[Log version] 1 [Session] 6fcb989e-6b6c-4bb7-9be2-035d4fba6173 UTC time stamps 14:56:25.281 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2503 14:56:25.281 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2515 14:56:25.281 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2518 14:56:25.281 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2523 14:56:25.281 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 14:56:25.281 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2528 14:56:25.304 [RazerChroma] Setup Razer Chroma resources 14:56:25.304 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2536 14:56:25.342 [Window] Window => active 14:56:25.362 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2555 14:56:25.411 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2560 14:56:26.116 [EAC] Init client 110000103dff95e 14:56:26.116 [EAC] EAC client initialized 14:56:26.116 warning: [EAC] Failed to initialize localization 14:56:26.117 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566 14:56:26.206 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB) 14:56:26.738 [AFTERMATH] Initialized Aftermath 14:56:26.942 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2571 14:56:26.991 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 14:56:27.540 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2579 14:56:27.542 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 14:56:27.578 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 14:56:27.578 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586 14:56:27.584 [Save] Save dir: `C:\Users\Mikko\AppData\Roaming\fatshark\Vermintide 2` 14:56:27.585 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2600 14:56:27.585 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2619 14:56:27.699 [LightFX ] Loaded DLL. 14:56:27.700 [LightFX ] Init() 14:56:27.710 [Lua] boot.lua start, os clock: 4.3700000000000001 14:56:27.710 [Lua] Boot:setup() entered. time: 0 os-clock: 4.3710000000000004 14:56:27.710 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111101 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8132MB Available: 3990MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID a66d667a-b716-457d-a290-966232ae866e --- Graphics Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 39764 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: 802.11n USB Wireless LAN Card (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 7265 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #8 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Keyboard 14:56:27.711 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2935 14:56:27.724 [SteamStats] RequestCurrentStats success: true 14:56:27.852 [LightFX ] LightFX failed to initialize 14:56:29.872 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.7007944366778247 os-clock: 6.532 14:56:29.872 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 14:56:29.872 [Lua] Flushing: resource_packages/strings [ResourcePackage] 14:56:29.873 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 14:56:29.873 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 14:56:29.873 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 14:56:29.873 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 14:56:29.873 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 14:56:29.873 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 14:56:29.873 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 14:56:29.873 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 14:56:29.874 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 14:56:29.874 [Lua] ***************************************************************** 14:56:29.874 [Lua] ** Initial contents of script_data ** 14:56:29.874 [Lua] script_data.beta_level_progression = false 14:56:29.874 [Lua] script_data.build_identifier = 8bff2c690074 14:56:29.874 [Lua] script_data.debug_interactions = false 14:56:29.874 [Lua] script_data.disable_debug_draw = true 14:56:29.874 [Lua] script_data.disable_intro_trailer = false 14:56:29.874 [Lua] script_data.disable_tutorial_at_start = false 14:56:29.874 [Lua] script_data.enable_detailed_tooltips = false 14:56:29.874 [Lua] script_data.force_debug_disabled = true 14:56:29.874 [Lua] script_data.force_steam = true 14:56:29.874 [Lua] script_data.hide_fps = true 14:56:29.874 [Lua] script_data.hide_version_info = true 14:56:29.874 [Lua] script_data.matchmaking_debug = true 14:56:29.874 [Lua] script_data.network_debug = true 14:56:29.874 [Lua] script_data.package_debug = true 14:56:29.874 [Lua] script_data.packaged_build = true 14:56:29.874 [Lua] script_data.settings = { } 14:56:29.874 [Lua] script_data.show_fps = false 14:56:29.874 [Lua] script_data.spawn_empty_chest = true 14:56:29.874 [Lua] script_data.telemetry_log_interval = 600 14:56:29.874 [Lua] script_data.test_backend = stage_steam_playfab 14:56:29.874 [Lua] script_data.tobii_button = false 14:56:29.874 [Lua] script_data.use_beta_overlay = false 14:56:29.874 [Lua] script_data.use_local_backend = false 14:56:29.874 [Lua] script_data.use_tech_telemetry = true 14:56:29.874 [Lua] script_data.use_telemetry = true 14:56:29.874 [Lua] ***************************************************************** 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 14:56:29.874 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 14:56:29.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 14:56:29.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 14:56:29.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 14:56:29.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 14:56:29.971 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 14:56:29.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 14:56:30.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 14:56:30.067 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 14:56:30.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 14:56:30.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 14:56:30.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 14:56:30.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 14:56:30.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 14:56:30.471 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 14:56:30.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 14:56:30.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 14:56:30.475 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 14:56:30.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 14:56:30.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 14:56:30.478 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 14:56:30.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 14:56:30.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 14:56:30.669 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 14:56:30.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 14:56:30.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 14:56:30.675 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 14:56:30.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 14:56:30.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 14:56:30.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 14:56:30.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 14:56:31.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 14:56:31.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 14:56:31.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 14:56:31.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 14:56:31.964 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 14:56:31.968 [Lua] Using test backend: stage_steam_playfab 14:56:31.968 [Lua] nil 14:56:31.968 [Lua] table: 000000000005EAA0 14:56:32.035 [Lua] [1] = beastmen_minotaur (string) 14:56:32.035 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 14:56:32.035 [Lua] [3] = chaos_dummy_sorcerer (string) 14:56:32.035 [Lua] [4] = chaos_vortex (string) 14:56:32.035 [Lua] [5] = skaven_stormfiend_demo (string) 14:56:32.035 [Lua] [6] = skaven_loot_rat (string) 14:56:32.035 [Lua] [7] = chaos_troll (string) 14:56:32.035 [Lua] [8] = chaos_tentacle (string) 14:56:32.035 [Lua] [9] = skaven_stormfiend (string) 14:56:32.035 [Lua] [10] = skaven_rat_ogre (string) 14:56:32.035 [Lua] [11] = chaos_dummy_troll (string) 14:56:32.035 [Lua] [12] = skaven_stormfiend_boss (string) 14:56:32.035 [Lua] [13] = critter_rat (string) 14:56:32.035 [Lua] [14] = skaven_grey_seer (string) 14:56:32.035 [Lua] [15] = skaven_storm_vermin_champion (string) 14:56:32.035 [Lua] [16] = chaos_spawn (string) 14:56:32.035 [Lua] [17] = skaven_explosive_loot_rat (string) 14:56:32.035 [Lua] [18] = skaven_storm_vermin_warlord (string) 14:56:32.035 [Lua] [19] = critter_pig (string) 14:56:32.035 [Lua] [20] = chaos_plague_wave_spawner (string) 14:56:32.035 [Lua] [21] = chaos_exalted_sorcerer (string) 14:56:32.035 [Lua] [22] = chaos_corruptor_sorcerer (string) 14:56:32.035 [Lua] [23] = skaven_poison_wind_globadier (string) 14:56:32.035 [Lua] [24] = chaos_tentacle_sorcerer (string) 14:56:32.035 [Lua] [25] = chaos_exalted_champion_norsca (string) 14:56:32.035 [Lua] [26] = chaos_exalted_champion_warcamp (string) 14:56:32.035 [Lua] [27] = chaos_vortex_sorcerer (string) 14:56:32.035 [Lua] [28] = chaos_plague_sorcerer (string) 14:56:32.035 [Lua] [29] = chaos_warrior (string) 14:56:32.035 [Lua] [30] = skaven_pack_master (string) 14:56:32.035 [Lua] [31] = skaven_gutter_runner (string) 14:56:32.035 [Lua] [32] = skaven_ratling_gunner (string) 14:56:32.035 [Lua] [33] = skaven_warpfire_thrower (string) 14:56:32.035 [Lua] [34] = beastmen_bestigor (string) 14:56:32.035 [Lua] [35] = skaven_storm_vermin_with_shield (string) 14:56:32.035 [Lua] [36] = skaven_plague_monk (string) 14:56:32.035 [Lua] [37] = chaos_raider_tutorial (string) 14:56:32.035 [Lua] [38] = beastmen_gor (string) 14:56:32.035 [Lua] [39] = chaos_raider (string) 14:56:32.035 [Lua] [40] = beastmen_standard_bearer (string) 14:56:32.035 [Lua] [41] = beastmen_ungor_archer (string) 14:56:32.035 [Lua] [42] = beastmen_ungor (string) 14:56:32.035 [Lua] [43] = skaven_storm_vermin (string) 14:56:32.035 [Lua] [44] = beastmen_ungor_dummy (string) 14:56:32.035 [Lua] [45] = beastmen_gor_dummy (string) 14:56:32.035 [Lua] [46] = beastmen_bestigor_dummy (string) 14:56:32.035 [Lua] [47] = chaos_berzerker (string) 14:56:32.035 [Lua] [48] = skaven_storm_vermin_commander (string) 14:56:32.035 [Lua] [49] = beastmen_standard_bearer_crater (string) 14:56:32.035 [Lua] [50] = skaven_clan_rat_tutorial (string) 14:56:32.035 [Lua] [51] = chaos_marauder_tutorial (string) 14:56:32.035 [Lua] [52] = skaven_dummy_clan_rat (string) 14:56:32.035 [Lua] [53] = chaos_marauder_with_shield (string) 14:56:32.035 [Lua] [54] = chaos_marauder (string) 14:56:32.035 [Lua] [55] = skaven_clan_rat_with_shield (string) 14:56:32.035 [Lua] [56] = chaos_fanatic (string) 14:56:32.035 [Lua] [57] = chaos_zombie (string) 14:56:32.035 [Lua] [58] = skaven_clan_rat (string) 14:56:32.035 [Lua] [59] = skaven_dummy_slave (string) 14:56:32.035 [Lua] [60] = skaven_slave (string) 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 14:56:32.084 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 14:56:32.092 [Lua] level display name prologue 14:56:32.092 [Lua] level display name dlc_bogenhafen_city 14:56:32.092 [Lua] level display name dlc_bogenhafen_slum 14:56:32.092 [Lua] level display name cemetery 14:56:32.092 [Lua] level display name forest_ambush 14:56:32.092 [Lua] level display name mines 14:56:32.092 [Lua] level display name nurgle 14:56:32.092 [Lua] level display name dlc_celebrate_crawl 14:56:32.092 [Lua] level display name magnus 14:56:32.092 [Lua] level display name ussingen 14:56:32.092 [Lua] level display name crater 14:56:32.092 [Lua] level display name warcamp 14:56:32.092 [Lua] level display name skittergate 14:56:32.092 [Lua] level display name military 14:56:32.092 [Lua] level display name skaven_stronghold 14:56:32.092 [Lua] level display name elven_ruins 14:56:32.092 [Lua] level display name catacombs 14:56:32.092 [Lua] level display name fort 14:56:32.092 [Lua] level display name farmlands 14:56:32.092 [Lua] level display name plaza 14:56:32.092 [Lua] level display name ground_zero 14:56:32.092 [Lua] level display name bell 14:56:32.524 [Lua] [ConflictSettings] Contained breeds generated in: 0.38199999999999967 14:56:32.638 warning: [ModManager] Mod with id 1467035358ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.638 warning: [ModManager] Mod with id 1387894846ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.640 warning: [ModManager] Mod with id 1391975678ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.664 warning: [ModManager] Mod with id 1438220125ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1438220125\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.675 warning: [ModManager] Mod with id 1401098416ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.675 warning: [ModManager] Mod with id 1391114686ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.677 warning: [ModManager] Mod with id 1395132559ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.681 warning: [ModManager] Mod with id 1425249043ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.681 warning: [ModManager] Mod with id 1388991228ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.681 warning: [ModManager] Mod with id 1388882435ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.681 warning: [ModManager] Mod with id 1694820325ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.681 warning: [ModManager] Mod with id 1619024877ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.682 warning: [ModManager] Mod with id 1422758813ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.684 warning: [ModManager] Mod with id 1417404557ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1417404557\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.691 warning: [ModManager] Mod with id 1384087820ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 14:56:32.838 [Lua] 14:56:32.838 [Lua] [1] = table 14:56:32.838 [Lua] [download_pending] = false (boolean) 14:56:32.838 [Lua] [id] = 1369573612 (string) 14:56:32.838 [Lua] [banned] = false (boolean) 14:56:32.838 [Lua] [author_id] = 58813412 (number) 14:56:32.838 [Lua] [tags] = table 14:56:32.838 [Lua] [1] = approved (string) 14:56:32.838 [Lua] [2] = Tools (string) 14:56:32.838 [Lua] [author] = fetching... (string) 14:56:32.838 [Lua] [sanctioned] = true (boolean) 14:56:32.838 [Lua] [out_of_date] = false (boolean) 14:56:32.838 [Lua] [downloading] = false (boolean) 14:56:32.838 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 14:56:32.838 [Lua] [num_children] = 0 (number) 14:56:32.838 [Lua] [ugc_status] = 3 (number) 14:56:32.838 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 14:56:32.838 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 14:56:32.838 [Lua] [installed] = true (boolean) 14:56:32.838 [Lua] [enabled] = true (boolean) 14:56:32.838 [Lua] [name] = Vermintide Mod Framework (string) 14:56:32.838 [Lua] [dependency_error] = (string) 14:56:32.838 [Lua] [2] = table 14:56:32.838 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [version] = unversioned (string) 14:56:32.839 [Lua] [id] = 1374248490 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 45268594 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 14:56:32.839 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Penlight Lua Libraries (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [3] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1389872347 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 4821406 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [2] = UI (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 14:56:32.839 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Simple UI (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [4] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1395453301 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 58813412 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [2] = QoL (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 14:56:32.839 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Skip Intro (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [5] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1397265260 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 26572404 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = UI (string) 14:56:32.839 [Lua] [2] = QoL (string) 14:56:32.839 [Lua] [3] = approved (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 14:56:32.839 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Numeric UI (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [6] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1402835022 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 33103900 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = applied (string) 14:56:32.839 [Lua] [2] = approved (string) 14:56:32.839 [Lua] [3] = QoL (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 14:56:32.839 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = StickyGrim (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [7] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1431393962 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 14284923 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [2] = UI (string) 14:56:32.839 [Lua] [3] = Misc (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! ------------------------------------------------------------------------------------ - Updated for 1.4 (Back to Ubersreik) - Added zooming via scroll-wheel and camera height panning via shift + left-drag ------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 14:56:32.839 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = false (boolean) 14:56:32.839 [Lua] [name] = Bestiary (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [8] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1383433646 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 45268594 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [2] = UI (string) 14:56:32.839 [Lua] [3] = QoL (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 14:56:32.839 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Persistent Ammo Counter (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [9] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [version] = unversioned (string) 14:56:32.839 [Lua] [id] = 1459917022 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 155839973 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [2] = UI (string) 14:56:32.839 [Lua] [3] = QoL (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 14:56:32.839 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Parry Indicator (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [10] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [version] = unversioned (string) 14:56:32.839 [Lua] [id] = 1384066089 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [2] = 1374248490 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 45268594 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = QoL (string) 14:56:32.839 [Lua] [2] = approved (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 14:56:32.839 [Lua] [num_children] = 2 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:56:32.839 [Lua] [last_updated] = 8/7/2019 8:41:07 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = false (boolean) 14:56:32.839 [Lua] [name] = Neuter Ult Effects - CRASHING (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [11] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1464907434 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 14284923 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [2] = UI (string) 14:56:32.839 [Lua] [3] = Misc (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! -------------------------------------------------------------------------------- - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 14:56:32.839 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = false (boolean) 14:56:32.839 [Lua] [name] = Armory (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [12] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1421155919 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 75308424 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 14:56:32.839 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Mission timer (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [13] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1388911015 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 4821406 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 14:56:32.839 [Lua] [num_children] = 1 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 14:56:32.839 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Chat Block (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [14] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1393343095 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [2] = 1374248490 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 45268594 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = approved (string) 14:56:32.839 [Lua] [2] = UI (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 14:56:32.839 [Lua] [num_children] = 2 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:56:32.839 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Scoreboard Tweaks (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [15] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1445717962 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.839 [Lua] [1] = 1369573612 (string) 14:56:32.839 [Lua] [2] = 1389872347 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 38895286 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = UI (string) 14:56:32.839 [Lua] [2] = QoL (string) 14:56:32.839 [Lua] [3] = applied (string) 14:56:32.839 [Lua] [4] = approved (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 14:56:32.839 [Lua] [num_children] = 2 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.1 Changelist: 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 14:56:32.839 [Lua] [last_updated] = 8/12/2019 11:51:17 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Loadout Manager (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [16] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1455893647 (string) 14:56:32.839 [Lua] [banned] = false (boolean) 14:56:32.839 [Lua] [author_id] = 38895286 (number) 14:56:32.839 [Lua] [tags] = table 14:56:32.839 [Lua] [1] = UI (string) 14:56:32.839 [Lua] [2] = QoL (string) 14:56:32.839 [Lua] [3] = applied (string) 14:56:32.839 [Lua] [4] = approved (string) 14:56:32.839 [Lua] [author] = fetching... (string) 14:56:32.839 [Lua] [sanctioned] = true (boolean) 14:56:32.839 [Lua] [out_of_date] = false (boolean) 14:56:32.839 [Lua] [downloading] = false (boolean) 14:56:32.839 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 14:56:32.839 [Lua] [num_children] = 0 (number) 14:56:32.839 [Lua] [ugc_status] = 3 (number) 14:56:32.839 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.2 Changelist: 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. (string) 14:56:32.839 [Lua] [last_updated] = 8/13/2019 11:47:32 PM (string) 14:56:32.839 [Lua] [installed] = true (boolean) 14:56:32.839 [Lua] [enabled] = true (boolean) 14:56:32.839 [Lua] [name] = Player List Plus (string) 14:56:32.839 [Lua] [dependency_error] = (string) 14:56:32.839 [Lua] [17] = table 14:56:32.839 [Lua] [download_pending] = false (boolean) 14:56:32.839 [Lua] [id] = 1448714756 (string) 14:56:32.839 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 18741013 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = approved (string) 14:56:32.840 [Lua] [2] = QoL (string) 14:56:32.840 [Lua] [3] = Misc (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 14:56:32.840 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = true (boolean) 14:56:32.840 [Lua] [name] = No Wobble (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [18] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [id] = 1387440934 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 4821406 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = applied (string) 14:56:32.840 [Lua] [2] = approved (string) 14:56:32.840 [Lua] [3] = QoL (string) 14:56:32.840 [Lua] [4] = Cosmetic (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 14:56:32.840 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = false (boolean) 14:56:32.840 [Lua] [name] = Third Person Equipment (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [19] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [id] = 1383452616 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [2] = 1374248490 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 45268594 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = approved (string) 14:56:32.840 [Lua] [2] = UI (string) 14:56:32.840 [Lua] [3] = QoL (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 14:56:32.840 [Lua] [num_children] = 2 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:56:32.840 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = true (boolean) 14:56:32.840 [Lua] [name] = Killfeed Tweaks (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [20] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [version] = unversioned (string) 14:56:32.840 [Lua] [id] = 1479520507 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 18741013 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = applied (string) 14:56:32.840 [Lua] [2] = approved (string) 14:56:32.840 [Lua] [3] = UI (string) 14:56:32.840 [Lua] [4] = QoL (string) 14:56:32.840 [Lua] [5] = Misc (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 14:56:32.840 [Lua] [last_updated] = 2/4/2019 3:01:47 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = false (boolean) 14:56:32.840 [Lua] [name] = My Hero (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [21] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [version] = unversioned (string) 14:56:32.840 [Lua] [id] = 1391228174 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 4821406 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = UI (string) 14:56:32.840 [Lua] [2] = QoL (string) 14:56:32.840 [Lua] [3] = approved (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 14:56:32.840 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = true (boolean) 14:56:32.840 [Lua] [name] = UI Improvements (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [22] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [version] = unversioned (string) 14:56:32.840 [Lua] [id] = 1467751760 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [2] = 1374248490 (string) 14:56:32.840 [Lua] [3] = 1389872347 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 45268594 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = UI (string) 14:56:32.840 [Lua] [2] = QoL (string) 14:56:32.840 [Lua] [3] = approved (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 14:56:32.840 [Lua] [num_children] = 3 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. Preset uploading: Added /ut_upload_settings for those of you who'd like to share your UI Tweaks settings with others. It uploads mod settings to my server, so I can add them them as a preset for other to use in the future. What it sends: your UI Tweaks settings, screen_resolution, hud_scale value(0-100), is hud_scaling_enabled in options, is_hud_scaling_limited option. To add a comment to your upload write: /ut_upload_settings Author Prop Joe. This is my preset that mimics Total War UI. You'll need to write your name in the comment, otherwise it'll be put up as an anonymous preset. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:56:32.840 [Lua] [last_updated] = 8/11/2019 8:48:01 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = true (boolean) 14:56:32.840 [Lua] [name] = UI Tweaks - Disable Show Ammo Using Heat Bar (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [23] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [id] = 1487862316 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 45268594 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = approved (string) 14:56:32.840 [Lua] [2] = UI (string) 14:56:32.840 [Lua] [3] = QoL (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:56:32.840 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = true (boolean) 14:56:32.840 [Lua] [name] = Reroll Improvements (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [24] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [id] = 1497664830 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [2] = 1389872347 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 155839973 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = approved (string) 14:56:32.840 [Lua] [2] = UI (string) 14:56:32.840 [Lua] [3] = QoL (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 14:56:32.840 [Lua] [num_children] = 2 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 14:56:32.840 [Lua] [last_updated] = 2/22/2019 8:04:22 AM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = false (boolean) 14:56:32.840 [Lua] [name] = Item Filter (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [25] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [id] = 1502859403 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 96578995 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = applied (string) 14:56:32.840 [Lua] [2] = approved (string) 14:56:32.840 [Lua] [3] = QoL (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 14:56:32.840 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = true (boolean) 14:56:32.840 [Lua] [name] = Notice Key Pickup (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [26] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [id] = 1516618647 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 96578995 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = UI (string) 14:56:32.840 [Lua] [2] = QoL (string) 14:56:32.840 [Lua] [3] = approved (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 14:56:32.840 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = false (boolean) 14:56:32.840 [Lua] [name] = Friendly Fire Indicator (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [27] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [id] = 1569650837 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 81851809 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = approved (string) 14:56:32.840 [Lua] [2] = UI (string) 14:56:32.840 [Lua] [3] = QoL (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 14:56:32.840 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = false (boolean) 14:56:32.840 [Lua] [name] = Crosshairs Fix (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] [28] = table 14:56:32.840 [Lua] [download_pending] = false (boolean) 14:56:32.840 [Lua] [version] = unversioned (string) 14:56:32.840 [Lua] [id] = 1395655171 (string) 14:56:32.840 [Lua] [children] = table 14:56:32.840 [Lua] [1] = 1369573612 (string) 14:56:32.840 [Lua] [banned] = false (boolean) 14:56:32.840 [Lua] [author_id] = 59593500 (number) 14:56:32.840 [Lua] [tags] = table 14:56:32.840 [Lua] [1] = approved (string) 14:56:32.840 [Lua] [2] = QoL (string) 14:56:32.840 [Lua] [3] = Balance/Tweaks (string) 14:56:32.840 [Lua] [author] = fetching... (string) 14:56:32.840 [Lua] [sanctioned] = true (boolean) 14:56:32.840 [Lua] [out_of_date] = false (boolean) 14:56:32.840 [Lua] [downloading] = false (boolean) 14:56:32.840 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 14:56:32.840 [Lua] [num_children] = 1 (number) 14:56:32.840 [Lua] [ugc_status] = 3 (number) 14:56:32.840 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 14:56:32.840 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 14:56:32.840 [Lua] [installed] = true (boolean) 14:56:32.840 [Lua] [enabled] = false (boolean) 14:56:32.840 [Lua] [name] = Bot Improvements - Combat (string) 14:56:32.840 [Lua] [dependency_error] = (string) 14:56:32.840 [Lua] 14:56:32.840 [Lua] 14:56:32.840 [Lua] [1467751760] = 24 (number) 14:56:32.840 [Lua] [1479520507] = 14 (number) 14:56:32.840 [Lua] [1459917022] = 19 (number) 14:56:32.840 [Lua] [1388911015] = 4 (number) 14:56:32.840 [Lua] [1402835022] = 8 (number) 14:56:32.840 [Lua] [1421155919] = 3 (number) 14:56:32.840 [Lua] [1391228174] = 26 (number) 14:56:32.840 [Lua] [1395655171] = 15 (number) 14:56:32.840 [Lua] [1569650837] = 9 (number) 14:56:32.840 [Lua] [1384066089] = 25 (number) 14:56:32.840 [Lua] [1431393962] = 13 (number) 14:56:32.840 [Lua] [1445717962] = 23 (number) 14:56:32.840 [Lua] [1383452616] = 17 (number) 14:56:32.840 [Lua] [1516618647] = 22 (number) 14:56:32.840 [Lua] [1389872347] = 21 (number) 14:56:32.840 [Lua] [1497664830] = 16 (number) 14:56:32.840 [Lua] [1487862316] = 11 (number) 14:56:32.840 [Lua] [1455893647] = 18 (number) 14:56:32.840 [Lua] [1502859403] = 10 (number) 14:56:32.840 [Lua] [1374248490] = 1 (number) 14:56:32.840 [Lua] [1464907434] = 12 (number) 14:56:32.840 [Lua] [1393343095] = 5 (number) 14:56:32.840 [Lua] [1387440934] = 7 (number) 14:56:32.840 [Lua] [1369573612] = 20 (number) 14:56:32.840 [Lua] [1383433646] = 2 (number) 14:56:32.840 [Lua] [1397265260] = 27 (number) 14:56:32.840 [Lua] [1395453301] = 0 (number) 14:56:32.840 [Lua] [1448714756] = 6 (number) 14:56:32.840 [Lua] 14:56:32.853 [Lua] 14:56:32.853 [Lua] [1467751760] = 24 (number) 14:56:32.853 [Lua] [1479520507] = 14 (number) 14:56:32.853 [Lua] [1459917022] = 19 (number) 14:56:32.853 [Lua] [1388911015] = 4 (number) 14:56:32.853 [Lua] [1402835022] = 8 (number) 14:56:32.853 [Lua] [1421155919] = 3 (number) 14:56:32.853 [Lua] [1391228174] = 26 (number) 14:56:32.853 [Lua] [1395655171] = 15 (number) 14:56:32.853 [Lua] [1569650837] = 9 (number) 14:56:32.853 [Lua] [1384066089] = 25 (number) 14:56:32.853 [Lua] [1431393962] = 13 (number) 14:56:32.853 [Lua] [1445717962] = 23 (number) 14:56:32.853 [Lua] [1383452616] = 17 (number) 14:56:32.853 [Lua] [1516618647] = 22 (number) 14:56:32.853 [Lua] [1389872347] = 21 (number) 14:56:32.853 [Lua] [1497664830] = 16 (number) 14:56:32.853 [Lua] [1487862316] = 11 (number) 14:56:32.853 [Lua] [1455893647] = 18 (number) 14:56:32.853 [Lua] [1502859403] = 10 (number) 14:56:32.853 [Lua] [1374248490] = 1 (number) 14:56:32.853 [Lua] [1464907434] = 12 (number) 14:56:32.853 [Lua] [1393343095] = 5 (number) 14:56:32.853 [Lua] [1387440934] = 7 (number) 14:56:32.853 [Lua] [1369573612] = 20 (number) 14:56:32.853 [Lua] [1383433646] = 2 (number) 14:56:32.853 [Lua] [1397265260] = 27 (number) 14:56:32.853 [Lua] [1395453301] = 0 (number) 14:56:32.853 [Lua] [1448714756] = 6 (number) 14:56:32.853 [Lua] 14:56:32.853 [Lua] <>modded = true<> 14:56:32.853 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 14:56:32.911 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 14:56:32.934 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 14:56:32.934 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x017916a0) 14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x017917c0) 14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02378b00) 14:56:32.936 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02378c90) 14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae411e0) 14:56:32.936 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae413d0) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8d1520) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c8d16d0) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8980) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af02ca0) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aef57b0) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba652d0) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aef5850) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aef5790) 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 14:56:32.937 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc15990) 14:56:32.937 [Lua] <>modded = true<> 14:56:32.938 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 14:56:32.940 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 14:56:32.943 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 14:56:32.943 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 14:56:32.943 [Lua] <>modded = true<> 14:56:32.943 [Lua] <>Mod:1389872347:Simple UI = true<> 14:56:32.946 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 14:56:32.948 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 14:56:32.948 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:56:32.948 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:56:32.948 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a527270) 14:56:32.948 [Lua] <>modded = true<> 14:56:32.948 [Lua] <>Mod:1395453301:Skip Intro = true<> 14:56:32.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 14:56:32.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 14:56:32.951 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 14:56:32.951 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02340a30) 14:56:32.951 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02340be0) 14:56:32.951 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 14:56:32.951 [Lua] <>modded = true<> 14:56:32.952 [Lua] <>Mod:1397265260:Numeric UI = true<> 14:56:32.955 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 14:56:32.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 14:56:32.957 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 14:56:32.957 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:32.957 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b11b960) 14:56:32.957 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b11cc20) 14:56:32.957 [Lua] <>modded = true<> 14:56:32.957 [Lua] <>Mod:1402835022:StickyGrim = true<> 14:56:32.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 14:56:32.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 14:56:32.960 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 14:56:32.960 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:32.960 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017f5b20) 14:56:32.960 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 14:56:32.960 [Lua] <>modded = true<> 14:56:32.960 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 14:56:32.962 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 14:56:32.963 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 14:56:32.963 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b1646f0) 14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4710) 14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b164750) 14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4380) 14:56:32.963 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 14:56:32.963 [Lua] <>modded = true<> 14:56:32.963 [Lua] <>Mod:1459917022:Parry Indicator = true<> 14:56:32.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 14:56:32.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 14:56:32.966 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0afd4280) 14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010f6f50) 14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010f6f70) 14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010f6ff0) 14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x017c5970) 14:56:32.966 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x017c5a70) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x017c5c60) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017cf970) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x017d0210) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d01e0] (Origin: function: 0x001d0210) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d01e0] (Origin: function: 0x001d0230) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d01e0] (Origin: function: 0x001d0250) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0660] (Origin: function: 0x001d0690) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0660] (Origin: function: 0x001d06b0) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0660] (Origin: function: 0x001d06d0) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0fd0] (Origin: function: 0x001d1000) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0fd0] (Origin: function: 0x001d1020) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0fd0] (Origin: function: 0x001d1040) 14:56:32.967 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 14:56:32.967 [Lua] <>modded = true<> 14:56:32.967 [Lua] <>Mod:1421155919:Mission timer = true<> 14:56:32.969 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 14:56:32.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 14:56:32.970 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 14:56:32.970 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:32.970 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01105720) 14:56:32.970 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x01777970) 14:56:32.971 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c9b5200) 14:56:32.971 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02596000) 14:56:32.971 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 14:56:32.971 [Lua] <>modded = true<> 14:56:32.971 [Lua] <>Mod:1388911015:Chat Block = true<> 14:56:32.973 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 14:56:32.975 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 14:56:32.975 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 14:56:32.975 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01ab5b00) 14:56:32.975 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 14:56:32.975 [Lua] <>modded = true<> 14:56:32.975 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 14:56:32.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 14:56:32.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 14:56:32.979 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0) 14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c9b5430) 14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01122d60) 14:56:32.979 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c9b5520) 14:56:32.979 [Lua] <>modded = true<> 14:56:32.979 [Lua] <>Mod:1445717962:Loadout Manager = true<> 14:56:32.981 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 14:56:32.982 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 14:56:32.983 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0bad44a0) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209b40) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209a30) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209a70) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0b209cb0) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0bad4910) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x02dd6ed0) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x02df2ab0) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00756750) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00582850) 14:56:32.983 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 14:56:32.983 [Lua] <>modded = true<> 14:56:32.984 [Lua] <>Mod:1455893647:Player List Plus = true<> 14:56:32.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 14:56:32.988 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 14:56:32.988 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 14:56:32.988 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0afc2fa0) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0afc3090) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0afc32c0) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0afc31d0) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [SimpleInventoryExtension] (Origin: function: 0x0118eff0) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0118f3c0) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00757920) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00757ac0) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [TalentExtension] (Origin: function: 0x022b1890) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x022b18b0) 14:56:32.989 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 14:56:32.989 [Lua] <>modded = true<> 14:56:32.989 [Lua] <>Mod:1448714756:No Wobble = true<> 14:56:32.991 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 14:56:32.992 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 14:56:32.992 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 14:56:32.992 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:32.992 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02db8eb0) 14:56:32.992 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 14:56:32.992 [Lua] <>modded = true<> 14:56:32.992 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 14:56:32.994 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 14:56:32.995 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 14:56:32.995 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0) 14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0b0409e0) 14:56:32.995 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0b040b40) 14:56:32.996 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02378ac0) 14:56:32.996 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0b040df0) 14:56:32.996 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0b040aa0) 14:56:32.996 [Lua] <>modded = true<> 14:56:32.996 [Lua] <>Mod:1391228174:UI Improvements = true<> 14:56:32.998 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 14:56:32.999 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 14:56:32.999 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b43f960) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b43f250) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b43f980) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b43f3b0) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b43f3f0) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0bad4c60) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0bad4c00) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x024074e0] (Origin: function: 0x02407650) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b33c910) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6ed840) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6edbf0) 14:56:33.000 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b53b4e0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b53b850) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b53b6a0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b53b680) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b53b640) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b53b460) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b53b7d0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b5da0d0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b667d30) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b668180) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bb75790) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf2c0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf340) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf490) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c0cf4e0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bd09750) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd09780) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bd097c0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bd08fc0) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bd09820) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bd09040) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0be37770) 14:56:33.001 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0bad45b0) 14:56:33.002 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0be372b0) 14:56:33.002 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0be377f0) 14:56:33.002 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 14:56:33.002 [Lua] <>modded = true<> 14:56:33.002 [Lua] <>Mod:1467751760:UI Tweaks - Disable Show Ammo Using Heat Bar = true<> 14:56:33.005 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 14:56:33.010 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 14:56:33.010 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks - Disable Show Ammo Using Heat Bar', workshop_id: 1467751760] 14:56:33.011 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0b11ad40) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0b11afa0) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0b11b1b0) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0b11b020) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0b11af60) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0b11b2b0) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0b11b040) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0b11b460) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036260) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b11b960) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0b11d0b0) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0b11b7f0) 14:56:33.012 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0b0ca6a0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0b0ca5a0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0b0ca9e0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0b022260) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0b136f50) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02e3ddb0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0b1ece10) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x011c4310) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01150c10) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x01806b20) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0b089200) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0b19c180) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0b144ec0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0a8dd080) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0b11bfa0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0b12a900) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0b12aaf0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0b12ace0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0b16e040) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0b164ad0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0b1647a0) 14:56:33.013 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0b12a770) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0b12a990) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0b12a950) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0b12a970) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0b12eeb0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x0262aad0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x025010a0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02500d20) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b1646f0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4710) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b164750) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b1c4380) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0bb768a0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0bb75d30) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0bb76330) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0bb76370) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0b12aad0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0b3ba0a0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x01122dd0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x018a6fb0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x018a7270) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01122d60) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02250d30) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x01777100) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00070de0) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0b12aa40) 14:56:33.014 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0afd42a0) 14:56:33.015 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0afd42f0) 14:56:33.017 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0b143470) 14:56:33.017 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0b143250) 14:56:33.017 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 14:56:33.017 [Lua] <>modded = true<> 14:56:33.018 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 14:56:33.020 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 14:56:33.022 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 14:56:33.022 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a39d0) 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b4a39b0) 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b4a3950) 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b4a3770) 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b487440) 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b487420) 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b4873c0) 14:56:33.022 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b4871e0) 14:56:33.022 [Lua] <>modded = true<> 14:56:33.023 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 14:56:33.024 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 14:56:33.025 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 14:56:33.025 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 14:56:33.025 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 14:56:33.026 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x011786a0) 14:56:33.026 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x011785d0) 14:56:33.026 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 14:56:33.027 [Lua] <>project = vermintide 2<> 14:56:33.027 [Lua] <>build = release<> 14:56:33.027 [Lua] <>platform = win32<> 14:56:33.027 [Lua] <>title_id = 5107<> 14:56:33.027 [Lua] <>content_revision = 137433<> 14:56:33.027 [Lua] <>engine_revision = 8bff2c690074<> 14:56:33.027 [Lua] <>release_version = 2.0.4<> 14:56:33.027 [Lua] <>rendering_backend = dx11<> 14:56:33.027 [Lua] <>teamcity_build_id = 45538<> 14:56:33.027 [Lua] <>steam_id = 110000103dff95e<> 14:56:33.027 [Lua] <>steam_profile_name = Vemb<> 14:56:33.027 [Lua] <>machine_id = a66d667a-b716-457d-a290-966232ae866e<> 14:56:33.027 [Lua] [Boot] Application build: release 14:56:33.027 [Lua] [Boot] Content revision: 137433 14:56:33.027 [Lua] [Boot] Engine revision: 8bff2c690074 14:56:33.027 [Lua] [Boot] Release version: 2.0.4 14:56:33.027 [Lua] [Boot] User ID: 110000103dff95e Vemb 14:56:33.033 [Lua] [SmokeTest] Disabled 14:56:33.033 [Lua] initializing mechanism to: adventure 14:56:33.033 [Lua] Game:setup() total time: 0.004999999999999 14:56:33.033 [Lua] handle rev info: 0 14:56:33.033 [Lua] handle gfx quality: 0 14:56:33.033 [Lua] default settings: 0 14:56:33.033 [Lua] user settings: 0 14:56:33.033 [Lua] set frame times: 0 14:56:33.033 [Lua] init random: 0 14:56:33.033 [Lua] managers: 0.0049999999999990052 14:56:33.033 [Lua] 14:56:33.033 [Lua] unaccounted: 0 14:56:33.033 [Lua] [Boot] use baked enemy meshes: false 14:56:33.033 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 14:56:33.033 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 14:56:33.033 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 14:56:33.033 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 14:56:33.033 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 14:56:33.033 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 14:56:33.033 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 14:56:33.055 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 14:56:33.055 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 14:56:33.055 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 14:56:33.055 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 14:56:33.055 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 14:56:33.055 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 14:56:33.058 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000dc0f0) 14:56:33.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 14:56:33.265 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 14:56:33.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 14:56:33.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 14:56:33.618 [Lua] [PackageManager] Force_load: resource_packages/title_screen 14:56:33.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 14:56:33.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 14:56:33.669 [Lua] [PackageManager] Force_load: resource_packages/menu 14:56:33.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 14:56:33.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 14:56:33.772 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 14:56:33.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 14:56:34.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 14:56:34.169 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 14:56:34.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 14:56:34.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 14:56:34.305 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 14:56:34.305 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 14:56:34.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 14:56:34.372 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 14:56:34.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 14:56:34.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 14:56:34.797 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 14:56:34.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 14:56:35.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 14:56:35.422 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 14:56:35.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 14:56:35.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 14:56:35.862 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 14:56:35.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 14:56:36.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 14:56:36.286 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 14:56:36.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:56:36.319 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 14:56:36.319 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 14:56:36.319 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0a91b9d0) 14:56:36.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02079ad0) 14:56:36.319 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x01aeef50) 14:56:36.319 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0a91b7a0) 14:56:36.319 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0a90a1c0) 14:56:36.320 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 14:56:36.320 [Lua] [Gamestate] Enter StateTitleScreen 14:56:36.321 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 14:56:36.321 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 14:56:36.323 warning: [Lua] CHAT FONT SIZE DISABLED 14:56:36.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 14:56:36.336 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 14:56:36.336 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 14:56:36.336 [Save] Loading `save_data` 14:56:36.337 [Save] Load done 14:56:36.354 [Lua] [BackendManagerPlayFab] Backend Enabled 14:56:36.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:56:36.469 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:56:36.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 14:56:36.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 14:56:36.671 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 14:56:36.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 14:56:36.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 14:56:36.808 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 14:56:36.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 14:56:36.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 14:56:36.876 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 14:56:36.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 14:56:37.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 14:56:37.416 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 14:56:37.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 14:56:37.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 14:56:37.471 [Lua] [PackageManager] Force_load: resource_packages/inventory 14:56:37.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 14:56:37.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 14:56:37.512 [Lua] [PackageManager] Force_load: resource_packages/careers 14:56:37.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 14:56:37.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 14:56:37.546 [Lua] [PackageManager] Force_load: resource_packages/decals 14:56:37.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 14:56:37.648 [Window] Window => inactive 14:56:37.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 14:56:37.649 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 14:56:37.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 14:56:38.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 14:56:38.573 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 14:56:38.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 14:56:38.612 [Lua] <>playfab_id = 58F47210EEEC70CD<> 14:56:39.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 14:56:39.710 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 14:56:39.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 14:56:40.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 14:56:40.676 [Lua] [PackageManager] Force_load: resource_packages/ingame 14:56:40.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 14:56:41.205 [Save] Saving `save_data` 14:56:41.241 [Save] Save done 14:56:41.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 14:56:41.679 [Lua] [PackageManager] Force_load: resource_packages/pickups 14:56:41.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 14:56:41.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 14:56:41.781 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 14:56:41.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 14:56:41.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 14:56:41.814 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 14:56:41.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 14:56:42.051 [Window] Window => active 14:56:42.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 14:56:42.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 14:56:44.243 [Lua] Populating data for character 1 15 14:56:44.513 [Lua] Requesting character data for index 2 15 14:56:44.513 [Lua] Populating data for character 2 15 14:56:44.765 [Lua] Requesting character data for index 3 15 14:56:44.765 [Lua] Populating data for character 3 15 14:56:45.035 [Lua] Requesting character data for index 4 15 14:56:45.035 [Lua] Populating data for character 4 15 14:56:45.286 [Lua] Requesting character data for index 5 15 14:56:45.286 [Lua] Populating data for character 5 15 14:56:45.540 [Lua] Requesting character data for index 6 15 14:56:45.540 [Lua] Populating data for character 6 15 14:56:45.791 [Lua] Requesting character data for index 7 15 14:56:45.791 [Lua] Populating data for character 7 15 14:56:46.060 [Lua] Requesting character data for index 8 15 14:56:46.060 [Lua] Populating data for character 8 15 14:56:46.312 [Lua] Requesting character data for index 9 15 14:56:46.312 [Lua] Populating data for character 9 15 14:56:46.580 [Lua] Requesting character data for index 10 15 14:56:46.580 [Lua] Populating data for character 10 15 14:56:46.831 [Lua] Requesting character data for index 11 15 14:56:46.831 [Lua] Populating data for character 11 15 14:56:47.082 [Lua] Requesting character data for index 12 15 14:56:47.082 [Lua] Populating data for character 12 15 14:56:47.335 [Lua] Requesting character data for index 13 15 14:56:47.335 [Lua] Populating data for character 13 15 14:56:47.588 [Lua] Requesting character data for index 14 15 14:56:47.588 [Lua] Populating data for character 14 15 14:56:47.856 [Lua] Requesting character data for index 15 15 14:56:47.856 [Lua] Populating data for character 15 15 14:56:48.584 [Lua] Player statistics loaded! 14:56:48.598 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 14:56:49.628 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 14:56:49.628 [Lua] [Managers] Destroying state managers... 14:56:49.628 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 14:56:49.628 [Lua] [Gamestate] Enter state StateLoading 14:56:49.631 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:56:49.631 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 14:56:49.631 [Lua] [LobbyManager] Setting up network options 14:56:49.631 [Lua] state_loading_restart_network JOIN VIA STEAM 0 14:56:49.631 [Lua] registering RPCs 14:56:49.631 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 14:56:49.631 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 14:56:49.632 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:56:49.632 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 14:56:49.632 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:56:49.632 [Lua] [LevelTransitionHandler] load_level inn_level 14:56:49.632 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:56:49.632 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:56:49.632 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:56:49.632 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:56:49.632 [SteamVoipRoom] Creating room e47663c6c088e86d 14:56:49.635 [EAC] EAC server 110000103dff95e is initializing 14:56:49.651 [EAC] Server is also client 110000103dff95e 14:56:49.651 [EACServer] [SetLogCallback] Procedure: 00007FF69BA3B820 LogLevel: Info. 14:56:49.651 [Lua] ### Created peer state machine for 110000103dff95e 14:56:49.651 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 14:56:49.651 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 14:56:49.651 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 14:56:49.651 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:56:49.652 warning: [Application] Application.update_render_world is deprecated. 14:56:49.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 14:56:49.655 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:56:49.656 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:56:49.656 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 14:56:49.656 [Lua] Set lobby begin: 14:56:49.656 [Lua] Set lobby end. 14:56:49.656 [Lua] [PSM] Peer 110000103dff95e joined. Want to use profile index "3" 14:56:49.656 [Lua] [LobbyHost] Changed state from 0 to creating 14:56:49.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:56:49.687 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:56:49.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:56:49.706 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 14:56:49.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:56:49.738 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:56:49.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:56:49.794 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 14:56:49.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 14:56:49.976 [SteamLobby] Detected added member 110000103dff95e 14:56:49.978 [Lua] [LobbyHost] Changed state from creating to joined 14:56:49.978 [Lua] [PartyManager] Leader is set to 110000103dff95e 14:56:49.978 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dff95e my_peer_id:110000103dff95e 14:56:49.978 [Lua] [ChatManager] Registering channel 1 14:56:49.978 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dff95e, own_peer_id=110000103dff95e) 14:56:49.978 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dff95e, own_peer_id=110000103dff95e) 14:56:49.978 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dff95e, own_peer_id=110000103dff95e) 14:56:49.994 [Lua] [NetworkServer] Changing num_players from nil to 1 14:56:49.994 [Lua] Players: 1 14:56:49.994 [Lua] Set lobby begin: 14:56:49.994 [Lua] Lobby data num_players = 1 14:56:49.994 [Lua] Lobby data level_key = inn_level 14:56:49.994 [Lua] Lobby data game_mode = 3 14:56:49.994 [Lua] Lobby data matchmaking = false 14:56:49.994 [Lua] Set lobby end. 14:56:51.650 [Lua] player (110000103dff95e,1) was put into party 0 14:56:51.650 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 14:56:51.651 [Lua] [StateLoading] got rpc_load_level 49 inn_level 14:56:58.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:56:58.998 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:56:59.015 [Lua] [LevelTransitionHandler] Level load completed! 14:56:59.015 [Lua] [EnemyPackageLoader] setup_startup_enemies 14:56:59.015 [Lua] [EnemyPackageLoader] Load no enemies on this level 14:56:59.015 [Lua] ### Sending rpc_level_loaded 14:56:59.015 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 14:56:59.015 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 14:56:59.015 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:56:59.015 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:56:59.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:0 my_peer_id:110000103dff95e 14:56:59.032 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:0 my_peer_id:110000103dff95e 14:56:59.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 14:56:59.049 [Lua] ### Sending rpc_level_loaded 14:56:59.049 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 14:56:59.049 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:57:00.064 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:57:00.064 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:57:00.064 [Lua] Set lobby begin: 14:57:00.064 [Lua] Lobby data host = 110000103dff95e 14:57:00.064 [Lua] Lobby data level_key = inn_level 14:57:00.065 [Lua] Lobby data game_mode = 3 14:57:00.065 [Lua] Lobby data country_code = FI 14:57:00.065 [Lua] Lobby data unique_server_name = Vemb 14:57:00.065 [Lua] Lobby data num_players = 1 14:57:00.065 [Lua] Lobby data matchmaking = false 14:57:00.065 [Lua] Set lobby end. 14:57:00.065 [Lua] [Managers] Destroying state managers... 14:57:00.066 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:57:00.066 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 14:57:00.066 [Lua] [Gamestate] Enter StateIngame HOST 14:57:00.067 [Lua] <>level = inn_level<> 14:57:00.067 [Lua] Set lobby begin: 14:57:00.067 [Lua] Lobby data host = 110000103dff95e 14:57:00.067 [Lua] Lobby data level_key = inn_level 14:57:00.067 [Lua] Lobby data game_mode = 3 14:57:00.067 [Lua] Lobby data selected_level_key = inn_level 14:57:00.067 [Lua] Lobby data country_code = FI 14:57:00.067 [Lua] Lobby data unique_server_name = Vemb 14:57:00.067 [Lua] Lobby data num_players = 1 14:57:00.067 [Lua] Lobby data matchmaking = false 14:57:00.067 [Lua] Set lobby end. 14:57:00.067 [Umbra] Init version: 3.4.15 :: 16 threads 14:57:00.067 [Lua] [StateIngame] Server ingame 14:57:00.072 [Lua] Set lobby begin: 14:57:00.072 [Lua] Lobby data level_key = inn_level 14:57:00.072 [Lua] Lobby data selected_level_key = inn_level 14:57:00.072 [Lua] Lobby data unique_server_name = Vemb 14:57:00.072 [Lua] Lobby data matchmaking = false 14:57:00.072 [Lua] Lobby data host = 110000103dff95e 14:57:00.072 [Lua] Lobby data country_code = FI 14:57:00.072 [Lua] Lobby data game_mode = 3 14:57:00.073 [Lua] Lobby data difficulty = normal 14:57:00.073 [Lua] Lobby data num_players = 1 14:57:00.073 [Lua] Set lobby end. 14:57:00.073 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 14:57:00.073 [Lua] [LobbyAux] Making combined_hash: db82f18294050937 from network_hash=caf66d1028306f24, trunk_revision=137433, engine_revision=8bff2c690074, project_hash=bulldozer 14:57:00.073 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:57:00.073 [Lua] [Matchmaking] initializing 14:57:00.073 [Lua] [Matchmaking] my_peer_id: 110000103dff95e, I am server 14:57:00.073 [Lua] [Matchmaking] register rpcs 14:57:00.073 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:57:00.073 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 14:57:00.073 [Lua] [GameNetworkManager] self.is_server = true 14:57:00.073 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 14:57:00.073 [Network] Setting artificial MTU limit to 65536 14:57:00.078 [Lua] Switching ConflictSettings: to: disabled 14:57:00.078 [Lua] pacing=disabled 14:57:00.078 [Lua] roaming=nil 14:57:00.078 [Lua] specials=disabled 14:57:00.078 [Lua] debug_color=black 14:57:00.078 [Lua] pack_spawning=disabled 14:57:00.078 [Lua] contained_breeds=nil 14:57:00.078 [Lua] disabled=true 14:57:00.078 [Lua] boss=disabled 14:57:00.078 [Lua] horde=disabled 14:57:00.078 [Lua] name=disabled 14:57:00.078 [Lua] intensity=disabled 14:57:00.078 [Lua] --- 14:57:00.079 [Lua] [LevelAnalysis] set_random_seed( 1169417) 14:57:00.083 [Lua] [AIInterestPointSystem] Level Seed: 1169417 14:57:00.083 [Lua] 14:57:00.083 [Lua] [entity_system_bag] = table 14:57:00.083 [Lua] [entity_system_bag] = metatable 14:57:00.083 [Lua] [startup_data] = table 14:57:00.083 [Lua] [entity_manager] = table 14:57:00.083 [Lua] [entity_manager] = metatable 14:57:00.083 [Lua] [unit_spawner] = table 14:57:00.083 [Lua] [unit_spawner] = metatable 14:57:00.083 [Lua] [unit_storage] = table 14:57:00.083 [Lua] [unit_storage] = metatable 14:57:00.083 [Lua] [dice_keeper] = table 14:57:00.083 [Lua] [dice_keeper] = metatable 14:57:00.083 [Lua] [is_server] = true (boolean) 14:57:00.083 [Lua] [world] = [World] 14:57:00.083 [Lua] [system_api] = table 14:57:00.083 [Lua] [entity_system] = table 14:57:00.083 [Lua] [entity_system] = metatable 14:57:00.083 [Lua] [network_lobby] = table 14:57:00.083 [Lua] [network_lobby] = metatable 14:57:00.083 [Lua] [profile_synchronizer] = table 14:57:00.083 [Lua] [profile_synchronizer] = metatable 14:57:00.083 [Lua] [level_transition_handler] = table 14:57:00.083 [Lua] [level_transition_handler] = metatable 14:57:00.083 [Lua] [num_local_human_players] = 1 (number) 14:57:00.083 [Lua] [statistics_db] = table 14:57:00.083 [Lua] [statistics_db] = metatable 14:57:00.083 [Lua] [network_server] = table 14:57:00.083 [Lua] [network_server] = metatable 14:57:00.083 [Lua] [input_manager] = table 14:57:00.083 [Lua] [input_manager] = metatable 14:57:00.083 [Lua] [network_clock] = table 14:57:00.083 [Lua] [network_clock] = metatable 14:57:00.083 [Lua] [network_transmit] = table 14:57:00.083 [Lua] [network_transmit] = metatable 14:57:00.083 [Lua] [free_flight_manager] = table 14:57:00.083 [Lua] [free_flight_manager] = metatable 14:57:00.083 [Lua] [network_manager] = table 14:57:00.083 [Lua] [network_manager] = metatable 14:57:00.083 [Lua] [network_event_delegate] = table 14:57:00.083 [Lua] [network_event_delegate] = metatable 14:57:00.083 [Lua] 14:57:00.084 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:57:00.087 [Lua] [AchievementManager] Achievements using the steam platform 14:57:00.088 [Lua] [StateIngame] Level seed: 1169417 14:57:00.088 [World] Spawning level. 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 14:57:00.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 14:57:00.335 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 14:57:00.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 14:57:00.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 14:57:00.336 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 14:57:00.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 14:57:00.338 [Lua] [LevelAnalysis] set_random_seed( 1169417) 14:57:00.352 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 14:57:00.352 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 14:57:00.353 [Lua] [IngameUI] init 14:57:00.417 [Lua] [Matchmaking] Cancelling matchmaking 14:57:00.417 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:57:00.417 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:57:00.417 [Lua] Set lobby begin: 14:57:00.417 [Lua] Lobby data level_key = inn_level 14:57:00.418 [Lua] Lobby data power_level = 0 14:57:00.418 [Lua] Lobby data selected_level_key = inn_level 14:57:00.418 [Lua] Lobby data unique_server_name = Vemb 14:57:00.418 [Lua] Lobby data matchmaking = false 14:57:00.418 [Lua] Lobby data host = 110000103dff95e 14:57:00.418 [Lua] Lobby data country_code = FI 14:57:00.418 [Lua] Lobby data game_mode = 3 14:57:00.418 [Lua] Lobby data difficulty = normal 14:57:00.418 [Lua] Lobby data num_players = 1 14:57:00.418 [Lua] Set lobby end. 14:57:00.419 [Flow] complete_skittergate_legend true 14:57:00.419 [Flow] complete_all_helmgart_levels_recruit true 14:57:00.420 [Flow] WitchHunterLevel:34 14:57:00.420 [Flow] LeaderYes 14:57:00.420 [Flow] ALL PC XP:260770 14:57:00.420 [Flow] Has "bogenhafen" DLC:true 14:57:00.420 [Flow] WH XP:57618.9 14:57:00.420 [Flow] Number of crafted items:6117 14:57:00.420 [Flow] Sum of Powe Levels:1500 14:57:00.420 [Flow] lodestone diff 1:false 14:57:00.421 [Flow] magnus and forest activated 14:57:00.421 [Flow] magnus and forest activated 14:57:00.421 [Flow] cemetery and forest activated 14:57:00.421 [Flow] magnus and cemetery 14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:57:00.421 [Flow] ALL RUNES ACTIVATED 14:57:00.421 [Flow] magnus and forest activated 14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:57:00.421 [Flow] ALL RUNES ACTIVATED 14:57:00.421 [Flow] cemetery and forest activated 14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:57:00.421 [Flow] ALL RUNES ACTIVATED 14:57:00.421 [Flow] magnus and forest activated 14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:57:00.421 [Flow] ALL RUNES ACTIVATED 14:57:00.421 [Flow] magnus and cemetery 14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:57:00.421 [Flow] ALL RUNES ACTIVATED 14:57:00.421 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:57:00.423 [Lua] CurrentConflictSettings disabled 14:57:00.423 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:57:00.427 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:57:00.427 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:57:00.427 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:57:00.427 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 14:57:00.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:57:00.427 [Save] Loading `ut_tweaks_presets` 14:57:00.427 warning: [Save] Missing filename `ut_tweaks_presets` 14:57:00.428 [Lua] MUSIC: nil -> explore 14:57:00.935 [Lua] player (110000103dff95e,1) was put into party 1 14:57:00.935 [Lua] Assigning peer(110000103dff95e:1) to profile(3) career(1) 14:57:00.935 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(3) career_index(1) 14:57:00.935 [Lua] Set lobby begin: 14:57:00.935 [Lua] Lobby data level_key = inn_level 14:57:00.936 [Lua] Lobby data power_level = 0 14:57:00.936 [Lua] Lobby data selected_level_key = inn_level 14:57:00.936 [Lua] Lobby data difficulty = normal 14:57:00.936 [Lua] Lobby data player_slot_4 = 0:0 14:57:00.936 [Lua] Lobby data unique_server_name = Vemb 14:57:00.936 [Lua] Lobby data matchmaking = false 14:57:00.936 [Lua] Lobby data host = 110000103dff95e 14:57:00.936 [Lua] Lobby data country_code = FI 14:57:00.936 [Lua] Lobby data game_mode = 3 14:57:00.936 [Lua] Lobby data player_slot_5 = 0:0 14:57:00.936 [Lua] Lobby data player_slot_2 = 0:0 14:57:00.936 [Lua] Lobby data player_slot_1 = 0:0 14:57:00.936 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 14:57:00.936 [Lua] Lobby data num_players = 1 14:57:00.936 [Lua] Set lobby end. 14:57:00.936 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0 14:57:00.937 [Lua] 14:57:00.937 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:57:00.937 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean) 14:57:00.937 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 14:57:00.937 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 14:57:00.937 [Lua] 14:57:00.937 [Lua] 14:57:00.937 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean) 14:57:00.937 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 14:57:00.937 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:57:00.937 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 14:57:00.937 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 14:57:00.937 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 14:57:00.937 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 14:57:00.937 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:57:00.937 [Lua] 14:57:00.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:57:00.937 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:57:00.937 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:57:00.945 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:1 my_peer_id:110000103dff95e 14:57:00.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:1 my_peer_id:110000103dff95e 14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:57:00.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:57:01.116 [Flow] DISABLE 14:57:02.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 14:57:02.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 14:57:02.121 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 14:57:02.319 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 14:57:02.319 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 14:57:02.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 14:57:02.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 14:57:02.487 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 14:57:02.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 14:57:02.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 14:57:02.722 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 14:57:02.722 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 14:57:03.039 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 14:57:03.039 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 14:57:03.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 14:57:03.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 14:57:03.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 14:57:03.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:57:03.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:57:03.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:57:03.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:57:03.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:57:03.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:57:03.311 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 14:57:03.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 14:57:03.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 14:57:03.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:57:03.782 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:57:03.782 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:57:03.782 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 14:57:03.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 14:57:03.846 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 14:57:03.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:57:03.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:57:03.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:57:03.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:57:04.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:57:04.089 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:57:04.106 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 14:57:04.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:57:04.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:57:04.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 14:57:04.461 [Lua] ################################################################################################################# 14:57:04.461 [Lua] [Loading Time]: 00:00:15 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:57:04.461 [Lua] ################################################################################################################# 14:57:04.461 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 14:57:04.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 14:57:04.480 [Lua] [IngameUI] menu view on_enter start_menu_view 14:57:04.480 [Lua] hero_fullscreen_menu_on_enter 14:57:04.482 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02821ff0 14:57:04.482 [World] Spawning level. 14:57:04.490 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 14:57:04.511 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:04.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:04.512 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:04.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:04.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:04.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:04.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 14:57:04.754 [Lua] Commit load time data 14:57:04.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:04.834 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:04.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:04.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:04.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:05.406 [Lua] PlayFabMirror:_commit_internal 1 14:57:05.406 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:57:05.408 [Lua] generate_backend_stats 110000103dff95e:1 14:57:05.417 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:57:05.417 [Lua] Set lobby begin: 14:57:05.417 [Lua] Lobby data level_key = inn_level 14:57:05.417 [Lua] Lobby data power_level = 795 14:57:05.417 [Lua] Lobby data selected_level_key = inn_level 14:57:05.417 [Lua] Lobby data difficulty = normal 14:57:05.418 [Lua] Lobby data player_slot_4 = 0:0 14:57:05.418 [Lua] Lobby data unique_server_name = Vemb 14:57:05.418 [Lua] Lobby data matchmaking = false 14:57:05.418 [Lua] Lobby data host = 110000103dff95e 14:57:05.418 [Lua] Lobby data country_code = FI 14:57:05.418 [Lua] Lobby data game_mode = 3 14:57:05.418 [Lua] Lobby data player_slot_5 = 0:0 14:57:05.418 [Lua] Lobby data player_slot_2 = 0:0 14:57:05.418 [Lua] Lobby data player_slot_1 = 0:0 14:57:05.418 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 14:57:05.418 [Lua] Lobby data num_players = 1 14:57:05.418 [Lua] Set lobby end. 14:57:05.425 [Lua] commit result success 1 14:57:05.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x36d, position: 0 14:57:06.075 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x36d, position: 27249 14:57:06.169 [Lua] [IngameUI] menu view on_exit start_menu_view 14:57:06.169 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 14:57:06.169 [Lua] hero_fullscreen_menu_on_exit 14:57:06.175 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02821ff0 14:57:06.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:57:06.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 14:57:06.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:06.769 [Lua] [IngameUI] menu view on_enter hero_view 14:57:06.775 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000 14:57:06.776 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 14:57:08.685 [Lua] [IngameUI] menu view on_exit hero_view 14:57:08.689 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000 14:57:08.689 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 14:57:09.264 [Save] Saving `save_data` 14:57:09.264 [Lua] min_height 98.875 14:57:09.270 [Save] Save done 14:57:09.532 [Lua] [IngameUI] menu view on_enter character_selection 14:57:09.533 [Lua] hero_fullscreen_menu_on_enter 14:57:09.534 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790 14:57:09.535 [World] Spawning level. 14:57:09.542 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:57:09.554 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:09.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:09.555 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:09.575 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:09.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:09.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:09.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:09.612 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:09.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:09.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:09.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:11.407 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:57:11.408 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 14:57:11.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:11.410 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:11.899 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 14:57:11.899 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 14:57:11.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:11.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:11.906 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:12.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:12.061 [Lua] Assigning peer(110000103dff95e:1) to profile(1) career(1) 14:57:12.061 [Lua] Set lobby begin: 14:57:12.061 [Lua] Lobby data level_key = inn_level 14:57:12.061 [Lua] Lobby data power_level = 795 14:57:12.061 [Lua] Lobby data selected_level_key = inn_level 14:57:12.061 [Lua] Lobby data difficulty = normal 14:57:12.061 [Lua] Lobby data player_slot_4 = 0:0 14:57:12.061 [Lua] Lobby data unique_server_name = Vemb 14:57:12.061 [Lua] Lobby data matchmaking = false 14:57:12.061 [Lua] Lobby data host = 110000103dff95e 14:57:12.061 [Lua] Lobby data country_code = FI 14:57:12.062 [Lua] Lobby data game_mode = 3 14:57:12.062 [Lua] Lobby data player_slot_5 = 0:0 14:57:12.062 [Lua] Lobby data player_slot_2 = 0:0 14:57:12.062 [Lua] Lobby data player_slot_1 = 0:0 14:57:12.062 [Lua] Lobby data player_slot_3 = 0:0 14:57:12.062 [Lua] Lobby data num_players = 1 14:57:12.062 [Lua] Set lobby end. 14:57:12.062 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(1) career_index(1) 14:57:12.062 [Lua] Set lobby begin: 14:57:12.062 [Lua] Lobby data level_key = inn_level 14:57:12.062 [Lua] Lobby data power_level = 795 14:57:12.062 [Lua] Lobby data selected_level_key = inn_level 14:57:12.062 [Lua] Lobby data difficulty = normal 14:57:12.062 [Lua] Lobby data player_slot_4 = 0:0 14:57:12.063 [Lua] Lobby data unique_server_name = Vemb 14:57:12.063 [Lua] Lobby data matchmaking = false 14:57:12.063 [Lua] Lobby data host = 110000103dff95e 14:57:12.063 [Lua] Lobby data country_code = FI 14:57:12.063 [Lua] Lobby data game_mode = 3 14:57:12.063 [Lua] Lobby data player_slot_5 = 0:0 14:57:12.063 [Lua] Lobby data player_slot_2 = 0:0 14:57:12.063 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 14:57:12.063 [Lua] Lobby data player_slot_3 = 0:0 14:57:12.063 [Lua] Lobby data num_players = 1 14:57:12.064 [Lua] Set lobby end. 14:57:12.064 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:0 | dr:0 | bw:0 | es:0 14:57:12.064 [Lua] 14:57:12.064 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 14:57:12.064 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean) 14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 14:57:12.064 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 14:57:12.064 [Lua] 14:57:12.064 [Lua] 14:57:12.064 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean) 14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 14:57:12.064 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:57:12.064 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:57:12.064 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1] = false (boolean) 14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 14:57:12.064 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 14:57:12.064 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 14:57:12.064 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 14:57:12.064 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 14:57:12.064 [Lua] 14:57:12.067 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:2 my_peer_id:110000103dff95e 14:57:12.076 [Lua] [GameNetworkManager] destroying game object with go_id=43 14:57:12.078 [Save] Saving `save_data` 14:57:12.081 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:2 my_peer_id:110000103dff95e 14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:57:12.081 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read, 14:57:12.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 14:57:12.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 14:57:12.081 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:57:12.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:57:12.084 [Save] Save done 14:57:12.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 14:57:12.129 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient 14:57:12.131 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 14:57:12.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 14:57:12.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 14:57:12.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:57:12.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 14:57:12.136 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:57:12.145 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:57:12.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 14:57:12.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 14:57:12.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:12.155 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:12.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:57:12.190 [Lua] [IngameUI] menu view on_exit character_selection 14:57:12.190 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:57:12.190 [Lua] hero_fullscreen_menu_on_exit 14:57:12.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790 14:57:12.196 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:57:12.196 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670 14:57:12.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:12.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 14:57:12.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:12.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 14:57:12.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 14:57:12.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 14:57:12.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 14:57:12.847 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 14:57:12.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 14:57:13.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 14:57:13.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 14:57:13.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:57:13.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:57:13.238 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 14:57:13.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 14:57:13.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 14:57:13.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 14:57:13.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 14:57:13.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 14:57:13.644 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 14:57:13.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 14:57:13.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 14:57:13.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 14:57:13.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 14:57:13.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:57:13.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:57:13.858 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 14:57:15.831 [Lua] Set lobby begin: 14:57:15.831 [Lua] Lobby data level_key = inn_level 14:57:15.831 [Lua] Lobby data power_level = 825 14:57:15.831 [Lua] Lobby data selected_level_key = inn_level 14:57:15.831 [Lua] Lobby data difficulty = normal 14:57:15.831 [Lua] Lobby data player_slot_4 = 0:0 14:57:15.831 [Lua] Lobby data unique_server_name = Vemb 14:57:15.831 [Lua] Lobby data matchmaking = false 14:57:15.831 [Lua] Lobby data host = 110000103dff95e 14:57:15.832 [Lua] Lobby data country_code = FI 14:57:15.832 [Lua] Lobby data game_mode = 3 14:57:15.832 [Lua] Lobby data player_slot_5 = 0:0 14:57:15.832 [Lua] Lobby data player_slot_2 = 0:0 14:57:15.832 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 14:57:15.832 [Lua] Lobby data player_slot_3 = 0:0 14:57:15.832 [Lua] Lobby data num_players = 1 14:57:15.832 [Lua] Set lobby end. 14:57:19.055 [Lua] PlayFabMirror:_commit_internal 2 14:57:19.055 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:57:19.056 [Lua] generate_backend_stats 110000103dff95e:1 14:57:19.065 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:57:19.065 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 14:57:19.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 14:57:19.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 14:57:19.344 [Lua] commit result success 2 14:57:19.563 [Lua] [IngameUI] menu view on_enter hero_view 14:57:19.571 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000 14:57:19.571 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:57:19.571 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0bab8ba0) 14:57:19.571 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0baaf9c0) 14:57:19.571 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0ba98c00) 14:57:19.586 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:57:19.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:57:19.588 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:57:19.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:57:19.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:57:20.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:57:20.099 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:57:20.110 [World] Spawning level. 14:57:20.149 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:57:20.245 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:57:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:57:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:57:20.245 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:57:20.579 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:57:20.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:57:20.579 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:57:20.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:57:20.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:57:20.590 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:57:20.590 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:57:20.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:57:20.591 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:57:21.616 [Lua] [IngameUI] menu view on_exit hero_view 14:57:21.622 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000 14:57:21.622 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:57:21.622 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:57:21.622 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 14:57:35.489 [Lua] [IngameUI] menu view on_enter character_selection 14:57:35.489 [Lua] hero_fullscreen_menu_on_enter 14:57:35.491 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790 14:57:35.491 [World] Spawning level. 14:57:35.498 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:57:35.512 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:35.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:35.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:35.513 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:35.584 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:35.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:35.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:35.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:35.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:35.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:35.621 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:35.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:57:35.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:57:35.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:57:35.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:57:35.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:57:35.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:57:36.499 [Lua] [IngameUI] menu view on_exit character_selection 14:57:36.500 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:57:36.500 [Lua] hero_fullscreen_menu_on_exit 14:57:36.504 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790 14:57:36.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:57:36.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670 14:57:36.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:36.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:36.702 [Lua] PlayFabMirror:_commit_internal 3 14:57:36.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 4 14:57:36.702 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:57:36.704 [Lua] generate_backend_stats 110000103dff95e:1 14:57:36.716 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:57:36.727 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 4 14:57:36.947 [Lua] [IngameUI] menu view on_enter character_selection 14:57:36.948 [Lua] hero_fullscreen_menu_on_enter 14:57:36.950 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790 14:57:36.950 [World] Spawning level. 14:57:36.957 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:57:36.970 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:36.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:36.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:36.972 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:37.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:37.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:37.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:37.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:37.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 4 14:57:37.040 [Lua] commit result success 3 14:57:37.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:37.057 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 14:57:37.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:57:37.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:57:37.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 14:57:37.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:57:37.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:57:37.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:57:37.736 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:57:37.736 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670 14:57:37.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:37.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:37.738 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:38.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:57:38.166 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 14:57:38.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:38.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:38.190 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:38.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:57:38.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:38.278 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:57:38.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:38.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:38.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:57:38.516 [Lua] Assigning peer(110000103dff95e:1) to profile(3) career(1) 14:57:38.516 [Lua] Set lobby begin: 14:57:38.516 [Lua] Lobby data level_key = inn_level 14:57:38.516 [Lua] Lobby data power_level = 825 14:57:38.516 [Lua] Lobby data selected_level_key = inn_level 14:57:38.516 [Lua] Lobby data difficulty = normal 14:57:38.516 [Lua] Lobby data player_slot_4 = 0:0 14:57:38.516 [Lua] Lobby data unique_server_name = Vemb 14:57:38.517 [Lua] Lobby data matchmaking = false 14:57:38.517 [Lua] Lobby data host = 110000103dff95e 14:57:38.517 [Lua] Lobby data country_code = FI 14:57:38.517 [Lua] Lobby data game_mode = 3 14:57:38.517 [Lua] Lobby data player_slot_5 = 0:0 14:57:38.517 [Lua] Lobby data player_slot_2 = 0:0 14:57:38.517 [Lua] Lobby data player_slot_1 = 0:0 14:57:38.517 [Lua] Lobby data player_slot_3 = 0:0 14:57:38.517 [Lua] Lobby data num_players = 1 14:57:38.517 [Lua] Set lobby end. 14:57:38.517 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(3) career_index(1) 14:57:38.517 [Lua] Set lobby begin: 14:57:38.517 [Lua] Lobby data level_key = inn_level 14:57:38.517 [Lua] Lobby data power_level = 825 14:57:38.517 [Lua] Lobby data selected_level_key = inn_level 14:57:38.517 [Lua] Lobby data difficulty = normal 14:57:38.517 [Lua] Lobby data player_slot_4 = 0:0 14:57:38.517 [Lua] Lobby data unique_server_name = Vemb 14:57:38.517 [Lua] Lobby data matchmaking = false 14:57:38.518 [Lua] Lobby data host = 110000103dff95e 14:57:38.518 [Lua] Lobby data country_code = FI 14:57:38.518 [Lua] Lobby data game_mode = 3 14:57:38.518 [Lua] Lobby data player_slot_5 = 0:0 14:57:38.518 [Lua] Lobby data player_slot_2 = 0:0 14:57:38.518 [Lua] Lobby data player_slot_1 = 0:0 14:57:38.518 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 14:57:38.518 [Lua] Lobby data num_players = 1 14:57:38.518 [Lua] Set lobby end. 14:57:38.518 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0 14:57:38.518 [Lua] 14:57:38.518 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:57:38.518 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean) 14:57:38.518 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 14:57:38.518 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 14:57:38.518 [Lua] 14:57:38.518 [Lua] 14:57:38.518 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean) 14:57:38.518 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:57:38.518 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 14:57:38.518 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 14:57:38.518 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 14:57:38.518 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 14:57:38.518 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 14:57:38.518 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 14:57:38.518 [Lua] 14:57:38.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:3 my_peer_id:110000103dff95e 14:57:38.531 [Lua] [GameNetworkManager] destroying game object with go_id=45 14:57:38.533 [Save] Saving `save_data` 14:57:38.537 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:3 my_peer_id:110000103dff95e 14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:57:38.537 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 14:57:38.540 [Save] Save done 14:57:38.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient 14:57:38.589 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:57:38.591 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 14:57:38.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 14:57:38.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient 14:57:38.595 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:57:38.595 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 14:57:38.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:57:38.640 [Lua] [IngameUI] menu view on_exit character_selection 14:57:38.640 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:57:38.640 [Lua] hero_fullscreen_menu_on_exit 14:57:38.643 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790 14:57:38.643 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:57:38.645 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 14:57:38.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:57:38.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 14:57:38.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 14:57:38.690 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 14:57:38.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 14:57:38.859 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 14:57:38.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 14:57:39.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 14:57:39.029 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 14:57:39.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:57:39.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:57:39.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 14:57:39.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:57:39.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:57:39.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 14:57:39.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 14:57:39.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 14:57:39.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 14:57:39.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:57:39.488 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:57:39.488 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 14:57:39.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 14:57:39.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 14:57:39.539 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 14:57:39.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:57:39.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:57:39.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 14:57:39.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 14:57:39.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 14:57:39.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 14:57:39.658 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 14:57:39.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:57:39.683 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:57:39.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 14:57:41.204 [Lua] Set lobby begin: 14:57:41.204 [Lua] Lobby data level_key = inn_level 14:57:41.204 [Lua] Lobby data power_level = 795 14:57:41.205 [Lua] Lobby data selected_level_key = inn_level 14:57:41.205 [Lua] Lobby data difficulty = normal 14:57:41.205 [Lua] Lobby data player_slot_4 = 0:0 14:57:41.205 [Lua] Lobby data unique_server_name = Vemb 14:57:41.205 [Lua] Lobby data matchmaking = false 14:57:41.205 [Lua] Lobby data host = 110000103dff95e 14:57:41.205 [Lua] Lobby data country_code = FI 14:57:41.205 [Lua] Lobby data game_mode = 3 14:57:41.205 [Lua] Lobby data player_slot_5 = 0:0 14:57:41.205 [Lua] Lobby data player_slot_2 = 0:0 14:57:41.205 [Lua] Lobby data player_slot_1 = 0:0 14:57:41.205 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 14:57:41.205 [Lua] Lobby data num_players = 1 14:57:41.205 [Lua] Set lobby end. 14:57:49.724 [Window] Window => inactive 14:58:45.304 [Window] Window => active 14:58:49.878 [EACServer] [Cerberus] [Backend] Connection established. 14:58:55.052 [Lua] [IngameUI] menu view on_enter ingame_menu 14:58:58.141 [Lua] [IngameUI] menu view on_exit ingame_menu 14:59:03.954 [Lua] [IngameUI] menu view on_enter hero_view 14:59:03.960 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000 14:59:03.960 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:59:03.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:59:03.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:59:03.974 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:59:03.974 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:59:03.980 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:59:04.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:59:04.721 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:59:04.734 [World] Spawning level. 14:59:04.760 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:04.760 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:04.870 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:04.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:04.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:04.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:15.219 [Lua] [IngameUI] menu view on_exit hero_view 14:59:15.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000 14:59:15.224 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:59:15.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:59:15.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:59:15.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:15.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:15.224 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:15.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:15.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:15.236 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:59:15.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:59:15.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:59:15.832 [Lua] [IngameUI] menu view on_enter character_selection 14:59:15.832 [Lua] hero_fullscreen_menu_on_enter 14:59:15.834 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790 14:59:15.834 [World] Spawning level. 14:59:15.841 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:59:15.853 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:15.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:15.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:15.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:59:15.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:59:15.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:15.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:59:15.968 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 14:59:15.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:59:16.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:59:16.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 14:59:17.104 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:59:17.105 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 14:59:17.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 14:59:17.109 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:17.720 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 14:59:17.720 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:18.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 14:59:18.278 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 14:59:18.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:18.283 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:18.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 14:59:18.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670 14:59:18.408 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 14:59:18.580 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 14:59:18.580 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 14:59:18.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:59:18.664 [Lua] Assigning peer(110000103dff95e:1) to profile(5) career(1) 14:59:18.664 [Lua] Set lobby begin: 14:59:18.664 [Lua] Lobby data level_key = inn_level 14:59:18.664 [Lua] Lobby data power_level = 795 14:59:18.664 [Lua] Lobby data selected_level_key = inn_level 14:59:18.664 [Lua] Lobby data difficulty = normal 14:59:18.664 [Lua] Lobby data player_slot_4 = 0:0 14:59:18.664 [Lua] Lobby data unique_server_name = Vemb 14:59:18.664 [Lua] Lobby data matchmaking = false 14:59:18.664 [Lua] Lobby data host = 110000103dff95e 14:59:18.665 [Lua] Lobby data country_code = FI 14:59:18.665 [Lua] Lobby data game_mode = 3 14:59:18.665 [Lua] Lobby data player_slot_5 = 0:0 14:59:18.665 [Lua] Lobby data player_slot_2 = 0:0 14:59:18.665 [Lua] Lobby data player_slot_1 = 0:0 14:59:18.665 [Lua] Lobby data player_slot_3 = 0:0 14:59:18.665 [Lua] Lobby data num_players = 1 14:59:18.665 [Lua] Set lobby end. 14:59:18.665 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(5) career_index(1) 14:59:18.665 [Lua] Set lobby begin: 14:59:18.665 [Lua] Lobby data level_key = inn_level 14:59:18.665 [Lua] Lobby data power_level = 795 14:59:18.665 [Lua] Lobby data selected_level_key = inn_level 14:59:18.665 [Lua] Lobby data difficulty = normal 14:59:18.666 [Lua] Lobby data player_slot_4 = 0:0 14:59:18.666 [Lua] Lobby data unique_server_name = Vemb 14:59:18.666 [Lua] Lobby data matchmaking = false 14:59:18.666 [Lua] Lobby data host = 110000103dff95e 14:59:18.666 [Lua] Lobby data country_code = FI 14:59:18.666 [Lua] Lobby data game_mode = 3 14:59:18.666 [Lua] Lobby data player_slot_5 = 110000103dff95e:1 14:59:18.666 [Lua] Lobby data player_slot_2 = 0:0 14:59:18.666 [Lua] Lobby data player_slot_1 = 0:0 14:59:18.666 [Lua] Lobby data player_slot_3 = 0:0 14:59:18.666 [Lua] Lobby data num_players = 1 14:59:18.666 [Lua] Set lobby end. 14:59:18.666 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000103dff95e 14:59:18.667 [Lua] 14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 14:59:18.667 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 14:59:18.667 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 14:59:18.667 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 14:59:18.667 [Lua] 14:59:18.667 [Lua] 14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 14:59:18.667 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 14:59:18.667 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01] = false (boolean) 14:59:18.667 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p] = false (boolean) 14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 14:59:18.667 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:59:18.667 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:59:18.667 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 14:59:18.667 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 14:59:18.667 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 14:59:18.667 [Lua] 14:59:18.671 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:4 my_peer_id:110000103dff95e 14:59:18.680 [Lua] [GameNetworkManager] destroying game object with go_id=47 14:59:18.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:59:18.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 14:59:18.682 [Save] Saving `save_data` 14:59:18.687 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:4 my_peer_id:110000103dff95e 14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:59:18.687 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:59:18.691 [Save] Save done 14:59:18.738 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:59:18.740 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:59:18.741 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient 14:59:18.743 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 14:59:18.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 14:59:18.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 14:59:18.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 14:59:18.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 14:59:18.746 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 14:59:18.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 14:59:18.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 14:59:18.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 14:59:18.754 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 14:59:18.754 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 14:59:18.787 [Lua] [IngameUI] menu view on_exit character_selection 14:59:18.787 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:59:18.787 [Lua] hero_fullscreen_menu_on_exit 14:59:18.791 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790 14:59:18.792 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:59:18.792 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 14:59:18.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670 14:59:19.149 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 14:59:19.149 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01 14:59:19.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 14:59:19.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 14:59:19.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 14:59:19.335 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:59:19.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:59:19.507 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 14:59:19.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 14:59:19.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 14:59:19.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 14:59:19.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 14:59:19.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 14:59:19.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 14:59:19.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 14:59:20.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 14:59:20.030 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 14:59:20.048 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 14:59:20.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:59:20.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:59:20.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 14:59:20.676 [Lua] [IngameUI] menu view on_enter hero_view 14:59:20.682 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000 14:59:20.682 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:59:20.695 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:59:20.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:59:20.697 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:59:20.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:59:20.703 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:59:21.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:59:21.203 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:59:21.214 [World] Spawning level. 14:59:21.238 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:21.238 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:21.278 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:21.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:21.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:21.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:25.823 [Lua] PlayFabMirror:_commit_internal 4 14:59:25.823 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:59:25.825 [Lua] generate_backend_stats 110000103dff95e:1 14:59:25.835 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:59:25.850 [Lua] commit result success 4 14:59:38.239 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero es_mercenary ... 14:59:38.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:38.264 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:38.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:38.264 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:38.264 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:5 my_peer_id:110000103dff95e 14:59:38.280 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:5 my_peer_id:110000103dff95e 14:59:38.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:59:38.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 14:59:38.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01, InventoryPackageSynchronizerClient 14:59:38.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:59:38.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 14:59:38.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 14:59:38.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 14:59:38.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 14:59:38.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 14:59:38.965 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 14:59:39.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:39.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:39.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:39.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 14:59:39.025 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:6 my_peer_id:110000103dff95e 14:59:39.041 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:6 my_peer_id:110000103dff95e 14:59:39.049 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 14:59:39.094 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero es_mercenary 14:59:41.486 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero es_mercenary 14:59:45.926 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:59:45.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:45.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:45.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:45.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:45.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 14:59:45.937 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:59:45.937 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 14:59:45.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:59:45.938 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:00:06.043 [Lua] [IngameUI] menu view on_exit hero_view 15:00:06.048 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000 15:00:06.048 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:00:06.048 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:00:06.048 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:00:06.601 [Lua] [IngameUI] menu view on_enter hero_view 15:00:06.606 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000 15:00:06.606 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:00:06.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:00:06.617 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:00:06.618 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:00:06.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:00:06.624 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:00:07.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:00:07.124 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:00:07.134 [World] Spawning level. 15:00:07.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:00:07.158 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:00:07.270 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:00:07.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:00:07.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:00:07.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:00:17.201 [Lua] [IngameUI] menu view on_exit hero_view 15:00:17.207 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000 15:00:17.207 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:00:17.207 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:00:17.207 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:00:17.207 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:00:17.207 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:00:17.207 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:00:17.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:00:17.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:00:17.218 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:00:17.218 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:00:17.218 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:00:17.953 [Lua] [IngameUI] menu view on_enter start_game_view 15:00:17.954 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a95e320 15:00:17.954 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:00:17.956 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:00:17.956 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:00:17.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:00:17.957 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:00:18.867 [Lua] [IngameUI] menu view on_exit start_game_view 15:00:18.867 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:00:18.868 [Save] Saving `save_data` 15:00:18.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:00:18.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:00:18.868 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:00:18.873 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a95e320 15:00:18.875 [Save] Save done 15:00:19.341 [Lua] [IngameUI] menu view on_enter character_selection 15:00:19.342 [Lua] hero_fullscreen_menu_on_enter 15:00:19.343 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52790 15:00:19.343 [World] Spawning level. 15:00:19.350 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:00:19.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:19.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:19.367 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:19.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670 15:00:19.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:19.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 15:00:19.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 15:00:20.278 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 15:00:20.278 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 15:00:20.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670 15:00:20.279 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:20.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:00:20.706 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 15:00:20.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:20.713 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:20.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:00:20.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 15:00:20.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:00:20.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:00:20.829 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:00:20.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:00:20.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:00:20.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:00:21.048 [Lua] Assigning peer(110000103dff95e:1) to profile(3) career(1) 15:00:21.048 [Lua] Set lobby begin: 15:00:21.048 [Lua] Lobby data level_key = inn_level 15:00:21.048 [Lua] Lobby data power_level = 795 15:00:21.048 [Lua] Lobby data selected_level_key = inn_level 15:00:21.048 [Lua] Lobby data difficulty = normal 15:00:21.048 [Lua] Lobby data player_slot_4 = 0:0 15:00:21.048 [Lua] Lobby data unique_server_name = Vemb 15:00:21.049 [Lua] Lobby data matchmaking = false 15:00:21.049 [Lua] Lobby data host = 110000103dff95e 15:00:21.049 [Lua] Lobby data country_code = FI 15:00:21.049 [Lua] Lobby data game_mode = 3 15:00:21.049 [Lua] Lobby data player_slot_5 = 0:0 15:00:21.049 [Lua] Lobby data player_slot_2 = 0:0 15:00:21.049 [Lua] Lobby data player_slot_1 = 0:0 15:00:21.049 [Lua] Lobby data player_slot_3 = 0:0 15:00:21.049 [Lua] Lobby data num_players = 1 15:00:21.049 [Lua] Set lobby end. 15:00:21.049 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(3) career_index(1) 15:00:21.049 [Lua] Set lobby begin: 15:00:21.049 [Lua] Lobby data level_key = inn_level 15:00:21.049 [Lua] Lobby data power_level = 795 15:00:21.049 [Lua] Lobby data selected_level_key = inn_level 15:00:21.050 [Lua] Lobby data difficulty = normal 15:00:21.050 [Lua] Lobby data player_slot_4 = 0:0 15:00:21.050 [Lua] Lobby data unique_server_name = Vemb 15:00:21.050 [Lua] Lobby data matchmaking = false 15:00:21.050 [Lua] Lobby data host = 110000103dff95e 15:00:21.050 [Lua] Lobby data country_code = FI 15:00:21.050 [Lua] Lobby data game_mode = 3 15:00:21.050 [Lua] Lobby data player_slot_5 = 0:0 15:00:21.050 [Lua] Lobby data player_slot_2 = 0:0 15:00:21.050 [Lua] Lobby data player_slot_1 = 0:0 15:00:21.051 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:00:21.051 [Lua] Lobby data num_players = 1 15:00:21.051 [Lua] Set lobby end. 15:00:21.051 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0 15:00:21.051 [Lua] 15:00:21.051 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 15:00:21.051 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean) 15:00:21.051 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 15:00:21.051 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 15:00:21.051 [Lua] 15:00:21.051 [Lua] 15:00:21.051 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr] = false (boolean) 15:00:21.051 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 15:00:21.051 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p] = false (boolean) 15:00:21.051 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1] = false (boolean) 15:00:21.051 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 15:00:21.051 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green] = false (boolean) 15:00:21.051 [Lua] [units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p] = false (boolean) 15:00:21.051 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 15:00:21.051 [Lua] 15:00:21.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:7 my_peer_id:110000103dff95e 15:00:21.063 [Lua] [GameNetworkManager] destroying game object with go_id=55 15:00:21.065 [Save] Saving `save_data` 15:00:21.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:7 my_peer_id:110000103dff95e 15:00:21.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient, async-read, 15:00:21.068 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient, async-read, 15:00:21.068 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 15:00:21.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 15:00:21.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:00:21.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 15:00:21.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 15:00:21.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:00:21.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 15:00:21.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:00:21.069 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:00:21.072 [Save] Save done 15:00:21.114 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 15:00:21.115 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 15:00:21.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 15:00:21.115 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 15:00:21.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 15:00:21.123 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 15:00:21.124 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 15:00:21.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 15:00:21.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:00:21.169 [Lua] [IngameUI] menu view on_exit character_selection 15:00:21.169 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:00:21.169 [Lua] hero_fullscreen_menu_on_exit 15:00:21.174 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52790 15:00:21.175 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 15:00:21.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 15:00:21.178 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 15:00:21.306 [Lua] PlayFabMirror:_commit_internal 5 15:00:21.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 5 15:00:21.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 6 15:00:21.306 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:00:21.307 [Lua] generate_backend_stats 110000103dff95e:1 15:00:21.316 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:00:21.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 5 15:00:21.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 15:00:21.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 15:00:21.408 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 15:00:21.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 15:00:21.561 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 15:00:21.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 15:00:21.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 5 15:00:21.663 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 6 15:00:21.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 15:00:21.713 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 15:00:21.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 15:00:21.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 15:00:21.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 15:00:21.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 15:00:21.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 15:00:21.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 15:00:21.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 15:00:21.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 15:00:21.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1 15:00:21.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 15:00:21.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 6 15:00:21.966 [Lua] commit result success 5 15:00:21.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 15:00:21.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 15:00:21.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 15:00:22.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 15:00:22.034 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 15:00:22.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 15:00:22.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 15:00:22.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 15:00:22.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:00:22.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:00:22.253 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 15:00:22.270 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 15:00:22.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:00:22.300 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:00:22.300 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 15:00:24.778 [Lua] [IngameUI] menu view on_enter start_game_view 15:00:24.780 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a95e320 15:00:24.780 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:00:24.783 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:00:24.783 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:00:24.784 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:00:24.784 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:00:25.264 [Lua] [IngameUI] menu view on_exit start_game_view 15:00:25.264 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:00:25.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:00:25.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:00:25.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:00:25.264 [Save] Saving `save_data` 15:00:25.270 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a95e320 15:00:25.271 [Save] Save done 15:00:25.519 [Lua] [IngameUI] menu view on_enter ingame_menu 15:00:28.642 [Lua] [IngameUI] menu view on_exit ingame_menu 15:00:33.801 [Lua] new_interupting_action false 15:00:34.426 [Lua] new_interupting_action false 15:00:35.050 [Lua] new_interupting_action false 15:00:35.679 [Lua] new_interupting_action false 15:00:36.542 [Lua] action_complete true 15:00:42.587 [Lua] action_complete false 15:00:44.380 [Lua] action_complete false 15:00:44.917 [SteamLobby] Detected added member 110000105cfd9e7 15:00:44.917 [Lua] [NetworkServer] Changing num_players from 1 to 2 15:00:44.917 [Lua] Players: 2 15:00:44.917 [Lua] Set lobby begin: 15:00:44.917 [Lua] Lobby data level_key = inn_level 15:00:44.917 [Lua] Lobby data power_level = 795 15:00:44.917 [Lua] Lobby data selected_level_key = inn_level 15:00:44.917 [Lua] Lobby data difficulty = normal 15:00:44.917 [Lua] Lobby data player_slot_4 = 0:0 15:00:44.917 [Lua] Lobby data unique_server_name = Vemb 15:00:44.917 [Lua] Lobby data matchmaking = false 15:00:44.917 [Lua] Lobby data host = 110000103dff95e 15:00:44.918 [Lua] Lobby data country_code = FI 15:00:44.918 [Lua] Lobby data game_mode = 3 15:00:44.918 [Lua] Lobby data player_slot_5 = 0:0 15:00:44.918 [Lua] Lobby data player_slot_2 = 0:0 15:00:44.918 [Lua] Lobby data player_slot_1 = 0:0 15:00:44.918 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:00:44.918 [Lua] Lobby data num_players = 2 15:00:44.918 [Lua] Set lobby end. 15:00:44.918 [Lua] [LobbyMembers] Member joined 110000105cfd9e7 15:00:44.934 [Connection] Creating endpoint 110000105cfd9e7 - reliable message sent 15:00:44.934 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:00:44.934 [Lua] [ChatManager][1]System: Mafrail is joining the game 15:00:44.950 [SteamAuthenticator] Sent ticket request to 110000105cfd9e7 15:00:45.876 [Lua] action_complete false 15:00:46.483 [SteamAuthenticator] Got ticket from 110000105cfd9e7 15:00:46.483 [SteamAuthenticator] BeginAuthSession 110000105cfd9e7 15:00:46.483 [SteamAuthenticator] Authenticating 110000105cfd9e7 15:00:46.517 [SteamAuthenticator] Got ticket request from 110000105cfd9e7 15:00:46.517 [SteamAuthenticator] GetAuthSessionTicket 110000105cfd9e7 15:00:46.517 [SteamAuthenticator] Sent ticket to 110000105cfd9e7 15:00:46.920 [SteamAuthenticator] Steam validation for 110000105cfd9e7 with response 0 15:00:46.972 [Connection] New session id 170 to 110000105cfd9e7. 15:00:47.057 [Connection] Established a connection <169.170> to 110000105cfd9e7 15:00:47.057 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:00:47.057 [Lua] [Matchmaking] Got a handshake request from 110000105cfd9e7 with user name 'Mafrail' 15:00:47.158 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cb4a2a from 110000105cfd9e7, replying lobby_ok 15:00:47.226 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105cfd9e7 REPLY wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0 15:00:49.931 [EACServer] [Cerberus] [Backend] Disconnected. 15:00:54.141 [Lua] action_complete false 15:00:55.405 [Lua] new_interupting_action false 15:00:56.083 [Lua] new_interupting_action false 15:00:56.706 [Lua] new_interupting_action false 15:00:57.333 [Lua] new_interupting_action false 15:00:57.403 [Lua] new_interupting_action true 15:00:59.153 [Lua] [Matchmaking] Assigning profile slot 1 to 110000105cfd9e7 15:00:59.153 [Lua] Set lobby begin: 15:00:59.153 [Lua] Lobby data level_key = inn_level 15:00:59.153 [Lua] Lobby data power_level = 795 15:00:59.153 [Lua] Lobby data selected_level_key = inn_level 15:00:59.153 [Lua] Lobby data difficulty = normal 15:00:59.154 [Lua] Lobby data player_slot_4 = 0:0 15:00:59.154 [Lua] Lobby data unique_server_name = Vemb 15:00:59.154 [Lua] Lobby data matchmaking = false 15:00:59.154 [Lua] Lobby data host = 110000103dff95e 15:00:59.154 [Lua] Lobby data country_code = FI 15:00:59.154 [Lua] Lobby data game_mode = 3 15:00:59.154 [Lua] Lobby data player_slot_5 = 0:0 15:00:59.154 [Lua] Lobby data player_slot_2 = 0:0 15:00:59.154 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:00:59.155 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:00:59.155 [Lua] Lobby data num_players = 2 15:00:59.155 [Lua] Set lobby end. 15:00:59.155 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:0 15:01:01.835 [Lua] ### CLEARING PEER STATE FOR 110000105cfd9e7 15:01:01.869 [Lua] [PSM] Peer 110000105cfd9e7 joined. Want to use profile index "1" 15:01:01.869 [Lua] Mechanism says: a client joined the game! 110000105cfd9e7 15:01:01.869 [EAC] EAC server has client 110000105cfd9e7 (and owner 110000105cfd9e7) 15:01:01.879 [EACServer] [RegisterClient] Client: 0110000105CFD9E7 PlayerGUID: 76561198057773543 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057773543 PlayerName: Vemb 15:01:01.879 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105cfd9e7, connection_key=0) 15:01:01.973 [Lua] action_complete false 15:01:02.056 [EACServer] [QueueClientUpdate] Client: 0110000105CFD9E7 Session: 1 Status: Client Authenticated Message: Client authenticated. 15:01:02.058 [EAC] Peer 110000105cfd9e7 switched EAC state to ClientAuthenticatedLocal 15:01:02.108 [EACServer] [Cerberus] [Backend] Connection established. 15:01:02.239 [EACServer] [Register Client] Success (1/2). Client: 0110000105CFD9E7. 15:01:02.440 [EACServer] [Register Client] Success (2/2). Client: 0110000105CFD9E7 15:01:02.440 [EACServer] [QueueClientUpdate] Client: 0110000105CFD9E7 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:01:02.443 [EAC] Peer 110000105cfd9e7 switched EAC state to ClientAuthenticatedRemote 15:01:03.881 [Lua] player (110000105cfd9e7,1) was put into party 0 15:01:03.881 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 15:01:03.931 [Lua] ### Sending rpc_level_loaded 15:01:03.931 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 15:01:03.931 [Lua] Peer 110000105cfd9e7 has loaded the level but not all enemies, so we wait 15:01:03.931 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105cfd9e7, connection_key=0) 15:01:03.932 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:7 my_peer_id:110000103dff95e 15:01:07.671 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:01:07.671 [Lua] [Matchmaking] Got a handshake request from 110000105cfd9e7 with user name 'Mafrail' 15:01:07.690 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=88 15:01:07.690 [Lua] RemotePlayer:create_game_object( ) 88 15:01:07.701 [Lua] player (110000105cfd9e7,1) was put into party 1 15:01:07.701 [Lua] Assigning peer(110000105cfd9e7:1) to profile(1) career(1) 15:01:07.701 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105cfd9e7) local_player_id(1) profile_index(1) career_index(1) 15:01:07.701 [Lua] Set lobby begin: 15:01:07.701 [Lua] Lobby data level_key = inn_level 15:01:07.701 [Lua] Lobby data power_level = 795 15:01:07.701 [Lua] Lobby data selected_level_key = inn_level 15:01:07.701 [Lua] Lobby data difficulty = normal 15:01:07.701 [Lua] Lobby data player_slot_4 = 0:0 15:01:07.701 [Lua] Lobby data unique_server_name = Vemb 15:01:07.702 [Lua] Lobby data matchmaking = false 15:01:07.702 [Lua] Lobby data host = 110000103dff95e 15:01:07.702 [Lua] Lobby data country_code = FI 15:01:07.702 [Lua] Lobby data game_mode = 3 15:01:07.702 [Lua] Lobby data player_slot_5 = 0:0 15:01:07.702 [Lua] Lobby data player_slot_2 = 0:0 15:01:07.702 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:01:07.702 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:01:07.702 [Lua] Lobby data num_players = 2 15:01:07.702 [Lua] Set lobby end. 15:01:07.702 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:0 15:01:08.185 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3, async-read, 15:01:08.185 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 15:01:08.185 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:01:08.185 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 15:01:08.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:8 my_peer_id:110000103dff95e 15:01:08.185 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:8 my_peer_id:110000103dff95e 15:01:08.186 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 15:01:08.193 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:8 my_peer_id:110000103dff95e 15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:01:08.193 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:01:08.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 15:01:08.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:01:08.193 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:01:08.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 15:01:08.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:01:08.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:01:08.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:01:08.338 [Lua] Set lobby begin: 15:01:08.338 [Lua] Lobby data level_key = inn_level 15:01:08.338 [Lua] Lobby data power_level = 397 15:01:08.339 [Lua] Lobby data selected_level_key = inn_level 15:01:08.339 [Lua] Lobby data difficulty = normal 15:01:08.339 [Lua] Lobby data player_slot_4 = 0:0 15:01:08.339 [Lua] Lobby data unique_server_name = Vemb 15:01:08.339 [Lua] Lobby data matchmaking = false 15:01:08.339 [Lua] Lobby data host = 110000103dff95e 15:01:08.339 [Lua] Lobby data country_code = FI 15:01:08.339 [Lua] Lobby data game_mode = 3 15:01:08.339 [Lua] Lobby data player_slot_5 = 0:0 15:01:08.339 [Lua] Lobby data player_slot_2 = 0:0 15:01:08.339 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:01:08.339 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:01:08.339 [Lua] Lobby data num_players = 2 15:01:08.340 [Lua] Set lobby end. 15:01:08.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:01:08.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:01:08.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:01:08.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:01:08.474 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:01:08.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 15:01:08.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 15:01:08.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 15:01:08.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 15:01:08.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 15:01:08.743 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 15:01:08.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 15:01:08.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 15:01:08.794 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 15:01:08.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:01:08.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:01:08.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:01:08.929 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 15:01:09.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 15:01:09.354 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 15:01:09.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:01:09.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:01:09.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:01:09.404 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 15:01:13.368 [Lua] Set lobby begin: 15:01:13.368 [Lua] Lobby data level_key = inn_level 15:01:13.368 [Lua] Lobby data power_level = 795 15:01:13.368 [Lua] Lobby data selected_level_key = inn_level 15:01:13.368 [Lua] Lobby data difficulty = normal 15:01:13.369 [Lua] Lobby data player_slot_4 = 0:0 15:01:13.369 [Lua] Lobby data unique_server_name = Vemb 15:01:13.369 [Lua] Lobby data matchmaking = false 15:01:13.369 [Lua] Lobby data host = 110000103dff95e 15:01:13.369 [Lua] Lobby data country_code = FI 15:01:13.369 [Lua] Lobby data game_mode = 3 15:01:13.369 [Lua] Lobby data player_slot_5 = 0:0 15:01:13.369 [Lua] Lobby data player_slot_2 = 0:0 15:01:13.369 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:01:13.369 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:01:13.369 [Lua] Lobby data num_players = 2 15:01:13.369 [Lua] Set lobby end. 15:01:16.458 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:01:16.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 15:01:16.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:01:22.712 [Lua] action_complete false 15:01:22.745 [Lua] PlayFabMirror:_commit_internal 6 15:01:22.745 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:01:22.746 [Lua] generate_backend_stats 110000103dff95e:1 15:01:22.755 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:01:22.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 15:01:22.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 15:01:23.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 15:01:23.730 [Lua] commit result success 6 15:01:30.624 [Lua] action_complete false 15:01:35.958 [Lua] action_complete false 15:01:45.402 [Lua] action_complete true 15:01:54.197 [Lua] action_complete true 15:02:03.634 [Lua] action_complete false 15:02:07.983 [Lua] [IngameUI] menu view on_enter ingame_menu 15:02:10.888 [Lua] [IngameUI] menu view on_exit ingame_menu 15:02:13.284 [Lua] action_complete false 15:02:15.768 [SteamLobby] Detected added member 110000105fcc553 15:02:15.768 [Lua] [NetworkServer] Changing num_players from 2 to 3 15:02:15.768 [Lua] Players: 3 15:02:15.768 [Lua] Set lobby begin: 15:02:15.768 [Lua] Lobby data level_key = inn_level 15:02:15.768 [Lua] Lobby data power_level = 795 15:02:15.768 [Lua] Lobby data selected_level_key = inn_level 15:02:15.768 [Lua] Lobby data difficulty = normal 15:02:15.769 [Lua] Lobby data player_slot_4 = 0:0 15:02:15.769 [Lua] Lobby data unique_server_name = Vemb 15:02:15.769 [Lua] Lobby data matchmaking = false 15:02:15.769 [Lua] Lobby data host = 110000103dff95e 15:02:15.769 [Lua] Lobby data country_code = FI 15:02:15.769 [Lua] Lobby data game_mode = 3 15:02:15.769 [Lua] Lobby data player_slot_5 = 0:0 15:02:15.769 [Lua] Lobby data player_slot_2 = 0:0 15:02:15.769 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:02:15.769 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:02:15.769 [Lua] Lobby data num_players = 3 15:02:15.769 [Lua] Set lobby end. 15:02:15.769 [Lua] [LobbyMembers] Member joined 110000105fcc553 15:02:15.785 [Connection] Creating endpoint 110000105fcc553 - reliable message sent 15:02:15.785 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:02:15.785 [Lua] [ChatManager][1]System: Yzneftamz is joining the game 15:02:15.801 [SteamAuthenticator] Sent ticket request to 110000105fcc553 15:02:20.128 [SteamAuthenticator] Got ticket from 110000105fcc553 15:02:20.128 [SteamAuthenticator] BeginAuthSession 110000105fcc553 15:02:20.128 [SteamAuthenticator] Authenticating 110000105fcc553 15:02:20.143 [SteamAuthenticator] Got ticket request from 110000105fcc553 15:02:20.143 [SteamAuthenticator] GetAuthSessionTicket 110000105fcc553 15:02:20.143 [SteamAuthenticator] Sent ticket to 110000105fcc553 15:02:20.515 [SteamAuthenticator] Steam validation for 110000105fcc553 with response 0 15:02:20.600 [Connection] New session id 5 to 110000105fcc553. 