[Log version] 1 [Session] fcc467aa-e7dd-4091-b06d-649d2ad87ed8 UTC time stamps 16:03:16.955 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2702 16:03:16.955 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2714 16:03:16.955 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2717 16:03:16.955 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 16:03:16.955 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2725 16:03:16.956 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 16:03:17.013 [RazerChroma] Setup Razer Chroma resources 16:03:17.013 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2735 16:03:17.034 [Window] Window => active 16:03:17.090 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2758 16:03:17.118 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2763 16:03:17.694 [EAC] Init client 11000010593901b 16:03:17.694 [EAC] EAC client initialized 16:03:17.694 warning: [EAC] Failed to initialize localization 16:03:17.695 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2772 16:03:17.699 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER) 16:03:19.692 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2774 16:03:19.735 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 16:03:20.326 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 16:03:20.329 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2785 16:03:20.432 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2787 16:03:20.432 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2789 16:03:20.432 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2` 16:03:20.433 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2803 16:03:20.433 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2822 16:03:20.559 [RazerChroma] Setup Razer Chroma 16:03:20.619 [LightFX ] Loaded DLL. 16:03:20.619 [LightFX ] Init() 16:03:20.628 [LightFX ] LightFX failed to initialize 16:03:20.636 [Lua] boot.lua start, os clock: 6.0330000000000004 16:03:20.637 [Lua] LUA IS STRIPPED! 16:03:20.637 [Lua] Boot:setup() entered. time: 0 os-clock: 6.0339999999999998 16:03:20.637 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 12 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16309MB Available: 10869MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a --- Graphics Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46140 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4) Network interface: Bluetooth Device (Personal Area Network) (IPv4) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): MX518 Gaming Mouse Input device: Generic (17.0): USB Keyboard Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) 16:03:20.638 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3176 16:03:20.649 [SteamStats] RequestCurrentStats success: true 16:03:25.810 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.7729021701961756 os-clock: 11.207000000000001 16:03:25.810 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:03:25.810 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:03:25.813 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:03:25.814 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:03:25.817 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:03:25.817 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:03:25.817 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:03:25.817 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:03:25.817 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:03:25.819 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:03:25.819 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 16:03:25.821 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:03:25.823 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:03:25.823 [Lua] Development.init_application_parameters 16:03:25.823 [Lua] ----------------------------------------------------------------- 16:03:25.823 [Lua] -- Application parameters -- 16:03:25.823 [Lua] ----------------------------------------------------------------- 16:03:25.823 [Lua] ***************************************************************** 16:03:25.823 [Lua] ** Initial contents of script_data ** 16:03:25.823 [Lua] script_data.beta_level_progression = false 16:03:25.823 [Lua] script_data.build_identifier = 444ab9ae4148 16:03:25.823 [Lua] script_data.debug_interactions = false 16:03:25.823 [Lua] script_data.disable_debug_draw = true 16:03:25.823 [Lua] script_data.disable_intro_trailer = false 16:03:25.823 [Lua] script_data.disable_store = false 16:03:25.823 [Lua] script_data.disable_tutorial_at_start = true 16:03:25.823 [Lua] script_data.eac-untrusted = false 16:03:25.823 [Lua] script_data.enable_detailed_tooltips = false 16:03:25.823 [Lua] script_data.force_debug_disabled = true 16:03:25.823 [Lua] script_data.force_steam = true 16:03:25.823 [Lua] script_data.hide_fps = true 16:03:25.823 [Lua] script_data.hide_version_info = true 16:03:25.823 [Lua] script_data.matchmaking_debug = true 16:03:25.823 [Lua] script_data.network_debug = true 16:03:25.823 [Lua] script_data.package_debug = true 16:03:25.823 [Lua] script_data.packaged_build = true 16:03:25.823 [Lua] script_data.settings = { } 16:03:25.823 [Lua] script_data.show_fps = false 16:03:25.823 [Lua] script_data.spawn_empty_chest = true 16:03:25.823 [Lua] script_data.telemetry_log_interval = 600 16:03:25.823 [Lua] script_data.tobii_button = false 16:03:25.823 [Lua] script_data.use_beta_overlay = false 16:03:25.823 [Lua] script_data.use_local_backend = false 16:03:25.823 [Lua] script_data.use_tech_telemetry = true 16:03:25.823 [Lua] script_data.use_telemetry = true 16:03:25.823 [Lua] ***************************************************************** 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:03:25.823 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:03:25.824 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:03:25.824 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:03:25.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:03:25.910 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:03:25.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:03:26.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:03:26.210 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:03:26.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:03:26.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:03:26.278 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:03:26.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:03:26.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:03:26.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:03:26.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:03:26.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:03:26.760 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:03:26.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:03:26.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:03:26.961 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:03:26.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:03:27.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:03:27.081 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:03:27.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:03:27.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:03:27.243 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:03:27.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:03:27.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:03:27.493 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:03:27.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:03:27.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:03:27.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:03:27.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:03:27.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:03:27.693 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:03:27.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:03:28.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:03:28.160 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:03:28.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:03:28.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:03:28.243 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:03:28.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:03:28.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:03:28.310 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:03:28.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:03:28.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:03:28.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:03:28.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:03:28.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:03:28.460 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:03:28.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:03:28.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:03:28.593 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:03:28.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:03:28.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:03:28.727 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:03:28.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:03:28.