:16.923 [Save] Save done
15:45:18.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:45:18.910 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
15:45:18.910 [Lua] Clearing all global lookup lists
15:45:18.910 [Lua] [IngamePlayerListUI] - Destroy
15:45:18.911 [Lua] [EquipmentUI] - Destroy
15:45:18.911 [Lua] [AbilityUI] - Destroy
15:45:18.911 [Lua] [GamePadEquipmentUI] - Destroy
15:45:18.911 [Lua] [GamePadAbilityUI] - Destroy
15:45:18.911 [Lua] [IngameUI] destroy
15:45:18.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:45:18.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
15:45:18.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
15:45:18.919 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:45:18.919 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:45:18.962 [Lua] [Managers] Destroying state managers...
15:45:18.968 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:45:18.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:45:18.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:45:18.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:45:18.968 [Lua] [Matchmaking] unregister rpcs
15:45:18.968 [Lua] ############### UNLOADING PACKAGES ###############
15:45:18.968 [Lua] [Gamestate] Enter state StateLoading
15:45:18.971 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:45:18.971 [Lua] [Matchmaking] register rpcs
15:45:18.971 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:45:18.971 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:45:18.971 [Lua] Set lobby begin:
15:45:18.971 [Lua] Lobby data twitch_enabled = false
15:45:18.971 [Lua] Lobby data power_level = 0
15:45:18.971 [Lua] Lobby data num_players = 3
15:45:18.971 [Lua] Lobby data host = 110000103dff95e
15:45:18.972 [Lua] Lobby data game_mode = 2
15:45:18.972 [Lua] Lobby data is_private = true
15:45:18.972 [Lua] Lobby data level_key = inn_level
15:45:18.972 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:18.972 [Lua] Lobby data selected_level_key = military
15:45:18.972 [Lua] Lobby data quick_game = false
15:45:18.972 [Lua] Lobby data matchmaking = false
15:45:18.972 [Lua] Lobby data difficulty = cataclysm
15:45:18.972 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:18.972 [Lua] Lobby data unique_server_name = Vemb
15:45:18.972 [Lua] Lobby data player_slot_5 = 0:0
15:45:18.972 [Lua] Lobby data player_slot_2 = 0:0
15:45:18.972 [Lua] Lobby data country_code = FI
15:45:18.973 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:18.973 [Lua] Lobby data eac_authorized = true
15:45:18.973 [Lua] Set lobby end.
15:45:18.973 [Lua] registering RPCs
15:45:18.973 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:45:18.973 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:45:18.973 [Lua] Set lobby begin:
15:45:18.973 [Lua] Lobby data twitch_enabled = false
15:45:18.973 [Lua] Lobby data power_level = 0
15:45:18.973 [Lua] Lobby data num_players = 3
15:45:18.973 [Lua] Lobby data host = 110000103dff95e
15:45:18.973 [Lua] Lobby data game_mode = 2
15:45:18.973 [Lua] Lobby data is_private = true
15:45:18.973 [Lua] Lobby data level_key = military
15:45:18.973 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:18.973 [Lua] Lobby data selected_level_key = military
15:45:18.973 [Lua] Lobby data quick_game = false
15:45:18.973 [Lua] Lobby data matchmaking = false
15:45:18.973 [Lua] Lobby data difficulty = cataclysm
15:45:18.974 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:18.974 [Lua] Lobby data unique_server_name = Vemb
15:45:18.974 [Lua] Lobby data player_slot_5 = 0:0
15:45:18.974 [Lua] Lobby data player_slot_2 = 0:0
15:45:18.974 [Lua] Lobby data country_code = FI
15:45:18.974 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:18.974 [Lua] Lobby data eac_authorized = true
15:45:18.974 [Lua] Set lobby end.
15:45:18.974 [Lua] MUSIC MANAGER unmute_all_world_sounds 376051 0
15:45:18.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18
15:45:18.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:45:18.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18
15:45:18.979 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
15:45:18.979 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil]
15:45:18.979 [Lua] [LevelTransitionHandler] load_level military
15:45:19.024 [Umbra] Unload tome
15:45:19.170 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:45:19.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:45:19.170 [Lua] [LevelTransitionHandler] Loading level: "military"
15:45:19.170 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military"
15:45:19.170 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
15:45:19.170 [Lua] [StateLoading] got rpc_load_level 84 military
15:45:19.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
15:45:19.252 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
15:45:19.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
15:45:19.260 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 376052 0
15:45:19.265 [Lua] MUSIC MANAGER Play_loading_screen_music 376053 0
15:45:19.410 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18
15:45:19.447 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
15:45:27.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
15:45:27.919 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
15:45:27.937 [Lua] [LevelTransitionHandler] Level load completed!
15:45:27.937 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:45:27.972 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:45:27.972 [Lua] checking dlc's against conflict directors
15:45:27.972 [Lua] --- --- ---
15:45:27.972 [Lua] Starting... difficulty 'cataclysm'
15:45:27.972 [Lua] These are the starting conflict directors:
15:45:27.972 [Lua] chaos_light
15:45:27.972 [Lua] chaos
15:45:27.972 [Lua] --- --- ---
15:45:27.972 [Lua]
15:45:27.972 [Lua] Looking for a new director:
15:45:27.972 [Lua] (free: 17) master hash is: skaven_ratling_gunner chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier chaos_raider skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:45:27.972 [Lua] ->trying director: chaos_beastmen
15:45:27.972 [Lua] --> success!
15:45:27.972 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
15:45:27.972 [Lua]
15:45:27.972 [Lua] Looking for a new director:
15:45:27.972 [Lua] (free: 11) master hash is: skaven_ratling_gunner beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:45:27.972 [Lua] ->trying director: skaven
15:45:27.972 [Lua] --> success!
15:45:27.972 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin
15:45:27.972 [Lua]
15:45:27.972 [Lua] Looking for a new director:
15:45:27.972 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:45:27.972 [Lua] ->trying director: skaven
15:45:27.972 [Lua] --> success!
15:45:27.972 [Lua] --> re-used the same breeds
15:45:27.972 [Lua]
15:45:27.972 [Lua] Looking for a new director:
15:45:27.972 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:45:27.972 [Lua] ->trying director: chaos
15:45:27.972 [Lua] --> success!
15:45:27.972 [Lua] --> re-used the same breeds
15:45:27.972 [Lua]
15:45:27.972 [Lua] DONE! Found the following directors:
15:45:27.972 [Lua] chaos_beastmen
15:45:27.972 [Lua] skaven
15:45:27.972 [Lua] skaven
15:45:27.972 [Lua] chaos
15:45:27.972 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:45:27.973 [Lua] ### Sending rpc_level_loaded
15:45:27.973 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 84
15:45:27.973 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:45:27.995 [Lua] ### Sending rpc_level_loaded
15:45:27.995 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 84
15:45:28.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:45:28.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:45:28.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:45:28.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:45:28.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:45:28.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:45:28.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:45:28.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:45:28.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:45:29.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:45:29.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:45:29.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:45:29.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:45:29.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:45:29.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:45:30.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:45:30.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:45:30.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:45:30.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:45:30.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:45:30.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:45:30.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:45:30.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:45:30.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:45:30.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:45:30.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:45:30.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:45:30.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:45:30.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:45:30.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:45:30.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:45:30.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:45:30.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:45:31.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:45:31.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:45:31.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:45:31.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:45:31.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:45:31.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:45:31.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:45:31.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:45:31.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:45:32.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:45:32.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:45:32.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:45:32.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:45:32.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:45:32.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:45:33.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:45:33.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:45:33.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:45:33.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:45:33.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:45:33.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:45:33.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:45:33.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:45:33.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:45:33.845 [Lua] ### Sending rpc_level_loaded
15:45:33.845 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 84
15:45:33.845 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
15:45:34.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:45:34.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:45:34.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:45:34.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:45:34.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:45:34.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:45:34.537 [Lua] ### Sending rpc_level_loaded
15:45:34.537 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 84
15:45:34.537 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
15:45:34.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:45:34.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:45:34.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:45:35.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:45:35.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:45:35.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:45:35.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:45:35.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:45:35.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:45:35.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:45:35.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:45:35.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:45:36.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:45:36.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:45:36.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:45:36.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:45:36.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:45:36.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:45:36.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:45:36.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:45:36.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:45:36.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:45:36.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:45:36.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:45:36.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:45:36.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:45:36.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:45:37.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:45:37.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:45:37.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:45:37.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:45:37.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:45:37.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:45:38.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:45:38.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:45:38.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:45:38.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:45:38.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:45:38.855 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom
15:45:38.855 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:45:38.855 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:45:39.861 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:45:39.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:45:39.861 [Lua] [Matchmaking] unregister rpcs
15:45:39.862 [Lua] Set lobby begin:
15:45:39.862 [Lua] Lobby data twitch_enabled = false
15:45:39.862 [Lua] Lobby data power_level = 0
15:45:39.862 [Lua] Lobby data num_players = 3
15:45:39.862 [Lua] Lobby data host = 110000103dff95e
15:45:39.862 [Lua] Lobby data game_mode = 2
15:45:39.862 [Lua] Lobby data is_private = true
15:45:39.862 [Lua] Lobby data level_key = military
15:45:39.862 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:39.862 [Lua] Lobby data selected_level_key = military
15:45:39.862 [Lua] Lobby data quick_game = false
15:45:39.862 [Lua] Lobby data matchmaking = false
15:45:39.863 [Lua] Lobby data difficulty = cataclysm
15:45:39.863 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:39.863 [Lua] Lobby data unique_server_name = Vemb
15:45:39.863 [Lua] Lobby data player_slot_5 = 0:0
15:45:39.863 [Lua] Lobby data player_slot_2 = 0:0
15:45:39.863 [Lua] Lobby data country_code = FI
15:45:39.863 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:39.863 [Lua] Lobby data eac_authorized = true
15:45:39.863 [Lua] Set lobby end.
15:45:39.863 [Lua] [Managers] Destroying state managers...
15:45:39.864 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
15:45:39.864 [Lua] MUSIC MANAGER Stop_loading_screen_music 376054 0
15:45:39.864 [Lua] [Gamestate] Enter StateIngame HOST
15:45:39.864 [Lua] <>level = military<>
15:45:39.864 [Lua] Set lobby begin:
15:45:39.864 [Lua] Lobby data twitch_enabled = false
15:45:39.864 [Lua] Lobby data power_level = 0
15:45:39.865 [Lua] Lobby data num_players = 3
15:45:39.865 [Lua] Lobby data host = 110000103dff95e
15:45:39.865 [Lua] Lobby data game_mode = 2
15:45:39.865 [Lua] Lobby data is_private = true
15:45:39.865 [Lua] Lobby data level_key = military
15:45:39.865 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:39.865 [Lua] Lobby data selected_level_key = military
15:45:39.865 [Lua] Lobby data quick_game = false
15:45:39.865 [Lua] Lobby data matchmaking = false
15:45:39.865 [Lua] Lobby data difficulty = cataclysm
15:45:39.865 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:39.865 [Lua] Lobby data unique_server_name = Vemb
15:45:39.865 [Lua] Lobby data player_slot_5 = 0:0
15:45:39.865 [Lua] Lobby data player_slot_2 = 0:0
15:45:39.865 [Lua] Lobby data country_code = FI
15:45:39.865 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:39.866 [Lua] Lobby data eac_authorized = true
15:45:39.866 [Lua] Set lobby end.
15:45:39.866 [Umbra] Init version: 3.4.15 :: 16 threads
15:45:39.866 [Lua] [StateIngame] Server ingame
15:45:39.869 [Lua] Set lobby begin:
15:45:39.869 [Lua] Lobby data twitch_enabled = false
15:45:39.869 [Lua] Lobby data power_level = 0
15:45:39.870 [Lua] Lobby data num_players = 3
15:45:39.870 [Lua] Lobby data host = 110000103dff95e
15:45:39.870 [Lua] Lobby data game_mode = 2
15:45:39.870 [Lua] Lobby data is_private = true
15:45:39.870 [Lua] Lobby data level_key = military
15:45:39.870 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:39.870 [Lua] Lobby data selected_level_key = military
15:45:39.870 [Lua] Lobby data quick_game = false
15:45:39.871 [Lua] Lobby data matchmaking = false
15:45:39.871 [Lua] Lobby data difficulty = cataclysm
15:45:39.871 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:39.871 [Lua] Lobby data unique_server_name = Vemb
15:45:39.871 [Lua] Lobby data player_slot_5 = 0:0
15:45:39.871 [Lua] Lobby data player_slot_2 = 0:0
15:45:39.871 [Lua] Lobby data country_code = FI
15:45:39.871 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:39.871 [Lua] Lobby data eac_authorized = true
15:45:39.872 [Lua] Set lobby end.
15:45:39.872 [Lua] [Matchmaking] register rpcs
15:45:39.872 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:45:39.872 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
15:45:39.872 [Lua] [GameNetworkManager] self.is_server = true
15:45:39.872 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:45:39.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:45:39.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:45:39.872 [Network] Setting artificial MTU limit to 65536
15:45:39.878 [Lua] Switching ConflictSettings: to: default
15:45:39.878 [Lua] pacing=default
15:45:39.878 [Lua] roaming=nil
15:45:39.878 [Lua] specials=default
15:45:39.878 [Lua] debug_color=maroon
15:45:39.878 [Lua] pack_spawning=default
15:45:39.878 [Lua] contained_breeds=nil
15:45:39.878 [Lua] disabled=false
15:45:39.878 [Lua] boss=default
15:45:39.878 [Lua] horde=default
15:45:39.878 [Lua] name=default
15:45:39.878 [Lua] intensity=default
15:45:39.878 [Lua] ---
15:45:39.878 [Lua] [LevelAnalysis] set_random_seed( 14465710)
15:45:39.889 [Lua] [AIInterestPointSystem] Level Seed: 14465710
15:45:39.890 [Lua]
15:45:39.890 [Lua] [entity_system_bag] = table
15:45:39.890 [Lua] [entity_system_bag] = metatable
15:45:39.890 [Lua] [startup_data] = table
15:45:39.890 [Lua] [entity_manager] = table
15:45:39.890 [Lua] [entity_manager] = metatable
15:45:39.890 [Lua] [unit_spawner] = table
15:45:39.890 [Lua] [unit_spawner] = metatable
15:45:39.890 [Lua] [unit_storage] = table
15:45:39.890 [Lua] [unit_storage] = metatable
15:45:39.890 [Lua] [dice_keeper] = table
15:45:39.890 [Lua] [dice_keeper] = metatable
15:45:39.890 [Lua] [is_server] = true (boolean)
15:45:39.893 [Lua] [world] = [World]
15:45:39.893 [Lua] [system_api] = table
15:45:39.893 [Lua] [entity_system] = table
15:45:39.893 [Lua] [entity_system] = metatable
15:45:39.893 [Lua] [network_lobby] = table
15:45:39.893 [Lua] [network_lobby] = metatable
15:45:39.893 [Lua] [profile_synchronizer] = table
15:45:39.893 [Lua] [profile_synchronizer] = metatable
15:45:39.893 [Lua] [level_transition_handler] = table
15:45:39.893 [Lua] [level_transition_handler] = metatable
15:45:39.893 [Lua] [num_local_human_players] = 1 (number)
15:45:39.893 [Lua] [statistics_db] = table
15:45:39.893 [Lua] [statistics_db] = metatable
15:45:39.893 [Lua] [network_server] = table
15:45:39.893 [Lua] [network_server] = metatable
15:45:39.893 [Lua] [input_manager] = table
15:45:39.893 [Lua] [input_manager] = metatable
15:45:39.893 [Lua] [network_clock] = table
15:45:39.893 [Lua] [network_clock] = metatable
15:45:39.893 [Lua] [network_transmit] = table
15:45:39.893 [Lua] [network_transmit] = metatable
15:45:39.893 [Lua] [free_flight_manager] = table
15:45:39.893 [Lua] [free_flight_manager] = metatable
15:45:39.893 [Lua] [network_manager] = table
15:45:39.893 [Lua] [network_manager] = metatable
15:45:39.893 [Lua] [network_event_delegate] = table
15:45:39.893 [Lua] [network_event_delegate] = metatable
15:45:39.893 [Lua]
15:45:39.898 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:45:39.914 [Lua] [AchievementManager] Achievements using the steam platform
15:45:39.914 [Lua] [StateIngame] Level seed: 14465710
15:45:39.914 [World] Spawning level.
15:45:40.509 [Lua] respawn_unit_spawned with group id: cannon_event
15:45:40.509 [Lua] respawn_unit_spawned with group id: cannon_event
15:45:40.509 [Lua] respawn_unit_spawned with group id: cannon_event
15:45:40.517 [Lua] respawn_unit_spawned with group id: end_event
15:45:40.517 [Lua] respawn_unit_spawned with group id: end_event
15:45:40.517 [Lua] respawn_unit_spawned with group id: end_event
15:45:40.572 [Lua] respawn_unit_spawned with group id: gate_event
15:45:40.572 [Lua] respawn_unit_spawned with group id: gate_event
15:45:40.572 [Lua] respawn_unit_spawned with group id: gate_event
15:45:40.642 [Lua] [LevelAnalysis] set_random_seed( 14465710)
15:45:40.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:45:40.668 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:45:40.668 [Lua] [IngameUI] init
15:45:40.719 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:45:40.719 [Lua] Set lobby begin:
15:45:40.719 [Lua] Lobby data twitch_enabled = false
15:45:40.719 [Lua] Lobby data power_level = 795
15:45:40.719 [Lua] Lobby data num_players = 3
15:45:40.719 [Lua] Lobby data host = 110000103dff95e
15:45:40.719 [Lua] Lobby data game_mode = 2
15:45:40.719 [Lua] Lobby data is_private = true
15:45:40.719 [Lua] Lobby data level_key = military
15:45:40.719 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:40.719 [Lua] Lobby data selected_level_key = military
15:45:40.719 [Lua] Lobby data quick_game = false
15:45:40.719 [Lua] Lobby data matchmaking = false
15:45:40.720 [Lua] Lobby data difficulty = cataclysm
15:45:40.720 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:40.720 [Lua] Lobby data unique_server_name = Vemb
15:45:40.720 [Lua] Lobby data player_slot_5 = 0:0
15:45:40.720 [Lua] Lobby data player_slot_2 = 0:0
15:45:40.720 [Lua] Lobby data country_code = FI
15:45:40.720 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:40.720 [Lua] Lobby data eac_authorized = true
15:45:40.720 [Lua] Set lobby end.
15:45:40.721 [Lua] CurrentConflictSettings default
15:45:40.721 [Lua] [ConflictDirector] conflict_director is ai_ready
15:45:40.726 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:45:40.726 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:45:40.744 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:45:40.744 [Lua] Forming navigation groups in one frame
15:45:40.744 [Lua] Forming navigation groups
15:45:40.745 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999974897946
15:45:41.063 [Lua] NavigationGroupManager -> calulation time B: 0.318000000000211
15:45:41.063 [Lua] number of nav groups: 336
15:45:41.065 [Lua] number of refined nav groups : 268
15:45:41.073 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
15:45:41.073 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.956418917700647 Normalized coefficient: 1.3172840554025094
15:45:41.075 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.70855030417443 Normalized coefficient: 1.1489179855293605
15:45:41.079 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.353016076982028 Normalized coefficient: 1.097330339179255
15:45:41.083 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.9288589775562286 Normalized coefficient: 0.4665970972850782
15:45:41.088 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:45:41.088 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:45:41.088 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:45:41.088 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:45:41.088 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:45:41.099 [Lua] [LevelAnalysis] Generating boss paths for level: military
15:45:41.099 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.519 meters.
15:45:41.099 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:45:41.099 [Lua] [LevelAnalysis]
15:45:41.099 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:45:41.099 [Lua] [LevelAnalysis]
15:45:41.099 [Lua] [LevelAnalysis] Terror events added:
15:45:41.099 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
15:45:41.099 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
15:45:41.099 [Lua] NORMAL PATROL MAIN PATH 720.1566162109375
15:45:41.099 [Lua] [waypoints] = table
15:45:41.099 [Lua] [astar_points] = table
15:45:41.099 [Lua] [travel_dist] = 720.35500884056091 (number)
15:45:41.099 [Lua] [one_directional] = true (boolean)
15:45:41.099 [Lua] [id] = boss9 (string)
15:45:41.099 [Lua] ----> using boss spline path!
15:45:41.102 [Lua] Adding main path event: Vector3Box(54.772, 8.90911, 66.5) boss_event_chaos_beastmen_spline_patrol 45 table: 0000000005F667B0
15:45:41.102 [Lua] ----> using boss gizmo!
15:45:41.102 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -12.9 start-travel-dist: 743.1, end-travel-dist: 991.3 spawn_distance 720.2
15:45:41.105 [Lua] Adding main path event: Vector3Box(15, 27, 73.647) boss_event_storm_fiend 45 table: 0000000005F66E70
15:45:41.105 [Lua] [LevelAnalysis] num_event_places_f: 0.71034622891743981 , num_event_places: 0 , trailing_event_fraction: 0.71034622891743981 , num_events: 1
15:45:41.105 [Lua] [LevelAnalysis] Level path distance: 1115.5193433761597
15:45:41.105 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.5193433761597 forbidden_dist: -1015.5193433761597
15:45:41.105 [Lua] [LevelAnalysis] wanted_distance: 156.95527937399433
15:45:41.105 [Lua] [LevelAnalysis] Terror events added:
15:45:41.105 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:45:41.111 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
15:45:41.118 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
15:45:41.118 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:45:41.118 [Save] Loading `ut_tweaks_presets`
15:45:41.118 warning: [Save] Missing filename `ut_tweaks_presets`
15:45:41.177 [Lua] player (110000103dff95e,2) was put into party 1
15:45:41.187 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
15:45:41.187 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:45:41.187 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:45:41.188 [Lua] Set lobby begin:
15:45:41.188 [Lua] Lobby data twitch_enabled = false
15:45:41.188 [Lua] Lobby data power_level = 795
15:45:41.188 [Lua] Lobby data num_players = 3
15:45:41.188 [Lua] Lobby data host = 110000103dff95e
15:45:41.188 [Lua] Lobby data game_mode = 2
15:45:41.188 [Lua] Lobby data is_private = true
15:45:41.188 [Lua] Lobby data level_key = military
15:45:41.188 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:41.188 [Lua] Lobby data selected_level_key = military
15:45:41.188 [Lua] Lobby data quick_game = false
15:45:41.188 [Lua] Lobby data matchmaking = false
15:45:41.188 [Lua] Lobby data difficulty = cataclysm
15:45:41.188 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:41.188 [Lua] Lobby data unique_server_name = Vemb
15:45:41.188 [Lua] Lobby data player_slot_5 = 0:0
15:45:41.188 [Lua] Lobby data player_slot_2 = 0:0
15:45:41.189 [Lua] Lobby data country_code = FI
15:45:41.189 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:41.189 [Lua] Lobby data eac_authorized = true
15:45:41.189 [Lua] Set lobby end.
15:45:41.189 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:45:41.189 [Lua]
15:45:41.189 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:41.189 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:45:41.189 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:41.189 [Lua]
15:45:41.189 [Lua]
15:45:41.189 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:41.189 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:41.189 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:41.189 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:45:41.189 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:45:41.189 [Lua]
15:45:41.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:23 my_peer_id:110000103dff95e
15:45:41.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:23 my_peer_id:110000103dff95e
15:45:41.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:23 my_peer_id:110000103dff95e
15:45:41.549 [Lua] [GameNetworkManager] destroying game object with go_id=59
15:45:41.549 [Lua] Set lobby begin:
15:45:41.549 [Lua] Lobby data twitch_enabled = false
15:45:41.549 [Lua] Lobby data power_level = 795
15:45:41.549 [Lua] Lobby data num_players = 3
15:45:41.550 [Lua] Lobby data host = 110000103dff95e
15:45:41.550 [Lua] Lobby data game_mode = 2
15:45:41.550 [Lua] Lobby data is_private = true
15:45:41.550 [Lua] Lobby data level_key = military
15:45:41.550 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:41.550 [Lua] Lobby data selected_level_key = military
15:45:41.550 [Lua] Lobby data quick_game = false
15:45:41.550 [Lua] Lobby data matchmaking = false
15:45:41.550 [Lua] Lobby data difficulty = cataclysm
15:45:41.550 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:41.550 [Lua] Lobby data unique_server_name = Vemb
15:45:41.550 [Lua] Lobby data player_slot_5 = 0:0
15:45:41.551 [Lua] Lobby data player_slot_2 = 0:0
15:45:41.551 [Lua] Lobby data country_code = FI
15:45:41.551 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:41.551 [Lua] Lobby data eac_authorized = true
15:45:41.551 [Lua] Set lobby end.
15:45:41.553 [Lua] player (110000103dff95e,2) was put into party 1
15:45:41.563 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
15:45:41.563 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:45:41.563 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:45:41.563 [Lua] Set lobby begin:
15:45:41.563 [Lua] Lobby data twitch_enabled = false
15:45:41.563 [Lua] Lobby data power_level = 795
15:45:41.563 [Lua] Lobby data num_players = 3
15:45:41.563 [Lua] Lobby data host = 110000103dff95e
15:45:41.563 [Lua] Lobby data game_mode = 2
15:45:41.563 [Lua] Lobby data is_private = true
15:45:41.564 [Lua] Lobby data level_key = military
15:45:41.564 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:41.564 [Lua] Lobby data selected_level_key = military
15:45:41.564 [Lua] Lobby data quick_game = false
15:45:41.564 [Lua] Lobby data matchmaking = false
15:45:41.564 [Lua] Lobby data difficulty = cataclysm
15:45:41.564 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:41.564 [Lua] Lobby data unique_server_name = Vemb
15:45:41.564 [Lua] Lobby data player_slot_5 = 0:0
15:45:41.564 [Lua] Lobby data player_slot_2 = 0:0
15:45:41.564 [Lua] Lobby data country_code = FI
15:45:41.564 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:41.564 [Lua] Lobby data eac_authorized = true
15:45:41.565 [Lua] Set lobby end.
15:45:41.565 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:45:41.565 [Lua]
15:45:41.565 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:41.565 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:45:41.565 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:41.565 [Lua]
15:45:41.565 [Lua]
15:45:41.565 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:45:41.565 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:45:41.565 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:41.565 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:41.565 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:41.565 [Lua]
15:45:41.568 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:23 my_peer_id:110000103dff95e
15:45:41.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:24 my_peer_id:110000103dff95e
15:45:41.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:24 my_peer_id:110000103dff95e
15:45:41.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:24 my_peer_id:110000103dff95e
15:45:41.572 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23
15:45:41.585 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:24 my_peer_id:110000103dff95e
15:45:41.590 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
15:45:50.327 [Lua] Set lobby begin:
15:45:50.327 [Lua] Lobby data twitch_enabled = false
15:45:50.327 [Lua] Lobby data power_level = 795
15:45:50.327 [Lua] Lobby data num_players = 3
15:45:50.327 [Lua] Lobby data host = 110000103dff95e
15:45:50.327 [Lua] Lobby data game_mode = 2
15:45:50.327 [Lua] Lobby data is_private = true
15:45:50.327 [Lua] Lobby data level_key = military
15:45:50.327 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:50.327 [Lua] Lobby data selected_level_key = military
15:45:50.327 [Lua] Lobby data quick_game = false
15:45:50.327 [Lua] Lobby data matchmaking = false
15:45:50.327 [Lua] Lobby data difficulty = cataclysm
15:45:50.327 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:50.327 [Lua] Lobby data unique_server_name = Vemb
15:45:50.328 [Lua] Lobby data player_slot_5 = 0:0
15:45:50.328 [Lua] Lobby data player_slot_2 = 0:0
15:45:50.328 [Lua] Lobby data country_code = FI
15:45:50.328 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:50.328 [Lua] Lobby data eac_authorized = true
15:45:50.328 [Lua] Set lobby end.
15:45:50.328 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
15:45:50.328 [Lua] Breedfreezer (server) starting a hot join sync
15:45:50.328 [Lua] packing 0 units of breed chaos_marauder
15:45:50.328 [Lua] packing 0 units of breed skaven_clan_rat
15:45:50.328 [Lua] packing 0 units of breed skaven_storm_vermin
15:45:50.328 [Lua] packing 0 units of breed skaven_slave
15:45:50.328 [Lua] packing 0 units of breed chaos_fanatic
15:45:50.328 [Lua] packing 0 units of breed beastmen_bestigor
15:45:50.328 [Lua] packing 0 units of breed beastmen_gor
15:45:50.328 [Lua] packing 0 units of breed chaos_berzerker
15:45:50.328 [Lua] packing 0 units of breed chaos_warrior
15:45:50.328 [Lua] packing 0 units of breed beastmen_ungor
15:45:50.328 [Lua] packing 0 units of breed skaven_plague_monk
15:45:50.328 [Lua] packing 0 units of breed chaos_raider
15:45:50.328 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:45:50.328 [Lua]
15:45:50.328 [Lua] [1] = 1 (number)
15:45:50.328 [Lua] [2] = 0 (number)
15:45:50.328 [Lua] [3] = 1 (number)
15:45:50.328 [Lua] [4] = 0 (number)
15:45:50.328 [Lua] [5] = 1 (number)
15:45:50.328 [Lua] [6] = 0 (number)
15:45:50.328 [Lua] [7] = 1 (number)
15:45:50.328 [Lua] [8] = 0 (number)
15:45:50.328 [Lua] [9] = 1 (number)
15:45:50.328 [Lua] [10] = 0 (number)
15:45:50.328 [Lua] [11] = 1 (number)
15:45:50.328 [Lua] [12] = 0 (number)
15:45:50.328 [Lua] [13] = 1 (number)
15:45:50.328 [Lua] [14] = 0 (number)
15:45:50.328 [Lua] [15] = 1 (number)
15:45:50.328 [Lua] [16] = 0 (number)
15:45:50.328 [Lua] [17] = 1 (number)
15:45:50.328 [Lua] [18] = 0 (number)
15:45:50.328 [Lua] [19] = 1 (number)
15:45:50.328 [Lua] [20] = 0 (number)
15:45:50.328 [Lua] [21] = 1 (number)
15:45:50.328 [Lua] [22] = 0 (number)
15:45:50.328 [Lua] [23] = 1 (number)
15:45:50.328 [Lua] [24] = 0 (number)
15:45:50.328 [Lua]
15:45:50.328 [Lua]
15:45:50.328 [Lua]
15:45:50.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
15:45:50.329 [Lua] RemotePlayer:create_game_object( ) 61
15:45:50.340 [Lua] [GameNetworkManager] destroying game object with go_id=60
15:45:50.341 [Lua] Set lobby begin:
15:45:50.341 [Lua] Lobby data twitch_enabled = false
15:45:50.341 [Lua] Lobby data power_level = 795
15:45:50.341 [Lua] Lobby data num_players = 3
15:45:50.341 [Lua] Lobby data host = 110000103dff95e
15:45:50.341 [Lua] Lobby data game_mode = 2
15:45:50.341 [Lua] Lobby data is_private = true
15:45:50.341 [Lua] Lobby data level_key = military
15:45:50.341 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:50.341 [Lua] Lobby data selected_level_key = military
15:45:50.341 [Lua] Lobby data quick_game = false
15:45:50.341 [Lua] Lobby data matchmaking = false
15:45:50.341 [Lua] Lobby data difficulty = cataclysm
15:45:50.341 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:50.341 [Lua] Lobby data unique_server_name = Vemb
15:45:50.341 [Lua] Lobby data player_slot_5 = 0:0
15:45:50.341 [Lua] Lobby data player_slot_2 = 0:0
15:45:50.341 [Lua] Lobby data country_code = FI
15:45:50.342 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:50.342 [Lua] Lobby data eac_authorized = true
15:45:50.342 [Lua] Set lobby end.
15:45:50.342 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:45:50.343 [Lua] player (110000103dff95e,2) was put into party 1
15:45:50.355 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
15:45:50.355 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:45:50.355 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:45:50.355 [Lua] Set lobby begin:
15:45:50.355 [Lua] Lobby data twitch_enabled = false
15:45:50.355 [Lua] Lobby data power_level = 795
15:45:50.355 [Lua] Lobby data num_players = 3
15:45:50.356 [Lua] Lobby data host = 110000103dff95e
15:45:50.356 [Lua] Lobby data game_mode = 2
15:45:50.356 [Lua] Lobby data is_private = true
15:45:50.356 [Lua] Lobby data level_key = military
15:45:50.356 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:50.356 [Lua] Lobby data selected_level_key = military
15:45:50.356 [Lua] Lobby data quick_game = false
15:45:50.356 [Lua] Lobby data matchmaking = false
15:45:50.356 [Lua] Lobby data difficulty = cataclysm
15:45:50.356 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:50.356 [Lua] Lobby data unique_server_name = Vemb
15:45:50.356 [Lua] Lobby data player_slot_5 = 0:0
15:45:50.356 [Lua] Lobby data player_slot_2 = 0:0
15:45:50.356 [Lua] Lobby data country_code = FI
15:45:50.357 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:50.357 [Lua] Lobby data eac_authorized = true
15:45:50.357 [Lua] Set lobby end.
15:45:50.357 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:45:50.357 [Lua]
15:45:50.357 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:50.357 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:45:50.357 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:50.357 [Lua]
15:45:50.357 [Lua]
15:45:50.357 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:45:50.357 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:45:50.357 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:45:50.357 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:50.357 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:50.357 [Lua]
15:45:50.359 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:25 my_peer_id:110000103dff95e
15:45:50.359 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:25 my_peer_id:110000103dff95e
15:45:50.359 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:25 my_peer_id:110000103dff95e
15:45:50.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:25 my_peer_id:110000103dff95e
15:45:50.380 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
15:45:51.254 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:45:51.254 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:45:51.254 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:45:55.015 [Lua] Set lobby begin:
15:45:55.015 [Lua] Lobby data twitch_enabled = false
15:45:55.015 [Lua] Lobby data power_level = 795
15:45:55.015 [Lua] Lobby data num_players = 3
15:45:55.015 [Lua] Lobby data host = 110000103dff95e
15:45:55.015 [Lua] Lobby data game_mode = 2
15:45:55.015 [Lua] Lobby data is_private = true
15:45:55.016 [Lua] Lobby data level_key = military
15:45:55.016 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:55.016 [Lua] Lobby data selected_level_key = military
15:45:55.016 [Lua] Lobby data quick_game = false
15:45:55.016 [Lua] Lobby data matchmaking = false
15:45:55.016 [Lua] Lobby data difficulty = cataclysm
15:45:55.016 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:55.016 [Lua] Lobby data unique_server_name = Vemb
15:45:55.016 [Lua] Lobby data player_slot_5 = 0:0
15:45:55.016 [Lua] Lobby data player_slot_2 = 0:0
15:45:55.016 [Lua] Lobby data country_code = FI
15:45:55.016 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:55.016 [Lua] Lobby data eac_authorized = true
15:45:55.016 [Lua] Set lobby end.
15:45:55.016 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
15:45:55.016 [Lua] Breedfreezer (server) starting a hot join sync
15:45:55.016 [Lua] packing 0 units of breed chaos_marauder
15:45:55.016 [Lua] packing 0 units of breed skaven_clan_rat
15:45:55.016 [Lua] packing 0 units of breed skaven_storm_vermin
15:45:55.016 [Lua] packing 0 units of breed skaven_slave
15:45:55.016 [Lua] packing 0 units of breed chaos_fanatic
15:45:55.016 [Lua] packing 0 units of breed beastmen_bestigor
15:45:55.016 [Lua] packing 0 units of breed beastmen_gor
15:45:55.016 [Lua] packing 0 units of breed chaos_berzerker
15:45:55.016 [Lua] packing 0 units of breed chaos_warrior
15:45:55.016 [Lua] packing 0 units of breed beastmen_ungor
15:45:55.016 [Lua] packing 0 units of breed skaven_plague_monk
15:45:55.016 [Lua] packing 0 units of breed chaos_raider
15:45:55.016 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:45:55.016 [Lua]
15:45:55.016 [Lua] [1] = 1 (number)
15:45:55.016 [Lua] [2] = 0 (number)
15:45:55.016 [Lua] [3] = 1 (number)
15:45:55.016 [Lua] [4] = 0 (number)
15:45:55.016 [Lua] [5] = 1 (number)
15:45:55.016 [Lua] [6] = 0 (number)
15:45:55.016 [Lua] [7] = 1 (number)
15:45:55.016 [Lua] [8] = 0 (number)
15:45:55.016 [Lua] [9] = 1 (number)
15:45:55.016 [Lua] [10] = 0 (number)
15:45:55.016 [Lua] [11] = 1 (number)
15:45:55.016 [Lua] [12] = 0 (number)
15:45:55.016 [Lua] [13] = 1 (number)
15:45:55.016 [Lua] [14] = 0 (number)
15:45:55.016 [Lua] [15] = 1 (number)
15:45:55.016 [Lua] [16] = 0 (number)
15:45:55.016 [Lua] [17] = 1 (number)
15:45:55.016 [Lua] [18] = 0 (number)
15:45:55.016 [Lua] [19] = 1 (number)
15:45:55.016 [Lua] [20] = 0 (number)
15:45:55.016 [Lua] [21] = 1 (number)
15:45:55.016 [Lua] [22] = 0 (number)
15:45:55.016 [Lua] [23] = 1 (number)
15:45:55.016 [Lua] [24] = 0 (number)
15:45:55.016 [Lua]
15:45:55.016 [Lua]
15:45:55.016 [Lua]
15:45:55.017 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
15:45:55.017 [Lua] RemotePlayer:create_game_object( ) 63
15:45:55.029 [Lua] [GameNetworkManager] destroying game object with go_id=62
15:45:55.029 [Lua] Set lobby begin:
15:45:55.029 [Lua] Lobby data twitch_enabled = false
15:45:55.029 [Lua] Lobby data power_level = 795
15:45:55.029 [Lua] Lobby data num_players = 3
15:45:55.029 [Lua] Lobby data host = 110000103dff95e
15:45:55.029 [Lua] Lobby data game_mode = 2
15:45:55.029 [Lua] Lobby data is_private = true
15:45:55.029 [Lua] Lobby data level_key = military
15:45:55.029 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:55.029 [Lua] Lobby data selected_level_key = military
15:45:55.029 [Lua] Lobby data quick_game = false
15:45:55.029 [Lua] Lobby data matchmaking = false
15:45:55.030 [Lua] Lobby data difficulty = cataclysm
15:45:55.030 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:55.030 [Lua] Lobby data unique_server_name = Vemb
15:45:55.030 [Lua] Lobby data player_slot_5 = 0:0
15:45:55.030 [Lua] Lobby data player_slot_2 = 0:0
15:45:55.030 [Lua] Lobby data country_code = FI
15:45:55.030 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:55.030 [Lua] Lobby data eac_authorized = true
15:45:55.030 [Lua] Set lobby end.
15:45:55.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:45:55.031 [Lua] player (110000103dff95e,2) was put into party 1
15:45:55.043 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
15:45:55.043 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:45:55.043 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:45:55.043 [Lua] Set lobby begin:
15:45:55.044 [Lua] Lobby data twitch_enabled = false
15:45:55.044 [Lua] Lobby data power_level = 795
15:45:55.044 [Lua] Lobby data num_players = 3
15:45:55.044 [Lua] Lobby data host = 110000103dff95e
15:45:55.044 [Lua] Lobby data game_mode = 2
15:45:55.044 [Lua] Lobby data is_private = true
15:45:55.044 [Lua] Lobby data level_key = military
15:45:55.044 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:55.044 [Lua] Lobby data selected_level_key = military
15:45:55.044 [Lua] Lobby data quick_game = false
15:45:55.044 [Lua] Lobby data matchmaking = false
15:45:55.044 [Lua] Lobby data difficulty = cataclysm
15:45:55.044 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:55.044 [Lua] Lobby data unique_server_name = Vemb
15:45:55.044 [Lua] Lobby data player_slot_5 = 0:0
15:45:55.044 [Lua] Lobby data player_slot_2 = 0:0
15:45:55.044 [Lua] Lobby data country_code = FI
15:45:55.044 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:55.045 [Lua] Lobby data eac_authorized = true
15:45:55.045 [Lua] Set lobby end.
15:45:55.045 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:45:55.045 [Lua]
15:45:55.045 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:55.045 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:45:55.045 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:55.045 [Lua]
15:45:55.045 [Lua]
15:45:55.045 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:45:55.045 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:45:55.045 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:45:55.045 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:45:55.045 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:45:55.045 [Lua]
15:45:55.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:26 my_peer_id:110000103dff95e
15:45:55.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:26 my_peer_id:110000103dff95e
15:45:55.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:26 my_peer_id:110000103dff95e
15:45:55.054 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:26 my_peer_id:110000103dff95e
15:45:55.067 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
15:45:55.555 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:45:55.555 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:45:55.555 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:45:55.560 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:55.560 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
15:45:55.566 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:55.566 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:55.567 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
15:45:55.579 [Lua] Switching ConflictSettings: to: chaos_light
15:45:55.579 [Lua] pacing=chaos
15:45:55.579 [Lua] roaming=nil
15:45:55.579 [Lua] specials=chaos_light
15:45:55.579 [Lua] debug_color=purple
15:45:55.579 [Lua] pack_spawning=chaos_light
15:45:55.579 [Lua] contained_breeds=nil
15:45:55.579 [Lua] disabled=false
15:45:55.579 [Lua] boss=chaos_light
15:45:55.579 [Lua] horde=chaos
15:45:55.579 [Lua] name=chaos_light
15:45:55.579 [Lua] intensity=default
15:45:55.579 [Lua] ---
15:45:55.623 [Lua] Set lobby begin:
15:45:55.623 [Lua] Lobby data twitch_enabled = false
15:45:55.623 [Lua] Lobby data power_level = 533
15:45:55.624 [Lua] Lobby data num_players = 3
15:45:55.624 [Lua] Lobby data host = 110000103dff95e
15:45:55.624 [Lua] Lobby data game_mode = 2
15:45:55.624 [Lua] Lobby data is_private = true
15:45:55.624 [Lua] Lobby data level_key = military
15:45:55.624 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:45:55.624 [Lua] Lobby data selected_level_key = military
15:45:55.624 [Lua] Lobby data quick_game = false
15:45:55.624 [Lua] Lobby data matchmaking = false
15:45:55.624 [Lua] Lobby data difficulty = cataclysm
15:45:55.624 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:45:55.624 [Lua] Lobby data unique_server_name = Vemb
15:45:55.624 [Lua] Lobby data player_slot_5 = 0:0
15:45:55.624 [Lua] Lobby data player_slot_2 = 0:0
15:45:55.625 [Lua] Lobby data country_code = FI
15:45:55.625 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:45:55.625 [Lua] Lobby data eac_authorized = true
15:45:55.625 [Lua] Set lobby end.
15:45:55.640 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:45:55.641 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
15:45:55.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:55.757 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:45:55.759 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
15:45:55.759 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:45:55.894 [Lua] #################################################################################################################
15:45:55.895 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:45:55.895 [Lua] #################################################################################################################
15:45:55.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19
15:45:55.895 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:45:55.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19
15:45:55.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:45:55.949 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:45:56.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19
15:45:56.202 [Lua] Commit load time data
15:46:00.646 [Lua] Set lobby begin:
15:46:00.646 [Lua] Lobby data twitch_enabled = false
15:46:00.646 [Lua] Lobby data power_level = 798
15:46:00.646 [Lua] Lobby data num_players = 3
15:46:00.646 [Lua] Lobby data host = 110000103dff95e
15:46:00.646 [Lua] Lobby data game_mode = 2
15:46:00.646 [Lua] Lobby data is_private = true
15:46:00.646 [Lua] Lobby data level_key = military
15:46:00.647 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:46:00.647 [Lua] Lobby data selected_level_key = military
15:46:00.647 [Lua] Lobby data quick_game = false
15:46:00.647 [Lua] Lobby data matchmaking = false
15:46:00.647 [Lua] Lobby data difficulty = cataclysm
15:46:00.647 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:46:00.647 [Lua] Lobby data unique_server_name = Vemb
15:46:00.647 [Lua] Lobby data player_slot_5 = 0:0
15:46:00.647 [Lua] Lobby data player_slot_2 = 0:0
15:46:00.647 [Lua] Lobby data country_code = FI
15:46:00.647 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:46:00.647 [Lua] Lobby data eac_authorized = true
15:46:00.647 [Lua] Set lobby end.
15:46:18.787 [Lua] action_complete false
15:46:19.427 [Lua] new_interupting_action false
15:46:20.054 [Lua] new_interupting_action false
15:46:20.681 [Lua] new_interupting_action false
15:46:21.541 [Lua] action_complete true
15:46:24.343 [Lua] Players are leaving the safe zone
15:46:24.594 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:46:24.612 [Lua] Spline already found!
15:46:27.626 [Lua] action_complete false
15:46:29.495 [Lua] new_interupting_action false
15:46:29.664 [Lua] new_interupting_action true
15:46:33.414 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:33.502 [Lua] action_complete false
15:46:33.802 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:34.142 [Lua] new_interupting_action false
15:46:34.225 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:34.614 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:38.959 [Lua] new_interupting_action false
15:46:41.274 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:41.831 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:42.205 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:42.324 [Lua] action_complete false
15:46:42.558 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:43.155 [Lua] new_interupting_action false
15:46:46.790 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:47.243 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:47.562 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:47.983 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:49.806 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:50.414 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:50.651 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:51.141 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:55.246 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:55.331 [Lua] new_interupting_action false
15:46:55.720 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:55.959 [Lua] new_interupting_action false
15:46:56.259 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:56.566 [Lua] new_interupting_action false
15:46:56.802 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:05.584 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art
15:47:06.899 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art
15:47:08.755 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
15:47:09.022 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:09.426 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:09.862 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:10.285 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:10.991 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:11.495 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:12.580 [Lua] [ChatManager][1]System: Vemb picked up a piece of Ravaged Art
15:47:22.301 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:22.809 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:23.677 [Lua] action_complete false
15:47:24.893 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:25.317 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:26.724 [Lua] new_interupting_action false
15:47:27.348 [Lua] new_interupting_action false
15:47:28.162 [Lua] new_interupting_action false
15:47:28.892 [Lua] new_interupting_action true
15:47:33.082 [Lua] new_interupting_action false
15:47:33.555 [Lua] new_interupting_action false
15:47:41.902 [Lua] new_interupting_action false
15:47:42.120 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:42.611 [Lua] new_interupting_action false
15:47:42.627 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:46.549 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:47.026 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:47.301 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:47.961 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:48.279 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:48.719 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:49.377 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:49.933 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:51.652 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:52.125 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:52.412 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:52.851 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:53.951 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:54.407 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:56.675 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:57.297 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:58.006 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:58.714 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:03.612 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
15:48:03.612 [Lua] Time for new HOOORDE! multi_first_wave
15:48:03.612 [Lua] horde requested: vector_blob
15:48:03.612 [Lua] wants to spawn ahead within distance: 60
15:48:03.612 [Lua] horde crated with id 2 of type vector_blob
15:48:03.612 [Lua] managed to spawn 37/37 horde enemies
15:48:03.612 [Lua] vector blob horde has started
15:48:03.617 [Lua] MUSIC: explore -> pre_horde
15:48:10.747 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:48:10.747 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:48:10.747 [Lua] horde requested: vector_blob
15:48:10.747 [Lua] wants to spawn ahead within distance: 60
15:48:10.747 [Lua] horde crated with id 3 of type vector_blob
15:48:10.747 [Lua] managed to spawn 42/42 horde enemies
15:48:10.747 [Lua] vector blob horde has started
15:48:14.198 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:14.254 [Lua] action_complete false
15:48:14.692 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:15.107 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:15.840 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:16.059 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:16.804 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:17.356 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:17.824 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:18.137 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:18.564 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:18.941 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:19.417 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:19.765 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:20.309 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:20.355 [Lua] MUSIC: pre_horde -> horde
15:48:20.668 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:21.071 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:21.479 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:21.986 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:22.311 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:22.718 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:23.099 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:23.515 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:23.935 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:24.403 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:24.680 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:25.267 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:25.504 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:26.262 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:26.369 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:26.845 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:27.168 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:27.574 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:27.949 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:28.313 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:28.684 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:29.071 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:29.396 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:29.632 [Lua] HORDE: last wave, reset to standard horde delay
15:48:29.632 [Lua] Time for new HOOORDE! multi_last_wave
15:48:29.632 [Lua] horde requested: vector_blob
15:48:29.632 [Lua] wants to spawn ahead within distance: 60
15:48:29.632 [Lua] horde crated with id 4 of type vector_blob
15:48:29.632 [Lua] managed to spawn 39/39 horde enemies
15:48:29.632 [Lua] vector blob horde has started
15:48:29.841 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:37.673 [Lua] Horde killed: ?
15:48:44.494 [Lua] Horde killed: ?
15:48:55.380 [Lua] MUSIC: horde -> explore
15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:49:01.481 [Lua] Switching ConflictSettings: to: chaos
15:49:01.481 [Lua] pacing=chaos
15:49:01.481 [Lua] roaming=nil
15:49:01.481 [Lua] specials=chaos
15:49:01.481 [Lua] debug_color=purple
15:49:01.481 [Lua] pack_spawning=chaos
15:49:01.481 [Lua] contained_breeds=nil
15:49:01.481 [Lua] disabled=false
15:49:01.481 [Lua] boss=chaos
15:49:01.481 [Lua] horde=chaos
15:49:01.481 [Lua] name=chaos
15:49:01.481 [Lua] intensity=default
15:49:01.481 [Lua] ---
15:49:01.988 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:49:02.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:49:03.002 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:49:03.426 [Lua] Horde killed: ?
15:49:08.596 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:09.019 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:09.492 [Lua] action_complete false
15:49:11.131 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:11.566 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:13.002 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:13.002 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:13.002 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:13.762 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:13.847 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:13.898 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:15.410 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:15.813 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:15.915 [Lua] action_complete false
15:49:16.183 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:16.541 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:16.607 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:16.945 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:18.602 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 398606 0
15:49:19.907 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:20.211 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:20.362 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:20.461 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:20.479 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:20.865 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:20.900 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:20.967 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:20.967 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:21.356 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:26.338 [Lua] Coordinated attack!
15:49:43.954 [Lua] new_interupting_action false
15:49:44.445 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start
15:49:44.819 [Lua] action_complete false
15:49:45.916 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:46.320 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:46.491 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:46.876 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:53.737 [Lua] fence jumping
15:49:54.585 [Lua] simple los failed
15:49:57.719 [Lua] new_interupting_action false
15:50:01.715 [Lua] fence jumping
15:50:01.716 [Lua] action_complete false
15:50:02.310 [Lua] ready to jump failed
15:50:03.493 [Lua] simple los failed
15:50:04.167 [Lua] ready to jump failed
15:50:05.112 [Lua] simple los failed
15:50:05.652 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:05.703 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:05.790 [Lua] new_interupting_action false
15:50:06.008 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:06.110 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:06.230 [Lua] simple los failed
15:50:07.163 [Lua] simple los failed
15:50:07.212 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:07.212 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:07.213 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:07.566 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 401191 0
15:50:08.004 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:08.312 [Lua] simple los failed
15:50:08.410 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:08.797 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:08.867 [Lua] new_interupting_action false
15:50:09.492 [Lua] new_interupting_action false
15:50:09.862 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:09.948 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 401304 0
15:50:10.117 [Lua] new_interupting_action false
15:50:10.320 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:10.338 [Lua] simple los failed
15:50:10.440 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:10.524 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 401344 0
15:50:10.694 [Lua] new_interupting_action true
15:50:10.862 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:11.134 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:11.477 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:11.848 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:12.136 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:12.239 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:12.376 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:12.444 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:12.714 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:14.194 [Lua] fence jumping
15:50:15.226 [Lua] simple los failed
15:50:16.482 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 401618 0
15:50:17.295 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:17.549 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:17.750 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:17.952 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:20.304 [Lua] fence jumping
15:50:21.507 [Lua] simple los failed
15:50:23.406 [Lua] fence jumping
15:50:23.880 [Lua] ready to jump failed
15:50:28.493 [Lua] fence jumping
15:50:29.712 [Lua] simple los failed
15:50:33.783 [Lua] fence jumping
15:50:37.269 [Lua] ready to jump failed
15:50:37.306 [Lua] Override Player Respawning gate_event true
15:50:38.684 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:39.108 [Lua] simple los failed
15:50:39.242 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:39.817 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:40.225 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:48.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 61.
15:50:48.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 33.
15:50:48.487 [Lua] TerrorEventMixer.start_event: military_courtyard_event
15:50:48.583 [Lua] MUSIC: explore -> pre_horde
15:50:48.837 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:50:52.038 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 1 size: 2 action: nil
15:50:56.432 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:56.938 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:57.444 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:57.989 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:58.426 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:58.850 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:59.577 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:00.035 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:00.306 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:00.762 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:01.050 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:01.440 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:01.604 [Lua] MUSIC: pre_horde -> horde
15:51:01.748 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:02.137 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:02.475 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:02.912 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:03.200 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:03.518 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03
15:51:03.526 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03
15:51:03.641 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:03.643 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
15:51:03.661 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:51:03.918 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:04.293 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:04.664 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:05.043 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:05.362 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:05.784 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:06.145 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:06.517 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:06.840 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:07.232 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:07.521 [Lua] fence jumping
15:51:07.621 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:08.011 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:08.384 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:08.838 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:08.913 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
15:51:09.227 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:09.751 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:10.119 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:10.634 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:10.892 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:11.372 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:12.683 [Lua] event horde ends!
15:51:12.710 [Lua] MUSIC: horde -> explore
15:51:14.025 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 174 will change to a manual source.
15:51:14.897 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source.
15:51:21.923 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 407450 0
15:51:22.897 [Lua] new_interupting_action false
15:51:23.515 [Lua] new_interupting_action false
15:51:23.941 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:23.992 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:23.992 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:23.992 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:24.148 [Lua] new_interupting_action false
15:51:24.444 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:24.495 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:24.495 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:24.597 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:24.795 [Lua] new_interupting_action false
15:51:24.949 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:25.303 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:25.687 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:25.707 [Lua] action_complete true
15:51:26.019 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:26.623 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:26.624 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:26.626 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 408152 0
15:51:27.003 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:31.910 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:32.524 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:32.660 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:33.237 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:33.356 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:33.981 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:34.084 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:34.203 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:34.731 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:37.275 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
15:51:37.998 [Lua] new_interupting_action false
15:51:38.861 [Lua] action_complete false
15:51:39.607 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:39.795 [Lua] action_complete false
15:51:40.114 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:40.350 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:40.907 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:41.151 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:41.607 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:42.304 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:42.769 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:47.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:51:47.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 2827659
15:51:48.420 [Lua] [GameNetworkManager] destroying game object with go_id=66
15:51:48.757 [Lua] action_complete false
15:51:51.141 [Lua] MUSIC: explore -> pre_horde
15:51:51.159 [Lua] MUSIC: pre_horde -> horde
15:51:52.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
15:51:52.760 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:53.134 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:54.542 [Lua] action_complete false
15:51:55.573 [Lua] action_complete false
15:51:55.776 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:56.350 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:56.894 [Lua] new_interupting_action false
15:51:57.701 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:57.701 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:57.701 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:58.378 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:58.439 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:58.605 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:52:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x64686, position: 0
15:52:02.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x64704, position: 0
15:52:10.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x64e2c, position: 0
15:52:12.046 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:12.328 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:52:12.658 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:12.882 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:12.984 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:52:13.167 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:13.333 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:52:13.595 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:52:13.909 [Lua] Returning override respawn unit
15:52:13.920 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5)
15:52:13.923 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.83333333333333337)
15:52:13.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=503
15:52:13.926 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:13.926 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:13.926 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:14.300 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:52:14.300 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:52:14.300 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:52:15.152 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:52:15.152 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source.
15:52:15.698 [Lua] event horde ends!
15:52:15.698 [Lua] event horde ends!
15:52:15.730 [Lua] MUSIC: horde -> explore
15:52:19.685 [Flow] -------------- STOPPED FROM OPENING
15:52:19.685 [Flow] -------------- REAL STOPPED
15:52:19.685 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
15:52:19.685 [Flow] opening_stopped
15:52:19.685 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
15:52:19.686 [Lua] Override Player Respawning gate_event false
15:52:19.693 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end
15:52:25.907 [Lua] new_interupting_action false
15:52:31.009 [Lua] new_interupting_action true
15:52:35.669 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
15:52:35.670 [Lua] [GameNetworkManager] destroying game object with go_id=71
15:52:36.258 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:52:36.623 [Lua] new_interupting_action false
15:52:36.811 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:52:37.489 [Lua] action_complete true
15:52:40.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x65f66, position: 0
15:52:59.233 [Lua] new_interupting_action false
15:52:59.861 [Lua] new_interupting_action false
15:53:00.896 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:53:00.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=534
15:53:00.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:53:02.780 [Lua] fence jumping
15:53:06.535 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:06.933 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:07.255 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:07.511 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:07.628 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:07.865 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:08.359 [Lua] Coordinated attack!
15:53:11.532 [Lua] new_interupting_action false
15:53:12.110 [Lua] new_interupting_action false
15:53:12.499 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:12.720 [Lua] new_interupting_action false
15:53:12.971 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:13.038 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:13.346 [Lua] new_interupting_action false
15:53:13.462 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:13.561 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:14.066 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:14.207 [Lua] action_complete true
15:53:26.223 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:26.847 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:26.865 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:27.447 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:27.447 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:27.604 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
15:53:27.604 [Lua] Time for new HOOORDE! multi_first_wave
15:53:27.604 [Lua] horde requested: vector_blob
15:53:27.604 [Lua] wants to spawn ahead within distance: 60
15:53:27.604 [Lua] horde crated with id 5 of type vector_blob
15:53:27.604 [Lua] managed to spawn 37/37 horde enemies
15:53:27.604 [Lua] vector blob horde has started
15:53:27.612 [Lua] MUSIC: explore -> pre_horde
15:53:27.631 [Lua] MUSIC: pre_horde -> horde
15:53:27.997 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:27.997 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:28.592 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:29.824 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:53:29.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207
15:53:30.450 [Lua] fence jumping
15:53:32.004 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:32.445 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:32.512 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:32.986 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:33.138 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:33.568 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:33.641 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:33.925 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:53:34.115 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:34.115 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:34.539 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:34.589 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:34.951 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:35.053 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:35.188 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:35.357 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:35.580 [Lua] action_complete false
15:53:35.695 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:38.026 [Lua] fence jumping
15:53:40.856 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 422786 0
15:53:40.871 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:40.906 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 41 action: fallback_idle
15:53:40.906 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 40 action: follow
15:53:41.042 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 11 size: 39 action: follow
15:53:41.159 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 13 size: 38 action: follow
15:53:41.159 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 37 action: follow
15:53:41.176 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 36 action: follow
15:53:41.210 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:41.278 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 35 action: follow
15:53:41.502 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 33 size: 33 action: follow
15:53:41.534 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:41.534 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:41.703 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:41.857 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:42.060 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:53:42.060 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:53:42.060 [Lua] horde requested: vector_blob
15:53:42.060 [Lua] wants to spawn ahead within distance: 60
15:53:42.060 [Lua] horde crated with id 6 of type vector_blob
15:53:42.060 [Lua] managed to spawn 36/36 horde enemies
15:53:42.060 [Lua] vector blob horde has started
15:53:42.075 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:42.336 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:43.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207
15:53:44.064 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 67 action: follow
15:53:44.236 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 66 action: follow
15:53:44.255 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 65 action: follow
15:53:44.272 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 64 action: follow
15:53:44.477 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 63 action: follow
15:53:44.497 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 62 action: follow
15:53:44.497 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 61 action: follow
15:53:44.600 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 60 action: follow
15:53:44.634 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 59 action: follow
15:53:44.652 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 58 action: follow
15:53:44.676 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 57 action: follow
15:53:44.691 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 56 action: follow
15:53:44.793 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 13 size: 55 action: follow
15:53:44.865 [Flow] 1
15:53:47.920 [Flow] 2
15:53:47.920 [Flow] 3
15:53:47.974 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
15:53:49.621 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:53:50.044 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:53:50.515 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 53 action: follow
15:53:50.821 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 52 action: fallback_idle
15:53:51.079 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 51 action: fallback_idle
15:53:53.569 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 12 size: 50 action: follow
15:53:53.745 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 49 action: follow
15:53:53.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 48 action: follow
15:53:55.585 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 47 action: follow
15:53:55.789 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 46 action: follow
15:53:55.890 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 45 action: follow
15:53:55.907 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 44 action: follow
15:53:55.993 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 43 action: follow
15:53:55.993 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 42 action: follow
15:53:55.993 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 41 action: follow
15:53:56.658 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 1 size: 38 action: follow
15:53:58.755 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 36 action: follow
15:53:59.059 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 35 action: follow
15:53:59.111 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 34 action: follow
15:54:01.634 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 32 action: follow
15:54:01.838 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 27 size: 31 action: follow
15:54:03.158 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 30 action: fallback_idle
15:54:03.803 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:03.803 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:03.821 [Lua] Spline already found!
15:54:03.826 [Lua] Spline already found!
15:54:05.141 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:05.157 [Lua] Spline already found!
15:54:06.353 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:06.370 [Lua] Spline already found!
15:54:06.463 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:06.481 [Lua] Spline already found!
15:54:09.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207
15:54:10.658 [Lua] Pushing horde in time; too many units out
15:54:11.272 [Lua] action_complete false
15:54:12.642 [Lua] new_interupting_action false
15:54:13.525 [Lua] action_complete false
15:54:14.756 [Lua] action_complete false
15:54:15.746 [Lua] action_complete true
15:54:15.944 [Lua] Pushing horde in time; too many units out
15:54:17.636 [Lua] Switching ConflictSettings: to: chaos_beastmen
15:54:17.636 [Lua] pacing=default
15:54:17.636 [Lua] locked_func_name=beastmen
15:54:17.636 [Lua] roaming=nil
15:54:17.636 [Lua] specials=chaos_beastmen
15:54:17.636 [Lua] debug_color=orange
15:54:17.636 [Lua] pack_spawning=chaos_beastmen
15:54:17.636 [Lua] contained_breeds=nil
15:54:17.636 [Lua] disabled=false
15:54:17.636 [Lua] boss=chaos_beastmen
15:54:17.636 [Lua] horde=beastmen
15:54:17.636 [Lua] name=chaos_beastmen
15:54:17.636 [Lua] intensity=default
15:54:17.636 [Lua] ---
15:54:21.514 [Lua] Switching ConflictSettings: to: chaos
15:54:21.514 [Lua] pacing=chaos
15:54:21.514 [Lua] roaming=nil
15:54:21.514 [Lua] specials=chaos
15:54:21.514 [Lua] debug_color=purple
15:54:21.514 [Lua] pack_spawning=chaos
15:54:21.514 [Lua] contained_breeds=nil
15:54:21.514 [Lua] disabled=false
15:54:21.514 [Lua] boss=chaos
15:54:21.514 [Lua] horde=chaos
15:54:21.514 [Lua] name=chaos
15:54:21.514 [Lua] intensity=default
15:54:21.514 [Lua] ---
15:54:26.135 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:54:26.135 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source.
15:54:27.952 [Lua] main_path_player_far_away_check started
15:54:29.846 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:54:29.869 [Lua] Spline already found!
15:54:30.735 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:30.735 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:30.736 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:54:31.207 [Lua] main_path_player_far_away_check started
15:54:31.355 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:54:31.505 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:54:31.567 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:54:33.872 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
15:54:33.873 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
15:54:34.383 [Lua] main_path_player_far_away_check started
15:54:34.439 [Lua] main_path_player_far_away_check started
15:54:34.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207
15:54:36.158 [Lua] main_path_player_far_away_check started
15:54:37.054 [Lua] fence jumping
15:54:37.576 [Lua] main_path_player_far_away_check started
15:54:37.636 [Lua] main_path_player_far_away_check started
15:54:37.659 [Lua] simple los failed
15:54:38.995 [Lua] MUSIC: horde -> explore
15:54:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:54:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:54:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0
15:54:39.322 [Lua] main_path_player_far_away_check started
15:54:40.615 [Lua] HORDE: last wave, reset to standard horde delay
15:54:40.615 [Lua] Time for new HOOORDE! multi_last_wave
15:54:40.615 [Lua] horde requested: vector_blob
15:54:40.615 [Lua] wants to spawn behind within distance: 60
15:54:40.615 [Lua] could not, tries to spawnahead
15:54:40.615 [Lua] horde crated with id 13 of type vector_blob
15:54:40.615 [Lua] managed to spawn 38/38 horde enemies
15:54:40.615 [Lua] vector blob horde has started
15:54:40.627 [Lua] MUSIC: explore -> pre_horde
15:54:40.645 [Lua] MUSIC: pre_horde -> horde
15:54:40.792 [Lua] main_path_player_far_away_check started
15:54:42.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207
15:54:43.330 [Lua] main_path_player_far_away_check started
15:54:43.961 [Lua] Horde killed: ?
15:54:44.033 [Lua] main_path_player_far_away_check started
15:54:44.778 [Lua] main_path_player_far_away_check started
15:54:45.609 [Lua] fence jumping
15:54:46.490 [Lua] main_path_player_far_away_check started
15:54:46.685 [Lua] simple los failed
15:54:47.965 [Lua] main_path_player_far_away_check started
15:54:49.408 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
15:54:49.741 [Lua] main_path_player_far_away_check started
15:54:51.129 [Lua] main_path_player_far_away_check started
15:54:52.895 [Lua] main_path_player_far_away_check started
15:54:54.289 [Lua] main_path_player_far_away_check started
15:54:54.819 [Lua] [GameNetworkManager] destroying game object with go_id=503
15:54:55.225 [Lua] simple los failed
15:54:56.094 [Lua] main_path_player_far_away_check started
15:54:56.307 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 438965 0
15:54:56.317 [Lua] MUSIC: horde -> lost
15:54:59.187 [Lua] main_path_player_far_away_check started
15:55:00.690 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
15:55:00.691 [Lua] [GameNetworkManager] destroying game object with go_id=72
15:55:02.265 [Lua] main_path_player_far_away_check started
15:55:02.846 [Lua] [GameNetworkManager] destroying game object with go_id=68
15:55:02.846 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[12f8991178beeb35]']]
15:55:05.893 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
15:55:05.894 [Lua] [GameNetworkManager] destroying game object with go_id=534
15:55:06.449 [Save] Saving `save_data`
15:55:06.449 [Lua] gm_event_end_conditions_met false true
15:55:06.463 [Save] Save done
15:55:06.463 [Save] Saving `save_data`
15:55:06.468 [Save] Save done
15:55:06.480 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:55:06.480 [Lua] Game lost
15:55:06.480 [Lua] PlayFabMirror:_commit_internal nil
15:55:06.480 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:55:06.480 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:55:06.489 [Lua] commit result success 16
15:55:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 20
15:55:06.509 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:55:06.519 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 20 4
15:55:07.534 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
15:55:07.534 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 20
15:55:08.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 20
15:55:14.190 [Lua] ConflictDirector - destroy all units
15:55:14.209 [Lua] Horde killed: ?
15:55:14.210 [Lua] Horde killed: ?
15:55:14.607 [Lua] TRANSITION nil nil inn_level
15:55:14.607 [Lua] Transition type "inn_level", is server: true
15:55:14.607 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:55:14.607 [Lua] [GameNetworkManager] Leaving game...
15:55:14.607 [Lua] [GameNetworkManager] Shutting down game session host.
15:55:14.607 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:55:14.607 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:55:14.608 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=571.43
15:55:14.624 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:55:16.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:55:16.613 [Lua] Clearing all global lookup lists
15:55:16.613 [Lua] [IngamePlayerListUI] - Destroy
15:55:16.613 [Lua] [EquipmentUI] - Destroy
15:55:16.613 [Lua] [AbilityUI] - Destroy
15:55:16.613 [Lua] [GamePadEquipmentUI] - Destroy
15:55:16.613 [Lua] [GamePadAbilityUI] - Destroy
15:55:16.614 [Lua] [IngameUI] destroy
15:55:16.614 [Lua] Set lobby begin:
15:55:16.614 [Lua] Lobby data twitch_enabled = false
15:55:16.614 [Lua] Lobby data power_level = 798
15:55:16.614 [Lua] Lobby data num_players = 3
15:55:16.614 [Lua] Lobby data host = 110000103dff95e
15:55:16.614 [Lua] Lobby data game_mode = 2
15:55:16.615 [Lua] Lobby data is_private = true
15:55:16.615 [Lua] Lobby data level_key = military
15:55:16.615 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:16.615 [Lua] Lobby data selected_level_key = military
15:55:16.615 [Lua] Lobby data quick_game = false
15:55:16.615 [Lua] Lobby data matchmaking = false
15:55:16.615 [Lua] Lobby data difficulty = cataclysm
15:55:16.615 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:16.615 [Lua] Lobby data unique_server_name = Vemb
15:55:16.615 [Lua] Lobby data player_slot_5 = 0:0
15:55:16.615 [Lua] Lobby data player_slot_2 = 0:0
15:55:16.615 [Lua] Lobby data country_code = FI
15:55:16.615 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:16.615 [Lua] Lobby data eac_authorized = true
15:55:16.616 [Lua] Set lobby end.
15:55:16.650 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:55:16.650 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:55:16.752 [Lua] [Managers] Destroying state managers...
15:55:16.768 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:55:16.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:55:16.900 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:55:16.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:55:16.917 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:55:16.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:55:16.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:55:16.922 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:55:16.923 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:55:16.923 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:55:16.930 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:55:16.936 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:55:16.936 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:55:16.938 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:55:16.939 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:55:16.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:55:16.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:55:16.951 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:55:16.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:55:16.956 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:55:16.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:55:16.981 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:55:16.982 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:55:16.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:55:16.995 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:55:16.999 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:55:17.002 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:55:17.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:55:17.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:55:17.013 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:55:17.017 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:55:17.036 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:55:17.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:55:17.050 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:55:17.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:55:17.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:55:17.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:55:17.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:55:17.058 [Lua] [Matchmaking] unregister rpcs
15:55:17.058 [Lua] ############### UNLOADING PACKAGES ###############
15:55:17.058 [Lua] [Gamestate] Enter state StateLoading
15:55:17.080 [World] Spawning level.
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] Found camera: end_screen_camera
15:55:17.089 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:55:17.090 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:55:17.090 [Lua] [Matchmaking] register rpcs
15:55:17.090 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:55:17.090 [Lua] Set lobby begin:
15:55:17.090 [Lua] Lobby data twitch_enabled = false
15:55:17.090 [Lua] Lobby data power_level = 0
15:55:17.090 [Lua] Lobby data num_players = 3
15:55:17.090 [Lua] Lobby data host = 110000103dff95e
15:55:17.090 [Lua] Lobby data game_mode = 2
15:55:17.090 [Lua] Lobby data is_private = true
15:55:17.090 [Lua] Lobby data level_key = military
15:55:17.091 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:17.091 [Lua] Lobby data selected_level_key = military
15:55:17.091 [Lua] Lobby data quick_game = false
15:55:17.091 [Lua] Lobby data matchmaking = false
15:55:17.091 [Lua] Lobby data difficulty = cataclysm
15:55:17.091 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:17.091 [Lua] Lobby data unique_server_name = Vemb
15:55:17.091 [Lua] Lobby data player_slot_5 = 0:0
15:55:17.091 [Lua] Lobby data player_slot_2 = 0:0
15:55:17.091 [Lua] Lobby data country_code = FI
15:55:17.091 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:17.091 [Lua] Lobby data eac_authorized = true
15:55:17.092 [Lua] Set lobby end.
15:55:17.092 [Lua] registering RPCs
15:55:17.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:55:17.092 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:55:17.092 [Lua] Set lobby begin:
15:55:17.092 [Lua] Lobby data twitch_enabled = false
15:55:17.092 [Lua] Lobby data power_level = 0
15:55:17.092 [Lua] Lobby data num_players = 3
15:55:17.092 [Lua] Lobby data host = 110000103dff95e
15:55:17.092 [Lua] Lobby data game_mode = 3
15:55:17.092 [Lua] Lobby data is_private = true
15:55:17.092 [Lua] Lobby data level_key = inn_level
15:55:17.092 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:17.092 [Lua] Lobby data selected_level_key = military
15:55:17.092 [Lua] Lobby data quick_game = false
15:55:17.092 [Lua] Lobby data matchmaking = false
15:55:17.092 [Lua] Lobby data difficulty = cataclysm
15:55:17.092 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:17.092 [Lua] Lobby data unique_server_name = Vemb
15:55:17.092 [Lua] Lobby data player_slot_5 = 0:0
15:55:17.092 [Lua] Lobby data player_slot_2 = 0:0
15:55:17.092 [Lua] Lobby data country_code = FI
15:55:17.093 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:17.093 [Lua] Lobby data eac_authorized = true
15:55:17.093 [Lua] Set lobby end.
15:55:17.093 [Lua] MUSIC MANAGER unmute_all_world_sounds 440630 0
15:55:17.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 21
15:55:17.093 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:55:17.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 21
15:55:17.097 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:55:17.097 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
15:55:17.097 [Lua] [LevelTransitionHandler] load_level inn_level
15:55:17.232 [Umbra] Unload tome
15:55:17.392 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler
15:55:17.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
15:55:17.392 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:55:17.392 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
15:55:17.392 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:55:17.392 [Lua] [StateLoading] got rpc_load_level 49 inn_level
15:55:17.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:55:17.610 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:55:17.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:55:17.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 21
15:55:17.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:55:17.711 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:55:17.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:55:17.814 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:55:18.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x6b937, position: 4813914
15:55:23.295 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:55:23.295 [Lua] [PlayState] Enter Substate EndViewStateScore
15:55:26.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:55:26.008 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:55:26.025 [Lua] [LevelTransitionHandler] Level load completed!
15:55:26.025 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:55:26.025 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:55:26.028 [Lua] ### Sending rpc_level_loaded
15:55:26.028 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
15:55:26.028 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:55:26.028 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:55:26.028 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:55:26.062 [Lua] ### Sending rpc_level_loaded
15:55:26.063 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
15:55:28.902 [Lua] ### Sending rpc_level_loaded
15:55:28.902 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
15:55:28.902 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
15:55:33.433 [Lua] ### Sending rpc_level_loaded
15:55:33.433 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
15:55:33.433 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
15:55:40.330 [Lua] [PlayState] Exit Substate EndViewStateScore
15:55:40.336 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:55:41.340 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:55:41.340 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:55:41.340 [Lua] [Matchmaking] unregister rpcs
15:55:41.340 [Lua] Set lobby begin:
15:55:41.340 [Lua] Lobby data twitch_enabled = false
15:55:41.341 [Lua] Lobby data power_level = 0
15:55:41.341 [Lua] Lobby data num_players = 3
15:55:41.341 [Lua] Lobby data host = 110000103dff95e
15:55:41.341 [Lua] Lobby data game_mode = 3
15:55:41.341 [Lua] Lobby data is_private = true
15:55:41.341 [Lua] Lobby data level_key = inn_level
15:55:41.341 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:41.341 [Lua] Lobby data selected_level_key = military
15:55:41.342 [Lua] Lobby data quick_game = false
15:55:41.342 [Lua] Lobby data matchmaking = false
15:55:41.342 [Lua] Lobby data difficulty = cataclysm
15:55:41.342 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:41.342 [Lua] Lobby data unique_server_name = Vemb
15:55:41.342 [Lua] Lobby data player_slot_5 = 0:0
15:55:41.342 [Lua] Lobby data player_slot_2 = 0:0
15:55:41.342 [Lua] Lobby data country_code = FI
15:55:41.342 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:41.342 [Lua] Lobby data eac_authorized = true
15:55:41.342 [Lua] Set lobby end.
15:55:41.342 [Lua] [Managers] Destroying state managers...
15:55:41.343 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:55:41.343 [Lua] MUSIC MANAGER Stop_loading_screen_music 440674 0
15:55:41.343 [Lua] [Gamestate] Enter StateIngame HOST
15:55:41.344 [Lua] <>level = inn_level<>
15:55:41.344 [Lua] Set lobby begin:
15:55:41.344 [Lua] Lobby data twitch_enabled = false
15:55:41.344 [Lua] Lobby data power_level = 0
15:55:41.344 [Lua] Lobby data num_players = 3
15:55:41.344 [Lua] Lobby data host = 110000103dff95e
15:55:41.344 [Lua] Lobby data game_mode = 3
15:55:41.344 [Lua] Lobby data is_private = true
15:55:41.344 [Lua] Lobby data level_key = inn_level
15:55:41.344 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:41.344 [Lua] Lobby data selected_level_key = inn_level
15:55:41.344 [Lua] Lobby data quick_game = false
15:55:41.344 [Lua] Lobby data matchmaking = false
15:55:41.345 [Lua] Lobby data difficulty = cataclysm
15:55:41.345 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:41.345 [Lua] Lobby data unique_server_name = Vemb
15:55:41.345 [Lua] Lobby data player_slot_5 = 0:0
15:55:41.345 [Lua] Lobby data player_slot_2 = 0:0
15:55:41.345 [Lua] Lobby data country_code = FI
15:55:41.345 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:41.345 [Lua] Lobby data eac_authorized = true
15:55:41.345 [Lua] Set lobby end.
15:55:41.345 [Umbra] Init version: 3.4.15 :: 16 threads
15:55:41.345 [Lua] [StateIngame] Server ingame
15:55:41.349 [Lua] Set lobby begin:
15:55:41.349 [Lua] Lobby data twitch_enabled = false
15:55:41.350 [Lua] Lobby data power_level = 0
15:55:41.350 [Lua] Lobby data num_players = 3
15:55:41.350 [Lua] Lobby data host = 110000103dff95e
15:55:41.350 [Lua] Lobby data game_mode = 3
15:55:41.350 [Lua] Lobby data is_private = true
15:55:41.350 [Lua] Lobby data level_key = inn_level
15:55:41.350 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:41.351 [Lua] Lobby data selected_level_key = inn_level
15:55:41.351 [Lua] Lobby data quick_game = false
15:55:41.351 [Lua] Lobby data matchmaking = false
15:55:41.351 [Lua] Lobby data difficulty = cataclysm
15:55:41.351 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:41.351 [Lua] Lobby data unique_server_name = Vemb
15:55:41.351 [Lua] Lobby data player_slot_5 = 0:0
15:55:41.351 [Lua] Lobby data player_slot_2 = 0:0
15:55:41.351 [Lua] Lobby data country_code = FI
15:55:41.351 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:41.351 [Lua] Lobby data eac_authorized = true
15:55:41.352 [Lua] Set lobby end.
15:55:41.352 [Lua] [Matchmaking] register rpcs
15:55:41.352 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:55:41.352 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
15:55:41.352 [Lua] [GameNetworkManager] self.is_server = true
15:55:41.352 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:55:41.352 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:55:41.352 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:55:41.352 [Network] Setting artificial MTU limit to 65536
15:55:41.358 [Lua] Switching ConflictSettings: to: disabled
15:55:41.358 [Lua] pacing=disabled
15:55:41.358 [Lua] roaming=nil
15:55:41.358 [Lua] specials=disabled
15:55:41.358 [Lua] debug_color=black
15:55:41.358 [Lua] pack_spawning=disabled
15:55:41.358 [Lua] contained_breeds=nil
15:55:41.358 [Lua] disabled=true
15:55:41.358 [Lua] boss=disabled
15:55:41.358 [Lua] horde=disabled
15:55:41.358 [Lua] name=disabled
15:55:41.358 [Lua] intensity=disabled
15:55:41.358 [Lua] ---
15:55:41.358 [Lua] [LevelAnalysis] set_random_seed( 4752843)
15:55:41.363 [Lua] [AIInterestPointSystem] Level Seed: 4752843
15:55:41.363 [Lua]
15:55:41.363 [Lua] [entity_system_bag] = table
15:55:41.363 [Lua] [entity_system_bag] = metatable
15:55:41.363 [Lua] [startup_data] = table
15:55:41.363 [Lua] [entity_manager] = table
15:55:41.363 [Lua] [entity_manager] = metatable
15:55:41.363 [Lua] [unit_spawner] = table
15:55:41.363 [Lua] [unit_spawner] = metatable
15:55:41.363 [Lua] [unit_storage] = table
15:55:41.363 [Lua] [unit_storage] = metatable
15:55:41.363 [Lua] [dice_keeper] = table
15:55:41.363 [Lua] [dice_keeper] = metatable
15:55:41.363 [Lua] [is_server] = true (boolean)
15:55:41.367 [Lua] [world] = [World]
15:55:41.367 [Lua] [system_api] = table
15:55:41.367 [Lua] [entity_system] = table
15:55:41.367 [Lua] [entity_system] = metatable
15:55:41.367 [Lua] [network_lobby] = table
15:55:41.367 [Lua] [network_lobby] = metatable
15:55:41.367 [Lua] [profile_synchronizer] = table
15:55:41.367 [Lua] [profile_synchronizer] = metatable
15:55:41.367 [Lua] [level_transition_handler] = table
15:55:41.367 [Lua] [level_transition_handler] = metatable
15:55:41.367 [Lua] [num_local_human_players] = 1 (number)
15:55:41.367 [Lua] [statistics_db] = table
15:55:41.367 [Lua] [statistics_db] = metatable
15:55:41.367 [Lua] [network_server] = table
15:55:41.367 [Lua] [network_server] = metatable
15:55:41.367 [Lua] [input_manager] = table
15:55:41.367 [Lua] [input_manager] = metatable
15:55:41.367 [Lua] [network_clock] = table
15:55:41.367 [Lua] [network_clock] = metatable
15:55:41.367 [Lua] [network_transmit] = table
15:55:41.367 [Lua] [network_transmit] = metatable
15:55:41.367 [Lua] [free_flight_manager] = table
15:55:41.367 [Lua] [free_flight_manager] = metatable
15:55:41.367 [Lua] [network_manager] = table
15:55:41.367 [Lua] [network_manager] = metatable
15:55:41.367 [Lua] [network_event_delegate] = table
15:55:41.367 [Lua] [network_event_delegate] = metatable
15:55:41.367 [Lua]
15:55:41.368 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:55:41.371 [Lua] [AchievementManager] Achievements using the steam platform
15:55:41.371 [Lua] [StateIngame] Level seed: 4752843
15:55:41.371 [World] Spawning level.