15:02:20.668 [Connection] Established a connection <5.9> to 110000105fcc553 15:02:20.668 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:02:20.668 [Lua] [Matchmaking] Got a handshake request from 110000105fcc553 with user name 'Yzneftamz' 15:02:20.752 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001cb4a2a from 110000105fcc553, replying lobby_ok 15:02:20.854 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105fcc553 REPLY wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:0 15:02:20.938 [Lua] [Matchmaking] Assigning profile slot 4 to 110000105fcc553 15:02:20.938 [Lua] Set lobby begin: 15:02:20.938 [Lua] Lobby data level_key = inn_level 15:02:20.938 [Lua] Lobby data power_level = 795 15:02:20.938 [Lua] Lobby data selected_level_key = inn_level 15:02:20.938 [Lua] Lobby data difficulty = normal 15:02:20.938 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:02:20.938 [Lua] Lobby data unique_server_name = Vemb 15:02:20.938 [Lua] Lobby data matchmaking = false 15:02:20.938 [Lua] Lobby data host = 110000103dff95e 15:02:20.938 [Lua] Lobby data country_code = FI 15:02:20.938 [Lua] Lobby data game_mode = 3 15:02:20.938 [Lua] Lobby data player_slot_5 = 0:0 15:02:20.938 [Lua] Lobby data player_slot_2 = 0:0 15:02:20.938 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:02:20.939 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:02:20.939 [Lua] Lobby data num_players = 3 15:02:20.939 [Lua] Set lobby end. 15:02:20.939 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:02:23.331 [Lua] ### CLEARING PEER STATE FOR 110000105fcc553 15:02:23.399 [Lua] [PSM] Peer 110000105fcc553 joined. Want to use profile index "4" 15:02:23.399 [Lua] Mechanism says: a client joined the game! 110000105fcc553 15:02:23.399 [EAC] EAC server has client 110000105fcc553 (and owner 110000105fcc553) 15:02:23.399 [EACServer] [RegisterClient] Client: 0110000105FCC553 PlayerGUID: 76561198060717395 PlayerIP: 0.0.0.0 OwnerGUID: 76561198060717395 PlayerName: Vemb 15:02:23.399 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105fcc553, connection_key=1) 15:02:23.617 [EACServer] [QueueClientUpdate] Client: 0110000105FCC553 Session: 2 Status: Client Authenticated Message: Client authenticated. 15:02:23.620 [EAC] Peer 110000105fcc553 switched EAC state to ClientAuthenticatedLocal 15:02:23.801 [EACServer] [Register Client] Success (1/2). Client: 0110000105FCC553. 15:02:24.102 [EACServer] [Register Client] Success (2/2). Client: 0110000105FCC553 15:02:24.102 [EACServer] [QueueClientUpdate] Client: 0110000105FCC553 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:02:24.107 [EAC] Peer 110000105fcc553 switched EAC state to ClientAuthenticatedRemote 15:02:25.420 [Lua] player (110000105fcc553,1) was put into party 0 15:02:25.420 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 15:02:25.486 [Lua] ### Sending rpc_level_loaded 15:02:25.486 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 15:02:25.486 [Lua] Peer 110000105fcc553 has loaded the level but not all enemies, so we wait 15:02:25.519 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105fcc553, connection_key=1) 15:02:25.520 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:8 my_peer_id:110000103dff95e 15:02:26.481 [Lua] action_complete false 15:02:29.784 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:02:29.784 [Lua] [Matchmaking] Got a handshake request from 110000105fcc553 with user name 'Yzneftamz' 15:02:29.804 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=106 15:02:29.804 [Lua] RemotePlayer:create_game_object( ) 106 15:02:29.816 [Lua] player (110000105fcc553,1) was put into party 1 15:02:29.816 [Lua] Assigning peer(110000105fcc553:1) to profile(4) career(1) 15:02:29.816 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fcc553) local_player_id(1) profile_index(4) career_index(1) 15:02:29.816 [Lua] Set lobby begin: 15:02:29.816 [Lua] Lobby data level_key = inn_level 15:02:29.816 [Lua] Lobby data power_level = 795 15:02:29.816 [Lua] Lobby data selected_level_key = inn_level 15:02:29.816 [Lua] Lobby data difficulty = normal 15:02:29.816 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:02:29.816 [Lua] Lobby data unique_server_name = Vemb 15:02:29.817 [Lua] Lobby data matchmaking = false 15:02:29.817 [Lua] Lobby data host = 110000103dff95e 15:02:29.817 [Lua] Lobby data country_code = FI 15:02:29.817 [Lua] Lobby data game_mode = 3 15:02:29.817 [Lua] Lobby data player_slot_5 = 0:0 15:02:29.817 [Lua] Lobby data player_slot_2 = 0:0 15:02:29.817 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:02:29.817 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:02:29.817 [Lua] Lobby data num_players = 3 15:02:29.817 [Lua] Set lobby end. 15:02:29.817 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:02:29.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3, async-read, 15:02:29.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:02:30.046 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:02:30.047 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_3 15:02:30.047 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 15:02:30.047 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 15:02:30.047 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:02:30.047 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 15:02:30.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:9 my_peer_id:110000103dff95e 15:02:30.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:9 my_peer_id:110000103dff95e 15:02:30.048 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:9 my_peer_id:110000103dff95e 15:02:30.049 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 15:02:30.055 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:9 my_peer_id:110000103dff95e 15:02:30.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 15:02:30.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:02:30.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:02:30.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read, 15:02:30.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:02:30.055 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 15:02:30.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:02:30.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:02:30.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:02:30.082 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 15:02:30.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 15:02:30.200 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 15:02:30.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:02:30.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:02:30.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:02:30.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 15:02:30.353 [Lua] action_complete false 15:02:30.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 15:02:30.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 15:02:30.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 15:02:30.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 15:02:30.505 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 15:02:30.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 15:02:30.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 15:02:30.960 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 15:02:30.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 15:02:31.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 15:02:31.090 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 15:02:31.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 15:02:31.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 15:02:31.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 15:02:31.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 15:02:33.671 [Lua] Set lobby begin: 15:02:33.671 [Lua] Lobby data level_key = inn_level 15:02:33.671 [Lua] Lobby data power_level = 530 15:02:33.671 [Lua] Lobby data selected_level_key = inn_level 15:02:33.671 [Lua] Lobby data difficulty = normal 15:02:33.671 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:02:33.671 [Lua] Lobby data unique_server_name = Vemb 15:02:33.672 [Lua] Lobby data matchmaking = false 15:02:33.672 [Lua] Lobby data host = 110000103dff95e 15:02:33.672 [Lua] Lobby data country_code = FI 15:02:33.672 [Lua] Lobby data game_mode = 3 15:02:33.672 [Lua] Lobby data player_slot_5 = 0:0 15:02:33.672 [Lua] Lobby data player_slot_2 = 0:0 15:02:33.672 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:02:33.672 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:02:33.672 [Lua] Lobby data num_players = 3 15:02:33.672 [Lua] Set lobby end. 15:02:33.991 [Lua] action_complete false 15:02:35.999 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:02:36.000 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111 15:02:36.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:02:36.084 [Lua] action_complete false 15:02:37.080 [Lua] action_complete false 15:02:38.412 [Lua] action_complete true 15:02:38.683 [Lua] Set lobby begin: 15:02:38.683 [Lua] Lobby data level_key = inn_level 15:02:38.683 [Lua] Lobby data power_level = 798 15:02:38.683 [Lua] Lobby data selected_level_key = inn_level 15:02:38.683 [Lua] Lobby data difficulty = normal 15:02:38.683 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:02:38.683 [Lua] Lobby data unique_server_name = Vemb 15:02:38.684 [Lua] Lobby data matchmaking = false 15:02:38.684 [Lua] Lobby data host = 110000103dff95e 15:02:38.684 [Lua] Lobby data country_code = FI 15:02:38.684 [Lua] Lobby data game_mode = 3 15:02:38.684 [Lua] Lobby data player_slot_5 = 0:0 15:02:38.684 [Lua] Lobby data player_slot_2 = 0:0 15:02:38.684 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:02:38.684 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:02:38.684 [Lua] Lobby data num_players = 3 15:02:38.684 [Lua] Set lobby end. 15:02:44.861 [Lua] PlayFabMirror:_commit_internal 7 15:02:44.861 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:02:44.863 [Lua] generate_backend_stats 110000103dff95e:1 15:02:44.872 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:02:44.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 15:02:44.882 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 15:02:45.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 15:02:45.829 [Lua] commit result success 7 15:02:46.707 [Lua] action_complete false 15:02:56.648 [Lua] action_complete false 15:03:01.573 [Lua] action_complete false 15:03:05.571 [Lua] action_complete false 15:03:09.434 [Lua] action_complete false 15:03:13.268 [Lua] action_complete true 15:03:25.593 [Lua] [IngameUI] menu view on_enter hero_view 15:03:25.600 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000 15:03:25.600 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:03:25.612 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:03:25.613 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:03:25.614 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:03:25.614 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:03:25.620 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:03:26.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:03:26.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:03:26.130 [World] Spawning level. 15:03:26.153 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:26.153 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:26.251 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:26.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:26.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:26.604 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:03:26.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:26.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:26.604 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:26.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:26.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:26.614 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:03:26.615 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:03:26.616 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:03:26.616 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:03:26.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:10 my_peer_id:110000103dff95e 15:03:26.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:10 my_peer_id:110000103dff95e 15:03:26.810 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:10 my_peer_id:110000103dff95e 15:03:26.820 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:10 my_peer_id:110000103dff95e 15:03:26.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:03:26.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient 15:03:26.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 15:03:26.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 15:03:26.985 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 15:03:35.121 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:35.577 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:36.438 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:36.861 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:37.537 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:37.972 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:38.681 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:39.090 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:39.816 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:40.221 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:40.845 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:41.282 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:41.854 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:42.025 [Lua] [IngameUI] menu view on_exit hero_view 15:03:42.032 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000 15:03:42.032 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:03:42.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:03:42.032 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:03:42.260 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:42.783 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:43.238 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:43.325 [Lua] [IngameUI] menu view on_enter hero_view 15:03:43.331 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d52000 15:03:43.331 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:03:43.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:03:43.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:03:43.344 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:03:43.345 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:03:43.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:03:43.712 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:43.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:03:43.830 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:03:43.839 [World] Spawning level. 15:03:43.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:43.863 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:03:43.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:03:43.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:43.954 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:03:43.967 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:03:43.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:03:43.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:03:43.968 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:03:44.158 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:44.699 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:45.122 [Lua] [IngameUI] menu view on_exit hero_view 15:03:45.128 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d52000 15:03:45.128 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:03:45.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:03:45.128 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:03:45.138 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:45.645 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:45.866 [Lua] [IngameUI] menu view on_enter start_game_view 15:03:45.868 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a95e320 15:03:45.868 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:03:45.870 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 15:03:45.870 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:03:45.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 15:03:45.871 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 15:03:46.084 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:46.876 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:47.351 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:48.161 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:48.249 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:03:48.249 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 15:03:48.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:03:48.249 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 15:03:48.249 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:03:48.650 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:49.228 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 15:03:49.229 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:03:49.229 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 15:03:49.237 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:03:49.237 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:03:49.422 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:49.904 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:50.599 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:51.072 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:51.719 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:51.957 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 15:03:51.958 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 15:03:51.960 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 15:03:52.208 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:52.914 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:03:53.387 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:03:53.409 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:03:53.409 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 15:03:53.409 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:03:53.410 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:03:53.410 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:03:54.047 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 15:03:54.047 [Lua] ............................................................................................................ 15:03:54.047 [Lua] ............................................................................................................ 15:03:54.047 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 15:03:54.047 [Lua] ............................................................................................................ 15:03:54.047 [Lua] ............................................................................................................ 15:03:54.047 [Lua] [Matchmaking] Cancelling matchmaking 15:03:54.047 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:03:54.147 [Lua] [IngameUI] menu view on_exit start_game_view 15:03:54.147 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:03:54.147 [Save] Saving `save_data` 15:03:54.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:03:54.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:03:54.147 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:03:54.152 [Save] Save done 15:03:54.154 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a95e320 15:03:56.837 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:03:56.837 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:03:56.839 [Lua] Set lobby begin: 15:03:56.839 [Lua] Lobby data level_key = inn_level 15:03:56.839 [Lua] Lobby data power_level = 798 15:03:56.839 [Lua] Lobby data selected_level_key = inn_level 15:03:56.839 [Lua] Lobby data difficulty = hardest 15:03:56.839 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:03:56.839 [Lua] Lobby data unique_server_name = Vemb 15:03:56.839 [Lua] Lobby data matchmaking = false 15:03:56.839 [Lua] Lobby data host = 110000103dff95e 15:03:56.840 [Lua] Lobby data country_code = FI 15:03:56.840 [Lua] Lobby data game_mode = 3 15:03:56.840 [Lua] Lobby data player_slot_5 = 0:0 15:03:56.840 [Lua] Lobby data player_slot_2 = 0:0 15:03:56.840 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:03:56.840 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:03:56.840 [Lua] Lobby data num_players = 3 15:03:56.840 [Lua] Set lobby end. 15:03:56.840 [Lua] [PartyManager] Leader is set to 110000103dff95e 15:03:56.840 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 15:03:56.840 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 15:03:56.840 [Lua] Set lobby begin: 15:03:56.840 [Lua] Lobby data twitch_enabled = false 15:03:56.841 [Lua] Lobby data power_level = 798 15:03:56.841 [Lua] Lobby data num_players = 3 15:03:56.841 [Lua] Lobby data host = 110000103dff95e 15:03:56.841 [Lua] Lobby data game_mode = 2 15:03:56.841 [Lua] Lobby data level_key = inn_level 15:03:56.841 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:03:56.841 [Lua] Lobby data selected_level_key = skittergate 15:03:56.841 [Lua] Lobby data quick_game = false 15:03:56.841 [Lua] Lobby data matchmaking = false 15:03:56.841 [Lua] Lobby data difficulty = hardest 15:03:56.841 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:03:56.841 [Lua] Lobby data unique_server_name = Vemb 15:03:56.841 [Lua] Lobby data player_slot_5 = 0:0 15:03:56.841 [Lua] Lobby data player_slot_2 = 0:0 15:03:56.842 [Lua] Lobby data country_code = FI 15:03:56.842 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:03:56.842 [Lua] Lobby data eac_authorized = true 15:03:56.842 [Lua] Set lobby end. 15:03:56.842 [Lua] Set lobby begin: 15:03:56.842 [Lua] Lobby data twitch_enabled = false 15:03:56.842 [Lua] Lobby data power_level = 798 15:03:56.842 [Lua] Lobby data num_players = 3 15:03:56.842 [Lua] Lobby data host = 110000103dff95e 15:03:56.842 [Lua] Lobby data game_mode = 2 15:03:56.842 [Lua] Lobby data is_private = true 15:03:56.842 [Lua] Lobby data level_key = inn_level 15:03:56.842 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:03:56.842 [Lua] Lobby data selected_level_key = skittergate 15:03:56.842 [Lua] Lobby data quick_game = false 15:03:56.842 [Lua] Lobby data matchmaking = false 15:03:56.843 [Lua] Lobby data difficulty = hardest 15:03:56.843 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:03:56.843 [Lua] Lobby data unique_server_name = Vemb 15:03:56.843 [Lua] Lobby data player_slot_5 = 0:0 15:03:56.843 [Lua] Lobby data player_slot_2 = 0:0 15:03:56.843 [Lua] Lobby data country_code = FI 15:03:56.843 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:03:56.843 [Lua] Lobby data eac_authorized = true 15:03:56.843 [Lua] Set lobby end. 15:03:56.846 [Lua] [ChatManager][1]System: Starting hosted game... 15:03:56.846 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:03:56.846 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:03:57.333 [Lua] PlayFabMirror:_commit_internal 8 15:03:57.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 9 15:03:57.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:03:57.335 [Lua] generate_backend_stats 110000103dff95e:1 15:03:57.345 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:03:57.355 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 9 15:03:58.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 9 15:03:58.370 [Lua] commit result success 8 15:04:08.981 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:09.471 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:11.384 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:11.843 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:13.060 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:13.556 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:14.562 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:15.088 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:15.685 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:11 my_peer_id:110000103dff95e 15:04:15.685 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:11 my_peer_id:110000103dff95e 15:04:15.685 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:11 my_peer_id:110000103dff95e 15:04:15.691 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:11 my_peer_id:110000103dff95e 15:04:15.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 15:04:15.736 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 15:04:15.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 15:04:15.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 15:04:15.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 15:04:15.820 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 15:04:15.937 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:16.477 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:17.340 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:17.814 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:18.641 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:19.149 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:19.317 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:19.788 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:20.212 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:20.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:12 my_peer_id:110000103dff95e 15:04:20.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:12 my_peer_id:110000103dff95e 15:04:20.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:12 my_peer_id:110000103dff95e 15:04:20.505 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:12 my_peer_id:110000103dff95e 15:04:20.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:04:20.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 15:04:20.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 15:04:20.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 15:04:20.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 15:04:20.718 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:20.719 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 15:04:20.922 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:21.427 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:21.477 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:22.005 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:24.438 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:24.893 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:25.501 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:25.907 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:27.177 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:27.650 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:27.990 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:28.511 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:29.270 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:29.792 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:30.097 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:30.570 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:30.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:13 my_peer_id:110000103dff95e 15:04:30.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:13 my_peer_id:110000103dff95e 15:04:30.637 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:13 my_peer_id:110000103dff95e 15:04:30.644 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:13 my_peer_id:110000103dff95e 15:04:30.655 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 15:04:31.159 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:31.597 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:32.037 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:32.461 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:33.760 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:34.234 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:34.720 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:35.193 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:35.666 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:36.106 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:37.052 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:37.510 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:37.864 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:38.302 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:38.876 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:39.415 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:40.815 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:41.304 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:41.994 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:42.500 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:43.293 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:43.784 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:44.613 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:45.106 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:04:45.781 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:04:46.255 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:05:33.987 [Lua] new_interupting_action false 15:05:34.608 [Lua] new_interupting_action false 15:05:35.238 [Lua] new_interupting_action false 15:05:35.867 [Lua] new_interupting_action false 15:05:36.187 [Lua] new_interupting_action true 15:05:50.070 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:05:50.072 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:05:50.072 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 15:05:50.072 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 15:05:50.072 [Lua] Set lobby begin: 15:05:50.072 [Lua] Lobby data twitch_enabled = false 15:05:50.072 [Lua] Lobby data power_level = 798 15:05:50.072 [Lua] Lobby data num_players = 3 15:05:50.072 [Lua] Lobby data host = 110000103dff95e 15:05:50.072 [Lua] Lobby data game_mode = 2 15:05:50.072 [Lua] Lobby data is_private = true 15:05:50.073 [Lua] Lobby data level_key = inn_level 15:05:50.073 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:05:50.073 [Lua] Lobby data selected_level_key = skittergate 15:05:50.073 [Lua] Lobby data quick_game = false 15:05:50.073 [Lua] Lobby data matchmaking = false 15:05:50.073 [Lua] Lobby data difficulty = hardest 15:05:50.073 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:05:50.073 [Lua] Lobby data unique_server_name = Vemb 15:05:50.073 [Lua] Lobby data player_slot_5 = 0:0 15:05:50.073 [Lua] Lobby data player_slot_2 = 0:0 15:05:50.073 [Lua] Lobby data country_code = FI 15:05:50.073 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:05:50.073 [Lua] Lobby data eac_authorized = true 15:05:50.073 [Lua] Set lobby end. 15:05:50.076 [Lua] Set lobby begin: 15:05:50.076 [Lua] Lobby data twitch_enabled = false 15:05:50.076 [Lua] Lobby data power_level = 798 15:05:50.076 [Lua] Lobby data num_players = 3 15:05:50.076 [Lua] Lobby data host = 110000103dff95e 15:05:50.076 [Lua] Lobby data game_mode = 2 15:05:50.076 [Lua] Lobby data is_private = true 15:05:50.076 [Lua] Lobby data level_key = inn_level 15:05:50.076 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:05:50.076 [Lua] Lobby data selected_level_key = skittergate 15:05:50.076 [Lua] Lobby data quick_game = false 15:05:50.076 [Lua] Lobby data matchmaking = false 15:05:50.077 [Lua] Lobby data difficulty = hardest 15:05:50.077 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:05:50.077 [Lua] Lobby data unique_server_name = Vemb 15:05:50.077 [Lua] Lobby data player_slot_5 = 0:0 15:05:50.077 [Lua] Lobby data player_slot_2 = 0:0 15:05:50.077 [Lua] Lobby data country_code = FI 15:05:50.077 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:05:50.077 [Lua] Lobby data eac_authorized = true 15:05:50.077 [Lua] Set lobby end. 15:05:50.077 [Lua] Complete level triggered. 15:05:50.079 [Lua] gm_event_end_conditions_met false false 15:05:50.080 [Save] Saving `save_data` 15:05:50.080 [Lua] PlayFabMirror:_commit_internal nil 15:05:50.080 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:05:50.081 [Lua] generate_backend_stats 110000103dff95e:1 15:05:50.085 [Save] Save done 15:05:50.091 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:05:50.091 [Save] Saving `save_data` 15:05:50.091 [Lua] TRANSITION nil nil skittergate 15:05:50.091 [Lua] Transition type "skittergate", is server: true 15:05:50.091 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:05:50.091 [Lua] [GameNetworkManager] Leaving game... 15:05:50.091 [Lua] [GameNetworkManager] Shutting down game session host. 15:05:50.091 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:05:50.091 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:05:50.091 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=528.36 15:05:50.098 [Save] Save done 15:05:50.105 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:05:50.105 [Lua] commit result success 9 15:05:50.155 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session a8c1 or from non-session peer 110000105fcc553 15:05:52.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:05:52.098 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 15:05:52.098 [Lua] Clearing all global lookup lists 15:05:52.098 [Lua] [IngamePlayerListUI] - Destroy 15:05:52.098 [Lua] [EquipmentUI] - Destroy 15:05:52.098 [Lua] [AbilityUI] - Destroy 15:05:52.098 [Lua] [GamePadEquipmentUI] - Destroy 15:05:52.098 [Lua] [GamePadAbilityUI] - Destroy 15:05:52.099 [Lua] [IngameUI] destroy 15:05:52.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:05:52.106 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 15:05:52.107 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 15:05:52.109 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 15:05:52.109 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 15:05:52.148 [Lua] [Managers] Destroying state managers... 15:05:52.154 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:05:52.154 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 15:05:52.154 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 15:05:52.154 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 15:05:52.154 [Lua] [Matchmaking] unregister rpcs 15:05:52.155 [Lua] ############### UNLOADING PACKAGES ############### 15:05:52.155 [Lua] [Gamestate] Enter state StateLoading 15:05:52.158 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:05:52.158 [Lua] [Matchmaking] register rpcs 15:05:52.158 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:05:52.158 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:05:52.158 [Lua] Set lobby begin: 15:05:52.158 [Lua] Lobby data twitch_enabled = false 15:05:52.158 [Lua] Lobby data power_level = 0 15:05:52.158 [Lua] Lobby data num_players = 3 15:05:52.158 [Lua] Lobby data host = 110000103dff95e 15:05:52.159 [Lua] Lobby data game_mode = 2 15:05:52.159 [Lua] Lobby data is_private = true 15:05:52.159 [Lua] Lobby data level_key = inn_level 15:05:52.159 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:05:52.159 [Lua] Lobby data selected_level_key = skittergate 15:05:52.159 [Lua] Lobby data quick_game = false 15:05:52.159 [Lua] Lobby data matchmaking = false 15:05:52.159 [Lua] Lobby data difficulty = hardest 15:05:52.159 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:05:52.159 [Lua] Lobby data unique_server_name = Vemb 15:05:52.159 [Lua] Lobby data player_slot_5 = 0:0 15:05:52.160 [Lua] Lobby data player_slot_2 = 0:0 15:05:52.160 [Lua] Lobby data country_code = FI 15:05:52.160 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:05:52.160 [Lua] Lobby data eac_authorized = true 15:05:52.160 [Lua] Set lobby end. 15:05:52.160 [Lua] registering RPCs 15:05:52.160 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:05:52.160 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:05:52.160 [Lua] Set lobby begin: 15:05:52.160 [Lua] Lobby data twitch_enabled = false 15:05:52.160 [Lua] Lobby data power_level = 0 15:05:52.160 [Lua] Lobby data num_players = 3 15:05:52.160 [Lua] Lobby data host = 110000103dff95e 15:05:52.161 [Lua] Lobby data game_mode = 2 15:05:52.161 [Lua] Lobby data is_private = true 15:05:52.161 [Lua] Lobby data level_key = skittergate 15:05:52.161 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:05:52.161 [Lua] Lobby data selected_level_key = skittergate 15:05:52.161 [Lua] Lobby data quick_game = false 15:05:52.161 [Lua] Lobby data matchmaking = false 15:05:52.161 [Lua] Lobby data difficulty = hardest 15:05:52.161 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:05:52.161 [Lua] Lobby data unique_server_name = Vemb 15:05:52.161 [Lua] Lobby data player_slot_5 = 0:0 15:05:52.161 [Lua] Lobby data player_slot_2 = 0:0 15:05:52.162 [Lua] Lobby data country_code = FI 15:05:52.162 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:05:52.162 [Lua] Lobby data eac_authorized = true 15:05:52.162 [Lua] Set lobby end. 15:05:52.162 [Lua] MUSIC MANAGER unmute_all_world_sounds 115441 0 15:05:52.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 10 15:05:52.162 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:05:52.165 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 10 15:05:52.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 15:05:52.165 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 15:05:52.165 [Lua] [LevelTransitionHandler] load_level skittergate 15:05:52.214 [Umbra] Unload tome 15:05:52.359 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:05:52.359 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 15:05:52.359 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 15:05:52.359 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 15:05:52.359 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 15:05:52.359 [Lua] [StateLoading] got rpc_load_level 82 skittergate 15:05:52.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 15:05:52.455 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 15:05:52.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 15:05:52.460 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 115442 0 15:05:52.468 [Lua] MUSIC MANAGER Play_loading_screen_music 115443 0 15:05:52.564 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 15:05:52.579 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 10 15:05:59.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 15:05:59.999 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 15:06:00.016 [Lua] [LevelTransitionHandler] Level load completed! 15:06:00.017 [Lua] [EnemyPackageLoader] setup_startup_enemies 15:06:00.030 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:06:00.030 [Lua] checking dlc's against conflict directors 15:06:00.030 [Lua] --- --- --- 15:06:00.030 [Lua] Starting... difficulty 'hardest' 15:06:00.030 [Lua] These are the starting conflict directors: 15:06:00.030 [Lua] chaos 15:06:00.030 [Lua] skaven 15:06:00.030 [Lua] default 15:06:00.030 [Lua] --- --- --- 15:06:00.030 [Lua] 15:06:00.030 [Lua] DONE! Found the following directors: 15:06:00.030 [Lua] (free: 13), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer skaven_clan_rat_with_shield skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat skaven_plague_monk skaven_pack_master skaven_slave chaos_fanatic skaven_poison_wind_globadier chaos_exalted_champion_norsca skaven_gutter_runner chaos_vortex_sorcerer skaven_warpfire_thrower chaos_berzerker skaven_ratling_gunner chaos_marauder_with_shield chaos_raider skaven_loot_rat 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:06:00.030 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, 15:06:00.031 [Lua] ### Sending rpc_level_loaded 15:06:00.031 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 82 15:06:00.031 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 15:06:00.051 [Lua] ### Sending rpc_level_loaded 15:06:00.051 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 82 15:06:00.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:06:00.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:06:00.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:06:00.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:06:00.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:06:00.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:06:01.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:06:01.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:06:01.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:06:01.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:06:01.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:06:01.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:06:02.023 [Lua] ### Sending rpc_level_loaded 15:06:02.023 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 82 15:06:02.023 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 15:06:02.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:06:02.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:06:02.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:06:02.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:06:02.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:06:02.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:06:02.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:06:02.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:06:02.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:06:03.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:06:03.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:06:03.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:06:03.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:06:03.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:06:03.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:06:03.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:06:03.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:06:03.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:06:03.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:06:03.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:06:03.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:06:04.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:06:04.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:06:04.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:06:04.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:06:04.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:06:04.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:06:05.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:06:05.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:06:05.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:06:05.863 [Lua] ### Sending rpc_level_loaded 15:06:05.863 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 82 15:06:05.863 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 15:06:05.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:06:05.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:06:05.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:06:06.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:06:06.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:06:06.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:06:06.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:06:06.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:06:06.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:06:07.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:06:07.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:06:07.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:06:07.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:06:07.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:06:07.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:06:08.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:06:08.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:06:08.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:06:09.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:06:09.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:06:09.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:06:09.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:06:09.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:06:09.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:06:10.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:06:10.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:06:10.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:06:10.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:06:10.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:06:10.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:06:11.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:06:11.178 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:06:11.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:06:11.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:06:11.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:06:11.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:06:12.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:06:12.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:06:12.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:06:12.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:06:12.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:06:12.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:06:12.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:06:12.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:06:12.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:06:12.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:06:12.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:06:12.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:06:13.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:06:13.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:06:13.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:06:14.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:06:14.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:06:14.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:06:15.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:06:15.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:06:15.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:06:16.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:06:16.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:06:16.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_exalted_champion_warcamp 15:06:17.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 15:06:17.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 15:06:17.161 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 15:06:17.161 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:06:17.161 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:06:18.172 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:06:18.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:06:18.172 [Lua] [Matchmaking] unregister rpcs 15:06:18.173 [Lua] Set lobby begin: 15:06:18.173 [Lua] Lobby data twitch_enabled = false 15:06:18.173 [Lua] Lobby data power_level = 0 15:06:18.173 [Lua] Lobby data num_players = 3 15:06:18.173 [Lua] Lobby data host = 110000103dff95e 15:06:18.173 [Lua] Lobby data game_mode = 2 15:06:18.173 [Lua] Lobby data is_private = true 15:06:18.173 [Lua] Lobby data level_key = skittergate 15:06:18.174 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:18.174 [Lua] Lobby data selected_level_key = skittergate 15:06:18.174 [Lua] Lobby data quick_game = false 15:06:18.174 [Lua] Lobby data matchmaking = false 15:06:18.174 [Lua] Lobby data difficulty = hardest 15:06:18.174 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:18.174 [Lua] Lobby data unique_server_name = Vemb 15:06:18.174 [Lua] Lobby data player_slot_5 = 0:0 15:06:18.175 [Lua] Lobby data player_slot_2 = 0:0 15:06:18.175 [Lua] Lobby data country_code = FI 15:06:18.175 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:18.175 [Lua] Lobby data eac_authorized = true 15:06:18.175 [Lua] Set lobby end. 15:06:18.175 [Lua] [Managers] Destroying state managers... 15:06:18.176 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 15:06:18.176 [Lua] MUSIC MANAGER Stop_loading_screen_music 115444 0 15:06:18.176 [Lua] [Gamestate] Enter StateIngame HOST 15:06:18.176 [Lua] <>level = skittergate<> 15:06:18.177 [Lua] Set lobby begin: 15:06:18.177 [Lua] Lobby data twitch_enabled = false 15:06:18.177 [Lua] Lobby data power_level = 0 15:06:18.177 [Lua] Lobby data num_players = 3 15:06:18.177 [Lua] Lobby data host = 110000103dff95e 15:06:18.177 [Lua] Lobby data game_mode = 2 15:06:18.177 [Lua] Lobby data is_private = true 15:06:18.177 [Lua] Lobby data level_key = skittergate 15:06:18.177 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:18.177 [Lua] Lobby data selected_level_key = skittergate 15:06:18.177 [Lua] Lobby data quick_game = false 15:06:18.177 [Lua] Lobby data matchmaking = false 15:06:18.177 [Lua] Lobby data difficulty = hardest 15:06:18.178 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:18.178 [Lua] Lobby data unique_server_name = Vemb 15:06:18.178 [Lua] Lobby data player_slot_5 = 0:0 15:06:18.178 [Lua] Lobby data player_slot_2 = 0:0 15:06:18.178 [Lua] Lobby data country_code = FI 15:06:18.178 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:18.178 [Lua] Lobby data eac_authorized = true 15:06:18.178 [Lua] Set lobby end. 15:06:18.178 [Umbra] Init version: 3.4.15 :: 16 threads 15:06:18.179 [Lua] [StateIngame] Server ingame 15:06:18.182 [Lua] Set lobby begin: 15:06:18.182 [Lua] Lobby data twitch_enabled = false 15:06:18.182 [Lua] Lobby data power_level = 0 15:06:18.182 [Lua] Lobby data num_players = 3 15:06:18.182 [Lua] Lobby data host = 110000103dff95e 15:06:18.182 [Lua] Lobby data game_mode = 2 15:06:18.183 [Lua] Lobby data is_private = true 15:06:18.183 [Lua] Lobby data level_key = skittergate 15:06:18.183 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:18.183 [Lua] Lobby data selected_level_key = skittergate 15:06:18.183 [Lua] Lobby data quick_game = false 15:06:18.183 [Lua] Lobby data matchmaking = false 15:06:18.183 [Lua] Lobby data difficulty = hardest 15:06:18.183 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:18.183 [Lua] Lobby data unique_server_name = Vemb 15:06:18.184 [Lua] Lobby data player_slot_5 = 0:0 15:06:18.184 [Lua] Lobby data player_slot_2 = 0:0 15:06:18.184 [Lua] Lobby data country_code = FI 15:06:18.184 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:18.184 [Lua] Lobby data eac_authorized = true 15:06:18.184 [Lua] Set lobby end. 15:06:18.184 [Lua] [Matchmaking] register rpcs 15:06:18.184 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:06:18.184 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 15:06:18.184 [Lua] [GameNetworkManager] self.is_server = true 15:06:18.184 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 15:06:18.184 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:06:18.184 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:06:18.184 [Network] Setting artificial MTU limit to 65536 15:06:18.190 [Lua] Switching ConflictSettings: to: default 15:06:18.190 [Lua] pacing=default 15:06:18.190 [Lua] roaming=nil 15:06:18.190 [Lua] specials=default 15:06:18.190 [Lua] debug_color=maroon 15:06:18.190 [Lua] pack_spawning=default 15:06:18.190 [Lua] contained_breeds=nil 15:06:18.190 [Lua] disabled=false 15:06:18.190 [Lua] boss=default 15:06:18.190 [Lua] horde=default 15:06:18.190 [Lua] name=default 15:06:18.190 [Lua] intensity=default 15:06:18.190 [Lua] --- 15:06:18.190 [Lua] [LevelAnalysis] set_random_seed( 5719117) 15:06:18.194 [Lua] [AIInterestPointSystem] Level Seed: 5719117 15:06:18.194 [Lua] 15:06:18.194 [Lua] [entity_system_bag] = table 15:06:18.194 [Lua] [entity_system_bag] = metatable 15:06:18.194 [Lua] [startup_data] = table 15:06:18.194 [Lua] [entity_manager] = table 15:06:18.194 [Lua] [entity_manager] = metatable 15:06:18.194 [Lua] [unit_spawner] = table 15:06:18.194 [Lua] [unit_spawner] = metatable 15:06:18.194 [Lua] [unit_storage] = table 15:06:18.194 [Lua] [unit_storage] = metatable 15:06:18.194 [Lua] [dice_keeper] = table 15:06:18.194 [Lua] [dice_keeper] = metatable 15:06:18.194 [Lua] [is_server] = true (boolean) 15:06:18.195 [Lua] [world] = [World] 15:06:18.195 [Lua] [system_api] = table 15:06:18.195 [Lua] [entity_system] = table 15:06:18.195 [Lua] [entity_system] = metatable 15:06:18.195 [Lua] [network_lobby] = table 15:06:18.195 [Lua] [network_lobby] = metatable 15:06:18.195 [Lua] [profile_synchronizer] = table 15:06:18.195 [Lua] [profile_synchronizer] = metatable 15:06:18.195 [Lua] [level_transition_handler] = table 15:06:18.195 [Lua] [level_transition_handler] = metatable 15:06:18.195 [Lua] [num_local_human_players] = 1 (number) 15:06:18.195 [Lua] [statistics_db] = table 15:06:18.195 [Lua] [statistics_db] = metatable 15:06:18.195 [Lua] [network_server] = table 15:06:18.195 [Lua] [network_server] = metatable 15:06:18.195 [Lua] [input_manager] = table 15:06:18.195 [Lua] [input_manager] = metatable 15:06:18.195 [Lua] [network_clock] = table 15:06:18.195 [Lua] [network_clock] = metatable 15:06:18.195 [Lua] [network_transmit] = table 15:06:18.195 [Lua] [network_transmit] = metatable 15:06:18.195 [Lua] [free_flight_manager] = table 15:06:18.195 [Lua] [free_flight_manager] = metatable 15:06:18.195 [Lua] [network_manager] = table 15:06:18.195 [Lua] [network_manager] = metatable 15:06:18.195 [Lua] [network_event_delegate] = table 15:06:18.195 [Lua] [network_event_delegate] = metatable 15:06:18.195 [Lua] 15:06:18.198 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:06:18.218 [Lua] [AchievementManager] Achievements using the steam platform 15:06:18.218 [Lua] [StateIngame] Level seed: 5719117 15:06:18.218 [World] Spawning level. 15:06:18.757 warning: [Lua] This function is deprecated and shouldn't be called 15:06:18.794 warning: [Lua] This function is deprecated and shouldn't be called 15:06:18.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena 15:06:18.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena 15:06:18.809 [Lua] respawn_unit_spawned with group id: rasknitt_arena 15:06:18.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object 52. 15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:06:18.829 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 15:06:18.830 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 15:06:18.830 [Lua] respawn_unit_spawned with group id: skittergate_ending 15:06:18.830 [Lua] respawn_unit_spawned with group id: skittergate_ending 15:06:18.830 [Lua] respawn_unit_spawned with group id: skittergate_ending 15:06:18.830 [Lua] respawn_unit_spawned with group id: generator_respawns 15:06:18.830 [Lua] respawn_unit_spawned with group id: generator_respawns 15:06:18.830 [Lua] respawn_unit_spawned with group id: generator_respawns 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_2 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_2 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_2 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:06:18.848 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:06:18.923 [Lua] [LevelAnalysis] set_random_seed( 5719117) 15:06:18.945 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:06:18.946 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:06:18.946 [Lua] [IngameUI] init 15:06:19.003 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:06:19.003 [Lua] Set lobby begin: 15:06:19.003 [Lua] Lobby data twitch_enabled = false 15:06:19.003 [Lua] Lobby data power_level = 795 15:06:19.003 [Lua] Lobby data num_players = 3 15:06:19.003 [Lua] Lobby data host = 110000103dff95e 15:06:19.003 [Lua] Lobby data game_mode = 2 15:06:19.003 [Lua] Lobby data is_private = true 15:06:19.003 [Lua] Lobby data level_key = skittergate 15:06:19.003 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:19.003 [Lua] Lobby data selected_level_key = skittergate 15:06:19.004 [Lua] Lobby data quick_game = false 15:06:19.004 [Lua] Lobby data matchmaking = false 15:06:19.004 [Lua] Lobby data difficulty = hardest 15:06:19.004 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:19.004 [Lua] Lobby data unique_server_name = Vemb 15:06:19.004 [Lua] Lobby data player_slot_5 = 0:0 15:06:19.004 [Lua] Lobby data player_slot_2 = 0:0 15:06:19.004 [Lua] Lobby data country_code = FI 15:06:19.004 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:19.004 [Lua] Lobby data eac_authorized = true 15:06:19.004 [Lua] Set lobby end. 15:06:19.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object 85. 15:06:19.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object 83. 15:06:19.006 warning: [Lua] This function is deprecated and shouldn't be called 15:06:19.006 [Lua] CurrentConflictSettings default 15:06:19.006 [Lua] [ConflictDirector] conflict_director is ai_ready 15:06:19.026 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:06:19.027 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:06:19.036 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:06:19.036 [Lua] Forming navigation groups in one frame 15:06:19.036 [Lua] Forming navigation groups 15:06:19.038 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 15:06:19.163 [Lua] NavigationGroupManager -> calulation time B: 0.12600000000009004 15:06:19.163 [Lua] number of nav groups: 302 15:06:19.166 [Lua] number of refined nav groups : 204 15:06:19.168 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 15:06:19.168 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.999914798140528 Normalized coefficient: 1.1250068466196599 15:06:19.171 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.437179532647141 Normalized coefficient: 1.0202640946612873 15:06:19.174 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.259312853217123 Normalized coefficient: 1.5351905361830438 15:06:19.177 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.733333833515642 Normalized coefficient: 1.001059290208973 15:06:19.179 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 7.4794800430536279 Normalized coefficient: 1.2634568105808961 15:06:19.187 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:06:19.187 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 15:06:19.187 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 15:06:19.187 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 15:06:19.195 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 15:06:19.195 [Lua] [LevelAnalysis] This level has a total main-path length of 1794.257 meters. 15:06:19.195 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:06:19.195 [Lua] [LevelAnalysis] 15:06:19.195 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:06:19.195 [Lua] [LevelAnalysis] 15:06:19.195 [Lua] [LevelAnalysis] Terror events added: 15:06:19.195 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 15:06:19.195 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 15:06:19.195 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 15:06:19.196 [Lua] NORMAL PATROL MAIN PATH 2217.30615234375 15:06:19.196 [Lua] [waypoints] = table 15:06:19.196 [Lua] [astar_points] = table 15:06:19.196 [Lua] [travel_dist] = 2217.3060069382191 (number) 15:06:19.196 [Lua] [one_directional] = true (boolean) 15:06:19.196 [Lua] [id] = boss2 (string) 15:06:19.196 [Lua] ----> using boss spline path! 15:06:19.196 [Lua] Adding main path event: Vector3Box(344, 438, -30.177) boss_event_chaos_spline_patrol 45 table: 000000000A212EC0 15:06:19.196 [Lua] [LevelAnalysis] num_event_places_f: 1.162837718963623 , num_event_places: 1 , trailing_event_fraction: 0.16283771896362298 , num_events: 1 15:06:19.196 [Lua] [LevelAnalysis] Level path distance: 1794.2565784454346 15:06:19.196 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 15:06:19.196 [Lua] [LevelAnalysis] wanted_distance: 1363.1782412528992 15:06:19.196 [Lua] [LevelAnalysis] Terror events added: 15:06:19.196 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:06:19.197 [Lua] Adding main path event: Vector3Box(85.9783, 255.773, 2.93792) rare_event_loot_rat 45 table: 000000000A2138D0 15:06:19.197 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00100000000009004 15:06:19.203 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:06:19.206 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:06:19.211 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=78 15:06:19.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:06:19.211 [Save] Loading `ut_tweaks_presets` 15:06:19.211 warning: [Save] Missing filename `ut_tweaks_presets` 15:06:19.381 [Lua] player (110000103dff95e,2) was put into party 1 15:06:19.391 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 15:06:19.391 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:06:19.391 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:06:19.391 [Lua] Set lobby begin: 15:06:19.391 [Lua] Lobby data twitch_enabled = false 15:06:19.391 [Lua] Lobby data power_level = 795 15:06:19.391 [Lua] Lobby data num_players = 3 15:06:19.391 [Lua] Lobby data host = 110000103dff95e 15:06:19.391 [Lua] Lobby data game_mode = 2 15:06:19.392 [Lua] Lobby data is_private = true 15:06:19.392 [Lua] Lobby data level_key = skittergate 15:06:19.392 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:19.392 [Lua] Lobby data selected_level_key = skittergate 15:06:19.392 [Lua] Lobby data quick_game = false 15:06:19.392 [Lua] Lobby data matchmaking = false 15:06:19.392 [Lua] Lobby data difficulty = hardest 15:06:19.392 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:19.392 [Lua] Lobby data unique_server_name = Vemb 15:06:19.393 [Lua] Lobby data player_slot_5 = 0:0 15:06:19.393 [Lua] Lobby data player_slot_2 = 0:0 15:06:19.393 [Lua] Lobby data country_code = FI 15:06:19.393 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:19.393 [Lua] Lobby data eac_authorized = true 15:06:19.393 [Lua] Set lobby end. 15:06:19.393 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:06:19.394 [Lua] 15:06:19.394 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:06:19.394 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:06:19.394 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:06:19.394 [Lua] 15:06:19.394 [Lua] 15:06:19.394 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:06:19.394 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:06:19.394 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:06:19.394 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:06:19.394 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:06:19.394 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:06:19.394 [Lua] 15:06:19.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:14 my_peer_id:110000103dff95e 15:06:19.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:14 my_peer_id:110000103dff95e 15:06:19.401 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:14 my_peer_id:110000103dff95e 15:06:19.798 [Lua] [GameNetworkManager] destroying game object with go_id=79 15:06:19.798 [Lua] Set lobby begin: 15:06:19.798 [Lua] Lobby data twitch_enabled = false 15:06:19.798 [Lua] Lobby data power_level = 795 15:06:19.798 [Lua] Lobby data num_players = 3 15:06:19.798 [Lua] Lobby data host = 110000103dff95e 15:06:19.798 [Lua] Lobby data game_mode = 2 15:06:19.798 [Lua] Lobby data is_private = true 15:06:19.799 [Lua] Lobby data level_key = skittergate 15:06:19.799 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:19.799 [Lua] Lobby data selected_level_key = skittergate 15:06:19.799 [Lua] Lobby data quick_game = false 15:06:19.799 [Lua] Lobby data matchmaking = false 15:06:19.799 [Lua] Lobby data difficulty = hardest 15:06:19.799 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:19.800 [Lua] Lobby data unique_server_name = Vemb 15:06:19.800 [Lua] Lobby data player_slot_5 = 0:0 15:06:19.800 [Lua] Lobby data player_slot_2 = 0:0 15:06:19.800 [Lua] Lobby data country_code = FI 15:06:19.800 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:19.800 [Lua] Lobby data eac_authorized = true 15:06:19.800 [Lua] Set lobby end. 15:06:19.802 [Lua] player (110000103dff95e,2) was put into party 1 15:06:19.812 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=80 15:06:19.812 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:06:19.812 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:06:19.812 [Lua] Set lobby begin: 15:06:19.812 [Lua] Lobby data twitch_enabled = false 15:06:19.813 [Lua] Lobby data power_level = 795 15:06:19.813 [Lua] Lobby data num_players = 3 15:06:19.813 [Lua] Lobby data host = 110000103dff95e 15:06:19.813 [Lua] Lobby data game_mode = 2 15:06:19.813 [Lua] Lobby data is_private = true 15:06:19.813 [Lua] Lobby data level_key = skittergate 15:06:19.814 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:19.814 [Lua] Lobby data selected_level_key = skittergate 15:06:19.814 [Lua] Lobby data quick_game = false 15:06:19.814 [Lua] Lobby data matchmaking = false 15:06:19.814 [Lua] Lobby data difficulty = hardest 15:06:19.814 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:19.814 [Lua] Lobby data unique_server_name = Vemb 15:06:19.815 [Lua] Lobby data player_slot_5 = 0:0 15:06:19.815 [Lua] Lobby data player_slot_2 = 0:0 15:06:19.815 [Lua] Lobby data country_code = FI 15:06:19.815 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:19.815 [Lua] Lobby data eac_authorized = true 15:06:19.815 [Lua] Set lobby end. 15:06:19.815 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:06:19.815 [Lua] 15:06:19.815 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:06:19.815 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:06:19.815 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:06:19.815 [Lua] 15:06:19.815 [Lua] 15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:06:19.815 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:06:19.815 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:06:19.815 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:06:19.815 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:06:19.815 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:06:19.815 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:06:19.815 [Lua] 15:06:19.819 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:14 my_peer_id:110000103dff95e 15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:06:19.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:15 my_peer_id:110000103dff95e 15:06:19.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:15 my_peer_id:110000103dff95e 15:06:19.819 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:15 my_peer_id:110000103dff95e 15:06:19.835 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:15 my_peer_id:110000103dff95e 15:06:20.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 15:06:20.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 15:06:20.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:06:20.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:06:20.376 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:06:20.376 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 15:06:20.913 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 15:06:20.913 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 15:06:20.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:06:20.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:06:20.965 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:06:20.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 15:06:20.997 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 15:06:20.997 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 15:06:20.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 15:06:21.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 15:06:21.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 15:06:21.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:06:21.362 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:06:21.362 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:06:21.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 15:06:21.515 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 15:06:21.515 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 15:06:21.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 15:06:21.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 15:06:21.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 15:06:21.616 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 15:06:29.441 [Lua] Set lobby begin: 15:06:29.441 [Lua] Lobby data twitch_enabled = false 15:06:29.442 [Lua] Lobby data power_level = 795 15:06:29.442 [Lua] Lobby data num_players = 3 15:06:29.442 [Lua] Lobby data host = 110000103dff95e 15:06:29.442 [Lua] Lobby data game_mode = 2 15:06:29.442 [Lua] Lobby data is_private = true 15:06:29.442 [Lua] Lobby data level_key = skittergate 15:06:29.442 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:29.442 [Lua] Lobby data selected_level_key = skittergate 15:06:29.442 [Lua] Lobby data quick_game = false 15:06:29.442 [Lua] Lobby data matchmaking = false 15:06:29.442 [Lua] Lobby data difficulty = hardest 15:06:29.442 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:29.442 [Lua] Lobby data unique_server_name = Vemb 15:06:29.442 [Lua] Lobby data player_slot_5 = 0:0 15:06:29.443 [Lua] Lobby data player_slot_2 = 0:0 15:06:29.443 [Lua] Lobby data country_code = FI 15:06:29.443 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:29.443 [Lua] Lobby data eac_authorized = true 15:06:29.443 [Lua] Set lobby end. 15:06:29.443 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 15:06:29.443 [Lua] Breedfreezer (server) starting a hot join sync 15:06:29.443 [Lua] packing 0 units of breed chaos_marauder 15:06:29.443 [Lua] packing 0 units of breed skaven_clan_rat 15:06:29.443 [Lua] packing 0 units of breed skaven_storm_vermin 15:06:29.443 [Lua] packing 0 units of breed skaven_slave 15:06:29.443 [Lua] packing 0 units of breed chaos_fanatic 15:06:29.443 [Lua] packing 0 units of breed beastmen_bestigor 15:06:29.443 [Lua] packing 0 units of breed beastmen_gor 15:06:29.443 [Lua] packing 0 units of breed chaos_berzerker 15:06:29.443 [Lua] packing 0 units of breed chaos_warrior 15:06:29.443 [Lua] packing 0 units of breed beastmen_ungor 15:06:29.443 [Lua] packing 0 units of breed skaven_plague_monk 15:06:29.443 [Lua] packing 0 units of breed chaos_raider 15:06:29.443 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:06:29.443 [Lua] 15:06:29.443 [Lua] [1] = 1 (number) 15:06:29.443 [Lua] [2] = 0 (number) 15:06:29.443 [Lua] [3] = 1 (number) 15:06:29.443 [Lua] [4] = 0 (number) 15:06:29.443 [Lua] [5] = 1 (number) 15:06:29.443 [Lua] [6] = 0 (number) 15:06:29.443 [Lua] [7] = 1 (number) 15:06:29.443 [Lua] [8] = 0 (number) 15:06:29.443 [Lua] [9] = 1 (number) 15:06:29.443 [Lua] [10] = 0 (number) 15:06:29.443 [Lua] [11] = 1 (number) 15:06:29.443 [Lua] [12] = 0 (number) 15:06:29.443 [Lua] [13] = 1 (number) 15:06:29.443 [Lua] [14] = 0 (number) 15:06:29.443 [Lua] [15] = 1 (number) 15:06:29.443 [Lua] [16] = 0 (number) 15:06:29.443 [Lua] [17] = 1 (number) 15:06:29.443 [Lua] [18] = 0 (number) 15:06:29.443 [Lua] [19] = 1 (number) 15:06:29.443 [Lua] [20] = 0 (number) 15:06:29.443 [Lua] [21] = 1 (number) 15:06:29.443 [Lua] [22] = 0 (number) 15:06:29.443 [Lua] [23] = 1 (number) 15:06:29.443 [Lua] [24] = 0 (number) 15:06:29.443 [Lua] 15:06:29.443 [Lua] 15:06:29.443 [Lua] 15:06:29.444 [Lua] Set lobby begin: 15:06:29.444 [Lua] Lobby data twitch_enabled = false 15:06:29.444 [Lua] Lobby data power_level = 795 15:06:29.444 [Lua] Lobby data num_players = 3 15:06:29.445 [Lua] Lobby data host = 110000103dff95e 15:06:29.445 [Lua] Lobby data game_mode = 2 15:06:29.445 [Lua] Lobby data is_private = true 15:06:29.445 [Lua] Lobby data level_key = skittergate 15:06:29.445 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:29.445 [Lua] Lobby data selected_level_key = skittergate 15:06:29.445 [Lua] Lobby data quick_game = false 15:06:29.445 [Lua] Lobby data matchmaking = false 15:06:29.445 [Lua] Lobby data difficulty = hardest 15:06:29.445 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:29.445 [Lua] Lobby data unique_server_name = Vemb 15:06:29.445 [Lua] Lobby data player_slot_5 = 0:0 15:06:29.445 [Lua] Lobby data player_slot_2 = 0:0 15:06:29.445 [Lua] Lobby data country_code = FI 15:06:29.445 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:29.445 [Lua] Lobby data eac_authorized = true 15:06:29.446 [Lua] Set lobby end. 15:06:29.446 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 15:06:29.446 [Lua] Breedfreezer (server) starting a hot join sync 15:06:29.446 [Lua] packing 0 units of breed chaos_marauder 15:06:29.446 [Lua] packing 0 units of breed skaven_clan_rat 15:06:29.446 [Lua] packing 0 units of breed skaven_storm_vermin 15:06:29.446 [Lua] packing 0 units of breed skaven_slave 15:06:29.446 [Lua] packing 0 units of breed chaos_fanatic 15:06:29.446 [Lua] packing 0 units of breed beastmen_bestigor 15:06:29.446 [Lua] packing 0 units of breed beastmen_gor 15:06:29.446 [Lua] packing 0 units of breed chaos_berzerker 15:06:29.446 [Lua] packing 0 units of breed chaos_warrior 15:06:29.446 [Lua] packing 0 units of breed beastmen_ungor 15:06:29.446 [Lua] packing 0 units of breed skaven_plague_monk 15:06:29.446 [Lua] packing 0 units of breed chaos_raider 15:06:29.446 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:06:29.446 [Lua] 15:06:29.446 [Lua] [1] = 1 (number) 15:06:29.446 [Lua] [2] = 0 (number) 15:06:29.446 [Lua] [3] = 1 (number) 15:06:29.446 [Lua] [4] = 0 (number) 15:06:29.446 [Lua] [5] = 1 (number) 15:06:29.446 [Lua] [6] = 0 (number) 15:06:29.446 [Lua] [7] = 1 (number) 15:06:29.446 [Lua] [8] = 0 (number) 15:06:29.446 [Lua] [9] = 1 (number) 15:06:29.446 [Lua] [10] = 0 (number) 15:06:29.446 [Lua] [11] = 1 (number) 15:06:29.446 [Lua] [12] = 0 (number) 15:06:29.446 [Lua] [13] = 1 (number) 15:06:29.446 [Lua] [14] = 0 (number) 15:06:29.446 [Lua] [15] = 1 (number) 15:06:29.446 [Lua] [16] = 0 (number) 15:06:29.446 [Lua] [17] = 1 (number) 15:06:29.446 [Lua] [18] = 0 (number) 15:06:29.446 [Lua] [19] = 1 (number) 15:06:29.446 [Lua] [20] = 0 (number) 15:06:29.446 [Lua] [21] = 1 (number) 15:06:29.446 [Lua] [22] = 0 (number) 15:06:29.446 [Lua] [23] = 1 (number) 15:06:29.446 [Lua] [24] = 0 (number) 15:06:29.446 [Lua] 15:06:29.446 [Lua] 15:06:29.446 [Lua] 15:06:29.446 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=81 15:06:29.446 [Lua] RemotePlayer:create_game_object( ) 81 15:06:29.459 [Lua] [GameNetworkManager] destroying game object with go_id=80 15:06:29.459 [Lua] Set lobby begin: 15:06:29.459 [Lua] Lobby data twitch_enabled = false 15:06:29.459 [Lua] Lobby data power_level = 795 15:06:29.459 [Lua] Lobby data num_players = 3 15:06:29.459 [Lua] Lobby data host = 110000103dff95e 15:06:29.459 [Lua] Lobby data game_mode = 2 15:06:29.459 [Lua] Lobby data is_private = true 15:06:29.459 [Lua] Lobby data level_key = skittergate 15:06:29.459 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:29.459 [Lua] Lobby data selected_level_key = skittergate 15:06:29.459 [Lua] Lobby data quick_game = false 15:06:29.459 [Lua] Lobby data matchmaking = false 15:06:29.459 [Lua] Lobby data difficulty = hardest 15:06:29.459 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:29.460 [Lua] Lobby data unique_server_name = Vemb 15:06:29.460 [Lua] Lobby data player_slot_5 = 0:0 15:06:29.460 [Lua] Lobby data player_slot_2 = 0:0 15:06:29.460 [Lua] Lobby data country_code = FI 15:06:29.460 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:29.460 [Lua] Lobby data eac_authorized = true 15:06:29.460 [Lua] Set lobby end. 15:06:29.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=82 15:06:29.460 [Lua] RemotePlayer:create_game_object( ) 82 15:06:29.472 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 15:06:29.472 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 15:06:29.473 [Lua] player (110000103dff95e,2) was put into party 1 15:06:29.484 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=83 15:06:29.484 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:06:29.484 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:06:29.484 [Lua] Set lobby begin: 15:06:29.484 [Lua] Lobby data twitch_enabled = false 15:06:29.484 [Lua] Lobby data power_level = 795 15:06:29.484 [Lua] Lobby data num_players = 3 15:06:29.485 [Lua] Lobby data host = 110000103dff95e 15:06:29.485 [Lua] Lobby data game_mode = 2 15:06:29.485 [Lua] Lobby data is_private = true 15:06:29.485 [Lua] Lobby data level_key = skittergate 15:06:29.485 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:29.485 [Lua] Lobby data selected_level_key = skittergate 15:06:29.485 [Lua] Lobby data quick_game = false 15:06:29.485 [Lua] Lobby data matchmaking = false 15:06:29.485 [Lua] Lobby data difficulty = hardest 15:06:29.485 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:29.485 [Lua] Lobby data unique_server_name = Vemb 15:06:29.485 [Lua] Lobby data player_slot_5 = 0:0 15:06:29.485 [Lua] Lobby data player_slot_2 = 0:0 15:06:29.485 [Lua] Lobby data country_code = FI 15:06:29.485 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:29.486 [Lua] Lobby data eac_authorized = true 15:06:29.486 [Lua] Set lobby end. 15:06:29.486 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:06:29.486 [Lua] 15:06:29.486 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:06:29.486 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:06:29.486 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:06:29.486 [Lua] 15:06:29.486 [Lua] 15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:06:29.486 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:06:29.486 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:06:29.486 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:06:29.486 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:06:29.486 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:06:29.486 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:06:29.486 [Lua] 15:06:29.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:16 my_peer_id:110000103dff95e 15:06:29.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:16 my_peer_id:110000103dff95e 15:06:29.488 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:16 my_peer_id:110000103dff95e 15:06:29.496 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:16 my_peer_id:110000103dff95e 15:06:29.508 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 15:06:29.659 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 15:06:29.659 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:06:29.659 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 15:06:29.676 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 15:06:29.676 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:06:29.676 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 15:06:29.681 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:29.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 15:06:29.688 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:29.688 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:29.688 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 15:06:29.794 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:06:29.795 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=88 15:06:29.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:29.811 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:06:29.812 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 15:06:29.813 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:06:30.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object 3. 15:06:30.115 [Lua] ################################################################################################################# 15:06:30.115 [Lua] [Loading Time]: 00:00:38 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:06:30.115 [Lua] ################################################################################################################# 15:06:30.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 15:06:30.115 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:06:30.132 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 15:06:30.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 15:06:30.388 [Lua] Commit load time data 15:06:30.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:06:30.723 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:06:33.975 [Lua] Set lobby begin: 15:06:33.975 [Lua] Lobby data twitch_enabled = false 15:06:33.975 [Lua] Lobby data power_level = 798 15:06:33.975 [Lua] Lobby data num_players = 3 15:06:33.975 [Lua] Lobby data host = 110000103dff95e 15:06:33.975 [Lua] Lobby data game_mode = 2 15:06:33.975 [Lua] Lobby data is_private = true 15:06:33.975 [Lua] Lobby data level_key = skittergate 15:06:33.976 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:06:33.976 [Lua] Lobby data selected_level_key = skittergate 15:06:33.976 [Lua] Lobby data quick_game = false 15:06:33.976 [Lua] Lobby data matchmaking = false 15:06:33.976 [Lua] Lobby data difficulty = hardest 15:06:33.976 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:06:33.976 [Lua] Lobby data unique_server_name = Vemb 15:06:33.976 [Lua] Lobby data player_slot_5 = 0:0 15:06:33.976 [Lua] Lobby data player_slot_2 = 0:0 15:06:33.976 [Lua] Lobby data country_code = FI 15:06:33.976 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:06:33.976 [Lua] Lobby data eac_authorized = true 15:06:33.976 [Lua] Set lobby end. 15:06:50.470 [Lua] Override Player Respawning pre_norsca_1 true 15:06:50.885 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:06:51.222 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:06:55.754 [Lua] action_complete false 15:06:57.680 [Lua] Players are leaving the safe zone 15:07:02.615 [Lua] [ChatManager][1]System: Mafrail picked up a Tome 15:07:29.467 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:29.992 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:07:31.286 [Lua] Switching ConflictSettings: to: skaven 15:07:31.286 [Lua] pacing=default 15:07:31.286 [Lua] roaming=nil 15:07:31.286 [Lua] specials=skaven 15:07:31.286 [Lua] debug_color=orange 15:07:31.286 [Lua] pack_spawning=skaven 15:07:31.286 [Lua] contained_breeds=nil 15:07:31.286 [Lua] disabled=false 15:07:31.286 [Lua] boss=skaven 15:07:31.286 [Lua] horde=default 15:07:31.286 [Lua] name=skaven 15:07:31.286 [Lua] intensity=default 15:07:31.286 [Lua] --- 15:07:33.008 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:33.733 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:07:33.920 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:34.447 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:07:50.263 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:50.635 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:07:51.484 [Lua] [ChatManager][1]System: Mafrail picked up a Grimoire 15:07:52.005 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:07:52.412 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:07:59.792 [Lua] fence jumping 15:08:00.367 [Lua] ready to jump failed 15:08:03.841 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:04.332 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:08:07.206 [Lua] action_complete false 15:08:07.730 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:08.260 [Lua] action_complete false 15:08:08.323 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:08:10.263 [Lua] ready to jump failed 15:08:11.396 [Lua] fence jumping 15:08:12.174 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:08:12.175 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source. 15:08:12.408 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:13.053 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:08:14.668 [Lua] simple los failed 15:08:18.113 [Lua] action_complete false 15:08:18.749 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:19.248 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:08:19.641 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 118862 0 15:08:20.421 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:20.811 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:08:22.160 [Lua] action_complete false 15:08:24.307 [Lua] new_interupting_action false 15:08:24.421 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:24.633 [Lua] new_interupting_action true 15:08:24.665 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 119184 0 15:08:25.969 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:08:26.175 [Lua] action_complete true 15:08:27.961 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:08:29.004 [Lua] Time for new HOOORDE! multi_first_wave 15:08:29.004 [Lua] horde requested: vector 15:08:29.004 [Lua] setting up vector-horde 15:08:29.004 [Lua] Composing horde 'large' .. using variant 'plain' 15:08:29.004 [Lua] --> horde wants to spawn behind players (0.8893069521261/0.67 15:08:29.004 [Lua] -> spawning: 55 15:08:29.004 [Lua] horde crated with id 1 of type vector 15:08:29.004 [Lua] vector horde has started 15:08:29.011 [Lua] MUSIC: explore -> pre_horde 15:08:31.933 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 119794 0 15:08:33.275 [Lua] action_complete false 15:08:37.669 [Lua] action_complete false 15:08:38.058 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:08:38.058 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:08:38.058 [Lua] horde requested: vector 15:08:38.058 [Lua] setting up vector-horde 15:08:38.058 [Lua] Composing horde 'large' .. using variant 'plain' 15:08:38.058 [Lua] --> horde wants to spawn ahead of players (0.387422603332/0.67 15:08:38.058 [Lua] --> can't find spawners in this direction, switching to behind 15:08:38.058 [Lua] -> spawning: 57 15:08:38.058 [Lua] horde crated with id 2 of type vector 15:08:38.058 [Lua] vector horde has started 15:08:44.686 [Lua] action_complete false 15:08:45.483 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:45.573 [Lua] new_interupting_action false 15:08:46.013 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:08:46.116 [Lua] HORDE: last wave, reset to standard horde delay 15:08:46.116 [Lua] Time for new HOOORDE! multi_last_wave 15:08:46.116 [Lua] horde requested: vector 15:08:46.116 [Lua] setting up vector-horde 15:08:46.116 [Lua] Composing horde 'large' .. using variant 'plain' 15:08:46.116 [Lua] --> horde wants to spawn ahead of players (0.35244999671528/0.67 15:08:46.116 [Lua] -> spawning: 55 15:08:46.116 [Lua] horde crated with id 3 of type vector 15:08:46.116 [Lua] vector horde has started 15:08:47.731 [Lua] MUSIC: pre_horde -> horde 15:08:48.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:08:50.857 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:51.337 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:08:52.885 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:53.257 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:08:58.019 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:08:58.882 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:08:59.392 [Lua] Destroying unit since outside mesh or world 15:09:00.185 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:09:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:09:02.362 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:09:03.697 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:09:03.919 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:09:04.264 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:09:09.835 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:09:10.235 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:09:10.399 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:09:10.862 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:09:14.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1f330, position: 0 15:09:14.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:09:14.226 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1212304 15:09:24.352 [Lua] Horde killed: ? 15:09:38.206 [Lua] Horde killed: ? 15:09:39.475 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:09:39.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1212304 15:09:52.740 [Lua] MUSIC: horde -> explore 15:09:53.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:09:53.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:09:53.685 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:09:59.385 [Lua] Horde killed: ? 15:10:13.888 [Lua] action_complete false 15:10:23.032 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:10:23.485 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:10:23.572 [Lua] action_complete false 15:10:24.826 [Lua] action_complete false 15:10:25.821 [Lua] action_complete false 15:10:28.072 [Lua] new_interupting_action false 15:10:28.462 [Lua] new_interupting_action true 15:10:29.617 [Lua] new_interupting_action true 15:10:47.548 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:10:47.705 [Lua] action_complete false 15:10:48.002 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:10:59.456 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire 15:11:00.337 [Lua] new_interupting_action false 15:11:04.862 [Lua] action_complete false 15:11:06.874 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:07.183 [Lua] action_complete false 15:11:07.317 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:11:08.441 [Lua] action_complete false 15:11:08.557 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:09.445 [Lua] new_interupting_action false 15:11:09.529 [Lua] new_interupting_action true 15:11:09.626 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:11:12.689 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 15:11:16.196 [Lua] action_complete false 15:11:17.499 [Lua] action_complete false 15:11:18.641 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:18.967 [Lua] action_complete true 15:11:19.015 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:11:21.025 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:11:21.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 142 will change to a manual source. 15:11:21.381 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 15:11:22.956 [Lua] simple los failed 15:11:25.631 [Lua] action_complete false 15:11:28.584 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:28.957 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:11:29.095 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 139519 0 15:11:30.565 [Lua] new_interupting_action false 15:11:31.322 [Lua] Override Player Respawning pre_norsca_2 true 15:11:31.322 [Lua] Override Player Respawning pre_norsca_1 false 15:11:34.174 [Lua] action_complete false 15:11:35.260 [Lua] action_complete false 15:11:56.804 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:11:57.458 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:12:05.009 [Lua] action_complete false 15:12:08.265 [Lua] action_complete false 15:12:08.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x22935, position: 0 15:12:08.835 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2295d, position: 0 15:12:10.695 [Lua] action_complete false 15:12:12.111 [Lua] action_complete false 15:12:16.709 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:17.197 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:12:17.483 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:17.553 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:17.807 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:18.077 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:12:18.113 [Lua] action_complete false 15:12:18.412 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:18.481 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:12:18.531 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:12:18.837 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:12:18.921 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:12:19.187 [Lua] action_complete false 15:12:19.590 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:12:32.669 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:12:32.669 [Lua] Override Player Respawning pre_norsca_2 false 15:12:33.225 [Flow] ####################81.5 244 7########################### 15:12:33.302 [Lua] main_path_player_far_away_check started 15:12:33.377 [Flow] ####################81.5 244 7########################### 15:12:33.537 [Lua] main_path_player_far_away_check started 15:12:33.731 [Flow] ####################81.5 244 7########################### 15:12:34.028 [Lua] main_path_player_far_away_check started 15:12:34.062 [Lua] main_path_player_far_away_check started 15:12:36.650 [Lua] main_path_player_far_away_check started 15:12:37.171 [Lua] main_path_player_far_away_check started 15:12:39.368 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:12:39.377 [Lua] main_path_player_far_away_check started 15:12:39.852 [Lua] main_path_player_far_away_check started 15:12:40.290 [Lua] main_path_player_far_away_check started 15:12:40.376 [Lua] main_path_player_far_away_check started 15:12:43.483 [Lua] main_path_player_far_away_check started 15:12:46.160 [Lua] Switching ConflictSettings: to: chaos 15:12:46.160 [Lua] pacing=chaos 15:12:46.160 [Lua] roaming=nil 15:12:46.160 [Lua] specials=chaos 15:12:46.160 [Lua] debug_color=purple 15:12:46.160 [Lua] pack_spawning=chaos 15:12:46.160 [Lua] contained_breeds=nil 15:12:46.160 [Lua] disabled=false 15:12:46.160 [Lua] boss=chaos 15:12:46.160 [Lua] horde=chaos 15:12:46.160 [Lua] name=chaos 15:12:46.160 [Lua] intensity=default 15:12:46.160 [Lua] --- 15:12:50.034 [Lua] action_complete false 15:12:51.187 [Lua] action_complete false 15:12:52.542 [Lua] action_complete false 15:12:56.936 [Lua] action_complete false 15:12:58.035 [Lua] action_complete false 15:13:13.508 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:13.996 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:13:14.756 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:15.315 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:13:15.534 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:15.959 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:13:16.672 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:16.846 [Lua] new_interupting_action false 15:13:17.181 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:13:17.471 [Lua] new_interupting_action false 15:13:17.807 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:18.097 [Lua] new_interupting_action false 15:13:18.452 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:13:18.724 [Lua] new_interupting_action false 15:13:18.960 [Lua] new_interupting_action true 15:13:22.833 [Lua] new_interupting_action false 15:13:23.469 [Lua] new_interupting_action false 15:13:23.816 [Lua] new_interupting_action true 15:13:29.111 [Lua] new_interupting_action false 15:13:34.351 [Lua] action_complete false 15:14:06.476 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 6 15:14:06.964 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 15:14:08.058 [Lua] action_complete false 15:14:11.062 [Lua] action_complete false 15:14:19.109 [Lua] [ChatManager][1]System: Mafrail discarded a Tome 15:14:19.921 [Lua] action_complete false 15:14:21.337 [Lua] [ChatManager][1]System: Mafrail picked up a Tome 15:14:21.571 [Lua] action_complete false 15:14:39.615 [Lua] [ChatManager][1]System: Vemb picked up a piece of Ravaged Art 15:14:40.324 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art 15:14:42.552 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art 15:14:43.380 [Lua] action_complete false 15:14:44.394 [Lua] action_complete false 15:14:47.627 [Lua] new_interupting_action false 15:14:48.250 [Lua] new_interupting_action false 15:14:48.873 [Lua] new_interupting_action false 15:14:49.498 [Lua] new_interupting_action false 15:14:50.357 [Lua] action_complete true 15:14:52.007 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:52.401 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 15:14:52.513 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:14:55.540 [Lua] new_interupting_action false 15:14:56.401 [Lua] action_complete false 15:14:57.499 [Lua] action_complete false 15:14:58.481 [Lua] new_interupting_action false 15:15:03.672 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:03.792 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:04.129 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:15:04.145 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:15:04.538 [Lua] action_complete false 15:15:13.742 [Lua] action_complete false 15:15:14.638 [Lua] action_complete false 15:15:15.617 [Lua] action_complete false 15:15:16.647 [Lua] action_complete false 15:15:17.847 [Lua] action_complete true 15:15:22.590 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:22.884 [Lua] action_complete false 15:15:23.440 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:15:23.920 [Lua] action_complete false 15:15:24.910 [Lua] action_complete false 15:15:25.923 [Lua] action_complete false 15:15:28.993 [Lua] action_complete false 15:15:30.596 [Lua] fence jumping 15:15:31.002 [Lua] ready to jump failed 15:15:32.102 [Lua] new_interupting_action false 15:15:32.353 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:32.964 [Lua] action_complete false 15:15:33.079 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:15:33.130 [Lua] Coordinated attack! 15:15:37.171 [Lua] Time for new HOOORDE! multi_first_wave 15:15:37.171 [Lua] horde requested: ambush 15:15:37.171 [Lua] setting up ambush-horde 15:15:37.171 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 15:15:37.171 [Lua] -> spawning: 30 15:15:37.171 [Lua] horde crated with id 4 of type ambush 15:15:37.171 [Lua] ambush horde has started 15:15:37.176 [Lua] MUSIC: explore -> pre_ambush 15:15:43.846 [Lua] MUSIC: pre_ambush -> horde 15:15:45.215 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:15:45.215 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:15:45.215 [Lua] horde requested: ambush 15:15:45.215 [Lua] setting up ambush-horde 15:15:45.215 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 15:15:45.216 [Lua] -> spawning: 31 15:15:45.216 [Lua] horde crated with id 5 of type ambush 15:15:45.216 [Lua] ambush horde has started 15:15:52.328 [Lua] HORDE: last wave, reset to standard horde delay 15:15:52.328 [Lua] Time for new HOOORDE! multi_last_wave 15:15:52.328 [Lua] horde requested: ambush 15:15:52.328 [Lua] setting up ambush-horde 15:15:52.328 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 15:15:52.328 [Lua] -> spawning: 25 15:15:52.328 [Lua] horde crated with id 6 of type ambush 15:15:52.328 [Lua] ambush horde has started 15:15:56.447 [Lua] Horde killed: ? 15:16:05.724 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:16:07.240 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:16:07.240 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 15:16:07.618 [Lua] Horde killed: ? 15:16:07.623 [Lua] MUSIC: horde -> explore 15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:16:08.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:16:13.717 [Lua] Horde killed: ? 15:16:29.795 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:30.369 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:16:30.841 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:31.103 [Lua] Coordinated attack! 15:16:31.375 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:16:52.573 [Lua] action_complete false 15:16:52.739 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:53.247 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:16:54.499 [Lua] action_complete false 15:16:56.436 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:16:56.436 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 15:17:00.481 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:17:01.207 [Lua] new_interupting_action false 15:17:02.065 [Lua] action_complete false 15:17:03.008 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:17:03.008 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 15:17:03.042 [Lua] action_complete false 15:17:03.939 [Lua] action_complete false 15:17:05.655 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:06.178 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:07.970 [Lua] new_interupting_action false 15:17:08.593 [Lua] new_interupting_action false 15:17:09.139 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 15:17:09.219 [Lua] new_interupting_action false 15:17:09.843 [Lua] new_interupting_action false 15:17:10.500 [Lua] new_interupting_action true 15:17:11.578 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:12.020 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:17:12.480 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:12.901 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:17:14.220 [Lua] new_interupting_action false 15:17:14.898 [Lua] new_interupting_action false 15:17:15.520 [Lua] new_interupting_action false 15:17:16.142 [Lua] new_interupting_action false 15:17:17.005 [Lua] action_complete true 15:17:17.239 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:17.762 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:18.305 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:18.761 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:26.938 [Lua] new_interupting_action false 15:17:27.798 [Lua] action_complete false 15:17:28.776 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:29.165 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:30.011 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:30.386 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:40.809 [Lua] action_complete false 15:17:42.360 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:42.600 [Lua] action_complete false 15:17:42.768 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:43.194 [Lua] new_interupting_action false 15:17:47.699 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:47.752 [Lua] new_interupting_action false 15:17:48.123 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:48.617 [Lua] action_complete false 15:17:49.527 [Lua] action_complete false 15:17:50.301 [Lua] new_interupting_action false 15:17:50.872 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:51.226 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:51.902 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:52.274 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:17:53.946 [Lua] Time for new HOOORDE! multi_first_wave 15:17:53.946 [Lua] horde requested: vector_blob 15:17:53.946 [Lua] wants to spawn ahead within distance: 60 15:17:53.946 [Lua] horde crated with id 7 of type vector_blob 15:17:53.947 [Lua] managed to spawn 27/27 horde enemies 15:17:53.947 [Lua] vector blob horde has started 15:17:53.955 [Lua] MUSIC: explore -> pre_horde 15:17:57.915 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:58.303 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:18:00.047 [Lua] new_interupting_action false 15:18:00.675 [Lua] new_interupting_action false 15:18:01.230 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:18:01.299 [Lua] new_interupting_action false 15:18:01.633 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:18:01.923 [Lua] new_interupting_action false 15:18:02.732 [Lua] new_interupting_action true 15:18:03.980 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:18:03.980 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:18:03.980 [Lua] horde requested: vector_blob 15:18:03.980 [Lua] wants to spawn behind within distance: 60 15:18:03.980 [Lua] horde crated with id 8 of type vector_blob 15:18:03.980 [Lua] managed to spawn 31/31 horde enemies 15:18:03.980 [Lua] vector blob horde has started 15:18:08.412 [Lua] MUSIC: pre_horde -> horde 15:18:08.503 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:18:09.052 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:18:09.955 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:18:10.465 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:18:11.276 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:18:11.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207 15:18:11.790 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:18:17.810 [Lua] HORDE: last wave, reset to standard horde delay 15:18:17.810 [Lua] Time for new HOOORDE! multi_last_wave 15:18:17.810 [Lua] horde requested: vector_blob 15:18:17.810 [Lua] wants to spawn ahead within distance: 60 15:18:17.810 [Lua] horde crated with id 9 of type vector_blob 15:18:17.810 [Lua] managed to spawn 33/33 horde enemies 15:18:17.810 [Lua] vector blob horde has started 15:18:18.897 [Lua] Horde killed: ? 15:18:19.038 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 171114 0 15:18:28.452 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:18:28.867 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:18:30.085 [Lua] Horde killed: ? 15:18:37.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207 15:18:42.402 [Lua] MUSIC: horde -> explore 15:18:43.500 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 15:18:44.045 [Lua] Horde killed: ? 15:18:44.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:18:44.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:18:44.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:18:46.303 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 176551 0 15:18:58.434 [Lua] action_complete false 15:19:09.615 [Lua] new_interupting_action false 15:19:11.573 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome 15:19:30.014 [Lua] action_complete false 15:19:31.759 [Lua] action_complete false 15:19:32.551 [Lua] new_interupting_action false 15:19:40.767 [Lua] new_interupting_action false 15:19:42.504 [Lua] new_interupting_action false 15:19:43.378 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 15:19:47.976 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:19:48.520 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:19:50.111 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:19:50.515 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:19:52.768 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:19:53.431 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:19:56.324 [Lua] action_complete false 15:20:02.657 [Lua] new_interupting_action false 15:20:09.418 [Lua] Time for new HOOORDE! multi_first_wave 15:20:09.418 [Lua] horde requested: vector_blob 15:20:09.418 [Lua] wants to spawn behind within distance: 60 15:20:09.418 [Lua] horde crated with id 10 of type vector_blob 15:20:09.418 [Lua] managed to spawn 32/32 horde enemies 15:20:09.418 [Lua] vector blob horde has started 15:20:09.427 [Lua] MUSIC: explore -> pre_horde 15:20:09.822 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:20:09.839 [Lua] Spline already found! 15:20:11.454 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:20:11.475 [Lua] action_complete false 15:20:12.352 [Lua] new_interupting_action false 15:20:13.226 [Lua] action_complete false 15:20:14.533 [Lua] action_complete false 15:20:15.641 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:20:15.645 [Lua] new_interupting_action true 15:20:19.326 [Lua] new_interupting_action false 15:20:20.115 [Lua] new_interupting_action false 15:20:20.976 [Lua] action_complete false 15:20:21.955 [Lua] action_complete true 15:20:25.646 [Lua] MUSIC: pre_horde -> horde 15:20:28.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207 15:20:32.002 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:20:32.002 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:20:32.002 [Lua] horde requested: vector_blob 15:20:32.002 [Lua] wants to spawn ahead within distance: 60 15:20:32.002 [Lua] horde crated with id 12 of type vector_blob 15:20:32.002 [Lua] managed to spawn 31/31 horde enemies 15:20:32.002 [Lua] vector blob horde has started 15:20:43.152 [Lua] HORDE: last wave, reset to standard horde delay 15:20:43.152 [Lua] Time for new HOOORDE! multi_last_wave 15:20:43.152 [Lua] horde requested: vector_blob 15:20:43.152 [Lua] wants to spawn ahead within distance: 60 15:20:43.152 [Lua] horde crated with id 13 of type vector_blob 15:20:43.152 [Lua] managed to spawn 28/28 horde enemies 15:20:43.152 [Lua] vector blob horde has started 15:20:43.220 [Lua] Horde killed: ? 15:20:48.305 [Lua] [ChatManager][1]System: Mafrail discarded a Tome 15:20:49.142 [Lua] ready to jump failed 15:20:53.284 [Lua] fence jumping 15:20:53.832 [Lua] ready to jump failed 15:20:54.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207 15:20:57.265 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:20:57.717 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:20:57.745 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:20:58.025 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:20:58.288 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:20:58.472 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:20:58.693 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:21:00.148 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:21:00.335 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:21:00.546 [Lua] [ChatManager][1]System: Mafrail picked up a Tome 15:21:01.994 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:02.079 [Lua] Horde killed: ? 15:21:02.382 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:21:04.462 [Lua] MUSIC: horde -> explore 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:05.026 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:21:06.376 [Lua] Horde killed: ? 15:21:10.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 282899 15:21:12.025 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:12.495 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:21:13.812 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:14.118 [Lua] Coordinated attack! 15:21:14.236 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:21:19.076 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:21:19.093 [Lua] Spline already found! 15:21:20.547 [Lua] main path terror event triggered: rare_event_loot_rat 15:21:20.547 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 15:21:20.563 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 15:21:20.563 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 15:21:20.564 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 20 20 15:21:20.582 [Lua] > starting new spline, using new navbot: standard , id: boss2 15:21:20.600 [Lua] > continuing spline boss2 index: 2 15:21:20.616 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:21:20.616 [Lua] > continuing spline boss2 index: 3 15:21:20.650 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:21:20.650 [Lua] > continuing spline boss2 index: 4 15:21:20.667 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:21:20.667 [Lua] > continuing spline boss2 index: 5 15:21:20.684 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:21:20.684 [Lua] > continuing spline boss2 index: 6 15:21:20.701 [Lua] > spline completed boss2 15:21:20.701 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:21:21.110 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:21:21.126 [Lua] Spline already found! 15:21:21.734 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:21:21.751 [Lua] Spline already found! 15:21:23.576 [Lua] action_complete false 15:21:27.149 [Lua] action_complete false 15:21:32.913 [Lua] new_interupting_action true 15:21:33.659 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:34.136 [Lua] new_interupting_action false 15:21:34.660 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:21:34.763 [Lua] new_interupting_action false 15:21:34.846 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:35.636 [Lua] action_complete true 15:21:36.269 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:21:38.598 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:39.104 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:21:39.340 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:39.494 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:39.547 [Lua] new_interupting_action false 15:21:39.780 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:21:39.916 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:21:40.197 [Lua] new_interupting_action false 15:21:40.814 [Lua] new_interupting_action false 15:21:41.529 [Lua] new_interupting_action true 15:21:49.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:21:49.756 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:50.127 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:21:50.699 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:21:50.699 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 15:21:56.530 [Lua] new_interupting_action false 15:21:57.163 [Lua] new_interupting_action false 15:21:57.783 [Lua] new_interupting_action false 15:21:57.923 [Lua] new_interupting_action true 15:21:58.558 [Lua] Time for new HOOORDE! multi_first_wave 15:21:58.558 [Lua] horde requested: vector_blob 15:21:58.558 [Lua] wants to spawn ahead within distance: 60 15:21:58.558 [Lua] horde crated with id 18 of type vector_blob 15:21:58.558 [Lua] managed to spawn 28/28 horde enemies 15:21:58.558 [Lua] vector blob horde has started 15:21:58.567 [Lua] MUSIC: explore -> pre_horde 15:22:01.507 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source. 15:22:01.778 [Lua] new_interupting_action false 15:22:02.648 [Lua] action_complete false 15:22:03.883 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:04.350 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 204680 0 15:22:04.587 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:04.659 [Lua] new_interupting_action false 15:22:04.708 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:22:05.458 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:22:10.127 [Lua] action_complete false 15:22:12.557 [Lua] MUSIC: pre_horde -> horde 15:22:13.859 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:22:13.859 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:22:13.859 [Lua] horde requested: vector_blob 15:22:13.859 [Lua] wants to spawn ahead within distance: 60 15:22:13.859 [Lua] horde crated with id 19 of type vector_blob 15:22:13.859 [Lua] managed to spawn 27/27 horde enemies 15:22:13.859 [Lua] vector blob horde has started 15:22:22.903 [Lua] Horde killed: ? 15:22:22.916 [Lua] HORDE: last wave, reset to standard horde delay 15:22:22.916 [Lua] Time for new HOOORDE! multi_last_wave 15:22:22.916 [Lua] horde requested: vector_blob 15:22:22.916 [Lua] wants to spawn behind within distance: 60 15:22:22.916 [Lua] horde crated with id 20 of type vector_blob 15:22:22.916 [Lua] managed to spawn 26/26 horde enemies 15:22:22.916 [Lua] vector blob horde has started 15:22:31.679 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:32.119 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:22:42.893 [Lua] Horde killed: ? 15:22:48.283 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:48.755 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:22:49.059 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:49.146 [Lua] action_complete false 15:22:49.514 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:22:49.938 [Lua] new_interupting_action false 15:22:51.140 [Lua] MUSIC: horde -> explore 15:22:53.613 [Lua] new_interupting_action false 15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:22:53.936 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:22:54.578 [Lua] Horde killed: ? 15:23:18.661 [Lua] action_complete false 15:23:20.473 [Lua] Destroying unit - ai too far away from all players. chaos_raider 3 6 10 15:23:20.524 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:20.852 [Lua] action_complete false 15:23:21.391 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:23:21.392 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source. 15:23:22.242 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:22.819 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:23:22.924 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 15:23:22.954 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:23.651 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:23:23.956 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:24.075 [Lua] action_complete false 15:23:25.677 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:23:29.108 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:23:33.072 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:23:33.202 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:33.762 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:23:39.594 [Lua] action_complete false 15:23:42.845 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:43.084 [Lua] action_complete false 15:23:43.442 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:23:51.198 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:51.607 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:23:52.709 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:53.115 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:23:53.118 [Lua] action_complete false 15:23:54.825 [Lua] Time for new HOOORDE! multi_first_wave 15:23:54.825 [Lua] horde requested: vector_blob 15:23:54.825 [Lua] wants to spawn ahead within distance: 60 15:23:54.825 [Lua] horde crated with id 21 of type vector_blob 15:23:54.825 [Lua] managed to spawn 32/32 horde enemies 15:23:54.825 [Lua] vector blob horde has started 15:23:54.831 [Lua] MUSIC: explore -> pre_horde 15:23:57.712 [Lua] Override Player Respawning gatekeeper_boss true 15:24:03.001 [Lua] MUSIC: pre_horde -> horde 15:24:06.670 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:24:06.670 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:24:06.670 [Lua] horde requested: vector_blob 15:24:06.670 [Lua] wants to spawn ahead within distance: 60 15:24:06.670 [Lua] horde crated with id 22 of type vector_blob 15:24:06.670 [Lua] managed to spawn 32/32 horde enemies 15:24:06.670 [Lua] vector blob horde has started 15:24:11.344 [Lua] Horde killed: ? 15:24:23.232 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:24:24.014 [Lua] HORDE: last wave, reset to standard horde delay 15:24:24.014 [Lua] Time for new HOOORDE! multi_last_wave 15:24:24.014 [Lua] horde requested: vector_blob 15:24:24.014 [Lua] wants to spawn ahead within distance: 60 15:24:24.014 [Lua] horde crated with id 23 of type vector_blob 15:24:24.014 [Lua] managed to spawn 28/28 horde enemies 15:24:24.014 [Lua] vector blob horde has started 15:24:25.663 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:24:40.242 [Lua] Horde killed: ? 15:24:40.496 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:24:41.036 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:24:41.173 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:24:41.509 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:24:41.682 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 15:24:46.878 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:24:47.226 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:24:50.121 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:24:50.516 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:24:51.707 [Lua] MUSIC: horde -> explore 15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:24:52.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:24:54.705 [Lua] Horde killed: ? 15:25:04.737 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:25:04.755 [Lua] Spline already found! 15:25:11.597 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:25:11.615 [Lua] Spline already found! 15:25:19.794 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:20.401 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:25:34.927 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 15:25:34.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:25:34.976 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1232 15:25:36.956 [Lua] action_complete false 15:25:39.391 [Lua] action_complete false 15:25:40.490 [Lua] action_complete false 15:25:40.555 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:41.129 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:25:42.014 [Lua] action_complete false 15:25:42.502 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:42.876 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:25:42.895 [Lua] new_interupting_action true 15:25:43.383 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:25:43.399 [Lua] Spline already found! 15:25:47.136 [Lua] new_interupting_action false 15:25:47.762 [Lua] new_interupting_action false 15:25:48.385 [Lua] new_interupting_action false 15:25:48.605 [Lua] new_interupting_action true 15:25:49.278 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:49.649 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:25:50.529 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:50.901 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:25:52.273 [Lua] new_interupting_action false 15:25:52.899 [Lua] new_interupting_action false 15:25:53.525 [Lua] new_interupting_action false 15:25:54.032 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro 15:25:54.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:25:54.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1232 15:25:54.148 [Lua] new_interupting_action false 15:25:54.302 [Lua] new_interupting_action true 15:26:04.077 [Lua] Override Player Respawning gatekeeper_boss false 15:26:04.078 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 15:26:04.078 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 15:26:05.959 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die 15:26:14.266 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:26:14.280 [Lua] Spline already found! 15:26:14.861 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:15.206 [Lua] action_complete false 15:26:15.371 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:26:16.204 [Lua] action_complete false 15:26:16.767 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 3 33 15:26:17.055 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 32 15:26:17.789 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 4 30 15:26:20.674 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:21.101 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:26:21.641 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:22.031 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:26:22.252 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:26:22.268 [Lua] Spline already found! 15:26:22.747 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:23.201 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:26:24.695 [Lua] [ChatManager][1]System: Mafrail discarded a Tome 15:26:25.861 [Lua] action_complete false 15:26:26.859 [Lua] action_complete false 15:26:27.904 [Lua] [ChatManager][1]System: Mafrail picked up a Tome 15:26:28.860 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:26:28.878 [Lua] Spline already found! 15:26:29.930 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 41 15:26:32.470 [Lua] action_complete false 15:26:33.131 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:33.151 [Lua] new_interupting_action false 15:26:33.635 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:26:34.013 [Lua] action_complete false 15:26:34.810 [Lua] new_interupting_action false 15:26:36.293 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:26:36.310 [Lua] Spline already found! 15:26:37.340 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:26:37.358 [Lua] Spline already found! 15:26:42.126 [Lua] action_complete false 15:26:43.058 [Lua] action_complete false 15:26:43.179 [Lua] new_interupting_action true 15:26:51.875 [Lua] action_complete false 15:26:53.540 [Lua] new_interupting_action false 15:26:54.283 [Lua] new_interupting_action false 15:26:57.920 [Lua] new_interupting_action false 15:26:58.793 [Lua] action_complete false 15:26:59.718 [Lua] new_interupting_action false 15:27:03.683 [Lua] action_complete false 15:27:04.427 [Lua] new_interupting_action false 15:27:05.569 [Lua] new_interupting_action false 15:27:06.854 [Lua] new_interupting_action false 15:27:07.151 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:07.595 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:27:09.528 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:09.857 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:27:12.589 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 15:27:13.053 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:27:13.053 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 15:27:14.266 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:27:14.283 [Lua] Spline already found! 15:27:14.820 [Lua] action_complete false 15:27:20.246 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:20.657 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:27:21.727 [Lua] action_complete false 15:27:24.126 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:24.723 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:27:27.099 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:27.812 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:27:32.017 [Lua] Time for new HOOORDE! multi_first_wave 15:27:32.017 [Lua] horde requested: vector_blob 15:27:32.017 [Lua] wants to spawn ahead within distance: 60 15:27:32.017 [Lua] horde crated with id 33 of type vector_blob 15:27:32.017 [Lua] managed to spawn 31/31 horde enemies 15:27:32.017 [Lua] vector blob horde has started 15:27:32.025 [Lua] MUSIC: explore -> pre_horde 15:27:32.407 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:32.901 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:33.491 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:33.602 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:27:35.907 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:27:36.564 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:27:36.577 [Lua] MUSIC: pre_horde -> horde 15:27:39.927 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207 15:27:44.854 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:27:44.854 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:27:44.854 [Lua] horde requested: vector_blob 15:27:44.854 [Lua] wants to spawn ahead within distance: 60 15:27:44.854 [Lua] horde crated with id 34 of type vector_blob 15:27:44.854 [Lua] managed to spawn 30/30 horde enemies 15:27:44.854 [Lua] vector blob horde has started 15:27:54.054 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:27:54.075 [Lua] Spline already found! 15:27:54.097 [Lua] HORDE: last wave, reset to standard horde delay 15:27:54.097 [Lua] Time for new HOOORDE! multi_last_wave 15:27:54.097 [Lua] horde requested: vector_blob 15:27:54.097 [Lua] wants to spawn behind within distance: 60 15:27:54.097 [Lua] horde crated with id 36 of type vector_blob 15:27:54.097 [Lua] managed to spawn 29/29 horde enemies 15:27:54.097 [Lua] vector blob horde has started 15:27:57.166 [Lua] Horde killed: ? 15:28:05.447 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 71207 15:28:05.586 [Lua] Horde killed: ? 15:28:10.666 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:11.623 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:28:16.991 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 15:28:18.401 [Lua] MUSIC: horde -> explore 15:28:18.427 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:28:18.427 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 15:28:18.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:28:18.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:28:18.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:28:20.440 [Lua] Horde killed: ? 15:28:22.855 [Lua] new_interupting_action false 15:28:23.485 [Lua] new_interupting_action false 15:28:24.058 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:24.112 [Lua] new_interupting_action false 15:28:24.247 [Lua] new_interupting_action true 15:28:24.654 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:28:27.801 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:28.277 [Lua] new_interupting_action false 15:28:28.291 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:28:28.779 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:28.902 [Lua] new_interupting_action false 15:28:28.952 [Lua] new_interupting_action true 15:28:29.272 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:28:29.756 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:30.257 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:28:30.849 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:31.331 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:28:31.689 [Lua] Coordinated attack! 15:28:43.258 [Lua] action_complete false 15:28:44.579 [Lua] new_interupting_action false 15:28:45.373 [Lua] new_interupting_action false 15:28:46.234 [Lua] action_complete false 15:28:47.315 [Lua] new_interupting_action true 15:28:58.110 [Lua] action_complete false 15:28:59.204 [Lua] action_complete false 15:29:00.354 [Lua] action_complete false 15:29:03.200 [Lua] fence jumping 15:29:03.638 [Lua] simple los failed 15:29:07.439 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:07.920 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:08.313 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 15:29:11.683 [Lua] action_complete false 15:29:11.701 [Lua] simple los failed 15:29:11.734 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 15:29:12.716 [Lua] action_complete false 15:29:17.609 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:18.080 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:18.659 [Lua] action_complete false 15:29:20.498 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome 15:29:23.883 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome 15:29:24.070 [Lua] action_complete false 15:29:25.638 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:26.201 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:26.879 [Lua] action_complete false 15:29:43.801 [Lua] Time for new HOOORDE! multi_first_wave 15:29:43.801 [Lua] horde requested: vector_blob 15:29:43.801 [Lua] wants to spawn ahead within distance: 60 15:29:43.801 [Lua] horde crated with id 37 of type vector_blob 15:29:43.801 [Lua] managed to spawn 30/30 horde enemies 15:29:43.801 [Lua] vector blob horde has started 15:29:43.809 [Lua] MUSIC: explore -> pre_horde 15:29:47.757 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:48.276 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:51.246 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:51.424 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:51.695 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:51.886 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:52.056 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:52.256 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:52.348 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:52.575 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:52.644 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:52.755 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:52.871 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:52.920 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:53.138 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:53.180 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:53.202 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:53.467 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:53.543 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:53.702 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:53.768 [Lua] new_interupting_action false 15:29:53.877 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:53.878 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:54.127 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:54.170 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:54.193 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:54.437 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:54.437 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:54.655 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:54.655 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:54.658 [Lua] action_complete false 15:29:54.716 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:54.884 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:55.040 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:55.289 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:55.426 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:55.565 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:29:55.787 [Lua] new_interupting_action false 15:29:55.993 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:56.363 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:56.459 [Lua] new_interupting_action false 15:29:56.870 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:56.948 [Lua] new_interupting_action true 15:29:57.223 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:57.581 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:29:57.581 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:29:57.581 [Lua] horde requested: vector_blob 15:29:57.581 [Lua] wants to spawn ahead within distance: 60 15:29:57.581 [Lua] horde crated with id 38 of type vector_blob 15:29:57.581 [Lua] managed to spawn 29/29 horde enemies 15:29:57.581 [Lua] vector blob horde has started 15:29:57.672 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:58.106 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:58.693 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:29:59.091 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:59.552 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:30:00.629 [Lua] MUSIC: pre_horde -> horde 15:30:09.298 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:09.755 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:30:12.042 [Lua] HORDE: last wave, reset to standard horde delay 15:30:12.042 [Lua] Time for new HOOORDE! multi_last_wave 15:30:12.042 [Lua] horde requested: vector_blob 15:30:12.042 [Lua] wants to spawn ahead within distance: 60 15:30:12.042 [Lua] horde crated with id 39 of type vector_blob 15:30:12.042 [Lua] managed to spawn 26/26 horde enemies 15:30:12.042 [Lua] vector blob horde has started 15:30:13.732 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:16.715 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:20.710 [Lua] specialspawn: random behind 15:30:20.710 [Lua] FAIL: Special spawn no hidden pos found :/ 15:30:21.726 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:30:22.113 [Lua] Horde killed: ? 15:30:24.011 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:30:25.030 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:30:31.052 [Lua] MUSIC: horde -> explore 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:33.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:30:35.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 104720 15:30:37.152 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:37.682 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:30:38.382 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:38.906 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:30:41.918 [Lua] Horde killed: ? 15:30:43.662 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:44.034 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:30:44.272 [Lua] new_interupting_action false 15:30:44.321 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:44.376 [Lua] new_interupting_action true 15:30:44.677 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:30:47.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 15:30:53.206 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:54.530 [Lua] new_interupting_action false 15:30:55.558 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:31:00.935 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 14 action: fallback_idle 15:31:00.943 [Lua] Horde killed: ? 15:31:02.464 [Lua] action_complete false 15:31:03.682 [Lua] action_complete false 15:31:08.392 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 4 15 15:31:08.797 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 14 15:31:19.257 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 12 15:31:20.018 [Lua] action_complete false 15:31:21.696 [Lua] action_complete false 15:31:22.713 [Lua] action_complete false 15:31:24.621 [Lua] new_interupting_action false 15:31:29.745 [Lua] action_complete false 15:31:31.588 [Lua] new_interupting_action false 15:31:32.407 [Lua] new_interupting_action false 15:31:33.979 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:31:33.980 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 15:31:35.837 [Lua] new_interupting_action false 15:31:36.700 [Lua] new_interupting_action false 15:31:38.173 [Lua] new_interupting_action false 15:31:44.876 [Lua] action_complete false 15:31:45.938 [Lua] action_complete false 15:31:47.100 [Lua] action_complete false 15:31:48.742 [Lua] new_interupting_action false 15:31:48.942 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:31:48.943 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:31:49.214 [Lua] fence jumping 15:31:49.400 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:31:49.500 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:31:50.109 [Lua] simple los failed 15:31:50.700 [Lua] fence jumping 15:31:51.087 [Lua] ready to jump failed 15:31:55.408 [Lua] fence jumping 15:31:55.768 [Lua] action_complete false 15:32:19.178 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:19.718 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:32:20.379 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:20.549 [Lua] action_complete false 15:32:20.850 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:32:21.342 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:21.478 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:21.497 [Lua] action_complete false 15:32:21.731 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:32:21.901 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:32:22.461 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:22.800 [Lua] action_complete false 15:32:22.815 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:22.950 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:32:23.190 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:32:33.243 [Lua] Time for new HOOORDE! multi_first_wave 15:32:33.243 [Lua] horde requested: vector_blob 15:32:33.243 [Lua] wants to spawn ahead within distance: 60 15:32:33.243 [Lua] horde crated with id 40 of type vector_blob 15:32:33.243 [Lua] managed to spawn 32/32 horde enemies 15:32:33.243 [Lua] vector blob horde has started 15:32:33.249 [Lua] MUSIC: explore -> pre_horde 15:32:41.145 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 15:32:42.520 [Lua] MUSIC: pre_horde -> horde 15:32:47.121 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 6 1 27 15:32:50.350 [Lua] main_path_player_far_away_check started 15:32:50.749 [Lua] Override Player Respawning generator_respawns true 15:32:50.947 [Lua] main_path_player_far_away_check started 15:32:51.533 [Lua] main_path_player_far_away_check started 15:32:52.165 [Lua] main_path_player_far_away_check started 15:33:16.898 [Lua] MUSIC: horde -> explore 15:33:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:33:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:33:18.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:33:21.460 [Lua] Horde killed: ? 15:33:26.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:33:26.172 [Lua] main_path_player_far_away_check started 15:33:27.168 [Lua] main_path_player_far_away_check started 15:33:27.201 [Lua] main_path_player_far_away_check started 15:33:27.218 [Lua] main_path_player_far_away_check started 15:33:29.278 [Lua] main_path_player_far_away_check started 15:33:30.312 [Lua] main_path_player_far_away_check started 15:33:30.345 [Lua] main_path_player_far_away_check started 15:33:30.362 [Lua] main_path_player_far_away_check started 15:33:32.419 [Lua] main_path_player_far_away_check started 15:33:33.415 [Lua] main_path_player_far_away_check started 15:33:33.449 [Lua] main_path_player_far_away_check started 15:33:33.465 [Lua] main_path_player_far_away_check started 15:33:35.528 [Lua] main_path_player_far_away_check started 15:33:36.523 [Lua] main_path_player_far_away_check started 15:33:37.699 [Lua] Override Player Respawning generator_respawns false 15:33:37.708 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:33:37.764 [Lua] MUSIC: explore -> pre_horde 15:33:37.799 [Lua] Switching ConflictSettings: to: skaven 15:33:37.799 [Lua] pacing=default 15:33:37.799 [Lua] roaming=nil 15:33:37.799 [Lua] specials=skaven 15:33:37.799 [Lua] debug_color=orange 15:33:37.799 [Lua] pack_spawning=skaven 15:33:37.799 [Lua] contained_breeds=nil 15:33:37.799 [Lua] disabled=false 15:33:37.799 [Lua] boss=skaven 15:33:37.799 [Lua] horde=default 15:33:37.799 [Lua] name=skaven 15:33:37.799 [Lua] intensity=default 15:33:37.799 [Lua] --- 15:33:38.713 [Lua] Override Player Respawning rasknitt_arena true 15:33:47.158 [Lua] MUSIC: pre_horde -> horde 15:34:02.042 [Lua] event horde ends! 15:34:07.108 [Lua] event horde ends! 15:34:11.191 [Lua] MUSIC: horde -> explore 15:34:13.383 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:34:13.456 [Lua] MUSIC: explore -> pre_horde 15:34:23.505 [Lua] MUSIC: pre_horde -> horde 15:34:25.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:34:25.088 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 2827659 15:34:30.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:34:30.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 3064913 15:34:30.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 3064918 15:34:34.009 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x48c28, position: 0 15:34:34.009 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:34.512 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:34:37.659 [Lua] event horde ends! 15:34:42.734 [Lua] event horde ends! 15:34:42.760 [Lua] MUSIC: horde -> explore 15:34:45.584 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:34:45.653 [Lua] MUSIC: explore -> pre_horde 15:34:45.671 [Lua] MUSIC: pre_horde -> horde 15:34:54.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:34:54.016 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:35:08.887 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:35:09.312 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:35:09.954 [Lua] event horde ends! 15:35:15.006 [Lua] event horde ends! 15:35:15.034 [Lua] MUSIC: horde -> explore 15:35:20.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1289178 15:35:23.870 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 15:35:23.871 [Lua] [GameNetworkManager] destroying game object with go_id=88 15:35:28.201 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 15:35:28.202 [Lua] [GameNetworkManager] destroying game object with go_id=89 15:35:28.577 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:35:28.634 [Lua] MUSIC: explore -> pre_horde 15:35:30.676 [Lua] MUSIC: pre_horde -> horde 15:35:32.329 [Lua] main_path_player_far_away_check started 15:35:32.371 [Lua] Switching ConflictSettings: to: chaos 15:35:32.371 [Lua] pacing=chaos 15:35:32.371 [Lua] roaming=nil 15:35:32.371 [Lua] specials=chaos 15:35:32.371 [Lua] debug_color=purple 15:35:32.371 [Lua] pack_spawning=chaos 15:35:32.371 [Lua] contained_breeds=nil 15:35:32.371 [Lua] disabled=false 15:35:32.371 [Lua] boss=chaos 15:35:32.371 [Lua] horde=chaos 15:35:32.371 [Lua] name=chaos 15:35:32.371 [Lua] intensity=default 15:35:32.371 [Lua] --- 15:35:32.392 [Lua] Switching ConflictSettings: to: skaven 15:35:32.392 [Lua] pacing=default 15:35:32.392 [Lua] roaming=nil 15:35:32.392 [Lua] specials=skaven 15:35:32.392 [Lua] debug_color=orange 15:35:32.392 [Lua] pack_spawning=skaven 15:35:32.392 [Lua] contained_breeds=nil 15:35:32.392 [Lua] disabled=false 15:35:32.392 [Lua] boss=skaven 15:35:32.392 [Lua] horde=default 15:35:32.392 [Lua] name=skaven 15:35:32.392 [Lua] intensity=default 15:35:32.392 [Lua] --- 15:35:35.949 [Lua] main_path_player_far_away_check started 15:35:35.991 [Lua] Switching ConflictSettings: to: chaos 15:35:35.991 [Lua] pacing=chaos 15:35:35.991 [Lua] roaming=nil 15:35:35.991 [Lua] specials=chaos 15:35:35.991 [Lua] debug_color=purple 15:35:35.991 [Lua] pack_spawning=chaos 15:35:35.991 [Lua] contained_breeds=nil 15:35:35.991 [Lua] disabled=false 15:35:35.991 [Lua] boss=chaos 15:35:35.991 [Lua] horde=chaos 15:35:35.991 [Lua] name=chaos 15:35:35.991 [Lua] intensity=default 15:35:35.991 [Lua] --- 15:35:40.205 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:35:42.039 [Flow] ##################-335 -412 -123.5################### 15:35:42.078 [Lua] main_path_player_far_away_check started 15:35:42.296 [Lua] going to make a rush intervention, since loneliness_value= 218.02713599744871 and dist= 1438.3692626953125 15:35:42.296 [Lua] rush intervention - ambush horde! 15:35:42.296 [Lua] setting up ambush-horde 15:35:42.296 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 15:35:42.296 [Lua] -> spawning: 27 15:35:42.296 [Lua] horde crated with id 41 of type ambush 15:35:42.296 [Lua] ambush horde has started 15:35:42.297 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 15:35:43.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:35:43.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:35:46.357 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 9 size: 63 action: fallback_idle 15:35:47.543 [Lua] main_path_player_far_away_check started 15:35:48.829 [Lua] Returning override respawn unit 15:35:48.906 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:35:48.907 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=666 15:35:48.908 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 15:35:52.795 [Lua] event horde ends! 15:35:53.110 [Lua] Returning override respawn unit 15:35:53.222 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:35:53.223 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=585 15:35:53.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 15:35:56.809 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 311817 0 15:35:57.847 [Lua] event horde ends! 15:35:57.874 [Lua] MUSIC: horde -> explore 15:35:59.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:35:59.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:36:01.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 83264 15:36:06.843 [Lua] new_interupting_action false 15:36:07.488 [Lua] new_interupting_action false 15:36:10.385 [Lua] [GameNetworkManager] destroying game object with go_id=85 15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 56 15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 42 55 15:36:10.386 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 43 54 15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 44 53 15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 52 15:36:10.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 46 51 15:36:10.408 [Lua] Switching ConflictSettings: to: skaven 15:36:10.408 [Lua] pacing=default 15:36:10.408 [Lua] roaming=nil 15:36:10.408 [Lua] specials=skaven 15:36:10.408 [Lua] debug_color=orange 15:36:10.408 [Lua] pack_spawning=skaven 15:36:10.408 [Lua] contained_breeds=nil 15:36:10.408 [Lua] disabled=false 15:36:10.408 [Lua] boss=skaven 15:36:10.408 [Lua] horde=default 15:36:10.408 [Lua] name=skaven 15:36:10.408 [Lua] intensity=default 15:36:10.408 [Lua] --- 15:36:10.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 47 50 15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 48 49 15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 48 15:36:10.408 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 47 15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 46 15:36:10.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 45 15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 44 15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 43 15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 7 42 15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 8 41 15:36:10.424 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 9 40 15:36:10.424 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 39 15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 11 38 15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 37 15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 36 15:36:10.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 35 15:36:10.442 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 15 34 15:36:10.442 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 33 15:36:10.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 32 15:36:10.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 18 31 15:36:10.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 19 30 15:36:10.458 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 20 29 15:36:10.458 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 28 15:36:10.459 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 27 15:36:10.474 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 26 15:36:10.474 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 25 15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 24 15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 2 23 15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 3 22 15:36:10.474 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 4 21 15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 20 15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 6 19 15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 7 18 15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 17 15:36:10.492 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 16 15:36:10.492 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 15 15:36:10.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 14 15:36:10.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 12 13 15:36:10.509 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 1 12 15:36:10.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 11 15:36:10.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 10 15:36:10.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 4 9 15:36:10.527 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 5 8 15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 7 15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 6 15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 5 15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 4 15:36:10.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 3 15:36:10.543 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 2 15:36:10.543 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 1 15:36:10.555 [Lua] Horde killed: ? 15:36:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:36:19.416 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:36:21.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1042353 15:36:21.146 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 83264 15:36:21.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1044609 15:36:35.435 [Lua] Returning override respawn unit 15:36:35.442 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5) 15:36:35.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 15:36:35.445 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=678 15:36:38.968 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 15:36:39.003 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 15:36:39.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 15:36:39.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 15:36:39.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:36:39.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 0 15:36:39.509 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105fcc553, connection_key=1, breed_name=skaven_grey_seer) 15:36:41.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1042353 15:36:41.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 83264 15:36:41.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1044609 15:36:41.183 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105cfd9e7, connection_key=0, breed_name=skaven_grey_seer) 15:36:41.184 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 15:36:56.220 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 15:36:56.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 15:36:56.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 15:36:57.107 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105cfd9e7, connection_key=0, breed_name=skaven_stormfiend_boss) 15:36:57.225 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105fcc553, connection_key=1, breed_name=skaven_stormfiend_boss) 15:36:57.228 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 15:37:02.789 [Lua] action_complete false 15:37:08.666 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:08.916 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:09.057 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:09.159 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:09.277 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:09.362 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:09.412 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:09.582 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:09.665 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:09.702 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:09.809 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:09.951 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:10.030 [Flow] SEERDamage taken 15:37:10.121 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:10.199 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:10.450 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:10.469 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:10.489 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:10.616 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:10.767 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:10.896 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:10.917 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:11.211 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:11.622 [Lua] new_interupting_action false 15:37:12.696 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:13.228 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:14.159 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:14.555 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:15.010 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:15.400 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:15.866 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:16.295 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:25.761 [Lua] event horde ends! 15:37:27.553 [Lua] new_interupting_action false 15:37:28.426 [Lua] action_complete false 15:37:28.725 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:28.883 [Flow] SEERDamage taken 15:37:29.132 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:29.674 [Lua] action_complete false 15:37:29.885 [Lua] event horde failed 15:37:31.137 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:31.225 [Flow] SEERDamage taken 15:37:31.428 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:31.533 [Flow] SEERDamage taken 15:37:31.717 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:32.081 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:32.140 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:32.348 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:37:33.659 [Lua] new_interupting_action false 15:37:33.868 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:34.255 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:34.300 [Lua] new_interupting_action false 15:37:34.969 [Lua] new_interupting_action false 15:37:35.821 [Lua] action_complete false 15:37:37.323 [Flow] SEERDisable physics 15:37:37.323 [Flow] SEERTeleport 15:37:37.350 [Flow] SEERDamage taken 15:37:42.288 [Lua] new_interupting_action false 15:37:42.907 [Lua] new_interupting_action false 15:37:43.523 [Lua] new_interupting_action false 15:37:44.166 [Lua] new_interupting_action false 15:37:44.895 [Lua] new_interupting_action true 15:37:48.898 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:50.334 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:50.417 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:50.759 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:37:51.505 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:51.930 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:02.132 [Lua] new_interupting_action false 15:38:02.242 [Lua] event horde ends! 15:38:02.928 [Lua] new_interupting_action false 15:38:03.797 [Lua] action_complete false 15:38:03.893 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 15:38:03.894 [Lua] [GameNetworkManager] destroying game object with go_id=666 15:38:04.471 [Lua] new_interupting_action false 15:38:05.334 [Lua] action_complete true 15:38:08.