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:03:28.861 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:03:28.866 [Lua] settings.steam: nil 16:03:28.866 [Lua] Steam: table: 0000000000062480 16:03:28.866 [Lua] force_steam: true 16:03:28.866 [Lua] BUILD: release 16:03:28.866 [Lua] test_backend: nil 16:03:28.867 [Lua] DEDICATED_SERVER: false 16:03:28.867 [Lua] Using app_id '552500' to define backend 16:03:28.867 [Lua] PlayFab Title ID: 5107 16:03:28.921 [Lua] [1] = beastmen_minotaur (string) 16:03:28.921 [Lua] [2] = skaven_storm_vermin_champion (string) 16:03:28.921 [Lua] [3] = chaos_dummy_troll (string) 16:03:28.921 [Lua] [4] = skaven_grey_seer (string) 16:03:28.921 [Lua] [5] = chaos_plague_wave_spawner (string) 16:03:28.921 [Lua] [6] = chaos_vortex (string) 16:03:28.921 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 16:03:28.921 [Lua] [8] = chaos_dummy_sorcerer (string) 16:03:28.921 [Lua] [9] = chaos_tentacle (string) 16:03:28.921 [Lua] [10] = skaven_loot_rat (string) 16:03:28.921 [Lua] [11] = skaven_stormfiend_demo (string) 16:03:28.921 [Lua] [12] = critter_rat (string) 16:03:28.921 [Lua] [13] = skaven_explosive_loot_rat (string) 16:03:28.921 [Lua] [14] = chaos_spawn (string) 16:03:28.921 [Lua] [15] = skaven_stormfiend_boss (string) 16:03:28.921 [Lua] [16] = critter_pig (string) 16:03:28.921 [Lua] [17] = chaos_troll (string) 16:03:28.921 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:03:28.921 [Lua] [19] = skaven_rat_ogre (string) 16:03:28.921 [Lua] [20] = skaven_stormfiend (string) 16:03:28.921 [Lua] [21] = skaven_storm_vermin_warlord (string) 16:03:28.921 [Lua] [22] = skaven_warpfire_thrower (string) 16:03:28.921 [Lua] [23] = chaos_plague_sorcerer (string) 16:03:28.921 [Lua] [24] = chaos_exalted_champion_warcamp (string) 16:03:28.921 [Lua] [25] = skaven_pack_master (string) 16:03:28.921 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 16:03:28.921 [Lua] [27] = skaven_ratling_gunner (string) 16:03:28.921 [Lua] [28] = chaos_mutator_sorcerer (string) 16:03:28.921 [Lua] [29] = skaven_poison_wind_globadier (string) 16:03:28.921 [Lua] [30] = chaos_tentacle_sorcerer (string) 16:03:28.921 [Lua] [31] = chaos_exalted_champion_norsca (string) 16:03:28.921 [Lua] [32] = chaos_warrior (string) 16:03:28.921 [Lua] [33] = chaos_exalted_sorcerer (string) 16:03:28.921 [Lua] [34] = skaven_gutter_runner (string) 16:03:28.921 [Lua] [35] = chaos_corruptor_sorcerer (string) 16:03:28.921 [Lua] [36] = chaos_vortex_sorcerer (string) 16:03:28.921 [Lua] [37] = skaven_plague_monk (string) 16:03:28.921 [Lua] [38] = chaos_berzerker (string) 16:03:28.921 [Lua] [39] = beastmen_gor (string) 16:03:28.921 [Lua] [40] = beastmen_ungor_archer (string) 16:03:28.921 [Lua] [41] = beastmen_ungor_dummy (string) 16:03:28.921 [Lua] [42] = beastmen_standard_bearer_crater (string) 16:03:28.921 [Lua] [43] = skaven_storm_vermin_commander (string) 16:03:28.921 [Lua] [44] = beastmen_standard_bearer (string) 16:03:28.921 [Lua] [45] = skaven_storm_vermin (string) 16:03:28.921 [Lua] [46] = beastmen_ungor (string) 16:03:28.921 [Lua] [47] = chaos_raider_tutorial (string) 16:03:28.921 [Lua] [48] = chaos_raider (string) 16:03:28.921 [Lua] [49] = beastmen_gor_dummy (string) 16:03:28.921 [Lua] [50] = skaven_storm_vermin_with_shield (string) 16:03:28.921 [Lua] [51] = beastmen_bestigor (string) 16:03:28.921 [Lua] [52] = beastmen_bestigor_dummy (string) 16:03:28.921 [Lua] [53] = skaven_clan_rat_tutorial (string) 16:03:28.921 [Lua] [54] = chaos_marauder (string) 16:03:28.921 [Lua] [55] = skaven_dummy_clan_rat (string) 16:03:28.921 [Lua] [56] = chaos_fanatic (string) 16:03:28.921 [Lua] [57] = chaos_marauder_with_shield (string) 16:03:28.921 [Lua] [58] = chaos_zombie (string) 16:03:28.921 [Lua] [59] = skaven_clan_rat (string) 16:03:28.921 [Lua] [60] = skaven_clan_rat_with_shield (string) 16:03:28.921 [Lua] [61] = chaos_marauder_tutorial (string) 16:03:28.921 [Lua] [62] = skaven_dummy_slave (string) 16:03:28.921 [Lua] [63] = skaven_slave (string) 16:03:28.970 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:03:28.970 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:03:28.970 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:03:28.970 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:03:28.970 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:03:28.970 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:03:28.982 [Lua] level display name dlc_bogenhafen_city 16:03:28.982 [Lua] level display name cemetery 16:03:28.982 [Lua] level display name forest_ambush 16:03:28.982 [Lua] level display name mines 16:03:28.982 [Lua] level display name nurgle 16:03:28.982 [Lua] level display name warcamp 16:03:28.983 [Lua] level display name bell 16:03:28.983 [Lua] level display name skittergate 16:03:28.983 [Lua] level display name prologue 16:03:28.983 [Lua] level display name dlc_celebrate_crawl 16:03:28.983 [Lua] level display name military 16:03:28.983 [Lua] level display name magnus 16:03:28.983 [Lua] level display name skaven_stronghold 16:03:28.983 [Lua] level display name fort 16:03:28.983 [Lua] level display name ground_zero 16:03:28.983 [Lua] level display name elven_ruins 16:03:28.983 [Lua] level display name farmlands 16:03:28.983 [Lua] level display name ussingen 16:03:28.983 [Lua] level display name dlc_portals 16:03:28.983 [Lua] level display name dlc_castle 16:03:28.983 [Lua] level display name catacombs 16:03:28.983 [Lua] level display name crater 16:03:28.983 [Lua] level display name plaza 16:03:28.983 [Lua] level display name dlc_bogenhafen_slum 16:03:28.983 [Lua] level display name dlc_bastion 16:03:29.022 [Lua] TIME: 0.025 16:03:29.678 [Lua] [ConflictSettings] Contained breeds generated in: 0.61100000000000065 16:03:29.812 [Lua] <>realm = official<> 16:03:29.858 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.868 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.869 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.870 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.874 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.874 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.875 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.875 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.880 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.880 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.881 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.881 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.881 warning: [ModManager] Mod with id 2134585757ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2134585757\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.882 warning: [ModManager] Mod with id 1812496888ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1812496888\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.882 warning: [ModManager] Mod with id 2179403386ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.882 warning: [ModManager] Mod with id 2170475262ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:29.883 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 16:03:30.078 [Lua] 16:03:30.078 [Lua] [1] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1369573612 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = Tools (string) 16:03:30.078 [Lua] [2] = approved (string) 16:03:30.078 [Lua] [author] = bIbIbI(rus) (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:03:30.078 [Lua] [num_children] = 0 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:03:30.078 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = true (boolean) 16:03:30.078 [Lua] [name] = Vermintide Mod Framework (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [2] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1389872347 (string) 16:03:30.078 [Lua] [children] = table 16:03:30.078 [Lua] [1] = 1369573612 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = approved (string) 16:03:30.078 [Lua] [2] = UI (string) 16:03:30.078 [Lua] [author] = grasmann (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:03:30.078 [Lua] [num_children] = 1 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 16:03:30.078 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = true (boolean) 16:03:30.078 [Lua] [name] = Simple UI (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [3] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1374248490 (string) 16:03:30.078 [Lua] [children] = table 16:03:30.078 [Lua] [1] = 1369573612 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = approved (string) 16:03:30.078 [Lua] [author] = prop joe (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 16:03:30.078 [Lua] [num_children] = 1 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:03:30.078 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = true (boolean) 16:03:30.078 [Lua] [name] = Penlight Lua Libraries (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [4] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1502859403 (string) 16:03:30.078 [Lua] [children] = table 16:03:30.078 [Lua] [1] = 1369573612 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = QoL (string) 16:03:30.078 [Lua] [2] = approved (string) 16:03:30.078 [Lua] [author] = NonzeroGeoduck7 (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 16:03:30.078 [Lua] [num_children] = 1 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 16:03:30.078 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = true (boolean) 16:03:30.078 [Lua] [name] = Notice Key Pickup (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [5] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1395453301 (string) 16:03:30.078 [Lua] [children] = table 16:03:30.078 [Lua] [1] = 1369573612 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = Approved (string) 16:03:30.078 [Lua] [2] = QoL (string) 16:03:30.078 [Lua] [author] = bIbIbI(rus) (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 16:03:30.078 [Lua] [num_children] = 1 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 16:03:30.078 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = true (boolean) 16:03:30.078 [Lua] [name] = Skip Intro (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [6] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1569650837 (string) 16:03:30.078 [Lua] [children] = table 16:03:30.078 [Lua] [1] = 1369573612 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = approved (string) 16:03:30.078 [Lua] [2] = UI (string) 16:03:30.078 [Lua] [3] = QoL (string) 16:03:30.078 [Lua] [author] = trans rights (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 16:03:30.078 [Lua] [num_children] = 1 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 16:03:30.078 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = true (boolean) 16:03:30.078 [Lua] [name] = Crosshairs Fix (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [7] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1383452616 (string) 16:03:30.078 [Lua] [children] = table 16:03:30.078 [Lua] [1] = 1369573612 (string) 16:03:30.078 [Lua] [2] = 1374248490 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = approved (string) 16:03:30.078 [Lua] [2] = UI (string) 16:03:30.078 [Lua] [3] = QoL (string) 16:03:30.078 [Lua] [author] = prop joe (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 16:03:30.078 [Lua] [num_children] = 2 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:03:30.078 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = true (boolean) 16:03:30.078 [Lua] [name] = Killfeed Tweaks (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [8] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1455893647 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = UI (string) 16:03:30.078 [Lua] [2] = QoL (string) 16:03:30.078 [Lua] [3] = Approved (string) 16:03:30.078 [Lua] [author] = Squatting Bear (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:03:30.078 [Lua] [num_children] = 0 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 16:03:30.078 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 16:03:30.078 [Lua] [installed] = true (boolean) 