15:55:41.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:55:41.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:55:41.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:55:41.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
15:55:41.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
15:55:41.582 [Lua] [LevelAnalysis] set_random_seed( 4752843)
15:55:41.606 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
15:55:41.606 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
15:55:41.606 [Lua] [IngameUI] init
15:55:41.676 [Lua] [Matchmaking] Cancelling matchmaking
15:55:41.676 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:55:41.676 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:55:41.676 [Lua] Set lobby begin:
15:55:41.676 [Lua] Lobby data twitch_enabled = false
15:55:41.677 [Lua] Lobby data power_level = 795
15:55:41.677 [Lua] Lobby data num_players = 3
15:55:41.677 [Lua] Lobby data host = 110000103dff95e
15:55:41.677 [Lua] Lobby data game_mode = 3
15:55:41.677 [Lua] Lobby data is_private = true
15:55:41.677 [Lua] Lobby data level_key = inn_level
15:55:41.677 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:41.678 [Lua] Lobby data selected_level_key = inn_level
15:55:41.678 [Lua] Lobby data quick_game = false
15:55:41.678 [Lua] Lobby data matchmaking = false
15:55:41.678 [Lua] Lobby data difficulty = cataclysm
15:55:41.678 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:41.678 [Lua] Lobby data unique_server_name = Vemb
15:55:41.678 [Lua] Lobby data player_slot_5 = 0:0
15:55:41.678 [Lua] Lobby data player_slot_2 = 0:0
15:55:41.678 [Lua] Lobby data country_code = FI
15:55:41.679 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:41.679 [Lua] Lobby data eac_authorized = true
15:55:41.679 [Lua] Set lobby end.
15:55:41.680 [Flow] complete_skittergate_legend true
15:55:41.680 [Flow] complete_all_helmgart_levels_recruit true
15:55:41.681 [Flow] WitchHunterLevel:34
15:55:41.681 [Flow] LeaderYes
15:55:41.681 [Flow] ALL PC XP:262041
15:55:41.681 [Flow] Has "bogenhafen" DLC:true
15:55:41.681 [Flow] WH XP:57618.9
15:55:41.681 [Flow] Number of crafted items:6117
15:55:41.681 [Flow] Sum of Powe Levels:1500
15:55:41.681 [Flow] lodestone diff 1:false
15:55:41.682 [Flow] magnus and forest activated
15:55:41.682 [Flow] magnus and forest activated
15:55:41.682 [Flow] cemetery and forest activated
15:55:41.682 [Flow] magnus and cemetery
15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:55:41.682 [Flow] ALL RUNES ACTIVATED
15:55:41.682 [Flow] magnus and forest activated
15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:55:41.682 [Flow] ALL RUNES ACTIVATED
15:55:41.682 [Flow] cemetery and forest activated
15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:55:41.682 [Flow] ALL RUNES ACTIVATED
15:55:41.682 [Flow] magnus and forest activated
15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:55:41.682 [Flow] ALL RUNES ACTIVATED
15:55:41.682 [Flow] magnus and cemetery
15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:55:41.682 [Flow] ALL RUNES ACTIVATED
15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:55:41.684 [Lua] CurrentConflictSettings disabled
15:55:41.684 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
15:55:41.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:55:41.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:55:41.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:55:41.687 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
15:55:41.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:55:41.687 [Save] Loading `ut_tweaks_presets`
15:55:41.687 warning: [Save] Missing filename `ut_tweaks_presets`
15:55:41.689 [Lua] MUSIC: lost -> explore
15:55:42.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:55:42.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:55:42.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:55:42.200 [Lua] Set lobby begin:
15:55:42.200 [Lua] Lobby data twitch_enabled = false
15:55:42.200 [Lua] Lobby data power_level = 795
15:55:42.200 [Lua] Lobby data num_players = 3
15:55:42.200 [Lua] Lobby data host = 110000103dff95e
15:55:42.200 [Lua] Lobby data game_mode = 3
15:55:42.200 [Lua] Lobby data is_private = true
15:55:42.201 [Lua] Lobby data level_key = inn_level
15:55:42.201 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:42.201 [Lua] Lobby data selected_level_key = inn_level
15:55:42.201 [Lua] Lobby data quick_game = false
15:55:42.201 [Lua] Lobby data matchmaking = false
15:55:42.201 [Lua] Lobby data difficulty = cataclysm
15:55:42.201 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:42.201 [Lua] Lobby data unique_server_name = Vemb
15:55:42.201 [Lua] Lobby data player_slot_5 = 0:0
15:55:42.201 [Lua] Lobby data player_slot_2 = 0:0
15:55:42.201 [Lua] Lobby data country_code = FI
15:55:42.201 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:42.202 [Lua] Lobby data eac_authorized = true
15:55:42.202 [Lua] Set lobby end.
15:55:42.202 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
15:55:42.202 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
15:55:42.202 [Lua] RemotePlayer:create_game_object( ) 42
15:55:42.214 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:55:42.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:55:42.299 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:55:42.299 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:55:42.299 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:55:42.338 [Flow] DISABLE
15:55:42.368 [Lua] Set lobby begin:
15:55:42.368 [Lua] Lobby data twitch_enabled = false
15:55:42.369 [Lua] Lobby data power_level = 795
15:55:42.369 [Lua] Lobby data num_players = 3
15:55:42.369 [Lua] Lobby data host = 110000103dff95e
15:55:42.369 [Lua] Lobby data game_mode = 3
15:55:42.369 [Lua] Lobby data is_private = true
15:55:42.369 [Lua] Lobby data level_key = inn_level
15:55:42.369 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:42.369 [Lua] Lobby data selected_level_key = inn_level
15:55:42.369 [Lua] Lobby data quick_game = false
15:55:42.369 [Lua] Lobby data matchmaking = false
15:55:42.369 [Lua] Lobby data difficulty = cataclysm
15:55:42.369 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:42.369 [Lua] Lobby data unique_server_name = Vemb
15:55:42.369 [Lua] Lobby data player_slot_5 = 0:0
15:55:42.369 [Lua] Lobby data player_slot_2 = 0:0
15:55:42.370 [Lua] Lobby data country_code = FI
15:55:42.370 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:42.370 [Lua] Lobby data eac_authorized = true
15:55:42.370 [Lua] Set lobby end.
15:55:42.370 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
15:55:42.370 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
15:55:42.370 [Lua] RemotePlayer:create_game_object( ) 43
15:55:42.381 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:55:42.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:55:42.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:55:42.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:55:42.401 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:55:42.401 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
15:55:42.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
15:55:42.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:55:42.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
15:55:42.525 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:55:42.525 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:55:42.525 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:55:42.525 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:55:42.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
15:55:42.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:55:42.528 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:55:42.529 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
15:55:42.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:55:42.732 [Lua] #################################################################################################################
15:55:42.732 [Lua] [Loading Time]: 00:00:26 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:55:42.732 [Lua] #################################################################################################################
15:55:42.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22
15:55:42.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22
15:55:42.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:55:42.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
15:55:43.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22
15:55:43.009 [Lua] Commit load time data
15:55:46.556 [Lua] PlayFabMirror:_commit_internal 17
15:55:46.556 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:55:46.558 [Lua] generate_backend_stats 110000103dff95e:1
15:55:46.567 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:55:46.567 [Lua] Set lobby begin:
15:55:46.567 [Lua] Lobby data twitch_enabled = false
15:55:46.568 [Lua] Lobby data power_level = 265
15:55:46.568 [Lua] Lobby data num_players = 3
15:55:46.568 [Lua] Lobby data host = 110000103dff95e
15:55:46.568 [Lua] Lobby data game_mode = 3
15:55:46.568 [Lua] Lobby data is_private = true
15:55:46.568 [Lua] Lobby data level_key = inn_level
15:55:46.568 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:46.568 [Lua] Lobby data selected_level_key = inn_level
15:55:46.568 [Lua] Lobby data quick_game = false
15:55:46.568 [Lua] Lobby data matchmaking = false
15:55:46.568 [Lua] Lobby data difficulty = cataclysm
15:55:46.568 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:46.568 [Lua] Lobby data unique_server_name = Vemb
15:55:46.568 [Lua] Lobby data player_slot_5 = 0:0
15:55:46.568 [Lua] Lobby data player_slot_2 = 0:0
15:55:46.569 [Lua] Lobby data country_code = FI
15:55:46.569 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:46.569 [Lua] Lobby data eac_authorized = true
15:55:46.569 [Lua] Set lobby end.
15:55:46.578 [Lua] commit result success 17
15:55:51.590 [Lua] Set lobby begin:
15:55:51.590 [Lua] Lobby data twitch_enabled = false
15:55:51.590 [Lua] Lobby data power_level = 798
15:55:51.590 [Lua] Lobby data num_players = 3
15:55:51.590 [Lua] Lobby data host = 110000103dff95e
15:55:51.590 [Lua] Lobby data game_mode = 3
15:55:51.590 [Lua] Lobby data is_private = true
15:55:51.590 [Lua] Lobby data level_key = inn_level
15:55:51.590 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:55:51.590 [Lua] Lobby data selected_level_key = inn_level
15:55:51.590 [Lua] Lobby data quick_game = false
15:55:51.590 [Lua] Lobby data matchmaking = false
15:55:51.590 [Lua] Lobby data difficulty = cataclysm
15:55:51.591 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:55:51.591 [Lua] Lobby data unique_server_name = Vemb
15:55:51.591 [Lua] Lobby data player_slot_5 = 0:0
15:55:51.591 [Lua] Lobby data player_slot_2 = 0:0
15:55:51.591 [Lua] Lobby data country_code = FI
15:55:51.591 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:55:51.591 [Lua] Lobby data eac_authorized = true
15:55:51.591 [Lua] Set lobby end.
15:55:54.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:27 my_peer_id:110000103dff95e
15:55:54.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:27 my_peer_id:110000103dff95e
15:55:54.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:27 my_peer_id:110000103dff95e
15:55:54.873 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:27 my_peer_id:110000103dff95e
15:55:54.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:55:54.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient
15:55:55.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
15:55:55.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
15:55:55.024 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
15:56:22.421 [Lua] new_interupting_action false
15:56:23.277 [Lua] action_complete false
15:56:24.289 [Lua] action_complete false
15:56:25.134 [Lua] new_interupting_action false
15:56:25.972 [Lua] new_interupting_action false
15:56:30.034 [Lua] [IngameUI] menu view on_enter character_selection
15:56:30.034 [Lua] hero_fullscreen_menu_on_enter
15:56:30.036 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c94450
15:56:30.037 [World] Spawning level.
15:56:30.044 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
15:56:30.057 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:56:30.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:56:30.058 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:56:30.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:56:30.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
15:56:30.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
15:56:30.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:56:30.198 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
15:56:30.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:56:30.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:56:30.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
15:56:38.118 [Lua] [IngameUI] menu view on_exit character_selection
15:56:38.118 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
15:56:38.118 [Lua] hero_fullscreen_menu_on_exit
15:56:38.125 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c94450
15:56:38.125 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
15:56:38.125 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
15:56:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
15:56:38.778 [Lua] [IngameUI] menu view on_enter hero_view
15:56:38.783 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05043230
15:56:38.783 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:56:38.795 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:56:38.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:56:38.797 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:56:38.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:56:38.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:56:39.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:56:39.291 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:56:39.301 [World] Spawning level.
15:56:39.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:56:39.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:56:39.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:56:39.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:56:39.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:56:41.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:56:41.091 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:56:41.091 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:56:41.091 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:56:41.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:56:41.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:56:41.102 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:56:41.102 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:56:41.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:56:41.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:56:48.313 [Lua] [IngameUI] menu view on_exit hero_view
15:56:48.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05043230
15:56:48.319 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:56:48.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:56:48.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:56:51.658 [Lua] [IngameUI] menu view on_enter start_game_view
15:56:51.660 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05da9a30
15:56:51.660 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:56:51.662 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:56:51.662 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:56:51.663 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:56:51.663 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:56:52.760 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
15:56:52.760 [Lua] ............................................................................................................
15:56:52.760 [Lua] ............................................................................................................
15:56:52.760 [Lua] GAME START SETTINGS -> Level: military | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
15:56:52.760 [Lua] ............................................................................................................
15:56:52.760 [Lua] ............................................................................................................
15:56:52.841 [Lua] [Matchmaking] Cancelling matchmaking
15:56:52.841 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:56:52.859 [Lua] [IngameUI] menu view on_exit start_game_view
15:56:52.860 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:56:52.860 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:56:52.860 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:56:52.860 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:56:52.860 [Save] Saving `save_data`
15:56:52.866 [Save] Save done
15:56:52.868 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05da9a30
15:56:56.349 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:56:56.349 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:56:56.352 [Lua] Set lobby begin:
15:56:56.352 [Lua] Lobby data twitch_enabled = false
15:56:56.352 [Lua] Lobby data power_level = 798
15:56:56.352 [Lua] Lobby data num_players = 3
15:56:56.352 [Lua] Lobby data host = 110000103dff95e
15:56:56.352 [Lua] Lobby data game_mode = 3
15:56:56.352 [Lua] Lobby data is_private = true
15:56:56.352 [Lua] Lobby data level_key = inn_level
15:56:56.352 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:56:56.352 [Lua] Lobby data selected_level_key = inn_level
15:56:56.352 [Lua] Lobby data quick_game = false
15:56:56.352 [Lua] Lobby data matchmaking = false
15:56:56.352 [Lua] Lobby data difficulty = cataclysm
15:56:56.352 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:56:56.352 [Lua] Lobby data unique_server_name = Vemb
15:56:56.352 [Lua] Lobby data player_slot_5 = 0:0
15:56:56.352 [Lua] Lobby data player_slot_2 = 0:0
15:56:56.353 [Lua] Lobby data country_code = FI
15:56:56.353 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:56:56.353 [Lua] Lobby data eac_authorized = true
15:56:56.353 [Lua] Set lobby end.
15:56:56.353 [Lua] [PartyManager] Leader is set to 110000103dff95e
15:56:56.353 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military
15:56:56.353 [Lua] [LevelTransitionHandler] set_next_level( military )
15:56:56.353 [Lua] Set lobby begin:
15:56:56.353 [Lua] Lobby data twitch_enabled = false
15:56:56.353 [Lua] Lobby data power_level = 798
15:56:56.353 [Lua] Lobby data num_players = 3
15:56:56.353 [Lua] Lobby data host = 110000103dff95e
15:56:56.353 [Lua] Lobby data game_mode = 2
15:56:56.353 [Lua] Lobby data is_private = true
15:56:56.353 [Lua] Lobby data level_key = inn_level
15:56:56.353 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:56:56.353 [Lua] Lobby data selected_level_key = military
15:56:56.353 [Lua] Lobby data quick_game = false
15:56:56.354 [Lua] Lobby data matchmaking = false
15:56:56.354 [Lua] Lobby data difficulty = cataclysm
15:56:56.354 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:56:56.354 [Lua] Lobby data unique_server_name = Vemb
15:56:56.354 [Lua] Lobby data player_slot_5 = 0:0
15:56:56.354 [Lua] Lobby data player_slot_2 = 0:0
15:56:56.354 [Lua] Lobby data country_code = FI
15:56:56.354 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:56:56.354 [Lua] Lobby data eac_authorized = true
15:56:56.354 [Lua] Set lobby end.
15:56:56.354 [Lua] Set lobby begin:
15:56:56.354 [Lua] Lobby data twitch_enabled = false
15:56:56.354 [Lua] Lobby data power_level = 798
15:56:56.354 [Lua] Lobby data num_players = 3
15:56:56.354 [Lua] Lobby data host = 110000103dff95e
15:56:56.354 [Lua] Lobby data game_mode = 2
15:56:56.354 [Lua] Lobby data is_private = true
15:56:56.354 [Lua] Lobby data level_key = inn_level
15:56:56.354 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:56:56.354 [Lua] Lobby data selected_level_key = military
15:56:56.355 [Lua] Lobby data quick_game = false
15:56:56.355 [Lua] Lobby data matchmaking = false
15:56:56.355 [Lua] Lobby data difficulty = cataclysm
15:56:56.355 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:56:56.355 [Lua] Lobby data unique_server_name = Vemb
15:56:56.355 [Lua] Lobby data player_slot_5 = 0:0
15:56:56.355 [Lua] Lobby data player_slot_2 = 0:0
15:56:56.355 [Lua] Lobby data country_code = FI
15:56:56.355 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:56:56.355 [Lua] Lobby data eac_authorized = true
15:56:56.355 [Lua] Set lobby end.
15:56:56.357 [Lua] [ChatManager][1]System: Starting hosted game...
15:56:56.357 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:56:56.357 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:56:58.379 [Lua] PlayFabMirror:_commit_internal 18
15:56:58.380 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:56:58.381 [Lua] generate_backend_stats 110000103dff95e:1
15:56:58.391 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:56:58.402 [Lua] commit result success 18
15:57:27.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:28 my_peer_id:110000103dff95e
15:57:27.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:28 my_peer_id:110000103dff95e
15:57:27.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:28 my_peer_id:110000103dff95e
15:57:27.893 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:28 my_peer_id:110000103dff95e
15:57:27.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:57:27.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
15:57:27.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:57:27.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
15:57:27.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
15:57:27.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:57:28.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:57:28.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:57:28.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
15:57:33.885 [Lua] action_complete false
15:57:35.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:29 my_peer_id:110000103dff95e
15:57:35.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:29 my_peer_id:110000103dff95e
15:57:35.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:29 my_peer_id:110000103dff95e
15:57:35.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:29 my_peer_id:110000103dff95e
15:57:35.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:57:35.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
15:57:35.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
15:57:35.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
15:57:35.370 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
15:57:39.413 [Lua] new_interupting_action false
15:57:42.420 [Lua] new_interupting_action false
15:57:45.345 [Lua] action_complete false
15:57:48.304 [Lua] action_complete false
15:57:50.432 [Lua] action_complete false
15:57:52.743 [Lua] action_complete false
15:57:54.620 [Lua] action_complete false
15:57:56.635 [Lua] action_complete true
15:58:03.700 [Lua] [IngameUI] menu view on_enter hero_view
15:58:03.705 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05043230
15:58:03.705 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:58:03.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:58:03.721 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:58:03.722 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:58:03.722 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:58:03.729 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:58:04.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:58:04.190 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:58:04.201 [World] Spawning level.
15:58:04.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:04.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:04.324 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:04.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:04.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:05.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:05.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:05.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:05.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
15:58:24.134 [Lua] [IngameUI] menu view on_exit hero_view
15:58:24.141 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05043230
15:58:24.141 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:58:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:58:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:58:24.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:24.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:24.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
15:58:24.153 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:58:24.153 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:58:24.153 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:58:29.155 [Lua] PlayFabMirror:_commit_internal 19
15:58:29.155 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:58:29.157 [Lua] generate_backend_stats 110000103dff95e:1
15:58:29.167 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:58:29.176 [Lua] commit result success 19
15:58:29.244 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:58:29.246 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:58:29.346 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military
15:58:29.346 [Lua] [LevelTransitionHandler] set_next_level( military )
15:58:29.346 [Lua] Set lobby begin:
15:58:29.346 [Lua] Lobby data twitch_enabled = false
15:58:29.346 [Lua] Lobby data power_level = 798
15:58:29.346 [Lua] Lobby data num_players = 3
15:58:29.346 [Lua] Lobby data host = 110000103dff95e
15:58:29.346 [Lua] Lobby data game_mode = 2
15:58:29.346 [Lua] Lobby data is_private = true
15:58:29.346 [Lua] Lobby data level_key = inn_level
15:58:29.346 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:29.346 [Lua] Lobby data selected_level_key = military
15:58:29.346 [Lua] Lobby data quick_game = false
15:58:29.346 [Lua] Lobby data matchmaking = false
15:58:29.346 [Lua] Lobby data difficulty = cataclysm
15:58:29.346 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:29.347 [Lua] Lobby data unique_server_name = Vemb
15:58:29.347 [Lua] Lobby data player_slot_5 = 0:0
15:58:29.347 [Lua] Lobby data player_slot_2 = 0:0
15:58:29.347 [Lua] Lobby data country_code = FI
15:58:29.347 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:29.347 [Lua] Lobby data eac_authorized = true
15:58:29.347 [Lua] Set lobby end.
15:58:29.349 [Lua] Set lobby begin:
15:58:29.349 [Lua] Lobby data twitch_enabled = false
15:58:29.350 [Lua] Lobby data power_level = 798
15:58:29.350 [Lua] Lobby data num_players = 3
15:58:29.350 [Lua] Lobby data host = 110000103dff95e
15:58:29.350 [Lua] Lobby data game_mode = 2
15:58:29.350 [Lua] Lobby data is_private = true
15:58:29.350 [Lua] Lobby data level_key = inn_level
15:58:29.350 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:29.350 [Lua] Lobby data selected_level_key = military
15:58:29.350 [Lua] Lobby data quick_game = false
15:58:29.350 [Lua] Lobby data matchmaking = false
15:58:29.351 [Lua] Lobby data difficulty = cataclysm
15:58:29.351 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:29.351 [Lua] Lobby data unique_server_name = Vemb
15:58:29.351 [Lua] Lobby data player_slot_5 = 0:0
15:58:29.351 [Lua] Lobby data player_slot_2 = 0:0
15:58:29.351 [Lua] Lobby data country_code = FI
15:58:29.351 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:29.351 [Lua] Lobby data eac_authorized = true
15:58:29.351 [Lua] Set lobby end.
15:58:29.351 [Lua] Complete level triggered.
15:58:29.353 [Save] Saving `save_data`
15:58:29.353 [Lua] gm_event_end_conditions_met false false
15:58:29.354 [Lua] PlayFabMirror:_commit_internal nil
15:58:29.354 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:58:29.356 [Lua] generate_backend_stats 110000103dff95e:1
15:58:29.359 [Save] Save done
15:58:29.359 [Save] Saving `save_data`
15:58:29.364 [Save] Save done
15:58:29.366 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:58:29.366 [Lua] TRANSITION nil nil military
15:58:29.366 [Lua] Transition type "military", is server: true
15:58:29.366 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:58:29.366 [Lua] [GameNetworkManager] Leaving game...
15:58:29.366 [Lua] [GameNetworkManager] Shutting down game session host.
15:58:29.366 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:58:29.366 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:58:29.366 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=169.21
15:58:29.371 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:58:29.371 [Lua] commit result success 20
15:58:31.363 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:58:31.364 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
15:58:31.364 [Lua] Clearing all global lookup lists
15:58:31.364 [Lua] [IngamePlayerListUI] - Destroy
15:58:31.364 [Lua] [EquipmentUI] - Destroy
15:58:31.364 [Lua] [AbilityUI] - Destroy
15:58:31.364 [Lua] [GamePadEquipmentUI] - Destroy
15:58:31.364 [Lua] [GamePadAbilityUI] - Destroy
15:58:31.365 [Lua] [IngameUI] destroy
15:58:31.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
15:58:31.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
15:58:31.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
15:58:31.374 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:58:31.374 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:58:31.413 [Lua] [Managers] Destroying state managers...
15:58:31.419 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:58:31.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:58:31.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:58:31.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:58:31.419 [Lua] [Matchmaking] unregister rpcs
15:58:31.419 [Lua] ############### UNLOADING PACKAGES ###############
15:58:31.419 [Lua] [Gamestate] Enter state StateLoading
15:58:31.423 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:58:31.423 [Lua] [Matchmaking] register rpcs
15:58:31.423 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:58:31.423 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:58:31.423 [Lua] Set lobby begin:
15:58:31.423 [Lua] Lobby data twitch_enabled = false
15:58:31.423 [Lua] Lobby data power_level = 0
15:58:31.423 [Lua] Lobby data num_players = 3
15:58:31.423 [Lua] Lobby data host = 110000103dff95e
15:58:31.423 [Lua] Lobby data game_mode = 2
15:58:31.423 [Lua] Lobby data is_private = true
15:58:31.423 [Lua] Lobby data level_key = inn_level
15:58:31.424 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:31.424 [Lua] Lobby data selected_level_key = military
15:58:31.424 [Lua] Lobby data quick_game = false
15:58:31.424 [Lua] Lobby data matchmaking = false
15:58:31.424 [Lua] Lobby data difficulty = cataclysm
15:58:31.424 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:31.424 [Lua] Lobby data unique_server_name = Vemb
15:58:31.424 [Lua] Lobby data player_slot_5 = 0:0
15:58:31.424 [Lua] Lobby data player_slot_2 = 0:0
15:58:31.424 [Lua] Lobby data country_code = FI
15:58:31.425 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:31.425 [Lua] Lobby data eac_authorized = true
15:58:31.425 [Lua] Set lobby end.
15:58:31.425 [Lua] registering RPCs
15:58:31.425 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:58:31.425 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:58:31.425 [Lua] Set lobby begin:
15:58:31.425 [Lua] Lobby data twitch_enabled = false
15:58:31.425 [Lua] Lobby data power_level = 0
15:58:31.425 [Lua] Lobby data num_players = 3
15:58:31.425 [Lua] Lobby data host = 110000103dff95e
15:58:31.425 [Lua] Lobby data game_mode = 2
15:58:31.425 [Lua] Lobby data is_private = true
15:58:31.425 [Lua] Lobby data level_key = military
15:58:31.425 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:31.426 [Lua] Lobby data selected_level_key = military
15:58:31.426 [Lua] Lobby data quick_game = false
15:58:31.426 [Lua] Lobby data matchmaking = false
15:58:31.426 [Lua] Lobby data difficulty = cataclysm
15:58:31.426 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:31.426 [Lua] Lobby data unique_server_name = Vemb
15:58:31.426 [Lua] Lobby data player_slot_5 = 0:0
15:58:31.426 [Lua] Lobby data player_slot_2 = 0:0
15:58:31.426 [Lua] Lobby data country_code = FI
15:58:31.426 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:31.426 [Lua] Lobby data eac_authorized = true
15:58:31.426 [Lua] Set lobby end.
15:58:31.426 [Lua] MUSIC MANAGER unmute_all_world_sounds 445694 0
15:58:31.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23
15:58:31.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:58:31.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23
15:58:31.430 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
15:58:31.430 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil]
15:58:31.430 [Lua] [LevelTransitionHandler] load_level military
15:58:31.469 [Umbra] Unload tome
15:58:31.614 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:58:31.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
15:58:31.614 [Lua] [LevelTransitionHandler] Loading level: "military"
15:58:31.614 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military"
15:58:31.614 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read,
15:58:31.614 [Lua] [StateLoading] got rpc_load_level 84 military
15:58:31.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
15:58:31.690 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
15:58:31.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
15:58:31.706 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 445695 0
15:58:31.712 [Lua] MUSIC MANAGER Play_loading_screen_music 445696 0
15:58:31.761 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
15:58:31.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23
15:58:39.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
15:58:39.930 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
15:58:39.947 [Lua] [LevelTransitionHandler] Level load completed!
15:58:39.947 [Lua] [EnemyPackageLoader] setup_startup_enemies
15:58:39.986 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:58:39.986 [Lua] checking dlc's against conflict directors
15:58:39.986 [Lua] --- --- ---
15:58:39.986 [Lua] Starting... difficulty 'cataclysm'
15:58:39.986 [Lua] These are the starting conflict directors:
15:58:39.986 [Lua] chaos_light
15:58:39.986 [Lua] chaos
15:58:39.986 [Lua] --- --- ---
15:58:39.986 [Lua]
15:58:39.986 [Lua] Looking for a new director:
15:58:39.986 [Lua] (free: 17) master hash is: skaven_ratling_gunner chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier chaos_raider skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:58:39.986 [Lua] ->trying director: beastmen
15:58:39.986 [Lua] --> success!
15:58:39.986 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
15:58:39.986 [Lua]
15:58:39.986 [Lua] Looking for a new director:
15:58:39.986 [Lua] (free: 11) master hash is: skaven_ratling_gunner beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:58:39.986 [Lua] ->trying director: default
15:58:39.986 [Lua] --> success!
15:58:39.986 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin
15:58:39.986 [Lua]
15:58:39.986 [Lua] Looking for a new director:
15:58:39.986 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:58:39.986 [Lua] ->trying director: skaven
15:58:39.986 [Lua] --> success!
15:58:39.986 [Lua] --> re-used the same breeds
15:58:39.986 [Lua]
15:58:39.986 [Lua] Looking for a new director:
15:58:39.986 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:58:39.986 [Lua] ->trying director: beastmen
15:58:39.986 [Lua] --> success!
15:58:39.986 [Lua] --> re-used the same breeds
15:58:39.986 [Lua]
15:58:39.986 [Lua] DONE! Found the following directors:
15:58:39.986 [Lua] beastmen
15:58:39.986 [Lua] default
15:58:39.986 [Lua] skaven
15:58:39.986 [Lua] beastmen
15:58:39.986 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:58:39.987 [Lua] ### Sending rpc_level_loaded
15:58:39.987 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 84
15:58:39.987 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:58:40.008 [Lua] ### Sending rpc_level_loaded
15:58:40.008 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 84
15:58:40.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:58:40.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:58:40.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:58:40.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:58:40.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:58:40.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:58:40.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:58:40.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:58:40.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:58:41.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:58:41.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:58:41.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:58:41.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:58:41.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:58:41.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:58:42.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:58:42.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:58:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:58:42.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:58:42.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:58:42.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:58:42.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:58:42.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:58:42.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:58:42.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:58:42.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:58:42.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:58:42.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:58:42.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:58:42.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:58:43.003 [Lua] ### Sending rpc_level_loaded
15:58:43.003 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 84
15:58:43.003 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
15:58:43.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:58:43.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:58:43.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:58:43.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:58:43.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:58:43.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:58:43.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:58:43.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:58:43.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:58:44.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:58:44.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:58:44.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:58:44.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:58:44.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:58:44.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:58:44.708 [Lua] ### Sending rpc_level_loaded
15:58:44.708 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 84
15:58:44.708 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
15:58:44.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:58:44.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:58:44.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:58:45.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:58:45.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:58:45.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:58:45.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:58:45.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:58:45.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:58:45.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:58:45.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:58:45.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:58:46.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:58:46.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:58:46.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:58:46.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:58:46.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:58:46.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:58:47.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:58:47.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:58:47.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:58:47.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:58:47.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:58:47.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:58:47.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:58:47.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:58:47.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:58:48.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:58:48.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:58:48.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:58:48.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:58:48.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:58:48.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:58:48.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:58:48.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:58:48.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:58:48.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:58:48.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:58:48.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:58:49.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:58:49.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:58:49.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:58:49.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:58:49.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:58:49.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:58:49.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:58:49.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:58:49.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:58:50.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:58:50.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:58:50.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:58:50.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:58:50.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:58:50.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:58:51.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:58:51.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:58:51.245 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom
15:58:51.245 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:58:51.245 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:58:52.227 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:58:52.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:58:52.227 [Lua] [Matchmaking] unregister rpcs
15:58:52.227 [Lua] Set lobby begin:
15:58:52.227 [Lua] Lobby data twitch_enabled = false
15:58:52.227 [Lua] Lobby data power_level = 0
15:58:52.228 [Lua] Lobby data num_players = 3
15:58:52.228 [Lua] Lobby data host = 110000103dff95e
15:58:52.228 [Lua] Lobby data game_mode = 2
15:58:52.228 [Lua] Lobby data is_private = true
15:58:52.228 [Lua] Lobby data level_key = military
15:58:52.228 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:52.228 [Lua] Lobby data selected_level_key = military
15:58:52.228 [Lua] Lobby data quick_game = false
15:58:52.228 [Lua] Lobby data matchmaking = false
15:58:52.229 [Lua] Lobby data difficulty = cataclysm
15:58:52.229 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:52.229 [Lua] Lobby data unique_server_name = Vemb
15:58:52.229 [Lua] Lobby data player_slot_5 = 0:0
15:58:52.229 [Lua] Lobby data player_slot_2 = 0:0
15:58:52.229 [Lua] Lobby data country_code = FI
15:58:52.229 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:52.229 [Lua] Lobby data eac_authorized = true
15:58:52.229 [Lua] Set lobby end.
15:58:52.229 [Lua] [Managers] Destroying state managers...
15:58:52.230 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
15:58:52.231 [Lua] MUSIC MANAGER Stop_loading_screen_music 445697 0
15:58:52.231 [Lua] [Gamestate] Enter StateIngame HOST
15:58:52.231 [Lua] <>level = military<>
15:58:52.231 [Lua] Set lobby begin:
15:58:52.231 [Lua] Lobby data twitch_enabled = false
15:58:52.231 [Lua] Lobby data power_level = 0
15:58:52.231 [Lua] Lobby data num_players = 3
15:58:52.231 [Lua] Lobby data host = 110000103dff95e
15:58:52.232 [Lua] Lobby data game_mode = 2
15:58:52.232 [Lua] Lobby data is_private = true
15:58:52.232 [Lua] Lobby data level_key = military
15:58:52.232 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:52.232 [Lua] Lobby data selected_level_key = military
15:58:52.232 [Lua] Lobby data quick_game = false
15:58:52.232 [Lua] Lobby data matchmaking = false
15:58:52.232 [Lua] Lobby data difficulty = cataclysm
15:58:52.233 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:52.233 [Lua] Lobby data unique_server_name = Vemb
15:58:52.233 [Lua] Lobby data player_slot_5 = 0:0
15:58:52.233 [Lua] Lobby data player_slot_2 = 0:0
15:58:52.233 [Lua] Lobby data country_code = FI
15:58:52.233 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:52.233 [Lua] Lobby data eac_authorized = true
15:58:52.233 [Lua] Set lobby end.
15:58:52.233 [Umbra] Init version: 3.4.15 :: 16 threads
15:58:52.234 [Lua] [StateIngame] Server ingame
15:58:52.237 [Lua] Set lobby begin:
15:58:52.237 [Lua] Lobby data twitch_enabled = false
15:58:52.237 [Lua] Lobby data power_level = 0
15:58:52.238 [Lua] Lobby data num_players = 3
15:58:52.238 [Lua] Lobby data host = 110000103dff95e
15:58:52.238 [Lua] Lobby data game_mode = 2
15:58:52.238 [Lua] Lobby data is_private = true
15:58:52.238 [Lua] Lobby data level_key = military
15:58:52.238 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:52.238 [Lua] Lobby data selected_level_key = military
15:58:52.238 [Lua] Lobby data quick_game = false
15:58:52.239 [Lua] Lobby data matchmaking = false
15:58:52.239 [Lua] Lobby data difficulty = cataclysm
15:58:52.239 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:52.239 [Lua] Lobby data unique_server_name = Vemb
15:58:52.239 [Lua] Lobby data player_slot_5 = 0:0
15:58:52.239 [Lua] Lobby data player_slot_2 = 0:0
15:58:52.239 [Lua] Lobby data country_code = FI
15:58:52.239 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:52.239 [Lua] Lobby data eac_authorized = true
15:58:52.239 [Lua] Set lobby end.
15:58:52.239 [Lua] [Matchmaking] register rpcs
15:58:52.239 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:58:52.239 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
15:58:52.239 [Lua] [GameNetworkManager] self.is_server = true
15:58:52.239 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:58:52.239 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:58:52.239 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:58:52.239 [Network] Setting artificial MTU limit to 65536
15:58:52.245 [Lua] Switching ConflictSettings: to: default
15:58:52.245 [Lua] pacing=default
15:58:52.245 [Lua] roaming=nil
15:58:52.245 [Lua] specials=default
15:58:52.245 [Lua] debug_color=maroon
15:58:52.245 [Lua] pack_spawning=default
15:58:52.245 [Lua] contained_breeds=nil
15:58:52.245 [Lua] disabled=false
15:58:52.245 [Lua] boss=default
15:58:52.245 [Lua] horde=default
15:58:52.245 [Lua] name=default
15:58:52.245 [Lua] intensity=default
15:58:52.245 [Lua] ---
15:58:52.246 [Lua] [LevelAnalysis] set_random_seed( 7192433)
15:58:52.258 [Lua] [AIInterestPointSystem] Level Seed: 7192433
15:58:52.258 [Lua]
15:58:52.258 [Lua] [entity_system_bag] = table
15:58:52.258 [Lua] [entity_system_bag] = metatable
15:58:52.258 [Lua] [startup_data] = table
15:58:52.258 [Lua] [entity_manager] = table
15:58:52.258 [Lua] [entity_manager] = metatable
15:58:52.258 [Lua] [unit_spawner] = table
15:58:52.258 [Lua] [unit_spawner] = metatable
15:58:52.258 [Lua] [unit_storage] = table
15:58:52.258 [Lua] [unit_storage] = metatable
15:58:52.258 [Lua] [dice_keeper] = table
15:58:52.258 [Lua] [dice_keeper] = metatable
15:58:52.258 [Lua] [is_server] = true (boolean)
15:58:52.261 [Lua] [world] = [World]
15:58:52.261 [Lua] [system_api] = table
15:58:52.261 [Lua] [entity_system] = table
15:58:52.261 [Lua] [entity_system] = metatable
15:58:52.261 [Lua] [network_lobby] = table
15:58:52.261 [Lua] [network_lobby] = metatable
15:58:52.261 [Lua] [profile_synchronizer] = table
15:58:52.261 [Lua] [profile_synchronizer] = metatable
15:58:52.261 [Lua] [level_transition_handler] = table
15:58:52.261 [Lua] [level_transition_handler] = metatable
15:58:52.261 [Lua] [num_local_human_players] = 1 (number)
15:58:52.261 [Lua] [statistics_db] = table
15:58:52.261 [Lua] [statistics_db] = metatable
15:58:52.261 [Lua] [network_server] = table
15:58:52.261 [Lua] [network_server] = metatable
15:58:52.261 [Lua] [input_manager] = table
15:58:52.261 [Lua] [input_manager] = metatable
15:58:52.261 [Lua] [network_clock] = table
15:58:52.261 [Lua] [network_clock] = metatable
15:58:52.261 [Lua] [network_transmit] = table
15:58:52.261 [Lua] [network_transmit] = metatable
15:58:52.261 [Lua] [free_flight_manager] = table
15:58:52.261 [Lua] [free_flight_manager] = metatable
15:58:52.261 [Lua] [network_manager] = table
15:58:52.261 [Lua] [network_manager] = metatable
15:58:52.261 [Lua] [network_event_delegate] = table
15:58:52.261 [Lua] [network_event_delegate] = metatable
15:58:52.261 [Lua]
15:58:52.267 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:58:52.283 [Lua] [AchievementManager] Achievements using the steam platform
15:58:52.283 [Lua] [StateIngame] Level seed: 7192433
15:58:52.283 [World] Spawning level.
15:58:52.871 [Lua] respawn_unit_spawned with group id: cannon_event
15:58:52.871 [Lua] respawn_unit_spawned with group id: cannon_event
15:58:52.871 [Lua] respawn_unit_spawned with group id: cannon_event
15:58:52.877 [Lua] respawn_unit_spawned with group id: end_event
15:58:52.878 [Lua] respawn_unit_spawned with group id: end_event
15:58:52.878 [Lua] respawn_unit_spawned with group id: end_event
15:58:52.938 [Lua] respawn_unit_spawned with group id: gate_event
15:58:52.938 [Lua] respawn_unit_spawned with group id: gate_event
15:58:52.938 [Lua] respawn_unit_spawned with group id: gate_event
15:58:53.010 [Lua] [LevelAnalysis] set_random_seed( 7192433)
15:58:53.036 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:58:53.036 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:58:53.036 [Lua] [IngameUI] init
15:58:53.087 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:58:53.087 [Lua] Set lobby begin:
15:58:53.087 [Lua] Lobby data twitch_enabled = false
15:58:53.088 [Lua] Lobby data power_level = 795
15:58:53.088 [Lua] Lobby data num_players = 3
15:58:53.088 [Lua] Lobby data host = 110000103dff95e
15:58:53.088 [Lua] Lobby data game_mode = 2
15:58:53.088 [Lua] Lobby data is_private = true
15:58:53.088 [Lua] Lobby data level_key = military
15:58:53.088 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:53.088 [Lua] Lobby data selected_level_key = military
15:58:53.089 [Lua] Lobby data quick_game = false
15:58:53.089 [Lua] Lobby data matchmaking = false
15:58:53.089 [Lua] Lobby data difficulty = cataclysm
15:58:53.089 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:53.089 [Lua] Lobby data unique_server_name = Vemb
15:58:53.089 [Lua] Lobby data player_slot_5 = 0:0
15:58:53.089 [Lua] Lobby data player_slot_2 = 0:0
15:58:53.089 [Lua] Lobby data country_code = FI
15:58:53.090 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:53.090 [Lua] Lobby data eac_authorized = true
15:58:53.090 [Lua] Set lobby end.
15:58:53.091 [Lua] CurrentConflictSettings default
15:58:53.091 [Lua] [ConflictDirector] conflict_director is ai_ready
15:58:53.095 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:58:53.095 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:58:53.110 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:58:53.110 [Lua] Forming navigation groups in one frame
15:58:53.110 [Lua] Forming navigation groups
15:58:53.111 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268
15:58:53.431 [Lua] NavigationGroupManager -> calulation time B: 0.32099999999991269
15:58:53.431 [Lua] number of nav groups: 336
15:58:53.433 [Lua] number of refined nav groups : 268
15:58:53.440 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
15:58:53.441 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.0531954020261782 Normalized coefficient: 1.9557454170349946
15:58:53.444 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.777687600255017 Normalized coefficient: 1.2326173946908554
15:58:53.448 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.332888557016851 Normalized coefficient: 1.0988713082743795
15:58:53.452 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2
15:58:53.459 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:58:53.459 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:58:53.459 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:58:53.459 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:58:53.459 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:58:53.470 [Lua] [LevelAnalysis] Generating boss paths for level: military
15:58:53.470 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.519 meters.
15:58:53.470 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:58:53.470 [Lua] [LevelAnalysis]
15:58:53.470 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:58:53.470 [Lua] [LevelAnalysis]
15:58:53.470 [Lua] [LevelAnalysis] Terror events added:
15:58:53.470 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
15:58:53.470 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
15:58:53.470 [Lua] ----> using boss gizmo!
15:58:53.470 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.7 start-travel-dist: 743.1, end-travel-dist: 991.3 spawn_distance 604.4
15:58:53.475 [Lua] Adding main path event: Vector3Box(-74.0987, -53.0781, 65.554) boss_event_chaos_troll 45 table: 0000000003906830
15:58:53.475 [Lua] [LevelAnalysis] num_event_places_f: 0.71034622891743981 , num_event_places: 0 , trailing_event_fraction: 0.71034622891743981 , num_events: 1
15:58:53.475 [Lua] [LevelAnalysis] Level path distance: 1115.5193433761597
15:58:53.475 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.5193433761597 forbidden_dist: -1015.5193433761597
15:58:53.475 [Lua] [LevelAnalysis] wanted_distance: 1048.07036676345
15:58:53.475 [Lua] [LevelAnalysis] Terror events added:
15:58:53.475 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:58:53.479 [Lua] Adding main path event: Vector3Box(-184.632, -82.3852, 67.7894) rare_event_loot_rat 45 table: 0000000003906D80
15:58:53.479 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:58:53.485 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
15:58:53.491 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
15:58:53.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:58:53.491 [Save] Loading `ut_tweaks_presets`
15:58:53.491 warning: [Save] Missing filename `ut_tweaks_presets`
15:58:53.544 [Lua] player (110000103dff95e,2) was put into party 1
15:58:53.554 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
15:58:53.554 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:58:53.554 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:58:53.554 [Lua] Set lobby begin:
15:58:53.554 [Lua] Lobby data twitch_enabled = false
15:58:53.554 [Lua] Lobby data power_level = 795
15:58:53.555 [Lua] Lobby data num_players = 3
15:58:53.555 [Lua] Lobby data host = 110000103dff95e
15:58:53.555 [Lua] Lobby data game_mode = 2
15:58:53.555 [Lua] Lobby data is_private = true
15:58:53.555 [Lua] Lobby data level_key = military
15:58:53.555 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:53.555 [Lua] Lobby data selected_level_key = military
15:58:53.555 [Lua] Lobby data quick_game = false
15:58:53.555 [Lua] Lobby data matchmaking = false
15:58:53.556 [Lua] Lobby data difficulty = cataclysm
15:58:53.556 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:53.556 [Lua] Lobby data unique_server_name = Vemb
15:58:53.556 [Lua] Lobby data player_slot_5 = 0:0
15:58:53.556 [Lua] Lobby data player_slot_2 = 0:0
15:58:53.556 [Lua] Lobby data country_code = FI
15:58:53.556 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:53.556 [Lua] Lobby data eac_authorized = true
15:58:53.556 [Lua] Set lobby end.
15:58:53.556 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:58:53.557 [Lua]
15:58:53.557 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:58:53.557 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:58:53.557 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:58:53.557 [Lua]
15:58:53.557 [Lua]
15:58:53.557 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:58:53.557 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:58:53.557 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:58:53.557 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:58:53.557 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:58:53.557 [Lua]
15:58:53.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:30 my_peer_id:110000103dff95e
15:58:53.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:30 my_peer_id:110000103dff95e
15:58:53.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:30 my_peer_id:110000103dff95e
15:58:54.307 [Lua] [GameNetworkManager] destroying game object with go_id=59
15:58:54.307 [Lua] Set lobby begin:
15:58:54.307 [Lua] Lobby data twitch_enabled = false
15:58:54.308 [Lua] Lobby data power_level = 795
15:58:54.308 [Lua] Lobby data num_players = 3
15:58:54.308 [Lua] Lobby data host = 110000103dff95e
15:58:54.308 [Lua] Lobby data game_mode = 2
15:58:54.308 [Lua] Lobby data is_private = true
15:58:54.308 [Lua] Lobby data level_key = military
15:58:54.308 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:54.309 [Lua] Lobby data selected_level_key = military
15:58:54.309 [Lua] Lobby data quick_game = false
15:58:54.309 [Lua] Lobby data matchmaking = false
15:58:54.309 [Lua] Lobby data difficulty = cataclysm
15:58:54.309 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:54.309 [Lua] Lobby data unique_server_name = Vemb
15:58:54.309 [Lua] Lobby data player_slot_5 = 0:0
15:58:54.309 [Lua] Lobby data player_slot_2 = 0:0
15:58:54.309 [Lua] Lobby data country_code = FI
15:58:54.310 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:54.310 [Lua] Lobby data eac_authorized = true
15:58:54.310 [Lua] Set lobby end.
15:58:54.313 [Lua] player (110000103dff95e,2) was put into party 1
15:58:54.323 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
15:58:54.323 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:58:54.323 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:58:54.323 [Lua] Set lobby begin:
15:58:54.323 [Lua] Lobby data twitch_enabled = false
15:58:54.323 [Lua] Lobby data power_level = 795
15:58:54.323 [Lua] Lobby data num_players = 3
15:58:54.323 [Lua] Lobby data host = 110000103dff95e
15:58:54.323 [Lua] Lobby data game_mode = 2
15:58:54.323 [Lua] Lobby data is_private = true
15:58:54.324 [Lua] Lobby data level_key = military
15:58:54.324 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:54.324 [Lua] Lobby data selected_level_key = military
15:58:54.324 [Lua] Lobby data quick_game = false
15:58:54.324 [Lua] Lobby data matchmaking = false
15:58:54.324 [Lua] Lobby data difficulty = cataclysm
15:58:54.324 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:54.325 [Lua] Lobby data unique_server_name = Vemb
15:58:54.325 [Lua] Lobby data player_slot_5 = 0:0
15:58:54.325 [Lua] Lobby data player_slot_2 = 0:0
15:58:54.325 [Lua] Lobby data country_code = FI
15:58:54.325 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:54.325 [Lua] Lobby data eac_authorized = true
15:58:54.326 [Lua] Set lobby end.
15:58:54.326 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:58:54.326 [Lua]
15:58:54.326 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:58:54.326 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:58:54.326 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:58:54.326 [Lua]
15:58:54.326 [Lua]
15:58:54.326 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:58:54.326 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:58:54.326 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:58:54.326 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:58:54.326 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:58:54.326 [Lua]
15:58:54.329 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:30 my_peer_id:110000103dff95e
15:58:54.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:31 my_peer_id:110000103dff95e
15:58:54.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:31 my_peer_id:110000103dff95e
15:58:54.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:31 my_peer_id:110000103dff95e
15:58:54.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
15:58:54.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:31 my_peer_id:110000103dff95e
15:58:54.355 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
15:58:59.131 [Lua] Set lobby begin:
15:58:59.131 [Lua] Lobby data twitch_enabled = false
15:58:59.131 [Lua] Lobby data power_level = 795
15:58:59.131 [Lua] Lobby data num_players = 3
15:58:59.131 [Lua] Lobby data host = 110000103dff95e
15:58:59.131 [Lua] Lobby data game_mode = 2
15:58:59.131 [Lua] Lobby data is_private = true
15:58:59.131 [Lua] Lobby data level_key = military
15:58:59.131 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:59.132 [Lua] Lobby data selected_level_key = military
15:58:59.132 [Lua] Lobby data quick_game = false
15:58:59.132 [Lua] Lobby data matchmaking = false
15:58:59.132 [Lua] Lobby data difficulty = cataclysm
15:58:59.132 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:59.132 [Lua] Lobby data unique_server_name = Vemb
15:58:59.132 [Lua] Lobby data player_slot_5 = 0:0
15:58:59.132 [Lua] Lobby data player_slot_2 = 0:0
15:58:59.132 [Lua] Lobby data country_code = FI
15:58:59.132 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:59.132 [Lua] Lobby data eac_authorized = true
15:58:59.132 [Lua] Set lobby end.
15:58:59.132 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
15:58:59.132 [Lua] Breedfreezer (server) starting a hot join sync
15:58:59.132 [Lua] packing 0 units of breed chaos_marauder
15:58:59.132 [Lua] packing 0 units of breed skaven_clan_rat
15:58:59.132 [Lua] packing 0 units of breed skaven_storm_vermin
15:58:59.132 [Lua] packing 0 units of breed skaven_slave
15:58:59.132 [Lua] packing 0 units of breed chaos_fanatic
15:58:59.132 [Lua] packing 0 units of breed beastmen_bestigor
15:58:59.132 [Lua] packing 0 units of breed beastmen_gor
15:58:59.132 [Lua] packing 0 units of breed chaos_berzerker
15:58:59.132 [Lua] packing 0 units of breed chaos_warrior
15:58:59.132 [Lua] packing 0 units of breed beastmen_ungor
15:58:59.132 [Lua] packing 0 units of breed skaven_plague_monk
15:58:59.132 [Lua] packing 0 units of breed chaos_raider
15:58:59.132 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:58:59.132 [Lua]
15:58:59.132 [Lua] [1] = 1 (number)
15:58:59.132 [Lua] [2] = 0 (number)
15:58:59.132 [Lua] [3] = 1 (number)
15:58:59.132 [Lua] [4] = 0 (number)
15:58:59.132 [Lua] [5] = 1 (number)
15:58:59.132 [Lua] [6] = 0 (number)
15:58:59.132 [Lua] [7] = 1 (number)
15:58:59.132 [Lua] [8] = 0 (number)
15:58:59.132 [Lua] [9] = 1 (number)
15:58:59.132 [Lua] [10] = 0 (number)
15:58:59.132 [Lua] [11] = 1 (number)
15:58:59.132 [Lua] [12] = 0 (number)
15:58:59.132 [Lua] [13] = 1 (number)
15:58:59.132 [Lua] [14] = 0 (number)
15:58:59.132 [Lua] [15] = 1 (number)
15:58:59.132 [Lua] [16] = 0 (number)
15:58:59.132 [Lua] [17] = 1 (number)
15:58:59.132 [Lua] [18] = 0 (number)
15:58:59.132 [Lua] [19] = 1 (number)
15:58:59.132 [Lua] [20] = 0 (number)
15:58:59.132 [Lua] [21] = 1 (number)
15:58:59.132 [Lua] [22] = 0 (number)
15:58:59.132 [Lua] [23] = 1 (number)
15:58:59.132 [Lua] [24] = 0 (number)
15:58:59.132 [Lua]
15:58:59.132 [Lua]
15:58:59.132 [Lua]
15:58:59.133 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
15:58:59.133 [Lua] RemotePlayer:create_game_object( ) 61
15:58:59.145 [Lua] [GameNetworkManager] destroying game object with go_id=60
15:58:59.145 [Lua] Set lobby begin:
15:58:59.145 [Lua] Lobby data twitch_enabled = false
15:58:59.145 [Lua] Lobby data power_level = 795
15:58:59.145 [Lua] Lobby data num_players = 3
15:58:59.145 [Lua] Lobby data host = 110000103dff95e
15:58:59.145 [Lua] Lobby data game_mode = 2
15:58:59.145 [Lua] Lobby data is_private = true
15:58:59.145 [Lua] Lobby data level_key = military
15:58:59.145 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:59.146 [Lua] Lobby data selected_level_key = military
15:58:59.146 [Lua] Lobby data quick_game = false
15:58:59.146 [Lua] Lobby data matchmaking = false
15:58:59.146 [Lua] Lobby data difficulty = cataclysm
15:58:59.146 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:59.146 [Lua] Lobby data unique_server_name = Vemb
15:58:59.146 [Lua] Lobby data player_slot_5 = 0:0
15:58:59.146 [Lua] Lobby data player_slot_2 = 0:0
15:58:59.146 [Lua] Lobby data country_code = FI
15:58:59.146 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:59.146 [Lua] Lobby data eac_authorized = true
15:58:59.146 [Lua] Set lobby end.
15:58:59.147 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:58:59.148 [Lua] player (110000103dff95e,2) was put into party 1
15:58:59.161 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
15:58:59.161 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:58:59.161 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:58:59.161 [Lua] Set lobby begin:
15:58:59.161 [Lua] Lobby data twitch_enabled = false
15:58:59.161 [Lua] Lobby data power_level = 795
15:58:59.161 [Lua] Lobby data num_players = 3
15:58:59.161 [Lua] Lobby data host = 110000103dff95e
15:58:59.161 [Lua] Lobby data game_mode = 2
15:58:59.161 [Lua] Lobby data is_private = true
15:58:59.161 [Lua] Lobby data level_key = military
15:58:59.161 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:58:59.161 [Lua] Lobby data selected_level_key = military
15:58:59.161 [Lua] Lobby data quick_game = false
15:58:59.161 [Lua] Lobby data matchmaking = false
15:58:59.161 [Lua] Lobby data difficulty = cataclysm
15:58:59.161 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:58:59.161 [Lua] Lobby data unique_server_name = Vemb
15:58:59.162 [Lua] Lobby data player_slot_5 = 0:0
15:58:59.162 [Lua] Lobby data player_slot_2 = 0:0
15:58:59.162 [Lua] Lobby data country_code = FI
15:58:59.162 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:58:59.162 [Lua] Lobby data eac_authorized = true
15:58:59.162 [Lua] Set lobby end.
15:58:59.162 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:58:59.162 [Lua]
15:58:59.162 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:58:59.162 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:58:59.162 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:58:59.162 [Lua]
15:58:59.162 [Lua]
15:58:59.162 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:58:59.162 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:58:59.162 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:58:59.162 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:58:59.162 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:58:59.162 [Lua]
15:58:59.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:32 my_peer_id:110000103dff95e
15:58:59.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:32 my_peer_id:110000103dff95e
15:58:59.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:32 my_peer_id:110000103dff95e
15:58:59.171 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:32 my_peer_id:110000103dff95e
15:58:59.184 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32
15:58:59.403 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:58:59.403 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:58:59.403 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:59:02.926 [Lua] Set lobby begin:
15:59:02.926 [Lua] Lobby data twitch_enabled = false
15:59:02.926 [Lua] Lobby data power_level = 800
15:59:02.927 [Lua] Lobby data num_players = 3
15:59:02.927 [Lua] Lobby data host = 110000103dff95e
15:59:02.927 [Lua] Lobby data game_mode = 2
15:59:02.927 [Lua] Lobby data is_private = true
15:59:02.927 [Lua] Lobby data level_key = military
15:59:02.927 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:59:02.927 [Lua] Lobby data selected_level_key = military
15:59:02.927 [Lua] Lobby data quick_game = false
15:59:02.927 [Lua] Lobby data matchmaking = false
15:59:02.927 [Lua] Lobby data difficulty = cataclysm
15:59:02.927 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:59:02.927 [Lua] Lobby data unique_server_name = Vemb
15:59:02.927 [Lua] Lobby data player_slot_5 = 0:0
15:59:02.927 [Lua] Lobby data player_slot_2 = 0:0
15:59:02.927 [Lua] Lobby data country_code = FI
15:59:02.928 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:59:02.928 [Lua] Lobby data eac_authorized = true
15:59:02.928 [Lua] Set lobby end.
15:59:03.690 [Lua] Set lobby begin:
15:59:03.690 [Lua] Lobby data twitch_enabled = false
15:59:03.690 [Lua] Lobby data power_level = 800
15:59:03.690 [Lua] Lobby data num_players = 3
15:59:03.690 [Lua] Lobby data host = 110000103dff95e
15:59:03.691 [Lua] Lobby data game_mode = 2
15:59:03.691 [Lua] Lobby data is_private = true
15:59:03.691 [Lua] Lobby data level_key = military
15:59:03.691 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:59:03.691 [Lua] Lobby data selected_level_key = military
15:59:03.691 [Lua] Lobby data quick_game = false
15:59:03.691 [Lua] Lobby data matchmaking = false
15:59:03.691 [Lua] Lobby data difficulty = cataclysm
15:59:03.691 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:59:03.691 [Lua] Lobby data unique_server_name = Vemb
15:59:03.691 [Lua] Lobby data player_slot_5 = 0:0
15:59:03.691 [Lua] Lobby data player_slot_2 = 0:0
15:59:03.691 [Lua] Lobby data country_code = FI
15:59:03.691 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:59:03.691 [Lua] Lobby data eac_authorized = true
15:59:03.692 [Lua] Set lobby end.
15:59:03.692 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
15:59:03.692 [Lua] Breedfreezer (server) starting a hot join sync
15:59:03.692 [Lua] packing 0 units of breed chaos_marauder
15:59:03.692 [Lua] packing 0 units of breed skaven_clan_rat
15:59:03.692 [Lua] packing 0 units of breed skaven_storm_vermin
15:59:03.692 [Lua] packing 0 units of breed skaven_slave
15:59:03.692 [Lua] packing 0 units of breed chaos_fanatic
15:59:03.692 [Lua] packing 0 units of breed beastmen_bestigor
15:59:03.692 [Lua] packing 0 units of breed beastmen_gor
15:59:03.692 [Lua] packing 0 units of breed chaos_berzerker
15:59:03.692 [Lua] packing 0 units of breed chaos_warrior
15:59:03.692 [Lua] packing 0 units of breed beastmen_ungor
15:59:03.692 [Lua] packing 0 units of breed skaven_plague_monk
15:59:03.692 [Lua] packing 0 units of breed chaos_raider
15:59:03.692 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:59:03.692 [Lua]
15:59:03.692 [Lua] [1] = 1 (number)
15:59:03.692 [Lua] [2] = 0 (number)
15:59:03.692 [Lua] [3] = 1 (number)
15:59:03.692 [Lua] [4] = 0 (number)
15:59:03.692 [Lua] [5] = 1 (number)
15:59:03.692 [Lua] [6] = 0 (number)
15:59:03.692 [Lua] [7] = 1 (number)
15:59:03.692 [Lua] [8] = 0 (number)
15:59:03.692 [Lua] [9] = 1 (number)
15:59:03.692 [Lua] [10] = 0 (number)
15:59:03.692 [Lua] [11] = 1 (number)
15:59:03.692 [Lua] [12] = 0 (number)
15:59:03.692 [Lua] [13] = 1 (number)
15:59:03.692 [Lua] [14] = 0 (number)
15:59:03.692 [Lua] [15] = 1 (number)
15:59:03.692 [Lua] [16] = 0 (number)
15:59:03.692 [Lua] [17] = 1 (number)
15:59:03.692 [Lua] [18] = 0 (number)
15:59:03.692 [Lua] [19] = 1 (number)
15:59:03.692 [Lua] [20] = 0 (number)
15:59:03.692 [Lua] [21] = 1 (number)
15:59:03.692 [Lua] [22] = 0 (number)
15:59:03.692 [Lua] [23] = 1 (number)
15:59:03.692 [Lua] [24] = 0 (number)
15:59:03.692 [Lua]
15:59:03.692 [Lua]
15:59:03.692 [Lua]
15:59:03.692 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
15:59:03.692 [Lua] RemotePlayer:create_game_object( ) 63
15:59:03.707 [Lua] [GameNetworkManager] destroying game object with go_id=62
15:59:03.707 [Lua] Set lobby begin:
15:59:03.707 [Lua] Lobby data twitch_enabled = false
15:59:03.707 [Lua] Lobby data power_level = 800
15:59:03.707 [Lua] Lobby data num_players = 3
15:59:03.707 [Lua] Lobby data host = 110000103dff95e
15:59:03.707 [Lua] Lobby data game_mode = 2
15:59:03.707 [Lua] Lobby data is_private = true
15:59:03.707 [Lua] Lobby data level_key = military
15:59:03.707 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:59:03.707 [Lua] Lobby data selected_level_key = military
15:59:03.707 [Lua] Lobby data quick_game = false
15:59:03.707 [Lua] Lobby data matchmaking = false
15:59:03.707 [Lua] Lobby data difficulty = cataclysm
15:59:03.707 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:59:03.708 [Lua] Lobby data unique_server_name = Vemb
15:59:03.708 [Lua] Lobby data player_slot_5 = 0:0
15:59:03.708 [Lua] Lobby data player_slot_2 = 0:0
15:59:03.708 [Lua] Lobby data country_code = FI
15:59:03.708 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:59:03.708 [Lua] Lobby data eac_authorized = true
15:59:03.708 [Lua] Set lobby end.
15:59:03.708 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:59:03.709 [Lua] player (110000103dff95e,2) was put into party 1
15:59:03.721 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
15:59:03.721 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
15:59:03.721 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
15:59:03.721 [Lua] Set lobby begin:
15:59:03.721 [Lua] Lobby data twitch_enabled = false
15:59:03.722 [Lua] Lobby data power_level = 800
15:59:03.722 [Lua] Lobby data num_players = 3
15:59:03.722 [Lua] Lobby data host = 110000103dff95e
15:59:03.722 [Lua] Lobby data game_mode = 2
15:59:03.722 [Lua] Lobby data is_private = true
15:59:03.722 [Lua] Lobby data level_key = military
15:59:03.722 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:59:03.722 [Lua] Lobby data selected_level_key = military
15:59:03.722 [Lua] Lobby data quick_game = false
15:59:03.722 [Lua] Lobby data matchmaking = false
15:59:03.722 [Lua] Lobby data difficulty = cataclysm
15:59:03.722 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:59:03.722 [Lua] Lobby data unique_server_name = Vemb
15:59:03.722 [Lua] Lobby data player_slot_5 = 0:0
15:59:03.722 [Lua] Lobby data player_slot_2 = 0:0
15:59:03.722 [Lua] Lobby data country_code = FI
15:59:03.722 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:59:03.722 [Lua] Lobby data eac_authorized = true
15:59:03.723 [Lua] Set lobby end.
15:59:03.723 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:59:03.723 [Lua]
15:59:03.723 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:59:03.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
15:59:03.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:59:03.723 [Lua]
15:59:03.723 [Lua]
15:59:03.723 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
15:59:03.723 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
15:59:03.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
15:59:03.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
15:59:03.723 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
15:59:03.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
15:59:03.723 [Lua]
15:59:03.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:33 my_peer_id:110000103dff95e
15:59:03.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:33 my_peer_id:110000103dff95e
15:59:03.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:33 my_peer_id:110000103dff95e
15:59:03.733 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:33 my_peer_id:110000103dff95e
15:59:03.745 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33
15:59:04.470 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:59:04.470 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:59:04.470 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:59:04.475 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:04.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
15:59:04.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:04.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:04.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
15:59:04.495 [Lua] Switching ConflictSettings: to: chaos_light
15:59:04.495 [Lua] pacing=chaos
15:59:04.495 [Lua] roaming=nil
15:59:04.495 [Lua] specials=chaos_light
15:59:04.495 [Lua] debug_color=purple
15:59:04.495 [Lua] pack_spawning=chaos_light
15:59:04.495 [Lua] contained_breeds=nil
15:59:04.495 [Lua] disabled=false
15:59:04.495 [Lua] boss=chaos_light
15:59:04.495 [Lua] horde=chaos
15:59:04.495 [Lua] name=chaos_light
15:59:04.495 [Lua] intensity=default
15:59:04.495 [Lua] ---
15:59:04.555 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:59:04.557 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
15:59:04.557 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:04.606 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:59:04.608 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
15:59:04.609 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:04.811 [Lua] #################################################################################################################
15:59:04.811 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:59:04.811 [Lua] #################################################################################################################
15:59:04.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
15:59:04.811 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:59:04.827 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
15:59:04.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:59:04.961 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:59:05.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
15:59:05.100 [Lua] Commit load time data
15:59:07.972 [Lua] Set lobby begin:
15:59:07.972 [Lua] Lobby data twitch_enabled = false
15:59:07.972 [Lua] Lobby data power_level = 533
15:59:07.972 [Lua] Lobby data num_players = 3
15:59:07.972 [Lua] Lobby data host = 110000103dff95e
15:59:07.972 [Lua] Lobby data game_mode = 2
15:59:07.972 [Lua] Lobby data is_private = true
15:59:07.972 [Lua] Lobby data level_key = military
15:59:07.973 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:59:07.973 [Lua] Lobby data selected_level_key = military
15:59:07.973 [Lua] Lobby data quick_game = false
15:59:07.973 [Lua] Lobby data matchmaking = false
15:59:07.973 [Lua] Lobby data difficulty = cataclysm
15:59:07.973 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:59:07.973 [Lua] Lobby data unique_server_name = Vemb
15:59:07.973 [Lua] Lobby data player_slot_5 = 0:0
15:59:07.973 [Lua] Lobby data player_slot_2 = 0:0
15:59:07.973 [Lua] Lobby data country_code = FI
15:59:07.973 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:59:07.973 [Lua] Lobby data eac_authorized = true
15:59:07.973 [Lua] Set lobby end.
15:59:12.988 [Lua] Set lobby begin:
15:59:12.988 [Lua] Lobby data twitch_enabled = false
15:59:12.988 [Lua] Lobby data power_level = 798
15:59:12.988 [Lua] Lobby data num_players = 3
15:59:12.988 [Lua] Lobby data host = 110000103dff95e
15:59:12.989 [Lua] Lobby data game_mode = 2
15:59:12.989 [Lua] Lobby data is_private = true
15:59:12.989 [Lua] Lobby data level_key = military
15:59:12.989 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:59:12.989 [Lua] Lobby data selected_level_key = military
15:59:12.989 [Lua] Lobby data quick_game = false
15:59:12.989 [Lua] Lobby data matchmaking = false
15:59:12.989 [Lua] Lobby data difficulty = cataclysm
15:59:12.989 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:59:12.989 [Lua] Lobby data unique_server_name = Vemb
15:59:12.989 [Lua] Lobby data player_slot_5 = 0:0
15:59:12.989 [Lua] Lobby data player_slot_2 = 0:0
15:59:12.989 [Lua] Lobby data country_code = FI
15:59:12.989 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:59:12.989 [Lua] Lobby data eac_authorized = true
15:59:12.989 [Lua] Set lobby end.
15:59:30.945 [Lua] action_complete false
15:59:32.331 [Lua] action_complete false
15:59:32.582 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:33.139 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:33.344 [Lua] action_complete false
15:59:33.411 [Lua] Players are leaving the safe zone
15:59:33.716 [Lua] new_interupting_action true
15:59:34.664 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:35.137 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:35.540 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:36.048 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:40.255 [Lua] new_interupting_action false
15:59:40.881 [Lua] new_interupting_action false
15:59:41.505 [Lua] new_interupting_action false
15:59:41.841 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:42.131 [Lua] new_interupting_action false
15:59:42.281 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:42.487 [Lua] new_interupting_action true
15:59:42.602 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:43.057 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:43.327 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:43.750 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:44.172 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:44.595 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:45.489 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:45.644 [Lua] action_complete false
15:59:45.928 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:47.011 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:47.334 [Lua] new_interupting_action false
15:59:47.500 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:47.702 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:48.193 [Lua] action_complete true
15:59:48.224 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:59:53.026 [Lua] new_interupting_action false
15:59:53.652 [Lua] new_interupting_action false
15:59:54.276 [Lua] new_interupting_action false
15:59:54.900 [Lua] new_interupting_action false
15:59:55.762 [Lua] action_complete true
15:59:56.415 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:56.415 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:56.415 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:59:56.853 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:59:56.853 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:59:57.058 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:00:01.491 [Lua] action_complete false
16:00:08.460 [Lua] action_complete false
16:00:09.354 [Lua] action_complete false
16:00:10.321 [Lua] action_complete false
16:00:11.436 [Lua] action_complete false
16:00:11.992 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:11.992 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:11.992 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:12.380 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:12.381 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:12.413 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:37.114 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:00:37.132 [Lua] Spline already found!
16:00:38.734 [Lua] new_interupting_action false
16:00:39.605 [Lua] action_complete false
16:00:40.221 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:40.662 [Lua] action_complete false
16:00:40.709 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:41.567 [Lua] new_interupting_action false
16:00:41.840 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:42.334 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:43.317 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:43.672 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:44.192 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:44.446 [Lua] new_interupting_action false
16:00:44.612 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:45.208 [Lua] new_interupting_action false
16:00:45.424 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:45.846 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:46.069 [Lua] action_complete true
16:00:46.893 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:47.461 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:47.817 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:00:48.321 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:00:59.960 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:00.500 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:00.773 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:01.381 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:02.275 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:02.899 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:04.401 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:04.944 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:05.147 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:05.706 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:09.424 [Lua] new_interupting_action false
16:01:15.436 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:01:15.453 [Lua] Spline already found!
16:01:31.824 [Lua] HORDE: Chosing horde wave composition chaos_huge
16:01:31.824 [Lua] Time for new HOOORDE! multi_first_wave
16:01:31.824 [Lua] horde requested: vector_blob
16:01:31.824 [Lua] wants to spawn behind within distance: 60
16:01:31.824 [Lua] horde crated with id 3 of type vector_blob
16:01:31.825 [Lua] managed to spawn 37/37 horde enemies
16:01:31.825 [Lua] vector blob horde has started
16:01:31.831 [Lua] MUSIC: explore -> pre_horde
16:01:37.097 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:37.696 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:40.717 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:40.717 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:40.717 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:40.914 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:41.044 [Lua] new_interupting_action false
16:01:41.267 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:01:41.267 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:01:41.440 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:01:41.457 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:41.669 [Lua] new_interupting_action false
16:01:41.810 [Lua] new_interupting_action true
16:01:41.931 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
16:01:41.931 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:01:41.931 [Lua] horde requested: vector_blob
16:01:41.931 [Lua] wants to spawn ahead within distance: 60
16:01:41.931 [Lua] horde crated with id 4 of type vector_blob
16:01:41.931 [Lua] managed to spawn 37/37 horde enemies
16:01:41.931 [Lua] vector blob horde has started
16:01:42.082 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:42.095 [Lua] MUSIC: pre_horde -> horde
16:01:42.649 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:44.071 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:44.483 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:45.126 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:45.541 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:48.346 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:48.774 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:49.091 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:49.317 [Lua] new_interupting_action false
16:01:49.542 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:49.866 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:49.927 [Lua] new_interupting_action false
16:01:50.300 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:50.324 [Lua] new_interupting_action true
16:01:50.645 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:51.047 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:51.499 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:51.958 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:52.068 [Lua] HORDE: last wave, reset to standard horde delay
16:01:52.068 [Lua] Time for new HOOORDE! multi_last_wave
16:01:52.068 [Lua] horde requested: vector_blob
16:01:52.068 [Lua] wants to spawn ahead within distance: 60
16:01:52.068 [Lua] horde crated with id 5 of type vector_blob
16:01:52.068 [Lua] managed to spawn 37/37 horde enemies
16:01:52.068 [Lua] vector blob horde has started
16:01:52.368 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:52.827 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:56.169 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:56.413 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:56.414 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:56.414 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:56.635 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:56.847 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:01:56.847 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:01:56.847 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:01:56.977 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:57.436 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:57.732 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:58.181 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:58.571 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:59.074 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:01:59.334 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:01:59.811 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:00.089 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:00.558 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:00.982 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:01.532 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:01.787 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:02.178 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:02.565 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:03.024 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:03.465 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:03.884 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:04.199 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:04.631 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:04.921 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:05.367 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:05.678 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:06.181 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:06.525 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:06.931 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:07.294 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:07.760 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:08.022 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:08.431 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:08.741 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:09.259 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:09.482 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:09.947 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:10.366 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:10.372 [Lua] Horde killed: ?
16:02:10.844 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:11.103 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:11.535 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:11.839 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:12.273 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:12.528 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:12.974 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:13.276 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:13.632 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:13.974 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:14.409 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:14.639 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:15.039 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:15.437 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:15.889 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:16.195 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:16.596 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:17.073 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:17.480 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:17.774 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:18.216 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:18.501 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:18.903 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:19.282 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:19.638 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:19.964 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:20.370 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:20.715 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:21.130 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:21.505 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:21.886 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:22.224 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:22.504 [Lua] MUSIC: horde -> explore
16:02:22.692 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:23.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0
16:02:23.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0
16:02:23.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0
16:02:23.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0
16:02:23.996 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:24.561 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:25.339 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:25.881 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:25.986 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:26.463 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:26.900 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:27.187 [Lua] Horde killed: ?
16:02:27.334 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:29.494 [Lua] Horde killed: ?
16:02:32.560 [Lua] Switching ConflictSettings: to: chaos
16:02:32.560 [Lua] pacing=chaos
16:02:32.560 [Lua] roaming=nil
16:02:32.560 [Lua] specials=chaos
16:02:32.560 [Lua] debug_color=purple
16:02:32.560 [Lua] pack_spawning=chaos
16:02:32.560 [Lua] contained_breeds=nil
16:02:32.560 [Lua] disabled=false
16:02:32.560 [Lua] boss=chaos
16:02:32.560 [Lua] horde=chaos
16:02:32.560 [Lua] name=chaos
16:02:32.560 [Lua] intensity=default
16:02:32.560 [Lua] ---
16:02:33.064 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:02:36.327 [Lua] action_complete false
16:02:36.544 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:36.784 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:37.051 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:37.101 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:37.270 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:37.442 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:40.405 [Lua] action_complete false
16:02:41.566 [Lua] action_complete false
16:02:42.446 [Lua] new_interupting_action false
16:02:44.007 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:44.007 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:44.007 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:44.360 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:44.512 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:44.512 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:46.421 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:46.799 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:02:52.440 [Lua] new_interupting_action false
16:02:53.300 [Lua] action_complete false
16:02:55.206 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:55.447 [Lua] Coordinated attack!
16:02:55.463 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:55.511 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:55.565 [Lua] new_interupting_action false
16:02:55.680 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:55.732 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:02:55.968 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:56.035 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:02:56.054 [Lua] new_interupting_action false
16:02:56.188 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:02:59.995 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:03:00.017 [Lua] Spline already found!
16:03:07.101 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start
16:03:07.169 [Lua] new_interupting_action false
16:03:08.032 [Lua] action_complete false
16:03:08.836 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:03:08.854 [Lua] Spline already found!
16:03:09.021 [Lua] new_interupting_action false
16:03:10.302 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:10.527 [Lua] new_interupting_action false
16:03:10.760 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:10.915 [Lua] new_interupting_action true
16:03:25.481 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:03:27.871 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:03:27.887 [Lua] Spline already found!
16:03:30.255 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:30.508 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:30.662 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:30.729 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 468794 0
16:03:31.048 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:31.066 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:03:31.066 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
16:03:32.059 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:32.230 [Lua] action_complete false
16:03:32.514 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:32.733 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:32.801 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:03:32.819 [Lua] Spline already found!
16:03:33.275 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:33.295 [Lua] action_complete false
16:03:36.193 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:36.515 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:36.600 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:36.922 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:39.828 [Lua] action_complete false
16:03:40.755 [Lua] action_complete false
16:03:42.045 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:42.049 [Lua] action_complete false
16:03:42.729 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:43.172 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:43.833 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:45.502 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:45.706 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:45.965 [Lua] new_interupting_action false
16:03:46.224 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:46.239 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:03:46.291 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:46.596 [Lua] new_interupting_action false
16:03:46.776 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:03:47.225 [Lua] new_interupting_action false
16:03:47.667 [Lua] interrupted false
16:03:48.225 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:48.225 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:48.226 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:03:48.898 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:48.933 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:03:48.982 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:04:06.219 [Lua] action_complete true
16:04:12.040 [Lua] action_complete false
16:04:12.944 [Lua] action_complete false
16:04:13.759 [Lua] new_interupting_action false
16:04:14.388 [Lua] new_interupting_action false
16:04:15.155 [Lua] new_interupting_action true
16:04:19.070 [Lua] new_interupting_action false
16:04:19.696 [Lua] new_interupting_action false
16:04:20.557 [Lua] action_complete false
16:04:21.235 [Lua] Override Player Respawning gate_event true
16:04:21.420 [Lua] new_interupting_action false
16:04:22.088 [Lua] new_interupting_action false
16:04:26.065 [Lua] action_complete false
16:04:26.960 [Lua] new_interupting_action false
16:04:27.822 [Lua] action_complete false
16:04:29.387 [Lua] new_interupting_action false
16:04:32.702 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:32.703 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:32.703 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:04:33.327 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:04:33.344 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:04:33.412 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:04:35.087 [Lua] new_interupting_action false
16:04:35.949 [Lua] action_complete false
16:04:36.997 [Lua] new_interupting_action false
16:04:37.858 [Lua] action_complete false
16:04:38.753 [Lua] action_complete true
16:04:42.011 [Lua] fence jumping
16:04:46.550 [Lua] interacting false
16:04:46.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 34.
16:04:46.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 65.
16:04:46.581 [Lua] TerrorEventMixer.start_event: military_courtyard_event
16:04:46.681 [Lua] MUSIC: explore -> pre_horde
16:04:46.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0
16:04:48.084 [Lua] fence jumping
16:04:51.339 [Lua] action_complete false
16:04:52.709 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:04:52.709 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
16:04:52.748 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source.
16:04:58.029 [Lua] action_complete false
16:04:58.742 [Lua] MUSIC: pre_horde -> horde
16:04:59.055 [Lua] new_interupting_action false
16:04:59.917 [Lua] action_complete false
16:05:01.646 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03
16:05:01.653 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03
16:05:01.772 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:05:01.790 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:05:02.022 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
16:05:04.422 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source.
16:05:08.140 [Lua] action_complete false
16:05:08.866 [Lua] new_interupting_action false
16:05:10.026 [Lua] new_interupting_action false
16:05:10.847 [Lua] event horde ends!
16:05:10.872 [Lua] MUSIC: horde -> explore
16:05:15.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
16:05:20.141 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:20.141 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:20.141 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:20.623 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:20.674 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:20.708 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:26.825 [Lua] new_interupting_action false
16:05:27.634 [Lua] new_interupting_action false
16:05:28.053 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:28.459 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:28.495 [Lua] action_complete true
16:05:28.779 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:05:28.915 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:29.066 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:29.913 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:05:30.184 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:30.660 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:30.810 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:30.894 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:31.384 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:31.468 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:31.620 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:05:31.639 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:32.132 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:32.182 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:05:32.976 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:33.043 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:33.566 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:33.770 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:33.786 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:05:34.280 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:35.831 [Lua] MUSIC: explore -> pre_horde
16:05:35.848 [Lua] MUSIC: pre_horde -> horde
16:05:36.166 [Lua] action_complete false
16:05:42.546 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:42.982 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:43.164 [Lua] action_complete false
16:05:43.305 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:43.692 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:44.064 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:05:44.549 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:05:50.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0
16:05:50.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 3064913
16:05:50.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 3064918
16:05:51.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x76693, position: 0
16:05:51.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x766fe, position: 0
16:05:54.725 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03
16:05:54.731 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03
16:05:54.889 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:05:54.914 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:05:55.611 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 485753 0
16:05:58.450 [Lua] [GameNetworkManager] destroying game object with go_id=66
16:06:00.497 [Lua] event horde ends!
16:06:00.517 [Lua] event horde ends!
16:06:00.545 [Lua] MUSIC: horde -> explore
16:06:04.319 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
16:06:04.320 [Lua] [GameNetworkManager] destroying game object with go_id=69
16:06:05.253 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
16:06:05.474 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source.
16:06:06.928 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 487366 0
16:06:06.937 [Lua] MUSIC: explore -> lost
16:06:09.768 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
16:06:09.987 [Lua] [GameNetworkManager] destroying game object with go_id=68
16:06:10.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x77178, position: 0
16:06:11.784 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:06:13.303 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:06:13.304 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source.
16:06:16.952 [Lua] gm_event_end_conditions_met false true
16:06:16.953 [Save] Saving `save_data`
16:06:16.961 [Save] Save done
16:06:16.964 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:06:16.964 [Lua] Game lost
16:06:16.964 [Lua] PlayFabMirror:_commit_internal nil
16:06:16.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:06:16.965 [Save] Saving `save_data`
16:06:16.965 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:06:16.972 [Save] Save done
16:06:16.975 [Lua] commit result success 21
16:06:16.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 25
16:06:16.975 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:06:16.996 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 25 5
16:06:17.982 [Lua] [PlayFabRequestQueue] EAC Enabled! 25
16:06:17.982 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 25
16:06:18.000 [Flow] -------------- STOPPED FROM OPENING
16:06:18.000 [Flow] -------------- REAL STOPPED
16:06:18.000 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
16:06:18.000 [Flow] opening_stopped
16:06:18.000 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
16:06:18.000 [Lua] Override Player Respawning gate_event false
16:06:18.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 25
16:06:23.572 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5)
16:06:23.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33333333333333331)
16:06:23.576 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=607
16:06:24.679 [Lua] ConflictDirector - destroy all units
16:06:24.965 [Lua] TRANSITION nil nil inn_level
16:06:24.965 [Lua] Transition type "inn_level", is server: true
16:06:24.965 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:06:24.965 [Lua] [GameNetworkManager] Leaving game...
16:06:24.965 [Lua] [GameNetworkManager] Shutting down game session host.