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1044609 15:38:09.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1100863 15:38:09.777 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1c2fe, position: 1100863 15:38:10.780 [Lua] action_complete false 15:38:20.267 [Lua] [GameNetworkManager] destroying game object with go_id=678 15:38:24.526 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 15:38:24.527 [Lua] [GameNetworkManager] destroying game object with go_id=585 15:38:26.607 [Lua] event horde ends! 15:38:28.933 [Lua] Returning override respawn unit 15:38:29.053 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:38:29.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=562 15:38:29.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.34645670652389526) 15:38:36.542 [Lua] action_complete false 15:38:37.853 [Lua] action_complete false 15:38:38.754 [Lua] action_complete true 15:38:39.060 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:39.530 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:39.940 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:40.471 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:40.785 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:41.250 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:41.618 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:42.127 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:45.514 [Lua] Returning override respawn unit 15:38:45.525 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5) 15:38:45.529 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33333333333333331) 15:38:45.529 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=752 15:38:49.724 [Lua] Returning override respawn unit 15:38:49.802 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:38:49.803 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=746 15:38:49.804 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.29921260476112366) 15:38:53.639 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:54.121 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:54.542 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:54.787 [Lua] event horde ends! 15:38:55.036 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:55.343 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:55.908 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:56.193 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:56.718 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:57.076 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:57.568 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:57.913 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:58.420 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:58.770 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:59.278 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:38:59.568 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:00.065 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:00.402 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:00.935 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:01.267 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:01.801 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:02.130 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:02.645 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:02.950 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:03.462 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:03.792 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:04.310 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:04.639 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:05.170 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:05.546 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:06.036 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:06.331 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:06.861 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:07.192 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:07.742 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:08.043 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:08.567 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:08.844 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:09.340 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:09.644 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:10.101 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:10.401 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:10.930 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:11.213 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:11.489 [Lua] action_complete false 15:39:11.702 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:12.041 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:12.536 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:12.661 [Lua] action_complete true 15:39:12.798 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:13.306 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:13.640 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:14.092 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:14.434 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:14.957 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:15.256 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:15.743 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:15.902 [Lua] event horde ends! 15:39:16.083 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:16.603 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:16.901 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:17.404 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:17.766 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:17.808 [Lua] new_interupting_action false 15:39:18.263 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:18.459 [Lua] new_interupting_action false 15:39:18.642 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:19.123 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:19.382 [Lua] action_complete false 15:39:20.551 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:20.917 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:21.434 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:21.815 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:22.274 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:22.667 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:23.150 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:23.595 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:23.998 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:24.358 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:24.758 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:25.207 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:25.510 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:25.935 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:26.450 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:26.750 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:32.527 [Lua] event horde ends! 15:39:35.078 [Lua] new_interupting_action false 15:39:35.336 [Lua] event horde ends! 15:39:35.939 [Lua] action_complete false 15:39:37.240 [Lua] new_interupting_action true 15:39:41.315 [Lua] [GameNetworkManager] destroying game object with go_id=752 15:39:43.379 [Lua] event horde ends! 15:39:47.584 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:47.919 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:48.367 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:48.777 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:49.243 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:49.324 [Lua] new_interupting_action false 15:39:49.961 [Lua] new_interupting_action false 15:39:50.083 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:50.591 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:50.593 [Lua] new_interupting_action false 15:39:50.870 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:51.247 [Lua] new_interupting_action false 15:39:51.487 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:51.883 [Lua] new_interupting_action false 15:39:52.276 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:52.497 [Lua] new_interupting_action false 15:39:52.696 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:53.048 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:53.131 [Lua] new_interupting_action false 15:39:53.757 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:53.759 [Lua] new_interupting_action false 15:39:54.147 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:54.400 [Lua] new_interupting_action false 15:39:54.818 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:55.025 [Lua] new_interupting_action false 15:39:55.208 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:39:55.552 [Lua] new_interupting_action false 15:39:58.143 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:58.297 [Lua] Override Player Respawning rasknitt_arena false 15:39:58.398 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:39:58.456 [Lua] MUSIC: explore -> pre_horde 15:39:59.210 [Lua] action_complete false 15:39:59.305 [Lua] Override Player Respawning skittergate_ending true 15:40:01.224 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die 15:40:01.256 [Lua] [ChatManager][1]System: Yzneftamz picked up a Loot Die 15:40:02.425 [Lua] [ChatManager][1]System: Yzneftamz picked up a Loot Die 15:40:02.670 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die 15:40:03.378 warning: [Lua] This function is deprecated and shouldn't be called 15:40:03.942 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:40:06.472 [Lua] Returning override respawn unit 15:40:06.483 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5) 15:40:06.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 15:40:06.486 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=761 15:40:08.725 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.185 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.400 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:10.400 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:11.700 [Lua] MUSIC: pre_horde -> horde 15:40:14.551 [Lua] main_path_player_far_away_check started 15:40:15.589 [Lua] main_path_player_far_away_check started 15:40:16.916 [Lua] main_path_player_far_away_check started 15:40:18.222 [Flow] Playing story:escape_path_crash_01 15:40:19.056 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:40:21.278 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:21.278 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:21.336 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:22.812 [Lua] event horde ends! 15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:23.582 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.657 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.874 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:28.874 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:29.305 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:40:30.150 [Flow] Playing story:escape_falling_beams_01 15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.169 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.220 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.670 [Flow] Playing story:large_falling_rocks_on_machines_01 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.720 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:30.876 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.193 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.405 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.405 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.701 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.753 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.919 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:31.919 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.245 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.301 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.450 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.507 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.661 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.661 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.756 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.756 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:32.813 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:33.078 [Lua] event horde ends! 15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:37.492 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.540 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.769 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:39.819 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.157 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.209 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.362 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.362 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:40.583 warning: [Physics] Create Actor: Shape density varies. Using average. 15:40:43.269 [Lua] event horde ends! 15:40:43.743 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 26 15:40:44.262 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 26 26 15:40:44.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 27 15:40:45.322 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 28 15:40:47.161 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:47.635 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:40:49.804 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:40:53.533 [Lua] event horde ends! 15:40:53.889 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:54.010 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 26 15:40:54.439 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:40:54.535 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 26 27 15:40:55.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 30 30 15:41:00.030 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:41:02.356 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 26 28 15:41:02.617 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 27 15:41:03.836 [Lua] event horde ends! 15:41:04.100 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 25 26 15:41:04.252 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 25 29 15:41:04.271 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 29 29 15:41:04.349 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 25 25 15:41:04.763 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 27 15:41:04.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 25 15:41:05.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 27 15:41:05.450 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 25 15:41:06.005 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 26 26 15:41:06.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 26 15:41:08.674 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:09.265 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:09.625 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:10.119 [Lua] new_interupting_action false 15:41:10.167 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:10.321 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:41:10.578 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:10.750 [Lua] new_interupting_action false 15:41:11.070 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:11.397 [Lua] new_interupting_action false 15:41:11.523 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:12.067 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:12.281 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:12.464 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:12.767 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:41:12.935 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:12.971 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:13.400 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:13.522 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:13.522 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:41:13.934 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:14.004 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:14.139 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:41:14.140 [Lua] event horde ends! 15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:14.229 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:14.343 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:14.621 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12 15:41:14.706 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:41:14.835 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:14.871 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:15.068 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 13 15:41:15.154 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 10 11 15:41:15.543 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 12 15:41:15.559 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:41:15.577 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 11 11 15:41:16.035 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 14 15:41:19.318 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:20.088 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:20.597 [Lua] new_interupting_action false 15:41:20.882 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 7 15:41:21.403 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 6 15:41:21.477 [Lua] action_complete false 15:41:21.995 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:21.995 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.048 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.100 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.100 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.150 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.188 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.203 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.310 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.363 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.452 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.520 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.521 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.521 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.574 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.628 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.628 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.681 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.734 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.844 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:22.955 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:41:23.058 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:41:24.362 [Lua] event horde ends! 15:41:24.989 [Lua] action_complete false 15:41:25.162 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 2 15:41:28.772 [Lua] action_complete false 15:41:34.631 [Lua] event horde ends! 15:41:34.653 [Lua] MUSIC: horde -> explore 15:41:38.406 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:38.407 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:38.407 warning: [Physics] Create Actor: Shape density varies. Using average. 15:41:38.407 warning: [Physics] Create Actor: Shape density varies. Using average. 15:42:01.146 [Lua] Complete level triggered. 15:42:01.147 [Lua] gm_event_end_conditions_met true false 15:42:01.147 [Save] Saving `save_data` 15:42:01.154 [Save] Save done 15:42:01.154 [Save] Saving `save_data` 15:42:01.157 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 15:42:01.157 [Lua] Game won 15:42:01.157 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:42:01.159 [Lua] generate_backend_stats 110000103dff95e:1 15:42:01.160 [Save] Save done 15:42:01.168 [Lua] PlayFabMirror:_commit_internal nil 15:42:01.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 15:42:01.168 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 15:42:01.171 [Lua] MUSIC: explore -> won 15:42:01.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 1 15:42:01.184 [Lua] Complete level triggered. 15:42:01.204 [Lua] Complete level triggered. 15:42:01.222 [Lua] Complete level triggered. 15:42:01.242 [Lua] Complete level triggered. 15:42:01.260 [Lua] Complete level triggered. 15:42:01.279 [Lua] Complete level triggered. 15:42:01.300 [Lua] Complete level triggered. 15:42:01.318 [Lua] Complete level triggered. 15:42:01.338 [Lua] Complete level triggered. 15:42:01.357 [Lua] Complete level triggered. 15:42:01.377 [Lua] Complete level triggered. 15:42:02.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 15:42:02.158 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 15:42:02.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 15:42:02.804 [Lua] commit result success 10 15:42:02.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13 15:42:02.804 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 15:42:03.044 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2 15:42:04.019 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 15:42:04.019 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13 15:42:04.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13 15:42:04.927 [Save] Saving `save_data` 15:42:04.935 [Save] Save done 15:42:10.560 [Lua] ConflictDirector - destroy all units 15:42:11.591 [Lua] TRANSITION nil nil inn_level 15:42:11.591 [Lua] Transition type "inn_level", is server: true 15:42:11.591 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:42:11.591 [Lua] [GameNetworkManager] Leaving game... 15:42:11.591 [Lua] [GameNetworkManager] Shutting down game session host. 15:42:11.591 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:42:11.591 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:42:11.591 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2138.92 15:42:11.604 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:42:13.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:42:13.595 [Lua] Clearing all global lookup lists 15:42:13.595 [Lua] [IngamePlayerListUI] - Destroy 15:42:13.596 [Lua] [EquipmentUI] - Destroy 15:42:13.596 [Lua] [AbilityUI] - Destroy 15:42:13.596 [Lua] [GamePadEquipmentUI] - Destroy 15:42:13.596 [Lua] [GamePadAbilityUI] - Destroy 15:42:13.596 [Lua] [IngameUI] destroy 15:42:13.596 [Lua] Set lobby begin: 15:42:13.596 [Lua] Lobby data twitch_enabled = false 15:42:13.597 [Lua] Lobby data power_level = 798 15:42:13.597 [Lua] Lobby data num_players = 3 15:42:13.597 [Lua] Lobby data host = 110000103dff95e 15:42:13.597 [Lua] Lobby data game_mode = 2 15:42:13.597 [Lua] Lobby data is_private = true 15:42:13.597 [Lua] Lobby data level_key = skittergate 15:42:13.597 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:13.597 [Lua] Lobby data selected_level_key = skittergate 15:42:13.598 [Lua] Lobby data quick_game = false 15:42:13.598 [Lua] Lobby data matchmaking = false 15:42:13.598 [Lua] Lobby data difficulty = hardest 15:42:13.598 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:13.598 [Lua] Lobby data unique_server_name = Vemb 15:42:13.598 [Lua] Lobby data player_slot_5 = 0:0 15:42:13.598 [Lua] Lobby data player_slot_2 = 0:0 15:42:13.598 [Lua] Lobby data country_code = FI 15:42:13.598 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:13.598 [Lua] Lobby data eac_authorized = true 15:42:13.598 [Lua] Set lobby end. 15:42:13.634 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 15:42:13.634 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 15:42:13.725 [Lua] [Managers] Destroying state managers... 15:42:13.743 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:42:13.879 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:42:13.879 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:42:13.883 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:42:13.891 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 15:42:13.898 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:42:13.899 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:42:13.902 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:42:13.903 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:42:13.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:42:13.904 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:42:13.911 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:42:13.919 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:42:13.919 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:42:13.920 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:42:13.921 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:42:13.926 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:42:13.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:42:13.934 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:42:13.935 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 15:42:13.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 15:42:13.946 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:42:13.949 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:42:13.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:42:13.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:42:13.959 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:42:13.965 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:42:13.972 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:42:13.977 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:42:13.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:42:13.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:42:13.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:42:13.995 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:42:13.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:42:14.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:42:14.026 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:42:14.033 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:42:14.041 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:42:14.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 15:42:14.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 15:42:14.041 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 15:42:14.041 [Lua] [Matchmaking] unregister rpcs 15:42:14.041 [Lua] ############### UNLOADING PACKAGES ############### 15:42:14.041 [Lua] [Gamestate] Enter state StateLoading 15:42:14.044 [World] Spawning level. 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] Found camera: end_screen_camera 15:42:14.054 [Lua] [EndViewState] Enter Substate EndViewStateSummary 15:42:14.055 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:42:14.055 [Lua] [Matchmaking] register rpcs 15:42:14.055 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:42:14.055 [Lua] Set lobby begin: 15:42:14.055 [Lua] Lobby data twitch_enabled = false 15:42:14.055 [Lua] Lobby data power_level = 0 15:42:14.055 [Lua] Lobby data num_players = 3 15:42:14.055 [Lua] Lobby data host = 110000103dff95e 15:42:14.055 [Lua] Lobby data game_mode = 2 15:42:14.055 [Lua] Lobby data is_private = true 15:42:14.055 [Lua] Lobby data level_key = skittergate 15:42:14.055 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:14.055 [Lua] Lobby data selected_level_key = skittergate 15:42:14.055 [Lua] Lobby data quick_game = false 15:42:14.055 [Lua] Lobby data matchmaking = false 15:42:14.055 [Lua] Lobby data difficulty = hardest 15:42:14.055 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:14.056 [Lua] Lobby data unique_server_name = Vemb 15:42:14.056 [Lua] Lobby data player_slot_5 = 0:0 15:42:14.056 [Lua] Lobby data player_slot_2 = 0:0 15:42:14.056 [Lua] Lobby data country_code = FI 15:42:14.056 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:14.056 [Lua] Lobby data eac_authorized = true 15:42:14.056 [Lua] Set lobby end. 15:42:14.056 [Lua] registering RPCs 15:42:14.056 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:42:14.056 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:42:14.056 [Lua] Set lobby begin: 15:42:14.056 [Lua] Lobby data twitch_enabled = false 15:42:14.056 [Lua] Lobby data power_level = 0 15:42:14.056 [Lua] Lobby data num_players = 3 15:42:14.056 [Lua] Lobby data host = 110000103dff95e 15:42:14.056 [Lua] Lobby data game_mode = 3 15:42:14.056 [Lua] Lobby data is_private = true 15:42:14.056 [Lua] Lobby data level_key = inn_level 15:42:14.056 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:14.056 [Lua] Lobby data selected_level_key = skittergate 15:42:14.057 [Lua] Lobby data quick_game = false 15:42:14.057 [Lua] Lobby data matchmaking = false 15:42:14.057 [Lua] Lobby data difficulty = hardest 15:42:14.057 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:14.057 [Lua] Lobby data unique_server_name = Vemb 15:42:14.057 [Lua] Lobby data player_slot_5 = 0:0 15:42:14.057 [Lua] Lobby data player_slot_2 = 0:0 15:42:14.057 [Lua] Lobby data country_code = FI 15:42:14.057 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:14.057 [Lua] Lobby data eac_authorized = true 15:42:14.057 [Lua] Set lobby end. 15:42:14.057 [Lua] MUSIC MANAGER unmute_all_world_sounds 350767 0 15:42:14.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 14 15:42:14.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:42:14.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 14 15:42:14.062 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:42:14.062 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 15:42:14.062 [Lua] [LevelTransitionHandler] load_level inn_level 15:42:14.166 [Umbra] Unload tome 15:42:14.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x55a30, position: 0 15:42:14.298 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 15:42:14.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 15:42:14.299 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:42:14.299 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 15:42:14.299 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:42:14.299 [Lua] [StateLoading] got rpc_load_level 49 inn_level 15:42:14.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:42:14.464 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:42:14.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:42:14.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:42:14.494 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:42:14.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:42:14.544 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:42:14.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 14 15:42:22.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:42:22.696 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:42:22.714 [Lua] [LevelTransitionHandler] Level load completed! 15:42:22.714 [Lua] [EnemyPackageLoader] setup_startup_enemies 15:42:22.714 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:42:22.715 [Lua] ### Sending rpc_level_loaded 15:42:22.715 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 15:42:22.715 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 15:42:22.715 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:42:22.715 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:42:22.750 [Lua] ### Sending rpc_level_loaded 15:42:22.750 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 15:42:23.289 [Lua] [EndViewState] Exit Substate EndViewStateSummary 15:42:23.289 [Lua] [PlayState] Enter Substate EndViewStateChest 15:42:26.123 [Lua] ### Sending rpc_level_loaded 15:42:26.123 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 15:42:26.123 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 15:42:27.220 [Lua] ### Sending rpc_level_loaded 15:42:27.220 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 15:42:27.220 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 15:42:32.973 [Lua] min_height 98.875 15:42:38.588 [Lua] [PlayState] Exit Substate EndViewStateChest 15:42:38.588 [Lua] [PlayState] Enter Substate EndViewStateScore 15:42:51.976 [Lua] [PlayState] Exit Substate EndViewStateScore 15:42:51.984 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:42:52.986 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:42:52.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:42:52.987 [Lua] [Matchmaking] unregister rpcs 15:42:52.987 [Lua] Set lobby begin: 15:42:52.987 [Lua] Lobby data twitch_enabled = false 15:42:52.987 [Lua] Lobby data power_level = 0 15:42:52.987 [Lua] Lobby data num_players = 3 15:42:52.987 [Lua] Lobby data host = 110000103dff95e 15:42:52.987 [Lua] Lobby data game_mode = 3 15:42:52.987 [Lua] Lobby data is_private = true 15:42:52.987 [Lua] Lobby data level_key = inn_level 15:42:52.987 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:52.988 [Lua] Lobby data selected_level_key = skittergate 15:42:52.988 [Lua] Lobby data quick_game = false 15:42:52.988 [Lua] Lobby data matchmaking = false 15:42:52.988 [Lua] Lobby data difficulty = hardest 15:42:52.988 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:52.988 [Lua] Lobby data unique_server_name = Vemb 15:42:52.988 [Lua] Lobby data player_slot_5 = 0:0 15:42:52.988 [Lua] Lobby data player_slot_2 = 0:0 15:42:52.989 [Lua] Lobby data country_code = FI 15:42:52.989 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:52.989 [Lua] Lobby data eac_authorized = true 15:42:52.989 [Lua] Set lobby end. 15:42:52.989 [Lua] [Managers] Destroying state managers... 15:42:52.990 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:42:52.990 [Lua] MUSIC MANAGER Stop_loading_screen_music 350898 0 15:42:52.990 [Lua] [Gamestate] Enter StateIngame HOST 15:42:52.990 [Lua] <>level = inn_level<> 15:42:52.990 [Lua] Set lobby begin: 15:42:52.990 [Lua] Lobby data twitch_enabled = false 15:42:52.991 [Lua] Lobby data power_level = 0 15:42:52.991 [Lua] Lobby data num_players = 3 15:42:52.991 [Lua] Lobby data host = 110000103dff95e 15:42:52.991 [Lua] Lobby data game_mode = 3 15:42:52.991 [Lua] Lobby data is_private = true 15:42:52.991 [Lua] Lobby data level_key = inn_level 15:42:52.991 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:52.992 [Lua] Lobby data selected_level_key = inn_level 15:42:52.992 [Lua] Lobby data quick_game = false 15:42:52.992 [Lua] Lobby data matchmaking = false 15:42:52.992 [Lua] Lobby data difficulty = hardest 15:42:52.992 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:52.992 [Lua] Lobby data unique_server_name = Vemb 15:42:52.992 [Lua] Lobby data player_slot_5 = 0:0 15:42:52.992 [Lua] Lobby data player_slot_2 = 0:0 15:42:52.993 [Lua] Lobby data country_code = FI 15:42:52.993 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:52.993 [Lua] Lobby data eac_authorized = true 15:42:52.993 [Lua] Set lobby end. 15:42:52.993 [Umbra] Init version: 3.4.15 :: 16 threads 15:42:52.993 [Lua] [StateIngame] Server ingame 15:42:52.997 [Lua] Set lobby begin: 15:42:52.997 [Lua] Lobby data twitch_enabled = false 15:42:52.997 [Lua] Lobby data power_level = 0 15:42:52.997 [Lua] Lobby data num_players = 3 15:42:52.997 [Lua] Lobby data host = 110000103dff95e 15:42:52.997 [Lua] Lobby data game_mode = 3 15:42:52.997 [Lua] Lobby data is_private = true 15:42:52.997 [Lua] Lobby data level_key = inn_level 15:42:52.997 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:52.998 [Lua] Lobby data selected_level_key = inn_level 15:42:52.998 [Lua] Lobby data quick_game = false 15:42:52.998 [Lua] Lobby data matchmaking = false 15:42:52.998 [Lua] Lobby data difficulty = hardest 15:42:52.998 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:52.998 [Lua] Lobby data unique_server_name = Vemb 15:42:52.998 [Lua] Lobby data player_slot_5 = 0:0 15:42:52.998 [Lua] Lobby data player_slot_2 = 0:0 15:42:52.999 [Lua] Lobby data country_code = FI 15:42:52.999 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:52.999 [Lua] Lobby data eac_authorized = true 15:42:52.999 [Lua] Set lobby end. 15:42:52.999 [Lua] [Matchmaking] register rpcs 15:42:52.999 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:42:52.999 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 15:42:52.999 [Lua] [GameNetworkManager] self.is_server = true 15:42:52.999 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 15:42:52.999 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:42:52.999 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:42:52.999 [Network] Setting artificial MTU limit to 65536 15:42:53.004 [Lua] Switching ConflictSettings: to: disabled 15:42:53.004 [Lua] pacing=disabled 15:42:53.004 [Lua] roaming=nil 15:42:53.004 [Lua] specials=disabled 15:42:53.004 [Lua] debug_color=black 15:42:53.004 [Lua] pack_spawning=disabled 15:42:53.004 [Lua] contained_breeds=nil 15:42:53.004 [Lua] disabled=true 15:42:53.004 [Lua] boss=disabled 15:42:53.004 [Lua] horde=disabled 15:42:53.004 [Lua] name=disabled 15:42:53.004 [Lua] intensity=disabled 15:42:53.004 [Lua] --- 15:42:53.005 [Lua] [LevelAnalysis] set_random_seed( 12130450) 15:42:53.008 [Lua] [AIInterestPointSystem] Level Seed: 12130450 15:42:53.008 [Lua] 15:42:53.008 [Lua] [entity_system_bag] = table 15:42:53.008 [Lua] [entity_system_bag] = metatable 15:42:53.008 [Lua] [startup_data] = table 15:42:53.008 [Lua] [entity_manager] = table 15:42:53.008 [Lua] [entity_manager] = metatable 15:42:53.008 [Lua] [unit_spawner] = table 15:42:53.008 [Lua] [unit_spawner] = metatable 15:42:53.008 [Lua] [unit_storage] = table 15:42:53.008 [Lua] [unit_storage] = metatable 15:42:53.008 [Lua] [dice_keeper] = table 15:42:53.008 [Lua] [dice_keeper] = metatable 15:42:53.008 [Lua] [is_server] = true (boolean) 15:42:53.011 [Lua] [world] = [World] 15:42:53.011 [Lua] [system_api] = table 15:42:53.011 [Lua] [entity_system] = table 15:42:53.011 [Lua] [entity_system] = metatable 15:42:53.011 [Lua] [network_lobby] = table 15:42:53.011 [Lua] [network_lobby] = metatable 15:42:53.011 [Lua] [profile_synchronizer] = table 15:42:53.011 [Lua] [profile_synchronizer] = metatable 15:42:53.011 [Lua] [level_transition_handler] = table 15:42:53.011 [Lua] [level_transition_handler] = metatable 15:42:53.011 [Lua] [num_local_human_players] = 1 (number) 15:42:53.011 [Lua] [statistics_db] = table 15:42:53.011 [Lua] [statistics_db] = metatable 15:42:53.011 [Lua] [network_server] = table 15:42:53.011 [Lua] [network_server] = metatable 15:42:53.011 [Lua] [input_manager] = table 15:42:53.011 [Lua] [input_manager] = metatable 15:42:53.011 [Lua] [network_clock] = table 15:42:53.011 [Lua] [network_clock] = metatable 15:42:53.011 [Lua] [network_transmit] = table 15:42:53.011 [Lua] [network_transmit] = metatable 15:42:53.011 [Lua] [free_flight_manager] = table 15:42:53.011 [Lua] [free_flight_manager] = metatable 15:42:53.011 [Lua] [network_manager] = table 15:42:53.011 [Lua] [network_manager] = metatable 15:42:53.011 [Lua] [network_event_delegate] = table 15:42:53.011 [Lua] [network_event_delegate] = metatable 15:42:53.011 [Lua] 15:42:53.012 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:42:53.016 [Lua] [AchievementManager] Achievements using the steam platform 15:42:53.016 [Lua] [StateIngame] Level seed: 12130450 15:42:53.016 [World] Spawning level. 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 15:42:53.217 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 15:42:53.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 15:42:53.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 15:42:53.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 15:42:53.221 [Lua] [LevelAnalysis] set_random_seed( 12130450) 15:42:53.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 15:42:53.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 15:42:53.242 [Lua] [IngameUI] init 15:42:53.309 [Lua] [Matchmaking] Cancelling matchmaking 15:42:53.309 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:42:53.309 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:42:53.309 [Lua] Set lobby begin: 15:42:53.309 [Lua] Lobby data twitch_enabled = false 15:42:53.309 [Lua] Lobby data power_level = 795 15:42:53.309 [Lua] Lobby data num_players = 3 15:42:53.310 [Lua] Lobby data host = 110000103dff95e 15:42:53.310 [Lua] Lobby data game_mode = 3 15:42:53.310 [Lua] Lobby data is_private = true 15:42:53.310 [Lua] Lobby data level_key = inn_level 15:42:53.310 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:53.310 [Lua] Lobby data selected_level_key = inn_level 15:42:53.310 [Lua] Lobby data quick_game = false 15:42:53.311 [Lua] Lobby data matchmaking = false 15:42:53.311 [Lua] Lobby data difficulty = hardest 15:42:53.311 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:53.311 [Lua] Lobby data unique_server_name = Vemb 15:42:53.311 [Lua] Lobby data player_slot_5 = 0:0 15:42:53.311 [Lua] Lobby data player_slot_2 = 0:0 15:42:53.311 [Lua] Lobby data country_code = FI 15:42:53.312 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:53.312 [Lua] Lobby data eac_authorized = true 15:42:53.312 [Lua] Set lobby end. 15:42:53.313 [Flow] complete_skittergate_legend true 15:42:53.313 [Flow] complete_all_helmgart_levels_recruit true 15:42:53.314 [Flow] WitchHunterLevel:34 15:42:53.314 [Flow] LeaderYes 15:42:53.314 [Flow] ALL PC XP:261770 15:42:53.314 [Flow] Has "bogenhafen" DLC:true 15:42:53.314 [Flow] WH XP:57618.9 15:42:53.314 [Flow] Number of crafted items:6117 15:42:53.314 [Flow] Sum of Powe Levels:1500 15:42:53.314 [Flow] lodestone diff 1:false 15:42:53.315 [Flow] magnus and forest activated 15:42:53.315 [Flow] magnus and forest activated 15:42:53.315 [Flow] cemetery and forest activated 15:42:53.315 [Flow] magnus and cemetery 15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:42:53.315 [Flow] ALL RUNES ACTIVATED 15:42:53.315 [Flow] magnus and forest activated 15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:42:53.315 [Flow] ALL RUNES ACTIVATED 15:42:53.315 [Flow] cemetery and forest activated 15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:42:53.315 [Flow] ALL RUNES ACTIVATED 15:42:53.315 [Flow] magnus and forest activated 15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:42:53.315 [Flow] ALL RUNES ACTIVATED 15:42:53.315 [Flow] magnus and cemetery 15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:42:53.315 [Flow] ALL RUNES ACTIVATED 15:42:53.315 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:42:53.317 [Lua] CurrentConflictSettings disabled 15:42:53.317 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:42:53.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:42:53.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:42:53.320 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:42:53.320 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 15:42:53.320 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:42:53.320 [Save] Loading `ut_tweaks_presets` 15:42:53.320 warning: [Save] Missing filename `ut_tweaks_presets` 15:42:53.321 [Lua] MUSIC: won -> explore 15:42:53.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:42:53.761 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:42:53.761 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:42:53.812 [Lua] Set lobby begin: 15:42:53.812 [Lua] Lobby data twitch_enabled = false 15:42:53.812 [Lua] Lobby data power_level = 795 15:42:53.812 [Lua] Lobby data num_players = 3 15:42:53.812 [Lua] Lobby data host = 110000103dff95e 15:42:53.812 [Lua] Lobby data game_mode = 3 15:42:53.812 [Lua] Lobby data is_private = true 15:42:53.812 [Lua] Lobby data level_key = inn_level 15:42:53.812 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:53.812 [Lua] Lobby data selected_level_key = inn_level 15:42:53.812 [Lua] Lobby data quick_game = false 15:42:53.812 [Lua] Lobby data matchmaking = false 15:42:53.812 [Lua] Lobby data difficulty = hardest 15:42:53.812 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:53.812 [Lua] Lobby data unique_server_name = Vemb 15:42:53.813 [Lua] Lobby data player_slot_5 = 0:0 15:42:53.813 [Lua] Lobby data player_slot_2 = 0:0 15:42:53.813 [Lua] Lobby data country_code = FI 15:42:53.813 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:53.813 [Lua] Lobby data eac_authorized = true 15:42:53.813 [Lua] Set lobby end. 15:42:53.813 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 15:42:53.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 15:42:53.814 [Lua] RemotePlayer:create_game_object( ) 42 15:42:53.825 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 15:42:53.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:42:53.942 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 15:42:53.942 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:42:53.942 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 15:42:53.945 [Lua] Set lobby begin: 15:42:53.945 [Lua] Lobby data twitch_enabled = false 15:42:53.945 [Lua] Lobby data power_level = 795 15:42:53.945 [Lua] Lobby data num_players = 3 15:42:53.945 [Lua] Lobby data host = 110000103dff95e 15:42:53.945 [Lua] Lobby data game_mode = 3 15:42:53.945 [Lua] Lobby data is_private = true 15:42:53.945 [Lua] Lobby data level_key = inn_level 15:42:53.945 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:53.945 [Lua] Lobby data selected_level_key = inn_level 15:42:53.945 [Lua] Lobby data quick_game = false 15:42:53.946 [Lua] Lobby data matchmaking = false 15:42:53.946 [Lua] Lobby data difficulty = hardest 15:42:53.946 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:53.946 [Lua] Lobby data unique_server_name = Vemb 15:42:53.946 [Lua] Lobby data player_slot_5 = 0:0 15:42:53.946 [Lua] Lobby data player_slot_2 = 0:0 15:42:53.947 [Lua] Lobby data country_code = FI 15:42:53.947 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:53.947 [Lua] Lobby data eac_authorized = true 15:42:53.947 [Lua] Set lobby end. 15:42:53.947 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 15:42:53.947 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 15:42:53.947 [Lua] RemotePlayer:create_game_object( ) 43 15:42:53.958 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 15:42:53.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:42:53.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:42:53.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:42:53.982 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:42:53.982 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 15:42:54.000 [Flow] DISABLE 15:42:54.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:42:54.089 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:42:54.089 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 15:42:54.089 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 15:42:54.089 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:42:54.089 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 15:42:54.090 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:42:54.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 15:42:54.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:42:54.105 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:42:54.106 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 15:42:54.107 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:42:54.316 [Lua] ################################################################################################################# 15:42:54.316 [Lua] [Loading Time]: 00:00:41 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:42:54.316 [Lua] ################################################################################################################# 15:42:54.316 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 15:42:54.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 15:42:54.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:42:54.400 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:42:54.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 15:42:54.591 [Lua] Commit load time data 15:42:58.198 [Lua] PlayFabMirror:_commit_internal 11 15:42:58.198 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:42:58.200 [Lua] generate_backend_stats 110000103dff95e:1 15:42:58.210 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:42:58.210 [Lua] Set lobby begin: 15:42:58.210 [Lua] Lobby data twitch_enabled = false 15:42:58.210 [Lua] Lobby data power_level = 265 15:42:58.211 [Lua] Lobby data num_players = 3 15:42:58.211 [Lua] Lobby data host = 110000103dff95e 15:42:58.211 [Lua] Lobby data game_mode = 3 15:42:58.211 [Lua] Lobby data is_private = true 15:42:58.211 [Lua] Lobby data level_key = inn_level 15:42:58.211 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:42:58.211 [Lua] Lobby data selected_level_key = inn_level 15:42:58.211 [Lua] Lobby data quick_game = false 15:42:58.211 [Lua] Lobby data matchmaking = false 15:42:58.211 [Lua] Lobby data difficulty = hardest 15:42:58.211 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:42:58.211 [Lua] Lobby data unique_server_name = Vemb 15:42:58.211 [Lua] Lobby data player_slot_5 = 0:0 15:42:58.211 [Lua] Lobby data player_slot_2 = 0:0 15:42:58.211 [Lua] Lobby data country_code = FI 15:42:58.211 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:42:58.212 [Lua] Lobby data eac_authorized = true 15:42:58.212 [Lua] Set lobby end. 15:42:58.222 [Lua] commit result success 11 15:43:03.239 [Lua] Set lobby begin: 15:43:03.239 [Lua] Lobby data twitch_enabled = false 15:43:03.239 [Lua] Lobby data power_level = 798 15:43:03.239 [Lua] Lobby data num_players = 3 15:43:03.239 [Lua] Lobby data host = 110000103dff95e 15:43:03.239 [Lua] Lobby data game_mode = 3 15:43:03.239 [Lua] Lobby data is_private = true 15:43:03.239 [Lua] Lobby data level_key = inn_level 15:43:03.239 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:43:03.239 [Lua] Lobby data selected_level_key = inn_level 15:43:03.239 [Lua] Lobby data quick_game = false 15:43:03.239 [Lua] Lobby data matchmaking = false 15:43:03.239 [Lua] Lobby data difficulty = hardest 15:43:03.239 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:43:03.239 [Lua] Lobby data unique_server_name = Vemb 15:43:03.239 [Lua] Lobby data player_slot_5 = 0:0 15:43:03.239 [Lua] Lobby data player_slot_2 = 0:0 15:43:03.240 [Lua] Lobby data country_code = FI 15:43:03.240 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:43:03.240 [Lua] Lobby data eac_authorized = true 15:43:03.240 [Lua] Set lobby end. 15:43:09.014 [Lua] [IngameUI] menu view on_enter hero_view 15:43:09.020 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880 15:43:09.020 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:43:14.926 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 16 15:43:14.938 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 16 3 15:43:15.233 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 15:43:15.233 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 16 15:43:15.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 16 15:43:15.871 [Save] Saving `save_data` 15:43:15.881 [Save] Save done 15:43:15.888 [Lua] min_height 98.875 15:43:21.575 [Lua] [IngameUI] menu view on_exit hero_view 15:43:21.580 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880 15:43:21.580 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:43:27.454 [Lua] [IngameUI] menu view on_enter hero_view 15:43:27.461 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880 15:43:27.461 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:43:27.476 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:43:27.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:43:27.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:43:27.478 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:43:27.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:43:27.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:43:27.952 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:43:27.963 [World] Spawning level. 15:43:27.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:27.988 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:28.089 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:28.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:28.090 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:28.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:28.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:28.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:28.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:29.498 [Lua] [IngameUI] menu view on_exit hero_view 15:43:29.505 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880 15:43:29.505 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:43:29.505 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:43:29.505 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:43:29.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:29.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:29.505 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:29.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:29.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:29.516 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:43:29.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:43:29.516 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:43:31.721 [Lua] PlayFabMirror:_commit_internal 12 15:43:31.721 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:43:31.722 [Lua] generate_backend_stats 110000103dff95e:1 15:43:31.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:43:31.742 [Lua] commit result success 12 15:43:33.417 [Lua] [IngameUI] menu view on_enter hero_view 15:43:33.423 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880 15:43:33.423 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:43:33.436 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:43:33.437 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:43:33.438 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:43:33.438 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:43:33.445 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:43:33.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:43:33.893 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:43:33.903 [World] Spawning level. 15:43:33.929 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:33.929 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:33.973 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:33.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:33.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:33.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:40.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:40.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:40.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:40.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:43:40.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:17 my_peer_id:110000103dff95e 15:43:40.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:17 my_peer_id:110000103dff95e 15:43:40.300 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:17 my_peer_id:110000103dff95e 15:43:40.317 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:17 my_peer_id:110000103dff95e 15:43:40.323 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 15:43:41.927 [Lua] [IngameUI] menu view on_exit hero_view 15:43:41.934 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880 15:43:41.934 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:43:41.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:43:41.934 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:43:41.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:41.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:41.934 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:41.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:41.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:43:41.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:43:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:43:41.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:43:51.953 [Lua] PlayFabMirror:_commit_internal 13 15:43:51.953 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 17 15:43:51.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:43:51.955 [Lua] generate_backend_stats 110000103dff95e:1 15:43:51.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:43:51.974 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 17 15:43:52.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 17 15:43:52.263 [Lua] commit result success 13 15:43:53.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:18 my_peer_id:110000103dff95e 15:43:53.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:18 my_peer_id:110000103dff95e 15:43:53.767 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:18 my_peer_id:110000103dff95e 15:43:53.774 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:18 my_peer_id:110000103dff95e 15:43:53.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:19 my_peer_id:110000103dff95e 15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:19 my_peer_id:110000103dff95e 15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:19 my_peer_id:110000103dff95e 15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:20 my_peer_id:110000103dff95e 15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:20 my_peer_id:110000103dff95e 15:43:54.340 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:20 my_peer_id:110000103dff95e 15:43:54.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:19 my_peer_id:110000103dff95e 15:43:54.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:43:54.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:20 my_peer_id:110000103dff95e 15:43:54.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:43:54.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 15:43:54.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 15:43:54.511 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 15:44:00.054 [Lua] [IngameUI] menu view on_enter start_game_view 15:44:00.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09908880 15:44:00.057 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:44:00.059 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:44:00.059 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:44:00.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:44:00.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:44:01.440 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 15:44:01.440 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:44:01.440 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 15:44:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:44:01.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:44:03.717 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 15:44:03.717 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 15:44:03.719 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 15:44:05.154 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:44:05.154 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 15:44:05.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:44:05.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:44:05.154 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:44:05.675 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 15:44:05.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:44:05.675 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 15:44:05.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:44:05.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:44:07.987 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:44:07.987 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 15:44:07.987 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:44:07.987 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:44:07.988 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:44:10.284 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 15:44:10.284 [Lua] ............................................................................................................ 15:44:10.284 [Lua] ............................................................................................................ 15:44:10.284 [Lua] GAME START SETTINGS -> Level: military | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 15:44:10.284 [Lua] ............................................................................................................ 15:44:10.284 [Lua] ............................................................................................................ 15:44:10.366 [Lua] [Matchmaking] Cancelling matchmaking 15:44:10.366 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:44:10.385 [Lua] [IngameUI] menu view on_exit start_game_view 15:44:10.385 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:44:10.385 [Save] Saving `save_data` 15:44:10.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:44:10.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:44:10.385 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:44:10.393 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09908880 15:44:10.400 [Save] Save done 15:44:13.253 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:44:13.253 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:44:13.255 [Lua] Set lobby begin: 15:44:13.255 [Lua] Lobby data twitch_enabled = false 15:44:13.255 [Lua] Lobby data power_level = 798 15:44:13.255 [Lua] Lobby data num_players = 3 15:44:13.255 [Lua] Lobby data host = 110000103dff95e 15:44:13.255 [Lua] Lobby data game_mode = 3 15:44:13.255 [Lua] Lobby data is_private = true 15:44:13.256 [Lua] Lobby data level_key = inn_level 15:44:13.256 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:44:13.256 [Lua] Lobby data selected_level_key = inn_level 15:44:13.256 [Lua] Lobby data quick_game = false 15:44:13.256 [Lua] Lobby data matchmaking = false 15:44:13.256 [Lua] Lobby data difficulty = cataclysm 15:44:13.256 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:44:13.256 [Lua] Lobby data unique_server_name = Vemb 15:44:13.256 [Lua] Lobby data player_slot_5 = 0:0 15:44:13.256 [Lua] Lobby data player_slot_2 = 0:0 15:44:13.256 [Lua] Lobby data country_code = FI 15:44:13.256 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:44:13.256 [Lua] Lobby data eac_authorized = true 15:44:13.256 [Lua] Set lobby end. 15:44:13.256 [Lua] [PartyManager] Leader is set to 110000103dff95e 15:44:13.257 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 15:44:13.257 [Lua] [LevelTransitionHandler] set_next_level( military ) 15:44:13.257 [Lua] Set lobby begin: 15:44:13.257 [Lua] Lobby data twitch_enabled = false 15:44:13.257 [Lua] Lobby data power_level = 798 15:44:13.257 [Lua] Lobby data num_players = 3 15:44:13.257 [Lua] Lobby data host = 110000103dff95e 15:44:13.257 [Lua] Lobby data game_mode = 2 15:44:13.257 [Lua] Lobby data is_private = true 15:44:13.257 [Lua] Lobby data level_key = inn_level 15:44:13.257 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:44:13.257 [Lua] Lobby data selected_level_key = military 15:44:13.257 [Lua] Lobby data quick_game = false 15:44:13.257 [Lua] Lobby data matchmaking = false 15:44:13.257 [Lua] Lobby data difficulty = cataclysm 15:44:13.257 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:44:13.258 [Lua] Lobby data unique_server_name = Vemb 15:44:13.258 [Lua] Lobby data player_slot_5 = 0:0 15:44:13.258 [Lua] Lobby data player_slot_2 = 0:0 15:44:13.258 [Lua] Lobby data country_code = FI 15:44:13.258 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:44:13.258 [Lua] Lobby data eac_authorized = true 15:44:13.258 [Lua] Set lobby end. 15:44:13.258 [Lua] Set lobby begin: 15:44:13.258 [Lua] Lobby data twitch_enabled = false 15:44:13.258 [Lua] Lobby data power_level = 798 15:44:13.258 [Lua] Lobby data num_players = 3 15:44:13.258 [Lua] Lobby data host = 110000103dff95e 15:44:13.258 [Lua] Lobby data game_mode = 2 15:44:13.258 [Lua] Lobby data is_private = true 15:44:13.258 [Lua] Lobby data level_key = inn_level 15:44:13.258 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:44:13.258 [Lua] Lobby data selected_level_key = military 15:44:13.259 [Lua] Lobby data quick_game = false 15:44:13.259 [Lua] Lobby data matchmaking = false 15:44:13.259 [Lua] Lobby data difficulty = cataclysm 15:44:13.259 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:44:13.259 [Lua] Lobby data unique_server_name = Vemb 15:44:13.259 [Lua] Lobby data player_slot_5 = 0:0 15:44:13.259 [Lua] Lobby data player_slot_2 = 0:0 15:44:13.259 [Lua] Lobby data country_code = FI 15:44:13.259 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:44:13.259 [Lua] Lobby data eac_authorized = true 15:44:13.259 [Lua] Set lobby end. 15:44:13.261 [Lua] [ChatManager][1]System: Starting hosted game... 15:44:13.261 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:44:13.261 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:44:19.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:21 my_peer_id:110000103dff95e 15:44:19.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:21 my_peer_id:110000103dff95e 15:44:19.794 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:21 my_peer_id:110000103dff95e 15:44:19.802 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:21 my_peer_id:110000103dff95e 15:44:19.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:44:19.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 15:44:19.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p 15:44:19.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p 15:44:19.914 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 15:44:24.148 [Lua] [IngameUI] menu view on_enter hero_view 15:44:24.154 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880 15:44:24.154 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:44:24.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:44:24.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:44:24.171 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:44:24.171 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:44:24.178 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:44:24.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:44:24.613 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:44:24.623 [World] Spawning level. 15:44:24.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:24.649 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:24.725 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:24.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:24.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:24.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:30.219 [Lua] [IngameUI] menu view on_exit hero_view 15:44:30.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880 15:44:30.224 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:44:30.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:44:30.224 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:44:30.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:30.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:30.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:30.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:30.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:30.235 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:44:30.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:44:30.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:44:39.305 [Lua] [IngameUI] menu view on_enter hero_view 15:44:39.311 [Lua] [IngameUI] menu view post_update_on_enter table: 0x051ba880 15:44:39.311 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:44:39.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:44:39.325 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:44:39.327 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:44:39.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:44:39.333 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:44:39.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:44:39.795 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:44:39.806 [World] Spawning level. 15:44:39.830 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:39.830 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:39.967 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:39.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:39.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:44:39.967 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:44:41.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:22 my_peer_id:110000103dff95e 15:44:41.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:22 my_peer_id:110000103dff95e 15:44:41.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:22 my_peer_id:110000103dff95e 15:44:41.447 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:22 my_peer_id:110000103dff95e 15:44:41.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:44:41.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_3p, InventoryPackageSynchronizerClient 15:44:41.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 15:44:41.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 15:44:41.663 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 15:44:45.420 [Lua] PlayFabMirror:_commit_internal 14 15:44:45.420 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:44:45.422 [Lua] generate_backend_stats 110000103dff95e:1 15:44:45.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:44:45.446 [Lua] commit result success 14 15:45:10.934 [Lua] [IngameUI] menu view on_exit hero_view 15:45:10.941 [Lua] [IngameUI] menu view post_update_on_exit table: 0x051ba880 15:45:10.941 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:45:10.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:45:10.941 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:45:10.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:45:10.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:45:10.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:45:10.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:45:10.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:45:10.952 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:45:10.952 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:45:10.952 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:45:16.797 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:45:16.798 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:45:16.899 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 15:45:16.899 [Lua] [LevelTransitionHandler] set_next_level( military ) 15:45:16.899 [Lua] Set lobby begin: 15:45:16.899 [Lua] Lobby data twitch_enabled = false 15:45:16.899 [Lua] Lobby data power_level = 798 15:45:16.899 [Lua] Lobby data num_players = 3 15:45:16.899 [Lua] Lobby data host = 110000103dff95e 15:45:16.899 [Lua] Lobby data game_mode = 2 15:45:16.899 [Lua] Lobby data is_private = true 15:45:16.899 [Lua] Lobby data level_key = inn_level 15:45:16.899 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:16.899 [Lua] Lobby data selected_level_key = military 15:45:16.899 [Lua] Lobby data quick_game = false 15:45:16.899 [Lua] Lobby data matchmaking = false 15:45:16.899 [Lua] Lobby data difficulty = cataclysm 15:45:16.899 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:16.899 [Lua] Lobby data unique_server_name = Vemb 15:45:16.900 [Lua] Lobby data player_slot_5 = 0:0 15:45:16.900 [Lua] Lobby data player_slot_2 = 0:0 15:45:16.900 [Lua] Lobby data country_code = FI 15:45:16.900 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:16.900 [Lua] Lobby data eac_authorized = true 15:45:16.900 [Lua] Set lobby end. 15:45:16.902 [Lua] Set lobby begin: 15:45:16.902 [Lua] Lobby data twitch_enabled = false 15:45:16.902 [Lua] Lobby data power_level = 798 15:45:16.902 [Lua] Lobby data num_players = 3 15:45:16.902 [Lua] Lobby data host = 110000103dff95e 15:45:16.902 [Lua] Lobby data game_mode = 2 15:45:16.902 [Lua] Lobby data is_private = true 15:45:16.902 [Lua] Lobby data level_key = inn_level 15:45:16.903 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:16.903 [Lua] Lobby data selected_level_key = military 15:45:16.903 [Lua] Lobby data quick_game = false 15:45:16.903 [Lua] Lobby data matchmaking = false 15:45:16.903 [Lua] Lobby data difficulty = cataclysm 15:45:16.903 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:16.903 [Lua] Lobby data unique_server_name = Vemb 15:45:16.903 [Lua] Lobby data player_slot_5 = 0:0 15:45:16.903 [Lua] Lobby data player_slot_2 = 0:0 15:45:16.903 [Lua] Lobby data country_code = FI 15:45:16.903 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:16.903 [Lua] Lobby data eac_authorized = true 15:45:16.903 [Lua] Set lobby end. 15:45:16.903 [Lua] Complete level triggered. 15:45:16.905 [Lua] gm_event_end_conditions_met false false 15:45:16.905 [Save] Saving `save_data` 15:45:16.905 [Lua] FORCE COMMIT 15 15:45:16.905 [Lua] PlayFabMirror:_commit_internal 15 15:45:16.905 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:45:16.907 [Lua] generate_backend_stats 110000103dff95e:1 15:45:16.911 [Save] Save done 15:45:16.917 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:45:16.917 [Save] Saving `save_data` 15:45:16.918 [Lua] TRANSITION nil nil military 15:45:16.918 [Lua] Transition type "military", is server: true 15:45:16.918 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:45:16.918 [Lua] [GameNetworkManager] Leaving game... 15:45:16.918 [Lua] [GameNetworkManager] Shutting down game session host. 15:45:16.918 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:45:16.918 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:45:16.918 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=144.94 15:45:16.923 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:45:16.923 [Lua] commit result success 15 15:45:16.923 [Save] Save done 15:45:18.910 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:45:18.910 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 15:45:18.910 [Lua] Clearing all global lookup lists 15:45:18.910 [Lua] [IngamePlayerListUI] - Destroy 15:45:18.911 [Lua] [EquipmentUI] - Destroy 15:45:18.911 [Lua] [AbilityUI] - Destroy 15:45:18.911 [Lua] [GamePadEquipmentUI] - Destroy 15:45:18.911 [Lua] [GamePadAbilityUI] - Destroy 15:45:18.911 [Lua] [IngameUI] destroy 15:45:18.914 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:45:18.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 15:45:18.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 15:45:18.919 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 15:45:18.919 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 15:45:18.962 [Lua] [Managers] Destroying state managers... 15:45:18.968 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:45:18.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 15:45:18.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 15:45:18.968 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 15:45:18.968 [Lua] [Matchmaking] unregister rpcs 15:45:18.968 [Lua] ############### UNLOADING PACKAGES ############### 15:45:18.968 [Lua] [Gamestate] Enter state StateLoading 15:45:18.971 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:45:18.971 [Lua] [Matchmaking] register rpcs 15:45:18.971 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:45:18.971 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:45:18.971 [Lua] Set lobby begin: 15:45:18.971 [Lua] Lobby data twitch_enabled = false 15:45:18.971 [Lua] Lobby data power_level = 0 15:45:18.971 [Lua] Lobby data num_players = 3 15:45:18.971 [Lua] Lobby data host = 110000103dff95e 15:45:18.972 [Lua] Lobby data game_mode = 2 15:45:18.972 [Lua] Lobby data is_private = true 15:45:18.972 [Lua] Lobby data level_key = inn_level 15:45:18.972 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:18.972 [Lua] Lobby data selected_level_key = military 15:45:18.972 [Lua] Lobby data quick_game = false 15:45:18.972 [Lua] Lobby data matchmaking = false 15:45:18.972 [Lua] Lobby data difficulty = cataclysm 15:45:18.972 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:18.972 [Lua] Lobby data unique_server_name = Vemb 15:45:18.972 [Lua] Lobby data player_slot_5 = 0:0 15:45:18.972 [Lua] Lobby data player_slot_2 = 0:0 15:45:18.972 [Lua] Lobby data country_code = FI 15:45:18.973 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:18.973 [Lua] Lobby data eac_authorized = true 15:45:18.973 [Lua] Set lobby end. 15:45:18.973 [Lua] registering RPCs 15:45:18.973 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:45:18.973 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:45:18.973 [Lua] Set lobby begin: 15:45:18.973 [Lua] Lobby data twitch_enabled = false 15:45:18.973 [Lua] Lobby data power_level = 0 15:45:18.973 [Lua] Lobby data num_players = 3 15:45:18.973 [Lua] Lobby data host = 110000103dff95e 15:45:18.973 [Lua] Lobby data game_mode = 2 15:45:18.973 [Lua] Lobby data is_private = true 15:45:18.973 [Lua] Lobby data level_key = military 15:45:18.973 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:18.973 [Lua] Lobby data selected_level_key = military 15:45:18.973 [Lua] Lobby data quick_game = false 15:45:18.973 [Lua] Lobby data matchmaking = false 15:45:18.973 [Lua] Lobby data difficulty = cataclysm 15:45:18.974 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:18.974 [Lua] Lobby data unique_server_name = Vemb 15:45:18.974 [Lua] Lobby data player_slot_5 = 0:0 15:45:18.974 [Lua] Lobby data player_slot_2 = 0:0 15:45:18.974 [Lua] Lobby data country_code = FI 15:45:18.974 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:18.974 [Lua] Lobby data eac_authorized = true 15:45:18.974 [Lua] Set lobby end. 15:45:18.974 [Lua] MUSIC MANAGER unmute_all_world_sounds 376051 0 15:45:18.974 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 18 15:45:18.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:45:18.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 18 15:45:18.979 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 15:45:18.979 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 15:45:18.979 [Lua] [LevelTransitionHandler] load_level military 15:45:19.024 [Umbra] Unload tome 15:45:19.170 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:45:19.170 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 15:45:19.170 [Lua] [LevelTransitionHandler] Loading level: "military" 15:45:19.170 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 15:45:19.170 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 15:45:19.170 [Lua] [StateLoading] got rpc_load_level 84 military 15:45:19.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 15:45:19.252 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 15:45:19.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 15:45:19.260 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 376052 0 15:45:19.265 [Lua] MUSIC MANAGER Play_loading_screen_music 376053 0 15:45:19.410 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 18 15:45:19.447 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 15:45:27.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 15:45:27.919 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 15:45:27.937 [Lua] [LevelTransitionHandler] Level load completed! 15:45:27.937 [Lua] [EnemyPackageLoader] setup_startup_enemies 15:45:27.972 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:45:27.972 [Lua] checking dlc's against conflict directors 15:45:27.972 [Lua] --- --- --- 15:45:27.972 [Lua] Starting... difficulty 'cataclysm' 15:45:27.972 [Lua] These are the starting conflict directors: 15:45:27.972 [Lua] chaos_light 15:45:27.972 [Lua] chaos 15:45:27.972 [Lua] --- --- --- 15:45:27.972 [Lua] 15:45:27.972 [Lua] Looking for a new director: 15:45:27.972 [Lua] (free: 17) master hash is: skaven_ratling_gunner chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier chaos_raider skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:45:27.972 [Lua] ->trying director: chaos_beastmen 15:45:27.972 [Lua] --> success! 15:45:27.972 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 15:45:27.972 [Lua] 15:45:27.972 [Lua] Looking for a new director: 15:45:27.972 [Lua] (free: 11) master hash is: skaven_ratling_gunner beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:45:27.972 [Lua] ->trying director: skaven 15:45:27.972 [Lua] --> success! 15:45:27.972 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin 15:45:27.972 [Lua] 15:45:27.972 [Lua] Looking for a new director: 15:45:27.972 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:45:27.972 [Lua] ->trying director: skaven 15:45:27.972 [Lua] --> success! 15:45:27.972 [Lua] --> re-used the same breeds 15:45:27.972 [Lua] 15:45:27.972 [Lua] Looking for a new director: 15:45:27.972 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:45:27.972 [Lua] ->trying director: chaos 15:45:27.972 [Lua] --> success! 15:45:27.972 [Lua] --> re-used the same breeds 15:45:27.972 [Lua] 15:45:27.972 [Lua] DONE! Found the following directors: 15:45:27.972 [Lua] chaos_beastmen 15:45:27.972 [Lua] skaven 15:45:27.972 [Lua] skaven 15:45:27.972 [Lua] chaos 15:45:27.972 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:45:27.972 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:45:27.973 [Lua] ### Sending rpc_level_loaded 15:45:27.973 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 84 15:45:27.973 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 15:45:27.995 [Lua] ### Sending rpc_level_loaded 15:45:27.995 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 84 15:45:28.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:45:28.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:45:28.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:45:28.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:45:28.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:45:28.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:45:28.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:45:28.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:45:28.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:45:29.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:45:29.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:45:29.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:45:29.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:45:29.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:45:29.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:45:30.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:45:30.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:45:30.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:45:30.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:45:30.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:45:30.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:45:30.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:45:30.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:45:30.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:45:30.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:45:30.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:45:30.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:45:30.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:45:30.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:45:30.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:45:30.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:45:30.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:45:30.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:45:31.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:45:31.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:45:31.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:45:31.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:45:31.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:45:31.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:45:31.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:45:31.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:45:31.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:45:32.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:45:32.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:45:32.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:45:32.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:45:32.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:45:32.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:45:33.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:45:33.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:45:33.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:45:33.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:45:33.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:45:33.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:45:33.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:45:33.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:45:33.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:45:33.845 [Lua] ### Sending rpc_level_loaded 15:45:33.845 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 84 15:45:33.845 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 15:45:34.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:45:34.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:45:34.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:45:34.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:45:34.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:45:34.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:45:34.537 [Lua] ### Sending rpc_level_loaded 15:45:34.537 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 84 15:45:34.537 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 15:45:34.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:45:34.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:45:34.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:45:35.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:45:35.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:45:35.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:45:35.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:45:35.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:45:35.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:45:35.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:45:35.803 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:45:35.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:45:36.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:45:36.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:45:36.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:45:36.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:45:36.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:45:36.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:45:36.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:45:36.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:45:36.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:45:36.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:45:36.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:45:36.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:45:36.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:45:36.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:45:36.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:45:37.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:45:37.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:45:37.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:45:37.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:45:37.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:45:37.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:45:38.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:45:38.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:45:38.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:45:38.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:45:38.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:45:38.855 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom 15:45:38.855 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:45:38.855 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:45:39.861 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:45:39.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:45:39.861 [Lua] [Matchmaking] unregister rpcs 15:45:39.862 [Lua] Set lobby begin: 15:45:39.862 [Lua] Lobby data twitch_enabled = false 15:45:39.862 [Lua] Lobby data power_level = 0 15:45:39.862 [Lua] Lobby data num_players = 3 15:45:39.862 [Lua] Lobby data host = 110000103dff95e 15:45:39.862 [Lua] Lobby data game_mode = 2 15:45:39.862 [Lua] Lobby data is_private = true 15:45:39.862 [Lua] Lobby data level_key = military 15:45:39.862 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:39.862 [Lua] Lobby data selected_level_key = military 15:45:39.862 [Lua] Lobby data quick_game = false 15:45:39.862 [Lua] Lobby data matchmaking = false 15:45:39.863 [Lua] Lobby data difficulty = cataclysm 15:45:39.863 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:39.863 [Lua] Lobby data unique_server_name = Vemb 15:45:39.863 [Lua] Lobby data player_slot_5 = 0:0 15:45:39.863 [Lua] Lobby data player_slot_2 = 0:0 15:45:39.863 [Lua] Lobby data country_code = FI 15:45:39.863 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:39.863 [Lua] Lobby data eac_authorized = true 15:45:39.863 [Lua] Set lobby end. 15:45:39.863 [Lua] [Managers] Destroying state managers... 15:45:39.864 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 15:45:39.864 [Lua] MUSIC MANAGER Stop_loading_screen_music 376054 0 15:45:39.864 [Lua] [Gamestate] Enter StateIngame HOST 15:45:39.864 [Lua] <>level = military<> 15:45:39.864 [Lua] Set lobby begin: 15:45:39.864 [Lua] Lobby data twitch_enabled = false 15:45:39.864 [Lua] Lobby data power_level = 0 15:45:39.865 [Lua] Lobby data num_players = 3 15:45:39.865 [Lua] Lobby data host = 110000103dff95e 15:45:39.865 [Lua] Lobby data game_mode = 2 15:45:39.865 [Lua] Lobby data is_private = true 15:45:39.865 [Lua] Lobby data level_key = military 15:45:39.865 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:39.865 [Lua] Lobby data selected_level_key = military 15:45:39.865 [Lua] Lobby data quick_game = false 15:45:39.865 [Lua] Lobby data matchmaking = false 15:45:39.865 [Lua] Lobby data difficulty = cataclysm 15:45:39.865 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:39.865 [Lua] Lobby data unique_server_name = Vemb 15:45:39.865 [Lua] Lobby data player_slot_5 = 0:0 15:45:39.865 [Lua] Lobby data player_slot_2 = 0:0 15:45:39.865 [Lua] Lobby data country_code = FI 15:45:39.865 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:39.866 [Lua] Lobby data eac_authorized = true 15:45:39.866 [Lua] Set lobby end. 15:45:39.866 [Umbra] Init version: 3.4.15 :: 16 threads 15:45:39.866 [Lua] [StateIngame] Server ingame 15:45:39.869 [Lua] Set lobby begin: 15:45:39.869 [Lua] Lobby data twitch_enabled = false 15:45:39.869 [Lua] Lobby data power_level = 0 15:45:39.870 [Lua] Lobby data num_players = 3 15:45:39.870 [Lua] Lobby data host = 110000103dff95e 15:45:39.870 [Lua] Lobby data game_mode = 2 15:45:39.870 [Lua] Lobby data is_private = true 15:45:39.870 [Lua] Lobby data level_key = military 15:45:39.870 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:39.870 [Lua] Lobby data selected_level_key = military 15:45:39.870 [Lua] Lobby data quick_game = false 15:45:39.871 [Lua] Lobby data matchmaking = false 15:45:39.871 [Lua] Lobby data difficulty = cataclysm 15:45:39.871 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:39.871 [Lua] Lobby data unique_server_name = Vemb 15:45:39.871 [Lua] Lobby data player_slot_5 = 0:0 15:45:39.871 [Lua] Lobby data player_slot_2 = 0:0 15:45:39.871 [Lua] Lobby data country_code = FI 15:45:39.871 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:39.871 [Lua] Lobby data eac_authorized = true 15:45:39.872 [Lua] Set lobby end. 15:45:39.872 [Lua] [Matchmaking] register rpcs 15:45:39.872 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:45:39.872 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 15:45:39.872 [Lua] [GameNetworkManager] self.is_server = true 15:45:39.872 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 15:45:39.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:45:39.872 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:45:39.872 [Network] Setting artificial MTU limit to 65536 15:45:39.878 [Lua] Switching ConflictSettings: to: default 15:45:39.878 [Lua] pacing=default 15:45:39.878 [Lua] roaming=nil 15:45:39.878 [Lua] specials=default 15:45:39.878 [Lua] debug_color=maroon 15:45:39.878 [Lua] pack_spawning=default 15:45:39.878 [Lua] contained_breeds=nil 15:45:39.878 [Lua] disabled=false 15:45:39.878 [Lua] boss=default 15:45:39.878 [Lua] horde=default 15:45:39.878 [Lua] name=default 15:45:39.878 [Lua] intensity=default 15:45:39.878 [Lua] --- 15:45:39.878 [Lua] [LevelAnalysis] set_random_seed( 14465710) 15:45:39.889 [Lua] [AIInterestPointSystem] Level Seed: 14465710 15:45:39.890 [Lua] 15:45:39.890 [Lua] [entity_system_bag] = table 15:45:39.890 [Lua] [entity_system_bag] = metatable 15:45:39.890 [Lua] [startup_data] = table 15:45:39.890 [Lua] [entity_manager] = table 15:45:39.890 [Lua] [entity_manager] = metatable 15:45:39.890 [Lua] [unit_spawner] = table 15:45:39.890 [Lua] [unit_spawner] = metatable 15:45:39.890 [Lua] [unit_storage] = table 15:45:39.890 [Lua] [unit_storage] = metatable 15:45:39.890 [Lua] [dice_keeper] = table 15:45:39.890 [Lua] [dice_keeper] = metatable 15:45:39.890 [Lua] [is_server] = true (boolean) 15:45:39.893 [Lua] [world] = [World] 15:45:39.893 [Lua] [system_api] = table 15:45:39.893 [Lua] [entity_system] = table 15:45:39.893 [Lua] [entity_system] = metatable 15:45:39.893 [Lua] [network_lobby] = table 15:45:39.893 [Lua] [network_lobby] = metatable 15:45:39.893 [Lua] [profile_synchronizer] = table 15:45:39.893 [Lua] [profile_synchronizer] = metatable 15:45:39.893 [Lua] [level_transition_handler] = table 15:45:39.893 [Lua] [level_transition_handler] = metatable 15:45:39.893 [Lua] [num_local_human_players] = 1 (number) 15:45:39.893 [Lua] [statistics_db] = table 15:45:39.893 [Lua] [statistics_db] = metatable 15:45:39.893 [Lua] [network_server] = table 15:45:39.893 [Lua] [network_server] = metatable 15:45:39.893 [Lua] [input_manager] = table 15:45:39.893 [Lua] [input_manager] = metatable 15:45:39.893 [Lua] [network_clock] = table 15:45:39.893 [Lua] [network_clock] = metatable 15:45:39.893 [Lua] [network_transmit] = table 15:45:39.893 [Lua] [network_transmit] = metatable 15:45:39.893 [Lua] [free_flight_manager] = table 15:45:39.893 [Lua] [free_flight_manager] = metatable 15:45:39.893 [Lua] [network_manager] = table 15:45:39.893 [Lua] [network_manager] = metatable 15:45:39.893 [Lua] [network_event_delegate] = table 15:45:39.893 [Lua] [network_event_delegate] = metatable 15:45:39.893 [Lua] 15:45:39.898 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:45:39.914 [Lua] [AchievementManager] Achievements using the steam platform 15:45:39.914 [Lua] [StateIngame] Level seed: 14465710 15:45:39.914 [World] Spawning level. 15:45:40.509 [Lua] respawn_unit_spawned with group id: cannon_event 15:45:40.509 [Lua] respawn_unit_spawned with group id: cannon_event 15:45:40.509 [Lua] respawn_unit_spawned with group id: cannon_event 15:45:40.517 [Lua] respawn_unit_spawned with group id: end_event 15:45:40.517 [Lua] respawn_unit_spawned with group id: end_event 15:45:40.517 [Lua] respawn_unit_spawned with group id: end_event 15:45:40.572 [Lua] respawn_unit_spawned with group id: gate_event 15:45:40.572 [Lua] respawn_unit_spawned with group id: gate_event 15:45:40.572 [Lua] respawn_unit_spawned with group id: gate_event 15:45:40.642 [Lua] [LevelAnalysis] set_random_seed( 14465710) 15:45:40.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:45:40.668 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:45:40.668 [Lua] [IngameUI] init 15:45:40.719 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:45:40.719 [Lua] Set lobby begin: 15:45:40.719 [Lua] Lobby data twitch_enabled = false 15:45:40.719 [Lua] Lobby data power_level = 795 15:45:40.719 [Lua] Lobby data num_players = 3 15:45:40.719 [Lua] Lobby data host = 110000103dff95e 15:45:40.719 [Lua] Lobby data game_mode = 2 15:45:40.719 [Lua] Lobby data is_private = true 15:45:40.719 [Lua] Lobby data level_key = military 15:45:40.719 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:40.719 [Lua] Lobby data selected_level_key = military 15:45:40.719 [Lua] Lobby data quick_game = false 15:45:40.719 [Lua] Lobby data matchmaking = false 15:45:40.720 [Lua] Lobby data difficulty = cataclysm 15:45:40.720 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:40.720 [Lua] Lobby data unique_server_name = Vemb 15:45:40.720 [Lua] Lobby data player_slot_5 = 0:0 15:45:40.720 [Lua] Lobby data player_slot_2 = 0:0 15:45:40.720 [Lua] Lobby data country_code = FI 15:45:40.720 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:40.720 [Lua] Lobby data eac_authorized = true 15:45:40.720 [Lua] Set lobby end. 15:45:40.721 [Lua] CurrentConflictSettings default 15:45:40.721 [Lua] [ConflictDirector] conflict_director is ai_ready 15:45:40.726 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:45:40.726 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:45:40.744 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:45:40.744 [Lua] Forming navigation groups in one frame 15:45:40.744 [Lua] Forming navigation groups 15:45:40.745 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999974897946 15:45:41.063 [Lua] NavigationGroupManager -> calulation time B: 0.318000000000211 15:45:41.063 [Lua] number of nav groups: 336 15:45:41.065 [Lua] number of refined nav groups : 268 15:45:41.073 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 15:45:41.073 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.956418917700647 Normalized coefficient: 1.3172840554025094 15:45:41.075 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.70855030417443 Normalized coefficient: 1.1489179855293605 15:45:41.079 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.353016076982028 Normalized coefficient: 1.097330339179255 15:45:41.083 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 1.9288589775562286 Normalized coefficient: 0.4665970972850782 15:45:41.088 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:45:41.088 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:45:41.088 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 15:45:41.088 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 15:45:41.088 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 15:45:41.099 [Lua] [LevelAnalysis] Generating boss paths for level: military 15:45:41.099 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.519 meters. 15:45:41.099 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:45:41.099 [Lua] [LevelAnalysis] 15:45:41.099 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:45:41.099 [Lua] [LevelAnalysis] 15:45:41.099 [Lua] [LevelAnalysis] Terror events added: 15:45:41.099 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 15:45:41.099 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 15:45:41.099 [Lua] NORMAL PATROL MAIN PATH 720.1566162109375 15:45:41.099 [Lua] [waypoints] = table 15:45:41.099 [Lua] [astar_points] = table 15:45:41.099 [Lua] [travel_dist] = 720.35500884056091 (number) 15:45:41.099 [Lua] [one_directional] = true (boolean) 15:45:41.099 [Lua] [id] = boss9 (string) 15:45:41.099 [Lua] ----> using boss spline path! 15:45:41.102 [Lua] Adding main path event: Vector3Box(54.772, 8.90911, 66.5) boss_event_chaos_beastmen_spline_patrol 45 table: 0000000005F667B0 15:45:41.102 [Lua] ----> using boss gizmo! 15:45:41.102 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -12.9 start-travel-dist: 743.1, end-travel-dist: 991.3 spawn_distance 720.2 15:45:41.105 [Lua] Adding main path event: Vector3Box(15, 27, 73.647) boss_event_storm_fiend 45 table: 0000000005F66E70 15:45:41.105 [Lua] [LevelAnalysis] num_event_places_f: 0.71034622891743981 , num_event_places: 0 , trailing_event_fraction: 0.71034622891743981 , num_events: 1 15:45:41.105 [Lua] [LevelAnalysis] Level path distance: 1115.5193433761597 15:45:41.105 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.5193433761597 forbidden_dist: -1015.5193433761597 15:45:41.105 [Lua] [LevelAnalysis] wanted_distance: 156.95527937399433 15:45:41.105 [Lua] [LevelAnalysis] Terror events added: 15:45:41.105 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:45:41.111 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 15:45:41.118 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 15:45:41.118 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:45:41.118 [Save] Loading `ut_tweaks_presets` 15:45:41.118 warning: [Save] Missing filename `ut_tweaks_presets` 15:45:41.177 [Lua] player (110000103dff95e,2) was put into party 1 15:45:41.187 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 15:45:41.187 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:45:41.187 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:45:41.188 [Lua] Set lobby begin: 15:45:41.188 [Lua] Lobby data twitch_enabled = false 15:45:41.188 [Lua] Lobby data power_level = 795 15:45:41.188 [Lua] Lobby data num_players = 3 15:45:41.188 [Lua] Lobby data host = 110000103dff95e 15:45:41.188 [Lua] Lobby data game_mode = 2 15:45:41.188 [Lua] Lobby data is_private = true 15:45:41.188 [Lua] Lobby data level_key = military 15:45:41.188 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:41.188 [Lua] Lobby data selected_level_key = military 15:45:41.188 [Lua] Lobby data quick_game = false 15:45:41.188 [Lua] Lobby data matchmaking = false 15:45:41.188 [Lua] Lobby data difficulty = cataclysm 15:45:41.188 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:41.188 [Lua] Lobby data unique_server_name = Vemb 15:45:41.188 [Lua] Lobby data player_slot_5 = 0:0 15:45:41.188 [Lua] Lobby data player_slot_2 = 0:0 15:45:41.189 [Lua] Lobby data country_code = FI 15:45:41.189 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:41.189 [Lua] Lobby data eac_authorized = true 15:45:41.189 [Lua] Set lobby end. 15:45:41.189 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:45:41.189 [Lua] 15:45:41.189 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:41.189 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:45:41.189 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:41.189 [Lua] 15:45:41.189 [Lua] 15:45:41.189 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:41.189 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:41.189 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:41.189 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:45:41.189 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:41.189 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:45:41.189 [Lua] 15:45:41.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:23 my_peer_id:110000103dff95e 15:45:41.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:23 my_peer_id:110000103dff95e 15:45:41.194 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:23 my_peer_id:110000103dff95e 15:45:41.549 [Lua] [GameNetworkManager] destroying game object with go_id=59 15:45:41.549 [Lua] Set lobby begin: 15:45:41.549 [Lua] Lobby data twitch_enabled = false 15:45:41.549 [Lua] Lobby data power_level = 795 15:45:41.549 [Lua] Lobby data num_players = 3 15:45:41.550 [Lua] Lobby data host = 110000103dff95e 15:45:41.550 [Lua] Lobby data game_mode = 2 15:45:41.550 [Lua] Lobby data is_private = true 15:45:41.550 [Lua] Lobby data level_key = military 15:45:41.550 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:41.550 [Lua] Lobby data selected_level_key = military 15:45:41.550 [Lua] Lobby data quick_game = false 15:45:41.550 [Lua] Lobby data matchmaking = false 15:45:41.550 [Lua] Lobby data difficulty = cataclysm 15:45:41.550 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:41.550 [Lua] Lobby data unique_server_name = Vemb 15:45:41.550 [Lua] Lobby data player_slot_5 = 0:0 15:45:41.551 [Lua] Lobby data player_slot_2 = 0:0 15:45:41.551 [Lua] Lobby data country_code = FI 15:45:41.551 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:41.551 [Lua] Lobby data eac_authorized = true 15:45:41.551 [Lua] Set lobby end. 15:45:41.553 [Lua] player (110000103dff95e,2) was put into party 1 15:45:41.563 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 15:45:41.563 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:45:41.563 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:45:41.563 [Lua] Set lobby begin: 15:45:41.563 [Lua] Lobby data twitch_enabled = false 15:45:41.563 [Lua] Lobby data power_level = 795 15:45:41.563 [Lua] Lobby data num_players = 3 15:45:41.563 [Lua] Lobby data host = 110000103dff95e 15:45:41.563 [Lua] Lobby data game_mode = 2 15:45:41.563 [Lua] Lobby data is_private = true 15:45:41.564 [Lua] Lobby data level_key = military 15:45:41.564 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:41.564 [Lua] Lobby data selected_level_key = military 15:45:41.564 [Lua] Lobby data quick_game = false 15:45:41.564 [Lua] Lobby data matchmaking = false 15:45:41.564 [Lua] Lobby data difficulty = cataclysm 15:45:41.564 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:41.564 [Lua] Lobby data unique_server_name = Vemb 15:45:41.564 [Lua] Lobby data player_slot_5 = 0:0 15:45:41.564 [Lua] Lobby data player_slot_2 = 0:0 15:45:41.564 [Lua] Lobby data country_code = FI 15:45:41.564 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:41.564 [Lua] Lobby data eac_authorized = true 15:45:41.565 [Lua] Set lobby end. 15:45:41.565 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:45:41.565 [Lua] 15:45:41.565 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:41.565 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:45:41.565 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:41.565 [Lua] 15:45:41.565 [Lua] 15:45:41.565 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:45:41.565 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:45:41.565 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:41.565 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:41.565 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:41.565 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:41.565 [Lua] 15:45:41.568 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:23 my_peer_id:110000103dff95e 15:45:41.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:24 my_peer_id:110000103dff95e 15:45:41.568 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:24 my_peer_id:110000103dff95e 15:45:41.569 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:24 my_peer_id:110000103dff95e 15:45:41.572 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 15:45:41.585 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:24 my_peer_id:110000103dff95e 15:45:41.590 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 15:45:50.327 [Lua] Set lobby begin: 15:45:50.327 [Lua] Lobby data twitch_enabled = false 15:45:50.327 [Lua] Lobby data power_level = 795 15:45:50.327 [Lua] Lobby data num_players = 3 15:45:50.327 [Lua] Lobby data host = 110000103dff95e 15:45:50.327 [Lua] Lobby data game_mode = 2 15:45:50.327 [Lua] Lobby data is_private = true 15:45:50.327 [Lua] Lobby data level_key = military 15:45:50.327 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:50.327 [Lua] Lobby data selected_level_key = military 15:45:50.327 [Lua] Lobby data quick_game = false 15:45:50.327 [Lua] Lobby data matchmaking = false 15:45:50.327 [Lua] Lobby data difficulty = cataclysm 15:45:50.327 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:50.327 [Lua] Lobby data unique_server_name = Vemb 15:45:50.328 [Lua] Lobby data player_slot_5 = 0:0 15:45:50.328 [Lua] Lobby data player_slot_2 = 0:0 15:45:50.328 [Lua] Lobby data country_code = FI 15:45:50.328 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:50.328 [Lua] Lobby data eac_authorized = true 15:45:50.328 [Lua] Set lobby end. 15:45:50.328 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 15:45:50.328 [Lua] Breedfreezer (server) starting a hot join sync 15:45:50.328 [Lua] packing 0 units of breed chaos_marauder 15:45:50.328 [Lua] packing 0 units of breed skaven_clan_rat 15:45:50.328 [Lua] packing 0 units of breed skaven_storm_vermin 15:45:50.328 [Lua] packing 0 units of breed skaven_slave 15:45:50.328 [Lua] packing 0 units of breed chaos_fanatic 15:45:50.328 [Lua] packing 0 units of breed beastmen_bestigor 15:45:50.328 [Lua] packing 0 units of breed beastmen_gor 15:45:50.328 [Lua] packing 0 units of breed chaos_berzerker 15:45:50.328 [Lua] packing 0 units of breed chaos_warrior 15:45:50.328 [Lua] packing 0 units of breed beastmen_ungor 15:45:50.328 [Lua] packing 0 units of breed skaven_plague_monk 15:45:50.328 [Lua] packing 0 units of breed chaos_raider 15:45:50.328 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:45:50.328 [Lua] 15:45:50.328 [Lua] [1] = 1 (number) 15:45:50.328 [Lua] [2] = 0 (number) 15:45:50.328 [Lua] [3] = 1 (number) 15:45:50.328 [Lua] [4] = 0 (number) 15:45:50.328 [Lua] [5] = 1 (number) 15:45:50.328 [Lua] [6] = 0 (number) 15:45:50.328 [Lua] [7] = 1 (number) 15:45:50.328 [Lua] [8] = 0 (number) 15:45:50.328 [Lua] [9] = 1 (number) 15:45:50.328 [Lua] [10] = 0 (number) 15:45:50.328 [Lua] [11] = 1 (number) 15:45:50.328 [Lua] [12] = 0 (number) 15:45:50.328 [Lua] [13] = 1 (number) 15:45:50.328 [Lua] [14] = 0 (number) 15:45:50.328 [Lua] [15] = 1 (number) 15:45:50.328 [Lua] [16] = 0 (number) 15:45:50.328 [Lua] [17] = 1 (number) 15:45:50.328 [Lua] [18] = 0 (number) 15:45:50.328 [Lua] [19] = 1 (number) 15:45:50.328 [Lua] [20] = 0 (number) 15:45:50.328 [Lua] [21] = 1 (number) 15:45:50.328 [Lua] [22] = 0 (number) 15:45:50.328 [Lua] [23] = 1 (number) 15:45:50.328 [Lua] [24] = 0 (number) 15:45:50.328 [Lua] 15:45:50.328 [Lua] 15:45:50.328 [Lua] 15:45:50.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 15:45:50.329 [Lua] RemotePlayer:create_game_object( ) 61 15:45:50.340 [Lua] [GameNetworkManager] destroying game object with go_id=60 15:45:50.341 [Lua] Set lobby begin: 15:45:50.341 [Lua] Lobby data twitch_enabled = false 15:45:50.341 [Lua] Lobby data power_level = 795 15:45:50.341 [Lua] Lobby data num_players = 3 15:45:50.341 [Lua] Lobby data host = 110000103dff95e 15:45:50.341 [Lua] Lobby data game_mode = 2 15:45:50.341 [Lua] Lobby data is_private = true 15:45:50.341 [Lua] Lobby data level_key = military 15:45:50.341 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:50.341 [Lua] Lobby data selected_level_key = military 15:45:50.341 [Lua] Lobby data quick_game = false 15:45:50.341 [Lua] Lobby data matchmaking = false 15:45:50.341 [Lua] Lobby data difficulty = cataclysm 15:45:50.341 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:50.341 [Lua] Lobby data unique_server_name = Vemb 15:45:50.341 [Lua] Lobby data player_slot_5 = 0:0 15:45:50.341 [Lua] Lobby data player_slot_2 = 0:0 15:45:50.341 [Lua] Lobby data country_code = FI 15:45:50.342 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:50.342 [Lua] Lobby data eac_authorized = true 15:45:50.342 [Lua] Set lobby end. 15:45:50.342 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 15:45:50.343 [Lua] player (110000103dff95e,2) was put into party 1 15:45:50.355 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 15:45:50.355 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:45:50.355 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:45:50.355 [Lua] Set lobby begin: 15:45:50.355 [Lua] Lobby data twitch_enabled = false 15:45:50.355 [Lua] Lobby data power_level = 795 15:45:50.355 [Lua] Lobby data num_players = 3 15:45:50.356 [Lua] Lobby data host = 110000103dff95e 15:45:50.356 [Lua] Lobby data game_mode = 2 15:45:50.356 [Lua] Lobby data is_private = true 15:45:50.356 [Lua] Lobby data level_key = military 15:45:50.356 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:50.356 [Lua] Lobby data selected_level_key = military 15:45:50.356 [Lua] Lobby data quick_game = false 15:45:50.356 [Lua] Lobby data matchmaking = false 15:45:50.356 [Lua] Lobby data difficulty = cataclysm 15:45:50.356 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:50.356 [Lua] Lobby data unique_server_name = Vemb 15:45:50.356 [Lua] Lobby data player_slot_5 = 0:0 15:45:50.356 [Lua] Lobby data player_slot_2 = 0:0 15:45:50.356 [Lua] Lobby data country_code = FI 15:45:50.357 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:50.357 [Lua] Lobby data eac_authorized = true 15:45:50.357 [Lua] Set lobby end. 15:45:50.357 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:45:50.357 [Lua] 15:45:50.357 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:50.357 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:45:50.357 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:50.357 [Lua] 15:45:50.357 [Lua] 15:45:50.357 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:45:50.357 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:45:50.357 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:45:50.357 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:50.357 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:50.357 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:50.357 [Lua] 15:45:50.359 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:25 my_peer_id:110000103dff95e 15:45:50.359 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:25 my_peer_id:110000103dff95e 15:45:50.359 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:25 my_peer_id:110000103dff95e 15:45:50.367 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:25 my_peer_id:110000103dff95e 15:45:50.380 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 15:45:51.254 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 15:45:51.254 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:45:51.254 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 15:45:55.015 [Lua] Set lobby begin: 15:45:55.015 [Lua] Lobby data twitch_enabled = false 15:45:55.015 [Lua] Lobby data power_level = 795 15:45:55.015 [Lua] Lobby data num_players = 3 15:45:55.015 [Lua] Lobby data host = 110000103dff95e 15:45:55.015 [Lua] Lobby data game_mode = 2 15:45:55.015 [Lua] Lobby data is_private = true 15:45:55.016 [Lua] Lobby data level_key = military 15:45:55.016 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:55.016 [Lua] Lobby data selected_level_key = military 15:45:55.016 [Lua] Lobby data quick_game = false 15:45:55.016 [Lua] Lobby data matchmaking = false 15:45:55.016 [Lua] Lobby data difficulty = cataclysm 15:45:55.016 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:55.016 [Lua] Lobby data unique_server_name = Vemb 15:45:55.016 [Lua] Lobby data player_slot_5 = 0:0 15:45:55.016 [Lua] Lobby data player_slot_2 = 0:0 15:45:55.016 [Lua] Lobby data country_code = FI 15:45:55.016 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:55.016 [Lua] Lobby data eac_authorized = true 15:45:55.016 [Lua] Set lobby end. 15:45:55.016 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 15:45:55.016 [Lua] Breedfreezer (server) starting a hot join sync 15:45:55.016 [Lua] packing 0 units of breed chaos_marauder 15:45:55.016 [Lua] packing 0 units of breed skaven_clan_rat 15:45:55.016 [Lua] packing 0 units of breed skaven_storm_vermin 15:45:55.016 [Lua] packing 0 units of breed skaven_slave 15:45:55.016 [Lua] packing 0 units of breed chaos_fanatic 15:45:55.016 [Lua] packing 0 units of breed beastmen_bestigor 15:45:55.016 [Lua] packing 0 units of breed beastmen_gor 15:45:55.016 [Lua] packing 0 units of breed chaos_berzerker 15:45:55.016 [Lua] packing 0 units of breed chaos_warrior 15:45:55.016 [Lua] packing 0 units of breed beastmen_ungor 15:45:55.016 [Lua] packing 0 units of breed skaven_plague_monk 15:45:55.016 [Lua] packing 0 units of breed chaos_raider 15:45:55.016 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:45:55.016 [Lua] 15:45:55.016 [Lua] [1] = 1 (number) 15:45:55.016 [Lua] [2] = 0 (number) 15:45:55.016 [Lua] [3] = 1 (number) 15:45:55.016 [Lua] [4] = 0 (number) 15:45:55.016 [Lua] [5] = 1 (number) 15:45:55.016 [Lua] [6] = 0 (number) 15:45:55.016 [Lua] [7] = 1 (number) 15:45:55.016 [Lua] [8] = 0 (number) 15:45:55.016 [Lua] [9] = 1 (number) 15:45:55.016 [Lua] [10] = 0 (number) 15:45:55.016 [Lua] [11] = 1 (number) 15:45:55.016 [Lua] [12] = 0 (number) 15:45:55.016 [Lua] [13] = 1 (number) 15:45:55.016 [Lua] [14] = 0 (number) 15:45:55.016 [Lua] [15] = 1 (number) 15:45:55.016 [Lua] [16] = 0 (number) 15:45:55.016 [Lua] [17] = 1 (number) 15:45:55.016 [Lua] [18] = 0 (number) 15:45:55.016 [Lua] [19] = 1 (number) 15:45:55.016 [Lua] [20] = 0 (number) 15:45:55.016 [Lua] [21] = 1 (number) 15:45:55.016 [Lua] [22] = 0 (number) 15:45:55.016 [Lua] [23] = 1 (number) 15:45:55.016 [Lua] [24] = 0 (number) 15:45:55.016 [Lua] 15:45:55.016 [Lua] 15:45:55.016 [Lua] 15:45:55.017 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 15:45:55.017 [Lua] RemotePlayer:create_game_object( ) 63 15:45:55.029 [Lua] [GameNetworkManager] destroying game object with go_id=62 15:45:55.029 [Lua] Set lobby begin: 15:45:55.029 [Lua] Lobby data twitch_enabled = false 15:45:55.029 [Lua] Lobby data power_level = 795 15:45:55.029 [Lua] Lobby data num_players = 3 15:45:55.029 [Lua] Lobby data host = 110000103dff95e 15:45:55.029 [Lua] Lobby data game_mode = 2 15:45:55.029 [Lua] Lobby data is_private = true 15:45:55.029 [Lua] Lobby data level_key = military 15:45:55.029 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:55.029 [Lua] Lobby data selected_level_key = military 15:45:55.029 [Lua] Lobby data quick_game = false 15:45:55.029 [Lua] Lobby data matchmaking = false 15:45:55.030 [Lua] Lobby data difficulty = cataclysm 15:45:55.030 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:55.030 [Lua] Lobby data unique_server_name = Vemb 15:45:55.030 [Lua] Lobby data player_slot_5 = 0:0 15:45:55.030 [Lua] Lobby data player_slot_2 = 0:0 15:45:55.030 [Lua] Lobby data country_code = FI 15:45:55.030 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:55.030 [Lua] Lobby data eac_authorized = true 15:45:55.030 [Lua] Set lobby end. 15:45:55.030 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 15:45:55.031 [Lua] player (110000103dff95e,2) was put into party 1 15:45:55.043 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 15:45:55.043 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:45:55.043 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:45:55.043 [Lua] Set lobby begin: 15:45:55.044 [Lua] Lobby data twitch_enabled = false 15:45:55.044 [Lua] Lobby data power_level = 795 15:45:55.044 [Lua] Lobby data num_players = 3 15:45:55.044 [Lua] Lobby data host = 110000103dff95e 15:45:55.044 [Lua] Lobby data game_mode = 2 15:45:55.044 [Lua] Lobby data is_private = true 15:45:55.044 [Lua] Lobby data level_key = military 15:45:55.044 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:55.044 [Lua] Lobby data selected_level_key = military 15:45:55.044 [Lua] Lobby data quick_game = false 15:45:55.044 [Lua] Lobby data matchmaking = false 15:45:55.044 [Lua] Lobby data difficulty = cataclysm 15:45:55.044 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:55.044 [Lua] Lobby data unique_server_name = Vemb 15:45:55.044 [Lua] Lobby data player_slot_5 = 0:0 15:45:55.044 [Lua] Lobby data player_slot_2 = 0:0 15:45:55.044 [Lua] Lobby data country_code = FI 15:45:55.044 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:55.045 [Lua] Lobby data eac_authorized = true 15:45:55.045 [Lua] Set lobby end. 15:45:55.045 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:45:55.045 [Lua] 15:45:55.045 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:55.045 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:45:55.045 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:55.045 [Lua] 15:45:55.045 [Lua] 15:45:55.045 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:45:55.045 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:45:55.045 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:45:55.045 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:45:55.045 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:45:55.045 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:45:55.045 [Lua] 15:45:55.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:26 my_peer_id:110000103dff95e 15:45:55.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:26 my_peer_id:110000103dff95e 15:45:55.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:26 my_peer_id:110000103dff95e 15:45:55.054 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:26 my_peer_id:110000103dff95e 15:45:55.067 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 15:45:55.555 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 15:45:55.555 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:45:55.555 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 15:45:55.560 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:55.560 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 15:45:55.566 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:55.566 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:55.567 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 15:45:55.579 [Lua] Switching ConflictSettings: to: chaos_light 15:45:55.579 [Lua] pacing=chaos 15:45:55.579 [Lua] roaming=nil 15:45:55.579 [Lua] specials=chaos_light 15:45:55.579 [Lua] debug_color=purple 15:45:55.579 [Lua] pack_spawning=chaos_light 15:45:55.579 [Lua] contained_breeds=nil 15:45:55.579 [Lua] disabled=false 15:45:55.579 [Lua] boss=chaos_light 15:45:55.579 [Lua] horde=chaos 15:45:55.579 [Lua] name=chaos_light 15:45:55.579 [Lua] intensity=default 15:45:55.579 [Lua] --- 15:45:55.623 [Lua] Set lobby begin: 15:45:55.623 [Lua] Lobby data twitch_enabled = false 15:45:55.623 [Lua] Lobby data power_level = 533 15:45:55.624 [Lua] Lobby data num_players = 3 15:45:55.624 [Lua] Lobby data host = 110000103dff95e 15:45:55.624 [Lua] Lobby data game_mode = 2 15:45:55.624 [Lua] Lobby data is_private = true 15:45:55.624 [Lua] Lobby data level_key = military 15:45:55.624 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:45:55.624 [Lua] Lobby data selected_level_key = military 15:45:55.624 [Lua] Lobby data quick_game = false 15:45:55.624 [Lua] Lobby data matchmaking = false 15:45:55.624 [Lua] Lobby data difficulty = cataclysm 15:45:55.624 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:45:55.624 [Lua] Lobby data unique_server_name = Vemb 15:45:55.624 [Lua] Lobby data player_slot_5 = 0:0 15:45:55.624 [Lua] Lobby data player_slot_2 = 0:0 15:45:55.625 [Lua] Lobby data country_code = FI 15:45:55.625 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:45:55.625 [Lua] Lobby data eac_authorized = true 15:45:55.625 [Lua] Set lobby end. 15:45:55.640 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:45:55.641 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 15:45:55.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:55.757 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:45:55.759 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 15:45:55.759 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:45:55.894 [Lua] ################################################################################################################# 15:45:55.895 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:45:55.895 [Lua] ################################################################################################################# 15:45:55.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 15:45:55.895 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:45:55.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 15:45:55.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:45:55.949 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:45:56.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 15:45:56.202 [Lua] Commit load time data 15:46:00.646 [Lua] Set lobby begin: 15:46:00.646 [Lua] Lobby data twitch_enabled = false 15:46:00.646 [Lua] Lobby data power_level = 798 15:46:00.646 [Lua] Lobby data num_players = 3 15:46:00.646 [Lua] Lobby data host = 110000103dff95e 15:46:00.646 [Lua] Lobby data game_mode = 2 15:46:00.646 [Lua] Lobby data is_private = true 15:46:00.646 [Lua] Lobby data level_key = military 15:46:00.647 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:46:00.647 [Lua] Lobby data selected_level_key = military 15:46:00.647 [Lua] Lobby data quick_game = false 15:46:00.647 [Lua] Lobby data matchmaking = false 15:46:00.647 [Lua] Lobby data difficulty = cataclysm 15:46:00.647 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:46:00.647 [Lua] Lobby data unique_server_name = Vemb 15:46:00.647 [Lua] Lobby data player_slot_5 = 0:0 15:46:00.647 [Lua] Lobby data player_slot_2 = 0:0 15:46:00.647 [Lua] Lobby data country_code = FI 15:46:00.647 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:46:00.647 [Lua] Lobby data eac_authorized = true 15:46:00.647 [Lua] Set lobby end. 15:46:18.787 [Lua] action_complete false 15:46:19.427 [Lua] new_interupting_action false 15:46:20.054 [Lua] new_interupting_action false 15:46:20.681 [Lua] new_interupting_action false 15:46:21.541 [Lua] action_complete true 15:46:24.343 [Lua] Players are leaving the safe zone 15:46:24.594 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:24.612 [Lua] Spline already found! 15:46:27.626 [Lua] action_complete false 15:46:29.495 [Lua] new_interupting_action false 15:46:29.664 [Lua] new_interupting_action true 15:46:33.414 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:33.502 [Lua] action_complete false 15:46:33.802 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:34.142 [Lua] new_interupting_action false 15:46:34.225 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:34.614 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:38.959 [Lua] new_interupting_action false 15:46:41.274 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:41.831 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:42.205 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:42.324 [Lua] action_complete false 15:46:42.558 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:43.155 [Lua] new_interupting_action false 15:46:46.790 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:47.243 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:47.562 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:47.983 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:49.806 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:50.414 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:50.651 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:51.141 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:55.246 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:55.331 [Lua] new_interupting_action false 15:46:55.720 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:46:55.959 [Lua] new_interupting_action false 15:46:56.259 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:56.566 [Lua] new_interupting_action false 15:46:56.802 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:05.584 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art 15:47:06.899 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art 15:47:08.755 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die 15:47:09.022 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:09.426 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:09.862 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:10.285 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:10.991 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:11.495 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:12.580 [Lua] [ChatManager][1]System: Vemb picked up a piece of Ravaged Art 15:47:22.301 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:22.809 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:23.677 [Lua] action_complete false 15:47:24.893 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:25.317 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:26.724 [Lua] new_interupting_action false 15:47:27.348 [Lua] new_interupting_action false 15:47:28.162 [Lua] new_interupting_action false 15:47:28.892 [Lua] new_interupting_action true 15:47:33.082 [Lua] new_interupting_action false 15:47:33.555 [Lua] new_interupting_action false 15:47:41.902 [Lua] new_interupting_action false 15:47:42.120 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:42.611 [Lua] new_interupting_action false 15:47:42.627 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:46.549 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:47.026 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:47.301 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:47.961 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:48.279 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:48.719 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:49.377 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:49.933 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:51.652 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:52.125 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:52.412 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:52.851 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:53.951 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:54.407 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:56.675 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:57.297 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:47:58.006 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:58.714 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:03.612 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 15:48:03.612 [Lua] Time for new HOOORDE! multi_first_wave 15:48:03.612 [Lua] horde requested: vector_blob 15:48:03.612 [Lua] wants to spawn ahead within distance: 60 15:48:03.612 [Lua] horde crated with id 2 of type vector_blob 15:48:03.612 [Lua] managed to spawn 37/37 horde enemies 15:48:03.612 [Lua] vector blob horde has started 15:48:03.617 [Lua] MUSIC: explore -> pre_horde 15:48:10.747 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:48:10.747 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:48:10.747 [Lua] horde requested: vector_blob 15:48:10.747 [Lua] wants to spawn ahead within distance: 60 15:48:10.747 [Lua] horde crated with id 3 of type vector_blob 15:48:10.747 [Lua] managed to spawn 42/42 horde enemies 15:48:10.747 [Lua] vector blob horde has started 15:48:14.198 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:14.254 [Lua] action_complete false 15:48:14.692 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:15.107 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:15.840 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:16.059 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:16.804 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:17.356 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:17.824 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:18.137 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:18.564 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:18.941 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:19.417 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:19.765 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:20.309 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:20.355 [Lua] MUSIC: pre_horde -> horde 15:48:20.668 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:21.071 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:21.479 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:21.986 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:22.311 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:22.718 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:23.099 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:23.515 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:23.935 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:24.403 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:24.680 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:25.267 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:25.504 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:26.262 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:26.369 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:26.845 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:27.168 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:27.574 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:27.949 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:28.313 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:28.684 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:29.071 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:29.396 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:29.632 [Lua] HORDE: last wave, reset to standard horde delay 15:48:29.632 [Lua] Time for new HOOORDE! multi_last_wave 15:48:29.632 [Lua] horde requested: vector_blob 15:48:29.632 [Lua] wants to spawn ahead within distance: 60 15:48:29.632 [Lua] horde crated with id 4 of type vector_blob 15:48:29.632 [Lua] managed to spawn 39/39 horde enemies 15:48:29.632 [Lua] vector blob horde has started 15:48:29.841 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:48:37.673 [Lua] Horde killed: ? 15:48:44.494 [Lua] Horde killed: ? 15:48:55.380 [Lua] MUSIC: horde -> explore 15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:48:56.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:49:01.481 [Lua] Switching ConflictSettings: to: chaos 15:49:01.481 [Lua] pacing=chaos 15:49:01.481 [Lua] roaming=nil 15:49:01.481 [Lua] specials=chaos 15:49:01.481 [Lua] debug_color=purple 15:49:01.481 [Lua] pack_spawning=chaos 15:49:01.481 [Lua] contained_breeds=nil 15:49:01.481 [Lua] disabled=false 15:49:01.481 [Lua] boss=chaos 15:49:01.481 [Lua] horde=chaos 15:49:01.481 [Lua] name=chaos 15:49:01.481 [Lua] intensity=default 15:49:01.481 [Lua] --- 15:49:01.988 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:49:02.496 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:49:03.002 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:49:03.426 [Lua] Horde killed: ? 15:49:08.596 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:09.019 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:09.492 [Lua] action_complete false 15:49:11.131 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:11.566 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:13.002 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:13.002 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:13.002 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:13.762 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:13.847 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:13.898 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:15.410 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:15.813 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:49:15.915 [Lua] action_complete false 15:49:16.183 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:16.541 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:49:16.607 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:16.945 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:18.602 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 398606 0 15:49:19.907 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:20.211 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:20.362 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:20.461 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:20.479 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:20.865 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:49:20.900 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:20.967 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:20.967 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:21.356 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:49:26.338 [Lua] Coordinated attack! 15:49:43.954 [Lua] new_interupting_action false 15:49:44.445 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 15:49:44.819 [Lua] action_complete false 15:49:45.916 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:46.320 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:46.491 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:46.876 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:49:53.737 [Lua] fence jumping 15:49:54.585 [Lua] simple los failed 15:49:57.719 [Lua] new_interupting_action false 15:50:01.715 [Lua] fence jumping 15:50:01.716 [Lua] action_complete false 15:50:02.310 [Lua] ready to jump failed 15:50:03.493 [Lua] simple los failed 15:50:04.167 [Lua] ready to jump failed 15:50:05.112 [Lua] simple los failed 15:50:05.652 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:05.703 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:05.790 [Lua] new_interupting_action false 15:50:06.008 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:06.110 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:50:06.230 [Lua] simple los failed 15:50:07.163 [Lua] simple los failed 15:50:07.212 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:07.212 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:07.213 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:07.566 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 401191 0 15:50:08.004 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:08.312 [Lua] simple los failed 15:50:08.410 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:08.797 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:08.867 [Lua] new_interupting_action false 15:50:09.492 [Lua] new_interupting_action false 15:50:09.862 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:09.948 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 401304 0 15:50:10.117 [Lua] new_interupting_action false 15:50:10.320 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:10.338 [Lua] simple los failed 15:50:10.440 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:10.524 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 401344 0 15:50:10.694 [Lua] new_interupting_action true 15:50:10.862 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:11.134 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:11.477 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:50:11.848 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:12.136 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:12.239 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:50:12.376 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:12.444 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:50:12.714 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:50:14.194 [Lua] fence jumping 15:50:15.226 [Lua] simple los failed 15:50:16.482 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 401618 0 15:50:17.295 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:17.549 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:17.750 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:17.952 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:20.304 [Lua] fence jumping 15:50:21.507 [Lua] simple los failed 15:50:23.406 [Lua] fence jumping 15:50:23.880 [Lua] ready to jump failed 15:50:28.493 [Lua] fence jumping 15:50:29.712 [Lua] simple los failed 15:50:33.783 [Lua] fence jumping 15:50:37.269 [Lua] ready to jump failed 15:50:37.306 [Lua] Override Player Respawning gate_event true 15:50:38.684 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:39.108 [Lua] simple los failed 15:50:39.242 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:39.817 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:40.225 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:48.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 61. 15:50:48.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 33. 15:50:48.487 [Lua] TerrorEventMixer.start_event: military_courtyard_event 15:50:48.583 [Lua] MUSIC: explore -> pre_horde 15:50:48.837 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:50:52.038 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 1 size: 2 action: nil 15:50:56.432 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:56.938 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:57.444 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:57.989 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:58.426 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:58.850 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:50:59.577 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:00.035 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:00.306 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:00.762 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:01.050 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:01.440 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:01.604 [Lua] MUSIC: pre_horde -> horde 15:51:01.748 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:02.137 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:02.475 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:02.912 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:03.200 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:03.518 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 15:51:03.526 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 15:51:03.641 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:03.643 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 15:51:03.661 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:51:03.918 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:04.293 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:04.664 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:05.043 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:05.362 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:05.784 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:06.145 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:06.517 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:06.840 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:07.232 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:07.521 [Lua] fence jumping 15:51:07.621 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:08.011 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:08.384 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:08.838 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:08.913 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 15:51:09.227 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:09.751 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:10.119 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:10.634 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:10.892 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:11.372 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:12.683 [Lua] event horde ends! 15:51:12.710 [Lua] MUSIC: horde -> explore 15:51:14.025 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 174 will change to a manual source. 15:51:14.897 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 15:51:21.923 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 407450 0 15:51:22.897 [Lua] new_interupting_action false 15:51:23.515 [Lua] new_interupting_action false 15:51:23.941 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:23.992 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:23.992 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:23.992 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:24.148 [Lua] new_interupting_action false 15:51:24.444 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:24.495 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:24.495 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:24.597 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:24.795 [Lua] new_interupting_action false 15:51:24.949 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:25.303 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:25.687 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:25.707 [Lua] action_complete true 15:51:26.019 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:26.623 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:26.624 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:26.626 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 408152 0 15:51:27.003 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:31.910 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:32.524 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:32.660 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:33.237 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:33.356 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:33.981 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:34.084 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:34.203 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:34.731 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:37.275 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 15:51:37.998 [Lua] new_interupting_action false 15:51:38.861 [Lua] action_complete false 15:51:39.607 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:39.795 [Lua] action_complete false 15:51:40.114 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:40.350 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:40.907 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:41.151 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:41.607 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:42.304 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:42.769 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:47.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:51:47.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 2827659 15:51:48.420 [Lua] [GameNetworkManager] destroying game object with go_id=66 15:51:48.757 [Lua] action_complete false 15:51:51.141 [Lua] MUSIC: explore -> pre_horde 15:51:51.159 [Lua] MUSIC: pre_horde -> horde 15:51:52.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 15:51:52.760 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:53.134 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:54.542 [Lua] action_complete false 15:51:55.573 [Lua] action_complete false 15:51:55.776 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:56.350 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:51:56.894 [Lua] new_interupting_action false 15:51:57.701 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:57.701 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:57.701 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:58.378 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:58.439 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:51:58.605 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:52:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x64686, position: 0 15:52:02.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x64704, position: 0 15:52:10.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x64e2c, position: 0 15:52:12.046 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:12.328 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:52:12.658 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:12.882 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:12.984 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:52:13.167 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:13.333 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:52:13.595 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:52:13.909 [Lua] Returning override respawn unit 15:52:13.920 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5) 15:52:13.923 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.83333333333333337) 15:52:13.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=503 15:52:13.926 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:13.926 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:13.926 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:14.300 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:52:14.300 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:52:14.300 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:52:15.152 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:52:15.152 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 15:52:15.698 [Lua] event horde ends! 15:52:15.698 [Lua] event horde ends! 15:52:15.730 [Lua] MUSIC: horde -> explore 15:52:19.685 [Flow] -------------- STOPPED FROM OPENING 15:52:19.685 [Flow] -------------- REAL STOPPED 15:52:19.685 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 15:52:19.685 [Flow] opening_stopped 15:52:19.685 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 15:52:19.686 [Lua] Override Player Respawning gate_event false 15:52:19.693 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 15:52:25.907 [Lua] new_interupting_action false 15:52:31.009 [Lua] new_interupting_action true 15:52:35.669 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 15:52:35.670 [Lua] [GameNetworkManager] destroying game object with go_id=71 15:52:36.258 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:36.623 [Lua] new_interupting_action false 15:52:36.811 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:52:37.489 [Lua] action_complete true 15:52:40.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x65f66, position: 0 15:52:59.233 [Lua] new_interupting_action false 15:52:59.861 [Lua] new_interupting_action false 15:53:00.896 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:53:00.898 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=534 15:53:00.899 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:53:02.780 [Lua] fence jumping 15:53:06.535 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:06.933 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:07.255 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:07.511 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:07.628 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:07.865 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:08.359 [Lua] Coordinated attack! 15:53:11.532 [Lua] new_interupting_action false 15:53:12.110 [Lua] new_interupting_action false 15:53:12.499 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:12.720 [Lua] new_interupting_action false 15:53:12.971 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:13.038 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:13.346 [Lua] new_interupting_action false 15:53:13.462 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:13.561 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:14.066 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:14.207 [Lua] action_complete true 15:53:26.223 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:26.847 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:26.865 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:27.447 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:27.447 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:27.604 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 15:53:27.604 [Lua] Time for new HOOORDE! multi_first_wave 15:53:27.604 [Lua] horde requested: vector_blob 15:53:27.604 [Lua] wants to spawn ahead within distance: 60 15:53:27.604 [Lua] horde crated with id 5 of type vector_blob 15:53:27.604 [Lua] managed to spawn 37/37 horde enemies 15:53:27.604 [Lua] vector blob horde has started 15:53:27.612 [Lua] MUSIC: explore -> pre_horde 15:53:27.631 [Lua] MUSIC: pre_horde -> horde 15:53:27.997 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:27.997 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:28.592 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:29.824 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:53:29.