16:03:30.078 [Lua] [enabled] = false (boolean) 16:03:30.078 [Lua] [name] = Player List Plus (string) 16:03:30.078 [Lua] [dependency_error] = (string) 16:03:30.078 [Lua] [9] = table 16:03:30.078 [Lua] [download_pending] = false (boolean) 16:03:30.078 [Lua] [id] = 1487862316 (string) 16:03:30.078 [Lua] [children] = table 16:03:30.078 [Lua] [1] = 1369573612 (string) 16:03:30.078 [Lua] [banned] = false (boolean) 16:03:30.078 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.078 [Lua] [tags] = table 16:03:30.078 [Lua] [1] = approved (string) 16:03:30.078 [Lua] [2] = UI (string) 16:03:30.078 [Lua] [3] = QoL (string) 16:03:30.078 [Lua] [author] = prop joe (string) 16:03:30.078 [Lua] [sanctioned] = true (boolean) 16:03:30.078 [Lua] [out_of_date] = false (boolean) 16:03:30.078 [Lua] [downloading] = false (boolean) 16:03:30.078 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 16:03:30.078 [Lua] [num_children] = 1 (number) 16:03:30.078 [Lua] [ugc_status] = 3 (number) 16:03:30.078 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:03:30.079 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Reroll Improvements (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [10] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1397265260 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = UI (string) 16:03:30.079 [Lua] [2] = QoL (string) 16:03:30.079 [Lua] [3] = approved (string) 16:03:30.079 [Lua] [author] = Necrossin (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 16:03:30.079 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Numeric UI (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [11] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1391228174 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = UI (string) 16:03:30.079 [Lua] [2] = QoL (string) 16:03:30.079 [Lua] [3] = Approved (string) 16:03:30.079 [Lua] [author] = grasmann (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:03:30.079 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = UI Improvements (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [12] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1393343095 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [2] = 1374248490 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = approved (string) 16:03:30.079 [Lua] [2] = UI (string) 16:03:30.079 [Lua] [author] = prop joe (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:03:30.079 [Lua] [num_children] = 2 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:03:30.079 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Scoreboard Tweaks (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [13] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1498992606 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = Approved (string) 16:03:30.079 [Lua] [author] = pixaal (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 16:03:30.079 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Countries in Lobby Browser (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [14] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1516618647 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = approved (string) 16:03:30.079 [Lua] [2] = UI (string) 16:03:30.079 [Lua] [3] = QoL (string) 16:03:30.079 [Lua] [author] = NonzeroGeoduck7 (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 16:03:30.079 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Friendly Fire Indicator (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [15] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1383542440 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = approved (string) 16:03:30.079 [Lua] [2] = UI (string) 16:03:30.079 [Lua] [author] = prop joe (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:03:30.079 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Weapon Kill Counter (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [16] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1459917022 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = approved (string) 16:03:30.079 [Lua] [2] = UI (string) 16:03:30.079 [Lua] [3] = QoL (string) 16:03:30.079 [Lua] [author] = Gohas (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 16:03:30.079 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Parry Indicator (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [17] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1448714756 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = approved (string) 16:03:30.079 [Lua] [2] = QoL (string) 16:03:30.079 [Lua] [3] = Misc (string) 16:03:30.079 [Lua] [author] = SkacikPL (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 16:03:30.079 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = No Wobble (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [18] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1495937978 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = approved (string) 16:03:30.079 [Lua] [2] = QoL (string) 16:03:30.079 [Lua] [author] = NonzeroGeoduck7 (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 16:03:30.079 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Host your own game (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [19] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1694820325 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = Area (string) 16:03:30.079 [Lua] [2] = Level (string) 16:03:30.079 [Lua] [3] = Misc (string) 16:03:30.079 [Lua] [author] = I stot I (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 16:03:30.079 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = A Quiet Drink (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [20] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1388882435 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = applied (string) 16:03:30.079 [Lua] [author] = grasmann (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 16:03:30.079 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = false (boolean) 16:03:30.079 [Lua] [name] = Show Damage (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [21] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1395132559 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = Aussiemon (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:03:30.079 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = false (boolean) 16:03:30.079 [Lua] [name] = Creature Spawner (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [22] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1391975678 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [2] = 1374248490 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = prop joe (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 16:03:30.079 [Lua] [num_children] = 2 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 16:03:30.079 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = false (boolean) 16:03:30.079 [Lua] [name] = Item Spawner (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [23] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1393694530 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [2] = 1374248490 (string) 16:03:30.079 [Lua] [3] = 1389872347 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = prop joe (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 16:03:30.079 [Lua] [num_children] = 3 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:03:30.079 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Spawn Tweaks (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [24] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1406006290 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = Aussiemon (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string) 16:03:30.079 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Flight (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [25] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1445717962 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [2] = 1389872347 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = UI (string) 16:03:30.079 [Lua] [2] = QoL (string) 16:03:30.079 [Lua] [3] = Approved (string) 16:03:30.079 [Lua] [author] = Squatting Bear (string) 16:03:30.079 [Lua] [sanctioned] = true (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 16:03:30.079 [Lua] [num_children] = 2 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 16:03:30.079 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Loadout Manager (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [26] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1422758813 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = Aussiemon (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 16:03:30.079 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = More Items Library (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [27] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1812496888 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = Game Modes (string) 16:03:30.079 [Lua] [2] = Balance/Tweaks (string) 16:03:30.079 [Lua] [author] = level 3 rat (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359883310462736/21710B793CC6DA312AE46F0F0CC6755CB6307FEC/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Customize loot drops from critter_rat Give items relative rarities Credits to: Sir Aiedail: Adapted code for spawning items on unit from "Spawn Sack Rats" [url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/CritterDrops]Source[/url] (string) 16:03:30.079 [Lua] [last_updated] = 7/25/2019 8:29:02 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Critter Drops (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [28] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 2134585757 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = rain_dish (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550699294/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:03:30.079 [Lua] [num_children] = 0 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Choose which Grail Knight quests you get (string) 16:03:30.079 [Lua] [last_updated] = 1/10/2021 6:21:41 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Choose Grail Knight Quests (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [29] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 2170475262 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = Ic∑Ωlator (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:03:30.079 [Lua] [num_children] = 0 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 16:03:30.079 [Lua] [last_updated] = 1/25/2021 12:15:09 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = false (boolean) 16:03:30.079 [Lua] [name] = Beastmen Loader (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [30] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 2179403386 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 2170475262 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = Ic∑Ωlator (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host has to activate it) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 16:03:30.079 [Lua] [last_updated] = 1/31/2021 3:49:39 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = false (boolean) 16:03:30.079 [Lua] [name] = OnslaughtPlus (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [31] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1393616748 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = prop joe (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:03:30.079 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = Deed Mutators Selector (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [32] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 2113204803 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = rain_dish (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Play with more than 4 people! Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage! [b]NOTE:[/b] [list] [*] Defund the police [*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players [*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url]) [*] Bots are currently disabled [/list] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2021-02-05 Fix a crash when loading into a map with a large party 2021-02-02 Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 16:03:30.079 [Lua] [last_updated] = 2/5/2021 4:46:04 PM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = [BETA] BTMP (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [33] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 2117206350 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [1] = applied (string) 16:03:30.079 [Lua] [author] = rain_dish (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string) 16:03:30.079 [Lua] [num_children] = 1 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 16:03:30.079 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string) 16:03:30.079 [Lua] [installed] = true (boolean) 16:03:30.079 [Lua] [enabled] = true (boolean) 16:03:30.079 [Lua] [name] = MMO Names (string) 16:03:30.079 [Lua] [dependency_error] = (string) 16:03:30.079 [Lua] [34] = table 16:03:30.079 [Lua] [download_pending] = false (boolean) 16:03:30.079 [Lua] [id] = 1425249043 (string) 16:03:30.079 [Lua] [children] = table 16:03:30.079 [Lua] [1] = 1369573612 (string) 16:03:30.079 [Lua] [2] = 1374248490 (string) 16:03:30.079 [Lua] [3] = 1389872347 (string) 16:03:30.079 [Lua] [4] = 1422758813 (string) 16:03:30.079 [Lua] [banned] = false (boolean) 16:03:30.079 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.079 [Lua] [tags] = table 16:03:30.079 [Lua] [author] = prop joe (string) 16:03:30.079 [Lua] [sanctioned] = false (boolean) 16:03:30.079 [Lua] [out_of_date] = false (boolean) 16:03:30.079 [Lua] [downloading] = false (boolean) 16:03:30.079 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 16:03:30.079 [Lua] [num_children] = 4 (number) 16:03:30.079 [Lua] [ugc_status] = 3 (number) 16:03:30.079 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:03:30.080 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string) 16:03:30.080 [Lua] [installed] = true (boolean) 16:03:30.080 [Lua] [enabled] = false (boolean) 16:03:30.080 [Lua] [name] = Give Weapon (string) 16:03:30.080 [Lua] [dependency_error] = (string) 16:03:30.080 [Lua] [35] = table 16:03:30.080 [Lua] [download_pending] = false (boolean) 16:03:30.080 [Lua] [id] = 1687843693 (string) 16:03:30.080 [Lua] [children] = table 16:03:30.080 [Lua] [1] = 1369573612 (string) 16:03:30.080 [Lua] [2] = 1422758813 (string) 16:03:30.080 [Lua] [3] = 1425249043 (string) 16:03:30.080 [Lua] [banned] = false (boolean) 16:03:30.080 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.080 [Lua] [tags] = table 16:03:30.080 [Lua] [author] = Zero (string) 16:03:30.080 [Lua] [sanctioned] = false (boolean) 16:03:30.080 [Lua] [out_of_date] = false (boolean) 16:03:30.080 [Lua] [downloading] = false (boolean) 16:03:30.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 16:03:30.080 [Lua] [num_children] = 3 (number) 16:03:30.080 [Lua] [ugc_status] = 3 (number) 16:03:30.080 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 16:03:30.080 [Lua] [last_updated] = 7/19/2020 8:49:15 PM (string) 16:03:30.080 [Lua] [installed] = true (boolean) 16:03:30.080 [Lua] [enabled] = false (boolean) 16:03:30.080 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 16:03:30.080 [Lua] [dependency_error] = (string) 16:03:30.080 [Lua] [36] = table 16:03:30.080 [Lua] [download_pending] = false (boolean) 16:03:30.080 [Lua] [id] = 1391113873 (string) 16:03:30.080 [Lua] [children] = table 16:03:30.080 [Lua] [1] = 1369573612 (string) 16:03:30.080 [Lua] [banned] = false (boolean) 16:03:30.080 [Lua] [author_id] = 76561202255233024 (number) 16:03:30.080 [Lua] [tags] = table 16:03:30.080 [Lua] [1] = applied (string) 16:03:30.080 [Lua] [author] = Aussiemon (string) 16:03:30.080 [Lua] [sanctioned] = false (boolean) 16:03:30.080 [Lua] [out_of_date] = false (boolean) 16:03:30.080 [Lua] [downloading] = false (boolean) 16:03:30.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 16:03:30.080 [Lua] [num_children] = 1 (number) 16:03:30.080 [Lua] [ugc_status] = 3 (number) 16:03:30.080 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 16:03:30.080 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 16:03:30.080 [Lua] [installed] = true (boolean) 16:03:30.080 [Lua] [enabled] = true (boolean) 16:03:30.080 [Lua] [name] = More Hats (string) 16:03:30.080 [Lua] [dependency_error] = (string) 16:03:30.080 [Lua] 16:03:30.080 [Lua] 16:03:30.080 [Lua] [1459917022] = 1 (number) 16:03:30.080 [Lua] [1391228174] = 15 (number) 16:03:30.080 [Lua] [1516618647] = 3 (number) 16:03:30.080 [Lua] [1389872347] = 6 (number) 16:03:30.080 [Lua] [1455893647] = 14 (number) 16:03:30.080 [Lua] [1383542440] = 2 (number) 16:03:30.080 [Lua] [1383452616] = 8 (number) 16:03:30.080 [Lua] [1487862316] = 7 (number) 16:03:30.080 [Lua] [1569650837] = 9 (number) 16:03:30.080 [Lua] [1502859403] = 11 (number) 16:03:30.080 [Lua] [1448714756] = 0 (number) 16:03:30.080 [Lua] [1395453301] = 10 (number) 16:03:30.080 [Lua] [1393343095] = 5 (number) 16:03:30.080 [Lua] [1369573612] = 17 (number) 16:03:30.080 [Lua] [1445717962] = 16 (number) 16:03:30.080 [Lua] [1498992606] = 4 (number) 16:03:30.080 [Lua] [1397265260] = 18 (number) 16:03:30.080 [Lua] [1374248490] = 12 (number) 16:03:30.080 [Lua] [1495937978] = 13 (number) 16:03:30.080 [Lua] 16:03:30.104 [Lua] 16:03:30.104 [Lua] [1459917022] = 1 (number) 16:03:30.104 [Lua] [1391228174] = 15 (number) 16:03:30.104 [Lua] [1516618647] = 3 (number) 16:03:30.104 [Lua] [1389872347] = 6 (number) 16:03:30.104 [Lua] [1455893647] = 14 (number) 16:03:30.104 [Lua] [1383542440] = 2 (number) 16:03:30.104 [Lua] [1383452616] = 8 (number) 16:03:30.104 [Lua] [1487862316] = 7 (number) 16:03:30.104 [Lua] [1569650837] = 9 (number) 16:03:30.104 [Lua] [1502859403] = 11 (number) 16:03:30.104 [Lua] [1448714756] = 0 (number) 16:03:30.104 [Lua] [1395453301] = 10 (number) 16:03:30.104 [Lua] [1393343095] = 5 (number) 16:03:30.104 [Lua] [1369573612] = 17 (number) 16:03:30.104 [Lua] [1445717962] = 16 (number) 16:03:30.104 [Lua] [1498992606] = 4 (number) 16:03:30.104 [Lua] [1397265260] = 18 (number) 16:03:30.104 [Lua] [1374248490] = 12 (number) 16:03:30.104 [Lua] [1495937978] = 13 (number) 16:03:30.104 [Lua] 16:03:30.105 [Lua] <>modded = true<> 16:03:30.105 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:03:30.161 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:03:30.196 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:03:30.197 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:03:30.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10396a40) 16:03:30.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10396b60) 16:03:30.198 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0276d7e0) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0276d970) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10631040) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x10630ff0) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12527390) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125276c0) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12527570) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dae90) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10516b40) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x104ccdb0) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1156c8e0) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x105121f0) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104ebda0) 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:03:30.199 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x128aca60) 16:03:30.200 [Lua] <>modded = true<> 16:03:30.200 [Lua] <>Mod:1389872347:Simple UI = true<> 16:03:30.229 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:03:30.262 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:03:30.262 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:03:30.262 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:03:30.262 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x100067a0) 16:03:30.263 [Lua] <>modded = true<> 16:03:30.263 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:03:30.295 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:03:30.329 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:03:30.329 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:03:30.329 [Lua] <>modded = true<> 16:03:30.329 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 16:03:30.362 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 16:03:30.379 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 16:03:30.379 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 16:03:30.379 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:30.379 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0299c9b0) 16:03:30.379 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01467830) 16:03:30.379 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01467760) 16:03:30.379 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:03:30.379 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b71a00) 16:03:30.379 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 16:03:30.379 [Lua] <>modded = true<> 16:03:30.379 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:03:30.412 