16:06:24.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:06:24.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:06:24.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=450.98
16:06:24.982 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:06:26.971 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:06:26.972 [Lua] Clearing all global lookup lists
16:06:26.972 [Lua] [IngamePlayerListUI] - Destroy
16:06:26.972 [Lua] [EquipmentUI] - Destroy
16:06:26.972 [Lua] [AbilityUI] - Destroy
16:06:26.972 [Lua] [GamePadEquipmentUI] - Destroy
16:06:26.972 [Lua] [GamePadAbilityUI] - Destroy
16:06:26.973 [Lua] [IngameUI] destroy
16:06:26.973 [Lua] Set lobby begin:
16:06:26.973 [Lua] Lobby data twitch_enabled = false
16:06:26.973 [Lua] Lobby data power_level = 798
16:06:26.973 [Lua] Lobby data num_players = 3
16:06:26.973 [Lua] Lobby data host = 110000103dff95e
16:06:26.973 [Lua] Lobby data game_mode = 2
16:06:26.973 [Lua] Lobby data is_private = true
16:06:26.973 [Lua] Lobby data level_key = military
16:06:26.974 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:26.974 [Lua] Lobby data selected_level_key = military
16:06:26.974 [Lua] Lobby data quick_game = false
16:06:26.974 [Lua] Lobby data matchmaking = false
16:06:26.974 [Lua] Lobby data difficulty = cataclysm
16:06:26.974 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:26.974 [Lua] Lobby data unique_server_name = Vemb
16:06:26.974 [Lua] Lobby data player_slot_5 = 0:0
16:06:26.974 [Lua] Lobby data player_slot_2 = 0:0
16:06:26.974 [Lua] Lobby data country_code = FI
16:06:26.974 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:26.974 [Lua] Lobby data eac_authorized = true
16:06:26.974 [Lua] Set lobby end.
16:06:27.020 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:06:27.020 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:06:27.126 [Lua] [Managers] Destroying state managers...
16:06:27.143 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:06:27.294 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:06:27.295 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
16:06:27.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:06:27.310 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
16:06:27.312 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:06:27.314 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:06:27.315 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:06:27.316 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:06:27.316 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:06:27.322 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:06:27.329 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
16:06:27.329 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:06:27.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:06:27.332 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:06:27.338 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:06:27.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:06:27.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:06:27.347 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:06:27.349 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:06:27.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:06:27.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:06:27.362 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:06:27.367 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:06:27.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:06:27.378 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:06:27.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:06:27.384 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:06:27.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:06:27.393 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:06:27.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:06:27.415 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
16:06:27.423 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:06:27.430 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:06:27.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:06:27.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:06:27.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:06:27.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:06:27.438 [Lua] [Matchmaking] unregister rpcs
16:06:27.438 [Lua] ############### UNLOADING PACKAGES ###############
16:06:27.438 [Lua] [Gamestate] Enter state StateLoading
16:06:27.441 [World] Spawning level.
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] Found camera: end_screen_camera
16:06:27.451 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:06:27.452 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:06:27.452 [Lua] [Matchmaking] register rpcs
16:06:27.452 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:06:27.452 [Lua] Set lobby begin:
16:06:27.452 [Lua] Lobby data twitch_enabled = false
16:06:27.452 [Lua] Lobby data power_level = 0
16:06:27.452 [Lua] Lobby data num_players = 3
16:06:27.452 [Lua] Lobby data host = 110000103dff95e
16:06:27.452 [Lua] Lobby data game_mode = 2
16:06:27.452 [Lua] Lobby data is_private = true
16:06:27.452 [Lua] Lobby data level_key = military
16:06:27.452 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:27.453 [Lua] Lobby data selected_level_key = military
16:06:27.453 [Lua] Lobby data quick_game = false
16:06:27.453 [Lua] Lobby data matchmaking = false
16:06:27.453 [Lua] Lobby data difficulty = cataclysm
16:06:27.453 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:27.453 [Lua] Lobby data unique_server_name = Vemb
16:06:27.453 [Lua] Lobby data player_slot_5 = 0:0
16:06:27.453 [Lua] Lobby data player_slot_2 = 0:0
16:06:27.453 [Lua] Lobby data country_code = FI
16:06:27.453 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:27.453 [Lua] Lobby data eac_authorized = true
16:06:27.453 [Lua] Set lobby end.
16:06:27.453 [Lua] registering RPCs
16:06:27.453 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:06:27.453 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:06:27.453 [Lua] Set lobby begin:
16:06:27.453 [Lua] Lobby data twitch_enabled = false
16:06:27.454 [Lua] Lobby data power_level = 0
16:06:27.454 [Lua] Lobby data num_players = 3
16:06:27.454 [Lua] Lobby data host = 110000103dff95e
16:06:27.454 [Lua] Lobby data game_mode = 3
16:06:27.454 [Lua] Lobby data is_private = true
16:06:27.454 [Lua] Lobby data level_key = inn_level
16:06:27.454 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:27.454 [Lua] Lobby data selected_level_key = military
16:06:27.454 [Lua] Lobby data quick_game = false
16:06:27.454 [Lua] Lobby data matchmaking = false
16:06:27.454 [Lua] Lobby data difficulty = cataclysm
16:06:27.454 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:27.454 [Lua] Lobby data unique_server_name = Vemb
16:06:27.454 [Lua] Lobby data player_slot_5 = 0:0
16:06:27.454 [Lua] Lobby data player_slot_2 = 0:0
16:06:27.454 [Lua] Lobby data country_code = FI
16:06:27.454 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:27.454 [Lua] Lobby data eac_authorized = true
16:06:27.454 [Lua] Set lobby end.
16:06:27.454 [Lua] MUSIC MANAGER unmute_all_world_sounds 488214 0
16:06:27.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 26
16:06:27.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:06:27.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 26
16:06:27.459 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:06:27.459 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
16:06:27.459 [Lua] [LevelTransitionHandler] load_level inn_level
16:06:27.606 [Umbra] Unload tome
16:06:27.764 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler
16:06:27.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:06:27.764 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:06:27.764 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:06:27.764 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:06:27.764 [Lua] [StateLoading] got rpc_load_level 49 inn_level
16:06:27.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:06:27.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:06:27.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:06:27.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:06:27.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:06:27.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:06:28.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 26
16:06:28.053 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:06:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x77317, position: 4813914
16:06:33.640 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:06:33.640 [Lua] [PlayState] Enter Substate EndViewStateScore
16:06:36.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:06:36.303 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:06:36.320 [Lua] [LevelTransitionHandler] Level load completed!
16:06:36.320 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:06:36.320 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:06:36.324 [Lua] ### Sending rpc_level_loaded
16:06:36.324 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
16:06:36.324 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:06:36.324 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:06:36.324 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:06:36.358 [Lua] ### Sending rpc_level_loaded
16:06:36.358 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
16:06:38.284 [Lua] [PlayState] Exit Substate EndViewStateScore
16:06:38.290 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:06:39.295 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:06:39.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:06:39.295 [Lua] [Matchmaking] unregister rpcs
16:06:39.295 [Lua] Set lobby begin:
16:06:39.295 [Lua] Lobby data twitch_enabled = false
16:06:39.295 [Lua] Lobby data power_level = 0
16:06:39.295 [Lua] Lobby data num_players = 3
16:06:39.296 [Lua] Lobby data host = 110000103dff95e
16:06:39.296 [Lua] Lobby data game_mode = 3
16:06:39.296 [Lua] Lobby data is_private = true
16:06:39.296 [Lua] Lobby data level_key = inn_level
16:06:39.296 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:39.296 [Lua] Lobby data selected_level_key = military
16:06:39.296 [Lua] Lobby data quick_game = false
16:06:39.296 [Lua] Lobby data matchmaking = false
16:06:39.296 [Lua] Lobby data difficulty = cataclysm
16:06:39.297 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:39.297 [Lua] Lobby data unique_server_name = Vemb
16:06:39.297 [Lua] Lobby data player_slot_5 = 0:0
16:06:39.297 [Lua] Lobby data player_slot_2 = 0:0
16:06:39.297 [Lua] Lobby data country_code = FI
16:06:39.297 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:39.297 [Lua] Lobby data eac_authorized = true
16:06:39.297 [Lua] Set lobby end.
16:06:39.297 [Lua] [Managers] Destroying state managers...
16:06:39.298 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:06:39.298 [Lua] MUSIC MANAGER Stop_loading_screen_music 488258 0
16:06:39.298 [Lua] [Gamestate] Enter StateIngame HOST
16:06:39.298 [Lua] <>level = inn_level<>
16:06:39.299 [Lua] Set lobby begin:
16:06:39.299 [Lua] Lobby data twitch_enabled = false
16:06:39.299 [Lua] Lobby data power_level = 0
16:06:39.299 [Lua] Lobby data num_players = 3
16:06:39.299 [Lua] Lobby data host = 110000103dff95e
16:06:39.299 [Lua] Lobby data game_mode = 3
16:06:39.299 [Lua] Lobby data is_private = true
16:06:39.299 [Lua] Lobby data level_key = inn_level
16:06:39.299 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:39.299 [Lua] Lobby data selected_level_key = inn_level
16:06:39.299 [Lua] Lobby data quick_game = false
16:06:39.299 [Lua] Lobby data matchmaking = false
16:06:39.299 [Lua] Lobby data difficulty = cataclysm
16:06:39.299 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:39.300 [Lua] Lobby data unique_server_name = Vemb
16:06:39.300 [Lua] Lobby data player_slot_5 = 0:0
16:06:39.300 [Lua] Lobby data player_slot_2 = 0:0
16:06:39.300 [Lua] Lobby data country_code = FI
16:06:39.300 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:39.300 [Lua] Lobby data eac_authorized = true
16:06:39.300 [Lua] Set lobby end.
16:06:39.300 [Umbra] Init version: 3.4.15 :: 16 threads
16:06:39.300 [Lua] [StateIngame] Server ingame
16:06:39.304 [Lua] Set lobby begin:
16:06:39.304 [Lua] Lobby data twitch_enabled = false
16:06:39.304 [Lua] Lobby data power_level = 0
16:06:39.304 [Lua] Lobby data num_players = 3
16:06:39.304 [Lua] Lobby data host = 110000103dff95e
16:06:39.304 [Lua] Lobby data game_mode = 3
16:06:39.304 [Lua] Lobby data is_private = true
16:06:39.304 [Lua] Lobby data level_key = inn_level
16:06:39.304 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:39.305 [Lua] Lobby data selected_level_key = inn_level
16:06:39.305 [Lua] Lobby data quick_game = false
16:06:39.305 [Lua] Lobby data matchmaking = false
16:06:39.305 [Lua] Lobby data difficulty = cataclysm
16:06:39.305 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:39.305 [Lua] Lobby data unique_server_name = Vemb
16:06:39.305 [Lua] Lobby data player_slot_5 = 0:0
16:06:39.305 [Lua] Lobby data player_slot_2 = 0:0
16:06:39.306 [Lua] Lobby data country_code = FI
16:06:39.306 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:39.306 [Lua] Lobby data eac_authorized = true
16:06:39.306 [Lua] Set lobby end.
16:06:39.306 [Lua] [Matchmaking] register rpcs
16:06:39.306 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:06:39.306 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:06:39.306 [Lua] [GameNetworkManager] self.is_server = true
16:06:39.306 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:06:39.306 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:06:39.306 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:06:39.306 [Network] Setting artificial MTU limit to 65536
16:06:39.312 [Lua] Switching ConflictSettings: to: disabled
16:06:39.312 [Lua] pacing=disabled
16:06:39.312 [Lua] roaming=nil
16:06:39.312 [Lua] specials=disabled
16:06:39.312 [Lua] debug_color=black
16:06:39.312 [Lua] pack_spawning=disabled
16:06:39.312 [Lua] contained_breeds=nil
16:06:39.312 [Lua] disabled=true
16:06:39.312 [Lua] boss=disabled
16:06:39.312 [Lua] horde=disabled
16:06:39.312 [Lua] name=disabled
16:06:39.312 [Lua] intensity=disabled
16:06:39.312 [Lua] ---
16:06:39.312 [Lua] [LevelAnalysis] set_random_seed( 11532413)
16:06:39.317 [Lua] [AIInterestPointSystem] Level Seed: 11532413
16:06:39.317 [Lua]
16:06:39.317 [Lua] [entity_system_bag] = table
16:06:39.317 [Lua] [entity_system_bag] = metatable
16:06:39.317 [Lua] [startup_data] = table
16:06:39.317 [Lua] [entity_manager] = table
16:06:39.317 [Lua] [entity_manager] = metatable
16:06:39.317 [Lua] [unit_spawner] = table
16:06:39.317 [Lua] [unit_spawner] = metatable
16:06:39.317 [Lua] [unit_storage] = table
16:06:39.317 [Lua] [unit_storage] = metatable
16:06:39.317 [Lua] [dice_keeper] = table
16:06:39.317 [Lua] [dice_keeper] = metatable
16:06:39.317 [Lua] [is_server] = true (boolean)
16:06:39.321 [Lua] [world] = [World]
16:06:39.321 [Lua] [system_api] = table
16:06:39.321 [Lua] [entity_system] = table
16:06:39.321 [Lua] [entity_system] = metatable
16:06:39.321 [Lua] [network_lobby] = table
16:06:39.321 [Lua] [network_lobby] = metatable
16:06:39.321 [Lua] [profile_synchronizer] = table
16:06:39.321 [Lua] [profile_synchronizer] = metatable
16:06:39.321 [Lua] [level_transition_handler] = table
16:06:39.321 [Lua] [level_transition_handler] = metatable
16:06:39.321 [Lua] [num_local_human_players] = 1 (number)
16:06:39.321 [Lua] [statistics_db] = table
16:06:39.321 [Lua] [statistics_db] = metatable
16:06:39.321 [Lua] [network_server] = table
16:06:39.321 [Lua] [network_server] = metatable
16:06:39.321 [Lua] [input_manager] = table
16:06:39.321 [Lua] [input_manager] = metatable
16:06:39.321 [Lua] [network_clock] = table
16:06:39.321 [Lua] [network_clock] = metatable
16:06:39.321 [Lua] [network_transmit] = table
16:06:39.321 [Lua] [network_transmit] = metatable
16:06:39.321 [Lua] [free_flight_manager] = table
16:06:39.321 [Lua] [free_flight_manager] = metatable
16:06:39.321 [Lua] [network_manager] = table
16:06:39.321 [Lua] [network_manager] = metatable
16:06:39.321 [Lua] [network_event_delegate] = table
16:06:39.321 [Lua] [network_event_delegate] = metatable
16:06:39.321 [Lua]
16:06:39.322 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:06:39.325 [Lua] [AchievementManager] Achievements using the steam platform
16:06:39.325 [Lua] [StateIngame] Level seed: 11532413
16:06:39.325 [World] Spawning level.
16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:06:39.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
16:06:39.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
16:06:39.532 [Lua] [LevelAnalysis] set_random_seed( 11532413)
16:06:39.551 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
16:06:39.551 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
16:06:39.551 [Lua] [IngameUI] init
16:06:39.621 [Lua] [Matchmaking] Cancelling matchmaking
16:06:39.621 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:06:39.621 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:06:39.621 [Lua] Set lobby begin:
16:06:39.621 [Lua] Lobby data twitch_enabled = false
16:06:39.621 [Lua] Lobby data power_level = 795
16:06:39.622 [Lua] Lobby data num_players = 3
16:06:39.622 [Lua] Lobby data host = 110000103dff95e
16:06:39.622 [Lua] Lobby data game_mode = 3
16:06:39.622 [Lua] Lobby data is_private = true
16:06:39.622 [Lua] Lobby data level_key = inn_level
16:06:39.622 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:39.622 [Lua] Lobby data selected_level_key = inn_level
16:06:39.623 [Lua] Lobby data quick_game = false
16:06:39.623 [Lua] Lobby data matchmaking = false
16:06:39.623 [Lua] Lobby data difficulty = cataclysm
16:06:39.623 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:39.623 [Lua] Lobby data unique_server_name = Vemb
16:06:39.623 [Lua] Lobby data player_slot_5 = 0:0
16:06:39.623 [Lua] Lobby data player_slot_2 = 0:0
16:06:39.623 [Lua] Lobby data country_code = FI
16:06:39.624 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:39.624 [Lua] Lobby data eac_authorized = true
16:06:39.624 [Lua] Set lobby end.
16:06:39.625 [Flow] complete_skittergate_legend true
16:06:39.625 [Flow] complete_all_helmgart_levels_recruit true
16:06:39.627 [Flow] WitchHunterLevel:34
16:06:39.627 [Flow] LeaderYes
16:06:39.627 [Flow] ALL PC XP:262263
16:06:39.627 [Flow] Has "bogenhafen" DLC:true
16:06:39.627 [Flow] WH XP:57618.9
16:06:39.627 [Flow] Number of crafted items:6117
16:06:39.627 [Flow] Sum of Powe Levels:1500
16:06:39.627 [Flow] lodestone diff 1:false
16:06:39.627 [Flow] magnus and forest activated
16:06:39.627 [Flow] magnus and forest activated
16:06:39.627 [Flow] cemetery and forest activated
16:06:39.627 [Flow] magnus and cemetery
16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:06:39.627 [Flow] ALL RUNES ACTIVATED
16:06:39.627 [Flow] magnus and forest activated
16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:06:39.627 [Flow] ALL RUNES ACTIVATED
16:06:39.627 [Flow] cemetery and forest activated
16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:06:39.627 [Flow] ALL RUNES ACTIVATED
16:06:39.627 [Flow] magnus and forest activated
16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:06:39.627 [Flow] ALL RUNES ACTIVATED
16:06:39.627 [Flow] magnus and cemetery
16:06:39.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:06:39.628 [Flow] ALL RUNES ACTIVATED
16:06:39.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:06:39.630 [Lua] CurrentConflictSettings disabled
16:06:39.630 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:06:39.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:06:39.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:06:39.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:06:39.632 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
16:06:39.632 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:06:39.633 [Save] Loading `ut_tweaks_presets`
16:06:39.633 warning: [Save] Missing filename `ut_tweaks_presets`
16:06:39.634 [Lua] MUSIC: lost -> explore
16:06:39.981 [Lua] ### Sending rpc_level_loaded
16:06:39.981 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
16:06:39.981 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:06:39.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:06:39.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:06:39.983 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:06:40.279 [Flow] DISABLE
16:06:40.933 [Lua] ### Sending rpc_level_loaded
16:06:40.933 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
16:06:40.933 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:06:41.592 [Lua] Set lobby begin:
16:06:41.592 [Lua] Lobby data twitch_enabled = false
16:06:41.592 [Lua] Lobby data power_level = 795
16:06:41.592 [Lua] Lobby data num_players = 3
16:06:41.592 [Lua] Lobby data host = 110000103dff95e
16:06:41.593 [Lua] Lobby data game_mode = 3
16:06:41.593 [Lua] Lobby data is_private = true
16:06:41.593 [Lua] Lobby data level_key = inn_level
16:06:41.593 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:41.593 [Lua] Lobby data selected_level_key = inn_level
16:06:41.593 [Lua] Lobby data quick_game = false
16:06:41.593 [Lua] Lobby data matchmaking = false
16:06:41.593 [Lua] Lobby data difficulty = cataclysm
16:06:41.593 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:41.593 [Lua] Lobby data unique_server_name = Vemb
16:06:41.593 [Lua] Lobby data player_slot_5 = 0:0
16:06:41.593 [Lua] Lobby data player_slot_2 = 0:0
16:06:41.593 [Lua] Lobby data country_code = FI
16:06:41.593 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:41.593 [Lua] Lobby data eac_authorized = true
16:06:41.594 [Lua] Set lobby end.
16:06:41.594 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:06:41.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
16:06:41.594 [Lua] RemotePlayer:create_game_object( ) 42
16:06:41.608 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:06:41.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:06:41.953 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:06:41.953 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:06:41.953 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:06:42.936 [Lua] Set lobby begin:
16:06:42.936 [Lua] Lobby data twitch_enabled = false
16:06:42.936 [Lua] Lobby data power_level = 795
16:06:42.936 [Lua] Lobby data num_players = 3
16:06:42.936 [Lua] Lobby data host = 110000103dff95e
16:06:42.936 [Lua] Lobby data game_mode = 3
16:06:42.936 [Lua] Lobby data is_private = true
16:06:42.936 [Lua] Lobby data level_key = inn_level
16:06:42.936 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:42.936 [Lua] Lobby data selected_level_key = inn_level
16:06:42.936 [Lua] Lobby data quick_game = false
16:06:42.936 [Lua] Lobby data matchmaking = false
16:06:42.936 [Lua] Lobby data difficulty = cataclysm
16:06:42.936 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:42.937 [Lua] Lobby data unique_server_name = Vemb
16:06:42.937 [Lua] Lobby data player_slot_5 = 0:0
16:06:42.937 [Lua] Lobby data player_slot_2 = 0:0
16:06:42.937 [Lua] Lobby data country_code = FI
16:06:42.937 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:42.937 [Lua] Lobby data eac_authorized = true
16:06:42.937 [Lua] Set lobby end.
16:06:42.937 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
16:06:42.938 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
16:06:42.938 [Lua] RemotePlayer:create_game_object( ) 43
16:06:42.953 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:06:42.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:06:42.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:06:42.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:06:42.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:06:42.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:06:43.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:06:43.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
16:06:43.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:06:43.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:06:43.195 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:06:43.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
16:06:43.195 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:06:43.195 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:06:43.195 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:06:43.195 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:06:43.197 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
16:06:43.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:06:43.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:06:43.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:06:43.298 [Lua] #################################################################################################################
16:06:43.298 [Lua] [Loading Time]: 00:00:16 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:06:43.298 [Lua] #################################################################################################################
16:06:43.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
16:06:43.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
16:06:43.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
16:06:43.573 [Lua] Commit load time data
16:06:44.378 [Lua] [IngameUI] menu view on_enter character_selection
16:06:44.379 [Lua] hero_fullscreen_menu_on_enter
16:06:44.381 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08284a30
16:06:44.381 [World] Spawning level.
16:06:44.388 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:06:44.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:44.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:44.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
16:06:44.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:06:44.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:44.478 [Lua] PlayFabMirror:_commit_internal 22
16:06:44.478 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:06:44.480 [Lua] generate_backend_stats 110000103dff95e:1
16:06:44.490 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:06:44.490 [Lua] Set lobby begin:
16:06:44.490 [Lua] Lobby data twitch_enabled = false
16:06:44.490 [Lua] Lobby data power_level = 265
16:06:44.490 [Lua] Lobby data num_players = 3
16:06:44.490 [Lua] Lobby data host = 110000103dff95e
16:06:44.490 [Lua] Lobby data game_mode = 3
16:06:44.490 [Lua] Lobby data is_private = true
16:06:44.490 [Lua] Lobby data level_key = inn_level
16:06:44.490 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:44.490 [Lua] Lobby data selected_level_key = inn_level
16:06:44.490 [Lua] Lobby data quick_game = false
16:06:44.490 [Lua] Lobby data matchmaking = false
16:06:44.491 [Lua] Lobby data difficulty = cataclysm
16:06:44.491 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:44.491 [Lua] Lobby data unique_server_name = Vemb
16:06:44.491 [Lua] Lobby data player_slot_5 = 0:0
16:06:44.491 [Lua] Lobby data player_slot_2 = 0:0
16:06:44.491 [Lua] Lobby data country_code = FI
16:06:44.491 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:44.491 [Lua] Lobby data eac_authorized = true
16:06:44.491 [Lua] Set lobby end.
16:06:44.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
16:06:44.500 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
16:06:44.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:06:44.500 [Lua] commit result success 22
16:06:44.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:06:44.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:06:48.038 [Lua] Assigning peer(110000105fcc553:1) to profile(4) career(2)
16:06:48.038 [Lua] Set lobby begin:
16:06:48.038 [Lua] Lobby data twitch_enabled = false
16:06:48.038 [Lua] Lobby data power_level = 265
16:06:48.038 [Lua] Lobby data num_players = 3
16:06:48.038 [Lua] Lobby data host = 110000103dff95e
16:06:48.038 [Lua] Lobby data game_mode = 3
16:06:48.038 [Lua] Lobby data is_private = true
16:06:48.038 [Lua] Lobby data level_key = inn_level
16:06:48.038 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:48.038 [Lua] Lobby data selected_level_key = inn_level
16:06:48.038 [Lua] Lobby data quick_game = false
16:06:48.038 [Lua] Lobby data matchmaking = false
16:06:48.038 [Lua] Lobby data difficulty = cataclysm
16:06:48.038 [Lua] Lobby data player_slot_4 = 0:0
16:06:48.039 [Lua] Lobby data unique_server_name = Vemb
16:06:48.039 [Lua] Lobby data player_slot_5 = 0:0
16:06:48.039 [Lua] Lobby data player_slot_2 = 0:0
16:06:48.039 [Lua] Lobby data country_code = FI
16:06:48.039 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:48.039 [Lua] Lobby data eac_authorized = true
16:06:48.039 [Lua] Set lobby end.
16:06:48.039 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fcc553) local_player_id(1) profile_index(4) career_index(2)
16:06:48.039 [Lua] Set lobby begin:
16:06:48.039 [Lua] Lobby data twitch_enabled = false
16:06:48.039 [Lua] Lobby data power_level = 265
16:06:48.039 [Lua] Lobby data num_players = 3
16:06:48.039 [Lua] Lobby data host = 110000103dff95e
16:06:48.039 [Lua] Lobby data game_mode = 3
16:06:48.039 [Lua] Lobby data is_private = true
16:06:48.039 [Lua] Lobby data level_key = inn_level
16:06:48.040 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:48.040 [Lua] Lobby data selected_level_key = inn_level
16:06:48.040 [Lua] Lobby data quick_game = false
16:06:48.040 [Lua] Lobby data matchmaking = false
16:06:48.040 [Lua] Lobby data difficulty = cataclysm
16:06:48.040 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:48.040 [Lua] Lobby data unique_server_name = Vemb
16:06:48.040 [Lua] Lobby data player_slot_5 = 0:0
16:06:48.040 [Lua] Lobby data player_slot_2 = 0:0
16:06:48.040 [Lua] Lobby data country_code = FI
16:06:48.041 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:48.041 [Lua] Lobby data eac_authorized = true
16:06:48.041 [Lua] Set lobby end.
16:06:48.041 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
16:06:48.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:34 my_peer_id:110000103dff95e
16:06:48.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:34 my_peer_id:110000103dff95e
16:06:48.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:34 my_peer_id:110000103dff95e
16:06:48.106 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
16:06:48.107 [Lua] [GameNetworkManager] destroying game object with go_id=46
16:06:48.112 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:34 my_peer_id:110000103dff95e
16:06:48.112 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:06:48.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
16:06:48.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:06:48.113 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read,
16:06:48.113 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
16:06:48.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
16:06:48.113 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
16:06:48.157 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient
16:06:48.158 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
16:06:48.158 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient
16:06:48.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
16:06:48.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:06:48.169 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:06:48.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
16:06:48.616 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
16:06:48.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
16:06:48.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
16:06:48.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
16:06:48.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:06:48.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:06:48.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:06:48.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
16:06:49.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
16:06:49.041 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion
16:06:49.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:06:49.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:06:49.092 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
16:06:49.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:06:49.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:06:49.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
16:06:49.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
16:06:49.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
16:06:49.278 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
16:06:49.294 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34
16:06:49.513 [Lua] Set lobby begin:
16:06:49.513 [Lua] Lobby data twitch_enabled = false
16:06:49.513 [Lua] Lobby data power_level = 798
16:06:49.513 [Lua] Lobby data num_players = 3
16:06:49.514 [Lua] Lobby data host = 110000103dff95e
16:06:49.514 [Lua] Lobby data game_mode = 3
16:06:49.514 [Lua] Lobby data is_private = true
16:06:49.514 [Lua] Lobby data level_key = inn_level
16:06:49.514 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:06:49.514 [Lua] Lobby data selected_level_key = inn_level
16:06:49.514 [Lua] Lobby data quick_game = false
16:06:49.514 [Lua] Lobby data matchmaking = false
16:06:49.514 [Lua] Lobby data difficulty = cataclysm
16:06:49.514 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:06:49.514 [Lua] Lobby data unique_server_name = Vemb
16:06:49.514 [Lua] Lobby data player_slot_5 = 0:0
16:06:49.514 [Lua] Lobby data player_slot_2 = 0:0
16:06:49.514 [Lua] Lobby data country_code = FI
16:06:49.514 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
16:06:49.514 [Lua] Lobby data eac_authorized = true
16:06:49.514 [Lua] Set lobby end.
16:06:53.219 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:06:53.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
16:06:53.221 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:06:53.980 [Lua] [IngameUI] menu view on_exit character_selection
16:06:53.980 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:06:53.980 [Lua] hero_fullscreen_menu_on_exit
16:06:53.988 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08284a30
16:06:53.988 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:06:53.989 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
16:06:53.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:06:57.857 [Lua] [IngameUI] menu view on_enter character_selection
16:06:57.857 [Lua] hero_fullscreen_menu_on_enter
16:06:57.859 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08284a30
16:06:57.860 [World] Spawning level.
16:06:57.867 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:06:57.881 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:57.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:57.882 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:58.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
16:06:58.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:06:58.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:06:58.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
16:06:58.072 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
16:06:58.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:06:58.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:06:58.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
16:07:00.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:35 my_peer_id:110000103dff95e
16:07:00.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:35 my_peer_id:110000103dff95e
16:07:00.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:35 my_peer_id:110000103dff95e
16:07:00.868 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:35 my_peer_id:110000103dff95e
16:07:00.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:07:00.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:07:00.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:07:01.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:07:01.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:07:01.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:07:01.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:07:01.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:07:01.151 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35
16:07:01.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:07:01.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
16:07:01.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:07:01.577 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:07:02.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:07:02.061 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:07:02.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:07:02.067 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:07:02.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:07:02.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:07:02.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:07:02.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:07:02.249 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:07:02.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:07:02.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:07:02.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:07:02.707 [Lua] Assigning peer(110000103dff95e:1) to profile(2) career(3)
16:07:02.707 [Lua] Set lobby begin:
16:07:02.707 [Lua] Lobby data twitch_enabled = false
16:07:02.708 [Lua] Lobby data power_level = 798
16:07:02.708 [Lua] Lobby data num_players = 3
16:07:02.708 [Lua] Lobby data host = 110000103dff95e
16:07:02.708 [Lua] Lobby data game_mode = 3
16:07:02.708 [Lua] Lobby data is_private = true
16:07:02.708 [Lua] Lobby data level_key = inn_level
16:07:02.708 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:07:02.708 [Lua] Lobby data selected_level_key = inn_level
16:07:02.708 [Lua] Lobby data quick_game = false
16:07:02.708 [Lua] Lobby data matchmaking = false
16:07:02.709 [Lua] Lobby data difficulty = cataclysm
16:07:02.709 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:07:02.709 [Lua] Lobby data unique_server_name = Vemb
16:07:02.709 [Lua] Lobby data player_slot_5 = 0:0
16:07:02.709 [Lua] Lobby data player_slot_2 = 0:0
16:07:02.709 [Lua] Lobby data country_code = FI
16:07:02.709 [Lua] Lobby data player_slot_3 = 0:0
16:07:02.709 [Lua] Lobby data eac_authorized = true
16:07:02.709 [Lua] Set lobby end.
16:07:02.709 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(2) career_index(3)
16:07:02.709 [Lua] Set lobby begin:
16:07:02.709 [Lua] Lobby data twitch_enabled = false
16:07:02.709 [Lua] Lobby data power_level = 798
16:07:02.709 [Lua] Lobby data num_players = 3
16:07:02.710 [Lua] Lobby data host = 110000103dff95e
16:07:02.710 [Lua] Lobby data game_mode = 3
16:07:02.710 [Lua] Lobby data is_private = true
16:07:02.710 [Lua] Lobby data level_key = inn_level
16:07:02.710 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:07:02.710 [Lua] Lobby data selected_level_key = inn_level
16:07:02.710 [Lua] Lobby data quick_game = false
16:07:02.710 [Lua] Lobby data matchmaking = false
16:07:02.710 [Lua] Lobby data difficulty = cataclysm
16:07:02.710 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:07:02.710 [Lua] Lobby data unique_server_name = Vemb
16:07:02.710 [Lua] Lobby data player_slot_5 = 0:0
16:07:02.710 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:07:02.710 [Lua] Lobby data country_code = FI
16:07:02.710 [Lua] Lobby data player_slot_3 = 0:0
16:07:02.710 [Lua] Lobby data eac_authorized = true
16:07:02.710 [Lua] Set lobby end.
16:07:02.710 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0
16:07:02.711 [Lua]
16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:07:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean)
16:07:02.711 [Lua]
16:07:02.711 [Lua]
16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
16:07:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:07:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:07:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:07:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:07:02.711 [Lua]
16:07:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:36 my_peer_id:110000103dff95e
16:07:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:36 my_peer_id:110000103dff95e
16:07:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:36 my_peer_id:110000103dff95e
16:07:02.723 [Lua] [GameNetworkManager] destroying game object with go_id=45
16:07:02.725 [Save] Saving `save_data`
16:07:02.729 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:36 my_peer_id:110000103dff95e
16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:07:02.731 [Save] Save done
16:07:02.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient
16:07:02.781 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:07:02.781 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient
16:07:02.786 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
16:07:02.787 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:07:02.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
16:07:02.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient
16:07:02.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient
16:07:02.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient
16:07:02.791 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient
16:07:02.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient
16:07:02.834 [Lua] [IngameUI] menu view on_exit character_selection
16:07:02.834 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:07:02.834 [Lua] hero_fullscreen_menu_on_exit
16:07:02.839 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08284a30
16:07:02.839 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:07:02.840 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
16:07:02.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:07:02.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
16:07:02.971 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
16:07:02.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
16:07:03.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
16:07:03.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
16:07:03.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:07:03.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:07:03.590 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:07:03.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
16:07:03.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
16:07:03.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
16:07:03.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:07:03.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:07:03.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:07:03.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
16:07:04.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
16:07:04.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
16:07:04.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
16:07:04.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
16:07:04.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
16:07:04.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:07:04.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:07:04.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:07:04.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:07:04.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:07:04.791 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:07:04.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:07:05.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:07:05.020 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:07:05.033 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36
16:07:09.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:07:09.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:07:09.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
16:07:10.433 [Lua] [IngameUI] menu view on_enter hero_view
16:07:10.438 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01827430
16:07:10.438 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:07:10.452 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:07:10.453 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:07:10.454 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:07:10.455 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:07:10.462 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:07:10.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:07:10.946 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:07:10.956 [World] Spawning level.
16:07:10.982 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:10.982 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:11.022 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:12.059 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:07:12.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:12.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:12.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:12.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:12.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:12.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:12.070 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:07:12.070 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:07:12.072 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:07:12.072 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:07:29.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:37 my_peer_id:110000103dff95e
16:07:29.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:37 my_peer_id:110000103dff95e
16:07:29.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:37 my_peer_id:110000103dff95e
16:07:29.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:37 my_peer_id:110000103dff95e
16:07:29.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read,
16:07:29.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient
16:07:29.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
16:07:29.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
16:07:29.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
16:07:29.788 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37
16:07:32.934 [Lua] [IngameUI] menu view on_exit hero_view
16:07:32.939 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01827430
16:07:32.939 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:07:32.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:07:32.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:07:33.660 [Lua] [IngameUI] menu view on_enter hero_view
16:07:33.665 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01827430
16:07:33.665 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:07:33.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:07:33.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:07:33.681 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:07:33.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:07:33.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:07:34.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:07:34.135 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:07:34.144 [World] Spawning level.
16:07:34.168 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.168 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.279 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:34.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:07:43.089 [Lua] PlayFabMirror:_commit_internal 23
16:07:43.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 28
16:07:43.089 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:07:43.091 [Lua] generate_backend_stats 110000103dff95e:1
16:07:43.101 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:07:43.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
16:07:43.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 28
16:07:43.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 28
16:07:43.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
16:07:43.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
16:07:43.675 [Lua] commit result success 23
16:07:44.589 [Lua] [IngameUI] menu view on_exit hero_view
16:07:44.595 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01827430
16:07:44.595 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:07:44.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:07:44.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:07:44.595 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:44.595 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:44.595 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:44.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:44.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:44.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:07:44.606 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:07:44.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:07:44.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:07:47.538 [Lua] [IngameUI] menu view on_enter start_game_view
16:07:47.540 [Lua] [IngameUI] menu view post_update_on_enter table: 0x069e2900
16:07:47.540 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:07:47.542 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:07:47.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:07:47.543 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:07:47.543 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:07:48.823 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
16:07:48.823 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:07:48.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
16:07:48.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:07:48.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:07:50.222 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
16:07:50.222 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
16:07:50.224 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
16:07:52.786 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:07:52.786 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
16:07:52.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:07:52.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:07:52.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:07:54.458 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:07:54.458 [Lua] ............................................................................................................
16:07:54.458 [Lua] ............................................................................................................
16:07:54.458 [Lua] GAME START SETTINGS -> Level: fort | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
16:07:54.458 [Lua] ............................................................................................................
16:07:54.458 [Lua] ............................................................................................................
16:07:54.539 [Lua] [Matchmaking] Cancelling matchmaking
16:07:54.539 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:07:54.558 [Lua] [IngameUI] menu view on_exit start_game_view
16:07:54.558 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:07:54.558 [Save] Saving `save_data`
16:07:54.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:07:54.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:07:54.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:07:54.564 [Save] Save done
16:07:54.565 [Lua] [IngameUI] menu view post_update_on_exit table: 0x069e2900
16:07:54.676 [Lua] PlayFabMirror:_commit_internal 24
16:07:54.676 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:07:54.677 [Lua] generate_backend_stats 110000103dff95e:1
16:07:54.687 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:07:54.697 [Lua] commit result success 24
16:07:57.603 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:07:57.603 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:07:57.606 [Lua] Set lobby begin:
16:07:57.606 [Lua] Lobby data twitch_enabled = false
16:07:57.606 [Lua] Lobby data power_level = 798
16:07:57.606 [Lua] Lobby data num_players = 3
16:07:57.606 [Lua] Lobby data host = 110000103dff95e
16:07:57.606 [Lua] Lobby data game_mode = 3
16:07:57.606 [Lua] Lobby data is_private = true
16:07:57.606 [Lua] Lobby data level_key = inn_level
16:07:57.606 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:07:57.607 [Lua] Lobby data selected_level_key = inn_level
16:07:57.607 [Lua] Lobby data quick_game = false
16:07:57.607 [Lua] Lobby data matchmaking = false
16:07:57.607 [Lua] Lobby data difficulty = cataclysm
16:07:57.607 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:07:57.607 [Lua] Lobby data unique_server_name = Vemb
16:07:57.607 [Lua] Lobby data player_slot_5 = 0:0
16:07:57.607 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:07:57.607 [Lua] Lobby data country_code = FI
16:07:57.607 [Lua] Lobby data player_slot_3 = 0:0
16:07:57.607 [Lua] Lobby data eac_authorized = true
16:07:57.607 [Lua] Set lobby end.
16:07:57.607 [Lua] [PartyManager] Leader is set to 110000103dff95e
16:07:57.608 [Lua] [MATCHMAKING] - Hosting game on level: inn_level fort
16:07:57.608 [Lua] [LevelTransitionHandler] set_next_level( fort )
16:07:57.608 [Lua] Set lobby begin:
16:07:57.608 [Lua] Lobby data twitch_enabled = false
16:07:57.608 [Lua] Lobby data power_level = 798
16:07:57.608 [Lua] Lobby data num_players = 3
16:07:57.608 [Lua] Lobby data host = 110000103dff95e
16:07:57.608 [Lua] Lobby data game_mode = 2
16:07:57.608 [Lua] Lobby data is_private = true
16:07:57.608 [Lua] Lobby data level_key = inn_level
16:07:57.608 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:07:57.608 [Lua] Lobby data selected_level_key = fort
16:07:57.608 [Lua] Lobby data quick_game = false
16:07:57.608 [Lua] Lobby data matchmaking = false
16:07:57.608 [Lua] Lobby data difficulty = cataclysm
16:07:57.609 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:07:57.609 [Lua] Lobby data unique_server_name = Vemb
16:07:57.609 [Lua] Lobby data player_slot_5 = 0:0
16:07:57.609 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:07:57.609 [Lua] Lobby data country_code = FI
16:07:57.609 [Lua] Lobby data player_slot_3 = 0:0
16:07:57.609 [Lua] Lobby data eac_authorized = true
16:07:57.609 [Lua] Set lobby end.
16:07:57.609 [Lua] Set lobby begin:
16:07:57.609 [Lua] Lobby data twitch_enabled = false
16:07:57.609 [Lua] Lobby data power_level = 798
16:07:57.609 [Lua] Lobby data num_players = 3
16:07:57.609 [Lua] Lobby data host = 110000103dff95e
16:07:57.609 [Lua] Lobby data game_mode = 2
16:07:57.609 [Lua] Lobby data is_private = true
16:07:57.609 [Lua] Lobby data level_key = inn_level
16:07:57.609 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:07:57.610 [Lua] Lobby data selected_level_key = fort
16:07:57.610 [Lua] Lobby data quick_game = false
16:07:57.610 [Lua] Lobby data matchmaking = false
16:07:57.610 [Lua] Lobby data difficulty = cataclysm
16:07:57.610 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:07:57.610 [Lua] Lobby data unique_server_name = Vemb
16:07:57.610 [Lua] Lobby data player_slot_5 = 0:0
16:07:57.610 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:07:57.610 [Lua] Lobby data country_code = FI
16:07:57.610 [Lua] Lobby data player_slot_3 = 0:0
16:07:57.610 [Lua] Lobby data eac_authorized = true
16:07:57.610 [Lua] Set lobby end.
16:07:57.612 [Lua] [ChatManager][1]System: Starting hosted game...
16:07:57.612 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:07:57.612 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:08:10.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:38 my_peer_id:110000103dff95e
16:08:10.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:38 my_peer_id:110000103dff95e
16:08:10.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:38 my_peer_id:110000103dff95e
16:08:10.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:38 my_peer_id:110000103dff95e
16:08:10.399 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38
16:09:54.053 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:09:54.055 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:09:54.154 [Lua] [MATCHMAKING] - Hosting game on level: inn_level fort
16:09:54.154 [Lua] [LevelTransitionHandler] set_next_level( fort )
16:09:54.154 [Lua] Set lobby begin:
16:09:54.154 [Lua] Lobby data twitch_enabled = false
16:09:54.154 [Lua] Lobby data power_level = 798
16:09:54.154 [Lua] Lobby data num_players = 3
16:09:54.154 [Lua] Lobby data host = 110000103dff95e
16:09:54.154 [Lua] Lobby data game_mode = 2
16:09:54.154 [Lua] Lobby data is_private = true
16:09:54.155 [Lua] Lobby data level_key = inn_level
16:09:54.155 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:09:54.155 [Lua] Lobby data selected_level_key = fort
16:09:54.155 [Lua] Lobby data quick_game = false
16:09:54.155 [Lua] Lobby data matchmaking = false
16:09:54.155 [Lua] Lobby data difficulty = cataclysm
16:09:54.155 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:09:54.155 [Lua] Lobby data unique_server_name = Vemb
16:09:54.155 [Lua] Lobby data player_slot_5 = 0:0
16:09:54.155 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:09:54.155 [Lua] Lobby data country_code = FI
16:09:54.155 [Lua] Lobby data player_slot_3 = 0:0
16:09:54.155 [Lua] Lobby data eac_authorized = true
16:09:54.155 [Lua] Set lobby end.
16:09:54.158 [Lua] Set lobby begin:
16:09:54.158 [Lua] Lobby data twitch_enabled = false
16:09:54.158 [Lua] Lobby data power_level = 798
16:09:54.158 [Lua] Lobby data num_players = 3
16:09:54.158 [Lua] Lobby data host = 110000103dff95e
16:09:54.158 [Lua] Lobby data game_mode = 2
16:09:54.158 [Lua] Lobby data is_private = true
16:09:54.158 [Lua] Lobby data level_key = inn_level
16:09:54.158 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:09:54.158 [Lua] Lobby data selected_level_key = fort
16:09:54.158 [Lua] Lobby data quick_game = false
16:09:54.158 [Lua] Lobby data matchmaking = false
16:09:54.159 [Lua] Lobby data difficulty = cataclysm
16:09:54.159 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:09:54.159 [Lua] Lobby data unique_server_name = Vemb
16:09:54.159 [Lua] Lobby data player_slot_5 = 0:0
16:09:54.159 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:09:54.159 [Lua] Lobby data country_code = FI
16:09:54.159 [Lua] Lobby data player_slot_3 = 0:0
16:09:54.159 [Lua] Lobby data eac_authorized = true
16:09:54.159 [Lua] Set lobby end.
16:09:54.159 [Lua] Complete level triggered.
16:09:54.161 [Save] Saving `save_data`
16:09:54.161 [Lua] gm_event_end_conditions_met false false
16:09:54.162 [Lua] PlayFabMirror:_commit_internal nil
16:09:54.162 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:09:54.164 [Lua] generate_backend_stats 110000103dff95e:1
16:09:54.167 [Save] Save done
16:09:54.167 [Save] Saving `save_data`
16:09:54.174 [Save] Save done
16:09:54.175 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:09:54.175 [Lua] TRANSITION nil nil fort
16:09:54.175 [Lua] Transition type "fort", is server: true
16:09:54.175 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:09:54.175 [Lua] [GameNetworkManager] Leaving game...
16:09:54.175 [Lua] [GameNetworkManager] Shutting down game session host.
16:09:54.175 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:09:54.175 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:09:54.175 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=195.64
16:09:54.181 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:09:54.181 [Lua] commit result success 25
16:09:56.068 [Lua] [PlayerSyncData] Game session is not initialized
16:09:56.068 [Lua] [PlayerSyncData] Game session is not initialized
16:09:56.068 [Lua] Set lobby begin:
16:09:56.068 [Lua] Lobby data twitch_enabled = false
16:09:56.068 [Lua] Lobby data power_level = 0
16:09:56.068 [Lua] Lobby data num_players = 3
16:09:56.069 [Lua] Lobby data host = 110000103dff95e
16:09:56.069 [Lua] Lobby data game_mode = 2
16:09:56.069 [Lua] Lobby data is_private = true
16:09:56.069 [Lua] Lobby data level_key = inn_level
16:09:56.069 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:09:56.069 [Lua] Lobby data selected_level_key = fort
16:09:56.069 [Lua] Lobby data quick_game = false
16:09:56.069 [Lua] Lobby data matchmaking = false
16:09:56.069 [Lua] Lobby data difficulty = cataclysm
16:09:56.069 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:09:56.069 [Lua] Lobby data unique_server_name = Vemb
16:09:56.069 [Lua] Lobby data player_slot_5 = 0:0
16:09:56.069 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:09:56.069 [Lua] Lobby data country_code = FI
16:09:56.069 [Lua] Lobby data player_slot_3 = 0:0
16:09:56.070 [Lua] Lobby data eac_authorized = true
16:09:56.070 [Lua] Set lobby end.
16:09:56.171 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:09:56.171 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:09:56.171 [Lua] Clearing all global lookup lists
16:09:56.171 [Lua] [IngamePlayerListUI] - Destroy
16:09:56.171 [Lua] [EquipmentUI] - Destroy
16:09:56.171 [Lua] [AbilityUI] - Destroy
16:09:56.171 [Lua] [GamePadEquipmentUI] - Destroy
16:09:56.171 [Lua] [GamePadAbilityUI] - Destroy
16:09:56.172 [Lua] [IngameUI] destroy
16:09:56.176 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:09:56.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
16:09:56.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:09:56.181 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:09:56.181 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:09:56.223 [Lua] [Managers] Destroying state managers...
16:09:56.230 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:09:56.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:09:56.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:09:56.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:09:56.230 [Lua] [Matchmaking] unregister rpcs
16:09:56.230 [Lua] ############### UNLOADING PACKAGES ###############
16:09:56.230 [Lua] [Gamestate] Enter state StateLoading
16:09:56.233 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:09:56.233 [Lua] [Matchmaking] register rpcs
16:09:56.234 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:09:56.234 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:09:56.234 [Lua] registering RPCs
16:09:56.234 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:09:56.234 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:09:56.234 [Lua] Set lobby begin:
16:09:56.234 [Lua] Lobby data twitch_enabled = false
16:09:56.234 [Lua] Lobby data power_level = 0
16:09:56.234 [Lua] Lobby data num_players = 3
16:09:56.234 [Lua] Lobby data host = 110000103dff95e
16:09:56.234 [Lua] Lobby data game_mode = 2
16:09:56.234 [Lua] Lobby data is_private = true
16:09:56.234 [Lua] Lobby data level_key = fort
16:09:56.234 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:09:56.234 [Lua] Lobby data selected_level_key = fort
16:09:56.234 [Lua] Lobby data quick_game = false
16:09:56.234 [Lua] Lobby data matchmaking = false
16:09:56.235 [Lua] Lobby data difficulty = cataclysm
16:09:56.235 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:09:56.235 [Lua] Lobby data unique_server_name = Vemb
16:09:56.235 [Lua] Lobby data player_slot_5 = 0:0
16:09:56.235 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:09:56.235 [Lua] Lobby data country_code = FI
16:09:56.235 [Lua] Lobby data player_slot_3 = 0:0
16:09:56.235 [Lua] Lobby data eac_authorized = true
16:09:56.235 [Lua] Set lobby end.
16:09:56.235 [Lua] MUSIC MANAGER unmute_all_world_sounds 530853 0
16:09:56.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30
16:09:56.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:09:56.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30
16:09:56.239 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized
16:09:56.239 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[nil]
16:09:56.239 [Lua] [LevelTransitionHandler] load_level fort
16:09:56.283 [Umbra] Unload tome
16:09:56.436 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:09:56.436 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:09:56.436 [Lua] [LevelTransitionHandler] Loading level: "fort"
16:09:56.436 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/fort"
16:09:56.436 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read,
16:09:56.436 [Lua] [StateLoading] got rpc_load_level 92 fort
16:09:56.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8
16:09:56.494 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8
16:09:56.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort
16:09:56.526 [Lua] MUSIC MANAGER nik_loading_screen_fort_02 530854 0
16:09:56.533 [Lua] MUSIC MANAGER Play_loading_screen_music 530855 0
16:09:56.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30
16:09:56.691 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]'
16:10:03.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort
16:10:03.026 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort
16:10:03.043 [Lua] [LevelTransitionHandler] Level load completed!
16:10:03.043 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:10:03.087 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
16:10:03.087 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
16:10:03.087 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
16:10:03.087 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:10:03.087 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:10:03.087 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
16:10:03.087 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:10:03.087 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
16:10:03.087 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
16:10:03.087 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
16:10:03.087 [Lua] checking dlc's against conflict directors
16:10:03.087 [Lua] --- --- ---
16:10:03.087 [Lua] Starting... difficulty 'cataclysm'
16:10:03.087 [Lua] These are the starting conflict directors:
16:10:03.087 [Lua] skaven
16:10:03.087 [Lua] --- --- ---
16:10:03.087 [Lua]
16:10:03.087 [Lua] Looking for a new director:
16:10:03.087 [Lua] (free: 19) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] ->trying director: chaos_beastmen
16:10:03.087 [Lua] --> success!
16:10:03.087 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor chaos_vortex_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_bestigor beastmen_minotaur beastmen_ungor
16:10:03.087 [Lua]
16:10:03.087 [Lua] Looking for a new director:
16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] ->trying director: chaos
16:10:03.087 [Lua] --> success!
16:10:03.087 [Lua] --> re-used the same breeds
16:10:03.087 [Lua]
16:10:03.087 [Lua] Looking for a new director:
16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] ->trying director: beastmen
16:10:03.087 [Lua] --> success!
16:10:03.087 [Lua] --> re-used the same breeds
16:10:03.087 [Lua]
16:10:03.087 [Lua] Looking for a new director:
16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] ->trying director: skaven_beastmen
16:10:03.087 [Lua] --> success!
16:10:03.087 [Lua] --> re-used the same breeds
16:10:03.087 [Lua]
16:10:03.087 [Lua] Looking for a new director:
16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] ->trying director: chaos
16:10:03.087 [Lua] --> success!
16:10:03.087 [Lua] --> re-used the same breeds
16:10:03.087 [Lua]
16:10:03.087 [Lua] Looking for a new director:
16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] ->trying director: skaven_beastmen
16:10:03.087 [Lua] --> success!
16:10:03.087 [Lua] --> re-used the same breeds
16:10:03.087 [Lua]
16:10:03.087 [Lua] Looking for a new director:
16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] ->trying director: beastmen
16:10:03.087 [Lua] --> success!
16:10:03.087 [Lua] --> re-used the same breeds
16:10:03.087 [Lua]
16:10:03.087 [Lua] DONE! Found the following directors:
16:10:03.087 [Lua] chaos_beastmen
16:10:03.087 [Lua] chaos
16:10:03.087 [Lua] beastmen
16:10:03.087 [Lua] skaven_beastmen
16:10:03.087 [Lua] chaos
16:10:03.087 [Lua] skaven_beastmen
16:10:03.087 [Lua] beastmen
16:10:03.087 [Lua] (free: 9), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:10:03.088 [Lua] ### Sending rpc_level_loaded
16:10:03.088 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 92
16:10:03.088 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:10:03.109 [Lua] ### Sending rpc_level_loaded
16:10:03.109 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 92
16:10:03.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:10:03.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:10:03.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:10:03.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:10:03.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:10:03.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:10:03.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:10:03.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:10:03.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:10:04.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:10:04.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:10:04.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:10:04.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:10:04.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:10:04.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:10:05.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:10:05.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:10:05.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:10:05.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:10:05.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:10:05.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:10:05.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:10:05.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:10:05.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:10:05.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:10:05.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:10:05.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:10:05.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:10:05.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:10:05.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:10:06.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:10:06.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:10:06.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:10:06.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:10:06.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:10:06.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:10:06.532 [Lua] ### Sending rpc_level_loaded
16:10:06.532 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 92
16:10:06.532 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:10:06.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:10:06.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:10:06.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:10:07.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:10:07.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:10:07.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:10:07.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:10:07.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:10:07.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:10:07.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:10:07.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:10:07.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:10:08.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:10:08.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:10:08.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:10:08.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:10:08.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:10:08.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:10:08.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:10:08.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:10:08.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:10:09.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:10:09.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:10:09.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:10:09.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:10:09.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:10:09.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:10:09.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:10:09.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:10:09.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:10:10.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:10:10.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:10:10.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:10:10.464 [Lua] ### Sending rpc_level_loaded
16:10:10.464 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 92
16:10:10.464 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:10:10.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:10:10.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:10:10.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:10:10.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:10:10.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:10:10.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:10:11.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:10:11.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:10:11.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:10:11.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:10:11.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:10:11.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:10:11.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:10:11.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:10:11.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:10:11.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:10:11.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:10:11.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:10:11.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:10:11.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:10:11.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
16:10:12.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:10:12.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:10:12.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
16:10:12.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:10:12.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:10:12.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:10:13.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:10:13.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:10:13.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:10:13.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:10:13.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:10:13.850 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom
16:10:13.850 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:10:13.850 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:10:14.850 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:10:14.850 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:10:14.850 [Lua] [Matchmaking] unregister rpcs
16:10:14.850 [Lua] Set lobby begin:
16:10:14.850 [Lua] Lobby data twitch_enabled = false
16:10:14.850 [Lua] Lobby data power_level = 0
16:10:14.851 [Lua] Lobby data num_players = 3
16:10:14.851 [Lua] Lobby data host = 110000103dff95e
16:10:14.851 [Lua] Lobby data game_mode = 2
16:10:14.851 [Lua] Lobby data is_private = true
16:10:14.851 [Lua] Lobby data level_key = fort
16:10:14.851 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:14.851 [Lua] Lobby data selected_level_key = fort
16:10:14.851 [Lua] Lobby data quick_game = false
16:10:14.851 [Lua] Lobby data matchmaking = false
16:10:14.851 [Lua] Lobby data difficulty = cataclysm
16:10:14.851 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:14.852 [Lua] Lobby data unique_server_name = Vemb
16:10:14.852 [Lua] Lobby data player_slot_5 = 0:0
16:10:14.852 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:14.852 [Lua] Lobby data country_code = FI
16:10:14.852 [Lua] Lobby data player_slot_3 = 0:0
16:10:14.852 [Lua] Lobby data eac_authorized = true
16:10:14.852 [Lua] Set lobby end.
16:10:14.852 [Lua] [Managers] Destroying state managers...
16:10:14.853 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens
16:10:14.853 [Lua] MUSIC MANAGER Stop_loading_screen_music 530856 0
16:10:14.853 [Lua] [Gamestate] Enter StateIngame HOST
16:10:14.854 [Lua] <>level = fort<>
16:10:14.854 [Lua] Set lobby begin:
16:10:14.854 [Lua] Lobby data twitch_enabled = false
16:10:14.854 [Lua] Lobby data power_level = 0
16:10:14.854 [Lua] Lobby data num_players = 3
16:10:14.854 [Lua] Lobby data host = 110000103dff95e
16:10:14.854 [Lua] Lobby data game_mode = 2
16:10:14.854 [Lua] Lobby data is_private = true
16:10:14.854 [Lua] Lobby data level_key = fort
16:10:14.854 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:14.855 [Lua] Lobby data selected_level_key = fort
16:10:14.855 [Lua] Lobby data quick_game = false
16:10:14.855 [Lua] Lobby data matchmaking = false
16:10:14.855 [Lua] Lobby data difficulty = cataclysm
16:10:14.855 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:14.855 [Lua] Lobby data unique_server_name = Vemb
16:10:14.855 [Lua] Lobby data player_slot_5 = 0:0
16:10:14.855 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:14.856 [Lua] Lobby data country_code = FI
16:10:14.856 [Lua] Lobby data player_slot_3 = 0:0
16:10:14.856 [Lua] Lobby data eac_authorized = true
16:10:14.856 [Lua] Set lobby end.
16:10:14.856 [Umbra] Init version: 3.4.15 :: 16 threads
16:10:14.856 [Lua] [StateIngame] Server ingame
16:10:14.859 [Lua] Set lobby begin:
16:10:14.859 [Lua] Lobby data twitch_enabled = false
16:10:14.860 [Lua] Lobby data power_level = 0
16:10:14.860 [Lua] Lobby data num_players = 3
16:10:14.860 [Lua] Lobby data host = 110000103dff95e
16:10:14.860 [Lua] Lobby data game_mode = 2
16:10:14.860 [Lua] Lobby data is_private = true
16:10:14.860 [Lua] Lobby data level_key = fort
16:10:14.860 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:14.860 [Lua] Lobby data selected_level_key = fort
16:10:14.860 [Lua] Lobby data quick_game = false
16:10:14.861 [Lua] Lobby data matchmaking = false
16:10:14.861 [Lua] Lobby data difficulty = cataclysm
16:10:14.861 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:14.861 [Lua] Lobby data unique_server_name = Vemb
16:10:14.861 [Lua] Lobby data player_slot_5 = 0:0
16:10:14.861 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:14.861 [Lua] Lobby data country_code = FI
16:10:14.861 [Lua] Lobby data player_slot_3 = 0:0
16:10:14.861 [Lua] Lobby data eac_authorized = true
16:10:14.861 [Lua] Set lobby end.
16:10:14.861 [Lua] [Matchmaking] register rpcs
16:10:14.862 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:10:14.862 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:10:14.862 [Lua] [GameNetworkManager] self.is_server = true
16:10:14.862 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:10:14.862 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:10:14.862 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:10:14.862 [Network] Setting artificial MTU limit to 65536
16:10:14.870 [Lua] Switching ConflictSettings: to: default
16:10:14.870 [Lua] pacing=default
16:10:14.870 [Lua] roaming=nil
16:10:14.870 [Lua] specials=default
16:10:14.870 [Lua] debug_color=maroon
16:10:14.870 [Lua] pack_spawning=default
16:10:14.870 [Lua] contained_breeds=nil
16:10:14.870 [Lua] disabled=false
16:10:14.870 [Lua] boss=default
16:10:14.870 [Lua] horde=default
16:10:14.870 [Lua] name=default
16:10:14.870 [Lua] intensity=default
16:10:14.870 [Lua] ---
16:10:14.870 [Lua] [LevelAnalysis] set_random_seed( 13636513)
16:10:14.883 [Lua] [AIInterestPointSystem] Level Seed: 13636513
16:10:14.884 [Lua]
16:10:14.884 [Lua] [entity_system_bag] = table
16:10:14.884 [Lua] [entity_system_bag] = metatable
16:10:14.884 [Lua] [startup_data] = table
16:10:14.884 [Lua] [entity_manager] = table
16:10:14.884 [Lua] [entity_manager] = metatable
16:10:14.884 [Lua] [unit_spawner] = table
16:10:14.884 [Lua] [unit_spawner] = metatable
16:10:14.884 [Lua] [unit_storage] = table
16:10:14.884 [Lua] [unit_storage] = metatable
16:10:14.884 [Lua] [dice_keeper] = table
16:10:14.884 [Lua] [dice_keeper] = metatable
16:10:14.884 [Lua] [is_server] = true (boolean)
16:10:14.888 [Lua] [world] = [World]
16:10:14.888 [Lua] [system_api] = table
16:10:14.888 [Lua] [entity_system] = table
16:10:14.888 [Lua] [entity_system] = metatable
16:10:14.888 [Lua] [network_lobby] = table
16:10:14.888 [Lua] [network_lobby] = metatable
16:10:14.888 [Lua] [profile_synchronizer] = table
16:10:14.888 [Lua] [profile_synchronizer] = metatable
16:10:14.888 [Lua] [level_transition_handler] = table
16:10:14.888 [Lua] [level_transition_handler] = metatable
16:10:14.888 [Lua] [num_local_human_players] = 1 (number)
16:10:14.888 [Lua] [statistics_db] = table
16:10:14.888 [Lua] [statistics_db] = metatable
16:10:14.888 [Lua] [network_server] = table
16:10:14.888 [Lua] [network_server] = metatable
16:10:14.888 [Lua] [input_manager] = table
16:10:14.888 [Lua] [input_manager] = metatable
16:10:14.888 [Lua] [network_clock] = table
16:10:14.888 [Lua] [network_clock] = metatable
16:10:14.888 [Lua] [network_transmit] = table
16:10:14.888 [Lua] [network_transmit] = metatable
16:10:14.888 [Lua] [free_flight_manager] = table
16:10:14.888 [Lua] [free_flight_manager] = metatable
16:10:14.888 [Lua] [network_manager] = table
16:10:14.888 [Lua] [network_manager] = metatable
16:10:14.888 [Lua] [network_event_delegate] = table
16:10:14.888 [Lua] [network_event_delegate] = metatable
16:10:14.888 [Lua]
16:10:14.891 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:10:14.908 [Lua] [AchievementManager] Achievements using the steam platform
16:10:14.909 [Lua] [StateIngame] Level seed: 13636513
16:10:14.909 [World] Spawning level.
16:10:15.314 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:10:15.314 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:10:15.314 [Lua] respawn_unit_spawned with group id: respawn_end_event
16:10:15.363 [Flow] interaction enabled
16:10:15.365 [Lua] [LevelAnalysis] set_random_seed( 13636513)
16:10:15.388 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:10:15.388 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:10:15.388 [Lua] [IngameUI] init
16:10:15.443 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:10:15.444 [Lua] Set lobby begin:
16:10:15.444 [Lua] Lobby data twitch_enabled = false
16:10:15.444 [Lua] Lobby data power_level = 795
16:10:15.444 [Lua] Lobby data num_players = 3
16:10:15.444 [Lua] Lobby data host = 110000103dff95e
16:10:15.444 [Lua] Lobby data game_mode = 2
16:10:15.444 [Lua] Lobby data is_private = true
16:10:15.445 [Lua] Lobby data level_key = fort
16:10:15.445 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:15.445 [Lua] Lobby data selected_level_key = fort
16:10:15.445 [Lua] Lobby data quick_game = false
16:10:15.445 [Lua] Lobby data matchmaking = false
16:10:15.445 [Lua] Lobby data difficulty = cataclysm
16:10:15.446 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:15.446 [Lua] Lobby data unique_server_name = Vemb
16:10:15.446 [Lua] Lobby data player_slot_5 = 0:0
16:10:15.446 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:15.446 [Lua] Lobby data country_code = FI
16:10:15.446 [Lua] Lobby data player_slot_3 = 0:0
16:10:15.446 [Lua] Lobby data eac_authorized = true
16:10:15.446 [Lua] Set lobby end.
16:10:15.447 [Flow] crossroads_B2_true
16:10:15.447 [Flow] crossroads_B1_true
16:10:15.447 [Flow] Path A1
16:10:15.448 [Lua] CurrentConflictSettings default
16:10:15.448 [Lua] [ConflictDirector] conflict_director is ai_ready
16:10:15.450 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths).
16:10:15.450 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3
16:10:15.450 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4
16:10:15.450 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:10:15.450 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:10:15.450 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9
16:10:15.450 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:10:15.450 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
16:10:15.450 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9
16:10:15.450 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3
16:10:15.451 [Lua] [1] = table
16:10:15.451 [Lua] [2] = table
16:10:15.451 [Lua] [1] = table
16:10:15.451 [Lua] [2] = table
16:10:15.451 [Lua] [3] = table
16:10:15.451 [Lua] [1] = table
16:10:15.451 [Lua] [2] = table
16:10:15.451 [Lua] [3] = table
16:10:15.451 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:10:15.468 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:10:15.468 [Lua] Forming navigation groups in one frame
16:10:15.468 [Lua] Forming navigation groups
16:10:15.513 [Lua] NavigationGroupManager -> calulation time A: 0.046000000000276486
16:10:15.852 [Lua] NavigationGroupManager -> calulation time B: 0.33899999999994179
16:10:15.852 [Lua] number of nav groups: 354
16:10:15.857 [Lua] number of refined nav groups : 204
16:10:15.865 [Lua] NavigationGroupManager -> calulation time C: 0.012999999999919964
16:10:15.865 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.84786255285144 Normalized coefficient: 1.3293537066067176
16:10:15.869 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.421901741623881 Normalized coefficient: 1.2679217987390903
16:10:15.873 [Lua] Warning: missing nodes! in zones
16:10:15.874 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.6609800487756732 Normalized coefficient: 0.983343244715014
16:10:15.882 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:10:15.882 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
16:10:15.882 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
16:10:15.882 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:10:15.885 [Lua] [LevelAnalysis] Generating boss paths for level: fort
16:10:15.885 [Lua] [LevelAnalysis] This level has a total main-path length of 754.359 meters.
16:10:15.885 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:10:15.885 [Lua] [LevelAnalysis]
16:10:15.885 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:10:15.885 [Lua] [LevelAnalysis]
16:10:15.885 [Lua] [LevelAnalysis] Terror events added:
16:10:15.885 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:10:15.885 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
16:10:15.885 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
16:10:15.885 [Lua] ----> using boss gizmo!
16:10:15.885 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 2, forbidden-dist: -154.5 start-travel-dist: 164.5, end-travel-dist: 194.6 spawn_distance 0.0
16:10:15.889 [Lua] Adding main path event: Vector3Box(9, 275, -5.401) boss_event_chaos_spawn 45 table: 0000000005C4BBE0
16:10:15.889 [Lua] NORMAL PATROL MAIN PATH 461.44708251953125
16:10:15.889 [Lua] [waypoints] = table
16:10:15.889 [Lua] [astar_points] = table
16:10:15.889 [Lua] [travel_dist] = 603.93523491173983 (number)
16:10:15.889 [Lua] [one_directional] = true (boolean)
16:10:15.889 [Lua] [id] = boss_11 (string)
16:10:15.889 [Lua] ----> using boss spline path!
16:10:15.895 [Lua] Adding main path event: Vector3Box(65, 223, -12.593) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000005C4C190
16:10:15.895 [Lua] ----> using boss gizmo!
16:10:15.895 [Lua] [LevelAnalysis] section: 3, start-index: 7, end-index: 12, forbidden-dist: -260.7 start-travel-dist: 732.1, end-travel-dist: 799.5 spawn_distance 461.4
16:10:15.899 [Lua] Adding main path event: Vector3Box(130.297, 90.6654, -7.86001) boss_event_chaos_spawn 45 table: 0000000005C4C6F0
16:10:15.899 [Lua] [LevelAnalysis] num_event_places_f: 0.46957236607869468 , num_event_places: 0 , trailing_event_fraction: 0.46957236607869468 , num_events: 0
16:10:15.899 [Lua] [LevelAnalysis] Level path distance: 754.35854911804199
16:10:15.900 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:10:15.908 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:10:15.911 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
16:10:15.913 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:10:15.913 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:10:15.913 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53
16:10:15.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:10:15.913 [Save] Loading `ut_tweaks_presets`
16:10:15.914 warning: [Save] Missing filename `ut_tweaks_presets`
16:10:16.060 [Lua] player (110000103dff95e,2) was put into party 1
16:10:16.070 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
16:10:16.070 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
16:10:16.070 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
16:10:16.070 [Lua] Set lobby begin:
16:10:16.070 [Lua] Lobby data twitch_enabled = false
16:10:16.070 [Lua] Lobby data power_level = 795
16:10:16.070 [Lua] Lobby data num_players = 3
16:10:16.070 [Lua] Lobby data host = 110000103dff95e
16:10:16.070 [Lua] Lobby data game_mode = 2
16:10:16.070 [Lua] Lobby data is_private = true
16:10:16.070 [Lua] Lobby data level_key = fort
16:10:16.070 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:16.071 [Lua] Lobby data selected_level_key = fort
16:10:16.071 [Lua] Lobby data quick_game = false
16:10:16.071 [Lua] Lobby data matchmaking = false
16:10:16.071 [Lua] Lobby data difficulty = cataclysm
16:10:16.071 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:16.071 [Lua] Lobby data unique_server_name = Vemb
16:10:16.071 [Lua] Lobby data player_slot_5 = 0:0
16:10:16.071 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:16.071 [Lua] Lobby data country_code = FI
16:10:16.071 [Lua] Lobby data player_slot_3 = 0:0
16:10:16.071 [Lua] Lobby data eac_authorized = true
16:10:16.071 [Lua] Set lobby end.
16:10:16.071 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0
16:10:16.071 [Lua]
16:10:16.071 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:16.071 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
16:10:16.071 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:16.071 [Lua]
16:10:16.071 [Lua]
16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:16.071 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
16:10:16.071 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:10:16.071 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
16:10:16.071 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:10:16.071 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:16.071 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:16.071 [Lua]
16:10:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:39 my_peer_id:110000103dff95e
16:10:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:39 my_peer_id:110000103dff95e
16:10:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:39 my_peer_id:110000103dff95e
16:10:16.499 [Lua] [GameNetworkManager] destroying game object with go_id=54
16:10:16.499 [Lua] Set lobby begin:
16:10:16.499 [Lua] Lobby data twitch_enabled = false
16:10:16.499 [Lua] Lobby data power_level = 795
16:10:16.499 [Lua] Lobby data num_players = 3
16:10:16.499 [Lua] Lobby data host = 110000103dff95e
16:10:16.499 [Lua] Lobby data game_mode = 2
16:10:16.499 [Lua] Lobby data is_private = true
16:10:16.499 [Lua] Lobby data level_key = fort
16:10:16.499 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:16.499 [Lua] Lobby data selected_level_key = fort
16:10:16.499 [Lua] Lobby data quick_game = false
16:10:16.499 [Lua] Lobby data matchmaking = false
16:10:16.499 [Lua] Lobby data difficulty = cataclysm
16:10:16.500 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:16.500 [Lua] Lobby data unique_server_name = Vemb
16:10:16.500 [Lua] Lobby data player_slot_5 = 0:0
16:10:16.500 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:16.500 [Lua] Lobby data country_code = FI
16:10:16.500 [Lua] Lobby data player_slot_3 = 0:0
16:10:16.500 [Lua] Lobby data eac_authorized = true
16:10:16.500 [Lua] Set lobby end.
16:10:16.502 [Lua] player (110000103dff95e,2) was put into party 1
16:10:16.513 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
16:10:16.513 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
16:10:16.513 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
16:10:16.513 [Lua] Set lobby begin:
16:10:16.513 [Lua] Lobby data twitch_enabled = false
16:10:16.513 [Lua] Lobby data power_level = 795
16:10:16.514 [Lua] Lobby data num_players = 3
16:10:16.514 [Lua] Lobby data host = 110000103dff95e
16:10:16.514 [Lua] Lobby data game_mode = 2
16:10:16.514 [Lua] Lobby data is_private = true
16:10:16.514 [Lua] Lobby data level_key = fort
16:10:16.514 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:16.514 [Lua] Lobby data selected_level_key = fort
16:10:16.514 [Lua] Lobby data quick_game = false
16:10:16.514 [Lua] Lobby data matchmaking = false
16:10:16.514 [Lua] Lobby data difficulty = cataclysm
16:10:16.514 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:16.514 [Lua] Lobby data unique_server_name = Vemb
16:10:16.514 [Lua] Lobby data player_slot_5 = 0:0
16:10:16.514 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:16.514 [Lua] Lobby data country_code = FI
16:10:16.514 [Lua] Lobby data player_slot_3 = 0:0
16:10:16.514 [Lua] Lobby data eac_authorized = true
16:10:16.515 [Lua] Set lobby end.
16:10:16.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0
16:10:16.515 [Lua]
16:10:16.515 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:16.515 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
16:10:16.515 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:16.515 [Lua]
16:10:16.515 [Lua]
16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:16.515 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
16:10:16.515 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:10:16.515 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:10:16.515 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:16.515 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
16:10:16.515 [Lua]
16:10:16.518 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:39 my_peer_id:110000103dff95e
16:10:16.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:40 my_peer_id:110000103dff95e
16:10:16.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:40 my_peer_id:110000103dff95e
16:10:16.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:40 my_peer_id:110000103dff95e
16:10:16.522 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39
16:10:16.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:40 my_peer_id:110000103dff95e
16:10:16.540 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40
16:10:24.812 [Lua] Set lobby begin:
16:10:24.812 [Lua] Lobby data twitch_enabled = false
16:10:24.813 [Lua] Lobby data power_level = 795
16:10:24.813 [Lua] Lobby data num_players = 3
16:10:24.813 [Lua] Lobby data host = 110000103dff95e
16:10:24.813 [Lua] Lobby data game_mode = 2
16:10:24.813 [Lua] Lobby data is_private = true
16:10:24.813 [Lua] Lobby data level_key = fort
16:10:24.813 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:24.813 [Lua] Lobby data selected_level_key = fort
16:10:24.814 [Lua] Lobby data quick_game = false
16:10:24.814 [Lua] Lobby data matchmaking = false
16:10:24.814 [Lua] Lobby data difficulty = cataclysm
16:10:24.814 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:24.814 [Lua] Lobby data unique_server_name = Vemb
16:10:24.814 [Lua] Lobby data player_slot_5 = 0:0
16:10:24.814 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:24.814 [Lua] Lobby data country_code = FI
16:10:24.814 [Lua] Lobby data player_slot_3 = 0:0
16:10:24.814 [Lua] Lobby data eac_authorized = true
16:10:24.814 [Lua] Set lobby end.
16:10:24.814 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
16:10:24.814 [Lua] Breedfreezer (server) starting a hot join sync
16:10:24.814 [Lua] packing 0 units of breed chaos_marauder
16:10:24.814 [Lua] packing 0 units of breed skaven_clan_rat
16:10:24.814 [Lua] packing 0 units of breed skaven_storm_vermin
16:10:24.814 [Lua] packing 0 units of breed skaven_slave
16:10:24.814 [Lua] packing 0 units of breed chaos_fanatic
16:10:24.814 [Lua] packing 0 units of breed beastmen_bestigor
16:10:24.814 [Lua] packing 0 units of breed beastmen_gor
16:10:24.814 [Lua] packing 0 units of breed chaos_berzerker
16:10:24.814 [Lua] packing 0 units of breed chaos_warrior
16:10:24.814 [Lua] packing 0 units of breed beastmen_ungor
16:10:24.814 [Lua] packing 0 units of breed skaven_plague_monk
16:10:24.814 [Lua] packing 0 units of breed chaos_raider
16:10:24.814 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:10:24.814 [Lua]
16:10:24.814 [Lua] [1] = 1 (number)
16:10:24.814 [Lua] [2] = 0 (number)
16:10:24.814 [Lua] [3] = 1 (number)
16:10:24.814 [Lua] [4] = 0 (number)
16:10:24.814 [Lua] [5] = 1 (number)
16:10:24.814 [Lua] [6] = 0 (number)
16:10:24.814 [Lua] [7] = 1 (number)
16:10:24.814 [Lua] [8] = 0 (number)
16:10:24.814 [Lua] [9] = 1 (number)
16:10:24.814 [Lua] [10] = 0 (number)
16:10:24.814 [Lua] [11] = 1 (number)
16:10:24.814 [Lua] [12] = 0 (number)
16:10:24.814 [Lua] [13] = 1 (number)
16:10:24.814 [Lua] [14] = 0 (number)
16:10:24.814 [Lua] [15] = 1 (number)
16:10:24.814 [Lua] [16] = 0 (number)
16:10:24.814 [Lua] [17] = 1 (number)
16:10:24.814 [Lua] [18] = 0 (number)
16:10:24.814 [Lua] [19] = 1 (number)
16:10:24.814 [Lua] [20] = 0 (number)
16:10:24.814 [Lua] [21] = 1 (number)
16:10:24.814 [Lua] [22] = 0 (number)
16:10:24.814 [Lua] [23] = 1 (number)
16:10:24.814 [Lua] [24] = 0 (number)
16:10:24.814 [Lua]
16:10:24.814 [Lua]
16:10:24.814 [Lua]
16:10:24.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
16:10:24.815 [Lua] RemotePlayer:create_game_object( ) 56
16:10:24.827 [Lua] [GameNetworkManager] destroying game object with go_id=55
16:10:24.827 [Lua] Set lobby begin:
16:10:24.827 [Lua] Lobby data twitch_enabled = false
16:10:24.827 [Lua] Lobby data power_level = 795
16:10:24.827 [Lua] Lobby data num_players = 3
16:10:24.827 [Lua] Lobby data host = 110000103dff95e
16:10:24.827 [Lua] Lobby data game_mode = 2
16:10:24.828 [Lua] Lobby data is_private = true
16:10:24.828 [Lua] Lobby data level_key = fort
16:10:24.828 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:24.828 [Lua] Lobby data selected_level_key = fort
16:10:24.828 [Lua] Lobby data quick_game = false
16:10:24.828 [Lua] Lobby data matchmaking = false
16:10:24.828 [Lua] Lobby data difficulty = cataclysm
16:10:24.828 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:24.828 [Lua] Lobby data unique_server_name = Vemb
16:10:24.828 [Lua] Lobby data player_slot_5 = 0:0
16:10:24.828 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:24.828 [Lua] Lobby data country_code = FI
16:10:24.828 [Lua] Lobby data player_slot_3 = 0:0
16:10:24.828 [Lua] Lobby data eac_authorized = true
16:10:24.828 [Lua] Set lobby end.
16:10:24.829 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:10:24.829 [Lua] player (110000103dff95e,2) was put into party 1
16:10:24.843 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
16:10:24.843 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
16:10:24.843 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
16:10:24.843 [Lua] Set lobby begin:
16:10:24.843 [Lua] Lobby data twitch_enabled = false
16:10:24.843 [Lua] Lobby data power_level = 795
16:10:24.843 [Lua] Lobby data num_players = 3
16:10:24.843 [Lua] Lobby data host = 110000103dff95e
16:10:24.843 [Lua] Lobby data game_mode = 2
16:10:24.844 [Lua] Lobby data is_private = true
16:10:24.844 [Lua] Lobby data level_key = fort
16:10:24.844 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:24.844 [Lua] Lobby data selected_level_key = fort
16:10:24.844 [Lua] Lobby data quick_game = false
16:10:24.844 [Lua] Lobby data matchmaking = false
16:10:24.844 [Lua] Lobby data difficulty = cataclysm
16:10:24.844 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:24.844 [Lua] Lobby data unique_server_name = Vemb
16:10:24.844 [Lua] Lobby data player_slot_5 = 0:0
16:10:24.844 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:24.845 [Lua] Lobby data country_code = FI
16:10:24.845 [Lua] Lobby data player_slot_3 = 0:0
16:10:24.845 [Lua] Lobby data eac_authorized = true
16:10:24.845 [Lua] Set lobby end.
16:10:24.845 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0
16:10:24.845 [Lua]
16:10:24.845 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:24.845 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
16:10:24.845 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:24.845 [Lua]
16:10:24.845 [Lua]
16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:24.845 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
16:10:24.845 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:10:24.845 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:10:24.845 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:24.845 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
16:10:24.845 [Lua]
16:10:24.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:41 my_peer_id:110000103dff95e
16:10:24.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:41 my_peer_id:110000103dff95e
16:10:24.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:41 my_peer_id:110000103dff95e
16:10:24.855 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:41 my_peer_id:110000103dff95e
16:10:24.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41
16:10:25.272 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:10:25.272 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:10:25.272 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:10:25.510 [Lua] Set lobby begin:
16:10:25.510 [Lua] Lobby data twitch_enabled = false
16:10:25.510 [Lua] Lobby data power_level = 397
16:10:25.510 [Lua] Lobby data num_players = 3
16:10:25.510 [Lua] Lobby data host = 110000103dff95e
16:10:25.510 [Lua] Lobby data game_mode = 2
16:10:25.510 [Lua] Lobby data is_private = true
16:10:25.510 [Lua] Lobby data level_key = fort
16:10:25.510 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:25.510 [Lua] Lobby data selected_level_key = fort
16:10:25.510 [Lua] Lobby data quick_game = false
16:10:25.510 [Lua] Lobby data matchmaking = false
16:10:25.510 [Lua] Lobby data difficulty = cataclysm
16:10:25.510 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:25.510 [Lua] Lobby data unique_server_name = Vemb
16:10:25.510 [Lua] Lobby data player_slot_5 = 0:0
16:10:25.510 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:25.510 [Lua] Lobby data country_code = FI
16:10:25.510 [Lua] Lobby data player_slot_3 = 0:0
16:10:25.511 [Lua] Lobby data eac_authorized = true
16:10:25.511 [Lua] Set lobby end.
16:10:26.034 [Lua] Set lobby begin:
16:10:26.034 [Lua] Lobby data twitch_enabled = false
16:10:26.035 [Lua] Lobby data power_level = 397
16:10:26.035 [Lua] Lobby data num_players = 3
16:10:26.035 [Lua] Lobby data host = 110000103dff95e
16:10:26.035 [Lua] Lobby data game_mode = 2
16:10:26.035 [Lua] Lobby data is_private = true
16:10:26.035 [Lua] Lobby data level_key = fort
16:10:26.035 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:26.035 [Lua] Lobby data selected_level_key = fort
16:10:26.035 [Lua] Lobby data quick_game = false
16:10:26.035 [Lua] Lobby data matchmaking = false
16:10:26.035 [Lua] Lobby data difficulty = cataclysm
16:10:26.035 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:26.035 [Lua] Lobby data unique_server_name = Vemb
16:10:26.035 [Lua] Lobby data player_slot_5 = 0:0
16:10:26.036 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:26.036 [Lua] Lobby data country_code = FI
16:10:26.036 [Lua] Lobby data player_slot_3 = 0:0
16:10:26.036 [Lua] Lobby data eac_authorized = true
16:10:26.036 [Lua] Set lobby end.