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207 15:53:30.450 [Lua] fence jumping 15:53:32.004 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:32.445 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:32.512 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:32.986 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:33.138 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:33.568 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:33.641 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:33.925 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:53:34.115 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:34.115 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:34.539 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:34.589 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:34.951 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:35.053 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:35.188 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:35.357 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:35.580 [Lua] action_complete false 15:53:35.695 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:38.026 [Lua] fence jumping 15:53:40.856 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 422786 0 15:53:40.871 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:40.906 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 41 action: fallback_idle 15:53:40.906 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 40 action: follow 15:53:41.042 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 11 size: 39 action: follow 15:53:41.159 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 13 size: 38 action: follow 15:53:41.159 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 37 action: follow 15:53:41.176 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 36 action: follow 15:53:41.210 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:41.278 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 35 action: follow 15:53:41.502 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 33 size: 33 action: follow 15:53:41.534 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:41.534 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:41.703 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:41.857 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:42.060 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:53:42.060 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:53:42.060 [Lua] horde requested: vector_blob 15:53:42.060 [Lua] wants to spawn ahead within distance: 60 15:53:42.060 [Lua] horde crated with id 6 of type vector_blob 15:53:42.060 [Lua] managed to spawn 36/36 horde enemies 15:53:42.060 [Lua] vector blob horde has started 15:53:42.075 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:42.336 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:43.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207 15:53:44.064 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 67 action: follow 15:53:44.236 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 66 action: follow 15:53:44.255 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 65 action: follow 15:53:44.272 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 64 action: follow 15:53:44.477 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 21 size: 63 action: follow 15:53:44.497 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 25 size: 62 action: follow 15:53:44.497 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 61 action: follow 15:53:44.600 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 60 action: follow 15:53:44.634 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 59 action: follow 15:53:44.652 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 58 action: follow 15:53:44.676 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 57 action: follow 15:53:44.691 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 56 action: follow 15:53:44.793 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 13 size: 55 action: follow 15:53:44.865 [Flow] 1 15:53:47.920 [Flow] 2 15:53:47.920 [Flow] 3 15:53:47.974 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:53:49.621 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:50.044 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:53:50.515 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 53 action: follow 15:53:50.821 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 52 action: fallback_idle 15:53:51.079 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 11 size: 51 action: fallback_idle 15:53:53.569 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 12 size: 50 action: follow 15:53:53.745 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 49 action: follow 15:53:53.883 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 48 action: follow 15:53:55.585 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 47 action: follow 15:53:55.789 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 46 action: follow 15:53:55.890 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 45 action: follow 15:53:55.907 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 44 action: follow 15:53:55.993 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 43 action: follow 15:53:55.993 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 42 action: follow 15:53:55.993 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 41 action: follow 15:53:56.658 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 1 size: 38 action: follow 15:53:58.755 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 36 action: follow 15:53:59.059 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 35 action: follow 15:53:59.111 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 3 size: 34 action: follow 15:54:01.634 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 20 size: 32 action: follow 15:54:01.838 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 27 size: 31 action: follow 15:54:03.158 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 14 size: 30 action: fallback_idle 15:54:03.803 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:03.803 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:03.821 [Lua] Spline already found! 15:54:03.826 [Lua] Spline already found! 15:54:05.141 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:05.157 [Lua] Spline already found! 15:54:06.353 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:06.370 [Lua] Spline already found! 15:54:06.463 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:06.481 [Lua] Spline already found! 15:54:09.047 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207 15:54:10.658 [Lua] Pushing horde in time; too many units out 15:54:11.272 [Lua] action_complete false 15:54:12.642 [Lua] new_interupting_action false 15:54:13.525 [Lua] action_complete false 15:54:14.756 [Lua] action_complete false 15:54:15.746 [Lua] action_complete true 15:54:15.944 [Lua] Pushing horde in time; too many units out 15:54:17.636 [Lua] Switching ConflictSettings: to: chaos_beastmen 15:54:17.636 [Lua] pacing=default 15:54:17.636 [Lua] locked_func_name=beastmen 15:54:17.636 [Lua] roaming=nil 15:54:17.636 [Lua] specials=chaos_beastmen 15:54:17.636 [Lua] debug_color=orange 15:54:17.636 [Lua] pack_spawning=chaos_beastmen 15:54:17.636 [Lua] contained_breeds=nil 15:54:17.636 [Lua] disabled=false 15:54:17.636 [Lua] boss=chaos_beastmen 15:54:17.636 [Lua] horde=beastmen 15:54:17.636 [Lua] name=chaos_beastmen 15:54:17.636 [Lua] intensity=default 15:54:17.636 [Lua] --- 15:54:21.514 [Lua] Switching ConflictSettings: to: chaos 15:54:21.514 [Lua] pacing=chaos 15:54:21.514 [Lua] roaming=nil 15:54:21.514 [Lua] specials=chaos 15:54:21.514 [Lua] debug_color=purple 15:54:21.514 [Lua] pack_spawning=chaos 15:54:21.514 [Lua] contained_breeds=nil 15:54:21.514 [Lua] disabled=false 15:54:21.514 [Lua] boss=chaos 15:54:21.514 [Lua] horde=chaos 15:54:21.514 [Lua] name=chaos 15:54:21.514 [Lua] intensity=default 15:54:21.514 [Lua] --- 15:54:26.135 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:54:26.135 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 157 will change to a manual source. 15:54:27.952 [Lua] main_path_player_far_away_check started 15:54:29.846 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:54:29.869 [Lua] Spline already found! 15:54:30.735 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:30.735 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:30.736 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:31.207 [Lua] main_path_player_far_away_check started 15:54:31.355 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:54:31.505 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:54:31.567 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:54:33.872 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 15:54:33.873 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 15:54:34.383 [Lua] main_path_player_far_away_check started 15:54:34.439 [Lua] main_path_player_far_away_check started 15:54:34.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207 15:54:36.158 [Lua] main_path_player_far_away_check started 15:54:37.054 [Lua] fence jumping 15:54:37.576 [Lua] main_path_player_far_away_check started 15:54:37.636 [Lua] main_path_player_far_away_check started 15:54:37.659 [Lua] simple los failed 15:54:38.995 [Lua] MUSIC: horde -> explore 15:54:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:54:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:54:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 0 15:54:39.322 [Lua] main_path_player_far_away_check started 15:54:40.615 [Lua] HORDE: last wave, reset to standard horde delay 15:54:40.615 [Lua] Time for new HOOORDE! multi_last_wave 15:54:40.615 [Lua] horde requested: vector_blob 15:54:40.615 [Lua] wants to spawn behind within distance: 60 15:54:40.615 [Lua] could not, tries to spawnahead 15:54:40.615 [Lua] horde crated with id 13 of type vector_blob 15:54:40.615 [Lua] managed to spawn 38/38 horde enemies 15:54:40.615 [Lua] vector blob horde has started 15:54:40.627 [Lua] MUSIC: explore -> pre_horde 15:54:40.645 [Lua] MUSIC: pre_horde -> horde 15:54:40.792 [Lua] main_path_player_far_away_check started 15:54:42.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x5bcf8, position: 71207 15:54:43.330 [Lua] main_path_player_far_away_check started 15:54:43.961 [Lua] Horde killed: ? 15:54:44.033 [Lua] main_path_player_far_away_check started 15:54:44.778 [Lua] main_path_player_far_away_check started 15:54:45.609 [Lua] fence jumping 15:54:46.490 [Lua] main_path_player_far_away_check started 15:54:46.685 [Lua] simple los failed 15:54:47.965 [Lua] main_path_player_far_away_check started 15:54:49.408 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 15:54:49.741 [Lua] main_path_player_far_away_check started 15:54:51.129 [Lua] main_path_player_far_away_check started 15:54:52.895 [Lua] main_path_player_far_away_check started 15:54:54.289 [Lua] main_path_player_far_away_check started 15:54:54.819 [Lua] [GameNetworkManager] destroying game object with go_id=503 15:54:55.225 [Lua] simple los failed 15:54:56.094 [Lua] main_path_player_far_away_check started 15:54:56.307 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 438965 0 15:54:56.317 [Lua] MUSIC: horde -> lost 15:54:59.187 [Lua] main_path_player_far_away_check started 15:55:00.690 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 15:55:00.691 [Lua] [GameNetworkManager] destroying game object with go_id=72 15:55:02.265 [Lua] main_path_player_far_away_check started 15:55:02.846 [Lua] [GameNetworkManager] destroying game object with go_id=68 15:55:02.846 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[12f8991178beeb35]']] 15:55:05.893 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 15:55:05.894 [Lua] [GameNetworkManager] destroying game object with go_id=534 15:55:06.449 [Save] Saving `save_data` 15:55:06.449 [Lua] gm_event_end_conditions_met false true 15:55:06.463 [Save] Save done 15:55:06.463 [Save] Saving `save_data` 15:55:06.468 [Save] Save done 15:55:06.480 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 15:55:06.480 [Lua] Game lost 15:55:06.480 [Lua] PlayFabMirror:_commit_internal nil 15:55:06.480 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:55:06.480 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 15:55:06.489 [Lua] commit result success 16 15:55:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 20 15:55:06.509 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 15:55:06.519 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 20 4 15:55:07.534 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 15:55:07.534 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 20 15:55:08.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 20 15:55:14.190 [Lua] ConflictDirector - destroy all units 15:55:14.209 [Lua] Horde killed: ? 15:55:14.210 [Lua] Horde killed: ? 15:55:14.607 [Lua] TRANSITION nil nil inn_level 15:55:14.607 [Lua] Transition type "inn_level", is server: true 15:55:14.607 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:55:14.607 [Lua] [GameNetworkManager] Leaving game... 15:55:14.607 [Lua] [GameNetworkManager] Shutting down game session host. 15:55:14.607 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:55:14.607 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:55:14.608 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=571.43 15:55:14.624 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:55:16.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:55:16.613 [Lua] Clearing all global lookup lists 15:55:16.613 [Lua] [IngamePlayerListUI] - Destroy 15:55:16.613 [Lua] [EquipmentUI] - Destroy 15:55:16.613 [Lua] [AbilityUI] - Destroy 15:55:16.613 [Lua] [GamePadEquipmentUI] - Destroy 15:55:16.613 [Lua] [GamePadAbilityUI] - Destroy 15:55:16.614 [Lua] [IngameUI] destroy 15:55:16.614 [Lua] Set lobby begin: 15:55:16.614 [Lua] Lobby data twitch_enabled = false 15:55:16.614 [Lua] Lobby data power_level = 798 15:55:16.614 [Lua] Lobby data num_players = 3 15:55:16.614 [Lua] Lobby data host = 110000103dff95e 15:55:16.614 [Lua] Lobby data game_mode = 2 15:55:16.615 [Lua] Lobby data is_private = true 15:55:16.615 [Lua] Lobby data level_key = military 15:55:16.615 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:16.615 [Lua] Lobby data selected_level_key = military 15:55:16.615 [Lua] Lobby data quick_game = false 15:55:16.615 [Lua] Lobby data matchmaking = false 15:55:16.615 [Lua] Lobby data difficulty = cataclysm 15:55:16.615 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:16.615 [Lua] Lobby data unique_server_name = Vemb 15:55:16.615 [Lua] Lobby data player_slot_5 = 0:0 15:55:16.615 [Lua] Lobby data player_slot_2 = 0:0 15:55:16.615 [Lua] Lobby data country_code = FI 15:55:16.615 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:16.615 [Lua] Lobby data eac_authorized = true 15:55:16.616 [Lua] Set lobby end. 15:55:16.650 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 15:55:16.650 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 15:55:16.752 [Lua] [Managers] Destroying state managers... 15:55:16.768 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:55:16.899 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:55:16.900 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:55:16.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:55:16.917 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:55:16.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:55:16.920 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:55:16.922 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:55:16.923 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:55:16.923 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:55:16.930 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:55:16.936 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:55:16.936 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:55:16.938 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:55:16.939 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:55:16.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:55:16.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:55:16.951 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:55:16.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:55:16.956 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:55:16.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:55:16.981 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:55:16.982 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:55:16.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:55:16.995 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:55:16.999 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:55:17.002 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:55:17.005 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:55:17.009 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:55:17.013 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:55:17.017 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:55:17.036 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:55:17.044 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:55:17.050 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:55:17.058 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:55:17.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 15:55:17.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 15:55:17.058 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 15:55:17.058 [Lua] [Matchmaking] unregister rpcs 15:55:17.058 [Lua] ############### UNLOADING PACKAGES ############### 15:55:17.058 [Lua] [Gamestate] Enter state StateLoading 15:55:17.080 [World] Spawning level. 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] Found camera: end_screen_camera 15:55:17.089 [Lua] [EndViewState] Enter Substate EndViewStateSummary 15:55:17.090 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:55:17.090 [Lua] [Matchmaking] register rpcs 15:55:17.090 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:55:17.090 [Lua] Set lobby begin: 15:55:17.090 [Lua] Lobby data twitch_enabled = false 15:55:17.090 [Lua] Lobby data power_level = 0 15:55:17.090 [Lua] Lobby data num_players = 3 15:55:17.090 [Lua] Lobby data host = 110000103dff95e 15:55:17.090 [Lua] Lobby data game_mode = 2 15:55:17.090 [Lua] Lobby data is_private = true 15:55:17.090 [Lua] Lobby data level_key = military 15:55:17.091 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:17.091 [Lua] Lobby data selected_level_key = military 15:55:17.091 [Lua] Lobby data quick_game = false 15:55:17.091 [Lua] Lobby data matchmaking = false 15:55:17.091 [Lua] Lobby data difficulty = cataclysm 15:55:17.091 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:17.091 [Lua] Lobby data unique_server_name = Vemb 15:55:17.091 [Lua] Lobby data player_slot_5 = 0:0 15:55:17.091 [Lua] Lobby data player_slot_2 = 0:0 15:55:17.091 [Lua] Lobby data country_code = FI 15:55:17.091 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:17.091 [Lua] Lobby data eac_authorized = true 15:55:17.092 [Lua] Set lobby end. 15:55:17.092 [Lua] registering RPCs 15:55:17.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:55:17.092 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:55:17.092 [Lua] Set lobby begin: 15:55:17.092 [Lua] Lobby data twitch_enabled = false 15:55:17.092 [Lua] Lobby data power_level = 0 15:55:17.092 [Lua] Lobby data num_players = 3 15:55:17.092 [Lua] Lobby data host = 110000103dff95e 15:55:17.092 [Lua] Lobby data game_mode = 3 15:55:17.092 [Lua] Lobby data is_private = true 15:55:17.092 [Lua] Lobby data level_key = inn_level 15:55:17.092 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:17.092 [Lua] Lobby data selected_level_key = military 15:55:17.092 [Lua] Lobby data quick_game = false 15:55:17.092 [Lua] Lobby data matchmaking = false 15:55:17.092 [Lua] Lobby data difficulty = cataclysm 15:55:17.092 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:17.092 [Lua] Lobby data unique_server_name = Vemb 15:55:17.092 [Lua] Lobby data player_slot_5 = 0:0 15:55:17.092 [Lua] Lobby data player_slot_2 = 0:0 15:55:17.092 [Lua] Lobby data country_code = FI 15:55:17.093 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:17.093 [Lua] Lobby data eac_authorized = true 15:55:17.093 [Lua] Set lobby end. 15:55:17.093 [Lua] MUSIC MANAGER unmute_all_world_sounds 440630 0 15:55:17.093 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 21 15:55:17.093 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:55:17.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 21 15:55:17.097 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:55:17.097 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 15:55:17.097 [Lua] [LevelTransitionHandler] load_level inn_level 15:55:17.232 [Umbra] Unload tome 15:55:17.392 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 15:55:17.392 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 15:55:17.392 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:55:17.392 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 15:55:17.392 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:55:17.392 [Lua] [StateLoading] got rpc_load_level 49 inn_level 15:55:17.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:55:17.610 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:55:17.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:55:17.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 21 15:55:17.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:55:17.711 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:55:17.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:55:17.814 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:55:18.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x6b937, position: 4813914 15:55:23.295 [Lua] [EndViewState] Exit Substate EndViewStateSummary 15:55:23.295 [Lua] [PlayState] Enter Substate EndViewStateScore 15:55:26.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:55:26.008 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:55:26.025 [Lua] [LevelTransitionHandler] Level load completed! 15:55:26.025 [Lua] [EnemyPackageLoader] setup_startup_enemies 15:55:26.025 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:55:26.028 [Lua] ### Sending rpc_level_loaded 15:55:26.028 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 15:55:26.028 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 15:55:26.028 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:55:26.028 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:55:26.062 [Lua] ### Sending rpc_level_loaded 15:55:26.063 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 15:55:28.902 [Lua] ### Sending rpc_level_loaded 15:55:28.902 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 15:55:28.902 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 15:55:33.433 [Lua] ### Sending rpc_level_loaded 15:55:33.433 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 15:55:33.433 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 15:55:40.330 [Lua] [PlayState] Exit Substate EndViewStateScore 15:55:40.336 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:55:41.340 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:55:41.340 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:55:41.340 [Lua] [Matchmaking] unregister rpcs 15:55:41.340 [Lua] Set lobby begin: 15:55:41.340 [Lua] Lobby data twitch_enabled = false 15:55:41.341 [Lua] Lobby data power_level = 0 15:55:41.341 [Lua] Lobby data num_players = 3 15:55:41.341 [Lua] Lobby data host = 110000103dff95e 15:55:41.341 [Lua] Lobby data game_mode = 3 15:55:41.341 [Lua] Lobby data is_private = true 15:55:41.341 [Lua] Lobby data level_key = inn_level 15:55:41.341 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:41.341 [Lua] Lobby data selected_level_key = military 15:55:41.342 [Lua] Lobby data quick_game = false 15:55:41.342 [Lua] Lobby data matchmaking = false 15:55:41.342 [Lua] Lobby data difficulty = cataclysm 15:55:41.342 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:41.342 [Lua] Lobby data unique_server_name = Vemb 15:55:41.342 [Lua] Lobby data player_slot_5 = 0:0 15:55:41.342 [Lua] Lobby data player_slot_2 = 0:0 15:55:41.342 [Lua] Lobby data country_code = FI 15:55:41.342 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:41.342 [Lua] Lobby data eac_authorized = true 15:55:41.342 [Lua] Set lobby end. 15:55:41.342 [Lua] [Managers] Destroying state managers... 15:55:41.343 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:55:41.343 [Lua] MUSIC MANAGER Stop_loading_screen_music 440674 0 15:55:41.343 [Lua] [Gamestate] Enter StateIngame HOST 15:55:41.344 [Lua] <>level = inn_level<> 15:55:41.344 [Lua] Set lobby begin: 15:55:41.344 [Lua] Lobby data twitch_enabled = false 15:55:41.344 [Lua] Lobby data power_level = 0 15:55:41.344 [Lua] Lobby data num_players = 3 15:55:41.344 [Lua] Lobby data host = 110000103dff95e 15:55:41.344 [Lua] Lobby data game_mode = 3 15:55:41.344 [Lua] Lobby data is_private = true 15:55:41.344 [Lua] Lobby data level_key = inn_level 15:55:41.344 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:41.344 [Lua] Lobby data selected_level_key = inn_level 15:55:41.344 [Lua] Lobby data quick_game = false 15:55:41.344 [Lua] Lobby data matchmaking = false 15:55:41.345 [Lua] Lobby data difficulty = cataclysm 15:55:41.345 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:41.345 [Lua] Lobby data unique_server_name = Vemb 15:55:41.345 [Lua] Lobby data player_slot_5 = 0:0 15:55:41.345 [Lua] Lobby data player_slot_2 = 0:0 15:55:41.345 [Lua] Lobby data country_code = FI 15:55:41.345 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:41.345 [Lua] Lobby data eac_authorized = true 15:55:41.345 [Lua] Set lobby end. 15:55:41.345 [Umbra] Init version: 3.4.15 :: 16 threads 15:55:41.345 [Lua] [StateIngame] Server ingame 15:55:41.349 [Lua] Set lobby begin: 15:55:41.349 [Lua] Lobby data twitch_enabled = false 15:55:41.350 [Lua] Lobby data power_level = 0 15:55:41.350 [Lua] Lobby data num_players = 3 15:55:41.350 [Lua] Lobby data host = 110000103dff95e 15:55:41.350 [Lua] Lobby data game_mode = 3 15:55:41.350 [Lua] Lobby data is_private = true 15:55:41.350 [Lua] Lobby data level_key = inn_level 15:55:41.350 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:41.351 [Lua] Lobby data selected_level_key = inn_level 15:55:41.351 [Lua] Lobby data quick_game = false 15:55:41.351 [Lua] Lobby data matchmaking = false 15:55:41.351 [Lua] Lobby data difficulty = cataclysm 15:55:41.351 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:41.351 [Lua] Lobby data unique_server_name = Vemb 15:55:41.351 [Lua] Lobby data player_slot_5 = 0:0 15:55:41.351 [Lua] Lobby data player_slot_2 = 0:0 15:55:41.351 [Lua] Lobby data country_code = FI 15:55:41.351 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:41.351 [Lua] Lobby data eac_authorized = true 15:55:41.352 [Lua] Set lobby end. 15:55:41.352 [Lua] [Matchmaking] register rpcs 15:55:41.352 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:55:41.352 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 15:55:41.352 [Lua] [GameNetworkManager] self.is_server = true 15:55:41.352 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 15:55:41.352 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:55:41.352 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:55:41.352 [Network] Setting artificial MTU limit to 65536 15:55:41.358 [Lua] Switching ConflictSettings: to: disabled 15:55:41.358 [Lua] pacing=disabled 15:55:41.358 [Lua] roaming=nil 15:55:41.358 [Lua] specials=disabled 15:55:41.358 [Lua] debug_color=black 15:55:41.358 [Lua] pack_spawning=disabled 15:55:41.358 [Lua] contained_breeds=nil 15:55:41.358 [Lua] disabled=true 15:55:41.358 [Lua] boss=disabled 15:55:41.358 [Lua] horde=disabled 15:55:41.358 [Lua] name=disabled 15:55:41.358 [Lua] intensity=disabled 15:55:41.358 [Lua] --- 15:55:41.358 [Lua] [LevelAnalysis] set_random_seed( 4752843) 15:55:41.363 [Lua] [AIInterestPointSystem] Level Seed: 4752843 15:55:41.363 [Lua] 15:55:41.363 [Lua] [entity_system_bag] = table 15:55:41.363 [Lua] [entity_system_bag] = metatable 15:55:41.363 [Lua] [startup_data] = table 15:55:41.363 [Lua] [entity_manager] = table 15:55:41.363 [Lua] [entity_manager] = metatable 15:55:41.363 [Lua] [unit_spawner] = table 15:55:41.363 [Lua] [unit_spawner] = metatable 15:55:41.363 [Lua] [unit_storage] = table 15:55:41.363 [Lua] [unit_storage] = metatable 15:55:41.363 [Lua] [dice_keeper] = table 15:55:41.363 [Lua] [dice_keeper] = metatable 15:55:41.363 [Lua] [is_server] = true (boolean) 15:55:41.367 [Lua] [world] = [World] 15:55:41.367 [Lua] [system_api] = table 15:55:41.367 [Lua] [entity_system] = table 15:55:41.367 [Lua] [entity_system] = metatable 15:55:41.367 [Lua] [network_lobby] = table 15:55:41.367 [Lua] [network_lobby] = metatable 15:55:41.367 [Lua] [profile_synchronizer] = table 15:55:41.367 [Lua] [profile_synchronizer] = metatable 15:55:41.367 [Lua] [level_transition_handler] = table 15:55:41.367 [Lua] [level_transition_handler] = metatable 15:55:41.367 [Lua] [num_local_human_players] = 1 (number) 15:55:41.367 [Lua] [statistics_db] = table 15:55:41.367 [Lua] [statistics_db] = metatable 15:55:41.367 [Lua] [network_server] = table 15:55:41.367 [Lua] [network_server] = metatable 15:55:41.367 [Lua] [input_manager] = table 15:55:41.367 [Lua] [input_manager] = metatable 15:55:41.367 [Lua] [network_clock] = table 15:55:41.367 [Lua] [network_clock] = metatable 15:55:41.367 [Lua] [network_transmit] = table 15:55:41.367 [Lua] [network_transmit] = metatable 15:55:41.367 [Lua] [free_flight_manager] = table 15:55:41.367 [Lua] [free_flight_manager] = metatable 15:55:41.367 [Lua] [network_manager] = table 15:55:41.367 [Lua] [network_manager] = metatable 15:55:41.367 [Lua] [network_event_delegate] = table 15:55:41.367 [Lua] [network_event_delegate] = metatable 15:55:41.367 [Lua] 15:55:41.368 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:55:41.371 [Lua] [AchievementManager] Achievements using the steam platform 15:55:41.371 [Lua] [StateIngame] Level seed: 4752843 15:55:41.371 [World] Spawning level. 15:55:41.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:55:41.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:55:41.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 15:55:41.579 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 15:55:41.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 15:55:41.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 15:55:41.582 [Lua] [LevelAnalysis] set_random_seed( 4752843) 15:55:41.606 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 15:55:41.606 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 15:55:41.606 [Lua] [IngameUI] init 15:55:41.676 [Lua] [Matchmaking] Cancelling matchmaking 15:55:41.676 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:55:41.676 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:55:41.676 [Lua] Set lobby begin: 15:55:41.676 [Lua] Lobby data twitch_enabled = false 15:55:41.677 [Lua] Lobby data power_level = 795 15:55:41.677 [Lua] Lobby data num_players = 3 15:55:41.677 [Lua] Lobby data host = 110000103dff95e 15:55:41.677 [Lua] Lobby data game_mode = 3 15:55:41.677 [Lua] Lobby data is_private = true 15:55:41.677 [Lua] Lobby data level_key = inn_level 15:55:41.677 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:41.678 [Lua] Lobby data selected_level_key = inn_level 15:55:41.678 [Lua] Lobby data quick_game = false 15:55:41.678 [Lua] Lobby data matchmaking = false 15:55:41.678 [Lua] Lobby data difficulty = cataclysm 15:55:41.678 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:41.678 [Lua] Lobby data unique_server_name = Vemb 15:55:41.678 [Lua] Lobby data player_slot_5 = 0:0 15:55:41.678 [Lua] Lobby data player_slot_2 = 0:0 15:55:41.678 [Lua] Lobby data country_code = FI 15:55:41.679 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:41.679 [Lua] Lobby data eac_authorized = true 15:55:41.679 [Lua] Set lobby end. 15:55:41.680 [Flow] complete_skittergate_legend true 15:55:41.680 [Flow] complete_all_helmgart_levels_recruit true 15:55:41.681 [Flow] WitchHunterLevel:34 15:55:41.681 [Flow] LeaderYes 15:55:41.681 [Flow] ALL PC XP:262041 15:55:41.681 [Flow] Has "bogenhafen" DLC:true 15:55:41.681 [Flow] WH XP:57618.9 15:55:41.681 [Flow] Number of crafted items:6117 15:55:41.681 [Flow] Sum of Powe Levels:1500 15:55:41.681 [Flow] lodestone diff 1:false 15:55:41.682 [Flow] magnus and forest activated 15:55:41.682 [Flow] magnus and forest activated 15:55:41.682 [Flow] cemetery and forest activated 15:55:41.682 [Flow] magnus and cemetery 15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:55:41.682 [Flow] ALL RUNES ACTIVATED 15:55:41.682 [Flow] magnus and forest activated 15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:55:41.682 [Flow] ALL RUNES ACTIVATED 15:55:41.682 [Flow] cemetery and forest activated 15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:55:41.682 [Flow] ALL RUNES ACTIVATED 15:55:41.682 [Flow] magnus and forest activated 15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:55:41.682 [Flow] ALL RUNES ACTIVATED 15:55:41.682 [Flow] magnus and cemetery 15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:55:41.682 [Flow] ALL RUNES ACTIVATED 15:55:41.682 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:55:41.684 [Lua] CurrentConflictSettings disabled 15:55:41.684 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 15:55:41.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:55:41.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:55:41.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:55:41.687 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 15:55:41.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:55:41.687 [Save] Loading `ut_tweaks_presets` 15:55:41.687 warning: [Save] Missing filename `ut_tweaks_presets` 15:55:41.689 [Lua] MUSIC: lost -> explore 15:55:42.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:55:42.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:55:42.182 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:55:42.200 [Lua] Set lobby begin: 15:55:42.200 [Lua] Lobby data twitch_enabled = false 15:55:42.200 [Lua] Lobby data power_level = 795 15:55:42.200 [Lua] Lobby data num_players = 3 15:55:42.200 [Lua] Lobby data host = 110000103dff95e 15:55:42.200 [Lua] Lobby data game_mode = 3 15:55:42.200 [Lua] Lobby data is_private = true 15:55:42.201 [Lua] Lobby data level_key = inn_level 15:55:42.201 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:42.201 [Lua] Lobby data selected_level_key = inn_level 15:55:42.201 [Lua] Lobby data quick_game = false 15:55:42.201 [Lua] Lobby data matchmaking = false 15:55:42.201 [Lua] Lobby data difficulty = cataclysm 15:55:42.201 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:42.201 [Lua] Lobby data unique_server_name = Vemb 15:55:42.201 [Lua] Lobby data player_slot_5 = 0:0 15:55:42.201 [Lua] Lobby data player_slot_2 = 0:0 15:55:42.201 [Lua] Lobby data country_code = FI 15:55:42.201 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:42.202 [Lua] Lobby data eac_authorized = true 15:55:42.202 [Lua] Set lobby end. 15:55:42.202 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 15:55:42.202 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 15:55:42.202 [Lua] RemotePlayer:create_game_object( ) 42 15:55:42.214 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 15:55:42.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:55:42.299 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 15:55:42.299 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:55:42.299 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 15:55:42.338 [Flow] DISABLE 15:55:42.368 [Lua] Set lobby begin: 15:55:42.368 [Lua] Lobby data twitch_enabled = false 15:55:42.369 [Lua] Lobby data power_level = 795 15:55:42.369 [Lua] Lobby data num_players = 3 15:55:42.369 [Lua] Lobby data host = 110000103dff95e 15:55:42.369 [Lua] Lobby data game_mode = 3 15:55:42.369 [Lua] Lobby data is_private = true 15:55:42.369 [Lua] Lobby data level_key = inn_level 15:55:42.369 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:42.369 [Lua] Lobby data selected_level_key = inn_level 15:55:42.369 [Lua] Lobby data quick_game = false 15:55:42.369 [Lua] Lobby data matchmaking = false 15:55:42.369 [Lua] Lobby data difficulty = cataclysm 15:55:42.369 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:42.369 [Lua] Lobby data unique_server_name = Vemb 15:55:42.369 [Lua] Lobby data player_slot_5 = 0:0 15:55:42.369 [Lua] Lobby data player_slot_2 = 0:0 15:55:42.370 [Lua] Lobby data country_code = FI 15:55:42.370 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:42.370 [Lua] Lobby data eac_authorized = true 15:55:42.370 [Lua] Set lobby end. 15:55:42.370 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 15:55:42.370 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 15:55:42.370 [Lua] RemotePlayer:create_game_object( ) 43 15:55:42.381 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 15:55:42.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:55:42.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:55:42.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:55:42.401 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:55:42.401 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 15:55:42.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:55:42.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:55:42.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 15:55:42.525 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 15:55:42.525 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:55:42.525 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 15:55:42.525 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:55:42.527 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 15:55:42.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:55:42.528 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:55:42.529 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 15:55:42.530 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:55:42.732 [Lua] ################################################################################################################# 15:55:42.732 [Lua] [Loading Time]: 00:00:26 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:55:42.732 [Lua] ################################################################################################################# 15:55:42.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 15:55:42.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 15:55:42.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:55:42.815 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 15:55:43.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 15:55:43.009 [Lua] Commit load time data 15:55:46.556 [Lua] PlayFabMirror:_commit_internal 17 15:55:46.556 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:55:46.558 [Lua] generate_backend_stats 110000103dff95e:1 15:55:46.567 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:55:46.567 [Lua] Set lobby begin: 15:55:46.567 [Lua] Lobby data twitch_enabled = false 15:55:46.568 [Lua] Lobby data power_level = 265 15:55:46.568 [Lua] Lobby data num_players = 3 15:55:46.568 [Lua] Lobby data host = 110000103dff95e 15:55:46.568 [Lua] Lobby data game_mode = 3 15:55:46.568 [Lua] Lobby data is_private = true 15:55:46.568 [Lua] Lobby data level_key = inn_level 15:55:46.568 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:46.568 [Lua] Lobby data selected_level_key = inn_level 15:55:46.568 [Lua] Lobby data quick_game = false 15:55:46.568 [Lua] Lobby data matchmaking = false 15:55:46.568 [Lua] Lobby data difficulty = cataclysm 15:55:46.568 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:46.568 [Lua] Lobby data unique_server_name = Vemb 15:55:46.568 [Lua] Lobby data player_slot_5 = 0:0 15:55:46.568 [Lua] Lobby data player_slot_2 = 0:0 15:55:46.569 [Lua] Lobby data country_code = FI 15:55:46.569 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:46.569 [Lua] Lobby data eac_authorized = true 15:55:46.569 [Lua] Set lobby end. 15:55:46.578 [Lua] commit result success 17 15:55:51.590 [Lua] Set lobby begin: 15:55:51.590 [Lua] Lobby data twitch_enabled = false 15:55:51.590 [Lua] Lobby data power_level = 798 15:55:51.590 [Lua] Lobby data num_players = 3 15:55:51.590 [Lua] Lobby data host = 110000103dff95e 15:55:51.590 [Lua] Lobby data game_mode = 3 15:55:51.590 [Lua] Lobby data is_private = true 15:55:51.590 [Lua] Lobby data level_key = inn_level 15:55:51.590 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:55:51.590 [Lua] Lobby data selected_level_key = inn_level 15:55:51.590 [Lua] Lobby data quick_game = false 15:55:51.590 [Lua] Lobby data matchmaking = false 15:55:51.590 [Lua] Lobby data difficulty = cataclysm 15:55:51.591 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:55:51.591 [Lua] Lobby data unique_server_name = Vemb 15:55:51.591 [Lua] Lobby data player_slot_5 = 0:0 15:55:51.591 [Lua] Lobby data player_slot_2 = 0:0 15:55:51.591 [Lua] Lobby data country_code = FI 15:55:51.591 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:55:51.591 [Lua] Lobby data eac_authorized = true 15:55:51.591 [Lua] Set lobby end. 15:55:54.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:27 my_peer_id:110000103dff95e 15:55:54.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:27 my_peer_id:110000103dff95e 15:55:54.866 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:27 my_peer_id:110000103dff95e 15:55:54.873 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:27 my_peer_id:110000103dff95e 15:55:54.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:55:54.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient 15:55:55.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 15:55:55.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 15:55:55.024 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 15:56:22.421 [Lua] new_interupting_action false 15:56:23.277 [Lua] action_complete false 15:56:24.289 [Lua] action_complete false 15:56:25.134 [Lua] new_interupting_action false 15:56:25.972 [Lua] new_interupting_action false 15:56:30.034 [Lua] [IngameUI] menu view on_enter character_selection 15:56:30.034 [Lua] hero_fullscreen_menu_on_enter 15:56:30.036 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c94450 15:56:30.037 [World] Spawning level. 15:56:30.044 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 15:56:30.057 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:56:30.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:56:30.058 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:56:30.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:56:30.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 15:56:30.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 15:56:30.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:56:30.198 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 15:56:30.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:56:30.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:56:30.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:56:38.118 [Lua] [IngameUI] menu view on_exit character_selection 15:56:38.118 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 15:56:38.118 [Lua] hero_fullscreen_menu_on_exit 15:56:38.125 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c94450 15:56:38.125 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 15:56:38.125 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 15:56:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 15:56:38.778 [Lua] [IngameUI] menu view on_enter hero_view 15:56:38.783 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05043230 15:56:38.783 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:56:38.795 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:56:38.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:56:38.797 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:56:38.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:56:38.803 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:56:39.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:56:39.291 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:56:39.301 [World] Spawning level. 15:56:39.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:56:39.327 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:56:39.439 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:56:39.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:56:39.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:56:39.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:56:41.091 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:56:41.091 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:56:41.091 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:56:41.091 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:56:41.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:56:41.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:56:41.102 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:56:41.102 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 15:56:41.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:56:41.104 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:56:48.313 [Lua] [IngameUI] menu view on_exit hero_view 15:56:48.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05043230 15:56:48.319 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:56:48.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:56:48.319 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 15:56:51.658 [Lua] [IngameUI] menu view on_enter start_game_view 15:56:51.660 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05da9a30 15:56:51.660 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:56:51.662 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:56:51.662 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:56:51.663 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:56:51.663 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:56:52.760 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 15:56:52.760 [Lua] ............................................................................................................ 15:56:52.760 [Lua] ............................................................................................................ 15:56:52.760 [Lua] GAME START SETTINGS -> Level: military | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 15:56:52.760 [Lua] ............................................................................................................ 15:56:52.760 [Lua] ............................................................................................................ 15:56:52.841 [Lua] [Matchmaking] Cancelling matchmaking 15:56:52.841 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:56:52.859 [Lua] [IngameUI] menu view on_exit start_game_view 15:56:52.860 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:56:52.860 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:56:52.860 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:56:52.860 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:56:52.860 [Save] Saving `save_data` 15:56:52.866 [Save] Save done 15:56:52.868 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05da9a30 15:56:56.349 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:56:56.349 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:56:56.352 [Lua] Set lobby begin: 15:56:56.352 [Lua] Lobby data twitch_enabled = false 15:56:56.352 [Lua] Lobby data power_level = 798 15:56:56.352 [Lua] Lobby data num_players = 3 15:56:56.352 [Lua] Lobby data host = 110000103dff95e 15:56:56.352 [Lua] Lobby data game_mode = 3 15:56:56.352 [Lua] Lobby data is_private = true 15:56:56.352 [Lua] Lobby data level_key = inn_level 15:56:56.352 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:56:56.352 [Lua] Lobby data selected_level_key = inn_level 15:56:56.352 [Lua] Lobby data quick_game = false 15:56:56.352 [Lua] Lobby data matchmaking = false 15:56:56.352 [Lua] Lobby data difficulty = cataclysm 15:56:56.352 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:56:56.352 [Lua] Lobby data unique_server_name = Vemb 15:56:56.352 [Lua] Lobby data player_slot_5 = 0:0 15:56:56.352 [Lua] Lobby data player_slot_2 = 0:0 15:56:56.353 [Lua] Lobby data country_code = FI 15:56:56.353 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:56:56.353 [Lua] Lobby data eac_authorized = true 15:56:56.353 [Lua] Set lobby end. 15:56:56.353 [Lua] [PartyManager] Leader is set to 110000103dff95e 15:56:56.353 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 15:56:56.353 [Lua] [LevelTransitionHandler] set_next_level( military ) 15:56:56.353 [Lua] Set lobby begin: 15:56:56.353 [Lua] Lobby data twitch_enabled = false 15:56:56.353 [Lua] Lobby data power_level = 798 15:56:56.353 [Lua] Lobby data num_players = 3 15:56:56.353 [Lua] Lobby data host = 110000103dff95e 15:56:56.353 [Lua] Lobby data game_mode = 2 15:56:56.353 [Lua] Lobby data is_private = true 15:56:56.353 [Lua] Lobby data level_key = inn_level 15:56:56.353 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:56:56.353 [Lua] Lobby data selected_level_key = military 15:56:56.353 [Lua] Lobby data quick_game = false 15:56:56.354 [Lua] Lobby data matchmaking = false 15:56:56.354 [Lua] Lobby data difficulty = cataclysm 15:56:56.354 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:56:56.354 [Lua] Lobby data unique_server_name = Vemb 15:56:56.354 [Lua] Lobby data player_slot_5 = 0:0 15:56:56.354 [Lua] Lobby data player_slot_2 = 0:0 15:56:56.354 [Lua] Lobby data country_code = FI 15:56:56.354 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:56:56.354 [Lua] Lobby data eac_authorized = true 15:56:56.354 [Lua] Set lobby end. 15:56:56.354 [Lua] Set lobby begin: 15:56:56.354 [Lua] Lobby data twitch_enabled = false 15:56:56.354 [Lua] Lobby data power_level = 798 15:56:56.354 [Lua] Lobby data num_players = 3 15:56:56.354 [Lua] Lobby data host = 110000103dff95e 15:56:56.354 [Lua] Lobby data game_mode = 2 15:56:56.354 [Lua] Lobby data is_private = true 15:56:56.354 [Lua] Lobby data level_key = inn_level 15:56:56.354 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:56:56.354 [Lua] Lobby data selected_level_key = military 15:56:56.355 [Lua] Lobby data quick_game = false 15:56:56.355 [Lua] Lobby data matchmaking = false 15:56:56.355 [Lua] Lobby data difficulty = cataclysm 15:56:56.355 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:56:56.355 [Lua] Lobby data unique_server_name = Vemb 15:56:56.355 [Lua] Lobby data player_slot_5 = 0:0 15:56:56.355 [Lua] Lobby data player_slot_2 = 0:0 15:56:56.355 [Lua] Lobby data country_code = FI 15:56:56.355 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:56:56.355 [Lua] Lobby data eac_authorized = true 15:56:56.355 [Lua] Set lobby end. 15:56:56.357 [Lua] [ChatManager][1]System: Starting hosted game... 15:56:56.357 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:56:56.357 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:56:58.379 [Lua] PlayFabMirror:_commit_internal 18 15:56:58.380 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:56:58.381 [Lua] generate_backend_stats 110000103dff95e:1 15:56:58.391 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:56:58.402 [Lua] commit result success 18 15:57:27.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:28 my_peer_id:110000103dff95e 15:57:27.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:28 my_peer_id:110000103dff95e 15:57:27.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:28 my_peer_id:110000103dff95e 15:57:27.893 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:28 my_peer_id:110000103dff95e 15:57:27.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:57:27.893 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 15:57:27.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:57:27.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 15:57:27.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 15:57:27.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:57:28.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:57:28.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:57:28.054 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 15:57:33.885 [Lua] action_complete false 15:57:35.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:29 my_peer_id:110000103dff95e 15:57:35.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:29 my_peer_id:110000103dff95e 15:57:35.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:29 my_peer_id:110000103dff95e 15:57:35.242 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:29 my_peer_id:110000103dff95e 15:57:35.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:57:35.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 15:57:35.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 15:57:35.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 15:57:35.370 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 15:57:39.413 [Lua] new_interupting_action false 15:57:42.420 [Lua] new_interupting_action false 15:57:45.345 [Lua] action_complete false 15:57:48.304 [Lua] action_complete false 15:57:50.432 [Lua] action_complete false 15:57:52.743 [Lua] action_complete false 15:57:54.620 [Lua] action_complete false 15:57:56.635 [Lua] action_complete true 15:58:03.700 [Lua] [IngameUI] menu view on_enter hero_view 15:58:03.705 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05043230 15:58:03.705 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:58:03.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:58:03.721 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:58:03.722 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:58:03.722 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:58:03.729 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:58:04.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:58:04.190 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:58:04.201 [World] Spawning level. 15:58:04.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:04.227 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:04.324 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:04.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:04.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:04.324 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:05.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:05.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:05.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:05.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 15:58:24.134 [Lua] [IngameUI] menu view on_exit hero_view 15:58:24.141 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05043230 15:58:24.141 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:58:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:58:24.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:58:24.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:24.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:24.141 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:24.141 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 15:58:24.153 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:58:24.153 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:58:24.153 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:58:29.155 [Lua] PlayFabMirror:_commit_internal 19 15:58:29.155 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:58:29.157 [Lua] generate_backend_stats 110000103dff95e:1 15:58:29.167 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:58:29.176 [Lua] commit result success 19 15:58:29.244 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:58:29.246 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:58:29.346 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 15:58:29.346 [Lua] [LevelTransitionHandler] set_next_level( military ) 15:58:29.346 [Lua] Set lobby begin: 15:58:29.346 [Lua] Lobby data twitch_enabled = false 15:58:29.346 [Lua] Lobby data power_level = 798 15:58:29.346 [Lua] Lobby data num_players = 3 15:58:29.346 [Lua] Lobby data host = 110000103dff95e 15:58:29.346 [Lua] Lobby data game_mode = 2 15:58:29.346 [Lua] Lobby data is_private = true 15:58:29.346 [Lua] Lobby data level_key = inn_level 15:58:29.346 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:29.346 [Lua] Lobby data selected_level_key = military 15:58:29.346 [Lua] Lobby data quick_game = false 15:58:29.346 [Lua] Lobby data matchmaking = false 15:58:29.346 [Lua] Lobby data difficulty = cataclysm 15:58:29.346 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:29.347 [Lua] Lobby data unique_server_name = Vemb 15:58:29.347 [Lua] Lobby data player_slot_5 = 0:0 15:58:29.347 [Lua] Lobby data player_slot_2 = 0:0 15:58:29.347 [Lua] Lobby data country_code = FI 15:58:29.347 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:29.347 [Lua] Lobby data eac_authorized = true 15:58:29.347 [Lua] Set lobby end. 15:58:29.349 [Lua] Set lobby begin: 15:58:29.349 [Lua] Lobby data twitch_enabled = false 15:58:29.350 [Lua] Lobby data power_level = 798 15:58:29.350 [Lua] Lobby data num_players = 3 15:58:29.350 [Lua] Lobby data host = 110000103dff95e 15:58:29.350 [Lua] Lobby data game_mode = 2 15:58:29.350 [Lua] Lobby data is_private = true 15:58:29.350 [Lua] Lobby data level_key = inn_level 15:58:29.350 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:29.350 [Lua] Lobby data selected_level_key = military 15:58:29.350 [Lua] Lobby data quick_game = false 15:58:29.350 [Lua] Lobby data matchmaking = false 15:58:29.351 [Lua] Lobby data difficulty = cataclysm 15:58:29.351 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:29.351 [Lua] Lobby data unique_server_name = Vemb 15:58:29.351 [Lua] Lobby data player_slot_5 = 0:0 15:58:29.351 [Lua] Lobby data player_slot_2 = 0:0 15:58:29.351 [Lua] Lobby data country_code = FI 15:58:29.351 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:29.351 [Lua] Lobby data eac_authorized = true 15:58:29.351 [Lua] Set lobby end. 15:58:29.351 [Lua] Complete level triggered. 15:58:29.353 [Save] Saving `save_data` 15:58:29.353 [Lua] gm_event_end_conditions_met false false 15:58:29.354 [Lua] PlayFabMirror:_commit_internal nil 15:58:29.354 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:58:29.356 [Lua] generate_backend_stats 110000103dff95e:1 15:58:29.359 [Save] Save done 15:58:29.359 [Save] Saving `save_data` 15:58:29.364 [Save] Save done 15:58:29.366 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:58:29.366 [Lua] TRANSITION nil nil military 15:58:29.366 [Lua] Transition type "military", is server: true 15:58:29.366 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:58:29.366 [Lua] [GameNetworkManager] Leaving game... 15:58:29.366 [Lua] [GameNetworkManager] Shutting down game session host. 15:58:29.366 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:58:29.366 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:58:29.366 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=169.21 15:58:29.371 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:58:29.371 [Lua] commit result success 20 15:58:31.363 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:58:31.364 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 15:58:31.364 [Lua] Clearing all global lookup lists 15:58:31.364 [Lua] [IngamePlayerListUI] - Destroy 15:58:31.364 [Lua] [EquipmentUI] - Destroy 15:58:31.364 [Lua] [AbilityUI] - Destroy 15:58:31.364 [Lua] [GamePadEquipmentUI] - Destroy 15:58:31.364 [Lua] [GamePadAbilityUI] - Destroy 15:58:31.365 [Lua] [IngameUI] destroy 15:58:31.368 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:58:31.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 15:58:31.372 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 15:58:31.374 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 15:58:31.374 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 15:58:31.413 [Lua] [Managers] Destroying state managers... 15:58:31.419 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:58:31.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 15:58:31.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 15:58:31.419 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 15:58:31.419 [Lua] [Matchmaking] unregister rpcs 15:58:31.419 [Lua] ############### UNLOADING PACKAGES ############### 15:58:31.419 [Lua] [Gamestate] Enter state StateLoading 15:58:31.423 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:58:31.423 [Lua] [Matchmaking] register rpcs 15:58:31.423 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:58:31.423 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:58:31.423 [Lua] Set lobby begin: 15:58:31.423 [Lua] Lobby data twitch_enabled = false 15:58:31.423 [Lua] Lobby data power_level = 0 15:58:31.423 [Lua] Lobby data num_players = 3 15:58:31.423 [Lua] Lobby data host = 110000103dff95e 15:58:31.423 [Lua] Lobby data game_mode = 2 15:58:31.423 [Lua] Lobby data is_private = true 15:58:31.423 [Lua] Lobby data level_key = inn_level 15:58:31.424 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:31.424 [Lua] Lobby data selected_level_key = military 15:58:31.424 [Lua] Lobby data quick_game = false 15:58:31.424 [Lua] Lobby data matchmaking = false 15:58:31.424 [Lua] Lobby data difficulty = cataclysm 15:58:31.424 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:31.424 [Lua] Lobby data unique_server_name = Vemb 15:58:31.424 [Lua] Lobby data player_slot_5 = 0:0 15:58:31.424 [Lua] Lobby data player_slot_2 = 0:0 15:58:31.424 [Lua] Lobby data country_code = FI 15:58:31.425 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:31.425 [Lua] Lobby data eac_authorized = true 15:58:31.425 [Lua] Set lobby end. 15:58:31.425 [Lua] registering RPCs 15:58:31.425 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:58:31.425 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:58:31.425 [Lua] Set lobby begin: 15:58:31.425 [Lua] Lobby data twitch_enabled = false 15:58:31.425 [Lua] Lobby data power_level = 0 15:58:31.425 [Lua] Lobby data num_players = 3 15:58:31.425 [Lua] Lobby data host = 110000103dff95e 15:58:31.425 [Lua] Lobby data game_mode = 2 15:58:31.425 [Lua] Lobby data is_private = true 15:58:31.425 [Lua] Lobby data level_key = military 15:58:31.425 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:31.426 [Lua] Lobby data selected_level_key = military 15:58:31.426 [Lua] Lobby data quick_game = false 15:58:31.426 [Lua] Lobby data matchmaking = false 15:58:31.426 [Lua] Lobby data difficulty = cataclysm 15:58:31.426 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:31.426 [Lua] Lobby data unique_server_name = Vemb 15:58:31.426 [Lua] Lobby data player_slot_5 = 0:0 15:58:31.426 [Lua] Lobby data player_slot_2 = 0:0 15:58:31.426 [Lua] Lobby data country_code = FI 15:58:31.426 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:31.426 [Lua] Lobby data eac_authorized = true 15:58:31.426 [Lua] Set lobby end. 15:58:31.426 [Lua] MUSIC MANAGER unmute_all_world_sounds 445694 0 15:58:31.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 23 15:58:31.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:58:31.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 23 15:58:31.430 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 15:58:31.430 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 15:58:31.430 [Lua] [LevelTransitionHandler] load_level military 15:58:31.469 [Umbra] Unload tome 15:58:31.614 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:58:31.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 15:58:31.614 [Lua] [LevelTransitionHandler] Loading level: "military" 15:58:31.614 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 15:58:31.614 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 15:58:31.614 [Lua] [StateLoading] got rpc_load_level 84 military 15:58:31.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 15:58:31.690 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 15:58:31.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 15:58:31.706 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 445695 0 15:58:31.712 [Lua] MUSIC MANAGER Play_loading_screen_music 445696 0 15:58:31.761 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 15:58:31.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 23 15:58:39.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 15:58:39.930 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 15:58:39.947 [Lua] [LevelTransitionHandler] Level load completed! 15:58:39.947 [Lua] [EnemyPackageLoader] setup_startup_enemies 15:58:39.986 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:58:39.986 [Lua] checking dlc's against conflict directors 15:58:39.986 [Lua] --- --- --- 15:58:39.986 [Lua] Starting... difficulty 'cataclysm' 15:58:39.986 [Lua] These are the starting conflict directors: 15:58:39.986 [Lua] chaos_light 15:58:39.986 [Lua] chaos 15:58:39.986 [Lua] --- --- --- 15:58:39.986 [Lua] 15:58:39.986 [Lua] Looking for a new director: 15:58:39.986 [Lua] (free: 17) master hash is: skaven_ratling_gunner chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier chaos_raider skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:58:39.986 [Lua] ->trying director: beastmen 15:58:39.986 [Lua] --> success! 15:58:39.986 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 15:58:39.986 [Lua] 15:58:39.986 [Lua] Looking for a new director: 15:58:39.986 [Lua] (free: 11) master hash is: skaven_ratling_gunner beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:58:39.986 [Lua] ->trying director: default 15:58:39.986 [Lua] --> success! 15:58:39.986 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin 15:58:39.986 [Lua] 15:58:39.986 [Lua] Looking for a new director: 15:58:39.986 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:58:39.986 [Lua] ->trying director: skaven 15:58:39.986 [Lua] --> success! 15:58:39.986 [Lua] --> re-used the same breeds 15:58:39.986 [Lua] 15:58:39.986 [Lua] Looking for a new director: 15:58:39.986 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:58:39.986 [Lua] ->trying director: beastmen 15:58:39.986 [Lua] --> success! 15:58:39.986 [Lua] --> re-used the same breeds 15:58:39.986 [Lua] 15:58:39.986 [Lua] DONE! Found the following directors: 15:58:39.986 [Lua] beastmen 15:58:39.986 [Lua] default 15:58:39.986 [Lua] skaven 15:58:39.986 [Lua] beastmen 15:58:39.986 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior skaven_loot_rat beastmen_ungor beastmen_standard_bearer skaven_stormfiend skaven_clan_rat chaos_berzerker skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk chaos_marauder 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:58:39.986 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:58:39.987 [Lua] ### Sending rpc_level_loaded 15:58:39.987 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 84 15:58:39.987 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 15:58:40.008 [Lua] ### Sending rpc_level_loaded 15:58:40.008 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 84 15:58:40.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:58:40.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:58:40.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:58:40.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:58:40.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:58:40.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:58:40.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:58:40.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:58:40.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:58:41.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:58:41.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:58:41.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:58:41.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:58:41.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:58:41.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:58:42.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:58:42.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:58:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:42.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:42.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:42.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:58:42.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:58:42.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:58:42.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:58:42.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:58:42.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:58:42.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:58:42.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:58:42.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:58:42.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:58:43.003 [Lua] ### Sending rpc_level_loaded 15:58:43.003 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 84 15:58:43.003 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 15:58:43.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:58:43.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:58:43.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:58:43.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:58:43.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:58:43.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:58:43.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:58:43.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:58:43.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:58:44.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:58:44.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:58:44.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:58:44.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:58:44.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:58:44.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:58:44.708 [Lua] ### Sending rpc_level_loaded 15:58:44.708 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 84 15:58:44.708 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 15:58:44.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:58:44.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:58:44.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:58:45.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:58:45.315 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:58:45.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:58:45.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:58:45.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:58:45.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:58:45.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:58:45.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:58:45.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:58:46.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:58:46.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:58:46.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:58:46.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:58:46.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:58:46.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:58:47.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:58:47.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:58:47.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:58:47.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:58:47.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:58:47.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:58:47.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:58:47.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:58:47.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:58:48.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:58:48.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:58:48.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:58:48.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:58:48.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:58:48.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:58:48.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:58:48.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:58:48.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:58:48.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:58:48.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:58:48.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:58:49.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:58:49.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:58:49.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:58:49.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:58:49.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:58:49.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:58:49.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:58:49.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:58:49.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:58:50.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:58:50.161 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:58:50.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:58:50.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:58:50.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:58:50.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:58:51.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:58:51.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:58:51.245 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom 15:58:51.245 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:58:51.245 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:58:52.227 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:58:52.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:58:52.227 [Lua] [Matchmaking] unregister rpcs 15:58:52.227 [Lua] Set lobby begin: 15:58:52.227 [Lua] Lobby data twitch_enabled = false 15:58:52.227 [Lua] Lobby data power_level = 0 15:58:52.228 [Lua] Lobby data num_players = 3 15:58:52.228 [Lua] Lobby data host = 110000103dff95e 15:58:52.228 [Lua] Lobby data game_mode = 2 15:58:52.228 [Lua] Lobby data is_private = true 15:58:52.228 [Lua] Lobby data level_key = military 15:58:52.228 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:52.228 [Lua] Lobby data selected_level_key = military 15:58:52.228 [Lua] Lobby data quick_game = false 15:58:52.228 [Lua] Lobby data matchmaking = false 15:58:52.229 [Lua] Lobby data difficulty = cataclysm 15:58:52.229 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:52.229 [Lua] Lobby data unique_server_name = Vemb 15:58:52.229 [Lua] Lobby data player_slot_5 = 0:0 15:58:52.229 [Lua] Lobby data player_slot_2 = 0:0 15:58:52.229 [Lua] Lobby data country_code = FI 15:58:52.229 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:52.229 [Lua] Lobby data eac_authorized = true 15:58:52.229 [Lua] Set lobby end. 15:58:52.229 [Lua] [Managers] Destroying state managers... 15:58:52.230 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 15:58:52.231 [Lua] MUSIC MANAGER Stop_loading_screen_music 445697 0 15:58:52.231 [Lua] [Gamestate] Enter StateIngame HOST 15:58:52.231 [Lua] <>level = military<> 15:58:52.231 [Lua] Set lobby begin: 15:58:52.231 [Lua] Lobby data twitch_enabled = false 15:58:52.231 [Lua] Lobby data power_level = 0 15:58:52.231 [Lua] Lobby data num_players = 3 15:58:52.231 [Lua] Lobby data host = 110000103dff95e 15:58:52.232 [Lua] Lobby data game_mode = 2 15:58:52.232 [Lua] Lobby data is_private = true 15:58:52.232 [Lua] Lobby data level_key = military 15:58:52.232 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:52.232 [Lua] Lobby data selected_level_key = military 15:58:52.232 [Lua] Lobby data quick_game = false 15:58:52.232 [Lua] Lobby data matchmaking = false 15:58:52.232 [Lua] Lobby data difficulty = cataclysm 15:58:52.233 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:52.233 [Lua] Lobby data unique_server_name = Vemb 15:58:52.233 [Lua] Lobby data player_slot_5 = 0:0 15:58:52.233 [Lua] Lobby data player_slot_2 = 0:0 15:58:52.233 [Lua] Lobby data country_code = FI 15:58:52.233 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:52.233 [Lua] Lobby data eac_authorized = true 15:58:52.233 [Lua] Set lobby end. 15:58:52.233 [Umbra] Init version: 3.4.15 :: 16 threads 15:58:52.234 [Lua] [StateIngame] Server ingame 15:58:52.237 [Lua] Set lobby begin: 15:58:52.237 [Lua] Lobby data twitch_enabled = false 15:58:52.237 [Lua] Lobby data power_level = 0 15:58:52.238 [Lua] Lobby data num_players = 3 15:58:52.238 [Lua] Lobby data host = 110000103dff95e 15:58:52.238 [Lua] Lobby data game_mode = 2 15:58:52.238 [Lua] Lobby data is_private = true 15:58:52.238 [Lua] Lobby data level_key = military 15:58:52.238 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:52.238 [Lua] Lobby data selected_level_key = military 15:58:52.238 [Lua] Lobby data quick_game = false 15:58:52.239 [Lua] Lobby data matchmaking = false 15:58:52.239 [Lua] Lobby data difficulty = cataclysm 15:58:52.239 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:52.239 [Lua] Lobby data unique_server_name = Vemb 15:58:52.239 [Lua] Lobby data player_slot_5 = 0:0 15:58:52.239 [Lua] Lobby data player_slot_2 = 0:0 15:58:52.239 [Lua] Lobby data country_code = FI 15:58:52.239 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:52.239 [Lua] Lobby data eac_authorized = true 15:58:52.239 [Lua] Set lobby end. 15:58:52.239 [Lua] [Matchmaking] register rpcs 15:58:52.239 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:58:52.239 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 15:58:52.239 [Lua] [GameNetworkManager] self.is_server = true 15:58:52.239 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 15:58:52.239 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:58:52.239 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 15:58:52.239 [Network] Setting artificial MTU limit to 65536 15:58:52.245 [Lua] Switching ConflictSettings: to: default 15:58:52.245 [Lua] pacing=default 15:58:52.245 [Lua] roaming=nil 15:58:52.245 [Lua] specials=default 15:58:52.245 [Lua] debug_color=maroon 15:58:52.245 [Lua] pack_spawning=default 15:58:52.245 [Lua] contained_breeds=nil 15:58:52.245 [Lua] disabled=false 15:58:52.245 [Lua] boss=default 15:58:52.245 [Lua] horde=default 15:58:52.245 [Lua] name=default 15:58:52.245 [Lua] intensity=default 15:58:52.245 [Lua] --- 15:58:52.246 [Lua] [LevelAnalysis] set_random_seed( 7192433) 15:58:52.258 [Lua] [AIInterestPointSystem] Level Seed: 7192433 15:58:52.258 [Lua] 15:58:52.258 [Lua] [entity_system_bag] = table 15:58:52.258 [Lua] [entity_system_bag] = metatable 15:58:52.258 [Lua] [startup_data] = table 15:58:52.258 [Lua] [entity_manager] = table 15:58:52.258 [Lua] [entity_manager] = metatable 15:58:52.258 [Lua] [unit_spawner] = table 15:58:52.258 [Lua] [unit_spawner] = metatable 15:58:52.258 [Lua] [unit_storage] = table 15:58:52.258 [Lua] [unit_storage] = metatable 15:58:52.258 [Lua] [dice_keeper] = table 15:58:52.258 [Lua] [dice_keeper] = metatable 15:58:52.258 [Lua] [is_server] = true (boolean) 15:58:52.261 [Lua] [world] = [World] 15:58:52.261 [Lua] [system_api] = table 15:58:52.261 [Lua] [entity_system] = table 15:58:52.261 [Lua] [entity_system] = metatable 15:58:52.261 [Lua] [network_lobby] = table 15:58:52.261 [Lua] [network_lobby] = metatable 15:58:52.261 [Lua] [profile_synchronizer] = table 15:58:52.261 [Lua] [profile_synchronizer] = metatable 15:58:52.261 [Lua] [level_transition_handler] = table 15:58:52.261 [Lua] [level_transition_handler] = metatable 15:58:52.261 [Lua] [num_local_human_players] = 1 (number) 15:58:52.261 [Lua] [statistics_db] = table 15:58:52.261 [Lua] [statistics_db] = metatable 15:58:52.261 [Lua] [network_server] = table 15:58:52.261 [Lua] [network_server] = metatable 15:58:52.261 [Lua] [input_manager] = table 15:58:52.261 [Lua] [input_manager] = metatable 15:58:52.261 [Lua] [network_clock] = table 15:58:52.261 [Lua] [network_clock] = metatable 15:58:52.261 [Lua] [network_transmit] = table 15:58:52.261 [Lua] [network_transmit] = metatable 15:58:52.261 [Lua] [free_flight_manager] = table 15:58:52.261 [Lua] [free_flight_manager] = metatable 15:58:52.261 [Lua] [network_manager] = table 15:58:52.261 [Lua] [network_manager] = metatable 15:58:52.261 [Lua] [network_event_delegate] = table 15:58:52.261 [Lua] [network_event_delegate] = metatable 15:58:52.261 [Lua] 15:58:52.267 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:58:52.283 [Lua] [AchievementManager] Achievements using the steam platform 15:58:52.283 [Lua] [StateIngame] Level seed: 7192433 15:58:52.283 [World] Spawning level. 15:58:52.871 [Lua] respawn_unit_spawned with group id: cannon_event 15:58:52.871 [Lua] respawn_unit_spawned with group id: cannon_event 15:58:52.871 [Lua] respawn_unit_spawned with group id: cannon_event 15:58:52.877 [Lua] respawn_unit_spawned with group id: end_event 15:58:52.878 [Lua] respawn_unit_spawned with group id: end_event 15:58:52.878 [Lua] respawn_unit_spawned with group id: end_event 15:58:52.938 [Lua] respawn_unit_spawned with group id: gate_event 15:58:52.938 [Lua] respawn_unit_spawned with group id: gate_event 15:58:52.938 [Lua] respawn_unit_spawned with group id: gate_event 15:58:53.010 [Lua] [LevelAnalysis] set_random_seed( 7192433) 15:58:53.036 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:58:53.036 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:58:53.036 [Lua] [IngameUI] init 15:58:53.087 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:58:53.087 [Lua] Set lobby begin: 15:58:53.087 [Lua] Lobby data twitch_enabled = false 15:58:53.088 [Lua] Lobby data power_level = 795 15:58:53.088 [Lua] Lobby data num_players = 3 15:58:53.088 [Lua] Lobby data host = 110000103dff95e 15:58:53.088 [Lua] Lobby data game_mode = 2 15:58:53.088 [Lua] Lobby data is_private = true 15:58:53.088 [Lua] Lobby data level_key = military 15:58:53.088 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:53.088 [Lua] Lobby data selected_level_key = military 15:58:53.089 [Lua] Lobby data quick_game = false 15:58:53.089 [Lua] Lobby data matchmaking = false 15:58:53.089 [Lua] Lobby data difficulty = cataclysm 15:58:53.089 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:53.089 [Lua] Lobby data unique_server_name = Vemb 15:58:53.089 [Lua] Lobby data player_slot_5 = 0:0 15:58:53.089 [Lua] Lobby data player_slot_2 = 0:0 15:58:53.089 [Lua] Lobby data country_code = FI 15:58:53.090 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:53.090 [Lua] Lobby data eac_authorized = true 15:58:53.090 [Lua] Set lobby end. 15:58:53.091 [Lua] CurrentConflictSettings default 15:58:53.091 [Lua] [ConflictDirector] conflict_director is ai_ready 15:58:53.095 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:58:53.095 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:58:53.110 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:58:53.110 [Lua] Forming navigation groups in one frame 15:58:53.110 [Lua] Forming navigation groups 15:58:53.111 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000002037268 15:58:53.431 [Lua] NavigationGroupManager -> calulation time B: 0.32099999999991269 15:58:53.431 [Lua] number of nav groups: 336 15:58:53.433 [Lua] number of refined nav groups : 268 15:58:53.440 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 15:58:53.441 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.0531954020261782 Normalized coefficient: 1.9557454170349946 15:58:53.444 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.777687600255017 Normalized coefficient: 1.2326173946908554 15:58:53.448 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.332888557016851 Normalized coefficient: 1.0988713082743795 15:58:53.452 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2 15:58:53.459 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:58:53.459 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:58:53.459 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 15:58:53.459 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 15:58:53.459 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 15:58:53.470 [Lua] [LevelAnalysis] Generating boss paths for level: military 15:58:53.470 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.519 meters. 15:58:53.470 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:58:53.470 [Lua] [LevelAnalysis] 15:58:53.470 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:58:53.470 [Lua] [LevelAnalysis] 15:58:53.470 [Lua] [LevelAnalysis] Terror events added: 15:58:53.470 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 15:58:53.470 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 15:58:53.470 [Lua] ----> using boss gizmo! 15:58:53.470 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.7 start-travel-dist: 743.1, end-travel-dist: 991.3 spawn_distance 604.4 15:58:53.475 [Lua] Adding main path event: Vector3Box(-74.0987, -53.0781, 65.554) boss_event_chaos_troll 45 table: 0000000003906830 15:58:53.475 [Lua] [LevelAnalysis] num_event_places_f: 0.71034622891743981 , num_event_places: 0 , trailing_event_fraction: 0.71034622891743981 , num_events: 1 15:58:53.475 [Lua] [LevelAnalysis] Level path distance: 1115.5193433761597 15:58:53.475 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.5193433761597 forbidden_dist: -1015.5193433761597 15:58:53.475 [Lua] [LevelAnalysis] wanted_distance: 1048.07036676345 15:58:53.475 [Lua] [LevelAnalysis] Terror events added: 15:58:53.475 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:58:53.479 [Lua] Adding main path event: Vector3Box(-184.632, -82.3852, 67.7894) rare_event_loot_rat 45 table: 0000000003906D80 15:58:53.479 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:58:53.485 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 15:58:53.491 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 15:58:53.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:58:53.491 [Save] Loading `ut_tweaks_presets` 15:58:53.491 warning: [Save] Missing filename `ut_tweaks_presets` 15:58:53.544 [Lua] player (110000103dff95e,2) was put into party 1 15:58:53.554 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 15:58:53.554 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:58:53.554 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:58:53.554 [Lua] Set lobby begin: 15:58:53.554 [Lua] Lobby data twitch_enabled = false 15:58:53.554 [Lua] Lobby data power_level = 795 15:58:53.555 [Lua] Lobby data num_players = 3 15:58:53.555 [Lua] Lobby data host = 110000103dff95e 15:58:53.555 [Lua] Lobby data game_mode = 2 15:58:53.555 [Lua] Lobby data is_private = true 15:58:53.555 [Lua] Lobby data level_key = military 15:58:53.555 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:53.555 [Lua] Lobby data selected_level_key = military 15:58:53.555 [Lua] Lobby data quick_game = false 15:58:53.555 [Lua] Lobby data matchmaking = false 15:58:53.556 [Lua] Lobby data difficulty = cataclysm 15:58:53.556 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:53.556 [Lua] Lobby data unique_server_name = Vemb 15:58:53.556 [Lua] Lobby data player_slot_5 = 0:0 15:58:53.556 [Lua] Lobby data player_slot_2 = 0:0 15:58:53.556 [Lua] Lobby data country_code = FI 15:58:53.556 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:53.556 [Lua] Lobby data eac_authorized = true 15:58:53.556 [Lua] Set lobby end. 15:58:53.556 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:58:53.557 [Lua] 15:58:53.557 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:58:53.557 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:58:53.557 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:58:53.557 [Lua] 15:58:53.557 [Lua] 15:58:53.557 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:58:53.557 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:58:53.557 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:58:53.557 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:58:53.557 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:58:53.557 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:58:53.557 [Lua] 15:58:53.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:30 my_peer_id:110000103dff95e 15:58:53.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:30 my_peer_id:110000103dff95e 15:58:53.562 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:30 my_peer_id:110000103dff95e 15:58:54.307 [Lua] [GameNetworkManager] destroying game object with go_id=59 15:58:54.307 [Lua] Set lobby begin: 15:58:54.307 [Lua] Lobby data twitch_enabled = false 15:58:54.308 [Lua] Lobby data power_level = 795 15:58:54.308 [Lua] Lobby data num_players = 3 15:58:54.308 [Lua] Lobby data host = 110000103dff95e 15:58:54.308 [Lua] Lobby data game_mode = 2 15:58:54.308 [Lua] Lobby data is_private = true 15:58:54.308 [Lua] Lobby data level_key = military 15:58:54.308 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:54.309 [Lua] Lobby data selected_level_key = military 15:58:54.309 [Lua] Lobby data quick_game = false 15:58:54.309 [Lua] Lobby data matchmaking = false 15:58:54.309 [Lua] Lobby data difficulty = cataclysm 15:58:54.309 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:54.309 [Lua] Lobby data unique_server_name = Vemb 15:58:54.309 [Lua] Lobby data player_slot_5 = 0:0 15:58:54.309 [Lua] Lobby data player_slot_2 = 0:0 15:58:54.309 [Lua] Lobby data country_code = FI 15:58:54.310 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:54.310 [Lua] Lobby data eac_authorized = true 15:58:54.310 [Lua] Set lobby end. 15:58:54.313 [Lua] player (110000103dff95e,2) was put into party 1 15:58:54.323 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 15:58:54.323 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:58:54.323 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:58:54.323 [Lua] Set lobby begin: 15:58:54.323 [Lua] Lobby data twitch_enabled = false 15:58:54.323 [Lua] Lobby data power_level = 795 15:58:54.323 [Lua] Lobby data num_players = 3 15:58:54.323 [Lua] Lobby data host = 110000103dff95e 15:58:54.323 [Lua] Lobby data game_mode = 2 15:58:54.323 [Lua] Lobby data is_private = true 15:58:54.324 [Lua] Lobby data level_key = military 15:58:54.324 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:54.324 [Lua] Lobby data selected_level_key = military 15:58:54.324 [Lua] Lobby data quick_game = false 15:58:54.324 [Lua] Lobby data matchmaking = false 15:58:54.324 [Lua] Lobby data difficulty = cataclysm 15:58:54.324 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:54.325 [Lua] Lobby data unique_server_name = Vemb 15:58:54.325 [Lua] Lobby data player_slot_5 = 0:0 15:58:54.325 [Lua] Lobby data player_slot_2 = 0:0 15:58:54.325 [Lua] Lobby data country_code = FI 15:58:54.325 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:54.325 [Lua] Lobby data eac_authorized = true 15:58:54.326 [Lua] Set lobby end. 15:58:54.326 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:58:54.326 [Lua] 15:58:54.326 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:58:54.326 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:58:54.326 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:58:54.326 [Lua] 15:58:54.326 [Lua] 15:58:54.326 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:58:54.326 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:58:54.326 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:58:54.326 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:58:54.326 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:58:54.326 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:58:54.326 [Lua] 15:58:54.329 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:30 my_peer_id:110000103dff95e 15:58:54.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:31 my_peer_id:110000103dff95e 15:58:54.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:31 my_peer_id:110000103dff95e 15:58:54.329 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:31 my_peer_id:110000103dff95e 15:58:54.334 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 15:58:54.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:31 my_peer_id:110000103dff95e 15:58:54.355 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 15:58:59.131 [Lua] Set lobby begin: 15:58:59.131 [Lua] Lobby data twitch_enabled = false 15:58:59.131 [Lua] Lobby data power_level = 795 15:58:59.131 [Lua] Lobby data num_players = 3 15:58:59.131 [Lua] Lobby data host = 110000103dff95e 15:58:59.131 [Lua] Lobby data game_mode = 2 15:58:59.131 [Lua] Lobby data is_private = true 15:58:59.131 [Lua] Lobby data level_key = military 15:58:59.131 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:59.132 [Lua] Lobby data selected_level_key = military 15:58:59.132 [Lua] Lobby data quick_game = false 15:58:59.132 [Lua] Lobby data matchmaking = false 15:58:59.132 [Lua] Lobby data difficulty = cataclysm 15:58:59.132 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:59.132 [Lua] Lobby data unique_server_name = Vemb 15:58:59.132 [Lua] Lobby data player_slot_5 = 0:0 15:58:59.132 [Lua] Lobby data player_slot_2 = 0:0 15:58:59.132 [Lua] Lobby data country_code = FI 15:58:59.132 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:59.132 [Lua] Lobby data eac_authorized = true 15:58:59.132 [Lua] Set lobby end. 15:58:59.132 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 15:58:59.132 [Lua] Breedfreezer (server) starting a hot join sync 15:58:59.132 [Lua] packing 0 units of breed chaos_marauder 15:58:59.132 [Lua] packing 0 units of breed skaven_clan_rat 15:58:59.132 [Lua] packing 0 units of breed skaven_storm_vermin 15:58:59.132 [Lua] packing 0 units of breed skaven_slave 15:58:59.132 [Lua] packing 0 units of breed chaos_fanatic 15:58:59.132 [Lua] packing 0 units of breed beastmen_bestigor 15:58:59.132 [Lua] packing 0 units of breed beastmen_gor 15:58:59.132 [Lua] packing 0 units of breed chaos_berzerker 15:58:59.132 [Lua] packing 0 units of breed chaos_warrior 15:58:59.132 [Lua] packing 0 units of breed beastmen_ungor 15:58:59.132 [Lua] packing 0 units of breed skaven_plague_monk 15:58:59.132 [Lua] packing 0 units of breed chaos_raider 15:58:59.132 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:58:59.132 [Lua] 15:58:59.132 [Lua] [1] = 1 (number) 15:58:59.132 [Lua] [2] = 0 (number) 15:58:59.132 [Lua] [3] = 1 (number) 15:58:59.132 [Lua] [4] = 0 (number) 15:58:59.132 [Lua] [5] = 1 (number) 15:58:59.132 [Lua] [6] = 0 (number) 15:58:59.132 [Lua] [7] = 1 (number) 15:58:59.132 [Lua] [8] = 0 (number) 15:58:59.132 [Lua] [9] = 1 (number) 15:58:59.132 [Lua] [10] = 0 (number) 15:58:59.132 [Lua] [11] = 1 (number) 15:58:59.132 [Lua] [12] = 0 (number) 15:58:59.132 [Lua] [13] = 1 (number) 15:58:59.132 [Lua] [14] = 0 (number) 15:58:59.132 [Lua] [15] = 1 (number) 15:58:59.132 [Lua] [16] = 0 (number) 15:58:59.132 [Lua] [17] = 1 (number) 15:58:59.132 [Lua] [18] = 0 (number) 15:58:59.132 [Lua] [19] = 1 (number) 15:58:59.132 [Lua] [20] = 0 (number) 15:58:59.132 [Lua] [21] = 1 (number) 15:58:59.132 [Lua] [22] = 0 (number) 15:58:59.132 [Lua] [23] = 1 (number) 15:58:59.132 [Lua] [24] = 0 (number) 15:58:59.132 [Lua] 15:58:59.132 [Lua] 15:58:59.132 [Lua] 15:58:59.133 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 15:58:59.133 [Lua] RemotePlayer:create_game_object( ) 61 15:58:59.145 [Lua] [GameNetworkManager] destroying game object with go_id=60 15:58:59.145 [Lua] Set lobby begin: 15:58:59.145 [Lua] Lobby data twitch_enabled = false 15:58:59.145 [Lua] Lobby data power_level = 795 15:58:59.145 [Lua] Lobby data num_players = 3 15:58:59.145 [Lua] Lobby data host = 110000103dff95e 15:58:59.145 [Lua] Lobby data game_mode = 2 15:58:59.145 [Lua] Lobby data is_private = true 15:58:59.145 [Lua] Lobby data level_key = military 15:58:59.145 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:59.146 [Lua] Lobby data selected_level_key = military 15:58:59.146 [Lua] Lobby data quick_game = false 15:58:59.146 [Lua] Lobby data matchmaking = false 15:58:59.146 [Lua] Lobby data difficulty = cataclysm 15:58:59.146 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:59.146 [Lua] Lobby data unique_server_name = Vemb 15:58:59.146 [Lua] Lobby data player_slot_5 = 0:0 15:58:59.146 [Lua] Lobby data player_slot_2 = 0:0 15:58:59.146 [Lua] Lobby data country_code = FI 15:58:59.146 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:59.146 [Lua] Lobby data eac_authorized = true 15:58:59.146 [Lua] Set lobby end. 15:58:59.147 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 15:58:59.148 [Lua] player (110000103dff95e,2) was put into party 1 15:58:59.161 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 15:58:59.161 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:58:59.161 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:58:59.161 [Lua] Set lobby begin: 15:58:59.161 [Lua] Lobby data twitch_enabled = false 15:58:59.161 [Lua] Lobby data power_level = 795 15:58:59.161 [Lua] Lobby data num_players = 3 15:58:59.161 [Lua] Lobby data host = 110000103dff95e 15:58:59.161 [Lua] Lobby data game_mode = 2 15:58:59.161 [Lua] Lobby data is_private = true 15:58:59.161 [Lua] Lobby data level_key = military 15:58:59.161 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:58:59.161 [Lua] Lobby data selected_level_key = military 15:58:59.161 [Lua] Lobby data quick_game = false 15:58:59.161 [Lua] Lobby data matchmaking = false 15:58:59.161 [Lua] Lobby data difficulty = cataclysm 15:58:59.161 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:58:59.161 [Lua] Lobby data unique_server_name = Vemb 15:58:59.162 [Lua] Lobby data player_slot_5 = 0:0 15:58:59.162 [Lua] Lobby data player_slot_2 = 0:0 15:58:59.162 [Lua] Lobby data country_code = FI 15:58:59.162 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:58:59.162 [Lua] Lobby data eac_authorized = true 15:58:59.162 [Lua] Set lobby end. 15:58:59.162 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:58:59.162 [Lua] 15:58:59.162 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:58:59.162 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:58:59.162 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:58:59.162 [Lua] 15:58:59.162 [Lua] 15:58:59.162 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:58:59.162 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:58:59.162 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:58:59.162 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:58:59.162 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:58:59.162 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:58:59.162 [Lua] 15:58:59.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:32 my_peer_id:110000103dff95e 15:58:59.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:32 my_peer_id:110000103dff95e 15:58:59.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:32 my_peer_id:110000103dff95e 15:58:59.171 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:32 my_peer_id:110000103dff95e 15:58:59.184 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 32 15:58:59.403 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 15:58:59.403 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:58:59.403 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 15:59:02.926 [Lua] Set lobby begin: 15:59:02.926 [Lua] Lobby data twitch_enabled = false 15:59:02.926 [Lua] Lobby data power_level = 800 15:59:02.927 [Lua] Lobby data num_players = 3 15:59:02.927 [Lua] Lobby data host = 110000103dff95e 15:59:02.927 [Lua] Lobby data game_mode = 2 15:59:02.927 [Lua] Lobby data is_private = true 15:59:02.927 [Lua] Lobby data level_key = military 15:59:02.927 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:59:02.927 [Lua] Lobby data selected_level_key = military 15:59:02.927 [Lua] Lobby data quick_game = false 15:59:02.927 [Lua] Lobby data matchmaking = false 15:59:02.927 [Lua] Lobby data difficulty = cataclysm 15:59:02.927 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:59:02.927 [Lua] Lobby data unique_server_name = Vemb 15:59:02.927 [Lua] Lobby data player_slot_5 = 0:0 15:59:02.927 [Lua] Lobby data player_slot_2 = 0:0 15:59:02.927 [Lua] Lobby data country_code = FI 15:59:02.928 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:59:02.928 [Lua] Lobby data eac_authorized = true 15:59:02.928 [Lua] Set lobby end. 15:59:03.690 [Lua] Set lobby begin: 15:59:03.690 [Lua] Lobby data twitch_enabled = false 15:59:03.690 [Lua] Lobby data power_level = 800 15:59:03.690 [Lua] Lobby data num_players = 3 15:59:03.690 [Lua] Lobby data host = 110000103dff95e 15:59:03.691 [Lua] Lobby data game_mode = 2 15:59:03.691 [Lua] Lobby data is_private = true 15:59:03.691 [Lua] Lobby data level_key = military 15:59:03.691 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:59:03.691 [Lua] Lobby data selected_level_key = military 15:59:03.691 [Lua] Lobby data quick_game = false 15:59:03.691 [Lua] Lobby data matchmaking = false 15:59:03.691 [Lua] Lobby data difficulty = cataclysm 15:59:03.691 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:59:03.691 [Lua] Lobby data unique_server_name = Vemb 15:59:03.691 [Lua] Lobby data player_slot_5 = 0:0 15:59:03.691 [Lua] Lobby data player_slot_2 = 0:0 15:59:03.691 [Lua] Lobby data country_code = FI 15:59:03.691 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:59:03.691 [Lua] Lobby data eac_authorized = true 15:59:03.692 [Lua] Set lobby end. 15:59:03.692 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 15:59:03.692 [Lua] Breedfreezer (server) starting a hot join sync 15:59:03.692 [Lua] packing 0 units of breed chaos_marauder 15:59:03.692 [Lua] packing 0 units of breed skaven_clan_rat 15:59:03.692 [Lua] packing 0 units of breed skaven_storm_vermin 15:59:03.692 [Lua] packing 0 units of breed skaven_slave 15:59:03.692 [Lua] packing 0 units of breed chaos_fanatic 15:59:03.692 [Lua] packing 0 units of breed beastmen_bestigor 15:59:03.692 [Lua] packing 0 units of breed beastmen_gor 15:59:03.692 [Lua] packing 0 units of breed chaos_berzerker 15:59:03.692 [Lua] packing 0 units of breed chaos_warrior 15:59:03.692 [Lua] packing 0 units of breed beastmen_ungor 15:59:03.692 [Lua] packing 0 units of breed skaven_plague_monk 15:59:03.692 [Lua] packing 0 units of breed chaos_raider 15:59:03.692 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:59:03.692 [Lua] 15:59:03.692 [Lua] [1] = 1 (number) 15:59:03.692 [Lua] [2] = 0 (number) 15:59:03.692 [Lua] [3] = 1 (number) 15:59:03.692 [Lua] [4] = 0 (number) 15:59:03.692 [Lua] [5] = 1 (number) 15:59:03.692 [Lua] [6] = 0 (number) 15:59:03.692 [Lua] [7] = 1 (number) 15:59:03.692 [Lua] [8] = 0 (number) 15:59:03.692 [Lua] [9] = 1 (number) 15:59:03.692 [Lua] [10] = 0 (number) 15:59:03.692 [Lua] [11] = 1 (number) 15:59:03.692 [Lua] [12] = 0 (number) 15:59:03.692 [Lua] [13] = 1 (number) 15:59:03.692 [Lua] [14] = 0 (number) 15:59:03.692 [Lua] [15] = 1 (number) 15:59:03.692 [Lua] [16] = 0 (number) 15:59:03.692 [Lua] [17] = 1 (number) 15:59:03.692 [Lua] [18] = 0 (number) 15:59:03.692 [Lua] [19] = 1 (number) 15:59:03.692 [Lua] [20] = 0 (number) 15:59:03.692 [Lua] [21] = 1 (number) 15:59:03.692 [Lua] [22] = 0 (number) 15:59:03.692 [Lua] [23] = 1 (number) 15:59:03.692 [Lua] [24] = 0 (number) 15:59:03.692 [Lua] 15:59:03.692 [Lua] 15:59:03.692 [Lua] 15:59:03.692 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 15:59:03.692 [Lua] RemotePlayer:create_game_object( ) 63 15:59:03.707 [Lua] [GameNetworkManager] destroying game object with go_id=62 15:59:03.707 [Lua] Set lobby begin: 15:59:03.707 [Lua] Lobby data twitch_enabled = false 15:59:03.707 [Lua] Lobby data power_level = 800 15:59:03.707 [Lua] Lobby data num_players = 3 15:59:03.707 [Lua] Lobby data host = 110000103dff95e 15:59:03.707 [Lua] Lobby data game_mode = 2 15:59:03.707 [Lua] Lobby data is_private = true 15:59:03.707 [Lua] Lobby data level_key = military 15:59:03.707 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:59:03.707 [Lua] Lobby data selected_level_key = military 15:59:03.707 [Lua] Lobby data quick_game = false 15:59:03.707 [Lua] Lobby data matchmaking = false 15:59:03.707 [Lua] Lobby data difficulty = cataclysm 15:59:03.707 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:59:03.708 [Lua] Lobby data unique_server_name = Vemb 15:59:03.708 [Lua] Lobby data player_slot_5 = 0:0 15:59:03.708 [Lua] Lobby data player_slot_2 = 0:0 15:59:03.708 [Lua] Lobby data country_code = FI 15:59:03.708 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:59:03.708 [Lua] Lobby data eac_authorized = true 15:59:03.708 [Lua] Set lobby end. 15:59:03.708 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 15:59:03.709 [Lua] player (110000103dff95e,2) was put into party 1 15:59:03.721 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 15:59:03.721 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 15:59:03.721 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 15:59:03.721 [Lua] Set lobby begin: 15:59:03.721 [Lua] Lobby data twitch_enabled = false 15:59:03.722 [Lua] Lobby data power_level = 800 15:59:03.722 [Lua] Lobby data num_players = 3 15:59:03.722 [Lua] Lobby data host = 110000103dff95e 15:59:03.722 [Lua] Lobby data game_mode = 2 15:59:03.722 [Lua] Lobby data is_private = true 15:59:03.722 [Lua] Lobby data level_key = military 15:59:03.722 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:59:03.722 [Lua] Lobby data selected_level_key = military 15:59:03.722 [Lua] Lobby data quick_game = false 15:59:03.722 [Lua] Lobby data matchmaking = false 15:59:03.722 [Lua] Lobby data difficulty = cataclysm 15:59:03.722 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:59:03.722 [Lua] Lobby data unique_server_name = Vemb 15:59:03.722 [Lua] Lobby data player_slot_5 = 0:0 15:59:03.722 [Lua] Lobby data player_slot_2 = 0:0 15:59:03.722 [Lua] Lobby data country_code = FI 15:59:03.722 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:59:03.722 [Lua] Lobby data eac_authorized = true 15:59:03.723 [Lua] Set lobby end. 15:59:03.723 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 15:59:03.723 [Lua] 15:59:03.723 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:59:03.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 15:59:03.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:59:03.723 [Lua] 15:59:03.723 [Lua] 15:59:03.723 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 15:59:03.723 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 15:59:03.723 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:59:03.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 15:59:03.723 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:59:03.723 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 15:59:03.723 [Lua] 15:59:03.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:33 my_peer_id:110000103dff95e 15:59:03.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:33 my_peer_id:110000103dff95e 15:59:03.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:33 my_peer_id:110000103dff95e 15:59:03.733 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:33 my_peer_id:110000103dff95e 15:59:03.745 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 33 15:59:04.470 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 15:59:04.470 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:59:04.470 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 15:59:04.475 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:04.475 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 15:59:04.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:04.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:04.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 15:59:04.495 [Lua] Switching ConflictSettings: to: chaos_light 15:59:04.495 [Lua] pacing=chaos 15:59:04.495 [Lua] roaming=nil 15:59:04.495 [Lua] specials=chaos_light 15:59:04.495 [Lua] debug_color=purple 15:59:04.495 [Lua] pack_spawning=chaos_light 15:59:04.495 [Lua] contained_breeds=nil 15:59:04.495 [Lua] disabled=false 15:59:04.495 [Lua] boss=chaos_light 15:59:04.495 [Lua] horde=chaos 15:59:04.495 [Lua] name=chaos_light 15:59:04.495 [Lua] intensity=default 15:59:04.495 [Lua] --- 15:59:04.555 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:59:04.557 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 15:59:04.557 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:04.606 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:59:04.608 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 15:59:04.609 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:04.811 [Lua] ################################################################################################################# 15:59:04.811 [Lua] [Loading Time]: 00:00:33 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:59:04.811 [Lua] ################################################################################################################# 15:59:04.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 15:59:04.811 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:59:04.827 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 15:59:04.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:59:04.961 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:59:05.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 15:59:05.100 [Lua] Commit load time data 15:59:07.972 [Lua] Set lobby begin: 15:59:07.972 [Lua] Lobby data twitch_enabled = false 15:59:07.972 [Lua] Lobby data power_level = 533 15:59:07.972 [Lua] Lobby data num_players = 3 15:59:07.972 [Lua] Lobby data host = 110000103dff95e 15:59:07.972 [Lua] Lobby data game_mode = 2 15:59:07.972 [Lua] Lobby data is_private = true 15:59:07.972 [Lua] Lobby data level_key = military 15:59:07.973 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:59:07.973 [Lua] Lobby data selected_level_key = military 15:59:07.973 [Lua] Lobby data quick_game = false 15:59:07.973 [Lua] Lobby data matchmaking = false 15:59:07.973 [Lua] Lobby data difficulty = cataclysm 15:59:07.973 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:59:07.973 [Lua] Lobby data unique_server_name = Vemb 15:59:07.973 [Lua] Lobby data player_slot_5 = 0:0 15:59:07.973 [Lua] Lobby data player_slot_2 = 0:0 15:59:07.973 [Lua] Lobby data country_code = FI 15:59:07.973 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:59:07.973 [Lua] Lobby data eac_authorized = true 15:59:07.973 [Lua] Set lobby end. 15:59:12.988 [Lua] Set lobby begin: 15:59:12.988 [Lua] Lobby data twitch_enabled = false 15:59:12.988 [Lua] Lobby data power_level = 798 15:59:12.988 [Lua] Lobby data num_players = 3 15:59:12.988 [Lua] Lobby data host = 110000103dff95e 15:59:12.989 [Lua] Lobby data game_mode = 2 15:59:12.989 [Lua] Lobby data is_private = true 15:59:12.989 [Lua] Lobby data level_key = military 15:59:12.989 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 15:59:12.989 [Lua] Lobby data selected_level_key = military 15:59:12.989 [Lua] Lobby data quick_game = false 15:59:12.989 [Lua] Lobby data matchmaking = false 15:59:12.989 [Lua] Lobby data difficulty = cataclysm 15:59:12.989 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 15:59:12.989 [Lua] Lobby data unique_server_name = Vemb 15:59:12.989 [Lua] Lobby data player_slot_5 = 0:0 15:59:12.989 [Lua] Lobby data player_slot_2 = 0:0 15:59:12.989 [Lua] Lobby data country_code = FI 15:59:12.989 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 15:59:12.989 [Lua] Lobby data eac_authorized = true 15:59:12.989 [Lua] Set lobby end. 15:59:30.945 [Lua] action_complete false 15:59:32.331 [Lua] action_complete false 15:59:32.582 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:33.139 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:33.344 [Lua] action_complete false 15:59:33.411 [Lua] Players are leaving the safe zone 15:59:33.716 [Lua] new_interupting_action true 15:59:34.664 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:35.137 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:35.540 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:36.048 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:40.255 [Lua] new_interupting_action false 15:59:40.881 [Lua] new_interupting_action false 15:59:41.505 [Lua] new_interupting_action false 15:59:41.841 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:42.131 [Lua] new_interupting_action false 15:59:42.281 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:42.487 [Lua] new_interupting_action true 15:59:42.602 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:43.057 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:43.327 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:43.750 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:44.172 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:44.595 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:45.489 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:45.644 [Lua] action_complete false 15:59:45.928 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:47.011 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:47.334 [Lua] new_interupting_action false 15:59:47.500 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:47.702 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:48.193 [Lua] action_complete true 15:59:48.224 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 15:59:53.026 [Lua] new_interupting_action false 15:59:53.652 [Lua] new_interupting_action false 15:59:54.276 [Lua] new_interupting_action false 15:59:54.900 [Lua] new_interupting_action false 15:59:55.762 [Lua] action_complete true 15:59:56.415 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:56.415 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:56.415 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:56.853 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:59:56.853 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 15:59:57.058 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:00:01.491 [Lua] action_complete false 16:00:08.460 [Lua] action_complete false 16:00:09.354 [Lua] action_complete false 16:00:10.321 [Lua] action_complete false 16:00:11.436 [Lua] action_complete false 16:00:11.992 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:11.992 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:11.992 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:12.380 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:12.381 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:12.413 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:37.114 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:00:37.132 [Lua] Spline already found! 16:00:38.734 [Lua] new_interupting_action false 16:00:39.605 [Lua] action_complete false 16:00:40.221 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:40.662 [Lua] action_complete false 16:00:40.709 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:41.567 [Lua] new_interupting_action false 16:00:41.840 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:42.334 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:43.317 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:43.672 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:44.192 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:44.446 [Lua] new_interupting_action false 16:00:44.612 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:45.208 [Lua] new_interupting_action false 16:00:45.424 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:45.846 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:46.069 [Lua] action_complete true 16:00:46.893 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:47.461 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:47.817 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:48.321 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:00:59.960 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:00.500 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:00.773 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:01.381 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:02.275 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:02.899 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:04.401 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:04.944 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:05.147 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:05.706 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:09.424 [Lua] new_interupting_action false 16:01:15.436 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:01:15.453 [Lua] Spline already found! 16:01:31.824 [Lua] HORDE: Chosing horde wave composition chaos_huge 16:01:31.824 [Lua] Time for new HOOORDE! multi_first_wave 16:01:31.824 [Lua] horde requested: vector_blob 16:01:31.824 [Lua] wants to spawn behind within distance: 60 16:01:31.824 [Lua] horde crated with id 3 of type vector_blob 16:01:31.825 [Lua] managed to spawn 37/37 horde enemies 16:01:31.825 [Lua] vector blob horde has started 16:01:31.831 [Lua] MUSIC: explore -> pre_horde 16:01:37.097 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:37.696 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:40.717 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:40.717 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:40.717 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:40.914 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:41.044 [Lua] new_interupting_action false 16:01:41.267 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:01:41.267 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:01:41.440 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:01:41.457 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:41.669 [Lua] new_interupting_action false 16:01:41.810 [Lua] new_interupting_action true 16:01:41.931 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:01:41.931 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:01:41.931 [Lua] horde requested: vector_blob 16:01:41.931 [Lua] wants to spawn ahead within distance: 60 16:01:41.931 [Lua] horde crated with id 4 of type vector_blob 16:01:41.931 [Lua] managed to spawn 37/37 horde enemies 16:01:41.931 [Lua] vector blob horde has started 16:01:42.082 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:42.095 [Lua] MUSIC: pre_horde -> horde 16:01:42.649 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:44.071 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:44.483 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:45.126 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:45.541 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:48.346 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:48.774 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:49.091 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:49.317 [Lua] new_interupting_action false 16:01:49.542 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:49.866 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:49.927 [Lua] new_interupting_action false 16:01:50.300 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:50.324 [Lua] new_interupting_action true 16:01:50.645 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:51.047 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:51.499 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:51.958 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:52.068 [Lua] HORDE: last wave, reset to standard horde delay 16:01:52.068 [Lua] Time for new HOOORDE! multi_last_wave 16:01:52.068 [Lua] horde requested: vector_blob 16:01:52.068 [Lua] wants to spawn ahead within distance: 60 16:01:52.068 [Lua] horde crated with id 5 of type vector_blob 16:01:52.068 [Lua] managed to spawn 37/37 horde enemies 16:01:52.068 [Lua] vector blob horde has started 16:01:52.368 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:52.827 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:56.169 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:56.413 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:56.414 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:56.414 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:56.635 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:56.847 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:01:56.847 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:01:56.847 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:01:56.977 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:57.436 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:57.732 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:58.181 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:58.571 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:59.074 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:01:59.334 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:01:59.811 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:00.089 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:00.558 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:00.982 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:01.532 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:01.787 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:02.178 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:02.565 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:03.024 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:03.465 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:03.884 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:04.199 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:04.631 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:04.921 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:05.367 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:05.678 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:06.181 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:06.525 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:06.931 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:07.294 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:07.760 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:08.022 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:08.431 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:08.741 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:09.259 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:09.482 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:09.947 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:10.366 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:10.372 [Lua] Horde killed: ? 16:02:10.844 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:11.103 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:11.535 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:11.839 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:12.273 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:12.528 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:12.974 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:13.276 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:13.632 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:13.974 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:14.409 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:14.639 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:15.039 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:15.437 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:15.889 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:16.195 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:16.596 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:17.073 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:17.480 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:17.774 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:18.216 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:18.501 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:18.903 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:19.282 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:19.638 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:19.964 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:20.370 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:20.715 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:21.130 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:21.505 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:21.886 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:22.224 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:22.504 [Lua] MUSIC: horde -> explore 16:02:22.692 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:23.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0 16:02:23.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0 16:02:23.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0 16:02:23.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0 16:02:23.996 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:24.561 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:25.339 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:25.881 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:25.986 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:26.463 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:26.900 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:27.187 [Lua] Horde killed: ? 16:02:27.334 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:29.494 [Lua] Horde killed: ? 16:02:32.560 [Lua] Switching ConflictSettings: to: chaos 16:02:32.560 [Lua] pacing=chaos 16:02:32.560 [Lua] roaming=nil 16:02:32.560 [Lua] specials=chaos 16:02:32.560 [Lua] debug_color=purple 16:02:32.560 [Lua] pack_spawning=chaos 16:02:32.560 [Lua] contained_breeds=nil 16:02:32.560 [Lua] disabled=false 16:02:32.560 [Lua] boss=chaos 16:02:32.560 [Lua] horde=chaos 16:02:32.560 [Lua] name=chaos 16:02:32.560 [Lua] intensity=default 16:02:32.560 [Lua] --- 16:02:33.064 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:02:36.327 [Lua] action_complete false 16:02:36.544 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:36.784 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:37.051 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:37.101 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:37.270 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:37.442 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:40.405 [Lua] action_complete false 16:02:41.566 [Lua] action_complete false 16:02:42.446 [Lua] new_interupting_action false 16:02:44.007 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:44.007 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:44.007 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:44.360 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:44.512 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:44.512 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:46.421 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:46.799 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:02:52.440 [Lua] new_interupting_action false 16:02:53.300 [Lua] action_complete false 16:02:55.206 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:55.447 [Lua] Coordinated attack! 16:02:55.463 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:55.511 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:55.565 [Lua] new_interupting_action false 16:02:55.680 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:55.732 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:55.968 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:56.035 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:02:56.054 [Lua] new_interupting_action false 16:02:56.188 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:02:59.995 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:03:00.017 [Lua] Spline already found! 16:03:07.101 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 16:03:07.169 [Lua] new_interupting_action false 16:03:08.032 [Lua] action_complete false 16:03:08.836 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:03:08.854 [Lua] Spline already found! 16:03:09.021 [Lua] new_interupting_action false 16:03:10.302 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:10.527 [Lua] new_interupting_action false 16:03:10.760 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:10.915 [Lua] new_interupting_action true 16:03:25.481 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:03:27.871 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:03:27.887 [Lua] Spline already found! 16:03:30.255 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:30.508 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:30.662 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:30.729 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 468794 0 16:03:31.048 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:31.066 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:03:31.066 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 16:03:32.059 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:32.230 [Lua] action_complete false 16:03:32.514 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:32.733 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:32.801 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:03:32.819 [Lua] Spline already found! 16:03:33.275 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:33.295 [Lua] action_complete false 16:03:36.193 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:36.515 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:36.600 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:36.922 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:39.828 [Lua] action_complete false 16:03:40.755 [Lua] action_complete false 16:03:42.045 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:42.049 [Lua] action_complete false 16:03:42.729 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:43.172 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:43.833 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:45.502 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:45.706 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:45.965 [Lua] new_interupting_action false 16:03:46.224 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:46.239 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:03:46.291 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:46.596 [Lua] new_interupting_action false 16:03:46.776 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:03:47.225 [Lua] new_interupting_action false 16:03:47.667 [Lua] interrupted false 16:03:48.225 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:48.225 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:48.226 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:48.898 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:48.933 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:03:48.982 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:04:06.219 [Lua] action_complete true 16:04:12.040 [Lua] action_complete false 16:04:12.944 [Lua] action_complete false 16:04:13.759 [Lua] new_interupting_action false 16:04:14.388 [Lua] new_interupting_action false 16:04:15.155 [Lua] new_interupting_action true 16:04:19.070 [Lua] new_interupting_action false 16:04:19.696 [Lua] new_interupting_action false 16:04:20.557 [Lua] action_complete false 16:04:21.235 [Lua] Override Player Respawning gate_event true 16:04:21.420 [Lua] new_interupting_action false 16:04:22.088 [Lua] new_interupting_action false 16:04:26.065 [Lua] action_complete false 16:04:26.960 [Lua] new_interupting_action false 16:04:27.822 [Lua] action_complete false 16:04:29.387 [Lua] new_interupting_action false 16:04:32.702 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:32.703 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:32.703 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:33.327 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:04:33.344 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:04:33.412 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:04:35.087 [Lua] new_interupting_action false 16:04:35.949 [Lua] action_complete false 16:04:36.997 [Lua] new_interupting_action false 16:04:37.858 [Lua] action_complete false 16:04:38.753 [Lua] action_complete true 16:04:42.011 [Lua] fence jumping 16:04:46.550 [Lua] interacting false 16:04:46.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 34. 16:04:46.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object 65. 16:04:46.581 [Lua] TerrorEventMixer.start_event: military_courtyard_event 16:04:46.681 [Lua] MUSIC: explore -> pre_horde 16:04:46.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0 16:04:48.084 [Lua] fence jumping 16:04:51.339 [Lua] action_complete false 16:04:52.709 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:04:52.709 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 16:04:52.748 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 63 will change to a manual source. 16:04:58.029 [Lua] action_complete false 16:04:58.742 [Lua] MUSIC: pre_horde -> horde 16:04:59.055 [Lua] new_interupting_action false 16:04:59.917 [Lua] action_complete false 16:05:01.646 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 16:05:01.653 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 16:05:01.772 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:05:01.790 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:05:02.022 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 16:05:04.422 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 16:05:08.140 [Lua] action_complete false 16:05:08.866 [Lua] new_interupting_action false 16:05:10.026 [Lua] new_interupting_action false 16:05:10.847 [Lua] event horde ends! 16:05:10.872 [Lua] MUSIC: horde -> explore 16:05:15.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 16:05:20.141 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:20.141 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:20.141 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:20.623 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:20.674 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:20.708 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:26.825 [Lua] new_interupting_action false 16:05:27.634 [Lua] new_interupting_action false 16:05:28.053 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:28.459 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:28.495 [Lua] action_complete true 16:05:28.779 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:05:28.915 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:29.066 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:29.913 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:05:30.184 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:30.660 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:30.810 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:30.894 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:31.384 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:31.468 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:31.620 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:05:31.639 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:32.132 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:32.182 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:05:32.976 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:33.043 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:33.566 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:33.770 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:33.786 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:05:34.280 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:35.831 [Lua] MUSIC: explore -> pre_horde 16:05:35.848 [Lua] MUSIC: pre_horde -> horde 16:05:36.166 [Lua] action_complete false 16:05:42.546 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:42.982 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:43.164 [Lua] action_complete false 16:05:43.305 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:43.692 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:44.064 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:44.549 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:05:50.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 0 16:05:50.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 3064913 16:05:50.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x6cd03, position: 3064918 16:05:51.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x76693, position: 0 16:05:51.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x766fe, position: 0 16:05:54.725 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 16:05:54.731 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 16:05:54.889 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:05:54.914 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:05:55.611 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 485753 0 16:05:58.450 [Lua] [GameNetworkManager] destroying game object with go_id=66 16:06:00.497 [Lua] event horde ends! 16:06:00.517 [Lua] event horde ends! 16:06:00.545 [Lua] MUSIC: horde -> explore 16:06:04.319 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 16:06:04.320 [Lua] [GameNetworkManager] destroying game object with go_id=69 16:06:05.253 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 16:06:05.474 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 136 will change to a manual source. 16:06:06.928 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 487366 0 16:06:06.937 [Lua] MUSIC: explore -> lost 16:06:09.768 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 16:06:09.987 [Lua] [GameNetworkManager] destroying game object with go_id=68 16:06:10.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x77178, position: 0 16:06:11.784 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:06:13.303 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:06:13.304 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 176 will change to a manual source. 16:06:16.952 [Lua] gm_event_end_conditions_met false true 16:06:16.953 [Save] Saving `save_data` 16:06:16.961 [Save] Save done 16:06:16.964 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:06:16.964 [Lua] Game lost 16:06:16.964 [Lua] PlayFabMirror:_commit_internal nil 16:06:16.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:06:16.965 [Save] Saving `save_data` 16:06:16.965 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:06:16.972 [Save] Save done 16:06:16.975 [Lua] commit result success 21 16:06:16.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 25 16:06:16.975 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:06:16.996 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 25 5 16:06:17.982 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 16:06:17.982 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 25 16:06:18.000 [Flow] -------------- STOPPED FROM OPENING 16:06:18.000 [Flow] -------------- REAL STOPPED 16:06:18.000 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 16:06:18.000 [Flow] opening_stopped 16:06:18.000 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 16:06:18.000 [Lua] Override Player Respawning gate_event false 16:06:18.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 25 16:06:23.572 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5) 16:06:23.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.33333333333333331) 16:06:23.576 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=607 16:06:24.679 [Lua] ConflictDirector - destroy all units 16:06:24.965 [Lua] TRANSITION nil nil inn_level 16:06:24.965 [Lua] Transition type "inn_level", is server: true 16:06:24.965 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:06:24.965 [Lua] [GameNetworkManager] Leaving game... 16:06:24.965 [Lua] [GameNetworkManager] Shutting down game session host. 16:06:24.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:06:24.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:06:24.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=450.98 16:06:24.982 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:06:26.971 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:06:26.972 [Lua] Clearing all global lookup lists 16:06:26.972 [Lua] [IngamePlayerListUI] - Destroy 16:06:26.972 [Lua] [EquipmentUI] - Destroy 16:06:26.972 [Lua] [AbilityUI] - Destroy 16:06:26.972 [Lua] [GamePadEquipmentUI] - Destroy 16:06:26.972 [Lua] [GamePadAbilityUI] - Destroy 16:06:26.973 [Lua] [IngameUI] destroy 16:06:26.973 [Lua] Set lobby begin: 16:06:26.973 [Lua] Lobby data twitch_enabled = false 16:06:26.973 [Lua] Lobby data power_level = 798 16:06:26.973 [Lua] Lobby data num_players = 3 16:06:26.973 [Lua] Lobby data host = 110000103dff95e 16:06:26.973 [Lua] Lobby data game_mode = 2 16:06:26.973 [Lua] Lobby data is_private = true 16:06:26.973 [Lua] Lobby data level_key = military 16:06:26.974 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:26.974 [Lua] Lobby data selected_level_key = military 16:06:26.974 [Lua] Lobby data quick_game = false 16:06:26.974 [Lua] Lobby data matchmaking = false 16:06:26.974 [Lua] Lobby data difficulty = cataclysm 16:06:26.974 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:26.974 [Lua] Lobby data unique_server_name = Vemb 16:06:26.974 [Lua] Lobby data player_slot_5 = 0:0 16:06:26.974 [Lua] Lobby data player_slot_2 = 0:0 16:06:26.974 [Lua] Lobby data country_code = FI 16:06:26.974 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:26.974 [Lua] Lobby data eac_authorized = true 16:06:26.974 [Lua] Set lobby end. 16:06:27.020 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:06:27.020 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:06:27.126 [Lua] [Managers] Destroying state managers... 16:06:27.143 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:06:27.294 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:06:27.295 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:06:27.304 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:06:27.310 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:06:27.312 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:06:27.314 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:06:27.315 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:06:27.316 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:06:27.316 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:06:27.322 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:06:27.329 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:06:27.329 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:06:27.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:06:27.332 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:06:27.338 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:06:27.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:06:27.345 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:06:27.347 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:06:27.349 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:06:27.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:06:27.361 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:06:27.362 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:06:27.367 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:06:27.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:06:27.378 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:06:27.381 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:06:27.384 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:06:27.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:06:27.393 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:06:27.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:06:27.415 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:06:27.423 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:06:27.430 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:06:27.438 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:06:27.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:06:27.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:06:27.438 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:06:27.438 [Lua] [Matchmaking] unregister rpcs 16:06:27.438 [Lua] ############### UNLOADING PACKAGES ############### 16:06:27.438 [Lua] [Gamestate] Enter state StateLoading 16:06:27.441 [World] Spawning level. 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] Found camera: end_screen_camera 16:06:27.451 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:06:27.452 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:06:27.452 [Lua] [Matchmaking] register rpcs 16:06:27.452 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:06:27.452 [Lua] Set lobby begin: 16:06:27.452 [Lua] Lobby data twitch_enabled = false 16:06:27.452 [Lua] Lobby data power_level = 0 16:06:27.452 [Lua] Lobby data num_players = 3 16:06:27.452 [Lua] Lobby data host = 110000103dff95e 16:06:27.452 [Lua] Lobby data game_mode = 2 16:06:27.452 [Lua] Lobby data is_private = true 16:06:27.452 [Lua] Lobby data level_key = military 16:06:27.452 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:27.453 [Lua] Lobby data selected_level_key = military 16:06:27.453 [Lua] Lobby data quick_game = false 16:06:27.453 [Lua] Lobby data matchmaking = false 16:06:27.453 [Lua] Lobby data difficulty = cataclysm 16:06:27.453 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:27.453 [Lua] Lobby data unique_server_name = Vemb 16:06:27.453 [Lua] Lobby data player_slot_5 = 0:0 16:06:27.453 [Lua] Lobby data player_slot_2 = 0:0 16:06:27.453 [Lua] Lobby data country_code = FI 16:06:27.453 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:27.453 [Lua] Lobby data eac_authorized = true 16:06:27.453 [Lua] Set lobby end. 16:06:27.453 [Lua] registering RPCs 16:06:27.453 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:06:27.453 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:06:27.453 [Lua] Set lobby begin: 16:06:27.453 [Lua] Lobby data twitch_enabled = false 16:06:27.454 [Lua] Lobby data power_level = 0 16:06:27.454 [Lua] Lobby data num_players = 3 16:06:27.454 [Lua] Lobby data host = 110000103dff95e 16:06:27.454 [Lua] Lobby data game_mode = 3 16:06:27.454 [Lua] Lobby data is_private = true 16:06:27.454 [Lua] Lobby data level_key = inn_level 16:06:27.454 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:27.454 [Lua] Lobby data selected_level_key = military 16:06:27.454 [Lua] Lobby data quick_game = false 16:06:27.454 [Lua] Lobby data matchmaking = false 16:06:27.454 [Lua] Lobby data difficulty = cataclysm 16:06:27.454 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:27.454 [Lua] Lobby data unique_server_name = Vemb 16:06:27.454 [Lua] Lobby data player_slot_5 = 0:0 16:06:27.454 [Lua] Lobby data player_slot_2 = 0:0 16:06:27.454 [Lua] Lobby data country_code = FI 16:06:27.454 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:27.454 [Lua] Lobby data eac_authorized = true 16:06:27.454 [Lua] Set lobby end. 16:06:27.454 [Lua] MUSIC MANAGER unmute_all_world_sounds 488214 0 16:06:27.454 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 26 16:06:27.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:06:27.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 26 16:06:27.459 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:06:27.459 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:06:27.459 [Lua] [LevelTransitionHandler] load_level inn_level 16:06:27.606 [Umbra] Unload tome 16:06:27.764 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 16:06:27.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:06:27.764 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:06:27.764 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:06:27.764 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:06:27.764 [Lua] [StateLoading] got rpc_load_level 49 inn_level 16:06:27.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:06:27.951 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:06:27.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:06:27.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:06:27.988 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:06:27.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:06:28.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 26 16:06:28.053 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:06:28.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x77317, position: 4813914 16:06:33.640 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:06:33.640 [Lua] [PlayState] Enter Substate EndViewStateScore 16:06:36.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:06:36.303 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:06:36.320 [Lua] [LevelTransitionHandler] Level load completed! 16:06:36.320 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:06:36.320 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:06:36.324 [Lua] ### Sending rpc_level_loaded 16:06:36.324 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 16:06:36.324 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:06:36.324 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:06:36.324 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:06:36.358 [Lua] ### Sending rpc_level_loaded 16:06:36.358 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 16:06:38.284 [Lua] [PlayState] Exit Substate EndViewStateScore 16:06:38.290 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:06:39.295 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:06:39.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:06:39.295 [Lua] [Matchmaking] unregister rpcs 16:06:39.295 [Lua] Set lobby begin: 16:06:39.295 [Lua] Lobby data twitch_enabled = false 16:06:39.295 [Lua] Lobby data power_level = 0 16:06:39.295 [Lua] Lobby data num_players = 3 16:06:39.296 [Lua] Lobby data host = 110000103dff95e 16:06:39.296 [Lua] Lobby data game_mode = 3 16:06:39.296 [Lua] Lobby data is_private = true 16:06:39.296 [Lua] Lobby data level_key = inn_level 16:06:39.296 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:39.296 [Lua] Lobby data selected_level_key = military 16:06:39.296 [Lua] Lobby data quick_game = false 16:06:39.296 [Lua] Lobby data matchmaking = false 16:06:39.296 [Lua] Lobby data difficulty = cataclysm 16:06:39.297 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:39.297 [Lua] Lobby data unique_server_name = Vemb 16:06:39.297 [Lua] Lobby data player_slot_5 = 0:0 16:06:39.297 [Lua] Lobby data player_slot_2 = 0:0 16:06:39.297 [Lua] Lobby data country_code = FI 16:06:39.297 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:39.297 [Lua] Lobby data eac_authorized = true 16:06:39.297 [Lua] Set lobby end. 16:06:39.297 [Lua] [Managers] Destroying state managers... 16:06:39.298 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:06:39.298 [Lua] MUSIC MANAGER Stop_loading_screen_music 488258 0 16:06:39.298 [Lua] [Gamestate] Enter StateIngame HOST 16:06:39.298 [Lua] <>level = inn_level<> 16:06:39.299 [Lua] Set lobby begin: 16:06:39.299 [Lua] Lobby data twitch_enabled = false 16:06:39.299 [Lua] Lobby data power_level = 0 16:06:39.299 [Lua] Lobby data num_players = 3 16:06:39.299 [Lua] Lobby data host = 110000103dff95e 16:06:39.299 [Lua] Lobby data game_mode = 3 16:06:39.299 [Lua] Lobby data is_private = true 16:06:39.299 [Lua] Lobby data level_key = inn_level 16:06:39.299 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:39.299 [Lua] Lobby data selected_level_key = inn_level 16:06:39.299 [Lua] Lobby data quick_game = false 16:06:39.299 [Lua] Lobby data matchmaking = false 16:06:39.299 [Lua] Lobby data difficulty = cataclysm 16:06:39.299 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:39.300 [Lua] Lobby data unique_server_name = Vemb 16:06:39.300 [Lua] Lobby data player_slot_5 = 0:0 16:06:39.300 [Lua] Lobby data player_slot_2 = 0:0 16:06:39.300 [Lua] Lobby data country_code = FI 16:06:39.300 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:39.300 [Lua] Lobby data eac_authorized = true 16:06:39.300 [Lua] Set lobby end. 16:06:39.300 [Umbra] Init version: 3.4.15 :: 16 threads 16:06:39.300 [Lua] [StateIngame] Server ingame 16:06:39.304 [Lua] Set lobby begin: 16:06:39.304 [Lua] Lobby data twitch_enabled = false 16:06:39.304 [Lua] Lobby data power_level = 0 16:06:39.304 [Lua] Lobby data num_players = 3 16:06:39.304 [Lua] Lobby data host = 110000103dff95e 16:06:39.304 [Lua] Lobby data game_mode = 3 16:06:39.304 [Lua] Lobby data is_private = true 16:06:39.304 [Lua] Lobby data level_key = inn_level 16:06:39.304 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:39.305 [Lua] Lobby data selected_level_key = inn_level 16:06:39.305 [Lua] Lobby data quick_game = false 16:06:39.305 [Lua] Lobby data matchmaking = false 16:06:39.305 [Lua] Lobby data difficulty = cataclysm 16:06:39.305 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:39.305 [Lua] Lobby data unique_server_name = Vemb 16:06:39.305 [Lua] Lobby data player_slot_5 = 0:0 16:06:39.305 [Lua] Lobby data player_slot_2 = 0:0 16:06:39.306 [Lua] Lobby data country_code = FI 16:06:39.306 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:39.306 [Lua] Lobby data eac_authorized = true 16:06:39.306 [Lua] Set lobby end. 16:06:39.306 [Lua] [Matchmaking] register rpcs 16:06:39.306 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:06:39.306 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:06:39.306 [Lua] [GameNetworkManager] self.is_server = true 16:06:39.306 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:06:39.306 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:06:39.306 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:06:39.306 [Network] Setting artificial MTU limit to 65536 16:06:39.312 [Lua] Switching ConflictSettings: to: disabled 16:06:39.312 [Lua] pacing=disabled 16:06:39.312 [Lua] roaming=nil 16:06:39.312 [Lua] specials=disabled 16:06:39.312 [Lua] debug_color=black 16:06:39.312 [Lua] pack_spawning=disabled 16:06:39.312 [Lua] contained_breeds=nil 16:06:39.312 [Lua] disabled=true 16:06:39.312 [Lua] boss=disabled 16:06:39.312 [Lua] horde=disabled 16:06:39.312 [Lua] name=disabled 16:06:39.312 [Lua] intensity=disabled 16:06:39.312 [Lua] --- 16:06:39.312 [Lua] [LevelAnalysis] set_random_seed( 11532413) 16:06:39.317 [Lua] [AIInterestPointSystem] Level Seed: 11532413 16:06:39.317 [Lua] 16:06:39.317 [Lua] [entity_system_bag] = table 16:06:39.317 [Lua] [entity_system_bag] = metatable 16:06:39.317 [Lua] [startup_data] = table 16:06:39.317 [Lua] [entity_manager] = table 16:06:39.317 [Lua] [entity_manager] = metatable 16:06:39.317 [Lua] [unit_spawner] = table 16:06:39.317 [Lua] [unit_spawner] = metatable 16:06:39.317 [Lua] [unit_storage] = table 16:06:39.317 [Lua] [unit_storage] = metatable 16:06:39.317 [Lua] [dice_keeper] = table 16:06:39.317 [Lua] [dice_keeper] = metatable 16:06:39.317 [Lua] [is_server] = true (boolean) 16:06:39.321 [Lua] [world] = [World] 16:06:39.321 [Lua] [system_api] = table 16:06:39.321 [Lua] [entity_system] = table 16:06:39.321 [Lua] [entity_system] = metatable 16:06:39.321 [Lua] [network_lobby] = table 16:06:39.321 [Lua] [network_lobby] = metatable 16:06:39.321 [Lua] [profile_synchronizer] = table 16:06:39.321 [Lua] [profile_synchronizer] = metatable 16:06:39.321 [Lua] [level_transition_handler] = table 16:06:39.321 [Lua] [level_transition_handler] = metatable 16:06:39.321 [Lua] [num_local_human_players] = 1 (number) 16:06:39.321 [Lua] [statistics_db] = table 16:06:39.321 [Lua] [statistics_db] = metatable 16:06:39.321 [Lua] [network_server] = table 16:06:39.321 [Lua] [network_server] = metatable 16:06:39.321 [Lua] [input_manager] = table 16:06:39.321 [Lua] [input_manager] = metatable 16:06:39.321 [Lua] [network_clock] = table 16:06:39.321 [Lua] [network_clock] = metatable 16:06:39.321 [Lua] [network_transmit] = table 16:06:39.321 [Lua] [network_transmit] = metatable 16:06:39.321 [Lua] [free_flight_manager] = table 16:06:39.321 [Lua] [free_flight_manager] = metatable 16:06:39.321 [Lua] [network_manager] = table 16:06:39.321 [Lua] [network_manager] = metatable 16:06:39.321 [Lua] [network_event_delegate] = table 16:06:39.321 [Lua] [network_event_delegate] = metatable 16:06:39.321 [Lua] 16:06:39.322 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:06:39.325 [Lua] [AchievementManager] Achievements using the steam platform 16:06:39.325 [Lua] [StateIngame] Level seed: 11532413 16:06:39.325 [World] Spawning level. 