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:03:30.429 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:03:30.429 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:03:30.429 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02736040) 16:03:30.429 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x027360f0) 16:03:30.429 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 16:03:30.430 [Lua] <>modded = true<> 16:03:30.430 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 16:03:30.462 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 16:03:30.479 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 16:03:30.479 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 16:03:30.479 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b7e6a0) 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e980) 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e7b0) 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e7d0) 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b7e7f0) 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b7e850) 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b7e870) 16:03:30.479 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 16:03:30.479 [Lua] <>modded = true<> 16:03:30.480 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 16:03:30.512 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 16:03:30.529 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 16:03:30.529 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 16:03:30.529 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1380) 16:03:30.529 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:30.529 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bd8f80) 16:03:30.529 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bd90e0) 16:03:30.529 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0276d7a0) 16:03:30.529 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bd9390) 16:03:30.529 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bd92b0) 16:03:30.530 [Lua] <>modded = true<> 16:03:30.530 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 16:03:30.562 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 16:03:30.579 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 16:03:30.579 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10fa67a0) 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10fa6780) 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10fa6720) 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10fa6560) 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f8a120) 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f8a100) 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f8a0a0) 16:03:30.579 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f89ee0) 16:03:30.580 [Lua] <>modded = true<> 16:03:30.580 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:03:30.612 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:03:30.645 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:03:30.645 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:03:30.645 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:30.646 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a39cf0) 16:03:30.646 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a3a080) 16:03:30.647 [Lua] <>modded = true<> 16:03:30.647 [Lua] <>Mod:1391228174:UI Improvements = true<> 16:03:30.679 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 16:03:30.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 16:03:30.696 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f39870) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f39140) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f39890) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f392c0) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f391d0) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115dc210) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115dc1b0) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028020b0] (Origin: function: 0x02802220) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e36620) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f1590) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111f19a0) 16:03:30.696 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1103edc0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1103f150) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1103efa0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1103ee50) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1103ef40) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1103eda0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1103f480) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1103f0d0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110dde40) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1116bb20) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1116bdf0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1167dcb0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c2f0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c360) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c680) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d2c4d0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x11816040) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x11816060) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x118160a0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x118157d0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x11816100) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1180ea90) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a74100) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115dbd00) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a73c40) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a73dd0) 16:03:30.697 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 16:03:30.698 [Lua] <>modded = true<> 16:03:30.698 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 16:03:30.729 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:03:30.745 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:03:30.745 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 16:03:30.746 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f1380) 16:03:30.746 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125ea450) 16:03:30.746 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01409dc0) 16:03:30.746 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125ea720) 16:03:30.746 [Lua] <>modded = true<> 16:03:30.746 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 16:03:30.779 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 16:03:30.795 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 16:03:30.795 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 16:03:30.796 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b6f200) 16:03:30.796 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b6f220) 16:03:30.796 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 16:03:30.796 [Lua] <>modded = true<> 16:03:30.796 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 16:03:30.829 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 16:03:30.845 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 16:03:30.845 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 16:03:30.845 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10b19910) 16:03:30.845 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:03:30.845 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:03:30.846 [Lua] <>modded = true<> 16:03:30.846 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 16:03:30.879 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 16:03:30.895 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 16:03:30.896 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 16:03:30.896 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b32f40) 16:03:30.896 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x028020b0] (Origin: function: 0x028021a0) 16:03:30.896 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 16:03:30.896 [Lua] <>modded = true<> 16:03:30.896 [Lua] <>Mod:1459917022:Parry Indicator = true<> 16:03:30.929 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 16:03:30.945 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 16:03:30.945 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 16:03:30.945 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:30.945 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b8a740) 16:03:30.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013d2620) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013d2640) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013d26c0) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b1e560) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b1e830) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b1e860) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b29800) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b29fd0) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009e0bc0] (Origin: function: 0x009e0af0) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009e0bc0] (Origin: function: 0x009e0c30) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009e0bc0] (Origin: function: 0x009e0c50) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009e1050] (Origin: function: 0x009e0f80) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009e1050] (Origin: function: 0x009e10c0) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009e1050] (Origin: function: 0x009e10e0) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009e19a0] (Origin: function: 0x009e18d0) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009e19a0] (Origin: function: 0x009e1a10) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009e19a0] (Origin: function: 0x009e1a30) 16:03:30.946 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 16:03:30.947 [Lua] <>modded = true<> 16:03:30.947 [Lua] <>Mod:1448714756:No Wobble = true<> 16:03:30.979 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:03:30.995 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:03:30.995 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:03:30.996 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:30.996 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03596a30) 16:03:30.996 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 16:03:30.996 [Lua] <>modded = true<> 16:03:30.996 [Lua] <>Mod:1495937978:Host your own game = true<> 16:03:31.029 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 16:03:31.045 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 16:03:31.045 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x10006a30) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2b90) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2d50) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2d10) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11aa2cc0) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f34180) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f34360) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f344b0) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f34210) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11af1760) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11af19a0) 16:03:31.046 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 16:03:31.047 [Lua] <>modded = true<> 16:03:31.047 [Lua] <>Mod:1445717962:Loadout Manager = true<> 16:03:31.079 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 16:03:31.