16:10:26.036 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:10:26.036 [Lua] Breedfreezer (server) starting a hot join sync
16:10:26.036 [Lua] packing 0 units of breed chaos_marauder
16:10:26.036 [Lua] packing 0 units of breed skaven_clan_rat
16:10:26.036 [Lua] packing 0 units of breed skaven_storm_vermin
16:10:26.036 [Lua] packing 0 units of breed skaven_slave
16:10:26.036 [Lua] packing 0 units of breed chaos_fanatic
16:10:26.036 [Lua] packing 0 units of breed beastmen_bestigor
16:10:26.036 [Lua] packing 0 units of breed beastmen_gor
16:10:26.036 [Lua] packing 0 units of breed chaos_berzerker
16:10:26.036 [Lua] packing 0 units of breed chaos_warrior
16:10:26.036 [Lua] packing 0 units of breed beastmen_ungor
16:10:26.036 [Lua] packing 0 units of breed skaven_plague_monk
16:10:26.036 [Lua] packing 0 units of breed chaos_raider
16:10:26.036 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:10:26.036 [Lua]
16:10:26.036 [Lua] [1] = 1 (number)
16:10:26.036 [Lua] [2] = 0 (number)
16:10:26.036 [Lua] [3] = 1 (number)
16:10:26.036 [Lua] [4] = 0 (number)
16:10:26.036 [Lua] [5] = 1 (number)
16:10:26.036 [Lua] [6] = 0 (number)
16:10:26.036 [Lua] [7] = 1 (number)
16:10:26.036 [Lua] [8] = 0 (number)
16:10:26.036 [Lua] [9] = 1 (number)
16:10:26.036 [Lua] [10] = 0 (number)
16:10:26.036 [Lua] [11] = 1 (number)
16:10:26.036 [Lua] [12] = 0 (number)
16:10:26.036 [Lua] [13] = 1 (number)
16:10:26.036 [Lua] [14] = 0 (number)
16:10:26.036 [Lua] [15] = 1 (number)
16:10:26.036 [Lua] [16] = 0 (number)
16:10:26.036 [Lua] [17] = 1 (number)
16:10:26.036 [Lua] [18] = 0 (number)
16:10:26.036 [Lua] [19] = 1 (number)
16:10:26.036 [Lua] [20] = 0 (number)
16:10:26.036 [Lua] [21] = 1 (number)
16:10:26.036 [Lua] [22] = 0 (number)
16:10:26.036 [Lua] [23] = 1 (number)
16:10:26.036 [Lua] [24] = 0 (number)
16:10:26.036 [Lua]
16:10:26.036 [Lua]
16:10:26.036 [Lua]
16:10:26.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
16:10:26.037 [Lua] RemotePlayer:create_game_object( ) 58
16:10:26.050 [Lua] [GameNetworkManager] destroying game object with go_id=57
16:10:26.050 [Lua] Set lobby begin:
16:10:26.050 [Lua] Lobby data twitch_enabled = false
16:10:26.050 [Lua] Lobby data power_level = 397
16:10:26.051 [Lua] Lobby data num_players = 3
16:10:26.051 [Lua] Lobby data host = 110000103dff95e
16:10:26.051 [Lua] Lobby data game_mode = 2
16:10:26.051 [Lua] Lobby data is_private = true
16:10:26.051 [Lua] Lobby data level_key = fort
16:10:26.051 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:26.051 [Lua] Lobby data selected_level_key = fort
16:10:26.051 [Lua] Lobby data quick_game = false
16:10:26.051 [Lua] Lobby data matchmaking = false
16:10:26.051 [Lua] Lobby data difficulty = cataclysm
16:10:26.051 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:26.051 [Lua] Lobby data unique_server_name = Vemb
16:10:26.051 [Lua] Lobby data player_slot_5 = 0:0
16:10:26.051 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:26.051 [Lua] Lobby data country_code = FI
16:10:26.051 [Lua] Lobby data player_slot_3 = 0:0
16:10:26.051 [Lua] Lobby data eac_authorized = true
16:10:26.051 [Lua] Set lobby end.
16:10:26.052 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:10:26.052 [Lua] player (110000103dff95e,2) was put into party 1
16:10:26.065 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
16:10:26.065 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1)
16:10:26.065 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1)
16:10:26.065 [Lua] Set lobby begin:
16:10:26.065 [Lua] Lobby data twitch_enabled = false
16:10:26.065 [Lua] Lobby data power_level = 397
16:10:26.065 [Lua] Lobby data num_players = 3
16:10:26.065 [Lua] Lobby data host = 110000103dff95e
16:10:26.065 [Lua] Lobby data game_mode = 2
16:10:26.065 [Lua] Lobby data is_private = true
16:10:26.065 [Lua] Lobby data level_key = fort
16:10:26.065 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:26.065 [Lua] Lobby data selected_level_key = fort
16:10:26.065 [Lua] Lobby data quick_game = false
16:10:26.065 [Lua] Lobby data matchmaking = false
16:10:26.065 [Lua] Lobby data difficulty = cataclysm
16:10:26.065 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:26.065 [Lua] Lobby data unique_server_name = Vemb
16:10:26.066 [Lua] Lobby data player_slot_5 = 0:0
16:10:26.066 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:26.066 [Lua] Lobby data country_code = FI
16:10:26.066 [Lua] Lobby data player_slot_3 = 0:0
16:10:26.066 [Lua] Lobby data eac_authorized = true
16:10:26.066 [Lua] Set lobby end.
16:10:26.066 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0
16:10:26.066 [Lua]
16:10:26.066 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:26.066 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
16:10:26.066 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:26.066 [Lua]
16:10:26.066 [Lua]
16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
16:10:26.066 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
16:10:26.066 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:10:26.066 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
16:10:26.066 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:10:26.066 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
16:10:26.066 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean)
16:10:26.066 [Lua]
16:10:26.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:42 my_peer_id:110000103dff95e
16:10:26.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:42 my_peer_id:110000103dff95e
16:10:26.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:42 my_peer_id:110000103dff95e
16:10:26.075 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:42 my_peer_id:110000103dff95e
16:10:26.088 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42
16:10:26.677 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:10:26.677 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:10:26.677 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:10:26.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:26.682 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
16:10:26.689 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:26.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:26.690 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
16:10:26.701 [Lua] Switching ConflictSettings: to: chaos_beastmen
16:10:26.701 [Lua] pacing=default
16:10:26.701 [Lua] locked_func_name=beastmen
16:10:26.701 [Lua] roaming=nil
16:10:26.701 [Lua] specials=chaos_beastmen
16:10:26.701 [Lua] debug_color=orange
16:10:26.701 [Lua] pack_spawning=chaos_beastmen
16:10:26.701 [Lua] contained_breeds=nil
16:10:26.701 [Lua] disabled=false
16:10:26.701 [Lua] boss=chaos_beastmen
16:10:26.701 [Lua] horde=beastmen
16:10:26.701 [Lua] name=chaos_beastmen
16:10:26.701 [Lua] intensity=default
16:10:26.701 [Lua] ---
16:10:26.778 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:10:26.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
16:10:26.780 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:26.795 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:10:26.796 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:10:26.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:27.017 [Lua] #################################################################################################################
16:10:27.017 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:10:27.017 [Lua] #################################################################################################################
16:10:27.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31
16:10:27.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:10:27.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31
16:10:27.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:10:27.050 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:10:27.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31
16:10:27.291 [Lua] Commit load time data
16:10:30.545 [Lua] Set lobby begin:
16:10:30.545 [Lua] Lobby data twitch_enabled = false
16:10:30.545 [Lua] Lobby data power_level = 530
16:10:30.545 [Lua] Lobby data num_players = 3
16:10:30.545 [Lua] Lobby data host = 110000103dff95e
16:10:30.545 [Lua] Lobby data game_mode = 2
16:10:30.546 [Lua] Lobby data is_private = true
16:10:30.546 [Lua] Lobby data level_key = fort
16:10:30.546 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:30.546 [Lua] Lobby data selected_level_key = fort
16:10:30.546 [Lua] Lobby data quick_game = false
16:10:30.546 [Lua] Lobby data matchmaking = false
16:10:30.546 [Lua] Lobby data difficulty = cataclysm
16:10:30.546 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:30.546 [Lua] Lobby data unique_server_name = Vemb
16:10:30.546 [Lua] Lobby data player_slot_5 = 0:0
16:10:30.546 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:30.546 [Lua] Lobby data country_code = FI
16:10:30.546 [Lua] Lobby data player_slot_3 = 0:0
16:10:30.546 [Lua] Lobby data eac_authorized = true
16:10:30.546 [Lua] Set lobby end.
16:10:35.567 [Lua] Set lobby begin:
16:10:35.567 [Lua] Lobby data twitch_enabled = false
16:10:35.567 [Lua] Lobby data power_level = 798
16:10:35.567 [Lua] Lobby data num_players = 3
16:10:35.568 [Lua] Lobby data host = 110000103dff95e
16:10:35.568 [Lua] Lobby data game_mode = 2
16:10:35.568 [Lua] Lobby data is_private = true
16:10:35.568 [Lua] Lobby data level_key = fort
16:10:35.568 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:10:35.568 [Lua] Lobby data selected_level_key = fort
16:10:35.568 [Lua] Lobby data quick_game = false
16:10:35.568 [Lua] Lobby data matchmaking = false
16:10:35.568 [Lua] Lobby data difficulty = cataclysm
16:10:35.568 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:10:35.568 [Lua] Lobby data unique_server_name = Vemb
16:10:35.569 [Lua] Lobby data player_slot_5 = 0:0
16:10:35.569 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:10:35.569 [Lua] Lobby data country_code = FI
16:10:35.569 [Lua] Lobby data player_slot_3 = 0:0
16:10:35.569 [Lua] Lobby data eac_authorized = true
16:10:35.569 [Lua] Set lobby end.
16:10:40.873 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:40.890 [Lua] Spline already found!
16:10:42.092 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:42.109 [Lua] Spline already found!
16:10:42.904 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:42.921 [Lua] Spline already found!
16:10:46.359 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:10:46.378 [Lua] Spline already found!
16:10:47.632 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:48.207 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:10:53.411 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:53.631 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:53.933 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:10:54.395 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:10:54.415 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:54.959 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:10:55.411 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:56.024 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:10:56.571 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:57.141 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:10:57.296 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:57.696 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:10:58.071 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:10:58.213 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:10:59.905 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:00.282 [Lua] Players are leaving the safe zone
16:11:00.775 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:11:01.255 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:02.122 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:11:02.139 [Lua] Spline already found!
16:11:02.194 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:11:19.621 [Lua] Switching ConflictSettings: to: chaos
16:11:19.621 [Lua] pacing=chaos
16:11:19.621 [Lua] roaming=nil
16:11:19.621 [Lua] specials=chaos
16:11:19.621 [Lua] debug_color=purple
16:11:19.621 [Lua] pack_spawning=chaos
16:11:19.621 [Lua] contained_breeds=nil
16:11:19.621 [Lua] disabled=false
16:11:19.621 [Lua] boss=chaos
16:11:19.621 [Lua] horde=chaos
16:11:19.621 [Lua] name=chaos
16:11:19.621 [Lua] intensity=default
16:11:19.621 [Lua] ---
16:11:38.082 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:11:49.818 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
16:11:52.288 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:11:52.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
16:11:56.380 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:56.753 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:11:56.921 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:57.294 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:11:59.375 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:11:59.800 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:12:00.020 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:00.533 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:12:00.651 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:12:01.173 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:12:12.818 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
16:12:12.818 [Lua] Time for new HOOORDE! multi_first_wave
16:12:12.818 [Lua] horde requested: vector_blob
16:12:12.818 [Lua] wants to spawn ahead within distance: 60
16:12:12.818 [Lua] horde crated with id 6 of type vector_blob
16:12:12.818 [Lua] managed to spawn 36/36 horde enemies
16:12:12.818 [Lua] vector blob horde has started
16:12:12.826 [Lua] MUSIC: explore -> pre_horde
16:12:18.575 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:12:18.588 [Lua] Spline already found!
16:12:21.922 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
16:12:21.922 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:12:21.922 [Lua] horde requested: vector_blob
16:12:21.922 [Lua] wants to spawn ahead within distance: 60
16:12:21.922 [Lua] horde crated with id 8 of type vector_blob
16:12:21.922 [Lua] managed to spawn 39/40 horde enemies
16:12:21.922 [Lua] vector blob horde has started
16:12:28.663 [Lua] MUSIC: pre_horde -> horde
16:12:37.714 [Lua] HORDE: last wave, reset to standard horde delay
16:12:37.714 [Lua] Time for new HOOORDE! multi_last_wave
16:12:37.714 [Lua] horde requested: vector_blob
16:12:37.714 [Lua] wants to spawn ahead within distance: 60
16:12:37.714 [Lua] horde crated with id 9 of type vector_blob
16:12:37.714 [Lua] managed to spawn 41/42 horde enemies
16:12:37.714 [Lua] vector blob horde has started
16:12:44.207 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:12:44.208 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 184 will change to a manual source.
16:12:47.721 [Lua] Horde killed: ?
16:12:50.393 [Lua] ready to jump failed
16:12:55.441 [Lua] fence jumping
16:12:56.444 [Lua] ready to jump failed
16:12:59.563 [Lua] simple los failed
16:13:06.346 [Lua] MUSIC: horde -> explore
16:13:07.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:07.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:07.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:07.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:07.334 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:13:10.427 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 554930 0
16:13:12.594 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 555209 0
16:13:23.919 [Lua] main path terror event triggered: boss_event_chaos_spawn
16:13:23.919 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn
16:13:23.952 [Flow] Boss DoorStormfiend
16:13:23.954 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro
16:13:26.058 [Lua] Switching ConflictSettings: to: beastmen
16:13:26.058 [Lua] pacing=beastmen
16:13:26.058 [Lua] locked_func_name=beastmen
16:13:26.058 [Lua] roaming=nil
16:13:26.058 [Lua] specials=beastmen
16:13:26.058 [Lua] debug_color=purple
16:13:26.058 [Lua] pack_spawning=beastmen
16:13:26.058 [Lua] contained_breeds=nil
16:13:26.058 [Lua] disabled=false
16:13:26.058 [Lua] boss=beastmen
16:13:26.058 [Lua] horde=beastmen
16:13:26.058 [Lua] name=beastmen
16:13:26.058 [Lua] intensity=default
16:13:26.058 [Lua] ---
16:13:26.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:26.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:27.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:27.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:27.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:28.813 [Lua] Coordinated attack!
16:13:29.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:29.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:29.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:31.411 [Lua] Switching ConflictSettings: to: chaos
16:13:31.411 [Lua] pacing=chaos
16:13:31.411 [Lua] roaming=nil
16:13:31.411 [Lua] specials=chaos
16:13:31.411 [Lua] debug_color=purple
16:13:31.411 [Lua] pack_spawning=chaos
16:13:31.411 [Lua] contained_breeds=nil
16:13:31.411 [Lua] disabled=false
16:13:31.411 [Lua] boss=chaos
16:13:31.411 [Lua] horde=chaos
16:13:31.411 [Lua] name=chaos
16:13:31.411 [Lua] intensity=default
16:13:31.411 [Lua] ---
16:13:32.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:32.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:32.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:13:39.031 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:39.032 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:39.032 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:13:39.418 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:13:39.418 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:13:39.418 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:13:47.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 2447835
16:13:47.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:14:06.136 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source.
16:14:08.394 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 559790 0
16:14:10.865 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker
16:14:10.865 [Lua] Time for new HOOORDE! multi_first_wave
16:14:10.865 [Lua] horde requested: vector_blob
16:14:10.865 [Lua] wants to spawn ahead within distance: 60
16:14:10.865 [Lua] horde crated with id 11 of type vector_blob
16:14:10.866 [Lua] managed to spawn 36/36 horde enemies
16:14:10.866 [Lua] vector blob horde has started
16:14:10.875 [Lua] MUSIC: explore -> pre_horde
16:14:11.453 [Lua] MUSIC: pre_horde -> horde
16:14:16.524 [Lua] Switching ConflictSettings: to: beastmen
16:14:16.524 [Lua] pacing=beastmen
16:14:16.524 [Lua] locked_func_name=beastmen
16:14:16.524 [Lua] roaming=nil
16:14:16.524 [Lua] specials=beastmen
16:14:16.524 [Lua] debug_color=purple
16:14:16.524 [Lua] pack_spawning=beastmen
16:14:16.524 [Lua] contained_breeds=nil
16:14:16.524 [Lua] disabled=false
16:14:16.524 [Lua] boss=beastmen
16:14:16.524 [Lua] horde=beastmen
16:14:16.524 [Lua] name=beastmen
16:14:16.524 [Lua] intensity=default
16:14:16.524 [Lua] ---
16:14:19.258 [Lua] Switching ConflictSettings: to: chaos
16:14:19.258 [Lua] pacing=chaos
16:14:19.258 [Lua] roaming=nil
16:14:19.258 [Lua] specials=chaos
16:14:19.258 [Lua] debug_color=purple
16:14:19.258 [Lua] pack_spawning=chaos
16:14:19.258 [Lua] contained_breeds=nil
16:14:19.258 [Lua] disabled=false
16:14:19.258 [Lua] boss=chaos
16:14:19.258 [Lua] horde=chaos
16:14:19.258 [Lua] name=chaos
16:14:19.258 [Lua] intensity=default
16:14:19.258 [Lua] ---
16:14:20.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:14:20.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:14:20.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:14:25.468 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
16:14:27.222 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:27.667 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:14:27.824 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:28.197 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:14:30.572 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
16:14:30.572 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:14:30.572 [Lua] horde requested: vector_blob
16:14:30.572 [Lua] wants to spawn ahead within distance: 60
16:14:30.572 [Lua] horde crated with id 12 of type vector_blob
16:14:30.572 [Lua] managed to spawn 37/37 horde enemies
16:14:30.572 [Lua] vector blob horde has started
16:14:36.486 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:37.135 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:37.135 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:14:37.696 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:14:37.759 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:14:38.342 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:14:50.055 [Lua] HORDE: last wave, reset to standard horde delay
16:14:50.055 [Lua] Time for new HOOORDE! multi_last_wave
16:14:50.055 [Lua] horde requested: vector_blob
16:14:50.055 [Lua] wants to spawn behind within distance: 60
16:14:50.055 [Lua] horde crated with id 13 of type vector_blob
16:14:50.055 [Lua] managed to spawn 37/37 horde enemies
16:14:50.055 [Lua] vector blob horde has started
16:14:52.553 [Lua] Horde killed: ?
16:14:57.546 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:14:57.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
16:15:05.300 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:15:05.810 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:15:34.800 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:34.801 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:34.801 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:15:35.577 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:15:35.577 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:15:35.631 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:15:38.943 [Lua] MUSIC: horde -> explore
16:15:39.076 [Lua] Coordinated attack!
16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0
16:15:41.532 [Lua] Horde killed: ?
16:15:47.605 [Lua] Horde killed: ?
16:15:59.297 [Lua] Switching ConflictSettings: to: beastmen
16:15:59.297 [Lua] pacing=beastmen
16:15:59.297 [Lua] locked_func_name=beastmen
16:15:59.297 [Lua] roaming=nil
16:15:59.297 [Lua] specials=beastmen
16:15:59.297 [Lua] debug_color=purple
16:15:59.297 [Lua] pack_spawning=beastmen
16:15:59.297 [Lua] contained_breeds=nil
16:15:59.297 [Lua] disabled=false
16:15:59.297 [Lua] boss=beastmen
16:15:59.297 [Lua] horde=beastmen
16:15:59.297 [Lua] name=beastmen
16:15:59.297 [Lua] intensity=default
16:15:59.297 [Lua] ---
16:16:02.901 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:16:05.939 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
16:16:06.076 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:16:06.626 [Lua] simple los failed
16:16:08.736 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:16:08.736 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source.
16:16:09.127 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome
16:16:09.373 [Lua] ready to jump failed
16:16:09.890 [Flow] 2
16:16:09.890 [Flow] dddddd
16:16:13.360 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
16:16:14.426 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
16:16:14.501 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:14.895 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:16:15.903 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 586552 0
16:16:17.723 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
16:16:20.756 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:16:20.974 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:20.975 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:20.975 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:21.546 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:16:21.546 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:16:21.546 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:16:21.709 [Flow] time
16:16:29.483 [Flow] time
16:16:39.725 [Flow] time
16:16:40.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x8fc8a, position: 0
16:16:54.206 [Flow] time
16:16:55.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x9039e, position: 0
16:16:55.413 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:55.413 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:55.413 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:16:55.953 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:16:55.953 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:16:55.953 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:17:02.168 [Flow] time
16:17:05.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x90ab3, position: 0
16:17:13.112 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:13.558 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:17:14.219 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:17:16.493 [Flow] time
16:17:17.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x910a9, position: 0
16:17:19.660 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:17:28.922 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
16:17:28.922 [Lua] Time for new HOOORDE! multi_first_wave
16:17:28.922 [Lua] horde requested: vector
16:17:28.922 [Lua] setting up vector-horde
16:17:28.922 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
16:17:28.922 [Lua] --> horde wants to spawn behind players (0.8172593468828/0.67
16:17:28.923 [Lua] -> spawning: 35
16:17:28.923 [Lua] horde crated with id 14 of type vector
16:17:28.923 [Lua] vector horde has started
16:17:28.930 [Lua] MUSIC: explore -> pre_horde
16:17:30.184 [Flow] time
16:17:34.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x91a05, position: 0
16:17:38.704 [Flow] time
16:17:41.031 [Flow] 1
16:17:41.031 [Flow] 2
16:17:41.032 [Flow] 3
16:17:41.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:17:42.864 [Lua] MUSIC: pre_horde -> horde
16:17:48.476 [Lua] ready to jump failed
16:17:52.650 [Flow] time
16:17:54.330 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 601875 0
16:18:01.273 [Flow] time
16:18:04.586 [Lua] fence jumping
16:18:04.954 [Lua] MUSIC: horde -> explore
16:18:11.185 [Lua] ready to jump failed
16:18:11.558 [Flow] time
16:18:12.660 [Lua] simple los failed
16:18:16.338 [Lua] fence jumping
16:18:17.837 [Lua] ready to jump failed
16:18:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x94b1d, position: 0
16:18:23.094 [Flow] time
16:18:23.676 [Lua] Destroying unit since outside mesh or world
16:18:25.429 [Lua] Destroying unit since outside mesh or world
16:18:25.561 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
16:18:25.561 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:18:25.561 [Lua] horde requested: vector
16:18:25.561 [Lua] setting up vector-horde
16:18:25.561 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
16:18:25.561 [Lua] --> horde wants to spawn behind players (0.7576009546495/0.67
16:18:25.562 [Lua] -> spawning: 32
16:18:25.562 [Lua] horde crated with id 15 of type vector
16:18:25.562 [Lua] vector horde has started
16:18:25.572 [Lua] MUSIC: explore -> pre_horde
16:18:26.225 [Lua] MUSIC: pre_horde -> horde
16:18:31.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x953d2, position: 0
16:18:33.794 [Lua] replace_hidden_spawners -> first try found: 1 cover points
16:18:33.794 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:18:33.794 [Lua] ->moving spawner
16:18:33.794 [Lua] ->moving spawner
16:18:33.794 [Lua] ->moving spawner
16:18:36.996 [Flow] time
16:18:41.115 [Lua] [GameNetworkManager] destroying game object with go_id=61
16:18:45.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x963fb, position: 0
16:18:46.171 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 615736 0
16:18:47.743 [Flow] time
16:18:52.508 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
16:18:52.509 [Lua] [GameNetworkManager] destroying game object with go_id=64
16:18:52.789 [Lua] [GameNetworkManager] destroying game object with go_id=63
16:18:55.022 [Flow] time
16:18:57.435 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:57.435 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:57.435 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:57.965 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:18:57.965 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:18:57.965 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:18:58.340 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:58.340 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:58.340 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:18:58.810 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:18:58.810 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:18:58.897 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:19:00.900 [Lua] Switching ConflictSettings: to: chaos
16:19:00.900 [Lua] pacing=chaos
16:19:00.900 [Lua] roaming=nil
16:19:00.900 [Lua] specials=chaos
16:19:00.900 [Lua] debug_color=purple
16:19:00.900 [Lua] pack_spawning=chaos
16:19:00.900 [Lua] contained_breeds=nil
16:19:00.900 [Lua] disabled=false
16:19:00.900 [Lua] boss=chaos
16:19:00.900 [Lua] horde=chaos
16:19:00.900 [Lua] name=chaos
16:19:00.900 [Lua] intensity=default
16:19:00.900 [Lua] ---
16:19:06.367 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5)
16:19:06.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.16666666666666666)
16:19:06.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=568
16:19:10.063 [Flow] time
16:19:12.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x977f4, position: 0
16:19:15.566 [Lua] Switching ConflictSettings: to: beastmen
16:19:15.566 [Lua] pacing=beastmen
16:19:15.566 [Lua] locked_func_name=beastmen
16:19:15.566 [Lua] roaming=nil
16:19:15.566 [Lua] specials=beastmen
16:19:15.566 [Lua] debug_color=purple
16:19:15.566 [Lua] pack_spawning=beastmen
16:19:15.566 [Lua] contained_breeds=nil
16:19:15.566 [Lua] disabled=false
16:19:15.566 [Lua] boss=beastmen
16:19:15.566 [Lua] horde=beastmen
16:19:15.566 [Lua] name=beastmen
16:19:15.566 [Lua] intensity=default
16:19:15.566 [Lua] ---
16:19:17.692 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:19:17.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=570
16:19:17.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858)
16:19:17.883 [Flow] time
16:19:18.193 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2)
16:19:18.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:19:18.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:19:18.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=572
16:19:30.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x98446, position: 0
16:19:32.440 [Flow] time
16:19:33.363 [Lua] MUSIC: horde -> lost
16:19:39.936 [Flow] time
16:19:41.109 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
16:19:41.110 [Lua] [GameNetworkManager] destroying game object with go_id=65
16:19:43.353 [Lua] gm_event_end_conditions_met false true
16:19:43.354 [Save] Saving `save_data`
16:19:43.357 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:19:43.357 [Lua] Game lost
16:19:43.357 [Lua] PlayFabMirror:_commit_internal nil
16:19:43.357 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:19:43.358 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:19:43.361 [Save] Save done
16:19:43.361 [Save] Saving `save_data`
16:19:43.367 [Lua] commit result success 26
16:19:43.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32
16:19:43.367 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:19:43.375 [Save] Save done
16:19:43.385 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 6
16:19:44.357 [Lua] [PlayFabRequestQueue] EAC Enabled! 32
16:19:44.357 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32
16:19:45.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32
16:19:49.160 [Lua] Set lobby begin:
16:19:49.160 [Lua] Lobby data twitch_enabled = false
16:19:49.161 [Lua] Lobby data power_level = 801
16:19:49.161 [Lua] Lobby data num_players = 3
16:19:49.161 [Lua] Lobby data host = 110000103dff95e
16:19:49.161 [Lua] Lobby data game_mode = 2
16:19:49.161 [Lua] Lobby data is_private = true
16:19:49.161 [Lua] Lobby data level_key = fort
16:19:49.161 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:19:49.161 [Lua] Lobby data selected_level_key = fort
16:19:49.161 [Lua] Lobby data quick_game = false
16:19:49.161 [Lua] Lobby data matchmaking = false
16:19:49.161 [Lua] Lobby data difficulty = cataclysm
16:19:49.161 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:19:49.161 [Lua] Lobby data unique_server_name = Vemb
16:19:49.161 [Lua] Lobby data player_slot_5 = 0:0
16:19:49.161 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:19:49.161 [Lua] Lobby data country_code = FI
16:19:49.161 [Lua] Lobby data player_slot_3 = 0:0
16:19:49.161 [Lua] Lobby data eac_authorized = true
16:19:49.162 [Lua] Set lobby end.
16:19:51.083 [Lua] ConflictDirector - destroy all units
16:19:51.096 [Lua] Horde killed: ?
16:19:51.097 [Lua] Horde killed: ?
16:19:51.204 [Lua] TRANSITION nil nil inn_level
16:19:51.204 [Lua] Transition type "inn_level", is server: true
16:19:51.204 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:19:51.204 [Lua] [GameNetworkManager] Leaving game...
16:19:51.204 [Lua] [GameNetworkManager] Shutting down game session host.
16:19:51.204 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:19:51.204 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:19:51.204 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=570.79
16:19:51.221 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:19:51.359 [Flow] time
16:19:53.210 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:19:53.211 [Lua] Clearing all global lookup lists
16:19:53.211 [Lua] [IngamePlayerListUI] - Destroy
16:19:53.211 [Lua] [EquipmentUI] - Destroy
16:19:53.211 [Lua] [AbilityUI] - Destroy
16:19:53.211 [Lua] [GamePadEquipmentUI] - Destroy
16:19:53.211 [Lua] [GamePadAbilityUI] - Destroy
16:19:53.211 [Lua] [IngameUI] destroy
16:19:53.211 [Lua] Set lobby begin:
16:19:53.211 [Lua] Lobby data twitch_enabled = false
16:19:53.211 [Lua] Lobby data power_level = 801
16:19:53.211 [Lua] Lobby data num_players = 3
16:19:53.211 [Lua] Lobby data host = 110000103dff95e
16:19:53.211 [Lua] Lobby data game_mode = 2
16:19:53.212 [Lua] Lobby data is_private = true
16:19:53.212 [Lua] Lobby data level_key = fort
16:19:53.212 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:19:53.212 [Lua] Lobby data selected_level_key = fort
16:19:53.212 [Lua] Lobby data quick_game = false
16:19:53.212 [Lua] Lobby data matchmaking = false
16:19:53.212 [Lua] Lobby data difficulty = cataclysm
16:19:53.212 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:19:53.212 [Lua] Lobby data unique_server_name = Vemb
16:19:53.212 [Lua] Lobby data player_slot_5 = 0:0
16:19:53.212 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:19:53.212 [Lua] Lobby data country_code = FI
16:19:53.212 [Lua] Lobby data player_slot_3 = 0:0
16:19:53.212 [Lua] Lobby data eac_authorized = true
16:19:53.212 [Lua] Set lobby end.
16:19:53.242 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:19:53.242 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:19:53.332 [Lua] [Managers] Destroying state managers...
16:19:53.348 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:19:53.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:19:53.459 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
16:19:53.466 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:19:53.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
16:19:53.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:19:53.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:19:53.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:19:53.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:19:53.480 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:19:53.484 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:19:53.491 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
16:19:53.491 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:19:53.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:19:53.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:19:53.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:19:53.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:19:53.509 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:19:53.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:19:53.514 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:19:53.519 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:19:53.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:19:53.524 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:19:53.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:19:53.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:19:53.541 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:19:53.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:19:53.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:19:53.551 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:19:53.556 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:19:53.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:19:53.578 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
16:19:53.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:19:53.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:19:53.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:19:53.600 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:19:53.600 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:19:53.600 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:19:53.600 [Lua] [Matchmaking] unregister rpcs
16:19:53.600 [Lua] ############### UNLOADING PACKAGES ###############
16:19:53.600 [Lua] [Gamestate] Enter state StateLoading
16:19:53.604 [World] Spawning level.
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] Found camera: end_screen_camera
16:19:53.613 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:19:53.614 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:19:53.614 [Lua] [Matchmaking] register rpcs
16:19:53.614 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:19:53.614 [Lua] Set lobby begin:
16:19:53.614 [Lua] Lobby data twitch_enabled = false
16:19:53.614 [Lua] Lobby data power_level = 0
16:19:53.614 [Lua] Lobby data num_players = 3
16:19:53.614 [Lua] Lobby data host = 110000103dff95e
16:19:53.614 [Lua] Lobby data game_mode = 2
16:19:53.614 [Lua] Lobby data is_private = true
16:19:53.614 [Lua] Lobby data level_key = fort
16:19:53.615 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:19:53.615 [Lua] Lobby data selected_level_key = fort
16:19:53.615 [Lua] Lobby data quick_game = false
16:19:53.615 [Lua] Lobby data matchmaking = false
16:19:53.615 [Lua] Lobby data difficulty = cataclysm
16:19:53.615 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:19:53.615 [Lua] Lobby data unique_server_name = Vemb
16:19:53.615 [Lua] Lobby data player_slot_5 = 0:0
16:19:53.615 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:19:53.615 [Lua] Lobby data country_code = FI
16:19:53.615 [Lua] Lobby data player_slot_3 = 0:0
16:19:53.615 [Lua] Lobby data eac_authorized = true
16:19:53.615 [Lua] Set lobby end.
16:19:53.615 [Lua] registering RPCs
16:19:53.615 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:19:53.615 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:19:53.615 [Lua] Set lobby begin:
16:19:53.615 [Lua] Lobby data twitch_enabled = false
16:19:53.616 [Lua] Lobby data power_level = 0
16:19:53.616 [Lua] Lobby data num_players = 3
16:19:53.616 [Lua] Lobby data host = 110000103dff95e
16:19:53.616 [Lua] Lobby data game_mode = 3
16:19:53.616 [Lua] Lobby data is_private = true
16:19:53.616 [Lua] Lobby data level_key = inn_level
16:19:53.616 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:19:53.616 [Lua] Lobby data selected_level_key = fort
16:19:53.616 [Lua] Lobby data quick_game = false
16:19:53.616 [Lua] Lobby data matchmaking = false
16:19:53.617 [Lua] Lobby data difficulty = cataclysm
16:19:53.617 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:19:53.617 [Lua] Lobby data unique_server_name = Vemb
16:19:53.617 [Lua] Lobby data player_slot_5 = 0:0
16:19:53.617 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:19:53.617 [Lua] Lobby data country_code = FI
16:19:53.617 [Lua] Lobby data player_slot_3 = 0:0
16:19:53.617 [Lua] Lobby data eac_authorized = true
16:19:53.617 [Lua] Set lobby end.
16:19:53.617 [Lua] MUSIC MANAGER unmute_all_world_sounds 626361 0
16:19:53.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 33
16:19:53.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:19:53.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 33
16:19:53.622 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:19:53.622 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
16:19:53.622 [Lua] [LevelTransitionHandler] load_level inn_level
16:19:53.752 [Umbra] Unload tome
16:19:53.877 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler
16:19:53.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:19:53.877 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:19:53.877 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:19:53.877 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:19:53.877 [Lua] [StateLoading] got rpc_load_level 49 inn_level
16:19:53.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:19:53.974 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:19:53.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:54.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:54.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:19:54.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:19:54.081 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:19:54.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 33
16:19:54.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x98eba, position: 4813914
16:19:59.877 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:19:59.877 [Lua] [PlayState] Enter Substate EndViewStateScore
16:20:02.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:20:02.149 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:20:02.167 [Lua] [LevelTransitionHandler] Level load completed!
16:20:02.167 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:20:02.167 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:20:02.170 [Lua] ### Sending rpc_level_loaded
16:20:02.170 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
16:20:02.170 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:20:02.170 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:20:02.170 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:20:02.204 [Lua] ### Sending rpc_level_loaded
16:20:02.204 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
16:20:05.188 [Lua] ### Sending rpc_level_loaded
16:20:05.188 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
16:20:05.188 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:20:06.750 [Lua] ### Sending rpc_level_loaded
16:20:06.750 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
16:20:06.750 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:20:16.472 [Lua] [PlayState] Exit Substate EndViewStateScore
16:20:16.479 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:20:17.480 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:20:17.480 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:20:17.480 [Lua] [Matchmaking] unregister rpcs
16:20:17.481 [Lua] Set lobby begin:
16:20:17.481 [Lua] Lobby data twitch_enabled = false
16:20:17.481 [Lua] Lobby data power_level = 0
16:20:17.481 [Lua] Lobby data num_players = 3
16:20:17.481 [Lua] Lobby data host = 110000103dff95e
16:20:17.481 [Lua] Lobby data game_mode = 3
16:20:17.481 [Lua] Lobby data is_private = true
16:20:17.481 [Lua] Lobby data level_key = inn_level
16:20:17.481 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:17.482 [Lua] Lobby data selected_level_key = fort
16:20:17.482 [Lua] Lobby data quick_game = false
16:20:17.482 [Lua] Lobby data matchmaking = false
16:20:17.482 [Lua] Lobby data difficulty = cataclysm
16:20:17.482 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:17.482 [Lua] Lobby data unique_server_name = Vemb
16:20:17.482 [Lua] Lobby data player_slot_5 = 0:0
16:20:17.482 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:17.482 [Lua] Lobby data country_code = FI
16:20:17.483 [Lua] Lobby data player_slot_3 = 0:0
16:20:17.483 [Lua] Lobby data eac_authorized = true
16:20:17.483 [Lua] Set lobby end.
16:20:17.483 [Lua] [Managers] Destroying state managers...
16:20:17.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:20:17.484 [Lua] MUSIC MANAGER Stop_loading_screen_music 626405 0
16:20:17.484 [Lua] [Gamestate] Enter StateIngame HOST
16:20:17.484 [Lua] <>level = inn_level<>
16:20:17.484 [Lua] Set lobby begin:
16:20:17.484 [Lua] Lobby data twitch_enabled = false
16:20:17.484 [Lua] Lobby data power_level = 0
16:20:17.484 [Lua] Lobby data num_players = 3
16:20:17.485 [Lua] Lobby data host = 110000103dff95e
16:20:17.485 [Lua] Lobby data game_mode = 3
16:20:17.485 [Lua] Lobby data is_private = true
16:20:17.485 [Lua] Lobby data level_key = inn_level
16:20:17.485 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:17.485 [Lua] Lobby data selected_level_key = inn_level
16:20:17.485 [Lua] Lobby data quick_game = false
16:20:17.485 [Lua] Lobby data matchmaking = false
16:20:17.485 [Lua] Lobby data difficulty = cataclysm
16:20:17.486 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:17.486 [Lua] Lobby data unique_server_name = Vemb
16:20:17.486 [Lua] Lobby data player_slot_5 = 0:0
16:20:17.486 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:17.486 [Lua] Lobby data country_code = FI
16:20:17.486 [Lua] Lobby data player_slot_3 = 0:0
16:20:17.486 [Lua] Lobby data eac_authorized = true
16:20:17.486 [Lua] Set lobby end.
16:20:17.486 [Umbra] Init version: 3.4.15 :: 16 threads
16:20:17.486 [Lua] [StateIngame] Server ingame
16:20:17.490 [Lua] Set lobby begin:
16:20:17.490 [Lua] Lobby data twitch_enabled = false
16:20:17.490 [Lua] Lobby data power_level = 0
16:20:17.490 [Lua] Lobby data num_players = 3
16:20:17.490 [Lua] Lobby data host = 110000103dff95e
16:20:17.490 [Lua] Lobby data game_mode = 3
16:20:17.490 [Lua] Lobby data is_private = true
16:20:17.491 [Lua] Lobby data level_key = inn_level
16:20:17.491 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:17.491 [Lua] Lobby data selected_level_key = inn_level
16:20:17.491 [Lua] Lobby data quick_game = false
16:20:17.491 [Lua] Lobby data matchmaking = false
16:20:17.491 [Lua] Lobby data difficulty = cataclysm
16:20:17.491 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:17.491 [Lua] Lobby data unique_server_name = Vemb
16:20:17.491 [Lua] Lobby data player_slot_5 = 0:0
16:20:17.492 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:17.492 [Lua] Lobby data country_code = FI
16:20:17.492 [Lua] Lobby data player_slot_3 = 0:0
16:20:17.492 [Lua] Lobby data eac_authorized = true
16:20:17.492 [Lua] Set lobby end.
16:20:17.492 [Lua] [Matchmaking] register rpcs
16:20:17.492 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:20:17.492 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:20:17.492 [Lua] [GameNetworkManager] self.is_server = true
16:20:17.492 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:20:17.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:20:17.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:20:17.492 [Network] Setting artificial MTU limit to 65536
16:20:17.499 [Lua] Switching ConflictSettings: to: disabled
16:20:17.499 [Lua] pacing=disabled
16:20:17.499 [Lua] roaming=nil
16:20:17.499 [Lua] specials=disabled
16:20:17.499 [Lua] debug_color=black
16:20:17.499 [Lua] pack_spawning=disabled
16:20:17.499 [Lua] contained_breeds=nil
16:20:17.499 [Lua] disabled=true
16:20:17.499 [Lua] boss=disabled
16:20:17.499 [Lua] horde=disabled
16:20:17.499 [Lua] name=disabled
16:20:17.499 [Lua] intensity=disabled
16:20:17.499 [Lua] ---
16:20:17.499 [Lua] [LevelAnalysis] set_random_seed( 3817046)
16:20:17.504 [Lua] [AIInterestPointSystem] Level Seed: 3817046
16:20:17.504 [Lua]
16:20:17.504 [Lua] [entity_system_bag] = table
16:20:17.504 [Lua] [entity_system_bag] = metatable
16:20:17.504 [Lua] [startup_data] = table
16:20:17.504 [Lua] [entity_manager] = table
16:20:17.504 [Lua] [entity_manager] = metatable
16:20:17.504 [Lua] [unit_spawner] = table
16:20:17.504 [Lua] [unit_spawner] = metatable
16:20:17.504 [Lua] [unit_storage] = table
16:20:17.504 [Lua] [unit_storage] = metatable
16:20:17.504 [Lua] [dice_keeper] = table
16:20:17.504 [Lua] [dice_keeper] = metatable
16:20:17.504 [Lua] [is_server] = true (boolean)
16:20:17.509 [Lua] [world] = [World]
16:20:17.509 [Lua] [system_api] = table
16:20:17.509 [Lua] [entity_system] = table
16:20:17.509 [Lua] [entity_system] = metatable
16:20:17.509 [Lua] [network_lobby] = table
16:20:17.509 [Lua] [network_lobby] = metatable
16:20:17.509 [Lua] [profile_synchronizer] = table
16:20:17.509 [Lua] [profile_synchronizer] = metatable
16:20:17.509 [Lua] [level_transition_handler] = table
16:20:17.509 [Lua] [level_transition_handler] = metatable
16:20:17.509 [Lua] [num_local_human_players] = 1 (number)
16:20:17.509 [Lua] [statistics_db] = table
16:20:17.509 [Lua] [statistics_db] = metatable
16:20:17.509 [Lua] [network_server] = table
16:20:17.509 [Lua] [network_server] = metatable
16:20:17.509 [Lua] [input_manager] = table
16:20:17.509 [Lua] [input_manager] = metatable
16:20:17.509 [Lua] [network_clock] = table
16:20:17.509 [Lua] [network_clock] = metatable
16:20:17.509 [Lua] [network_transmit] = table
16:20:17.509 [Lua] [network_transmit] = metatable
16:20:17.509 [Lua] [free_flight_manager] = table
16:20:17.509 [Lua] [free_flight_manager] = metatable
16:20:17.509 [Lua] [network_manager] = table
16:20:17.509 [Lua] [network_manager] = metatable
16:20:17.509 [Lua] [network_event_delegate] = table
16:20:17.509 [Lua] [network_event_delegate] = metatable
16:20:17.509 [Lua]
16:20:17.510 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:20:17.512 [Lua] [AchievementManager] Achievements using the steam platform
16:20:17.513 [Lua] [StateIngame] Level seed: 3817046
16:20:17.513 [World] Spawning level.
16:20:17.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:20:17.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:20:17.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
16:20:17.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
16:20:17.716 [Lua] [LevelAnalysis] set_random_seed( 3817046)
16:20:17.736 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
16:20:17.736 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
16:20:17.736 [Lua] [IngameUI] init
16:20:17.806 [Lua] [Matchmaking] Cancelling matchmaking
16:20:17.806 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:20:17.806 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:20:17.806 [Lua] Set lobby begin:
16:20:17.806 [Lua] Lobby data twitch_enabled = false
16:20:17.806 [Lua] Lobby data power_level = 795
16:20:17.807 [Lua] Lobby data num_players = 3
16:20:17.807 [Lua] Lobby data host = 110000103dff95e
16:20:17.807 [Lua] Lobby data game_mode = 3
16:20:17.807 [Lua] Lobby data is_private = true
16:20:17.807 [Lua] Lobby data level_key = inn_level
16:20:17.807 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:17.807 [Lua] Lobby data selected_level_key = inn_level
16:20:17.808 [Lua] Lobby data quick_game = false
16:20:17.808 [Lua] Lobby data matchmaking = false
16:20:17.808 [Lua] Lobby data difficulty = cataclysm
16:20:17.808 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:17.808 [Lua] Lobby data unique_server_name = Vemb
16:20:17.808 [Lua] Lobby data player_slot_5 = 0:0
16:20:17.808 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:17.808 [Lua] Lobby data country_code = FI
16:20:17.809 [Lua] Lobby data player_slot_3 = 0:0
16:20:17.809 [Lua] Lobby data eac_authorized = true
16:20:17.809 [Lua] Set lobby end.
16:20:17.810 [Flow] complete_skittergate_legend true
16:20:17.810 [Flow] complete_all_helmgart_levels_recruit true
16:20:17.812 [Flow] WitchHunterLevel:34
16:20:17.812 [Flow] LeaderYes
16:20:17.812 [Flow] ALL PC XP:262434
16:20:17.812 [Flow] Has "bogenhafen" DLC:true
16:20:17.812 [Flow] WH XP:57618.9
16:20:17.812 [Flow] Number of crafted items:6117
16:20:17.812 [Flow] Sum of Powe Levels:1500
16:20:17.812 [Flow] lodestone diff 1:false
16:20:17.812 [Flow] magnus and forest activated
16:20:17.812 [Flow] magnus and forest activated
16:20:17.812 [Flow] cemetery and forest activated
16:20:17.812 [Flow] magnus and cemetery
16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:17.812 [Flow] ALL RUNES ACTIVATED
16:20:17.812 [Flow] magnus and forest activated
16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:17.812 [Flow] ALL RUNES ACTIVATED
16:20:17.812 [Flow] cemetery and forest activated
16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:17.812 [Flow] ALL RUNES ACTIVATED
16:20:17.812 [Flow] magnus and forest activated
16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:17.812 [Flow] ALL RUNES ACTIVATED
16:20:17.812 [Flow] magnus and cemetery
16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:17.812 [Flow] ALL RUNES ACTIVATED
16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:20:17.814 [Lua] CurrentConflictSettings disabled
16:20:17.814 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:20:17.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:20:17.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:20:17.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:20:17.817 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
16:20:17.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:20:17.817 [Save] Loading `ut_tweaks_presets`
16:20:17.818 warning: [Save] Missing filename `ut_tweaks_presets`
16:20:17.819 [Lua] MUSIC: lost -> explore
16:20:18.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:20:18.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:20:18.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:20:18.219 [Lua] Set lobby begin:
16:20:18.219 [Lua] Lobby data twitch_enabled = false
16:20:18.220 [Lua] Lobby data power_level = 795
16:20:18.220 [Lua] Lobby data num_players = 3
16:20:18.220 [Lua] Lobby data host = 110000103dff95e
16:20:18.220 [Lua] Lobby data game_mode = 3
16:20:18.220 [Lua] Lobby data is_private = true
16:20:18.220 [Lua] Lobby data level_key = inn_level
16:20:18.220 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:18.220 [Lua] Lobby data selected_level_key = inn_level
16:20:18.220 [Lua] Lobby data quick_game = false
16:20:18.220 [Lua] Lobby data matchmaking = false
16:20:18.220 [Lua] Lobby data difficulty = cataclysm
16:20:18.220 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:18.220 [Lua] Lobby data unique_server_name = Vemb
16:20:18.220 [Lua] Lobby data player_slot_5 = 0:0
16:20:18.220 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:18.221 [Lua] Lobby data country_code = FI
16:20:18.221 [Lua] Lobby data player_slot_3 = 0:0
16:20:18.221 [Lua] Lobby data eac_authorized = true
16:20:18.221 [Lua] Set lobby end.
16:20:18.221 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:20:18.221 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
16:20:18.221 [Lua] RemotePlayer:create_game_object( ) 42
16:20:18.233 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:20:18.436 [Lua] Set lobby begin:
16:20:18.436 [Lua] Lobby data twitch_enabled = false
16:20:18.436 [Lua] Lobby data power_level = 795
16:20:18.436 [Lua] Lobby data num_players = 3
16:20:18.436 [Lua] Lobby data host = 110000103dff95e
16:20:18.436 [Lua] Lobby data game_mode = 3
16:20:18.436 [Lua] Lobby data is_private = true
16:20:18.436 [Lua] Lobby data level_key = inn_level
16:20:18.436 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:18.436 [Lua] Lobby data selected_level_key = inn_level
16:20:18.436 [Lua] Lobby data quick_game = false
16:20:18.436 [Lua] Lobby data matchmaking = false
16:20:18.436 [Lua] Lobby data difficulty = cataclysm
16:20:18.436 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:18.436 [Lua] Lobby data unique_server_name = Vemb
16:20:18.437 [Lua] Lobby data player_slot_5 = 0:0
16:20:18.437 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:18.437 [Lua] Lobby data country_code = FI
16:20:18.437 [Lua] Lobby data player_slot_3 = 0:0
16:20:18.437 [Lua] Lobby data eac_authorized = true
16:20:18.437 [Lua] Set lobby end.
16:20:18.437 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
16:20:18.438 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
16:20:18.438 [Lua] RemotePlayer:create_game_object( ) 43
16:20:18.451 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:20:18.474 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:18.474 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:18.474 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:20:18.489 [Flow] DISABLE
16:20:18.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:20:18.596 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:20:18.596 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:18.596 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:20:18.596 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:18.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
16:20:18.599 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:18.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:20:18.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:20:18.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
16:20:18.612 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:20:18.613 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:18.613 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:20:18.613 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:18.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
16:20:18.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:18.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:20:18.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:20:18.799 [Lua] #################################################################################################################
16:20:18.799 [Lua] [Loading Time]: 00:00:26 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:20:18.799 [Lua] #################################################################################################################
16:20:18.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
16:20:18.817 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
16:20:19.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
16:20:19.096 [Lua] Commit load time data
16:20:20.293 [Lua] [IngameUI] menu view on_enter character_selection
16:20:20.293 [Lua] hero_fullscreen_menu_on_enter
16:20:20.295 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07ad65b0
16:20:20.296 [World] Spawning level.
16:20:20.303 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:20:20.315 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:20.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:20.316 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:20.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:20:20.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:20.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:20.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:20:20.479 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:20:20.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:20:20.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:20:20.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:20:22.809 [Lua] PlayFabMirror:_commit_internal 27
16:20:22.809 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:20:22.811 [Lua] generate_backend_stats 110000103dff95e:1
16:20:22.821 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:20:22.822 [Lua] Set lobby begin:
16:20:22.822 [Lua] Lobby data twitch_enabled = false
16:20:22.822 [Lua] Lobby data power_level = 265
16:20:22.822 [Lua] Lobby data num_players = 3
16:20:22.822 [Lua] Lobby data host = 110000103dff95e
16:20:22.822 [Lua] Lobby data game_mode = 3
16:20:22.822 [Lua] Lobby data is_private = true
16:20:22.822 [Lua] Lobby data level_key = inn_level
16:20:22.822 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:22.822 [Lua] Lobby data selected_level_key = inn_level
16:20:22.822 [Lua] Lobby data quick_game = false
16:20:22.823 [Lua] Lobby data matchmaking = false
16:20:22.823 [Lua] Lobby data difficulty = cataclysm
16:20:22.823 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:22.823 [Lua] Lobby data unique_server_name = Vemb
16:20:22.823 [Lua] Lobby data player_slot_5 = 0:0
16:20:22.823 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:22.823 [Lua] Lobby data country_code = FI
16:20:22.823 [Lua] Lobby data player_slot_3 = 0:0
16:20:22.823 [Lua] Lobby data eac_authorized = true
16:20:22.823 [Lua] Set lobby end.
16:20:22.832 [Lua] commit result success 27
16:20:27.170 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:20:27.171 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
16:20:27.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:27.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:27.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:27.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:27.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:27.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:27.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
16:20:27.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
16:20:27.849 [Lua] Set lobby begin:
16:20:27.849 [Lua] Lobby data twitch_enabled = false
16:20:27.849 [Lua] Lobby data power_level = 801
16:20:27.849 [Lua] Lobby data num_players = 3
16:20:27.849 [Lua] Lobby data host = 110000103dff95e
16:20:27.849 [Lua] Lobby data game_mode = 3
16:20:27.849 [Lua] Lobby data is_private = true
16:20:27.849 [Lua] Lobby data level_key = inn_level
16:20:27.849 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:27.849 [Lua] Lobby data selected_level_key = inn_level
16:20:27.849 [Lua] Lobby data quick_game = false
16:20:27.849 [Lua] Lobby data matchmaking = false
16:20:27.850 [Lua] Lobby data difficulty = cataclysm
16:20:27.850 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:27.850 [Lua] Lobby data unique_server_name = Vemb
16:20:27.850 [Lua] Lobby data player_slot_5 = 0:0
16:20:27.850 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:27.850 [Lua] Lobby data country_code = FI
16:20:27.850 [Lua] Lobby data player_slot_3 = 0:0
16:20:27.850 [Lua] Lobby data eac_authorized = true
16:20:27.850 [Lua] Set lobby end.
16:20:28.235 [Lua] Assigning peer(110000105fcc553:1) to profile(4) career(3)
16:20:28.235 [Lua] Set lobby begin:
16:20:28.235 [Lua] Lobby data twitch_enabled = false
16:20:28.235 [Lua] Lobby data power_level = 801
16:20:28.235 [Lua] Lobby data num_players = 3
16:20:28.235 [Lua] Lobby data host = 110000103dff95e
16:20:28.235 [Lua] Lobby data game_mode = 3
16:20:28.235 [Lua] Lobby data is_private = true
16:20:28.236 [Lua] Lobby data level_key = inn_level
16:20:28.236 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:28.236 [Lua] Lobby data selected_level_key = inn_level
16:20:28.236 [Lua] Lobby data quick_game = false
16:20:28.236 [Lua] Lobby data matchmaking = false
16:20:28.236 [Lua] Lobby data difficulty = cataclysm
16:20:28.236 [Lua] Lobby data player_slot_4 = 0:0
16:20:28.236 [Lua] Lobby data unique_server_name = Vemb
16:20:28.236 [Lua] Lobby data player_slot_5 = 0:0
16:20:28.236 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:28.236 [Lua] Lobby data country_code = FI
16:20:28.236 [Lua] Lobby data player_slot_3 = 0:0
16:20:28.236 [Lua] Lobby data eac_authorized = true
16:20:28.236 [Lua] Set lobby end.
16:20:28.236 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fcc553) local_player_id(1) profile_index(4) career_index(3)
16:20:28.236 [Lua] Set lobby begin:
16:20:28.236 [Lua] Lobby data twitch_enabled = false
16:20:28.236 [Lua] Lobby data power_level = 801
16:20:28.236 [Lua] Lobby data num_players = 3
16:20:28.236 [Lua] Lobby data host = 110000103dff95e
16:20:28.237 [Lua] Lobby data game_mode = 3
16:20:28.237 [Lua] Lobby data is_private = true
16:20:28.237 [Lua] Lobby data level_key = inn_level
16:20:28.237 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
16:20:28.237 [Lua] Lobby data selected_level_key = inn_level
16:20:28.237 [Lua] Lobby data quick_game = false
16:20:28.237 [Lua] Lobby data matchmaking = false
16:20:28.237 [Lua] Lobby data difficulty = cataclysm
16:20:28.237 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:28.237 [Lua] Lobby data unique_server_name = Vemb
16:20:28.237 [Lua] Lobby data player_slot_5 = 0:0
16:20:28.237 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:28.237 [Lua] Lobby data country_code = FI
16:20:28.237 [Lua] Lobby data player_slot_3 = 0:0
16:20:28.237 [Lua] Lobby data eac_authorized = true
16:20:28.238 [Lua] Set lobby end.
16:20:28.238 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0
16:20:28.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:43 my_peer_id:110000103dff95e
16:20:28.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:43 my_peer_id:110000103dff95e
16:20:28.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:43 my_peer_id:110000103dff95e
16:20:28.319 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
16:20:28.320 [Lua] [GameNetworkManager] destroying game object with go_id=46
16:20:28.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:43 my_peer_id:110000103dff95e
16:20:28.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:28.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:20:28.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:20:28.326 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
16:20:28.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
16:20:28.370 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient
16:20:28.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient
16:20:28.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
16:20:28.381 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:20:28.383 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
16:20:28.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:20:28.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:20:28.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
16:20:28.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
16:20:28.612 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
16:20:28.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
16:20:29.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
16:20:29.101 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
16:20:29.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
16:20:29.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
16:20:29.218 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
16:20:29.219 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:20:29.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:20:29.286 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:20:29.303 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43
16:20:30.932 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:30.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
16:20:30.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:33.375 [Lua] Assigning peer(110000105cfd9e7:1) to profile(5) career(1)
16:20:33.375 [Lua] Set lobby begin:
16:20:33.375 [Lua] Lobby data twitch_enabled = false
16:20:33.376 [Lua] Lobby data power_level = 801
16:20:33.376 [Lua] Lobby data num_players = 3
16:20:33.376 [Lua] Lobby data host = 110000103dff95e
16:20:33.376 [Lua] Lobby data game_mode = 3
16:20:33.376 [Lua] Lobby data is_private = true
16:20:33.376 [Lua] Lobby data level_key = inn_level
16:20:33.376 [Lua] Lobby data player_slot_1 = 0:0
16:20:33.376 [Lua] Lobby data selected_level_key = inn_level
16:20:33.376 [Lua] Lobby data quick_game = false
16:20:33.376 [Lua] Lobby data matchmaking = false
16:20:33.376 [Lua] Lobby data difficulty = cataclysm
16:20:33.376 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:33.376 [Lua] Lobby data unique_server_name = Vemb
16:20:33.376 [Lua] Lobby data player_slot_5 = 0:0
16:20:33.377 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:33.377 [Lua] Lobby data country_code = FI
16:20:33.377 [Lua] Lobby data player_slot_3 = 0:0
16:20:33.377 [Lua] Lobby data eac_authorized = true
16:20:33.377 [Lua] Set lobby end.
16:20:33.377 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105cfd9e7) local_player_id(1) profile_index(5) career_index(1)
16:20:33.377 [Lua] Set lobby begin:
16:20:33.377 [Lua] Lobby data twitch_enabled = false
16:20:33.377 [Lua] Lobby data power_level = 801
16:20:33.377 [Lua] Lobby data num_players = 3
16:20:33.377 [Lua] Lobby data host = 110000103dff95e
16:20:33.377 [Lua] Lobby data game_mode = 3
16:20:33.377 [Lua] Lobby data is_private = true
16:20:33.377 [Lua] Lobby data level_key = inn_level
16:20:33.377 [Lua] Lobby data player_slot_1 = 0:0
16:20:33.377 [Lua] Lobby data selected_level_key = inn_level
16:20:33.377 [Lua] Lobby data quick_game = false
16:20:33.378 [Lua] Lobby data matchmaking = false
16:20:33.378 [Lua] Lobby data difficulty = cataclysm
16:20:33.378 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:33.378 [Lua] Lobby data unique_server_name = Vemb
16:20:33.378 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:20:33.378 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:20:33.378 [Lua] Lobby data country_code = FI
16:20:33.378 [Lua] Lobby data player_slot_3 = 0:0
16:20:33.378 [Lua] Lobby data eac_authorized = true
16:20:33.378 [Lua] Set lobby end.
16:20:33.378 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:110000105cfd9e7
16:20:33.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:44 my_peer_id:110000103dff95e
16:20:33.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:44 my_peer_id:110000103dff95e
16:20:33.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:44 my_peer_id:110000103dff95e
16:20:33.463 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
16:20:33.464 [Lua] [GameNetworkManager] destroying game object with go_id=47
16:20:33.471 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:44 my_peer_id:110000103dff95e
16:20:33.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:20:33.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:33.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:33.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read,
16:20:33.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:33.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
16:20:33.515 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
16:20:33.515 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
16:20:33.525 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:20:33.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
16:20:33.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient
16:20:33.526 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
16:20:33.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
16:20:34.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:20:34.117 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:20:34.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:20:34.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:20:34.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
16:20:34.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
16:20:34.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
16:20:34.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
16:20:34.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
16:20:34.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
16:20:34.430 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
16:20:34.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
16:20:34.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
16:20:34.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
16:20:34.598 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 44
16:20:36.425 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:20:36.425 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:20:36.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:36.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:36.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:20:36.864 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:20:36.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:36.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:36.870 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:36.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:20:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:36.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:36.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:20:37.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:20:37.020 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:20:37.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:20:37.139 [Lua] Assigning peer(110000103dff95e:1) to profile(1) career(1)
16:20:37.139 [Lua] Set lobby begin:
16:20:37.139 [Lua] Lobby data twitch_enabled = false
16:20:37.140 [Lua] Lobby data power_level = 801
16:20:37.140 [Lua] Lobby data num_players = 3
16:20:37.140 [Lua] Lobby data host = 110000103dff95e
16:20:37.140 [Lua] Lobby data game_mode = 3
16:20:37.140 [Lua] Lobby data is_private = true
16:20:37.140 [Lua] Lobby data level_key = inn_level
16:20:37.140 [Lua] Lobby data player_slot_1 = 0:0
16:20:37.140 [Lua] Lobby data selected_level_key = inn_level
16:20:37.140 [Lua] Lobby data quick_game = false
16:20:37.140 [Lua] Lobby data matchmaking = false
16:20:37.140 [Lua] Lobby data difficulty = cataclysm
16:20:37.140 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:37.140 [Lua] Lobby data unique_server_name = Vemb
16:20:37.140 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:20:37.141 [Lua] Lobby data player_slot_2 = 0:0
16:20:37.141 [Lua] Lobby data country_code = FI
16:20:37.141 [Lua] Lobby data player_slot_3 = 0:0
16:20:37.141 [Lua] Lobby data eac_authorized = true
16:20:37.141 [Lua] Set lobby end.
16:20:37.141 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(1) career_index(1)
16:20:37.141 [Lua] Set lobby begin:
16:20:37.141 [Lua] Lobby data twitch_enabled = false
16:20:37.141 [Lua] Lobby data power_level = 801
16:20:37.141 [Lua] Lobby data num_players = 3
16:20:37.141 [Lua] Lobby data host = 110000103dff95e
16:20:37.141 [Lua] Lobby data game_mode = 3
16:20:37.141 [Lua] Lobby data is_private = true
16:20:37.141 [Lua] Lobby data level_key = inn_level
16:20:37.141 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:20:37.142 [Lua] Lobby data selected_level_key = inn_level
16:20:37.142 [Lua] Lobby data quick_game = false
16:20:37.142 [Lua] Lobby data matchmaking = false
16:20:37.142 [Lua] Lobby data difficulty = cataclysm
16:20:37.142 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:37.142 [Lua] Lobby data unique_server_name = Vemb
16:20:37.142 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:20:37.142 [Lua] Lobby data player_slot_2 = 0:0
16:20:37.142 [Lua] Lobby data country_code = FI
16:20:37.142 [Lua] Lobby data player_slot_3 = 0:0
16:20:37.142 [Lua] Lobby data eac_authorized = true
16:20:37.142 [Lua] Set lobby end.
16:20:37.142 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:20:37.143 [Lua]
16:20:37.143 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean)
16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
16:20:37.143 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:20:37.143 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:20:37.143 [Lua]
16:20:37.143 [Lua]
16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean)
16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
16:20:37.143 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean)
16:20:37.143 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean)
16:20:37.143 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1] = false (boolean)
16:20:37.143 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:20:37.143 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:20:37.143 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean)
16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
16:20:37.143 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:20:37.143 [Lua]
16:20:37.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:45 my_peer_id:110000103dff95e
16:20:37.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:45 my_peer_id:110000103dff95e
16:20:37.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:45 my_peer_id:110000103dff95e
16:20:37.155 [Lua] [GameNetworkManager] destroying game object with go_id=45
16:20:37.157 [Save] Saving `save_data`
16:20:37.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:45 my_peer_id:110000103dff95e
16:20:37.161 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:37.161 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read,
16:20:37.161 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read,
16:20:37.161 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
16:20:37.164 [Save] Save done
16:20:37.207 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
16:20:37.209 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:20:37.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
16:20:37.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
16:20:37.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
16:20:37.214 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient
16:20:37.215 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
16:20:37.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
16:20:37.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient
16:20:37.230 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:20:37.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
16:20:37.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:20:37.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:20:37.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:20:37.272 [Lua] [IngameUI] menu view on_exit character_selection
16:20:37.272 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:20:37.272 [Lua] hero_fullscreen_menu_on_exit
16:20:37.277 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07ad65b0
16:20:37.277 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:20:37.278 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670
16:20:37.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:20:37.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:37.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:20:37.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:46 my_peer_id:110000103dff95e
16:20:37.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:46 my_peer_id:110000103dff95e
16:20:37.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:46 my_peer_id:110000103dff95e
16:20:37.711 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:46 my_peer_id:110000103dff95e
16:20:37.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:20:37.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:20:37.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:20:37.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
16:20:37.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:20:37.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:20:37.995 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:20:37.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
16:20:38.044 [Lua] Set lobby begin:
16:20:38.044 [Lua] Lobby data twitch_enabled = false
16:20:38.045 [Lua] Lobby data power_level = 815
16:20:38.045 [Lua] Lobby data num_players = 3
16:20:38.045 [Lua] Lobby data host = 110000103dff95e
16:20:38.045 [Lua] Lobby data game_mode = 3
16:20:38.045 [Lua] Lobby data is_private = true
16:20:38.045 [Lua] Lobby data level_key = inn_level
16:20:38.045 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:20:38.045 [Lua] Lobby data selected_level_key = inn_level
16:20:38.045 [Lua] Lobby data quick_game = false
16:20:38.045 [Lua] Lobby data matchmaking = false
16:20:38.045 [Lua] Lobby data difficulty = cataclysm
16:20:38.045 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:20:38.045 [Lua] Lobby data unique_server_name = Vemb
16:20:38.046 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:20:38.046 [Lua] Lobby data player_slot_2 = 0:0
16:20:38.046 [Lua] Lobby data country_code = FI
16:20:38.046 [Lua] Lobby data player_slot_3 = 0:0
16:20:38.046 [Lua] Lobby data eac_authorized = true
16:20:38.046 [Lua] Set lobby end.
16:20:38.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
16:20:38.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
16:20:38.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:20:38.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:20:38.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
16:20:38.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
16:20:38.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
16:20:38.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1
16:20:38.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
16:20:38.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
16:20:38.618 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
16:20:38.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:20:38.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:20:38.686 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:20:38.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
16:20:38.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
16:20:38.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
16:20:38.803 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46
16:20:41.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:41.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:41.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
16:20:41.628 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:20:41.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
16:20:41.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:43.903 [Lua] [IngameUI] menu view on_enter hero_view
16:20:43.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e82840
16:20:43.910 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:20:43.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:20:43.927 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:20:43.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:20:43.928 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:20:43.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:20:44.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:20:44.489 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:20:44.501 [World] Spawning level.
16:20:44.529 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:44.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:44.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:44.708 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:44.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:44.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:45.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:45.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:45.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:45.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:48.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:48.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:48.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:48.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:48.373 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:47 my_peer_id:110000103dff95e
16:20:48.373 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:47 my_peer_id:110000103dff95e
16:20:48.373 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:47 my_peer_id:110000103dff95e
16:20:48.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:47 my_peer_id:110000103dff95e
16:20:48.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
16:20:48.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:48.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient
16:20:48.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient
16:20:48.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
16:20:48.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
16:20:48.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
16:20:48.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
16:20:48.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
16:20:48.698 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47
16:20:49.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:49.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:49.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:49.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:49.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:48 my_peer_id:110000103dff95e
16:20:49.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:48 my_peer_id:110000103dff95e
16:20:49.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:48 my_peer_id:110000103dff95e
16:20:49.808 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:48 my_peer_id:110000103dff95e
16:20:49.814 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48
16:20:52.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:52.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:52.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:20:52.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:20:52.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:49 my_peer_id:110000103dff95e
16:20:52.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:49 my_peer_id:110000103dff95e
16:20:52.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:49 my_peer_id:110000103dff95e
16:20:52.333 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:49 my_peer_id:110000103dff95e
16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
16:20:52.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient
16:20:52.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:20:52.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
16:20:52.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
16:20:52.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:20:52.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:20:52.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:20:52.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
16:20:53.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
16:20:53.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
16:20:53.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:20:53.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:20:53.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:20:53.149 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49
16:20:59.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:50 my_peer_id:110000103dff95e
16:20:59.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:50 my_peer_id:110000103dff95e
16:20:59.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:50 my_peer_id:110000103dff95e
16:20:59.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:50 my_peer_id:110000103dff95e
16:20:59.395 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50
16:21:04.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:51 my_peer_id:110000103dff95e
16:21:04.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:51 my_peer_id:110000103dff95e
16:21:04.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:51 my_peer_id:110000103dff95e
16:21:04.153 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:51 my_peer_id:110000103dff95e
16:21:04.159 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51
16:21:04.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:21:04.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:21:04.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:21:04.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:21:04.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:52 my_peer_id:110000103dff95e
16:21:04.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:52 my_peer_id:110000103dff95e
16:21:04.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:52 my_peer_id:110000103dff95e
16:21:04.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:52 my_peer_id:110000103dff95e
16:21:04.327 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52
16:21:06.094 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:21:06.095 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:21:06.095 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:21:06.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:21:06.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:21:06.106 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:21:06.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:21:06.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:21:06.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:21:14.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:53 my_peer_id:110000103dff95e
16:21:14.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:53 my_peer_id:110000103dff95e
16:21:14.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:53 my_peer_id:110000103dff95e
16:21:14.125 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:53 my_peer_id:110000103dff95e
16:21:14.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53
16:21:35.793 [Lua] [IngameUI] menu view on_exit hero_view
16:21:35.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e82840
16:21:35.800 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:21:35.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:21:35.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:21:40.807 [Lua] PlayFabMirror:_commit_internal 28
16:21:40.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 35
16:21:40.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 36
16:21:40.807 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:21:40.809 [Lua] generate_backend_stats 110000103dff95e:1
16:21:40.819 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:21:40.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 35
16:21:41.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 35
16:21:41.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 36
16:21:42.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 36
16:21:42.163 [Lua] commit result success 28
16:21:52.967 [Lua] [IngameUI] menu view on_enter start_game_view
16:21:52.970 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c13bf0
16:21:52.970 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:21:52.972 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:21:52.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:21:52.973 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:21:52.973 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:21:54.204 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
16:21:54.204 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:21:54.204 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
16:21:54.234 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:21:54.234 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:21:55.194 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
16:21:55.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
16:21:55.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
16:21:56.872 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:21:56.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
16:21:56.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:21:56.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:21:56.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:21:57.510 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:21:57.510 [Lua] ............................................................................................................
16:21:57.510 [Lua] ............................................................................................................
16:21:57.510 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
16:21:57.510 [Lua] ............................................................................................................
16:21:57.510 [Lua] ............................................................................................................
16:21:57.609 [Lua] [IngameUI] menu view on_exit start_game_view
16:21:57.609 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:21:57.610 [Save] Saving `save_data`
16:21:57.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:21:57.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:21:57.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:21:57.616 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c13bf0
16:21:57.622 [Save] Save done
16:21:57.625 [Lua] [Matchmaking] Cancelling matchmaking
16:21:57.625 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:22:01.308 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:22:01.308 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:22:01.310 [Lua] Set lobby begin:
16:22:01.310 [Lua] Lobby data twitch_enabled = false
16:22:01.310 [Lua] Lobby data power_level = 815
16:22:01.310 [Lua] Lobby data num_players = 3
16:22:01.310 [Lua] Lobby data host = 110000103dff95e
16:22:01.311 [Lua] Lobby data game_mode = 3
16:22:01.311 [Lua] Lobby data is_private = true
16:22:01.311 [Lua] Lobby data level_key = inn_level
16:22:01.311 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:22:01.311 [Lua] Lobby data selected_level_key = inn_level
16:22:01.311 [Lua] Lobby data quick_game = false
16:22:01.311 [Lua] Lobby data matchmaking = false
16:22:01.311 [Lua] Lobby data difficulty = cataclysm
16:22:01.311 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:22:01.311 [Lua] Lobby data unique_server_name = Vemb
16:22:01.311 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:22:01.311 [Lua] Lobby data player_slot_2 = 0:0
16:22:01.311 [Lua] Lobby data country_code = FI
16:22:01.311 [Lua] Lobby data player_slot_3 = 0:0
16:22:01.311 [Lua] Lobby data eac_authorized = true
16:22:01.311 [Lua] Set lobby end.
16:22:01.312 [Lua] [PartyManager] Leader is set to 110000103dff95e
16:22:01.312 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
16:22:01.312 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
16:22:01.312 [Lua] Set lobby begin:
16:22:01.312 [Lua] Lobby data twitch_enabled = false
16:22:01.312 [Lua] Lobby data power_level = 815
16:22:01.312 [Lua] Lobby data num_players = 3
16:22:01.312 [Lua] Lobby data host = 110000103dff95e
16:22:01.312 [Lua] Lobby data game_mode = 2
16:22:01.312 [Lua] Lobby data is_private = true
16:22:01.312 [Lua] Lobby data level_key = inn_level
16:22:01.312 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:22:01.312 [Lua] Lobby data selected_level_key = skaven_stronghold
16:22:01.312 [Lua] Lobby data quick_game = false
16:22:01.312 [Lua] Lobby data matchmaking = false
16:22:01.312 [Lua] Lobby data difficulty = cataclysm
16:22:01.313 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:22:01.313 [Lua] Lobby data unique_server_name = Vemb
16:22:01.313 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:22:01.313 [Lua] Lobby data player_slot_2 = 0:0
16:22:01.313 [Lua] Lobby data country_code = FI
16:22:01.313 [Lua] Lobby data player_slot_3 = 0:0
16:22:01.313 [Lua] Lobby data eac_authorized = true
16:22:01.313 [Lua] Set lobby end.
16:22:01.313 [Lua] Set lobby begin:
16:22:01.313 [Lua] Lobby data twitch_enabled = false
16:22:01.313 [Lua] Lobby data power_level = 815
16:22:01.313 [Lua] Lobby data num_players = 3
16:22:01.313 [Lua] Lobby data host = 110000103dff95e
16:22:01.313 [Lua] Lobby data game_mode = 2
16:22:01.314 [Lua] Lobby data is_private = true
16:22:01.314 [Lua] Lobby data level_key = inn_level
16:22:01.314 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:22:01.314 [Lua] Lobby data selected_level_key = skaven_stronghold
16:22:01.314 [Lua] Lobby data quick_game = false
16:22:01.314 [Lua] Lobby data matchmaking = false
16:22:01.314 [Lua] Lobby data difficulty = cataclysm
16:22:01.314 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:22:01.314 [Lua] Lobby data unique_server_name = Vemb
16:22:01.314 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:22:01.314 [Lua] Lobby data player_slot_2 = 0:0
16:22:01.314 [Lua] Lobby data country_code = FI
16:22:01.314 [Lua] Lobby data player_slot_3 = 0:0
16:22:01.314 [Lua] Lobby data eac_authorized = true
16:22:01.314 [Lua] Set lobby end.
16:22:01.316 [Lua] [ChatManager][1]System: Starting hosted game...
16:22:01.316 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:22:01.316 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:22:02.800 [Lua] [IngameUI] menu view on_enter hero_view
16:22:02.806 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e82840
16:22:02.806 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:22:02.821 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:22:02.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:22:02.823 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:22:02.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:22:02.831 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:22:03.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:22:03.374 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:22:03.386 [World] Spawning level.
16:22:03.415 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:03.581 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:03.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:03.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:13.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:54 my_peer_id:110000103dff95e
16:22:13.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:54 my_peer_id:110000103dff95e
16:22:13.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:54 my_peer_id:110000103dff95e
16:22:13.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:54 my_peer_id:110000103dff95e
16:22:13.668 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54
16:22:13.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient
16:22:13.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:22:21.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:21.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:21.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:21.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:22:21.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:55 my_peer_id:110000103dff95e
16:22:21.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:55 my_peer_id:110000103dff95e
16:22:21.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:55 my_peer_id:110000103dff95e
16:22:21.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:55 my_peer_id:110000103dff95e
16:22:21.796 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 55
16:22:26.032 [Lua] [IngameUI] menu view on_exit hero_view
16:22:26.039 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e82840
16:22:26.039 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:22:26.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:22:26.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:22:26.040 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:26.040 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:26.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:26.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:22:26.052 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:22:26.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:22:26.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:22:36.067 [Lua] PlayFabMirror:_commit_internal 29
16:22:36.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 37
16:22:36.067 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:22:36.069 [Lua] generate_backend_stats 110000103dff95e:1
16:22:36.080 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:22:36.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 37
16:22:36.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 37
16:22:36.395 [Lua] commit result success 29
16:22:37.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:56 my_peer_id:110000103dff95e
16:22:37.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:56 my_peer_id:110000103dff95e
16:22:37.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:56 my_peer_id:110000103dff95e
16:22:37.277 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:56 my_peer_id:110000103dff95e
16:22:37.287 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 56
16:22:52.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:57 my_peer_id:110000103dff95e
16:22:52.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:57 my_peer_id:110000103dff95e
16:22:52.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:57 my_peer_id:110000103dff95e
16:22:52.417 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:57 my_peer_id:110000103dff95e
16:22:52.426 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57
16:23:47.001 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:23:47.002 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:23:47.102 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
16:23:47.102 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
16:23:47.102 [Lua] Set lobby begin:
16:23:47.102 [Lua] Lobby data twitch_enabled = false
16:23:47.102 [Lua] Lobby data power_level = 815
16:23:47.102 [Lua] Lobby data num_players = 3
16:23:47.102 [Lua] Lobby data host = 110000103dff95e
16:23:47.102 [Lua] Lobby data game_mode = 2
16:23:47.102 [Lua] Lobby data is_private = true
16:23:47.102 [Lua] Lobby data level_key = inn_level
16:23:47.102 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:23:47.102 [Lua] Lobby data selected_level_key = skaven_stronghold
16:23:47.102 [Lua] Lobby data quick_game = false
16:23:47.103 [Lua] Lobby data matchmaking = false
16:23:47.103 [Lua] Lobby data difficulty = cataclysm
16:23:47.103 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:23:47.103 [Lua] Lobby data unique_server_name = Vemb
16:23:47.103 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:23:47.103 [Lua] Lobby data player_slot_2 = 0:0
16:23:47.103 [Lua] Lobby data country_code = FI
16:23:47.103 [Lua] Lobby data player_slot_3 = 0:0
16:23:47.103 [Lua] Lobby data eac_authorized = true
16:23:47.103 [Lua] Set lobby end.
16:23:47.105 [Lua] Set lobby begin:
16:23:47.105 [Lua] Lobby data twitch_enabled = false
16:23:47.106 [Lua] Lobby data power_level = 815
16:23:47.106 [Lua] Lobby data num_players = 3
16:23:47.106 [Lua] Lobby data host = 110000103dff95e
16:23:47.106 [Lua] Lobby data game_mode = 2
16:23:47.106 [Lua] Lobby data is_private = true
16:23:47.106 [Lua] Lobby data level_key = inn_level
16:23:47.106 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:23:47.106 [Lua] Lobby data selected_level_key = skaven_stronghold
16:23:47.106 [Lua] Lobby data quick_game = false
16:23:47.106 [Lua] Lobby data matchmaking = false
16:23:47.106 [Lua] Lobby data difficulty = cataclysm
16:23:47.106 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:23:47.106 [Lua] Lobby data unique_server_name = Vemb
16:23:47.106 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:23:47.106 [Lua] Lobby data player_slot_2 = 0:0
16:23:47.107 [Lua] Lobby data country_code = FI
16:23:47.107 [Lua] Lobby data player_slot_3 = 0:0
16:23:47.107 [Lua] Lobby data eac_authorized = true
16:23:47.107 [Lua] Set lobby end.
16:23:47.107 [Lua] Complete level triggered.
16:23:47.109 [Save] Saving `save_data`
16:23:47.109 [Lua] gm_event_end_conditions_met false false
16:23:47.110 [Lua] PlayFabMirror:_commit_internal nil
16:23:47.110 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:23:47.112 [Lua] generate_backend_stats 110000103dff95e:1
16:23:47.122 [Save] Save done
16:23:47.122 [Save] Saving `save_data`
16:23:47.123 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:23:47.123 [Lua] TRANSITION nil nil skaven_stronghold
16:23:47.123 [Lua] Transition type "skaven_stronghold", is server: true
16:23:47.123 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:23:47.123 [Lua] [GameNetworkManager] Leaving game...
16:23:47.123 [Lua] [GameNetworkManager] Shutting down game session host.
16:23:47.123 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:23:47.123 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:23:47.123 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=209.69
16:23:47.129 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:23:47.129 [Lua] commit result success 30
16:23:47.135 [Save] Save done
16:23:49.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:23:49.119 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:23:49.119 [Lua] Clearing all global lookup lists
16:23:49.119 [Lua] [IngamePlayerListUI] - Destroy
16:23:49.119 [Lua] [EquipmentUI] - Destroy
16:23:49.119 [Lua] [AbilityUI] - Destroy
16:23:49.119 [Lua] [GamePadEquipmentUI] - Destroy
16:23:49.119 [Lua] [GamePadAbilityUI] - Destroy
16:23:49.120 [Lua] [IngameUI] destroy
16:23:49.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:23:49.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
16:23:49.127 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:23:49.129 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:23:49.129 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:23:49.182 [Lua] [Managers] Destroying state managers...