16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:06:39.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:06:39.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 16:06:39.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 16:06:39.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 16:06:39.532 [Lua] [LevelAnalysis] set_random_seed( 11532413) 16:06:39.551 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 16:06:39.551 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 16:06:39.551 [Lua] [IngameUI] init 16:06:39.621 [Lua] [Matchmaking] Cancelling matchmaking 16:06:39.621 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:06:39.621 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:06:39.621 [Lua] Set lobby begin: 16:06:39.621 [Lua] Lobby data twitch_enabled = false 16:06:39.621 [Lua] Lobby data power_level = 795 16:06:39.622 [Lua] Lobby data num_players = 3 16:06:39.622 [Lua] Lobby data host = 110000103dff95e 16:06:39.622 [Lua] Lobby data game_mode = 3 16:06:39.622 [Lua] Lobby data is_private = true 16:06:39.622 [Lua] Lobby data level_key = inn_level 16:06:39.622 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:39.622 [Lua] Lobby data selected_level_key = inn_level 16:06:39.623 [Lua] Lobby data quick_game = false 16:06:39.623 [Lua] Lobby data matchmaking = false 16:06:39.623 [Lua] Lobby data difficulty = cataclysm 16:06:39.623 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:39.623 [Lua] Lobby data unique_server_name = Vemb 16:06:39.623 [Lua] Lobby data player_slot_5 = 0:0 16:06:39.623 [Lua] Lobby data player_slot_2 = 0:0 16:06:39.623 [Lua] Lobby data country_code = FI 16:06:39.624 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:39.624 [Lua] Lobby data eac_authorized = true 16:06:39.624 [Lua] Set lobby end. 16:06:39.625 [Flow] complete_skittergate_legend true 16:06:39.625 [Flow] complete_all_helmgart_levels_recruit true 16:06:39.627 [Flow] WitchHunterLevel:34 16:06:39.627 [Flow] LeaderYes 16:06:39.627 [Flow] ALL PC XP:262263 16:06:39.627 [Flow] Has "bogenhafen" DLC:true 16:06:39.627 [Flow] WH XP:57618.9 16:06:39.627 [Flow] Number of crafted items:6117 16:06:39.627 [Flow] Sum of Powe Levels:1500 16:06:39.627 [Flow] lodestone diff 1:false 16:06:39.627 [Flow] magnus and forest activated 16:06:39.627 [Flow] magnus and forest activated 16:06:39.627 [Flow] cemetery and forest activated 16:06:39.627 [Flow] magnus and cemetery 16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:06:39.627 [Flow] ALL RUNES ACTIVATED 16:06:39.627 [Flow] magnus and forest activated 16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:06:39.627 [Flow] ALL RUNES ACTIVATED 16:06:39.627 [Flow] cemetery and forest activated 16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:06:39.627 [Flow] ALL RUNES ACTIVATED 16:06:39.627 [Flow] magnus and forest activated 16:06:39.627 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:06:39.627 [Flow] ALL RUNES ACTIVATED 16:06:39.627 [Flow] magnus and cemetery 16:06:39.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:06:39.628 [Flow] ALL RUNES ACTIVATED 16:06:39.628 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:06:39.630 [Lua] CurrentConflictSettings disabled 16:06:39.630 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:06:39.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:06:39.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:06:39.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:06:39.632 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 16:06:39.632 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:06:39.633 [Save] Loading `ut_tweaks_presets` 16:06:39.633 warning: [Save] Missing filename `ut_tweaks_presets` 16:06:39.634 [Lua] MUSIC: lost -> explore 16:06:39.981 [Lua] ### Sending rpc_level_loaded 16:06:39.981 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 16:06:39.981 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:06:39.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:06:39.983 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:06:39.983 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:06:40.279 [Flow] DISABLE 16:06:40.933 [Lua] ### Sending rpc_level_loaded 16:06:40.933 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 16:06:40.933 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:06:41.592 [Lua] Set lobby begin: 16:06:41.592 [Lua] Lobby data twitch_enabled = false 16:06:41.592 [Lua] Lobby data power_level = 795 16:06:41.592 [Lua] Lobby data num_players = 3 16:06:41.592 [Lua] Lobby data host = 110000103dff95e 16:06:41.593 [Lua] Lobby data game_mode = 3 16:06:41.593 [Lua] Lobby data is_private = true 16:06:41.593 [Lua] Lobby data level_key = inn_level 16:06:41.593 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:41.593 [Lua] Lobby data selected_level_key = inn_level 16:06:41.593 [Lua] Lobby data quick_game = false 16:06:41.593 [Lua] Lobby data matchmaking = false 16:06:41.593 [Lua] Lobby data difficulty = cataclysm 16:06:41.593 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:41.593 [Lua] Lobby data unique_server_name = Vemb 16:06:41.593 [Lua] Lobby data player_slot_5 = 0:0 16:06:41.593 [Lua] Lobby data player_slot_2 = 0:0 16:06:41.593 [Lua] Lobby data country_code = FI 16:06:41.593 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:41.593 [Lua] Lobby data eac_authorized = true 16:06:41.594 [Lua] Set lobby end. 16:06:41.594 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:06:41.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 16:06:41.594 [Lua] RemotePlayer:create_game_object( ) 42 16:06:41.608 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:06:41.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:06:41.953 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:06:41.953 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:06:41.953 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:06:42.936 [Lua] Set lobby begin: 16:06:42.936 [Lua] Lobby data twitch_enabled = false 16:06:42.936 [Lua] Lobby data power_level = 795 16:06:42.936 [Lua] Lobby data num_players = 3 16:06:42.936 [Lua] Lobby data host = 110000103dff95e 16:06:42.936 [Lua] Lobby data game_mode = 3 16:06:42.936 [Lua] Lobby data is_private = true 16:06:42.936 [Lua] Lobby data level_key = inn_level 16:06:42.936 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:42.936 [Lua] Lobby data selected_level_key = inn_level 16:06:42.936 [Lua] Lobby data quick_game = false 16:06:42.936 [Lua] Lobby data matchmaking = false 16:06:42.936 [Lua] Lobby data difficulty = cataclysm 16:06:42.936 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:42.937 [Lua] Lobby data unique_server_name = Vemb 16:06:42.937 [Lua] Lobby data player_slot_5 = 0:0 16:06:42.937 [Lua] Lobby data player_slot_2 = 0:0 16:06:42.937 [Lua] Lobby data country_code = FI 16:06:42.937 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:42.937 [Lua] Lobby data eac_authorized = true 16:06:42.937 [Lua] Set lobby end. 16:06:42.937 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 16:06:42.938 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 16:06:42.938 [Lua] RemotePlayer:create_game_object( ) 43 16:06:42.953 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:06:42.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:06:42.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:06:42.971 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:42.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:42.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:06:43.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:43.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:06:43.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:43.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:06:43.195 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:06:43.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 16:06:43.195 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:06:43.195 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:06:43.195 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:06:43.195 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:43.197 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 16:06:43.197 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:43.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:06:43.231 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:06:43.298 [Lua] ################################################################################################################# 16:06:43.298 [Lua] [Loading Time]: 00:00:16 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:06:43.298 [Lua] ################################################################################################################# 16:06:43.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 16:06:43.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 16:06:43.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 16:06:43.573 [Lua] Commit load time data 16:06:44.378 [Lua] [IngameUI] menu view on_enter character_selection 16:06:44.379 [Lua] hero_fullscreen_menu_on_enter 16:06:44.381 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08284a30 16:06:44.381 [World] Spawning level. 16:06:44.388 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:06:44.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:44.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:44.401 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:44.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:06:44.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:06:44.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:44.478 [Lua] PlayFabMirror:_commit_internal 22 16:06:44.478 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:06:44.480 [Lua] generate_backend_stats 110000103dff95e:1 16:06:44.490 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:06:44.490 [Lua] Set lobby begin: 16:06:44.490 [Lua] Lobby data twitch_enabled = false 16:06:44.490 [Lua] Lobby data power_level = 265 16:06:44.490 [Lua] Lobby data num_players = 3 16:06:44.490 [Lua] Lobby data host = 110000103dff95e 16:06:44.490 [Lua] Lobby data game_mode = 3 16:06:44.490 [Lua] Lobby data is_private = true 16:06:44.490 [Lua] Lobby data level_key = inn_level 16:06:44.490 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:44.490 [Lua] Lobby data selected_level_key = inn_level 16:06:44.490 [Lua] Lobby data quick_game = false 16:06:44.490 [Lua] Lobby data matchmaking = false 16:06:44.491 [Lua] Lobby data difficulty = cataclysm 16:06:44.491 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:44.491 [Lua] Lobby data unique_server_name = Vemb 16:06:44.491 [Lua] Lobby data player_slot_5 = 0:0 16:06:44.491 [Lua] Lobby data player_slot_2 = 0:0 16:06:44.491 [Lua] Lobby data country_code = FI 16:06:44.491 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:44.491 [Lua] Lobby data eac_authorized = true 16:06:44.491 [Lua] Set lobby end. 16:06:44.500 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:06:44.500 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:06:44.500 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:06:44.500 [Lua] commit result success 22 16:06:44.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:06:44.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:06:48.038 [Lua] Assigning peer(110000105fcc553:1) to profile(4) career(2) 16:06:48.038 [Lua] Set lobby begin: 16:06:48.038 [Lua] Lobby data twitch_enabled = false 16:06:48.038 [Lua] Lobby data power_level = 265 16:06:48.038 [Lua] Lobby data num_players = 3 16:06:48.038 [Lua] Lobby data host = 110000103dff95e 16:06:48.038 [Lua] Lobby data game_mode = 3 16:06:48.038 [Lua] Lobby data is_private = true 16:06:48.038 [Lua] Lobby data level_key = inn_level 16:06:48.038 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:48.038 [Lua] Lobby data selected_level_key = inn_level 16:06:48.038 [Lua] Lobby data quick_game = false 16:06:48.038 [Lua] Lobby data matchmaking = false 16:06:48.038 [Lua] Lobby data difficulty = cataclysm 16:06:48.038 [Lua] Lobby data player_slot_4 = 0:0 16:06:48.039 [Lua] Lobby data unique_server_name = Vemb 16:06:48.039 [Lua] Lobby data player_slot_5 = 0:0 16:06:48.039 [Lua] Lobby data player_slot_2 = 0:0 16:06:48.039 [Lua] Lobby data country_code = FI 16:06:48.039 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:48.039 [Lua] Lobby data eac_authorized = true 16:06:48.039 [Lua] Set lobby end. 16:06:48.039 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fcc553) local_player_id(1) profile_index(4) career_index(2) 16:06:48.039 [Lua] Set lobby begin: 16:06:48.039 [Lua] Lobby data twitch_enabled = false 16:06:48.039 [Lua] Lobby data power_level = 265 16:06:48.039 [Lua] Lobby data num_players = 3 16:06:48.039 [Lua] Lobby data host = 110000103dff95e 16:06:48.039 [Lua] Lobby data game_mode = 3 16:06:48.039 [Lua] Lobby data is_private = true 16:06:48.039 [Lua] Lobby data level_key = inn_level 16:06:48.040 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:48.040 [Lua] Lobby data selected_level_key = inn_level 16:06:48.040 [Lua] Lobby data quick_game = false 16:06:48.040 [Lua] Lobby data matchmaking = false 16:06:48.040 [Lua] Lobby data difficulty = cataclysm 16:06:48.040 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:48.040 [Lua] Lobby data unique_server_name = Vemb 16:06:48.040 [Lua] Lobby data player_slot_5 = 0:0 16:06:48.040 [Lua] Lobby data player_slot_2 = 0:0 16:06:48.040 [Lua] Lobby data country_code = FI 16:06:48.041 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:48.041 [Lua] Lobby data eac_authorized = true 16:06:48.041 [Lua] Set lobby end. 16:06:48.041 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0 16:06:48.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:34 my_peer_id:110000103dff95e 16:06:48.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:34 my_peer_id:110000103dff95e 16:06:48.106 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:34 my_peer_id:110000103dff95e 16:06:48.106 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 16:06:48.107 [Lua] [GameNetworkManager] destroying game object with go_id=46 16:06:48.112 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:34 my_peer_id:110000103dff95e 16:06:48.112 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:06:48.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 16:06:48.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:06:48.113 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient, async-read, 16:06:48.113 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 16:06:48.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 16:06:48.113 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 16:06:48.157 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient 16:06:48.158 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 16:06:48.158 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient 16:06:48.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 16:06:48.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:06:48.169 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:06:48.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 16:06:48.616 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 16:06:48.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 16:06:48.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 16:06:48.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 16:06:48.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:06:48.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:06:48.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:06:48.889 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 16:06:49.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 16:06:49.041 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion 16:06:49.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:06:49.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:06:49.092 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 16:06:49.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:06:49.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:06:49.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 16:06:49.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 16:06:49.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 16:06:49.278 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 16:06:49.294 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 34 16:06:49.513 [Lua] Set lobby begin: 16:06:49.513 [Lua] Lobby data twitch_enabled = false 16:06:49.513 [Lua] Lobby data power_level = 798 16:06:49.513 [Lua] Lobby data num_players = 3 16:06:49.514 [Lua] Lobby data host = 110000103dff95e 16:06:49.514 [Lua] Lobby data game_mode = 3 16:06:49.514 [Lua] Lobby data is_private = true 16:06:49.514 [Lua] Lobby data level_key = inn_level 16:06:49.514 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:06:49.514 [Lua] Lobby data selected_level_key = inn_level 16:06:49.514 [Lua] Lobby data quick_game = false 16:06:49.514 [Lua] Lobby data matchmaking = false 16:06:49.514 [Lua] Lobby data difficulty = cataclysm 16:06:49.514 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:06:49.514 [Lua] Lobby data unique_server_name = Vemb 16:06:49.514 [Lua] Lobby data player_slot_5 = 0:0 16:06:49.514 [Lua] Lobby data player_slot_2 = 0:0 16:06:49.514 [Lua] Lobby data country_code = FI 16:06:49.514 [Lua] Lobby data player_slot_3 = 110000103dff95e:1 16:06:49.514 [Lua] Lobby data eac_authorized = true 16:06:49.514 [Lua] Set lobby end. 16:06:53.219 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:53.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 16:06:53.221 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:53.980 [Lua] [IngameUI] menu view on_exit character_selection 16:06:53.980 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:06:53.980 [Lua] hero_fullscreen_menu_on_exit 16:06:53.988 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08284a30 16:06:53.988 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:06:53.989 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 16:06:53.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:06:57.857 [Lua] [IngameUI] menu view on_enter character_selection 16:06:57.857 [Lua] hero_fullscreen_menu_on_enter 16:06:57.859 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08284a30 16:06:57.860 [World] Spawning level. 16:06:57.867 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:06:57.881 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:57.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:57.882 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:58.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:06:58.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:06:58.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:06:58.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:06:58.072 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 16:06:58.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:06:58.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:06:58.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 16:07:00.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:35 my_peer_id:110000103dff95e 16:07:00.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:35 my_peer_id:110000103dff95e 16:07:00.861 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:35 my_peer_id:110000103dff95e 16:07:00.868 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:35 my_peer_id:110000103dff95e 16:07:00.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:07:00.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:07:00.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:07:01.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:07:01.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:07:01.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:07:01.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:07:01.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:07:01.151 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 35 16:07:01.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:07:01.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 16:07:01.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:07:01.577 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:07:02.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:07:02.061 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:07:02.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:07:02.067 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:07:02.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:07:02.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:07:02.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:07:02.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:07:02.249 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:07:02.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:07:02.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:07:02.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:07:02.707 [Lua] Assigning peer(110000103dff95e:1) to profile(2) career(3) 16:07:02.707 [Lua] Set lobby begin: 16:07:02.707 [Lua] Lobby data twitch_enabled = false 16:07:02.708 [Lua] Lobby data power_level = 798 16:07:02.708 [Lua] Lobby data num_players = 3 16:07:02.708 [Lua] Lobby data host = 110000103dff95e 16:07:02.708 [Lua] Lobby data game_mode = 3 16:07:02.708 [Lua] Lobby data is_private = true 16:07:02.708 [Lua] Lobby data level_key = inn_level 16:07:02.708 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:07:02.708 [Lua] Lobby data selected_level_key = inn_level 16:07:02.708 [Lua] Lobby data quick_game = false 16:07:02.708 [Lua] Lobby data matchmaking = false 16:07:02.709 [Lua] Lobby data difficulty = cataclysm 16:07:02.709 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:07:02.709 [Lua] Lobby data unique_server_name = Vemb 16:07:02.709 [Lua] Lobby data player_slot_5 = 0:0 16:07:02.709 [Lua] Lobby data player_slot_2 = 0:0 16:07:02.709 [Lua] Lobby data country_code = FI 16:07:02.709 [Lua] Lobby data player_slot_3 = 0:0 16:07:02.709 [Lua] Lobby data eac_authorized = true 16:07:02.709 [Lua] Set lobby end. 16:07:02.709 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(2) career_index(3) 16:07:02.709 [Lua] Set lobby begin: 16:07:02.709 [Lua] Lobby data twitch_enabled = false 16:07:02.709 [Lua] Lobby data power_level = 798 16:07:02.709 [Lua] Lobby data num_players = 3 16:07:02.710 [Lua] Lobby data host = 110000103dff95e 16:07:02.710 [Lua] Lobby data game_mode = 3 16:07:02.710 [Lua] Lobby data is_private = true 16:07:02.710 [Lua] Lobby data level_key = inn_level 16:07:02.710 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:07:02.710 [Lua] Lobby data selected_level_key = inn_level 16:07:02.710 [Lua] Lobby data quick_game = false 16:07:02.710 [Lua] Lobby data matchmaking = false 16:07:02.710 [Lua] Lobby data difficulty = cataclysm 16:07:02.710 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:07:02.710 [Lua] Lobby data unique_server_name = Vemb 16:07:02.710 [Lua] Lobby data player_slot_5 = 0:0 16:07:02.710 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:07:02.710 [Lua] Lobby data country_code = FI 16:07:02.710 [Lua] Lobby data player_slot_3 = 0:0 16:07:02.710 [Lua] Lobby data eac_authorized = true 16:07:02.710 [Lua] Set lobby end. 16:07:02.710 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0 16:07:02.711 [Lua] 16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:07:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 16:07:02.711 [Lua] 16:07:02.711 [Lua] 16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 16:07:02.711 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:07:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:07:02.711 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:07:02.711 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:07:02.711 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:07:02.711 [Lua] 16:07:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:36 my_peer_id:110000103dff95e 16:07:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:36 my_peer_id:110000103dff95e 16:07:02.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:36 my_peer_id:110000103dff95e 16:07:02.723 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:07:02.725 [Save] Saving `save_data` 16:07:02.729 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:36 my_peer_id:110000103dff95e 16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:07:02.729 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:07:02.731 [Save] Save done 16:07:02.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, InventoryPackageSynchronizerClient 16:07:02.781 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:07:02.781 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, InventoryPackageSynchronizerClient 16:07:02.786 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 16:07:02.787 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:07:02.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 16:07:02.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, InventoryPackageSynchronizerClient 16:07:02.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1, InventoryPackageSynchronizerClient 16:07:02.790 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 16:07:02.791 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 16:07:02.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 16:07:02.834 [Lua] [IngameUI] menu view on_exit character_selection 16:07:02.834 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:07:02.834 [Lua] hero_fullscreen_menu_on_exit 16:07:02.839 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08284a30 16:07:02.839 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:07:02.840 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 16:07:02.840 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:07:02.971 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 16:07:02.971 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 16:07:02.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:07:03.524 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:07:03.524 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:07:03.524 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:07:03.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:07:03.590 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:07:03.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:07:03.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:07:03.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:07:03.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:07:03.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:07:03.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:07:03.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 16:07:04.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 16:07:04.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 16:07:04.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:07:04.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:07:04.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:07:04.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:07:04.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:07:04.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:07:04.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:07:04.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:07:04.791 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:07:04.791 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:07:05.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:07:05.020 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:07:05.033 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 36 16:07:09.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:07:09.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:07:09.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 16:07:10.433 [Lua] [IngameUI] menu view on_enter hero_view 16:07:10.438 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01827430 16:07:10.438 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:07:10.452 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:07:10.453 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:07:10.454 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:07:10.455 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:07:10.462 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:07:10.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:07:10.946 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:07:10.956 [World] Spawning level. 16:07:10.982 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:10.982 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:11.022 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:11.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:11.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:12.059 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:07:12.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:12.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:12.059 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:12.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:12.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:12.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:12.070 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:07:12.070 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:07:12.072 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:07:12.072 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:07:29.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:37 my_peer_id:110000103dff95e 16:07:29.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:37 my_peer_id:110000103dff95e 16:07:29.602 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:37 my_peer_id:110000103dff95e 16:07:29.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:37 my_peer_id:110000103dff95e 16:07:29.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient, async-read, 16:07:29.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient 16:07:29.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 16:07:29.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:07:29.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 16:07:29.788 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 37 16:07:32.934 [Lua] [IngameUI] menu view on_exit hero_view 16:07:32.939 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01827430 16:07:32.939 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:07:32.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:07:32.939 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:07:33.660 [Lua] [IngameUI] menu view on_enter hero_view 16:07:33.665 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01827430 16:07:33.665 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:07:33.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:07:33.680 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:07:33.681 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:07:33.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:07:33.688 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:07:34.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:07:34.135 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:07:34.144 [World] Spawning level. 16:07:34.168 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.168 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.279 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:34.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:34.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:07:43.089 [Lua] PlayFabMirror:_commit_internal 23 16:07:43.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 28 16:07:43.089 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:07:43.091 [Lua] generate_backend_stats 110000103dff95e:1 16:07:43.101 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:07:43.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 16:07:43.114 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 28 16:07:43.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 28 16:07:43.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 16:07:43.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 16:07:43.675 [Lua] commit result success 23 16:07:44.589 [Lua] [IngameUI] menu view on_exit hero_view 16:07:44.595 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01827430 16:07:44.595 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:07:44.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:07:44.595 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:07:44.595 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:44.595 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:44.595 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:44.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:44.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:44.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:07:44.606 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:07:44.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:07:44.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:07:47.538 [Lua] [IngameUI] menu view on_enter start_game_view 16:07:47.540 [Lua] [IngameUI] menu view post_update_on_enter table: 0x069e2900 16:07:47.540 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:07:47.542 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:07:47.542 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:07:47.543 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:07:47.543 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:07:48.823 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 16:07:48.823 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:07:48.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 16:07:48.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:07:48.847 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:07:50.222 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 16:07:50.222 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 16:07:50.224 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 16:07:52.786 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:07:52.786 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 16:07:52.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:07:52.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:07:52.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:07:54.458 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:07:54.458 [Lua] ............................................................................................................ 16:07:54.458 [Lua] ............................................................................................................ 16:07:54.458 [Lua] GAME START SETTINGS -> Level: fort | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:07:54.458 [Lua] ............................................................................................................ 16:07:54.458 [Lua] ............................................................................................................ 16:07:54.539 [Lua] [Matchmaking] Cancelling matchmaking 16:07:54.539 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:07:54.558 [Lua] [IngameUI] menu view on_exit start_game_view 16:07:54.558 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:07:54.558 [Save] Saving `save_data` 16:07:54.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:07:54.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:07:54.558 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:07:54.564 [Save] Save done 16:07:54.565 [Lua] [IngameUI] menu view post_update_on_exit table: 0x069e2900 16:07:54.676 [Lua] PlayFabMirror:_commit_internal 24 16:07:54.676 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:07:54.677 [Lua] generate_backend_stats 110000103dff95e:1 16:07:54.687 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:07:54.697 [Lua] commit result success 24 16:07:57.603 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:07:57.603 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:07:57.606 [Lua] Set lobby begin: 16:07:57.606 [Lua] Lobby data twitch_enabled = false 16:07:57.606 [Lua] Lobby data power_level = 798 16:07:57.606 [Lua] Lobby data num_players = 3 16:07:57.606 [Lua] Lobby data host = 110000103dff95e 16:07:57.606 [Lua] Lobby data game_mode = 3 16:07:57.606 [Lua] Lobby data is_private = true 16:07:57.606 [Lua] Lobby data level_key = inn_level 16:07:57.606 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:07:57.607 [Lua] Lobby data selected_level_key = inn_level 16:07:57.607 [Lua] Lobby data quick_game = false 16:07:57.607 [Lua] Lobby data matchmaking = false 16:07:57.607 [Lua] Lobby data difficulty = cataclysm 16:07:57.607 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:07:57.607 [Lua] Lobby data unique_server_name = Vemb 16:07:57.607 [Lua] Lobby data player_slot_5 = 0:0 16:07:57.607 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:07:57.607 [Lua] Lobby data country_code = FI 16:07:57.607 [Lua] Lobby data player_slot_3 = 0:0 16:07:57.607 [Lua] Lobby data eac_authorized = true 16:07:57.607 [Lua] Set lobby end. 16:07:57.607 [Lua] [PartyManager] Leader is set to 110000103dff95e 16:07:57.608 [Lua] [MATCHMAKING] - Hosting game on level: inn_level fort 16:07:57.608 [Lua] [LevelTransitionHandler] set_next_level( fort ) 16:07:57.608 [Lua] Set lobby begin: 16:07:57.608 [Lua] Lobby data twitch_enabled = false 16:07:57.608 [Lua] Lobby data power_level = 798 16:07:57.608 [Lua] Lobby data num_players = 3 16:07:57.608 [Lua] Lobby data host = 110000103dff95e 16:07:57.608 [Lua] Lobby data game_mode = 2 16:07:57.608 [Lua] Lobby data is_private = true 16:07:57.608 [Lua] Lobby data level_key = inn_level 16:07:57.608 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:07:57.608 [Lua] Lobby data selected_level_key = fort 16:07:57.608 [Lua] Lobby data quick_game = false 16:07:57.608 [Lua] Lobby data matchmaking = false 16:07:57.608 [Lua] Lobby data difficulty = cataclysm 16:07:57.609 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:07:57.609 [Lua] Lobby data unique_server_name = Vemb 16:07:57.609 [Lua] Lobby data player_slot_5 = 0:0 16:07:57.609 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:07:57.609 [Lua] Lobby data country_code = FI 16:07:57.609 [Lua] Lobby data player_slot_3 = 0:0 16:07:57.609 [Lua] Lobby data eac_authorized = true 16:07:57.609 [Lua] Set lobby end. 16:07:57.609 [Lua] Set lobby begin: 16:07:57.609 [Lua] Lobby data twitch_enabled = false 16:07:57.609 [Lua] Lobby data power_level = 798 16:07:57.609 [Lua] Lobby data num_players = 3 16:07:57.609 [Lua] Lobby data host = 110000103dff95e 16:07:57.609 [Lua] Lobby data game_mode = 2 16:07:57.609 [Lua] Lobby data is_private = true 16:07:57.609 [Lua] Lobby data level_key = inn_level 16:07:57.609 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:07:57.610 [Lua] Lobby data selected_level_key = fort 16:07:57.610 [Lua] Lobby data quick_game = false 16:07:57.610 [Lua] Lobby data matchmaking = false 16:07:57.610 [Lua] Lobby data difficulty = cataclysm 16:07:57.610 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:07:57.610 [Lua] Lobby data unique_server_name = Vemb 16:07:57.610 [Lua] Lobby data player_slot_5 = 0:0 16:07:57.610 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:07:57.610 [Lua] Lobby data country_code = FI 16:07:57.610 [Lua] Lobby data player_slot_3 = 0:0 16:07:57.610 [Lua] Lobby data eac_authorized = true 16:07:57.610 [Lua] Set lobby end. 16:07:57.612 [Lua] [ChatManager][1]System: Starting hosted game... 16:07:57.612 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:07:57.612 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:08:10.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:38 my_peer_id:110000103dff95e 16:08:10.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:38 my_peer_id:110000103dff95e 16:08:10.381 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:38 my_peer_id:110000103dff95e 16:08:10.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:38 my_peer_id:110000103dff95e 16:08:10.399 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 38 16:09:54.053 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:09:54.055 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:09:54.154 [Lua] [MATCHMAKING] - Hosting game on level: inn_level fort 16:09:54.154 [Lua] [LevelTransitionHandler] set_next_level( fort ) 16:09:54.154 [Lua] Set lobby begin: 16:09:54.154 [Lua] Lobby data twitch_enabled = false 16:09:54.154 [Lua] Lobby data power_level = 798 16:09:54.154 [Lua] Lobby data num_players = 3 16:09:54.154 [Lua] Lobby data host = 110000103dff95e 16:09:54.154 [Lua] Lobby data game_mode = 2 16:09:54.154 [Lua] Lobby data is_private = true 16:09:54.155 [Lua] Lobby data level_key = inn_level 16:09:54.155 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:09:54.155 [Lua] Lobby data selected_level_key = fort 16:09:54.155 [Lua] Lobby data quick_game = false 16:09:54.155 [Lua] Lobby data matchmaking = false 16:09:54.155 [Lua] Lobby data difficulty = cataclysm 16:09:54.155 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:09:54.155 [Lua] Lobby data unique_server_name = Vemb 16:09:54.155 [Lua] Lobby data player_slot_5 = 0:0 16:09:54.155 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:09:54.155 [Lua] Lobby data country_code = FI 16:09:54.155 [Lua] Lobby data player_slot_3 = 0:0 16:09:54.155 [Lua] Lobby data eac_authorized = true 16:09:54.155 [Lua] Set lobby end. 16:09:54.158 [Lua] Set lobby begin: 16:09:54.158 [Lua] Lobby data twitch_enabled = false 16:09:54.158 [Lua] Lobby data power_level = 798 16:09:54.158 [Lua] Lobby data num_players = 3 16:09:54.158 [Lua] Lobby data host = 110000103dff95e 16:09:54.158 [Lua] Lobby data game_mode = 2 16:09:54.158 [Lua] Lobby data is_private = true 16:09:54.158 [Lua] Lobby data level_key = inn_level 16:09:54.158 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:09:54.158 [Lua] Lobby data selected_level_key = fort 16:09:54.158 [Lua] Lobby data quick_game = false 16:09:54.158 [Lua] Lobby data matchmaking = false 16:09:54.159 [Lua] Lobby data difficulty = cataclysm 16:09:54.159 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:09:54.159 [Lua] Lobby data unique_server_name = Vemb 16:09:54.159 [Lua] Lobby data player_slot_5 = 0:0 16:09:54.159 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:09:54.159 [Lua] Lobby data country_code = FI 16:09:54.159 [Lua] Lobby data player_slot_3 = 0:0 16:09:54.159 [Lua] Lobby data eac_authorized = true 16:09:54.159 [Lua] Set lobby end. 16:09:54.159 [Lua] Complete level triggered. 16:09:54.161 [Save] Saving `save_data` 16:09:54.161 [Lua] gm_event_end_conditions_met false false 16:09:54.162 [Lua] PlayFabMirror:_commit_internal nil 16:09:54.162 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:09:54.164 [Lua] generate_backend_stats 110000103dff95e:1 16:09:54.167 [Save] Save done 16:09:54.167 [Save] Saving `save_data` 16:09:54.174 [Save] Save done 16:09:54.175 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:09:54.175 [Lua] TRANSITION nil nil fort 16:09:54.175 [Lua] Transition type "fort", is server: true 16:09:54.175 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:09:54.175 [Lua] [GameNetworkManager] Leaving game... 16:09:54.175 [Lua] [GameNetworkManager] Shutting down game session host. 16:09:54.175 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:09:54.175 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:09:54.175 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=195.64 16:09:54.181 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:09:54.181 [Lua] commit result success 25 16:09:56.068 [Lua] [PlayerSyncData] Game session is not initialized 16:09:56.068 [Lua] [PlayerSyncData] Game session is not initialized 16:09:56.068 [Lua] Set lobby begin: 16:09:56.068 [Lua] Lobby data twitch_enabled = false 16:09:56.068 [Lua] Lobby data power_level = 0 16:09:56.068 [Lua] Lobby data num_players = 3 16:09:56.069 [Lua] Lobby data host = 110000103dff95e 16:09:56.069 [Lua] Lobby data game_mode = 2 16:09:56.069 [Lua] Lobby data is_private = true 16:09:56.069 [Lua] Lobby data level_key = inn_level 16:09:56.069 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:09:56.069 [Lua] Lobby data selected_level_key = fort 16:09:56.069 [Lua] Lobby data quick_game = false 16:09:56.069 [Lua] Lobby data matchmaking = false 16:09:56.069 [Lua] Lobby data difficulty = cataclysm 16:09:56.069 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:09:56.069 [Lua] Lobby data unique_server_name = Vemb 16:09:56.069 [Lua] Lobby data player_slot_5 = 0:0 16:09:56.069 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:09:56.069 [Lua] Lobby data country_code = FI 16:09:56.069 [Lua] Lobby data player_slot_3 = 0:0 16:09:56.070 [Lua] Lobby data eac_authorized = true 16:09:56.070 [Lua] Set lobby end. 16:09:56.171 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:09:56.171 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:09:56.171 [Lua] Clearing all global lookup lists 16:09:56.171 [Lua] [IngamePlayerListUI] - Destroy 16:09:56.171 [Lua] [EquipmentUI] - Destroy 16:09:56.171 [Lua] [AbilityUI] - Destroy 16:09:56.171 [Lua] [GamePadEquipmentUI] - Destroy 16:09:56.171 [Lua] [GamePadAbilityUI] - Destroy 16:09:56.172 [Lua] [IngameUI] destroy 16:09:56.176 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:09:56.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 16:09:56.179 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:09:56.181 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:09:56.181 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:09:56.223 [Lua] [Managers] Destroying state managers... 16:09:56.230 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:09:56.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:09:56.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:09:56.230 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:09:56.230 [Lua] [Matchmaking] unregister rpcs 16:09:56.230 [Lua] ############### UNLOADING PACKAGES ############### 16:09:56.230 [Lua] [Gamestate] Enter state StateLoading 16:09:56.233 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:09:56.233 [Lua] [Matchmaking] register rpcs 16:09:56.234 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:09:56.234 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:09:56.234 [Lua] registering RPCs 16:09:56.234 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:09:56.234 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:09:56.234 [Lua] Set lobby begin: 16:09:56.234 [Lua] Lobby data twitch_enabled = false 16:09:56.234 [Lua] Lobby data power_level = 0 16:09:56.234 [Lua] Lobby data num_players = 3 16:09:56.234 [Lua] Lobby data host = 110000103dff95e 16:09:56.234 [Lua] Lobby data game_mode = 2 16:09:56.234 [Lua] Lobby data is_private = true 16:09:56.234 [Lua] Lobby data level_key = fort 16:09:56.234 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:09:56.234 [Lua] Lobby data selected_level_key = fort 16:09:56.234 [Lua] Lobby data quick_game = false 16:09:56.234 [Lua] Lobby data matchmaking = false 16:09:56.235 [Lua] Lobby data difficulty = cataclysm 16:09:56.235 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:09:56.235 [Lua] Lobby data unique_server_name = Vemb 16:09:56.235 [Lua] Lobby data player_slot_5 = 0:0 16:09:56.235 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:09:56.235 [Lua] Lobby data country_code = FI 16:09:56.235 [Lua] Lobby data player_slot_3 = 0:0 16:09:56.235 [Lua] Lobby data eac_authorized = true 16:09:56.235 [Lua] Set lobby end. 16:09:56.235 [Lua] MUSIC MANAGER unmute_all_world_sounds 530853 0 16:09:56.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30 16:09:56.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:09:56.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30 16:09:56.239 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_8, global_loading_screens, async-read, prioritized 16:09:56.239 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[fort] self.picked_level_key=[nil] 16:09:56.239 [Lua] [LevelTransitionHandler] load_level fort 16:09:56.283 [Umbra] Unload tome 16:09:56.436 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:09:56.436 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:09:56.436 [Lua] [LevelTransitionHandler] Loading level: "fort" 16:09:56.436 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/fort" 16:09:56.436 [Lua] [PackageManager] Load: resource_packages/levels/honduras/fort, LevelTransitionHandler, async-read, 16:09:56.436 [Lua] [StateLoading] got rpc_load_level 92 fort 16:09:56.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_8 16:09:56.494 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_8 16:09:56.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/fort 16:09:56.526 [Lua] MUSIC MANAGER nik_loading_screen_fort_02 530854 0 16:09:56.533 [Lua] MUSIC MANAGER Play_loading_screen_music 530855 0 16:09:56.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30 16:09:56.691 [Umbra] Loading umbra tome '#ID[46820f0134bd316f]' 16:10:03.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/fort 16:10:03.026 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/fort 16:10:03.043 [Lua] [LevelTransitionHandler] Level load completed! 16:10:03.043 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:10:03.087 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 16:10:03.087 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 16:10:03.087 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 16:10:03.087 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:10:03.087 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:10:03.087 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 16:10:03.087 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:10:03.087 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 16:10:03.087 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 16:10:03.087 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 16:10:03.087 [Lua] checking dlc's against conflict directors 16:10:03.087 [Lua] --- --- --- 16:10:03.087 [Lua] Starting... difficulty 'cataclysm' 16:10:03.087 [Lua] These are the starting conflict directors: 16:10:03.087 [Lua] skaven 16:10:03.087 [Lua] --- --- --- 16:10:03.087 [Lua] 16:10:03.087 [Lua] Looking for a new director: 16:10:03.087 [Lua] (free: 19) master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] ->trying director: chaos_beastmen 16:10:03.087 [Lua] --> success! 16:10:03.087 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor chaos_vortex_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_bestigor beastmen_minotaur beastmen_ungor 16:10:03.087 [Lua] 16:10:03.087 [Lua] Looking for a new director: 16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] ->trying director: chaos 16:10:03.087 [Lua] --> success! 16:10:03.087 [Lua] --> re-used the same breeds 16:10:03.087 [Lua] 16:10:03.087 [Lua] Looking for a new director: 16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] ->trying director: beastmen 16:10:03.087 [Lua] --> success! 16:10:03.087 [Lua] --> re-used the same breeds 16:10:03.087 [Lua] 16:10:03.087 [Lua] Looking for a new director: 16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] ->trying director: skaven_beastmen 16:10:03.087 [Lua] --> success! 16:10:03.087 [Lua] --> re-used the same breeds 16:10:03.087 [Lua] 16:10:03.087 [Lua] Looking for a new director: 16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] ->trying director: chaos 16:10:03.087 [Lua] --> success! 16:10:03.087 [Lua] --> re-used the same breeds 16:10:03.087 [Lua] 16:10:03.087 [Lua] Looking for a new director: 16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] ->trying director: skaven_beastmen 16:10:03.087 [Lua] --> success! 16:10:03.087 [Lua] --> re-used the same breeds 16:10:03.087 [Lua] 16:10:03.087 [Lua] Looking for a new director: 16:10:03.087 [Lua] (free: 9) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] ->trying director: beastmen 16:10:03.087 [Lua] --> success! 16:10:03.087 [Lua] --> re-used the same breeds 16:10:03.087 [Lua] 16:10:03.087 [Lua] DONE! Found the following directors: 16:10:03.087 [Lua] chaos_beastmen 16:10:03.087 [Lua] chaos 16:10:03.087 [Lua] beastmen 16:10:03.087 [Lua] skaven_beastmen 16:10:03.087 [Lua] chaos 16:10:03.087 [Lua] skaven_beastmen 16:10:03.087 [Lua] beastmen 16:10:03.087 [Lua] (free: 9), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_ratling_gunner skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor chaos_vortex_sorcerer beastmen_standard_bearer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor skaven_storm_vermin_with_shield chaos_raider skaven_loot_rat 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:10:03.087 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:10:03.088 [Lua] ### Sending rpc_level_loaded 16:10:03.088 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 92 16:10:03.088 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:10:03.109 [Lua] ### Sending rpc_level_loaded 16:10:03.109 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 92 16:10:03.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:10:03.394 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:10:03.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:10:03.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:10:03.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:10:03.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:10:03.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:10:03.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:10:03.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:10:04.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:10:04.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:10:04.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:10:04.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:10:04.969 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:10:04.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:10:05.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:10:05.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:10:05.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:10:05.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:10:05.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:10:05.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:10:05.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:10:05.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:10:05.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:10:05.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:10:05.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:10:05.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:10:05.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:10:05.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:10:05.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:10:06.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:10:06.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:10:06.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:10:06.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:10:06.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:10:06.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:10:06.532 [Lua] ### Sending rpc_level_loaded 16:10:06.532 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 92 16:10:06.532 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:10:06.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:10:06.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:10:06.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:10:07.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:10:07.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:10:07.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:10:07.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:10:07.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:10:07.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:10:07.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:10:07.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:10:07.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:10:08.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:10:08.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:10:08.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:10:08.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:10:08.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:10:08.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:10:08.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:10:08.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:10:08.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:10:09.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:10:09.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:10:09.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:10:09.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:10:09.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:10:09.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:10:09.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:10:09.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:10:09.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:10:10.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:10:10.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:10:10.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:10:10.464 [Lua] ### Sending rpc_level_loaded 16:10:10.464 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 92 16:10:10.464 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:10:10.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:10:10.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:10:10.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:10:10.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:10:10.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:10:10.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:10:11.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:10:11.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:10:11.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:10:11.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:10:11.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:10:11.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:10:11.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:10:11.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:10:11.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:10:11.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:10:11.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:10:11.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:10:11.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:10:11.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:10:11.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:10:12.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:10:12.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:10:12.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:10:12.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:10:12.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:10:12.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:10:13.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:10:13.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:10:13.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:10:13.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:10:13.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:10:13.850 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: fort game_mode: custom 16:10:13.850 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:10:13.850 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:10:14.850 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:10:14.850 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:10:14.850 [Lua] [Matchmaking] unregister rpcs 16:10:14.850 [Lua] Set lobby begin: 16:10:14.850 [Lua] Lobby data twitch_enabled = false 16:10:14.850 [Lua] Lobby data power_level = 0 16:10:14.851 [Lua] Lobby data num_players = 3 16:10:14.851 [Lua] Lobby data host = 110000103dff95e 16:10:14.851 [Lua] Lobby data game_mode = 2 16:10:14.851 [Lua] Lobby data is_private = true 16:10:14.851 [Lua] Lobby data level_key = fort 16:10:14.851 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:14.851 [Lua] Lobby data selected_level_key = fort 16:10:14.851 [Lua] Lobby data quick_game = false 16:10:14.851 [Lua] Lobby data matchmaking = false 16:10:14.851 [Lua] Lobby data difficulty = cataclysm 16:10:14.851 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:14.852 [Lua] Lobby data unique_server_name = Vemb 16:10:14.852 [Lua] Lobby data player_slot_5 = 0:0 16:10:14.852 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:14.852 [Lua] Lobby data country_code = FI 16:10:14.852 [Lua] Lobby data player_slot_3 = 0:0 16:10:14.852 [Lua] Lobby data eac_authorized = true 16:10:14.852 [Lua] Set lobby end. 16:10:14.852 [Lua] [Managers] Destroying state managers... 16:10:14.853 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_8, global_loading_screens 16:10:14.853 [Lua] MUSIC MANAGER Stop_loading_screen_music 530856 0 16:10:14.853 [Lua] [Gamestate] Enter StateIngame HOST 16:10:14.854 [Lua] <>level = fort<> 16:10:14.854 [Lua] Set lobby begin: 16:10:14.854 [Lua] Lobby data twitch_enabled = false 16:10:14.854 [Lua] Lobby data power_level = 0 16:10:14.854 [Lua] Lobby data num_players = 3 16:10:14.854 [Lua] Lobby data host = 110000103dff95e 16:10:14.854 [Lua] Lobby data game_mode = 2 16:10:14.854 [Lua] Lobby data is_private = true 16:10:14.854 [Lua] Lobby data level_key = fort 16:10:14.854 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:14.855 [Lua] Lobby data selected_level_key = fort 16:10:14.855 [Lua] Lobby data quick_game = false 16:10:14.855 [Lua] Lobby data matchmaking = false 16:10:14.855 [Lua] Lobby data difficulty = cataclysm 16:10:14.855 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:14.855 [Lua] Lobby data unique_server_name = Vemb 16:10:14.855 [Lua] Lobby data player_slot_5 = 0:0 16:10:14.855 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:14.856 [Lua] Lobby data country_code = FI 16:10:14.856 [Lua] Lobby data player_slot_3 = 0:0 16:10:14.856 [Lua] Lobby data eac_authorized = true 16:10:14.856 [Lua] Set lobby end. 16:10:14.856 [Umbra] Init version: 3.4.15 :: 16 threads 16:10:14.856 [Lua] [StateIngame] Server ingame 16:10:14.859 [Lua] Set lobby begin: 16:10:14.859 [Lua] Lobby data twitch_enabled = false 16:10:14.860 [Lua] Lobby data power_level = 0 16:10:14.860 [Lua] Lobby data num_players = 3 16:10:14.860 [Lua] Lobby data host = 110000103dff95e 16:10:14.860 [Lua] Lobby data game_mode = 2 16:10:14.860 [Lua] Lobby data is_private = true 16:10:14.860 [Lua] Lobby data level_key = fort 16:10:14.860 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:14.860 [Lua] Lobby data selected_level_key = fort 16:10:14.860 [Lua] Lobby data quick_game = false 16:10:14.861 [Lua] Lobby data matchmaking = false 16:10:14.861 [Lua] Lobby data difficulty = cataclysm 16:10:14.861 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:14.861 [Lua] Lobby data unique_server_name = Vemb 16:10:14.861 [Lua] Lobby data player_slot_5 = 0:0 16:10:14.861 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:14.861 [Lua] Lobby data country_code = FI 16:10:14.861 [Lua] Lobby data player_slot_3 = 0:0 16:10:14.861 [Lua] Lobby data eac_authorized = true 16:10:14.861 [Lua] Set lobby end. 16:10:14.861 [Lua] [Matchmaking] register rpcs 16:10:14.862 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:10:14.862 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:10:14.862 [Lua] [GameNetworkManager] self.is_server = true 16:10:14.862 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:10:14.862 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:10:14.862 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:10:14.862 [Network] Setting artificial MTU limit to 65536 16:10:14.870 [Lua] Switching ConflictSettings: to: default 16:10:14.870 [Lua] pacing=default 16:10:14.870 [Lua] roaming=nil 16:10:14.870 [Lua] specials=default 16:10:14.870 [Lua] debug_color=maroon 16:10:14.870 [Lua] pack_spawning=default 16:10:14.870 [Lua] contained_breeds=nil 16:10:14.870 [Lua] disabled=false 16:10:14.870 [Lua] boss=default 16:10:14.870 [Lua] horde=default 16:10:14.870 [Lua] name=default 16:10:14.870 [Lua] intensity=default 16:10:14.870 [Lua] --- 16:10:14.870 [Lua] [LevelAnalysis] set_random_seed( 13636513) 16:10:14.883 [Lua] [AIInterestPointSystem] Level Seed: 13636513 16:10:14.884 [Lua] 16:10:14.884 [Lua] [entity_system_bag] = table 16:10:14.884 [Lua] [entity_system_bag] = metatable 16:10:14.884 [Lua] [startup_data] = table 16:10:14.884 [Lua] [entity_manager] = table 16:10:14.884 [Lua] [entity_manager] = metatable 16:10:14.884 [Lua] [unit_spawner] = table 16:10:14.884 [Lua] [unit_spawner] = metatable 16:10:14.884 [Lua] [unit_storage] = table 16:10:14.884 [Lua] [unit_storage] = metatable 16:10:14.884 [Lua] [dice_keeper] = table 16:10:14.884 [Lua] [dice_keeper] = metatable 16:10:14.884 [Lua] [is_server] = true (boolean) 16:10:14.888 [Lua] [world] = [World] 16:10:14.888 [Lua] [system_api] = table 16:10:14.888 [Lua] [entity_system] = table 16:10:14.888 [Lua] [entity_system] = metatable 16:10:14.888 [Lua] [network_lobby] = table 16:10:14.888 [Lua] [network_lobby] = metatable 16:10:14.888 [Lua] [profile_synchronizer] = table 16:10:14.888 [Lua] [profile_synchronizer] = metatable 16:10:14.888 [Lua] [level_transition_handler] = table 16:10:14.888 [Lua] [level_transition_handler] = metatable 16:10:14.888 [Lua] [num_local_human_players] = 1 (number) 16:10:14.888 [Lua] [statistics_db] = table 16:10:14.888 [Lua] [statistics_db] = metatable 16:10:14.888 [Lua] [network_server] = table 16:10:14.888 [Lua] [network_server] = metatable 16:10:14.888 [Lua] [input_manager] = table 16:10:14.888 [Lua] [input_manager] = metatable 16:10:14.888 [Lua] [network_clock] = table 16:10:14.888 [Lua] [network_clock] = metatable 16:10:14.888 [Lua] [network_transmit] = table 16:10:14.888 [Lua] [network_transmit] = metatable 16:10:14.888 [Lua] [free_flight_manager] = table 16:10:14.888 [Lua] [free_flight_manager] = metatable 16:10:14.888 [Lua] [network_manager] = table 16:10:14.888 [Lua] [network_manager] = metatable 16:10:14.888 [Lua] [network_event_delegate] = table 16:10:14.888 [Lua] [network_event_delegate] = metatable 16:10:14.888 [Lua] 16:10:14.891 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:10:14.908 [Lua] [AchievementManager] Achievements using the steam platform 16:10:14.909 [Lua] [StateIngame] Level seed: 13636513 16:10:14.909 [World] Spawning level. 16:10:15.314 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:10:15.314 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:10:15.314 [Lua] respawn_unit_spawned with group id: respawn_end_event 16:10:15.363 [Flow] interaction enabled 16:10:15.365 [Lua] [LevelAnalysis] set_random_seed( 13636513) 16:10:15.388 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:10:15.388 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:10:15.388 [Lua] [IngameUI] init 16:10:15.443 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:10:15.444 [Lua] Set lobby begin: 16:10:15.444 [Lua] Lobby data twitch_enabled = false 16:10:15.444 [Lua] Lobby data power_level = 795 16:10:15.444 [Lua] Lobby data num_players = 3 16:10:15.444 [Lua] Lobby data host = 110000103dff95e 16:10:15.444 [Lua] Lobby data game_mode = 2 16:10:15.444 [Lua] Lobby data is_private = true 16:10:15.445 [Lua] Lobby data level_key = fort 16:10:15.445 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:15.445 [Lua] Lobby data selected_level_key = fort 16:10:15.445 [Lua] Lobby data quick_game = false 16:10:15.445 [Lua] Lobby data matchmaking = false 16:10:15.445 [Lua] Lobby data difficulty = cataclysm 16:10:15.446 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:15.446 [Lua] Lobby data unique_server_name = Vemb 16:10:15.446 [Lua] Lobby data player_slot_5 = 0:0 16:10:15.446 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:15.446 [Lua] Lobby data country_code = FI 16:10:15.446 [Lua] Lobby data player_slot_3 = 0:0 16:10:15.446 [Lua] Lobby data eac_authorized = true 16:10:15.446 [Lua] Set lobby end. 16:10:15.447 [Flow] crossroads_B2_true 16:10:15.447 [Flow] crossroads_B1_true 16:10:15.447 [Flow] Path A1 16:10:15.448 [Lua] CurrentConflictSettings default 16:10:15.448 [Lua] [ConflictDirector] conflict_director is ai_ready 16:10:15.450 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 16:10:15.450 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 3 16:10:15.450 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 4 16:10:15.450 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:10:15.450 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:10:15.450 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 16:10:15.450 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:10:15.450 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 16:10:15.450 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 16:10:15.450 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 3 16:10:15.451 [Lua] [1] = table 16:10:15.451 [Lua] [2] = table 16:10:15.451 [Lua] [1] = table 16:10:15.451 [Lua] [2] = table 16:10:15.451 [Lua] [3] = table 16:10:15.451 [Lua] [1] = table 16:10:15.451 [Lua] [2] = table 16:10:15.451 [Lua] [3] = table 16:10:15.451 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:10:15.468 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:10:15.468 [Lua] Forming navigation groups in one frame 16:10:15.468 [Lua] Forming navigation groups 16:10:15.513 [Lua] NavigationGroupManager -> calulation time A: 0.046000000000276486 16:10:15.852 [Lua] NavigationGroupManager -> calulation time B: 0.33899999999994179 16:10:15.852 [Lua] number of nav groups: 354 16:10:15.857 [Lua] number of refined nav groups : 204 16:10:15.865 [Lua] NavigationGroupManager -> calulation time C: 0.012999999999919964 16:10:15.865 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.84786255285144 Normalized coefficient: 1.3293537066067176 16:10:15.869 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.421901741623881 Normalized coefficient: 1.2679217987390903 16:10:15.873 [Lua] Warning: missing nodes! in zones 16:10:15.874 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.6609800487756732 Normalized coefficient: 0.983343244715014 16:10:15.882 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:10:15.882 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:10:15.882 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:10:15.882 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 16:10:15.885 [Lua] [LevelAnalysis] Generating boss paths for level: fort 16:10:15.885 [Lua] [LevelAnalysis] This level has a total main-path length of 754.359 meters. 16:10:15.885 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:10:15.885 [Lua] [LevelAnalysis] 16:10:15.885 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:10:15.885 [Lua] [LevelAnalysis] 16:10:15.885 [Lua] [LevelAnalysis] Terror events added: 16:10:15.885 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:10:15.885 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 16:10:15.885 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:10:15.885 [Lua] ----> using boss gizmo! 16:10:15.885 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 2, forbidden-dist: -154.5 start-travel-dist: 164.5, end-travel-dist: 194.6 spawn_distance 0.0 16:10:15.889 [Lua] Adding main path event: Vector3Box(9, 275, -5.401) boss_event_chaos_spawn 45 table: 0000000005C4BBE0 16:10:15.889 [Lua] NORMAL PATROL MAIN PATH 461.44708251953125 16:10:15.889 [Lua] [waypoints] = table 16:10:15.889 [Lua] [astar_points] = table 16:10:15.889 [Lua] [travel_dist] = 603.93523491173983 (number) 16:10:15.889 [Lua] [one_directional] = true (boolean) 16:10:15.889 [Lua] [id] = boss_11 (string) 16:10:15.889 [Lua] ----> using boss spline path! 16:10:15.895 [Lua] Adding main path event: Vector3Box(65, 223, -12.593) boss_event_skaven_beastmen_spline_patrol 45 table: 0000000005C4C190 16:10:15.895 [Lua] ----> using boss gizmo! 16:10:15.895 [Lua] [LevelAnalysis] section: 3, start-index: 7, end-index: 12, forbidden-dist: -260.7 start-travel-dist: 732.1, end-travel-dist: 799.5 spawn_distance 461.4 16:10:15.899 [Lua] Adding main path event: Vector3Box(130.297, 90.6654, -7.86001) boss_event_chaos_spawn 45 table: 0000000005C4C6F0 16:10:15.899 [Lua] [LevelAnalysis] num_event_places_f: 0.46957236607869468 , num_event_places: 0 , trailing_event_fraction: 0.46957236607869468 , num_events: 0 16:10:15.899 [Lua] [LevelAnalysis] Level path distance: 754.35854911804199 16:10:15.900 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:10:15.908 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:10:15.911 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 16:10:15.913 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:10:15.913 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:10:15.913 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 16:10:15.913 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:10:15.913 [Save] Loading `ut_tweaks_presets` 16:10:15.914 warning: [Save] Missing filename `ut_tweaks_presets` 16:10:16.060 [Lua] player (110000103dff95e,2) was put into party 1 16:10:16.070 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 16:10:16.070 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 16:10:16.070 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 16:10:16.070 [Lua] Set lobby begin: 16:10:16.070 [Lua] Lobby data twitch_enabled = false 16:10:16.070 [Lua] Lobby data power_level = 795 16:10:16.070 [Lua] Lobby data num_players = 3 16:10:16.070 [Lua] Lobby data host = 110000103dff95e 16:10:16.070 [Lua] Lobby data game_mode = 2 16:10:16.070 [Lua] Lobby data is_private = true 16:10:16.070 [Lua] Lobby data level_key = fort 16:10:16.070 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:16.071 [Lua] Lobby data selected_level_key = fort 16:10:16.071 [Lua] Lobby data quick_game = false 16:10:16.071 [Lua] Lobby data matchmaking = false 16:10:16.071 [Lua] Lobby data difficulty = cataclysm 16:10:16.071 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:16.071 [Lua] Lobby data unique_server_name = Vemb 16:10:16.071 [Lua] Lobby data player_slot_5 = 0:0 16:10:16.071 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:16.071 [Lua] Lobby data country_code = FI 16:10:16.071 [Lua] Lobby data player_slot_3 = 0:0 16:10:16.071 [Lua] Lobby data eac_authorized = true 16:10:16.071 [Lua] Set lobby end. 16:10:16.071 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0 16:10:16.071 [Lua] 16:10:16.071 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:16.071 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:10:16.071 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:16.071 [Lua] 16:10:16.071 [Lua] 16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:16.071 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:10:16.071 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:10:16.071 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 16:10:16.071 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:10:16.071 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:16.071 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:16.071 [Lua] 16:10:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:39 my_peer_id:110000103dff95e 16:10:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:39 my_peer_id:110000103dff95e 16:10:16.077 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:39 my_peer_id:110000103dff95e 16:10:16.499 [Lua] [GameNetworkManager] destroying game object with go_id=54 16:10:16.499 [Lua] Set lobby begin: 16:10:16.499 [Lua] Lobby data twitch_enabled = false 16:10:16.499 [Lua] Lobby data power_level = 795 16:10:16.499 [Lua] Lobby data num_players = 3 16:10:16.499 [Lua] Lobby data host = 110000103dff95e 16:10:16.499 [Lua] Lobby data game_mode = 2 16:10:16.499 [Lua] Lobby data is_private = true 16:10:16.499 [Lua] Lobby data level_key = fort 16:10:16.499 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:16.499 [Lua] Lobby data selected_level_key = fort 16:10:16.499 [Lua] Lobby data quick_game = false 16:10:16.499 [Lua] Lobby data matchmaking = false 16:10:16.499 [Lua] Lobby data difficulty = cataclysm 16:10:16.500 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:16.500 [Lua] Lobby data unique_server_name = Vemb 16:10:16.500 [Lua] Lobby data player_slot_5 = 0:0 16:10:16.500 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:16.500 [Lua] Lobby data country_code = FI 16:10:16.500 [Lua] Lobby data player_slot_3 = 0:0 16:10:16.500 [Lua] Lobby data eac_authorized = true 16:10:16.500 [Lua] Set lobby end. 16:10:16.502 [Lua] player (110000103dff95e,2) was put into party 1 16:10:16.513 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 16:10:16.513 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 16:10:16.513 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 16:10:16.513 [Lua] Set lobby begin: 16:10:16.513 [Lua] Lobby data twitch_enabled = false 16:10:16.513 [Lua] Lobby data power_level = 795 16:10:16.514 [Lua] Lobby data num_players = 3 16:10:16.514 [Lua] Lobby data host = 110000103dff95e 16:10:16.514 [Lua] Lobby data game_mode = 2 16:10:16.514 [Lua] Lobby data is_private = true 16:10:16.514 [Lua] Lobby data level_key = fort 16:10:16.514 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:16.514 [Lua] Lobby data selected_level_key = fort 16:10:16.514 [Lua] Lobby data quick_game = false 16:10:16.514 [Lua] Lobby data matchmaking = false 16:10:16.514 [Lua] Lobby data difficulty = cataclysm 16:10:16.514 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:16.514 [Lua] Lobby data unique_server_name = Vemb 16:10:16.514 [Lua] Lobby data player_slot_5 = 0:0 16:10:16.514 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:16.514 [Lua] Lobby data country_code = FI 16:10:16.514 [Lua] Lobby data player_slot_3 = 0:0 16:10:16.514 [Lua] Lobby data eac_authorized = true 16:10:16.515 [Lua] Set lobby end. 16:10:16.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0 16:10:16.515 [Lua] 16:10:16.515 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:16.515 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:10:16.515 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:16.515 [Lua] 16:10:16.515 [Lua] 16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:16.515 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:10:16.515 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:10:16.515 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:10:16.515 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:16.515 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:16.515 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:10:16.515 [Lua] 16:10:16.518 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:39 my_peer_id:110000103dff95e 16:10:16.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:40 my_peer_id:110000103dff95e 16:10:16.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:40 my_peer_id:110000103dff95e 16:10:16.518 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:40 my_peer_id:110000103dff95e 16:10:16.522 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 39 16:10:16.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:40 my_peer_id:110000103dff95e 16:10:16.540 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 40 16:10:24.812 [Lua] Set lobby begin: 16:10:24.812 [Lua] Lobby data twitch_enabled = false 16:10:24.813 [Lua] Lobby data power_level = 795 16:10:24.813 [Lua] Lobby data num_players = 3 16:10:24.813 [Lua] Lobby data host = 110000103dff95e 16:10:24.813 [Lua] Lobby data game_mode = 2 16:10:24.813 [Lua] Lobby data is_private = true 16:10:24.813 [Lua] Lobby data level_key = fort 16:10:24.813 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:24.813 [Lua] Lobby data selected_level_key = fort 16:10:24.814 [Lua] Lobby data quick_game = false 16:10:24.814 [Lua] Lobby data matchmaking = false 16:10:24.814 [Lua] Lobby data difficulty = cataclysm 16:10:24.814 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:24.814 [Lua] Lobby data unique_server_name = Vemb 16:10:24.814 [Lua] Lobby data player_slot_5 = 0:0 16:10:24.814 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:24.814 [Lua] Lobby data country_code = FI 16:10:24.814 [Lua] Lobby data player_slot_3 = 0:0 16:10:24.814 [Lua] Lobby data eac_authorized = true 16:10:24.814 [Lua] Set lobby end. 16:10:24.814 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 16:10:24.814 [Lua] Breedfreezer (server) starting a hot join sync 16:10:24.814 [Lua] packing 0 units of breed chaos_marauder 16:10:24.814 [Lua] packing 0 units of breed skaven_clan_rat 16:10:24.814 [Lua] packing 0 units of breed skaven_storm_vermin 16:10:24.814 [Lua] packing 0 units of breed skaven_slave 16:10:24.814 [Lua] packing 0 units of breed chaos_fanatic 16:10:24.814 [Lua] packing 0 units of breed beastmen_bestigor 16:10:24.814 [Lua] packing 0 units of breed beastmen_gor 16:10:24.814 [Lua] packing 0 units of breed chaos_berzerker 16:10:24.814 [Lua] packing 0 units of breed chaos_warrior 16:10:24.814 [Lua] packing 0 units of breed beastmen_ungor 16:10:24.814 [Lua] packing 0 units of breed skaven_plague_monk 16:10:24.814 [Lua] packing 0 units of breed chaos_raider 16:10:24.814 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:10:24.814 [Lua] 16:10:24.814 [Lua] [1] = 1 (number) 16:10:24.814 [Lua] [2] = 0 (number) 16:10:24.814 [Lua] [3] = 1 (number) 16:10:24.814 [Lua] [4] = 0 (number) 16:10:24.814 [Lua] [5] = 1 (number) 16:10:24.814 [Lua] [6] = 0 (number) 16:10:24.814 [Lua] [7] = 1 (number) 16:10:24.814 [Lua] [8] = 0 (number) 16:10:24.814 [Lua] [9] = 1 (number) 16:10:24.814 [Lua] [10] = 0 (number) 16:10:24.814 [Lua] [11] = 1 (number) 16:10:24.814 [Lua] [12] = 0 (number) 16:10:24.814 [Lua] [13] = 1 (number) 16:10:24.814 [Lua] [14] = 0 (number) 16:10:24.814 [Lua] [15] = 1 (number) 16:10:24.814 [Lua] [16] = 0 (number) 16:10:24.814 [Lua] [17] = 1 (number) 16:10:24.814 [Lua] [18] = 0 (number) 16:10:24.814 [Lua] [19] = 1 (number) 16:10:24.814 [Lua] [20] = 0 (number) 16:10:24.814 [Lua] [21] = 1 (number) 16:10:24.814 [Lua] [22] = 0 (number) 16:10:24.814 [Lua] [23] = 1 (number) 16:10:24.814 [Lua] [24] = 0 (number) 16:10:24.814 [Lua] 16:10:24.814 [Lua] 16:10:24.814 [Lua] 16:10:24.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 16:10:24.815 [Lua] RemotePlayer:create_game_object( ) 56 16:10:24.827 [Lua] [GameNetworkManager] destroying game object with go_id=55 16:10:24.827 [Lua] Set lobby begin: 16:10:24.827 [Lua] Lobby data twitch_enabled = false 16:10:24.827 [Lua] Lobby data power_level = 795 16:10:24.827 [Lua] Lobby data num_players = 3 16:10:24.827 [Lua] Lobby data host = 110000103dff95e 16:10:24.827 [Lua] Lobby data game_mode = 2 16:10:24.828 [Lua] Lobby data is_private = true 16:10:24.828 [Lua] Lobby data level_key = fort 16:10:24.828 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:24.828 [Lua] Lobby data selected_level_key = fort 16:10:24.828 [Lua] Lobby data quick_game = false 16:10:24.828 [Lua] Lobby data matchmaking = false 16:10:24.828 [Lua] Lobby data difficulty = cataclysm 16:10:24.828 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:24.828 [Lua] Lobby data unique_server_name = Vemb 16:10:24.828 [Lua] Lobby data player_slot_5 = 0:0 16:10:24.828 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:24.828 [Lua] Lobby data country_code = FI 16:10:24.828 [Lua] Lobby data player_slot_3 = 0:0 16:10:24.828 [Lua] Lobby data eac_authorized = true 16:10:24.828 [Lua] Set lobby end. 16:10:24.829 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:10:24.829 [Lua] player (110000103dff95e,2) was put into party 1 16:10:24.843 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 16:10:24.843 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 16:10:24.843 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 16:10:24.843 [Lua] Set lobby begin: 16:10:24.843 [Lua] Lobby data twitch_enabled = false 16:10:24.843 [Lua] Lobby data power_level = 795 16:10:24.843 [Lua] Lobby data num_players = 3 16:10:24.843 [Lua] Lobby data host = 110000103dff95e 16:10:24.843 [Lua] Lobby data game_mode = 2 16:10:24.844 [Lua] Lobby data is_private = true 16:10:24.844 [Lua] Lobby data level_key = fort 16:10:24.844 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:24.844 [Lua] Lobby data selected_level_key = fort 16:10:24.844 [Lua] Lobby data quick_game = false 16:10:24.844 [Lua] Lobby data matchmaking = false 16:10:24.844 [Lua] Lobby data difficulty = cataclysm 16:10:24.844 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:24.844 [Lua] Lobby data unique_server_name = Vemb 16:10:24.844 [Lua] Lobby data player_slot_5 = 0:0 16:10:24.844 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:24.845 [Lua] Lobby data country_code = FI 16:10:24.845 [Lua] Lobby data player_slot_3 = 0:0 16:10:24.845 [Lua] Lobby data eac_authorized = true 16:10:24.845 [Lua] Set lobby end. 16:10:24.845 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0 16:10:24.845 [Lua] 16:10:24.845 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:24.845 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:10:24.845 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:24.845 [Lua] 16:10:24.845 [Lua] 16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:24.845 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:10:24.845 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:10:24.845 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:10:24.845 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:24.845 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:24.845 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:10:24.845 [Lua] 16:10:24.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:41 my_peer_id:110000103dff95e 16:10:24.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:41 my_peer_id:110000103dff95e 16:10:24.847 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:41 my_peer_id:110000103dff95e 16:10:24.855 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:41 my_peer_id:110000103dff95e 16:10:24.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 41 16:10:25.272 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:10:25.272 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:10:25.272 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:10:25.510 [Lua] Set lobby begin: 16:10:25.510 [Lua] Lobby data twitch_enabled = false 16:10:25.510 [Lua] Lobby data power_level = 397 16:10:25.510 [Lua] Lobby data num_players = 3 16:10:25.510 [Lua] Lobby data host = 110000103dff95e 16:10:25.510 [Lua] Lobby data game_mode = 2 16:10:25.510 [Lua] Lobby data is_private = true 16:10:25.510 [Lua] Lobby data level_key = fort 16:10:25.510 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:25.510 [Lua] Lobby data selected_level_key = fort 16:10:25.510 [Lua] Lobby data quick_game = false 16:10:25.510 [Lua] Lobby data matchmaking = false 16:10:25.510 [Lua] Lobby data difficulty = cataclysm 16:10:25.510 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:25.510 [Lua] Lobby data unique_server_name = Vemb 16:10:25.510 [Lua] Lobby data player_slot_5 = 0:0 16:10:25.510 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:25.510 [Lua] Lobby data country_code = FI 16:10:25.510 [Lua] Lobby data player_slot_3 = 0:0 16:10:25.511 [Lua] Lobby data eac_authorized = true 16:10:25.511 [Lua] Set lobby end. 16:10:26.034 [Lua] Set lobby begin: 16:10:26.034 [Lua] Lobby data twitch_enabled = false 16:10:26.035 [Lua] Lobby data power_level = 397 16:10:26.035 [Lua] Lobby data num_players = 3 16:10:26.035 [Lua] Lobby data host = 110000103dff95e 16:10:26.035 [Lua] Lobby data game_mode = 2 16:10:26.035 [Lua] Lobby data is_private = true 16:10:26.035 [Lua] Lobby data level_key = fort 16:10:26.035 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:26.035 [Lua] Lobby data selected_level_key = fort 16:10:26.035 [Lua] Lobby data quick_game = false 16:10:26.035 [Lua] Lobby data matchmaking = false 16:10:26.035 [Lua] Lobby data difficulty = cataclysm 16:10:26.035 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:26.035 [Lua] Lobby data unique_server_name = Vemb 16:10:26.035 [Lua] Lobby data player_slot_5 = 0:0 16:10:26.036 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:26.036 [Lua] Lobby data country_code = FI 16:10:26.036 [Lua] Lobby data player_slot_3 = 0:0 16:10:26.036 [Lua] Lobby data eac_authorized = true 16:10:26.036 [Lua] Set lobby end. 16:10:26.036 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:10:26.036 [Lua] Breedfreezer (server) starting a hot join sync 16:10:26.036 [Lua] packing 0 units of breed chaos_marauder 16:10:26.036 [Lua] packing 0 units of breed skaven_clan_rat 16:10:26.036 [Lua] packing 0 units of breed skaven_storm_vermin 16:10:26.036 [Lua] packing 0 units of breed skaven_slave 16:10:26.036 [Lua] packing 0 units of breed chaos_fanatic 16:10:26.036 [Lua] packing 0 units of breed beastmen_bestigor 16:10:26.036 [Lua] packing 0 units of breed beastmen_gor 16:10:26.036 [Lua] packing 0 units of breed chaos_berzerker 16:10:26.036 [Lua] packing 0 units of breed chaos_warrior 16:10:26.036 [Lua] packing 0 units of breed beastmen_ungor 16:10:26.036 [Lua] packing 0 units of breed skaven_plague_monk 16:10:26.036 [Lua] packing 0 units of breed chaos_raider 16:10:26.036 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:10:26.036 [Lua] 16:10:26.036 [Lua] [1] = 1 (number) 16:10:26.036 [Lua] [2] = 0 (number) 16:10:26.036 [Lua] [3] = 1 (number) 16:10:26.036 [Lua] [4] = 0 (number) 16:10:26.036 [Lua] [5] = 1 (number) 16:10:26.036 [Lua] [6] = 0 (number) 16:10:26.036 [Lua] [7] = 1 (number) 16:10:26.036 [Lua] [8] = 0 (number) 16:10:26.036 [Lua] [9] = 1 (number) 16:10:26.036 [Lua] [10] = 0 (number) 16:10:26.036 [Lua] [11] = 1 (number) 16:10:26.036 [Lua] [12] = 0 (number) 16:10:26.036 [Lua] [13] = 1 (number) 16:10:26.036 [Lua] [14] = 0 (number) 16:10:26.036 [Lua] [15] = 1 (number) 16:10:26.036 [Lua] [16] = 0 (number) 16:10:26.036 [Lua] [17] = 1 (number) 16:10:26.036 [Lua] [18] = 0 (number) 16:10:26.036 [Lua] [19] = 1 (number) 16:10:26.036 [Lua] [20] = 0 (number) 16:10:26.036 [Lua] [21] = 1 (number) 16:10:26.036 [Lua] [22] = 0 (number) 16:10:26.036 [Lua] [23] = 1 (number) 16:10:26.036 [Lua] [24] = 0 (number) 16:10:26.036 [Lua] 16:10:26.036 [Lua] 16:10:26.036 [Lua] 16:10:26.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 16:10:26.037 [Lua] RemotePlayer:create_game_object( ) 58 16:10:26.050 [Lua] [GameNetworkManager] destroying game object with go_id=57 16:10:26.050 [Lua] Set lobby begin: 16:10:26.050 [Lua] Lobby data twitch_enabled = false 16:10:26.050 [Lua] Lobby data power_level = 397 16:10:26.051 [Lua] Lobby data num_players = 3 16:10:26.051 [Lua] Lobby data host = 110000103dff95e 16:10:26.051 [Lua] Lobby data game_mode = 2 16:10:26.051 [Lua] Lobby data is_private = true 16:10:26.051 [Lua] Lobby data level_key = fort 16:10:26.051 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:26.051 [Lua] Lobby data selected_level_key = fort 16:10:26.051 [Lua] Lobby data quick_game = false 16:10:26.051 [Lua] Lobby data matchmaking = false 16:10:26.051 [Lua] Lobby data difficulty = cataclysm 16:10:26.051 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:26.051 [Lua] Lobby data unique_server_name = Vemb 16:10:26.051 [Lua] Lobby data player_slot_5 = 0:0 16:10:26.051 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:26.051 [Lua] Lobby data country_code = FI 16:10:26.051 [Lua] Lobby data player_slot_3 = 0:0 16:10:26.051 [Lua] Lobby data eac_authorized = true 16:10:26.051 [Lua] Set lobby end. 16:10:26.052 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:10:26.052 [Lua] player (110000103dff95e,2) was put into party 1 16:10:26.065 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 16:10:26.065 [Lua] Assigning peer(110000103dff95e:2) to profile(5) career(1) 16:10:26.065 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(5) career_index(1) 16:10:26.065 [Lua] Set lobby begin: 16:10:26.065 [Lua] Lobby data twitch_enabled = false 16:10:26.065 [Lua] Lobby data power_level = 397 16:10:26.065 [Lua] Lobby data num_players = 3 16:10:26.065 [Lua] Lobby data host = 110000103dff95e 16:10:26.065 [Lua] Lobby data game_mode = 2 16:10:26.065 [Lua] Lobby data is_private = true 16:10:26.065 [Lua] Lobby data level_key = fort 16:10:26.065 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:26.065 [Lua] Lobby data selected_level_key = fort 16:10:26.065 [Lua] Lobby data quick_game = false 16:10:26.065 [Lua] Lobby data matchmaking = false 16:10:26.065 [Lua] Lobby data difficulty = cataclysm 16:10:26.065 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:26.065 [Lua] Lobby data unique_server_name = Vemb 16:10:26.066 [Lua] Lobby data player_slot_5 = 0:0 16:10:26.066 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:26.066 [Lua] Lobby data country_code = FI 16:10:26.066 [Lua] Lobby data player_slot_3 = 0:0 16:10:26.066 [Lua] Lobby data eac_authorized = true 16:10:26.066 [Lua] Set lobby end. 16:10:26.066 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0 16:10:26.066 [Lua] 16:10:26.066 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:26.066 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:10:26.066 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:26.066 [Lua] 16:10:26.066 [Lua] 16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 16:10:26.066 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:10:26.066 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:10:26.066 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 16:10:26.066 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:10:26.066 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 16:10:26.066 [Lua] [units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p] = false (boolean) 16:10:26.066 [Lua] 16:10:26.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:42 my_peer_id:110000103dff95e 16:10:26.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:42 my_peer_id:110000103dff95e 16:10:26.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:42 my_peer_id:110000103dff95e 16:10:26.075 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:42 my_peer_id:110000103dff95e 16:10:26.088 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 42 16:10:26.677 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:10:26.677 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:10:26.677 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:10:26.682 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:26.682 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:10:26.689 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:26.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:26.690 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:10:26.701 [Lua] Switching ConflictSettings: to: chaos_beastmen 16:10:26.701 [Lua] pacing=default 16:10:26.701 [Lua] locked_func_name=beastmen 16:10:26.701 [Lua] roaming=nil 16:10:26.701 [Lua] specials=chaos_beastmen 16:10:26.701 [Lua] debug_color=orange 16:10:26.701 [Lua] pack_spawning=chaos_beastmen 16:10:26.701 [Lua] contained_breeds=nil 16:10:26.701 [Lua] disabled=false 16:10:26.701 [Lua] boss=chaos_beastmen 16:10:26.701 [Lua] horde=beastmen 16:10:26.701 [Lua] name=chaos_beastmen 16:10:26.701 [Lua] intensity=default 16:10:26.701 [Lua] --- 16:10:26.778 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:10:26.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:10:26.780 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:26.795 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:10:26.796 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 16:10:26.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:27.017 [Lua] ################################################################################################################# 16:10:27.017 [Lua] [Loading Time]: 00:00:31 [Transition]: inn_level-fort [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:10:27.017 [Lua] ################################################################################################################# 16:10:27.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 16:10:27.017 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:10:27.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 16:10:27.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:10:27.050 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:10:27.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 16:10:27.291 [Lua] Commit load time data 16:10:30.545 [Lua] Set lobby begin: 16:10:30.545 [Lua] Lobby data twitch_enabled = false 16:10:30.545 [Lua] Lobby data power_level = 530 16:10:30.545 [Lua] Lobby data num_players = 3 16:10:30.545 [Lua] Lobby data host = 110000103dff95e 16:10:30.545 [Lua] Lobby data game_mode = 2 16:10:30.546 [Lua] Lobby data is_private = true 16:10:30.546 [Lua] Lobby data level_key = fort 16:10:30.546 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:30.546 [Lua] Lobby data selected_level_key = fort 16:10:30.546 [Lua] Lobby data quick_game = false 16:10:30.546 [Lua] Lobby data matchmaking = false 16:10:30.546 [Lua] Lobby data difficulty = cataclysm 16:10:30.546 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:30.546 [Lua] Lobby data unique_server_name = Vemb 16:10:30.546 [Lua] Lobby data player_slot_5 = 0:0 16:10:30.546 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:30.546 [Lua] Lobby data country_code = FI 16:10:30.546 [Lua] Lobby data player_slot_3 = 0:0 16:10:30.546 [Lua] Lobby data eac_authorized = true 16:10:30.546 [Lua] Set lobby end. 16:10:35.567 [Lua] Set lobby begin: 16:10:35.567 [Lua] Lobby data twitch_enabled = false 16:10:35.567 [Lua] Lobby data power_level = 798 16:10:35.567 [Lua] Lobby data num_players = 3 16:10:35.568 [Lua] Lobby data host = 110000103dff95e 16:10:35.568 [Lua] Lobby data game_mode = 2 16:10:35.568 [Lua] Lobby data is_private = true 16:10:35.568 [Lua] Lobby data level_key = fort 16:10:35.568 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:10:35.568 [Lua] Lobby data selected_level_key = fort 16:10:35.568 [Lua] Lobby data quick_game = false 16:10:35.568 [Lua] Lobby data matchmaking = false 16:10:35.568 [Lua] Lobby data difficulty = cataclysm 16:10:35.568 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:10:35.568 [Lua] Lobby data unique_server_name = Vemb 16:10:35.569 [Lua] Lobby data player_slot_5 = 0:0 16:10:35.569 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:10:35.569 [Lua] Lobby data country_code = FI 16:10:35.569 [Lua] Lobby data player_slot_3 = 0:0 16:10:35.569 [Lua] Lobby data eac_authorized = true 16:10:35.569 [Lua] Set lobby end. 16:10:40.873 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:40.890 [Lua] Spline already found! 16:10:42.092 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:42.109 [Lua] Spline already found! 16:10:42.904 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:42.921 [Lua] Spline already found! 16:10:46.359 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:10:46.378 [Lua] Spline already found! 16:10:47.632 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:48.207 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:10:53.411 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:53.631 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:53.933 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:10:54.395 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:10:54.415 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:54.959 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:10:55.411 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:56.024 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:10:56.571 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:57.141 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:10:57.296 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:57.696 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:58.071 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:10:58.213 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:10:59.905 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:00.282 [Lua] Players are leaving the safe zone 16:11:00.775 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:11:01.255 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:02.122 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:11:02.139 [Lua] Spline already found! 16:11:02.194 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:11:19.621 [Lua] Switching ConflictSettings: to: chaos 16:11:19.621 [Lua] pacing=chaos 16:11:19.621 [Lua] roaming=nil 16:11:19.621 [Lua] specials=chaos 16:11:19.621 [Lua] debug_color=purple 16:11:19.621 [Lua] pack_spawning=chaos 16:11:19.621 [Lua] contained_breeds=nil 16:11:19.621 [Lua] disabled=false 16:11:19.621 [Lua] boss=chaos 16:11:19.621 [Lua] horde=chaos 16:11:19.621 [Lua] name=chaos 16:11:19.621 [Lua] intensity=default 16:11:19.621 [Lua] --- 16:11:38.082 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:11:49.818 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome 16:11:52.288 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:11:52.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 16:11:56.380 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:56.753 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:11:56.921 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:57.294 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:11:59.375 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:59.800 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:12:00.020 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:00.533 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:12:00.651 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:01.173 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:12:12.818 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 16:12:12.818 [Lua] Time for new HOOORDE! multi_first_wave 16:12:12.818 [Lua] horde requested: vector_blob 16:12:12.818 [Lua] wants to spawn ahead within distance: 60 16:12:12.818 [Lua] horde crated with id 6 of type vector_blob 16:12:12.818 [Lua] managed to spawn 36/36 horde enemies 16:12:12.818 [Lua] vector blob horde has started 16:12:12.826 [Lua] MUSIC: explore -> pre_horde 16:12:18.575 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:12:18.588 [Lua] Spline already found! 16:12:21.922 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:12:21.922 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:12:21.922 [Lua] horde requested: vector_blob 16:12:21.922 [Lua] wants to spawn ahead within distance: 60 16:12:21.922 [Lua] horde crated with id 8 of type vector_blob 16:12:21.922 [Lua] managed to spawn 39/40 horde enemies 16:12:21.922 [Lua] vector blob horde has started 16:12:28.663 [Lua] MUSIC: pre_horde -> horde 16:12:37.714 [Lua] HORDE: last wave, reset to standard horde delay 16:12:37.714 [Lua] Time for new HOOORDE! multi_last_wave 16:12:37.714 [Lua] horde requested: vector_blob 16:12:37.714 [Lua] wants to spawn ahead within distance: 60 16:12:37.714 [Lua] horde crated with id 9 of type vector_blob 16:12:37.714 [Lua] managed to spawn 41/42 horde enemies 16:12:37.714 [Lua] vector blob horde has started 16:12:44.207 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:12:44.208 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 184 will change to a manual source. 16:12:47.721 [Lua] Horde killed: ? 16:12:50.393 [Lua] ready to jump failed 16:12:55.441 [Lua] fence jumping 16:12:56.444 [Lua] ready to jump failed 16:12:59.563 [Lua] simple los failed 16:13:06.346 [Lua] MUSIC: horde -> explore 16:13:07.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:07.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:07.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:07.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:07.334 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:13:10.427 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 554930 0 16:13:12.594 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 555209 0 16:13:23.919 [Lua] main path terror event triggered: boss_event_chaos_spawn 16:13:23.919 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 16:13:23.952 [Flow] Boss DoorStormfiend 16:13:23.954 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 16:13:26.058 [Lua] Switching ConflictSettings: to: beastmen 16:13:26.058 [Lua] pacing=beastmen 16:13:26.058 [Lua] locked_func_name=beastmen 16:13:26.058 [Lua] roaming=nil 16:13:26.058 [Lua] specials=beastmen 16:13:26.058 [Lua] debug_color=purple 16:13:26.058 [Lua] pack_spawning=beastmen 16:13:26.058 [Lua] contained_breeds=nil 16:13:26.058 [Lua] disabled=false 16:13:26.058 [Lua] boss=beastmen 16:13:26.058 [Lua] horde=beastmen 16:13:26.058 [Lua] name=beastmen 16:13:26.058 [Lua] intensity=default 16:13:26.058 [Lua] --- 16:13:26.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:26.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:27.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:27.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:27.708 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:28.813 [Lua] Coordinated attack! 16:13:29.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:29.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:29.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:31.411 [Lua] Switching ConflictSettings: to: chaos 16:13:31.411 [Lua] pacing=chaos 16:13:31.411 [Lua] roaming=nil 16:13:31.411 [Lua] specials=chaos 16:13:31.411 [Lua] debug_color=purple 16:13:31.411 [Lua] pack_spawning=chaos 16:13:31.411 [Lua] contained_breeds=nil 16:13:31.411 [Lua] disabled=false 16:13:31.411 [Lua] boss=chaos 16:13:31.411 [Lua] horde=chaos 16:13:31.411 [Lua] name=chaos 16:13:31.411 [Lua] intensity=default 16:13:31.411 [Lua] --- 16:13:32.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:32.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:32.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:13:39.031 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:39.032 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:39.032 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:39.418 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:13:39.418 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:13:39.418 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:13:47.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 2447835 16:13:47.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:14:06.136 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 52 will change to a manual source. 16:14:08.394 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 559790 0 16:14:10.865 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 16:14:10.865 [Lua] Time for new HOOORDE! multi_first_wave 16:14:10.865 [Lua] horde requested: vector_blob 16:14:10.865 [Lua] wants to spawn ahead within distance: 60 16:14:10.865 [Lua] horde crated with id 11 of type vector_blob 16:14:10.866 [Lua] managed to spawn 36/36 horde enemies 16:14:10.866 [Lua] vector blob horde has started 16:14:10.875 [Lua] MUSIC: explore -> pre_horde 16:14:11.453 [Lua] MUSIC: pre_horde -> horde 16:14:16.524 [Lua] Switching ConflictSettings: to: beastmen 16:14:16.524 [Lua] pacing=beastmen 16:14:16.524 [Lua] locked_func_name=beastmen 16:14:16.524 [Lua] roaming=nil 16:14:16.524 [Lua] specials=beastmen 16:14:16.524 [Lua] debug_color=purple 16:14:16.524 [Lua] pack_spawning=beastmen 16:14:16.524 [Lua] contained_breeds=nil 16:14:16.524 [Lua] disabled=false 16:14:16.524 [Lua] boss=beastmen 16:14:16.524 [Lua] horde=beastmen 16:14:16.524 [Lua] name=beastmen 16:14:16.524 [Lua] intensity=default 16:14:16.524 [Lua] --- 16:14:19.258 [Lua] Switching ConflictSettings: to: chaos 16:14:19.258 [Lua] pacing=chaos 16:14:19.258 [Lua] roaming=nil 16:14:19.258 [Lua] specials=chaos 16:14:19.258 [Lua] debug_color=purple 16:14:19.258 [Lua] pack_spawning=chaos 16:14:19.258 [Lua] contained_breeds=nil 16:14:19.258 [Lua] disabled=false 16:14:19.258 [Lua] boss=chaos 16:14:19.258 [Lua] horde=chaos 16:14:19.258 [Lua] name=chaos 16:14:19.258 [Lua] intensity=default 16:14:19.258 [Lua] --- 16:14:20.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:14:20.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:14:20.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:14:25.468 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die 16:14:27.222 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:27.667 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:14:27.824 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:28.197 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:14:30.572 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:14:30.572 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:14:30.572 [Lua] horde requested: vector_blob 16:14:30.572 [Lua] wants to spawn ahead within distance: 60 16:14:30.572 [Lua] horde crated with id 12 of type vector_blob 16:14:30.572 [Lua] managed to spawn 37/37 horde enemies 16:14:30.572 [Lua] vector blob horde has started 16:14:36.486 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:37.135 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:37.135 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:14:37.696 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:14:37.759 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:38.342 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:14:50.055 [Lua] HORDE: last wave, reset to standard horde delay 16:14:50.055 [Lua] Time for new HOOORDE! multi_last_wave 16:14:50.055 [Lua] horde requested: vector_blob 16:14:50.055 [Lua] wants to spawn behind within distance: 60 16:14:50.055 [Lua] horde crated with id 13 of type vector_blob 16:14:50.055 [Lua] managed to spawn 37/37 horde enemies 16:14:50.055 [Lua] vector blob horde has started 16:14:52.553 [Lua] Horde killed: ? 16:14:57.546 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:14:57.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 16:15:05.300 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:15:05.810 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:15:34.800 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:34.801 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:34.801 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:35.577 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:15:35.577 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:15:35.631 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:15:38.943 [Lua] MUSIC: horde -> explore 16:15:39.076 [Lua] Coordinated attack! 16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:15:41.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x819aa, position: 0 16:15:41.532 [Lua] Horde killed: ? 16:15:47.605 [Lua] Horde killed: ? 16:15:59.297 [Lua] Switching ConflictSettings: to: beastmen 16:15:59.297 [Lua] pacing=beastmen 16:15:59.297 [Lua] locked_func_name=beastmen 16:15:59.297 [Lua] roaming=nil 16:15:59.297 [Lua] specials=beastmen 16:15:59.297 [Lua] debug_color=purple 16:15:59.297 [Lua] pack_spawning=beastmen 16:15:59.297 [Lua] contained_breeds=nil 16:15:59.297 [Lua] disabled=false 16:15:59.297 [Lua] boss=beastmen 16:15:59.297 [Lua] horde=beastmen 16:15:59.297 [Lua] name=beastmen 16:15:59.297 [Lua] intensity=default 16:15:59.297 [Lua] --- 16:16:02.901 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:16:05.939 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die 16:16:06.076 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:16:06.626 [Lua] simple los failed 16:16:08.736 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:16:08.736 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 16:16:09.127 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome 16:16:09.373 [Lua] ready to jump failed 16:16:09.890 [Flow] 2 16:16:09.890 [Flow] dddddd 16:16:13.360 [Lua] [ChatManager][1]System: Mafrail picked up a Tome 16:16:14.426 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 16:16:14.501 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:14.895 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:16:15.903 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 586552 0 16:16:17.723 [Lua] [ChatManager][1]System: Mafrail discarded a Tome 16:16:20.756 [Lua] [NavGraphSystem] Adding navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:16:20.974 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:20.975 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:20.975 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:21.546 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:16:21.546 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:16:21.546 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:16:21.709 [Flow] time 16:16:29.483 [Flow] time 16:16:39.725 [Flow] time 16:16:40.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x8fc8a, position: 0 16:16:54.206 [Flow] time 16:16:55.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x9039e, position: 0 16:16:55.413 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:55.413 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:55.413 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:55.953 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:16:55.953 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:16:55.953 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:17:02.168 [Flow] time 16:17:05.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x90ab3, position: 0 16:17:13.112 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:13.558 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:17:14.219 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:16.493 [Flow] time 16:17:17.808 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x910a9, position: 0 16:17:19.660 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:17:28.922 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 16:17:28.922 [Lua] Time for new HOOORDE! multi_first_wave 16:17:28.922 [Lua] horde requested: vector 16:17:28.922 [Lua] setting up vector-horde 16:17:28.922 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 16:17:28.922 [Lua] --> horde wants to spawn behind players (0.8172593468828/0.67 16:17:28.923 [Lua] -> spawning: 35 16:17:28.923 [Lua] horde crated with id 14 of type vector 16:17:28.923 [Lua] vector horde has started 16:17:28.930 [Lua] MUSIC: explore -> pre_horde 16:17:30.184 [Flow] time 16:17:34.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x91a05, position: 0 16:17:38.704 [Flow] time 16:17:41.031 [Flow] 1 16:17:41.031 [Flow] 2 16:17:41.032 [Flow] 3 16:17:41.102 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:17:42.864 [Lua] MUSIC: pre_horde -> horde 16:17:48.476 [Lua] ready to jump failed 16:17:52.650 [Flow] time 16:17:54.330 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 601875 0 16:18:01.273 [Flow] time 16:18:04.586 [Lua] fence jumping 16:18:04.954 [Lua] MUSIC: horde -> explore 16:18:11.185 [Lua] ready to jump failed 16:18:11.558 [Flow] time 16:18:12.660 [Lua] simple los failed 16:18:16.338 [Lua] fence jumping 16:18:17.837 [Lua] ready to jump failed 16:18:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x94b1d, position: 0 16:18:23.094 [Flow] time 16:18:23.676 [Lua] Destroying unit since outside mesh or world 16:18:25.429 [Lua] Destroying unit since outside mesh or world 16:18:25.561 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 16:18:25.561 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:18:25.561 [Lua] horde requested: vector 16:18:25.561 [Lua] setting up vector-horde 16:18:25.561 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 16:18:25.561 [Lua] --> horde wants to spawn behind players (0.7576009546495/0.67 16:18:25.562 [Lua] -> spawning: 32 16:18:25.562 [Lua] horde crated with id 15 of type vector 16:18:25.562 [Lua] vector horde has started 16:18:25.572 [Lua] MUSIC: explore -> pre_horde 16:18:26.225 [Lua] MUSIC: pre_horde -> horde 16:18:31.448 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x953d2, position: 0 16:18:33.794 [Lua] replace_hidden_spawners -> first try found: 1 cover points 16:18:33.794 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:18:33.794 [Lua] ->moving spawner 16:18:33.794 [Lua] ->moving spawner 16:18:33.794 [Lua] ->moving spawner 16:18:36.996 [Flow] time 16:18:41.115 [Lua] [GameNetworkManager] destroying game object with go_id=61 16:18:45.229 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x963fb, position: 0 16:18:46.171 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 615736 0 16:18:47.743 [Flow] time 16:18:52.508 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 16:18:52.509 [Lua] [GameNetworkManager] destroying game object with go_id=64 16:18:52.789 [Lua] [GameNetworkManager] destroying game object with go_id=63 16:18:55.022 [Flow] time 16:18:57.435 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:57.435 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:57.435 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:57.965 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:18:57.965 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:18:57.965 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:18:58.340 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:58.340 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:58.340 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:58.810 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:18:58.810 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:18:58.897 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:19:00.900 [Lua] Switching ConflictSettings: to: chaos 16:19:00.900 [Lua] pacing=chaos 16:19:00.900 [Lua] roaming=nil 16:19:00.900 [Lua] specials=chaos 16:19:00.900 [Lua] debug_color=purple 16:19:00.900 [Lua] pack_spawning=chaos 16:19:00.900 [Lua] contained_breeds=nil 16:19:00.900 [Lua] disabled=false 16:19:00.900 [Lua] boss=chaos 16:19:00.900 [Lua] horde=chaos 16:19:00.900 [Lua] name=chaos 16:19:00.900 [Lua] intensity=default 16:19:00.900 [Lua] --- 16:19:06.367 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 5) 16:19:06.371 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.16666666666666666) 16:19:06.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=568 16:19:10.063 [Flow] time 16:19:12.429 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x977f4, position: 0 16:19:15.566 [Lua] Switching ConflictSettings: to: beastmen 16:19:15.566 [Lua] pacing=beastmen 16:19:15.566 [Lua] locked_func_name=beastmen 16:19:15.566 [Lua] roaming=nil 16:19:15.566 [Lua] specials=beastmen 16:19:15.566 [Lua] debug_color=purple 16:19:15.566 [Lua] pack_spawning=beastmen 16:19:15.566 [Lua] contained_breeds=nil 16:19:15.566 [Lua] disabled=false 16:19:15.566 [Lua] boss=beastmen 16:19:15.566 [Lua] horde=beastmen 16:19:15.566 [Lua] name=beastmen 16:19:15.566 [Lua] intensity=default 16:19:15.566 [Lua] --- 16:19:17.692 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:19:17.693 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=570 16:19:17.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.89763778448104858) 16:19:17.883 [Flow] time 16:19:18.193 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2) 16:19:18.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:19:18.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:19:18.198 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=572 16:19:30.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x90b958c3, playing_id: 0x98446, position: 0 16:19:32.440 [Flow] time 16:19:33.363 [Lua] MUSIC: horde -> lost 16:19:39.936 [Flow] time 16:19:41.109 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 16:19:41.110 [Lua] [GameNetworkManager] destroying game object with go_id=65 16:19:43.353 [Lua] gm_event_end_conditions_met false true 16:19:43.354 [Save] Saving `save_data` 16:19:43.357 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:19:43.357 [Lua] Game lost 16:19:43.357 [Lua] PlayFabMirror:_commit_internal nil 16:19:43.357 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:19:43.358 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:19:43.361 [Save] Save done 16:19:43.361 [Save] Saving `save_data` 16:19:43.367 [Lua] commit result success 26 16:19:43.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 32 16:19:43.367 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:19:43.375 [Save] Save done 16:19:43.385 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 32 6 16:19:44.357 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 16:19:44.357 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 32 16:19:45.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 32 16:19:49.160 [Lua] Set lobby begin: 16:19:49.160 [Lua] Lobby data twitch_enabled = false 16:19:49.161 [Lua] Lobby data power_level = 801 16:19:49.161 [Lua] Lobby data num_players = 3 16:19:49.161 [Lua] Lobby data host = 110000103dff95e 16:19:49.161 [Lua] Lobby data game_mode = 2 16:19:49.161 [Lua] Lobby data is_private = true 16:19:49.161 [Lua] Lobby data level_key = fort 16:19:49.161 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:19:49.161 [Lua] Lobby data selected_level_key = fort 16:19:49.161 [Lua] Lobby data quick_game = false 16:19:49.161 [Lua] Lobby data matchmaking = false 16:19:49.161 [Lua] Lobby data difficulty = cataclysm 16:19:49.161 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:19:49.161 [Lua] Lobby data unique_server_name = Vemb 16:19:49.161 [Lua] Lobby data player_slot_5 = 0:0 16:19:49.161 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:19:49.161 [Lua] Lobby data country_code = FI 16:19:49.161 [Lua] Lobby data player_slot_3 = 0:0 16:19:49.161 [Lua] Lobby data eac_authorized = true 16:19:49.162 [Lua] Set lobby end. 16:19:51.083 [Lua] ConflictDirector - destroy all units 16:19:51.096 [Lua] Horde killed: ? 16:19:51.097 [Lua] Horde killed: ? 16:19:51.204 [Lua] TRANSITION nil nil inn_level 16:19:51.204 [Lua] Transition type "inn_level", is server: true 16:19:51.204 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:19:51.204 [Lua] [GameNetworkManager] Leaving game... 16:19:51.204 [Lua] [GameNetworkManager] Shutting down game session host. 16:19:51.204 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:19:51.204 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:19:51.204 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=570.79 16:19:51.221 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:19:51.359 [Flow] time 16:19:53.210 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:19:53.211 [Lua] Clearing all global lookup lists 16:19:53.211 [Lua] [IngamePlayerListUI] - Destroy 16:19:53.211 [Lua] [EquipmentUI] - Destroy 16:19:53.211 [Lua] [AbilityUI] - Destroy 16:19:53.211 [Lua] [GamePadEquipmentUI] - Destroy 16:19:53.211 [Lua] [GamePadAbilityUI] - Destroy 16:19:53.211 [Lua] [IngameUI] destroy 16:19:53.211 [Lua] Set lobby begin: 16:19:53.211 [Lua] Lobby data twitch_enabled = false 16:19:53.211 [Lua] Lobby data power_level = 801 16:19:53.211 [Lua] Lobby data num_players = 3 16:19:53.211 [Lua] Lobby data host = 110000103dff95e 16:19:53.211 [Lua] Lobby data game_mode = 2 16:19:53.212 [Lua] Lobby data is_private = true 16:19:53.212 [Lua] Lobby data level_key = fort 16:19:53.212 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:19:53.212 [Lua] Lobby data selected_level_key = fort 16:19:53.212 [Lua] Lobby data quick_game = false 16:19:53.212 [Lua] Lobby data matchmaking = false 16:19:53.212 [Lua] Lobby data difficulty = cataclysm 16:19:53.212 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:19:53.212 [Lua] Lobby data unique_server_name = Vemb 16:19:53.212 [Lua] Lobby data player_slot_5 = 0:0 16:19:53.212 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:19:53.212 [Lua] Lobby data country_code = FI 16:19:53.212 [Lua] Lobby data player_slot_3 = 0:0 16:19:53.212 [Lua] Lobby data eac_authorized = true 16:19:53.212 [Lua] Set lobby end. 16:19:53.242 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:19:53.242 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:19:53.332 [Lua] [Managers] Destroying state managers... 16:19:53.348 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:19:53.458 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:19:53.459 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:19:53.466 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:19:53.473 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:19:53.475 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:19:53.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:19:53.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:19:53.479 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:19:53.480 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:19:53.484 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:19:53.491 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:19:53.491 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:19:53.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:19:53.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:19:53.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:19:53.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:19:53.509 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:19:53.512 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:19:53.514 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:19:53.519 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:19:53.523 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:19:53.524 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:19:53.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:19:53.536 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:19:53.541 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:19:53.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:19:53.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:19:53.551 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:19:53.556 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:19:53.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:19:53.578 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:19:53.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:19:53.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:19:53.600 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:19:53.600 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:19:53.600 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:19:53.600 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:19:53.600 [Lua] [Matchmaking] unregister rpcs 16:19:53.600 [Lua] ############### UNLOADING PACKAGES ############### 16:19:53.600 [Lua] [Gamestate] Enter state StateLoading 16:19:53.604 [World] Spawning level. 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] Found camera: end_screen_camera 16:19:53.613 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:19:53.614 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:19:53.614 [Lua] [Matchmaking] register rpcs 16:19:53.614 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:19:53.614 [Lua] Set lobby begin: 16:19:53.614 [Lua] Lobby data twitch_enabled = false 16:19:53.614 [Lua] Lobby data power_level = 0 16:19:53.614 [Lua] Lobby data num_players = 3 16:19:53.614 [Lua] Lobby data host = 110000103dff95e 16:19:53.614 [Lua] Lobby data game_mode = 2 16:19:53.614 [Lua] Lobby data is_private = true 16:19:53.614 [Lua] Lobby data level_key = fort 16:19:53.615 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:19:53.615 [Lua] Lobby data selected_level_key = fort 16:19:53.615 [Lua] Lobby data quick_game = false 16:19:53.615 [Lua] Lobby data matchmaking = false 16:19:53.615 [Lua] Lobby data difficulty = cataclysm 16:19:53.615 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:19:53.615 [Lua] Lobby data unique_server_name = Vemb 16:19:53.615 [Lua] Lobby data player_slot_5 = 0:0 16:19:53.615 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:19:53.615 [Lua] Lobby data country_code = FI 16:19:53.615 [Lua] Lobby data player_slot_3 = 0:0 16:19:53.615 [Lua] Lobby data eac_authorized = true 16:19:53.615 [Lua] Set lobby end. 16:19:53.615 [Lua] registering RPCs 16:19:53.615 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:19:53.615 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:19:53.615 [Lua] Set lobby begin: 16:19:53.615 [Lua] Lobby data twitch_enabled = false 16:19:53.616 [Lua] Lobby data power_level = 0 16:19:53.616 [Lua] Lobby data num_players = 3 16:19:53.616 [Lua] Lobby data host = 110000103dff95e 16:19:53.616 [Lua] Lobby data game_mode = 3 16:19:53.616 [Lua] Lobby data is_private = true 16:19:53.616 [Lua] Lobby data level_key = inn_level 16:19:53.616 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:19:53.616 [Lua] Lobby data selected_level_key = fort 16:19:53.616 [Lua] Lobby data quick_game = false 16:19:53.616 [Lua] Lobby data matchmaking = false 16:19:53.617 [Lua] Lobby data difficulty = cataclysm 16:19:53.617 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:19:53.617 [Lua] Lobby data unique_server_name = Vemb 16:19:53.617 [Lua] Lobby data player_slot_5 = 0:0 16:19:53.617 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:19:53.617 [Lua] Lobby data country_code = FI 16:19:53.617 [Lua] Lobby data player_slot_3 = 0:0 16:19:53.617 [Lua] Lobby data eac_authorized = true 16:19:53.617 [Lua] Set lobby end. 16:19:53.617 [Lua] MUSIC MANAGER unmute_all_world_sounds 626361 0 16:19:53.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 33 16:19:53.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:19:53.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 33 16:19:53.622 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:19:53.622 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:19:53.622 [Lua] [LevelTransitionHandler] load_level inn_level 16:19:53.752 [Umbra] Unload tome 16:19:53.877 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/fort, LevelTransitionHandler 16:19:53.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:19:53.877 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:19:53.877 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:19:53.877 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:19:53.877 [Lua] [StateLoading] got rpc_load_level 49 inn_level 16:19:53.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:19:53.974 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:19:53.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:54.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:54.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:19:54.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:19:54.081 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:19:54.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 33 16:19:54.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0x98eba, position: 4813914 16:19:59.877 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:19:59.877 [Lua] [PlayState] Enter Substate EndViewStateScore 16:20:02.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:20:02.149 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:20:02.167 [Lua] [LevelTransitionHandler] Level load completed! 16:20:02.167 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:20:02.167 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:20:02.170 [Lua] ### Sending rpc_level_loaded 16:20:02.170 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 16:20:02.170 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:20:02.170 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:20:02.170 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:20:02.204 [Lua] ### Sending rpc_level_loaded 16:20:02.204 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 16:20:05.188 [Lua] ### Sending rpc_level_loaded 16:20:05.188 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 16:20:05.188 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:20:06.750 [Lua] ### Sending rpc_level_loaded 16:20:06.750 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 16:20:06.750 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:20:16.472 [Lua] [PlayState] Exit Substate EndViewStateScore 16:20:16.479 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:20:17.480 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:20:17.480 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:20:17.480 [Lua] [Matchmaking] unregister rpcs 16:20:17.481 [Lua] Set lobby begin: 16:20:17.481 [Lua] Lobby data twitch_enabled = false 16:20:17.481 [Lua] Lobby data power_level = 0 16:20:17.481 [Lua] Lobby data num_players = 3 16:20:17.481 [Lua] Lobby data host = 110000103dff95e 16:20:17.481 [Lua] Lobby data game_mode = 3 16:20:17.481 [Lua] Lobby data is_private = true 16:20:17.481 [Lua] Lobby data level_key = inn_level 16:20:17.481 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:17.482 [Lua] Lobby data selected_level_key = fort 16:20:17.482 [Lua] Lobby data quick_game = false 16:20:17.482 [Lua] Lobby data matchmaking = false 16:20:17.482 [Lua] Lobby data difficulty = cataclysm 16:20:17.482 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:17.482 [Lua] Lobby data unique_server_name = Vemb 16:20:17.482 [Lua] Lobby data player_slot_5 = 0:0 16:20:17.482 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:17.482 [Lua] Lobby data country_code = FI 16:20:17.483 [Lua] Lobby data player_slot_3 = 0:0 16:20:17.483 [Lua] Lobby data eac_authorized = true 16:20:17.483 [Lua] Set lobby end. 16:20:17.483 [Lua] [Managers] Destroying state managers... 16:20:17.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:20:17.484 [Lua] MUSIC MANAGER Stop_loading_screen_music 626405 0 16:20:17.484 [Lua] [Gamestate] Enter StateIngame HOST 16:20:17.484 [Lua] <>level = inn_level<> 16:20:17.484 [Lua] Set lobby begin: 16:20:17.484 [Lua] Lobby data twitch_enabled = false 16:20:17.484 [Lua] Lobby data power_level = 0 16:20:17.484 [Lua] Lobby data num_players = 3 16:20:17.485 [Lua] Lobby data host = 110000103dff95e 16:20:17.485 [Lua] Lobby data game_mode = 3 16:20:17.485 [Lua] Lobby data is_private = true 16:20:17.485 [Lua] Lobby data level_key = inn_level 16:20:17.485 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:17.485 [Lua] Lobby data selected_level_key = inn_level 16:20:17.485 [Lua] Lobby data quick_game = false 16:20:17.485 [Lua] Lobby data matchmaking = false 16:20:17.485 [Lua] Lobby data difficulty = cataclysm 16:20:17.486 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:17.486 [Lua] Lobby data unique_server_name = Vemb 16:20:17.486 [Lua] Lobby data player_slot_5 = 0:0 16:20:17.486 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:17.486 [Lua] Lobby data country_code = FI 16:20:17.486 [Lua] Lobby data player_slot_3 = 0:0 16:20:17.486 [Lua] Lobby data eac_authorized = true 16:20:17.486 [Lua] Set lobby end. 16:20:17.486 [Umbra] Init version: 3.4.15 :: 16 threads 16:20:17.486 [Lua] [StateIngame] Server ingame 16:20:17.490 [Lua] Set lobby begin: 16:20:17.490 [Lua] Lobby data twitch_enabled = false 16:20:17.490 [Lua] Lobby data power_level = 0 16:20:17.490 [Lua] Lobby data num_players = 3 16:20:17.490 [Lua] Lobby data host = 110000103dff95e 16:20:17.490 [Lua] Lobby data game_mode = 3 16:20:17.490 [Lua] Lobby data is_private = true 16:20:17.491 [Lua] Lobby data level_key = inn_level 16:20:17.491 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:17.491 [Lua] Lobby data selected_level_key = inn_level 16:20:17.491 [Lua] Lobby data quick_game = false 16:20:17.491 [Lua] Lobby data matchmaking = false 16:20:17.491 [Lua] Lobby data difficulty = cataclysm 16:20:17.491 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:17.491 [Lua] Lobby data unique_server_name = Vemb 16:20:17.491 [Lua] Lobby data player_slot_5 = 0:0 16:20:17.492 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:17.492 [Lua] Lobby data country_code = FI 16:20:17.492 [Lua] Lobby data player_slot_3 = 0:0 16:20:17.492 [Lua] Lobby data eac_authorized = true 16:20:17.492 [Lua] Set lobby end. 16:20:17.492 [Lua] [Matchmaking] register rpcs 16:20:17.492 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:20:17.492 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:20:17.492 [Lua] [GameNetworkManager] self.is_server = true 16:20:17.492 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:20:17.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:20:17.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:20:17.492 [Network] Setting artificial MTU limit to 65536 16:20:17.499 [Lua] Switching ConflictSettings: to: disabled 16:20:17.499 [Lua] pacing=disabled 16:20:17.499 [Lua] roaming=nil 16:20:17.499 [Lua] specials=disabled 16:20:17.499 [Lua] debug_color=black 16:20:17.499 [Lua] pack_spawning=disabled 16:20:17.499 [Lua] contained_breeds=nil 16:20:17.499 [Lua] disabled=true 16:20:17.499 [Lua] boss=disabled 16:20:17.499 [Lua] horde=disabled 16:20:17.499 [Lua] name=disabled 16:20:17.499 [Lua] intensity=disabled 16:20:17.499 [Lua] --- 16:20:17.499 [Lua] [LevelAnalysis] set_random_seed( 3817046) 16:20:17.504 [Lua] [AIInterestPointSystem] Level Seed: 3817046 16:20:17.504 [Lua] 16:20:17.504 [Lua] [entity_system_bag] = table 16:20:17.504 [Lua] [entity_system_bag] = metatable 16:20:17.504 [Lua] [startup_data] = table 16:20:17.504 [Lua] [entity_manager] = table 16:20:17.504 [Lua] [entity_manager] = metatable 16:20:17.504 [Lua] [unit_spawner] = table 16:20:17.504 [Lua] [unit_spawner] = metatable 16:20:17.504 [Lua] [unit_storage] = table 16:20:17.504 [Lua] [unit_storage] = metatable 16:20:17.504 [Lua] [dice_keeper] = table 16:20:17.504 [Lua] [dice_keeper] = metatable 16:20:17.504 [Lua] [is_server] = true (boolean) 16:20:17.509 [Lua] [world] = [World] 16:20:17.509 [Lua] [system_api] = table 16:20:17.509 [Lua] [entity_system] = table 16:20:17.509 [Lua] [entity_system] = metatable 16:20:17.509 [Lua] [network_lobby] = table 16:20:17.509 [Lua] [network_lobby] = metatable 16:20:17.509 [Lua] [profile_synchronizer] = table 16:20:17.509 [Lua] [profile_synchronizer] = metatable 16:20:17.509 [Lua] [level_transition_handler] = table 16:20:17.509 [Lua] [level_transition_handler] = metatable 16:20:17.509 [Lua] [num_local_human_players] = 1 (number) 16:20:17.509 [Lua] [statistics_db] = table 16:20:17.509 [Lua] [statistics_db] = metatable 16:20:17.509 [Lua] [network_server] = table 16:20:17.509 [Lua] [network_server] = metatable 16:20:17.509 [Lua] [input_manager] = table 16:20:17.509 [Lua] [input_manager] = metatable 16:20:17.509 [Lua] [network_clock] = table 16:20:17.509 [Lua] [network_clock] = metatable 16:20:17.509 [Lua] [network_transmit] = table 16:20:17.509 [Lua] [network_transmit] = metatable 16:20:17.509 [Lua] [free_flight_manager] = table 16:20:17.509 [Lua] [free_flight_manager] = metatable 16:20:17.509 [Lua] [network_manager] = table 16:20:17.509 [Lua] [network_manager] = metatable 16:20:17.509 [Lua] [network_event_delegate] = table 16:20:17.509 [Lua] [network_event_delegate] = metatable 16:20:17.509 [Lua] 16:20:17.510 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:20:17.512 [Lua] [AchievementManager] Achievements using the steam platform 16:20:17.513 [Lua] [StateIngame] Level seed: 3817046 16:20:17.513 [World] Spawning level. 16:20:17.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:20:17.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:20:17.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 16:20:17.713 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 16:20:17.715 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 16:20:17.716 [Lua] [LevelAnalysis] set_random_seed( 3817046) 16:20:17.736 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 16:20:17.736 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 16:20:17.736 [Lua] [IngameUI] init 16:20:17.806 [Lua] [Matchmaking] Cancelling matchmaking 16:20:17.806 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:20:17.806 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:20:17.806 [Lua] Set lobby begin: 16:20:17.806 [Lua] Lobby data twitch_enabled = false 16:20:17.806 [Lua] Lobby data power_level = 795 16:20:17.807 [Lua] Lobby data num_players = 3 16:20:17.807 [Lua] Lobby data host = 110000103dff95e 16:20:17.807 [Lua] Lobby data game_mode = 3 16:20:17.807 [Lua] Lobby data is_private = true 16:20:17.807 [Lua] Lobby data level_key = inn_level 16:20:17.807 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:17.807 [Lua] Lobby data selected_level_key = inn_level 16:20:17.808 [Lua] Lobby data quick_game = false 16:20:17.808 [Lua] Lobby data matchmaking = false 16:20:17.808 [Lua] Lobby data difficulty = cataclysm 16:20:17.808 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:17.808 [Lua] Lobby data unique_server_name = Vemb 16:20:17.808 [Lua] Lobby data player_slot_5 = 0:0 16:20:17.808 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:17.808 [Lua] Lobby data country_code = FI 16:20:17.809 [Lua] Lobby data player_slot_3 = 0:0 16:20:17.809 [Lua] Lobby data eac_authorized = true 16:20:17.809 [Lua] Set lobby end. 16:20:17.810 [Flow] complete_skittergate_legend true 16:20:17.810 [Flow] complete_all_helmgart_levels_recruit true 16:20:17.812 [Flow] WitchHunterLevel:34 16:20:17.812 [Flow] LeaderYes 16:20:17.812 [Flow] ALL PC XP:262434 16:20:17.812 [Flow] Has "bogenhafen" DLC:true 16:20:17.812 [Flow] WH XP:57618.9 16:20:17.812 [Flow] Number of crafted items:6117 16:20:17.812 [Flow] Sum of Powe Levels:1500 16:20:17.812 [Flow] lodestone diff 1:false 16:20:17.812 [Flow] magnus and forest activated 16:20:17.812 [Flow] magnus and forest activated 16:20:17.812 [Flow] cemetery and forest activated 16:20:17.812 [Flow] magnus and cemetery 16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:17.812 [Flow] ALL RUNES ACTIVATED 16:20:17.812 [Flow] magnus and forest activated 16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:17.812 [Flow] ALL RUNES ACTIVATED 16:20:17.812 [Flow] cemetery and forest activated 16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:17.812 [Flow] ALL RUNES ACTIVATED 16:20:17.812 [Flow] magnus and forest activated 16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:17.812 [Flow] ALL RUNES ACTIVATED 16:20:17.812 [Flow] magnus and cemetery 16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:17.812 [Flow] ALL RUNES ACTIVATED 16:20:17.812 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:20:17.814 [Lua] CurrentConflictSettings disabled 16:20:17.814 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:20:17.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:20:17.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:20:17.817 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:20:17.817 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 16:20:17.817 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:20:17.817 [Save] Loading `ut_tweaks_presets` 16:20:17.818 warning: [Save] Missing filename `ut_tweaks_presets` 16:20:17.819 [Lua] MUSIC: lost -> explore 16:20:18.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:20:18.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:20:18.194 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:20:18.219 [Lua] Set lobby begin: 16:20:18.219 [Lua] Lobby data twitch_enabled = false 16:20:18.220 [Lua] Lobby data power_level = 795 16:20:18.220 [Lua] Lobby data num_players = 3 16:20:18.220 [Lua] Lobby data host = 110000103dff95e 16:20:18.220 [Lua] Lobby data game_mode = 3 16:20:18.220 [Lua] Lobby data is_private = true 16:20:18.220 [Lua] Lobby data level_key = inn_level 16:20:18.220 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:18.220 [Lua] Lobby data selected_level_key = inn_level 16:20:18.220 [Lua] Lobby data quick_game = false 16:20:18.220 [Lua] Lobby data matchmaking = false 16:20:18.220 [Lua] Lobby data difficulty = cataclysm 16:20:18.220 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:18.220 [Lua] Lobby data unique_server_name = Vemb 16:20:18.220 [Lua] Lobby data player_slot_5 = 0:0 16:20:18.220 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:18.221 [Lua] Lobby data country_code = FI 16:20:18.221 [Lua] Lobby data player_slot_3 = 0:0 16:20:18.221 [Lua] Lobby data eac_authorized = true 16:20:18.221 [Lua] Set lobby end. 16:20:18.221 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:20:18.221 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 16:20:18.221 [Lua] RemotePlayer:create_game_object( ) 42 16:20:18.233 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:20:18.436 [Lua] Set lobby begin: 16:20:18.436 [Lua] Lobby data twitch_enabled = false 16:20:18.436 [Lua] Lobby data power_level = 795 16:20:18.436 [Lua] Lobby data num_players = 3 16:20:18.436 [Lua] Lobby data host = 110000103dff95e 16:20:18.436 [Lua] Lobby data game_mode = 3 16:20:18.436 [Lua] Lobby data is_private = true 16:20:18.436 [Lua] Lobby data level_key = inn_level 16:20:18.436 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:18.436 [Lua] Lobby data selected_level_key = inn_level 16:20:18.436 [Lua] Lobby data quick_game = false 16:20:18.436 [Lua] Lobby data matchmaking = false 16:20:18.436 [Lua] Lobby data difficulty = cataclysm 16:20:18.436 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:18.436 [Lua] Lobby data unique_server_name = Vemb 16:20:18.437 [Lua] Lobby data player_slot_5 = 0:0 16:20:18.437 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:18.437 [Lua] Lobby data country_code = FI 16:20:18.437 [Lua] Lobby data player_slot_3 = 0:0 16:20:18.437 [Lua] Lobby data eac_authorized = true 16:20:18.437 [Lua] Set lobby end. 16:20:18.437 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing 16:20:18.438 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 16:20:18.438 [Lua] RemotePlayer:create_game_object( ) 43 16:20:18.451 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:20:18.474 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:18.474 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:18.474 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:20:18.489 [Flow] DISABLE 16:20:18.596 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:20:18.596 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:20:18.596 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:20:18.596 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:20:18.596 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:18.598 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:20:18.599 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:18.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:20:18.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:20:18.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 16:20:18.612 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:20:18.613 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:20:18.613 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:20:18.613 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:18.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 16:20:18.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:18.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:20:18.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:20:18.799 [Lua] ################################################################################################################# 16:20:18.799 [Lua] [Loading Time]: 00:00:26 [Transition]: fort-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:20:18.799 [Lua] ################################################################################################################# 16:20:18.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 16:20:18.817 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 16:20:19.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 16:20:19.096 [Lua] Commit load time data 16:20:20.293 [Lua] [IngameUI] menu view on_enter character_selection 16:20:20.293 [Lua] hero_fullscreen_menu_on_enter 16:20:20.295 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07ad65b0 16:20:20.296 [World] Spawning level. 16:20:20.303 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:20:20.315 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:20.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:20.316 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:20.440 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:20:20.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:20.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:20.479 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:20:20.479 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:20:20.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:20:20.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:20:20.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:20:22.809 [Lua] PlayFabMirror:_commit_internal 27 16:20:22.809 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:20:22.811 [Lua] generate_backend_stats 110000103dff95e:1 16:20:22.821 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:20:22.822 [Lua] Set lobby begin: 16:20:22.822 [Lua] Lobby data twitch_enabled = false 16:20:22.822 [Lua] Lobby data power_level = 265 16:20:22.822 [Lua] Lobby data num_players = 3 16:20:22.822 [Lua] Lobby data host = 110000103dff95e 16:20:22.822 [Lua] Lobby data game_mode = 3 16:20:22.822 [Lua] Lobby data is_private = true 16:20:22.822 [Lua] Lobby data level_key = inn_level 16:20:22.822 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:22.822 [Lua] Lobby data selected_level_key = inn_level 16:20:22.822 [Lua] Lobby data quick_game = false 16:20:22.823 [Lua] Lobby data matchmaking = false 16:20:22.823 [Lua] Lobby data difficulty = cataclysm 16:20:22.823 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:22.823 [Lua] Lobby data unique_server_name = Vemb 16:20:22.823 [Lua] Lobby data player_slot_5 = 0:0 16:20:22.823 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:22.823 [Lua] Lobby data country_code = FI 16:20:22.823 [Lua] Lobby data player_slot_3 = 0:0 16:20:22.823 [Lua] Lobby data eac_authorized = true 16:20:22.823 [Lua] Set lobby end. 16:20:22.832 [Lua] commit result success 27 16:20:27.170 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:20:27.171 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 16:20:27.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:27.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:27.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:27.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:27.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:27.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:27.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 16:20:27.