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 16:03:31.096 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115db9d0) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd20c0) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1f80) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd1fc0) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cd2060) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115dbe40) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035d76a0) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035d7760) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00965670) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x006363c0) 16:03:31.096 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 16:03:31.113 [Lua] <>project = vermintide 2<> 16:03:31.113 [Lua] <>build = release<> 16:03:31.113 [Lua] <>platform = win32<> 16:03:31.113 [Lua] <>dedicated_server = false<> 16:03:31.113 [Lua] <>title_id = 5107<> 16:03:31.113 [Lua] <>content_revision = 18712<> 16:03:31.113 [Lua] <>engine_revision = 444ab9ae4148<> 16:03:31.113 [Lua] <>release_version = 4.1<> 16:03:31.113 [Lua] <>rendering_backend = dx12<> 16:03:31.113 [Lua] <>teamcity_build_id = 84344<> 16:03:31.113 [Lua] <>steam_id = 11000010593901b<> 16:03:31.113 [Lua] <>steam_profile_name = Harridas<> 16:03:31.113 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<> 16:03:31.113 [Lua] [Boot] Application build: release 16:03:31.113 [Lua] [Boot] Content revision: 18712 16:03:31.113 [Lua] [Boot] Engine revision: 444ab9ae4148 16:03:31.113 [Lua] [Boot] Release version: 4.1 16:03:31.114 [Lua] [Boot] User ID: 11000010593901b Harridas 16:03:31.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:03:31.120 [Lua] initializing mechanism to: adventure 16:03:31.121 [Lua] Game:setup() total time: 0.0079999999999991 16:03:31.121 [Lua] handle rev info: 0 16:03:31.121 [Lua] handle gfx quality: 0 16:03:31.121 [Lua] default settings: 0 16:03:31.121 [Lua] user settings: 0 16:03:31.121 [Lua] set frame times: 0 16:03:31.121 [Lua] init random: 0 16:03:31.121 [Lua] managers: 0.0070000000000014495 16:03:31.121 [Lua] 16:03:31.121 [Lua] unaccounted: 0.00099999999999766942 16:03:31.121 [Lua] [Boot] use baked enemy meshes: false 16:03:31.121 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:03:31.121 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:03:31.121 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:03:31.121 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:03:31.121 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:03:31.121 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:03:31.121 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:03:31.154 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:03:31.154 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 16:03:31.154 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:03:31.154 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:03:31.154 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:03:31.154 [Lua] [Testify] Ready! 16:03:31.155 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ee870) 16:03:31.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:03:31.329 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:03:31.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:03:31.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:03:31.729 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:03:31.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:03:31.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:03:31.795 [Lua] [PackageManager] Force_load: resource_packages/menu 16:03:31.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:03:31.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:03:31.888 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:03:31.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:03:32.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:03:32.483 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:03:32.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:03:32.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:03:32.598 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:03:32.599 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:03:32.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:03:32.681 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:03:32.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:03:33.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:03:33.122 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:03:33.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:03:33.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:03:33.915 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:03:33.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:03:34.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:03:34.472 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:03:34.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:03:34.609 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:03:34.609 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 16:03:34.609 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 16:03:34.609 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x11bd1710) 16:03:34.609 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x11a724e0) 16:03:34.609 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01e52600) 16:03:34.609 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x013dc020) 16:03:34.610 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:03:34.610 [Lua] [Gamestate] Enter StateTitleScreen 16:03:34.611 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:03:34.611 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:03:34.611 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:03:34.611 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:03:34.611 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:03:34.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:03:34.625 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:03:34.625 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:03:34.625 [Save] Loading `save_data` 16:03:34.626 [Save] Load done 16:03:34.642 [Lua] [BackendManagerPlayFab] Backend Enabled 16:03:35.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:03:35.014 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:03:35.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:03:35.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:03:35.254 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:03:35.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:03:35.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:03:35.473 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:03:35.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:03:35.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:03:35.586 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:03:35.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:03:35.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:03:35.670 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:03:35.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:03:36.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:03:36.153 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:03:36.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:03:36.180 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<> 16:03:36.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:03:36.299 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:03:36.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:03:36.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:03:36.360 [Lua] [PackageManager] Force_load: resource_packages/careers 16:03:36.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:03:36.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:03:36.411 [Lua] [PackageManager] Force_load: resource_packages/decals 16:03:36.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:03:36.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:03:36.496 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:03:36.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:03:37.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:03:37.175 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:03:37.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:03:38.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:03:38.225 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:03:38.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:03:39.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:03:39.239 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:03:39.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:03:40.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:03:40.281 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:03:40.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:03:40.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:03:40.366 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:03:40.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:03:40.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:03:40.417 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:03:40.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:03:40.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:03:40.468 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:03:42.116 [Lua] steam item server: requesting user inventory 16:03:42.643 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:03:42.643 [Lua] ISI-> GET_ALL_ITEMS! 16:03:42.643 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:03:42.643 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:03:42.643 [Lua] 16:03:42.643 [Lua] 16:03:42.