16:23:49.188 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:23:49.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:23:49.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:23:49.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:23:49.188 [Lua] [Matchmaking] unregister rpcs
16:23:49.188 [Lua] ############### UNLOADING PACKAGES ###############
16:23:49.188 [Lua] [Gamestate] Enter state StateLoading
16:23:49.192 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:23:49.192 [Lua] [Matchmaking] register rpcs
16:23:49.192 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:23:49.192 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:23:49.192 [Lua] Set lobby begin:
16:23:49.192 [Lua] Lobby data twitch_enabled = false
16:23:49.192 [Lua] Lobby data power_level = 0
16:23:49.192 [Lua] Lobby data num_players = 3
16:23:49.192 [Lua] Lobby data host = 110000103dff95e
16:23:49.193 [Lua] Lobby data game_mode = 2
16:23:49.193 [Lua] Lobby data is_private = true
16:23:49.193 [Lua] Lobby data level_key = inn_level
16:23:49.193 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:23:49.193 [Lua] Lobby data selected_level_key = skaven_stronghold
16:23:49.193 [Lua] Lobby data quick_game = false
16:23:49.194 [Lua] Lobby data matchmaking = false
16:23:49.194 [Lua] Lobby data difficulty = cataclysm
16:23:49.194 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:23:49.194 [Lua] Lobby data unique_server_name = Vemb
16:23:49.194 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:23:49.194 [Lua] Lobby data player_slot_2 = 0:0
16:23:49.194 [Lua] Lobby data country_code = FI
16:23:49.194 [Lua] Lobby data player_slot_3 = 0:0
16:23:49.194 [Lua] Lobby data eac_authorized = true
16:23:49.195 [Lua] Set lobby end.
16:23:49.195 [Lua] registering RPCs
16:23:49.195 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:23:49.195 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:23:49.195 [Lua] Set lobby begin:
16:23:49.195 [Lua] Lobby data twitch_enabled = false
16:23:49.195 [Lua] Lobby data power_level = 0
16:23:49.195 [Lua] Lobby data num_players = 3
16:23:49.195 [Lua] Lobby data host = 110000103dff95e
16:23:49.195 [Lua] Lobby data game_mode = 2
16:23:49.195 [Lua] Lobby data is_private = true
16:23:49.196 [Lua] Lobby data level_key = skaven_stronghold
16:23:49.196 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:23:49.196 [Lua] Lobby data selected_level_key = skaven_stronghold
16:23:49.196 [Lua] Lobby data quick_game = false
16:23:49.196 [Lua] Lobby data matchmaking = false
16:23:49.196 [Lua] Lobby data difficulty = cataclysm
16:23:49.196 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:23:49.197 [Lua] Lobby data unique_server_name = Vemb
16:23:49.197 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:23:49.197 [Lua] Lobby data player_slot_2 = 0:0
16:23:49.197 [Lua] Lobby data country_code = FI
16:23:49.197 [Lua] Lobby data player_slot_3 = 0:0
16:23:49.197 [Lua] Lobby data eac_authorized = true
16:23:49.197 [Lua] Set lobby end.
16:23:49.197 [Lua] MUSIC MANAGER unmute_all_world_sounds 663770 0
16:23:49.197 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 38
16:23:49.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:23:49.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 38
16:23:49.201 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
16:23:49.201 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
16:23:49.201 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
16:23:49.248 [Umbra] Unload tome
16:23:49.404 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:23:49.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:23:49.405 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
16:23:49.405 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
16:23:49.405 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
16:23:49.405 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold
16:23:49.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
16:23:49.499 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
16:23:49.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
16:23:49.506 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 663771 0
16:23:49.514 [Lua] MUSIC MANAGER Play_loading_screen_music 663772 0
16:23:49.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 38
16:23:49.652 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
16:23:56.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
16:23:56.071 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
16:23:56.088 [Lua] [LevelTransitionHandler] Level load completed!
16:23:56.088 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:23:56.102 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:23:56.102 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:23:56.102 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:23:56.102 [Lua] checking dlc's against conflict directors
16:23:56.102 [Lua] --- --- ---
16:23:56.102 [Lua] Starting... difficulty 'cataclysm'
16:23:56.102 [Lua] These are the starting conflict directors:
16:23:56.102 [Lua] skaven
16:23:56.102 [Lua] --- --- ---
16:23:56.102 [Lua]
16:23:56.102 [Lua] DONE! Found the following directors:
16:23:56.102 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:23:56.103 [Lua] ### Sending rpc_level_loaded
16:23:56.103 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 85
16:23:56.103 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:23:56.123 [Lua] ### Sending rpc_level_loaded
16:23:56.123 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 85
16:23:56.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:23:56.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:23:56.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:23:56.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:23:56.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:23:56.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:23:56.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:23:56.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:23:56.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:23:57.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:23:57.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:23:57.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:23:58.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:23:58.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:23:58.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:23:58.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:23:58.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:23:58.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:23:58.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:23:58.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:23:58.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:23:58.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:23:58.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:23:58.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:23:58.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:23:58.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:23:58.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:23:58.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:23:58.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:23:58.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:23:59.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:23:59.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:23:59.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:23:59.084 [Lua] ### Sending rpc_level_loaded
16:23:59.084 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 85
16:23:59.084 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:23:59.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:23:59.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:23:59.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:23:59.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:23:59.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:23:59.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:24:00.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:24:00.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:24:00.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:24:00.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:24:00.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:24:00.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:24:00.701 [Lua] ### Sending rpc_level_loaded
16:24:00.701 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 85
16:24:00.701 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:24:00.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:24:00.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:24:00.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:24:01.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:24:01.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:24:01.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:24:01.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:24:01.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:24:01.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:24:01.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:24:01.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:24:01.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:24:02.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:24:02.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:24:02.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:24:02.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:24:02.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:24:02.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:24:03.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:24:03.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:24:03.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:24:03.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:24:03.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:24:03.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:24:03.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:24:03.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:24:03.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:24:03.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:24:03.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:24:03.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:24:04.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:24:04.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:24:04.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:24:04.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:24:04.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:24:04.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:24:04.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:24:04.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:24:04.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:24:04.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:24:04.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:24:04.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:24:04.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:24:04.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:24:04.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
16:24:05.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:24:05.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:24:05.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
16:24:05.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:24:05.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:24:05.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:24:06.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:24:06.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:24:06.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:24:06.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:24:06.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:24:06.938 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
16:24:06.938 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:24:06.938 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:24:07.942 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:24:07.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:24:07.942 [Lua] [Matchmaking] unregister rpcs
16:24:07.942 [Lua] Set lobby begin:
16:24:07.942 [Lua] Lobby data twitch_enabled = false
16:24:07.943 [Lua] Lobby data power_level = 0
16:24:07.943 [Lua] Lobby data num_players = 3
16:24:07.943 [Lua] Lobby data host = 110000103dff95e
16:24:07.943 [Lua] Lobby data game_mode = 2
16:24:07.943 [Lua] Lobby data is_private = true
16:24:07.943 [Lua] Lobby data level_key = skaven_stronghold
16:24:07.943 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:07.943 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:07.943 [Lua] Lobby data quick_game = false
16:24:07.943 [Lua] Lobby data matchmaking = false
16:24:07.943 [Lua] Lobby data difficulty = cataclysm
16:24:07.943 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:07.944 [Lua] Lobby data unique_server_name = Vemb
16:24:07.944 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:07.944 [Lua] Lobby data player_slot_2 = 0:0
16:24:07.944 [Lua] Lobby data country_code = FI
16:24:07.944 [Lua] Lobby data player_slot_3 = 0:0
16:24:07.944 [Lua] Lobby data eac_authorized = true
16:24:07.944 [Lua] Set lobby end.
16:24:07.944 [Lua] [Managers] Destroying state managers...
16:24:07.945 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
16:24:07.945 [Lua] MUSIC MANAGER Stop_loading_screen_music 663773 0
16:24:07.945 [Lua] [Gamestate] Enter StateIngame HOST
16:24:07.945 [Lua] <>level = skaven_stronghold<>
16:24:07.946 [Lua] Set lobby begin:
16:24:07.946 [Lua] Lobby data twitch_enabled = false
16:24:07.946 [Lua] Lobby data power_level = 0
16:24:07.946 [Lua] Lobby data num_players = 3
16:24:07.946 [Lua] Lobby data host = 110000103dff95e
16:24:07.946 [Lua] Lobby data game_mode = 2
16:24:07.946 [Lua] Lobby data is_private = true
16:24:07.946 [Lua] Lobby data level_key = skaven_stronghold
16:24:07.946 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:07.946 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:07.946 [Lua] Lobby data quick_game = false
16:24:07.946 [Lua] Lobby data matchmaking = false
16:24:07.946 [Lua] Lobby data difficulty = cataclysm
16:24:07.946 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:07.946 [Lua] Lobby data unique_server_name = Vemb
16:24:07.946 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:07.947 [Lua] Lobby data player_slot_2 = 0:0
16:24:07.947 [Lua] Lobby data country_code = FI
16:24:07.947 [Lua] Lobby data player_slot_3 = 0:0
16:24:07.947 [Lua] Lobby data eac_authorized = true
16:24:07.947 [Lua] Set lobby end.
16:24:07.947 [Umbra] Init version: 3.4.15 :: 16 threads
16:24:07.947 [Lua] [StateIngame] Server ingame
16:24:07.951 [Lua] Set lobby begin:
16:24:07.951 [Lua] Lobby data twitch_enabled = false
16:24:07.951 [Lua] Lobby data power_level = 0
16:24:07.951 [Lua] Lobby data num_players = 3
16:24:07.951 [Lua] Lobby data host = 110000103dff95e
16:24:07.951 [Lua] Lobby data game_mode = 2
16:24:07.951 [Lua] Lobby data is_private = true
16:24:07.951 [Lua] Lobby data level_key = skaven_stronghold
16:24:07.951 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:07.951 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:07.951 [Lua] Lobby data quick_game = false
16:24:07.952 [Lua] Lobby data matchmaking = false
16:24:07.952 [Lua] Lobby data difficulty = cataclysm
16:24:07.952 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:07.952 [Lua] Lobby data unique_server_name = Vemb
16:24:07.952 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:07.952 [Lua] Lobby data player_slot_2 = 0:0
16:24:07.952 [Lua] Lobby data country_code = FI
16:24:07.952 [Lua] Lobby data player_slot_3 = 0:0
16:24:07.952 [Lua] Lobby data eac_authorized = true
16:24:07.952 [Lua] Set lobby end.
16:24:07.952 [Lua] [Matchmaking] register rpcs
16:24:07.952 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:24:07.952 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:24:07.952 [Lua] [GameNetworkManager] self.is_server = true
16:24:07.953 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:24:07.953 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:24:07.953 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:24:07.953 [Network] Setting artificial MTU limit to 65536
16:24:07.960 [Lua] Switching ConflictSettings: to: skaven
16:24:07.960 [Lua] pacing=default
16:24:07.960 [Lua] roaming=nil
16:24:07.960 [Lua] specials=skaven
16:24:07.960 [Lua] debug_color=orange
16:24:07.960 [Lua] pack_spawning=skaven
16:24:07.960 [Lua] contained_breeds=nil
16:24:07.960 [Lua] disabled=false
16:24:07.960 [Lua] boss=skaven
16:24:07.960 [Lua] horde=default
16:24:07.960 [Lua] name=skaven
16:24:07.960 [Lua] intensity=default
16:24:07.960 [Lua] ---
16:24:07.960 [Lua] [LevelAnalysis] set_random_seed( 6709226)
16:24:07.964 [Lua] [AIInterestPointSystem] Level Seed: 6709226
16:24:07.964 [Lua]
16:24:07.964 [Lua] [entity_system_bag] = table
16:24:07.964 [Lua] [entity_system_bag] = metatable
16:24:07.964 [Lua] [startup_data] = table
16:24:07.964 [Lua] [entity_manager] = table
16:24:07.964 [Lua] [entity_manager] = metatable
16:24:07.964 [Lua] [unit_spawner] = table
16:24:07.964 [Lua] [unit_spawner] = metatable
16:24:07.964 [Lua] [unit_storage] = table
16:24:07.964 [Lua] [unit_storage] = metatable
16:24:07.964 [Lua] [dice_keeper] = table
16:24:07.964 [Lua] [dice_keeper] = metatable
16:24:07.964 [Lua] [is_server] = true (boolean)
16:24:07.970 [Lua] [world] = [World]
16:24:07.970 [Lua] [system_api] = table
16:24:07.970 [Lua] [entity_system] = table
16:24:07.970 [Lua] [entity_system] = metatable
16:24:07.970 [Lua] [network_lobby] = table
16:24:07.970 [Lua] [network_lobby] = metatable
16:24:07.970 [Lua] [profile_synchronizer] = table
16:24:07.970 [Lua] [profile_synchronizer] = metatable
16:24:07.970 [Lua] [level_transition_handler] = table
16:24:07.970 [Lua] [level_transition_handler] = metatable
16:24:07.970 [Lua] [num_local_human_players] = 1 (number)
16:24:07.970 [Lua] [statistics_db] = table
16:24:07.970 [Lua] [statistics_db] = metatable
16:24:07.970 [Lua] [network_server] = table
16:24:07.970 [Lua] [network_server] = metatable
16:24:07.970 [Lua] [input_manager] = table
16:24:07.970 [Lua] [input_manager] = metatable
16:24:07.970 [Lua] [network_clock] = table
16:24:07.970 [Lua] [network_clock] = metatable
16:24:07.970 [Lua] [network_transmit] = table
16:24:07.970 [Lua] [network_transmit] = metatable
16:24:07.970 [Lua] [free_flight_manager] = table
16:24:07.970 [Lua] [free_flight_manager] = metatable
16:24:07.970 [Lua] [network_manager] = table
16:24:07.970 [Lua] [network_manager] = metatable
16:24:07.970 [Lua] [network_event_delegate] = table
16:24:07.970 [Lua] [network_event_delegate] = metatable
16:24:07.970 [Lua]
16:24:07.973 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:24:07.992 [Lua] [AchievementManager] Achievements using the steam platform
16:24:07.993 [Lua] [StateIngame] Level seed: 6709226
16:24:07.993 [World] Spawning level.
16:24:08.599 [Lua] respawn_unit_spawned with group id: exit_respawns
16:24:08.599 [Lua] respawn_unit_spawned with group id: exit_respawns
16:24:08.599 [Lua] respawn_unit_spawned with group id: exit_respawns
16:24:08.604 [Lua] respawn_unit_spawned with group id: respawns_arena
16:24:08.604 [Lua] respawn_unit_spawned with group id: respawns_arena
16:24:08.604 [Lua] respawn_unit_spawned with group id: respawns_arena
16:24:08.682 [Lua] [LevelAnalysis] set_random_seed( 6709226)
16:24:08.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:24:08.707 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:24:08.707 [Lua] [IngameUI] init
16:24:08.762 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:24:08.763 [Lua] Set lobby begin:
16:24:08.763 [Lua] Lobby data twitch_enabled = false
16:24:08.763 [Lua] Lobby data power_level = 825
16:24:08.763 [Lua] Lobby data num_players = 3
16:24:08.763 [Lua] Lobby data host = 110000103dff95e
16:24:08.763 [Lua] Lobby data game_mode = 2
16:24:08.763 [Lua] Lobby data is_private = true
16:24:08.763 [Lua] Lobby data level_key = skaven_stronghold
16:24:08.764 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:08.764 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:08.764 [Lua] Lobby data quick_game = false
16:24:08.764 [Lua] Lobby data matchmaking = false
16:24:08.764 [Lua] Lobby data difficulty = cataclysm
16:24:08.764 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:08.764 [Lua] Lobby data unique_server_name = Vemb
16:24:08.764 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:08.765 [Lua] Lobby data player_slot_2 = 0:0
16:24:08.765 [Lua] Lobby data country_code = FI
16:24:08.765 [Lua] Lobby data player_slot_3 = 0:0
16:24:08.765 [Lua] Lobby data eac_authorized = true
16:24:08.765 [Lua] Set lobby end.
16:24:08.765 [Flow] SSM bake
16:24:08.766 [Flow] Path A1
16:24:08.766 [Lua] CurrentConflictSettings skaven
16:24:08.766 [Lua] [ConflictDirector] conflict_director is ai_ready
16:24:08.768 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:24:08.768 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:24:08.768 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:24:08.768 [Lua] [1] = table
16:24:08.768 [Lua] [2] = table
16:24:08.768 [Lua] [1] = table
16:24:08.768 [Lua] [1] = table
16:24:08.768 [Lua] [2] = table
16:24:08.769 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:24:08.780 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:24:08.780 [Lua] Forming navigation groups in one frame
16:24:08.780 [Lua] Forming navigation groups
16:24:08.781 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999929423211
16:24:08.875 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932
16:24:08.875 [Lua] number of nav groups: 244
16:24:08.878 [Lua] number of refined nav groups : 190
16:24:08.881 [Lua] NavigationGroupManager -> calulation time C: 0.007000000000516593
16:24:08.882 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.073647710680961 Normalized coefficient: 1.1191128500429059
16:24:08.885 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.92959978878498 Normalized coefficient: 1.4410408710629361
16:24:08.888 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.938443927466869 Normalized coefficient: 1.2173024892556439
16:24:08.891 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8645561575889609 Normalized coefficient: 1.7767387018600349
16:24:08.894 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 7.4323958486318595 Normalized coefficient: 1.5741895666326369
16:24:08.901 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:24:08.901 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
16:24:08.901 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
16:24:08.901 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
16:24:08.901 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:24:08.904 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
16:24:08.904 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters.
16:24:08.904 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:24:08.904 [Lua] [LevelAnalysis]
16:24:08.904 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:24:08.904 [Lua] [LevelAnalysis]
16:24:08.904 [Lua] [LevelAnalysis] Terror events added:
16:24:08.904 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:24:08.904 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
16:24:08.904 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
16:24:08.904 [Lua] NORMAL PATROL MAIN PATH 404.5782470703125
16:24:08.904 [Lua] [waypoints] = table
16:24:08.904 [Lua] [astar_points] = table
16:24:08.904 [Lua] [travel_dist] = 404.30785542726517 (number)
16:24:08.904 [Lua] [one_directional] = true (boolean)
16:24:08.904 [Lua] [id] = boss_4 (string)
16:24:08.904 [Lua] ----> using boss spline path!
16:24:08.911 [Lua] Adding main path event: Vector3Box(-105.528, 113.684, 36.142) boss_event_skaven_spline_patrol 45 table: 0000000000E7C090
16:24:08.911 [Lua] ----> using boss gizmo!
16:24:08.911 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -254.6 start-travel-dist: 1038.1, end-travel-dist: 1168.1 spawn_distance 773.4
16:24:08.917 [Lua] Adding main path event: Vector3Box(94.0099, 235.269, -29.9668) boss_event_rat_ogre 45 table: 0000000000E7C650
16:24:08.917 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1
16:24:08.917 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905
16:24:08.917 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
16:24:08.917 [Lua] [LevelAnalysis] wanted_distance: 1120.2072083950043
16:24:08.917 [Lua] [LevelAnalysis] Terror events added:
16:24:08.917 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:24:08.923 [Lua] Adding main path event: Vector3Box(140.201, 219.191, -12.606) rare_event_loot_rat 45 table: 0000000000E7CB80
16:24:08.923 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999929423211
16:24:08.928 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:24:08.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:24:08.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:24:08.934 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
16:24:08.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:24:08.934 [Save] Loading `ut_tweaks_presets`
16:24:08.934 warning: [Save] Missing filename `ut_tweaks_presets`
16:24:09.011 [Flow] SSM bake
16:24:09.020 [Lua] player (110000103dff95e,2) was put into party 1
16:24:09.030 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
16:24:09.030 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2)
16:24:09.030 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2)
16:24:09.030 [Lua] Set lobby begin:
16:24:09.030 [Lua] Lobby data twitch_enabled = false
16:24:09.030 [Lua] Lobby data power_level = 825
16:24:09.030 [Lua] Lobby data num_players = 3
16:24:09.031 [Lua] Lobby data host = 110000103dff95e
16:24:09.031 [Lua] Lobby data game_mode = 2
16:24:09.031 [Lua] Lobby data is_private = true
16:24:09.031 [Lua] Lobby data level_key = skaven_stronghold
16:24:09.031 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:09.031 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:09.031 [Lua] Lobby data quick_game = false
16:24:09.031 [Lua] Lobby data matchmaking = false
16:24:09.031 [Lua] Lobby data difficulty = cataclysm
16:24:09.032 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:09.032 [Lua] Lobby data unique_server_name = Vemb
16:24:09.032 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:09.032 [Lua] Lobby data player_slot_2 = 0:0
16:24:09.032 [Lua] Lobby data country_code = FI
16:24:09.032 [Lua] Lobby data player_slot_3 = 0:0
16:24:09.032 [Lua] Lobby data eac_authorized = true
16:24:09.032 [Lua] Set lobby end.
16:24:09.032 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:24:09.033 [Lua]
16:24:09.033 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:24:09.033 [Lua]
16:24:09.033 [Lua]
16:24:09.033 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:24:09.033 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:24:09.033 [Lua]
16:24:09.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:58 my_peer_id:110000103dff95e
16:24:09.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:58 my_peer_id:110000103dff95e
16:24:09.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:58 my_peer_id:110000103dff95e
16:24:09.863 [Lua] [GameNetworkManager] destroying game object with go_id=55
16:24:09.863 [Lua] Set lobby begin:
16:24:09.863 [Lua] Lobby data twitch_enabled = false
16:24:09.863 [Lua] Lobby data power_level = 825
16:24:09.864 [Lua] Lobby data num_players = 3
16:24:09.864 [Lua] Lobby data host = 110000103dff95e
16:24:09.864 [Lua] Lobby data game_mode = 2
16:24:09.864 [Lua] Lobby data is_private = true
16:24:09.864 [Lua] Lobby data level_key = skaven_stronghold
16:24:09.864 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:09.864 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:09.864 [Lua] Lobby data quick_game = false
16:24:09.864 [Lua] Lobby data matchmaking = false
16:24:09.864 [Lua] Lobby data difficulty = cataclysm
16:24:09.864 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:09.864 [Lua] Lobby data unique_server_name = Vemb
16:24:09.864 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:09.864 [Lua] Lobby data player_slot_2 = 0:0
16:24:09.864 [Lua] Lobby data country_code = FI
16:24:09.865 [Lua] Lobby data player_slot_3 = 0:0
16:24:09.865 [Lua] Lobby data eac_authorized = true
16:24:09.865 [Lua] Set lobby end.
16:24:09.866 [Lua] player (110000103dff95e,2) was put into party 1
16:24:09.878 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
16:24:09.878 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2)
16:24:09.878 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2)
16:24:09.878 [Lua] Set lobby begin:
16:24:09.878 [Lua] Lobby data twitch_enabled = false
16:24:09.878 [Lua] Lobby data power_level = 825
16:24:09.878 [Lua] Lobby data num_players = 3
16:24:09.878 [Lua] Lobby data host = 110000103dff95e
16:24:09.878 [Lua] Lobby data game_mode = 2
16:24:09.878 [Lua] Lobby data is_private = true
16:24:09.878 [Lua] Lobby data level_key = skaven_stronghold
16:24:09.878 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:09.878 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:09.878 [Lua] Lobby data quick_game = false
16:24:09.878 [Lua] Lobby data matchmaking = false
16:24:09.878 [Lua] Lobby data difficulty = cataclysm
16:24:09.878 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:09.879 [Lua] Lobby data unique_server_name = Vemb
16:24:09.879 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:09.879 [Lua] Lobby data player_slot_2 = 0:0
16:24:09.879 [Lua] Lobby data country_code = FI
16:24:09.879 [Lua] Lobby data player_slot_3 = 0:0
16:24:09.879 [Lua] Lobby data eac_authorized = true
16:24:09.879 [Lua] Set lobby end.
16:24:09.879 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:24:09.879 [Lua]
16:24:09.879 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:24:09.879 [Lua]
16:24:09.879 [Lua]
16:24:09.879 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
16:24:09.879 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:24:09.879 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:24:09.879 [Lua]
16:24:09.883 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:58 my_peer_id:110000103dff95e
16:24:09.883 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
16:24:09.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:59 my_peer_id:110000103dff95e
16:24:09.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:59 my_peer_id:110000103dff95e
16:24:09.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:59 my_peer_id:110000103dff95e
16:24:09.892 [Flow] SSM bake
16:24:09.893 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:59 my_peer_id:110000103dff95e
16:24:09.954 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
16:24:09.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient
16:24:09.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:24:09.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
16:24:09.956 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:24:09.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:24:10.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
16:24:10.338 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
16:24:10.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
16:24:10.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
16:24:10.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
16:24:10.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:24:10.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:24:10.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:24:10.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
16:24:11.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
16:24:11.145 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
16:24:11.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
16:24:11.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
16:24:11.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
16:24:11.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
16:24:11.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
16:24:11.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p
16:24:11.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08
16:24:11.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08
16:24:11.784 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08
16:24:11.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
16:24:11.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
16:24:11.954 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
16:24:11.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
16:24:12.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
16:24:12.122 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
16:24:12.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:24:12.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:24:12.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:24:12.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
16:24:12.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
16:24:12.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2
16:24:12.457 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59
16:24:23.408 [Lua] Set lobby begin:
16:24:23.408 [Lua] Lobby data twitch_enabled = false
16:24:23.409 [Lua] Lobby data power_level = 825
16:24:23.409 [Lua] Lobby data num_players = 3
16:24:23.409 [Lua] Lobby data host = 110000103dff95e
16:24:23.409 [Lua] Lobby data game_mode = 2
16:24:23.409 [Lua] Lobby data is_private = true
16:24:23.410 [Lua] Lobby data level_key = skaven_stronghold
16:24:23.410 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:23.410 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:23.410 [Lua] Lobby data quick_game = false
16:24:23.410 [Lua] Lobby data matchmaking = false
16:24:23.410 [Lua] Lobby data difficulty = cataclysm
16:24:23.410 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:23.410 [Lua] Lobby data unique_server_name = Vemb
16:24:23.410 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:23.410 [Lua] Lobby data player_slot_2 = 0:0
16:24:23.410 [Lua] Lobby data country_code = FI
16:24:23.410 [Lua] Lobby data player_slot_3 = 0:0
16:24:23.410 [Lua] Lobby data eac_authorized = true
16:24:23.410 [Lua] Set lobby end.
16:24:23.410 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:24:23.410 [Lua] Breedfreezer (server) starting a hot join sync
16:24:23.410 [Lua] packing 0 units of breed chaos_marauder
16:24:23.410 [Lua] packing 0 units of breed skaven_clan_rat
16:24:23.410 [Lua] packing 0 units of breed skaven_storm_vermin
16:24:23.410 [Lua] packing 0 units of breed skaven_slave
16:24:23.410 [Lua] packing 0 units of breed chaos_fanatic
16:24:23.410 [Lua] packing 0 units of breed beastmen_bestigor
16:24:23.410 [Lua] packing 0 units of breed beastmen_gor
16:24:23.410 [Lua] packing 0 units of breed chaos_berzerker
16:24:23.410 [Lua] packing 0 units of breed chaos_warrior
16:24:23.410 [Lua] packing 0 units of breed beastmen_ungor
16:24:23.410 [Lua] packing 0 units of breed skaven_plague_monk
16:24:23.410 [Lua] packing 0 units of breed chaos_raider
16:24:23.410 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:24:23.410 [Lua]
16:24:23.410 [Lua] [1] = 1 (number)
16:24:23.411 [Lua] [2] = 0 (number)
16:24:23.411 [Lua] [3] = 1 (number)
16:24:23.411 [Lua] [4] = 0 (number)
16:24:23.411 [Lua] [5] = 1 (number)
16:24:23.411 [Lua] [6] = 0 (number)
16:24:23.411 [Lua] [7] = 1 (number)
16:24:23.411 [Lua] [8] = 0 (number)
16:24:23.411 [Lua] [9] = 1 (number)
16:24:23.411 [Lua] [10] = 0 (number)
16:24:23.411 [Lua] [11] = 1 (number)
16:24:23.411 [Lua] [12] = 0 (number)
16:24:23.411 [Lua] [13] = 1 (number)
16:24:23.411 [Lua] [14] = 0 (number)
16:24:23.411 [Lua] [15] = 1 (number)
16:24:23.411 [Lua] [16] = 0 (number)
16:24:23.411 [Lua] [17] = 1 (number)
16:24:23.411 [Lua] [18] = 0 (number)
16:24:23.411 [Lua] [19] = 1 (number)
16:24:23.411 [Lua] [20] = 0 (number)
16:24:23.411 [Lua] [21] = 1 (number)
16:24:23.411 [Lua] [22] = 0 (number)
16:24:23.411 [Lua] [23] = 1 (number)
16:24:23.411 [Lua] [24] = 0 (number)
16:24:23.411 [Lua]
16:24:23.411 [Lua]
16:24:23.411 [Lua]
16:24:23.412 [Lua] Set lobby begin:
16:24:23.412 [Lua] Lobby data twitch_enabled = false
16:24:23.412 [Lua] Lobby data power_level = 825
16:24:23.413 [Lua] Lobby data num_players = 3
16:24:23.413 [Lua] Lobby data host = 110000103dff95e
16:24:23.413 [Lua] Lobby data game_mode = 2
16:24:23.413 [Lua] Lobby data is_private = true
16:24:23.413 [Lua] Lobby data level_key = skaven_stronghold
16:24:23.413 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:23.413 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:23.414 [Lua] Lobby data quick_game = false
16:24:23.414 [Lua] Lobby data matchmaking = false
16:24:23.414 [Lua] Lobby data difficulty = cataclysm
16:24:23.414 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:23.414 [Lua] Lobby data unique_server_name = Vemb
16:24:23.414 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:23.414 [Lua] Lobby data player_slot_2 = 0:0
16:24:23.414 [Lua] Lobby data country_code = FI
16:24:23.414 [Lua] Lobby data player_slot_3 = 0:0
16:24:23.414 [Lua] Lobby data eac_authorized = true
16:24:23.414 [Lua] Set lobby end.
16:24:23.414 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing
16:24:23.414 [Lua] Breedfreezer (server) starting a hot join sync
16:24:23.414 [Lua] packing 0 units of breed chaos_marauder
16:24:23.415 [Lua] packing 0 units of breed skaven_clan_rat
16:24:23.415 [Lua] packing 0 units of breed skaven_storm_vermin
16:24:23.415 [Lua] packing 0 units of breed skaven_slave
16:24:23.415 [Lua] packing 0 units of breed chaos_fanatic
16:24:23.415 [Lua] packing 0 units of breed beastmen_bestigor
16:24:23.415 [Lua] packing 0 units of breed beastmen_gor
16:24:23.415 [Lua] packing 0 units of breed chaos_berzerker
16:24:23.415 [Lua] packing 0 units of breed chaos_warrior
16:24:23.415 [Lua] packing 0 units of breed beastmen_ungor
16:24:23.415 [Lua] packing 0 units of breed skaven_plague_monk
16:24:23.415 [Lua] packing 0 units of breed chaos_raider
16:24:23.415 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:24:23.415 [Lua]
16:24:23.415 [Lua] [1] = 1 (number)
16:24:23.415 [Lua] [2] = 0 (number)
16:24:23.415 [Lua] [3] = 1 (number)
16:24:23.415 [Lua] [4] = 0 (number)
16:24:23.415 [Lua] [5] = 1 (number)
16:24:23.415 [Lua] [6] = 0 (number)
16:24:23.415 [Lua] [7] = 1 (number)
16:24:23.415 [Lua] [8] = 0 (number)
16:24:23.415 [Lua] [9] = 1 (number)
16:24:23.415 [Lua] [10] = 0 (number)
16:24:23.415 [Lua] [11] = 1 (number)
16:24:23.415 [Lua] [12] = 0 (number)
16:24:23.415 [Lua] [13] = 1 (number)
16:24:23.415 [Lua] [14] = 0 (number)
16:24:23.415 [Lua] [15] = 1 (number)
16:24:23.415 [Lua] [16] = 0 (number)
16:24:23.415 [Lua] [17] = 1 (number)
16:24:23.415 [Lua] [18] = 0 (number)
16:24:23.415 [Lua] [19] = 1 (number)
16:24:23.415 [Lua] [20] = 0 (number)
16:24:23.415 [Lua] [21] = 1 (number)
16:24:23.415 [Lua] [22] = 0 (number)
16:24:23.415 [Lua] [23] = 1 (number)
16:24:23.415 [Lua] [24] = 0 (number)
16:24:23.415 [Lua]
16:24:23.415 [Lua]
16:24:23.415 [Lua]
16:24:23.415 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
16:24:23.415 [Lua] RemotePlayer:create_game_object( ) 57
16:24:23.428 [Lua] [GameNetworkManager] destroying game object with go_id=56
16:24:23.428 [Lua] Set lobby begin:
16:24:23.428 [Lua] Lobby data twitch_enabled = false
16:24:23.428 [Lua] Lobby data power_level = 825
16:24:23.428 [Lua] Lobby data num_players = 3
16:24:23.428 [Lua] Lobby data host = 110000103dff95e
16:24:23.428 [Lua] Lobby data game_mode = 2
16:24:23.428 [Lua] Lobby data is_private = true
16:24:23.428 [Lua] Lobby data level_key = skaven_stronghold
16:24:23.428 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:23.428 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:23.428 [Lua] Lobby data quick_game = false
16:24:23.429 [Lua] Lobby data matchmaking = false
16:24:23.429 [Lua] Lobby data difficulty = cataclysm
16:24:23.429 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:23.429 [Lua] Lobby data unique_server_name = Vemb
16:24:23.429 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:23.429 [Lua] Lobby data player_slot_2 = 0:0
16:24:23.429 [Lua] Lobby data country_code = FI
16:24:23.429 [Lua] Lobby data player_slot_3 = 0:0
16:24:23.429 [Lua] Lobby data eac_authorized = true
16:24:23.429 [Lua] Set lobby end.
16:24:23.429 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
16:24:23.429 [Lua] RemotePlayer:create_game_object( ) 58
16:24:23.443 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:24:23.443 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:24:23.443 [Lua] player (110000103dff95e,2) was put into party 1
16:24:23.457 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
16:24:23.457 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2)
16:24:23.457 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2)
16:24:23.457 [Lua] Set lobby begin:
16:24:23.457 [Lua] Lobby data twitch_enabled = false
16:24:23.457 [Lua] Lobby data power_level = 825
16:24:23.457 [Lua] Lobby data num_players = 3
16:24:23.457 [Lua] Lobby data host = 110000103dff95e
16:24:23.457 [Lua] Lobby data game_mode = 2
16:24:23.457 [Lua] Lobby data is_private = true
16:24:23.458 [Lua] Lobby data level_key = skaven_stronghold
16:24:23.458 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:23.458 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:23.458 [Lua] Lobby data quick_game = false
16:24:23.458 [Lua] Lobby data matchmaking = false
16:24:23.458 [Lua] Lobby data difficulty = cataclysm
16:24:23.458 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:23.458 [Lua] Lobby data unique_server_name = Vemb
16:24:23.459 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:23.459 [Lua] Lobby data player_slot_2 = 0:0
16:24:23.459 [Lua] Lobby data country_code = FI
16:24:23.459 [Lua] Lobby data player_slot_3 = 0:0
16:24:23.459 [Lua] Lobby data eac_authorized = true
16:24:23.459 [Lua] Set lobby end.
16:24:23.459 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:24:23.459 [Lua]
16:24:23.459 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:24:23.459 [Lua]
16:24:23.459 [Lua]
16:24:23.459 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
16:24:23.459 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:24:23.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:24:23.459 [Lua]
16:24:23.462 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:60 my_peer_id:110000103dff95e
16:24:23.462 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:60 my_peer_id:110000103dff95e
16:24:23.462 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:60 my_peer_id:110000103dff95e
16:24:23.471 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:60 my_peer_id:110000103dff95e
16:24:23.484 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60
16:24:23.686 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:24:23.686 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:24:23.686 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:24:23.720 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:24:23.720 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:24:23.720 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:24:23.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:24:23.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
16:24:23.733 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:24:23.733 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:24:23.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
16:24:23.805 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:24:23.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
16:24:23.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:24:23.838 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:24:23.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:24:23.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:24:24.058 [Lua] #################################################################################################################
16:24:24.058 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:24:24.058 [Lua] #################################################################################################################
16:24:24.058 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
16:24:24.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:24:24.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
16:24:24.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
16:24:24.333 [Lua] Commit load time data
16:24:24.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:24:24.431 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:24:25.057 [Flow] SSM bake
16:24:28.595 [Lua] Set lobby begin:
16:24:28.595 [Lua] Lobby data twitch_enabled = false
16:24:28.596 [Lua] Lobby data power_level = 546
16:24:28.596 [Lua] Lobby data num_players = 3
16:24:28.596 [Lua] Lobby data host = 110000103dff95e
16:24:28.596 [Lua] Lobby data game_mode = 2
16:24:28.596 [Lua] Lobby data is_private = true
16:24:28.596 [Lua] Lobby data level_key = skaven_stronghold
16:24:28.596 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:28.596 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:28.596 [Lua] Lobby data quick_game = false
16:24:28.596 [Lua] Lobby data matchmaking = false
16:24:28.596 [Lua] Lobby data difficulty = cataclysm
16:24:28.596 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:28.596 [Lua] Lobby data unique_server_name = Vemb
16:24:28.596 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:28.596 [Lua] Lobby data player_slot_2 = 0:0
16:24:28.596 [Lua] Lobby data country_code = FI
16:24:28.597 [Lua] Lobby data player_slot_3 = 0:0
16:24:28.597 [Lua] Lobby data eac_authorized = true
16:24:28.597 [Lua] Set lobby end.
16:24:33.604 [Lua] Set lobby begin:
16:24:33.604 [Lua] Lobby data twitch_enabled = false
16:24:33.604 [Lua] Lobby data power_level = 815
16:24:33.604 [Lua] Lobby data num_players = 3
16:24:33.604 [Lua] Lobby data host = 110000103dff95e
16:24:33.604 [Lua] Lobby data game_mode = 2
16:24:33.604 [Lua] Lobby data is_private = true
16:24:33.604 [Lua] Lobby data level_key = skaven_stronghold
16:24:33.604 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:24:33.604 [Lua] Lobby data selected_level_key = skaven_stronghold
16:24:33.604 [Lua] Lobby data quick_game = false
16:24:33.604 [Lua] Lobby data matchmaking = false
16:24:33.604 [Lua] Lobby data difficulty = cataclysm
16:24:33.605 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:24:33.605 [Lua] Lobby data unique_server_name = Vemb
16:24:33.605 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:24:33.605 [Lua] Lobby data player_slot_2 = 0:0
16:24:33.605 [Lua] Lobby data country_code = FI
16:24:33.605 [Lua] Lobby data player_slot_3 = 0:0
16:24:33.605 [Lua] Lobby data eac_authorized = true
16:24:33.605 [Lua] Set lobby end.
16:24:44.893 [Flow] SSM bake
16:24:52.927 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:24:54.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:24:56.013 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:24:59.046 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:25:03.934 [Flow] SSM bake
16:25:04.793 [Lua] Players are leaving the safe zone
16:25:13.713 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:25:13.729 [Lua] Spline already found!
16:25:50.428 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:25:50.429 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
16:25:51.438 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:26:05.817 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:26:06.211 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:26:06.768 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:26:07.378 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:26:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa3737, position: 0
16:26:30.075 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:26:30.093 [Lua] Spline already found!
16:26:44.050 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:27:01.474 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
16:27:01.474 [Lua] Time for new HOOORDE! multi_first_wave
16:27:01.474 [Lua] horde requested: ambush
16:27:01.474 [Lua] setting up ambush-horde
16:27:01.474 [Lua] Composing horde 'huge' .. using variant 'plain'
16:27:01.474 [Lua] -> spawning: 56
16:27:01.474 [Lua] horde crated with id 3 of type ambush
16:27:01.474 [Lua] ambush horde has started
16:27:01.480 [Lua] MUSIC: explore -> pre_ambush
16:27:01.813 [Lua] Coordinated attack!
16:27:09.271 [Lua] MUSIC: pre_ambush -> horde
16:27:11.604 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
16:27:11.604 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:27:11.604 [Lua] horde requested: ambush
16:27:11.604 [Lua] setting up ambush-horde
16:27:11.604 [Lua] Composing horde 'huge' .. using variant 'plain'
16:27:11.604 [Lua] -> spawning: 62
16:27:11.604 [Lua] horde crated with id 4 of type ambush
16:27:11.604 [Lua] ambush horde has started
16:27:16.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa4a66, position: 0
16:27:16.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa4a9a, position: 0
16:27:16.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa4ae3, position: 0
16:27:18.704 [Lua] HORDE: last wave, reset to standard horde delay
16:27:18.704 [Lua] Time for new HOOORDE! multi_last_wave
16:27:18.704 [Lua] horde requested: ambush
16:27:18.704 [Lua] setting up ambush-horde
16:27:18.704 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
16:27:18.705 [Lua] -> spawning: 58
16:27:18.705 [Lua] horde crated with id 5 of type ambush
16:27:18.705 [Lua] ambush horde has started
16:27:25.335 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:27:27.981 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:27:29.559 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:27:33.867 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 679702 0
16:27:34.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 0
16:27:43.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa6af1, position: 0
16:27:47.995 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
16:27:47.996 [Lua] [GameNetworkManager] destroying game object with go_id=64
16:27:48.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa7136, position: 0
16:27:49.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 1044609
16:27:50.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa7315, position: 0
16:27:50.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 1100863
16:27:50.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 1100863
16:27:50.962 [Lua] [GameNetworkManager] destroying game object with go_id=61
16:27:57.809 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
16:27:57.809 [Lua] [GameNetworkManager] destroying game object with go_id=65
16:27:59.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa7b55, position: 0
16:28:00.026 [Lua] MUSIC: horde -> lost
16:28:08.018 [Lua] Horde killed: ?
16:28:09.273 [Lua] Horde killed: ?
16:28:10.067 [Save] Saving `save_data`
16:28:10.067 [Lua] gm_event_end_conditions_met false true
16:28:10.068 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:28:10.068 [Lua] Game lost
16:28:10.068 [Lua] PlayFabMirror:_commit_internal nil
16:28:10.068 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:28:10.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40
16:28:10.068 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:28:10.074 [Save] Save done
16:28:10.074 [Save] Saving `save_data`
16:28:10.080 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40
16:28:10.084 [Save] Save done
16:28:11.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40
16:28:11.060 [Lua] commit result success 31
16:28:11.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 41
16:28:11.060 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:28:11.077 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 41 7
16:28:12.045 [Lua] [PlayFabRequestQueue] EAC Enabled! 41
16:28:12.045 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 41
16:28:12.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 41
16:28:12.933 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:28:12.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=324
16:28:12.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.91338580846786499)
16:28:16.050 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2)
16:28:16.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:28:16.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=326
16:28:18.761 [Lua] ConflictDirector - destroy all units
16:28:18.769 [Lua] Horde killed: ?
16:28:18.779 [Lua] TRANSITION nil nil inn_level
16:28:18.779 [Lua] Transition type "inn_level", is server: true
16:28:18.779 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:28:18.779 [Lua] [GameNetworkManager] Leaving game...
16:28:18.779 [Lua] [GameNetworkManager] Shutting down game session host.
16:28:18.779 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:28:18.779 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:28:18.779 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=251.21
16:28:18.794 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:28:20.582 [Lua] [PlayerSyncData] Game session is not initialized
16:28:20.582 [Lua] [PlayerSyncData] Game session is not initialized
16:28:20.582 [Lua] Set lobby begin:
16:28:20.582 [Lua] Lobby data twitch_enabled = false
16:28:20.582 [Lua] Lobby data power_level = 0
16:28:20.582 [Lua] Lobby data num_players = 3
16:28:20.582 [Lua] Lobby data host = 110000103dff95e
16:28:20.582 [Lua] Lobby data game_mode = 2
16:28:20.582 [Lua] Lobby data is_private = true
16:28:20.582 [Lua] Lobby data level_key = skaven_stronghold
16:28:20.582 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:20.582 [Lua] Lobby data selected_level_key = skaven_stronghold
16:28:20.582 [Lua] Lobby data quick_game = false
16:28:20.582 [Lua] Lobby data matchmaking = false
16:28:20.583 [Lua] Lobby data difficulty = cataclysm
16:28:20.583 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:20.583 [Lua] Lobby data unique_server_name = Vemb
16:28:20.583 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:20.583 [Lua] Lobby data player_slot_2 = 0:0
16:28:20.583 [Lua] Lobby data country_code = FI
16:28:20.583 [Lua] Lobby data player_slot_3 = 0:0
16:28:20.583 [Lua] Lobby data eac_authorized = true
16:28:20.583 [Lua] Set lobby end.
16:28:20.783 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:28:20.784 [Lua] Clearing all global lookup lists
16:28:20.784 [Lua] [IngamePlayerListUI] - Destroy
16:28:20.784 [Lua] [EquipmentUI] - Destroy
16:28:20.784 [Lua] [AbilityUI] - Destroy
16:28:20.784 [Lua] [GamePadEquipmentUI] - Destroy
16:28:20.784 [Lua] [GamePadAbilityUI] - Destroy
16:28:20.784 [Lua] [IngameUI] destroy
16:28:20.784 [Lua] Set lobby begin:
16:28:20.784 [Lua] Lobby data twitch_enabled = false
16:28:20.785 [Lua] Lobby data power_level = 0
16:28:20.785 [Lua] Lobby data num_players = 3
16:28:20.785 [Lua] Lobby data host = 110000103dff95e
16:28:20.785 [Lua] Lobby data game_mode = 2
16:28:20.785 [Lua] Lobby data is_private = true
16:28:20.785 [Lua] Lobby data level_key = skaven_stronghold
16:28:20.785 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:20.785 [Lua] Lobby data selected_level_key = skaven_stronghold
16:28:20.785 [Lua] Lobby data quick_game = false
16:28:20.785 [Lua] Lobby data matchmaking = false
16:28:20.785 [Lua] Lobby data difficulty = cataclysm
16:28:20.785 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:20.785 [Lua] Lobby data unique_server_name = Vemb
16:28:20.785 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:20.785 [Lua] Lobby data player_slot_2 = 0:0
16:28:20.785 [Lua] Lobby data country_code = FI
16:28:20.785 [Lua] Lobby data player_slot_3 = 0:0
16:28:20.786 [Lua] Lobby data eac_authorized = true
16:28:20.786 [Lua] Set lobby end.
16:28:20.810 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:28:20.810 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:28:20.928 [Lua] [Managers] Destroying state managers...
16:28:20.944 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:28:21.085 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:28:21.085 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
16:28:21.092 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:28:21.098 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
16:28:21.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:28:21.102 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:28:21.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:28:21.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:28:21.104 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:28:21.109 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:28:21.116 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
16:28:21.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:28:21.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:28:21.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:28:21.126 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:28:21.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:28:21.133 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:28:21.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:28:21.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:28:21.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:28:21.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:28:21.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:28:21.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:28:21.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:28:21.164 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:28:21.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:28:21.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:28:21.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:28:21.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:28:21.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:28:21.202 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
16:28:21.210 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:28:21.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:28:21.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:28:21.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:28:21.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:28:21.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:28:21.225 [Lua] [Matchmaking] unregister rpcs
16:28:21.225 [Lua] ############### UNLOADING PACKAGES ###############
16:28:21.225 [Lua] [Gamestate] Enter state StateLoading
16:28:21.229 [World] Spawning level.
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] Found camera: end_screen_camera
16:28:21.238 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:28:21.239 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:28:21.240 [Lua] [Matchmaking] register rpcs
16:28:21.240 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:28:21.240 [Lua] registering RPCs
16:28:21.240 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:28:21.240 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:28:21.240 [Lua] Set lobby begin:
16:28:21.240 [Lua] Lobby data twitch_enabled = false
16:28:21.240 [Lua] Lobby data power_level = 0
16:28:21.240 [Lua] Lobby data num_players = 3
16:28:21.240 [Lua] Lobby data host = 110000103dff95e
16:28:21.240 [Lua] Lobby data game_mode = 3
16:28:21.240 [Lua] Lobby data is_private = true
16:28:21.240 [Lua] Lobby data level_key = inn_level
16:28:21.240 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:21.240 [Lua] Lobby data selected_level_key = skaven_stronghold
16:28:21.240 [Lua] Lobby data quick_game = false
16:28:21.240 [Lua] Lobby data matchmaking = false
16:28:21.240 [Lua] Lobby data difficulty = cataclysm
16:28:21.241 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:21.241 [Lua] Lobby data unique_server_name = Vemb
16:28:21.241 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:21.241 [Lua] Lobby data player_slot_2 = 0:0
16:28:21.241 [Lua] Lobby data country_code = FI
16:28:21.241 [Lua] Lobby data player_slot_3 = 0:0
16:28:21.241 [Lua] Lobby data eac_authorized = true
16:28:21.241 [Lua] Set lobby end.
16:28:21.241 [Lua] MUSIC MANAGER unmute_all_world_sounds 689135 0
16:28:21.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 42
16:28:21.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:28:21.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 42
16:28:21.246 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:28:21.246 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
16:28:21.246 [Lua] [LevelTransitionHandler] load_level inn_level
16:28:21.332 [Umbra] Unload tome
16:28:21.447 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
16:28:21.447 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:28:21.447 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:28:21.447 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:28:21.447 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:28:21.447 [Lua] [StateLoading] got rpc_load_level 49 inn_level
16:28:21.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:28:21.509 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:28:21.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:28:21.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:28:21.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:28:21.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:28:21.598 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:28:21.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 42
16:28:22.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xa83f0, position: 4813914
16:28:27.463 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:28:27.463 [Lua] [PlayState] Enter Substate EndViewStateScore
16:28:29.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:28:29.796 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:28:29.813 [Lua] [LevelTransitionHandler] Level load completed!
16:28:29.813 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:28:29.813 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:28:29.816 [Lua] ### Sending rpc_level_loaded
16:28:29.816 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
16:28:29.816 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:28:29.816 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:28:29.816 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:28:29.851 [Lua] ### Sending rpc_level_loaded
16:28:29.851 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
16:28:32.886 [Lua] ### Sending rpc_level_loaded
16:28:32.886 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
16:28:32.886 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:28:35.665 [Lua] ### Sending rpc_level_loaded
16:28:35.665 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
16:28:35.665 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:28:40.749 [Lua] [PlayState] Exit Substate EndViewStateScore
16:28:40.756 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:28:41.761 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:28:41.761 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:28:41.762 [Lua] [Matchmaking] unregister rpcs
16:28:41.762 [Lua] Set lobby begin:
16:28:41.762 [Lua] Lobby data twitch_enabled = false
16:28:41.762 [Lua] Lobby data power_level = 0
16:28:41.762 [Lua] Lobby data num_players = 3
16:28:41.762 [Lua] Lobby data host = 110000103dff95e
16:28:41.762 [Lua] Lobby data game_mode = 3
16:28:41.762 [Lua] Lobby data is_private = true
16:28:41.762 [Lua] Lobby data level_key = inn_level
16:28:41.762 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:41.762 [Lua] Lobby data selected_level_key = skaven_stronghold
16:28:41.762 [Lua] Lobby data quick_game = false
16:28:41.763 [Lua] Lobby data matchmaking = false
16:28:41.763 [Lua] Lobby data difficulty = cataclysm
16:28:41.763 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:41.763 [Lua] Lobby data unique_server_name = Vemb
16:28:41.763 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:41.763 [Lua] Lobby data player_slot_2 = 0:0
16:28:41.763 [Lua] Lobby data country_code = FI
16:28:41.763 [Lua] Lobby data player_slot_3 = 0:0
16:28:41.763 [Lua] Lobby data eac_authorized = true
16:28:41.763 [Lua] Set lobby end.
16:28:41.763 [Lua] [Managers] Destroying state managers...
16:28:41.764 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:28:41.764 [Lua] MUSIC MANAGER Stop_loading_screen_music 689178 0
16:28:41.764 [Lua] [Gamestate] Enter StateIngame HOST
16:28:41.765 [Lua] <>level = inn_level<>
16:28:41.765 [Lua] Set lobby begin:
16:28:41.765 [Lua] Lobby data twitch_enabled = false
16:28:41.765 [Lua] Lobby data power_level = 0
16:28:41.765 [Lua] Lobby data num_players = 3
16:28:41.765 [Lua] Lobby data host = 110000103dff95e
16:28:41.765 [Lua] Lobby data game_mode = 3
16:28:41.765 [Lua] Lobby data is_private = true
16:28:41.765 [Lua] Lobby data level_key = inn_level
16:28:41.765 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:41.765 [Lua] Lobby data selected_level_key = inn_level
16:28:41.765 [Lua] Lobby data quick_game = false
16:28:41.765 [Lua] Lobby data matchmaking = false
16:28:41.765 [Lua] Lobby data difficulty = cataclysm
16:28:41.765 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:41.765 [Lua] Lobby data unique_server_name = Vemb
16:28:41.766 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:41.766 [Lua] Lobby data player_slot_2 = 0:0
16:28:41.766 [Lua] Lobby data country_code = FI
16:28:41.766 [Lua] Lobby data player_slot_3 = 0:0
16:28:41.766 [Lua] Lobby data eac_authorized = true
16:28:41.766 [Lua] Set lobby end.
16:28:41.766 [Umbra] Init version: 3.4.15 :: 16 threads
16:28:41.766 [Lua] [StateIngame] Server ingame
16:28:41.769 [Lua] Set lobby begin:
16:28:41.769 [Lua] Lobby data twitch_enabled = false
16:28:41.770 [Lua] Lobby data power_level = 0
16:28:41.770 [Lua] Lobby data num_players = 3
16:28:41.770 [Lua] Lobby data host = 110000103dff95e
16:28:41.770 [Lua] Lobby data game_mode = 3
16:28:41.770 [Lua] Lobby data is_private = true
16:28:41.770 [Lua] Lobby data level_key = inn_level
16:28:41.770 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:41.771 [Lua] Lobby data selected_level_key = inn_level
16:28:41.771 [Lua] Lobby data quick_game = false
16:28:41.771 [Lua] Lobby data matchmaking = false
16:28:41.771 [Lua] Lobby data difficulty = cataclysm
16:28:41.771 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:41.771 [Lua] Lobby data unique_server_name = Vemb
16:28:41.771 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:41.771 [Lua] Lobby data player_slot_2 = 0:0
16:28:41.771 [Lua] Lobby data country_code = FI
16:28:41.771 [Lua] Lobby data player_slot_3 = 0:0
16:28:41.771 [Lua] Lobby data eac_authorized = true
16:28:41.772 [Lua] Set lobby end.
16:28:41.772 [Lua] [Matchmaking] register rpcs
16:28:41.772 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:28:41.772 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:28:41.772 [Lua] [GameNetworkManager] self.is_server = true
16:28:41.772 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:28:41.772 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:28:41.772 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:28:41.772 [Network] Setting artificial MTU limit to 65536
16:28:41.779 [Lua] Switching ConflictSettings: to: disabled
16:28:41.779 [Lua] pacing=disabled
16:28:41.779 [Lua] roaming=nil
16:28:41.779 [Lua] specials=disabled
16:28:41.779 [Lua] debug_color=black
16:28:41.779 [Lua] pack_spawning=disabled
16:28:41.779 [Lua] contained_breeds=nil
16:28:41.779 [Lua] disabled=true
16:28:41.779 [Lua] boss=disabled
16:28:41.779 [Lua] horde=disabled
16:28:41.779 [Lua] name=disabled
16:28:41.779 [Lua] intensity=disabled
16:28:41.779 [Lua] ---
16:28:41.779 [Lua] [LevelAnalysis] set_random_seed( 9586797)
16:28:41.783 [Lua] [AIInterestPointSystem] Level Seed: 9586797
16:28:41.783 [Lua]
16:28:41.783 [Lua] [entity_system_bag] = table
16:28:41.783 [Lua] [entity_system_bag] = metatable
16:28:41.783 [Lua] [startup_data] = table
16:28:41.783 [Lua] [entity_manager] = table
16:28:41.783 [Lua] [entity_manager] = metatable
16:28:41.783 [Lua] [unit_spawner] = table
16:28:41.783 [Lua] [unit_spawner] = metatable
16:28:41.783 [Lua] [unit_storage] = table
16:28:41.783 [Lua] [unit_storage] = metatable
16:28:41.783 [Lua] [dice_keeper] = table
16:28:41.783 [Lua] [dice_keeper] = metatable
16:28:41.783 [Lua] [is_server] = true (boolean)
16:28:41.789 [Lua] [world] = [World]
16:28:41.789 [Lua] [system_api] = table
16:28:41.789 [Lua] [entity_system] = table
16:28:41.789 [Lua] [entity_system] = metatable
16:28:41.789 [Lua] [network_lobby] = table
16:28:41.789 [Lua] [network_lobby] = metatable
16:28:41.789 [Lua] [profile_synchronizer] = table
16:28:41.789 [Lua] [profile_synchronizer] = metatable
16:28:41.789 [Lua] [level_transition_handler] = table
16:28:41.789 [Lua] [level_transition_handler] = metatable
16:28:41.789 [Lua] [num_local_human_players] = 1 (number)
16:28:41.789 [Lua] [statistics_db] = table
16:28:41.789 [Lua] [statistics_db] = metatable
16:28:41.789 [Lua] [network_server] = table
16:28:41.789 [Lua] [network_server] = metatable
16:28:41.789 [Lua] [input_manager] = table
16:28:41.789 [Lua] [input_manager] = metatable
16:28:41.789 [Lua] [network_clock] = table
16:28:41.789 [Lua] [network_clock] = metatable
16:28:41.789 [Lua] [network_transmit] = table
16:28:41.789 [Lua] [network_transmit] = metatable
16:28:41.789 [Lua] [free_flight_manager] = table
16:28:41.789 [Lua] [free_flight_manager] = metatable
16:28:41.789 [Lua] [network_manager] = table
16:28:41.789 [Lua] [network_manager] = metatable
16:28:41.789 [Lua] [network_event_delegate] = table
16:28:41.789 [Lua] [network_event_delegate] = metatable
16:28:41.789 [Lua]
16:28:41.790 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:28:41.792 [Lua] [AchievementManager] Achievements using the steam platform
16:28:41.793 [Lua] [StateIngame] Level seed: 9586797
16:28:41.793 [World] Spawning level.
16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:28:42.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
16:28:42.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
16:28:42.008 [Lua] [LevelAnalysis] set_random_seed( 9586797)
16:28:42.029 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
16:28:42.029 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
16:28:42.029 [Lua] [IngameUI] init
16:28:42.099 [Lua] [Matchmaking] Cancelling matchmaking
16:28:42.099 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:28:42.099 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:28:42.099 [Lua] Set lobby begin:
16:28:42.099 [Lua] Lobby data twitch_enabled = false
16:28:42.100 [Lua] Lobby data power_level = 825
16:28:42.100 [Lua] Lobby data num_players = 3
16:28:42.100 [Lua] Lobby data host = 110000103dff95e
16:28:42.100 [Lua] Lobby data game_mode = 3
16:28:42.100 [Lua] Lobby data is_private = true
16:28:42.100 [Lua] Lobby data level_key = inn_level
16:28:42.100 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:42.101 [Lua] Lobby data selected_level_key = inn_level
16:28:42.101 [Lua] Lobby data quick_game = false
16:28:42.101 [Lua] Lobby data matchmaking = false
16:28:42.101 [Lua] Lobby data difficulty = cataclysm
16:28:42.101 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:42.101 [Lua] Lobby data unique_server_name = Vemb
16:28:42.102 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:42.102 [Lua] Lobby data player_slot_2 = 0:0
16:28:42.102 [Lua] Lobby data country_code = FI
16:28:42.102 [Lua] Lobby data player_slot_3 = 0:0
16:28:42.102 [Lua] Lobby data eac_authorized = true
16:28:42.102 [Lua] Set lobby end.
16:28:42.103 [Flow] complete_skittergate_legend true
16:28:42.103 [Flow] complete_all_helmgart_levels_recruit true
16:28:42.105 [Flow] WitchHunterLevel:34
16:28:42.105 [Flow] LeaderYes
16:28:42.105 [Flow] ALL PC XP:262565
16:28:42.105 [Flow] Has "bogenhafen" DLC:true
16:28:42.105 [Flow] WH XP:57749.7
16:28:42.105 [Flow] Number of crafted items:6117
16:28:42.105 [Flow] Sum of Powe Levels:1500
16:28:42.105 [Flow] lodestone diff 1:false
16:28:42.105 [Flow] magnus and forest activated
16:28:42.105 [Flow] magnus and forest activated
16:28:42.105 [Flow] cemetery and forest activated
16:28:42.105 [Flow] magnus and cemetery
16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:28:42.106 [Flow] ALL RUNES ACTIVATED
16:28:42.106 [Flow] magnus and forest activated
16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:28:42.106 [Flow] ALL RUNES ACTIVATED
16:28:42.106 [Flow] cemetery and forest activated
16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:28:42.106 [Flow] ALL RUNES ACTIVATED
16:28:42.106 [Flow] magnus and forest activated
16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:28:42.106 [Flow] ALL RUNES ACTIVATED
16:28:42.106 [Flow] magnus and cemetery
16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:28:42.106 [Flow] ALL RUNES ACTIVATED
16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:28:42.108 [Lua] CurrentConflictSettings disabled
16:28:42.108 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:28:42.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:28:42.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:28:42.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:28:42.112 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
16:28:42.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:28:42.112 [Save] Loading `ut_tweaks_presets`
16:28:42.112 warning: [Save] Missing filename `ut_tweaks_presets`
16:28:42.113 [Lua] MUSIC: lost -> explore
16:28:42.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:28:42.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:28:42.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:28:42.540 [Lua] Set lobby begin:
16:28:42.540 [Lua] Lobby data twitch_enabled = false
16:28:42.540 [Lua] Lobby data power_level = 825
16:28:42.541 [Lua] Lobby data num_players = 3
16:28:42.541 [Lua] Lobby data host = 110000103dff95e
16:28:42.541 [Lua] Lobby data game_mode = 3
16:28:42.541 [Lua] Lobby data is_private = true
16:28:42.541 [Lua] Lobby data level_key = inn_level
16:28:42.541 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:42.541 [Lua] Lobby data selected_level_key = inn_level
16:28:42.541 [Lua] Lobby data quick_game = false
16:28:42.541 [Lua] Lobby data matchmaking = false
16:28:42.541 [Lua] Lobby data difficulty = cataclysm
16:28:42.541 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:42.541 [Lua] Lobby data unique_server_name = Vemb
16:28:42.541 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:42.541 [Lua] Lobby data player_slot_2 = 0:0
16:28:42.541 [Lua] Lobby data country_code = FI
16:28:42.541 [Lua] Lobby data player_slot_3 = 0:0
16:28:42.542 [Lua] Lobby data eac_authorized = true
16:28:42.542 [Lua] Set lobby end.
16:28:42.542 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:28:42.542 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
16:28:42.542 [Lua] RemotePlayer:create_game_object( ) 42
16:28:42.553 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:28:42.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:28:42.682 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:28:42.682 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:28:42.682 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:28:42.686 [Lua] Set lobby begin:
16:28:42.686 [Lua] Lobby data twitch_enabled = false
16:28:42.686 [Lua] Lobby data power_level = 825
16:28:42.686 [Lua] Lobby data num_players = 3
16:28:42.686 [Lua] Lobby data host = 110000103dff95e
16:28:42.686 [Lua] Lobby data game_mode = 3
16:28:42.686 [Lua] Lobby data is_private = true
16:28:42.686 [Lua] Lobby data level_key = inn_level
16:28:42.686 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:42.686 [Lua] Lobby data selected_level_key = inn_level
16:28:42.686 [Lua] Lobby data quick_game = false
16:28:42.686 [Lua] Lobby data matchmaking = false
16:28:42.686 [Lua] Lobby data difficulty = cataclysm
16:28:42.687 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:42.687 [Lua] Lobby data unique_server_name = Vemb
16:28:42.687 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:42.687 [Lua] Lobby data player_slot_2 = 0:0
16:28:42.687 [Lua] Lobby data country_code = FI
16:28:42.687 [Lua] Lobby data player_slot_3 = 0:0
16:28:42.687 [Lua] Lobby data eac_authorized = true
16:28:42.687 [Lua] Set lobby end.
16:28:42.687 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing
16:28:42.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
16:28:42.688 [Lua] RemotePlayer:create_game_object( ) 43
16:28:42.699 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:28:42.699 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:28:42.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:28:42.719 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:28:42.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:28:42.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:28:42.770 [Flow] DISABLE
16:28:42.811 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:28:42.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
16:28:42.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:28:42.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:28:42.929 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:28:42.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
16:28:42.929 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:28:42.929 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:28:42.929 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:28:42.930 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:28:42.931 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
16:28:42.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:28:43.050 [Lua] #################################################################################################################
16:28:43.050 [Lua] [Loading Time]: 00:00:22 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:28:43.050 [Lua] #################################################################################################################
16:28:43.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43
16:28:43.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43
16:28:43.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:28:43.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:28:43.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43
16:28:43.323 [Lua] Commit load time data
16:28:47.033 [Lua] Set lobby begin:
16:28:47.033 [Lua] Lobby data twitch_enabled = false
16:28:47.033 [Lua] Lobby data power_level = 275
16:28:47.033 [Lua] Lobby data num_players = 3
16:28:47.033 [Lua] Lobby data host = 110000103dff95e
16:28:47.033 [Lua] Lobby data game_mode = 3
16:28:47.033 [Lua] Lobby data is_private = true
16:28:47.033 [Lua] Lobby data level_key = inn_level
16:28:47.033 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:47.033 [Lua] Lobby data selected_level_key = inn_level
16:28:47.033 [Lua] Lobby data quick_game = false
16:28:47.033 [Lua] Lobby data matchmaking = false
16:28:47.034 [Lua] Lobby data difficulty = cataclysm
16:28:47.034 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:47.034 [Lua] Lobby data unique_server_name = Vemb
16:28:47.034 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:47.034 [Lua] Lobby data player_slot_2 = 0:0
16:28:47.034 [Lua] Lobby data country_code = FI
16:28:47.034 [Lua] Lobby data player_slot_3 = 0:0
16:28:47.034 [Lua] Lobby data eac_authorized = true
16:28:47.034 [Lua] Set lobby end.
16:28:52.053 [Lua] PlayFabMirror:_commit_internal 32
16:28:52.053 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:28:52.055 [Lua] generate_backend_stats 110000103dff95e:1
16:28:52.065 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:28:52.065 [Lua] Set lobby begin:
16:28:52.065 [Lua] Lobby data twitch_enabled = false
16:28:52.066 [Lua] Lobby data power_level = 815
16:28:52.066 [Lua] Lobby data num_players = 3
16:28:52.066 [Lua] Lobby data host = 110000103dff95e
16:28:52.066 [Lua] Lobby data game_mode = 3
16:28:52.066 [Lua] Lobby data is_private = true
16:28:52.066 [Lua] Lobby data level_key = inn_level
16:28:52.066 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:28:52.066 [Lua] Lobby data selected_level_key = inn_level
16:28:52.066 [Lua] Lobby data quick_game = false
16:28:52.066 [Lua] Lobby data matchmaking = false
16:28:52.066 [Lua] Lobby data difficulty = cataclysm
16:28:52.066 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:28:52.066 [Lua] Lobby data unique_server_name = Vemb
16:28:52.066 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:28:52.066 [Lua] Lobby data player_slot_2 = 0:0
16:28:52.067 [Lua] Lobby data country_code = FI
16:28:52.067 [Lua] Lobby data player_slot_3 = 0:0
16:28:52.067 [Lua] Lobby data eac_authorized = true
16:28:52.067 [Lua] Set lobby end.
16:28:52.077 [Lua] commit result success 32
16:28:59.798 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:29:00.480 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
16:29:00.765 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:29:47.626 [Lua] [IngameUI] menu view on_enter start_game_view
16:29:47.629 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0744f080
16:29:47.629 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:29:47.631 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:29:47.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:29:47.632 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:29:47.632 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:29:49.537 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:29:49.537 [Lua] ............................................................................................................
16:29:49.537 [Lua] ............................................................................................................
16:29:49.537 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
16:29:49.537 [Lua] ............................................................................................................
16:29:49.537 [Lua] ............................................................................................................
16:29:49.601 [Lua] [Matchmaking] Cancelling matchmaking
16:29:49.601 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:29:49.636 [Lua] [IngameUI] menu view on_exit start_game_view
16:29:49.636 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:29:49.637 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:29:49.637 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:29:49.637 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:29:49.637 [Save] Saving `save_data`
16:29:49.644 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0744f080
16:29:49.650 [Save] Save done
16:29:52.515 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:29:52.515 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:29:52.517 [Lua] Set lobby begin:
16:29:52.517 [Lua] Lobby data twitch_enabled = false
16:29:52.517 [Lua] Lobby data power_level = 815
16:29:52.517 [Lua] Lobby data num_players = 3
16:29:52.518 [Lua] Lobby data host = 110000103dff95e
16:29:52.518 [Lua] Lobby data game_mode = 3
16:29:52.518 [Lua] Lobby data is_private = true
16:29:52.518 [Lua] Lobby data level_key = inn_level
16:29:52.518 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:29:52.518 [Lua] Lobby data selected_level_key = inn_level
16:29:52.518 [Lua] Lobby data quick_game = false
16:29:52.518 [Lua] Lobby data matchmaking = false
16:29:52.518 [Lua] Lobby data difficulty = cataclysm
16:29:52.518 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:29:52.518 [Lua] Lobby data unique_server_name = Vemb
16:29:52.518 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:29:52.518 [Lua] Lobby data player_slot_2 = 0:0
16:29:52.518 [Lua] Lobby data country_code = FI
16:29:52.518 [Lua] Lobby data player_slot_3 = 0:0
16:29:52.518 [Lua] Lobby data eac_authorized = true
16:29:52.518 [Lua] Set lobby end.
16:29:52.519 [Lua] [PartyManager] Leader is set to 110000103dff95e
16:29:52.519 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
16:29:52.519 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
16:29:52.519 [Lua] Set lobby begin:
16:29:52.519 [Lua] Lobby data twitch_enabled = false
16:29:52.519 [Lua] Lobby data power_level = 815
16:29:52.519 [Lua] Lobby data num_players = 3
16:29:52.519 [Lua] Lobby data host = 110000103dff95e
16:29:52.519 [Lua] Lobby data game_mode = 2
16:29:52.519 [Lua] Lobby data is_private = true
16:29:52.519 [Lua] Lobby data level_key = inn_level
16:29:52.519 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:29:52.519 [Lua] Lobby data selected_level_key = skaven_stronghold
16:29:52.519 [Lua] Lobby data quick_game = false
16:29:52.519 [Lua] Lobby data matchmaking = false
16:29:52.520 [Lua] Lobby data difficulty = cataclysm
16:29:52.520 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:29:52.520 [Lua] Lobby data unique_server_name = Vemb
16:29:52.520 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:29:52.520 [Lua] Lobby data player_slot_2 = 0:0
16:29:52.520 [Lua] Lobby data country_code = FI
16:29:52.520 [Lua] Lobby data player_slot_3 = 0:0
16:29:52.520 [Lua] Lobby data eac_authorized = true
16:29:52.520 [Lua] Set lobby end.
16:29:52.520 [Lua] Set lobby begin:
16:29:52.520 [Lua] Lobby data twitch_enabled = false
16:29:52.520 [Lua] Lobby data power_level = 815
16:29:52.520 [Lua] Lobby data num_players = 3
16:29:52.520 [Lua] Lobby data host = 110000103dff95e
16:29:52.521 [Lua] Lobby data game_mode = 2
16:29:52.521 [Lua] Lobby data is_private = true
16:29:52.521 [Lua] Lobby data level_key = inn_level
16:29:52.521 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:29:52.521 [Lua] Lobby data selected_level_key = skaven_stronghold
16:29:52.521 [Lua] Lobby data quick_game = false
16:29:52.521 [Lua] Lobby data matchmaking = false
16:29:52.521 [Lua] Lobby data difficulty = cataclysm
16:29:52.521 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:29:52.521 [Lua] Lobby data unique_server_name = Vemb
16:29:52.521 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:29:52.521 [Lua] Lobby data player_slot_2 = 0:0
16:29:52.521 [Lua] Lobby data country_code = FI
16:29:52.521 [Lua] Lobby data player_slot_3 = 0:0
16:29:52.521 [Lua] Lobby data eac_authorized = true
16:29:52.521 [Lua] Set lobby end.
16:29:52.523 [Lua] [ChatManager][1]System: Starting hosted game...
16:29:52.523 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:29:52.523 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:30:06.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:61 my_peer_id:110000103dff95e
16:30:06.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:61 my_peer_id:110000103dff95e
16:30:06.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:61 my_peer_id:110000103dff95e
16:30:06.538 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:61 my_peer_id:110000103dff95e
16:30:06.546 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61
16:30:30.842 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:30:30.844 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:30:30.944 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
16:30:30.944 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
16:30:30.944 [Lua] Set lobby begin:
16:30:30.944 [Lua] Lobby data twitch_enabled = false
16:30:30.944 [Lua] Lobby data power_level = 815
16:30:30.945 [Lua] Lobby data num_players = 3
16:30:30.945 [Lua] Lobby data host = 110000103dff95e
16:30:30.945 [Lua] Lobby data game_mode = 2
16:30:30.945 [Lua] Lobby data is_private = true
16:30:30.945 [Lua] Lobby data level_key = inn_level
16:30:30.945 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:30.945 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:30.945 [Lua] Lobby data quick_game = false
16:30:30.945 [Lua] Lobby data matchmaking = false
16:30:30.945 [Lua] Lobby data difficulty = cataclysm
16:30:30.945 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:30.945 [Lua] Lobby data unique_server_name = Vemb
16:30:30.945 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:30.945 [Lua] Lobby data player_slot_2 = 0:0
16:30:30.945 [Lua] Lobby data country_code = FI
16:30:30.945 [Lua] Lobby data player_slot_3 = 0:0
16:30:30.946 [Lua] Lobby data eac_authorized = true
16:30:30.946 [Lua] Set lobby end.
16:30:30.948 [Lua] Set lobby begin:
16:30:30.948 [Lua] Lobby data twitch_enabled = false
16:30:30.948 [Lua] Lobby data power_level = 815
16:30:30.948 [Lua] Lobby data num_players = 3
16:30:30.948 [Lua] Lobby data host = 110000103dff95e
16:30:30.948 [Lua] Lobby data game_mode = 2
16:30:30.948 [Lua] Lobby data is_private = true
16:30:30.948 [Lua] Lobby data level_key = inn_level
16:30:30.948 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:30.948 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:30.948 [Lua] Lobby data quick_game = false
16:30:30.948 [Lua] Lobby data matchmaking = false
16:30:30.948 [Lua] Lobby data difficulty = cataclysm
16:30:30.949 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:30.949 [Lua] Lobby data unique_server_name = Vemb
16:30:30.949 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:30.949 [Lua] Lobby data player_slot_2 = 0:0
16:30:30.949 [Lua] Lobby data country_code = FI
16:30:30.949 [Lua] Lobby data player_slot_3 = 0:0
16:30:30.949 [Lua] Lobby data eac_authorized = true
16:30:30.949 [Lua] Set lobby end.
16:30:30.949 [Lua] Complete level triggered.
16:30:30.951 [Save] Saving `save_data`
16:30:30.951 [Lua] gm_event_end_conditions_met false false
16:30:30.952 [Lua] PlayFabMirror:_commit_internal nil
16:30:30.952 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:30:30.954 [Lua] generate_backend_stats 110000103dff95e:1
16:30:30.963 [Save] Save done
16:30:30.963 [Save] Saving `save_data`
16:30:30.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:30:30.965 [Lua] TRANSITION nil nil skaven_stronghold
16:30:30.965 [Lua] Transition type "skaven_stronghold", is server: true
16:30:30.965 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:30:30.965 [Lua] [GameNetworkManager] Leaving game...
16:30:30.965 [Lua] [GameNetworkManager] Shutting down game session host.
16:30:30.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:30:30.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:30:30.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=110.65
16:30:30.971 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:30:30.972 [Lua] commit result success 33
16:30:30.977 [Save] Save done
16:30:32.708 [Lua] [PlayerSyncData] Game session is not initialized
16:30:32.708 [Lua] [PlayerSyncData] Game session is not initialized
16:30:32.708 [Lua] Set lobby begin:
16:30:32.708 [Lua] Lobby data twitch_enabled = false
16:30:32.708 [Lua] Lobby data power_level = 0
16:30:32.708 [Lua] Lobby data num_players = 3
16:30:32.708 [Lua] Lobby data host = 110000103dff95e
16:30:32.708 [Lua] Lobby data game_mode = 2
16:30:32.708 [Lua] Lobby data is_private = true
16:30:32.708 [Lua] Lobby data level_key = inn_level
16:30:32.708 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:32.708 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:32.708 [Lua] Lobby data quick_game = false
16:30:32.708 [Lua] Lobby data matchmaking = false
16:30:32.708 [Lua] Lobby data difficulty = cataclysm
16:30:32.708 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:32.709 [Lua] Lobby data unique_server_name = Vemb
16:30:32.709 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:32.709 [Lua] Lobby data player_slot_2 = 0:0
16:30:32.709 [Lua] Lobby data country_code = FI
16:30:32.709 [Lua] Lobby data player_slot_3 = 0:0
16:30:32.709 [Lua] Lobby data eac_authorized = true
16:30:32.709 [Lua] Set lobby end.
16:30:32.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:30:32.961 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:30:32.961 [Lua] Clearing all global lookup lists
16:30:32.961 [Lua] [IngamePlayerListUI] - Destroy
16:30:32.961 [Lua] [EquipmentUI] - Destroy
16:30:32.961 [Lua] [AbilityUI] - Destroy
16:30:32.961 [Lua] [GamePadEquipmentUI] - Destroy
16:30:32.961 [Lua] [GamePadAbilityUI] - Destroy
16:30:32.962 [Lua] [IngameUI] destroy
16:30:32.965 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:30:32.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
16:30:32.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:30:32.970 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:30:32.970 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:30:33.011 [Lua] [Managers] Destroying state managers...
16:30:33.017 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:30:33.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:30:33.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:30:33.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:30:33.017 [Lua] [Matchmaking] unregister rpcs
16:30:33.017 [Lua] ############### UNLOADING PACKAGES ###############
16:30:33.017 [Lua] [Gamestate] Enter state StateLoading
16:30:33.021 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:30:33.021 [Lua] [Matchmaking] register rpcs
16:30:33.021 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:30:33.021 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:30:33.021 [Lua] registering RPCs
16:30:33.021 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:30:33.021 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:30:33.021 [Lua] Set lobby begin:
16:30:33.021 [Lua] Lobby data twitch_enabled = false
16:30:33.021 [Lua] Lobby data power_level = 0
16:30:33.021 [Lua] Lobby data num_players = 3
16:30:33.021 [Lua] Lobby data host = 110000103dff95e
16:30:33.021 [Lua] Lobby data game_mode = 2
16:30:33.021 [Lua] Lobby data is_private = true
16:30:33.021 [Lua] Lobby data level_key = skaven_stronghold
16:30:33.021 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:33.021 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:33.022 [Lua] Lobby data quick_game = false
16:30:33.022 [Lua] Lobby data matchmaking = false
16:30:33.022 [Lua] Lobby data difficulty = cataclysm
16:30:33.022 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:33.022 [Lua] Lobby data unique_server_name = Vemb
16:30:33.022 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:33.022 [Lua] Lobby data player_slot_2 = 0:0
16:30:33.022 [Lua] Lobby data country_code = FI
16:30:33.022 [Lua] Lobby data player_slot_3 = 0:0
16:30:33.022 [Lua] Lobby data eac_authorized = true
16:30:33.022 [Lua] Set lobby end.
16:30:33.022 [Lua] MUSIC MANAGER unmute_all_world_sounds 715653 0
16:30:33.022 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 44
16:30:33.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:30:33.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 44
16:30:33.025 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
16:30:33.025 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
16:30:33.025 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
16:30:33.075 [Umbra] Unload tome
16:30:33.221 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:30:33.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:30:33.222 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
16:30:33.222 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
16:30:33.222 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
16:30:33.222 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold
16:30:33.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
16:30:33.276 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
16:30:33.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
16:30:33.310 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 715654 0
16:30:33.317 [Lua] MUSIC MANAGER Play_loading_screen_music 715655 0
16:30:33.331 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
16:30:33.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 44
16:30:39.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
16:30:39.525 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
16:30:39.543 [Lua] [LevelTransitionHandler] Level load completed!
16:30:39.543 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:30:39.557 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:30:39.557 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:30:39.557 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:30:39.558 [Lua] checking dlc's against conflict directors
16:30:39.558 [Lua] --- --- ---
16:30:39.558 [Lua] Starting... difficulty 'cataclysm'
16:30:39.558 [Lua] These are the starting conflict directors:
16:30:39.558 [Lua] skaven
16:30:39.558 [Lua] --- --- ---
16:30:39.558 [Lua]
16:30:39.558 [Lua] DONE! Found the following directors:
16:30:39.558 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:30:39.558 [Lua] ### Sending rpc_level_loaded
16:30:39.558 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 85
16:30:39.558 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:30:39.577 [Lua] ### Sending rpc_level_loaded
16:30:39.577 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 85
16:30:39.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:30:39.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:30:39.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:30:40.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:30:40.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:30:40.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:30:40.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:30:40.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:30:40.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:30:40.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:30:40.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:30:40.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:30:40.779 [Lua] ### Sending rpc_level_loaded
16:30:40.779 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 85
16:30:40.779 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:30:41.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:30:41.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:30:41.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:30:41.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:30:41.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:30:41.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:30:41.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:30:41.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:30:41.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:30:41.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:30:41.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:30:41.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:30:42.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:30:42.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:30:42.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:30:42.197 [Lua] ### Sending rpc_level_loaded
16:30:42.197 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 85
16:30:42.197 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:30:42.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:30:42.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:30:42.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:30:42.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:30:42.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:30:42.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:30:42.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:30:42.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:30:42.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:30:43.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:30:43.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:30:43.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:30:43.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:30:43.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:30:43.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:30:44.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:30:44.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:30:44.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:30:44.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:30:44.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:30:44.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:30:44.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:30:44.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:30:44.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:30:45.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:30:45.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:30:45.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:30:45.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:30:45.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:30:45.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:30:45.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:30:45.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:30:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:30:46.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:30:46.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:30:46.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:30:46.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:30:46.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:30:46.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:30:47.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:30:47.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:30:47.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:30:47.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:30:47.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:30:47.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:30:47.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:30:47.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:30:47.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:30:48.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:30:48.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:30:48.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:30:48.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:30:48.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:30:48.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:30:48.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:30:48.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:30:48.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:30:48.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:30:48.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:30:48.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:30:48.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:30:48.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:30:48.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
16:30:49.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:30:49.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:30:49.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
16:30:49.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:30:49.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:30:49.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:30:49.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:30:49.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:30:49.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:30:50.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:30:50.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:30:50.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
16:30:50.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:30:50.470 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:30:51.481 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:30:51.481 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:30:51.481 [Lua] [Matchmaking] unregister rpcs
16:30:51.481 [Lua] Set lobby begin:
16:30:51.481 [Lua] Lobby data twitch_enabled = false
16:30:51.481 [Lua] Lobby data power_level = 0
16:30:51.481 [Lua] Lobby data num_players = 3
16:30:51.482 [Lua] Lobby data host = 110000103dff95e
16:30:51.482 [Lua] Lobby data game_mode = 2
16:30:51.482 [Lua] Lobby data is_private = true
16:30:51.482 [Lua] Lobby data level_key = skaven_stronghold
16:30:51.482 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:51.482 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:51.482 [Lua] Lobby data quick_game = false
16:30:51.482 [Lua] Lobby data matchmaking = false
16:30:51.482 [Lua] Lobby data difficulty = cataclysm
16:30:51.482 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:51.483 [Lua] Lobby data unique_server_name = Vemb
16:30:51.483 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:51.483 [Lua] Lobby data player_slot_2 = 0:0
16:30:51.483 [Lua] Lobby data country_code = FI
16:30:51.483 [Lua] Lobby data player_slot_3 = 0:0
16:30:51.483 [Lua] Lobby data eac_authorized = true
16:30:51.483 [Lua] Set lobby end.