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 16:20:27.849 [Lua] Set lobby begin: 16:20:27.849 [Lua] Lobby data twitch_enabled = false 16:20:27.849 [Lua] Lobby data power_level = 801 16:20:27.849 [Lua] Lobby data num_players = 3 16:20:27.849 [Lua] Lobby data host = 110000103dff95e 16:20:27.849 [Lua] Lobby data game_mode = 3 16:20:27.849 [Lua] Lobby data is_private = true 16:20:27.849 [Lua] Lobby data level_key = inn_level 16:20:27.849 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:27.849 [Lua] Lobby data selected_level_key = inn_level 16:20:27.849 [Lua] Lobby data quick_game = false 16:20:27.849 [Lua] Lobby data matchmaking = false 16:20:27.850 [Lua] Lobby data difficulty = cataclysm 16:20:27.850 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:27.850 [Lua] Lobby data unique_server_name = Vemb 16:20:27.850 [Lua] Lobby data player_slot_5 = 0:0 16:20:27.850 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:27.850 [Lua] Lobby data country_code = FI 16:20:27.850 [Lua] Lobby data player_slot_3 = 0:0 16:20:27.850 [Lua] Lobby data eac_authorized = true 16:20:27.850 [Lua] Set lobby end. 16:20:28.235 [Lua] Assigning peer(110000105fcc553:1) to profile(4) career(3) 16:20:28.235 [Lua] Set lobby begin: 16:20:28.235 [Lua] Lobby data twitch_enabled = false 16:20:28.235 [Lua] Lobby data power_level = 801 16:20:28.235 [Lua] Lobby data num_players = 3 16:20:28.235 [Lua] Lobby data host = 110000103dff95e 16:20:28.235 [Lua] Lobby data game_mode = 3 16:20:28.235 [Lua] Lobby data is_private = true 16:20:28.236 [Lua] Lobby data level_key = inn_level 16:20:28.236 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:28.236 [Lua] Lobby data selected_level_key = inn_level 16:20:28.236 [Lua] Lobby data quick_game = false 16:20:28.236 [Lua] Lobby data matchmaking = false 16:20:28.236 [Lua] Lobby data difficulty = cataclysm 16:20:28.236 [Lua] Lobby data player_slot_4 = 0:0 16:20:28.236 [Lua] Lobby data unique_server_name = Vemb 16:20:28.236 [Lua] Lobby data player_slot_5 = 0:0 16:20:28.236 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:28.236 [Lua] Lobby data country_code = FI 16:20:28.236 [Lua] Lobby data player_slot_3 = 0:0 16:20:28.236 [Lua] Lobby data eac_authorized = true 16:20:28.236 [Lua] Set lobby end. 16:20:28.236 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105fcc553) local_player_id(1) profile_index(4) career_index(3) 16:20:28.236 [Lua] Set lobby begin: 16:20:28.236 [Lua] Lobby data twitch_enabled = false 16:20:28.236 [Lua] Lobby data power_level = 801 16:20:28.236 [Lua] Lobby data num_players = 3 16:20:28.236 [Lua] Lobby data host = 110000103dff95e 16:20:28.237 [Lua] Lobby data game_mode = 3 16:20:28.237 [Lua] Lobby data is_private = true 16:20:28.237 [Lua] Lobby data level_key = inn_level 16:20:28.237 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1 16:20:28.237 [Lua] Lobby data selected_level_key = inn_level 16:20:28.237 [Lua] Lobby data quick_game = false 16:20:28.237 [Lua] Lobby data matchmaking = false 16:20:28.237 [Lua] Lobby data difficulty = cataclysm 16:20:28.237 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:28.237 [Lua] Lobby data unique_server_name = Vemb 16:20:28.237 [Lua] Lobby data player_slot_5 = 0:0 16:20:28.237 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:28.237 [Lua] Lobby data country_code = FI 16:20:28.237 [Lua] Lobby data player_slot_3 = 0:0 16:20:28.237 [Lua] Lobby data eac_authorized = true 16:20:28.238 [Lua] Set lobby end. 16:20:28.238 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:0 16:20:28.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:43 my_peer_id:110000103dff95e 16:20:28.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:43 my_peer_id:110000103dff95e 16:20:28.319 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:43 my_peer_id:110000103dff95e 16:20:28.319 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 16:20:28.320 [Lua] [GameNetworkManager] destroying game object with go_id=46 16:20:28.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:43 my_peer_id:110000103dff95e 16:20:28.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:28.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:20:28.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:20:28.326 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:20:28.326 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 16:20:28.370 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/elyrion/chr_way_watcher_maiden_guard_elyrion, InventoryPackageSynchronizerClient 16:20:28.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, InventoryPackageSynchronizerClient 16:20:28.371 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 16:20:28.381 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:20:28.383 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 16:20:28.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:20:28.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:20:28.459 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 16:20:28.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 16:20:28.612 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 16:20:28.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:20:29.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:20:29.101 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:20:29.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:20:29.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:20:29.218 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:20:29.219 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:20:29.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:20:29.286 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:20:29.303 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 43 16:20:30.932 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:30.933 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 16:20:30.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:33.375 [Lua] Assigning peer(110000105cfd9e7:1) to profile(5) career(1) 16:20:33.375 [Lua] Set lobby begin: 16:20:33.375 [Lua] Lobby data twitch_enabled = false 16:20:33.376 [Lua] Lobby data power_level = 801 16:20:33.376 [Lua] Lobby data num_players = 3 16:20:33.376 [Lua] Lobby data host = 110000103dff95e 16:20:33.376 [Lua] Lobby data game_mode = 3 16:20:33.376 [Lua] Lobby data is_private = true 16:20:33.376 [Lua] Lobby data level_key = inn_level 16:20:33.376 [Lua] Lobby data player_slot_1 = 0:0 16:20:33.376 [Lua] Lobby data selected_level_key = inn_level 16:20:33.376 [Lua] Lobby data quick_game = false 16:20:33.376 [Lua] Lobby data matchmaking = false 16:20:33.376 [Lua] Lobby data difficulty = cataclysm 16:20:33.376 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:33.376 [Lua] Lobby data unique_server_name = Vemb 16:20:33.376 [Lua] Lobby data player_slot_5 = 0:0 16:20:33.377 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:33.377 [Lua] Lobby data country_code = FI 16:20:33.377 [Lua] Lobby data player_slot_3 = 0:0 16:20:33.377 [Lua] Lobby data eac_authorized = true 16:20:33.377 [Lua] Set lobby end. 16:20:33.377 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105cfd9e7) local_player_id(1) profile_index(5) career_index(1) 16:20:33.377 [Lua] Set lobby begin: 16:20:33.377 [Lua] Lobby data twitch_enabled = false 16:20:33.377 [Lua] Lobby data power_level = 801 16:20:33.377 [Lua] Lobby data num_players = 3 16:20:33.377 [Lua] Lobby data host = 110000103dff95e 16:20:33.377 [Lua] Lobby data game_mode = 3 16:20:33.377 [Lua] Lobby data is_private = true 16:20:33.377 [Lua] Lobby data level_key = inn_level 16:20:33.377 [Lua] Lobby data player_slot_1 = 0:0 16:20:33.377 [Lua] Lobby data selected_level_key = inn_level 16:20:33.377 [Lua] Lobby data quick_game = false 16:20:33.378 [Lua] Lobby data matchmaking = false 16:20:33.378 [Lua] Lobby data difficulty = cataclysm 16:20:33.378 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:33.378 [Lua] Lobby data unique_server_name = Vemb 16:20:33.378 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:20:33.378 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:20:33.378 [Lua] Lobby data country_code = FI 16:20:33.378 [Lua] Lobby data player_slot_3 = 0:0 16:20:33.378 [Lua] Lobby data eac_authorized = true 16:20:33.378 [Lua] Set lobby end. 16:20:33.378 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:110000105cfd9e7 16:20:33.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:44 my_peer_id:110000103dff95e 16:20:33.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:44 my_peer_id:110000103dff95e 16:20:33.463 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:44 my_peer_id:110000103dff95e 16:20:33.463 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 16:20:33.464 [Lua] [GameNetworkManager] destroying game object with go_id=47 16:20:33.471 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:44 my_peer_id:110000103dff95e 16:20:33.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:20:33.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:33.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:33.471 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient, async-read, 16:20:33.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:33.513 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 16:20:33.515 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 16:20:33.515 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 16:20:33.525 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:20:33.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 16:20:33.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, InventoryPackageSynchronizerClient 16:20:33.526 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 16:20:33.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 16:20:34.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:20:34.117 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:20:34.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 16:20:34.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 16:20:34.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 16:20:34.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:20:34.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:20:34.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 16:20:34.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 16:20:34.430 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 16:20:34.430 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 16:20:34.430 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 16:20:34.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 16:20:34.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 16:20:34.598 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 44 16:20:36.425 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:20:36.425 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:20:36.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:36.426 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:36.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 16:20:36.864 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 16:20:36.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:36.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:36.870 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:36.932 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:20:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:36.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:36.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:36.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:20:37.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:20:37.020 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:20:37.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:20:37.139 [Lua] Assigning peer(110000103dff95e:1) to profile(1) career(1) 16:20:37.139 [Lua] Set lobby begin: 16:20:37.139 [Lua] Lobby data twitch_enabled = false 16:20:37.140 [Lua] Lobby data power_level = 801 16:20:37.140 [Lua] Lobby data num_players = 3 16:20:37.140 [Lua] Lobby data host = 110000103dff95e 16:20:37.140 [Lua] Lobby data game_mode = 3 16:20:37.140 [Lua] Lobby data is_private = true 16:20:37.140 [Lua] Lobby data level_key = inn_level 16:20:37.140 [Lua] Lobby data player_slot_1 = 0:0 16:20:37.140 [Lua] Lobby data selected_level_key = inn_level 16:20:37.140 [Lua] Lobby data quick_game = false 16:20:37.140 [Lua] Lobby data matchmaking = false 16:20:37.140 [Lua] Lobby data difficulty = cataclysm 16:20:37.140 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:37.140 [Lua] Lobby data unique_server_name = Vemb 16:20:37.140 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:20:37.141 [Lua] Lobby data player_slot_2 = 0:0 16:20:37.141 [Lua] Lobby data country_code = FI 16:20:37.141 [Lua] Lobby data player_slot_3 = 0:0 16:20:37.141 [Lua] Lobby data eac_authorized = true 16:20:37.141 [Lua] Set lobby end. 16:20:37.141 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(1) career_index(1) 16:20:37.141 [Lua] Set lobby begin: 16:20:37.141 [Lua] Lobby data twitch_enabled = false 16:20:37.141 [Lua] Lobby data power_level = 801 16:20:37.141 [Lua] Lobby data num_players = 3 16:20:37.141 [Lua] Lobby data host = 110000103dff95e 16:20:37.141 [Lua] Lobby data game_mode = 3 16:20:37.141 [Lua] Lobby data is_private = true 16:20:37.141 [Lua] Lobby data level_key = inn_level 16:20:37.141 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:20:37.142 [Lua] Lobby data selected_level_key = inn_level 16:20:37.142 [Lua] Lobby data quick_game = false 16:20:37.142 [Lua] Lobby data matchmaking = false 16:20:37.142 [Lua] Lobby data difficulty = cataclysm 16:20:37.142 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:37.142 [Lua] Lobby data unique_server_name = Vemb 16:20:37.142 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:20:37.142 [Lua] Lobby data player_slot_2 = 0:0 16:20:37.142 [Lua] Lobby data country_code = FI 16:20:37.142 [Lua] Lobby data player_slot_3 = 0:0 16:20:37.142 [Lua] Lobby data eac_authorized = true 16:20:37.142 [Lua] Set lobby end. 16:20:37.142 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:20:37.143 [Lua] 16:20:37.143 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean) 16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 16:20:37.143 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:20:37.143 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:20:37.143 [Lua] 16:20:37.143 [Lua] 16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 16:20:37.143 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p] = false (boolean) 16:20:37.143 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01] = false (boolean) 16:20:37.143 [Lua] [units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1] = false (boolean) 16:20:37.143 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:20:37.143 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:20:37.143 [Lua] [units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p] = false (boolean) 16:20:37.143 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 16:20:37.143 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:20:37.143 [Lua] 16:20:37.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:45 my_peer_id:110000103dff95e 16:20:37.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:45 my_peer_id:110000103dff95e 16:20:37.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:45 my_peer_id:110000103dff95e 16:20:37.155 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:20:37.157 [Save] Saving `save_data` 16:20:37.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:45 my_peer_id:110000103dff95e 16:20:37.161 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:37.161 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:20:37.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient, async-read, 16:20:37.161 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 16:20:37.161 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 16:20:37.164 [Save] Save done 16:20:37.207 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 16:20:37.209 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:20:37.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 16:20:37.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 16:20:37.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 16:20:37.214 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient 16:20:37.215 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 16:20:37.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 16:20:37.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient 16:20:37.230 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:20:37.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 16:20:37.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:20:37.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:20:37.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:20:37.272 [Lua] [IngameUI] menu view on_exit character_selection 16:20:37.272 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:20:37.272 [Lua] hero_fullscreen_menu_on_exit 16:20:37.277 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07ad65b0 16:20:37.277 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:20:37.278 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670 16:20:37.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:20:37.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:37.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:20:37.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:46 my_peer_id:110000103dff95e 16:20:37.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:46 my_peer_id:110000103dff95e 16:20:37.705 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:46 my_peer_id:110000103dff95e 16:20:37.711 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:46 my_peer_id:110000103dff95e 16:20:37.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:20:37.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:20:37.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:20:37.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:20:37.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 16:20:37.995 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 16:20:37.995 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 16:20:37.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:20:38.044 [Lua] Set lobby begin: 16:20:38.044 [Lua] Lobby data twitch_enabled = false 16:20:38.045 [Lua] Lobby data power_level = 815 16:20:38.045 [Lua] Lobby data num_players = 3 16:20:38.045 [Lua] Lobby data host = 110000103dff95e 16:20:38.045 [Lua] Lobby data game_mode = 3 16:20:38.045 [Lua] Lobby data is_private = true 16:20:38.045 [Lua] Lobby data level_key = inn_level 16:20:38.045 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:20:38.045 [Lua] Lobby data selected_level_key = inn_level 16:20:38.045 [Lua] Lobby data quick_game = false 16:20:38.045 [Lua] Lobby data matchmaking = false 16:20:38.045 [Lua] Lobby data difficulty = cataclysm 16:20:38.045 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:20:38.045 [Lua] Lobby data unique_server_name = Vemb 16:20:38.046 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:20:38.046 [Lua] Lobby data player_slot_2 = 0:0 16:20:38.046 [Lua] Lobby data country_code = FI 16:20:38.046 [Lua] Lobby data player_slot_3 = 0:0 16:20:38.046 [Lua] Lobby data eac_authorized = true 16:20:38.046 [Lua] Set lobby end. 16:20:38.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:20:38.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:20:38.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:20:38.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:20:38.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 16:20:38.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 16:20:38.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 16:20:38.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1 16:20:38.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 16:20:38.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 16:20:38.618 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 16:20:38.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 16:20:38.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 16:20:38.686 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 16:20:38.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 16:20:38.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 16:20:38.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 16:20:38.803 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 46 16:20:41.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:41.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:41.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 16:20:41.628 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:20:41.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:20:41.630 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:43.903 [Lua] [IngameUI] menu view on_enter hero_view 16:20:43.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e82840 16:20:43.910 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:20:43.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:20:43.927 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:20:43.928 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:20:43.928 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:20:43.938 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:20:44.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:20:44.489 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:20:44.501 [World] Spawning level. 16:20:44.529 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:44.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:44.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:44.708 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:44.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:44.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:44.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:45.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:45.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:45.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:45.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:48.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:48.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:48.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:48.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:48.373 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:47 my_peer_id:110000103dff95e 16:20:48.373 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:47 my_peer_id:110000103dff95e 16:20:48.373 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:47 my_peer_id:110000103dff95e 16:20:48.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:47 my_peer_id:110000103dff95e 16:20:48.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 16:20:48.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:48.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, InventoryPackageSynchronizerClient 16:20:48.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1, InventoryPackageSynchronizerClient 16:20:48.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 16:20:48.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 16:20:48.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 16:20:48.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 16:20:48.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 16:20:48.698 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 47 16:20:49.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:49.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:49.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:49.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:49.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:48 my_peer_id:110000103dff95e 16:20:49.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:48 my_peer_id:110000103dff95e 16:20:49.796 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:48 my_peer_id:110000103dff95e 16:20:49.808 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:48 my_peer_id:110000103dff95e 16:20:49.814 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 48 16:20:52.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:52.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:52.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:20:52.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:20:52.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:49 my_peer_id:110000103dff95e 16:20:52.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:49 my_peer_id:110000103dff95e 16:20:52.317 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:49 my_peer_id:110000103dff95e 16:20:52.333 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:49 my_peer_id:110000103dff95e 16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:20:52.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 16:20:52.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, InventoryPackageSynchronizerClient 16:20:52.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:20:52.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 16:20:52.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 16:20:52.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:20:52.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:20:52.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:20:52.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 16:20:53.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 16:20:53.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 16:20:53.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:20:53.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:20:53.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:20:53.149 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 49 16:20:59.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:50 my_peer_id:110000103dff95e 16:20:59.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:50 my_peer_id:110000103dff95e 16:20:59.377 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:50 my_peer_id:110000103dff95e 16:20:59.389 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:50 my_peer_id:110000103dff95e 16:20:59.395 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 50 16:21:04.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:51 my_peer_id:110000103dff95e 16:21:04.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:51 my_peer_id:110000103dff95e 16:21:04.141 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:51 my_peer_id:110000103dff95e 16:21:04.153 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:51 my_peer_id:110000103dff95e 16:21:04.159 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 51 16:21:04.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:21:04.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:21:04.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:21:04.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:21:04.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:52 my_peer_id:110000103dff95e 16:21:04.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:52 my_peer_id:110000103dff95e 16:21:04.306 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:52 my_peer_id:110000103dff95e 16:21:04.322 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:52 my_peer_id:110000103dff95e 16:21:04.327 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 52 16:21:06.094 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:21:06.095 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:21:06.095 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:21:06.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:21:06.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:21:06.106 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:21:06.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:21:06.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:21:06.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:21:14.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:53 my_peer_id:110000103dff95e 16:21:14.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:53 my_peer_id:110000103dff95e 16:21:14.113 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:53 my_peer_id:110000103dff95e 16:21:14.125 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:53 my_peer_id:110000103dff95e 16:21:14.134 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 53 16:21:35.793 [Lua] [IngameUI] menu view on_exit hero_view 16:21:35.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e82840 16:21:35.800 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:21:35.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:21:35.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:21:40.807 [Lua] PlayFabMirror:_commit_internal 28 16:21:40.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 35 16:21:40.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 36 16:21:40.807 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:21:40.809 [Lua] generate_backend_stats 110000103dff95e:1 16:21:40.819 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:21:40.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 35 16:21:41.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 35 16:21:41.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 36 16:21:42.153 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 36 16:21:42.163 [Lua] commit result success 28 16:21:52.967 [Lua] [IngameUI] menu view on_enter start_game_view 16:21:52.970 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c13bf0 16:21:52.970 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:21:52.972 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:21:52.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:21:52.973 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:21:52.973 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:21:54.204 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 16:21:54.204 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:21:54.204 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 16:21:54.234 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:21:54.234 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:21:55.194 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 16:21:55.194 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 16:21:55.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 16:21:56.872 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:21:56.872 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 16:21:56.872 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:21:56.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:21:56.873 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:21:57.510 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:21:57.510 [Lua] ............................................................................................................ 16:21:57.510 [Lua] ............................................................................................................ 16:21:57.510 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:21:57.510 [Lua] ............................................................................................................ 16:21:57.510 [Lua] ............................................................................................................ 16:21:57.609 [Lua] [IngameUI] menu view on_exit start_game_view 16:21:57.609 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:21:57.610 [Save] Saving `save_data` 16:21:57.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:21:57.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:21:57.610 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:21:57.616 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c13bf0 16:21:57.622 [Save] Save done 16:21:57.625 [Lua] [Matchmaking] Cancelling matchmaking 16:21:57.625 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:22:01.308 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:22:01.308 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:22:01.310 [Lua] Set lobby begin: 16:22:01.310 [Lua] Lobby data twitch_enabled = false 16:22:01.310 [Lua] Lobby data power_level = 815 16:22:01.310 [Lua] Lobby data num_players = 3 16:22:01.310 [Lua] Lobby data host = 110000103dff95e 16:22:01.311 [Lua] Lobby data game_mode = 3 16:22:01.311 [Lua] Lobby data is_private = true 16:22:01.311 [Lua] Lobby data level_key = inn_level 16:22:01.311 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:22:01.311 [Lua] Lobby data selected_level_key = inn_level 16:22:01.311 [Lua] Lobby data quick_game = false 16:22:01.311 [Lua] Lobby data matchmaking = false 16:22:01.311 [Lua] Lobby data difficulty = cataclysm 16:22:01.311 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:22:01.311 [Lua] Lobby data unique_server_name = Vemb 16:22:01.311 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:22:01.311 [Lua] Lobby data player_slot_2 = 0:0 16:22:01.311 [Lua] Lobby data country_code = FI 16:22:01.311 [Lua] Lobby data player_slot_3 = 0:0 16:22:01.311 [Lua] Lobby data eac_authorized = true 16:22:01.311 [Lua] Set lobby end. 16:22:01.312 [Lua] [PartyManager] Leader is set to 110000103dff95e 16:22:01.312 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 16:22:01.312 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 16:22:01.312 [Lua] Set lobby begin: 16:22:01.312 [Lua] Lobby data twitch_enabled = false 16:22:01.312 [Lua] Lobby data power_level = 815 16:22:01.312 [Lua] Lobby data num_players = 3 16:22:01.312 [Lua] Lobby data host = 110000103dff95e 16:22:01.312 [Lua] Lobby data game_mode = 2 16:22:01.312 [Lua] Lobby data is_private = true 16:22:01.312 [Lua] Lobby data level_key = inn_level 16:22:01.312 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:22:01.312 [Lua] Lobby data selected_level_key = skaven_stronghold 16:22:01.312 [Lua] Lobby data quick_game = false 16:22:01.312 [Lua] Lobby data matchmaking = false 16:22:01.312 [Lua] Lobby data difficulty = cataclysm 16:22:01.313 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:22:01.313 [Lua] Lobby data unique_server_name = Vemb 16:22:01.313 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:22:01.313 [Lua] Lobby data player_slot_2 = 0:0 16:22:01.313 [Lua] Lobby data country_code = FI 16:22:01.313 [Lua] Lobby data player_slot_3 = 0:0 16:22:01.313 [Lua] Lobby data eac_authorized = true 16:22:01.313 [Lua] Set lobby end. 16:22:01.313 [Lua] Set lobby begin: 16:22:01.313 [Lua] Lobby data twitch_enabled = false 16:22:01.313 [Lua] Lobby data power_level = 815 16:22:01.313 [Lua] Lobby data num_players = 3 16:22:01.313 [Lua] Lobby data host = 110000103dff95e 16:22:01.313 [Lua] Lobby data game_mode = 2 16:22:01.314 [Lua] Lobby data is_private = true 16:22:01.314 [Lua] Lobby data level_key = inn_level 16:22:01.314 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:22:01.314 [Lua] Lobby data selected_level_key = skaven_stronghold 16:22:01.314 [Lua] Lobby data quick_game = false 16:22:01.314 [Lua] Lobby data matchmaking = false 16:22:01.314 [Lua] Lobby data difficulty = cataclysm 16:22:01.314 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:22:01.314 [Lua] Lobby data unique_server_name = Vemb 16:22:01.314 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:22:01.314 [Lua] Lobby data player_slot_2 = 0:0 16:22:01.314 [Lua] Lobby data country_code = FI 16:22:01.314 [Lua] Lobby data player_slot_3 = 0:0 16:22:01.314 [Lua] Lobby data eac_authorized = true 16:22:01.314 [Lua] Set lobby end. 16:22:01.316 [Lua] [ChatManager][1]System: Starting hosted game... 16:22:01.316 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:22:01.316 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:22:02.800 [Lua] [IngameUI] menu view on_enter hero_view 16:22:02.806 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e82840 16:22:02.806 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:22:02.821 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:22:02.822 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:22:02.823 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:22:02.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:22:02.831 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:22:03.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:22:03.374 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:22:03.386 [World] Spawning level. 16:22:03.415 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:03.581 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:03.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:03.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:03.581 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:13.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:54 my_peer_id:110000103dff95e 16:22:13.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:54 my_peer_id:110000103dff95e 16:22:13.650 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:54 my_peer_id:110000103dff95e 16:22:13.662 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:54 my_peer_id:110000103dff95e 16:22:13.668 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 54 16:22:13.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, InventoryPackageSynchronizerClient 16:22:13.715 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:22:21.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:21.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:21.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:21.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:22:21.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:55 my_peer_id:110000103dff95e 16:22:21.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:55 my_peer_id:110000103dff95e 16:22:21.775 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:55 my_peer_id:110000103dff95e 16:22:21.793 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:55 my_peer_id:110000103dff95e 16:22:21.796 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 55 16:22:26.032 [Lua] [IngameUI] menu view on_exit hero_view 16:22:26.039 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e82840 16:22:26.039 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:22:26.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:22:26.039 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:22:26.040 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:26.040 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:26.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:26.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:22:26.052 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:22:26.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:22:26.052 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:22:36.067 [Lua] PlayFabMirror:_commit_internal 29 16:22:36.067 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 37 16:22:36.067 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:22:36.069 [Lua] generate_backend_stats 110000103dff95e:1 16:22:36.080 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:22:36.090 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 37 16:22:36.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 37 16:22:36.395 [Lua] commit result success 29 16:22:37.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:56 my_peer_id:110000103dff95e 16:22:37.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:56 my_peer_id:110000103dff95e 16:22:37.270 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:56 my_peer_id:110000103dff95e 16:22:37.277 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:56 my_peer_id:110000103dff95e 16:22:37.287 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 56 16:22:52.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:57 my_peer_id:110000103dff95e 16:22:52.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:57 my_peer_id:110000103dff95e 16:22:52.409 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:57 my_peer_id:110000103dff95e 16:22:52.417 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:57 my_peer_id:110000103dff95e 16:22:52.426 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 57 16:23:47.001 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:23:47.002 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:23:47.102 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 16:23:47.102 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 16:23:47.102 [Lua] Set lobby begin: 16:23:47.102 [Lua] Lobby data twitch_enabled = false 16:23:47.102 [Lua] Lobby data power_level = 815 16:23:47.102 [Lua] Lobby data num_players = 3 16:23:47.102 [Lua] Lobby data host = 110000103dff95e 16:23:47.102 [Lua] Lobby data game_mode = 2 16:23:47.102 [Lua] Lobby data is_private = true 16:23:47.102 [Lua] Lobby data level_key = inn_level 16:23:47.102 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:23:47.102 [Lua] Lobby data selected_level_key = skaven_stronghold 16:23:47.102 [Lua] Lobby data quick_game = false 16:23:47.103 [Lua] Lobby data matchmaking = false 16:23:47.103 [Lua] Lobby data difficulty = cataclysm 16:23:47.103 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:23:47.103 [Lua] Lobby data unique_server_name = Vemb 16:23:47.103 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:23:47.103 [Lua] Lobby data player_slot_2 = 0:0 16:23:47.103 [Lua] Lobby data country_code = FI 16:23:47.103 [Lua] Lobby data player_slot_3 = 0:0 16:23:47.103 [Lua] Lobby data eac_authorized = true 16:23:47.103 [Lua] Set lobby end. 16:23:47.105 [Lua] Set lobby begin: 16:23:47.105 [Lua] Lobby data twitch_enabled = false 16:23:47.106 [Lua] Lobby data power_level = 815 16:23:47.106 [Lua] Lobby data num_players = 3 16:23:47.106 [Lua] Lobby data host = 110000103dff95e 16:23:47.106 [Lua] Lobby data game_mode = 2 16:23:47.106 [Lua] Lobby data is_private = true 16:23:47.106 [Lua] Lobby data level_key = inn_level 16:23:47.106 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:23:47.106 [Lua] Lobby data selected_level_key = skaven_stronghold 16:23:47.106 [Lua] Lobby data quick_game = false 16:23:47.106 [Lua] Lobby data matchmaking = false 16:23:47.106 [Lua] Lobby data difficulty = cataclysm 16:23:47.106 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:23:47.106 [Lua] Lobby data unique_server_name = Vemb 16:23:47.106 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:23:47.106 [Lua] Lobby data player_slot_2 = 0:0 16:23:47.107 [Lua] Lobby data country_code = FI 16:23:47.107 [Lua] Lobby data player_slot_3 = 0:0 16:23:47.107 [Lua] Lobby data eac_authorized = true 16:23:47.107 [Lua] Set lobby end. 16:23:47.107 [Lua] Complete level triggered. 16:23:47.109 [Save] Saving `save_data` 16:23:47.109 [Lua] gm_event_end_conditions_met false false 16:23:47.110 [Lua] PlayFabMirror:_commit_internal nil 16:23:47.110 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:23:47.112 [Lua] generate_backend_stats 110000103dff95e:1 16:23:47.122 [Save] Save done 16:23:47.122 [Save] Saving `save_data` 16:23:47.123 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:23:47.123 [Lua] TRANSITION nil nil skaven_stronghold 16:23:47.123 [Lua] Transition type "skaven_stronghold", is server: true 16:23:47.123 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:23:47.123 [Lua] [GameNetworkManager] Leaving game... 16:23:47.123 [Lua] [GameNetworkManager] Shutting down game session host. 16:23:47.123 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:23:47.123 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:23:47.123 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=209.69 16:23:47.129 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:23:47.129 [Lua] commit result success 30 16:23:47.135 [Save] Save done 16:23:49.119 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:23:49.119 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:23:49.119 [Lua] Clearing all global lookup lists 16:23:49.119 [Lua] [IngamePlayerListUI] - Destroy 16:23:49.119 [Lua] [EquipmentUI] - Destroy 16:23:49.119 [Lua] [AbilityUI] - Destroy 16:23:49.119 [Lua] [GamePadEquipmentUI] - Destroy 16:23:49.119 [Lua] [GamePadAbilityUI] - Destroy 16:23:49.120 [Lua] [IngameUI] destroy 16:23:49.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:23:49.126 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 16:23:49.127 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:23:49.129 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:23:49.129 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:23:49.182 [Lua] [Managers] Destroying state managers... 16:23:49.188 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:23:49.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:23:49.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:23:49.188 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:23:49.188 [Lua] [Matchmaking] unregister rpcs 16:23:49.188 [Lua] ############### UNLOADING PACKAGES ############### 16:23:49.188 [Lua] [Gamestate] Enter state StateLoading 16:23:49.192 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:23:49.192 [Lua] [Matchmaking] register rpcs 16:23:49.192 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:23:49.192 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:23:49.192 [Lua] Set lobby begin: 16:23:49.192 [Lua] Lobby data twitch_enabled = false 16:23:49.192 [Lua] Lobby data power_level = 0 16:23:49.192 [Lua] Lobby data num_players = 3 16:23:49.192 [Lua] Lobby data host = 110000103dff95e 16:23:49.193 [Lua] Lobby data game_mode = 2 16:23:49.193 [Lua] Lobby data is_private = true 16:23:49.193 [Lua] Lobby data level_key = inn_level 16:23:49.193 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:23:49.193 [Lua] Lobby data selected_level_key = skaven_stronghold 16:23:49.193 [Lua] Lobby data quick_game = false 16:23:49.194 [Lua] Lobby data matchmaking = false 16:23:49.194 [Lua] Lobby data difficulty = cataclysm 16:23:49.194 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:23:49.194 [Lua] Lobby data unique_server_name = Vemb 16:23:49.194 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:23:49.194 [Lua] Lobby data player_slot_2 = 0:0 16:23:49.194 [Lua] Lobby data country_code = FI 16:23:49.194 [Lua] Lobby data player_slot_3 = 0:0 16:23:49.194 [Lua] Lobby data eac_authorized = true 16:23:49.195 [Lua] Set lobby end. 16:23:49.195 [Lua] registering RPCs 16:23:49.195 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:23:49.195 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:23:49.195 [Lua] Set lobby begin: 16:23:49.195 [Lua] Lobby data twitch_enabled = false 16:23:49.195 [Lua] Lobby data power_level = 0 16:23:49.195 [Lua] Lobby data num_players = 3 16:23:49.195 [Lua] Lobby data host = 110000103dff95e 16:23:49.195 [Lua] Lobby data game_mode = 2 16:23:49.195 [Lua] Lobby data is_private = true 16:23:49.196 [Lua] Lobby data level_key = skaven_stronghold 16:23:49.196 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:23:49.196 [Lua] Lobby data selected_level_key = skaven_stronghold 16:23:49.196 [Lua] Lobby data quick_game = false 16:23:49.196 [Lua] Lobby data matchmaking = false 16:23:49.196 [Lua] Lobby data difficulty = cataclysm 16:23:49.196 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:23:49.197 [Lua] Lobby data unique_server_name = Vemb 16:23:49.197 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:23:49.197 [Lua] Lobby data player_slot_2 = 0:0 16:23:49.197 [Lua] Lobby data country_code = FI 16:23:49.197 [Lua] Lobby data player_slot_3 = 0:0 16:23:49.197 [Lua] Lobby data eac_authorized = true 16:23:49.197 [Lua] Set lobby end. 16:23:49.197 [Lua] MUSIC MANAGER unmute_all_world_sounds 663770 0 16:23:49.197 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 38 16:23:49.197 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:23:49.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 38 16:23:49.201 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 16:23:49.201 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 16:23:49.201 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 16:23:49.248 [Umbra] Unload tome 16:23:49.404 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:23:49.405 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:23:49.405 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 16:23:49.405 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 16:23:49.405 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 16:23:49.405 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold 16:23:49.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 16:23:49.499 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 16:23:49.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 16:23:49.506 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 663771 0 16:23:49.514 [Lua] MUSIC MANAGER Play_loading_screen_music 663772 0 16:23:49.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 38 16:23:49.652 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 16:23:56.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 16:23:56.071 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 16:23:56.088 [Lua] [LevelTransitionHandler] Level load completed! 16:23:56.088 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:23:56.102 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:23:56.102 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:23:56.102 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:23:56.102 [Lua] checking dlc's against conflict directors 16:23:56.102 [Lua] --- --- --- 16:23:56.102 [Lua] Starting... difficulty 'cataclysm' 16:23:56.102 [Lua] These are the starting conflict directors: 16:23:56.102 [Lua] skaven 16:23:56.102 [Lua] --- --- --- 16:23:56.102 [Lua] 16:23:56.102 [Lua] DONE! Found the following directors: 16:23:56.102 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:23:56.102 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:23:56.103 [Lua] ### Sending rpc_level_loaded 16:23:56.103 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 85 16:23:56.103 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:23:56.123 [Lua] ### Sending rpc_level_loaded 16:23:56.123 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 85 16:23:56.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:23:56.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:23:56.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:23:56.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:23:56.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:23:56.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:23:56.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:23:56.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:23:56.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:23:57.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:23:57.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:23:57.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:23:58.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:23:58.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:23:58.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:23:58.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:23:58.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:23:58.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:23:58.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:23:58.325 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:23:58.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:23:58.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:23:58.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:23:58.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:23:58.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:23:58.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:23:58.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:23:58.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:23:58.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:23:58.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:23:59.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:23:59.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:23:59.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:23:59.084 [Lua] ### Sending rpc_level_loaded 16:23:59.084 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 85 16:23:59.084 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:23:59.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:23:59.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:23:59.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:23:59.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:23:59.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:23:59.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:24:00.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:24:00.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:24:00.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:24:00.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:24:00.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:24:00.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:24:00.701 [Lua] ### Sending rpc_level_loaded 16:24:00.701 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 85 16:24:00.701 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:24:00.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:24:00.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:24:00.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:24:01.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:24:01.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:24:01.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:24:01.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:24:01.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:24:01.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:24:01.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:24:01.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:24:01.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:24:02.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:24:02.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:24:02.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:24:02.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:24:02.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:24:02.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:03.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:03.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:24:03.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:24:03.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:24:03.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:24:03.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:24:03.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:24:03.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:24:03.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:24:03.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:24:03.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:24:03.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:04.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:04.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:24:04.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:24:04.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:24:04.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:24:04.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:24:04.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:24:04.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:24:04.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:24:04.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:24:04.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:24:04.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:24:04.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:24:04.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:24:04.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:24:05.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:24:05.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:24:05.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:24:05.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:24:05.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:24:05.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:24:06.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:24:06.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:24:06.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:24:06.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:24:06.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:24:06.938 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 16:24:06.938 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:24:06.938 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:24:07.942 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:24:07.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:24:07.942 [Lua] [Matchmaking] unregister rpcs 16:24:07.942 [Lua] Set lobby begin: 16:24:07.942 [Lua] Lobby data twitch_enabled = false 16:24:07.943 [Lua] Lobby data power_level = 0 16:24:07.943 [Lua] Lobby data num_players = 3 16:24:07.943 [Lua] Lobby data host = 110000103dff95e 16:24:07.943 [Lua] Lobby data game_mode = 2 16:24:07.943 [Lua] Lobby data is_private = true 16:24:07.943 [Lua] Lobby data level_key = skaven_stronghold 16:24:07.943 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:07.943 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:07.943 [Lua] Lobby data quick_game = false 16:24:07.943 [Lua] Lobby data matchmaking = false 16:24:07.943 [Lua] Lobby data difficulty = cataclysm 16:24:07.943 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:07.944 [Lua] Lobby data unique_server_name = Vemb 16:24:07.944 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:07.944 [Lua] Lobby data player_slot_2 = 0:0 16:24:07.944 [Lua] Lobby data country_code = FI 16:24:07.944 [Lua] Lobby data player_slot_3 = 0:0 16:24:07.944 [Lua] Lobby data eac_authorized = true 16:24:07.944 [Lua] Set lobby end. 16:24:07.944 [Lua] [Managers] Destroying state managers... 16:24:07.945 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 16:24:07.945 [Lua] MUSIC MANAGER Stop_loading_screen_music 663773 0 16:24:07.945 [Lua] [Gamestate] Enter StateIngame HOST 16:24:07.945 [Lua] <>level = skaven_stronghold<> 16:24:07.946 [Lua] Set lobby begin: 16:24:07.946 [Lua] Lobby data twitch_enabled = false 16:24:07.946 [Lua] Lobby data power_level = 0 16:24:07.946 [Lua] Lobby data num_players = 3 16:24:07.946 [Lua] Lobby data host = 110000103dff95e 16:24:07.946 [Lua] Lobby data game_mode = 2 16:24:07.946 [Lua] Lobby data is_private = true 16:24:07.946 [Lua] Lobby data level_key = skaven_stronghold 16:24:07.946 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:07.946 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:07.946 [Lua] Lobby data quick_game = false 16:24:07.946 [Lua] Lobby data matchmaking = false 16:24:07.946 [Lua] Lobby data difficulty = cataclysm 16:24:07.946 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:07.946 [Lua] Lobby data unique_server_name = Vemb 16:24:07.946 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:07.947 [Lua] Lobby data player_slot_2 = 0:0 16:24:07.947 [Lua] Lobby data country_code = FI 16:24:07.947 [Lua] Lobby data player_slot_3 = 0:0 16:24:07.947 [Lua] Lobby data eac_authorized = true 16:24:07.947 [Lua] Set lobby end. 16:24:07.947 [Umbra] Init version: 3.4.15 :: 16 threads 16:24:07.947 [Lua] [StateIngame] Server ingame 16:24:07.951 [Lua] Set lobby begin: 16:24:07.951 [Lua] Lobby data twitch_enabled = false 16:24:07.951 [Lua] Lobby data power_level = 0 16:24:07.951 [Lua] Lobby data num_players = 3 16:24:07.951 [Lua] Lobby data host = 110000103dff95e 16:24:07.951 [Lua] Lobby data game_mode = 2 16:24:07.951 [Lua] Lobby data is_private = true 16:24:07.951 [Lua] Lobby data level_key = skaven_stronghold 16:24:07.951 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:07.951 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:07.951 [Lua] Lobby data quick_game = false 16:24:07.952 [Lua] Lobby data matchmaking = false 16:24:07.952 [Lua] Lobby data difficulty = cataclysm 16:24:07.952 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:07.952 [Lua] Lobby data unique_server_name = Vemb 16:24:07.952 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:07.952 [Lua] Lobby data player_slot_2 = 0:0 16:24:07.952 [Lua] Lobby data country_code = FI 16:24:07.952 [Lua] Lobby data player_slot_3 = 0:0 16:24:07.952 [Lua] Lobby data eac_authorized = true 16:24:07.952 [Lua] Set lobby end. 16:24:07.952 [Lua] [Matchmaking] register rpcs 16:24:07.952 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:24:07.952 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:24:07.952 [Lua] [GameNetworkManager] self.is_server = true 16:24:07.953 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:24:07.953 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:24:07.953 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:24:07.953 [Network] Setting artificial MTU limit to 65536 16:24:07.960 [Lua] Switching ConflictSettings: to: skaven 16:24:07.960 [Lua] pacing=default 16:24:07.960 [Lua] roaming=nil 16:24:07.960 [Lua] specials=skaven 16:24:07.960 [Lua] debug_color=orange 16:24:07.960 [Lua] pack_spawning=skaven 16:24:07.960 [Lua] contained_breeds=nil 16:24:07.960 [Lua] disabled=false 16:24:07.960 [Lua] boss=skaven 16:24:07.960 [Lua] horde=default 16:24:07.960 [Lua] name=skaven 16:24:07.960 [Lua] intensity=default 16:24:07.960 [Lua] --- 16:24:07.960 [Lua] [LevelAnalysis] set_random_seed( 6709226) 16:24:07.964 [Lua] [AIInterestPointSystem] Level Seed: 6709226 16:24:07.964 [Lua] 16:24:07.964 [Lua] [entity_system_bag] = table 16:24:07.964 [Lua] [entity_system_bag] = metatable 16:24:07.964 [Lua] [startup_data] = table 16:24:07.964 [Lua] [entity_manager] = table 16:24:07.964 [Lua] [entity_manager] = metatable 16:24:07.964 [Lua] [unit_spawner] = table 16:24:07.964 [Lua] [unit_spawner] = metatable 16:24:07.964 [Lua] [unit_storage] = table 16:24:07.964 [Lua] [unit_storage] = metatable 16:24:07.964 [Lua] [dice_keeper] = table 16:24:07.964 [Lua] [dice_keeper] = metatable 16:24:07.964 [Lua] [is_server] = true (boolean) 16:24:07.970 [Lua] [world] = [World] 16:24:07.970 [Lua] [system_api] = table 16:24:07.970 [Lua] [entity_system] = table 16:24:07.970 [Lua] [entity_system] = metatable 16:24:07.970 [Lua] [network_lobby] = table 16:24:07.970 [Lua] [network_lobby] = metatable 16:24:07.970 [Lua] [profile_synchronizer] = table 16:24:07.970 [Lua] [profile_synchronizer] = metatable 16:24:07.970 [Lua] [level_transition_handler] = table 16:24:07.970 [Lua] [level_transition_handler] = metatable 16:24:07.970 [Lua] [num_local_human_players] = 1 (number) 16:24:07.970 [Lua] [statistics_db] = table 16:24:07.970 [Lua] [statistics_db] = metatable 16:24:07.970 [Lua] [network_server] = table 16:24:07.970 [Lua] [network_server] = metatable 16:24:07.970 [Lua] [input_manager] = table 16:24:07.970 [Lua] [input_manager] = metatable 16:24:07.970 [Lua] [network_clock] = table 16:24:07.970 [Lua] [network_clock] = metatable 16:24:07.970 [Lua] [network_transmit] = table 16:24:07.970 [Lua] [network_transmit] = metatable 16:24:07.970 [Lua] [free_flight_manager] = table 16:24:07.970 [Lua] [free_flight_manager] = metatable 16:24:07.970 [Lua] [network_manager] = table 16:24:07.970 [Lua] [network_manager] = metatable 16:24:07.970 [Lua] [network_event_delegate] = table 16:24:07.970 [Lua] [network_event_delegate] = metatable 16:24:07.970 [Lua] 16:24:07.973 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:24:07.992 [Lua] [AchievementManager] Achievements using the steam platform 16:24:07.993 [Lua] [StateIngame] Level seed: 6709226 16:24:07.993 [World] Spawning level. 16:24:08.599 [Lua] respawn_unit_spawned with group id: exit_respawns 16:24:08.599 [Lua] respawn_unit_spawned with group id: exit_respawns 16:24:08.599 [Lua] respawn_unit_spawned with group id: exit_respawns 16:24:08.604 [Lua] respawn_unit_spawned with group id: respawns_arena 16:24:08.604 [Lua] respawn_unit_spawned with group id: respawns_arena 16:24:08.604 [Lua] respawn_unit_spawned with group id: respawns_arena 16:24:08.682 [Lua] [LevelAnalysis] set_random_seed( 6709226) 16:24:08.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:24:08.707 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:24:08.707 [Lua] [IngameUI] init 16:24:08.762 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:24:08.763 [Lua] Set lobby begin: 16:24:08.763 [Lua] Lobby data twitch_enabled = false 16:24:08.763 [Lua] Lobby data power_level = 825 16:24:08.763 [Lua] Lobby data num_players = 3 16:24:08.763 [Lua] Lobby data host = 110000103dff95e 16:24:08.763 [Lua] Lobby data game_mode = 2 16:24:08.763 [Lua] Lobby data is_private = true 16:24:08.763 [Lua] Lobby data level_key = skaven_stronghold 16:24:08.764 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:08.764 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:08.764 [Lua] Lobby data quick_game = false 16:24:08.764 [Lua] Lobby data matchmaking = false 16:24:08.764 [Lua] Lobby data difficulty = cataclysm 16:24:08.764 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:08.764 [Lua] Lobby data unique_server_name = Vemb 16:24:08.764 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:08.765 [Lua] Lobby data player_slot_2 = 0:0 16:24:08.765 [Lua] Lobby data country_code = FI 16:24:08.765 [Lua] Lobby data player_slot_3 = 0:0 16:24:08.765 [Lua] Lobby data eac_authorized = true 16:24:08.765 [Lua] Set lobby end. 16:24:08.765 [Flow] SSM bake 16:24:08.766 [Flow] Path A1 16:24:08.766 [Lua] CurrentConflictSettings skaven 16:24:08.766 [Lua] [ConflictDirector] conflict_director is ai_ready 16:24:08.768 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:24:08.768 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:24:08.768 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:24:08.768 [Lua] [1] = table 16:24:08.768 [Lua] [2] = table 16:24:08.768 [Lua] [1] = table 16:24:08.768 [Lua] [1] = table 16:24:08.768 [Lua] [2] = table 16:24:08.769 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:24:08.780 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:24:08.780 [Lua] Forming navigation groups in one frame 16:24:08.780 [Lua] Forming navigation groups 16:24:08.781 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999929423211 16:24:08.875 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932 16:24:08.875 [Lua] number of nav groups: 244 16:24:08.878 [Lua] number of refined nav groups : 190 16:24:08.881 [Lua] NavigationGroupManager -> calulation time C: 0.007000000000516593 16:24:08.882 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.073647710680961 Normalized coefficient: 1.1191128500429059 16:24:08.885 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.92959978878498 Normalized coefficient: 1.4410408710629361 16:24:08.888 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.938443927466869 Normalized coefficient: 1.2173024892556439 16:24:08.891 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.8645561575889609 Normalized coefficient: 1.7767387018600349 16:24:08.894 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 7.4323958486318595 Normalized coefficient: 1.5741895666326369 16:24:08.901 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:24:08.901 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:24:08.901 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:24:08.901 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 16:24:08.901 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 16:24:08.904 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 16:24:08.904 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters. 16:24:08.904 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:24:08.904 [Lua] [LevelAnalysis] 16:24:08.904 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:24:08.904 [Lua] [LevelAnalysis] 16:24:08.904 [Lua] [LevelAnalysis] Terror events added: 16:24:08.904 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 16:24:08.904 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 16:24:08.904 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:24:08.904 [Lua] NORMAL PATROL MAIN PATH 404.5782470703125 16:24:08.904 [Lua] [waypoints] = table 16:24:08.904 [Lua] [astar_points] = table 16:24:08.904 [Lua] [travel_dist] = 404.30785542726517 (number) 16:24:08.904 [Lua] [one_directional] = true (boolean) 16:24:08.904 [Lua] [id] = boss_4 (string) 16:24:08.904 [Lua] ----> using boss spline path! 16:24:08.911 [Lua] Adding main path event: Vector3Box(-105.528, 113.684, 36.142) boss_event_skaven_spline_patrol 45 table: 0000000000E7C090 16:24:08.911 [Lua] ----> using boss gizmo! 16:24:08.911 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -254.6 start-travel-dist: 1038.1, end-travel-dist: 1168.1 spawn_distance 773.4 16:24:08.917 [Lua] Adding main path event: Vector3Box(94.0099, 235.269, -29.9668) boss_event_rat_ogre 45 table: 0000000000E7C650 16:24:08.917 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1 16:24:08.917 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905 16:24:08.917 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 16:24:08.917 [Lua] [LevelAnalysis] wanted_distance: 1120.2072083950043 16:24:08.917 [Lua] [LevelAnalysis] Terror events added: 16:24:08.917 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:24:08.923 [Lua] Adding main path event: Vector3Box(140.201, 219.191, -12.606) rare_event_loot_rat 45 table: 0000000000E7CB80 16:24:08.923 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999929423211 16:24:08.928 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:24:08.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:24:08.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:24:08.934 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 16:24:08.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:24:08.934 [Save] Loading `ut_tweaks_presets` 16:24:08.934 warning: [Save] Missing filename `ut_tweaks_presets` 16:24:09.011 [Flow] SSM bake 16:24:09.020 [Lua] player (110000103dff95e,2) was put into party 1 16:24:09.030 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 16:24:09.030 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2) 16:24:09.030 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2) 16:24:09.030 [Lua] Set lobby begin: 16:24:09.030 [Lua] Lobby data twitch_enabled = false 16:24:09.030 [Lua] Lobby data power_level = 825 16:24:09.030 [Lua] Lobby data num_players = 3 16:24:09.031 [Lua] Lobby data host = 110000103dff95e 16:24:09.031 [Lua] Lobby data game_mode = 2 16:24:09.031 [Lua] Lobby data is_private = true 16:24:09.031 [Lua] Lobby data level_key = skaven_stronghold 16:24:09.031 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:09.031 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:09.031 [Lua] Lobby data quick_game = false 16:24:09.031 [Lua] Lobby data matchmaking = false 16:24:09.031 [Lua] Lobby data difficulty = cataclysm 16:24:09.032 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:09.032 [Lua] Lobby data unique_server_name = Vemb 16:24:09.032 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:09.032 [Lua] Lobby data player_slot_2 = 0:0 16:24:09.032 [Lua] Lobby data country_code = FI 16:24:09.032 [Lua] Lobby data player_slot_3 = 0:0 16:24:09.032 [Lua] Lobby data eac_authorized = true 16:24:09.032 [Lua] Set lobby end. 16:24:09.032 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:24:09.033 [Lua] 16:24:09.033 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:24:09.033 [Lua] 16:24:09.033 [Lua] 16:24:09.033 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 16:24:09.033 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:24:09.033 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:24:09.033 [Lua] 16:24:09.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:58 my_peer_id:110000103dff95e 16:24:09.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:58 my_peer_id:110000103dff95e 16:24:09.040 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:58 my_peer_id:110000103dff95e 16:24:09.863 [Lua] [GameNetworkManager] destroying game object with go_id=55 16:24:09.863 [Lua] Set lobby begin: 16:24:09.863 [Lua] Lobby data twitch_enabled = false 16:24:09.863 [Lua] Lobby data power_level = 825 16:24:09.864 [Lua] Lobby data num_players = 3 16:24:09.864 [Lua] Lobby data host = 110000103dff95e 16:24:09.864 [Lua] Lobby data game_mode = 2 16:24:09.864 [Lua] Lobby data is_private = true 16:24:09.864 [Lua] Lobby data level_key = skaven_stronghold 16:24:09.864 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:09.864 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:09.864 [Lua] Lobby data quick_game = false 16:24:09.864 [Lua] Lobby data matchmaking = false 16:24:09.864 [Lua] Lobby data difficulty = cataclysm 16:24:09.864 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:09.864 [Lua] Lobby data unique_server_name = Vemb 16:24:09.864 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:09.864 [Lua] Lobby data player_slot_2 = 0:0 16:24:09.864 [Lua] Lobby data country_code = FI 16:24:09.865 [Lua] Lobby data player_slot_3 = 0:0 16:24:09.865 [Lua] Lobby data eac_authorized = true 16:24:09.865 [Lua] Set lobby end. 16:24:09.866 [Lua] player (110000103dff95e,2) was put into party 1 16:24:09.878 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 16:24:09.878 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2) 16:24:09.878 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2) 16:24:09.878 [Lua] Set lobby begin: 16:24:09.878 [Lua] Lobby data twitch_enabled = false 16:24:09.878 [Lua] Lobby data power_level = 825 16:24:09.878 [Lua] Lobby data num_players = 3 16:24:09.878 [Lua] Lobby data host = 110000103dff95e 16:24:09.878 [Lua] Lobby data game_mode = 2 16:24:09.878 [Lua] Lobby data is_private = true 16:24:09.878 [Lua] Lobby data level_key = skaven_stronghold 16:24:09.878 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:09.878 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:09.878 [Lua] Lobby data quick_game = false 16:24:09.878 [Lua] Lobby data matchmaking = false 16:24:09.878 [Lua] Lobby data difficulty = cataclysm 16:24:09.878 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:09.879 [Lua] Lobby data unique_server_name = Vemb 16:24:09.879 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:09.879 [Lua] Lobby data player_slot_2 = 0:0 16:24:09.879 [Lua] Lobby data country_code = FI 16:24:09.879 [Lua] Lobby data player_slot_3 = 0:0 16:24:09.879 [Lua] Lobby data eac_authorized = true 16:24:09.879 [Lua] Set lobby end. 16:24:09.879 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:24:09.879 [Lua] 16:24:09.879 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:24:09.879 [Lua] 16:24:09.879 [Lua] 16:24:09.879 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 16:24:09.879 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:24:09.879 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:24:09.879 [Lua] 16:24:09.883 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:58 my_peer_id:110000103dff95e 16:24:09.883 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 16:24:09.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:59 my_peer_id:110000103dff95e 16:24:09.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:59 my_peer_id:110000103dff95e 16:24:09.883 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:59 my_peer_id:110000103dff95e 16:24:09.892 [Flow] SSM bake 16:24:09.893 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:59 my_peer_id:110000103dff95e 16:24:09.954 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 16:24:09.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, InventoryPackageSynchronizerClient 16:24:09.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:24:09.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 16:24:09.956 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:24:09.958 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:24:10.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 16:24:10.338 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 16:24:10.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:24:10.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:24:10.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:24:10.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:24:10.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:24:10.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:24:10.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 16:24:11.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 16:24:11.145 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 16:24:11.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 16:24:11.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 16:24:11.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 16:24:11.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 16:24:11.699 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 16:24:11.699 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p 16:24:11.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08 16:24:11.784 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08 16:24:11.784 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08 16:24:11.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 16:24:11.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 16:24:11.954 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 16:24:11.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 16:24:12.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 16:24:12.122 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 16:24:12.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:24:12.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:24:12.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:24:12.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 16:24:12.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 16:24:12.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2 16:24:12.457 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 59 16:24:23.408 [Lua] Set lobby begin: 16:24:23.408 [Lua] Lobby data twitch_enabled = false 16:24:23.409 [Lua] Lobby data power_level = 825 16:24:23.409 [Lua] Lobby data num_players = 3 16:24:23.409 [Lua] Lobby data host = 110000103dff95e 16:24:23.409 [Lua] Lobby data game_mode = 2 16:24:23.409 [Lua] Lobby data is_private = true 16:24:23.410 [Lua] Lobby data level_key = skaven_stronghold 16:24:23.410 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:23.410 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:23.410 [Lua] Lobby data quick_game = false 16:24:23.410 [Lua] Lobby data matchmaking = false 16:24:23.410 [Lua] Lobby data difficulty = cataclysm 16:24:23.410 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:23.410 [Lua] Lobby data unique_server_name = Vemb 16:24:23.410 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:23.410 [Lua] Lobby data player_slot_2 = 0:0 16:24:23.410 [Lua] Lobby data country_code = FI 16:24:23.410 [Lua] Lobby data player_slot_3 = 0:0 16:24:23.410 [Lua] Lobby data eac_authorized = true 16:24:23.410 [Lua] Set lobby end. 16:24:23.410 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:24:23.410 [Lua] Breedfreezer (server) starting a hot join sync 16:24:23.410 [Lua] packing 0 units of breed chaos_marauder 16:24:23.410 [Lua] packing 0 units of breed skaven_clan_rat 16:24:23.410 [Lua] packing 0 units of breed skaven_storm_vermin 16:24:23.410 [Lua] packing 0 units of breed skaven_slave 16:24:23.410 [Lua] packing 0 units of breed chaos_fanatic 16:24:23.410 [Lua] packing 0 units of breed beastmen_bestigor 16:24:23.410 [Lua] packing 0 units of breed beastmen_gor 16:24:23.410 [Lua] packing 0 units of breed chaos_berzerker 16:24:23.410 [Lua] packing 0 units of breed chaos_warrior 16:24:23.410 [Lua] packing 0 units of breed beastmen_ungor 16:24:23.410 [Lua] packing 0 units of breed skaven_plague_monk 16:24:23.410 [Lua] packing 0 units of breed chaos_raider 16:24:23.410 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:24:23.410 [Lua] 16:24:23.410 [Lua] [1] = 1 (number) 16:24:23.411 [Lua] [2] = 0 (number) 16:24:23.411 [Lua] [3] = 1 (number) 16:24:23.411 [Lua] [4] = 0 (number) 16:24:23.411 [Lua] [5] = 1 (number) 16:24:23.411 [Lua] [6] = 0 (number) 16:24:23.411 [Lua] [7] = 1 (number) 16:24:23.411 [Lua] [8] = 0 (number) 16:24:23.411 [Lua] [9] = 1 (number) 16:24:23.411 [Lua] [10] = 0 (number) 16:24:23.411 [Lua] [11] = 1 (number) 16:24:23.411 [Lua] [12] = 0 (number) 16:24:23.411 [Lua] [13] = 1 (number) 16:24:23.411 [Lua] [14] = 0 (number) 16:24:23.411 [Lua] [15] = 1 (number) 16:24:23.411 [Lua] [16] = 0 (number) 16:24:23.411 [Lua] [17] = 1 (number) 16:24:23.411 [Lua] [18] = 0 (number) 16:24:23.411 [Lua] [19] = 1 (number) 16:24:23.411 [Lua] [20] = 0 (number) 16:24:23.411 [Lua] [21] = 1 (number) 16:24:23.411 [Lua] [22] = 0 (number) 16:24:23.411 [Lua] [23] = 1 (number) 16:24:23.411 [Lua] [24] = 0 (number) 16:24:23.411 [Lua] 16:24:23.411 [Lua] 16:24:23.411 [Lua] 16:24:23.412 [Lua] Set lobby begin: 16:24:23.412 [Lua] Lobby data twitch_enabled = false 16:24:23.412 [Lua] Lobby data power_level = 825 16:24:23.413 [Lua] Lobby data num_players = 3 16:24:23.413 [Lua] Lobby data host = 110000103dff95e 16:24:23.413 [Lua] Lobby data game_mode = 2 16:24:23.413 [Lua] Lobby data is_private = true 16:24:23.413 [Lua] Lobby data level_key = skaven_stronghold 16:24:23.413 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:23.413 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:23.414 [Lua] Lobby data quick_game = false 16:24:23.414 [Lua] Lobby data matchmaking = false 16:24:23.414 [Lua] Lobby data difficulty = cataclysm 16:24:23.414 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:23.414 [Lua] Lobby data unique_server_name = Vemb 16:24:23.414 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:23.414 [Lua] Lobby data player_slot_2 = 0:0 16:24:23.414 [Lua] Lobby data country_code = FI 16:24:23.414 [Lua] Lobby data player_slot_3 = 0:0 16:24:23.414 [Lua] Lobby data eac_authorized = true 16:24:23.414 [Lua] Set lobby end. 16:24:23.414 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing 16:24:23.414 [Lua] Breedfreezer (server) starting a hot join sync 16:24:23.414 [Lua] packing 0 units of breed chaos_marauder 16:24:23.415 [Lua] packing 0 units of breed skaven_clan_rat 16:24:23.415 [Lua] packing 0 units of breed skaven_storm_vermin 16:24:23.415 [Lua] packing 0 units of breed skaven_slave 16:24:23.415 [Lua] packing 0 units of breed chaos_fanatic 16:24:23.415 [Lua] packing 0 units of breed beastmen_bestigor 16:24:23.415 [Lua] packing 0 units of breed beastmen_gor 16:24:23.415 [Lua] packing 0 units of breed chaos_berzerker 16:24:23.415 [Lua] packing 0 units of breed chaos_warrior 16:24:23.415 [Lua] packing 0 units of breed beastmen_ungor 16:24:23.415 [Lua] packing 0 units of breed skaven_plague_monk 16:24:23.415 [Lua] packing 0 units of breed chaos_raider 16:24:23.415 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:24:23.415 [Lua] 16:24:23.415 [Lua] [1] = 1 (number) 16:24:23.415 [Lua] [2] = 0 (number) 16:24:23.415 [Lua] [3] = 1 (number) 16:24:23.415 [Lua] [4] = 0 (number) 16:24:23.415 [Lua] [5] = 1 (number) 16:24:23.415 [Lua] [6] = 0 (number) 16:24:23.415 [Lua] [7] = 1 (number) 16:24:23.415 [Lua] [8] = 0 (number) 16:24:23.415 [Lua] [9] = 1 (number) 16:24:23.415 [Lua] [10] = 0 (number) 16:24:23.415 [Lua] [11] = 1 (number) 16:24:23.415 [Lua] [12] = 0 (number) 16:24:23.415 [Lua] [13] = 1 (number) 16:24:23.415 [Lua] [14] = 0 (number) 16:24:23.415 [Lua] [15] = 1 (number) 16:24:23.415 [Lua] [16] = 0 (number) 16:24:23.415 [Lua] [17] = 1 (number) 16:24:23.415 [Lua] [18] = 0 (number) 16:24:23.415 [Lua] [19] = 1 (number) 16:24:23.415 [Lua] [20] = 0 (number) 16:24:23.415 [Lua] [21] = 1 (number) 16:24:23.415 [Lua] [22] = 0 (number) 16:24:23.415 [Lua] [23] = 1 (number) 16:24:23.415 [Lua] [24] = 0 (number) 16:24:23.415 [Lua] 16:24:23.415 [Lua] 16:24:23.415 [Lua] 16:24:23.415 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 16:24:23.415 [Lua] RemotePlayer:create_game_object( ) 57 16:24:23.428 [Lua] [GameNetworkManager] destroying game object with go_id=56 16:24:23.428 [Lua] Set lobby begin: 16:24:23.428 [Lua] Lobby data twitch_enabled = false 16:24:23.428 [Lua] Lobby data power_level = 825 16:24:23.428 [Lua] Lobby data num_players = 3 16:24:23.428 [Lua] Lobby data host = 110000103dff95e 16:24:23.428 [Lua] Lobby data game_mode = 2 16:24:23.428 [Lua] Lobby data is_private = true 16:24:23.428 [Lua] Lobby data level_key = skaven_stronghold 16:24:23.428 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:23.428 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:23.428 [Lua] Lobby data quick_game = false 16:24:23.429 [Lua] Lobby data matchmaking = false 16:24:23.429 [Lua] Lobby data difficulty = cataclysm 16:24:23.429 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:23.429 [Lua] Lobby data unique_server_name = Vemb 16:24:23.429 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:23.429 [Lua] Lobby data player_slot_2 = 0:0 16:24:23.429 [Lua] Lobby data country_code = FI 16:24:23.429 [Lua] Lobby data player_slot_3 = 0:0 16:24:23.429 [Lua] Lobby data eac_authorized = true 16:24:23.429 [Lua] Set lobby end. 16:24:23.429 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 16:24:23.429 [Lua] RemotePlayer:create_game_object( ) 58 16:24:23.443 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:24:23.443 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:24:23.443 [Lua] player (110000103dff95e,2) was put into party 1 16:24:23.457 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 16:24:23.457 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2) 16:24:23.457 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2) 16:24:23.457 [Lua] Set lobby begin: 16:24:23.457 [Lua] Lobby data twitch_enabled = false 16:24:23.457 [Lua] Lobby data power_level = 825 16:24:23.457 [Lua] Lobby data num_players = 3 16:24:23.457 [Lua] Lobby data host = 110000103dff95e 16:24:23.457 [Lua] Lobby data game_mode = 2 16:24:23.457 [Lua] Lobby data is_private = true 16:24:23.458 [Lua] Lobby data level_key = skaven_stronghold 16:24:23.458 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:23.458 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:23.458 [Lua] Lobby data quick_game = false 16:24:23.458 [Lua] Lobby data matchmaking = false 16:24:23.458 [Lua] Lobby data difficulty = cataclysm 16:24:23.458 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:23.458 [Lua] Lobby data unique_server_name = Vemb 16:24:23.459 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:23.459 [Lua] Lobby data player_slot_2 = 0:0 16:24:23.459 [Lua] Lobby data country_code = FI 16:24:23.459 [Lua] Lobby data player_slot_3 = 0:0 16:24:23.459 [Lua] Lobby data eac_authorized = true 16:24:23.459 [Lua] Set lobby end. 16:24:23.459 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:24:23.459 [Lua] 16:24:23.459 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:24:23.459 [Lua] 16:24:23.459 [Lua] 16:24:23.459 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 16:24:23.459 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:24:23.459 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:24:23.459 [Lua] 16:24:23.462 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:60 my_peer_id:110000103dff95e 16:24:23.462 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:60 my_peer_id:110000103dff95e 16:24:23.462 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:60 my_peer_id:110000103dff95e 16:24:23.471 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:60 my_peer_id:110000103dff95e 16:24:23.484 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 60 16:24:23.686 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:24:23.686 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:24:23.686 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:24:23.720 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:24:23.720 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:24:23.720 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:24:23.725 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:24:23.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:24:23.733 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:24:23.733 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:24:23.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:24:23.805 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:24:23.806 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:24:23.807 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:24:23.838 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:24:23.839 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 16:24:23.840 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:24:24.058 [Lua] ################################################################################################################# 16:24:24.058 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:24:24.058 [Lua] ################################################################################################################# 16:24:24.058 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 16:24:24.058 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:24:24.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 16:24:24.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 16:24:24.333 [Lua] Commit load time data 16:24:24.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:24:24.431 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:24:25.057 [Flow] SSM bake 16:24:28.595 [Lua] Set lobby begin: 16:24:28.595 [Lua] Lobby data twitch_enabled = false 16:24:28.596 [Lua] Lobby data power_level = 546 16:24:28.596 [Lua] Lobby data num_players = 3 16:24:28.596 [Lua] Lobby data host = 110000103dff95e 16:24:28.596 [Lua] Lobby data game_mode = 2 16:24:28.596 [Lua] Lobby data is_private = true 16:24:28.596 [Lua] Lobby data level_key = skaven_stronghold 16:24:28.596 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:28.596 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:28.596 [Lua] Lobby data quick_game = false 16:24:28.596 [Lua] Lobby data matchmaking = false 16:24:28.596 [Lua] Lobby data difficulty = cataclysm 16:24:28.596 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:28.596 [Lua] Lobby data unique_server_name = Vemb 16:24:28.596 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:28.596 [Lua] Lobby data player_slot_2 = 0:0 16:24:28.596 [Lua] Lobby data country_code = FI 16:24:28.597 [Lua] Lobby data player_slot_3 = 0:0 16:24:28.597 [Lua] Lobby data eac_authorized = true 16:24:28.597 [Lua] Set lobby end. 16:24:33.604 [Lua] Set lobby begin: 16:24:33.604 [Lua] Lobby data twitch_enabled = false 16:24:33.604 [Lua] Lobby data power_level = 815 16:24:33.604 [Lua] Lobby data num_players = 3 16:24:33.604 [Lua] Lobby data host = 110000103dff95e 16:24:33.604 [Lua] Lobby data game_mode = 2 16:24:33.604 [Lua] Lobby data is_private = true 16:24:33.604 [Lua] Lobby data level_key = skaven_stronghold 16:24:33.604 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:24:33.604 [Lua] Lobby data selected_level_key = skaven_stronghold 16:24:33.604 [Lua] Lobby data quick_game = false 16:24:33.604 [Lua] Lobby data matchmaking = false 16:24:33.604 [Lua] Lobby data difficulty = cataclysm 16:24:33.605 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:24:33.605 [Lua] Lobby data unique_server_name = Vemb 16:24:33.605 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:24:33.605 [Lua] Lobby data player_slot_2 = 0:0 16:24:33.605 [Lua] Lobby data country_code = FI 16:24:33.605 [Lua] Lobby data player_slot_3 = 0:0 16:24:33.605 [Lua] Lobby data eac_authorized = true 16:24:33.605 [Lua] Set lobby end. 16:24:44.893 [Flow] SSM bake 16:24:52.927 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:24:54.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:24:56.013 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:24:59.046 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:25:03.934 [Flow] SSM bake 16:25:04.793 [Lua] Players are leaving the safe zone 16:25:13.713 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:25:13.729 [Lua] Spline already found! 16:25:50.428 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:25:50.429 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 16:25:51.438 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:26:05.817 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:06.211 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:26:06.768 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:07.378 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:26:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa3737, position: 0 16:26:30.075 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:26:30.093 [Lua] Spline already found! 16:26:44.050 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:27:01.474 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 16:27:01.474 [Lua] Time for new HOOORDE! multi_first_wave 16:27:01.474 [Lua] horde requested: ambush 16:27:01.474 [Lua] setting up ambush-horde 16:27:01.474 [Lua] Composing horde 'huge' .. using variant 'plain' 16:27:01.474 [Lua] -> spawning: 56 16:27:01.474 [Lua] horde crated with id 3 of type ambush 16:27:01.474 [Lua] ambush horde has started 16:27:01.480 [Lua] MUSIC: explore -> pre_ambush 16:27:01.813 [Lua] Coordinated attack! 16:27:09.271 [Lua] MUSIC: pre_ambush -> horde 16:27:11.604 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:27:11.604 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:27:11.604 [Lua] horde requested: ambush 16:27:11.604 [Lua] setting up ambush-horde 16:27:11.604 [Lua] Composing horde 'huge' .. using variant 'plain' 16:27:11.604 [Lua] -> spawning: 62 16:27:11.604 [Lua] horde crated with id 4 of type ambush 16:27:11.604 [Lua] ambush horde has started 16:27:16.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa4a66, position: 0 16:27:16.659 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa4a9a, position: 0 16:27:16.998 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa4ae3, position: 0 16:27:18.704 [Lua] HORDE: last wave, reset to standard horde delay 16:27:18.704 [Lua] Time for new HOOORDE! multi_last_wave 16:27:18.704 [Lua] horde requested: ambush 16:27:18.704 [Lua] setting up ambush-horde 16:27:18.704 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 16:27:18.705 [Lua] -> spawning: 58 16:27:18.705 [Lua] horde crated with id 5 of type ambush 16:27:18.705 [Lua] ambush horde has started 16:27:25.335 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:27:27.981 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:27:29.559 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:27:33.867 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 679702 0 16:27:34.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 0 16:27:43.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa6af1, position: 0 16:27:47.995 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 16:27:47.996 [Lua] [GameNetworkManager] destroying game object with go_id=64 16:27:48.790 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa7136, position: 0 16:27:49.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 1044609 16:27:50.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xa7315, position: 0 16:27:50.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 1100863 16:27:50.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xa20e3, position: 1100863 16:27:50.962 [Lua] [GameNetworkManager] destroying game object with go_id=61 16:27:57.809 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 16:27:57.809 [Lua] [GameNetworkManager] destroying game object with go_id=65 16:27:59.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xa7b55, position: 0 16:28:00.026 [Lua] MUSIC: horde -> lost 16:28:08.018 [Lua] Horde killed: ? 16:28:09.273 [Lua] Horde killed: ? 16:28:10.067 [Save] Saving `save_data` 16:28:10.067 [Lua] gm_event_end_conditions_met false true 16:28:10.068 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:28:10.068 [Lua] Game lost 16:28:10.068 [Lua] PlayFabMirror:_commit_internal nil 16:28:10.068 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:28:10.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 40 16:28:10.068 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:28:10.074 [Save] Save done 16:28:10.074 [Save] Saving `save_data` 16:28:10.080 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 40 16:28:10.084 [Save] Save done 16:28:11.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 40 16:28:11.060 [Lua] commit result success 31 16:28:11.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 41 16:28:11.060 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:28:11.077 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 41 7 16:28:12.045 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 16:28:12.045 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 41 16:28:12.823 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 41 16:28:12.933 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:28:12.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=324 16:28:12.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.91338580846786499) 16:28:16.050 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2) 16:28:16.053 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:28:16.053 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=326 16:28:18.761 [Lua] ConflictDirector - destroy all units 16:28:18.769 [Lua] Horde killed: ? 16:28:18.779 [Lua] TRANSITION nil nil inn_level 16:28:18.779 [Lua] Transition type "inn_level", is server: true 16:28:18.779 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:28:18.779 [Lua] [GameNetworkManager] Leaving game... 16:28:18.779 [Lua] [GameNetworkManager] Shutting down game session host. 16:28:18.779 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:28:18.779 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:28:18.779 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=251.21 16:28:18.794 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:28:20.582 [Lua] [PlayerSyncData] Game session is not initialized 16:28:20.582 [Lua] [PlayerSyncData] Game session is not initialized 16:28:20.582 [Lua] Set lobby begin: 16:28:20.582 [Lua] Lobby data twitch_enabled = false 16:28:20.582 [Lua] Lobby data power_level = 0 16:28:20.582 [Lua] Lobby data num_players = 3 16:28:20.582 [Lua] Lobby data host = 110000103dff95e 16:28:20.582 [Lua] Lobby data game_mode = 2 16:28:20.582 [Lua] Lobby data is_private = true 16:28:20.582 [Lua] Lobby data level_key = skaven_stronghold 16:28:20.582 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:20.582 [Lua] Lobby data selected_level_key = skaven_stronghold 16:28:20.582 [Lua] Lobby data quick_game = false 16:28:20.582 [Lua] Lobby data matchmaking = false 16:28:20.583 [Lua] Lobby data difficulty = cataclysm 16:28:20.583 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:20.583 [Lua] Lobby data unique_server_name = Vemb 16:28:20.583 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:20.583 [Lua] Lobby data player_slot_2 = 0:0 16:28:20.583 [Lua] Lobby data country_code = FI 16:28:20.583 [Lua] Lobby data player_slot_3 = 0:0 16:28:20.583 [Lua] Lobby data eac_authorized = true 16:28:20.583 [Lua] Set lobby end. 16:28:20.783 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:28:20.784 [Lua] Clearing all global lookup lists 16:28:20.784 [Lua] [IngamePlayerListUI] - Destroy 16:28:20.784 [Lua] [EquipmentUI] - Destroy 16:28:20.784 [Lua] [AbilityUI] - Destroy 16:28:20.784 [Lua] [GamePadEquipmentUI] - Destroy 16:28:20.784 [Lua] [GamePadAbilityUI] - Destroy 16:28:20.784 [Lua] [IngameUI] destroy 16:28:20.784 [Lua] Set lobby begin: 16:28:20.784 [Lua] Lobby data twitch_enabled = false 16:28:20.785 [Lua] Lobby data power_level = 0 16:28:20.785 [Lua] Lobby data num_players = 3 16:28:20.785 [Lua] Lobby data host = 110000103dff95e 16:28:20.785 [Lua] Lobby data game_mode = 2 16:28:20.785 [Lua] Lobby data is_private = true 16:28:20.785 [Lua] Lobby data level_key = skaven_stronghold 16:28:20.785 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:20.785 [Lua] Lobby data selected_level_key = skaven_stronghold 16:28:20.785 [Lua] Lobby data quick_game = false 16:28:20.785 [Lua] Lobby data matchmaking = false 16:28:20.785 [Lua] Lobby data difficulty = cataclysm 16:28:20.785 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:20.785 [Lua] Lobby data unique_server_name = Vemb 16:28:20.785 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:20.785 [Lua] Lobby data player_slot_2 = 0:0 16:28:20.785 [Lua] Lobby data country_code = FI 16:28:20.785 [Lua] Lobby data player_slot_3 = 0:0 16:28:20.786 [Lua] Lobby data eac_authorized = true 16:28:20.786 [Lua] Set lobby end. 16:28:20.810 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:28:20.810 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:28:20.928 [Lua] [Managers] Destroying state managers... 16:28:20.944 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:28:21.085 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:28:21.085 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:28:21.092 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:28:21.098 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:28:21.100 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:28:21.102 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:28:21.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:28:21.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:28:21.104 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:28:21.109 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:28:21.116 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:28:21.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:28:21.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:28:21.118 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:28:21.126 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:28:21.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:28:21.133 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:28:21.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:28:21.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:28:21.142 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:28:21.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:28:21.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:28:21.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:28:21.161 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:28:21.164 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:28:21.168 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:28:21.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:28:21.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:28:21.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:28:21.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:28:21.202 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:28:21.210 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:28:21.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:28:21.224 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:28:21.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:28:21.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:28:21.225 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:28:21.225 [Lua] [Matchmaking] unregister rpcs 16:28:21.225 [Lua] ############### UNLOADING PACKAGES ############### 16:28:21.225 [Lua] [Gamestate] Enter state StateLoading 16:28:21.229 [World] Spawning level. 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] Found camera: end_screen_camera 16:28:21.238 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:28:21.239 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:28:21.240 [Lua] [Matchmaking] register rpcs 16:28:21.240 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:28:21.240 [Lua] registering RPCs 16:28:21.240 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:28:21.240 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:28:21.240 [Lua] Set lobby begin: 16:28:21.240 [Lua] Lobby data twitch_enabled = false 16:28:21.240 [Lua] Lobby data power_level = 0 16:28:21.240 [Lua] Lobby data num_players = 3 16:28:21.240 [Lua] Lobby data host = 110000103dff95e 16:28:21.240 [Lua] Lobby data game_mode = 3 16:28:21.240 [Lua] Lobby data is_private = true 16:28:21.240 [Lua] Lobby data level_key = inn_level 16:28:21.240 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:21.240 [Lua] Lobby data selected_level_key = skaven_stronghold 16:28:21.240 [Lua] Lobby data quick_game = false 16:28:21.240 [Lua] Lobby data matchmaking = false 16:28:21.240 [Lua] Lobby data difficulty = cataclysm 16:28:21.241 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:21.241 [Lua] Lobby data unique_server_name = Vemb 16:28:21.241 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:21.241 [Lua] Lobby data player_slot_2 = 0:0 16:28:21.241 [Lua] Lobby data country_code = FI 16:28:21.241 [Lua] Lobby data player_slot_3 = 0:0 16:28:21.241 [Lua] Lobby data eac_authorized = true 16:28:21.241 [Lua] Set lobby end. 16:28:21.241 [Lua] MUSIC MANAGER unmute_all_world_sounds 689135 0 16:28:21.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 42 16:28:21.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:28:21.245 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 42 16:28:21.246 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:28:21.246 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:28:21.246 [Lua] [LevelTransitionHandler] load_level inn_level 16:28:21.332 [Umbra] Unload tome 16:28:21.447 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 16:28:21.447 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:28:21.447 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:28:21.447 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:28:21.447 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:28:21.447 [Lua] [StateLoading] got rpc_load_level 49 inn_level 16:28:21.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:28:21.509 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:28:21.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:28:21.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:28:21.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:28:21.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:28:21.598 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:28:21.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 42 16:28:22.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xa83f0, position: 4813914 16:28:27.463 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:28:27.463 [Lua] [PlayState] Enter Substate EndViewStateScore 16:28:29.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:28:29.796 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:28:29.813 [Lua] [LevelTransitionHandler] Level load completed! 16:28:29.813 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:28:29.813 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:28:29.816 [Lua] ### Sending rpc_level_loaded 16:28:29.816 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 16:28:29.816 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:28:29.816 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:28:29.816 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:28:29.851 [Lua] ### Sending rpc_level_loaded 16:28:29.851 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 16:28:32.886 [Lua] ### Sending rpc_level_loaded 16:28:32.886 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 16:28:32.886 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:28:35.665 [Lua] ### Sending rpc_level_loaded 16:28:35.665 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 16:28:35.665 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:28:40.749 [Lua] [PlayState] Exit Substate EndViewStateScore 16:28:40.756 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:28:41.761 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:28:41.761 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:28:41.762 [Lua] [Matchmaking] unregister rpcs 16:28:41.762 [Lua] Set lobby begin: 16:28:41.762 [Lua] Lobby data twitch_enabled = false 16:28:41.762 [Lua] Lobby data power_level = 0 16:28:41.762 [Lua] Lobby data num_players = 3 16:28:41.762 [Lua] Lobby data host = 110000103dff95e 16:28:41.762 [Lua] Lobby data game_mode = 3 16:28:41.762 [Lua] Lobby data is_private = true 16:28:41.762 [Lua] Lobby data level_key = inn_level 16:28:41.762 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:41.762 [Lua] Lobby data selected_level_key = skaven_stronghold 16:28:41.762 [Lua] Lobby data quick_game = false 16:28:41.763 [Lua] Lobby data matchmaking = false 16:28:41.763 [Lua] Lobby data difficulty = cataclysm 16:28:41.763 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:41.763 [Lua] Lobby data unique_server_name = Vemb 16:28:41.763 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:41.763 [Lua] Lobby data player_slot_2 = 0:0 16:28:41.763 [Lua] Lobby data country_code = FI 16:28:41.763 [Lua] Lobby data player_slot_3 = 0:0 16:28:41.763 [Lua] Lobby data eac_authorized = true 16:28:41.763 [Lua] Set lobby end. 16:28:41.763 [Lua] [Managers] Destroying state managers... 16:28:41.764 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:28:41.764 [Lua] MUSIC MANAGER Stop_loading_screen_music 689178 0 16:28:41.764 [Lua] [Gamestate] Enter StateIngame HOST 16:28:41.765 [Lua] <>level = inn_level<> 16:28:41.765 [Lua] Set lobby begin: 16:28:41.765 [Lua] Lobby data twitch_enabled = false 16:28:41.765 [Lua] Lobby data power_level = 0 16:28:41.765 [Lua] Lobby data num_players = 3 16:28:41.765 [Lua] Lobby data host = 110000103dff95e 16:28:41.765 [Lua] Lobby data game_mode = 3 16:28:41.765 [Lua] Lobby data is_private = true 16:28:41.765 [Lua] Lobby data level_key = inn_level 16:28:41.765 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:41.765 [Lua] Lobby data selected_level_key = inn_level 16:28:41.765 [Lua] Lobby data quick_game = false 16:28:41.765 [Lua] Lobby data matchmaking = false 16:28:41.765 [Lua] Lobby data difficulty = cataclysm 16:28:41.765 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:41.765 [Lua] Lobby data unique_server_name = Vemb 16:28:41.766 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:41.766 [Lua] Lobby data player_slot_2 = 0:0 16:28:41.766 [Lua] Lobby data country_code = FI 16:28:41.766 [Lua] Lobby data player_slot_3 = 0:0 16:28:41.766 [Lua] Lobby data eac_authorized = true 16:28:41.766 [Lua] Set lobby end. 16:28:41.766 [Umbra] Init version: 3.4.15 :: 16 threads 16:28:41.766 [Lua] [StateIngame] Server ingame 16:28:41.769 [Lua] Set lobby begin: 16:28:41.769 [Lua] Lobby data twitch_enabled = false 16:28:41.770 [Lua] Lobby data power_level = 0 16:28:41.770 [Lua] Lobby data num_players = 3 16:28:41.770 [Lua] Lobby data host = 110000103dff95e 16:28:41.770 [Lua] Lobby data game_mode = 3 16:28:41.770 [Lua] Lobby data is_private = true 16:28:41.770 [Lua] Lobby data level_key = inn_level 16:28:41.770 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:41.771 [Lua] Lobby data selected_level_key = inn_level 16:28:41.771 [Lua] Lobby data quick_game = false 16:28:41.771 [Lua] Lobby data matchmaking = false 16:28:41.771 [Lua] Lobby data difficulty = cataclysm 16:28:41.771 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:41.771 [Lua] Lobby data unique_server_name = Vemb 16:28:41.771 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:41.771 [Lua] Lobby data player_slot_2 = 0:0 16:28:41.771 [Lua] Lobby data country_code = FI 16:28:41.771 [Lua] Lobby data player_slot_3 = 0:0 16:28:41.771 [Lua] Lobby data eac_authorized = true 16:28:41.772 [Lua] Set lobby end. 16:28:41.772 [Lua] [Matchmaking] register rpcs 16:28:41.772 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:28:41.772 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:28:41.772 [Lua] [GameNetworkManager] self.is_server = true 16:28:41.772 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:28:41.772 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:28:41.772 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:28:41.772 [Network] Setting artificial MTU limit to 65536 16:28:41.779 [Lua] Switching ConflictSettings: to: disabled 16:28:41.779 [Lua] pacing=disabled 16:28:41.779 [Lua] roaming=nil 16:28:41.779 [Lua] specials=disabled 16:28:41.779 [Lua] debug_color=black 16:28:41.779 [Lua] pack_spawning=disabled 16:28:41.779 [Lua] contained_breeds=nil 16:28:41.779 [Lua] disabled=true 16:28:41.779 [Lua] boss=disabled 16:28:41.779 [Lua] horde=disabled 16:28:41.779 [Lua] name=disabled 16:28:41.779 [Lua] intensity=disabled 16:28:41.779 [Lua] --- 16:28:41.779 [Lua] [LevelAnalysis] set_random_seed( 9586797) 16:28:41.783 [Lua] [AIInterestPointSystem] Level Seed: 9586797 16:28:41.783 [Lua] 16:28:41.783 [Lua] [entity_system_bag] = table 16:28:41.783 [Lua] [entity_system_bag] = metatable 16:28:41.783 [Lua] [startup_data] = table 16:28:41.783 [Lua] [entity_manager] = table 16:28:41.783 [Lua] [entity_manager] = metatable 16:28:41.783 [Lua] [unit_spawner] = table 16:28:41.783 [Lua] [unit_spawner] = metatable 16:28:41.783 [Lua] [unit_storage] = table 16:28:41.783 [Lua] [unit_storage] = metatable 16:28:41.783 [Lua] [dice_keeper] = table 16:28:41.783 [Lua] [dice_keeper] = metatable 16:28:41.783 [Lua] [is_server] = true (boolean) 16:28:41.789 [Lua] [world] = [World] 16:28:41.789 [Lua] [system_api] = table 16:28:41.789 [Lua] [entity_system] = table 16:28:41.789 [Lua] [entity_system] = metatable 16:28:41.789 [Lua] [network_lobby] = table 16:28:41.789 [Lua] [network_lobby] = metatable 16:28:41.789 [Lua] [profile_synchronizer] = table 16:28:41.789 [Lua] [profile_synchronizer] = metatable 16:28:41.789 [Lua] [level_transition_handler] = table 16:28:41.789 [Lua] [level_transition_handler] = metatable 16:28:41.789 [Lua] [num_local_human_players] = 1 (number) 16:28:41.789 [Lua] [statistics_db] = table 16:28:41.789 [Lua] [statistics_db] = metatable 16:28:41.789 [Lua] [network_server] = table 16:28:41.789 [Lua] [network_server] = metatable 16:28:41.789 [Lua] [input_manager] = table 16:28:41.789 [Lua] [input_manager] = metatable 16:28:41.789 [Lua] [network_clock] = table 16:28:41.789 [Lua] [network_clock] = metatable 16:28:41.789 [Lua] [network_transmit] = table 16:28:41.789 [Lua] [network_transmit] = metatable 16:28:41.789 [Lua] [free_flight_manager] = table 16:28:41.789 [Lua] [free_flight_manager] = metatable 16:28:41.789 [Lua] [network_manager] = table 16:28:41.789 [Lua] [network_manager] = metatable 16:28:41.789 [Lua] [network_event_delegate] = table 16:28:41.789 [Lua] [network_event_delegate] = metatable 16:28:41.789 [Lua] 16:28:41.790 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:28:41.792 [Lua] [AchievementManager] Achievements using the steam platform 16:28:41.793 [Lua] [StateIngame] Level seed: 9586797 16:28:41.793 [World] Spawning level. 16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:28:42.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:28:42.005 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 16:28:42.005 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 16:28:42.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 16:28:42.008 [Lua] [LevelAnalysis] set_random_seed( 9586797) 16:28:42.029 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 16:28:42.029 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 16:28:42.029 [Lua] [IngameUI] init 16:28:42.099 [Lua] [Matchmaking] Cancelling matchmaking 16:28:42.099 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:28:42.099 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:28:42.099 [Lua] Set lobby begin: 16:28:42.099 [Lua] Lobby data twitch_enabled = false 16:28:42.100 [Lua] Lobby data power_level = 825 16:28:42.100 [Lua] Lobby data num_players = 3 16:28:42.100 [Lua] Lobby data host = 110000103dff95e 16:28:42.100 [Lua] Lobby data game_mode = 3 16:28:42.100 [Lua] Lobby data is_private = true 16:28:42.100 [Lua] Lobby data level_key = inn_level 16:28:42.100 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:42.101 [Lua] Lobby data selected_level_key = inn_level 16:28:42.101 [Lua] Lobby data quick_game = false 16:28:42.101 [Lua] Lobby data matchmaking = false 16:28:42.101 [Lua] Lobby data difficulty = cataclysm 16:28:42.101 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:42.101 [Lua] Lobby data unique_server_name = Vemb 16:28:42.102 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:42.102 [Lua] Lobby data player_slot_2 = 0:0 16:28:42.102 [Lua] Lobby data country_code = FI 16:28:42.102 [Lua] Lobby data player_slot_3 = 0:0 16:28:42.102 [Lua] Lobby data eac_authorized = true 16:28:42.102 [Lua] Set lobby end. 16:28:42.103 [Flow] complete_skittergate_legend true 16:28:42.103 [Flow] complete_all_helmgart_levels_recruit true 16:28:42.105 [Flow] WitchHunterLevel:34 16:28:42.105 [Flow] LeaderYes 16:28:42.105 [Flow] ALL PC XP:262565 16:28:42.105 [Flow] Has "bogenhafen" DLC:true 16:28:42.105 [Flow] WH XP:57749.7 16:28:42.105 [Flow] Number of crafted items:6117 16:28:42.105 [Flow] Sum of Powe Levels:1500 16:28:42.105 [Flow] lodestone diff 1:false 16:28:42.105 [Flow] magnus and forest activated 16:28:42.105 [Flow] magnus and forest activated 16:28:42.105 [Flow] cemetery and forest activated 16:28:42.105 [Flow] magnus and cemetery 16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:28:42.106 [Flow] ALL RUNES ACTIVATED 16:28:42.106 [Flow] magnus and forest activated 16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:28:42.106 [Flow] ALL RUNES ACTIVATED 16:28:42.106 [Flow] cemetery and forest activated 16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:28:42.106 [Flow] ALL RUNES ACTIVATED 16:28:42.106 [Flow] magnus and forest activated 16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:28:42.106 [Flow] ALL RUNES ACTIVATED 16:28:42.106 [Flow] magnus and cemetery 16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:28:42.106 [Flow] ALL RUNES ACTIVATED 16:28:42.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:28:42.108 [Lua] CurrentConflictSettings disabled 16:28:42.108 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:28:42.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:28:42.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:28:42.112 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:28:42.112 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 16:28:42.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:28:42.112 [Save] Loading `ut_tweaks_presets` 16:28:42.112 warning: [Save] Missing filename `ut_tweaks_presets` 16:28:42.113 [Lua] MUSIC: lost -> explore 16:28:42.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:28:42.527 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:28:42.528 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:28:42.540 [Lua] Set lobby begin: 16:28:42.540 [Lua] Lobby data twitch_enabled = false 16:28:42.540 [Lua] Lobby data power_level = 825 16:28:42.541 [Lua] Lobby data num_players = 3 16:28:42.541 [Lua] Lobby data host = 110000103dff95e 16:28:42.541 [Lua] Lobby data game_mode = 3 16:28:42.541 [Lua] Lobby data is_private = true 16:28:42.541 [Lua] Lobby data level_key = inn_level 16:28:42.541 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:42.541 [Lua] Lobby data selected_level_key = inn_level 16:28:42.541 [Lua] Lobby data quick_game = false 16:28:42.541 [Lua] Lobby data matchmaking = false 16:28:42.541 [Lua] Lobby data difficulty = cataclysm 16:28:42.541 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:42.541 [Lua] Lobby data unique_server_name = Vemb 16:28:42.541 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:42.541 [Lua] Lobby data player_slot_2 = 0:0 16:28:42.541 [Lua] Lobby data country_code = FI 16:28:42.541 [Lua] Lobby data player_slot_3 = 0:0 16:28:42.542 [Lua] Lobby data eac_authorized = true 16:28:42.542 [Lua] Set lobby end. 16:28:42.542 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:28:42.542 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 16:28:42.542 [Lua] RemotePlayer:create_game_object( ) 42 16:28:42.553 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:28:42.682 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:28:42.682 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:28:42.682 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:28:42.682 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:28:42.686 [Lua] Set lobby begin: 16:28:42.686 [Lua] Lobby data twitch_enabled = false 16:28:42.686 [Lua] Lobby data power_level = 825 16:28:42.686 [Lua] Lobby data num_players = 3 16:28:42.686 [Lua] Lobby data host = 110000103dff95e 16:28:42.686 [Lua] Lobby data game_mode = 3 16:28:42.686 [Lua] Lobby data is_private = true 16:28:42.686 [Lua] Lobby data level_key = inn_level 16:28:42.686 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:42.686 [Lua] Lobby data selected_level_key = inn_level 16:28:42.686 [Lua] Lobby data quick_game = false 16:28:42.686 [Lua] Lobby data matchmaking = false 16:28:42.686 [Lua] Lobby data difficulty = cataclysm 16:28:42.687 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:42.687 [Lua] Lobby data unique_server_name = Vemb 16:28:42.687 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:42.687 [Lua] Lobby data player_slot_2 = 0:0 16:28:42.687 [Lua] Lobby data country_code = FI 16:28:42.687 [Lua] Lobby data player_slot_3 = 0:0 16:28:42.687 [Lua] Lobby data eac_authorized = true 16:28:42.687 [Lua] Set lobby end. 16:28:42.687 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing 16:28:42.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 16:28:42.688 [Lua] RemotePlayer:create_game_object( ) 43 16:28:42.699 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:28:42.699 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:28:42.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:28:42.719 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:28:42.720 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:28:42.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:28:42.770 [Flow] DISABLE 16:28:42.811 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:28:42.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:28:42.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:28:42.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:28:42.929 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:28:42.929 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 16:28:42.929 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:28:42.929 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:28:42.929 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:28:42.930 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:28:42.931 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 16:28:42.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:28:43.050 [Lua] ################################################################################################################# 16:28:43.050 [Lua] [Loading Time]: 00:00:22 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:28:43.050 [Lua] ################################################################################################################# 16:28:43.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 43 16:28:43.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 43 16:28:43.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:28:43.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:28:43.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 43 16:28:43.323 [Lua] Commit load time data 16:28:47.033 [Lua] Set lobby begin: 16:28:47.033 [Lua] Lobby data twitch_enabled = false 16:28:47.033 [Lua] Lobby data power_level = 275 16:28:47.033 [Lua] Lobby data num_players = 3 16:28:47.033 [Lua] Lobby data host = 110000103dff95e 16:28:47.033 [Lua] Lobby data game_mode = 3 16:28:47.033 [Lua] Lobby data is_private = true 16:28:47.033 [Lua] Lobby data level_key = inn_level 16:28:47.033 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:47.033 [Lua] Lobby data selected_level_key = inn_level 16:28:47.033 [Lua] Lobby data quick_game = false 16:28:47.033 [Lua] Lobby data matchmaking = false 16:28:47.034 [Lua] Lobby data difficulty = cataclysm 16:28:47.034 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:47.034 [Lua] Lobby data unique_server_name = Vemb 16:28:47.034 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:47.034 [Lua] Lobby data player_slot_2 = 0:0 16:28:47.034 [Lua] Lobby data country_code = FI 16:28:47.034 [Lua] Lobby data player_slot_3 = 0:0 16:28:47.034 [Lua] Lobby data eac_authorized = true 16:28:47.034 [Lua] Set lobby end. 16:28:52.053 [Lua] PlayFabMirror:_commit_internal 32 16:28:52.053 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:28:52.055 [Lua] generate_backend_stats 110000103dff95e:1 16:28:52.065 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:28:52.065 [Lua] Set lobby begin: 16:28:52.065 [Lua] Lobby data twitch_enabled = false 16:28:52.066 [Lua] Lobby data power_level = 815 16:28:52.066 [Lua] Lobby data num_players = 3 16:28:52.066 [Lua] Lobby data host = 110000103dff95e 16:28:52.066 [Lua] Lobby data game_mode = 3 16:28:52.066 [Lua] Lobby data is_private = true 16:28:52.066 [Lua] Lobby data level_key = inn_level 16:28:52.066 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:28:52.066 [Lua] Lobby data selected_level_key = inn_level 16:28:52.066 [Lua] Lobby data quick_game = false 16:28:52.066 [Lua] Lobby data matchmaking = false 16:28:52.066 [Lua] Lobby data difficulty = cataclysm 16:28:52.066 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:28:52.066 [Lua] Lobby data unique_server_name = Vemb 16:28:52.066 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:28:52.066 [Lua] Lobby data player_slot_2 = 0:0 16:28:52.067 [Lua] Lobby data country_code = FI 16:28:52.067 [Lua] Lobby data player_slot_3 = 0:0 16:28:52.067 [Lua] Lobby data eac_authorized = true 16:28:52.067 [Lua] Set lobby end. 16:28:52.077 [Lua] commit result success 32 16:28:59.798 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:00.480 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 16:29:00.765 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:29:47.626 [Lua] [IngameUI] menu view on_enter start_game_view 16:29:47.629 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0744f080 16:29:47.629 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:29:47.631 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:29:47.631 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:29:47.632 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:29:47.632 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:29:49.537 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:29:49.537 [Lua] ............................................................................................................ 16:29:49.537 [Lua] ............................................................................................................ 16:29:49.537 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:29:49.537 [Lua] ............................................................................................................ 16:29:49.537 [Lua] ............................................................................................................ 16:29:49.601 [Lua] [Matchmaking] Cancelling matchmaking 16:29:49.601 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:29:49.636 [Lua] [IngameUI] menu view on_exit start_game_view 16:29:49.636 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:29:49.637 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:29:49.637 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:29:49.637 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:29:49.637 [Save] Saving `save_data` 16:29:49.644 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0744f080 16:29:49.650 [Save] Save done 16:29:52.515 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:29:52.515 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:29:52.517 [Lua] Set lobby begin: 16:29:52.517 [Lua] Lobby data twitch_enabled = false 16:29:52.517 [Lua] Lobby data power_level = 815 16:29:52.517 [Lua] Lobby data num_players = 3 16:29:52.518 [Lua] Lobby data host = 110000103dff95e 16:29:52.518 [Lua] Lobby data game_mode = 3 16:29:52.518 [Lua] Lobby data is_private = true 16:29:52.518 [Lua] Lobby data level_key = inn_level 16:29:52.518 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:29:52.518 [Lua] Lobby data selected_level_key = inn_level 16:29:52.518 [Lua] Lobby data quick_game = false 16:29:52.518 [Lua] Lobby data matchmaking = false 16:29:52.518 [Lua] Lobby data difficulty = cataclysm 16:29:52.518 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:29:52.518 [Lua] Lobby data unique_server_name = Vemb 16:29:52.518 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:29:52.518 [Lua] Lobby data player_slot_2 = 0:0 16:29:52.518 [Lua] Lobby data country_code = FI 16:29:52.518 [Lua] Lobby data player_slot_3 = 0:0 16:29:52.518 [Lua] Lobby data eac_authorized = true 16:29:52.518 [Lua] Set lobby end. 16:29:52.519 [Lua] [PartyManager] Leader is set to 110000103dff95e 16:29:52.519 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 16:29:52.519 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 16:29:52.519 [Lua] Set lobby begin: 16:29:52.519 [Lua] Lobby data twitch_enabled = false 16:29:52.519 [Lua] Lobby data power_level = 815 16:29:52.519 [Lua] Lobby data num_players = 3 16:29:52.519 [Lua] Lobby data host = 110000103dff95e 16:29:52.519 [Lua] Lobby data game_mode = 2 16:29:52.519 [Lua] Lobby data is_private = true 16:29:52.519 [Lua] Lobby data level_key = inn_level 16:29:52.519 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:29:52.519 [Lua] Lobby data selected_level_key = skaven_stronghold 16:29:52.519 [Lua] Lobby data quick_game = false 16:29:52.519 [Lua] Lobby data matchmaking = false 16:29:52.520 [Lua] Lobby data difficulty = cataclysm 16:29:52.520 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:29:52.520 [Lua] Lobby data unique_server_name = Vemb 16:29:52.520 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:29:52.520 [Lua] Lobby data player_slot_2 = 0:0 16:29:52.520 [Lua] Lobby data country_code = FI 16:29:52.520 [Lua] Lobby data player_slot_3 = 0:0 16:29:52.520 [Lua] Lobby data eac_authorized = true 16:29:52.520 [Lua] Set lobby end. 16:29:52.520 [Lua] Set lobby begin: 16:29:52.520 [Lua] Lobby data twitch_enabled = false 16:29:52.520 [Lua] Lobby data power_level = 815 16:29:52.520 [Lua] Lobby data num_players = 3 16:29:52.520 [Lua] Lobby data host = 110000103dff95e 16:29:52.521 [Lua] Lobby data game_mode = 2 16:29:52.521 [Lua] Lobby data is_private = true 16:29:52.521 [Lua] Lobby data level_key = inn_level 16:29:52.521 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:29:52.521 [Lua] Lobby data selected_level_key = skaven_stronghold 16:29:52.521 [Lua] Lobby data quick_game = false 16:29:52.521 [Lua] Lobby data matchmaking = false 16:29:52.521 [Lua] Lobby data difficulty = cataclysm 16:29:52.521 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:29:52.521 [Lua] Lobby data unique_server_name = Vemb 16:29:52.521 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:29:52.521 [Lua] Lobby data player_slot_2 = 0:0 16:29:52.521 [Lua] Lobby data country_code = FI 16:29:52.521 [Lua] Lobby data player_slot_3 = 0:0 16:29:52.521 [Lua] Lobby data eac_authorized = true 16:29:52.521 [Lua] Set lobby end. 16:29:52.523 [Lua] [ChatManager][1]System: Starting hosted game... 16:29:52.523 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:29:52.523 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:30:06.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:61 my_peer_id:110000103dff95e 16:30:06.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:61 my_peer_id:110000103dff95e 16:30:06.529 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:61 my_peer_id:110000103dff95e 16:30:06.538 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:61 my_peer_id:110000103dff95e 16:30:06.546 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 61 16:30:30.842 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:30:30.844 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:30:30.944 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 16:30:30.944 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 16:30:30.944 [Lua] Set lobby begin: 16:30:30.944 [Lua] Lobby data twitch_enabled = false 16:30:30.944 [Lua] Lobby data power_level = 815 16:30:30.945 [Lua] Lobby data num_players = 3 16:30:30.945 [Lua] Lobby data host = 110000103dff95e 16:30:30.945 [Lua] Lobby data game_mode = 2 16:30:30.945 [Lua] Lobby data is_private = true 16:30:30.945 [Lua] Lobby data level_key = inn_level 16:30:30.945 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:30.945 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:30.945 [Lua] Lobby data quick_game = false 16:30:30.945 [Lua] Lobby data matchmaking = false 16:30:30.945 [Lua] Lobby data difficulty = cataclysm 16:30:30.945 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:30.945 [Lua] Lobby data unique_server_name = Vemb 16:30:30.945 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:30.945 [Lua] Lobby data player_slot_2 = 0:0 16:30:30.945 [Lua] Lobby data country_code = FI 16:30:30.945 [Lua] Lobby data player_slot_3 = 0:0 16:30:30.946 [Lua] Lobby data eac_authorized = true 16:30:30.946 [Lua] Set lobby end. 16:30:30.948 [Lua] Set lobby begin: 16:30:30.948 [Lua] Lobby data twitch_enabled = false 16:30:30.948 [Lua] Lobby data power_level = 815 16:30:30.948 [Lua] Lobby data num_players = 3 16:30:30.948 [Lua] Lobby data host = 110000103dff95e 16:30:30.948 [Lua] Lobby data game_mode = 2 16:30:30.948 [Lua] Lobby data is_private = true 16:30:30.948 [Lua] Lobby data level_key = inn_level 16:30:30.948 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:30.948 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:30.948 [Lua] Lobby data quick_game = false 16:30:30.948 [Lua] Lobby data matchmaking = false 16:30:30.948 [Lua] Lobby data difficulty = cataclysm 16:30:30.949 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:30.949 [Lua] Lobby data unique_server_name = Vemb 16:30:30.949 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:30.949 [Lua] Lobby data player_slot_2 = 0:0 16:30:30.949 [Lua] Lobby data country_code = FI 16:30:30.949 [Lua] Lobby data player_slot_3 = 0:0 16:30:30.949 [Lua] Lobby data eac_authorized = true 16:30:30.949 [Lua] Set lobby end. 16:30:30.949 [Lua] Complete level triggered. 16:30:30.951 [Save] Saving `save_data` 16:30:30.951 [Lua] gm_event_end_conditions_met false false 16:30:30.952 [Lua] PlayFabMirror:_commit_internal nil 16:30:30.952 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:30:30.954 [Lua] generate_backend_stats 110000103dff95e:1 16:30:30.963 [Save] Save done 16:30:30.963 [Save] Saving `save_data` 16:30:30.965 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:30:30.965 [Lua] TRANSITION nil nil skaven_stronghold 16:30:30.965 [Lua] Transition type "skaven_stronghold", is server: true 16:30:30.965 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:30:30.965 [Lua] [GameNetworkManager] Leaving game... 16:30:30.965 [Lua] [GameNetworkManager] Shutting down game session host. 16:30:30.965 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:30:30.965 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:30:30.965 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=110.65 16:30:30.971 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:30:30.972 [Lua] commit result success 33 16:30:30.977 [Save] Save done 16:30:32.708 [Lua] [PlayerSyncData] Game session is not initialized 16:30:32.708 [Lua] [PlayerSyncData] Game session is not initialized 16:30:32.708 [Lua] Set lobby begin: 16:30:32.708 [Lua] Lobby data twitch_enabled = false 16:30:32.708 [Lua] Lobby data power_level = 0 16:30:32.708 [Lua] Lobby data num_players = 3 16:30:32.708 [Lua] Lobby data host = 110000103dff95e 16:30:32.708 [Lua] Lobby data game_mode = 2 16:30:32.708 [Lua] Lobby data is_private = true 16:30:32.708 [Lua] Lobby data level_key = inn_level 16:30:32.708 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:32.708 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:32.708 [Lua] Lobby data quick_game = false 16:30:32.708 [Lua] Lobby data matchmaking = false 16:30:32.708 [Lua] Lobby data difficulty = cataclysm 16:30:32.708 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:32.709 [Lua] Lobby data unique_server_name = Vemb 16:30:32.709 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:32.709 [Lua] Lobby data player_slot_2 = 0:0 16:30:32.709 [Lua] Lobby data country_code = FI 16:30:32.709 [Lua] Lobby data player_slot_3 = 0:0 16:30:32.709 [Lua] Lobby data eac_authorized = true 16:30:32.709 [Lua] Set lobby end. 16:30:32.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:30:32.961 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:30:32.961 [Lua] Clearing all global lookup lists 16:30:32.961 [Lua] [IngamePlayerListUI] - Destroy 16:30:32.961 [Lua] [EquipmentUI] - Destroy 16:30:32.961 [Lua] [AbilityUI] - Destroy 16:30:32.961 [Lua] [GamePadEquipmentUI] - Destroy 16:30:32.961 [Lua] [GamePadAbilityUI] - Destroy 16:30:32.962 [Lua] [IngameUI] destroy 16:30:32.965 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:30:32.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 16:30:32.968 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:30:32.970 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:30:32.970 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:30:33.011 [Lua] [Managers] Destroying state managers... 16:30:33.017 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:30:33.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:30:33.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:30:33.017 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:30:33.017 [Lua] [Matchmaking] unregister rpcs 16:30:33.017 [Lua] ############### UNLOADING PACKAGES ############### 16:30:33.017 [Lua] [Gamestate] Enter state StateLoading 16:30:33.021 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:30:33.021 [Lua] [Matchmaking] register rpcs 16:30:33.021 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:30:33.021 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:30:33.021 [Lua] registering RPCs 16:30:33.021 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:30:33.021 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:30:33.021 [Lua] Set lobby begin: 16:30:33.021 [Lua] Lobby data twitch_enabled = false 16:30:33.021 [Lua] Lobby data power_level = 0 16:30:33.021 [Lua] Lobby data num_players = 3 16:30:33.021 [Lua] Lobby data host = 110000103dff95e 16:30:33.021 [Lua] Lobby data game_mode = 2 16:30:33.021 [Lua] Lobby data is_private = true 16:30:33.021 [Lua] Lobby data level_key = skaven_stronghold 16:30:33.021 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:33.021 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:33.022 [Lua] Lobby data quick_game = false 16:30:33.022 [Lua] Lobby data matchmaking = false 16:30:33.022 [Lua] Lobby data difficulty = cataclysm 16:30:33.022 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:33.022 [Lua] Lobby data unique_server_name = Vemb 16:30:33.022 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:33.022 [Lua] Lobby data player_slot_2 = 0:0 16:30:33.022 [Lua] Lobby data country_code = FI 16:30:33.022 [Lua] Lobby data player_slot_3 = 0:0 16:30:33.022 [Lua] Lobby data eac_authorized = true 16:30:33.022 [Lua] Set lobby end. 16:30:33.022 [Lua] MUSIC MANAGER unmute_all_world_sounds 715653 0 16:30:33.022 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 44 16:30:33.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:30:33.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 44 16:30:33.025 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 16:30:33.025 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 16:30:33.025 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 16:30:33.075 [Umbra] Unload tome 16:30:33.221 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:30:33.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:30:33.222 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 16:30:33.222 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 16:30:33.222 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 16:30:33.222 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold 16:30:33.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 16:30:33.276 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 16:30:33.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 16:30:33.310 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 715654 0 16:30:33.317 [Lua] MUSIC MANAGER Play_loading_screen_music 715655 0 16:30:33.331 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 16:30:33.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 44 16:30:39.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 16:30:39.525 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 16:30:39.543 [Lua] [LevelTransitionHandler] Level load completed! 16:30:39.543 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:30:39.557 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:30:39.557 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:30:39.557 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:30:39.558 [Lua] checking dlc's against conflict directors 16:30:39.558 [Lua] --- --- --- 16:30:39.558 [Lua] Starting... difficulty 'cataclysm' 16:30:39.558 [Lua] These are the starting conflict directors: 16:30:39.558 [Lua] skaven 16:30:39.558 [Lua] --- --- --- 16:30:39.558 [Lua] 16:30:39.558 [Lua] DONE! Found the following directors: 16:30:39.558 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:30:39.558 [Lua] ### Sending rpc_level_loaded 16:30:39.558 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 85 16:30:39.558 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:30:39.577 [Lua] ### Sending rpc_level_loaded 16:30:39.577 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 85 16:30:39.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:30:39.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:30:39.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:30:40.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:30:40.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:30:40.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:30:40.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:30:40.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:30:40.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:30:40.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:30:40.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:30:40.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:30:40.779 [Lua] ### Sending rpc_level_loaded 16:30:40.779 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 85 16:30:40.779 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:30:41.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:30:41.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:30:41.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:30:41.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:30:41.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:30:41.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:30:41.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:30:41.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:30:41.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:30:41.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:30:41.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:30:41.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:30:42.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:30:42.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:30:42.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:30:42.197 [Lua] ### Sending rpc_level_loaded 16:30:42.197 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 85 16:30:42.197 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:30:42.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:30:42.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:30:42.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:30:42.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:30:42.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:30:42.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:30:42.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:30:42.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:30:42.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:30:43.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:30:43.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:30:43.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:30:43.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:30:43.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:30:43.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:30:44.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:30:44.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:30:44.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:30:44.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:30:44.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:30:44.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:30:44.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:30:44.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:30:44.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:30:45.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:30:45.063 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:30:45.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:30:45.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:30:45.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:30:45.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:30:45.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:30:45.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:30:45.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:30:46.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:30:46.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:30:46.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:30:46.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:30:46.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:30:46.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:30:47.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:30:47.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:30:47.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:30:47.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:30:47.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:30:47.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:30:47.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:30:47.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:30:47.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:30:48.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:30:48.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:30:48.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:30:48.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:30:48.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:30:48.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:30:48.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:30:48.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:30:48.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:30:48.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:30:48.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:30:48.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:30:48.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:30:48.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:30:48.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:30:49.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:30:49.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:30:49.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:30:49.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:30:49.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:30:49.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:30:49.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:30:49.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:30:49.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:30:50.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:30:50.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:30:50.470 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 16:30:50.470 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:30:50.470 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:30:51.481 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:30:51.481 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:30:51.481 [Lua] [Matchmaking] unregister rpcs 16:30:51.481 [Lua] Set lobby begin: 16:30:51.481 [Lua] Lobby data twitch_enabled = false 16:30:51.481 [Lua] Lobby data power_level = 0 16:30:51.481 [Lua] Lobby data num_players = 3 16:30:51.482 [Lua] Lobby data host = 110000103dff95e 16:30:51.482 [Lua] Lobby data game_mode = 2 16:30:51.482 [Lua] Lobby data is_private = true 16:30:51.482 [Lua] Lobby data level_key = skaven_stronghold 16:30:51.482 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:51.482 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:51.482 [Lua] Lobby data quick_game = false 16:30:51.482 [Lua] Lobby data matchmaking = false 16:30:51.482 [Lua] Lobby data difficulty = cataclysm 16:30:51.482 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:51.483 [Lua] Lobby data unique_server_name = Vemb 16:30:51.483 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:51.483 [Lua] Lobby data player_slot_2 = 0:0 16:30:51.483 [Lua] Lobby data country_code = FI 16:30:51.483 [Lua] Lobby data player_slot_3 = 0:0 16:30:51.483 [Lua] Lobby data eac_authorized = true 16:30:51.483 [Lua] Set lobby end. 16:30:51.483 [Lua] [Managers] Destroying state managers... 16:30:51.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 16:30:51.484 [Lua] MUSIC MANAGER Stop_loading_screen_music 715656 0 16:30:51.484 [Lua] [Gamestate] Enter StateIngame HOST 16:30:51.484 [Lua] <>level = skaven_stronghold<> 16:30:51.484 [Lua] Set lobby begin: 16:30:51.484 [Lua] Lobby data twitch_enabled = false 16:30:51.484 [Lua] Lobby data power_level = 0 16:30:51.485 [Lua] Lobby data num_players = 3 16:30:51.485 [Lua] Lobby data host = 110000103dff95e 16:30:51.485 [Lua] Lobby data game_mode = 2 16:30:51.485 [Lua] Lobby data is_private = true 16:30:51.485 [Lua] Lobby data level_key = skaven_stronghold 16:30:51.485 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:51.485 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:51.485 [Lua] Lobby data quick_game = false 16:30:51.485 [Lua] Lobby data matchmaking = false 16:30:51.485 [Lua] Lobby data difficulty = cataclysm 16:30:51.485 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:51.485 [Lua] Lobby data unique_server_name = Vemb 16:30:51.485 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:51.485 [Lua] Lobby data player_slot_2 = 0:0 16:30:51.486 [Lua] Lobby data country_code = FI 16:30:51.486 [Lua] Lobby data player_slot_3 = 0:0 16:30:51.486 [Lua] Lobby data eac_authorized = true 16:30:51.486 [Lua] Set lobby end. 16:30:51.486 [Umbra] Init version: 3.4.15 :: 16 threads 16:30:51.487 [Lua] [StateIngame] Server ingame 16:30:51.490 [Lua] Set lobby begin: 16:30:51.490 [Lua] Lobby data twitch_enabled = false 16:30:51.490 [Lua] Lobby data power_level = 0 16:30:51.490 [Lua] Lobby data num_players = 3 16:30:51.490 [Lua] Lobby data host = 110000103dff95e 16:30:51.490 [Lua] Lobby data game_mode = 2 16:30:51.490 [Lua] Lobby data is_private = true 16:30:51.490 [Lua] Lobby data level_key = skaven_stronghold 16:30:51.491 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:51.491 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:51.491 [Lua] Lobby data quick_game = false 16:30:51.491 [Lua] Lobby data matchmaking = false 16:30:51.491 [Lua] Lobby data difficulty = cataclysm 16:30:51.491 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:51.491 [Lua] Lobby data unique_server_name = Vemb 16:30:51.491 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:51.491 [Lua] Lobby data player_slot_2 = 0:0 16:30:51.492 [Lua] Lobby data country_code = FI 16:30:51.492 [Lua] Lobby data player_slot_3 = 0:0 16:30:51.492 [Lua] Lobby data eac_authorized = true 16:30:51.492 [Lua] Set lobby end. 16:30:51.492 [Lua] [Matchmaking] register rpcs 16:30:51.492 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:30:51.492 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:30:51.492 [Lua] [GameNetworkManager] self.is_server = true 16:30:51.492 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:30:51.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:30:51.492 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:30:51.492 [Network] Setting artificial MTU limit to 65536 16:30:51.499 [Lua] Switching ConflictSettings: to: skaven 16:30:51.499 [Lua] pacing=default 16:30:51.499 [Lua] roaming=nil 16:30:51.499 [Lua] specials=skaven 16:30:51.499 [Lua] debug_color=orange 16:30:51.499 [Lua] pack_spawning=skaven 16:30:51.499 [Lua] contained_breeds=nil 16:30:51.499 [Lua] disabled=false 16:30:51.499 [Lua] boss=skaven 16:30:51.499 [Lua] horde=default 16:30:51.499 [Lua] name=skaven 16:30:51.499 [Lua] intensity=default 16:30:51.499 [Lua] --- 16:30:51.499 [Lua] [LevelAnalysis] set_random_seed( 10050667) 16:30:51.503 [Lua] [AIInterestPointSystem] Level Seed: 10050667 16:30:51.503 [Lua] 16:30:51.503 [Lua] [entity_system_bag] = table 16:30:51.503 [Lua] [entity_system_bag] = metatable 16:30:51.503 [Lua] [startup_data] = table 16:30:51.503 [Lua] [entity_manager] = table 16:30:51.503 [Lua] [entity_manager] = metatable 16:30:51.503 [Lua] [unit_spawner] = table 16:30:51.503 [Lua] [unit_spawner] = metatable 16:30:51.503 [Lua] [unit_storage] = table 16:30:51.503 [Lua] [unit_storage] = metatable 16:30:51.503 [Lua] [dice_keeper] = table 16:30:51.503 [Lua] [dice_keeper] = metatable 16:30:51.503 [Lua] [is_server] = true (boolean) 16:30:51.509 [Lua] [world] = [World] 16:30:51.509 [Lua] [system_api] = table 16:30:51.509 [Lua] [entity_system] = table 16:30:51.509 [Lua] [entity_system] = metatable 16:30:51.509 [Lua] [network_lobby] = table 16:30:51.509 [Lua] [network_lobby] = metatable 16:30:51.509 [Lua] [profile_synchronizer] = table 16:30:51.509 [Lua] [profile_synchronizer] = metatable 16:30:51.509 [Lua] [level_transition_handler] = table 16:30:51.509 [Lua] [level_transition_handler] = metatable 16:30:51.509 [Lua] [num_local_human_players] = 1 (number) 16:30:51.509 [Lua] [statistics_db] = table 16:30:51.509 [Lua] [statistics_db] = metatable 16:30:51.509 [Lua] [network_server] = table 16:30:51.509 [Lua] [network_server] = metatable 16:30:51.509 [Lua] [input_manager] = table 16:30:51.509 [Lua] [input_manager] = metatable 16:30:51.509 [Lua] [network_clock] = table 16:30:51.509 [Lua] [network_clock] = metatable 16:30:51.509 [Lua] [network_transmit] = table 16:30:51.509 [Lua] [network_transmit] = metatable 16:30:51.509 [Lua] [free_flight_manager] = table 16:30:51.509 [Lua] [free_flight_manager] = metatable 16:30:51.509 [Lua] [network_manager] = table 16:30:51.509 [Lua] [network_manager] = metatable 16:30:51.509 [Lua] [network_event_delegate] = table 16:30:51.509 [Lua] [network_event_delegate] = metatable 16:30:51.509 [Lua] 16:30:51.512 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:30:51.528 [Lua] [AchievementManager] Achievements using the steam platform 16:30:51.528 [Lua] [StateIngame] Level seed: 10050667 16:30:51.528 [World] Spawning level. 