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 16:03:42.864 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 16:03:42.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 16:03:42.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 16:03:42.864 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:03:42.864 [Lua] [SteamManager] request_item_prices 16:03:42.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 16:03:43.392 [Lua] Player statistics loaded! 16:03:43.474 [Lua] [SteamManager] on_price_result 1 EUR 16:03:43.474 [Lua] _refresh_steam_item_prices_cb 16:03:43.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 16:03:43.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 16:03:43.714 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 16:03:43.730 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 478 item(s) to the peddler stock 16:03:43.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 16:03:44.054 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 16:03:44.070 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 16:03:44.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 16:03:44.409 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:03:45.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:03:45.443 [Lua] [Managers] Destroying manager group: 16:03:45.443 [Lua] [Gamestate] Enter state StateLoading 16:03:45.445 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 16:03:45.445 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:03:45.445 [Lua] [LobbyManager] Setting up network options 16:03:45.445 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:03:45.445 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:03:45.445 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:03:45.445 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:03:45.445 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:03:45.445 [Lua] LobbyManager:setup_network_options server_port: 27015 16:03:45.445 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:03:45.451 [Lua] registering RPCs 16:03:45.451 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:03:45.451 [Lua] [LobbyAux] Making combined_hash: 4cb4ecd581dffa11 from network_hash=7c352b75caf6475d, trunk_revision=18712, engine_revision=444ab9ae4148, project_hash=bulldozer 16:03:45.452 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:03:45.452 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:03:45.452 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:03:45.452 [Lua] [LevelTransitionHandler] load_level inn_level 0 16:03:45.452 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:03:45.452 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:03:45.452 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:03:45.452 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 16:03:45.452 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:03:45.452 [SteamVoip] Creating room 1d3d1361f2ba954c 16:03:45.452 [SteamVoip] Joining room 1d3d1361f2ba954c 16:03:45.453 [EAC] EAC server 11000010593901b is initializing 16:03:45.459 [EAC] Server is also client 11000010593901b 16:03:45.459 [EACServer] [17:03:45:458][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F95FA620 LogLevel: Info. 16:03:45.459 [Lua] ### Created peer state machine for 11000010593901b 16:03:45.459 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting 16:03:45.459 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:03:45.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:03:45.459 warning: [Application] Application.update_render_world is deprecated. 16:03:45.463 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:03:45.463 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:03:45.463 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:03:45.463 [Lua] Set lobby begin: 16:03:45.463 [Lua] Set lobby end. 16:03:45.463 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "3" and join party "nil" 16:03:45.463 [Lua] [LobbyHost] Changed state from 0 to creating 16:03:45.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:03:45.494 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:03:45.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:03:45.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:03:45.646 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:03:45.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:03:45.679 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:03:45.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:03:45.729 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:03:45.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:03:45.747 [Lua] [LobbyHost] Changed state from creating to joined 16:03:45.748 [Lua] [PartyManager] Leader is set to 11000010593901b 16:03:45.748 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b 16:03:45.748 [Lua] [ChatManager] Registering channel 1 16:03:45.748 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b) 16:03:45.748 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b) 16:03:45.748 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b) 16:03:45.766 [Lua] [NetworkServer] Changing num_players from nil to 1 16:03:45.766 [Lua] Players: 1 16:03:45.766 [Lua] Set lobby begin: 16:03:45.766 [Lua] Lobby data num_players = 1 16:03:45.766 [Lua] Lobby data level_key = inn_level 16:03:45.766 [Lua] Lobby data game_mode = 3 16:03:45.766 [Lua] Lobby data matchmaking = false 16:03:45.766 [Lua] Set lobby end. 16:03:47.463 [Lua] player (11000010593901b,1) was put into party 0 16:03:47.463 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting 16:03:47.463 [Lua] [PeerSM] 11000010593901b :: on_enter Loading 16:03:47.463 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010593901b inn_level 0 16:03:47.463 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:03:53.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:03:53.987 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:03:54.002 [Lua] [LevelTransitionHandler] Level load completed! 16:03:54.002 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 830722 - use_random_directors: true - overriden_conflict: nil 16:03:54.005 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:03:54.005 [Lua] checking dlc's against conflict directors 16:03:54.005 [Lua] number of factions to include 3 16:03:54.005 [Lua] number of factions added 3 16:03:54.005 [Lua] --- --- --- 16:03:54.005 [Lua] Starting... difficulty 'normal' 16:03:54.005 [Lua] These are the starting conflict directors: 16:03:54.005 [Lua] inn_level 16:03:54.005 [Lua] --- --- --- 16:03:54.005 [Lua] 16:03:54.005 [Lua] DONE! Found the following directors: 16:03:54.005 [Lua] (free: 35), Master hash is: 16:03:54.005 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:03:54.005 [Lua] load_startup_enemy_packages: -------------- 16:03:54.005 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:03:54.005 [Lua] critter_rat 16:03:54.019 [Lua] ### Sending rpc_level_loaded 16:03:54.019 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 50 16:03:54.019 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded 16:03:54.035 [Lua] [PeerSM] 11000010593901b :: on_exit Loading 16:03:54.035 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages 16:03:54.035 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b 16:03:54.036 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:0 my_peer_id:11000010593901b 16:03:54.052 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:03:54.052 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages 16:03:54.052 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame 16:03:54.052 [Lua] ### Sending rpc_level_loaded 16:03:54.052 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 50 16:03:54.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:03:54.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:03:54.087 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:03:54.087 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:03:54.087 [Lua] Starting async level spawning of levels/inn/world 16:03:54.087 [Umbra] Init version: 3.4.15 :: 16 threads 16:03:54.443 [Lua] Async level spawning done 16:03:54.443 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:03:55.437 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:03:55.437 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:03:55.437 [Lua] Set lobby begin: 16:03:55.437 [Lua] Lobby data host = 11000010593901b 16:03:55.437 [Lua] Lobby data level_key = inn_level 16:03:55.438 [Lua] Lobby data game_mode = 3 16:03:55.438 [Lua] Lobby data country_code = BE 16:03:55.438 [Lua] Lobby data unique_server_name = Harridas 16:03:55.438 [Lua] Lobby data num_players = 1 16:03:55.438 [Lua] Lobby data matchmaking = false 16:03:55.438 [Lua] Set lobby end. 16:03:55.438 [Lua] [Managers] Destroying manager group: 16:03:55.452 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:03:55.452 [Lua] [Gamestate] Enter StateIngame HOST 16:03:55.452 [Lua] [Managers] Calling function on all managers: 16:03:55.453 [Lua] <>level = inn_level<> 16:03:55.453 [Lua] Set lobby begin: 16:03:55.453 [Lua] Lobby data host = 11000010593901b 16:03:55.453 [Lua] Lobby data level_key = inn_level 16:03:55.453 [Lua] Lobby data game_mode = 3 16:03:55.453 [Lua] Lobby data selected_level_key = inn_level 16:03:55.453 [Lua] Lobby data country_code = BE 16:03:55.453 [Lua] Lobby data unique_server_name = Harridas 16:03:55.454 [Lua] Lobby data num_players = 1 16:03:55.454 [Lua] Lobby data matchmaking = false 16:03:55.454 [Lua] Set lobby end. 16:03:55.454 [Lua] [StateIngame] Server ingame 16:03:55.458 [Lua] Set lobby begin: 16:03:55.458 [Lua] Lobby data level_key = inn_level 16:03:55.459 [Lua] Lobby data selected_level_key = inn_level 16:03:55.459 [Lua] Lobby data unique_server_name = Harridas 16:03:55.459 [Lua] Lobby data matchmaking = false 16:03:55.459 [Lua] Lobby data host = 11000010593901b 16:03:55.459 [Lua] Lobby data country_code = BE 16:03:55.459 [Lua] Lobby data game_mode = 3 16:03:55.459 [Lua] Lobby data difficulty_tweak = 0 16:03:55.459 [Lua] Lobby data difficulty = normal 16:03:55.459 [Lua] Lobby data num_players = 1 16:03:55.460 [Lua] Set lobby end. 16:03:55.460 [Lua] [LobbyAux] Making combined_hash: 4cb4ecd581dffa11 from network_hash=7c352b75caf6475d, trunk_revision=18712, engine_revision=444ab9ae4148, project_hash=bulldozer 16:03:55.460 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:03:55.460 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:03:55.460 [Lua] [Matchmaking] initializing 16:03:55.460 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server 16:03:55.460 [Lua] [Matchmaking] register