16:30:51.483 [Lua] [Managers] Destroying state managers...
16:30:51.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
16:30:51.484 [Lua] MUSIC MANAGER Stop_loading_screen_music 715656 0
16:30:51.484 [Lua] [Gamestate] Enter StateIngame HOST
16:30:51.484 [Lua] <>level = skaven_stronghold<>
16:30:51.484 [Lua] Set lobby begin:
16:30:51.484 [Lua] Lobby data twitch_enabled = false
16:30:51.484 [Lua] Lobby data power_level = 0
16:30:51.485 [Lua] Lobby data num_players = 3
16:30:51.485 [Lua] Lobby data host = 110000103dff95e
16:30:51.485 [Lua] Lobby data game_mode = 2
16:30:51.485 [Lua] Lobby data is_private = true
16:30:51.485 [Lua] Lobby data level_key = skaven_stronghold
16:30:51.485 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:51.485 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:51.485 [Lua] Lobby data quick_game = false
16:30:51.485 [Lua] Lobby data matchmaking = false
16:30:51.485 [Lua] Lobby data difficulty = cataclysm
16:30:51.485 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:51.485 [Lua] Lobby data unique_server_name = Vemb
16:30:51.485 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:51.485 [Lua] Lobby data player_slot_2 = 0:0
16:30:51.486 [Lua] Lobby data country_code = FI
16:30:51.486 [Lua] Lobby data player_slot_3 = 0:0
16:30:51.486 [Lua] Lobby data eac_authorized = true
16:30:51.486 [Lua] Set lobby end.
16:30:51.486 [Umbra] Init version: 3.4.15 :: 16 threads
16:30:51.487 [Lua] [StateIngame] Server ingame
16:30:51.490 [Lua] Set lobby begin:
16:30:51.490 [Lua] Lobby data twitch_enabled = false
16:30:51.490 [Lua] Lobby data power_level = 0
16:30:51.490 [Lua] Lobby data num_players = 3
16:30:51.490 [Lua] Lobby data host = 110000103dff95e
16:30:51.490 [Lua] Lobby data game_mode = 2
16:30:51.490 [Lua] Lobby data is_private = true
16:30:51.490 [Lua] Lobby data level_key = skaven_stronghold
16:30:51.491 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:51.491 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:51.491 [Lua] Lobby data quick_game = false
16:30:51.491 [Lua] Lobby data matchmaking = false
16:30:51.491 [Lua] Lobby data difficulty = cataclysm
16:30:51.491 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:51.491 [Lua] Lobby data unique_server_name = Vemb
16:30:51.491 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:51.491 [Lua] Lobby data player_slot_2 = 0:0
16:30:51.492 [Lua] Lobby data country_code = FI
16:30:51.492 [Lua] Lobby data player_slot_3 = 0:0
16:30:51.492 [Lua] Lobby data eac_authorized = true
16:30:51.492 [Lua] Set lobby end.
16:30:51.492 [Lua] [Matchmaking] register rpcs
16:30:51.492 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:30:51.492 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:30:51.492 [Lua] [GameNetworkManager] self.is_server = true
16:30:51.492 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:30:51.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:30:51.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:30:51.492 [Network] Setting artificial MTU limit to 65536
16:30:51.499 [Lua] Switching ConflictSettings: to: skaven
16:30:51.499 [Lua] pacing=default
16:30:51.499 [Lua] roaming=nil
16:30:51.499 [Lua] specials=skaven
16:30:51.499 [Lua] debug_color=orange
16:30:51.499 [Lua] pack_spawning=skaven
16:30:51.499 [Lua] contained_breeds=nil
16:30:51.499 [Lua] disabled=false
16:30:51.499 [Lua] boss=skaven
16:30:51.499 [Lua] horde=default
16:30:51.499 [Lua] name=skaven
16:30:51.499 [Lua] intensity=default
16:30:51.499 [Lua] ---
16:30:51.499 [Lua] [LevelAnalysis] set_random_seed( 10050667)
16:30:51.503 [Lua] [AIInterestPointSystem] Level Seed: 10050667
16:30:51.503 [Lua]
16:30:51.503 [Lua] [entity_system_bag] = table
16:30:51.503 [Lua] [entity_system_bag] = metatable
16:30:51.503 [Lua] [startup_data] = table
16:30:51.503 [Lua] [entity_manager] = table
16:30:51.503 [Lua] [entity_manager] = metatable
16:30:51.503 [Lua] [unit_spawner] = table
16:30:51.503 [Lua] [unit_spawner] = metatable
16:30:51.503 [Lua] [unit_storage] = table
16:30:51.503 [Lua] [unit_storage] = metatable
16:30:51.503 [Lua] [dice_keeper] = table
16:30:51.503 [Lua] [dice_keeper] = metatable
16:30:51.503 [Lua] [is_server] = true (boolean)
16:30:51.509 [Lua] [world] = [World]
16:30:51.509 [Lua] [system_api] = table
16:30:51.509 [Lua] [entity_system] = table
16:30:51.509 [Lua] [entity_system] = metatable
16:30:51.509 [Lua] [network_lobby] = table
16:30:51.509 [Lua] [network_lobby] = metatable
16:30:51.509 [Lua] [profile_synchronizer] = table
16:30:51.509 [Lua] [profile_synchronizer] = metatable
16:30:51.509 [Lua] [level_transition_handler] = table
16:30:51.509 [Lua] [level_transition_handler] = metatable
16:30:51.509 [Lua] [num_local_human_players] = 1 (number)
16:30:51.509 [Lua] [statistics_db] = table
16:30:51.509 [Lua] [statistics_db] = metatable
16:30:51.509 [Lua] [network_server] = table
16:30:51.509 [Lua] [network_server] = metatable
16:30:51.509 [Lua] [input_manager] = table
16:30:51.509 [Lua] [input_manager] = metatable
16:30:51.509 [Lua] [network_clock] = table
16:30:51.509 [Lua] [network_clock] = metatable
16:30:51.509 [Lua] [network_transmit] = table
16:30:51.509 [Lua] [network_transmit] = metatable
16:30:51.509 [Lua] [free_flight_manager] = table
16:30:51.509 [Lua] [free_flight_manager] = metatable
16:30:51.509 [Lua] [network_manager] = table
16:30:51.509 [Lua] [network_manager] = metatable
16:30:51.509 [Lua] [network_event_delegate] = table
16:30:51.509 [Lua] [network_event_delegate] = metatable
16:30:51.509 [Lua]
16:30:51.512 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:30:51.528 [Lua] [AchievementManager] Achievements using the steam platform
16:30:51.528 [Lua] [StateIngame] Level seed: 10050667
16:30:51.528 [World] Spawning level.
16:30:52.147 [Lua] respawn_unit_spawned with group id: exit_respawns
16:30:52.147 [Lua] respawn_unit_spawned with group id: exit_respawns
16:30:52.147 [Lua] respawn_unit_spawned with group id: exit_respawns
16:30:52.153 [Lua] respawn_unit_spawned with group id: respawns_arena
16:30:52.153 [Lua] respawn_unit_spawned with group id: respawns_arena
16:30:52.153 [Lua] respawn_unit_spawned with group id: respawns_arena
16:30:52.232 [Lua] [LevelAnalysis] set_random_seed( 10050667)
16:30:52.255 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:30:52.255 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:30:52.256 [Lua] [IngameUI] init
16:30:52.311 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:30:52.311 [Lua] Set lobby begin:
16:30:52.311 [Lua] Lobby data twitch_enabled = false
16:30:52.311 [Lua] Lobby data power_level = 825
16:30:52.311 [Lua] Lobby data num_players = 3
16:30:52.311 [Lua] Lobby data host = 110000103dff95e
16:30:52.311 [Lua] Lobby data game_mode = 2
16:30:52.311 [Lua] Lobby data is_private = true
16:30:52.311 [Lua] Lobby data level_key = skaven_stronghold
16:30:52.312 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:52.312 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:52.312 [Lua] Lobby data quick_game = false
16:30:52.312 [Lua] Lobby data matchmaking = false
16:30:52.312 [Lua] Lobby data difficulty = cataclysm
16:30:52.312 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:52.312 [Lua] Lobby data unique_server_name = Vemb
16:30:52.312 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:52.312 [Lua] Lobby data player_slot_2 = 0:0
16:30:52.312 [Lua] Lobby data country_code = FI
16:30:52.312 [Lua] Lobby data player_slot_3 = 0:0
16:30:52.313 [Lua] Lobby data eac_authorized = true
16:30:52.313 [Lua] Set lobby end.
16:30:52.313 [Flow] SSM bake
16:30:52.314 [Flow] Path A1
16:30:52.314 [Lua] CurrentConflictSettings skaven
16:30:52.314 [Lua] [ConflictDirector] conflict_director is ai_ready
16:30:52.315 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
16:30:52.315 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
16:30:52.315 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
16:30:52.315 [Lua] [1] = table
16:30:52.315 [Lua] [2] = table
16:30:52.315 [Lua] [1] = table
16:30:52.315 [Lua] [1] = table
16:30:52.315 [Lua] [2] = table
16:30:52.316 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:30:52.326 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:30:52.326 [Lua] Forming navigation groups in one frame
16:30:52.326 [Lua] Forming navigation groups
16:30:52.327 [Lua] NavigationGroupManager -> calulation time A: 0
16:30:52.420 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932
16:30:52.420 [Lua] number of nav groups: 244
16:30:52.423 [Lua] number of refined nav groups : 190
16:30:52.426 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662
16:30:52.427 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.321067795157438 Normalized coefficient: 1.1823376505692385
16:30:52.430 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.14178801849485 Normalized coefficient: 1.4135971689513138
16:30:52.433 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.997395645454526 Normalized coefficient: 1.21178122368754
16:30:52.437 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.601337343454366 Normalized coefficient: 1.1579743669529428
16:30:52.440 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 11.418166402727362 Normalized coefficient: 1.0246829120659264
16:30:52.446 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:30:52.446 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
16:30:52.446 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
16:30:52.446 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
16:30:52.446 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:30:52.448 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
16:30:52.448 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters.
16:30:52.448 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:30:52.448 [Lua] [LevelAnalysis]
16:30:52.448 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:30:52.448 [Lua] [LevelAnalysis]
16:30:52.448 [Lua] [LevelAnalysis] Terror events added:
16:30:52.448 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:30:52.448 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
16:30:52.448 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
16:30:52.448 [Lua] NORMAL PATROL MAIN PATH 530.44122314453125
16:30:52.448 [Lua] [waypoints] = table
16:30:52.448 [Lua] [astar_points] = table
16:30:52.448 [Lua] [travel_dist] = 530.1708328127861 (number)
16:30:52.448 [Lua] [one_directional] = true (boolean)
16:30:52.448 [Lua] [id] = boss_5 (string)
16:30:52.448 [Lua] ----> using boss spline path!
16:30:52.455 [Lua] Adding main path event: Vector3Box(-179.052, 129.987, 24.028) boss_event_skaven_spline_patrol 45 table: 0000000007D23030
16:30:52.455 [Lua] NORMAL PATROL MAIN PATH 1039.822265625
16:30:52.455 [Lua] [waypoints] = table
16:30:52.455 [Lua] [astar_points] = table
16:30:52.455 [Lua] [travel_dist] = 1039.5519159883261 (number)
16:30:52.455 [Lua] [one_directional] = false (boolean)
16:30:52.455 [Lua] [id] = boss_6 (string)
16:30:52.455 [Lua] ----> using boss spline path!
16:30:52.461 [Lua] Adding main path event: Vector3Box(94.5939, 233.479, -30.323) boss_event_skaven_spline_patrol 45 table: 0000000007D238C0
16:30:52.461 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1
16:30:52.461 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905
16:30:52.461 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
16:30:52.461 [Lua] [LevelAnalysis] wanted_distance: 1269.9789881706238
16:30:52.461 [Lua] [LevelAnalysis] Terror events added:
16:30:52.461 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:30:52.467 [Lua] Adding main path event: Vector3Box(229.42, 157.86, -3.25726) rare_event_loot_rat 45 table: 0000000007D24030
16:30:52.467 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:30:52.473 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:30:52.476 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:30:52.477 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:30:52.478 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:30:52.479 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53
16:30:52.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:30:52.479 [Save] Loading `ut_tweaks_presets`
16:30:52.479 warning: [Save] Missing filename `ut_tweaks_presets`
16:30:52.562 [Flow] SSM bake
16:30:52.570 [Lua] player (110000103dff95e,2) was put into party 1
16:30:52.580 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
16:30:52.580 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2)
16:30:52.580 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2)
16:30:52.580 [Lua] Set lobby begin:
16:30:52.580 [Lua] Lobby data twitch_enabled = false
16:30:52.580 [Lua] Lobby data power_level = 825
16:30:52.580 [Lua] Lobby data num_players = 3
16:30:52.580 [Lua] Lobby data host = 110000103dff95e
16:30:52.580 [Lua] Lobby data game_mode = 2
16:30:52.580 [Lua] Lobby data is_private = true
16:30:52.580 [Lua] Lobby data level_key = skaven_stronghold
16:30:52.580 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:52.580 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:52.580 [Lua] Lobby data quick_game = false
16:30:52.580 [Lua] Lobby data matchmaking = false
16:30:52.580 [Lua] Lobby data difficulty = cataclysm
16:30:52.581 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:52.581 [Lua] Lobby data unique_server_name = Vemb
16:30:52.581 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:52.581 [Lua] Lobby data player_slot_2 = 0:0
16:30:52.581 [Lua] Lobby data country_code = FI
16:30:52.581 [Lua] Lobby data player_slot_3 = 0:0
16:30:52.581 [Lua] Lobby data eac_authorized = true
16:30:52.581 [Lua] Set lobby end.
16:30:52.581 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:30:52.581 [Lua]
16:30:52.581 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:30:52.581 [Lua]
16:30:52.581 [Lua]
16:30:52.581 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:30:52.581 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:30:52.581 [Lua]
16:30:52.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:62 my_peer_id:110000103dff95e
16:30:52.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:62 my_peer_id:110000103dff95e
16:30:52.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:62 my_peer_id:110000103dff95e
16:30:53.425 [Lua] [GameNetworkManager] destroying game object with go_id=54
16:30:53.425 [Lua] Set lobby begin:
16:30:53.425 [Lua] Lobby data twitch_enabled = false
16:30:53.425 [Lua] Lobby data power_level = 825
16:30:53.425 [Lua] Lobby data num_players = 3
16:30:53.425 [Lua] Lobby data host = 110000103dff95e
16:30:53.426 [Lua] Lobby data game_mode = 2
16:30:53.426 [Lua] Lobby data is_private = true
16:30:53.426 [Lua] Lobby data level_key = skaven_stronghold
16:30:53.426 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:53.426 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:53.426 [Lua] Lobby data quick_game = false
16:30:53.426 [Lua] Lobby data matchmaking = false
16:30:53.426 [Lua] Lobby data difficulty = cataclysm
16:30:53.426 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:53.426 [Lua] Lobby data unique_server_name = Vemb
16:30:53.426 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:53.426 [Lua] Lobby data player_slot_2 = 0:0
16:30:53.427 [Lua] Lobby data country_code = FI
16:30:53.427 [Lua] Lobby data player_slot_3 = 0:0
16:30:53.427 [Lua] Lobby data eac_authorized = true
16:30:53.427 [Lua] Set lobby end.
16:30:53.429 [Lua] player (110000103dff95e,2) was put into party 1
16:30:53.440 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
16:30:53.440 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2)
16:30:53.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2)
16:30:53.440 [Lua] Set lobby begin:
16:30:53.440 [Lua] Lobby data twitch_enabled = false
16:30:53.440 [Lua] Lobby data power_level = 825
16:30:53.440 [Lua] Lobby data num_players = 3
16:30:53.440 [Lua] Lobby data host = 110000103dff95e
16:30:53.440 [Lua] Lobby data game_mode = 2
16:30:53.440 [Lua] Lobby data is_private = true
16:30:53.440 [Lua] Lobby data level_key = skaven_stronghold
16:30:53.440 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:53.440 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:53.440 [Lua] Lobby data quick_game = false
16:30:53.440 [Lua] Lobby data matchmaking = false
16:30:53.440 [Lua] Lobby data difficulty = cataclysm
16:30:53.440 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:53.440 [Lua] Lobby data unique_server_name = Vemb
16:30:53.440 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:53.441 [Lua] Lobby data player_slot_2 = 0:0
16:30:53.441 [Lua] Lobby data country_code = FI
16:30:53.441 [Lua] Lobby data player_slot_3 = 0:0
16:30:53.441 [Lua] Lobby data eac_authorized = true
16:30:53.441 [Lua] Set lobby end.
16:30:53.441 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:30:53.441 [Lua]
16:30:53.441 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:30:53.441 [Lua]
16:30:53.441 [Lua]
16:30:53.441 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
16:30:53.441 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:30:53.441 [Lua]
16:30:53.444 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:62 my_peer_id:110000103dff95e
16:30:53.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:63 my_peer_id:110000103dff95e
16:30:53.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:63 my_peer_id:110000103dff95e
16:30:53.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:63 my_peer_id:110000103dff95e
16:30:53.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62
16:30:53.454 [Flow] SSM bake
16:30:53.454 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:63 my_peer_id:110000103dff95e
16:30:53.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63
16:30:57.119 [Lua] Set lobby begin:
16:30:57.119 [Lua] Lobby data twitch_enabled = false
16:30:57.119 [Lua] Lobby data power_level = 825
16:30:57.119 [Lua] Lobby data num_players = 3
16:30:57.119 [Lua] Lobby data host = 110000103dff95e
16:30:57.119 [Lua] Lobby data game_mode = 2
16:30:57.119 [Lua] Lobby data is_private = true
16:30:57.119 [Lua] Lobby data level_key = skaven_stronghold
16:30:57.119 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:57.119 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:57.119 [Lua] Lobby data quick_game = false
16:30:57.120 [Lua] Lobby data matchmaking = false
16:30:57.120 [Lua] Lobby data difficulty = cataclysm
16:30:57.120 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:57.120 [Lua] Lobby data unique_server_name = Vemb
16:30:57.120 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:57.120 [Lua] Lobby data player_slot_2 = 0:0
16:30:57.120 [Lua] Lobby data country_code = FI
16:30:57.120 [Lua] Lobby data player_slot_3 = 0:0
16:30:57.120 [Lua] Lobby data eac_authorized = true
16:30:57.120 [Lua] Set lobby end.
16:30:57.120 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:30:57.120 [Lua] Breedfreezer (server) starting a hot join sync
16:30:57.120 [Lua] packing 0 units of breed chaos_marauder
16:30:57.120 [Lua] packing 0 units of breed skaven_clan_rat
16:30:57.120 [Lua] packing 0 units of breed skaven_storm_vermin
16:30:57.120 [Lua] packing 0 units of breed skaven_slave
16:30:57.120 [Lua] packing 0 units of breed chaos_fanatic
16:30:57.120 [Lua] packing 0 units of breed beastmen_bestigor
16:30:57.120 [Lua] packing 0 units of breed beastmen_gor
16:30:57.120 [Lua] packing 0 units of breed chaos_berzerker
16:30:57.120 [Lua] packing 0 units of breed chaos_warrior
16:30:57.120 [Lua] packing 0 units of breed beastmen_ungor
16:30:57.120 [Lua] packing 0 units of breed skaven_plague_monk
16:30:57.120 [Lua] packing 0 units of breed chaos_raider
16:30:57.120 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:30:57.120 [Lua]
16:30:57.120 [Lua] [1] = 1 (number)
16:30:57.120 [Lua] [2] = 0 (number)
16:30:57.120 [Lua] [3] = 1 (number)
16:30:57.120 [Lua] [4] = 0 (number)
16:30:57.120 [Lua] [5] = 1 (number)
16:30:57.120 [Lua] [6] = 0 (number)
16:30:57.120 [Lua] [7] = 1 (number)
16:30:57.120 [Lua] [8] = 0 (number)
16:30:57.120 [Lua] [9] = 1 (number)
16:30:57.120 [Lua] [10] = 0 (number)
16:30:57.120 [Lua] [11] = 1 (number)
16:30:57.120 [Lua] [12] = 0 (number)
16:30:57.120 [Lua] [13] = 1 (number)
16:30:57.120 [Lua] [14] = 0 (number)
16:30:57.120 [Lua] [15] = 1 (number)
16:30:57.120 [Lua] [16] = 0 (number)
16:30:57.120 [Lua] [17] = 1 (number)
16:30:57.120 [Lua] [18] = 0 (number)
16:30:57.120 [Lua] [19] = 1 (number)
16:30:57.120 [Lua] [20] = 0 (number)
16:30:57.120 [Lua] [21] = 1 (number)
16:30:57.120 [Lua] [22] = 0 (number)
16:30:57.120 [Lua] [23] = 1 (number)
16:30:57.120 [Lua] [24] = 0 (number)
16:30:57.120 [Lua]
16:30:57.120 [Lua]
16:30:57.120 [Lua]
16:30:57.121 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
16:30:57.121 [Lua] RemotePlayer:create_game_object( ) 56
16:30:57.133 [Lua] [GameNetworkManager] destroying game object with go_id=55
16:30:57.133 [Lua] Set lobby begin:
16:30:57.133 [Lua] Lobby data twitch_enabled = false
16:30:57.133 [Lua] Lobby data power_level = 825
16:30:57.133 [Lua] Lobby data num_players = 3
16:30:57.134 [Lua] Lobby data host = 110000103dff95e
16:30:57.134 [Lua] Lobby data game_mode = 2
16:30:57.134 [Lua] Lobby data is_private = true
16:30:57.134 [Lua] Lobby data level_key = skaven_stronghold
16:30:57.134 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:57.134 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:57.134 [Lua] Lobby data quick_game = false
16:30:57.134 [Lua] Lobby data matchmaking = false
16:30:57.134 [Lua] Lobby data difficulty = cataclysm
16:30:57.134 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:57.134 [Lua] Lobby data unique_server_name = Vemb
16:30:57.134 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:57.134 [Lua] Lobby data player_slot_2 = 0:0
16:30:57.134 [Lua] Lobby data country_code = FI
16:30:57.134 [Lua] Lobby data player_slot_3 = 0:0
16:30:57.135 [Lua] Lobby data eac_authorized = true
16:30:57.135 [Lua] Set lobby end.
16:30:57.135 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:30:57.136 [Lua] player (110000103dff95e,2) was put into party 1
16:30:57.148 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
16:30:57.148 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2)
16:30:57.148 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2)
16:30:57.148 [Lua] Set lobby begin:
16:30:57.148 [Lua] Lobby data twitch_enabled = false
16:30:57.148 [Lua] Lobby data power_level = 825
16:30:57.148 [Lua] Lobby data num_players = 3
16:30:57.148 [Lua] Lobby data host = 110000103dff95e
16:30:57.149 [Lua] Lobby data game_mode = 2
16:30:57.149 [Lua] Lobby data is_private = true
16:30:57.149 [Lua] Lobby data level_key = skaven_stronghold
16:30:57.149 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:30:57.149 [Lua] Lobby data selected_level_key = skaven_stronghold
16:30:57.149 [Lua] Lobby data quick_game = false
16:30:57.149 [Lua] Lobby data matchmaking = false
16:30:57.149 [Lua] Lobby data difficulty = cataclysm
16:30:57.149 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:30:57.149 [Lua] Lobby data unique_server_name = Vemb
16:30:57.149 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:30:57.149 [Lua] Lobby data player_slot_2 = 0:0
16:30:57.149 [Lua] Lobby data country_code = FI
16:30:57.149 [Lua] Lobby data player_slot_3 = 0:0
16:30:57.149 [Lua] Lobby data eac_authorized = true
16:30:57.150 [Lua] Set lobby end.
16:30:57.150 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:30:57.150 [Lua]
16:30:57.150 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:30:57.150 [Lua]
16:30:57.150 [Lua]
16:30:57.150 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:30:57.150 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:30:57.150 [Lua]
16:30:57.153 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:64 my_peer_id:110000103dff95e
16:30:57.153 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:64 my_peer_id:110000103dff95e
16:30:57.153 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:64 my_peer_id:110000103dff95e
16:30:57.160 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:64 my_peer_id:110000103dff95e
16:30:57.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 64
16:30:57.492 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:30:57.492 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:30:57.492 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:31:01.620 [Lua] Set lobby begin:
16:31:01.620 [Lua] Lobby data twitch_enabled = false
16:31:01.620 [Lua] Lobby data power_level = 825
16:31:01.620 [Lua] Lobby data num_players = 3
16:31:01.620 [Lua] Lobby data host = 110000103dff95e
16:31:01.620 [Lua] Lobby data game_mode = 2
16:31:01.620 [Lua] Lobby data is_private = true
16:31:01.620 [Lua] Lobby data level_key = skaven_stronghold
16:31:01.621 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:31:01.621 [Lua] Lobby data selected_level_key = skaven_stronghold
16:31:01.621 [Lua] Lobby data quick_game = false
16:31:01.621 [Lua] Lobby data matchmaking = false
16:31:01.621 [Lua] Lobby data difficulty = cataclysm
16:31:01.621 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:31:01.621 [Lua] Lobby data unique_server_name = Vemb
16:31:01.621 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:31:01.621 [Lua] Lobby data player_slot_2 = 0:0
16:31:01.622 [Lua] Lobby data country_code = FI
16:31:01.622 [Lua] Lobby data player_slot_3 = 0:0
16:31:01.622 [Lua] Lobby data eac_authorized = true
16:31:01.622 [Lua] Set lobby end.
16:31:01.622 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing
16:31:01.622 [Lua] Breedfreezer (server) starting a hot join sync
16:31:01.622 [Lua] packing 0 units of breed chaos_marauder
16:31:01.622 [Lua] packing 0 units of breed skaven_clan_rat
16:31:01.622 [Lua] packing 0 units of breed skaven_storm_vermin
16:31:01.622 [Lua] packing 0 units of breed skaven_slave
16:31:01.622 [Lua] packing 0 units of breed chaos_fanatic
16:31:01.622 [Lua] packing 0 units of breed beastmen_bestigor
16:31:01.622 [Lua] packing 0 units of breed beastmen_gor
16:31:01.622 [Lua] packing 0 units of breed chaos_berzerker
16:31:01.622 [Lua] packing 0 units of breed chaos_warrior
16:31:01.622 [Lua] packing 0 units of breed beastmen_ungor
16:31:01.622 [Lua] packing 0 units of breed skaven_plague_monk
16:31:01.622 [Lua] packing 0 units of breed chaos_raider
16:31:01.622 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:31:01.622 [Lua]
16:31:01.622 [Lua] [1] = 1 (number)
16:31:01.622 [Lua] [2] = 0 (number)
16:31:01.622 [Lua] [3] = 1 (number)
16:31:01.622 [Lua] [4] = 0 (number)
16:31:01.622 [Lua] [5] = 1 (number)
16:31:01.622 [Lua] [6] = 0 (number)
16:31:01.622 [Lua] [7] = 1 (number)
16:31:01.622 [Lua] [8] = 0 (number)
16:31:01.622 [Lua] [9] = 1 (number)
16:31:01.622 [Lua] [10] = 0 (number)
16:31:01.622 [Lua] [11] = 1 (number)
16:31:01.622 [Lua] [12] = 0 (number)
16:31:01.622 [Lua] [13] = 1 (number)
16:31:01.622 [Lua] [14] = 0 (number)
16:31:01.622 [Lua] [15] = 1 (number)
16:31:01.622 [Lua] [16] = 0 (number)
16:31:01.622 [Lua] [17] = 1 (number)
16:31:01.622 [Lua] [18] = 0 (number)
16:31:01.622 [Lua] [19] = 1 (number)
16:31:01.622 [Lua] [20] = 0 (number)
16:31:01.622 [Lua] [21] = 1 (number)
16:31:01.622 [Lua] [22] = 0 (number)
16:31:01.622 [Lua] [23] = 1 (number)
16:31:01.622 [Lua] [24] = 0 (number)
16:31:01.622 [Lua]
16:31:01.622 [Lua]
16:31:01.622 [Lua]
16:31:01.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
16:31:01.623 [Lua] RemotePlayer:create_game_object( ) 58
16:31:01.636 [Lua] [GameNetworkManager] destroying game object with go_id=57
16:31:01.636 [Lua] Set lobby begin:
16:31:01.636 [Lua] Lobby data twitch_enabled = false
16:31:01.636 [Lua] Lobby data power_level = 825
16:31:01.636 [Lua] Lobby data num_players = 3
16:31:01.636 [Lua] Lobby data host = 110000103dff95e
16:31:01.636 [Lua] Lobby data game_mode = 2
16:31:01.636 [Lua] Lobby data is_private = true
16:31:01.636 [Lua] Lobby data level_key = skaven_stronghold
16:31:01.637 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:31:01.637 [Lua] Lobby data selected_level_key = skaven_stronghold
16:31:01.637 [Lua] Lobby data quick_game = false
16:31:01.637 [Lua] Lobby data matchmaking = false
16:31:01.637 [Lua] Lobby data difficulty = cataclysm
16:31:01.637 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:31:01.637 [Lua] Lobby data unique_server_name = Vemb
16:31:01.637 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:31:01.637 [Lua] Lobby data player_slot_2 = 0:0
16:31:01.637 [Lua] Lobby data country_code = FI
16:31:01.637 [Lua] Lobby data player_slot_3 = 0:0
16:31:01.637 [Lua] Lobby data eac_authorized = true
16:31:01.637 [Lua] Set lobby end.
16:31:01.638 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:31:01.638 [Lua] player (110000103dff95e,2) was put into party 1
16:31:01.650 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
16:31:01.650 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2)
16:31:01.650 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2)
16:31:01.650 [Lua] Set lobby begin:
16:31:01.650 [Lua] Lobby data twitch_enabled = false
16:31:01.650 [Lua] Lobby data power_level = 825
16:31:01.650 [Lua] Lobby data num_players = 3
16:31:01.650 [Lua] Lobby data host = 110000103dff95e
16:31:01.651 [Lua] Lobby data game_mode = 2
16:31:01.651 [Lua] Lobby data is_private = true
16:31:01.651 [Lua] Lobby data level_key = skaven_stronghold
16:31:01.651 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:31:01.651 [Lua] Lobby data selected_level_key = skaven_stronghold
16:31:01.651 [Lua] Lobby data quick_game = false
16:31:01.651 [Lua] Lobby data matchmaking = false
16:31:01.651 [Lua] Lobby data difficulty = cataclysm
16:31:01.651 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:31:01.651 [Lua] Lobby data unique_server_name = Vemb
16:31:01.651 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:31:01.651 [Lua] Lobby data player_slot_2 = 0:0
16:31:01.652 [Lua] Lobby data country_code = FI
16:31:01.652 [Lua] Lobby data player_slot_3 = 0:0
16:31:01.652 [Lua] Lobby data eac_authorized = true
16:31:01.652 [Lua] Set lobby end.
16:31:01.652 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:31:01.652 [Lua]
16:31:01.652 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:31:01.652 [Lua]
16:31:01.652 [Lua]
16:31:01.652 [Lua] [resource_packages/careers/bw_scholar] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean)
16:31:01.652 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:31:01.652 [Lua]
16:31:01.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:65 my_peer_id:110000103dff95e
16:31:01.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:65 my_peer_id:110000103dff95e
16:31:01.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:65 my_peer_id:110000103dff95e
16:31:01.663 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:65 my_peer_id:110000103dff95e
16:31:01.676 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 65
16:31:02.098 [Lua] Set lobby begin:
16:31:02.098 [Lua] Lobby data twitch_enabled = false
16:31:02.099 [Lua] Lobby data power_level = 820
16:31:02.099 [Lua] Lobby data num_players = 3
16:31:02.099 [Lua] Lobby data host = 110000103dff95e
16:31:02.099 [Lua] Lobby data game_mode = 2
16:31:02.099 [Lua] Lobby data is_private = true
16:31:02.099 [Lua] Lobby data level_key = skaven_stronghold
16:31:02.099 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:31:02.099 [Lua] Lobby data selected_level_key = skaven_stronghold
16:31:02.099 [Lua] Lobby data quick_game = false
16:31:02.099 [Lua] Lobby data matchmaking = false
16:31:02.099 [Lua] Lobby data difficulty = cataclysm
16:31:02.099 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:31:02.100 [Lua] Lobby data unique_server_name = Vemb
16:31:02.100 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:31:02.100 [Lua] Lobby data player_slot_2 = 0:0
16:31:02.100 [Lua] Lobby data country_code = FI
16:31:02.100 [Lua] Lobby data player_slot_3 = 0:0
16:31:02.100 [Lua] Lobby data eac_authorized = true
16:31:02.100 [Lua] Set lobby end.
16:31:02.319 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:31:02.319 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:31:02.319 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:31:02.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:02.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
16:31:02.331 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:02.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:02.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
16:31:02.403 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:02.404 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
16:31:02.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:02.419 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:31:02.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
16:31:02.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:31:02.659 [Lua] #################################################################################################################
16:31:02.659 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:31:02.659 [Lua] #################################################################################################################
16:31:02.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
16:31:02.659 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:31:02.675 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
16:31:02.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
16:31:02.950 [Lua] Commit load time data
16:31:02.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:31:02.963 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:31:03.666 [Flow] SSM bake
16:31:07.144 [Lua] Set lobby begin:
16:31:07.144 [Lua] Lobby data twitch_enabled = false
16:31:07.144 [Lua] Lobby data power_level = 815
16:31:07.144 [Lua] Lobby data num_players = 3
16:31:07.144 [Lua] Lobby data host = 110000103dff95e
16:31:07.145 [Lua] Lobby data game_mode = 2
16:31:07.145 [Lua] Lobby data is_private = true
16:31:07.145 [Lua] Lobby data level_key = skaven_stronghold
16:31:07.145 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:31:07.145 [Lua] Lobby data selected_level_key = skaven_stronghold
16:31:07.145 [Lua] Lobby data quick_game = false
16:31:07.145 [Lua] Lobby data matchmaking = false
16:31:07.145 [Lua] Lobby data difficulty = cataclysm
16:31:07.145 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:31:07.145 [Lua] Lobby data unique_server_name = Vemb
16:31:07.146 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:31:07.146 [Lua] Lobby data player_slot_2 = 0:0
16:31:07.146 [Lua] Lobby data country_code = FI
16:31:07.146 [Lua] Lobby data player_slot_3 = 0:0
16:31:07.146 [Lua] Lobby data eac_authorized = true
16:31:07.146 [Lua] Set lobby end.
16:31:21.333 [Flow] SSM bake
16:31:32.155 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:31:33.775 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:31:35.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:31:36.158 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
16:31:39.604 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:31:39.619 [Lua] Spline already found!
16:31:40.506 [Flow] SSM bake
16:31:41.824 [Lua] Players are leaving the safe zone
16:32:12.294 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:32:12.310 [Lua] Spline already found!
16:32:18.405 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:32:23.906 [Lua] fence jumping
16:32:24.485 [Lua] simple los failed
16:32:27.327 [Lua] fence jumping
16:32:28.695 [Lua] simple los failed
16:32:29.508 [Lua] fence jumping
16:32:29.916 [Lua] ready to jump failed
16:32:31.123 [Lua] fence jumping
16:32:32.512 [Lua] simple los failed
16:32:33.382 [Lua] fence jumping
16:32:33.841 [Lua] ready to jump failed
16:32:35.146 [Lua] fence jumping
16:32:36.573 [Lua] simple los failed
16:32:37.651 [Lua] fence jumping
16:32:38.224 [Lua] ready to jump failed
16:32:40.524 [Lua] fence jumping
16:32:41.543 [Lua] ready to jump failed
16:32:42.352 [Lua] fence jumping
16:32:42.369 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:32:42.369 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
16:32:42.763 [Lua] simple los failed
16:32:45.920 [Lua] fence jumping
16:32:46.326 [Lua] simple los failed
16:32:48.019 [Lua] ready to jump failed
16:32:52.330 [EACServer] [Cerberus] [Backend] Disconnected.
16:33:07.441 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:33:07.455 [Lua] Spline already found!
16:33:08.226 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
16:33:08.226 [Lua] Time for new HOOORDE! multi_first_wave
16:33:08.226 [Lua] horde requested: ambush
16:33:08.226 [Lua] setting up ambush-horde
16:33:08.226 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
16:33:08.226 [Lua] -> spawning: 57
16:33:08.226 [Lua] horde crated with id 4 of type ambush
16:33:08.226 [Lua] ambush horde has started
16:33:08.231 [Lua] MUSIC: explore -> pre_ambush
16:33:11.695 [Lua] replace_hidden_spawners -> first try found: 2 cover points
16:33:11.695 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:33:11.695 [Lua] ->moving spawner
16:33:11.695 [Lua] ->moving spawner
16:33:11.695 [Lua] ->moving spawner
16:33:11.695 [Lua] ->moving spawner
16:33:11.695 [Lua] ->moving spawner
16:33:11.695 [Lua] ->moving spawner
16:33:11.971 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:33:11.971 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:33:13.301 [Lua] MUSIC: pre_ambush -> horde
16:33:15.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:33:18.397 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:33:18.397 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:33:18.397 [Lua] horde requested: ambush
16:33:18.397 [Lua] setting up ambush-horde
16:33:18.397 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
16:33:18.398 [Lua] -> spawning: 57
16:33:18.398 [Lua] horde crated with id 5 of type ambush
16:33:18.398 [Lua] ambush horde has started
16:33:21.839 [Lua] replace_hidden_spawners -> first try found: 3 cover points
16:33:21.839 [Lua] replace_hidden_spawners -> replacing hidden spawners!
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:21.839 [Lua] ->moving spawner
16:33:26.454 [Lua] Pushing horde in time; too many units out
16:33:31.520 [Lua] Pushing horde in time; too many units out
16:33:33.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb1fbe, position: 0
16:33:36.555 [Lua] HORDE: last wave, reset to standard horde delay
16:33:36.555 [Lua] Time for new HOOORDE! multi_last_wave
16:33:36.555 [Lua] horde requested: ambush
16:33:36.555 [Lua] setting up ambush-horde
16:33:36.555 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
16:33:36.555 [Lua] -> spawning: 62
16:33:36.555 [Lua] horde crated with id 6 of type ambush
16:33:36.555 [Lua] ambush horde has started
16:33:39.262 [Lua] ready to jump failed
16:33:39.823 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:33:40.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:33:40.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304
16:33:41.102 [Lua] fence jumping
16:33:41.659 [Lua] ready to jump failed
16:33:43.442 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:33:44.925 [Lua] fence jumping
16:33:45.985 [Lua] ready to jump failed
16:33:47.067 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:33:48.750 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 732703 0
16:33:49.750 [Lua] Horde killed: ?
16:33:52.724 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:33:58.525 [Lua] Horde killed: ?
16:34:02.558 [Lua] MUSIC: horde -> explore
16:34:02.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:34:02.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:34:02.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:34:05.424 [Lua] Horde killed: ?
16:34:12.262 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:34:12.704 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:34:13.364 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:34:13.736 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:34:17.660 [Lua] Coordinated attack!
16:34:23.314 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art
16:34:26.021 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art
16:34:39.177 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:34:39.193 [Lua] Spline already found!
16:34:48.775 [Lua] simple los failed
16:34:52.555 [EACServer] [Cerberus] [Backend] Connection established.
16:34:52.791 [Lua] fence jumping
16:34:53.213 [Lua] fence jumping
16:34:53.619 [Lua] simple los failed
16:34:54.229 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:34:55.859 [Lua] fence jumping
16:34:56.873 [Lua] simple los failed
16:35:02.151 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 739625 0
16:35:16.032 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:16.724 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:35:20.155 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:20.578 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:35:22.992 [Lua] HORDE: Chosing horde wave composition skaven_huge
16:35:22.992 [Lua] Time for new HOOORDE! multi_first_wave
16:35:22.992 [Lua] horde requested: vector_blob
16:35:22.992 [Lua] wants to spawn ahead within distance: 60
16:35:22.992 [Lua] horde crated with id 8 of type vector_blob
16:35:22.992 [Lua] managed to spawn 66/66 horde enemies
16:35:22.992 [Lua] vector blob horde has started
16:35:23.000 [Lua] MUSIC: explore -> pre_horde
16:35:25.119 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:25.549 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:35:26.306 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:26.736 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:35:27.616 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:27.956 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:35:28.646 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:35:29.065 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:35:29.353 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 69
16:35:29.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 68
16:35:29.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 67
16:35:31.927 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 65
16:35:31.948 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 64
16:35:31.969 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 63
16:35:31.969 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 62
16:35:32.174 [Lua] Pushing horde in time; too many units out
16:35:37.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:35:37.205 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:35:37.205 [Lua] horde requested: vector_blob
16:35:37.205 [Lua] wants to spawn ahead within distance: 60
16:35:37.205 [Lua] horde crated with id 9 of type vector_blob
16:35:37.205 [Lua] managed to spawn 64/64 horde enemies
16:35:37.205 [Lua] vector blob horde has started
16:35:38.032 [Lua] MUSIC: pre_horde -> horde
16:35:46.025 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:35:46.025 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
16:35:50.958 [Lua] Horde killed: ?
16:35:54.147 [Lua] HORDE: last wave, reset to standard horde delay
16:35:54.147 [Lua] Time for new HOOORDE! multi_last_wave
16:35:54.147 [Lua] horde requested: vector_blob
16:35:54.147 [Lua] wants to spawn ahead within distance: 60
16:35:54.147 [Lua] horde crated with id 10 of type vector_blob
16:35:54.147 [Lua] managed to spawn 63/63 horde enemies
16:35:54.147 [Lua] vector blob horde has started
16:35:56.274 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:35:56.308 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:35:56.309 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
16:36:00.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7930, position: 0
16:36:01.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb79c6, position: 0
16:36:02.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7ae6, position: 0
16:36:03.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7c6a, position: 0
16:36:04.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7cd7, position: 0
16:36:08.396 [Lua] Horde killed: ?
16:36:16.675 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:36:17.059 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:36:20.826 [Lua] MUSIC: horde -> explore
16:36:21.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:36:21.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:36:21.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:36:23.444 [Lua] Horde killed: ?
16:36:24.003 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:36:49.510 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:36:49.529 [Lua] Spline already found!
16:36:49.695 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:36:49.714 [Lua] Spline already found!
16:36:56.165 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:37:06.771 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:37:07.226 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:37:09.848 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:37:09.848 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
16:37:11.366 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:37:11.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
16:37:14.125 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:37:14.145 [Lua] Spline already found!
16:37:14.710 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:37:15.132 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:37:19.526 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:37:19.526 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:37:19.527 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
16:37:19.543 [Lua] Spline already found!
16:37:21.888 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
16:37:21.888 [Lua] Time for new HOOORDE! multi_first_wave
16:37:21.888 [Lua] horde requested: vector_blob
16:37:21.888 [Lua] wants to spawn behind within distance: 60
16:37:21.888 [Lua] horde crated with id 15 of type vector_blob
16:37:21.889 [Lua] managed to spawn 64/64 horde enemies
16:37:21.889 [Lua] vector blob horde has started
16:37:21.898 [Lua] MUSIC: explore -> pre_horde
16:37:22.710 [Lua] ready to jump failed
16:37:25.968 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:37:25.968 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:37:37.707 [Lua] MUSIC: pre_horde -> horde
16:37:38.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:37:39.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xba51d, position: 0
16:37:39.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xba57d, position: 0
16:37:40.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xba621, position: 0
16:37:46.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xbadc1, position: 0
16:37:46.542 [Lua] Pushing horde in time; too many units out
16:37:49.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbb140, position: 0
16:37:51.575 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:37:51.575 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:37:51.575 [Lua] horde requested: vector_blob
16:37:51.575 [Lua] wants to spawn ahead within distance: 60
16:37:51.575 [Lua] horde crated with id 16 of type vector_blob
16:37:51.575 [Lua] managed to spawn 57/57 horde enemies
16:37:51.575 [Lua] vector blob horde has started
16:37:51.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbb305, position: 0
16:37:56.846 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:37:57.104 [Lua] Horde killed: ?
16:37:57.276 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:37:58.018 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:37:58.376 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:00.926 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:01.289 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:04.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:38:04.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304
16:38:09.929 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:10.412 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:12.119 [Lua] Pushing horde in time; too many units out
16:38:12.419 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:12.936 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:13.619 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:14.082 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:14.510 [Lua] Coordinated attack!
16:38:17.225 [Lua] Pushing horde in time; too many units out
16:38:22.249 [Lua] HORDE: last wave, reset to standard horde delay
16:38:22.249 [Lua] Time for new HOOORDE! multi_last_wave
16:38:22.249 [Lua] horde requested: vector_blob
16:38:22.249 [Lua] wants to spawn behind within distance: 60
16:38:22.249 [Lua] horde crated with id 17 of type vector_blob
16:38:22.249 [Lua] managed to spawn 62/62 horde enemies
16:38:22.249 [Lua] vector blob horde has started
16:38:22.471 [Lua] [GameNetworkManager] destroying game object with go_id=61
16:38:24.964 [Lua] Horde killed: ?
16:38:29.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:38:29.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304
16:38:30.853 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:31.344 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:31.743 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:38:31.744 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source.
16:38:32.056 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:32.520 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:33.113 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:33.553 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:34.252 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:34.690 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:35.315 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:35.803 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:38.366 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:38:38.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source.
16:38:39.877 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:38:47.592 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2)
16:38:47.596 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:38:47.596 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=548
16:38:52.743 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:38:52.743 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:38:52.743 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:38:52.743 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:38:54.180 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:54.533 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:38:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:38:54.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304
16:38:55.688 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:38:56.112 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:39:06.463 [Lua] MUSIC: horde -> explore
16:39:07.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:39:07.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:39:07.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:39:07.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:39:10.627 [Lua] Horde killed: ?
16:39:27.279 [Lua] Coordinated attack!
16:39:31.207 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 14 25
16:39:31.326 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
16:39:31.326 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
16:39:31.344 [Lua] > starting new spline, using new navbot: standard , id: boss_5
16:39:31.378 [Lua] > continuing spline boss_5 index: 2
16:39:31.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
16:39:31.412 [Lua] > continuing spline boss_5 index: 3
16:39:31.427 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 24
16:39:31.429 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
16:39:31.429 [Lua] > continuing spline boss_5 index: 4
16:39:31.445 [Lua] > spline completed boss_5
16:39:31.445 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
16:39:31.732 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 12 39
16:39:52.234 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:39:56.332 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:39:57.854 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:40:01.623 [Lua] simple los failed
16:40:11.319 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 49 size: 49 action: skulk_approach
16:40:15.099 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 45 size: 48 action: advance_towards_players
16:40:19.027 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 45 size: 46 action: advance_towards_players
16:40:22.155 [Lua] HORDE: Chosing horde wave composition skaven_huge
16:40:22.155 [Lua] Time for new HOOORDE! multi_first_wave
16:40:22.155 [Lua] horde requested: vector
16:40:22.155 [Lua] setting up vector-horde
16:40:22.155 [Lua] Composing horde 'huge' .. using variant 'plain'
16:40:22.155 [Lua] --> horde wants to spawn behind players (0.97744606924577/0.67
16:40:22.155 [Lua] --> can't find spawners in this direction, switching to ahead
16:40:22.155 [Lua] -> spawning: 62
16:40:22.155 [Lua] horde crated with id 19 of type vector
16:40:22.155 [Lua] vector horde has started
16:40:22.163 [Lua] MUSIC: explore -> pre_horde
16:40:32.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
16:40:32.205 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:40:32.205 [Lua] horde requested: vector
16:40:32.205 [Lua] setting up vector-horde
16:40:32.206 [Lua] Composing horde 'huge' .. using variant 'plain'
16:40:32.206 [Lua] --> horde wants to spawn behind players (0.77713319219622/0.67
16:40:32.206 [Lua] --> can't find spawners in this direction, switching to ahead
16:40:32.206 [Lua] -> spawning: 61
16:40:32.206 [Lua] horde crated with id 20 of type vector
16:40:32.206 [Lua] vector horde has started
16:40:37.145 [Lua] Coordinated attack!
16:40:41.294 [Lua] Pushing horde in time; too many units out
16:40:46.383 [Lua] Pushing horde in time; too many units out
16:40:46.702 [Lua] MUSIC: pre_horde -> horde
16:40:51.480 [Lua] Pushing horde in time; too many units out
16:40:56.517 [Lua] Pushing horde in time; too many units out
16:41:01.559 [Lua] Pushing horde in time; too many units out
16:41:03.147 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:41:04.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:41:04.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source.
16:41:06.605 [Lua] Pushing horde in time; too many units out
16:41:10.310 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 789318 0
16:41:11.652 [Lua] Pushing horde in time; too many units out
16:41:16.711 [Lua] Pushing horde in time; too many units out
16:41:17.117 [Lua] fence jumping
16:41:17.559 [Lua] ready to jump failed
16:41:18.947 [Lua] fence jumping
16:41:19.945 [Lua] ready to jump failed
16:41:21.704 [Lua] HORDE: last wave, reset to standard horde delay
16:41:21.704 [Lua] Time for new HOOORDE! multi_last_wave
16:41:21.704 [Lua] horde requested: vector
16:41:21.704 [Lua] setting up vector-horde
16:41:21.704 [Lua] Composing horde 'huge' .. using variant 'plain'
16:41:21.704 [Lua] --> horde wants to spawn behind players (0.83159480093246/0.67
16:41:21.704 [Lua] --> can't find spawners in this direction, switching to ahead
16:41:21.704 [Lua] -> spawning: 63
16:41:21.704 [Lua] horde crated with id 21 of type vector
16:41:21.704 [Lua] vector horde has started
16:41:37.999 [Lua] Horde killed: ?
16:41:39.059 [Lua] fence jumping
16:41:40.117 [Lua] simple los failed
16:41:43.043 [Lua] fence jumping
16:41:43.626 [Lua] ready to jump failed
16:41:45.409 [Lua] fence jumping
16:41:45.794 [Lua] simple los failed
16:41:48.386 [Lua] Horde killed: ?
16:41:49.475 [Lua] fence jumping
16:41:49.997 [Lua] ready to jump failed
16:41:50.223 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:41:50.545 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:41:55.772 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 39
16:41:55.864 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 37
16:41:58.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc2f34, position: 0
16:42:01.453 [Lua] MUSIC: horde -> explore
16:42:01.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:42:01.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:42:01.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:42:03.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:42:03.492 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
16:42:04.410 [Lua] Horde killed: ?
16:42:09.198 [Lua] fence jumping
16:42:12.912 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:13.240 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:14.238 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:14.658 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:15.214 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:15.603 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:33.305 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
16:42:33.361 [Lua] MUSIC: explore -> pre_horde
16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average.
16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average.
16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average.
16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average.
16:42:48.744 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:49.356 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:49.850 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:50.390 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:51.145 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:51.773 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:52.440 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:52.986 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:54.126 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:54.794 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:55.834 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:42:56.499 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:42:57.560 [Lua] event horde ends!
16:42:57.584 [Lua] MUSIC: pre_horde -> explore
16:43:19.807 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:43:19.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 245 will change to a manual source.
16:43:33.584 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:43:34.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc4597, position: 0
16:43:38.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc47a6, position: 0
16:43:39.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xc47e6, position: 0
16:43:45.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc4b1b, position: 0
16:43:46.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:43:46.374 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
16:43:46.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc4bc2, position: 0
16:44:00.085 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:44:11.746 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
16:44:11.746 [Lua] Time for new HOOORDE! multi_first_wave
16:44:11.746 [Lua] horde requested: ambush
16:44:11.746 [Lua] setting up ambush-horde
16:44:11.746 [Lua] Composing horde 'huge' .. using variant 'plain'
16:44:11.746 [Lua] -> spawning: 60
16:44:11.746 [Lua] horde crated with id 22 of type ambush
16:44:11.746 [Lua] ambush horde has started
16:44:11.753 [Lua] MUSIC: explore -> pre_ambush
16:44:14.649 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:44:14.666 [Lua] Spline already found!
16:44:15.926 [Flow] SSM bake
16:44:16.789 [Lua] MUSIC: pre_ambush -> horde
16:44:18.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:44:35.371 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
16:44:35.371 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:44:35.371 [Lua] horde requested: ambush
16:44:35.371 [Lua] setting up ambush-horde
16:44:35.371 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
16:44:35.371 [Lua] -> spawning: 54
16:44:35.371 [Lua] horde crated with id 24 of type ambush
16:44:35.371 [Lua] ambush horde has started
16:44:38.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc6443, position: 0
16:44:40.194 [Flow] SSM bake
16:44:42.486 [Flow] SSM bake
16:44:43.186 [Flow] SSM bake
16:44:44.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:44:44.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304
16:44:44.635 [Lua] Pushing horde in time; too many units out
16:44:48.843 [Flow] SSM bake
16:44:55.717 [Flow] SSM bake
16:44:56.531 [Flow] SSM bake
16:45:02.236 [Lua] Pushing horde in time; too many units out
16:45:03.925 [Lua] Horde killed: ?
16:45:03.946 [Lua] HORDE: last wave, reset to standard horde delay
16:45:03.946 [Lua] Time for new HOOORDE! multi_last_wave
16:45:03.946 [Lua] horde requested: ambush
16:45:03.946 [Lua] setting up ambush-horde
16:45:03.946 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
16:45:03.946 [Lua] -> spawning: 54
16:45:03.946 [Lua] horde crated with id 25 of type ambush
16:45:03.946 [Lua] ambush horde has started
16:45:08.201 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:45:08.365 [Lua] Coordinated attack!
16:45:08.519 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:45:09.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:45:09.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304
16:45:20.017 [Flow] SSM bake
16:45:24.013 [Lua] Horde killed: ?
16:45:26.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:45:34.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:45:34.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304
16:45:35.320 [Lua] simple los failed
16:45:35.399 [Flow] SSM bake
16:45:38.402 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 824367 0
16:45:41.860 [Lua] fence jumping
16:45:43.265 [Lua] ready to jump failed
16:45:43.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc96f3, position: 0
16:45:43.927 [Lua] fence jumping
16:45:44.431 [Lua] simple los failed
16:45:44.891 [Flow] SSM bake
16:45:45.673 [Lua] fence jumping
16:45:46.286 [Lua] simple los failed
16:45:47.581 [Flow] SSM bake
16:45:48.323 [Lua] MUSIC: horde -> explore
16:45:48.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:45:48.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:45:48.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:45:49.859 [Lua] Horde killed: ?
16:45:58.737 [Lua] fence jumping
16:46:20.194 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:46:20.194 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:46:30.517 [Flow] SSM bake
16:46:36.475 [Lua] Coordinated attack!
16:46:38.795 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 2 22
16:46:47.264 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:46:47.652 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:46:54.895 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:46:57.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:46:57.554 [Flow] SSM bake
16:46:59.074 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:47:01.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:47:01.820 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
16:47:01.820 [Lua] Time for new HOOORDE! multi_first_wave
16:47:01.820 [Lua] horde requested: vector_blob
16:47:01.820 [Lua] wants to spawn ahead within distance: 60
16:47:01.820 [Lua] horde crated with id 26 of type vector_blob
16:47:01.820 [Lua] managed to spawn 63/65 horde enemies
16:47:01.820 [Lua] vector blob horde has started
16:47:01.830 [Lua] MUSIC: explore -> pre_horde
16:47:02.606 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:47:02.756 [Flow] SSM bake
16:47:03.069 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:47:08.402 [Lua] fence jumping
16:47:08.777 [Lua] ready to jump failed
16:47:12.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcb4fc, position: 0
16:47:12.490 [Lua] MUSIC: pre_horde -> horde
16:47:15.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcb856, position: 0
16:47:23.144 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:47:23.607 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:47:24.349 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:47:24.878 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:47:26.088 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
16:47:26.088 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:47:26.088 [Lua] horde requested: vector_blob
16:47:26.088 [Lua] wants to spawn ahead within distance: 60
16:47:26.088 [Lua] horde crated with id 27 of type vector_blob
16:47:26.088 [Lua] managed to spawn 58/59 horde enemies
16:47:26.088 [Lua] vector blob horde has started
16:47:27.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcc469, position: 0
16:47:32.108 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:47:32.551 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:47:34.635 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 838907 0
16:47:38.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xcd0cf, position: 0
16:47:43.290 [Lua] Increasing frame table size to 512
16:47:43.835 [Flow] SSM bake
16:47:44.542 [Lua] Pushing horde in time; too many units out
16:47:45.478 [Flow] SSM bake
16:47:49.569 [Lua] HORDE: last wave, reset to standard horde delay
16:47:49.569 [Lua] Time for new HOOORDE! multi_last_wave
16:47:49.569 [Lua] horde requested: vector_blob
16:47:49.569 [Lua] wants to spawn ahead within distance: 60
16:47:49.569 [Lua] horde crated with id 28 of type vector_blob
16:47:49.569 [Lua] managed to spawn 61/61 horde enemies
16:47:49.569 [Lua] vector blob horde has started
16:47:50.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xcdbbf, position: 0
16:47:59.302 [Lua] [GameNetworkManager] destroying game object with go_id=548
16:48:02.602 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
16:48:02.603 [Lua] [GameNetworkManager] destroying game object with go_id=64
16:48:07.495 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:48:13.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xcec1f, position: 0
16:48:14.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xced22, position: 0
16:48:19.688 [Lua] MUSIC: horde -> explore
16:48:19.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:48:19.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:48:19.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:48:19.746 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:48:19.747 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
16:48:24.682 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2)
16:48:24.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:48:24.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=929
16:48:27.438 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:48:27.984 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:48:27.985 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=939
16:48:27.986 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.91338580846786499)
16:48:28.459 [Lua] Horde killed: ?
16:48:33.161 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:48:33.534 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:48:38.822 [Flow] SSM bake
16:48:40.110 [Flow] SSM bake
16:49:17.275 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
16:49:45.037 [Flow] SSM bake
16:49:50.486 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 6
16:49:50.984 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 6
16:49:55.921 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:49:55.937 [Lua] Spline already found!
16:49:58.804 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
16:50:01.035 [Lua] TerrorEventMixer.start_event: roaming_patrol
16:50:01.050 [Lua] Spline already found!
16:50:09.380 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
16:50:09.380 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
16:50:09.400 [Lua] > starting new spline, using new navbot: standard , id: boss_6
16:50:09.432 [Lua] > continuing spline boss_6 index: 2
16:50:09.448 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:50:09.448 [Lua] > continuing spline boss_6 index: 3
16:50:09.466 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:50:09.466 [Lua] > continuing spline boss_6 index: 4
16:50:09.498 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:50:09.498 [Lua] > continuing spline boss_6 index: 5
16:50:09.515 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:50:09.515 [Lua] > continuing spline boss_6 index: 6
16:50:09.533 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:50:09.533 [Lua] > continuing spline boss_6 index: 7
16:50:09.549 [Lua] > spline completed boss_6
16:50:09.549 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
16:50:38.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd0b88, position: 0
16:50:38.803 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:50:45.436 [Lua] Coordinated attack!
16:51:01.778 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:51:07.372 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:51:08.650 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
16:51:08.650 [Lua] Time for new HOOORDE! multi_first_wave
16:51:08.650 [Lua] horde requested: vector_blob
16:51:08.650 [Lua] wants to spawn behind within distance: 60
16:51:08.650 [Lua] horde crated with id 32 of type vector_blob
16:51:08.650 [Lua] managed to spawn 62/62 horde enemies
16:51:08.650 [Lua] vector blob horde has started
16:51:08.661 [Lua] MUSIC: explore -> pre_horde
16:51:10.017 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:51:10.018 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
16:51:21.594 [Lua] MUSIC: pre_horde -> horde
16:51:26.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd25d3, position: 0
16:51:30.406 [Lua] Pushing horde in time; too many units out
16:51:35.468 [Lua] Pushing horde in time; too many units out
16:51:40.494 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
16:51:40.494 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:51:40.494 [Lua] horde requested: vector_blob
16:51:40.494 [Lua] wants to spawn ahead within distance: 60
16:51:40.494 [Lua] horde crated with id 33 of type vector_blob
16:51:40.494 [Lua] managed to spawn 58/58 horde enemies
16:51:40.494 [Lua] vector blob horde has started
16:51:42.542 [Lua] Horde killed: ?
16:51:42.562 [Lua] Pushing horde in time; too many units out
16:51:54.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd3c87, position: 0
16:51:55.031 [Lua] Pushing horde in time; too many units out
16:51:55.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd3d05, position: 0
16:51:56.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd3eb6, position: 0
16:51:58.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd3fe1, position: 0
16:52:00.124 [Lua] Pushing horde in time; too many units out
16:52:05.096 [Lua] HORDE: last wave, reset to standard horde delay
16:52:05.096 [Lua] Time for new HOOORDE! multi_last_wave
16:52:05.096 [Lua] horde requested: vector_blob
16:52:05.096 [Lua] wants to spawn ahead within distance: 60
16:52:05.096 [Lua] horde crated with id 34 of type vector_blob
16:52:05.097 [Lua] managed to spawn 58/58 horde enemies
16:52:05.097 [Lua] vector blob horde has started
16:52:12.180 [Lua] ready to jump failed
16:52:12.378 [Lua] Horde killed: ?
16:52:14.931 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:52:30.067 [Lua] [GameNetworkManager] destroying game object with go_id=929
16:52:32.187 [Lua] MUSIC: horde -> explore
16:52:32.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:52:32.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:52:32.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0
16:52:33.890 [Lua] Horde killed: ?
16:52:36.529 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:52:47.793 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:52:48.168 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:52:48.440 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:52:48.845 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:52:49.292 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 877254 0
16:52:55.281 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2)
16:52:55.285 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:52:55.285 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=200
16:53:17.400 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:53:17.825 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
16:53:28.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:53:28.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 209 will change to a manual source.
16:53:33.331 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker
16:53:33.331 [Lua] Time for new HOOORDE! multi_first_wave
16:53:33.331 [Lua] horde requested: vector_blob
16:53:33.331 [Lua] wants to spawn behind within distance: 60
16:53:33.331 [Lua] horde crated with id 35 of type vector_blob
16:53:33.331 [Lua] managed to spawn 50/50 horde enemies
16:53:33.331 [Lua] vector blob horde has started
16:53:33.339 [Lua] MUSIC: explore -> pre_horde
16:53:44.441 [Lua] MUSIC: pre_horde -> horde
16:53:47.901 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
16:53:56.903 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
16:53:56.904 [Lua] [GameNetworkManager] destroying game object with go_id=939
16:53:58.956 [Lua] Pushing horde in time; too many units out
16:53:59.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd7e56, position: 0
16:54:03.725 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
16:54:03.979 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
16:54:03.979 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:54:03.979 [Lua] horde requested: vector_blob
16:54:03.979 [Lua] wants to spawn ahead within distance: 60
16:54:03.979 [Lua] horde crated with id 36 of type vector_blob
16:54:03.979 [Lua] managed to spawn 50/50 horde enemies
16:54:03.979 [Lua] vector blob horde has started
16:54:16.682 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
16:54:16.682 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source.
16:54:19.165 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:54:19.166 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=270
16:54:19.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041)
16:54:21.748 [Lua] Pushing horde in time; too many units out
16:54:25.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd95b0, position: 0
16:54:26.815 [Lua] HORDE: last wave, reset to standard horde delay
16:54:26.815 [Lua] Time for new HOOORDE! multi_last_wave
16:54:26.815 [Lua] horde requested: vector_blob
16:54:26.815 [Lua] wants to spawn ahead within distance: 60
16:54:26.815 [Lua] horde crated with id 37 of type vector_blob
16:54:26.816 [Lua] managed to spawn 51/51 horde enemies
16:54:26.816 [Lua] vector blob horde has started
16:54:30.662 [Lua] Horde killed: ?
16:54:31.498 [Lua] MUSIC: horde -> lost
16:54:32.481 [Lua] Horde killed: ?
16:54:41.650 [Lua] gm_event_end_conditions_met false true
16:54:41.651 [Save] Saving `save_data`
16:54:41.659 [Save] Save done
16:54:41.659 [Save] Saving `save_data`
16:54:41.671 [Save] Save done
16:54:41.672 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
16:54:41.672 [Lua] Game lost
16:54:41.672 [Lua] PlayFabMirror:_commit_internal nil
16:54:41.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:54:41.672 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:54:41.685 [Lua] commit result success 34
16:54:41.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 46
16:54:41.686 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:54:41.715 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 46 8
16:54:42.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
16:54:42.711 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 46
16:54:43.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 46
16:54:49.416 [Lua] ConflictDirector - destroy all units
16:54:49.453 [Lua] Horde killed: ?
16:54:50.018 [Lua] TRANSITION nil nil inn_level
16:54:50.018 [Lua] Transition type "inn_level", is server: true
16:54:50.018 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:54:50.018 [Lua] [GameNetworkManager] Leaving game...
16:54:50.018 [Lua] [GameNetworkManager] Shutting down game session host.
16:54:50.018 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:54:50.018 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:54:50.018 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1425.37
16:54:50.030 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:54:52.031 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:54:52.036 [Lua] Clearing all global lookup lists
16:54:52.036 [Lua] [IngamePlayerListUI] - Destroy
16:54:52.036 [Lua] [EquipmentUI] - Destroy
16:54:52.036 [Lua] [AbilityUI] - Destroy
16:54:52.036 [Lua] [GamePadEquipmentUI] - Destroy
16:54:52.036 [Lua] [GamePadAbilityUI] - Destroy
16:54:52.036 [Lua] [IngameUI] destroy
16:54:52.037 [Lua] Set lobby begin:
16:54:52.037 [Lua] Lobby data twitch_enabled = false
16:54:52.037 [Lua] Lobby data power_level = 815
16:54:52.037 [Lua] Lobby data num_players = 3
16:54:52.037 [Lua] Lobby data host = 110000103dff95e
16:54:52.037 [Lua] Lobby data game_mode = 2
16:54:52.037 [Lua] Lobby data is_private = true
16:54:52.037 [Lua] Lobby data level_key = skaven_stronghold
16:54:52.037 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:54:52.037 [Lua] Lobby data selected_level_key = skaven_stronghold
16:54:52.037 [Lua] Lobby data quick_game = false
16:54:52.037 [Lua] Lobby data matchmaking = false
16:54:52.037 [Lua] Lobby data difficulty = cataclysm
16:54:52.037 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:54:52.038 [Lua] Lobby data unique_server_name = Vemb
16:54:52.038 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:54:52.038 [Lua] Lobby data player_slot_2 = 0:0
16:54:52.038 [Lua] Lobby data country_code = FI
16:54:52.038 [Lua] Lobby data player_slot_3 = 0:0
16:54:52.038 [Lua] Lobby data eac_authorized = true
16:54:52.038 [Lua] Set lobby end.
16:54:52.069 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:54:52.069 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:54:52.191 [Lua] [Managers] Destroying state managers...
16:54:52.210 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:54:52.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:54:52.385 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
16:54:52.393 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
16:54:52.402 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
16:54:52.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:54:52.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:54:52.407 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
16:54:52.408 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:54:52.409 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:54:52.413 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:54:52.419 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
16:54:52.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:54:52.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:54:52.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:54:52.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:54:52.435 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:54:52.436 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:54:52.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:54:52.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:54:52.446 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:54:52.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:54:52.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:54:52.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:54:52.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
16:54:52.492 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:54:52.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:54:52.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:54:52.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:54:52.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:54:52.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:54:52.529 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
16:54:52.538 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:54:52.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:54:52.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:54:52.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:54:52.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:54:52.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:54:52.552 [Lua] [Matchmaking] unregister rpcs
16:54:52.552 [Lua] ############### UNLOADING PACKAGES ###############
16:54:52.552 [Lua] [Gamestate] Enter state StateLoading
16:54:52.556 [World] Spawning level.
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] Found camera: end_screen_camera
16:54:52.566 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:54:52.566 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:54:52.566 [Lua] [Matchmaking] register rpcs
16:54:52.567 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:54:52.567 [Lua] Set lobby begin:
16:54:52.567 [Lua] Lobby data twitch_enabled = false
16:54:52.567 [Lua] Lobby data power_level = 0
16:54:52.567 [Lua] Lobby data num_players = 3
16:54:52.567 [Lua] Lobby data host = 110000103dff95e
16:54:52.567 [Lua] Lobby data game_mode = 2
16:54:52.567 [Lua] Lobby data is_private = true
16:54:52.567 [Lua] Lobby data level_key = skaven_stronghold
16:54:52.567 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:54:52.567 [Lua] Lobby data selected_level_key = skaven_stronghold
16:54:52.568 [Lua] Lobby data quick_game = false
16:54:52.568 [Lua] Lobby data matchmaking = false
16:54:52.568 [Lua] Lobby data difficulty = cataclysm
16:54:52.568 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:54:52.568 [Lua] Lobby data unique_server_name = Vemb
16:54:52.568 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:54:52.568 [Lua] Lobby data player_slot_2 = 0:0
16:54:52.568 [Lua] Lobby data country_code = FI
16:54:52.568 [Lua] Lobby data player_slot_3 = 0:0
16:54:52.568 [Lua] Lobby data eac_authorized = true
16:54:52.568 [Lua] Set lobby end.
16:54:52.568 [Lua] registering RPCs
16:54:52.568 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:54:52.568 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:54:52.568 [Lua] Set lobby begin:
16:54:52.568 [Lua] Lobby data twitch_enabled = false
16:54:52.569 [Lua] Lobby data power_level = 0
16:54:52.569 [Lua] Lobby data num_players = 3
16:54:52.569 [Lua] Lobby data host = 110000103dff95e
16:54:52.569 [Lua] Lobby data game_mode = 3
16:54:52.569 [Lua] Lobby data is_private = true
16:54:52.569 [Lua] Lobby data level_key = inn_level
16:54:52.569 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:54:52.569 [Lua] Lobby data selected_level_key = skaven_stronghold
16:54:52.569 [Lua] Lobby data quick_game = false
16:54:52.569 [Lua] Lobby data matchmaking = false
16:54:52.569 [Lua] Lobby data difficulty = cataclysm
16:54:52.569 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:54:52.569 [Lua] Lobby data unique_server_name = Vemb
16:54:52.569 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:54:52.570 [Lua] Lobby data player_slot_2 = 0:0
16:54:52.570 [Lua] Lobby data country_code = FI
16:54:52.570 [Lua] Lobby data player_slot_3 = 0:0
16:54:52.570 [Lua] Lobby data eac_authorized = true
16:54:52.570 [Lua] Set lobby end.
16:54:52.570 [Lua] MUSIC MANAGER unmute_all_world_sounds 894954 0
16:54:52.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 47
16:54:52.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:54:52.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 47
16:54:52.576 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:54:52.576 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
16:54:52.576 [Lua] [LevelTransitionHandler] load_level inn_level
16:54:52.733 [Umbra] Unload tome
16:54:52.856 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
16:54:52.856 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:54:52.856 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:54:52.856 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:54:52.856 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:54:52.856 [Lua] [StateLoading] got rpc_load_level 49 inn_level
16:54:52.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:54:52.905 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:54:52.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:54:52.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:54:52.941 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:54:52.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:54:52.998 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:54:53.085 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 47
16:54:53.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xda7eb, position: 4813914
16:54:59.389 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:54:59.389 [Lua] [PlayState] Enter Substate EndViewStateScore
16:55:01.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:55:01.220 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:55:01.238 [Lua] [LevelTransitionHandler] Level load completed!
16:55:01.238 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:55:01.238 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:55:01.242 [Lua] ### Sending rpc_level_loaded
16:55:01.242 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
16:55:01.242 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:55:01.242 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:55:01.242 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:55:01.276 [Lua] ### Sending rpc_level_loaded
16:55:01.276 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
16:55:05.358 [Lua] ### Sending rpc_level_loaded
16:55:05.358 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
16:55:05.358 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:55:07.264 [Lua] ### Sending rpc_level_loaded
16:55:07.264 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
16:55:07.264 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:55:13.581 [Lua] [PlayState] Exit Substate EndViewStateScore
16:55:13.587 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:55:14.592 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:55:14.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:55:14.593 [Lua] [Matchmaking] unregister rpcs
16:55:14.593 [Lua] Set lobby begin:
16:55:14.593 [Lua] Lobby data twitch_enabled = false
16:55:14.593 [Lua] Lobby data power_level = 0
16:55:14.593 [Lua] Lobby data num_players = 3
16:55:14.593 [Lua] Lobby data host = 110000103dff95e
16:55:14.593 [Lua] Lobby data game_mode = 3
16:55:14.593 [Lua] Lobby data is_private = true
16:55:14.593 [Lua] Lobby data level_key = inn_level
16:55:14.593 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:14.594 [Lua] Lobby data selected_level_key = skaven_stronghold
16:55:14.594 [Lua] Lobby data quick_game = false
16:55:14.594 [Lua] Lobby data matchmaking = false
16:55:14.594 [Lua] Lobby data difficulty = cataclysm
16:55:14.594 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:14.594 [Lua] Lobby data unique_server_name = Vemb
16:55:14.594 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:14.594 [Lua] Lobby data player_slot_2 = 0:0
16:55:14.594 [Lua] Lobby data country_code = FI
16:55:14.594 [Lua] Lobby data player_slot_3 = 0:0
16:55:14.594 [Lua] Lobby data eac_authorized = true
16:55:14.594 [Lua] Set lobby end.
16:55:14.594 [Lua] [Managers] Destroying state managers...
16:55:14.595 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:55:14.595 [Lua] MUSIC MANAGER Stop_loading_screen_music 894998 0
16:55:14.595 [Lua] [Gamestate] Enter StateIngame HOST
16:55:14.596 [Lua] <>level = inn_level<>
16:55:14.596 [Lua] Set lobby begin:
16:55:14.596 [Lua] Lobby data twitch_enabled = false
16:55:14.596 [Lua] Lobby data power_level = 0
16:55:14.596 [Lua] Lobby data num_players = 3
16:55:14.596 [Lua] Lobby data host = 110000103dff95e
16:55:14.596 [Lua] Lobby data game_mode = 3
16:55:14.596 [Lua] Lobby data is_private = true
16:55:14.596 [Lua] Lobby data level_key = inn_level
16:55:14.596 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:14.596 [Lua] Lobby data selected_level_key = inn_level
16:55:14.596 [Lua] Lobby data quick_game = false
16:55:14.596 [Lua] Lobby data matchmaking = false
16:55:14.597 [Lua] Lobby data difficulty = cataclysm
16:55:14.597 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:14.597 [Lua] Lobby data unique_server_name = Vemb
16:55:14.597 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:14.597 [Lua] Lobby data player_slot_2 = 0:0
16:55:14.597 [Lua] Lobby data country_code = FI
16:55:14.597 [Lua] Lobby data player_slot_3 = 0:0
16:55:14.597 [Lua] Lobby data eac_authorized = true
16:55:14.597 [Lua] Set lobby end.
16:55:14.597 [Umbra] Init version: 3.4.15 :: 16 threads
16:55:14.597 [Lua] [StateIngame] Server ingame
16:55:14.600 [Lua] Set lobby begin:
16:55:14.600 [Lua] Lobby data twitch_enabled = false
16:55:14.601 [Lua] Lobby data power_level = 0
16:55:14.601 [Lua] Lobby data num_players = 3
16:55:14.601 [Lua] Lobby data host = 110000103dff95e
16:55:14.601 [Lua] Lobby data game_mode = 3
16:55:14.601 [Lua] Lobby data is_private = true
16:55:14.601 [Lua] Lobby data level_key = inn_level
16:55:14.602 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:14.602 [Lua] Lobby data selected_level_key = inn_level
16:55:14.602 [Lua] Lobby data quick_game = false
16:55:14.602 [Lua] Lobby data matchmaking = false
16:55:14.602 [Lua] Lobby data difficulty = cataclysm
16:55:14.602 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:14.602 [Lua] Lobby data unique_server_name = Vemb
16:55:14.603 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:14.603 [Lua] Lobby data player_slot_2 = 0:0
16:55:14.603 [Lua] Lobby data country_code = FI
16:55:14.603 [Lua] Lobby data player_slot_3 = 0:0
16:55:14.603 [Lua] Lobby data eac_authorized = true
16:55:14.603 [Lua] Set lobby end.
16:55:14.603 [Lua] [Matchmaking] register rpcs
16:55:14.604 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:55:14.604 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:55:14.604 [Lua] [GameNetworkManager] self.is_server = true
16:55:14.604 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:55:14.604 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:55:14.604 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:55:14.604 [Network] Setting artificial MTU limit to 65536
16:55:14.610 [Lua] Switching ConflictSettings: to: disabled
16:55:14.610 [Lua] pacing=disabled
16:55:14.610 [Lua] roaming=nil
16:55:14.610 [Lua] specials=disabled
16:55:14.610 [Lua] debug_color=black
16:55:14.610 [Lua] pack_spawning=disabled
16:55:14.610 [Lua] contained_breeds=nil
16:55:14.610 [Lua] disabled=true
16:55:14.610 [Lua] boss=disabled
16:55:14.610 [Lua] horde=disabled
16:55:14.610 [Lua] name=disabled
16:55:14.610 [Lua] intensity=disabled
16:55:14.610 [Lua] ---
16:55:14.611 [Lua] [LevelAnalysis] set_random_seed( 9219430)
16:55:14.614 [Lua] [AIInterestPointSystem] Level Seed: 9219430
16:55:14.614 [Lua]
16:55:14.614 [Lua] [entity_system_bag] = table
16:55:14.614 [Lua] [entity_system_bag] = metatable
16:55:14.614 [Lua] [startup_data] = table
16:55:14.614 [Lua] [entity_manager] = table
16:55:14.614 [Lua] [entity_manager] = metatable
16:55:14.614 [Lua] [unit_spawner] = table
16:55:14.614 [Lua] [unit_spawner] = metatable
16:55:14.614 [Lua] [unit_storage] = table
16:55:14.614 [Lua] [unit_storage] = metatable
16:55:14.614 [Lua] [dice_keeper] = table
16:55:14.614 [Lua] [dice_keeper] = metatable
16:55:14.614 [Lua] [is_server] = true (boolean)
16:55:14.622 [Lua] [world] = [World]
16:55:14.622 [Lua] [system_api] = table
16:55:14.622 [Lua] [entity_system] = table
16:55:14.622 [Lua] [entity_system] = metatable
16:55:14.622 [Lua] [network_lobby] = table
16:55:14.622 [Lua] [network_lobby] = metatable
16:55:14.622 [Lua] [profile_synchronizer] = table
16:55:14.622 [Lua] [profile_synchronizer] = metatable
16:55:14.622 [Lua] [level_transition_handler] = table
16:55:14.622 [Lua] [level_transition_handler] = metatable
16:55:14.622 [Lua] [num_local_human_players] = 1 (number)
16:55:14.622 [Lua] [statistics_db] = table
16:55:14.622 [Lua] [statistics_db] = metatable
16:55:14.622 [Lua] [network_server] = table
16:55:14.622 [Lua] [network_server] = metatable
16:55:14.622 [Lua] [input_manager] = table
16:55:14.622 [Lua] [input_manager] = metatable
16:55:14.622 [Lua] [network_clock] = table
16:55:14.622 [Lua] [network_clock] = metatable
16:55:14.622 [Lua] [network_transmit] = table
16:55:14.622 [Lua] [network_transmit] = metatable
16:55:14.622 [Lua] [free_flight_manager] = table
16:55:14.622 [Lua] [free_flight_manager] = metatable
16:55:14.622 [Lua] [network_manager] = table
16:55:14.622 [Lua] [network_manager] = metatable
16:55:14.622 [Lua] [network_event_delegate] = table
16:55:14.622 [Lua] [network_event_delegate] = metatable
16:55:14.622 [Lua]
16:55:14.623 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:55:14.626 [Lua] [AchievementManager] Achievements using the steam platform
16:55:14.626 [Lua] [StateIngame] Level seed: 9219430
16:55:14.626 [World] Spawning level.
16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
16:55:14.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
16:55:14.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
16:55:14.823 [Lua] [LevelAnalysis] set_random_seed( 9219430)
16:55:14.845 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
16:55:14.845 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
16:55:14.846 [Lua] [IngameUI] init
16:55:14.917 [Lua] [Matchmaking] Cancelling matchmaking
16:55:14.917 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:55:14.917 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:55:14.917 [Lua] Set lobby begin:
16:55:14.917 [Lua] Lobby data twitch_enabled = false
16:55:14.917 [Lua] Lobby data power_level = 825
16:55:14.917 [Lua] Lobby data num_players = 3
16:55:14.918 [Lua] Lobby data host = 110000103dff95e
16:55:14.918 [Lua] Lobby data game_mode = 3
16:55:14.918 [Lua] Lobby data is_private = true
16:55:14.918 [Lua] Lobby data level_key = inn_level
16:55:14.918 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:14.918 [Lua] Lobby data selected_level_key = inn_level
16:55:14.918 [Lua] Lobby data quick_game = false
16:55:14.918 [Lua] Lobby data matchmaking = false
16:55:14.919 [Lua] Lobby data difficulty = cataclysm
16:55:14.919 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:14.919 [Lua] Lobby data unique_server_name = Vemb
16:55:14.919 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:14.919 [Lua] Lobby data player_slot_2 = 0:0
16:55:14.919 [Lua] Lobby data country_code = FI
16:55:14.919 [Lua] Lobby data player_slot_3 = 0:0
16:55:14.919 [Lua] Lobby data eac_authorized = true
16:55:14.919 [Lua] Set lobby end.