16:30:52.147 [Lua] respawn_unit_spawned with group id: exit_respawns 16:30:52.147 [Lua] respawn_unit_spawned with group id: exit_respawns 16:30:52.147 [Lua] respawn_unit_spawned with group id: exit_respawns 16:30:52.153 [Lua] respawn_unit_spawned with group id: respawns_arena 16:30:52.153 [Lua] respawn_unit_spawned with group id: respawns_arena 16:30:52.153 [Lua] respawn_unit_spawned with group id: respawns_arena 16:30:52.232 [Lua] [LevelAnalysis] set_random_seed( 10050667) 16:30:52.255 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:30:52.255 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:30:52.256 [Lua] [IngameUI] init 16:30:52.311 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:30:52.311 [Lua] Set lobby begin: 16:30:52.311 [Lua] Lobby data twitch_enabled = false 16:30:52.311 [Lua] Lobby data power_level = 825 16:30:52.311 [Lua] Lobby data num_players = 3 16:30:52.311 [Lua] Lobby data host = 110000103dff95e 16:30:52.311 [Lua] Lobby data game_mode = 2 16:30:52.311 [Lua] Lobby data is_private = true 16:30:52.311 [Lua] Lobby data level_key = skaven_stronghold 16:30:52.312 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:52.312 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:52.312 [Lua] Lobby data quick_game = false 16:30:52.312 [Lua] Lobby data matchmaking = false 16:30:52.312 [Lua] Lobby data difficulty = cataclysm 16:30:52.312 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:52.312 [Lua] Lobby data unique_server_name = Vemb 16:30:52.312 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:52.312 [Lua] Lobby data player_slot_2 = 0:0 16:30:52.312 [Lua] Lobby data country_code = FI 16:30:52.312 [Lua] Lobby data player_slot_3 = 0:0 16:30:52.313 [Lua] Lobby data eac_authorized = true 16:30:52.313 [Lua] Set lobby end. 16:30:52.313 [Flow] SSM bake 16:30:52.314 [Flow] Path A1 16:30:52.314 [Lua] CurrentConflictSettings skaven 16:30:52.314 [Lua] [ConflictDirector] conflict_director is ai_ready 16:30:52.315 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 16:30:52.315 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 16:30:52.315 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 16:30:52.315 [Lua] [1] = table 16:30:52.315 [Lua] [2] = table 16:30:52.315 [Lua] [1] = table 16:30:52.315 [Lua] [1] = table 16:30:52.315 [Lua] [2] = table 16:30:52.316 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:30:52.326 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:30:52.326 [Lua] Forming navigation groups in one frame 16:30:52.326 [Lua] Forming navigation groups 16:30:52.327 [Lua] NavigationGroupManager -> calulation time A: 0 16:30:52.420 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932 16:30:52.420 [Lua] number of nav groups: 244 16:30:52.423 [Lua] number of refined nav groups : 190 16:30:52.426 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662 16:30:52.427 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.321067795157438 Normalized coefficient: 1.1823376505692385 16:30:52.430 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.14178801849485 Normalized coefficient: 1.4135971689513138 16:30:52.433 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.997395645454526 Normalized coefficient: 1.21178122368754 16:30:52.437 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.601337343454366 Normalized coefficient: 1.1579743669529428 16:30:52.440 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 11.418166402727362 Normalized coefficient: 1.0246829120659264 16:30:52.446 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:30:52.446 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:30:52.446 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:30:52.446 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 16:30:52.446 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 16:30:52.448 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 16:30:52.448 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters. 16:30:52.448 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:30:52.448 [Lua] [LevelAnalysis] 16:30:52.448 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:30:52.448 [Lua] [LevelAnalysis] 16:30:52.448 [Lua] [LevelAnalysis] Terror events added: 16:30:52.448 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 16:30:52.448 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 16:30:52.448 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 16:30:52.448 [Lua] NORMAL PATROL MAIN PATH 530.44122314453125 16:30:52.448 [Lua] [waypoints] = table 16:30:52.448 [Lua] [astar_points] = table 16:30:52.448 [Lua] [travel_dist] = 530.1708328127861 (number) 16:30:52.448 [Lua] [one_directional] = true (boolean) 16:30:52.448 [Lua] [id] = boss_5 (string) 16:30:52.448 [Lua] ----> using boss spline path! 16:30:52.455 [Lua] Adding main path event: Vector3Box(-179.052, 129.987, 24.028) boss_event_skaven_spline_patrol 45 table: 0000000007D23030 16:30:52.455 [Lua] NORMAL PATROL MAIN PATH 1039.822265625 16:30:52.455 [Lua] [waypoints] = table 16:30:52.455 [Lua] [astar_points] = table 16:30:52.455 [Lua] [travel_dist] = 1039.5519159883261 (number) 16:30:52.455 [Lua] [one_directional] = false (boolean) 16:30:52.455 [Lua] [id] = boss_6 (string) 16:30:52.455 [Lua] ----> using boss spline path! 16:30:52.461 [Lua] Adding main path event: Vector3Box(94.5939, 233.479, -30.323) boss_event_skaven_spline_patrol 45 table: 0000000007D238C0 16:30:52.461 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1 16:30:52.461 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905 16:30:52.461 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 16:30:52.461 [Lua] [LevelAnalysis] wanted_distance: 1269.9789881706238 16:30:52.461 [Lua] [LevelAnalysis] Terror events added: 16:30:52.461 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:30:52.467 [Lua] Adding main path event: Vector3Box(229.42, 157.86, -3.25726) rare_event_loot_rat 45 table: 0000000007D24030 16:30:52.467 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:30:52.473 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:30:52.476 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:30:52.477 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:30:52.478 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:30:52.479 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 16:30:52.479 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:30:52.479 [Save] Loading `ut_tweaks_presets` 16:30:52.479 warning: [Save] Missing filename `ut_tweaks_presets` 16:30:52.562 [Flow] SSM bake 16:30:52.570 [Lua] player (110000103dff95e,2) was put into party 1 16:30:52.580 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 16:30:52.580 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2) 16:30:52.580 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2) 16:30:52.580 [Lua] Set lobby begin: 16:30:52.580 [Lua] Lobby data twitch_enabled = false 16:30:52.580 [Lua] Lobby data power_level = 825 16:30:52.580 [Lua] Lobby data num_players = 3 16:30:52.580 [Lua] Lobby data host = 110000103dff95e 16:30:52.580 [Lua] Lobby data game_mode = 2 16:30:52.580 [Lua] Lobby data is_private = true 16:30:52.580 [Lua] Lobby data level_key = skaven_stronghold 16:30:52.580 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:52.580 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:52.580 [Lua] Lobby data quick_game = false 16:30:52.580 [Lua] Lobby data matchmaking = false 16:30:52.580 [Lua] Lobby data difficulty = cataclysm 16:30:52.581 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:52.581 [Lua] Lobby data unique_server_name = Vemb 16:30:52.581 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:52.581 [Lua] Lobby data player_slot_2 = 0:0 16:30:52.581 [Lua] Lobby data country_code = FI 16:30:52.581 [Lua] Lobby data player_slot_3 = 0:0 16:30:52.581 [Lua] Lobby data eac_authorized = true 16:30:52.581 [Lua] Set lobby end. 16:30:52.581 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:30:52.581 [Lua] 16:30:52.581 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:30:52.581 [Lua] 16:30:52.581 [Lua] 16:30:52.581 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 16:30:52.581 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:30:52.581 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:30:52.581 [Lua] 16:30:52.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:62 my_peer_id:110000103dff95e 16:30:52.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:62 my_peer_id:110000103dff95e 16:30:52.588 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:62 my_peer_id:110000103dff95e 16:30:53.425 [Lua] [GameNetworkManager] destroying game object with go_id=54 16:30:53.425 [Lua] Set lobby begin: 16:30:53.425 [Lua] Lobby data twitch_enabled = false 16:30:53.425 [Lua] Lobby data power_level = 825 16:30:53.425 [Lua] Lobby data num_players = 3 16:30:53.425 [Lua] Lobby data host = 110000103dff95e 16:30:53.426 [Lua] Lobby data game_mode = 2 16:30:53.426 [Lua] Lobby data is_private = true 16:30:53.426 [Lua] Lobby data level_key = skaven_stronghold 16:30:53.426 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:53.426 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:53.426 [Lua] Lobby data quick_game = false 16:30:53.426 [Lua] Lobby data matchmaking = false 16:30:53.426 [Lua] Lobby data difficulty = cataclysm 16:30:53.426 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:53.426 [Lua] Lobby data unique_server_name = Vemb 16:30:53.426 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:53.426 [Lua] Lobby data player_slot_2 = 0:0 16:30:53.427 [Lua] Lobby data country_code = FI 16:30:53.427 [Lua] Lobby data player_slot_3 = 0:0 16:30:53.427 [Lua] Lobby data eac_authorized = true 16:30:53.427 [Lua] Set lobby end. 16:30:53.429 [Lua] player (110000103dff95e,2) was put into party 1 16:30:53.440 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 16:30:53.440 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2) 16:30:53.440 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2) 16:30:53.440 [Lua] Set lobby begin: 16:30:53.440 [Lua] Lobby data twitch_enabled = false 16:30:53.440 [Lua] Lobby data power_level = 825 16:30:53.440 [Lua] Lobby data num_players = 3 16:30:53.440 [Lua] Lobby data host = 110000103dff95e 16:30:53.440 [Lua] Lobby data game_mode = 2 16:30:53.440 [Lua] Lobby data is_private = true 16:30:53.440 [Lua] Lobby data level_key = skaven_stronghold 16:30:53.440 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:53.440 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:53.440 [Lua] Lobby data quick_game = false 16:30:53.440 [Lua] Lobby data matchmaking = false 16:30:53.440 [Lua] Lobby data difficulty = cataclysm 16:30:53.440 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:53.440 [Lua] Lobby data unique_server_name = Vemb 16:30:53.440 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:53.441 [Lua] Lobby data player_slot_2 = 0:0 16:30:53.441 [Lua] Lobby data country_code = FI 16:30:53.441 [Lua] Lobby data player_slot_3 = 0:0 16:30:53.441 [Lua] Lobby data eac_authorized = true 16:30:53.441 [Lua] Set lobby end. 16:30:53.441 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:30:53.441 [Lua] 16:30:53.441 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:30:53.441 [Lua] 16:30:53.441 [Lua] 16:30:53.441 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:30:53.441 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 16:30:53.441 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:30:53.441 [Lua] 16:30:53.444 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:62 my_peer_id:110000103dff95e 16:30:53.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:63 my_peer_id:110000103dff95e 16:30:53.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:63 my_peer_id:110000103dff95e 16:30:53.444 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:63 my_peer_id:110000103dff95e 16:30:53.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 62 16:30:53.454 [Flow] SSM bake 16:30:53.454 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:63 my_peer_id:110000103dff95e 16:30:53.488 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 63 16:30:57.119 [Lua] Set lobby begin: 16:30:57.119 [Lua] Lobby data twitch_enabled = false 16:30:57.119 [Lua] Lobby data power_level = 825 16:30:57.119 [Lua] Lobby data num_players = 3 16:30:57.119 [Lua] Lobby data host = 110000103dff95e 16:30:57.119 [Lua] Lobby data game_mode = 2 16:30:57.119 [Lua] Lobby data is_private = true 16:30:57.119 [Lua] Lobby data level_key = skaven_stronghold 16:30:57.119 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:57.119 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:57.119 [Lua] Lobby data quick_game = false 16:30:57.120 [Lua] Lobby data matchmaking = false 16:30:57.120 [Lua] Lobby data difficulty = cataclysm 16:30:57.120 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:57.120 [Lua] Lobby data unique_server_name = Vemb 16:30:57.120 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:57.120 [Lua] Lobby data player_slot_2 = 0:0 16:30:57.120 [Lua] Lobby data country_code = FI 16:30:57.120 [Lua] Lobby data player_slot_3 = 0:0 16:30:57.120 [Lua] Lobby data eac_authorized = true 16:30:57.120 [Lua] Set lobby end. 16:30:57.120 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:30:57.120 [Lua] Breedfreezer (server) starting a hot join sync 16:30:57.120 [Lua] packing 0 units of breed chaos_marauder 16:30:57.120 [Lua] packing 0 units of breed skaven_clan_rat 16:30:57.120 [Lua] packing 0 units of breed skaven_storm_vermin 16:30:57.120 [Lua] packing 0 units of breed skaven_slave 16:30:57.120 [Lua] packing 0 units of breed chaos_fanatic 16:30:57.120 [Lua] packing 0 units of breed beastmen_bestigor 16:30:57.120 [Lua] packing 0 units of breed beastmen_gor 16:30:57.120 [Lua] packing 0 units of breed chaos_berzerker 16:30:57.120 [Lua] packing 0 units of breed chaos_warrior 16:30:57.120 [Lua] packing 0 units of breed beastmen_ungor 16:30:57.120 [Lua] packing 0 units of breed skaven_plague_monk 16:30:57.120 [Lua] packing 0 units of breed chaos_raider 16:30:57.120 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:30:57.120 [Lua] 16:30:57.120 [Lua] [1] = 1 (number) 16:30:57.120 [Lua] [2] = 0 (number) 16:30:57.120 [Lua] [3] = 1 (number) 16:30:57.120 [Lua] [4] = 0 (number) 16:30:57.120 [Lua] [5] = 1 (number) 16:30:57.120 [Lua] [6] = 0 (number) 16:30:57.120 [Lua] [7] = 1 (number) 16:30:57.120 [Lua] [8] = 0 (number) 16:30:57.120 [Lua] [9] = 1 (number) 16:30:57.120 [Lua] [10] = 0 (number) 16:30:57.120 [Lua] [11] = 1 (number) 16:30:57.120 [Lua] [12] = 0 (number) 16:30:57.120 [Lua] [13] = 1 (number) 16:30:57.120 [Lua] [14] = 0 (number) 16:30:57.120 [Lua] [15] = 1 (number) 16:30:57.120 [Lua] [16] = 0 (number) 16:30:57.120 [Lua] [17] = 1 (number) 16:30:57.120 [Lua] [18] = 0 (number) 16:30:57.120 [Lua] [19] = 1 (number) 16:30:57.120 [Lua] [20] = 0 (number) 16:30:57.120 [Lua] [21] = 1 (number) 16:30:57.120 [Lua] [22] = 0 (number) 16:30:57.120 [Lua] [23] = 1 (number) 16:30:57.120 [Lua] [24] = 0 (number) 16:30:57.120 [Lua] 16:30:57.120 [Lua] 16:30:57.120 [Lua] 16:30:57.121 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 16:30:57.121 [Lua] RemotePlayer:create_game_object( ) 56 16:30:57.133 [Lua] [GameNetworkManager] destroying game object with go_id=55 16:30:57.133 [Lua] Set lobby begin: 16:30:57.133 [Lua] Lobby data twitch_enabled = false 16:30:57.133 [Lua] Lobby data power_level = 825 16:30:57.133 [Lua] Lobby data num_players = 3 16:30:57.134 [Lua] Lobby data host = 110000103dff95e 16:30:57.134 [Lua] Lobby data game_mode = 2 16:30:57.134 [Lua] Lobby data is_private = true 16:30:57.134 [Lua] Lobby data level_key = skaven_stronghold 16:30:57.134 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:57.134 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:57.134 [Lua] Lobby data quick_game = false 16:30:57.134 [Lua] Lobby data matchmaking = false 16:30:57.134 [Lua] Lobby data difficulty = cataclysm 16:30:57.134 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:57.134 [Lua] Lobby data unique_server_name = Vemb 16:30:57.134 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:57.134 [Lua] Lobby data player_slot_2 = 0:0 16:30:57.134 [Lua] Lobby data country_code = FI 16:30:57.134 [Lua] Lobby data player_slot_3 = 0:0 16:30:57.135 [Lua] Lobby data eac_authorized = true 16:30:57.135 [Lua] Set lobby end. 16:30:57.135 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:30:57.136 [Lua] player (110000103dff95e,2) was put into party 1 16:30:57.148 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 16:30:57.148 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2) 16:30:57.148 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2) 16:30:57.148 [Lua] Set lobby begin: 16:30:57.148 [Lua] Lobby data twitch_enabled = false 16:30:57.148 [Lua] Lobby data power_level = 825 16:30:57.148 [Lua] Lobby data num_players = 3 16:30:57.148 [Lua] Lobby data host = 110000103dff95e 16:30:57.149 [Lua] Lobby data game_mode = 2 16:30:57.149 [Lua] Lobby data is_private = true 16:30:57.149 [Lua] Lobby data level_key = skaven_stronghold 16:30:57.149 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:30:57.149 [Lua] Lobby data selected_level_key = skaven_stronghold 16:30:57.149 [Lua] Lobby data quick_game = false 16:30:57.149 [Lua] Lobby data matchmaking = false 16:30:57.149 [Lua] Lobby data difficulty = cataclysm 16:30:57.149 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:30:57.149 [Lua] Lobby data unique_server_name = Vemb 16:30:57.149 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:30:57.149 [Lua] Lobby data player_slot_2 = 0:0 16:30:57.149 [Lua] Lobby data country_code = FI 16:30:57.149 [Lua] Lobby data player_slot_3 = 0:0 16:30:57.149 [Lua] Lobby data eac_authorized = true 16:30:57.150 [Lua] Set lobby end. 16:30:57.150 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:30:57.150 [Lua] 16:30:57.150 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:30:57.150 [Lua] 16:30:57.150 [Lua] 16:30:57.150 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 16:30:57.150 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:30:57.150 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:30:57.150 [Lua] 16:30:57.153 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:64 my_peer_id:110000103dff95e 16:30:57.153 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:64 my_peer_id:110000103dff95e 16:30:57.153 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:64 my_peer_id:110000103dff95e 16:30:57.160 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:64 my_peer_id:110000103dff95e 16:30:57.173 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 64 16:30:57.492 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:30:57.492 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:30:57.492 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:31:01.620 [Lua] Set lobby begin: 16:31:01.620 [Lua] Lobby data twitch_enabled = false 16:31:01.620 [Lua] Lobby data power_level = 825 16:31:01.620 [Lua] Lobby data num_players = 3 16:31:01.620 [Lua] Lobby data host = 110000103dff95e 16:31:01.620 [Lua] Lobby data game_mode = 2 16:31:01.620 [Lua] Lobby data is_private = true 16:31:01.620 [Lua] Lobby data level_key = skaven_stronghold 16:31:01.621 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:31:01.621 [Lua] Lobby data selected_level_key = skaven_stronghold 16:31:01.621 [Lua] Lobby data quick_game = false 16:31:01.621 [Lua] Lobby data matchmaking = false 16:31:01.621 [Lua] Lobby data difficulty = cataclysm 16:31:01.621 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:31:01.621 [Lua] Lobby data unique_server_name = Vemb 16:31:01.621 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:31:01.621 [Lua] Lobby data player_slot_2 = 0:0 16:31:01.622 [Lua] Lobby data country_code = FI 16:31:01.622 [Lua] Lobby data player_slot_3 = 0:0 16:31:01.622 [Lua] Lobby data eac_authorized = true 16:31:01.622 [Lua] Set lobby end. 16:31:01.622 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing 16:31:01.622 [Lua] Breedfreezer (server) starting a hot join sync 16:31:01.622 [Lua] packing 0 units of breed chaos_marauder 16:31:01.622 [Lua] packing 0 units of breed skaven_clan_rat 16:31:01.622 [Lua] packing 0 units of breed skaven_storm_vermin 16:31:01.622 [Lua] packing 0 units of breed skaven_slave 16:31:01.622 [Lua] packing 0 units of breed chaos_fanatic 16:31:01.622 [Lua] packing 0 units of breed beastmen_bestigor 16:31:01.622 [Lua] packing 0 units of breed beastmen_gor 16:31:01.622 [Lua] packing 0 units of breed chaos_berzerker 16:31:01.622 [Lua] packing 0 units of breed chaos_warrior 16:31:01.622 [Lua] packing 0 units of breed beastmen_ungor 16:31:01.622 [Lua] packing 0 units of breed skaven_plague_monk 16:31:01.622 [Lua] packing 0 units of breed chaos_raider 16:31:01.622 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:31:01.622 [Lua] 16:31:01.622 [Lua] [1] = 1 (number) 16:31:01.622 [Lua] [2] = 0 (number) 16:31:01.622 [Lua] [3] = 1 (number) 16:31:01.622 [Lua] [4] = 0 (number) 16:31:01.622 [Lua] [5] = 1 (number) 16:31:01.622 [Lua] [6] = 0 (number) 16:31:01.622 [Lua] [7] = 1 (number) 16:31:01.622 [Lua] [8] = 0 (number) 16:31:01.622 [Lua] [9] = 1 (number) 16:31:01.622 [Lua] [10] = 0 (number) 16:31:01.622 [Lua] [11] = 1 (number) 16:31:01.622 [Lua] [12] = 0 (number) 16:31:01.622 [Lua] [13] = 1 (number) 16:31:01.622 [Lua] [14] = 0 (number) 16:31:01.622 [Lua] [15] = 1 (number) 16:31:01.622 [Lua] [16] = 0 (number) 16:31:01.622 [Lua] [17] = 1 (number) 16:31:01.622 [Lua] [18] = 0 (number) 16:31:01.622 [Lua] [19] = 1 (number) 16:31:01.622 [Lua] [20] = 0 (number) 16:31:01.622 [Lua] [21] = 1 (number) 16:31:01.622 [Lua] [22] = 0 (number) 16:31:01.622 [Lua] [23] = 1 (number) 16:31:01.622 [Lua] [24] = 0 (number) 16:31:01.622 [Lua] 16:31:01.622 [Lua] 16:31:01.622 [Lua] 16:31:01.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 16:31:01.623 [Lua] RemotePlayer:create_game_object( ) 58 16:31:01.636 [Lua] [GameNetworkManager] destroying game object with go_id=57 16:31:01.636 [Lua] Set lobby begin: 16:31:01.636 [Lua] Lobby data twitch_enabled = false 16:31:01.636 [Lua] Lobby data power_level = 825 16:31:01.636 [Lua] Lobby data num_players = 3 16:31:01.636 [Lua] Lobby data host = 110000103dff95e 16:31:01.636 [Lua] Lobby data game_mode = 2 16:31:01.636 [Lua] Lobby data is_private = true 16:31:01.636 [Lua] Lobby data level_key = skaven_stronghold 16:31:01.637 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:31:01.637 [Lua] Lobby data selected_level_key = skaven_stronghold 16:31:01.637 [Lua] Lobby data quick_game = false 16:31:01.637 [Lua] Lobby data matchmaking = false 16:31:01.637 [Lua] Lobby data difficulty = cataclysm 16:31:01.637 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:31:01.637 [Lua] Lobby data unique_server_name = Vemb 16:31:01.637 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:31:01.637 [Lua] Lobby data player_slot_2 = 0:0 16:31:01.637 [Lua] Lobby data country_code = FI 16:31:01.637 [Lua] Lobby data player_slot_3 = 0:0 16:31:01.637 [Lua] Lobby data eac_authorized = true 16:31:01.637 [Lua] Set lobby end. 16:31:01.638 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:31:01.638 [Lua] player (110000103dff95e,2) was put into party 1 16:31:01.650 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 16:31:01.650 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(2) 16:31:01.650 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(2) 16:31:01.650 [Lua] Set lobby begin: 16:31:01.650 [Lua] Lobby data twitch_enabled = false 16:31:01.650 [Lua] Lobby data power_level = 825 16:31:01.650 [Lua] Lobby data num_players = 3 16:31:01.650 [Lua] Lobby data host = 110000103dff95e 16:31:01.651 [Lua] Lobby data game_mode = 2 16:31:01.651 [Lua] Lobby data is_private = true 16:31:01.651 [Lua] Lobby data level_key = skaven_stronghold 16:31:01.651 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:31:01.651 [Lua] Lobby data selected_level_key = skaven_stronghold 16:31:01.651 [Lua] Lobby data quick_game = false 16:31:01.651 [Lua] Lobby data matchmaking = false 16:31:01.651 [Lua] Lobby data difficulty = cataclysm 16:31:01.651 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:31:01.651 [Lua] Lobby data unique_server_name = Vemb 16:31:01.651 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:31:01.651 [Lua] Lobby data player_slot_2 = 0:0 16:31:01.652 [Lua] Lobby data country_code = FI 16:31:01.652 [Lua] Lobby data player_slot_3 = 0:0 16:31:01.652 [Lua] Lobby data eac_authorized = true 16:31:01.652 [Lua] Set lobby end. 16:31:01.652 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:31:01.652 [Lua] 16:31:01.652 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:31:01.652 [Lua] 16:31:01.652 [Lua] 16:31:01.652 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:31:01.652 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 16:31:01.652 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:31:01.652 [Lua] 16:31:01.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:65 my_peer_id:110000103dff95e 16:31:01.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:65 my_peer_id:110000103dff95e 16:31:01.655 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:65 my_peer_id:110000103dff95e 16:31:01.663 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:65 my_peer_id:110000103dff95e 16:31:01.676 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 65 16:31:02.098 [Lua] Set lobby begin: 16:31:02.098 [Lua] Lobby data twitch_enabled = false 16:31:02.099 [Lua] Lobby data power_level = 820 16:31:02.099 [Lua] Lobby data num_players = 3 16:31:02.099 [Lua] Lobby data host = 110000103dff95e 16:31:02.099 [Lua] Lobby data game_mode = 2 16:31:02.099 [Lua] Lobby data is_private = true 16:31:02.099 [Lua] Lobby data level_key = skaven_stronghold 16:31:02.099 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:31:02.099 [Lua] Lobby data selected_level_key = skaven_stronghold 16:31:02.099 [Lua] Lobby data quick_game = false 16:31:02.099 [Lua] Lobby data matchmaking = false 16:31:02.099 [Lua] Lobby data difficulty = cataclysm 16:31:02.099 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:31:02.100 [Lua] Lobby data unique_server_name = Vemb 16:31:02.100 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:31:02.100 [Lua] Lobby data player_slot_2 = 0:0 16:31:02.100 [Lua] Lobby data country_code = FI 16:31:02.100 [Lua] Lobby data player_slot_3 = 0:0 16:31:02.100 [Lua] Lobby data eac_authorized = true 16:31:02.100 [Lua] Set lobby end. 16:31:02.319 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:31:02.319 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:31:02.319 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:31:02.325 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:02.325 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:31:02.331 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:02.332 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:02.332 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:31:02.403 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:02.404 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:31:02.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:02.419 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:31:02.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 16:31:02.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:31:02.659 [Lua] ################################################################################################################# 16:31:02.659 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:31:02.659 [Lua] ################################################################################################################# 16:31:02.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 16:31:02.659 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:31:02.675 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 16:31:02.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 16:31:02.950 [Lua] Commit load time data 16:31:02.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:31:02.963 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:31:03.666 [Flow] SSM bake 16:31:07.144 [Lua] Set lobby begin: 16:31:07.144 [Lua] Lobby data twitch_enabled = false 16:31:07.144 [Lua] Lobby data power_level = 815 16:31:07.144 [Lua] Lobby data num_players = 3 16:31:07.144 [Lua] Lobby data host = 110000103dff95e 16:31:07.145 [Lua] Lobby data game_mode = 2 16:31:07.145 [Lua] Lobby data is_private = true 16:31:07.145 [Lua] Lobby data level_key = skaven_stronghold 16:31:07.145 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:31:07.145 [Lua] Lobby data selected_level_key = skaven_stronghold 16:31:07.145 [Lua] Lobby data quick_game = false 16:31:07.145 [Lua] Lobby data matchmaking = false 16:31:07.145 [Lua] Lobby data difficulty = cataclysm 16:31:07.145 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:31:07.145 [Lua] Lobby data unique_server_name = Vemb 16:31:07.146 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:31:07.146 [Lua] Lobby data player_slot_2 = 0:0 16:31:07.146 [Lua] Lobby data country_code = FI 16:31:07.146 [Lua] Lobby data player_slot_3 = 0:0 16:31:07.146 [Lua] Lobby data eac_authorized = true 16:31:07.146 [Lua] Set lobby end. 16:31:21.333 [Flow] SSM bake 16:31:32.155 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:31:33.775 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:31:35.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:31:36.158 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 16:31:39.604 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:31:39.619 [Lua] Spline already found! 16:31:40.506 [Flow] SSM bake 16:31:41.824 [Lua] Players are leaving the safe zone 16:32:12.294 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:32:12.310 [Lua] Spline already found! 16:32:18.405 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:32:23.906 [Lua] fence jumping 16:32:24.485 [Lua] simple los failed 16:32:27.327 [Lua] fence jumping 16:32:28.695 [Lua] simple los failed 16:32:29.508 [Lua] fence jumping 16:32:29.916 [Lua] ready to jump failed 16:32:31.123 [Lua] fence jumping 16:32:32.512 [Lua] simple los failed 16:32:33.382 [Lua] fence jumping 16:32:33.841 [Lua] ready to jump failed 16:32:35.146 [Lua] fence jumping 16:32:36.573 [Lua] simple los failed 16:32:37.651 [Lua] fence jumping 16:32:38.224 [Lua] ready to jump failed 16:32:40.524 [Lua] fence jumping 16:32:41.543 [Lua] ready to jump failed 16:32:42.352 [Lua] fence jumping 16:32:42.369 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:32:42.369 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 16:32:42.763 [Lua] simple los failed 16:32:45.920 [Lua] fence jumping 16:32:46.326 [Lua] simple los failed 16:32:48.019 [Lua] ready to jump failed 16:32:52.330 [EACServer] [Cerberus] [Backend] Disconnected. 16:33:07.441 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:33:07.455 [Lua] Spline already found! 16:33:08.226 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 16:33:08.226 [Lua] Time for new HOOORDE! multi_first_wave 16:33:08.226 [Lua] horde requested: ambush 16:33:08.226 [Lua] setting up ambush-horde 16:33:08.226 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 16:33:08.226 [Lua] -> spawning: 57 16:33:08.226 [Lua] horde crated with id 4 of type ambush 16:33:08.226 [Lua] ambush horde has started 16:33:08.231 [Lua] MUSIC: explore -> pre_ambush 16:33:11.695 [Lua] replace_hidden_spawners -> first try found: 2 cover points 16:33:11.695 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:33:11.695 [Lua] ->moving spawner 16:33:11.695 [Lua] ->moving spawner 16:33:11.695 [Lua] ->moving spawner 16:33:11.695 [Lua] ->moving spawner 16:33:11.695 [Lua] ->moving spawner 16:33:11.695 [Lua] ->moving spawner 16:33:11.971 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:33:11.971 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:33:13.301 [Lua] MUSIC: pre_ambush -> horde 16:33:15.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:33:18.397 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:33:18.397 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:33:18.397 [Lua] horde requested: ambush 16:33:18.397 [Lua] setting up ambush-horde 16:33:18.397 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 16:33:18.398 [Lua] -> spawning: 57 16:33:18.398 [Lua] horde crated with id 5 of type ambush 16:33:18.398 [Lua] ambush horde has started 16:33:21.839 [Lua] replace_hidden_spawners -> first try found: 3 cover points 16:33:21.839 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:21.839 [Lua] ->moving spawner 16:33:26.454 [Lua] Pushing horde in time; too many units out 16:33:31.520 [Lua] Pushing horde in time; too many units out 16:33:33.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xb1fbe, position: 0 16:33:36.555 [Lua] HORDE: last wave, reset to standard horde delay 16:33:36.555 [Lua] Time for new HOOORDE! multi_last_wave 16:33:36.555 [Lua] horde requested: ambush 16:33:36.555 [Lua] setting up ambush-horde 16:33:36.555 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 16:33:36.555 [Lua] -> spawning: 62 16:33:36.555 [Lua] horde crated with id 6 of type ambush 16:33:36.555 [Lua] ambush horde has started 16:33:39.262 [Lua] ready to jump failed 16:33:39.823 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:33:40.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:33:40.611 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304 16:33:41.102 [Lua] fence jumping 16:33:41.659 [Lua] ready to jump failed 16:33:43.442 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:33:44.925 [Lua] fence jumping 16:33:45.985 [Lua] ready to jump failed 16:33:47.067 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:33:48.750 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 732703 0 16:33:49.750 [Lua] Horde killed: ? 16:33:52.724 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:33:58.525 [Lua] Horde killed: ? 16:34:02.558 [Lua] MUSIC: horde -> explore 16:34:02.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:34:02.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:34:02.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:34:05.424 [Lua] Horde killed: ? 16:34:12.262 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:12.704 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:34:13.364 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:13.736 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:34:17.660 [Lua] Coordinated attack! 16:34:23.314 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art 16:34:26.021 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art 16:34:39.177 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:34:39.193 [Lua] Spline already found! 16:34:48.775 [Lua] simple los failed 16:34:52.555 [EACServer] [Cerberus] [Backend] Connection established. 16:34:52.791 [Lua] fence jumping 16:34:53.213 [Lua] fence jumping 16:34:53.619 [Lua] simple los failed 16:34:54.229 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:34:55.859 [Lua] fence jumping 16:34:56.873 [Lua] simple los failed 16:35:02.151 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 739625 0 16:35:16.032 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:16.724 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:35:20.155 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:20.578 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:35:22.992 [Lua] HORDE: Chosing horde wave composition skaven_huge 16:35:22.992 [Lua] Time for new HOOORDE! multi_first_wave 16:35:22.992 [Lua] horde requested: vector_blob 16:35:22.992 [Lua] wants to spawn ahead within distance: 60 16:35:22.992 [Lua] horde crated with id 8 of type vector_blob 16:35:22.992 [Lua] managed to spawn 66/66 horde enemies 16:35:22.992 [Lua] vector blob horde has started 16:35:23.000 [Lua] MUSIC: explore -> pre_horde 16:35:25.119 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:25.549 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:35:26.306 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:26.736 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:35:27.616 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:27.956 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:35:28.646 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:29.065 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:35:29.353 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 69 16:35:29.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 68 16:35:29.372 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 67 16:35:31.927 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 65 16:35:31.948 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 64 16:35:31.969 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 63 16:35:31.969 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 62 16:35:32.174 [Lua] Pushing horde in time; too many units out 16:35:37.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:35:37.205 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:35:37.205 [Lua] horde requested: vector_blob 16:35:37.205 [Lua] wants to spawn ahead within distance: 60 16:35:37.205 [Lua] horde crated with id 9 of type vector_blob 16:35:37.205 [Lua] managed to spawn 64/64 horde enemies 16:35:37.205 [Lua] vector blob horde has started 16:35:38.032 [Lua] MUSIC: pre_horde -> horde 16:35:46.025 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:35:46.025 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source. 16:35:50.958 [Lua] Horde killed: ? 16:35:54.147 [Lua] HORDE: last wave, reset to standard horde delay 16:35:54.147 [Lua] Time for new HOOORDE! multi_last_wave 16:35:54.147 [Lua] horde requested: vector_blob 16:35:54.147 [Lua] wants to spawn ahead within distance: 60 16:35:54.147 [Lua] horde crated with id 10 of type vector_blob 16:35:54.147 [Lua] managed to spawn 63/63 horde enemies 16:35:54.147 [Lua] vector blob horde has started 16:35:56.274 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:35:56.308 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:35:56.309 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 16:36:00.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7930, position: 0 16:36:01.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb79c6, position: 0 16:36:02.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7ae6, position: 0 16:36:03.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7c6a, position: 0 16:36:04.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xb7cd7, position: 0 16:36:08.396 [Lua] Horde killed: ? 16:36:16.675 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:36:17.059 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:36:20.826 [Lua] MUSIC: horde -> explore 16:36:21.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:36:21.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:36:21.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:36:23.444 [Lua] Horde killed: ? 16:36:24.003 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:36:49.510 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:36:49.529 [Lua] Spline already found! 16:36:49.695 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:36:49.714 [Lua] Spline already found! 16:36:56.165 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:37:06.771 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:07.226 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:37:09.848 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:37:09.848 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 16:37:11.366 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:37:11.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 16:37:14.125 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:37:14.145 [Lua] Spline already found! 16:37:14.710 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:15.132 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:37:19.526 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:37:19.526 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:37:19.527 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 16:37:19.543 [Lua] Spline already found! 16:37:21.888 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 16:37:21.888 [Lua] Time for new HOOORDE! multi_first_wave 16:37:21.888 [Lua] horde requested: vector_blob 16:37:21.888 [Lua] wants to spawn behind within distance: 60 16:37:21.888 [Lua] horde crated with id 15 of type vector_blob 16:37:21.889 [Lua] managed to spawn 64/64 horde enemies 16:37:21.889 [Lua] vector blob horde has started 16:37:21.898 [Lua] MUSIC: explore -> pre_horde 16:37:22.710 [Lua] ready to jump failed 16:37:25.968 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:37:25.968 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:37:37.707 [Lua] MUSIC: pre_horde -> horde 16:37:38.949 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:37:39.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xba51d, position: 0 16:37:39.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xba57d, position: 0 16:37:40.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xba621, position: 0 16:37:46.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xbadc1, position: 0 16:37:46.542 [Lua] Pushing horde in time; too many units out 16:37:49.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbb140, position: 0 16:37:51.575 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:37:51.575 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:37:51.575 [Lua] horde requested: vector_blob 16:37:51.575 [Lua] wants to spawn ahead within distance: 60 16:37:51.575 [Lua] horde crated with id 16 of type vector_blob 16:37:51.575 [Lua] managed to spawn 57/57 horde enemies 16:37:51.575 [Lua] vector blob horde has started 16:37:51.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xbb305, position: 0 16:37:56.846 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:57.104 [Lua] Horde killed: ? 16:37:57.276 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:37:58.018 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:37:58.376 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:00.926 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:01.289 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:04.209 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:38:04.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304 16:38:09.929 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:10.412 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:12.119 [Lua] Pushing horde in time; too many units out 16:38:12.419 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:12.936 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:13.619 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:14.082 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:14.510 [Lua] Coordinated attack! 16:38:17.225 [Lua] Pushing horde in time; too many units out 16:38:22.249 [Lua] HORDE: last wave, reset to standard horde delay 16:38:22.249 [Lua] Time for new HOOORDE! multi_last_wave 16:38:22.249 [Lua] horde requested: vector_blob 16:38:22.249 [Lua] wants to spawn behind within distance: 60 16:38:22.249 [Lua] horde crated with id 17 of type vector_blob 16:38:22.249 [Lua] managed to spawn 62/62 horde enemies 16:38:22.249 [Lua] vector blob horde has started 16:38:22.471 [Lua] [GameNetworkManager] destroying game object with go_id=61 16:38:24.964 [Lua] Horde killed: ? 16:38:29.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:38:29.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304 16:38:30.853 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:31.344 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:31.743 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:38:31.744 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 178 will change to a manual source. 16:38:32.056 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:32.520 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:33.113 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:33.553 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:34.252 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:34.690 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:35.315 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:35.803 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:38.366 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:38:38.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 16:38:39.877 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:38:47.592 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2) 16:38:47.596 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:38:47.596 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=548 16:38:52.743 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:38:52.743 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:38:52.743 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:38:52.743 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:38:54.180 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:54.533 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:38:54.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:38:54.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304 16:38:55.688 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:38:56.112 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:39:06.463 [Lua] MUSIC: horde -> explore 16:39:07.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:39:07.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:39:07.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:39:07.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:39:10.627 [Lua] Horde killed: ? 16:39:27.279 [Lua] Coordinated attack! 16:39:31.207 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 14 25 16:39:31.326 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 16:39:31.326 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 16:39:31.344 [Lua] > starting new spline, using new navbot: standard , id: boss_5 16:39:31.378 [Lua] > continuing spline boss_5 index: 2 16:39:31.412 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 16:39:31.412 [Lua] > continuing spline boss_5 index: 3 16:39:31.427 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 24 16:39:31.429 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 16:39:31.429 [Lua] > continuing spline boss_5 index: 4 16:39:31.445 [Lua] > spline completed boss_5 16:39:31.445 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 16:39:31.732 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 12 39 16:39:52.234 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:39:56.332 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:39:57.854 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:40:01.623 [Lua] simple los failed 16:40:11.319 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 49 size: 49 action: skulk_approach 16:40:15.099 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 45 size: 48 action: advance_towards_players 16:40:19.027 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 45 size: 46 action: advance_towards_players 16:40:22.155 [Lua] HORDE: Chosing horde wave composition skaven_huge 16:40:22.155 [Lua] Time for new HOOORDE! multi_first_wave 16:40:22.155 [Lua] horde requested: vector 16:40:22.155 [Lua] setting up vector-horde 16:40:22.155 [Lua] Composing horde 'huge' .. using variant 'plain' 16:40:22.155 [Lua] --> horde wants to spawn behind players (0.97744606924577/0.67 16:40:22.155 [Lua] --> can't find spawners in this direction, switching to ahead 16:40:22.155 [Lua] -> spawning: 62 16:40:22.155 [Lua] horde crated with id 19 of type vector 16:40:22.155 [Lua] vector horde has started 16:40:22.163 [Lua] MUSIC: explore -> pre_horde 16:40:32.205 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:40:32.205 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:40:32.205 [Lua] horde requested: vector 16:40:32.205 [Lua] setting up vector-horde 16:40:32.206 [Lua] Composing horde 'huge' .. using variant 'plain' 16:40:32.206 [Lua] --> horde wants to spawn behind players (0.77713319219622/0.67 16:40:32.206 [Lua] --> can't find spawners in this direction, switching to ahead 16:40:32.206 [Lua] -> spawning: 61 16:40:32.206 [Lua] horde crated with id 20 of type vector 16:40:32.206 [Lua] vector horde has started 16:40:37.145 [Lua] Coordinated attack! 16:40:41.294 [Lua] Pushing horde in time; too many units out 16:40:46.383 [Lua] Pushing horde in time; too many units out 16:40:46.702 [Lua] MUSIC: pre_horde -> horde 16:40:51.480 [Lua] Pushing horde in time; too many units out 16:40:56.517 [Lua] Pushing horde in time; too many units out 16:41:01.559 [Lua] Pushing horde in time; too many units out 16:41:03.147 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:41:04.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:41:04.685 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 69 will change to a manual source. 16:41:06.605 [Lua] Pushing horde in time; too many units out 16:41:10.310 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 789318 0 16:41:11.652 [Lua] Pushing horde in time; too many units out 16:41:16.711 [Lua] Pushing horde in time; too many units out 16:41:17.117 [Lua] fence jumping 16:41:17.559 [Lua] ready to jump failed 16:41:18.947 [Lua] fence jumping 16:41:19.945 [Lua] ready to jump failed 16:41:21.704 [Lua] HORDE: last wave, reset to standard horde delay 16:41:21.704 [Lua] Time for new HOOORDE! multi_last_wave 16:41:21.704 [Lua] horde requested: vector 16:41:21.704 [Lua] setting up vector-horde 16:41:21.704 [Lua] Composing horde 'huge' .. using variant 'plain' 16:41:21.704 [Lua] --> horde wants to spawn behind players (0.83159480093246/0.67 16:41:21.704 [Lua] --> can't find spawners in this direction, switching to ahead 16:41:21.704 [Lua] -> spawning: 63 16:41:21.704 [Lua] horde crated with id 21 of type vector 16:41:21.704 [Lua] vector horde has started 16:41:37.999 [Lua] Horde killed: ? 16:41:39.059 [Lua] fence jumping 16:41:40.117 [Lua] simple los failed 16:41:43.043 [Lua] fence jumping 16:41:43.626 [Lua] ready to jump failed 16:41:45.409 [Lua] fence jumping 16:41:45.794 [Lua] simple los failed 16:41:48.386 [Lua] Horde killed: ? 16:41:49.475 [Lua] fence jumping 16:41:49.997 [Lua] ready to jump failed 16:41:50.223 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:50.545 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:41:55.772 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 39 16:41:55.864 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 37 16:41:58.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc2f34, position: 0 16:42:01.453 [Lua] MUSIC: horde -> explore 16:42:01.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:42:01.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:42:01.909 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:42:03.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:42:03.492 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 16:42:04.410 [Lua] Horde killed: ? 16:42:09.198 [Lua] fence jumping 16:42:12.912 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:13.240 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:14.238 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:14.658 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:15.214 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:15.603 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:33.305 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 16:42:33.361 [Lua] MUSIC: explore -> pre_horde 16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average. 16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average. 16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average. 16:42:36.552 warning: [Physics] Create Actor: Shape density varies. Using average. 16:42:48.744 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:49.356 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:49.850 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:50.390 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:51.145 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:51.773 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:52.440 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:52.986 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:54.126 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:54.794 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:55.834 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:56.499 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:42:57.560 [Lua] event horde ends! 16:42:57.584 [Lua] MUSIC: pre_horde -> explore 16:43:19.807 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:43:19.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 245 will change to a manual source. 16:43:33.584 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:43:34.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc4597, position: 0 16:43:38.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc47a6, position: 0 16:43:39.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xc47e6, position: 0 16:43:45.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc4b1b, position: 0 16:43:46.374 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:43:46.374 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 16:43:46.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc4bc2, position: 0 16:44:00.085 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:44:11.746 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 16:44:11.746 [Lua] Time for new HOOORDE! multi_first_wave 16:44:11.746 [Lua] horde requested: ambush 16:44:11.746 [Lua] setting up ambush-horde 16:44:11.746 [Lua] Composing horde 'huge' .. using variant 'plain' 16:44:11.746 [Lua] -> spawning: 60 16:44:11.746 [Lua] horde crated with id 22 of type ambush 16:44:11.746 [Lua] ambush horde has started 16:44:11.753 [Lua] MUSIC: explore -> pre_ambush 16:44:14.649 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:44:14.666 [Lua] Spline already found! 16:44:15.926 [Flow] SSM bake 16:44:16.789 [Lua] MUSIC: pre_ambush -> horde 16:44:18.839 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:44:35.371 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:44:35.371 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:44:35.371 [Lua] horde requested: ambush 16:44:35.371 [Lua] setting up ambush-horde 16:44:35.371 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 16:44:35.371 [Lua] -> spawning: 54 16:44:35.371 [Lua] horde crated with id 24 of type ambush 16:44:35.371 [Lua] ambush horde has started 16:44:38.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc6443, position: 0 16:44:40.194 [Flow] SSM bake 16:44:42.486 [Flow] SSM bake 16:44:43.186 [Flow] SSM bake 16:44:44.099 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:44:44.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304 16:44:44.635 [Lua] Pushing horde in time; too many units out 16:44:48.843 [Flow] SSM bake 16:44:55.717 [Flow] SSM bake 16:44:56.531 [Flow] SSM bake 16:45:02.236 [Lua] Pushing horde in time; too many units out 16:45:03.925 [Lua] Horde killed: ? 16:45:03.946 [Lua] HORDE: last wave, reset to standard horde delay 16:45:03.946 [Lua] Time for new HOOORDE! multi_last_wave 16:45:03.946 [Lua] horde requested: ambush 16:45:03.946 [Lua] setting up ambush-horde 16:45:03.946 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 16:45:03.946 [Lua] -> spawning: 54 16:45:03.946 [Lua] horde crated with id 25 of type ambush 16:45:03.946 [Lua] ambush horde has started 16:45:08.201 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:08.365 [Lua] Coordinated attack! 16:45:08.519 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:45:09.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:45:09.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304 16:45:20.017 [Flow] SSM bake 16:45:24.013 [Lua] Horde killed: ? 16:45:26.822 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:45:34.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:45:34.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 1212304 16:45:35.320 [Lua] simple los failed 16:45:35.399 [Flow] SSM bake 16:45:38.402 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 824367 0 16:45:41.860 [Lua] fence jumping 16:45:43.265 [Lua] ready to jump failed 16:45:43.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xc96f3, position: 0 16:45:43.927 [Lua] fence jumping 16:45:44.431 [Lua] simple los failed 16:45:44.891 [Flow] SSM bake 16:45:45.673 [Lua] fence jumping 16:45:46.286 [Lua] simple los failed 16:45:47.581 [Flow] SSM bake 16:45:48.323 [Lua] MUSIC: horde -> explore 16:45:48.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:45:48.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:45:48.830 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:45:49.859 [Lua] Horde killed: ? 16:45:58.737 [Lua] fence jumping 16:46:20.194 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:46:20.194 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:46:30.517 [Flow] SSM bake 16:46:36.475 [Lua] Coordinated attack! 16:46:38.795 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 2 22 16:46:47.264 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:47.652 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:46:54.895 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:46:57.492 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:46:57.554 [Flow] SSM bake 16:46:59.074 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:47:01.684 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:47:01.820 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 16:47:01.820 [Lua] Time for new HOOORDE! multi_first_wave 16:47:01.820 [Lua] horde requested: vector_blob 16:47:01.820 [Lua] wants to spawn ahead within distance: 60 16:47:01.820 [Lua] horde crated with id 26 of type vector_blob 16:47:01.820 [Lua] managed to spawn 63/65 horde enemies 16:47:01.820 [Lua] vector blob horde has started 16:47:01.830 [Lua] MUSIC: explore -> pre_horde 16:47:02.606 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:02.756 [Flow] SSM bake 16:47:03.069 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:47:08.402 [Lua] fence jumping 16:47:08.777 [Lua] ready to jump failed 16:47:12.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcb4fc, position: 0 16:47:12.490 [Lua] MUSIC: pre_horde -> horde 16:47:15.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcb856, position: 0 16:47:23.144 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:23.607 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:47:24.349 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:24.878 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:47:26.088 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:47:26.088 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:47:26.088 [Lua] horde requested: vector_blob 16:47:26.088 [Lua] wants to spawn ahead within distance: 60 16:47:26.088 [Lua] horde crated with id 27 of type vector_blob 16:47:26.088 [Lua] managed to spawn 58/59 horde enemies 16:47:26.088 [Lua] vector blob horde has started 16:47:27.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xcc469, position: 0 16:47:32.108 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:32.551 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:47:34.635 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 838907 0 16:47:38.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xcd0cf, position: 0 16:47:43.290 [Lua] Increasing frame table size to 512 16:47:43.835 [Flow] SSM bake 16:47:44.542 [Lua] Pushing horde in time; too many units out 16:47:45.478 [Flow] SSM bake 16:47:49.569 [Lua] HORDE: last wave, reset to standard horde delay 16:47:49.569 [Lua] Time for new HOOORDE! multi_last_wave 16:47:49.569 [Lua] horde requested: vector_blob 16:47:49.569 [Lua] wants to spawn ahead within distance: 60 16:47:49.569 [Lua] horde crated with id 28 of type vector_blob 16:47:49.569 [Lua] managed to spawn 61/61 horde enemies 16:47:49.569 [Lua] vector blob horde has started 16:47:50.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xcdbbf, position: 0 16:47:59.302 [Lua] [GameNetworkManager] destroying game object with go_id=548 16:48:02.602 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 16:48:02.603 [Lua] [GameNetworkManager] destroying game object with go_id=64 16:48:07.495 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:48:13.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xcec1f, position: 0 16:48:14.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xced22, position: 0 16:48:19.688 [Lua] MUSIC: horde -> explore 16:48:19.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:48:19.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:48:19.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:48:19.746 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:48:19.747 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 16:48:24.682 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2) 16:48:24.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:48:24.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=929 16:48:27.438 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:48:27.984 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:48:27.985 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=939 16:48:27.986 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.91338580846786499) 16:48:28.459 [Lua] Horde killed: ? 16:48:33.161 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:33.534 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:48:38.822 [Flow] SSM bake 16:48:40.110 [Flow] SSM bake 16:49:17.275 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 16:49:45.037 [Flow] SSM bake 16:49:50.486 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 6 16:49:50.984 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 6 16:49:55.921 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:49:55.937 [Lua] Spline already found! 16:49:58.804 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 16:50:01.035 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:50:01.050 [Lua] Spline already found! 16:50:09.380 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 16:50:09.380 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 16:50:09.400 [Lua] > starting new spline, using new navbot: standard , id: boss_6 16:50:09.432 [Lua] > continuing spline boss_6 index: 2 16:50:09.448 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 16:50:09.448 [Lua] > continuing spline boss_6 index: 3 16:50:09.466 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 16:50:09.466 [Lua] > continuing spline boss_6 index: 4 16:50:09.498 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 16:50:09.498 [Lua] > continuing spline boss_6 index: 5 16:50:09.515 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 16:50:09.515 [Lua] > continuing spline boss_6 index: 6 16:50:09.533 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 16:50:09.533 [Lua] > continuing spline boss_6 index: 7 16:50:09.549 [Lua] > spline completed boss_6 16:50:09.549 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 16:50:38.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd0b88, position: 0 16:50:38.803 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:50:45.436 [Lua] Coordinated attack! 16:51:01.778 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:51:07.372 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:51:08.650 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 16:51:08.650 [Lua] Time for new HOOORDE! multi_first_wave 16:51:08.650 [Lua] horde requested: vector_blob 16:51:08.650 [Lua] wants to spawn behind within distance: 60 16:51:08.650 [Lua] horde crated with id 32 of type vector_blob 16:51:08.650 [Lua] managed to spawn 62/62 horde enemies 16:51:08.650 [Lua] vector blob horde has started 16:51:08.661 [Lua] MUSIC: explore -> pre_horde 16:51:10.017 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:51:10.018 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 16:51:21.594 [Lua] MUSIC: pre_horde -> horde 16:51:26.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd25d3, position: 0 16:51:30.406 [Lua] Pushing horde in time; too many units out 16:51:35.468 [Lua] Pushing horde in time; too many units out 16:51:40.494 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:51:40.494 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:51:40.494 [Lua] horde requested: vector_blob 16:51:40.494 [Lua] wants to spawn ahead within distance: 60 16:51:40.494 [Lua] horde crated with id 33 of type vector_blob 16:51:40.494 [Lua] managed to spawn 58/58 horde enemies 16:51:40.494 [Lua] vector blob horde has started 16:51:42.542 [Lua] Horde killed: ? 16:51:42.562 [Lua] Pushing horde in time; too many units out 16:51:54.481 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd3c87, position: 0 16:51:55.031 [Lua] Pushing horde in time; too many units out 16:51:55.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd3d05, position: 0 16:51:56.930 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xd3eb6, position: 0 16:51:58.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd3fe1, position: 0 16:52:00.124 [Lua] Pushing horde in time; too many units out 16:52:05.096 [Lua] HORDE: last wave, reset to standard horde delay 16:52:05.096 [Lua] Time for new HOOORDE! multi_last_wave 16:52:05.096 [Lua] horde requested: vector_blob 16:52:05.096 [Lua] wants to spawn ahead within distance: 60 16:52:05.096 [Lua] horde crated with id 34 of type vector_blob 16:52:05.097 [Lua] managed to spawn 58/58 horde enemies 16:52:05.097 [Lua] vector blob horde has started 16:52:12.180 [Lua] ready to jump failed 16:52:12.378 [Lua] Horde killed: ? 16:52:14.931 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:52:30.067 [Lua] [GameNetworkManager] destroying game object with go_id=929 16:52:32.187 [Lua] MUSIC: horde -> explore 16:52:32.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:52:32.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:52:32.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xaeb8e, position: 0 16:52:33.890 [Lua] Horde killed: ? 16:52:36.529 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:52:47.793 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.168 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:52:48.440 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.845 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:52:49.292 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 877254 0 16:52:55.281 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2) 16:52:55.285 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:52:55.285 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=200 16:53:17.400 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:17.825 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 16:53:28.505 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:53:28.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 209 will change to a manual source. 16:53:33.331 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 16:53:33.331 [Lua] Time for new HOOORDE! multi_first_wave 16:53:33.331 [Lua] horde requested: vector_blob 16:53:33.331 [Lua] wants to spawn behind within distance: 60 16:53:33.331 [Lua] horde crated with id 35 of type vector_blob 16:53:33.331 [Lua] managed to spawn 50/50 horde enemies 16:53:33.331 [Lua] vector blob horde has started 16:53:33.339 [Lua] MUSIC: explore -> pre_horde 16:53:44.441 [Lua] MUSIC: pre_horde -> horde 16:53:47.901 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 16:53:56.903 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 16:53:56.904 [Lua] [GameNetworkManager] destroying game object with go_id=939 16:53:58.956 [Lua] Pushing horde in time; too many units out 16:53:59.560 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd7e56, position: 0 16:54:03.725 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 16:54:03.979 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:54:03.979 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:54:03.979 [Lua] horde requested: vector_blob 16:54:03.979 [Lua] wants to spawn ahead within distance: 60 16:54:03.979 [Lua] horde crated with id 36 of type vector_blob 16:54:03.979 [Lua] managed to spawn 50/50 horde enemies 16:54:03.979 [Lua] vector blob horde has started 16:54:16.682 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 16:54:16.682 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 16:54:19.165 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:54:19.166 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=270 16:54:19.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 16:54:21.748 [Lua] Pushing horde in time; too many units out 16:54:25.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xd95b0, position: 0 16:54:26.815 [Lua] HORDE: last wave, reset to standard horde delay 16:54:26.815 [Lua] Time for new HOOORDE! multi_last_wave 16:54:26.815 [Lua] horde requested: vector_blob 16:54:26.815 [Lua] wants to spawn ahead within distance: 60 16:54:26.815 [Lua] horde crated with id 37 of type vector_blob 16:54:26.816 [Lua] managed to spawn 51/51 horde enemies 16:54:26.816 [Lua] vector blob horde has started 16:54:30.662 [Lua] Horde killed: ? 16:54:31.498 [Lua] MUSIC: horde -> lost 16:54:32.481 [Lua] Horde killed: ? 16:54:41.650 [Lua] gm_event_end_conditions_met false true 16:54:41.651 [Save] Saving `save_data` 16:54:41.659 [Save] Save done 16:54:41.659 [Save] Saving `save_data` 16:54:41.671 [Save] Save done 16:54:41.672 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:54:41.672 [Lua] Game lost 16:54:41.672 [Lua] PlayFabMirror:_commit_internal nil 16:54:41.672 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:54:41.672 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:54:41.685 [Lua] commit result success 34 16:54:41.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 46 16:54:41.686 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:54:41.715 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 46 8 16:54:42.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 16:54:42.711 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 46 16:54:43.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 46 16:54:49.416 [Lua] ConflictDirector - destroy all units 16:54:49.453 [Lua] Horde killed: ? 16:54:50.018 [Lua] TRANSITION nil nil inn_level 16:54:50.018 [Lua] Transition type "inn_level", is server: true 16:54:50.018 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:54:50.018 [Lua] [GameNetworkManager] Leaving game... 16:54:50.018 [Lua] [GameNetworkManager] Shutting down game session host. 16:54:50.018 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:54:50.018 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:54:50.018 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1425.37 16:54:50.030 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:54:52.031 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:54:52.036 [Lua] Clearing all global lookup lists 16:54:52.036 [Lua] [IngamePlayerListUI] - Destroy 16:54:52.036 [Lua] [EquipmentUI] - Destroy 16:54:52.036 [Lua] [AbilityUI] - Destroy 16:54:52.036 [Lua] [GamePadEquipmentUI] - Destroy 16:54:52.036 [Lua] [GamePadAbilityUI] - Destroy 16:54:52.036 [Lua] [IngameUI] destroy 16:54:52.037 [Lua] Set lobby begin: 16:54:52.037 [Lua] Lobby data twitch_enabled = false 16:54:52.037 [Lua] Lobby data power_level = 815 16:54:52.037 [Lua] Lobby data num_players = 3 16:54:52.037 [Lua] Lobby data host = 110000103dff95e 16:54:52.037 [Lua] Lobby data game_mode = 2 16:54:52.037 [Lua] Lobby data is_private = true 16:54:52.037 [Lua] Lobby data level_key = skaven_stronghold 16:54:52.037 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:54:52.037 [Lua] Lobby data selected_level_key = skaven_stronghold 16:54:52.037 [Lua] Lobby data quick_game = false 16:54:52.037 [Lua] Lobby data matchmaking = false 16:54:52.037 [Lua] Lobby data difficulty = cataclysm 16:54:52.037 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:54:52.038 [Lua] Lobby data unique_server_name = Vemb 16:54:52.038 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:54:52.038 [Lua] Lobby data player_slot_2 = 0:0 16:54:52.038 [Lua] Lobby data country_code = FI 16:54:52.038 [Lua] Lobby data player_slot_3 = 0:0 16:54:52.038 [Lua] Lobby data eac_authorized = true 16:54:52.038 [Lua] Set lobby end. 16:54:52.069 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:54:52.069 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:54:52.191 [Lua] [Managers] Destroying state managers... 16:54:52.210 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:54:52.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:54:52.385 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:54:52.393 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:54:52.402 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:54:52.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:54:52.406 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:54:52.407 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:54:52.408 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:54:52.409 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:54:52.413 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:54:52.419 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:54:52.419 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:54:52.421 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:54:52.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:54:52.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:54:52.435 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:54:52.436 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:54:52.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:54:52.441 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:54:52.446 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:54:52.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:54:52.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:54:52.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:54:52.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:54:52.492 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:54:52.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:54:52.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:54:52.502 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:54:52.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:54:52.510 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:54:52.529 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:54:52.538 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:54:52.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:54:52.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:54:52.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:54:52.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:54:52.552 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:54:52.552 [Lua] [Matchmaking] unregister rpcs 16:54:52.552 [Lua] ############### UNLOADING PACKAGES ############### 16:54:52.552 [Lua] [Gamestate] Enter state StateLoading 16:54:52.556 [World] Spawning level. 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] Found camera: end_screen_camera 16:54:52.566 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:54:52.566 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:54:52.566 [Lua] [Matchmaking] register rpcs 16:54:52.567 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:54:52.567 [Lua] Set lobby begin: 16:54:52.567 [Lua] Lobby data twitch_enabled = false 16:54:52.567 [Lua] Lobby data power_level = 0 16:54:52.567 [Lua] Lobby data num_players = 3 16:54:52.567 [Lua] Lobby data host = 110000103dff95e 16:54:52.567 [Lua] Lobby data game_mode = 2 16:54:52.567 [Lua] Lobby data is_private = true 16:54:52.567 [Lua] Lobby data level_key = skaven_stronghold 16:54:52.567 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:54:52.567 [Lua] Lobby data selected_level_key = skaven_stronghold 16:54:52.568 [Lua] Lobby data quick_game = false 16:54:52.568 [Lua] Lobby data matchmaking = false 16:54:52.568 [Lua] Lobby data difficulty = cataclysm 16:54:52.568 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:54:52.568 [Lua] Lobby data unique_server_name = Vemb 16:54:52.568 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:54:52.568 [Lua] Lobby data player_slot_2 = 0:0 16:54:52.568 [Lua] Lobby data country_code = FI 16:54:52.568 [Lua] Lobby data player_slot_3 = 0:0 16:54:52.568 [Lua] Lobby data eac_authorized = true 16:54:52.568 [Lua] Set lobby end. 16:54:52.568 [Lua] registering RPCs 16:54:52.568 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:54:52.568 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:54:52.568 [Lua] Set lobby begin: 16:54:52.568 [Lua] Lobby data twitch_enabled = false 16:54:52.569 [Lua] Lobby data power_level = 0 16:54:52.569 [Lua] Lobby data num_players = 3 16:54:52.569 [Lua] Lobby data host = 110000103dff95e 16:54:52.569 [Lua] Lobby data game_mode = 3 16:54:52.569 [Lua] Lobby data is_private = true 16:54:52.569 [Lua] Lobby data level_key = inn_level 16:54:52.569 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:54:52.569 [Lua] Lobby data selected_level_key = skaven_stronghold 16:54:52.569 [Lua] Lobby data quick_game = false 16:54:52.569 [Lua] Lobby data matchmaking = false 16:54:52.569 [Lua] Lobby data difficulty = cataclysm 16:54:52.569 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:54:52.569 [Lua] Lobby data unique_server_name = Vemb 16:54:52.569 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:54:52.570 [Lua] Lobby data player_slot_2 = 0:0 16:54:52.570 [Lua] Lobby data country_code = FI 16:54:52.570 [Lua] Lobby data player_slot_3 = 0:0 16:54:52.570 [Lua] Lobby data eac_authorized = true 16:54:52.570 [Lua] Set lobby end. 16:54:52.570 [Lua] MUSIC MANAGER unmute_all_world_sounds 894954 0 16:54:52.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 47 16:54:52.570 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:54:52.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 47 16:54:52.576 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:54:52.576 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:54:52.576 [Lua] [LevelTransitionHandler] load_level inn_level 16:54:52.733 [Umbra] Unload tome 16:54:52.856 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 16:54:52.856 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:54:52.856 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:54:52.856 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:54:52.856 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:54:52.856 [Lua] [StateLoading] got rpc_load_level 49 inn_level 16:54:52.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:54:52.905 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:54:52.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:54:52.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:54:52.941 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:54:52.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:54:52.998 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:54:53.085 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 47 16:54:53.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xda7eb, position: 4813914 16:54:59.389 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:54:59.389 [Lua] [PlayState] Enter Substate EndViewStateScore 16:55:01.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:55:01.220 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:55:01.238 [Lua] [LevelTransitionHandler] Level load completed! 16:55:01.238 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:55:01.238 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:55:01.242 [Lua] ### Sending rpc_level_loaded 16:55:01.242 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 16:55:01.242 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:55:01.242 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:55:01.242 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:55:01.276 [Lua] ### Sending rpc_level_loaded 16:55:01.276 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 16:55:05.358 [Lua] ### Sending rpc_level_loaded 16:55:05.358 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 16:55:05.358 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:55:07.264 [Lua] ### Sending rpc_level_loaded 16:55:07.264 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 16:55:07.264 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:55:13.581 [Lua] [PlayState] Exit Substate EndViewStateScore 16:55:13.587 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:55:14.592 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:55:14.593 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:55:14.593 [Lua] [Matchmaking] unregister rpcs 16:55:14.593 [Lua] Set lobby begin: 16:55:14.593 [Lua] Lobby data twitch_enabled = false 16:55:14.593 [Lua] Lobby data power_level = 0 16:55:14.593 [Lua] Lobby data num_players = 3 16:55:14.593 [Lua] Lobby data host = 110000103dff95e 16:55:14.593 [Lua] Lobby data game_mode = 3 16:55:14.593 [Lua] Lobby data is_private = true 16:55:14.593 [Lua] Lobby data level_key = inn_level 16:55:14.593 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:14.594 [Lua] Lobby data selected_level_key = skaven_stronghold 16:55:14.594 [Lua] Lobby data quick_game = false 16:55:14.594 [Lua] Lobby data matchmaking = false 16:55:14.594 [Lua] Lobby data difficulty = cataclysm 16:55:14.594 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:14.594 [Lua] Lobby data unique_server_name = Vemb 16:55:14.594 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:14.594 [Lua] Lobby data player_slot_2 = 0:0 16:55:14.594 [Lua] Lobby data country_code = FI 16:55:14.594 [Lua] Lobby data player_slot_3 = 0:0 16:55:14.594 [Lua] Lobby data eac_authorized = true 16:55:14.594 [Lua] Set lobby end. 16:55:14.594 [Lua] [Managers] Destroying state managers... 16:55:14.595 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:55:14.595 [Lua] MUSIC MANAGER Stop_loading_screen_music 894998 0 16:55:14.595 [Lua] [Gamestate] Enter StateIngame HOST 16:55:14.596 [Lua] <>level = inn_level<> 16:55:14.596 [Lua] Set lobby begin: 16:55:14.596 [Lua] Lobby data twitch_enabled = false 16:55:14.596 [Lua] Lobby data power_level = 0 16:55:14.596 [Lua] Lobby data num_players = 3 16:55:14.596 [Lua] Lobby data host = 110000103dff95e 16:55:14.596 [Lua] Lobby data game_mode = 3 16:55:14.596 [Lua] Lobby data is_private = true 16:55:14.596 [Lua] Lobby data level_key = inn_level 16:55:14.596 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:14.596 [Lua] Lobby data selected_level_key = inn_level 16:55:14.596 [Lua] Lobby data quick_game = false 16:55:14.596 [Lua] Lobby data matchmaking = false 16:55:14.597 [Lua] Lobby data difficulty = cataclysm 16:55:14.597 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:14.597 [Lua] Lobby data unique_server_name = Vemb 16:55:14.597 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:14.597 [Lua] Lobby data player_slot_2 = 0:0 16:55:14.597 [Lua] Lobby data country_code = FI 16:55:14.597 [Lua] Lobby data player_slot_3 = 0:0 16:55:14.597 [Lua] Lobby data eac_authorized = true 16:55:14.597 [Lua] Set lobby end. 16:55:14.597 [Umbra] Init version: 3.4.15 :: 16 threads 16:55:14.597 [Lua] [StateIngame] Server ingame 16:55:14.600 [Lua] Set lobby begin: 16:55:14.600 [Lua] Lobby data twitch_enabled = false 16:55:14.601 [Lua] Lobby data power_level = 0 16:55:14.601 [Lua] Lobby data num_players = 3 16:55:14.601 [Lua] Lobby data host = 110000103dff95e 16:55:14.601 [Lua] Lobby data game_mode = 3 16:55:14.601 [Lua] Lobby data is_private = true 16:55:14.601 [Lua] Lobby data level_key = inn_level 16:55:14.602 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:14.602 [Lua] Lobby data selected_level_key = inn_level 16:55:14.602 [Lua] Lobby data quick_game = false 16:55:14.602 [Lua] Lobby data matchmaking = false 16:55:14.602 [Lua] Lobby data difficulty = cataclysm 16:55:14.602 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:14.602 [Lua] Lobby data unique_server_name = Vemb 16:55:14.603 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:14.603 [Lua] Lobby data player_slot_2 = 0:0 16:55:14.603 [Lua] Lobby data country_code = FI 16:55:14.603 [Lua] Lobby data player_slot_3 = 0:0 16:55:14.603 [Lua] Lobby data eac_authorized = true 16:55:14.603 [Lua] Set lobby end. 16:55:14.603 [Lua] [Matchmaking] register rpcs 16:55:14.604 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:55:14.604 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:55:14.604 [Lua] [GameNetworkManager] self.is_server = true 16:55:14.604 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:55:14.604 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:55:14.604 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:55:14.604 [Network] Setting artificial MTU limit to 65536 16:55:14.610 [Lua] Switching ConflictSettings: to: disabled 16:55:14.610 [Lua] pacing=disabled 16:55:14.610 [Lua] roaming=nil 16:55:14.610 [Lua] specials=disabled 16:55:14.610 [Lua] debug_color=black 16:55:14.610 [Lua] pack_spawning=disabled 16:55:14.610 [Lua] contained_breeds=nil 16:55:14.610 [Lua] disabled=true 16:55:14.610 [Lua] boss=disabled 16:55:14.610 [Lua] horde=disabled 16:55:14.610 [Lua] name=disabled 16:55:14.610 [Lua] intensity=disabled 16:55:14.610 [Lua] --- 16:55:14.611 [Lua] [LevelAnalysis] set_random_seed( 9219430) 16:55:14.614 [Lua] [AIInterestPointSystem] Level Seed: 9219430 16:55:14.614 [Lua] 16:55:14.614 [Lua] [entity_system_bag] = table 16:55:14.614 [Lua] [entity_system_bag] = metatable 16:55:14.614 [Lua] [startup_data] = table 16:55:14.614 [Lua] [entity_manager] = table 16:55:14.614 [Lua] [entity_manager] = metatable 16:55:14.614 [Lua] [unit_spawner] = table 16:55:14.614 [Lua] [unit_spawner] = metatable 16:55:14.614 [Lua] [unit_storage] = table 16:55:14.614 [Lua] [unit_storage] = metatable 16:55:14.614 [Lua] [dice_keeper] = table 16:55:14.614 [Lua] [dice_keeper] = metatable 16:55:14.614 [Lua] [is_server] = true (boolean) 16:55:14.622 [Lua] [world] = [World] 16:55:14.622 [Lua] [system_api] = table 16:55:14.622 [Lua] [entity_system] = table 16:55:14.622 [Lua] [entity_system] = metatable 16:55:14.622 [Lua] [network_lobby] = table 16:55:14.622 [Lua] [network_lobby] = metatable 16:55:14.622 [Lua] [profile_synchronizer] = table 16:55:14.622 [Lua] [profile_synchronizer] = metatable 16:55:14.622 [Lua] [level_transition_handler] = table 16:55:14.622 [Lua] [level_transition_handler] = metatable 16:55:14.622 [Lua] [num_local_human_players] = 1 (number) 16:55:14.622 [Lua] [statistics_db] = table 16:55:14.622 [Lua] [statistics_db] = metatable 16:55:14.622 [Lua] [network_server] = table 16:55:14.622 [Lua] [network_server] = metatable 16:55:14.622 [Lua] [input_manager] = table 16:55:14.622 [Lua] [input_manager] = metatable 16:55:14.622 [Lua] [network_clock] = table 16:55:14.622 [Lua] [network_clock] = metatable 16:55:14.622 [Lua] [network_transmit] = table 16:55:14.622 [Lua] [network_transmit] = metatable 16:55:14.622 [Lua] [free_flight_manager] = table 16:55:14.622 [Lua] [free_flight_manager] = metatable 16:55:14.622 [Lua] [network_manager] = table 16:55:14.622 [Lua] [network_manager] = metatable 16:55:14.622 [Lua] [network_event_delegate] = table 16:55:14.622 [Lua] [network_event_delegate] = metatable 16:55:14.622 [Lua] 16:55:14.623 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:55:14.626 [Lua] [AchievementManager] Achievements using the steam platform 16:55:14.626 [Lua] [StateIngame] Level seed: 9219430 16:55:14.626 [World] Spawning level. 16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:55:14.819 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 16:55:14.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 16:55:14.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 16:55:14.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 16:55:14.823 [Lua] [LevelAnalysis] set_random_seed( 9219430) 16:55:14.845 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 16:55:14.845 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 16:55:14.846 [Lua] [IngameUI] init 16:55:14.917 [Lua] [Matchmaking] Cancelling matchmaking 16:55:14.917 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:55:14.917 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:55:14.917 [Lua] Set lobby begin: 16:55:14.917 [Lua] Lobby data twitch_enabled = false 16:55:14.917 [Lua] Lobby data power_level = 825 16:55:14.917 [Lua] Lobby data num_players = 3 16:55:14.918 [Lua] Lobby data host = 110000103dff95e 16:55:14.918 [Lua] Lobby data game_mode = 3 16:55:14.918 [Lua] Lobby data is_private = true 16:55:14.918 [Lua] Lobby data level_key = inn_level 16:55:14.918 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:14.918 [Lua] Lobby data selected_level_key = inn_level 16:55:14.918 [Lua] Lobby data quick_game = false 16:55:14.918 [Lua] Lobby data matchmaking = false 16:55:14.919 [Lua] Lobby data difficulty = cataclysm 16:55:14.919 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:14.919 [Lua] Lobby data unique_server_name = Vemb 16:55:14.919 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:14.919 [Lua] Lobby data player_slot_2 = 0:0 16:55:14.919 [Lua] Lobby data country_code = FI 16:55:14.919 [Lua] Lobby data player_slot_3 = 0:0 16:55:14.919 [Lua] Lobby data eac_authorized = true 16:55:14.919 [Lua] Set lobby end. 16:55:14.920 [Flow] complete_skittergate_legend true 16:55:14.920 [Flow] complete_all_helmgart_levels_recruit true 16:55:14.922 [Flow] WitchHunterLevel:34 16:55:14.922 [Flow] LeaderYes 16:55:14.922 [Flow] ALL PC XP:263012 16:55:14.922 [Flow] Has "bogenhafen" DLC:true 16:55:14.922 [Flow] WH XP:58196.1 16:55:14.922 [Flow] Number of crafted items:6117 16:55:14.922 [Flow] Sum of Powe Levels:1500 16:55:14.922 [Flow] lodestone diff 1:false 16:55:14.922 [Flow] magnus and forest activated 16:55:14.922 [Flow] magnus and forest activated 16:55:14.922 [Flow] cemetery and forest activated 16:55:14.922 [Flow] magnus and cemetery 16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:14.923 [Flow] ALL RUNES ACTIVATED 16:55:14.923 [Flow] magnus and forest activated 16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:14.923 [Flow] ALL RUNES ACTIVATED 16:55:14.923 [Flow] cemetery and forest activated 16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:14.923 [Flow] ALL RUNES ACTIVATED 16:55:14.923 [Flow] magnus and forest activated 16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:14.923 [Flow] ALL RUNES ACTIVATED 16:55:14.923 [Flow] magnus and cemetery 16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:14.923 [Flow] ALL RUNES ACTIVATED 16:55:14.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:55:14.925 [Lua] CurrentConflictSettings disabled 16:55:14.925 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:55:14.928 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:55:14.928 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:55:14.928 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:55:14.928 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 16:55:14.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:55:14.928 [Save] Loading `ut_tweaks_presets` 16:55:14.928 warning: [Save] Missing filename `ut_tweaks_presets` 16:55:14.929 [Lua] MUSIC: lost -> explore 16:55:15.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:55:15.302 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:55:15.302 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:55:15.316 [Lua] Set lobby begin: 16:55:15.316 [Lua] Lobby data twitch_enabled = false 16:55:15.316 [Lua] Lobby data power_level = 825 16:55:15.317 [Lua] Lobby data num_players = 3 16:55:15.317 [Lua] Lobby data host = 110000103dff95e 16:55:15.317 [Lua] Lobby data game_mode = 3 16:55:15.317 [Lua] Lobby data is_private = true 16:55:15.317 [Lua] Lobby data level_key = inn_level 16:55:15.317 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:15.317 [Lua] Lobby data selected_level_key = inn_level 16:55:15.317 [Lua] Lobby data quick_game = false 16:55:15.317 [Lua] Lobby data matchmaking = false 16:55:15.317 [Lua] Lobby data difficulty = cataclysm 16:55:15.317 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:15.317 [Lua] Lobby data unique_server_name = Vemb 16:55:15.317 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:15.317 [Lua] Lobby data player_slot_2 = 0:0 16:55:15.317 [Lua] Lobby data country_code = FI 16:55:15.317 [Lua] Lobby data player_slot_3 = 0:0 16:55:15.318 [Lua] Lobby data eac_authorized = true 16:55:15.318 [Lua] Set lobby end. 16:55:15.318 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:55:15.318 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 16:55:15.318 [Lua] RemotePlayer:create_game_object( ) 42 16:55:15.331 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:55:15.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:55:15.501 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:55:15.501 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:55:15.501 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:55:15.569 [Lua] Set lobby begin: 16:55:15.569 [Lua] Lobby data twitch_enabled = false 16:55:15.569 [Lua] Lobby data power_level = 825 16:55:15.569 [Lua] Lobby data num_players = 3 16:55:15.569 [Lua] Lobby data host = 110000103dff95e 16:55:15.569 [Lua] Lobby data game_mode = 3 16:55:15.570 [Lua] Lobby data is_private = true 16:55:15.570 [Lua] Lobby data level_key = inn_level 16:55:15.570 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:15.570 [Lua] Lobby data selected_level_key = inn_level 16:55:15.570 [Lua] Lobby data quick_game = false 16:55:15.570 [Lua] Lobby data matchmaking = false 16:55:15.570 [Lua] Lobby data difficulty = cataclysm 16:55:15.570 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:15.570 [Lua] Lobby data unique_server_name = Vemb 16:55:15.570 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:15.570 [Lua] Lobby data player_slot_2 = 0:0 16:55:15.570 [Lua] Lobby data country_code = FI 16:55:15.570 [Lua] Lobby data player_slot_3 = 0:0 16:55:15.570 [Lua] Lobby data eac_authorized = true 16:55:15.570 [Lua] Set lobby end. 16:55:15.570 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing 16:55:15.571 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 16:55:15.571 [Lua] RemotePlayer:create_game_object( ) 43 16:55:15.582 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:55:15.582 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:55:15.582 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:55:15.587 [Flow] DISABLE 16:55:15.603 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:15.603 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:15.603 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:55:15.692 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:55:15.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:55:15.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:15.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:55:15.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:55:15.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 16:55:15.828 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:55:15.828 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:55:15.828 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:55:15.828 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:55:15.830 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 16:55:15.831 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:15.929 [Lua] ################################################################################################################# 16:55:15.929 [Lua] [Loading Time]: 00:00:24 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:55:15.929 [Lua] ################################################################################################################# 16:55:15.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 16:55:15.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:55:15.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:55:15.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 16:55:16.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 16:55:16.194 [Lua] Commit load time data 16:55:19.823 [Lua] PlayFabMirror:_commit_internal 35 16:55:19.824 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:55:19.826 [Lua] generate_backend_stats 110000103dff95e:1 16:55:19.836 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:55:19.836 [Lua] Set lobby begin: 16:55:19.836 [Lua] Lobby data twitch_enabled = false 16:55:19.836 [Lua] Lobby data power_level = 275 16:55:19.836 [Lua] Lobby data num_players = 3 16:55:19.836 [Lua] Lobby data host = 110000103dff95e 16:55:19.836 [Lua] Lobby data game_mode = 3 16:55:19.836 [Lua] Lobby data is_private = true 16:55:19.836 [Lua] Lobby data level_key = inn_level 16:55:19.836 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:19.836 [Lua] Lobby data selected_level_key = inn_level 16:55:19.837 [Lua] Lobby data quick_game = false 16:55:19.837 [Lua] Lobby data matchmaking = false 16:55:19.837 [Lua] Lobby data difficulty = cataclysm 16:55:19.837 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:19.837 [Lua] Lobby data unique_server_name = Vemb 16:55:19.837 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:19.837 [Lua] Lobby data player_slot_2 = 0:0 16:55:19.837 [Lua] Lobby data country_code = FI 16:55:19.837 [Lua] Lobby data player_slot_3 = 0:0 16:55:19.837 [Lua] Lobby data eac_authorized = true 16:55:19.837 [Lua] Set lobby end. 16:55:19.847 [Lua] commit result success 35 16:55:24.863 [Lua] Set lobby begin: 16:55:24.863 [Lua] Lobby data twitch_enabled = false 16:55:24.863 [Lua] Lobby data power_level = 815 16:55:24.863 [Lua] Lobby data num_players = 3 16:55:24.863 [Lua] Lobby data host = 110000103dff95e 16:55:24.864 [Lua] Lobby data game_mode = 3 16:55:24.864 [Lua] Lobby data is_private = true 16:55:24.864 [Lua] Lobby data level_key = inn_level 16:55:24.864 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:55:24.864 [Lua] Lobby data selected_level_key = inn_level 16:55:24.864 [Lua] Lobby data quick_game = false 16:55:24.864 [Lua] Lobby data matchmaking = false 16:55:24.864 [Lua] Lobby data difficulty = cataclysm 16:55:24.864 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:24.864 [Lua] Lobby data unique_server_name = Vemb 16:55:24.864 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:24.864 [Lua] Lobby data player_slot_2 = 0:0 16:55:24.864 [Lua] Lobby data country_code = FI 16:55:24.864 [Lua] Lobby data player_slot_3 = 0:0 16:55:24.864 [Lua] Lobby data eac_authorized = true 16:55:24.864 [Lua] Set lobby end. 16:55:24.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:66 my_peer_id:110000103dff95e 16:55:24.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:66 my_peer_id:110000103dff95e 16:55:24.946 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:66 my_peer_id:110000103dff95e 16:55:24.954 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:66 my_peer_id:110000103dff95e 16:55:24.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:55:25.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:55:25.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 16:55:25.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p 16:55:25.101 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 66 16:55:30.015 [Lua] [IngameUI] menu view on_enter start_game_view 16:55:30.018 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aefd4c0 16:55:30.018 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:55:30.020 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:55:30.020 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:55:30.021 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:55:30.021 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:55:31.592 [Lua] [IngameUI] menu view on_exit start_game_view 16:55:31.592 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:55:31.593 [Save] Saving `save_data` 16:55:31.593 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:55:31.593 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:55:31.593 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:55:31.599 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aefd4c0 16:55:31.605 [Save] Save done 16:55:32.335 [Lua] [IngameUI] menu view on_enter hero_view 16:55:32.341 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160 16:55:32.341 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:55:32.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:55:32.355 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:55:32.357 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:55:32.357 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:55:32.364 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:55:32.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:55:32.851 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:55:32.861 [World] Spawning level. 16:55:32.886 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:32.996 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:32.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:32.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:32.996 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:34.339 [Lua] [IngameUI] menu view on_exit hero_view 16:55:34.346 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160 16:55:34.346 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:55:34.346 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:55:34.346 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:55:34.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:34.346 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:34.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:34.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:34.356 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:55:34.356 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:55:34.356 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:55:35.378 [Lua] [IngameUI] menu view on_enter hero_view 16:55:35.384 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160 16:55:35.384 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:55:35.399 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:55:35.400 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:55:35.401 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:55:35.401 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:55:35.409 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:55:35.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:55:35.895 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:55:35.906 [World] Spawning level. 16:55:35.930 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:35.972 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:35.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:35.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:35.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:36.888 [Lua] [IngameUI] menu view on_exit hero_view 16:55:36.895 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160 16:55:36.895 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:55:36.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:55:36.895 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:55:36.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:36.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:36.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:36.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:36.906 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:55:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:55:36.906 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:55:37.252 [Lua] [IngameUI] menu view on_enter character_selection 16:55:37.252 [Lua] hero_fullscreen_menu_on_enter 16:55:37.253 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1aec20 16:55:37.254 [World] Spawning level. 16:55:37.260 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:55:37.275 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:37.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:37.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:37.276 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:37.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:55:37.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:55:37.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:55:37.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:37.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:37.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:55:37.401 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:55:37.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:55:37.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:55:37.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:55:37.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:55:37.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:55:37.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:55:38.401 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:55:38.402 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 00000000023B5670 16:55:38.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:55:38.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:55:38.404 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:38.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:55:38.817 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:55:38.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:38.823 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:38.880 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:55:38.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:55:38.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:55:38.919 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:55:38.919 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:55:38.920 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:55:39.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:55:39.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:55:39.140 [Lua] Assigning peer(110000103dff95e:1) to profile(2) career(3) 16:55:39.140 [Lua] Set lobby begin: 16:55:39.140 [Lua] Lobby data twitch_enabled = false 16:55:39.140 [Lua] Lobby data power_level = 815 16:55:39.140 [Lua] Lobby data num_players = 3 16:55:39.140 [Lua] Lobby data host = 110000103dff95e 16:55:39.140 [Lua] Lobby data game_mode = 3 16:55:39.140 [Lua] Lobby data is_private = true 16:55:39.141 [Lua] Lobby data level_key = inn_level 16:55:39.141 [Lua] Lobby data player_slot_1 = 0:0 16:55:39.141 [Lua] Lobby data selected_level_key = inn_level 16:55:39.141 [Lua] Lobby data quick_game = false 16:55:39.141 [Lua] Lobby data matchmaking = false 16:55:39.141 [Lua] Lobby data difficulty = cataclysm 16:55:39.141 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:39.141 [Lua] Lobby data unique_server_name = Vemb 16:55:39.141 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:39.141 [Lua] Lobby data player_slot_2 = 0:0 16:55:39.141 [Lua] Lobby data country_code = FI 16:55:39.141 [Lua] Lobby data player_slot_3 = 0:0 16:55:39.142 [Lua] Lobby data eac_authorized = true 16:55:39.142 [Lua] Set lobby end. 16:55:39.142 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(2) career_index(3) 16:55:39.142 [Lua] Set lobby begin: 16:55:39.142 [Lua] Lobby data twitch_enabled = false 16:55:39.142 [Lua] Lobby data power_level = 815 16:55:39.142 [Lua] Lobby data num_players = 3 16:55:39.142 [Lua] Lobby data host = 110000103dff95e 16:55:39.142 [Lua] Lobby data game_mode = 3 16:55:39.142 [Lua] Lobby data is_private = true 16:55:39.142 [Lua] Lobby data level_key = inn_level 16:55:39.142 [Lua] Lobby data player_slot_1 = 0:0 16:55:39.142 [Lua] Lobby data selected_level_key = inn_level 16:55:39.142 [Lua] Lobby data quick_game = false 16:55:39.142 [Lua] Lobby data matchmaking = false 16:55:39.142 [Lua] Lobby data difficulty = cataclysm 16:55:39.142 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:39.142 [Lua] Lobby data unique_server_name = Vemb 16:55:39.142 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:39.143 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:55:39.143 [Lua] Lobby data country_code = FI 16:55:39.143 [Lua] Lobby data player_slot_3 = 0:0 16:55:39.143 [Lua] Lobby data eac_authorized = true 16:55:39.143 [Lua] Set lobby end. 16:55:39.143 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:110000105cfd9e7 16:55:39.143 [Lua] 16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:55:39.143 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 16:55:39.143 [Lua] 16:55:39.143 [Lua] 16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01] = false (boolean) 16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p] = false (boolean) 16:55:39.143 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:55:39.143 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:55:39.143 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:55:39.143 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:55:39.143 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:55:39.143 [Lua] 16:55:39.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:67 my_peer_id:110000103dff95e 16:55:39.146 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:67 my_peer_id:110000103dff95e 16:55:39.147 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:67 my_peer_id:110000103dff95e 16:55:39.155 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:55:39.158 [Save] Saving `save_data` 16:55:39.161 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:67 my_peer_id:110000103dff95e 16:55:39.161 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient, async-read, 16:55:39.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read, 16:55:39.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 16:55:39.162 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:55:39.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:55:39.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient, async-read, 16:55:39.162 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:55:39.164 [Save] Save done 16:55:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient 16:55:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient 16:55:39.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 16:55:39.209 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 16:55:39.209 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 16:55:39.218 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:55:39.218 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:55:39.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 16:55:39.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:55:39.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 16:55:39.261 [Lua] [IngameUI] menu view on_exit character_selection 16:55:39.261 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:55:39.261 [Lua] hero_fullscreen_menu_on_exit 16:55:39.266 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1aec20 16:55:39.266 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:55:39.267 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 16:55:39.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:55:39.347 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 16:55:39.347 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash 16:55:39.347 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:55:39.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:55:39.380 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:55:39.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:55:39.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:55:39.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 16:55:39.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:55:39.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:55:39.666 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:55:39.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:55:40.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:55:40.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01 16:55:40.204 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:55:40.269 [Lua] Set lobby begin: 16:55:40.269 [Lua] Lobby data twitch_enabled = false 16:55:40.269 [Lua] Lobby data power_level = 805 16:55:40.269 [Lua] Lobby data num_players = 3 16:55:40.269 [Lua] Lobby data host = 110000103dff95e 16:55:40.269 [Lua] Lobby data game_mode = 3 16:55:40.269 [Lua] Lobby data is_private = true 16:55:40.269 [Lua] Lobby data level_key = inn_level 16:55:40.270 [Lua] Lobby data player_slot_1 = 0:0 16:55:40.270 [Lua] Lobby data selected_level_key = inn_level 16:55:40.270 [Lua] Lobby data quick_game = false 16:55:40.270 [Lua] Lobby data matchmaking = false 16:55:40.270 [Lua] Lobby data difficulty = cataclysm 16:55:40.270 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:40.270 [Lua] Lobby data unique_server_name = Vemb 16:55:40.270 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:40.270 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:55:40.270 [Lua] Lobby data country_code = FI 16:55:40.270 [Lua] Lobby data player_slot_3 = 0:0 16:55:40.270 [Lua] Lobby data eac_authorized = true 16:55:40.270 [Lua] Set lobby end. 16:55:40.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:55:40.425 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:55:40.439 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 67 16:55:41.319 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:41.319 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:41.319 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:55:41.994 [Lua] [IngameUI] menu view on_enter hero_view 16:55:42.000 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160 16:55:42.000 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:55:42.017 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:55:42.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:55:42.019 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:55:42.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:55:42.028 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:55:42.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:55:42.492 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:55:42.503 [World] Spawning level. 16:55:42.530 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.530 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.580 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:42.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:42.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:44.695 [Lua] PlayFabMirror:_commit_internal 36 16:55:44.695 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:55:44.697 [Lua] generate_backend_stats 110000103dff95e:1 16:55:44.708 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:55:44.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 49 16:55:44.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 49 16:55:44.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 49 16:55:44.994 [Lua] commit result success 36 16:55:48.997 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:55:48.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:48.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:48.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:48.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:48.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:48.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:49.009 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:55:49.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:55:49.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:55:49.010 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:55:49.716 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:55:49.716 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:55:49.718 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:55:49.718 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:55:49.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:55:50.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:55:50.178 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:55:50.190 [World] Spawning level. 16:55:50.217 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.217 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.311 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:50.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:50.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:52.794 [Lua] [MOD][loadout_manager_vt2][ECHO] Restoring loadout #1 for hero bw_unchained ... 16:55:52.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:52.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:52.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:52.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:52.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:52.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:52.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:68 my_peer_id:110000103dff95e 16:55:52.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:68 my_peer_id:110000103dff95e 16:55:52.820 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:68 my_peer_id:110000103dff95e 16:55:52.837 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:68 my_peer_id:110000103dff95e 16:55:52.843 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 68 16:55:52.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 16:55:52.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01, InventoryPackageSynchronizerClient 16:55:52.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:52.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:52.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:52.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:52.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:52.964 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:52.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:69 my_peer_id:110000103dff95e 16:55:52.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:69 my_peer_id:110000103dff95e 16:55:52.964 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:69 my_peer_id:110000103dff95e 16:55:52.979 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:69 my_peer_id:110000103dff95e 16:55:52.988 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 69 16:55:53.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.118 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:70 my_peer_id:110000103dff95e 16:55:53.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:70 my_peer_id:110000103dff95e 16:55:53.119 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:70 my_peer_id:110000103dff95e 16:55:53.136 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:70 my_peer_id:110000103dff95e 16:55:53.136 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:55:53.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:55:53.161 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:55:53.185 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient 16:55:53.185 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 70 16:55:53.396 [Lua] Assigning peer(110000103dff95e:1) to profile(2) career(3) 16:55:53.396 [Lua] Set lobby begin: 16:55:53.396 [Lua] Lobby data twitch_enabled = false 16:55:53.396 [Lua] Lobby data power_level = 805 16:55:53.396 [Lua] Lobby data num_players = 3 16:55:53.396 [Lua] Lobby data host = 110000103dff95e 16:55:53.396 [Lua] Lobby data game_mode = 3 16:55:53.396 [Lua] Lobby data is_private = true 16:55:53.396 [Lua] Lobby data level_key = inn_level 16:55:53.396 [Lua] Lobby data player_slot_1 = 0:0 16:55:53.396 [Lua] Lobby data selected_level_key = inn_level 16:55:53.396 [Lua] Lobby data quick_game = false 16:55:53.396 [Lua] Lobby data matchmaking = false 16:55:53.396 [Lua] Lobby data difficulty = cataclysm 16:55:53.396 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:53.396 [Lua] Lobby data unique_server_name = Vemb 16:55:53.397 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:53.397 [Lua] Lobby data player_slot_2 = 0:0 16:55:53.397 [Lua] Lobby data country_code = FI 16:55:53.397 [Lua] Lobby data player_slot_3 = 0:0 16:55:53.397 [Lua] Lobby data eac_authorized = true 16:55:53.397 [Lua] Set lobby end. 16:55:53.397 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(2) career_index(3) 16:55:53.397 [Lua] Set lobby begin: 16:55:53.397 [Lua] Lobby data twitch_enabled = false 16:55:53.397 [Lua] Lobby data power_level = 805 16:55:53.397 [Lua] Lobby data num_players = 3 16:55:53.397 [Lua] Lobby data host = 110000103dff95e 16:55:53.397 [Lua] Lobby data game_mode = 3 16:55:53.397 [Lua] Lobby data is_private = true 16:55:53.397 [Lua] Lobby data level_key = inn_level 16:55:53.397 [Lua] Lobby data player_slot_1 = 0:0 16:55:53.398 [Lua] Lobby data selected_level_key = inn_level 16:55:53.398 [Lua] Lobby data quick_game = false 16:55:53.398 [Lua] Lobby data matchmaking = false 16:55:53.398 [Lua] Lobby data difficulty = cataclysm 16:55:53.398 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:55:53.398 [Lua] Lobby data unique_server_name = Vemb 16:55:53.398 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:55:53.398 [Lua] Lobby data player_slot_2 = 110000103dff95e:1 16:55:53.398 [Lua] Lobby data country_code = FI 16:55:53.398 [Lua] Lobby data player_slot_3 = 0:0 16:55:53.398 [Lua] Lobby data eac_authorized = true 16:55:53.398 [Lua] Set lobby end. 16:55:53.398 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000105fcc553 | dr:0 | bw:110000103dff95e | es:110000105cfd9e7 16:55:53.399 [Lua] 16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:55:53.399 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:55:53.399 [Lua] 16:55:53.399 [Lua] 16:55:53.399 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:55:53.399 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:55:53.399 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:55:53.399 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:55:53.399 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:55:53.399 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:55:53.399 [Lua] 16:55:53.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:71 my_peer_id:110000103dff95e 16:55:53.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:71 my_peer_id:110000103dff95e 16:55:53.399 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:71 my_peer_id:110000103dff95e 16:55:53.403 [Lua] [GameNetworkManager] destroying game object with go_id=49 16:55:53.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.413 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero bw_unchained 16:55:53.413 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:71 my_peer_id:110000103dff95e 16:55:53.420 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 71 16:55:53.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.428 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.467 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ash/chr_bright_wizard_unchained_ash, InventoryPackageSynchronizerClient 16:55:53.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:53.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:55:53.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:55:53.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:53.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:55:54.515 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:55:54.515 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:54.515 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:54.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:54.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:54.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:55:54.525 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:55:54.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:55:54.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:55:54.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:55:58.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:72 my_peer_id:110000103dff95e 16:55:58.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:72 my_peer_id:110000103dff95e 16:55:58.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:72 my_peer_id:110000103dff95e 16:55:58.142 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:72 my_peer_id:110000103dff95e 16:55:58.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:55:58.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:55:58.362 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 16:55:58.362 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 16:55:58.378 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 72 16:56:20.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:73 my_peer_id:110000103dff95e 16:56:20.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:73 my_peer_id:110000103dff95e 16:56:20.213 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:73 my_peer_id:110000103dff95e 16:56:20.223 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:73 my_peer_id:110000103dff95e 16:56:20.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:56:20.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, InventoryPackageSynchronizerClient 16:56:20.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 16:56:20.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 16:56:20.367 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 73 16:56:21.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:56:21.493 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:56:21.495 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:56:21.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:56:21.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:56:21.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:56:21.941 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:56:21.952 [World] Spawning level. 16:56:21.978 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.033 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:22.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:22.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:22.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:22.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:22.688 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:42.924 [Lua] [IngameUI] menu view on_exit hero_view 16:56:42.933 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160 16:56:42.933 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:56:42.933 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:56:42.933 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:56:42.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:42.933 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:42.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:42.944 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:56:42.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:56:42.944 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:56:43.930 [Lua] [IngameUI] menu view on_enter character_selection 16:56:43.930 [Lua] hero_fullscreen_menu_on_enter 16:56:43.933 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a1aec20 16:56:43.933 [World] Spawning level. 16:56:43.940 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:56:43.953 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:43.953 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:43.954 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:43.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:56:43.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:44.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:56:44.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:56:49.736 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:56:49.736 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:56:49.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:56:49.737 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:50.209 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:56:50.209 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 16:56:50.215 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:50.216 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:50.216 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:50.282 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:56:50.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:56:50.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 16:56:50.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:56:50.339 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 16:56:50.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:56:50.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:56:50.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:56:50.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 16:56:50.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 16:56:50.438 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 16:56:50.794 [Lua] Assigning peer(110000103dff95e:1) to profile(1) career(3) 16:56:50.794 [Lua] Set lobby begin: 16:56:50.794 [Lua] Lobby data twitch_enabled = false 16:56:50.795 [Lua] Lobby data power_level = 805 16:56:50.795 [Lua] Lobby data num_players = 3 16:56:50.795 [Lua] Lobby data host = 110000103dff95e 16:56:50.795 [Lua] Lobby data game_mode = 3 16:56:50.795 [Lua] Lobby data is_private = true 16:56:50.795 [Lua] Lobby data level_key = inn_level 16:56:50.795 [Lua] Lobby data player_slot_1 = 0:0 16:56:50.795 [Lua] Lobby data selected_level_key = inn_level 16:56:50.795 [Lua] Lobby data quick_game = false 16:56:50.796 [Lua] Lobby data matchmaking = false 16:56:50.796 [Lua] Lobby data difficulty = cataclysm 16:56:50.796 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:56:50.796 [Lua] Lobby data unique_server_name = Vemb 16:56:50.796 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:56:50.796 [Lua] Lobby data player_slot_2 = 0:0 16:56:50.796 [Lua] Lobby data country_code = FI 16:56:50.796 [Lua] Lobby data player_slot_3 = 0:0 16:56:50.796 [Lua] Lobby data eac_authorized = true 16:56:50.796 [Lua] Set lobby end. 16:56:50.796 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(1) career_index(3) 16:56:50.796 [Lua] Set lobby begin: 16:56:50.796 [Lua] Lobby data twitch_enabled = false 16:56:50.796 [Lua] Lobby data power_level = 805 16:56:50.797 [Lua] Lobby data num_players = 3 16:56:50.797 [Lua] Lobby data host = 110000103dff95e 16:56:50.797 [Lua] Lobby data game_mode = 3 16:56:50.797 [Lua] Lobby data is_private = true 16:56:50.797 [Lua] Lobby data level_key = inn_level 16:56:50.797 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:56:50.797 [Lua] Lobby data selected_level_key = inn_level 16:56:50.797 [Lua] Lobby data quick_game = false 16:56:50.797 [Lua] Lobby data matchmaking = false 16:56:50.797 [Lua] Lobby data difficulty = cataclysm 16:56:50.797 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:56:50.798 [Lua] Lobby data unique_server_name = Vemb 16:56:50.798 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:56:50.798 [Lua] Lobby data player_slot_2 = 0:0 16:56:50.798 [Lua] Lobby data country_code = FI 16:56:50.798 [Lua] Lobby data player_slot_3 = 0:0 16:56:50.798 [Lua] Lobby data eac_authorized = true 16:56:50.798 [Lua] Set lobby end. 16:56:50.798 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:56:50.798 [Lua] 16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 16:56:50.798 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 16:56:50.798 [Lua] 16:56:50.798 [Lua] 16:56:50.798 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 16:56:50.798 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/chr_dummy_hat] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:56:50.798 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 16:56:50.798 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 16:56:50.798 [Lua] 16:56:50.802 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:74 my_peer_id:110000103dff95e 16:56:50.802 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:74 my_peer_id:110000103dff95e 16:56:50.802 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:74 my_peer_id:110000103dff95e 16:56:50.810 [Lua] [GameNetworkManager] destroying game object with go_id=51 16:56:50.812 [Save] Saving `save_data` 16:56:50.816 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:74 my_peer_id:110000103dff95e 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:56:50.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 16:56:50.818 [Save] Save done 16:56:50.860 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient 16:56:50.860 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 16:56:50.862 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:56:50.865 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:56:50.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 16:56:50.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 16:56:50.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 16:56:50.914 [Lua] [IngameUI] menu view on_exit character_selection 16:56:50.914 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:56:50.914 [Lua] hero_fullscreen_menu_on_exit 16:56:50.919 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a1aec20 16:56:50.919 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:56:50.919 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 16:56:50.919 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670 16:56:50.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 16:56:51.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 16:56:51.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 16:56:51.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 16:56:51.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 16:56:51.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 16:56:51.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:56:51.256 [Lua] Set lobby begin: 16:56:51.256 [Lua] Lobby data twitch_enabled = false 16:56:51.256 [Lua] Lobby data power_level = 815 16:56:51.256 [Lua] Lobby data num_players = 3 16:56:51.256 [Lua] Lobby data host = 110000103dff95e 16:56:51.256 [Lua] Lobby data game_mode = 3 16:56:51.257 [Lua] Lobby data is_private = true 16:56:51.257 [Lua] Lobby data level_key = inn_level 16:56:51.257 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:56:51.257 [Lua] Lobby data selected_level_key = inn_level 16:56:51.257 [Lua] Lobby data quick_game = false 16:56:51.257 [Lua] Lobby data matchmaking = false 16:56:51.257 [Lua] Lobby data difficulty = cataclysm 16:56:51.257 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:56:51.257 [Lua] Lobby data unique_server_name = Vemb 16:56:51.257 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:56:51.257 [Lua] Lobby data player_slot_2 = 0:0 16:56:51.257 [Lua] Lobby data country_code = FI 16:56:51.257 [Lua] Lobby data player_slot_3 = 0:0 16:56:51.257 [Lua] Lobby data eac_authorized = true 16:56:51.257 [Lua] Set lobby end. 16:56:51.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:56:51.324 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:56:51.324 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:56:51.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:56:51.490 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 16:56:51.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 16:56:51.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 16:56:51.534 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 16:56:51.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 16:56:51.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 16:56:51.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 16:56:51.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 16:56:51.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 16:56:51.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 16:56:51.823 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:56:51.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:56:51.973 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold 16:56:51.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 16:56:52.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 16:56:52.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 16:56:52.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:56:52.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:56:52.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 16:56:52.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:56:52.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:56:52.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 16:56:52.420 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 74 16:56:53.063 [Lua] PlayFabMirror:_commit_internal 37 16:56:53.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 50 16:56:53.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 51 16:56:53.063 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:56:53.065 [Lua] generate_backend_stats 110000103dff95e:1 16:56:53.075 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:56:53.075 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 52 16:56:53.083 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 50 16:56:53.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:56:53.934 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:56:53.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 16:56:54.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 50 16:56:54.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 51 16:56:54.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 51 16:56:54.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 52 16:56:54.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 52 16:56:54.754 [Lua] commit result success 37 16:56:55.533 [Lua] [IngameUI] menu view on_enter hero_view 16:56:55.538 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160 16:56:55.538 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:56:55.553 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:56:55.554 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:56:55.555 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:56:55.555 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:56:55.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:56:56.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:56:56.008 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:56:56.020 [World] Spawning level. 16:56:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:75 my_peer_id:110000103dff95e 16:56:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:75 my_peer_id:110000103dff95e 16:56:56.031 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:75 my_peer_id:110000103dff95e 16:56:56.045 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.045 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.046 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:75 my_peer_id:110000103dff95e 16:56:56.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:56:56.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.124 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.124 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:56.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:56.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:56:56.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:56:56.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:56:56.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:56:56.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:56:56.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:56:56.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:56:56.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:56:56.391 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 75 16:56:57.203 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:57.454 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:57.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:57.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:57.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:57.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:56:57.465 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:56:57.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:56:57.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:56:57.467 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:56:58.130 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7 16:57:29.501 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:57:29.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:57:29.503 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:57:29.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:57:29.510 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:57:29.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:57:29.960 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:57:29.971 [World] Spawning level. 16:57:29.998 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:29.998 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:30.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:30.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:30.112 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:49.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:49.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:49.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:49.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:49.186 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:49.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:57:49.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:76 my_peer_id:110000103dff95e 16:57:49.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:76 my_peer_id:110000103dff95e 16:57:49.203 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:76 my_peer_id:110000103dff95e 16:57:49.218 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:76 my_peer_id:110000103dff95e 16:57:49.225 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 76 16:57:50.955 [Lua] [IngameUI] menu view on_exit hero_view 16:57:50.962 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160 16:57:50.962 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:57:50.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:57:50.962 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:50.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:50.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:50.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:57:50.974 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:57:50.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:57:50.974 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:58:00.983 [Lua] PlayFabMirror:_commit_internal 38 16:58:00.983 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 53 16:58:00.983 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:00.986 [Lua] generate_backend_stats 110000103dff95e:1 16:58:00.995 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:01.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 53 16:58:02.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 53 16:58:02.050 [Lua] commit result success 38 16:58:21.712 [Lua] [IngameUI] menu view on_enter hero_view 16:58:21.717 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160 16:58:21.717 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:58:21.730 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:58:21.731 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:58:21.732 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:58:21.732 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:58:21.739 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:58:22.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:58:22.187 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:58:22.197 [World] Spawning level. 16:58:22.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:22.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:22.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:22.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:24.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:24.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:24.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:24.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:24.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:24.241 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:58:24.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:77 my_peer_id:110000103dff95e 16:58:24.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:77 my_peer_id:110000103dff95e 16:58:24.256 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:77 my_peer_id:110000103dff95e 16:58:24.274 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:77 my_peer_id:110000103dff95e 16:58:24.279 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 77 16:58:28.773 [Lua] [IngameUI] menu view on_exit hero_view 16:58:28.780 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160 16:58:28.780 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:58:28.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:58:28.780 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:28.780 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:28.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:58:28.792 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:58:28.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:58:28.792 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:58:30.643 [Lua] [IngameUI] menu view on_enter start_game_view 16:58:30.646 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0aefd4c0 16:58:30.646 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:58:30.648 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:58:30.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:58:30.648 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:58:30.649 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:58:31.876 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:58:31.876 [Lua] ............................................................................................................ 16:58:31.876 [Lua] ............................................................................................................ 16:58:31.876 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:58:31.876 [Lua] ............................................................................................................ 16:58:31.876 [Lua] ............................................................................................................ 16:58:31.957 [Lua] [Matchmaking] Cancelling matchmaking 16:58:31.957 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:58:31.978 [Lua] [IngameUI] menu view on_exit start_game_view 16:58:31.978 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:58:31.978 [Save] Saving `save_data` 16:58:31.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:58:31.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:58:31.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:58:31.986 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0aefd4c0 16:58:31.992 [Save] Save done 16:58:43.806 [Lua] PlayFabMirror:_commit_internal 39 16:58:43.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 54 16:58:43.806 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:43.808 [Lua] generate_backend_stats 110000103dff95e:1 16:58:43.818 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:43.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 54 16:58:44.122 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 54 16:58:44.131 [Lua] commit result success 39 16:58:58.828 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:58:58.828 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:58:58.830 [Lua] Set lobby begin: 16:58:58.830 [Lua] Lobby data twitch_enabled = false 16:58:58.830 [Lua] Lobby data power_level = 815 16:58:58.830 [Lua] Lobby data num_players = 3 16:58:58.830 [Lua] Lobby data host = 110000103dff95e 16:58:58.830 [Lua] Lobby data game_mode = 3 16:58:58.830 [Lua] Lobby data is_private = true 16:58:58.830 [Lua] Lobby data level_key = inn_level 16:58:58.831 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:58:58.831 [Lua] Lobby data selected_level_key = inn_level 16:58:58.831 [Lua] Lobby data quick_game = false 16:58:58.831 [Lua] Lobby data matchmaking = false 16:58:58.831 [Lua] Lobby data difficulty = cataclysm 16:58:58.831 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:58:58.831 [Lua] Lobby data unique_server_name = Vemb 16:58:58.831 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:58:58.831 [Lua] Lobby data player_slot_2 = 0:0 16:58:58.831 [Lua] Lobby data country_code = FI 16:58:58.831 [Lua] Lobby data player_slot_3 = 0:0 16:58:58.831 [Lua] Lobby data eac_authorized = true 16:58:58.831 [Lua] Set lobby end. 16:58:58.831 [Lua] [PartyManager] Leader is set to 110000103dff95e 16:58:58.831 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 16:58:58.831 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 16:58:58.831 [Lua] Set lobby begin: 16:58:58.831 [Lua] Lobby data twitch_enabled = false 16:58:58.831 [Lua] Lobby data power_level = 815 16:58:58.832 [Lua] Lobby data num_players = 3 16:58:58.832 [Lua] Lobby data host = 110000103dff95e 16:58:58.832 [Lua] Lobby data game_mode = 2 16:58:58.832 [Lua] Lobby data is_private = true 16:58:58.832 [Lua] Lobby data level_key = inn_level 16:58:58.832 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:58:58.832 [Lua] Lobby data selected_level_key = skaven_stronghold 16:58:58.832 [Lua] Lobby data quick_game = false 16:58:58.832 [Lua] Lobby data matchmaking = false 16:58:58.832 [Lua] Lobby data difficulty = cataclysm 16:58:58.832 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:58:58.832 [Lua] Lobby data unique_server_name = Vemb 16:58:58.832 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:58:58.832 [Lua] Lobby data player_slot_2 = 0:0 16:58:58.832 [Lua] Lobby data country_code = FI 16:58:58.832 [Lua] Lobby data player_slot_3 = 0:0 16:58:58.833 [Lua] Lobby data eac_authorized = true 16:58:58.833 [Lua] Set lobby end. 16:58:58.833 [Lua] Set lobby begin: 16:58:58.833 [Lua] Lobby data twitch_enabled = false 16:58:58.833 [Lua] Lobby data power_level = 815 16:58:58.833 [Lua] Lobby data num_players = 3 16:58:58.833 [Lua] Lobby data host = 110000103dff95e 16:58:58.833 [Lua] Lobby data game_mode = 2 16:58:58.833 [Lua] Lobby data is_private = true 16:58:58.833 [Lua] Lobby data level_key = inn_level 16:58:58.833 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:58:58.833 [Lua] Lobby data selected_level_key = skaven_stronghold 16:58:58.833 [Lua] Lobby data quick_game = false 16:58:58.833 [Lua] Lobby data matchmaking = false 16:58:58.833 [Lua] Lobby data difficulty = cataclysm 16:58:58.833 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:58:58.834 [Lua] Lobby data unique_server_name = Vemb 16:58:58.834 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:58:58.834 [Lua] Lobby data player_slot_2 = 0:0 16:58:58.834 [Lua] Lobby data country_code = FI 16:58:58.834 [Lua] Lobby data player_slot_3 = 0:0 16:58:58.834 [Lua] Lobby data eac_authorized = true 16:58:58.834 [Lua] Set lobby end. 16:58:58.836 [Lua] [ChatManager][1]System: Starting hosted game... 16:58:58.836 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:58:58.836 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:59:07.275 [Lua] [IngameUI] menu view on_enter hero_view 16:59:07.282 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0435d160 16:59:07.282 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:59:07.300 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:59:07.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:59:07.303 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:59:07.303 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:59:07.310 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:59:07.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:59:07.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:59:07.783 [World] Spawning level. 16:59:07.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.810 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 16:59:07.959 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 16:59:07.971 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:59:07.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:59:07.