16:55:14.920 [Flow] complete_skittergate_legend true
16:55:14.920 [Flow] complete_all_helmgart_levels_recruit true
16:55:14.922 [Flow] WitchHunterLevel:34
16:55:14.922 [Flow] LeaderYes
16:55:14.922 [Flow] ALL PC XP:263012
16:55:14.922 [Flow] Has "bogenhafen" DLC:true
16:55:14.922 [Flow] WH XP:58196.1
16:55:14.922 [Flow] Number of crafted items:6117
16:55:14.922 [Flow] Sum of Powe Levels:1500
16:55:14.922 [Flow] lodestone diff 1:false
16:55:14.922 [Flow] magnus and forest activated
16:55:14.922 [Flow] magnus and forest activated
16:55:14.922 [Flow] cemetery and forest activated
16:55:14.922 [Flow] magnus and cemetery
16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:55:14.923 [Flow] ALL RUNES ACTIVATED
16:55:14.923 [Flow] magnus and forest activated
16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:55:14.923 [Flow] ALL RUNES ACTIVATED
16:55:14.923 [Flow] cemetery and forest activated
16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:55:14.923 [Flow] ALL RUNES ACTIVATED
16:55:14.923 [Flow] magnus and forest activated
16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:55:14.923 [Flow] ALL RUNES ACTIVATED
16:55:14.923 [Flow] magnus and cemetery
16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:55:14.923 [Flow] ALL RUNES ACTIVATED
16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:55:14.925 [Lua] CurrentConflictSettings disabled
16:55:14.925 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:55:14.928 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:55:14.928 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:55:14.928 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:55:14.928 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
16:55:14.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:55:14.928 [Save] Loading `ut_tweaks_presets`
16:55:14.928 warning: [Save] Missing filename `ut_tweaks_presets`
16:55:14.929 [Lua] MUSIC: lost -> explore
16:55:15.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:55:15.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:55:15.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:55:15.316 [Lua] Set lobby begin:
16:55:15.316 [Lua] Lobby data twitch_enabled = false
16:55:15.316 [Lua] Lobby data power_level = 825
16:55:15.317 [Lua] Lobby data num_players = 3
16:55:15.317 [Lua] Lobby data host = 110000103dff95e
16:55:15.317 [Lua] Lobby data game_mode = 3
16:55:15.317 [Lua] Lobby data is_private = true
16:55:15.317 [Lua] Lobby data level_key = inn_level
16:55:15.317 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:15.317 [Lua] Lobby data selected_level_key = inn_level
16:55:15.317 [Lua] Lobby data quick_game = false
16:55:15.317 [Lua] Lobby data matchmaking = false
16:55:15.317 [Lua] Lobby data difficulty = cataclysm
16:55:15.317 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:15.317 [Lua] Lobby data unique_server_name = Vemb
16:55:15.317 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:15.317 [Lua] Lobby data player_slot_2 = 0:0
16:55:15.317 [Lua] Lobby data country_code = FI
16:55:15.317 [Lua] Lobby data player_slot_3 = 0:0
16:55:15.318 [Lua] Lobby data eac_authorized = true
16:55:15.318 [Lua] Set lobby end.
16:55:15.318 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:55:15.318 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
16:55:15.318 [Lua] RemotePlayer:create_game_object( ) 42
16:55:15.331 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:55:15.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:55:15.501 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:55:15.501 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:55:15.501 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:55:15.569 [Lua] Set lobby begin:
16:55:15.569 [Lua] Lobby data twitch_enabled = false
16:55:15.569 [Lua] Lobby data power_level = 825
16:55:15.569 [Lua] Lobby data num_players = 3
16:55:15.569 [Lua] Lobby data host = 110000103dff95e
16:55:15.569 [Lua] Lobby data game_mode = 3
16:55:15.570 [Lua] Lobby data is_private = true
16:55:15.570 [Lua] Lobby data level_key = inn_level
16:55:15.570 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:15.570 [Lua] Lobby data selected_level_key = inn_level
16:55:15.570 [Lua] Lobby data quick_game = false
16:55:15.570 [Lua] Lobby data matchmaking = false
16:55:15.570 [Lua] Lobby data difficulty = cataclysm
16:55:15.570 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:15.570 [Lua] Lobby data unique_server_name = Vemb
16:55:15.570 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:15.570 [Lua] Lobby data player_slot_2 = 0:0
16:55:15.570 [Lua] Lobby data country_code = FI
16:55:15.570 [Lua] Lobby data player_slot_3 = 0:0
16:55:15.570 [Lua] Lobby data eac_authorized = true
16:55:15.570 [Lua] Set lobby end.
16:55:15.570 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing
16:55:15.571 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
16:55:15.571 [Lua] RemotePlayer:create_game_object( ) 43
16:55:15.582 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:55:15.582 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:55:15.582 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:55:15.587 [Flow] DISABLE
16:55:15.603 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:15.603 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:15.603 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:55:15.692 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:55:15.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
16:55:15.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:15.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
16:55:15.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:55:15.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
16:55:15.828 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:55:15.828 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:55:15.828 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:55:15.828 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:55:15.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
16:55:15.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:15.929 [Lua] #################################################################################################################
16:55:15.929 [Lua] [Loading Time]: 00:00:24 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:55:15.929 [Lua] #################################################################################################################
16:55:15.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48
16:55:15.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:55:15.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:55:15.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48
16:55:16.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48
16:55:16.194 [Lua] Commit load time data
16:55:19.823 [Lua] PlayFabMirror:_commit_internal 35
16:55:19.824 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:55:19.826 [Lua] generate_backend_stats 110000103dff95e:1
16:55:19.836 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:55:19.836 [Lua] Set lobby begin:
16:55:19.836 [Lua] Lobby data twitch_enabled = false
16:55:19.836 [Lua] Lobby data power_level = 275
16:55:19.836 [Lua] Lobby data num_players = 3
16:55:19.836 [Lua] Lobby data host = 110000103dff95e
16:55:19.836 [Lua] Lobby data game_mode = 3
16:55:19.836 [Lua] Lobby data is_private = true
16:55:19.836 [Lua] Lobby data level_key = inn_level
16:55:19.836 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:19.836 [Lua] Lobby data selected_level_key = inn_level
16:55:19.837 [Lua] Lobby data quick_game = false
16:55:19.837 [Lua] Lobby data matchmaking = false
16:55:19.837 [Lua] Lobby data difficulty = cataclysm
16:55:19.837 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:19.837 [Lua] Lobby data unique_server_name = Vemb
16:55:19.837 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:19.837 [Lua] Lobby data player_slot_2 = 0:0
16:55:19.837 [Lua] Lobby data country_code = FI
16:55:19.837 [Lua] Lobby data player_slot_3 = 0:0
16:55:19.837 [Lua] Lobby data eac_authorized = true
16:55:19.837 [Lua] Set lobby end.
16:55:19.847 [Lua] commit result success 35
16:55:24.863 [Lua] Set lobby begin:
16:55:24.863 [Lua] Lobby data twitch_enabled = false
16:55:24.863 [Lua] Lobby data power_level = 815
16:55:24.863 [Lua] Lobby data num_players = 3
16:55:24.863 [Lua] Lobby data host = 110000103dff95e
16:55:24.864 [Lua] Lobby data game_mode = 3
16:55:24.864 [Lua] Lobby data is_private = true
16:55:24.864 [Lua] Lobby data level_key = inn_level
16:55:24.864 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:55:24.864 [Lua] Lobby data selected_level_key = inn_level
16:55:24.864 [Lua] Lobby data quick_game = false
16:55:24.864 [Lua] Lobby data matchmaking = false
16:55:24.864 [Lua] Lobby data difficulty = cataclysm
16:55:24.864 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:24.864 [Lua] Lobby data unique_server_name = Vemb
16:55:24.864 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:24.864 [Lua] Lobby data player_slot_2 = 0:0
16:55:24.864 [Lua] Lobby data country_code = FI
16:55:24.864 [Lua] Lobby data player_slot_3 = 0:0
16:55:24.864 [Lua] Lobby data eac_authorized = true
16:55:24.864 [Lua] Set lobby end.
16:55:24.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:66 my_peer_id:110000103dff95e
16:55:24.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:66 my_peer_id:110000103dff95e
16:55:24.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:66 my_peer_id:110000103dff95e
16:55:24.954 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:66 my_peer_id:110000103dff95e
16:55:24.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:55:25.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:55:25.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:55:25.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p
16:55:25.101 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66
16:55:30.015 [Lua] [IngameUI] menu view on_enter start_game_view
16:55:30.018 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aefd4c0
16:55:30.018 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:55:30.020 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:55:30.020 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:55:30.021 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:55:30.021 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:55:31.592 [Lua] [IngameUI] menu view on_exit start_game_view
16:55:31.592 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:55:31.593 [Save] Saving `save_data`
16:55:31.593 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:55:31.593 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:55:31.593 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:55:31.599 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aefd4c0
16:55:31.605 [Save] Save done
16:55:32.335 [Lua] [IngameUI] menu view on_enter hero_view
16:55:32.341 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160
16:55:32.341 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:55:32.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:55:32.355 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:55:32.357 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:55:32.357 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:55:32.364 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:55:32.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:55:32.851 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:55:32.861 [World] Spawning level.
16:55:32.886 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:32.996 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:32.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:32.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:34.339 [Lua] [IngameUI] menu view on_exit hero_view
16:55:34.346 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160
16:55:34.346 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:55:34.346 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:55:34.346 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:55:34.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:34.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:34.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:34.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:34.356 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:55:34.356 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:55:34.356 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:55:35.378 [Lua] [IngameUI] menu view on_enter hero_view
16:55:35.384 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160
16:55:35.384 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:55:35.399 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:55:35.400 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:55:35.401 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:55:35.401 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:55:35.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:55:35.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:55:35.895 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:55:35.906 [World] Spawning level.
16:55:35.930 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:35.972 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:35.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:35.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:36.888 [Lua] [IngameUI] menu view on_exit hero_view
16:55:36.895 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160
16:55:36.895 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:55:36.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:55:36.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:55:36.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:36.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:36.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:36.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:36.906 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:55:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:55:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:55:37.252 [Lua] [IngameUI] menu view on_enter character_selection
16:55:37.252 [Lua] hero_fullscreen_menu_on_enter
16:55:37.253 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1aec20
16:55:37.254 [World] Spawning level.
16:55:37.260 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:55:37.275 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:37.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:37.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:37.276 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:37.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:55:37.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:55:37.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:55:37.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:37.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:37.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:55:37.401 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:55:37.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:55:37.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:55:37.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:55:37.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:55:37.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:55:37.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:55:38.401 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:55:38.402 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670
16:55:38.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:55:38.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:55:38.404 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:38.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:55:38.817 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:55:38.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:38.823 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:38.880 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:55:38.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:55:38.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:55:38.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:55:38.919 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:55:38.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:55:39.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:55:39.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:55:39.140 [Lua] Assigning peer(110000103dff95e:1) to profile(2) career(3)
16:55:39.140 [Lua] Set lobby begin:
16:55:39.140 [Lua] Lobby data twitch_enabled = false
16:55:39.140 [Lua] Lobby data power_level = 815
16:55:39.140 [Lua] Lobby data num_players = 3
16:55:39.140 [Lua] Lobby data host = 110000103dff95e
16:55:39.140 [Lua] Lobby data game_mode = 3
16:55:39.140 [Lua] Lobby data is_private = true
16:55:39.141 [Lua] Lobby data level_key = inn_level
16:55:39.141 [Lua] Lobby data player_slot_1 = 0:0
16:55:39.141 [Lua] Lobby data selected_level_key = inn_level
16:55:39.141 [Lua] Lobby data quick_game = false
16:55:39.141 [Lua] Lobby data matchmaking = false
16:55:39.141 [Lua] Lobby data difficulty = cataclysm
16:55:39.141 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:39.141 [Lua] Lobby data unique_server_name = Vemb
16:55:39.141 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:39.141 [Lua] Lobby data player_slot_2 = 0:0
16:55:39.141 [Lua] Lobby data country_code = FI
16:55:39.141 [Lua] Lobby data player_slot_3 = 0:0
16:55:39.142 [Lua] Lobby data eac_authorized = true
16:55:39.142 [Lua] Set lobby end.
16:55:39.142 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(2) career_index(3)
16:55:39.142 [Lua] Set lobby begin:
16:55:39.142 [Lua] Lobby data twitch_enabled = false
16:55:39.142 [Lua] Lobby data power_level = 815
16:55:39.142 [Lua] Lobby data num_players = 3
16:55:39.142 [Lua] Lobby data host = 110000103dff95e
16:55:39.142 [Lua] Lobby data game_mode = 3
16:55:39.142 [Lua] Lobby data is_private = true
16:55:39.142 [Lua] Lobby data level_key = inn_level
16:55:39.142 [Lua] Lobby data player_slot_1 = 0:0
16:55:39.142 [Lua] Lobby data selected_level_key = inn_level
16:55:39.142 [Lua] Lobby data quick_game = false
16:55:39.142 [Lua] Lobby data matchmaking = false
16:55:39.142 [Lua] Lobby data difficulty = cataclysm
16:55:39.142 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:39.142 [Lua] Lobby data unique_server_name = Vemb
16:55:39.142 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:39.143 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:55:39.143 [Lua] Lobby data country_code = FI
16:55:39.143 [Lua] Lobby data player_slot_3 = 0:0
16:55:39.143 [Lua] Lobby data eac_authorized = true
16:55:39.143 [Lua] Set lobby end.
16:55:39.143 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:110000105cfd9e7
16:55:39.143 [Lua]
16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:55:39.143 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean)
16:55:39.143 [Lua]
16:55:39.143 [Lua]
16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean)
16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean)
16:55:39.143 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:55:39.143 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:55:39.143 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:55:39.143 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:55:39.143 [Lua]
16:55:39.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:67 my_peer_id:110000103dff95e
16:55:39.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:67 my_peer_id:110000103dff95e
16:55:39.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:67 my_peer_id:110000103dff95e
16:55:39.155 [Lua] [GameNetworkManager] destroying game object with go_id=45
16:55:39.158 [Save] Saving `save_data`
16:55:39.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:67 my_peer_id:110000103dff95e
16:55:39.161 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read,
16:55:39.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read,
16:55:39.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read,
16:55:39.162 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:55:39.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:55:39.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read,
16:55:39.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:55:39.164 [Save] Save done
16:55:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient
16:55:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient
16:55:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
16:55:39.209 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient
16:55:39.209 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
16:55:39.218 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:55:39.218 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:55:39.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
16:55:39.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:55:39.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
16:55:39.261 [Lua] [IngameUI] menu view on_exit character_selection
16:55:39.261 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:55:39.261 [Lua] hero_fullscreen_menu_on_exit
16:55:39.266 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1aec20
16:55:39.266 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:55:39.267 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670
16:55:39.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:55:39.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
16:55:39.347 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash
16:55:39.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:55:39.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:55:39.380 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:55:39.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
16:55:39.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
16:55:39.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
16:55:39.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:55:39.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:55:39.666 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:55:39.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
16:55:40.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
16:55:40.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01
16:55:40.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:55:40.269 [Lua] Set lobby begin:
16:55:40.269 [Lua] Lobby data twitch_enabled = false
16:55:40.269 [Lua] Lobby data power_level = 805
16:55:40.269 [Lua] Lobby data num_players = 3
16:55:40.269 [Lua] Lobby data host = 110000103dff95e
16:55:40.269 [Lua] Lobby data game_mode = 3
16:55:40.269 [Lua] Lobby data is_private = true
16:55:40.269 [Lua] Lobby data level_key = inn_level
16:55:40.270 [Lua] Lobby data player_slot_1 = 0:0
16:55:40.270 [Lua] Lobby data selected_level_key = inn_level
16:55:40.270 [Lua] Lobby data quick_game = false
16:55:40.270 [Lua] Lobby data matchmaking = false
16:55:40.270 [Lua] Lobby data difficulty = cataclysm
16:55:40.270 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:40.270 [Lua] Lobby data unique_server_name = Vemb
16:55:40.270 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:40.270 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:55:40.270 [Lua] Lobby data country_code = FI
16:55:40.270 [Lua] Lobby data player_slot_3 = 0:0
16:55:40.270 [Lua] Lobby data eac_authorized = true
16:55:40.270 [Lua] Set lobby end.
16:55:40.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:55:40.425 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:55:40.439 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67
16:55:41.319 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:41.319 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:41.319 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
16:55:41.994 [Lua] [IngameUI] menu view on_enter hero_view
16:55:42.000 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160
16:55:42.000 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:55:42.017 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:55:42.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:55:42.019 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:55:42.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:55:42.028 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:55:42.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:55:42.492 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:55:42.503 [World] Spawning level.
16:55:42.530 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.530 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.580 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:42.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:44.695 [Lua] PlayFabMirror:_commit_internal 36
16:55:44.695 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:55:44.697 [Lua] generate_backend_stats 110000103dff95e:1
16:55:44.708 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:55:44.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49
16:55:44.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49
16:55:44.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49
16:55:44.994 [Lua] commit result success 36
16:55:48.997 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:55:48.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:48.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:48.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:48.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:48.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:48.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:49.009 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:55:49.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:55:49.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:55:49.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:55:49.716 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:55:49.716 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:55:49.718 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:55:49.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:55:49.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:55:50.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:55:50.178 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:55:50.190 [World] Spawning level.
16:55:50.217 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.217 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.311 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:52.794 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero bw_unchained ...
16:55:52.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:52.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:52.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:52.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:52.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:52.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:52.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:68 my_peer_id:110000103dff95e
16:55:52.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:68 my_peer_id:110000103dff95e
16:55:52.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:68 my_peer_id:110000103dff95e
16:55:52.837 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:68 my_peer_id:110000103dff95e
16:55:52.843 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68
16:55:52.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient
16:55:52.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient
16:55:52.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:52.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:52.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:52.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:52.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:52.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:52.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:69 my_peer_id:110000103dff95e
16:55:52.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:69 my_peer_id:110000103dff95e
16:55:52.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:69 my_peer_id:110000103dff95e
16:55:52.979 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:69 my_peer_id:110000103dff95e
16:55:52.988 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 69
16:55:53.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.118 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:70 my_peer_id:110000103dff95e
16:55:53.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:70 my_peer_id:110000103dff95e
16:55:53.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:70 my_peer_id:110000103dff95e
16:55:53.136 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:70 my_peer_id:110000103dff95e
16:55:53.136 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
16:55:53.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:55:53.161 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:55:53.185 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient
16:55:53.185 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 70
16:55:53.396 [Lua] Assigning peer(110000103dff95e:1) to profile(2) career(3)
16:55:53.396 [Lua] Set lobby begin:
16:55:53.396 [Lua] Lobby data twitch_enabled = false
16:55:53.396 [Lua] Lobby data power_level = 805
16:55:53.396 [Lua] Lobby data num_players = 3
16:55:53.396 [Lua] Lobby data host = 110000103dff95e
16:55:53.396 [Lua] Lobby data game_mode = 3
16:55:53.396 [Lua] Lobby data is_private = true
16:55:53.396 [Lua] Lobby data level_key = inn_level
16:55:53.396 [Lua] Lobby data player_slot_1 = 0:0
16:55:53.396 [Lua] Lobby data selected_level_key = inn_level
16:55:53.396 [Lua] Lobby data quick_game = false
16:55:53.396 [Lua] Lobby data matchmaking = false
16:55:53.396 [Lua] Lobby data difficulty = cataclysm
16:55:53.396 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:53.396 [Lua] Lobby data unique_server_name = Vemb
16:55:53.397 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:53.397 [Lua] Lobby data player_slot_2 = 0:0
16:55:53.397 [Lua] Lobby data country_code = FI
16:55:53.397 [Lua] Lobby data player_slot_3 = 0:0
16:55:53.397 [Lua] Lobby data eac_authorized = true
16:55:53.397 [Lua] Set lobby end.
16:55:53.397 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(2) career_index(3)
16:55:53.397 [Lua] Set lobby begin:
16:55:53.397 [Lua] Lobby data twitch_enabled = false
16:55:53.397 [Lua] Lobby data power_level = 805
16:55:53.397 [Lua] Lobby data num_players = 3
16:55:53.397 [Lua] Lobby data host = 110000103dff95e
16:55:53.397 [Lua] Lobby data game_mode = 3
16:55:53.397 [Lua] Lobby data is_private = true
16:55:53.397 [Lua] Lobby data level_key = inn_level
16:55:53.397 [Lua] Lobby data player_slot_1 = 0:0
16:55:53.398 [Lua] Lobby data selected_level_key = inn_level
16:55:53.398 [Lua] Lobby data quick_game = false
16:55:53.398 [Lua] Lobby data matchmaking = false
16:55:53.398 [Lua] Lobby data difficulty = cataclysm
16:55:53.398 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:55:53.398 [Lua] Lobby data unique_server_name = Vemb
16:55:53.398 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:55:53.398 [Lua] Lobby data player_slot_2 = 110000103dff95e:1
16:55:53.398 [Lua] Lobby data country_code = FI
16:55:53.398 [Lua] Lobby data player_slot_3 = 0:0
16:55:53.398 [Lua] Lobby data eac_authorized = true
16:55:53.398 [Lua] Set lobby end.
16:55:53.398 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:110000105cfd9e7
16:55:53.399 [Lua]
16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:55:53.399 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:55:53.399 [Lua]
16:55:53.399 [Lua]
16:55:53.399 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:55:53.399 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:55:53.399 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:55:53.399 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:55:53.399 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:55:53.399 [Lua]
16:55:53.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:71 my_peer_id:110000103dff95e
16:55:53.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:71 my_peer_id:110000103dff95e
16:55:53.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:71 my_peer_id:110000103dff95e
16:55:53.403 [Lua] [GameNetworkManager] destroying game object with go_id=49
16:55:53.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.413 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero bw_unchained
16:55:53.413 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:71 my_peer_id:110000103dff95e
16:55:53.420 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 71
16:55:53.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.467 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient
16:55:53.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:53.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:55:53.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
16:55:53.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:55:54.515 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:55:54.515 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:54.515 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:54.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:54.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:54.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:55:54.525 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:55:54.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:55:54.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:55:54.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:55:58.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:72 my_peer_id:110000103dff95e
16:55:58.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:72 my_peer_id:110000103dff95e
16:55:58.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:72 my_peer_id:110000103dff95e
16:55:58.142 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:72 my_peer_id:110000103dff95e
16:55:58.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:55:58.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:55:58.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
16:55:58.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
16:55:58.378 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 72
16:56:20.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:73 my_peer_id:110000103dff95e
16:56:20.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:73 my_peer_id:110000103dff95e
16:56:20.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:73 my_peer_id:110000103dff95e
16:56:20.223 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:73 my_peer_id:110000103dff95e
16:56:20.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:56:20.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient
16:56:20.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
16:56:20.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
16:56:20.367 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 73
16:56:21.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:56:21.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:56:21.495 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:56:21.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:56:21.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:56:21.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:56:21.941 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:56:21.952 [World] Spawning level.
16:56:21.978 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.033 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:22.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:22.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:22.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:22.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:42.924 [Lua] [IngameUI] menu view on_exit hero_view
16:56:42.933 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160
16:56:42.933 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:56:42.933 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:56:42.933 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:56:42.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:42.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:42.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:56:42.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:56:42.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:56:43.930 [Lua] [IngameUI] menu view on_enter character_selection
16:56:43.930 [Lua] hero_fullscreen_menu_on_enter
16:56:43.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1aec20
16:56:43.933 [World] Spawning level.
16:56:43.940 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
16:56:43.953 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:43.953 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:43.954 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:43.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:56:43.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:44.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:56:44.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
16:56:49.736 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:56:49.736 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:56:49.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:56:49.737 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:50.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:56:50.209 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
16:56:50.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:50.216 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:50.216 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:50.282 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
16:56:50.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:56:50.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
16:56:50.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
16:56:50.339 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
16:56:50.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:56:50.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:56:50.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
16:56:50.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
16:56:50.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
16:56:50.438 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
16:56:50.794 [Lua] Assigning peer(110000103dff95e:1) to profile(1) career(3)
16:56:50.794 [Lua] Set lobby begin:
16:56:50.794 [Lua] Lobby data twitch_enabled = false
16:56:50.795 [Lua] Lobby data power_level = 805
16:56:50.795 [Lua] Lobby data num_players = 3
16:56:50.795 [Lua] Lobby data host = 110000103dff95e
16:56:50.795 [Lua] Lobby data game_mode = 3
16:56:50.795 [Lua] Lobby data is_private = true
16:56:50.795 [Lua] Lobby data level_key = inn_level
16:56:50.795 [Lua] Lobby data player_slot_1 = 0:0
16:56:50.795 [Lua] Lobby data selected_level_key = inn_level
16:56:50.795 [Lua] Lobby data quick_game = false
16:56:50.796 [Lua] Lobby data matchmaking = false
16:56:50.796 [Lua] Lobby data difficulty = cataclysm
16:56:50.796 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:56:50.796 [Lua] Lobby data unique_server_name = Vemb
16:56:50.796 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:56:50.796 [Lua] Lobby data player_slot_2 = 0:0
16:56:50.796 [Lua] Lobby data country_code = FI
16:56:50.796 [Lua] Lobby data player_slot_3 = 0:0
16:56:50.796 [Lua] Lobby data eac_authorized = true
16:56:50.796 [Lua] Set lobby end.
16:56:50.796 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(1) career_index(3)
16:56:50.796 [Lua] Set lobby begin:
16:56:50.796 [Lua] Lobby data twitch_enabled = false
16:56:50.796 [Lua] Lobby data power_level = 805
16:56:50.797 [Lua] Lobby data num_players = 3
16:56:50.797 [Lua] Lobby data host = 110000103dff95e
16:56:50.797 [Lua] Lobby data game_mode = 3
16:56:50.797 [Lua] Lobby data is_private = true
16:56:50.797 [Lua] Lobby data level_key = inn_level
16:56:50.797 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:56:50.797 [Lua] Lobby data selected_level_key = inn_level
16:56:50.797 [Lua] Lobby data quick_game = false
16:56:50.797 [Lua] Lobby data matchmaking = false
16:56:50.797 [Lua] Lobby data difficulty = cataclysm
16:56:50.797 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:56:50.798 [Lua] Lobby data unique_server_name = Vemb
16:56:50.798 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:56:50.798 [Lua] Lobby data player_slot_2 = 0:0
16:56:50.798 [Lua] Lobby data country_code = FI
16:56:50.798 [Lua] Lobby data player_slot_3 = 0:0
16:56:50.798 [Lua] Lobby data eac_authorized = true
16:56:50.798 [Lua] Set lobby end.
16:56:50.798 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:56:50.798 [Lua]
16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
16:56:50.798 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
16:56:50.798 [Lua]
16:56:50.798 [Lua]
16:56:50.798 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean)
16:56:50.798 [Lua] [resource_packages/careers/wh_zealot] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:56:50.798 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean)
16:56:50.798 [Lua]
16:56:50.802 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:74 my_peer_id:110000103dff95e
16:56:50.802 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:74 my_peer_id:110000103dff95e
16:56:50.802 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:74 my_peer_id:110000103dff95e
16:56:50.810 [Lua] [GameNetworkManager] destroying game object with go_id=51
16:56:50.812 [Save] Saving `save_data`
16:56:50.816 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:74 my_peer_id:110000103dff95e
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
16:56:50.818 [Save] Save done
16:56:50.860 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
16:56:50.860 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
16:56:50.862 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:56:50.865 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:56:50.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
16:56:50.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
16:56:50.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
16:56:50.914 [Lua] [IngameUI] menu view on_exit character_selection
16:56:50.914 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
16:56:50.914 [Lua] hero_fullscreen_menu_on_exit
16:56:50.919 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1aec20
16:56:50.919 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:56:50.919 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
16:56:50.919 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670
16:56:50.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
16:56:51.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
16:56:51.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
16:56:51.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:56:51.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:56:51.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:56:51.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
16:56:51.256 [Lua] Set lobby begin:
16:56:51.256 [Lua] Lobby data twitch_enabled = false
16:56:51.256 [Lua] Lobby data power_level = 815
16:56:51.256 [Lua] Lobby data num_players = 3
16:56:51.256 [Lua] Lobby data host = 110000103dff95e
16:56:51.256 [Lua] Lobby data game_mode = 3
16:56:51.257 [Lua] Lobby data is_private = true
16:56:51.257 [Lua] Lobby data level_key = inn_level
16:56:51.257 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:56:51.257 [Lua] Lobby data selected_level_key = inn_level
16:56:51.257 [Lua] Lobby data quick_game = false
16:56:51.257 [Lua] Lobby data matchmaking = false
16:56:51.257 [Lua] Lobby data difficulty = cataclysm
16:56:51.257 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:56:51.257 [Lua] Lobby data unique_server_name = Vemb
16:56:51.257 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:56:51.257 [Lua] Lobby data player_slot_2 = 0:0
16:56:51.257 [Lua] Lobby data country_code = FI
16:56:51.257 [Lua] Lobby data player_slot_3 = 0:0
16:56:51.257 [Lua] Lobby data eac_authorized = true
16:56:51.257 [Lua] Set lobby end.
16:56:51.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
16:56:51.324 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
16:56:51.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:56:51.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:56:51.490 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
16:56:51.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
16:56:51.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
16:56:51.534 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
16:56:51.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
16:56:51.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
16:56:51.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
16:56:51.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:56:51.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:56:51.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
16:56:51.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:56:51.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:56:51.973 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold
16:56:51.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
16:56:52.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
16:56:52.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
16:56:52.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:56:52.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:56:52.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
16:56:52.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:56:52.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:56:52.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
16:56:52.420 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 74
16:56:53.063 [Lua] PlayFabMirror:_commit_internal 37
16:56:53.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 50
16:56:53.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 51
16:56:53.063 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:56:53.065 [Lua] generate_backend_stats 110000103dff95e:1
16:56:53.075 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:56:53.075 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 52
16:56:53.083 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 50
16:56:53.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:56:53.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:56:53.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
16:56:54.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 50
16:56:54.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 51
16:56:54.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 51
16:56:54.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 52
16:56:54.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 52
16:56:54.754 [Lua] commit result success 37
16:56:55.533 [Lua] [IngameUI] menu view on_enter hero_view
16:56:55.538 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160
16:56:55.538 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:56:55.553 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:56:55.554 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:56:55.555 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:56:55.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:56:55.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:56:56.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:56:56.008 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:56:56.020 [World] Spawning level.
16:56:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:75 my_peer_id:110000103dff95e
16:56:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:75 my_peer_id:110000103dff95e
16:56:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:75 my_peer_id:110000103dff95e
16:56:56.045 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.045 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.046 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:75 my_peer_id:110000103dff95e
16:56:56.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:56:56.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.124 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:56.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:56:56.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:56:56.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:56:56.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:56:56.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
16:56:56.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:56:56.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:56:56.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
16:56:56.391 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 75
16:56:57.203 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
16:56:57.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:57.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:57.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:57.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:56:57.465 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:56:57.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:56:57.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:56:57.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:56:58.130 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
16:57:29.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:57:29.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:57:29.503 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:57:29.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:57:29.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:57:29.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:57:29.960 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:57:29.971 [World] Spawning level.
16:57:29.998 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:29.998 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:30.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:30.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:49.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:49.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:49.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:49.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:49.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:49.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:57:49.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:76 my_peer_id:110000103dff95e
16:57:49.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:76 my_peer_id:110000103dff95e
16:57:49.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:76 my_peer_id:110000103dff95e
16:57:49.218 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:76 my_peer_id:110000103dff95e
16:57:49.225 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 76
16:57:50.955 [Lua] [IngameUI] menu view on_exit hero_view
16:57:50.962 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160
16:57:50.962 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:57:50.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:57:50.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:50.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:50.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:50.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:57:50.974 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:57:50.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:57:50.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:58:00.983 [Lua] PlayFabMirror:_commit_internal 38
16:58:00.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 53
16:58:00.983 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:58:00.986 [Lua] generate_backend_stats 110000103dff95e:1
16:58:00.995 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:58:01.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 53
16:58:02.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 53
16:58:02.050 [Lua] commit result success 38
16:58:21.712 [Lua] [IngameUI] menu view on_enter hero_view
16:58:21.717 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160
16:58:21.717 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:58:21.730 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:58:21.731 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:58:21.732 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:58:21.732 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:58:21.739 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:58:22.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:58:22.187 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:58:22.197 [World] Spawning level.
16:58:22.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:22.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:22.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:24.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:24.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:24.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:24.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:24.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:24.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:58:24.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:77 my_peer_id:110000103dff95e
16:58:24.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:77 my_peer_id:110000103dff95e
16:58:24.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:77 my_peer_id:110000103dff95e
16:58:24.274 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:77 my_peer_id:110000103dff95e
16:58:24.279 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 77
16:58:28.773 [Lua] [IngameUI] menu view on_exit hero_view
16:58:28.780 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160
16:58:28.780 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:58:28.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:58:28.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:58:28.792 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:58:28.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:58:28.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:58:30.643 [Lua] [IngameUI] menu view on_enter start_game_view
16:58:30.646 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aefd4c0
16:58:30.646 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:58:30.648 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:58:30.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:58:30.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:58:30.649 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:58:31.876 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:58:31.876 [Lua] ............................................................................................................
16:58:31.876 [Lua] ............................................................................................................
16:58:31.876 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
16:58:31.876 [Lua] ............................................................................................................
16:58:31.876 [Lua] ............................................................................................................
16:58:31.957 [Lua] [Matchmaking] Cancelling matchmaking
16:58:31.957 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:58:31.978 [Lua] [IngameUI] menu view on_exit start_game_view
16:58:31.978 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:58:31.978 [Save] Saving `save_data`
16:58:31.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:58:31.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:58:31.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:58:31.986 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aefd4c0
16:58:31.992 [Save] Save done
16:58:43.806 [Lua] PlayFabMirror:_commit_internal 39
16:58:43.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 54
16:58:43.806 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:58:43.808 [Lua] generate_backend_stats 110000103dff95e:1
16:58:43.818 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:58:43.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 54
16:58:44.122 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 54
16:58:44.131 [Lua] commit result success 39
16:58:58.828 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:58:58.828 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:58:58.830 [Lua] Set lobby begin:
16:58:58.830 [Lua] Lobby data twitch_enabled = false
16:58:58.830 [Lua] Lobby data power_level = 815
16:58:58.830 [Lua] Lobby data num_players = 3
16:58:58.830 [Lua] Lobby data host = 110000103dff95e
16:58:58.830 [Lua] Lobby data game_mode = 3
16:58:58.830 [Lua] Lobby data is_private = true
16:58:58.830 [Lua] Lobby data level_key = inn_level
16:58:58.831 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:58:58.831 [Lua] Lobby data selected_level_key = inn_level
16:58:58.831 [Lua] Lobby data quick_game = false
16:58:58.831 [Lua] Lobby data matchmaking = false
16:58:58.831 [Lua] Lobby data difficulty = cataclysm
16:58:58.831 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:58:58.831 [Lua] Lobby data unique_server_name = Vemb
16:58:58.831 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:58:58.831 [Lua] Lobby data player_slot_2 = 0:0
16:58:58.831 [Lua] Lobby data country_code = FI
16:58:58.831 [Lua] Lobby data player_slot_3 = 0:0
16:58:58.831 [Lua] Lobby data eac_authorized = true
16:58:58.831 [Lua] Set lobby end.
16:58:58.831 [Lua] [PartyManager] Leader is set to 110000103dff95e
16:58:58.831 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
16:58:58.831 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
16:58:58.831 [Lua] Set lobby begin:
16:58:58.831 [Lua] Lobby data twitch_enabled = false
16:58:58.831 [Lua] Lobby data power_level = 815
16:58:58.832 [Lua] Lobby data num_players = 3
16:58:58.832 [Lua] Lobby data host = 110000103dff95e
16:58:58.832 [Lua] Lobby data game_mode = 2
16:58:58.832 [Lua] Lobby data is_private = true
16:58:58.832 [Lua] Lobby data level_key = inn_level
16:58:58.832 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:58:58.832 [Lua] Lobby data selected_level_key = skaven_stronghold
16:58:58.832 [Lua] Lobby data quick_game = false
16:58:58.832 [Lua] Lobby data matchmaking = false
16:58:58.832 [Lua] Lobby data difficulty = cataclysm
16:58:58.832 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:58:58.832 [Lua] Lobby data unique_server_name = Vemb
16:58:58.832 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:58:58.832 [Lua] Lobby data player_slot_2 = 0:0
16:58:58.832 [Lua] Lobby data country_code = FI
16:58:58.832 [Lua] Lobby data player_slot_3 = 0:0
16:58:58.833 [Lua] Lobby data eac_authorized = true
16:58:58.833 [Lua] Set lobby end.
16:58:58.833 [Lua] Set lobby begin:
16:58:58.833 [Lua] Lobby data twitch_enabled = false
16:58:58.833 [Lua] Lobby data power_level = 815
16:58:58.833 [Lua] Lobby data num_players = 3
16:58:58.833 [Lua] Lobby data host = 110000103dff95e
16:58:58.833 [Lua] Lobby data game_mode = 2
16:58:58.833 [Lua] Lobby data is_private = true
16:58:58.833 [Lua] Lobby data level_key = inn_level
16:58:58.833 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:58:58.833 [Lua] Lobby data selected_level_key = skaven_stronghold
16:58:58.833 [Lua] Lobby data quick_game = false
16:58:58.833 [Lua] Lobby data matchmaking = false
16:58:58.833 [Lua] Lobby data difficulty = cataclysm
16:58:58.833 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:58:58.834 [Lua] Lobby data unique_server_name = Vemb
16:58:58.834 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:58:58.834 [Lua] Lobby data player_slot_2 = 0:0
16:58:58.834 [Lua] Lobby data country_code = FI
16:58:58.834 [Lua] Lobby data player_slot_3 = 0:0
16:58:58.834 [Lua] Lobby data eac_authorized = true
16:58:58.834 [Lua] Set lobby end.
16:58:58.836 [Lua] [ChatManager][1]System: Starting hosted game...
16:58:58.836 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:58:58.836 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:59:07.275 [Lua] [IngameUI] menu view on_enter hero_view
16:59:07.282 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160
16:59:07.282 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:59:07.300 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:59:07.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:59:07.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:59:07.303 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:59:07.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:59:07.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:59:07.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:59:07.783 [World] Spawning level.
16:59:07.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
16:59:07.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
16:59:07.971 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:59:07.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
16:59:07.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:59:07.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:59:10.765 [Lua] [IngameUI] menu view on_exit hero_view
16:59:10.772 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160
16:59:10.772 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:59:10.772 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:59:10.772 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
16:59:17.920 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:59:17.922 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:59:17.991 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
16:59:17.991 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
16:59:17.991 [Lua] Set lobby begin:
16:59:17.991 [Lua] Lobby data twitch_enabled = false
16:59:17.991 [Lua] Lobby data power_level = 815
16:59:17.991 [Lua] Lobby data num_players = 3
16:59:17.991 [Lua] Lobby data host = 110000103dff95e
16:59:17.991 [Lua] Lobby data game_mode = 2
16:59:17.991 [Lua] Lobby data is_private = true
16:59:17.991 [Lua] Lobby data level_key = inn_level
16:59:17.991 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:17.991 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:17.992 [Lua] Lobby data quick_game = false
16:59:17.992 [Lua] Lobby data matchmaking = false
16:59:17.992 [Lua] Lobby data difficulty = cataclysm
16:59:17.992 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:17.992 [Lua] Lobby data unique_server_name = Vemb
16:59:17.992 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:17.992 [Lua] Lobby data player_slot_2 = 0:0
16:59:17.992 [Lua] Lobby data country_code = FI
16:59:17.992 [Lua] Lobby data player_slot_3 = 0:0
16:59:17.992 [Lua] Lobby data eac_authorized = true
16:59:17.992 [Lua] Set lobby end.
16:59:17.994 [Lua] Set lobby begin:
16:59:17.994 [Lua] Lobby data twitch_enabled = false
16:59:17.994 [Lua] Lobby data power_level = 815
16:59:17.995 [Lua] Lobby data num_players = 3
16:59:17.995 [Lua] Lobby data host = 110000103dff95e
16:59:17.995 [Lua] Lobby data game_mode = 2
16:59:17.995 [Lua] Lobby data is_private = true
16:59:17.995 [Lua] Lobby data level_key = inn_level
16:59:17.995 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:17.995 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:17.995 [Lua] Lobby data quick_game = false
16:59:17.995 [Lua] Lobby data matchmaking = false
16:59:17.995 [Lua] Lobby data difficulty = cataclysm
16:59:17.995 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:17.996 [Lua] Lobby data unique_server_name = Vemb
16:59:17.996 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:17.996 [Lua] Lobby data player_slot_2 = 0:0
16:59:17.996 [Lua] Lobby data country_code = FI
16:59:17.996 [Lua] Lobby data player_slot_3 = 0:0
16:59:17.996 [Lua] Lobby data eac_authorized = true
16:59:17.996 [Lua] Set lobby end.
16:59:17.996 [Lua] Complete level triggered.
16:59:17.998 [Save] Saving `save_data`
16:59:17.998 [Lua] gm_event_end_conditions_met false false
16:59:17.999 [Lua] FORCE COMMIT 40
16:59:17.999 [Lua] PlayFabMirror:_commit_internal 40
16:59:17.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:59:18.002 [Lua] generate_backend_stats 110000103dff95e:1
16:59:18.004 [Save] Save done
16:59:18.004 [Save] Saving `save_data`
16:59:18.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:59:18.013 [Lua] TRANSITION nil nil skaven_stronghold
16:59:18.013 [Lua] Transition type "skaven_stronghold", is server: true
16:59:18.013 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:59:18.013 [Lua] [GameNetworkManager] Leaving game...
16:59:18.013 [Lua] [GameNetworkManager] Shutting down game session host.
16:59:18.013 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:59:18.013 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:59:18.013 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=242.89
16:59:18.018 [Save] Save done
16:59:18.019 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:59:18.019 [Lua] commit result success 40
16:59:20.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:59:20.009 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
16:59:20.010 [Lua] Clearing all global lookup lists
16:59:20.010 [Lua] [IngamePlayerListUI] - Destroy
16:59:20.010 [Lua] [EquipmentUI] - Destroy
16:59:20.010 [Lua] [AbilityUI] - Destroy
16:59:20.010 [Lua] [GamePadEquipmentUI] - Destroy
16:59:20.010 [Lua] [GamePadAbilityUI] - Destroy
16:59:20.010 [Lua] [IngameUI] destroy
16:59:20.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:59:20.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
16:59:20.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
16:59:20.019 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
16:59:20.019 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
16:59:20.059 [Lua] [Managers] Destroying state managers...
16:59:20.064 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:59:20.064 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
16:59:20.064 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
16:59:20.064 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
16:59:20.064 [Lua] [Matchmaking] unregister rpcs
16:59:20.064 [Lua] ############### UNLOADING PACKAGES ###############
16:59:20.064 [Lua] [Gamestate] Enter state StateLoading
16:59:20.068 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:59:20.068 [Lua] [Matchmaking] register rpcs
16:59:20.068 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:59:20.068 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:59:20.068 [Lua] Set lobby begin:
16:59:20.068 [Lua] Lobby data twitch_enabled = false
16:59:20.068 [Lua] Lobby data power_level = 0
16:59:20.068 [Lua] Lobby data num_players = 3
16:59:20.068 [Lua] Lobby data host = 110000103dff95e
16:59:20.069 [Lua] Lobby data game_mode = 2
16:59:20.069 [Lua] Lobby data is_private = true
16:59:20.069 [Lua] Lobby data level_key = inn_level
16:59:20.069 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:20.069 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:20.069 [Lua] Lobby data quick_game = false
16:59:20.069 [Lua] Lobby data matchmaking = false
16:59:20.069 [Lua] Lobby data difficulty = cataclysm
16:59:20.070 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:20.070 [Lua] Lobby data unique_server_name = Vemb
16:59:20.070 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:20.070 [Lua] Lobby data player_slot_2 = 0:0
16:59:20.070 [Lua] Lobby data country_code = FI
16:59:20.070 [Lua] Lobby data player_slot_3 = 0:0
16:59:20.070 [Lua] Lobby data eac_authorized = true
16:59:20.070 [Lua] Set lobby end.
16:59:20.070 [Lua] registering RPCs
16:59:20.070 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:59:20.070 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:59:20.070 [Lua] Set lobby begin:
16:59:20.070 [Lua] Lobby data twitch_enabled = false
16:59:20.070 [Lua] Lobby data power_level = 0
16:59:20.070 [Lua] Lobby data num_players = 3
16:59:20.071 [Lua] Lobby data host = 110000103dff95e
16:59:20.071 [Lua] Lobby data game_mode = 2
16:59:20.071 [Lua] Lobby data is_private = true
16:59:20.071 [Lua] Lobby data level_key = skaven_stronghold
16:59:20.071 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:20.071 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:20.071 [Lua] Lobby data quick_game = false
16:59:20.071 [Lua] Lobby data matchmaking = false
16:59:20.071 [Lua] Lobby data difficulty = cataclysm
16:59:20.071 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:20.071 [Lua] Lobby data unique_server_name = Vemb
16:59:20.071 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:20.071 [Lua] Lobby data player_slot_2 = 0:0
16:59:20.071 [Lua] Lobby data country_code = FI
16:59:20.071 [Lua] Lobby data player_slot_3 = 0:0
16:59:20.072 [Lua] Lobby data eac_authorized = true
16:59:20.072 [Lua] Set lobby end.
16:59:20.072 [Lua] MUSIC MANAGER unmute_all_world_sounds 899585 0
16:59:20.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 55
16:59:20.072 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:59:20.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 55
16:59:20.075 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
16:59:20.075 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
16:59:20.075 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
16:59:20.116 [Umbra] Unload tome
16:59:20.267 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:59:20.267 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:59:20.267 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
16:59:20.267 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
16:59:20.267 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
16:59:20.267 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold
16:59:20.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
16:59:20.337 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
16:59:20.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
16:59:20.353 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 899586 0
16:59:20.359 [Lua] MUSIC MANAGER Play_loading_screen_music 899587 0
16:59:20.387 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
16:59:20.505 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 55
16:59:26.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
16:59:26.654 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
16:59:26.671 [Lua] [LevelTransitionHandler] Level load completed!
16:59:26.671 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:59:26.687 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
16:59:26.687 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
16:59:26.687 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
16:59:26.687 [Lua] checking dlc's against conflict directors
16:59:26.687 [Lua] --- --- ---
16:59:26.687 [Lua] Starting... difficulty 'cataclysm'
16:59:26.687 [Lua] These are the starting conflict directors:
16:59:26.687 [Lua] skaven
16:59:26.687 [Lua] --- --- ---
16:59:26.687 [Lua]
16:59:26.687 [Lua] DONE! Found the following directors:
16:59:26.687 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:59:26.687 [Lua] ### Sending rpc_level_loaded
16:59:26.687 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 85
16:59:26.688 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
16:59:26.708 [Lua] ### Sending rpc_level_loaded
16:59:26.708 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 85
16:59:26.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:59:26.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:59:26.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:59:27.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:59:27.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:59:27.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:59:27.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:59:27.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:59:27.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:59:27.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:59:27.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:59:27.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:59:28.447 [Lua] ### Sending rpc_level_loaded
16:59:28.447 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 85
16:59:28.447 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
16:59:28.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:59:28.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:59:28.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:59:28.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:59:28.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:59:28.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:59:28.819 [Lua] ### Sending rpc_level_loaded
16:59:28.819 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 85
16:59:28.819 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
16:59:28.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:59:28.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:59:28.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:59:28.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:59:28.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:59:28.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:59:29.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:59:29.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:59:29.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:59:29.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:59:29.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:59:29.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:59:29.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:59:29.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:59:29.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:59:29.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:59:29.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:59:29.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:59:30.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:59:30.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:59:30.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:59:30.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:59:30.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:59:30.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:59:30.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:59:30.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:59:30.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:59:31.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:59:31.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:59:31.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:59:31.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:59:31.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:59:31.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:59:31.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:59:31.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:59:31.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:59:32.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:59:32.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:59:32.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:59:32.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:59:32.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:59:32.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:59:33.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:59:33.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:59:33.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:59:33.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:59:33.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:59:33.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:59:33.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:59:33.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:59:33.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:59:34.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:59:34.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:59:34.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:59:34.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:59:34.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:59:34.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:59:35.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:59:35.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:59:35.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:59:35.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:59:35.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:59:35.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:59:35.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:59:35.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:59:35.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:59:35.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:59:35.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:59:35.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:59:35.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:59:35.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:59:35.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
16:59:36.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:59:36.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:59:36.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
16:59:36.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:59:36.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:59:36.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:59:36.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:59:36.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:59:36.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:59:37.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:59:37.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:59:37.502 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
16:59:37.502 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:59:37.502 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:59:38.516 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:59:38.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:59:38.516 [Lua] [Matchmaking] unregister rpcs
16:59:38.516 [Lua] Set lobby begin:
16:59:38.516 [Lua] Lobby data twitch_enabled = false
16:59:38.516 [Lua] Lobby data power_level = 0
16:59:38.517 [Lua] Lobby data num_players = 3
16:59:38.517 [Lua] Lobby data host = 110000103dff95e
16:59:38.517 [Lua] Lobby data game_mode = 2
16:59:38.517 [Lua] Lobby data is_private = true
16:59:38.517 [Lua] Lobby data level_key = skaven_stronghold
16:59:38.517 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:38.517 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:38.517 [Lua] Lobby data quick_game = false
16:59:38.517 [Lua] Lobby data matchmaking = false
16:59:38.517 [Lua] Lobby data difficulty = cataclysm
16:59:38.518 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:38.518 [Lua] Lobby data unique_server_name = Vemb
16:59:38.518 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:38.518 [Lua] Lobby data player_slot_2 = 0:0
16:59:38.518 [Lua] Lobby data country_code = FI
16:59:38.518 [Lua] Lobby data player_slot_3 = 0:0
16:59:38.518 [Lua] Lobby data eac_authorized = true
16:59:38.518 [Lua] Set lobby end.
16:59:38.518 [Lua] [Managers] Destroying state managers...
16:59:38.519 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
16:59:38.519 [Lua] MUSIC MANAGER Stop_loading_screen_music 899588 0
16:59:38.519 [Lua] [Gamestate] Enter StateIngame HOST
16:59:38.520 [Lua] <>level = skaven_stronghold<>
16:59:38.520 [Lua] Set lobby begin:
16:59:38.520 [Lua] Lobby data twitch_enabled = false
16:59:38.520 [Lua] Lobby data power_level = 0
16:59:38.520 [Lua] Lobby data num_players = 3
16:59:38.520 [Lua] Lobby data host = 110000103dff95e
16:59:38.520 [Lua] Lobby data game_mode = 2
16:59:38.520 [Lua] Lobby data is_private = true
16:59:38.520 [Lua] Lobby data level_key = skaven_stronghold
16:59:38.520 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:38.521 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:38.521 [Lua] Lobby data quick_game = false
16:59:38.521 [Lua] Lobby data matchmaking = false
16:59:38.521 [Lua] Lobby data difficulty = cataclysm
16:59:38.521 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:38.521 [Lua] Lobby data unique_server_name = Vemb
16:59:38.521 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:38.521 [Lua] Lobby data player_slot_2 = 0:0
16:59:38.521 [Lua] Lobby data country_code = FI
16:59:38.521 [Lua] Lobby data player_slot_3 = 0:0
16:59:38.521 [Lua] Lobby data eac_authorized = true
16:59:38.521 [Lua] Set lobby end.
16:59:38.521 [Umbra] Init version: 3.4.15 :: 16 threads
16:59:38.522 [Lua] [StateIngame] Server ingame
16:59:38.525 [Lua] Set lobby begin:
16:59:38.525 [Lua] Lobby data twitch_enabled = false
16:59:38.525 [Lua] Lobby data power_level = 0
16:59:38.525 [Lua] Lobby data num_players = 3
16:59:38.526 [Lua] Lobby data host = 110000103dff95e
16:59:38.526 [Lua] Lobby data game_mode = 2
16:59:38.526 [Lua] Lobby data is_private = true
16:59:38.526 [Lua] Lobby data level_key = skaven_stronghold
16:59:38.526 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:38.526 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:38.526 [Lua] Lobby data quick_game = false
16:59:38.527 [Lua] Lobby data matchmaking = false
16:59:38.527 [Lua] Lobby data difficulty = cataclysm
16:59:38.527 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:38.527 [Lua] Lobby data unique_server_name = Vemb
16:59:38.527 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:38.527 [Lua] Lobby data player_slot_2 = 0:0
16:59:38.527 [Lua] Lobby data country_code = FI
16:59:38.527 [Lua] Lobby data player_slot_3 = 0:0
16:59:38.528 [Lua] Lobby data eac_authorized = true
16:59:38.528 [Lua] Set lobby end.
16:59:38.528 [Lua] [Matchmaking] register rpcs
16:59:38.528 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:59:38.528 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
16:59:38.528 [Lua] [GameNetworkManager] self.is_server = true
16:59:38.528 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:59:38.528 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:59:38.528 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:59:38.528 [Network] Setting artificial MTU limit to 65536
16:59:38.535 [Lua] Switching ConflictSettings: to: skaven
16:59:38.535 [Lua] pacing=default
16:59:38.535 [Lua] roaming=nil
16:59:38.535 [Lua] specials=skaven
16:59:38.535 [Lua] debug_color=orange
16:59:38.535 [Lua] pack_spawning=skaven
16:59:38.535 [Lua] contained_breeds=nil
16:59:38.535 [Lua] disabled=false
16:59:38.535 [Lua] boss=skaven
16:59:38.535 [Lua] horde=default
16:59:38.535 [Lua] name=skaven
16:59:38.535 [Lua] intensity=default
16:59:38.535 [Lua] ---
16:59:38.536 [Lua] [LevelAnalysis] set_random_seed( 12662370)
16:59:38.539 [Lua] [AIInterestPointSystem] Level Seed: 12662370
16:59:38.539 [Lua]
16:59:38.539 [Lua] [entity_system_bag] = table
16:59:38.539 [Lua] [entity_system_bag] = metatable
16:59:38.539 [Lua] [startup_data] = table
16:59:38.539 [Lua] [entity_manager] = table
16:59:38.539 [Lua] [entity_manager] = metatable
16:59:38.539 [Lua] [unit_spawner] = table
16:59:38.539 [Lua] [unit_spawner] = metatable
16:59:38.539 [Lua] [unit_storage] = table
16:59:38.539 [Lua] [unit_storage] = metatable
16:59:38.539 [Lua] [dice_keeper] = table
16:59:38.539 [Lua] [dice_keeper] = metatable
16:59:38.539 [Lua] [is_server] = true (boolean)
16:59:38.547 [Lua] [world] = [World]
16:59:38.547 [Lua] [system_api] = table
16:59:38.547 [Lua] [entity_system] = table
16:59:38.547 [Lua] [entity_system] = metatable
16:59:38.547 [Lua] [network_lobby] = table
16:59:38.547 [Lua] [network_lobby] = metatable
16:59:38.547 [Lua] [profile_synchronizer] = table
16:59:38.547 [Lua] [profile_synchronizer] = metatable
16:59:38.547 [Lua] [level_transition_handler] = table
16:59:38.547 [Lua] [level_transition_handler] = metatable
16:59:38.547 [Lua] [num_local_human_players] = 1 (number)
16:59:38.547 [Lua] [statistics_db] = table
16:59:38.547 [Lua] [statistics_db] = metatable
16:59:38.547 [Lua] [network_server] = table
16:59:38.547 [Lua] [network_server] = metatable
16:59:38.547 [Lua] [input_manager] = table
16:59:38.547 [Lua] [input_manager] = metatable
16:59:38.547 [Lua] [network_clock] = table
16:59:38.547 [Lua] [network_clock] = metatable
16:59:38.547 [Lua] [network_transmit] = table
16:59:38.547 [Lua] [network_transmit] = metatable
16:59:38.547 [Lua] [free_flight_manager] = table
16:59:38.547 [Lua] [free_flight_manager] = metatable
16:59:38.547 [Lua] [network_manager] = table
16:59:38.547 [Lua] [network_manager] = metatable
16:59:38.547 [Lua] [network_event_delegate] = table
16:59:38.547 [Lua] [network_event_delegate] = metatable
16:59:38.547 [Lua]
16:59:38.551 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:59:38.567 [Lua] [AchievementManager] Achievements using the steam platform
16:59:38.567 [Lua] [StateIngame] Level seed: 12662370
16:59:38.567 [World] Spawning level.
16:59:39.169 [Lua] respawn_unit_spawned with group id: exit_respawns
16:59:39.169 [Lua] respawn_unit_spawned with group id: exit_respawns
16:59:39.170 [Lua] respawn_unit_spawned with group id: exit_respawns
16:59:39.176 [Lua] respawn_unit_spawned with group id: respawns_arena
16:59:39.176 [Lua] respawn_unit_spawned with group id: respawns_arena
16:59:39.176 [Lua] respawn_unit_spawned with group id: respawns_arena
16:59:39.253 [Lua] [LevelAnalysis] set_random_seed( 12662370)
16:59:39.276 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:59:39.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:59:39.277 [Lua] [IngameUI] init
16:59:39.332 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:59:39.332 [Lua] Set lobby begin:
16:59:39.332 [Lua] Lobby data twitch_enabled = false
16:59:39.332 [Lua] Lobby data power_level = 825
16:59:39.333 [Lua] Lobby data num_players = 3
16:59:39.333 [Lua] Lobby data host = 110000103dff95e
16:59:39.333 [Lua] Lobby data game_mode = 2
16:59:39.333 [Lua] Lobby data is_private = true
16:59:39.333 [Lua] Lobby data level_key = skaven_stronghold
16:59:39.333 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:39.333 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:39.333 [Lua] Lobby data quick_game = false
16:59:39.333 [Lua] Lobby data matchmaking = false
16:59:39.333 [Lua] Lobby data difficulty = cataclysm
16:59:39.334 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:39.334 [Lua] Lobby data unique_server_name = Vemb
16:59:39.334 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:39.334 [Lua] Lobby data player_slot_2 = 0:0
16:59:39.334 [Lua] Lobby data country_code = FI
16:59:39.334 [Lua] Lobby data player_slot_3 = 0:0
16:59:39.334 [Lua] Lobby data eac_authorized = true
16:59:39.334 [Lua] Set lobby end.
16:59:39.334 [Flow] SSM bake
16:59:39.335 [Flow] Path A2
16:59:39.336 [Lua] CurrentConflictSettings skaven
16:59:39.336 [Lua] [ConflictDirector] conflict_director is ai_ready
16:59:39.337 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
16:59:39.337 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
16:59:39.337 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
16:59:39.337 [Lua] [1] = table
16:59:39.337 [Lua] [2] = table
16:59:39.337 [Lua] [1] = table
16:59:39.337 [Lua] [1] = table
16:59:39.337 [Lua] [2] = table
16:59:39.337 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:59:39.347 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:59:39.347 [Lua] Forming navigation groups in one frame
16:59:39.347 [Lua] Forming navigation groups
16:59:39.348 [Lua] NavigationGroupManager -> calulation time A: 0
16:59:39.442 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932
16:59:39.442 [Lua] number of nav groups: 244
16:59:39.443 [Lua] number of refined nav groups : 190
16:59:39.446 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
16:59:39.447 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.690888148546218 Normalized coefficient: 1.4732171715912794
16:59:39.450 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.514660358428953 Normalized coefficient: 1.3678214996997879
16:59:39.454 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.960430847108364 Normalized coefficient: 1.2152373779698853
16:59:39.458 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.64440221786499 Normalized coefficient: 1.1543195332792289
16:59:39.461 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 2.5949643194675449 Normalized coefficient: 1.2138895230152305
16:59:39.466 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:59:39.466 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
16:59:39.466 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
16:59:39.466 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
16:59:39.466 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
16:59:39.468 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
16:59:39.468 [Lua] [LevelAnalysis] This level has a total main-path length of 1567.545 meters.
16:59:39.468 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:59:39.468 [Lua] [LevelAnalysis]
16:59:39.468 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:59:39.468 [Lua] [LevelAnalysis]
16:59:39.468 [Lua] [LevelAnalysis] Terror events added:
16:59:39.468 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:59:39.468 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
16:59:39.468 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
16:59:39.468 [Lua] NORMAL PATROL MAIN PATH 530.44122314453125
16:59:39.468 [Lua] [waypoints] = table
16:59:39.468 [Lua] [astar_points] = table
16:59:39.468 [Lua] [travel_dist] = 530.1708328127861 (number)
16:59:39.468 [Lua] [one_directional] = true (boolean)
16:59:39.468 [Lua] [id] = boss_5 (string)
16:59:39.468 [Lua] ----> using boss spline path!
16:59:39.476 [Lua] Adding main path event: Vector3Box(-179.052, 129.987, 24.028) boss_event_skaven_spline_patrol 45 table: 00000000005A5FE0
16:59:39.476 [Lua] ----> using boss gizmo!
16:59:39.476 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -254.6 start-travel-dist: 1038.1, end-travel-dist: 1168.1 spawn_distance 773.4
16:59:39.484 [Lua] Adding main path event: Vector3Box(166.848, 217.789, -11.975) boss_event_storm_fiend 45 table: 00000000005A66E0
16:59:39.484 [Lua] [LevelAnalysis] num_event_places_f: 1.0116965227127075 , num_event_places: 1 , trailing_event_fraction: 0.011696522712707491 , num_events: 1
16:59:39.484 [Lua] [LevelAnalysis] Level path distance: 1567.5447840690613
16:59:39.484 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
16:59:39.484 [Lua] [LevelAnalysis] wanted_distance: 1177.5274455547333
16:59:39.484 [Lua] [LevelAnalysis] Terror events added:
16:59:39.484 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:59:39.492 [Lua] Adding main path event: Vector3Box(164.614, 208.762, -11.6842) rare_event_loot_rat 45 table: 00000000005A6BD0
16:59:39.492 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:59:39.496 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:59:39.499 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:59:39.500 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
16:59:39.500 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:59:39.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:59:39.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
16:59:39.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:59:39.502 [Save] Loading `ut_tweaks_presets`
16:59:39.502 warning: [Save] Missing filename `ut_tweaks_presets`
16:59:39.574 [Flow] SSM bake
16:59:39.586 [Lua] player (110000103dff95e,2) was put into party 1
16:59:39.596 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
16:59:39.596 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3)
16:59:39.596 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3)
16:59:39.596 [Lua] Set lobby begin:
16:59:39.596 [Lua] Lobby data twitch_enabled = false
16:59:39.597 [Lua] Lobby data power_level = 825
16:59:39.597 [Lua] Lobby data num_players = 3
16:59:39.597 [Lua] Lobby data host = 110000103dff95e
16:59:39.597 [Lua] Lobby data game_mode = 2
16:59:39.597 [Lua] Lobby data is_private = true
16:59:39.597 [Lua] Lobby data level_key = skaven_stronghold
16:59:39.597 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:39.597 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:39.597 [Lua] Lobby data quick_game = false
16:59:39.597 [Lua] Lobby data matchmaking = false
16:59:39.597 [Lua] Lobby data difficulty = cataclysm
16:59:39.597 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:39.597 [Lua] Lobby data unique_server_name = Vemb
16:59:39.597 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:39.597 [Lua] Lobby data player_slot_2 = 0:0
16:59:39.597 [Lua] Lobby data country_code = FI
16:59:39.597 [Lua] Lobby data player_slot_3 = 0:0
16:59:39.597 [Lua] Lobby data eac_authorized = true
16:59:39.598 [Lua] Set lobby end.
16:59:39.598 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:59:39.598 [Lua]
16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:39.598 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:39.598 [Lua]
16:59:39.598 [Lua]
16:59:39.598 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:39.598 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:39.598 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:59:39.598 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:59:39.598 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:39.598 [Lua]
16:59:39.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:78 my_peer_id:110000103dff95e
16:59:39.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:78 my_peer_id:110000103dff95e
16:59:39.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:78 my_peer_id:110000103dff95e
16:59:40.362 [Lua] [GameNetworkManager] destroying game object with go_id=52
16:59:40.362 [Lua] Set lobby begin:
16:59:40.362 [Lua] Lobby data twitch_enabled = false
16:59:40.363 [Lua] Lobby data power_level = 825
16:59:40.363 [Lua] Lobby data num_players = 3
16:59:40.363 [Lua] Lobby data host = 110000103dff95e
16:59:40.363 [Lua] Lobby data game_mode = 2
16:59:40.363 [Lua] Lobby data is_private = true
16:59:40.363 [Lua] Lobby data level_key = skaven_stronghold
16:59:40.363 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:40.363 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:40.363 [Lua] Lobby data quick_game = false
16:59:40.363 [Lua] Lobby data matchmaking = false
16:59:40.363 [Lua] Lobby data difficulty = cataclysm
16:59:40.363 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:40.363 [Lua] Lobby data unique_server_name = Vemb
16:59:40.363 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:40.363 [Lua] Lobby data player_slot_2 = 0:0
16:59:40.364 [Lua] Lobby data country_code = FI
16:59:40.364 [Lua] Lobby data player_slot_3 = 0:0
16:59:40.364 [Lua] Lobby data eac_authorized = true
16:59:40.364 [Lua] Set lobby end.
16:59:40.365 [Lua] player (110000103dff95e,2) was put into party 1
16:59:40.376 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
16:59:40.376 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3)
16:59:40.376 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3)
16:59:40.376 [Lua] Set lobby begin:
16:59:40.376 [Lua] Lobby data twitch_enabled = false
16:59:40.376 [Lua] Lobby data power_level = 825
16:59:40.376 [Lua] Lobby data num_players = 3
16:59:40.377 [Lua] Lobby data host = 110000103dff95e
16:59:40.377 [Lua] Lobby data game_mode = 2
16:59:40.377 [Lua] Lobby data is_private = true
16:59:40.377 [Lua] Lobby data level_key = skaven_stronghold
16:59:40.377 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:40.377 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:40.377 [Lua] Lobby data quick_game = false
16:59:40.377 [Lua] Lobby data matchmaking = false
16:59:40.378 [Lua] Lobby data difficulty = cataclysm
16:59:40.378 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:40.378 [Lua] Lobby data unique_server_name = Vemb
16:59:40.378 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:40.378 [Lua] Lobby data player_slot_2 = 0:0
16:59:40.378 [Lua] Lobby data country_code = FI
16:59:40.378 [Lua] Lobby data player_slot_3 = 0:0
16:59:40.378 [Lua] Lobby data eac_authorized = true
16:59:40.378 [Lua] Set lobby end.
16:59:40.378 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:59:40.379 [Lua]
16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:40.379 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:40.379 [Lua]
16:59:40.379 [Lua]
16:59:40.379 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:40.379 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:59:40.379 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:59:40.379 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:59:40.379 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:40.379 [Lua]
16:59:40.382 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:78 my_peer_id:110000103dff95e
16:59:40.382 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
16:59:40.382 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:59:40.382 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:59:40.382 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:59:40.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:79 my_peer_id:110000103dff95e
16:59:40.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:79 my_peer_id:110000103dff95e
16:59:40.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:79 my_peer_id:110000103dff95e
16:59:40.396 [Flow] SSM bake
16:59:40.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:79 my_peer_id:110000103dff95e
16:59:40.475 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
16:59:40.475 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient
16:59:40.477 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
16:59:40.512 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
16:59:40.514 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient
16:59:40.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:59:40.515 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
16:59:40.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
16:59:40.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:59:40.936 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:59:40.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:59:41.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:59:41.371 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
16:59:41.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:59:41.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:59:41.590 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
16:59:41.606 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 79
16:59:44.694 [Lua] Set lobby begin:
16:59:44.694 [Lua] Lobby data twitch_enabled = false
16:59:44.694 [Lua] Lobby data power_level = 825
16:59:44.695 [Lua] Lobby data num_players = 3
16:59:44.695 [Lua] Lobby data host = 110000103dff95e
16:59:44.695 [Lua] Lobby data game_mode = 2
16:59:44.695 [Lua] Lobby data is_private = true
16:59:44.695 [Lua] Lobby data level_key = skaven_stronghold
16:59:44.695 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:44.695 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:44.695 [Lua] Lobby data quick_game = false
16:59:44.695 [Lua] Lobby data matchmaking = false
16:59:44.696 [Lua] Lobby data difficulty = cataclysm
16:59:44.696 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:44.696 [Lua] Lobby data unique_server_name = Vemb
16:59:44.696 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:44.696 [Lua] Lobby data player_slot_2 = 0:0
16:59:44.696 [Lua] Lobby data country_code = FI
16:59:44.696 [Lua] Lobby data player_slot_3 = 0:0
16:59:44.696 [Lua] Lobby data eac_authorized = true
16:59:44.696 [Lua] Set lobby end.
16:59:44.696 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
16:59:44.696 [Lua] Breedfreezer (server) starting a hot join sync
16:59:44.696 [Lua] packing 0 units of breed chaos_marauder
16:59:44.696 [Lua] packing 0 units of breed skaven_clan_rat
16:59:44.696 [Lua] packing 0 units of breed skaven_storm_vermin
16:59:44.696 [Lua] packing 0 units of breed skaven_slave
16:59:44.696 [Lua] packing 0 units of breed chaos_fanatic
16:59:44.696 [Lua] packing 0 units of breed beastmen_bestigor
16:59:44.696 [Lua] packing 0 units of breed beastmen_gor
16:59:44.696 [Lua] packing 0 units of breed chaos_berzerker
16:59:44.696 [Lua] packing 0 units of breed chaos_warrior
16:59:44.696 [Lua] packing 0 units of breed beastmen_ungor
16:59:44.696 [Lua] packing 0 units of breed skaven_plague_monk
16:59:44.696 [Lua] packing 0 units of breed chaos_raider
16:59:44.696 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:59:44.696 [Lua]
16:59:44.696 [Lua] [1] = 1 (number)
16:59:44.696 [Lua] [2] = 0 (number)
16:59:44.696 [Lua] [3] = 1 (number)
16:59:44.696 [Lua] [4] = 0 (number)
16:59:44.696 [Lua] [5] = 1 (number)
16:59:44.696 [Lua] [6] = 0 (number)
16:59:44.696 [Lua] [7] = 1 (number)
16:59:44.696 [Lua] [8] = 0 (number)
16:59:44.696 [Lua] [9] = 1 (number)
16:59:44.696 [Lua] [10] = 0 (number)
16:59:44.696 [Lua] [11] = 1 (number)
16:59:44.696 [Lua] [12] = 0 (number)
16:59:44.696 [Lua] [13] = 1 (number)
16:59:44.696 [Lua] [14] = 0 (number)
16:59:44.696 [Lua] [15] = 1 (number)
16:59:44.696 [Lua] [16] = 0 (number)
16:59:44.696 [Lua] [17] = 1 (number)
16:59:44.696 [Lua] [18] = 0 (number)
16:59:44.696 [Lua] [19] = 1 (number)
16:59:44.696 [Lua] [20] = 0 (number)
16:59:44.696 [Lua] [21] = 1 (number)
16:59:44.696 [Lua] [22] = 0 (number)
16:59:44.696 [Lua] [23] = 1 (number)
16:59:44.696 [Lua] [24] = 0 (number)
16:59:44.696 [Lua]
16:59:44.696 [Lua]
16:59:44.696 [Lua]
16:59:44.697 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
16:59:44.697 [Lua] RemotePlayer:create_game_object( ) 54
16:59:44.710 [Lua] [GameNetworkManager] destroying game object with go_id=53
16:59:44.710 [Lua] Set lobby begin:
16:59:44.710 [Lua] Lobby data twitch_enabled = false
16:59:44.710 [Lua] Lobby data power_level = 825
16:59:44.710 [Lua] Lobby data num_players = 3
16:59:44.710 [Lua] Lobby data host = 110000103dff95e
16:59:44.710 [Lua] Lobby data game_mode = 2
16:59:44.710 [Lua] Lobby data is_private = true
16:59:44.710 [Lua] Lobby data level_key = skaven_stronghold
16:59:44.711 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:44.711 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:44.711 [Lua] Lobby data quick_game = false
16:59:44.711 [Lua] Lobby data matchmaking = false
16:59:44.711 [Lua] Lobby data difficulty = cataclysm
16:59:44.711 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:44.711 [Lua] Lobby data unique_server_name = Vemb
16:59:44.711 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:44.711 [Lua] Lobby data player_slot_2 = 0:0
16:59:44.711 [Lua] Lobby data country_code = FI
16:59:44.711 [Lua] Lobby data player_slot_3 = 0:0
16:59:44.711 [Lua] Lobby data eac_authorized = true
16:59:44.711 [Lua] Set lobby end.
16:59:44.712 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
16:59:44.712 [Lua] player (110000103dff95e,2) was put into party 1
16:59:44.726 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
16:59:44.726 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3)
16:59:44.726 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3)
16:59:44.726 [Lua] Set lobby begin:
16:59:44.726 [Lua] Lobby data twitch_enabled = false
16:59:44.726 [Lua] Lobby data power_level = 825
16:59:44.726 [Lua] Lobby data num_players = 3
16:59:44.726 [Lua] Lobby data host = 110000103dff95e
16:59:44.726 [Lua] Lobby data game_mode = 2
16:59:44.726 [Lua] Lobby data is_private = true
16:59:44.726 [Lua] Lobby data level_key = skaven_stronghold
16:59:44.726 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:44.726 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:44.726 [Lua] Lobby data quick_game = false
16:59:44.726 [Lua] Lobby data matchmaking = false
16:59:44.726 [Lua] Lobby data difficulty = cataclysm
16:59:44.726 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:44.726 [Lua] Lobby data unique_server_name = Vemb
16:59:44.726 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:44.726 [Lua] Lobby data player_slot_2 = 0:0
16:59:44.726 [Lua] Lobby data country_code = FI
16:59:44.727 [Lua] Lobby data player_slot_3 = 0:0
16:59:44.727 [Lua] Lobby data eac_authorized = true
16:59:44.727 [Lua] Set lobby end.
16:59:44.727 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:59:44.727 [Lua]
16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:44.727 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:44.727 [Lua]
16:59:44.727 [Lua]
16:59:44.727 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:44.727 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:59:44.727 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:59:44.727 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:59:44.727 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:44.727 [Lua]
16:59:44.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:80 my_peer_id:110000103dff95e
16:59:44.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:80 my_peer_id:110000103dff95e
16:59:44.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:80 my_peer_id:110000103dff95e
16:59:44.737 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:80 my_peer_id:110000103dff95e
16:59:44.749 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 80
16:59:45.053 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
16:59:45.053 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:59:45.054 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
16:59:47.405 [Lua] Set lobby begin:
16:59:47.405 [Lua] Lobby data twitch_enabled = false
16:59:47.405 [Lua] Lobby data power_level = 825
16:59:47.405 [Lua] Lobby data num_players = 3
16:59:47.405 [Lua] Lobby data host = 110000103dff95e
16:59:47.405 [Lua] Lobby data game_mode = 2
16:59:47.406 [Lua] Lobby data is_private = true
16:59:47.406 [Lua] Lobby data level_key = skaven_stronghold
16:59:47.406 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:47.406 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:47.406 [Lua] Lobby data quick_game = false
16:59:47.406 [Lua] Lobby data matchmaking = false
16:59:47.407 [Lua] Lobby data difficulty = cataclysm
16:59:47.407 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:47.407 [Lua] Lobby data unique_server_name = Vemb
16:59:47.407 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:47.407 [Lua] Lobby data player_slot_2 = 0:0
16:59:47.407 [Lua] Lobby data country_code = FI
16:59:47.407 [Lua] Lobby data player_slot_3 = 0:0
16:59:47.407 [Lua] Lobby data eac_authorized = true
16:59:47.407 [Lua] Set lobby end.
16:59:47.407 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing
16:59:47.407 [Lua] Breedfreezer (server) starting a hot join sync
16:59:47.407 [Lua] packing 0 units of breed chaos_marauder
16:59:47.407 [Lua] packing 0 units of breed skaven_clan_rat
16:59:47.408 [Lua] packing 0 units of breed skaven_storm_vermin
16:59:47.408 [Lua] packing 0 units of breed skaven_slave
16:59:47.408 [Lua] packing 0 units of breed chaos_fanatic
16:59:47.408 [Lua] packing 0 units of breed beastmen_bestigor
16:59:47.408 [Lua] packing 0 units of breed beastmen_gor
16:59:47.408 [Lua] packing 0 units of breed chaos_berzerker
16:59:47.408 [Lua] packing 0 units of breed chaos_warrior
16:59:47.408 [Lua] packing 0 units of breed beastmen_ungor
16:59:47.408 [Lua] packing 0 units of breed skaven_plague_monk
16:59:47.408 [Lua] packing 0 units of breed chaos_raider
16:59:47.408 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:59:47.408 [Lua]
16:59:47.408 [Lua] [1] = 1 (number)
16:59:47.408 [Lua] [2] = 0 (number)
16:59:47.408 [Lua] [3] = 1 (number)
16:59:47.408 [Lua] [4] = 0 (number)
16:59:47.408 [Lua] [5] = 1 (number)
16:59:47.408 [Lua] [6] = 0 (number)
16:59:47.408 [Lua] [7] = 1 (number)
16:59:47.408 [Lua] [8] = 0 (number)
16:59:47.408 [Lua] [9] = 1 (number)
16:59:47.408 [Lua] [10] = 0 (number)
16:59:47.408 [Lua] [11] = 1 (number)
16:59:47.408 [Lua] [12] = 0 (number)
16:59:47.408 [Lua] [13] = 1 (number)
16:59:47.408 [Lua] [14] = 0 (number)
16:59:47.408 [Lua] [15] = 1 (number)
16:59:47.408 [Lua] [16] = 0 (number)
16:59:47.408 [Lua] [17] = 1 (number)
16:59:47.408 [Lua] [18] = 0 (number)
16:59:47.408 [Lua] [19] = 1 (number)
16:59:47.408 [Lua] [20] = 0 (number)
16:59:47.408 [Lua] [21] = 1 (number)
16:59:47.408 [Lua] [22] = 0 (number)
16:59:47.408 [Lua] [23] = 1 (number)
16:59:47.408 [Lua] [24] = 0 (number)
16:59:47.408 [Lua]
16:59:47.408 [Lua]
16:59:47.408 [Lua]
16:59:47.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
16:59:47.409 [Lua] RemotePlayer:create_game_object( ) 56
16:59:47.421 [Lua] [GameNetworkManager] destroying game object with go_id=55
16:59:47.421 [Lua] Set lobby begin:
16:59:47.421 [Lua] Lobby data twitch_enabled = false
16:59:47.421 [Lua] Lobby data power_level = 825
16:59:47.421 [Lua] Lobby data num_players = 3
16:59:47.422 [Lua] Lobby data host = 110000103dff95e
16:59:47.422 [Lua] Lobby data game_mode = 2
16:59:47.422 [Lua] Lobby data is_private = true
16:59:47.422 [Lua] Lobby data level_key = skaven_stronghold
16:59:47.422 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:47.422 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:47.422 [Lua] Lobby data quick_game = false
16:59:47.423 [Lua] Lobby data matchmaking = false
16:59:47.423 [Lua] Lobby data difficulty = cataclysm
16:59:47.423 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:47.423 [Lua] Lobby data unique_server_name = Vemb
16:59:47.423 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:47.423 [Lua] Lobby data player_slot_2 = 0:0
16:59:47.424 [Lua] Lobby data country_code = FI
16:59:47.424 [Lua] Lobby data player_slot_3 = 0:0
16:59:47.424 [Lua] Lobby data eac_authorized = true
16:59:47.424 [Lua] Set lobby end.
16:59:47.424 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
16:59:47.425 [Lua] player (110000103dff95e,2) was put into party 1
16:59:47.438 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
16:59:47.438 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3)
16:59:47.438 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3)
16:59:47.438 [Lua] Set lobby begin:
16:59:47.438 [Lua] Lobby data twitch_enabled = false
16:59:47.438 [Lua] Lobby data power_level = 825
16:59:47.438 [Lua] Lobby data num_players = 3
16:59:47.438 [Lua] Lobby data host = 110000103dff95e
16:59:47.438 [Lua] Lobby data game_mode = 2
16:59:47.438 [Lua] Lobby data is_private = true
16:59:47.439 [Lua] Lobby data level_key = skaven_stronghold
16:59:47.439 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:47.439 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:47.439 [Lua] Lobby data quick_game = false
16:59:47.439 [Lua] Lobby data matchmaking = false
16:59:47.439 [Lua] Lobby data difficulty = cataclysm
16:59:47.440 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:47.440 [Lua] Lobby data unique_server_name = Vemb
16:59:47.440 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:47.440 [Lua] Lobby data player_slot_2 = 0:0
16:59:47.440 [Lua] Lobby data country_code = FI
16:59:47.440 [Lua] Lobby data player_slot_3 = 0:0
16:59:47.440 [Lua] Lobby data eac_authorized = true
16:59:47.440 [Lua] Set lobby end.
16:59:47.440 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7
16:59:47.440 [Lua]
16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:47.440 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:47.440 [Lua]
16:59:47.440 [Lua]
16:59:47.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean)
16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean)
16:59:47.440 [Lua] [resource_packages/careers/bw_unchained] = false (boolean)
16:59:47.440 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean)
16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean)
16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean)
16:59:47.440 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean)
16:59:47.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean)
16:59:47.440 [Lua]
16:59:47.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:81 my_peer_id:110000103dff95e
16:59:47.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:81 my_peer_id:110000103dff95e
16:59:47.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:81 my_peer_id:110000103dff95e
16:59:47.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:81 my_peer_id:110000103dff95e
16:59:47.465 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 81
16:59:48.070 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
16:59:48.070 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:59:48.070 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
16:59:48.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:59:48.076 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
16:59:48.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:59:48.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:59:48.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
16:59:48.171 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:59:48.173 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
16:59:48.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:59:48.174 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:59:48.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
16:59:48.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:59:48.410 [Lua] #################################################################################################################
16:59:48.410 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:59:48.410 [Lua] #################################################################################################################
16:59:48.410 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56
16:59:48.410 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
16:59:48.426 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56
16:59:48.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
16:59:48.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
16:59:48.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56
16:59:48.681 [Lua] Commit load time data
16:59:49.118 [Lua] Set lobby begin:
16:59:49.118 [Lua] Lobby data twitch_enabled = false
16:59:49.118 [Lua] Lobby data power_level = 546
16:59:49.118 [Lua] Lobby data num_players = 3
16:59:49.118 [Lua] Lobby data host = 110000103dff95e
16:59:49.118 [Lua] Lobby data game_mode = 2
16:59:49.118 [Lua] Lobby data is_private = true
16:59:49.118 [Lua] Lobby data level_key = skaven_stronghold
16:59:49.118 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:49.118 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:49.118 [Lua] Lobby data quick_game = false
16:59:49.118 [Lua] Lobby data matchmaking = false
16:59:49.118 [Lua] Lobby data difficulty = cataclysm
16:59:49.118 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:49.118 [Lua] Lobby data unique_server_name = Vemb
16:59:49.118 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:49.118 [Lua] Lobby data player_slot_2 = 0:0
16:59:49.119 [Lua] Lobby data country_code = FI
16:59:49.119 [Lua] Lobby data player_slot_3 = 0:0
16:59:49.119 [Lua] Lobby data eac_authorized = true
16:59:49.119 [Lua] Set lobby end.