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:59:07.972 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:59:10.765 [Lua] [IngameUI] menu view on_exit hero_view 16:59:10.772 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0435d160 16:59:10.772 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:59:10.772 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:59:10.772 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:59:17.920 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:59:17.922 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:59:17.991 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 16:59:17.991 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 16:59:17.991 [Lua] Set lobby begin: 16:59:17.991 [Lua] Lobby data twitch_enabled = false 16:59:17.991 [Lua] Lobby data power_level = 815 16:59:17.991 [Lua] Lobby data num_players = 3 16:59:17.991 [Lua] Lobby data host = 110000103dff95e 16:59:17.991 [Lua] Lobby data game_mode = 2 16:59:17.991 [Lua] Lobby data is_private = true 16:59:17.991 [Lua] Lobby data level_key = inn_level 16:59:17.991 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:17.991 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:17.992 [Lua] Lobby data quick_game = false 16:59:17.992 [Lua] Lobby data matchmaking = false 16:59:17.992 [Lua] Lobby data difficulty = cataclysm 16:59:17.992 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:17.992 [Lua] Lobby data unique_server_name = Vemb 16:59:17.992 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:17.992 [Lua] Lobby data player_slot_2 = 0:0 16:59:17.992 [Lua] Lobby data country_code = FI 16:59:17.992 [Lua] Lobby data player_slot_3 = 0:0 16:59:17.992 [Lua] Lobby data eac_authorized = true 16:59:17.992 [Lua] Set lobby end. 16:59:17.994 [Lua] Set lobby begin: 16:59:17.994 [Lua] Lobby data twitch_enabled = false 16:59:17.994 [Lua] Lobby data power_level = 815 16:59:17.995 [Lua] Lobby data num_players = 3 16:59:17.995 [Lua] Lobby data host = 110000103dff95e 16:59:17.995 [Lua] Lobby data game_mode = 2 16:59:17.995 [Lua] Lobby data is_private = true 16:59:17.995 [Lua] Lobby data level_key = inn_level 16:59:17.995 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:17.995 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:17.995 [Lua] Lobby data quick_game = false 16:59:17.995 [Lua] Lobby data matchmaking = false 16:59:17.995 [Lua] Lobby data difficulty = cataclysm 16:59:17.995 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:17.996 [Lua] Lobby data unique_server_name = Vemb 16:59:17.996 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:17.996 [Lua] Lobby data player_slot_2 = 0:0 16:59:17.996 [Lua] Lobby data country_code = FI 16:59:17.996 [Lua] Lobby data player_slot_3 = 0:0 16:59:17.996 [Lua] Lobby data eac_authorized = true 16:59:17.996 [Lua] Set lobby end. 16:59:17.996 [Lua] Complete level triggered. 16:59:17.998 [Save] Saving `save_data` 16:59:17.998 [Lua] gm_event_end_conditions_met false false 16:59:17.999 [Lua] FORCE COMMIT 40 16:59:17.999 [Lua] PlayFabMirror:_commit_internal 40 16:59:17.999 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:59:18.002 [Lua] generate_backend_stats 110000103dff95e:1 16:59:18.004 [Save] Save done 16:59:18.004 [Save] Saving `save_data` 16:59:18.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:59:18.013 [Lua] TRANSITION nil nil skaven_stronghold 16:59:18.013 [Lua] Transition type "skaven_stronghold", is server: true 16:59:18.013 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:59:18.013 [Lua] [GameNetworkManager] Leaving game... 16:59:18.013 [Lua] [GameNetworkManager] Shutting down game session host. 16:59:18.013 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:59:18.013 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:59:18.013 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=242.89 16:59:18.018 [Save] Save done 16:59:18.019 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:59:18.019 [Lua] commit result success 40 16:59:20.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:59:20.009 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 16:59:20.010 [Lua] Clearing all global lookup lists 16:59:20.010 [Lua] [IngamePlayerListUI] - Destroy 16:59:20.010 [Lua] [EquipmentUI] - Destroy 16:59:20.010 [Lua] [AbilityUI] - Destroy 16:59:20.010 [Lua] [GamePadEquipmentUI] - Destroy 16:59:20.010 [Lua] [GamePadAbilityUI] - Destroy 16:59:20.010 [Lua] [IngameUI] destroy 16:59:20.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:59:20.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 16:59:20.017 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 16:59:20.019 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 16:59:20.019 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 16:59:20.059 [Lua] [Managers] Destroying state managers... 16:59:20.064 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:59:20.064 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 16:59:20.064 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 16:59:20.064 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 16:59:20.064 [Lua] [Matchmaking] unregister rpcs 16:59:20.064 [Lua] ############### UNLOADING PACKAGES ############### 16:59:20.064 [Lua] [Gamestate] Enter state StateLoading 16:59:20.068 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:59:20.068 [Lua] [Matchmaking] register rpcs 16:59:20.068 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:59:20.068 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:59:20.068 [Lua] Set lobby begin: 16:59:20.068 [Lua] Lobby data twitch_enabled = false 16:59:20.068 [Lua] Lobby data power_level = 0 16:59:20.068 [Lua] Lobby data num_players = 3 16:59:20.068 [Lua] Lobby data host = 110000103dff95e 16:59:20.069 [Lua] Lobby data game_mode = 2 16:59:20.069 [Lua] Lobby data is_private = true 16:59:20.069 [Lua] Lobby data level_key = inn_level 16:59:20.069 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:20.069 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:20.069 [Lua] Lobby data quick_game = false 16:59:20.069 [Lua] Lobby data matchmaking = false 16:59:20.069 [Lua] Lobby data difficulty = cataclysm 16:59:20.070 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:20.070 [Lua] Lobby data unique_server_name = Vemb 16:59:20.070 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:20.070 [Lua] Lobby data player_slot_2 = 0:0 16:59:20.070 [Lua] Lobby data country_code = FI 16:59:20.070 [Lua] Lobby data player_slot_3 = 0:0 16:59:20.070 [Lua] Lobby data eac_authorized = true 16:59:20.070 [Lua] Set lobby end. 16:59:20.070 [Lua] registering RPCs 16:59:20.070 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:59:20.070 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:59:20.070 [Lua] Set lobby begin: 16:59:20.070 [Lua] Lobby data twitch_enabled = false 16:59:20.070 [Lua] Lobby data power_level = 0 16:59:20.070 [Lua] Lobby data num_players = 3 16:59:20.071 [Lua] Lobby data host = 110000103dff95e 16:59:20.071 [Lua] Lobby data game_mode = 2 16:59:20.071 [Lua] Lobby data is_private = true 16:59:20.071 [Lua] Lobby data level_key = skaven_stronghold 16:59:20.071 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:20.071 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:20.071 [Lua] Lobby data quick_game = false 16:59:20.071 [Lua] Lobby data matchmaking = false 16:59:20.071 [Lua] Lobby data difficulty = cataclysm 16:59:20.071 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:20.071 [Lua] Lobby data unique_server_name = Vemb 16:59:20.071 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:20.071 [Lua] Lobby data player_slot_2 = 0:0 16:59:20.071 [Lua] Lobby data country_code = FI 16:59:20.071 [Lua] Lobby data player_slot_3 = 0:0 16:59:20.072 [Lua] Lobby data eac_authorized = true 16:59:20.072 [Lua] Set lobby end. 16:59:20.072 [Lua] MUSIC MANAGER unmute_all_world_sounds 899585 0 16:59:20.072 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 55 16:59:20.072 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:59:20.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 55 16:59:20.075 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 16:59:20.075 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 16:59:20.075 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 16:59:20.116 [Umbra] Unload tome 16:59:20.267 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:59:20.267 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:59:20.267 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 16:59:20.267 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 16:59:20.267 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 16:59:20.267 [Lua] [StateLoading] got rpc_load_level 85 skaven_stronghold 16:59:20.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 16:59:20.337 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 16:59:20.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 16:59:20.353 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 899586 0 16:59:20.359 [Lua] MUSIC MANAGER Play_loading_screen_music 899587 0 16:59:20.387 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 16:59:20.505 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 55 16:59:26.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 16:59:26.654 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 16:59:26.671 [Lua] [LevelTransitionHandler] Level load completed! 16:59:26.671 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:59:26.687 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 16:59:26.687 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 16:59:26.687 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 16:59:26.687 [Lua] checking dlc's against conflict directors 16:59:26.687 [Lua] --- --- --- 16:59:26.687 [Lua] Starting... difficulty 'cataclysm' 16:59:26.687 [Lua] These are the starting conflict directors: 16:59:26.687 [Lua] skaven 16:59:26.687 [Lua] --- --- --- 16:59:26.687 [Lua] 16:59:26.687 [Lua] DONE! Found the following directors: 16:59:26.687 [Lua] (free: 20), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:59:26.687 [Lua] ### Sending rpc_level_loaded 16:59:26.687 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 85 16:59:26.688 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 16:59:26.708 [Lua] ### Sending rpc_level_loaded 16:59:26.708 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 85 16:59:26.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:59:26.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:59:26.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:59:27.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:59:27.231 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:59:27.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:59:27.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:59:27.484 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:59:27.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:59:27.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:59:27.799 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:59:27.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:59:28.447 [Lua] ### Sending rpc_level_loaded 16:59:28.447 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 85 16:59:28.447 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 16:59:28.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:59:28.547 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:59:28.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:59:28.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:59:28.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:59:28.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:28.819 [Lua] ### Sending rpc_level_loaded 16:59:28.819 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 85 16:59:28.819 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 16:59:28.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:28.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:28.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:59:28.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:59:28.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:59:28.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:59:29.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:59:29.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:59:29.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:59:29.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:59:29.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:59:29.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:59:29.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:59:29.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:59:29.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:59:29.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:59:29.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:59:29.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:59:30.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:59:30.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:59:30.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:59:30.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:59:30.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:59:30.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:59:30.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:59:30.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:59:30.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:59:31.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:59:31.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:59:31.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:59:31.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:59:31.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:59:31.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:59:31.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:59:31.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:59:31.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:59:32.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:59:32.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:59:32.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:59:32.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:59:32.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:59:32.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:59:33.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:59:33.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:59:33.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:59:33.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:59:33.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:59:33.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:59:33.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:59:33.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:59:33.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:59:34.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:59:34.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:59:34.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:59:34.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:59:34.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:59:34.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:59:35.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:59:35.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:59:35.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:59:35.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:59:35.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:59:35.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:59:35.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:59:35.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:59:35.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:59:35.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:59:35.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:59:35.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:59:35.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:59:35.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:59:35.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:59:36.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:59:36.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:59:36.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:59:36.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:59:36.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:59:36.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:59:36.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:59:36.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:59:36.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:59:37.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:59:37.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:59:37.502 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 16:59:37.502 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:59:37.502 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:59:38.516 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:59:38.516 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:59:38.516 [Lua] [Matchmaking] unregister rpcs 16:59:38.516 [Lua] Set lobby begin: 16:59:38.516 [Lua] Lobby data twitch_enabled = false 16:59:38.516 [Lua] Lobby data power_level = 0 16:59:38.517 [Lua] Lobby data num_players = 3 16:59:38.517 [Lua] Lobby data host = 110000103dff95e 16:59:38.517 [Lua] Lobby data game_mode = 2 16:59:38.517 [Lua] Lobby data is_private = true 16:59:38.517 [Lua] Lobby data level_key = skaven_stronghold 16:59:38.517 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:38.517 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:38.517 [Lua] Lobby data quick_game = false 16:59:38.517 [Lua] Lobby data matchmaking = false 16:59:38.517 [Lua] Lobby data difficulty = cataclysm 16:59:38.518 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:38.518 [Lua] Lobby data unique_server_name = Vemb 16:59:38.518 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:38.518 [Lua] Lobby data player_slot_2 = 0:0 16:59:38.518 [Lua] Lobby data country_code = FI 16:59:38.518 [Lua] Lobby data player_slot_3 = 0:0 16:59:38.518 [Lua] Lobby data eac_authorized = true 16:59:38.518 [Lua] Set lobby end. 16:59:38.518 [Lua] [Managers] Destroying state managers... 16:59:38.519 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 16:59:38.519 [Lua] MUSIC MANAGER Stop_loading_screen_music 899588 0 16:59:38.519 [Lua] [Gamestate] Enter StateIngame HOST 16:59:38.520 [Lua] <>level = skaven_stronghold<> 16:59:38.520 [Lua] Set lobby begin: 16:59:38.520 [Lua] Lobby data twitch_enabled = false 16:59:38.520 [Lua] Lobby data power_level = 0 16:59:38.520 [Lua] Lobby data num_players = 3 16:59:38.520 [Lua] Lobby data host = 110000103dff95e 16:59:38.520 [Lua] Lobby data game_mode = 2 16:59:38.520 [Lua] Lobby data is_private = true 16:59:38.520 [Lua] Lobby data level_key = skaven_stronghold 16:59:38.520 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:38.521 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:38.521 [Lua] Lobby data quick_game = false 16:59:38.521 [Lua] Lobby data matchmaking = false 16:59:38.521 [Lua] Lobby data difficulty = cataclysm 16:59:38.521 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:38.521 [Lua] Lobby data unique_server_name = Vemb 16:59:38.521 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:38.521 [Lua] Lobby data player_slot_2 = 0:0 16:59:38.521 [Lua] Lobby data country_code = FI 16:59:38.521 [Lua] Lobby data player_slot_3 = 0:0 16:59:38.521 [Lua] Lobby data eac_authorized = true 16:59:38.521 [Lua] Set lobby end. 16:59:38.521 [Umbra] Init version: 3.4.15 :: 16 threads 16:59:38.522 [Lua] [StateIngame] Server ingame 16:59:38.525 [Lua] Set lobby begin: 16:59:38.525 [Lua] Lobby data twitch_enabled = false 16:59:38.525 [Lua] Lobby data power_level = 0 16:59:38.525 [Lua] Lobby data num_players = 3 16:59:38.526 [Lua] Lobby data host = 110000103dff95e 16:59:38.526 [Lua] Lobby data game_mode = 2 16:59:38.526 [Lua] Lobby data is_private = true 16:59:38.526 [Lua] Lobby data level_key = skaven_stronghold 16:59:38.526 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:38.526 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:38.526 [Lua] Lobby data quick_game = false 16:59:38.527 [Lua] Lobby data matchmaking = false 16:59:38.527 [Lua] Lobby data difficulty = cataclysm 16:59:38.527 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:38.527 [Lua] Lobby data unique_server_name = Vemb 16:59:38.527 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:38.527 [Lua] Lobby data player_slot_2 = 0:0 16:59:38.527 [Lua] Lobby data country_code = FI 16:59:38.527 [Lua] Lobby data player_slot_3 = 0:0 16:59:38.528 [Lua] Lobby data eac_authorized = true 16:59:38.528 [Lua] Set lobby end. 16:59:38.528 [Lua] [Matchmaking] register rpcs 16:59:38.528 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:59:38.528 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 16:59:38.528 [Lua] [GameNetworkManager] self.is_server = true 16:59:38.528 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:59:38.528 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:59:38.528 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:59:38.528 [Network] Setting artificial MTU limit to 65536 16:59:38.535 [Lua] Switching ConflictSettings: to: skaven 16:59:38.535 [Lua] pacing=default 16:59:38.535 [Lua] roaming=nil 16:59:38.535 [Lua] specials=skaven 16:59:38.535 [Lua] debug_color=orange 16:59:38.535 [Lua] pack_spawning=skaven 16:59:38.535 [Lua] contained_breeds=nil 16:59:38.535 [Lua] disabled=false 16:59:38.535 [Lua] boss=skaven 16:59:38.535 [Lua] horde=default 16:59:38.535 [Lua] name=skaven 16:59:38.535 [Lua] intensity=default 16:59:38.535 [Lua] --- 16:59:38.536 [Lua] [LevelAnalysis] set_random_seed( 12662370) 16:59:38.539 [Lua] [AIInterestPointSystem] Level Seed: 12662370 16:59:38.539 [Lua] 16:59:38.539 [Lua] [entity_system_bag] = table 16:59:38.539 [Lua] [entity_system_bag] = metatable 16:59:38.539 [Lua] [startup_data] = table 16:59:38.539 [Lua] [entity_manager] = table 16:59:38.539 [Lua] [entity_manager] = metatable 16:59:38.539 [Lua] [unit_spawner] = table 16:59:38.539 [Lua] [unit_spawner] = metatable 16:59:38.539 [Lua] [unit_storage] = table 16:59:38.539 [Lua] [unit_storage] = metatable 16:59:38.539 [Lua] [dice_keeper] = table 16:59:38.539 [Lua] [dice_keeper] = metatable 16:59:38.539 [Lua] [is_server] = true (boolean) 16:59:38.547 [Lua] [world] = [World] 16:59:38.547 [Lua] [system_api] = table 16:59:38.547 [Lua] [entity_system] = table 16:59:38.547 [Lua] [entity_system] = metatable 16:59:38.547 [Lua] [network_lobby] = table 16:59:38.547 [Lua] [network_lobby] = metatable 16:59:38.547 [Lua] [profile_synchronizer] = table 16:59:38.547 [Lua] [profile_synchronizer] = metatable 16:59:38.547 [Lua] [level_transition_handler] = table 16:59:38.547 [Lua] [level_transition_handler] = metatable 16:59:38.547 [Lua] [num_local_human_players] = 1 (number) 16:59:38.547 [Lua] [statistics_db] = table 16:59:38.547 [Lua] [statistics_db] = metatable 16:59:38.547 [Lua] [network_server] = table 16:59:38.547 [Lua] [network_server] = metatable 16:59:38.547 [Lua] [input_manager] = table 16:59:38.547 [Lua] [input_manager] = metatable 16:59:38.547 [Lua] [network_clock] = table 16:59:38.547 [Lua] [network_clock] = metatable 16:59:38.547 [Lua] [network_transmit] = table 16:59:38.547 [Lua] [network_transmit] = metatable 16:59:38.547 [Lua] [free_flight_manager] = table 16:59:38.547 [Lua] [free_flight_manager] = metatable 16:59:38.547 [Lua] [network_manager] = table 16:59:38.547 [Lua] [network_manager] = metatable 16:59:38.547 [Lua] [network_event_delegate] = table 16:59:38.547 [Lua] [network_event_delegate] = metatable 16:59:38.547 [Lua] 16:59:38.551 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:59:38.567 [Lua] [AchievementManager] Achievements using the steam platform 16:59:38.567 [Lua] [StateIngame] Level seed: 12662370 16:59:38.567 [World] Spawning level. 16:59:39.169 [Lua] respawn_unit_spawned with group id: exit_respawns 16:59:39.169 [Lua] respawn_unit_spawned with group id: exit_respawns 16:59:39.170 [Lua] respawn_unit_spawned with group id: exit_respawns 16:59:39.176 [Lua] respawn_unit_spawned with group id: respawns_arena 16:59:39.176 [Lua] respawn_unit_spawned with group id: respawns_arena 16:59:39.176 [Lua] respawn_unit_spawned with group id: respawns_arena 16:59:39.253 [Lua] [LevelAnalysis] set_random_seed( 12662370) 16:59:39.276 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:59:39.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:59:39.277 [Lua] [IngameUI] init 16:59:39.332 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:59:39.332 [Lua] Set lobby begin: 16:59:39.332 [Lua] Lobby data twitch_enabled = false 16:59:39.332 [Lua] Lobby data power_level = 825 16:59:39.333 [Lua] Lobby data num_players = 3 16:59:39.333 [Lua] Lobby data host = 110000103dff95e 16:59:39.333 [Lua] Lobby data game_mode = 2 16:59:39.333 [Lua] Lobby data is_private = true 16:59:39.333 [Lua] Lobby data level_key = skaven_stronghold 16:59:39.333 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:39.333 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:39.333 [Lua] Lobby data quick_game = false 16:59:39.333 [Lua] Lobby data matchmaking = false 16:59:39.333 [Lua] Lobby data difficulty = cataclysm 16:59:39.334 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:39.334 [Lua] Lobby data unique_server_name = Vemb 16:59:39.334 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:39.334 [Lua] Lobby data player_slot_2 = 0:0 16:59:39.334 [Lua] Lobby data country_code = FI 16:59:39.334 [Lua] Lobby data player_slot_3 = 0:0 16:59:39.334 [Lua] Lobby data eac_authorized = true 16:59:39.334 [Lua] Set lobby end. 16:59:39.334 [Flow] SSM bake 16:59:39.335 [Flow] Path A2 16:59:39.336 [Lua] CurrentConflictSettings skaven 16:59:39.336 [Lua] [ConflictDirector] conflict_director is ai_ready 16:59:39.337 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 16:59:39.337 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 16:59:39.337 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 16:59:39.337 [Lua] [1] = table 16:59:39.337 [Lua] [2] = table 16:59:39.337 [Lua] [1] = table 16:59:39.337 [Lua] [1] = table 16:59:39.337 [Lua] [2] = table 16:59:39.337 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:59:39.347 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:59:39.347 [Lua] Forming navigation groups in one frame 16:59:39.347 [Lua] Forming navigation groups 16:59:39.348 [Lua] NavigationGroupManager -> calulation time A: 0 16:59:39.442 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932 16:59:39.442 [Lua] number of nav groups: 244 16:59:39.443 [Lua] number of refined nav groups : 190 16:59:39.446 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 16:59:39.447 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.690888148546218 Normalized coefficient: 1.4732171715912794 16:59:39.450 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.514660358428953 Normalized coefficient: 1.3678214996997879 16:59:39.454 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.960430847108364 Normalized coefficient: 1.2152373779698853 16:59:39.458 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.64440221786499 Normalized coefficient: 1.1543195332792289 16:59:39.461 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 2.5949643194675449 Normalized coefficient: 1.2138895230152305 16:59:39.466 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:59:39.466 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:59:39.466 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:59:39.466 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 16:59:39.466 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 16:59:39.468 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 16:59:39.468 [Lua] [LevelAnalysis] This level has a total main-path length of 1567.545 meters. 16:59:39.468 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:59:39.468 [Lua] [LevelAnalysis] 16:59:39.468 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:59:39.468 [Lua] [LevelAnalysis] 16:59:39.468 [Lua] [LevelAnalysis] Terror events added: 16:59:39.468 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 16:59:39.468 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 16:59:39.468 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:59:39.468 [Lua] NORMAL PATROL MAIN PATH 530.44122314453125 16:59:39.468 [Lua] [waypoints] = table 16:59:39.468 [Lua] [astar_points] = table 16:59:39.468 [Lua] [travel_dist] = 530.1708328127861 (number) 16:59:39.468 [Lua] [one_directional] = true (boolean) 16:59:39.468 [Lua] [id] = boss_5 (string) 16:59:39.468 [Lua] ----> using boss spline path! 16:59:39.476 [Lua] Adding main path event: Vector3Box(-179.052, 129.987, 24.028) boss_event_skaven_spline_patrol 45 table: 00000000005A5FE0 16:59:39.476 [Lua] ----> using boss gizmo! 16:59:39.476 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -254.6 start-travel-dist: 1038.1, end-travel-dist: 1168.1 spawn_distance 773.4 16:59:39.484 [Lua] Adding main path event: Vector3Box(166.848, 217.789, -11.975) boss_event_storm_fiend 45 table: 00000000005A66E0 16:59:39.484 [Lua] [LevelAnalysis] num_event_places_f: 1.0116965227127075 , num_event_places: 1 , trailing_event_fraction: 0.011696522712707491 , num_events: 1 16:59:39.484 [Lua] [LevelAnalysis] Level path distance: 1567.5447840690613 16:59:39.484 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 16:59:39.484 [Lua] [LevelAnalysis] wanted_distance: 1177.5274455547333 16:59:39.484 [Lua] [LevelAnalysis] Terror events added: 16:59:39.484 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:59:39.492 [Lua] Adding main path event: Vector3Box(164.614, 208.762, -11.6842) rare_event_loot_rat 45 table: 00000000005A6BD0 16:59:39.492 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:59:39.496 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:59:39.499 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:59:39.500 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 16:59:39.500 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:59:39.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:59:39.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 16:59:39.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:59:39.502 [Save] Loading `ut_tweaks_presets` 16:59:39.502 warning: [Save] Missing filename `ut_tweaks_presets` 16:59:39.574 [Flow] SSM bake 16:59:39.586 [Lua] player (110000103dff95e,2) was put into party 1 16:59:39.596 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 16:59:39.596 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3) 16:59:39.596 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3) 16:59:39.596 [Lua] Set lobby begin: 16:59:39.596 [Lua] Lobby data twitch_enabled = false 16:59:39.597 [Lua] Lobby data power_level = 825 16:59:39.597 [Lua] Lobby data num_players = 3 16:59:39.597 [Lua] Lobby data host = 110000103dff95e 16:59:39.597 [Lua] Lobby data game_mode = 2 16:59:39.597 [Lua] Lobby data is_private = true 16:59:39.597 [Lua] Lobby data level_key = skaven_stronghold 16:59:39.597 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:39.597 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:39.597 [Lua] Lobby data quick_game = false 16:59:39.597 [Lua] Lobby data matchmaking = false 16:59:39.597 [Lua] Lobby data difficulty = cataclysm 16:59:39.597 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:39.597 [Lua] Lobby data unique_server_name = Vemb 16:59:39.597 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:39.597 [Lua] Lobby data player_slot_2 = 0:0 16:59:39.597 [Lua] Lobby data country_code = FI 16:59:39.597 [Lua] Lobby data player_slot_3 = 0:0 16:59:39.597 [Lua] Lobby data eac_authorized = true 16:59:39.598 [Lua] Set lobby end. 16:59:39.598 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:59:39.598 [Lua] 16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:39.598 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:39.598 [Lua] 16:59:39.598 [Lua] 16:59:39.598 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:39.598 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:39.598 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:59:39.598 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:59:39.598 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:59:39.598 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:39.598 [Lua] 16:59:39.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:78 my_peer_id:110000103dff95e 16:59:39.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:78 my_peer_id:110000103dff95e 16:59:39.605 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:78 my_peer_id:110000103dff95e 16:59:40.362 [Lua] [GameNetworkManager] destroying game object with go_id=52 16:59:40.362 [Lua] Set lobby begin: 16:59:40.362 [Lua] Lobby data twitch_enabled = false 16:59:40.363 [Lua] Lobby data power_level = 825 16:59:40.363 [Lua] Lobby data num_players = 3 16:59:40.363 [Lua] Lobby data host = 110000103dff95e 16:59:40.363 [Lua] Lobby data game_mode = 2 16:59:40.363 [Lua] Lobby data is_private = true 16:59:40.363 [Lua] Lobby data level_key = skaven_stronghold 16:59:40.363 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:40.363 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:40.363 [Lua] Lobby data quick_game = false 16:59:40.363 [Lua] Lobby data matchmaking = false 16:59:40.363 [Lua] Lobby data difficulty = cataclysm 16:59:40.363 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:40.363 [Lua] Lobby data unique_server_name = Vemb 16:59:40.363 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:40.363 [Lua] Lobby data player_slot_2 = 0:0 16:59:40.364 [Lua] Lobby data country_code = FI 16:59:40.364 [Lua] Lobby data player_slot_3 = 0:0 16:59:40.364 [Lua] Lobby data eac_authorized = true 16:59:40.364 [Lua] Set lobby end. 16:59:40.365 [Lua] player (110000103dff95e,2) was put into party 1 16:59:40.376 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 16:59:40.376 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3) 16:59:40.376 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3) 16:59:40.376 [Lua] Set lobby begin: 16:59:40.376 [Lua] Lobby data twitch_enabled = false 16:59:40.376 [Lua] Lobby data power_level = 825 16:59:40.376 [Lua] Lobby data num_players = 3 16:59:40.377 [Lua] Lobby data host = 110000103dff95e 16:59:40.377 [Lua] Lobby data game_mode = 2 16:59:40.377 [Lua] Lobby data is_private = true 16:59:40.377 [Lua] Lobby data level_key = skaven_stronghold 16:59:40.377 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:40.377 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:40.377 [Lua] Lobby data quick_game = false 16:59:40.377 [Lua] Lobby data matchmaking = false 16:59:40.378 [Lua] Lobby data difficulty = cataclysm 16:59:40.378 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:40.378 [Lua] Lobby data unique_server_name = Vemb 16:59:40.378 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:40.378 [Lua] Lobby data player_slot_2 = 0:0 16:59:40.378 [Lua] Lobby data country_code = FI 16:59:40.378 [Lua] Lobby data player_slot_3 = 0:0 16:59:40.378 [Lua] Lobby data eac_authorized = true 16:59:40.378 [Lua] Set lobby end. 16:59:40.378 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:59:40.379 [Lua] 16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:40.379 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:40.379 [Lua] 16:59:40.379 [Lua] 16:59:40.379 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:40.379 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:59:40.379 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:59:40.379 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:59:40.379 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:59:40.379 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:40.379 [Lua] 16:59:40.382 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:78 my_peer_id:110000103dff95e 16:59:40.382 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:59:40.382 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:59:40.382 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:59:40.382 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:59:40.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:79 my_peer_id:110000103dff95e 16:59:40.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:79 my_peer_id:110000103dff95e 16:59:40.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:79 my_peer_id:110000103dff95e 16:59:40.396 [Flow] SSM bake 16:59:40.397 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:79 my_peer_id:110000103dff95e 16:59:40.475 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 16:59:40.475 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_08, InventoryPackageSynchronizerClient 16:59:40.477 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:59:40.512 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:59:40.514 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, InventoryPackageSynchronizerClient 16:59:40.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:59:40.515 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 16:59:40.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:59:40.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:59:40.936 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:59:40.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:59:41.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:59:41.371 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:59:41.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:59:41.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:59:41.590 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:59:41.606 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 79 16:59:44.694 [Lua] Set lobby begin: 16:59:44.694 [Lua] Lobby data twitch_enabled = false 16:59:44.694 [Lua] Lobby data power_level = 825 16:59:44.695 [Lua] Lobby data num_players = 3 16:59:44.695 [Lua] Lobby data host = 110000103dff95e 16:59:44.695 [Lua] Lobby data game_mode = 2 16:59:44.695 [Lua] Lobby data is_private = true 16:59:44.695 [Lua] Lobby data level_key = skaven_stronghold 16:59:44.695 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:44.695 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:44.695 [Lua] Lobby data quick_game = false 16:59:44.695 [Lua] Lobby data matchmaking = false 16:59:44.696 [Lua] Lobby data difficulty = cataclysm 16:59:44.696 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:44.696 [Lua] Lobby data unique_server_name = Vemb 16:59:44.696 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:44.696 [Lua] Lobby data player_slot_2 = 0:0 16:59:44.696 [Lua] Lobby data country_code = FI 16:59:44.696 [Lua] Lobby data player_slot_3 = 0:0 16:59:44.696 [Lua] Lobby data eac_authorized = true 16:59:44.696 [Lua] Set lobby end. 16:59:44.696 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 16:59:44.696 [Lua] Breedfreezer (server) starting a hot join sync 16:59:44.696 [Lua] packing 0 units of breed chaos_marauder 16:59:44.696 [Lua] packing 0 units of breed skaven_clan_rat 16:59:44.696 [Lua] packing 0 units of breed skaven_storm_vermin 16:59:44.696 [Lua] packing 0 units of breed skaven_slave 16:59:44.696 [Lua] packing 0 units of breed chaos_fanatic 16:59:44.696 [Lua] packing 0 units of breed beastmen_bestigor 16:59:44.696 [Lua] packing 0 units of breed beastmen_gor 16:59:44.696 [Lua] packing 0 units of breed chaos_berzerker 16:59:44.696 [Lua] packing 0 units of breed chaos_warrior 16:59:44.696 [Lua] packing 0 units of breed beastmen_ungor 16:59:44.696 [Lua] packing 0 units of breed skaven_plague_monk 16:59:44.696 [Lua] packing 0 units of breed chaos_raider 16:59:44.696 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:59:44.696 [Lua] 16:59:44.696 [Lua] [1] = 1 (number) 16:59:44.696 [Lua] [2] = 0 (number) 16:59:44.696 [Lua] [3] = 1 (number) 16:59:44.696 [Lua] [4] = 0 (number) 16:59:44.696 [Lua] [5] = 1 (number) 16:59:44.696 [Lua] [6] = 0 (number) 16:59:44.696 [Lua] [7] = 1 (number) 16:59:44.696 [Lua] [8] = 0 (number) 16:59:44.696 [Lua] [9] = 1 (number) 16:59:44.696 [Lua] [10] = 0 (number) 16:59:44.696 [Lua] [11] = 1 (number) 16:59:44.696 [Lua] [12] = 0 (number) 16:59:44.696 [Lua] [13] = 1 (number) 16:59:44.696 [Lua] [14] = 0 (number) 16:59:44.696 [Lua] [15] = 1 (number) 16:59:44.696 [Lua] [16] = 0 (number) 16:59:44.696 [Lua] [17] = 1 (number) 16:59:44.696 [Lua] [18] = 0 (number) 16:59:44.696 [Lua] [19] = 1 (number) 16:59:44.696 [Lua] [20] = 0 (number) 16:59:44.696 [Lua] [21] = 1 (number) 16:59:44.696 [Lua] [22] = 0 (number) 16:59:44.696 [Lua] [23] = 1 (number) 16:59:44.696 [Lua] [24] = 0 (number) 16:59:44.696 [Lua] 16:59:44.696 [Lua] 16:59:44.696 [Lua] 16:59:44.697 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 16:59:44.697 [Lua] RemotePlayer:create_game_object( ) 54 16:59:44.710 [Lua] [GameNetworkManager] destroying game object with go_id=53 16:59:44.710 [Lua] Set lobby begin: 16:59:44.710 [Lua] Lobby data twitch_enabled = false 16:59:44.710 [Lua] Lobby data power_level = 825 16:59:44.710 [Lua] Lobby data num_players = 3 16:59:44.710 [Lua] Lobby data host = 110000103dff95e 16:59:44.710 [Lua] Lobby data game_mode = 2 16:59:44.710 [Lua] Lobby data is_private = true 16:59:44.710 [Lua] Lobby data level_key = skaven_stronghold 16:59:44.711 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:44.711 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:44.711 [Lua] Lobby data quick_game = false 16:59:44.711 [Lua] Lobby data matchmaking = false 16:59:44.711 [Lua] Lobby data difficulty = cataclysm 16:59:44.711 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:44.711 [Lua] Lobby data unique_server_name = Vemb 16:59:44.711 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:44.711 [Lua] Lobby data player_slot_2 = 0:0 16:59:44.711 [Lua] Lobby data country_code = FI 16:59:44.711 [Lua] Lobby data player_slot_3 = 0:0 16:59:44.711 [Lua] Lobby data eac_authorized = true 16:59:44.711 [Lua] Set lobby end. 16:59:44.712 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 16:59:44.712 [Lua] player (110000103dff95e,2) was put into party 1 16:59:44.726 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 16:59:44.726 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3) 16:59:44.726 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3) 16:59:44.726 [Lua] Set lobby begin: 16:59:44.726 [Lua] Lobby data twitch_enabled = false 16:59:44.726 [Lua] Lobby data power_level = 825 16:59:44.726 [Lua] Lobby data num_players = 3 16:59:44.726 [Lua] Lobby data host = 110000103dff95e 16:59:44.726 [Lua] Lobby data game_mode = 2 16:59:44.726 [Lua] Lobby data is_private = true 16:59:44.726 [Lua] Lobby data level_key = skaven_stronghold 16:59:44.726 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:44.726 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:44.726 [Lua] Lobby data quick_game = false 16:59:44.726 [Lua] Lobby data matchmaking = false 16:59:44.726 [Lua] Lobby data difficulty = cataclysm 16:59:44.726 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:44.726 [Lua] Lobby data unique_server_name = Vemb 16:59:44.726 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:44.726 [Lua] Lobby data player_slot_2 = 0:0 16:59:44.726 [Lua] Lobby data country_code = FI 16:59:44.727 [Lua] Lobby data player_slot_3 = 0:0 16:59:44.727 [Lua] Lobby data eac_authorized = true 16:59:44.727 [Lua] Set lobby end. 16:59:44.727 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:59:44.727 [Lua] 16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:44.727 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:44.727 [Lua] 16:59:44.727 [Lua] 16:59:44.727 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:44.727 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:59:44.727 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:59:44.727 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:59:44.727 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:59:44.727 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:44.727 [Lua] 16:59:44.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:80 my_peer_id:110000103dff95e 16:59:44.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:80 my_peer_id:110000103dff95e 16:59:44.730 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:80 my_peer_id:110000103dff95e 16:59:44.737 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:80 my_peer_id:110000103dff95e 16:59:44.749 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 80 16:59:45.053 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 16:59:45.053 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:45.054 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 16:59:47.405 [Lua] Set lobby begin: 16:59:47.405 [Lua] Lobby data twitch_enabled = false 16:59:47.405 [Lua] Lobby data power_level = 825 16:59:47.405 [Lua] Lobby data num_players = 3 16:59:47.405 [Lua] Lobby data host = 110000103dff95e 16:59:47.405 [Lua] Lobby data game_mode = 2 16:59:47.406 [Lua] Lobby data is_private = true 16:59:47.406 [Lua] Lobby data level_key = skaven_stronghold 16:59:47.406 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:47.406 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:47.406 [Lua] Lobby data quick_game = false 16:59:47.406 [Lua] Lobby data matchmaking = false 16:59:47.407 [Lua] Lobby data difficulty = cataclysm 16:59:47.407 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:47.407 [Lua] Lobby data unique_server_name = Vemb 16:59:47.407 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:47.407 [Lua] Lobby data player_slot_2 = 0:0 16:59:47.407 [Lua] Lobby data country_code = FI 16:59:47.407 [Lua] Lobby data player_slot_3 = 0:0 16:59:47.407 [Lua] Lobby data eac_authorized = true 16:59:47.407 [Lua] Set lobby end. 16:59:47.407 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing 16:59:47.407 [Lua] Breedfreezer (server) starting a hot join sync 16:59:47.407 [Lua] packing 0 units of breed chaos_marauder 16:59:47.407 [Lua] packing 0 units of breed skaven_clan_rat 16:59:47.408 [Lua] packing 0 units of breed skaven_storm_vermin 16:59:47.408 [Lua] packing 0 units of breed skaven_slave 16:59:47.408 [Lua] packing 0 units of breed chaos_fanatic 16:59:47.408 [Lua] packing 0 units of breed beastmen_bestigor 16:59:47.408 [Lua] packing 0 units of breed beastmen_gor 16:59:47.408 [Lua] packing 0 units of breed chaos_berzerker 16:59:47.408 [Lua] packing 0 units of breed chaos_warrior 16:59:47.408 [Lua] packing 0 units of breed beastmen_ungor 16:59:47.408 [Lua] packing 0 units of breed skaven_plague_monk 16:59:47.408 [Lua] packing 0 units of breed chaos_raider 16:59:47.408 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:59:47.408 [Lua] 16:59:47.408 [Lua] [1] = 1 (number) 16:59:47.408 [Lua] [2] = 0 (number) 16:59:47.408 [Lua] [3] = 1 (number) 16:59:47.408 [Lua] [4] = 0 (number) 16:59:47.408 [Lua] [5] = 1 (number) 16:59:47.408 [Lua] [6] = 0 (number) 16:59:47.408 [Lua] [7] = 1 (number) 16:59:47.408 [Lua] [8] = 0 (number) 16:59:47.408 [Lua] [9] = 1 (number) 16:59:47.408 [Lua] [10] = 0 (number) 16:59:47.408 [Lua] [11] = 1 (number) 16:59:47.408 [Lua] [12] = 0 (number) 16:59:47.408 [Lua] [13] = 1 (number) 16:59:47.408 [Lua] [14] = 0 (number) 16:59:47.408 [Lua] [15] = 1 (number) 16:59:47.408 [Lua] [16] = 0 (number) 16:59:47.408 [Lua] [17] = 1 (number) 16:59:47.408 [Lua] [18] = 0 (number) 16:59:47.408 [Lua] [19] = 1 (number) 16:59:47.408 [Lua] [20] = 0 (number) 16:59:47.408 [Lua] [21] = 1 (number) 16:59:47.408 [Lua] [22] = 0 (number) 16:59:47.408 [Lua] [23] = 1 (number) 16:59:47.408 [Lua] [24] = 0 (number) 16:59:47.408 [Lua] 16:59:47.408 [Lua] 16:59:47.408 [Lua] 16:59:47.409 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 16:59:47.409 [Lua] RemotePlayer:create_game_object( ) 56 16:59:47.421 [Lua] [GameNetworkManager] destroying game object with go_id=55 16:59:47.421 [Lua] Set lobby begin: 16:59:47.421 [Lua] Lobby data twitch_enabled = false 16:59:47.421 [Lua] Lobby data power_level = 825 16:59:47.421 [Lua] Lobby data num_players = 3 16:59:47.422 [Lua] Lobby data host = 110000103dff95e 16:59:47.422 [Lua] Lobby data game_mode = 2 16:59:47.422 [Lua] Lobby data is_private = true 16:59:47.422 [Lua] Lobby data level_key = skaven_stronghold 16:59:47.422 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:47.422 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:47.422 [Lua] Lobby data quick_game = false 16:59:47.423 [Lua] Lobby data matchmaking = false 16:59:47.423 [Lua] Lobby data difficulty = cataclysm 16:59:47.423 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:47.423 [Lua] Lobby data unique_server_name = Vemb 16:59:47.423 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:47.423 [Lua] Lobby data player_slot_2 = 0:0 16:59:47.424 [Lua] Lobby data country_code = FI 16:59:47.424 [Lua] Lobby data player_slot_3 = 0:0 16:59:47.424 [Lua] Lobby data eac_authorized = true 16:59:47.424 [Lua] Set lobby end. 16:59:47.424 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 16:59:47.425 [Lua] player (110000103dff95e,2) was put into party 1 16:59:47.438 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 16:59:47.438 [Lua] Assigning peer(110000103dff95e:2) to profile(2) career(3) 16:59:47.438 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(2) profile_index(2) career_index(3) 16:59:47.438 [Lua] Set lobby begin: 16:59:47.438 [Lua] Lobby data twitch_enabled = false 16:59:47.438 [Lua] Lobby data power_level = 825 16:59:47.438 [Lua] Lobby data num_players = 3 16:59:47.438 [Lua] Lobby data host = 110000103dff95e 16:59:47.438 [Lua] Lobby data game_mode = 2 16:59:47.438 [Lua] Lobby data is_private = true 16:59:47.439 [Lua] Lobby data level_key = skaven_stronghold 16:59:47.439 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:47.439 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:47.439 [Lua] Lobby data quick_game = false 16:59:47.439 [Lua] Lobby data matchmaking = false 16:59:47.439 [Lua] Lobby data difficulty = cataclysm 16:59:47.440 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:47.440 [Lua] Lobby data unique_server_name = Vemb 16:59:47.440 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:47.440 [Lua] Lobby data player_slot_2 = 0:0 16:59:47.440 [Lua] Lobby data country_code = FI 16:59:47.440 [Lua] Lobby data player_slot_3 = 0:0 16:59:47.440 [Lua] Lobby data eac_authorized = true 16:59:47.440 [Lua] Set lobby end. 16:59:47.440 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dff95e | we:110000105fcc553 | dr:0 | bw:0 | es:110000105cfd9e7 16:59:47.440 [Lua] 16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:47.440 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:47.440 [Lua] 16:59:47.440 [Lua] 16:59:47.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p] = false (boolean) 16:59:47.440 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:59:47.440 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:59:47.440 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:59:47.440 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2] = false (boolean) 16:59:47.440 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:59:47.440 [Lua] 16:59:47.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105fcc553 inventory_sync_id:81 my_peer_id:110000103dff95e 16:59:47.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:81 my_peer_id:110000103dff95e 16:59:47.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cfd9e7 inventory_sync_id:81 my_peer_id:110000103dff95e 16:59:47.452 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:81 my_peer_id:110000103dff95e 16:59:47.465 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 81 16:59:48.070 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 16:59:48.070 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:48.070 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 16:59:48.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:48.076 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 16:59:48.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:48.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:48.085 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:59:48.171 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:59:48.173 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:59:48.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:48.174 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:59:48.175 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:59:48.176 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:48.410 [Lua] ################################################################################################################# 16:59:48.410 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:59:48.410 [Lua] ################################################################################################################# 16:59:48.410 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56 16:59:48.410 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:59:48.426 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56 16:59:48.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:59:48.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:59:48.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56 16:59:48.681 [Lua] Commit load time data 16:59:49.118 [Lua] Set lobby begin: 16:59:49.118 [Lua] Lobby data twitch_enabled = false 16:59:49.118 [Lua] Lobby data power_level = 546 16:59:49.118 [Lua] Lobby data num_players = 3 16:59:49.118 [Lua] Lobby data host = 110000103dff95e 16:59:49.118 [Lua] Lobby data game_mode = 2 16:59:49.118 [Lua] Lobby data is_private = true 16:59:49.118 [Lua] Lobby data level_key = skaven_stronghold 16:59:49.118 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:49.118 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:49.118 [Lua] Lobby data quick_game = false 16:59:49.118 [Lua] Lobby data matchmaking = false 16:59:49.118 [Lua] Lobby data difficulty = cataclysm 16:59:49.118 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:49.118 [Lua] Lobby data unique_server_name = Vemb 16:59:49.118 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:49.118 [Lua] Lobby data player_slot_2 = 0:0 16:59:49.119 [Lua] Lobby data country_code = FI 16:59:49.119 [Lua] Lobby data player_slot_3 = 0:0 16:59:49.119 [Lua] Lobby data eac_authorized = true 16:59:49.119 [Lua] Set lobby end. 16:59:49.407 [Flow] SSM bake 16:59:54.139 [Lua] Set lobby begin: 16:59:54.139 [Lua] Lobby data twitch_enabled = false 16:59:54.139 [Lua] Lobby data power_level = 815 16:59:54.139 [Lua] Lobby data num_players = 3 16:59:54.139 [Lua] Lobby data host = 110000103dff95e 16:59:54.139 [Lua] Lobby data game_mode = 2 16:59:54.139 [Lua] Lobby data is_private = true 16:59:54.139 [Lua] Lobby data level_key = skaven_stronghold 16:59:54.139 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 16:59:54.139 [Lua] Lobby data selected_level_key = skaven_stronghold 16:59:54.139 [Lua] Lobby data quick_game = false 16:59:54.139 [Lua] Lobby data matchmaking = false 16:59:54.140 [Lua] Lobby data difficulty = cataclysm 16:59:54.140 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 16:59:54.140 [Lua] Lobby data unique_server_name = Vemb 16:59:54.140 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 16:59:54.140 [Lua] Lobby data player_slot_2 = 0:0 16:59:54.140 [Lua] Lobby data country_code = FI 16:59:54.140 [Lua] Lobby data player_slot_3 = 0:0 16:59:54.140 [Lua] Lobby data eac_authorized = true 16:59:54.140 [Lua] Set lobby end. 17:00:06.785 [Flow] SSM bake 17:00:16.469 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:00:18.358 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:00:20.197 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:00:20.247 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 17:00:21.696 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:00:21.713 [Lua] Spline already found! 17:00:25.735 [Flow] SSM bake 17:00:25.985 [Lua] Players are leaving the safe zone 17:01:03.165 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:01:03.674 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:01:08.192 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:01:08.209 [Lua] Spline already found! 17:01:09.479 [Lua] fence jumping 17:01:10.884 [Lua] ready to jump failed 17:01:12.457 [Lua] fence jumping 17:01:13.489 [Lua] simple los failed 17:01:16.365 [Lua] fence jumping 17:01:16.942 [Lua] simple los failed 17:01:20.940 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:01:21.485 [Lua] fence jumping 17:01:22.528 [Lua] ready to jump failed 17:01:23.123 [Lua] fence jumping 17:01:23.570 [Lua] simple los failed 17:01:25.776 [Lua] fence jumping 17:01:33.762 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:34.302 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:01:36.129 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:36.721 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:01:48.901 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:01:48.918 [Lua] Spline already found! 17:01:57.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdd902, position: 0 17:01:57.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdd92b, position: 0 17:02:05.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xddc63, position: 0 17:02:13.442 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:02:22.980 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 13 17:02:23.556 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 12 17:02:25.767 [Lua] HORDE: Chosing horde wave composition skaven_huge 17:02:25.767 [Lua] Time for new HOOORDE! multi_first_wave 17:02:25.767 [Lua] horde requested: vector_blob 17:02:25.767 [Lua] wants to spawn ahead within distance: 60 17:02:25.767 [Lua] horde crated with id 4 of type vector_blob 17:02:25.767 [Lua] managed to spawn 59/59 horde enemies 17:02:25.767 [Lua] vector blob horde has started 17:02:25.773 [Lua] MUSIC: explore -> pre_horde 17:02:27.734 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:02:27.735 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 17:02:27.996 [Lua] [ChatManager][1]System: Vemb picked up a piece of Ravaged Art 17:02:28.722 [Lua] [ChatManager][1]System: Yzneftamz picked up a piece of Ravaged Art 17:02:29.437 [Lua] [ChatManager][1]System: Mafrail picked up a piece of Ravaged Art 17:02:34.958 [Lua] Pushing horde in time; too many units out 17:02:36.128 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:36.705 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:02:37.336 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:37.915 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:02:39.999 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:40.192 [Lua] MUSIC: pre_horde -> horde 17:02:40.504 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:02:41.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:02:41.545 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:02:41.976 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:02:43.263 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:02:44.845 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:02:44.845 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:02:44.845 [Lua] horde requested: vector_blob 17:02:44.845 [Lua] wants to spawn ahead within distance: 60 17:02:44.845 [Lua] horde crated with id 5 of type vector_blob 17:02:44.845 [Lua] managed to spawn 65/65 horde enemies 17:02:44.845 [Lua] vector blob horde has started 17:02:45.420 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 913348 0 17:02:48.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdf337, position: 0 17:02:49.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xdf3e8, position: 0 17:02:54.663 [Lua] Horde killed: ? 17:02:57.255 [Lua] Pushing horde in time; too many units out 17:03:02.436 [Lua] HORDE: last wave, reset to standard horde delay 17:03:02.436 [Lua] Time for new HOOORDE! multi_last_wave 17:03:02.436 [Lua] horde requested: vector_blob 17:03:02.436 [Lua] wants to spawn behind within distance: 60 17:03:02.436 [Lua] horde crated with id 6 of type vector_blob 17:03:02.436 [Lua] managed to spawn 56/58 horde enemies 17:03:02.436 [Lua] vector blob horde has started 17:03:06.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:03:06.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:03:11.747 [Lua] Horde killed: ? 17:03:12.408 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:03:12.426 [Lua] Spline already found! 17:03:27.338 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:03:30.193 [Lua] MUSIC: horde -> explore 17:03:30.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:03:30.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:03:30.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:03:40.501 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 6 size: 11 action: engage 17:03:44.104 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:03:45.163 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:03:45.179 [Lua] Spline already found! 17:03:57.091 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:03:57.108 [Lua] Spline already found! 17:03:58.453 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:03:58.941 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:04:01.339 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 926602 0 17:04:01.374 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:04:01.392 [Lua] Spline already found! 17:04:04.499 [Lua] Coordinated attack! 17:04:09.476 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 17:04:09.476 [Lua] ERROR: Tried to freeze unit twice in the same frame. 17:04:24.834 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:04:24.834 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 17:04:27.369 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:04:27.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 214 will change to a manual source. 17:04:28.891 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:04:31.420 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:04:32.945 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:04:44.635 [Lua] HORDE: Chosing horde wave composition skaven_huge 17:04:44.635 [Lua] Time for new HOOORDE! multi_first_wave 17:04:44.635 [Lua] horde requested: vector 17:04:44.635 [Lua] setting up vector-horde 17:04:44.635 [Lua] Composing horde 'huge' .. using variant 'plain' 17:04:44.635 [Lua] --> horde wants to spawn ahead of players (0.62211478728619/0.67 17:04:44.636 [Lua] -> spawning: 62 17:04:44.636 [Lua] horde crated with id 11 of type vector 17:04:44.636 [Lua] vector horde has started 17:04:44.642 [Lua] MUSIC: explore -> pre_horde 17:04:52.699 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 17:04:52.699 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:04:52.699 [Lua] horde requested: vector 17:04:52.699 [Lua] setting up vector-horde 17:04:52.699 [Lua] Composing horde 'huge' .. using variant 'plain' 17:04:52.699 [Lua] --> horde wants to spawn behind players (0.92032478466125/0.67 17:04:52.699 [Lua] -> spawning: 62 17:04:52.699 [Lua] horde crated with id 12 of type vector 17:04:52.699 [Lua] vector horde has started 17:04:58.705 [Lua] MUSIC: pre_horde -> horde 17:05:01.875 [Lua] Pushing horde in time; too many units out 17:05:16.126 [Lua] Pushing horde in time; too many units out 17:05:20.653 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:05:21.141 [Lua] Pushing horde in time; too many units out 17:05:24.660 [Lua] Horde killed: ? 17:05:24.679 [Lua] HORDE: last wave, reset to standard horde delay 17:05:24.679 [Lua] Time for new HOOORDE! multi_last_wave 17:05:24.679 [Lua] horde requested: vector 17:05:24.679 [Lua] setting up vector-horde 17:05:24.679 [Lua] Composing horde 'huge' .. using variant 'plain' 17:05:24.679 [Lua] --> horde wants to spawn ahead of players (0.23638226358174/0.67 17:05:24.679 [Lua] -> spawning: 60 17:05:24.679 [Lua] horde crated with id 13 of type vector 17:05:24.679 [Lua] vector horde has started 17:05:27.206 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:05:27.803 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:05:30.412 [Lua] Coordinated attack! 17:05:34.395 [Lua] Horde killed: ? 17:05:45.757 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:05:49.842 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:05:58.876 [Lua] simple los failed 17:06:02.548 [Lua] MUSIC: horde -> explore 17:06:03.332 [Lua] fence jumping 17:06:03.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:06:03.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:06:03.910 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:06:03.927 [Lua] simple los failed 17:06:05.238 [Lua] Horde killed: ? 17:06:19.127 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:06:19.145 [Lua] Spline already found! 17:06:19.922 [Lua] ready to jump failed 17:06:27.059 [Lua] simple los failed 17:06:33.641 [Lua] ready to jump failed 17:06:35.332 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:06:35.349 [Lua] Spline already found! 17:06:39.098 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:06:39.739 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:06:44.558 [Lua] simple los failed 17:06:49.720 [Lua] simple los failed 17:07:15.626 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 17:07:15.626 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 17:07:15.646 [Lua] > starting new spline, using new navbot: standard , id: boss_5 17:07:15.679 [Lua] > continuing spline boss_5 index: 2 17:07:15.715 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 17:07:15.715 [Lua] > continuing spline boss_5 index: 3 17:07:15.731 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 17:07:15.731 [Lua] > continuing spline boss_5 index: 4 17:07:15.747 [Lua] > spline completed boss_5 17:07:15.747 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_5 17:07:19.100 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:07:22.656 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:07:28.942 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 17:07:28.942 [Lua] Time for new HOOORDE! multi_first_wave 17:07:28.942 [Lua] horde requested: ambush 17:07:28.942 [Lua] setting up ambush-horde 17:07:28.942 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 17:07:28.943 [Lua] -> spawning: 60 17:07:28.943 [Lua] horde crated with id 17 of type ambush 17:07:28.943 [Lua] ambush horde has started 17:07:28.950 [Lua] MUSIC: explore -> pre_ambush 17:07:34.214 [Lua] MUSIC: pre_ambush -> horde 17:07:35.507 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:07:36.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:07:47.277 [Lua] Pushing horde in time; too many units out 17:07:52.103 [Lua] MUSIC: horde -> explore 17:07:52.296 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 17:07:52.296 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:07:52.296 [Lua] horde requested: ambush 17:07:52.296 [Lua] setting up ambush-horde 17:07:52.296 [Lua] Composing horde 'huge' .. using variant 'plain' 17:07:52.296 [Lua] -> spawning: 58 17:07:52.296 [Lua] horde crated with id 18 of type ambush 17:07:52.296 [Lua] ambush horde has started 17:07:52.306 [Lua] MUSIC: explore -> pre_ambush 17:07:53.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:07:53.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:07:53.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:07:53.820 [Lua] MUSIC: pre_ambush -> horde 17:07:54.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:07:56.343 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:07:56.344 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 17:08:01.394 [Lua] Horde killed: ? 17:08:01.410 [Lua] Pushing horde in time; too many units out 17:08:11.780 [Lua] Pushing horde in time; too many units out 17:08:16.778 [Lua] Pushing horde in time; too many units out 17:08:19.831 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:08:19.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:08:21.792 [Lua] Pushing horde in time; too many units out 17:08:26.836 [Lua] Pushing horde in time; too many units out 17:08:31.879 [Lua] Pushing horde in time; too many units out 17:08:36.950 [Lua] HORDE: last wave, reset to standard horde delay 17:08:36.950 [Lua] Time for new HOOORDE! multi_last_wave 17:08:36.950 [Lua] horde requested: ambush 17:08:36.950 [Lua] setting up ambush-horde 17:08:36.950 [Lua] Composing horde 'huge' .. using variant 'plain' 17:08:36.950 [Lua] -> spawning: 57 17:08:36.950 [Lua] horde crated with id 19 of type ambush 17:08:36.950 [Lua] ambush horde has started 17:08:43.014 [Lua] replace_hidden_spawners -> first try found: 2 cover points 17:08:43.014 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:08:43.014 [Lua] ->moving spawner 17:08:43.040 [Lua] replace_hidden_spawners -> first try found: 1 cover points 17:08:43.040 [Lua] replace_hidden_spawners -> replacing hidden spawners! 17:08:43.040 [Lua] ->moving spawner 17:08:43.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xeb38e, position: 0 17:08:45.080 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:08:45.082 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:08:48.463 [Lua] Horde killed: ? 17:09:02.645 [Lua] MUSIC: horde -> explore 17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:09:04.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:09:07.116 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:09:07.629 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:09:07.630 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 17:09:11.534 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 17 size: 19 action: move_to_players 17:09:21.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xec774, position: 0 17:09:34.731 [Lua] Destroying unit - ai got stuck breed: skaven_pack_master index: 7 size: 14 action: nil 17:09:36.540 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:09:38.803 [Lua] Horde killed: ? 17:09:42.699 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 17:09:42.757 [Lua] MUSIC: explore -> pre_horde 17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average. 17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average. 17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average. 17:09:46.019 warning: [Physics] Create Actor: Shape density varies. Using average. 17:10:00.120 [Lua] MUSIC: pre_horde -> horde 17:10:07.108 [Lua] event horde ends! 17:10:07.131 [Lua] MUSIC: horde -> explore 17:10:07.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:10:07.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:10:07.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:10:21.162 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 3 size: 22 action: move_to_players 17:10:24.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xed79c, position: 0 17:10:24.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xed7f5, position: 0 17:10:25.080 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:10:25.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xed807, position: 0 17:10:38.225 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 5 size: 13 action: advance_towards_players 17:11:08.444 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 17:11:08.444 [Lua] Time for new HOOORDE! multi_first_wave 17:11:08.444 [Lua] horde requested: vector_blob 17:11:08.444 [Lua] wants to spawn ahead within distance: 60 17:11:08.444 [Lua] horde crated with id 20 of type vector_blob 17:11:08.445 [Lua] managed to spawn 60/60 horde enemies 17:11:08.445 [Lua] vector blob horde has started 17:11:08.454 [Lua] MUSIC: explore -> pre_horde 17:11:10.406 [Lua] fence jumping 17:11:10.977 [Lua] simple los failed 17:11:14.142 [Lua] fence jumping 17:11:14.710 [Lua] ready to jump failed 17:11:17.524 [Lua] Pushing horde in time; too many units out 17:11:18.899 [Lua] Coordinated attack! 17:11:20.903 [Flow] SSM bake 17:11:22.622 [Lua] Pushing horde in time; too many units out 17:11:24.712 [Lua] MUSIC: pre_horde -> horde 17:11:25.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:11:27.775 [Lua] Pushing horde in time; too many units out 17:11:33.060 [Lua] Pushing horde in time; too many units out 17:11:37.988 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 17:11:37.988 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:11:37.988 [Lua] horde requested: vector_blob 17:11:37.988 [Lua] wants to spawn behind within distance: 60 17:11:37.988 [Lua] horde crated with id 21 of type vector_blob 17:11:37.988 [Lua] managed to spawn 63/63 horde enemies 17:11:37.988 [Lua] vector blob horde has started 17:11:40.539 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:11:40.539 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 234 will change to a manual source. 17:11:43.642 [Flow] SSM bake 17:11:46.155 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:11:46.156 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 240 will change to a manual source. 17:11:47.269 [Flow] SSM bake 17:11:48.448 [Lua] ready to jump failed 17:11:49.329 [Lua] Horde killed: ? 17:11:51.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:11:51.201 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:11:51.689 [Lua] simple los failed 17:11:53.546 [Lua] simple los failed 17:11:56.940 [Lua] Pushing horde in time; too many units out 17:11:58.135 [Lua] fence jumping 17:11:58.729 [Lua] simple los failed 17:12:01.749 [Flow] SSM bake 17:12:01.894 [Lua] Packmaster weird case 17:12:01.994 [Lua] HORDE: last wave, reset to standard horde delay 17:12:01.994 [Lua] Time for new HOOORDE! multi_last_wave 17:12:01.994 [Lua] horde requested: vector_blob 17:12:01.994 [Lua] wants to spawn ahead within distance: 60 17:12:01.994 [Lua] horde crated with id 22 of type vector_blob 17:12:01.994 [Lua] managed to spawn 63/63 horde enemies 17:12:01.994 [Lua] vector blob horde has started 17:12:09.569 [Lua] Coordinated attack! 17:12:11.782 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:12.391 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:12:13.667 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:14.356 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:12:16.329 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:16.451 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:12:16.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:12:16.988 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:12:18.844 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:12:19.259 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:12:25.401 [Lua] Horde killed: ? 17:12:27.993 [Flow] SSM bake 17:12:33.909 [Lua] Destroying unit since outside mesh or world 17:12:37.191 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:12:41.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:12:41.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:12:43.060 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:12:43.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 212 will change to a manual source. 17:12:44.614 [Lua] MUSIC: horde -> explore 17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:12:44.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:12:45.662 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:12:45.662 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 158 will change to a manual source. 17:12:46.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 97882 17:12:46.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 97882 17:12:46.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 97882 17:12:46.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf2a75, position: 0 17:12:47.376 [Flow] SSM bake 17:12:47.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf2ac1, position: 0 17:12:52.876 [Flow] SSM bake 17:12:54.963 [Flow] SSM bake 17:12:55.096 [Lua] TerrorEventMixer.start_event: roaming_patrol 17:12:55.116 [Lua] Spline already found! 17:12:56.296 [Flow] SSM bake 17:12:57.256 [Flow] SSM bake 17:13:00.161 [Lua] Horde killed: ? 17:13:32.548 [Flow] SSM bake 17:13:46.511 [Flow] SSM bake 17:13:47.441 [Flow] SSM bake 17:13:49.034 [Flow] SSM bake 17:13:49.887 [Flow] SSM bake 17:13:49.894 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:13:50.482 [Lua] simple los failed 17:13:53.720 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 999037 0 17:13:57.281 [Lua] ready to jump failed 17:13:59.288 [Lua] fence jumping 17:14:00.282 [Lua] ready to jump failed 17:14:03.256 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:14:04.622 [Lua] simple los failed 17:14:23.372 [Lua] Coordinated attack! 17:14:28.643 [Lua] HORDE: Chosing horde wave composition skaven_huge 17:14:28.643 [Lua] Time for new HOOORDE! multi_first_wave 17:14:28.643 [Lua] horde requested: vector_blob 17:14:28.643 [Lua] wants to spawn ahead within distance: 60 17:14:28.643 [Lua] horde crated with id 24 of type vector_blob 17:14:28.643 [Lua] managed to spawn 64/65 horde enemies 17:14:28.643 [Lua] vector blob horde has started 17:14:28.654 [Lua] MUSIC: explore -> pre_horde 17:14:40.849 [Lua] MUSIC: pre_horde -> horde 17:14:40.951 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:14:42.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:14:43.836 [Lua] [ChatManager][1]System: Yzneftamz picked up a Loot Die 17:14:45.179 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:14:46.703 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:14:51.629 [Lua] ready to jump failed 17:14:52.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf5f92, position: 0 17:14:53.977 [Lua] ready to jump failed 17:14:54.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf617b, position: 0 17:14:55.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf622c, position: 0 17:14:55.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf6285, position: 0 17:14:55.859 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 17:14:55.859 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:14:55.859 [Lua] horde requested: vector_blob 17:14:55.859 [Lua] wants to spawn ahead within distance: 60 17:14:55.859 [Lua] horde crated with id 25 of type vector_blob 17:14:55.859 [Lua] managed to spawn 58/60 horde enemies 17:14:55.859 [Lua] vector blob horde has started 17:14:56.677 [Lua] fence jumping 17:14:58.093 [Lua] simple los failed 17:15:00.769 [Lua] ready to jump failed 17:15:03.993 [Lua] fence jumping 17:15:07.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:15:07.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:15:13.057 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:15:13.509 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:15:13.569 [Lua] Pushing horde in time; too many units out 17:15:18.617 [Lua] Pushing horde in time; too many units out 17:15:23.605 [Lua] HORDE: last wave, reset to standard horde delay 17:15:23.605 [Lua] Time for new HOOORDE! multi_last_wave 17:15:23.605 [Lua] horde requested: vector_blob 17:15:23.605 [Lua] wants to spawn ahead within distance: 60 17:15:23.605 [Lua] horde crated with id 26 of type vector_blob 17:15:23.606 [Lua] managed to spawn 65/65 horde enemies 17:15:23.606 [Lua] vector blob horde has started 17:15:32.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:15:32.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:15:46.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf9205, position: 0 17:15:49.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xf94fe, position: 0 17:15:53.480 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:15:54.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xf983d, position: 0 17:15:54.533 [Lua] MUSIC: horde -> explore 17:15:54.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:15:54.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:15:54.691 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:15:57.612 [Lua] Horde killed: ? 17:15:59.227 [Flow] SSM bake 17:16:04.649 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 17:16:04.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 17:16:05.161 [Lua] ready to jump failed 17:16:06.099 [Flow] SSM bake 17:16:06.245 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:16:07.802 [Flow] SSM bake 17:16:11.240 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1023194 0 17:16:13.447 [Flow] SSM bake 17:16:25.537 [Lua] ready to jump failed 17:16:29.670 [Flow] SSM bake 17:16:37.491 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1024961 0 17:16:37.508 [Lua] simple los failed 17:16:41.090 [Lua] Coordinated attack! 17:16:52.389 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 17:16:52.389 [Lua] Time for new HOOORDE! multi_first_wave 17:16:52.389 [Lua] horde requested: vector_blob 17:16:52.389 [Lua] wants to spawn ahead within distance: 60 17:16:52.389 [Lua] horde crated with id 27 of type vector_blob 17:16:52.389 [Lua] managed to spawn 58/58 horde enemies 17:16:52.389 [Lua] vector blob horde has started 17:16:52.398 [Lua] MUSIC: explore -> pre_horde 17:17:00.432 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:17:00.451 [Lua] Pushing horde in time; too many units out 17:17:04.512 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 17:17:04.737 [Lua] MUSIC: pre_horde -> horde 17:17:05.705 [Lua] fence jumping 17:17:05.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:17:06.109 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 17:17:12.425 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 17:17:12.425 [Lua] Time for new HOOORDE! multi_consecutive_wave 17:17:12.425 [Lua] horde requested: vector_blob 17:17:12.425 [Lua] wants to spawn ahead within distance: 60 17:17:12.425 [Lua] horde crated with id 28 of type vector_blob 17:17:12.425 [Lua] managed to spawn 61/61 horde enemies 17:17:12.425 [Lua] vector blob horde has started 17:17:16.505 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:16.917 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:17:18.480 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:18.925 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:17:25.089 [Flow] SSM bake 17:17:26.298 [Lua] [GameNetworkManager] destroying game object with go_id=59 17:17:27.685 [Lua] Horde killed: ? 17:17:29.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfc893, position: 0 17:17:29.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfc914, position: 0 17:17:29.869 [Lua] Pushing horde in time; too many units out 17:17:30.508 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:30.977 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:17:31.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 0 17:17:31.233 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1212304 17:17:31.668 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:17:31.988 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553 17:17:33.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfcd99, position: 0 17:17:34.808 [Lua] HORDE: last wave, reset to standard horde delay 17:17:34.808 [Lua] Time for new HOOORDE! multi_last_wave 17:17:34.808 [Lua] horde requested: vector_blob 17:17:34.808 [Lua] wants to spawn behind within distance: 60 17:17:34.808 [Lua] horde crated with id 29 of type vector_blob 17:17:34.808 [Lua] managed to spawn 49/49 horde enemies 17:17:34.808 [Lua] vector blob horde has started 17:17:39.837 [Lua] Horde killed: ? 17:17:43.761 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 1037869 0 17:17:45.549 [Flow] SSM bake 17:17:51.721 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2) 17:17:51.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 17:17:51.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=163 17:17:54.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0xfdc5a, position: 0 17:17:55.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1044609 17:17:56.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1100863 17:17:56.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0xdba0a, position: 1100863 17:18:01.919 [Lua] MUSIC: horde -> lost 17:18:07.532 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 17:18:07.533 [Lua] [GameNetworkManager] destroying game object with go_id=63 17:18:11.402 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 17:18:11.403 [Lua] [GameNetworkManager] destroying game object with go_id=62 17:18:11.998 [Save] Saving `save_data` 17:18:11.998 [Lua] gm_event_end_conditions_met false true 17:18:11.999 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 17:18:11.999 [Lua] Game lost 17:18:11.999 [Lua] PlayFabMirror:_commit_internal nil 17:18:11.999 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:18:11.999 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 17:18:12.011 [Lua] commit result success 41 17:18:12.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 57 17:18:12.012 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 17:18:12.018 [Save] Save done 17:18:12.018 [Save] Saving `save_data` 17:18:12.025 [Save] Save done 17:18:12.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 57 9 17:18:13.017 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 17:18:13.017 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 57 17:18:14.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 57 17:18:19.719 [Lua] ConflictDirector - destroy all units 17:18:19.730 [Lua] Horde killed: ? 17:18:19.803 [Lua] TRANSITION nil nil inn_level 17:18:19.803 [Lua] Transition type "inn_level", is server: true 17:18:19.803 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:18:19.803 [Lua] [GameNetworkManager] Leaving game... 17:18:19.803 [Lua] [GameNetworkManager] Shutting down game session host. 17:18:19.803 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:18:19.803 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:18:19.803 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1110.68 17:18:19.819 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:18:21.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:18:21.812 [Lua] Clearing all global lookup lists 17:18:21.812 [Lua] [IngamePlayerListUI] - Destroy 17:18:21.812 [Lua] [EquipmentUI] - Destroy 17:18:21.812 [Lua] [AbilityUI] - Destroy 17:18:21.812 [Lua] [GamePadEquipmentUI] - Destroy 17:18:21.812 [Lua] [GamePadAbilityUI] - Destroy 17:18:21.812 [Lua] [IngameUI] destroy 17:18:21.812 [Lua] Set lobby begin: 17:18:21.812 [Lua] Lobby data twitch_enabled = false 17:18:21.813 [Lua] Lobby data power_level = 815 17:18:21.813 [Lua] Lobby data num_players = 3 17:18:21.813 [Lua] Lobby data host = 110000103dff95e 17:18:21.813 [Lua] Lobby data game_mode = 2 17:18:21.813 [Lua] Lobby data is_private = true 17:18:21.813 [Lua] Lobby data level_key = skaven_stronghold 17:18:21.813 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:21.813 [Lua] Lobby data selected_level_key = skaven_stronghold 17:18:21.813 [Lua] Lobby data quick_game = false 17:18:21.813 [Lua] Lobby data matchmaking = false 17:18:21.813 [Lua] Lobby data difficulty = cataclysm 17:18:21.813 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:21.813 [Lua] Lobby data unique_server_name = Vemb 17:18:21.813 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:21.814 [Lua] Lobby data player_slot_2 = 0:0 17:18:21.814 [Lua] Lobby data country_code = FI 17:18:21.814 [Lua] Lobby data player_slot_3 = 0:0 17:18:21.814 [Lua] Lobby data eac_authorized = true 17:18:21.814 [Lua] Set lobby end. 17:18:21.840 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 17:18:21.840 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 17:18:21.950 [Lua] [Managers] Destroying state managers... 17:18:21.968 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:18:22.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:18:22.115 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 17:18:22.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:18:22.131 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 17:18:22.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:18:22.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:18:22.137 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:18:22.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:18:22.138 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:18:22.142 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:18:22.148 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 17:18:22.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:18:22.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:18:22.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:18:22.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:18:22.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:18:22.165 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:18:22.167 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:18:22.170 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:18:22.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:18:22.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:18:22.179 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:18:22.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:18:22.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:18:22.198 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:18:22.202 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:18:22.205 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:18:22.210 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:18:22.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:18:22.217 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:18:22.236 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 17:18:22.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:18:22.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:18:22.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:18:22.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553 17:18:22.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e 17:18:22.259 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7 17:18:22.259 [Lua] [Matchmaking] unregister rpcs 17:18:22.259 [Lua] ############### UNLOADING PACKAGES ############### 17:18:22.259 [Lua] [Gamestate] Enter state StateLoading 17:18:22.263 [World] Spawning level. 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] Found camera: end_screen_camera 17:18:22.275 [Lua] [EndViewState] Enter Substate EndViewStateSummary 17:18:22.276 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:18:22.276 [Lua] [Matchmaking] register rpcs 17:18:22.276 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:18:22.276 [Lua] Set lobby begin: 17:18:22.276 [Lua] Lobby data twitch_enabled = false 17:18:22.277 [Lua] Lobby data power_level = 0 17:18:22.277 [Lua] Lobby data num_players = 3 17:18:22.277 [Lua] Lobby data host = 110000103dff95e 17:18:22.277 [Lua] Lobby data game_mode = 2 17:18:22.277 [Lua] Lobby data is_private = true 17:18:22.277 [Lua] Lobby data level_key = skaven_stronghold 17:18:22.277 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:22.277 [Lua] Lobby data selected_level_key = skaven_stronghold 17:18:22.277 [Lua] Lobby data quick_game = false 17:18:22.277 [Lua] Lobby data matchmaking = false 17:18:22.277 [Lua] Lobby data difficulty = cataclysm 17:18:22.277 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:22.277 [Lua] Lobby data unique_server_name = Vemb 17:18:22.277 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:22.278 [Lua] Lobby data player_slot_2 = 0:0 17:18:22.278 [Lua] Lobby data country_code = FI 17:18:22.278 [Lua] Lobby data player_slot_3 = 0:0 17:18:22.278 [Lua] Lobby data eac_authorized = true 17:18:22.278 [Lua] Set lobby end. 17:18:22.278 [Lua] registering RPCs 17:18:22.278 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:18:22.278 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 17:18:22.278 [Lua] Set lobby begin: 17:18:22.278 [Lua] Lobby data twitch_enabled = false 17:18:22.278 [Lua] Lobby data power_level = 0 17:18:22.278 [Lua] Lobby data num_players = 3 17:18:22.278 [Lua] Lobby data host = 110000103dff95e 17:18:22.278 [Lua] Lobby data game_mode = 3 17:18:22.278 [Lua] Lobby data is_private = true 17:18:22.278 [Lua] Lobby data level_key = inn_level 17:18:22.278 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:22.278 [Lua] Lobby data selected_level_key = skaven_stronghold 17:18:22.279 [Lua] Lobby data quick_game = false 17:18:22.279 [Lua] Lobby data matchmaking = false 17:18:22.279 [Lua] Lobby data difficulty = cataclysm 17:18:22.279 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:22.279 [Lua] Lobby data unique_server_name = Vemb 17:18:22.279 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:22.279 [Lua] Lobby data player_slot_2 = 0:0 17:18:22.279 [Lua] Lobby data country_code = FI 17:18:22.279 [Lua] Lobby data player_slot_3 = 0:0 17:18:22.279 [Lua] Lobby data eac_authorized = true 17:18:22.279 [Lua] Set lobby end. 17:18:22.279 [Lua] MUSIC MANAGER unmute_all_world_sounds 1041405 0 17:18:22.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 58 17:18:22.279 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:18:22.283 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 58 17:18:22.284 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:18:22.284 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 17:18:22.284 [Lua] [LevelTransitionHandler] load_level inn_level 17:18:22.327 [Umbra] Unload tome 17:18:22.450 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 17:18:22.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 17:18:22.450 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 17:18:22.450 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 17:18:22.450 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 17:18:22.450 [Lua] [StateLoading] got rpc_load_level 49 inn_level 17:18:22.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:18:22.514 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:18:22.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:18:22.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:18:22.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 17:18:22.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 17:18:22.620 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 17:18:22.687 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 58 17:18:23.371 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb9919df0, playing_id: 0xfe3fe, position: 4813914 17:18:28.568 [Lua] [EndViewState] Exit Substate EndViewStateSummary 17:18:28.568 [Lua] [PlayState] Enter Substate EndViewStateScore 17:18:30.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 17:18:30.717 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 17:18:30.735 [Lua] [LevelTransitionHandler] Level load completed! 17:18:30.735 [Lua] [EnemyPackageLoader] setup_startup_enemies 17:18:30.735 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:18:30.738 [Lua] ### Sending rpc_level_loaded 17:18:30.738 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 49 17:18:30.738 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded 17:18:30.738 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:18:30.738 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:18:30.771 [Lua] ### Sending rpc_level_loaded 17:18:30.772 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 49 17:18:34.108 [Lua] ### Sending rpc_level_loaded 17:18:34.108 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 49 17:18:34.108 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded 17:18:36.135 [Lua] ### Sending rpc_level_loaded 17:18:36.135 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 49 17:18:36.135 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded 17:18:44.203 [Lua] [PlayState] Exit Substate EndViewStateScore 17:18:44.209 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:18:45.212 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:18:45.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:18:45.212 [Lua] [Matchmaking] unregister rpcs 17:18:45.212 [Lua] Set lobby begin: 17:18:45.212 [Lua] Lobby data twitch_enabled = false 17:18:45.212 [Lua] Lobby data power_level = 0 17:18:45.212 [Lua] Lobby data num_players = 3 17:18:45.212 [Lua] Lobby data host = 110000103dff95e 17:18:45.212 [Lua] Lobby data game_mode = 3 17:18:45.213 [Lua] Lobby data is_private = true 17:18:45.213 [Lua] Lobby data level_key = inn_level 17:18:45.213 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:45.213 [Lua] Lobby data selected_level_key = skaven_stronghold 17:18:45.213 [Lua] Lobby data quick_game = false 17:18:45.213 [Lua] Lobby data matchmaking = false 17:18:45.213 [Lua] Lobby data difficulty = cataclysm 17:18:45.213 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:45.213 [Lua] Lobby data unique_server_name = Vemb 17:18:45.213 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:45.213 [Lua] Lobby data player_slot_2 = 0:0 17:18:45.213 [Lua] Lobby data country_code = FI 17:18:45.213 [Lua] Lobby data player_slot_3 = 0:0 17:18:45.213 [Lua] Lobby data eac_authorized = true 17:18:45.213 [Lua] Set lobby end. 17:18:45.213 [Lua] [Managers] Destroying state managers... 17:18:45.215 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:18:45.215 [Lua] MUSIC MANAGER Stop_loading_screen_music 1041449 0 17:18:45.215 [Lua] [Gamestate] Enter StateIngame HOST 17:18:45.215 [Lua] <>level = inn_level<> 17:18:45.215 [Lua] Set lobby begin: 17:18:45.215 [Lua] Lobby data twitch_enabled = false 17:18:45.215 [Lua] Lobby data power_level = 0 17:18:45.215 [Lua] Lobby data num_players = 3 17:18:45.215 [Lua] Lobby data host = 110000103dff95e 17:18:45.215 [Lua] Lobby data game_mode = 3 17:18:45.215 [Lua] Lobby data is_private = true 17:18:45.216 [Lua] Lobby data level_key = inn_level 17:18:45.216 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:45.216 [Lua] Lobby data selected_level_key = inn_level 17:18:45.216 [Lua] Lobby data quick_game = false 17:18:45.216 [Lua] Lobby data matchmaking = false 17:18:45.216 [Lua] Lobby data difficulty = cataclysm 17:18:45.216 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:45.216 [Lua] Lobby data unique_server_name = Vemb 17:18:45.216 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:45.217 [Lua] Lobby data player_slot_2 = 0:0 17:18:45.217 [Lua] Lobby data country_code = FI 17:18:45.217 [Lua] Lobby data player_slot_3 = 0:0 17:18:45.217 [Lua] Lobby data eac_authorized = true 17:18:45.217 [Lua] Set lobby end. 17:18:45.217 [Umbra] Init version: 3.4.15 :: 16 threads 17:18:45.217 [Lua] [StateIngame] Server ingame 17:18:45.220 [Lua] Set lobby begin: 17:18:45.220 [Lua] Lobby data twitch_enabled = false 17:18:45.220 [Lua] Lobby data power_level = 0 17:18:45.221 [Lua] Lobby data num_players = 3 17:18:45.221 [Lua] Lobby data host = 110000103dff95e 17:18:45.221 [Lua] Lobby data game_mode = 3 17:18:45.221 [Lua] Lobby data is_private = true 17:18:45.221 [Lua] Lobby data level_key = inn_level 17:18:45.221 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:45.221 [Lua] Lobby data selected_level_key = inn_level 17:18:45.222 [Lua] Lobby data quick_game = false 17:18:45.222 [Lua] Lobby data matchmaking = false 17:18:45.222 [Lua] Lobby data difficulty = cataclysm 17:18:45.222 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:45.222 [Lua] Lobby data unique_server_name = Vemb 17:18:45.222 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:45.222 [Lua] Lobby data player_slot_2 = 0:0 17:18:45.223 [Lua] Lobby data country_code = FI 17:18:45.223 [Lua] Lobby data player_slot_3 = 0:0 17:18:45.223 [Lua] Lobby data eac_authorized = true 17:18:45.223 [Lua] Set lobby end. 17:18:45.223 [Lua] [Matchmaking] register rpcs 17:18:45.223 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:18:45.223 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e 17:18:45.223 [Lua] [GameNetworkManager] self.is_server = true 17:18:45.223 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 17:18:45.223 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 17:18:45.223 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 17:18:45.223 [Network] Setting artificial MTU limit to 65536 17:18:45.230 [Lua] Switching ConflictSettings: to: disabled 17:18:45.230 [Lua] pacing=disabled 17:18:45.230 [Lua] roaming=nil 17:18:45.230 [Lua] specials=disabled 17:18:45.230 [Lua] debug_color=black 17:18:45.230 [Lua] pack_spawning=disabled 17:18:45.230 [Lua] contained_breeds=nil 17:18:45.230 [Lua] disabled=true 17:18:45.230 [Lua] boss=disabled 17:18:45.230 [Lua] horde=disabled 17:18:45.230 [Lua] name=disabled 17:18:45.230 [Lua] intensity=disabled 17:18:45.230 [Lua] --- 17:18:45.230 [Lua] [LevelAnalysis] set_random_seed( 8725603) 17:18:45.234 [Lua] [AIInterestPointSystem] Level Seed: 8725603 17:18:45.234 [Lua] 17:18:45.234 [Lua] [entity_system_bag] = table 17:18:45.234 [Lua] [entity_system_bag] = metatable 17:18:45.234 [Lua] [startup_data] = table 17:18:45.234 [Lua] [entity_manager] = table 17:18:45.234 [Lua] [entity_manager] = metatable 17:18:45.234 [Lua] [unit_spawner] = table 17:18:45.234 [Lua] [unit_spawner] = metatable 17:18:45.234 [Lua] [unit_storage] = table 17:18:45.234 [Lua] [unit_storage] = metatable 17:18:45.234 [Lua] [dice_keeper] = table 17:18:45.234 [Lua] [dice_keeper] = metatable 17:18:45.234 [Lua] [is_server] = true (boolean) 17:18:45.242 [Lua] [world] = [World] 17:18:45.242 [Lua] [system_api] = table 17:18:45.242 [Lua] [entity_system] = table 17:18:45.242 [Lua] [entity_system] = metatable 17:18:45.242 [Lua] [network_lobby] = table 17:18:45.242 [Lua] [network_lobby] = metatable 17:18:45.242 [Lua] [profile_synchronizer] = table 17:18:45.242 [Lua] [profile_synchronizer] = metatable 17:18:45.242 [Lua] [level_transition_handler] = table 17:18:45.242 [Lua] [level_transition_handler] = metatable 17:18:45.242 [Lua] [num_local_human_players] = 1 (number) 17:18:45.242 [Lua] [statistics_db] = table 17:18:45.242 [Lua] [statistics_db] = metatable 17:18:45.242 [Lua] [network_server] = table 17:18:45.242 [Lua] [network_server] = metatable 17:18:45.242 [Lua] [input_manager] = table 17:18:45.242 [Lua] [input_manager] = metatable 17:18:45.242 [Lua] [network_clock] = table 17:18:45.242 [Lua] [network_clock] = metatable 17:18:45.242 [Lua] [network_transmit] = table 17:18:45.242 [Lua] [network_transmit] = metatable 17:18:45.242 [Lua] [free_flight_manager] = table 17:18:45.242 [Lua] [free_flight_manager] = metatable 17:18:45.242 [Lua] [network_manager] = table 17:18:45.242 [Lua] [network_manager] = metatable 17:18:45.242 [Lua] [network_event_delegate] = table 17:18:45.242 [Lua] [network_event_delegate] = metatable 17:18:45.242 [Lua] 17:18:45.243 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:18:45.247 [Lua] [AchievementManager] Achievements using the steam platform 17:18:45.248 [Lua] [StateIngame] Level seed: 8725603 17:18:45.248 [World] Spawning level. 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 17:18:45.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4, async-read, 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 17:18:45.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 17:18:45.445 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 17:18:45.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 17:18:45.447 [Lua] [LevelAnalysis] set_random_seed( 8725603) 17:18:45.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=18 17:18:45.467 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 17:18:45.467 [Lua] [IngameUI] init 17:18:45.537 [Lua] [Matchmaking] Cancelling matchmaking 17:18:45.537 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:18:45.537 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:18:45.537 [Lua] Set lobby begin: 17:18:45.537 [Lua] Lobby data twitch_enabled = false 17:18:45.538 [Lua] Lobby data power_level = 825 17:18:45.538 [Lua] Lobby data num_players = 3 17:18:45.538 [Lua] Lobby data host = 110000103dff95e 17:18:45.538 [Lua] Lobby data game_mode = 3 17:18:45.538 [Lua] Lobby data is_private = true 17:18:45.538 [Lua] Lobby data level_key = inn_level 17:18:45.539 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:45.539 [Lua] Lobby data selected_level_key = inn_level 17:18:45.539 [Lua] Lobby data quick_game = false 17:18:45.539 [Lua] Lobby data matchmaking = false 17:18:45.539 [Lua] Lobby data difficulty = cataclysm 17:18:45.539 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:45.539 [Lua] Lobby data unique_server_name = Vemb 17:18:45.540 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:45.540 [Lua] Lobby data player_slot_2 = 0:0 17:18:45.540 [Lua] Lobby data country_code = FI 17:18:45.540 [Lua] Lobby data player_slot_3 = 0:0 17:18:45.540 [Lua] Lobby data eac_authorized = true 17:18:45.540 [Lua] Set lobby end. 17:18:45.541 [Flow] complete_skittergate_legend true 17:18:45.541 [Flow] complete_all_helmgart_levels_recruit true 17:18:45.543 [Flow] WitchHunterLevel:34 17:18:45.543 [Flow] LeaderYes 17:18:45.543 [Flow] ALL PC XP:263360 17:18:45.543 [Flow] Has "bogenhafen" DLC:true 17:18:45.543 [Flow] WH XP:58544 17:18:45.543 [Flow] Number of crafted items:6117 17:18:45.543 [Flow] Sum of Powe Levels:1500 17:18:45.543 [Flow] lodestone diff 1:false 17:18:45.543 [Flow] magnus and forest activated 17:18:45.543 [Flow] magnus and forest activated 17:18:45.543 [Flow] cemetery and forest activated 17:18:45.543 [Flow] magnus and cemetery 17:18:45.543 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:18:45.543 [Flow] ALL RUNES ACTIVATED 17:18:45.543 [Flow] magnus and forest activated 17:18:45.543 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:18:45.543 [Flow] ALL RUNES ACTIVATED 17:18:45.543 [Flow] cemetery and forest activated 17:18:45.543 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:18:45.543 [Flow] ALL RUNES ACTIVATED 17:18:45.544 [Flow] magnus and forest activated 17:18:45.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:18:45.544 [Flow] ALL RUNES ACTIVATED 17:18:45.544 [Flow] magnus and cemetery 17:18:45.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:18:45.544 [Flow] ALL RUNES ACTIVATED 17:18:45.544 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:18:45.546 [Lua] CurrentConflictSettings disabled 17:18:45.546 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 17:18:45.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:18:45.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:18:45.548 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:18:45.548 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 17:18:45.548 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:18:45.548 [Save] Loading `ut_tweaks_presets` 17:18:45.548 warning: [Save] Missing filename `ut_tweaks_presets` 17:18:45.549 [Lua] MUSIC: lost -> explore 17:18:45.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:18:45.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:18:45.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:18:45.935 [Lua] Set lobby begin: 17:18:45.935 [Lua] Lobby data twitch_enabled = false 17:18:45.935 [Lua] Lobby data power_level = 825 17:18:45.935 [Lua] Lobby data num_players = 3 17:18:45.935 [Lua] Lobby data host = 110000103dff95e 17:18:45.935 [Lua] Lobby data game_mode = 3 17:18:45.935 [Lua] Lobby data is_private = true 17:18:45.935 [Lua] Lobby data level_key = inn_level 17:18:45.935 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:45.935 [Lua] Lobby data selected_level_key = inn_level 17:18:45.935 [Lua] Lobby data quick_game = false 17:18:45.935 [Lua] Lobby data matchmaking = false 17:18:45.935 [Lua] Lobby data difficulty = cataclysm 17:18:45.935 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:45.935 [Lua] Lobby data unique_server_name = Vemb 17:18:45.935 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:45.936 [Lua] Lobby data player_slot_2 = 0:0 17:18:45.936 [Lua] Lobby data country_code = FI 17:18:45.936 [Lua] Lobby data player_slot_3 = 0:0 17:18:45.936 [Lua] Lobby data eac_authorized = true 17:18:45.936 [Lua] Set lobby end. 17:18:45.936 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing 17:18:45.936 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 17:18:45.936 [Lua] RemotePlayer:create_game_object( ) 42 17:18:45.947 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553 17:18:46.128 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 17:18:46.128 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list. 17:18:46.128 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:18:46.128 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1 17:18:46.199 [Lua] Set lobby begin: 17:18:46.199 [Lua] Lobby data twitch_enabled = false 17:18:46.199 [Lua] Lobby data power_level = 825 17:18:46.199 [Lua] Lobby data num_players = 3 17:18:46.199 [Lua] Lobby data host = 110000103dff95e 17:18:46.199 [Lua] Lobby data game_mode = 3 17:18:46.199 [Lua] Lobby data is_private = true 17:18:46.199 [Lua] Lobby data level_key = inn_level 17:18:46.199 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:46.199 [Lua] Lobby data selected_level_key = inn_level 17:18:46.199 [Lua] Lobby data quick_game = false 17:18:46.199 [Lua] Lobby data matchmaking = false 17:18:46.200 [Lua] Lobby data difficulty = cataclysm 17:18:46.200 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:46.200 [Lua] Lobby data unique_server_name = Vemb 17:18:46.200 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:46.200 [Lua] Lobby data player_slot_2 = 0:0 17:18:46.200 [Lua] Lobby data country_code = FI 17:18:46.200 [Lua] Lobby data player_slot_3 = 0:0 17:18:46.200 [Lua] Lobby data eac_authorized = true 17:18:46.200 [Lua] Set lobby end. 17:18:46.200 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 5 when hot join syncing 17:18:46.201 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43 17:18:46.201 [Lua] RemotePlayer:create_game_object( ) 43 17:18:46.213 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7 17:18:46.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 17:18:46.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:18:46.218 [Flow] DISABLE 17:18:46.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:18:46.237 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:18:46.237 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 17:18:46.345 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:18:46.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 17:18:46.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:18:46.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 17:18:46.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:18:46.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2, async-read, 17:18:46.395 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list. 17:18:46.395 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 17:18:46.395 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1 17:18:46.395 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit 17:18:46.397 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 17:18:46.398 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:18:46.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 17:18:46.497 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 17:18:46.565 [Lua] ################################################################################################################# 17:18:46.565 [Lua] [Loading Time]: 00:00:25 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:18:46.565 [Lua] ################################################################################################################# 17:18:46.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59 17:18:46.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59 17:18:46.843 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59 17:18:46.843 [Lua] Commit load time data 17:18:50.465 [Lua] Set lobby begin: 17:18:50.465 [Lua] Lobby data twitch_enabled = false 17:18:50.465 [Lua] Lobby data power_level = 275 17:18:50.465 [Lua] Lobby data num_players = 3 17:18:50.465 [Lua] Lobby data host = 110000103dff95e 17:18:50.465 [Lua] Lobby data game_mode = 3 17:18:50.465 [Lua] Lobby data is_private = true 17:18:50.465 [Lua] Lobby data level_key = inn_level 17:18:50.465 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:50.465 [Lua] Lobby data selected_level_key = inn_level 17:18:50.466 [Lua] Lobby data quick_game = false 17:18:50.466 [Lua] Lobby data matchmaking = false 17:18:50.466 [Lua] Lobby data difficulty = cataclysm 17:18:50.466 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:50.466 [Lua] Lobby data unique_server_name = Vemb 17:18:50.466 [Lua] Lobby data player_slot_5 = 110000105cfd9e7:1 17:18:50.466 [Lua] Lobby data player_slot_2 = 0:0 17:18:50.466 [Lua] Lobby data country_code = FI 17:18:50.466 [Lua] Lobby data player_slot_3 = 0:0 17:18:50.466 [Lua] Lobby data eac_authorized = true 17:18:50.466 [Lua] Set lobby end. 17:18:54.388 [Lua] [PSM] Disconnected peer 110000105cfd9e7 is being removed from session. 17:18:54.388 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7 17:18:54.388 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105cfd9e7 17:18:54.388 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list. 17:18:54.389 [Lua] [GameNetworkManager] destroying game object with go_id=43 17:18:54.389 [Lua] Set lobby begin: 17:18:54.389 [Lua] Lobby data twitch_enabled = false 17:18:54.389 [Lua] Lobby data power_level = 275 17:18:54.389 [Lua] Lobby data num_players = 3 17:18:54.389 [Lua] Lobby data host = 110000103dff95e 17:18:54.389 [Lua] Lobby data game_mode = 3 17:18:54.389 [Lua] Lobby data is_private = true 17:18:54.389 [Lua] Lobby data level_key = inn_level 17:18:54.389 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:54.389 [Lua] Lobby data selected_level_key = inn_level 17:18:54.389 [Lua] Lobby data quick_game = false 17:18:54.389 [Lua] Lobby data matchmaking = false 17:18:54.389 [Lua] Lobby data difficulty = cataclysm 17:18:54.389 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:54.389 [Lua] Lobby data unique_server_name = Vemb 17:18:54.389 [Lua] Lobby data player_slot_5 = 0:0 17:18:54.389 [Lua] Lobby data player_slot_2 = 0:0 17:18:54.390 [Lua] Lobby data country_code = FI 17:18:54.390 [Lua] Lobby data player_slot_3 = 0:0 17:18:54.390 [Lua] Lobby data eac_authorized = true 17:18:54.390 [Lua] Set lobby end. 17:18:54.390 [EAC] EAC server lost client 110000105cfd9e7 17:18:54.390 [EACServer] [UnregisterClient] Client: 0110000105CFD9E7 PlayerGUID: 76561198057773543 17:18:54.416 [Lua] [GameNetworkManager] destroying game object with go_id=47 17:18:54.417 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 17:18:54.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:18:54.417 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_client_2 17:18:55.493 [Lua] PlayFabMirror:_commit_internal 42 17:18:55.493 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:18:55.495 [Lua] generate_backend_stats 110000103dff95e:1 17:18:55.505 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:18:55.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 60 17:18:55.514 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 60 17:18:55.514 [Lua] Set lobby begin: 17:18:55.514 [Lua] Lobby data twitch_enabled = false 17:18:55.515 [Lua] Lobby data power_level = 820 17:18:55.515 [Lua] Lobby data num_players = 3 17:18:55.515 [Lua] Lobby data host = 110000103dff95e 17:18:55.515 [Lua] Lobby data game_mode = 3 17:18:55.515 [Lua] Lobby data is_private = true 17:18:55.515 [Lua] Lobby data level_key = inn_level 17:18:55.515 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:55.515 [Lua] Lobby data selected_level_key = inn_level 17:18:55.515 [Lua] Lobby data quick_game = false 17:18:55.515 [Lua] Lobby data matchmaking = false 17:18:55.515 [Lua] Lobby data difficulty = cataclysm 17:18:55.515 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:55.515 [Lua] Lobby data unique_server_name = Vemb 17:18:55.515 [Lua] Lobby data player_slot_5 = 0:0 17:18:55.516 [Lua] Lobby data player_slot_2 = 0:0 17:18:55.516 [Lua] Lobby data country_code = FI 17:18:55.516 [Lua] Lobby data player_slot_3 = 0:0 17:18:55.516 [Lua] Lobby data eac_authorized = true 17:18:55.516 [Lua] Set lobby end. 17:18:55.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 60 17:18:55.784 [Lua] commit result success 42 17:18:56.930 [SteamLobby] Detected removed member 110000105cfd9e7 17:18:56.931 [Connection] Destroying endpoint 110000105cfd9e7 - explicit request 17:18:56.941 [SteamAuthenticator] CancelAuthTicket 110000105cfd9e7 17:18:56.941 [SteamAuthenticator] EndAuthSession 110000105cfd9e7 17:18:56.942 [Lua] [NetworkServer] Changing num_players from 3 to 2 17:18:56.942 [Lua] Players: 2 17:18:56.942 [Lua] Set lobby begin: 17:18:56.942 [Lua] Lobby data twitch_enabled = false 17:18:56.942 [Lua] Lobby data power_level = 820 17:18:56.942 [Lua] Lobby data num_players = 2 17:18:56.942 [Lua] Lobby data host = 110000103dff95e 17:18:56.942 [Lua] Lobby data game_mode = 3 17:18:56.942 [Lua] Lobby data is_private = true 17:18:56.942 [Lua] Lobby data level_key = inn_level 17:18:56.942 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:56.942 [Lua] Lobby data selected_level_key = inn_level 17:18:56.942 [Lua] Lobby data quick_game = false 17:18:56.942 [Lua] Lobby data matchmaking = false 17:18:56.942 [Lua] Lobby data difficulty = cataclysm 17:18:56.942 [Lua] Lobby data player_slot_4 = 110000105fcc553:1 17:18:56.943 [Lua] Lobby data unique_server_name = Vemb 17:18:56.943 [Lua] Lobby data player_slot_5 = 0:0 17:18:56.943 [Lua] Lobby data player_slot_2 = 0:0 17:18:56.943 [Lua] Lobby data country_code = FI 17:18:56.943 [Lua] Lobby data player_slot_3 = 0:0 17:18:56.943 [Lua] Lobby data eac_authorized = true 17:18:56.943 [Lua] Set lobby end. 17:18:56.943 [Lua] [LobbyMembers] Member left 110000105cfd9e7 17:18:56.953 [Lua] [ChatManager][1]System: Mafrail has left the game 17:18:56.953 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105cfd9e7) 17:18:57.358 [Lua] [Matchmaking] Handshake host removing client 110000105cfd9e7 17:18:59.752 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553 17:18:59.753 [Lua] [PSM] Disconnected peer 110000105fcc553 is being removed from session. 17:18:59.753 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105fcc553 17:18:59.753 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list. 17:18:59.753 [Lua] [GameNetworkManager] destroying game object with go_id=42 17:18:59.753 [Lua] Set lobby begin: 17:18:59.753 [Lua] Lobby data twitch_enabled = false 17:18:59.753 [Lua] Lobby data power_level = 820 17:18:59.753 [Lua] Lobby data num_players = 2 17:18:59.753 [Lua] Lobby data host = 110000103dff95e 17:18:59.753 [Lua] Lobby data game_mode = 3 17:18:59.753 [Lua] Lobby data is_private = true 17:18:59.753 [Lua] Lobby data level_key = inn_level 17:18:59.753 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:18:59.753 [Lua] Lobby data selected_level_key = inn_level 17:18:59.753 [Lua] Lobby data quick_game = false 17:18:59.753 [Lua] Lobby data matchmaking = false 17:18:59.753 [Lua] Lobby data difficulty = cataclysm 17:18:59.754 [Lua] Lobby data player_slot_4 = 0:0 17:18:59.754 [Lua] Lobby data unique_server_name = Vemb 17:18:59.754 [Lua] Lobby data player_slot_5 = 0:0 17:18:59.754 [Lua] Lobby data player_slot_2 = 0:0 17:18:59.754 [Lua] Lobby data country_code = FI 17:18:59.754 [Lua] Lobby data player_slot_3 = 0:0 17:18:59.754 [Lua] Lobby data eac_authorized = true 17:18:59.754 [Lua] Set lobby end. 17:18:59.754 [EAC] EAC server lost client 110000105fcc553 17:18:59.754 [EACServer] [UnregisterClient] Client: 0110000105FCC553 PlayerGUID: 76561198060717395 17:18:59.754 [EACServer] [Cerberus] [Backend] Disconnected. 17:18:59.755 [Lua] [GameNetworkManager] destroying game object with go_id=46 17:18:59.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:19:00.536 [Lua] Set lobby begin: 17:19:00.536 [Lua] Lobby data twitch_enabled = false 17:19:00.536 [Lua] Lobby data power_level = 825 17:19:00.536 [Lua] Lobby data num_players = 2 17:19:00.536 [Lua] Lobby data host = 110000103dff95e 17:19:00.536 [Lua] Lobby data game_mode = 3 17:19:00.536 [Lua] Lobby data is_private = true 17:19:00.536 [Lua] Lobby data level_key = inn_level 17:19:00.536 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:19:00.536 [Lua] Lobby data selected_level_key = inn_level 17:19:00.536 [Lua] Lobby data quick_game = false 17:19:00.536 [Lua] Lobby data matchmaking = false 17:19:00.536 [Lua] Lobby data difficulty = cataclysm 17:19:00.537 [Lua] Lobby data player_slot_4 = 0:0 17:19:00.537 [Lua] Lobby data unique_server_name = Vemb 17:19:00.537 [Lua] Lobby data player_slot_5 = 0:0 17:19:00.537 [Lua] Lobby data player_slot_2 = 0:0 17:19:00.537 [Lua] Lobby data country_code = FI 17:19:00.537 [Lua] Lobby data player_slot_3 = 0:0 17:19:00.537 [Lua] Lobby data eac_authorized = true 17:19:00.537 [Lua] Set lobby end. 17:19:02.462 [SteamLobby] Detected removed member 110000105fcc553 17:19:02.462 [Connection] Destroying endpoint 110000105fcc553 - explicit request 17:19:02.463 [SteamAuthenticator] CancelAuthTicket 110000105fcc553 17:19:02.463 [SteamAuthenticator] EndAuthSession 110000105fcc553 17:19:02.464 [Lua] [NetworkServer] Changing num_players from 2 to 1 17:19:02.464 [Lua] Players: 1 17:19:02.464 [Lua] Set lobby begin: 17:19:02.464 [Lua] Lobby data twitch_enabled = false 17:19:02.464 [Lua] Lobby data power_level = 825 17:19:02.464 [Lua] Lobby data num_players = 1 17:19:02.464 [Lua] Lobby data host = 110000103dff95e 17:19:02.464 [Lua] Lobby data game_mode = 3 17:19:02.464 [Lua] Lobby data is_private = true 17:19:02.464 [Lua] Lobby data level_key = inn_level 17:19:02.464 [Lua] Lobby data player_slot_1 = 110000103dff95e:1 17:19:02.464 [Lua] Lobby data selected_level_key = inn_level 17:19:02.464 [Lua] Lobby data quick_game = false 17:19:02.464 [Lua] Lobby data matchmaking = false 17:19:02.464 [Lua] Lobby data difficulty = cataclysm 17:19:02.464 [Lua] Lobby data player_slot_4 = 0:0 17:19:02.464 [Lua] Lobby data unique_server_name = Vemb 17:19:02.464 [Lua] Lobby data player_slot_5 = 0:0 17:19:02.464 [Lua] Lobby data player_slot_2 = 0:0 17:19:02.464 [Lua] Lobby data country_code = FI 17:19:02.465 [Lua] Lobby data player_slot_3 = 0:0 17:19:02.465 [Lua] Lobby data eac_authorized = true 17:19:02.465 [Lua] Set lobby end. 17:19:02.465 [Lua] [LobbyMembers] Member left 110000105fcc553 17:19:02.478 [Lua] [ChatManager][1]System: Yzneftamz has left the game 17:19:02.478 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105fcc553) 17:19:03.375 [Lua] [Matchmaking] Handshake host removing client 110000105fcc553 17:19:03.628 [Lua] [IngameUI] menu view on_enter hero_view 17:19:03.634 [Lua] [IngameUI] menu view post_update_on_enter table: 0x040c6560 17:19:03.634 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 17:19:03.645 [World] Spawning level. 17:19:03.659 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 17:19:04.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 17:19:04.006 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 17:19:04.006 [Lua] on loaded complet 17:19:04.750 [Lua] [IngameUI] menu view on_exit hero_view 17:19:04.755 [Lua] [IngameUI] menu view post_update_on_exit table: 0x040c6560 17:19:04.755 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 17:19:04.763 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 17:19:05.558 [Lua] [IngameUI] menu view on_enter character_selection 17:19:05.559 [Lua] hero_fullscreen_menu_on_enter 17:19:05.560 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04e811b0 17:19:05.561 [World] Spawning level. 17:19:05.568 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 17:19:05.583 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:05.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:05.584 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:05.584 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:05.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:19:05.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 17:19:05.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:05.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:19:05.643 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:19:05.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 17:19:05.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 17:19:05.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 17:19:08.025 [Lua] [IngameUI] menu view on_exit character_selection 17:19:08.026 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 17:19:08.026 [Lua] hero_fullscreen_menu_on_exit 17:19:08.030 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04e811b0 17:19:08.030 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 17:19:08.030 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 17:19:08.031 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670 17:19:08.032 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 17:19:08.279 [Lua] [IngameUI] menu view on_enter ingame_menu 17:19:08.955 [Lua] [IngameUI] menu view on_exit ingame_menu 17:19:09.545 [Lua] [IngameUI] menu view on_enter character_selection 17:19:09.545 [Lua] hero_fullscreen_menu_on_enter 17:19:09.547 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04e811b0 17:19:09.547 [World] Spawning level. 17:19:09.554 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 17:19:09.568 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:09.569 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:09.569 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:09.569 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:09.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:19:09.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 17:19:09.589 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:09.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:19:09.625 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 17:19:09.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 17:19:09.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 17:19:09.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 17:19:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 17:19:12.158 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 17:19:12.158 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewertable: 00000000023B5670 17:19:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewertable: 00000000023B5670 17:19:12.159 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:12.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 17:19:12.584 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 17:19:12.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:12.590 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:12.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 17:19:12.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670 17:19:12.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670, async-read, prioritized 17:19:12.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 17:19:12.667 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 17:19:12.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 17:19:12.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 17:19:12.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 17:19:12.922 [Lua] Assigning peer(110000103dff95e:1) to profile(4) career(2) 17:19:12.922 [Lua] Set lobby begin: 17:19:12.922 [Lua] Lobby data twitch_enabled = false 17:19:12.922 [Lua] Lobby data power_level = 825 17:19:12.922 [Lua] Lobby data num_players = 1 17:19:12.922 [Lua] Lobby data host = 110000103dff95e 17:19:12.923 [Lua] Lobby data game_mode = 3 17:19:12.923 [Lua] Lobby data is_private = true 17:19:12.923 [Lua] Lobby data level_key = inn_level 17:19:12.923 [Lua] Lobby data player_slot_1 = 0:0 17:19:12.923 [Lua] Lobby data selected_level_key = inn_level 17:19:12.923 [Lua] Lobby data quick_game = false 17:19:12.923 [Lua] Lobby data matchmaking = false 17:19:12.924 [Lua] Lobby data difficulty = cataclysm 17:19:12.924 [Lua] Lobby data player_slot_4 = 0:0 17:19:12.924 [Lua] Lobby data unique_server_name = Vemb 17:19:12.924 [Lua] Lobby data player_slot_5 = 0:0 17:19:12.924 [Lua] Lobby data player_slot_2 = 0:0 17:19:12.924 [Lua] Lobby data country_code = FI 17:19:12.924 [Lua] Lobby data player_slot_3 = 0:0 17:19:12.924 [Lua] Lobby data eac_authorized = true 17:19:12.924 [Lua] Set lobby end. 17:19:12.924 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dff95e) local_player_id(1) profile_index(4) career_index(2) 17:19:12.924 [Lua] Set lobby begin: 17:19:12.924 [Lua] Lobby data twitch_enabled = false 17:19:12.924 [Lua] Lobby data power_level = 825 17:19:12.924 [Lua] Lobby data num_players = 1 17:19:12.924 [Lua] Lobby data host = 110000103dff95e 17:19:12.925 [Lua] Lobby data game_mode = 3 17:19:12.925 [Lua] Lobby data is_private = true 17:19:12.925 [Lua] Lobby data level_key = inn_level 17:19:12.925 [Lua] Lobby data player_slot_1 = 0:0 17:19:12.925 [Lua] Lobby data selected_level_key = inn_level 17:19:12.925 [Lua] Lobby data quick_game = false 17:19:12.925 [Lua] Lobby data matchmaking = false 17:19:12.925 [Lua] Lobby data difficulty = cataclysm 17:19:12.925 [Lua] Lobby data player_slot_4 = 110000103dff95e:1 17:19:12.925 [Lua] Lobby data unique_server_name = Vemb 17:19:12.925 [Lua] Lobby data player_slot_5 = 0:0 17:19:12.925 [Lua] Lobby data player_slot_2 = 0:0 17:19:12.925 [Lua] Lobby data country_code = FI 17:19:12.925 [Lua] Lobby data player_slot_3 = 0:0 17:19:12.926 [Lua] Lobby data eac_authorized = true 17:19:12.926 [Lua] Set lobby end. 17:19:12.926 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103dff95e | dr:0 | bw:0 | es:0 17:19:12.926 [Lua] 17:19:12.926 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04] = false (boolean) 17:19:12.926 [Lua] 17:19:12.926 [Lua] 17:19:12.926 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 17:19:12.926 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 17:19:12.926 [Lua] [units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p] = false (boolean) 17:19:12.926 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 17:19:12.926 [Lua] 17:19:12.930 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dff95e inventory_sync_id:82 my_peer_id:110000103dff95e 17:19:12.937 [Lua] [GameNetworkManager] destroying game object with go_id=45 17:19:12.940 [Save] Saving `save_data` 17:19:12.944 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:82 my_peer_id:110000103dff95e 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, InventoryPackageSynchronizerClient, async-read, 17:19:12.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 17:19:12.947 [Save] Save done 17:19:12.988 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/black_and_gold/chr_witch_hunter_zealot_black_and_gold, InventoryPackageSynchronizerClient 17:19:12.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 17:19:12.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 17:19:12.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 17:19:12.990 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 17:19:12.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t2/wpn_2h_hammer_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:19:13.007 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:19:13.014 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:19:13.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:19:13.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 17:19:13.014 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, InventoryPackageSynchronizerClient 17:19:13.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient 17:19:13.015 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 17:19:13.015 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 17:19:13.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 17:19:13.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 17:19:13.018 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 17:19:13.018 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 17:19:13.022 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:19:13.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient 17:19:13.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 17:19:13.025 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 17:19:13.035 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:19:13.035 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient 17:19:13.036 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient 17:19:13.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient 17:19:13.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 17:19:13.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:19:13.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 17:19:13.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 17:19:13.078 [Lua] [IngameUI] menu view on_exit character_selection 17:19:13.078 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 17:19:13.078 [Lua] hero_fullscreen_menu_on_exit 17:19:13.082 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04e811b0 17:19:13.082 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 17:19:13.083 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000023B5670 17:19:13.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000023B5670 -> Package still referenced, NOT unloaded: 17:19:13.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 17:19:13.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 17:19:13.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 17:19:13.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 17:19:13.416 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 17:19:13.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 17:19:13.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 17:19:13.569 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 17:19:13.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 17:19:13.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 17:19:13.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01 17:19:13.772 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 17:19:13.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 17:19:13.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 17:19:13.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 17:19:13.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 17:19:13.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 17:19:13.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 17:19:14.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 17:19:14.127 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 17:19:14.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 17:19:14.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 17:19:14.245 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 17:19:14.245 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 17:19:14.466 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 17:19:14.466 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01 17:19:14.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:19:14.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:19:14.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 17:19:14.568 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 82 17:19:14.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:19:14.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:19:14.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 17:19:15.108 [Lua] PlayFabMirror:_commit_internal 43 17:19:15.109 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:19:15.111 [Lua] generate_backend_stats 110000103dff95e:1 17:19:15.122 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:19:15.122 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 61 17:19:15.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 61 17:19:15.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 61 17:19:15.416 [Lua] commit result success 43 17:19:15.905 [Lua] Set lobby begin: 17:19:15.905 [Lua] Lobby data twitch_enabled = false 17:19:15.905 [Lua] Lobby data power_level = 815 17:19:15.905 [Lua] Lobby data num_players = 1 17:19:15.905 [Lua] Lobby data host = 110000103dff95e 17:19:15.905 [Lua] Lobby data game_mode = 3 17:19:15.905 [Lua] Lobby data is_private = true 17:19:15.906 [Lua] Lobby data level_key = inn_level 17:19:15.906 [Lua] Lobby data player_slot_1 = 0:0 17:19:15.906 [Lua] Lobby data selected_level_key = inn_level 17:19:15.906 [Lua] Lobby data quick_game = false 17:19:15.906 [Lua] Lobby data matchmaking = false 17:19:15.906 [Lua] Lobby data difficulty = cataclysm 17:19:15.906 [Lua] Lobby data player_slot_4 = 110000103dff95e:1 17:19:15.906 [Lua] Lobby data unique_server_name = Vemb 17:19:15.906 [Lua] Lobby data player_slot_5 = 0:0 17:19:15.906 [Lua] Lobby data player_slot_2 = 0:0 17:19:15.906 [Lua] Lobby data country_code = FI 17:19:15.906 [Lua] Lobby data player_slot_3 = 0:0 17:19:15.906 [Lua] Lobby data eac_authorized = true 17:19:15.907 [Lua] Set lobby end. 17:19:15.991 [Lua] [IngameUI] menu view on_enter hero_view 17:19:15.997 [Lua] [IngameUI] menu view post_update_on_enter table: 0x040c6560 17:19:15.997 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 17:19:16.008 [World] Spawning level. 17:19:16.021 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 17:19:16.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 17:19:16.273 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 17:19:16.273 [Lua] on loaded complet 17:19:17.325 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 62 17:19:17.339 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 62 10 17:19:17.612 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 17:19:17.612 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 62 17:19:18.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 62 17:19:18.558 [Save] Saving `save_data` 17:19:18.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read, 17:19:18.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read, 17:19:18.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 17:19:18.565 [Save] Save done 17:19:18.565 [Save] Saving `save_data` 17:19:18.572 [Save] Save done 17:19:18.572 [Save] Saving `save_data` 17:19:18.576 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:18.576 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:18.577 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:18.579 [Save] Save done 17:19:18.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:19:18.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 17:19:18.671 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 17:19:18.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 17:19:18.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 17:19:18.877 [Lua] ENABLING LOOT PREVIEW VIEWPORT 17:19:18.877 [Lua] ENABLING LOOT PREVIEW VIEWPORT 17:19:18.877 [Lua] ENABLING LOOT PREVIEW VIEWPORT 17:19:19.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 17:19:19.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3 17:19:19.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 17:19:19.511 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 17:19:19.511 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 17:19:19.517 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:19.517 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:19.517 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:19.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 17:19:19.614 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 17:19:19.614 [Lua] on loaded complet 17:19:20.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 63 17:19:20.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 63 11 17:19:20.279 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 17:19:20.279 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 63 17:19:21.289 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 63 17:19:21.290 [Save] Saving `save_data` 17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p, LootItemUnitPreviewer2, async-read, 17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, LootItemUnitPreviewer3, async-read, 17:19:21.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer3, async-read, 17:19:21.297 [Save] Save done 17:19:21.297 [Save] Saving `save_data` 17:19:21.306 [Save] Save done 17:19:21.306 [Save] Saving `save_data` 17:19:21.314 [Save] Save done 17:19:21.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 17:19:21.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 17:19:21.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p 17:19:21.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p 17:19:21.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p 17:19:21.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 17:19:21.606 [Lua] ENABLING LOOT PREVIEW VIEWPORT 17:19:21.607 [Lua] ENABLING LOOT PREVIEW VIEWPORT 17:19:21.607 [Lua] ENABLING LOOT PREVIEW VIEWPORT 17:19:21.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 17:19:21.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 17:19:21.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 17:19:21.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 17:19:21.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 17:19:22.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1 17:19:22.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t1/wpn_we_2h_sword_05_t1_3p, LootItemUnitPreviewer2 17:19:22.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, LootItemUnitPreviewer3 17:19:22.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, LootItemUnitPreviewer3 17:19:22.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:22.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:22.333 [Lua] DISABLING LOOT PREVIEW VIEWPORT 17:19:22.987 [Lua] [IngameUI] menu view on_exit hero_view 17:19:22.994 [Lua] [IngameUI] menu view post_update_on_exit table: 0x040c6560 17:19:22.994 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 17:19:23.002 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 17:19:23.548 [Lua] [IngameUI] menu view on_enter hero_view 17:19:23.553 [Lua] [IngameUI] menu view post_update_on_enter table: 0x040c6560 17:19:23.553 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 17:19:23.570 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 17:19:23.571 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 17:19:23.572 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 17:19:23.572 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 17:19:23.580 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 17:19:24.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 17:19:24.100 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 17:19:24.111 [World] Spawning level. 17:19:24.135 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.135 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.228 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400, async-read, prioritized 17:19:24.295 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 17:19:24.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.295 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA71400 -> Package still referenced, NOT unloaded: 17:19:24.306 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 17:19:24.306 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 17:19:24.307 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 17:19:24.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 17:19:24.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 17:19:24.316 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 17:19:33.252 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 64 17:19:33.265 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 64 12 17:19:33.546 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 17:19:33.546 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 64 17:19:34.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 64 17:19:34.946 [Save] Saving `save_data` 17:19:34.951 [Save] Save done 17:19:34.951 [Save] Saving `save_data` 17:19:34.962 [Save] Save done 17:19:34.962 [Save] Saving `save_data` 17:19:34.967 [Save] Save done 17:19:34.967 [Save] Saving `save_data` 17:19:34.972 [Save] Save done 17:19:34.972 [Save] Saving `save_data` 17:19:34.978 [Save] Save done 17:19:34.978 [Save] Saving `save_data` 17:19:34.990 [Save] Save done 17:19:36.589 [Lua] [IngameUI] menu view on_exit hero_view 17:19:36.594 [Lua] [IngameUI] menu view post_update_on_exit table: 0x040c6560 17:19:36.594 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 17:19:36.594 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 17:19:36.594 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 17:19:36.594 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 17:19:36.594 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 17:19:38.175 [Lua] PlayFabMirror:_commit_internal 44 17:19:38.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:19:38.177 [Lua] generate_backend_stats 110000103dff95e:1 17:19:38.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 65 17:19:38.196 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 65 13 17:19:38.471 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 17:19:38.471 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 65 17:19:39.009 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 65 17:19:39.019 [Lua] commit result success 44 17:19:42.870 [Lua] [IngameUI] menu view on_enter ingame_menu 17:19:43.914 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 17:19:44.404 [Lua] PopupManager:query_result returned result: end_game 17:19:44.404 [Lua] PlayFabMirror:_commit_internal nil 17:19:44.404 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:19:44.406 [Lua] generate_backend_stats 110000103dff95e:1 17:19:44.417 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:19:44.421 [Lua] commit result success 45 17:19:44.423 [Lua] [Matchmaking] Doing transition quit_game from UI 17:19:44.423 [Lua] TRANSITION quit_game nil nil 17:19:44.423 [Lua] [GameNetworkManager] Leaving game... 17:19:44.423 [Lua] [GameNetworkManager] Shutting down game session host. 17:19:44.423 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:19:44.423 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:19:44.423 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=60.36 17:19:44.441 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:19:46.345 [Lua] Set lobby begin: 17:19:46.345 [Lua] Lobby data twitch_enabled = false 17:19:46.345 [Lua] Lobby data power_level = 0 17:19:46.345 [Lua] Lobby data num_players = 1 17:19:46.345 [Lua] Lobby data host = 110000103dff95e 17:19:46.345 [Lua] Lobby data game_mode = 3 17:19:46.345 [Lua] Lobby data is_private = true 17:19:46.345 [Lua] Lobby data level_key = inn_level 17:19:46.345 [Lua] Lobby data player_slot_1 = 0:0 17:19:46.345 [Lua] Lobby data selected_level_key = inn_level 17:19:46.346 [Lua] Lobby data quick_game = false 17:19:46.346 [Lua] Lobby data matchmaking = false 17:19:46.346 [Lua] Lobby data difficulty = cataclysm 17:19:46.346 [Lua] Lobby data player_slot_4 = 110000103dff95e:1 17:19:46.346 [Lua] Lobby data unique_server_name = Vemb 17:19:46.346 [Lua] Lobby data player_slot_5 = 0:0 17:19:46.346 [Lua] Lobby data player_slot_2 = 0:0 17:19:46.346 [Lua] Lobby data country_code = FI 17:19:46.346 [Lua] Lobby data player_slot_3 = 0:0 17:19:46.346 [Lua] Lobby data eac_authorized = true 17:19:46.346 [Lua] Set lobby end. 17:19:46.432 [Application] Lua signals application exit. 17:19:46.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:19:46.467 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 17:19:46.467 [Lua] Clearing all global lookup lists 17:19:46.467 [Lua] [IngamePlayerListUI] - Destroy 17:19:46.467 [Lua] [EquipmentUI] - Destroy 17:19:46.467 [Lua] [AbilityUI] - Destroy 17:19:46.467 [Lua] [GamePadEquipmentUI] - Destroy 17:19:46.467 [Lua] [GamePadAbilityUI] - Destroy 17:19:46.468 [Lua] [IngameUI] destroy 17:19:46.474 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_4 17:19:46.515 [Lua] [Managers] Destroying state managers... 17:19:46.520 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:19:46.520 [Lua] [Matchmaking] unregister rpcs 17:19:46.520 [Lua] [Matchmaking] destroying 17:19:46.520 [Lua] [ChatManager] Unregistering channel 1 17:19:46.520 [Lua] [EnemyPackageLoader] network_context_destroyed 17:19:46.520 [Lua] [PartyManager] network_context_destroyed 17:19:46.520 [Lua] [GameMechanismManager] network_context_destroyed 17:19:46.520 [Lua] initializing mechanism to: adventure 17:19:46.534 [EACServer] [Destroy] Called 17:19:46.537 [SteamVoipRoom] Destroying room e47663c6c088e86d 17:19:46.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 17:19:46.564 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient 17:19:46.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 17:19:46.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 17:19:46.574 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 17:19:46.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01, InventoryPackageSynchronizerClient 17:19:46.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01, InventoryPackageSynchronizerClient 17:19:46.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2_3p, InventoryPackageSynchronizerClient 17:19:46.576 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, InventoryPackageSynchronizerClient 17:19:46.582 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 17:19:46.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient 17:19:46.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 17:19:46.585 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 17:19:46.597 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:19:46.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 17:19:46.606 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:19:46.607 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:19:46.607 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient 17:19:46.609 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 17:19:46.613 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:19:46.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient 17:19:46.681 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 17:19:46.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:19:46.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_sword_02_t2, InventoryPackageSynchronizerClient 17:19:46.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 17:19:46.684 [Lua] [LobbyHost] Destroying 17:19:46.685 [Umbra] Unload tome 17:19:46.917 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 17:19:46.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 17:19:46.917 [Lua] ############### UNLOADING PACKAGES ############### 17:19:46.917 [Lua] [Managers] Destroying state managers... 17:19:46.917 [Lua] [Managers] Destroying global managers... 17:19:46.930 [Lua] Error: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value) [0] [C]: in function callstack [1] scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] scripts/mods/simple_ui/basic_gui.lua:59: in function destroy_screen_ui [3] scripts/mods/simple_ui/basic_gui.lua:352:in function [4] [C]: in function xpcall [5] scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [6] scripts/mods/vmf/modules/core/events.lua:13: in function run_event [7] scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [8] scripts/mods/vmf/vmf_loader.lua:49: in function hook_chain [9] scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [10] foundation/scripts/managers/managers.lua:21: in function destroy_global_managers [11] foundation/scripts/managers/managers.lua:48: in function destroy [12] scripts/boot.lua:894: in function shutdown [13] scripts/boot.lua:556:in function [1] error_message = "scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field \'world\' (a nil value)" [2] self = table: 000000000BF72DE0 [3] exit_game = true [5] mod = table: 000000000BF72DE0; error_prefix_data = "(event) on_unload"; func = [function] [6] mod = table: 000000000BF72DE0; event_name = "on_unload"; event = [function] [7] exit_game = true; event_name = "on_unload"; _ = 18; mod_name = "BasicUI"; mod = table: 000000000BF72DE0 [8] func = [function] [9] hook_chain = [function] [10] index = 57; alias = "mod"; manager = table: 000000000CC15DE0 [11] self = \n\tpackage\n\tlocalizer\n\tmod\n [12] self = table: 00000000000136D0; dt = nil [2] _data = table: 000000000BF73580; gui = [crashed retrieving light userdata]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body_32"; [11] state = ; package = table: 00000000000141C0; localizer = table: 000000000B029FC0; mod = table: 000000000CC15DE0; [12] startup_package_handles = table: 000000000008EC70; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000008EBE0; flow_return_table = table: 0000000000013780; _machine = table: 00000000007E22E0; quit_game = true; startup_timer = 5.639982471941039; has_booted = true; loading_context = table: 000000000A6D41B0; 17:19:46.933 [Lua] [MOD][BasicUI][ERROR] (event) on_unload: scripts/mods/simple_ui/basic_gui.lua:59: attempt to index field 'world' (a nil value) 17:19:46.937 [Lua] VMF:ON_UNLOAD() 17:19:46.956 [Lua] [PackageManager] Destroy() 17:19:46.959 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 17:19:46.960 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 17:19:47.011 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 17:19:47.014 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 17:19:47.015 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 17:19:47.016 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 17:19:47.024 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 17:19:47.043 [Lua] [PackageManager] Unload: resource_packages/inventory, global 17:19:47.047 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 17:19:47.048 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 17:19:47.092 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 17:19:47.092 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 17:19:47.093 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 17:19:47.102 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 17:19:47.102 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 17:19:47.104 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 17:19:47.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:19:47.110 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 17:19:47.111 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 17:19:47.111 [Lua] [PackageManager] Unload: resource_packages/decals, global 17:19:47.130 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 17:19:47.131 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 17:19:47.137 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 17:19:47.164 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 17:19:47.172 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 17:19:47.174 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 17:19:47.174 [Lua] [PackageManager] Unload: resource_packages/careers, global 17:19:47.181 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 17:19:47.186 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 17:19:47.188 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 17:19:47.279 [Lua] [PackageManager] Unload: resource_packages/ingame, global 17:19:47.398 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 17:19:47.399 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 17:19:47.401 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 17:19:47.403 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 17:19:47.421 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 17:19:47.422 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 17:19:47.496 [Lua] [PackageManager] Unload: resource_packages/pickups, global 17:19:47.512 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global 17:19:48.867 [EAC] Shutdown [Log end]