16:59:49.407 [Flow] SSM bake
16:59:54.139 [Lua] Set lobby begin:
16:59:54.139 [Lua] Lobby data twitch_enabled = false
16:59:54.139 [Lua] Lobby data power_level = 815
16:59:54.139 [Lua] Lobby data num_players = 3
16:59:54.139 [Lua] Lobby data host = 110000103dff95e
16:59:54.139 [Lua] Lobby data game_mode = 2
16:59:54.139 [Lua] Lobby data is_private = true
16:59:54.139 [Lua] Lobby data level_key = skaven_stronghold
16:59:54.139 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
16:59:54.139 [Lua] Lobby data selected_level_key = skaven_stronghold
16:59:54.139 [Lua] Lobby data quick_game = false
16:59:54.139 [Lua] Lobby data matchmaking = false
16:59:54.140 [Lua] Lobby data difficulty = cataclysm
16:59:54.140 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
16:59:54.140 [Lua] Lobby data unique_server_name = Vemb
16:59:54.140 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
16:59:54.140 [Lua] Lobby data player_slot_2 = 0:0
16:59:54.140 [Lua] Lobby data country_code = FI
16:59:54.140 [Lua] Lobby data player_slot_3 = 0:0
16:59:54.140 [Lua] Lobby data eac_authorized = true
16:59:54.140 [Lua] Set lobby end.
17:00:06.785 [Flow] SSM bake
17:00:16.469 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:00:18.358 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:00:20.197 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:00:20.247 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
17:00:21.696 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:00:21.713 [Lua] Spline already found!
17:00:25.735 [Flow] SSM bake
17:00:25.985 [Lua] Players are leaving the safe zone
17:01:03.165 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:01:03.674 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:01:08.192 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:01:08.209 [Lua] Spline already found!
17:01:09.479 [Lua] fence jumping
17:01:10.884 [Lua] ready to jump failed
17:01:12.457 [Lua] fence jumping
17:01:13.489 [Lua] simple los failed
17:01:16.365 [Lua] fence jumping
17:01:16.942 [Lua] simple los failed
17:01:20.940 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:01:21.485 [Lua] fence jumping
17:01:22.528 [Lua] ready to jump failed
17:01:23.123 [Lua] fence jumping
17:01:23.570 [Lua] simple los failed
17:01:25.776 [Lua] fence jumping
17:01:33.762 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:34.302 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:01:36.129 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:01:36.721 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:01:48.901 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:01:48.918 [Lua] Spline already found!
17:01:57.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdd902, position: 0
17:01:57.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdd92b, position: 0
17:02:05.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xddc63, position: 0
17:02:13.442 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:02:22.980 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 13
17:02:23.556 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 12
17:02:25.767 [Lua] HORDE: Chosing horde wave composition skaven_huge
17:02:25.767 [Lua] Time for new HOOORDE! multi_first_wave
17:02:25.767 [Lua] horde requested: vector_blob
17:02:25.767 [Lua] wants to spawn ahead within distance: 60
17:02:25.767 [Lua] horde crated with id 4 of type vector_blob
17:02:25.767 [Lua] managed to spawn 59/59 horde enemies
17:02:25.767 [Lua] vector blob horde has started
17:02:25.773 [Lua] MUSIC: explore -> pre_horde
17:02:27.734 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:02:27.735 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
17:02:27.996 [Lua] [ChatManager][1]System: Vemb picked up a piece of Ravaged Art
17:02:28.722 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art
17:02:29.437 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art
17:02:34.958 [Lua] Pushing horde in time; too many units out
17:02:36.128 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:02:36.705 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:02:37.336 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:02:37.915 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:02:39.999 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:02:40.192 [Lua] MUSIC: pre_horde -> horde
17:02:40.504 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:02:41.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:02:41.545 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:02:41.976 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:02:43.263 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:02:44.845 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
17:02:44.845 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:02:44.845 [Lua] horde requested: vector_blob
17:02:44.845 [Lua] wants to spawn ahead within distance: 60
17:02:44.845 [Lua] horde crated with id 5 of type vector_blob
17:02:44.845 [Lua] managed to spawn 65/65 horde enemies
17:02:44.845 [Lua] vector blob horde has started
17:02:45.420 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 913348 0
17:02:48.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdf337, position: 0
17:02:49.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdf3e8, position: 0
17:02:54.663 [Lua] Horde killed: ?
17:02:57.255 [Lua] Pushing horde in time; too many units out
17:03:02.436 [Lua] HORDE: last wave, reset to standard horde delay
17:03:02.436 [Lua] Time for new HOOORDE! multi_last_wave
17:03:02.436 [Lua] horde requested: vector_blob
17:03:02.436 [Lua] wants to spawn behind within distance: 60
17:03:02.436 [Lua] horde crated with id 6 of type vector_blob
17:03:02.436 [Lua] managed to spawn 56/58 horde enemies
17:03:02.436 [Lua] vector blob horde has started
17:03:06.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:03:06.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:03:11.747 [Lua] Horde killed: ?
17:03:12.408 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:03:12.426 [Lua] Spline already found!
17:03:27.338 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:03:30.193 [Lua] MUSIC: horde -> explore
17:03:30.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:03:30.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:03:30.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:03:40.501 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 11 action: engage
17:03:44.104 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:03:45.163 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:03:45.179 [Lua] Spline already found!
17:03:57.091 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:03:57.108 [Lua] Spline already found!
17:03:58.453 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:03:58.941 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:04:01.339 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 926602 0
17:04:01.374 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:04:01.392 [Lua] Spline already found!
17:04:04.499 [Lua] Coordinated attack!
17:04:09.476 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
17:04:09.476 [Lua] ERROR: Tried to freeze unit twice in the same frame.
17:04:24.834 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:04:24.834 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
17:04:27.369 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:04:27.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 214 will change to a manual source.
17:04:28.891 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:04:31.420 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:04:32.945 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:04:44.635 [Lua] HORDE: Chosing horde wave composition skaven_huge
17:04:44.635 [Lua] Time for new HOOORDE! multi_first_wave
17:04:44.635 [Lua] horde requested: vector
17:04:44.635 [Lua] setting up vector-horde
17:04:44.635 [Lua] Composing horde 'huge' .. using variant 'plain'
17:04:44.635 [Lua] --> horde wants to spawn ahead of players (0.62211478728619/0.67
17:04:44.636 [Lua] -> spawning: 62
17:04:44.636 [Lua] horde crated with id 11 of type vector
17:04:44.636 [Lua] vector horde has started
17:04:44.642 [Lua] MUSIC: explore -> pre_horde
17:04:52.699 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
17:04:52.699 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:04:52.699 [Lua] horde requested: vector
17:04:52.699 [Lua] setting up vector-horde
17:04:52.699 [Lua] Composing horde 'huge' .. using variant 'plain'
17:04:52.699 [Lua] --> horde wants to spawn behind players (0.92032478466125/0.67
17:04:52.699 [Lua] -> spawning: 62
17:04:52.699 [Lua] horde crated with id 12 of type vector
17:04:52.699 [Lua] vector horde has started
17:04:58.705 [Lua] MUSIC: pre_horde -> horde
17:05:01.875 [Lua] Pushing horde in time; too many units out
17:05:16.126 [Lua] Pushing horde in time; too many units out
17:05:20.653 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:05:21.141 [Lua] Pushing horde in time; too many units out
17:05:24.660 [Lua] Horde killed: ?
17:05:24.679 [Lua] HORDE: last wave, reset to standard horde delay
17:05:24.679 [Lua] Time for new HOOORDE! multi_last_wave
17:05:24.679 [Lua] horde requested: vector
17:05:24.679 [Lua] setting up vector-horde
17:05:24.679 [Lua] Composing horde 'huge' .. using variant 'plain'
17:05:24.679 [Lua] --> horde wants to spawn ahead of players (0.23638226358174/0.67
17:05:24.679 [Lua] -> spawning: 60
17:05:24.679 [Lua] horde crated with id 13 of type vector
17:05:24.679 [Lua] vector horde has started
17:05:27.206 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:05:27.803 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:05:30.412 [Lua] Coordinated attack!
17:05:34.395 [Lua] Horde killed: ?
17:05:45.757 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:05:49.842 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:05:58.876 [Lua] simple los failed
17:06:02.548 [Lua] MUSIC: horde -> explore
17:06:03.332 [Lua] fence jumping
17:06:03.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:06:03.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:06:03.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:06:03.927 [Lua] simple los failed
17:06:05.238 [Lua] Horde killed: ?
17:06:19.127 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:06:19.145 [Lua] Spline already found!
17:06:19.922 [Lua] ready to jump failed
17:06:27.059 [Lua] simple los failed
17:06:33.641 [Lua] ready to jump failed
17:06:35.332 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:06:35.349 [Lua] Spline already found!
17:06:39.098 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:06:39.739 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:06:44.558 [Lua] simple los failed
17:06:49.720 [Lua] simple los failed
17:07:15.626 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
17:07:15.626 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
17:07:15.646 [Lua] > starting new spline, using new navbot: standard , id: boss_5
17:07:15.679 [Lua] > continuing spline boss_5 index: 2
17:07:15.715 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
17:07:15.715 [Lua] > continuing spline boss_5 index: 3
17:07:15.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
17:07:15.731 [Lua] > continuing spline boss_5 index: 4
17:07:15.747 [Lua] > spline completed boss_5
17:07:15.747 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5
17:07:19.100 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:07:22.656 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:07:28.942 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
17:07:28.942 [Lua] Time for new HOOORDE! multi_first_wave
17:07:28.942 [Lua] horde requested: ambush
17:07:28.942 [Lua] setting up ambush-horde
17:07:28.942 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
17:07:28.943 [Lua] -> spawning: 60
17:07:28.943 [Lua] horde crated with id 17 of type ambush
17:07:28.943 [Lua] ambush horde has started
17:07:28.950 [Lua] MUSIC: explore -> pre_ambush
17:07:34.214 [Lua] MUSIC: pre_ambush -> horde
17:07:35.507 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:07:36.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:07:47.277 [Lua] Pushing horde in time; too many units out
17:07:52.103 [Lua] MUSIC: horde -> explore
17:07:52.296 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
17:07:52.296 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:07:52.296 [Lua] horde requested: ambush
17:07:52.296 [Lua] setting up ambush-horde
17:07:52.296 [Lua] Composing horde 'huge' .. using variant 'plain'
17:07:52.296 [Lua] -> spawning: 58
17:07:52.296 [Lua] horde crated with id 18 of type ambush
17:07:52.296 [Lua] ambush horde has started
17:07:52.306 [Lua] MUSIC: explore -> pre_ambush
17:07:53.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:07:53.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:07:53.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:07:53.820 [Lua] MUSIC: pre_ambush -> horde
17:07:54.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:07:56.343 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:07:56.344 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
17:08:01.394 [Lua] Horde killed: ?
17:08:01.410 [Lua] Pushing horde in time; too many units out
17:08:11.780 [Lua] Pushing horde in time; too many units out
17:08:16.778 [Lua] Pushing horde in time; too many units out
17:08:19.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:08:19.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:08:21.792 [Lua] Pushing horde in time; too many units out
17:08:26.836 [Lua] Pushing horde in time; too many units out
17:08:31.879 [Lua] Pushing horde in time; too many units out
17:08:36.950 [Lua] HORDE: last wave, reset to standard horde delay
17:08:36.950 [Lua] Time for new HOOORDE! multi_last_wave
17:08:36.950 [Lua] horde requested: ambush
17:08:36.950 [Lua] setting up ambush-horde
17:08:36.950 [Lua] Composing horde 'huge' .. using variant 'plain'
17:08:36.950 [Lua] -> spawning: 57
17:08:36.950 [Lua] horde crated with id 19 of type ambush
17:08:36.950 [Lua] ambush horde has started
17:08:43.014 [Lua] replace_hidden_spawners -> first try found: 2 cover points
17:08:43.014 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:08:43.014 [Lua] ->moving spawner
17:08:43.040 [Lua] replace_hidden_spawners -> first try found: 1 cover points
17:08:43.040 [Lua] replace_hidden_spawners -> replacing hidden spawners!
17:08:43.040 [Lua] ->moving spawner
17:08:43.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xeb38e, position: 0
17:08:45.080 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:08:45.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:08:48.463 [Lua] Horde killed: ?
17:09:02.645 [Lua] MUSIC: horde -> explore
17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:09:07.116 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:09:07.629 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:09:07.630 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source.
17:09:11.534 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 17 size: 19 action: move_to_players
17:09:21.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xec774, position: 0
17:09:34.731 [Lua] Destroying unit - ai got stuck breed: skaven_pack_master index: 7 size: 14 action: nil
17:09:36.540 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:09:38.803 [Lua] Horde killed: ?
17:09:42.699 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
17:09:42.757 [Lua] MUSIC: explore -> pre_horde
17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average.
17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average.
17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average.
17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average.
17:10:00.120 [Lua] MUSIC: pre_horde -> horde
17:10:07.108 [Lua] event horde ends!
17:10:07.131 [Lua] MUSIC: horde -> explore
17:10:07.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:10:07.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:10:07.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:10:21.162 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 3 size: 22 action: move_to_players
17:10:24.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xed79c, position: 0
17:10:24.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xed7f5, position: 0
17:10:25.080 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:10:25.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xed807, position: 0
17:10:38.225 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 5 size: 13 action: advance_towards_players
17:11:08.444 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
17:11:08.444 [Lua] Time for new HOOORDE! multi_first_wave
17:11:08.444 [Lua] horde requested: vector_blob
17:11:08.444 [Lua] wants to spawn ahead within distance: 60
17:11:08.444 [Lua] horde crated with id 20 of type vector_blob
17:11:08.445 [Lua] managed to spawn 60/60 horde enemies
17:11:08.445 [Lua] vector blob horde has started
17:11:08.454 [Lua] MUSIC: explore -> pre_horde
17:11:10.406 [Lua] fence jumping
17:11:10.977 [Lua] simple los failed
17:11:14.142 [Lua] fence jumping
17:11:14.710 [Lua] ready to jump failed
17:11:17.524 [Lua] Pushing horde in time; too many units out
17:11:18.899 [Lua] Coordinated attack!
17:11:20.903 [Flow] SSM bake
17:11:22.622 [Lua] Pushing horde in time; too many units out
17:11:24.712 [Lua] MUSIC: pre_horde -> horde
17:11:25.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:11:27.775 [Lua] Pushing horde in time; too many units out
17:11:33.060 [Lua] Pushing horde in time; too many units out
17:11:37.988 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
17:11:37.988 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:11:37.988 [Lua] horde requested: vector_blob
17:11:37.988 [Lua] wants to spawn behind within distance: 60
17:11:37.988 [Lua] horde crated with id 21 of type vector_blob
17:11:37.988 [Lua] managed to spawn 63/63 horde enemies
17:11:37.988 [Lua] vector blob horde has started
17:11:40.539 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:11:40.539 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 234 will change to a manual source.
17:11:43.642 [Flow] SSM bake
17:11:46.155 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:11:46.156 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 240 will change to a manual source.
17:11:47.269 [Flow] SSM bake
17:11:48.448 [Lua] ready to jump failed
17:11:49.329 [Lua] Horde killed: ?
17:11:51.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:11:51.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:11:51.689 [Lua] simple los failed
17:11:53.546 [Lua] simple los failed
17:11:56.940 [Lua] Pushing horde in time; too many units out
17:11:58.135 [Lua] fence jumping
17:11:58.729 [Lua] simple los failed
17:12:01.749 [Flow] SSM bake
17:12:01.894 [Lua] Packmaster weird case
17:12:01.994 [Lua] HORDE: last wave, reset to standard horde delay
17:12:01.994 [Lua] Time for new HOOORDE! multi_last_wave
17:12:01.994 [Lua] horde requested: vector_blob
17:12:01.994 [Lua] wants to spawn ahead within distance: 60
17:12:01.994 [Lua] horde crated with id 22 of type vector_blob
17:12:01.994 [Lua] managed to spawn 63/63 horde enemies
17:12:01.994 [Lua] vector blob horde has started
17:12:09.569 [Lua] Coordinated attack!
17:12:11.782 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:12.391 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:12:13.667 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:14.356 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:12:16.329 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:16.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:12:16.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:12:16.988 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:12:18.844 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:12:19.259 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:12:25.401 [Lua] Horde killed: ?
17:12:27.993 [Flow] SSM bake
17:12:33.909 [Lua] Destroying unit since outside mesh or world
17:12:37.191 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:12:41.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:12:41.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:12:43.060 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:12:43.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source.
17:12:44.614 [Lua] MUSIC: horde -> explore
17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:12:45.662 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:12:45.662 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source.
17:12:46.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 97882
17:12:46.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 97882
17:12:46.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 97882
17:12:46.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf2a75, position: 0
17:12:47.376 [Flow] SSM bake
17:12:47.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf2ac1, position: 0
17:12:52.876 [Flow] SSM bake
17:12:54.963 [Flow] SSM bake
17:12:55.096 [Lua] TerrorEventMixer.start_event: roaming_patrol
17:12:55.116 [Lua] Spline already found!
17:12:56.296 [Flow] SSM bake
17:12:57.256 [Flow] SSM bake
17:13:00.161 [Lua] Horde killed: ?
17:13:32.548 [Flow] SSM bake
17:13:46.511 [Flow] SSM bake
17:13:47.441 [Flow] SSM bake
17:13:49.034 [Flow] SSM bake
17:13:49.887 [Flow] SSM bake
17:13:49.894 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:13:50.482 [Lua] simple los failed
17:13:53.720 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 999037 0
17:13:57.281 [Lua] ready to jump failed
17:13:59.288 [Lua] fence jumping
17:14:00.282 [Lua] ready to jump failed
17:14:03.256 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:14:04.622 [Lua] simple los failed
17:14:23.372 [Lua] Coordinated attack!
17:14:28.643 [Lua] HORDE: Chosing horde wave composition skaven_huge
17:14:28.643 [Lua] Time for new HOOORDE! multi_first_wave
17:14:28.643 [Lua] horde requested: vector_blob
17:14:28.643 [Lua] wants to spawn ahead within distance: 60
17:14:28.643 [Lua] horde crated with id 24 of type vector_blob
17:14:28.643 [Lua] managed to spawn 64/65 horde enemies
17:14:28.643 [Lua] vector blob horde has started
17:14:28.654 [Lua] MUSIC: explore -> pre_horde
17:14:40.849 [Lua] MUSIC: pre_horde -> horde
17:14:40.951 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:14:42.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:14:43.836 [Lua] [ChatManager][1]System: Yzneftamz picked up a Loot Die
17:14:45.179 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:14:46.703 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:14:51.629 [Lua] ready to jump failed
17:14:52.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf5f92, position: 0
17:14:53.977 [Lua] ready to jump failed
17:14:54.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf617b, position: 0
17:14:55.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf622c, position: 0
17:14:55.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf6285, position: 0
17:14:55.859 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
17:14:55.859 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:14:55.859 [Lua] horde requested: vector_blob
17:14:55.859 [Lua] wants to spawn ahead within distance: 60
17:14:55.859 [Lua] horde crated with id 25 of type vector_blob
17:14:55.859 [Lua] managed to spawn 58/60 horde enemies
17:14:55.859 [Lua] vector blob horde has started
17:14:56.677 [Lua] fence jumping
17:14:58.093 [Lua] simple los failed
17:15:00.769 [Lua] ready to jump failed
17:15:03.993 [Lua] fence jumping
17:15:07.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:15:07.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:15:13.057 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:15:13.509 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:15:13.569 [Lua] Pushing horde in time; too many units out
17:15:18.617 [Lua] Pushing horde in time; too many units out
17:15:23.605 [Lua] HORDE: last wave, reset to standard horde delay
17:15:23.605 [Lua] Time for new HOOORDE! multi_last_wave
17:15:23.605 [Lua] horde requested: vector_blob
17:15:23.605 [Lua] wants to spawn ahead within distance: 60
17:15:23.605 [Lua] horde crated with id 26 of type vector_blob
17:15:23.606 [Lua] managed to spawn 65/65 horde enemies
17:15:23.606 [Lua] vector blob horde has started
17:15:32.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:15:32.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:15:46.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf9205, position: 0
17:15:49.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf94fe, position: 0
17:15:53.480 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:15:54.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf983d, position: 0
17:15:54.533 [Lua] MUSIC: horde -> explore
17:15:54.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:15:54.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:15:54.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:15:57.612 [Lua] Horde killed: ?
17:15:59.227 [Flow] SSM bake
17:16:04.649 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead.
17:16:04.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
17:16:05.161 [Lua] ready to jump failed
17:16:06.099 [Flow] SSM bake
17:16:06.245 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:16:07.802 [Flow] SSM bake
17:16:11.240 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1023194 0
17:16:13.447 [Flow] SSM bake
17:16:25.537 [Lua] ready to jump failed
17:16:29.670 [Flow] SSM bake
17:16:37.491 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1024961 0
17:16:37.508 [Lua] simple los failed
17:16:41.090 [Lua] Coordinated attack!
17:16:52.389 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker
17:16:52.389 [Lua] Time for new HOOORDE! multi_first_wave
17:16:52.389 [Lua] horde requested: vector_blob
17:16:52.389 [Lua] wants to spawn ahead within distance: 60
17:16:52.389 [Lua] horde crated with id 27 of type vector_blob
17:16:52.389 [Lua] managed to spawn 58/58 horde enemies
17:16:52.389 [Lua] vector blob horde has started
17:16:52.398 [Lua] MUSIC: explore -> pre_horde
17:17:00.432 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:17:00.451 [Lua] Pushing horde in time; too many units out
17:17:04.512 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead.
17:17:04.737 [Lua] MUSIC: pre_horde -> horde
17:17:05.705 [Lua] fence jumping
17:17:05.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:17:06.109 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead.
17:17:12.425 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
17:17:12.425 [Lua] Time for new HOOORDE! multi_consecutive_wave
17:17:12.425 [Lua] horde requested: vector_blob
17:17:12.425 [Lua] wants to spawn ahead within distance: 60
17:17:12.425 [Lua] horde crated with id 28 of type vector_blob
17:17:12.425 [Lua] managed to spawn 61/61 horde enemies
17:17:12.425 [Lua] vector blob horde has started
17:17:16.505 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:16.917 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:17:18.480 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:18.925 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:17:25.089 [Flow] SSM bake
17:17:26.298 [Lua] [GameNetworkManager] destroying game object with go_id=59
17:17:27.685 [Lua] Horde killed: ?
17:17:29.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfc893, position: 0
17:17:29.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfc914, position: 0
17:17:29.869 [Lua] Pushing horde in time; too many units out
17:17:30.508 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:30.977 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:17:31.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0
17:17:31.233 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304
17:17:31.668 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
17:17:31.988 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
17:17:33.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfcd99, position: 0
17:17:34.808 [Lua] HORDE: last wave, reset to standard horde delay
17:17:34.808 [Lua] Time for new HOOORDE! multi_last_wave
17:17:34.808 [Lua] horde requested: vector_blob
17:17:34.808 [Lua] wants to spawn behind within distance: 60
17:17:34.808 [Lua] horde crated with id 29 of type vector_blob
17:17:34.808 [Lua] managed to spawn 49/49 horde enemies
17:17:34.808 [Lua] vector blob horde has started
17:17:39.837 [Lua] Horde killed: ?
17:17:43.761 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1037869 0
17:17:45.549 [Flow] SSM bake
17:17:51.721 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2)
17:17:51.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
17:17:51.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=163
17:17:54.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfdc5a, position: 0
17:17:55.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1044609
17:17:56.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1100863
17:17:56.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1100863
17:18:01.919 [Lua] MUSIC: horde -> lost
17:18:07.532 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
17:18:07.533 [Lua] [GameNetworkManager] destroying game object with go_id=63
17:18:11.402 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
17:18:11.403 [Lua] [GameNetworkManager] destroying game object with go_id=62
17:18:11.998 [Save] Saving `save_data`
17:18:11.998 [Lua] gm_event_end_conditions_met false true
17:18:11.999 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
17:18:11.999 [Lua] Game lost
17:18:11.999 [Lua] PlayFabMirror:_commit_internal nil
17:18:11.999 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:18:11.999 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
17:18:12.011 [Lua] commit result success 41
17:18:12.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 57
17:18:12.012 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
17:18:12.018 [Save] Save done
17:18:12.018 [Save] Saving `save_data`
17:18:12.025 [Save] Save done
17:18:12.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 57 9
17:18:13.017 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
17:18:13.017 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 57
17:18:14.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 57
17:18:19.719 [Lua] ConflictDirector - destroy all units
17:18:19.730 [Lua] Horde killed: ?
17:18:19.803 [Lua] TRANSITION nil nil inn_level
17:18:19.803 [Lua] Transition type "inn_level", is server: true
17:18:19.803 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
17:18:19.803 [Lua] [GameNetworkManager] Leaving game...
17:18:19.803 [Lua] [GameNetworkManager] Shutting down game session host.
17:18:19.803 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:18:19.803 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:18:19.803 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1110.68
17:18:19.819 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:18:21.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:18:21.812 [Lua] Clearing all global lookup lists
17:18:21.812 [Lua] [IngamePlayerListUI] - Destroy
17:18:21.812 [Lua] [EquipmentUI] - Destroy
17:18:21.812 [Lua] [AbilityUI] - Destroy
17:18:21.812 [Lua] [GamePadEquipmentUI] - Destroy
17:18:21.812 [Lua] [GamePadAbilityUI] - Destroy
17:18:21.812 [Lua] [IngameUI] destroy
17:18:21.812 [Lua] Set lobby begin:
17:18:21.812 [Lua] Lobby data twitch_enabled = false
17:18:21.813 [Lua] Lobby data power_level = 815
17:18:21.813 [Lua] Lobby data num_players = 3
17:18:21.813 [Lua] Lobby data host = 110000103dff95e
17:18:21.813 [Lua] Lobby data game_mode = 2
17:18:21.813 [Lua] Lobby data is_private = true
17:18:21.813 [Lua] Lobby data level_key = skaven_stronghold
17:18:21.813 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:21.813 [Lua] Lobby data selected_level_key = skaven_stronghold
17:18:21.813 [Lua] Lobby data quick_game = false
17:18:21.813 [Lua] Lobby data matchmaking = false
17:18:21.813 [Lua] Lobby data difficulty = cataclysm
17:18:21.813 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:21.813 [Lua] Lobby data unique_server_name = Vemb
17:18:21.813 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:21.814 [Lua] Lobby data player_slot_2 = 0:0
17:18:21.814 [Lua] Lobby data country_code = FI
17:18:21.814 [Lua] Lobby data player_slot_3 = 0:0
17:18:21.814 [Lua] Lobby data eac_authorized = true
17:18:21.814 [Lua] Set lobby end.
17:18:21.840 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
17:18:21.840 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
17:18:21.950 [Lua] [Managers] Destroying state managers...
17:18:21.968 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:18:22.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
17:18:22.115 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
17:18:22.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
17:18:22.131 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
17:18:22.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
17:18:22.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
17:18:22.137 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
17:18:22.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
17:18:22.138 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
17:18:22.142 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
17:18:22.148 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
17:18:22.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
17:18:22.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
17:18:22.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
17:18:22.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
17:18:22.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
17:18:22.165 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
17:18:22.167 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
17:18:22.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
17:18:22.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
17:18:22.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
17:18:22.179 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
17:18:22.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
17:18:22.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
17:18:22.198 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
17:18:22.202 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
17:18:22.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
17:18:22.210 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
17:18:22.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
17:18:22.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
17:18:22.236 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
17:18:22.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
17:18:22.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
17:18:22.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
17:18:22.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
17:18:22.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
17:18:22.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
17:18:22.259 [Lua] [Matchmaking] unregister rpcs
17:18:22.259 [Lua] ############### UNLOADING PACKAGES ###############
17:18:22.259 [Lua] [Gamestate] Enter state StateLoading
17:18:22.263 [World] Spawning level.
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] Found camera: end_screen_camera
17:18:22.275 [Lua] [EndViewState] Enter Substate EndViewStateSummary
17:18:22.276 [Lua] [Gamestate] Enter Substate StateLoadingRunning
17:18:22.276 [Lua] [Matchmaking] register rpcs
17:18:22.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:18:22.276 [Lua] Set lobby begin:
17:18:22.276 [Lua] Lobby data twitch_enabled = false
17:18:22.277 [Lua] Lobby data power_level = 0
17:18:22.277 [Lua] Lobby data num_players = 3
17:18:22.277 [Lua] Lobby data host = 110000103dff95e
17:18:22.277 [Lua] Lobby data game_mode = 2
17:18:22.277 [Lua] Lobby data is_private = true
17:18:22.277 [Lua] Lobby data level_key = skaven_stronghold
17:18:22.277 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:22.277 [Lua] Lobby data selected_level_key = skaven_stronghold
17:18:22.277 [Lua] Lobby data quick_game = false
17:18:22.277 [Lua] Lobby data matchmaking = false
17:18:22.277 [Lua] Lobby data difficulty = cataclysm
17:18:22.277 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:22.277 [Lua] Lobby data unique_server_name = Vemb
17:18:22.277 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:22.278 [Lua] Lobby data player_slot_2 = 0:0
17:18:22.278 [Lua] Lobby data country_code = FI
17:18:22.278 [Lua] Lobby data player_slot_3 = 0:0
17:18:22.278 [Lua] Lobby data eac_authorized = true
17:18:22.278 [Lua] Set lobby end.
17:18:22.278 [Lua] registering RPCs
17:18:22.278 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
17:18:22.278 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
17:18:22.278 [Lua] Set lobby begin:
17:18:22.278 [Lua] Lobby data twitch_enabled = false
17:18:22.278 [Lua] Lobby data power_level = 0
17:18:22.278 [Lua] Lobby data num_players = 3
17:18:22.278 [Lua] Lobby data host = 110000103dff95e
17:18:22.278 [Lua] Lobby data game_mode = 3
17:18:22.278 [Lua] Lobby data is_private = true
17:18:22.278 [Lua] Lobby data level_key = inn_level
17:18:22.278 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:22.278 [Lua] Lobby data selected_level_key = skaven_stronghold
17:18:22.279 [Lua] Lobby data quick_game = false
17:18:22.279 [Lua] Lobby data matchmaking = false
17:18:22.279 [Lua] Lobby data difficulty = cataclysm
17:18:22.279 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:22.279 [Lua] Lobby data unique_server_name = Vemb
17:18:22.279 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:22.279 [Lua] Lobby data player_slot_2 = 0:0
17:18:22.279 [Lua] Lobby data country_code = FI
17:18:22.279 [Lua] Lobby data player_slot_3 = 0:0
17:18:22.279 [Lua] Lobby data eac_authorized = true
17:18:22.279 [Lua] Set lobby end.
17:18:22.279 [Lua] MUSIC MANAGER unmute_all_world_sounds 1041405 0
17:18:22.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 58
17:18:22.279 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
17:18:22.283 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 58
17:18:22.284 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
17:18:22.284 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
17:18:22.284 [Lua] [LevelTransitionHandler] load_level inn_level
17:18:22.327 [Umbra] Unload tome
17:18:22.450 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
17:18:22.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
17:18:22.450 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
17:18:22.450 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
17:18:22.450 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
17:18:22.450 [Lua] [StateLoading] got rpc_load_level 49 inn_level
17:18:22.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
17:18:22.514 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
17:18:22.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:18:22.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:18:22.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
17:18:22.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
17:18:22.620 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
17:18:22.687 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 58
17:18:23.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xfe3fe, position: 4813914
17:18:28.568 [Lua] [EndViewState] Exit Substate EndViewStateSummary
17:18:28.568 [Lua] [PlayState] Enter Substate EndViewStateScore
17:18:30.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
17:18:30.717 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
17:18:30.735 [Lua] [LevelTransitionHandler] Level load completed!
17:18:30.735 [Lua] [EnemyPackageLoader] setup_startup_enemies
17:18:30.735 [Lua] [EnemyPackageLoader] Load no enemies on this level
17:18:30.738 [Lua] ### Sending rpc_level_loaded
17:18:30.738 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49
17:18:30.738 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
17:18:30.738 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
17:18:30.738 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
17:18:30.771 [Lua] ### Sending rpc_level_loaded
17:18:30.772 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49
17:18:34.108 [Lua] ### Sending rpc_level_loaded
17:18:34.108 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49
17:18:34.108 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
17:18:36.135 [Lua] ### Sending rpc_level_loaded
17:18:36.135 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49
17:18:36.135 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
17:18:44.203 [Lua] [PlayState] Exit Substate EndViewStateScore
17:18:44.209 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
17:18:45.212 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
17:18:45.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
17:18:45.212 [Lua] [Matchmaking] unregister rpcs
17:18:45.212 [Lua] Set lobby begin:
17:18:45.212 [Lua] Lobby data twitch_enabled = false
17:18:45.212 [Lua] Lobby data power_level = 0
17:18:45.212 [Lua] Lobby data num_players = 3
17:18:45.212 [Lua] Lobby data host = 110000103dff95e
17:18:45.212 [Lua] Lobby data game_mode = 3
17:18:45.213 [Lua] Lobby data is_private = true
17:18:45.213 [Lua] Lobby data level_key = inn_level
17:18:45.213 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:45.213 [Lua] Lobby data selected_level_key = skaven_stronghold
17:18:45.213 [Lua] Lobby data quick_game = false
17:18:45.213 [Lua] Lobby data matchmaking = false
17:18:45.213 [Lua] Lobby data difficulty = cataclysm
17:18:45.213 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:45.213 [Lua] Lobby data unique_server_name = Vemb
17:18:45.213 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:45.213 [Lua] Lobby data player_slot_2 = 0:0
17:18:45.213 [Lua] Lobby data country_code = FI
17:18:45.213 [Lua] Lobby data player_slot_3 = 0:0
17:18:45.213 [Lua] Lobby data eac_authorized = true
17:18:45.213 [Lua] Set lobby end.
17:18:45.213 [Lua] [Managers] Destroying state managers...
17:18:45.215 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
17:18:45.215 [Lua] MUSIC MANAGER Stop_loading_screen_music 1041449 0
17:18:45.215 [Lua] [Gamestate] Enter StateIngame HOST
17:18:45.215 [Lua] <>level = inn_level<>
17:18:45.215 [Lua] Set lobby begin:
17:18:45.215 [Lua] Lobby data twitch_enabled = false
17:18:45.215 [Lua] Lobby data power_level = 0
17:18:45.215 [Lua] Lobby data num_players = 3
17:18:45.215 [Lua] Lobby data host = 110000103dff95e
17:18:45.215 [Lua] Lobby data game_mode = 3
17:18:45.215 [Lua] Lobby data is_private = true
17:18:45.216 [Lua] Lobby data level_key = inn_level
17:18:45.216 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:45.216 [Lua] Lobby data selected_level_key = inn_level
17:18:45.216 [Lua] Lobby data quick_game = false
17:18:45.216 [Lua] Lobby data matchmaking = false
17:18:45.216 [Lua] Lobby data difficulty = cataclysm
17:18:45.216 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:45.216 [Lua] Lobby data unique_server_name = Vemb
17:18:45.216 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:45.217 [Lua] Lobby data player_slot_2 = 0:0
17:18:45.217 [Lua] Lobby data country_code = FI
17:18:45.217 [Lua] Lobby data player_slot_3 = 0:0
17:18:45.217 [Lua] Lobby data eac_authorized = true
17:18:45.217 [Lua] Set lobby end.
17:18:45.217 [Umbra] Init version: 3.4.15 :: 16 threads
17:18:45.217 [Lua] [StateIngame] Server ingame
17:18:45.220 [Lua] Set lobby begin:
17:18:45.220 [Lua] Lobby data twitch_enabled = false
17:18:45.220 [Lua] Lobby data power_level = 0
17:18:45.221 [Lua] Lobby data num_players = 3
17:18:45.221 [Lua] Lobby data host = 110000103dff95e
17:18:45.221 [Lua] Lobby data game_mode = 3
17:18:45.221 [Lua] Lobby data is_private = true
17:18:45.221 [Lua] Lobby data level_key = inn_level
17:18:45.221 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:45.221 [Lua] Lobby data selected_level_key = inn_level
17:18:45.222 [Lua] Lobby data quick_game = false
17:18:45.222 [Lua] Lobby data matchmaking = false
17:18:45.222 [Lua] Lobby data difficulty = cataclysm
17:18:45.222 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:45.222 [Lua] Lobby data unique_server_name = Vemb
17:18:45.222 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:45.222 [Lua] Lobby data player_slot_2 = 0:0
17:18:45.223 [Lua] Lobby data country_code = FI
17:18:45.223 [Lua] Lobby data player_slot_3 = 0:0
17:18:45.223 [Lua] Lobby data eac_authorized = true
17:18:45.223 [Lua] Set lobby end.
17:18:45.223 [Lua] [Matchmaking] register rpcs
17:18:45.223 [Lua] [GameNetworkManager] Setting pong timeout to 60
17:18:45.223 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
17:18:45.223 [Lua] [GameNetworkManager] self.is_server = true
17:18:45.223 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
17:18:45.223 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
17:18:45.223 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
17:18:45.223 [Network] Setting artificial MTU limit to 65536
17:18:45.230 [Lua] Switching ConflictSettings: to: disabled
17:18:45.230 [Lua] pacing=disabled
17:18:45.230 [Lua] roaming=nil
17:18:45.230 [Lua] specials=disabled
17:18:45.230 [Lua] debug_color=black
17:18:45.230 [Lua] pack_spawning=disabled
17:18:45.230 [Lua] contained_breeds=nil
17:18:45.230 [Lua] disabled=true
17:18:45.230 [Lua] boss=disabled
17:18:45.230 [Lua] horde=disabled
17:18:45.230 [Lua] name=disabled
17:18:45.230 [Lua] intensity=disabled
17:18:45.230 [Lua] ---
17:18:45.230 [Lua] [LevelAnalysis] set_random_seed( 8725603)
17:18:45.234 [Lua] [AIInterestPointSystem] Level Seed: 8725603
17:18:45.234 [Lua]
17:18:45.234 [Lua] [entity_system_bag] = table
17:18:45.234 [Lua] [entity_system_bag] = metatable
17:18:45.234 [Lua] [startup_data] = table
17:18:45.234 [Lua] [entity_manager] = table
17:18:45.234 [Lua] [entity_manager] = metatable
17:18:45.234 [Lua] [unit_spawner] = table
17:18:45.234 [Lua] [unit_spawner] = metatable
17:18:45.234 [Lua] [unit_storage] = table
17:18:45.234 [Lua] [unit_storage] = metatable
17:18:45.234 [Lua] [dice_keeper] = table
17:18:45.234 [Lua] [dice_keeper] = metatable
17:18:45.234 [Lua] [is_server] = true (boolean)
17:18:45.242 [Lua] [world] = [World]
17:18:45.242 [Lua] [system_api] = table
17:18:45.242 [Lua] [entity_system] = table
17:18:45.242 [Lua] [entity_system] = metatable
17:18:45.242 [Lua] [network_lobby] = table
17:18:45.242 [Lua] [network_lobby] = metatable
17:18:45.242 [Lua] [profile_synchronizer] = table
17:18:45.242 [Lua] [profile_synchronizer] = metatable
17:18:45.242 [Lua] [level_transition_handler] = table
17:18:45.242 [Lua] [level_transition_handler] = metatable
17:18:45.242 [Lua] [num_local_human_players] = 1 (number)
17:18:45.242 [Lua] [statistics_db] = table
17:18:45.242 [Lua] [statistics_db] = metatable
17:18:45.242 [Lua] [network_server] = table
17:18:45.242 [Lua] [network_server] = metatable
17:18:45.242 [Lua] [input_manager] = table
17:18:45.242 [Lua] [input_manager] = metatable
17:18:45.242 [Lua] [network_clock] = table
17:18:45.242 [Lua] [network_clock] = metatable
17:18:45.242 [Lua] [network_transmit] = table
17:18:45.242 [Lua] [network_transmit] = metatable
17:18:45.242 [Lua] [free_flight_manager] = table
17:18:45.242 [Lua] [free_flight_manager] = metatable
17:18:45.242 [Lua] [network_manager] = table
17:18:45.242 [Lua] [network_manager] = metatable
17:18:45.242 [Lua] [network_event_delegate] = table
17:18:45.242 [Lua] [network_event_delegate] = metatable
17:18:45.242 [Lua]
17:18:45.243 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
17:18:45.247 [Lua] [AchievementManager] Achievements using the steam platform
17:18:45.248 [Lua] [StateIngame] Level seed: 8725603
17:18:45.248 [World] Spawning level.
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
17:18:45.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read,
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
17:18:45.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
17:18:45.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
17:18:45.447 [Lua] [LevelAnalysis] set_random_seed( 8725603)
17:18:45.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18
17:18:45.467 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19
17:18:45.467 [Lua] [IngameUI] init
17:18:45.537 [Lua] [Matchmaking] Cancelling matchmaking
17:18:45.537 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
17:18:45.537 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
17:18:45.537 [Lua] Set lobby begin:
17:18:45.537 [Lua] Lobby data twitch_enabled = false
17:18:45.538 [Lua] Lobby data power_level = 825
17:18:45.538 [Lua] Lobby data num_players = 3
17:18:45.538 [Lua] Lobby data host = 110000103dff95e
17:18:45.538 [Lua] Lobby data game_mode = 3
17:18:45.538 [Lua] Lobby data is_private = true
17:18:45.538 [Lua] Lobby data level_key = inn_level
17:18:45.539 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:45.539 [Lua] Lobby data selected_level_key = inn_level
17:18:45.539 [Lua] Lobby data quick_game = false
17:18:45.539 [Lua] Lobby data matchmaking = false
17:18:45.539 [Lua] Lobby data difficulty = cataclysm
17:18:45.539 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:45.539 [Lua] Lobby data unique_server_name = Vemb
17:18:45.540 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:45.540 [Lua] Lobby data player_slot_2 = 0:0
17:18:45.540 [Lua] Lobby data country_code = FI
17:18:45.540 [Lua] Lobby data player_slot_3 = 0:0
17:18:45.540 [Lua] Lobby data eac_authorized = true
17:18:45.540 [Lua] Set lobby end.
17:18:45.541 [Flow] complete_skittergate_legend true
17:18:45.541 [Flow] complete_all_helmgart_levels_recruit true
17:18:45.543 [Flow] WitchHunterLevel:34
17:18:45.543 [Flow] LeaderYes
17:18:45.543 [Flow] ALL PC XP:263360
17:18:45.543 [Flow] Has "bogenhafen" DLC:true
17:18:45.543 [Flow] WH XP:58544
17:18:45.543 [Flow] Number of crafted items:6117
17:18:45.543 [Flow] Sum of Powe Levels:1500
17:18:45.543 [Flow] lodestone diff 1:false
17:18:45.543 [Flow] magnus and forest activated
17:18:45.543 [Flow] magnus and forest activated
17:18:45.543 [Flow] cemetery and forest activated
17:18:45.543 [Flow] magnus and cemetery
17:18:45.543 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:18:45.543 [Flow] ALL RUNES ACTIVATED
17:18:45.543 [Flow] magnus and forest activated
17:18:45.543 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:18:45.543 [Flow] ALL RUNES ACTIVATED
17:18:45.543 [Flow] cemetery and forest activated
17:18:45.543 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:18:45.543 [Flow] ALL RUNES ACTIVATED
17:18:45.544 [Flow] magnus and forest activated
17:18:45.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:18:45.544 [Flow] ALL RUNES ACTIVATED
17:18:45.544 [Flow] magnus and cemetery
17:18:45.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:18:45.544 [Flow] ALL RUNES ACTIVATED
17:18:45.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
17:18:45.546 [Lua] CurrentConflictSettings disabled
17:18:45.546 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
17:18:45.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
17:18:45.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
17:18:45.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
17:18:45.548 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
17:18:45.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
17:18:45.548 [Save] Loading `ut_tweaks_presets`
17:18:45.548 warning: [Save] Missing filename `ut_tweaks_presets`
17:18:45.549 [Lua] MUSIC: lost -> explore
17:18:45.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
17:18:45.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
17:18:45.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
17:18:45.935 [Lua] Set lobby begin:
17:18:45.935 [Lua] Lobby data twitch_enabled = false
17:18:45.935 [Lua] Lobby data power_level = 825
17:18:45.935 [Lua] Lobby data num_players = 3
17:18:45.935 [Lua] Lobby data host = 110000103dff95e
17:18:45.935 [Lua] Lobby data game_mode = 3
17:18:45.935 [Lua] Lobby data is_private = true
17:18:45.935 [Lua] Lobby data level_key = inn_level
17:18:45.935 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:45.935 [Lua] Lobby data selected_level_key = inn_level
17:18:45.935 [Lua] Lobby data quick_game = false
17:18:45.935 [Lua] Lobby data matchmaking = false
17:18:45.935 [Lua] Lobby data difficulty = cataclysm
17:18:45.935 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:45.935 [Lua] Lobby data unique_server_name = Vemb
17:18:45.935 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:45.936 [Lua] Lobby data player_slot_2 = 0:0
17:18:45.936 [Lua] Lobby data country_code = FI
17:18:45.936 [Lua] Lobby data player_slot_3 = 0:0
17:18:45.936 [Lua] Lobby data eac_authorized = true
17:18:45.936 [Lua] Set lobby end.
17:18:45.936 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
17:18:45.936 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
17:18:45.936 [Lua] RemotePlayer:create_game_object( ) 42
17:18:45.947 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
17:18:46.128 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
17:18:46.128 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
17:18:46.128 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:18:46.128 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
17:18:46.199 [Lua] Set lobby begin:
17:18:46.199 [Lua] Lobby data twitch_enabled = false
17:18:46.199 [Lua] Lobby data power_level = 825
17:18:46.199 [Lua] Lobby data num_players = 3
17:18:46.199 [Lua] Lobby data host = 110000103dff95e
17:18:46.199 [Lua] Lobby data game_mode = 3
17:18:46.199 [Lua] Lobby data is_private = true
17:18:46.199 [Lua] Lobby data level_key = inn_level
17:18:46.199 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:46.199 [Lua] Lobby data selected_level_key = inn_level
17:18:46.199 [Lua] Lobby data quick_game = false
17:18:46.199 [Lua] Lobby data matchmaking = false
17:18:46.200 [Lua] Lobby data difficulty = cataclysm
17:18:46.200 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:46.200 [Lua] Lobby data unique_server_name = Vemb
17:18:46.200 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:46.200 [Lua] Lobby data player_slot_2 = 0:0
17:18:46.200 [Lua] Lobby data country_code = FI
17:18:46.200 [Lua] Lobby data player_slot_3 = 0:0
17:18:46.200 [Lua] Lobby data eac_authorized = true
17:18:46.200 [Lua] Set lobby end.
17:18:46.200 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing
17:18:46.201 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
17:18:46.201 [Lua] RemotePlayer:create_game_object( ) 43
17:18:46.213 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
17:18:46.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
17:18:46.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:18:46.218 [Flow] DISABLE
17:18:46.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:18:46.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:18:46.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
17:18:46.345 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:18:46.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
17:18:46.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:18:46.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
17:18:46.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:18:46.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read,
17:18:46.395 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
17:18:46.395 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
17:18:46.395 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
17:18:46.395 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
17:18:46.397 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
17:18:46.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:18:46.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:18:46.497 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
17:18:46.565 [Lua] #################################################################################################################
17:18:46.565 [Lua] [Loading Time]: 00:00:25 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
17:18:46.565 [Lua] #################################################################################################################
17:18:46.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59
17:18:46.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59
17:18:46.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59
17:18:46.843 [Lua] Commit load time data
17:18:50.465 [Lua] Set lobby begin:
17:18:50.465 [Lua] Lobby data twitch_enabled = false
17:18:50.465 [Lua] Lobby data power_level = 275
17:18:50.465 [Lua] Lobby data num_players = 3
17:18:50.465 [Lua] Lobby data host = 110000103dff95e
17:18:50.465 [Lua] Lobby data game_mode = 3
17:18:50.465 [Lua] Lobby data is_private = true
17:18:50.465 [Lua] Lobby data level_key = inn_level
17:18:50.465 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:50.465 [Lua] Lobby data selected_level_key = inn_level
17:18:50.466 [Lua] Lobby data quick_game = false
17:18:50.466 [Lua] Lobby data matchmaking = false
17:18:50.466 [Lua] Lobby data difficulty = cataclysm
17:18:50.466 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:50.466 [Lua] Lobby data unique_server_name = Vemb
17:18:50.466 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1
17:18:50.466 [Lua] Lobby data player_slot_2 = 0:0
17:18:50.466 [Lua] Lobby data country_code = FI
17:18:50.466 [Lua] Lobby data player_slot_3 = 0:0
17:18:50.466 [Lua] Lobby data eac_authorized = true
17:18:50.466 [Lua] Set lobby end.
17:18:54.388 [Lua] [PSM] Disconnected peer 110000105cfd9e7 is being removed from session.
17:18:54.388 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
17:18:54.388 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105cfd9e7
17:18:54.388 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
17:18:54.389 [Lua] [GameNetworkManager] destroying game object with go_id=43
17:18:54.389 [Lua] Set lobby begin:
17:18:54.389 [Lua] Lobby data twitch_enabled = false
17:18:54.389 [Lua] Lobby data power_level = 275
17:18:54.389 [Lua] Lobby data num_players = 3
17:18:54.389 [Lua] Lobby data host = 110000103dff95e
17:18:54.389 [Lua] Lobby data game_mode = 3
17:18:54.389 [Lua] Lobby data is_private = true
17:18:54.389 [Lua] Lobby data level_key = inn_level
17:18:54.389 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:54.389 [Lua] Lobby data selected_level_key = inn_level
17:18:54.389 [Lua] Lobby data quick_game = false
17:18:54.389 [Lua] Lobby data matchmaking = false
17:18:54.389 [Lua] Lobby data difficulty = cataclysm
17:18:54.389 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:54.389 [Lua] Lobby data unique_server_name = Vemb
17:18:54.389 [Lua] Lobby data player_slot_5 = 0:0
17:18:54.389 [Lua] Lobby data player_slot_2 = 0:0
17:18:54.390 [Lua] Lobby data country_code = FI
17:18:54.390 [Lua] Lobby data player_slot_3 = 0:0
17:18:54.390 [Lua] Lobby data eac_authorized = true
17:18:54.390 [Lua] Set lobby end.
17:18:54.390 [EAC] EAC server lost client 110000105cfd9e7
17:18:54.390 [EACServer] [UnregisterClient] Client: 0110000105CFD9E7 PlayerGUID: 76561198057773543
17:18:54.416 [Lua] [GameNetworkManager] destroying game object with go_id=47
17:18:54.417 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
17:18:54.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:18:54.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2
17:18:55.493 [Lua] PlayFabMirror:_commit_internal 42
17:18:55.493 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:18:55.495 [Lua] generate_backend_stats 110000103dff95e:1
17:18:55.505 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:18:55.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 60
17:18:55.514 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 60
17:18:55.514 [Lua] Set lobby begin:
17:18:55.514 [Lua] Lobby data twitch_enabled = false
17:18:55.515 [Lua] Lobby data power_level = 820
17:18:55.515 [Lua] Lobby data num_players = 3
17:18:55.515 [Lua] Lobby data host = 110000103dff95e
17:18:55.515 [Lua] Lobby data game_mode = 3
17:18:55.515 [Lua] Lobby data is_private = true
17:18:55.515 [Lua] Lobby data level_key = inn_level
17:18:55.515 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:55.515 [Lua] Lobby data selected_level_key = inn_level
17:18:55.515 [Lua] Lobby data quick_game = false
17:18:55.515 [Lua] Lobby data matchmaking = false
17:18:55.515 [Lua] Lobby data difficulty = cataclysm
17:18:55.515 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:55.515 [Lua] Lobby data unique_server_name = Vemb
17:18:55.515 [Lua] Lobby data player_slot_5 = 0:0
17:18:55.516 [Lua] Lobby data player_slot_2 = 0:0
17:18:55.516 [Lua] Lobby data country_code = FI
17:18:55.516 [Lua] Lobby data player_slot_3 = 0:0
17:18:55.516 [Lua] Lobby data eac_authorized = true
17:18:55.516 [Lua] Set lobby end.
17:18:55.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 60
17:18:55.784 [Lua] commit result success 42
17:18:56.930 [SteamLobby] Detected removed member 110000105cfd9e7
17:18:56.931 [Connection] Destroying endpoint 110000105cfd9e7 - explicit request
17:18:56.941 [SteamAuthenticator] CancelAuthTicket 110000105cfd9e7
17:18:56.941 [SteamAuthenticator] EndAuthSession 110000105cfd9e7
17:18:56.942 [Lua] [NetworkServer] Changing num_players from 3 to 2
17:18:56.942 [Lua] Players: 2
17:18:56.942 [Lua] Set lobby begin:
17:18:56.942 [Lua] Lobby data twitch_enabled = false
17:18:56.942 [Lua] Lobby data power_level = 820
17:18:56.942 [Lua] Lobby data num_players = 2
17:18:56.942 [Lua] Lobby data host = 110000103dff95e
17:18:56.942 [Lua] Lobby data game_mode = 3
17:18:56.942 [Lua] Lobby data is_private = true
17:18:56.942 [Lua] Lobby data level_key = inn_level
17:18:56.942 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:56.942 [Lua] Lobby data selected_level_key = inn_level
17:18:56.942 [Lua] Lobby data quick_game = false
17:18:56.942 [Lua] Lobby data matchmaking = false
17:18:56.942 [Lua] Lobby data difficulty = cataclysm
17:18:56.942 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
17:18:56.943 [Lua] Lobby data unique_server_name = Vemb
17:18:56.943 [Lua] Lobby data player_slot_5 = 0:0
17:18:56.943 [Lua] Lobby data player_slot_2 = 0:0
17:18:56.943 [Lua] Lobby data country_code = FI
17:18:56.943 [Lua] Lobby data player_slot_3 = 0:0
17:18:56.943 [Lua] Lobby data eac_authorized = true
17:18:56.943 [Lua] Set lobby end.
17:18:56.943 [Lua] [LobbyMembers] Member left 110000105cfd9e7
17:18:56.953 [Lua] [ChatManager][1]System: Mafrail has left the game
17:18:56.953 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105cfd9e7)
17:18:57.358 [Lua] [Matchmaking] Handshake host removing client 110000105cfd9e7
17:18:59.752 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
17:18:59.753 [Lua] [PSM] Disconnected peer 110000105fcc553 is being removed from session.
17:18:59.753 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fcc553
17:18:59.753 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
17:18:59.753 [Lua] [GameNetworkManager] destroying game object with go_id=42
17:18:59.753 [Lua] Set lobby begin:
17:18:59.753 [Lua] Lobby data twitch_enabled = false
17:18:59.753 [Lua] Lobby data power_level = 820
17:18:59.753 [Lua] Lobby data num_players = 2
17:18:59.753 [Lua] Lobby data host = 110000103dff95e
17:18:59.753 [Lua] Lobby data game_mode = 3
17:18:59.753 [Lua] Lobby data is_private = true
17:18:59.753 [Lua] Lobby data level_key = inn_level
17:18:59.753 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:18:59.753 [Lua] Lobby data selected_level_key = inn_level
17:18:59.753 [Lua] Lobby data quick_game = false
17:18:59.753 [Lua] Lobby data matchmaking = false
17:18:59.753 [Lua] Lobby data difficulty = cataclysm
17:18:59.754 [Lua] Lobby data player_slot_4 = 0:0
17:18:59.754 [Lua] Lobby data unique_server_name = Vemb
17:18:59.754 [Lua] Lobby data player_slot_5 = 0:0
17:18:59.754 [Lua] Lobby data player_slot_2 = 0:0
17:18:59.754 [Lua] Lobby data country_code = FI
17:18:59.754 [Lua] Lobby data player_slot_3 = 0:0
17:18:59.754 [Lua] Lobby data eac_authorized = true
17:18:59.754 [Lua] Set lobby end.
17:18:59.754 [EAC] EAC server lost client 110000105fcc553
17:18:59.754 [EACServer] [UnregisterClient] Client: 0110000105FCC553 PlayerGUID: 76561198060717395
17:18:59.754 [EACServer] [Cerberus] [Backend] Disconnected.
17:18:59.755 [Lua] [GameNetworkManager] destroying game object with go_id=46
17:18:59.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
17:19:00.536 [Lua] Set lobby begin:
17:19:00.536 [Lua] Lobby data twitch_enabled = false
17:19:00.536 [Lua] Lobby data power_level = 825
17:19:00.536 [Lua] Lobby data num_players = 2
17:19:00.536 [Lua] Lobby data host = 110000103dff95e
17:19:00.536 [Lua] Lobby data game_mode = 3
17:19:00.536 [Lua] Lobby data is_private = true
17:19:00.536 [Lua] Lobby data level_key = inn_level
17:19:00.536 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:19:00.536 [Lua] Lobby data selected_level_key = inn_level
17:19:00.536 [Lua] Lobby data quick_game = false
17:19:00.536 [Lua] Lobby data matchmaking = false
17:19:00.536 [Lua] Lobby data difficulty = cataclysm
17:19:00.537 [Lua] Lobby data player_slot_4 = 0:0
17:19:00.537 [Lua] Lobby data unique_server_name = Vemb
17:19:00.537 [Lua] Lobby data player_slot_5 = 0:0
17:19:00.537 [Lua] Lobby data player_slot_2 = 0:0
17:19:00.537 [Lua] Lobby data country_code = FI
17:19:00.537 [Lua] Lobby data player_slot_3 = 0:0
17:19:00.537 [Lua] Lobby data eac_authorized = true
17:19:00.537 [Lua] Set lobby end.
17:19:02.462 [SteamLobby] Detected removed member 110000105fcc553
17:19:02.462 [Connection] Destroying endpoint 110000105fcc553 - explicit request
17:19:02.463 [SteamAuthenticator] CancelAuthTicket 110000105fcc553
17:19:02.463 [SteamAuthenticator] EndAuthSession 110000105fcc553
17:19:02.464 [Lua] [NetworkServer] Changing num_players from 2 to 1
17:19:02.464 [Lua] Players: 1
17:19:02.464 [Lua] Set lobby begin:
17:19:02.464 [Lua] Lobby data twitch_enabled = false
17:19:02.464 [Lua] Lobby data power_level = 825
17:19:02.464 [Lua] Lobby data num_players = 1
17:19:02.464 [Lua] Lobby data host = 110000103dff95e
17:19:02.464 [Lua] Lobby data game_mode = 3
17:19:02.464 [Lua] Lobby data is_private = true
17:19:02.464 [Lua] Lobby data level_key = inn_level
17:19:02.464 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
17:19:02.464 [Lua] Lobby data selected_level_key = inn_level
17:19:02.464 [Lua] Lobby data quick_game = false
17:19:02.464 [Lua] Lobby data matchmaking = false
17:19:02.464 [Lua] Lobby data difficulty = cataclysm
17:19:02.464 [Lua] Lobby data player_slot_4 = 0:0
17:19:02.464 [Lua] Lobby data unique_server_name = Vemb
17:19:02.464 [Lua] Lobby data player_slot_5 = 0:0
17:19:02.464 [Lua] Lobby data player_slot_2 = 0:0
17:19:02.464 [Lua] Lobby data country_code = FI
17:19:02.465 [Lua] Lobby data player_slot_3 = 0:0
17:19:02.465 [Lua] Lobby data eac_authorized = true
17:19:02.465 [Lua] Set lobby end.
17:19:02.465 [Lua] [LobbyMembers] Member left 110000105fcc553
17:19:02.478 [Lua] [ChatManager][1]System: Yzneftamz has left the game
17:19:02.478 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105fcc553)
17:19:03.375 [Lua] [Matchmaking] Handshake host removing client 110000105fcc553
17:19:03.628 [Lua] [IngameUI] menu view on_enter hero_view
17:19:03.634 [Lua] [IngameUI] menu view post_update_on_enter table: 0x040c6560
17:19:03.634 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
17:19:03.645 [World] Spawning level.
17:19:03.659 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
17:19:04.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
17:19:04.006 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
17:19:04.006 [Lua] on loaded complet
17:19:04.750 [Lua] [IngameUI] menu view on_exit hero_view
17:19:04.755 [Lua] [IngameUI] menu view post_update_on_exit table: 0x040c6560
17:19:04.755 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
17:19:04.763 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
17:19:05.558 [Lua] [IngameUI] menu view on_enter character_selection
17:19:05.559 [Lua] hero_fullscreen_menu_on_enter
17:19:05.560 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04e811b0
17:19:05.561 [World] Spawning level.
17:19:05.568 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
17:19:05.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:05.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:05.584 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:05.584 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:05.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
17:19:05.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
17:19:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:05.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
17:19:05.643 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
17:19:05.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
17:19:05.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
17:19:05.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
17:19:08.025 [Lua] [IngameUI] menu view on_exit character_selection
17:19:08.026 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
17:19:08.026 [Lua] hero_fullscreen_menu_on_exit
17:19:08.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04e811b0
17:19:08.030 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
17:19:08.030 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
17:19:08.031 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670
17:19:08.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
17:19:08.279 [Lua] [IngameUI] menu view on_enter ingame_menu
17:19:08.955 [Lua] [IngameUI] menu view on_exit ingame_menu
17:19:09.545 [Lua] [IngameUI] menu view on_enter character_selection
17:19:09.545 [Lua] hero_fullscreen_menu_on_enter
17:19:09.547 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04e811b0
17:19:09.547 [World] Spawning level.
17:19:09.554 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
17:19:09.568 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:09.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:09.569 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:09.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:09.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
17:19:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
17:19:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:09.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
17:19:09.625 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
17:19:09.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
17:19:09.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
17:19:09.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
17:19:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
17:19:12.158 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
17:19:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670
17:19:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670
17:19:12.159 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:12.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
17:19:12.584 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
17:19:12.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:12.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:12.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:19:12.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670
17:19:12.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized
17:19:12.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:19:12.667 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
17:19:12.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:19:12.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:19:12.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
17:19:12.922 [Lua] Assigning peer(110000103dff95e:1) to profile(4) career(2)
17:19:12.922 [Lua] Set lobby begin:
17:19:12.922 [Lua] Lobby data twitch_enabled = false
17:19:12.922 [Lua] Lobby data power_level = 825
17:19:12.922 [Lua] Lobby data num_players = 1
17:19:12.922 [Lua] Lobby data host = 110000103dff95e
17:19:12.923 [Lua] Lobby data game_mode = 3
17:19:12.923 [Lua] Lobby data is_private = true
17:19:12.923 [Lua] Lobby data level_key = inn_level
17:19:12.923 [Lua] Lobby data player_slot_1 = 0:0
17:19:12.923 [Lua] Lobby data selected_level_key = inn_level
17:19:12.923 [Lua] Lobby data quick_game = false
17:19:12.923 [Lua] Lobby data matchmaking = false
17:19:12.924 [Lua] Lobby data difficulty = cataclysm
17:19:12.924 [Lua] Lobby data player_slot_4 = 0:0
17:19:12.924 [Lua] Lobby data unique_server_name = Vemb
17:19:12.924 [Lua] Lobby data player_slot_5 = 0:0
17:19:12.924 [Lua] Lobby data player_slot_2 = 0:0
17:19:12.924 [Lua] Lobby data country_code = FI
17:19:12.924 [Lua] Lobby data player_slot_3 = 0:0
17:19:12.924 [Lua] Lobby data eac_authorized = true
17:19:12.924 [Lua] Set lobby end.
17:19:12.924 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(4) career_index(2)
17:19:12.924 [Lua] Set lobby begin:
17:19:12.924 [Lua] Lobby data twitch_enabled = false
17:19:12.924 [Lua] Lobby data power_level = 825
17:19:12.924 [Lua] Lobby data num_players = 1
17:19:12.924 [Lua] Lobby data host = 110000103dff95e
17:19:12.925 [Lua] Lobby data game_mode = 3
17:19:12.925 [Lua] Lobby data is_private = true
17:19:12.925 [Lua] Lobby data level_key = inn_level
17:19:12.925 [Lua] Lobby data player_slot_1 = 0:0
17:19:12.925 [Lua] Lobby data selected_level_key = inn_level
17:19:12.925 [Lua] Lobby data quick_game = false
17:19:12.925 [Lua] Lobby data matchmaking = false
17:19:12.925 [Lua] Lobby data difficulty = cataclysm
17:19:12.925 [Lua] Lobby data player_slot_4 = 110000103dff95e:1
17:19:12.925 [Lua] Lobby data unique_server_name = Vemb
17:19:12.925 [Lua] Lobby data player_slot_5 = 0:0
17:19:12.925 [Lua] Lobby data player_slot_2 = 0:0
17:19:12.925 [Lua] Lobby data country_code = FI
17:19:12.925 [Lua] Lobby data player_slot_3 = 0:0
17:19:12.926 [Lua] Lobby data eac_authorized = true
17:19:12.926 [Lua] Set lobby end.
17:19:12.926 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dff95e | dr:0 | bw:0 | es:0
17:19:12.926 [Lua]
17:19:12.926 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04] = false (boolean)
17:19:12.926 [Lua]
17:19:12.926 [Lua]
17:19:12.926 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean)
17:19:12.926 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p] = false (boolean)
17:19:12.926 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
17:19:12.926 [Lua]
17:19:12.930 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:82 my_peer_id:110000103dff95e
17:19:12.937 [Lua] [GameNetworkManager] destroying game object with go_id=45
17:19:12.940 [Save] Saving `save_data`
17:19:12.944 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:82 my_peer_id:110000103dff95e
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, InventoryPackageSynchronizerClient, async-read,
17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
17:19:12.947 [Save] Save done
17:19:12.988 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient
17:19:12.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient
17:19:12.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
17:19:12.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient
17:19:12.990 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient
17:19:12.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:19:13.007 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:19:13.014 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
17:19:13.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:19:13.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
17:19:13.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient
17:19:13.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient
17:19:13.015 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
17:19:13.015 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
17:19:13.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient
17:19:13.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
17:19:13.018 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
17:19:13.018 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
17:19:13.022 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:19:13.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient
17:19:13.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient
17:19:13.025 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
17:19:13.035 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:19:13.035 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
17:19:13.036 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
17:19:13.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient
17:19:13.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
17:19:13.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:19:13.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
17:19:13.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
17:19:13.078 [Lua] [IngameUI] menu view on_exit character_selection
17:19:13.078 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
17:19:13.078 [Lua] hero_fullscreen_menu_on_exit
17:19:13.082 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04e811b0
17:19:13.082 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
17:19:13.083 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000023B5670
17:19:13.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded:
17:19:13.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
17:19:13.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
17:19:13.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
17:19:13.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
17:19:13.416 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
17:19:13.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
17:19:13.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
17:19:13.569 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
17:19:13.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
17:19:13.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
17:19:13.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01
17:19:13.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
17:19:13.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
17:19:13.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p
17:19:13.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
17:19:13.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
17:19:13.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
17:19:13.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
17:19:14.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
17:19:14.127 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
17:19:14.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
17:19:14.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
17:19:14.245 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
17:19:14.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01
17:19:14.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01
17:19:14.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01
17:19:14.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:19:14.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:19:14.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
17:19:14.568 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 82
17:19:14.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:19:14.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
17:19:14.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
17:19:15.108 [Lua] PlayFabMirror:_commit_internal 43
17:19:15.109 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:19:15.111 [Lua] generate_backend_stats 110000103dff95e:1
17:19:15.122 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:19:15.122 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 61
17:19:15.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 61
17:19:15.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 61
17:19:15.416 [Lua] commit result success 43
17:19:15.905 [Lua] Set lobby begin:
17:19:15.905 [Lua] Lobby data twitch_enabled = false
17:19:15.905 [Lua] Lobby data power_level = 815
17:19:15.905 [Lua] Lobby data num_players = 1
17:19:15.905 [Lua] Lobby data host = 110000103dff95e
17:19:15.905 [Lua] Lobby data game_mode = 3
17:19:15.905 [Lua] Lobby data is_private = true
17:19:15.906 [Lua] Lobby data level_key = inn_level
17:19:15.906 [Lua] Lobby data player_slot_1 = 0:0
17:19:15.906 [Lua] Lobby data selected_level_key = inn_level
17:19:15.906 [Lua] Lobby data quick_game = false
17:19:15.906 [Lua] Lobby data matchmaking = false
17:19:15.906 [Lua] Lobby data difficulty = cataclysm
17:19:15.906 [Lua] Lobby data player_slot_4 = 110000103dff95e:1
17:19:15.906 [Lua] Lobby data unique_server_name = Vemb
17:19:15.906 [Lua] Lobby data player_slot_5 = 0:0
17:19:15.906 [Lua] Lobby data player_slot_2 = 0:0
17:19:15.906 [Lua] Lobby data country_code = FI
17:19:15.906 [Lua] Lobby data player_slot_3 = 0:0
17:19:15.906 [Lua] Lobby data eac_authorized = true
17:19:15.907 [Lua] Set lobby end.
17:19:15.991 [Lua] [IngameUI] menu view on_enter hero_view
17:19:15.997 [Lua] [IngameUI] menu view post_update_on_enter table: 0x040c6560
17:19:15.997 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
17:19:16.008 [World] Spawning level.
17:19:16.021 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
17:19:16.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
17:19:16.273 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
17:19:16.273 [Lua] on loaded complet
17:19:17.325 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 62
17:19:17.339 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 62 10
17:19:17.612 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
17:19:17.612 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 62
17:19:18.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 62
17:19:18.558 [Save] Saving `save_data`
17:19:18.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read,
17:19:18.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read,
17:19:18.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read,
17:19:18.565 [Save] Save done
17:19:18.565 [Save] Saving `save_data`
17:19:18.572 [Save] Save done
17:19:18.572 [Save] Saving `save_data`
17:19:18.576 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:18.576 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:18.577 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:18.579 [Save] Save done
17:19:18.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
17:19:18.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
17:19:18.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
17:19:18.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
17:19:18.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
17:19:18.877 [Lua] ENABLING LOOT PREVIEW VIEWPORT
17:19:18.877 [Lua] ENABLING LOOT PREVIEW VIEWPORT
17:19:18.877 [Lua] ENABLING LOOT PREVIEW VIEWPORT
17:19:19.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
17:19:19.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3
17:19:19.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3
17:19:19.511 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
17:19:19.511 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
17:19:19.517 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:19.517 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:19.517 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:19.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
17:19:19.614 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
17:19:19.614 [Lua] on loaded complet
17:19:20.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 63
17:19:20.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 63 11
17:19:20.279 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
17:19:20.279 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 63
17:19:21.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 63
17:19:21.290 [Save] Saving `save_data`
17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p, LootItemUnitPreviewer2, async-read,
17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, LootItemUnitPreviewer3, async-read,
17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer3, async-read,
17:19:21.297 [Save] Save done
17:19:21.297 [Save] Saving `save_data`
17:19:21.306 [Save] Save done
17:19:21.306 [Save] Saving `save_data`
17:19:21.314 [Save] Save done
17:19:21.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
17:19:21.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
17:19:21.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p
17:19:21.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p
17:19:21.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p
17:19:21.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
17:19:21.606 [Lua] ENABLING LOOT PREVIEW VIEWPORT
17:19:21.607 [Lua] ENABLING LOOT PREVIEW VIEWPORT
17:19:21.607 [Lua] ENABLING LOOT PREVIEW VIEWPORT
17:19:21.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
17:19:21.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
17:19:21.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
17:19:21.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
17:19:21.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
17:19:22.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1
17:19:22.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p, LootItemUnitPreviewer2
17:19:22.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, LootItemUnitPreviewer3
17:19:22.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer3
17:19:22.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:22.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:22.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT
17:19:22.987 [Lua] [IngameUI] menu view on_exit hero_view
17:19:22.994 [Lua] [IngameUI] menu view post_update_on_exit table: 0x040c6560
17:19:22.994 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
17:19:23.002 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
17:19:23.548 [Lua] [IngameUI] menu view on_enter hero_view
17:19:23.553 [Lua] [IngameUI] menu view post_update_on_enter table: 0x040c6560
17:19:23.553 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
17:19:23.570 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
17:19:23.571 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
17:19:23.572 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
17:19:23.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
17:19:23.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
17:19:24.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
17:19:24.100 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
17:19:24.111 [World] Spawning level.
17:19:24.135 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.135 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.228 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized
17:19:24.295 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
17:19:24.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded:
17:19:24.306 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
17:19:24.306 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
17:19:24.307 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
17:19:24.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
17:19:24.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
17:19:24.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
17:19:33.252 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 64
17:19:33.265 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 64 12
17:19:33.546 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
17:19:33.546 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 64
17:19:34.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 64
17:19:34.946 [Save] Saving `save_data`
17:19:34.951 [Save] Save done
17:19:34.951 [Save] Saving `save_data`
17:19:34.962 [Save] Save done
17:19:34.962 [Save] Saving `save_data`
17:19:34.967 [Save] Save done
17:19:34.967 [Save] Saving `save_data`
17:19:34.972 [Save] Save done
17:19:34.972 [Save] Saving `save_data`
17:19:34.978 [Save] Save done
17:19:34.978 [Save] Saving `save_data`
17:19:34.990 [Save] Save done
17:19:36.589 [Lua] [IngameUI] menu view on_exit hero_view
17:19:36.594 [Lua] [IngameUI] menu view post_update_on_exit table: 0x040c6560
17:19:36.594 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
17:19:36.594 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
17:19:36.594 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
17:19:36.594 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
17:19:36.594 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
17:19:38.175 [Lua] PlayFabMirror:_commit_internal 44
17:19:38.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:19:38.177 [Lua] generate_backend_stats 110000103dff95e:1
17:19:38.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 65
17:19:38.196 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 65 13
17:19:38.471 [Lua] [PlayFabRequestQueue] EAC Enabled! 65
17:19:38.471 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 65
17:19:39.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 65
17:19:39.019 [Lua] commit result success 44
17:19:42.870 [Lua] [IngameUI] menu view on_enter ingame_menu
17:19:43.914 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
17:19:44.404 [Lua] PopupManager:query_result returned result: end_game
17:19:44.404 [Lua] PlayFabMirror:_commit_internal nil
17:19:44.404 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
17:19:44.406 [Lua] generate_backend_stats 110000103dff95e:1
17:19:44.417 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
17:19:44.421 [Lua] commit result success 45
17:19:44.423 [Lua] [Matchmaking] Doing transition quit_game from UI
17:19:44.423 [Lua] TRANSITION quit_game nil nil
17:19:44.423 [Lua] [GameNetworkManager] Leaving game...
17:19:44.423 [Lua] [GameNetworkManager] Shutting down game session host.
17:19:44.423 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
17:19:44.423 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
17:19:44.423 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=60.36
17:19:44.441 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
17:19:46.345 [Lua] Set lobby begin:
17:19:46.345 [Lua] Lobby data twitch_enabled = false
17:19:46.345 [Lua] Lobby data power_level = 0
17:19:46.345 [Lua] Lobby data num_players = 1
17:19:46.345 [Lua] Lobby data host = 110000103dff95e
17:19:46.345 [Lua] Lobby data game_mode = 3
17:19:46.345 [Lua] Lobby data is_private = true
17:19:46.345 [Lua] Lobby data level_key = inn_level
17:19:46.345 [Lua] Lobby data player_slot_1 = 0:0
17:19:46.345 [Lua] Lobby data selected_level_key = inn_level
17:19:46.346 [Lua] Lobby data quick_game = false
17:19:46.346 [Lua] Lobby data matchmaking = false
17:19:46.346 [Lua] Lobby data difficulty = cataclysm
17:19:46.346 [Lua] Lobby data player_slot_4 = 110000103dff95e:1
17:19:46.346 [Lua] Lobby data unique_server_name = Vemb
17:19:46.346 [Lua] Lobby data player_slot_5 = 0:0
17:19:46.346 [Lua] Lobby data player_slot_2 = 0:0
17:19:46.346 [Lua] Lobby data country_code = FI
17:19:46.346 [Lua] Lobby data player_slot_3 = 0:0
17:19:46.346 [Lua] Lobby data eac_authorized = true
17:19:46.346 [Lua] Set lobby end.
17:19:46.432 [Application] Lua signals application exit.
17:19:46.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
17:19:46.467 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
17:19:46.467 [Lua] Clearing all global lookup lists
17:19:46.467 [Lua] [IngamePlayerListUI] - Destroy
17:19:46.467 [Lua] [EquipmentUI] - Destroy
17:19:46.467 [Lua] [AbilityUI] - Destroy
17:19:46.467 [Lua] [GamePadEquipmentUI] - Destroy
17:19:46.467 [Lua] [GamePadAbilityUI] - Destroy
17:19:46.468 [Lua] [IngameUI] destroy
17:19:46.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4
17:19:46.515 [Lua] [Managers] Destroying state managers...
17:19:46.520 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
17:19:46.520 [Lua] [Matchmaking] unregister rpcs
17:19:46.520 [Lua] [Matchmaking] destroying
17:19:46.520 [Lua] [ChatManager] Unregistering channel 1
17:19:46.520 [Lua] [EnemyPackageLoader] network_context_destroyed
17:19:46.520 [Lua] [PartyManager] network_context_destroyed
17:19:46.520 [Lua] [GameMechanismManager] network_context_destroyed
17:19:46.520 [Lua] initializing mechanism to: adventure
17:19:46.534 [EACServer] [Destroy] Called
17:19:46.537 [SteamVoipRoom] Destroying room e47663c6c088e86d
17:19:46.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
17:19:46.564 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient
17:19:46.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
17:19:46.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
17:19:46.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
17:19:46.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, InventoryPackageSynchronizerClient
17:19:46.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient
17:19:46.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient
17:19:46.576 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient
17:19:46.582 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
17:19:46.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient
17:19:46.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient
17:19:46.585 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
17:19:46.597 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:19:46.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
17:19:46.606 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
17:19:46.607 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:19:46.607 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
17:19:46.609 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
17:19:46.613 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
17:19:46.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient
17:19:46.681 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
17:19:46.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
17:19:46.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient
17:19:46.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
17:19:46.684 [Lua] [LobbyHost] Destroying
17:19:46.685 [Umbra] Unload tome
17:19:46.917 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
17:19:46.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
17:19:46.917 [Lua] ############### UNLOADING PACKAGES ###############
17:19:46.917 [Lua] [Managers] Destroying state managers...
17:19:46.917 [Lua] [Managers] Destroying global managers...
17:19:46.930 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value)
[0] [C]: in function callstack
[1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] scripts/mods/simple_ui/basic_gui.lua:59: in function destroy_screen_ui
[3] scripts/mods/simple_ui/basic_gui.lua:352:in function
[4] [C]: in function xpcall
[5] scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[8] scripts/mods/vmf/vmf_loader.lua:49: in function hook_chain
[9] scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers
[11] foundation/scripts/managers/managers.lua:48: in function destroy
[12] scripts/boot.lua:894: in function shutdown
[13] scripts/boot.lua:556:in function
[1] error_message = "scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field \'world\' (a nil value)"
[2] self = table: 000000000BF72DE0
[3] exit_game = true
[5] mod = table: 000000000BF72DE0; error_prefix_data = "(event) on_unload"; func = [function]
[6] mod = table: 000000000BF72DE0; event_name = "on_unload"; event = [function]
[7] exit_game = true; event_name = "on_unload"; _ = 18; mod_name = "BasicUI"; mod = table: 000000000BF72DE0
[8] func = [function]
[9] hook_chain = [function]
[10] index = 57; alias = "mod"; manager = table: 000000000CC15DE0
[11] self = \n\tpackage\n\tlocalizer\n\tmod\n
[12] self = table: 00000000000136D0; dt = nil
[2] _data = table: 000000000BF73580; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32";
[11] state =
; package = table: 00000000000141C0; localizer = table: 000000000B029FC0; mod = table: 000000000CC15DE0;
[12] startup_package_handles = table: 000000000008EC70; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000008EBE0; flow_return_table = table: 0000000000013780; _machine = table: 00000000007E22E0; quit_game = true; startup_timer = 5.639982471941039; has_booted = true; loading_context = table: 000000000A6D41B0;
17:19:46.933 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value)
17:19:46.937 [Lua] VMF:ON_UNLOAD()
17:19:46.956 [Lua] [PackageManager] Destroy()
17:19:46.959 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
17:19:46.960 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
17:19:47.011 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
17:19:47.014 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
17:19:47.015 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot
17:19:47.016 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
17:19:47.024 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
17:19:47.043 [Lua] [PackageManager] Unload: resource_packages/inventory, global
17:19:47.047 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
17:19:47.048 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
17:19:47.092 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
17:19:47.092 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
17:19:47.093 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
17:19:47.102 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
17:19:47.102 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
17:19:47.104 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
17:19:47.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
17:19:47.111 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
17:19:47.111 [Lua] [PackageManager] Unload: resource_packages/decals, global
17:19:47.130 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
17:19:47.131 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
17:19:47.137 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
17:19:47.164 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
17:19:47.172 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
17:19:47.174 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
17:19:47.174 [Lua] [PackageManager] Unload: resource_packages/careers, global
17:19:47.181 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
17:19:47.186 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
17:19:47.188 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
17:19:47.279 [Lua] [PackageManager] Unload: resource_packages/ingame, global
17:19:47.398 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
17:19:47.399 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
17:19:47.401 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
17:19:47.403 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
17:19:47.421 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
17:19:47.422 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
17:19:47.496 [Lua] [PackageManager] Unload: resource_packages/pickups, global
17:19:47.512 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global
17:19:48.867 [EAC] Shutdown
[Log end]