rpcs 16:03:55.460 [Lua] GameNetworkManager:init... creating game session 16:03:55.460 [Lua] Host GameSession.make_game_session_host with session: 16:03:55.460 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:03:55.460 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b 16:03:55.460 [Lua] [GameNetworkManager] self.is_server = true 16:03:55.460 [Network] Setting artificial MTU limit to 65536 16:03:55.460 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 16:03:55.470 [Lua] Switching ConflictSettings: to: inn_level 16:03:55.470 [Lua] pacing=disabled 16:03:55.470 [Lua] roaming=nil 16:03:55.470 [Lua] disabled=false 16:03:55.470 [Lua] pack_spawning=disabled 16:03:55.470 [Lua] contained_breeds=nil 16:03:55.470 [Lua] boss=disabled 16:03:55.470 [Lua] horde=disabled 16:03:55.470 [Lua] specials=disabled 16:03:55.470 [Lua] name=inn_level 16:03:55.470 [Lua] intensity=disabled 16:03:55.470 [Lua] --- 16:03:55.470 [Lua] [LevelAnalysis] set_random_seed( 830722) 16:03:55.476 [Lua] [AIInterestPointSystem] Level Seed: 830722 16:03:55.476 [Lua] 16:03:55.476 [Lua] [entity_system_bag] = table 16:03:55.476 [Lua] [entity_system_bag] = metatable 16:03:55.476 [Lua] [startup_data] = table 16:03:55.476 [Lua] [entity_manager] = table 16:03:55.476 [Lua] [entity_manager] = metatable 16:03:55.476 [Lua] [unit_spawner] = table 16:03:55.476 [Lua] [unit_spawner] = metatable 16:03:55.476 [Lua] [unit_storage] = table 16:03:55.476 [Lua] [unit_storage] = metatable 16:03:55.476 [Lua] [dice_keeper] = table 16:03:55.476 [Lua] [dice_keeper] = metatable 16:03:55.476 [Lua] [is_server] = true (boolean) 16:03:55.476 [Lua] [world] = [World] 16:03:55.476 [Lua] [system_api] = table 16:03:55.476 [Lua] [entity_system] = table 16:03:55.476 [Lua] [entity_system] = metatable 16:03:55.476 [Lua] [network_lobby] = table 16:03:55.476 [Lua] [network_lobby] = metatable 16:03:55.476 [Lua] [profile_synchronizer] = table 16:03:55.476 [Lua] [profile_synchronizer] = metatable 16:03:55.476 [Lua] [level_transition_handler] = table 16:03:55.476 [Lua] [level_transition_handler] = metatable 16:03:55.476 [Lua] [num_local_human_players] = 1 (number) 16:03:55.476 [Lua] [statistics_db] = table 16:03:55.476 [Lua] [statistics_db] = metatable 16:03:55.476 [Lua] [network_server] = table 16:03:55.476 [Lua] [network_server] = metatable 16:03:55.476 [Lua] [input_manager] = table 16:03:55.476 [Lua] [input_manager] = metatable 16:03:55.476 [Lua] [network_clock] = table 16:03:55.476 [Lua] [network_clock] = metatable 16:03:55.476 [Lua] [network_transmit] = table 16:03:55.476 [Lua] [network_transmit] = metatable 16:03:55.476 [Lua] [free_flight_manager] = table 16:03:55.476 [Lua] [free_flight_manager] = metatable 16:03:55.476 [Lua] [network_manager] = table 16:03:55.476 [Lua] [network_manager] = metatable 16:03:55.476 [Lua] [network_event_delegate] = table 16:03:55.476 [Lua] [network_event_delegate] = metatable 16:03:55.476 [Lua] 16:03:55.476 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:03:55.476 [Lua] ignoring extension VersusInteractObjectiveExtension 16:03:55.476 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:03:55.476 [Lua] ignoring extension VersusSocketObjectiveExtension 16:03:55.476 [Lua] ignoring extension VersusTargetObjectiveExtension 16:03:55.476 [Lua] ignoring extension VersusMissionObjectiveExtension 16:03:55.477 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:03:55.479 [Lua] [AchievementManager] Achievements using the steam platform 16:03:55.522 [Lua] [StateIngame] Level seed: 830722 16:03:55.529 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 16:03:55.529 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 16:03:55.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 16:03:55.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 16:03:55.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4, async-read, 16:03:55.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read, 16:03:55.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1, async-read, 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 16:03:55.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 16:03:55.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 16:03:55.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 16:03:55.534 [Lua] [LevelAnalysis] set_random_seed( 830722) 16:03:55.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 16:03:55.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12 16:03:55.538 [Lua] [IngameUI] init 16:03:55.551 [SteamVoipClient] select_out(11000010593901b, off) 16:03:55.554 [Lua] cb_razer_chroma_setup 16:03:55.587 [Lua] [Matchmaking] Cancelling matchmaking 16:03:55.587 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:03:55.587 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:03:55.587 [Lua] Set lobby begin: 16:03:55.587 [Lua] Lobby data level_key = inn_level 16:03:55.587 [Lua] Lobby data power_level = 0 16:03:55.587 [Lua] Lobby data selected_level_key = inn_level 16:03:55.587 [Lua] Lobby data unique_server_name = Harridas 16:03:55.587 [Lua] Lobby data matchmaking = false 16:03:55.587 [Lua] Lobby data host = 11000010593901b 16:03:55.587 [Lua] Lobby data country_code = BE 16:03:55.587 [Lua] Lobby data game_mode = 3 16:03:55.587 [Lua] Lobby data difficulty_tweak = 0 16:03:55.587 [Lua] Lobby data difficulty = normal 16:03:55.587 [Lua] Lobby data num_players = 1 16:03:55.587 [Lua] Set lobby end. 16:03:55.588 [Flow] complete_skittergate_legend true 16:03:55.588 [Flow] complete_all_helmgart_levels_recruit true 16:03:55.590 [Flow] WitchHunterLevel:35 16:03:55.590 [Flow] LeaderYes 16:03:55.590 [Flow] ALL PC XP:304250 16:03:55.590 [Flow] Has "bogenhafen" DLC:true 16:03:55.590 [Flow] WH XP:60850 16:03:55.590 [Flow] Number of crafted items:3308 16:03:55.590 [Flow] Sum of Powe Levels:1500 16:03:55.590 [Flow] lodestone diff 1:false 16:03:55.590 [Flow] magnus and forest activated 16:03:55.590 [Flow] magnus and forest activated 16:03:55.590 [Flow] cemetery and forest activated 16:03:55.590 [Flow] magnus and cemetery 16:03:55.590 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:55.590 [Flow] ALL RUNES ACTIVATED 16:03:55.590 [Flow] magnus and forest activated 16:03:55.590 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:55.590 [Flow] ALL RUNES ACTIVATED 16:03:55.590 [Flow] cemetery and forest activated 16:03:55.590 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:55.590 [Flow] ALL RUNES ACTIVATED 16:03:55.590 [Flow] magnus and forest activated 16:03:55.590 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:55.590 [Flow] ALL RUNES ACTIVATED 16:03:55.590 [Flow] magnus and cemetery 16:03:55.590 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:55.590 [Flow] ALL RUNES ACTIVATED 16:03:55.590 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:03:55.592 [Lua] CurrentConflictSettings inn_level 16:03:55.592 [Lua] [ConflictDirector] conflict_director is ai_ready 16:03:55.592 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:03:55.592 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:03:55.594 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:03:55.594 [Lua] Forming navigation groups in one frame 16:03:55.594 [Lua] Forming navigation groups 16:03:55.613 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 16:03:55.614 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 16:03:55.614 [Lua] number of nav groups: 41 16:03:55.614 [Lua] number of refined nav groups : 23 16:03:55.616 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 16:03:55.616 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:03:55.616 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:03:55.616 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:03:55.619 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:03:55.619 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:03:55.619 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:03:55.619 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33 16:03:55.619 [Lua] [Managers] Calling function on all managers: 16:03:55.619 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:03:55.648 [Lua] [UnlockManager] All unlocks ready 16:03:55.657 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame 16:03:55.657 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync 16:03:59.698 [Lua] player (11000010593901b,1) was put into party 1 16:03:59.698 [Lua] [IngamePlayerListUI] - Destroy 16:03:59.699 [Lua] [EquipmentUI] - Destroy 16:03:59.699 [Lua] [AbilityUI] - Destroy 16:03:59.699 [Lua] [GamePadAbilityUI] - Destroy 16:03:59.699 [Lua] [GamePadEquipmentUI] - Destroy 16:03:59.707 [Lua] Assigning peer(11000010593901b:1) to profile(3) career(3) 16:03:59.707 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(3) career_index(3) 16:03:59.707 [Lua] Set lobby begin: 16:03:59.707 [Lua] Lobby data player_slot_1 = 0:0 16:03:59.707 [Lua] Lobby data level_key = inn_level 16:03:59.707 [Lua] Lobby data power_level = 0 16:03:59.707 [Lua] Lobby data selected_level_key = inn_level 16:03:59.707 [Lua] Lobby data player_slot_4 = 0:0 16:03:59.707 [Lua] Lobby data difficulty = normal 16:03:59.707 [Lua] Lobby data unique_server_name = Harridas 16:03:59.707 [Lua] Lobby data matchmaking = false 16:03:59.707 [Lua] Lobby data host = 11000010593901b 16:03:59.707 [Lua] Lobby data country_code = BE 16:03:59.708 [Lua] Lobby data game_mode = 3 16:03:59.708 [Lua] Lobby data player_slot_5 = 0:0 16:03:59.708 [Lua] Lobby data player_slot_2 = 0:0 16:03:59.708 [Lua] Lobby data difficulty_tweak = 0 16:03:59.708 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:03:59.708 [Lua] Lobby data num_players = 1 16:03:59.708 [Lua] Set lobby end. 16:03:59.708 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010593901b | bw:0 | es:0 16:03:59.708 [Lua] 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p] = false (boolean) 16:03:59.708 [Lua] [wwise/throwing_axe] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 16:03:59.708 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 16:03:59.708 [Lua] [wwise/two_handed_axes] = false (boolean) 16:03:59.708 [Lua] 16:03:59.708 [Lua] 16:03:59.708 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2] = false (boolean) 16:03:59.708 [Lua] [wwise/throwing_axe] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:03:59.708 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:03:59.708 [Lua] [wwise/two_handed_axes] = false (boolean) 16:03:59.708 [Lua] [units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p] = false (boolean) 16:03:59.708 [Lua] 16:03:59.708 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync 16:03:59.708 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers 16:03:59.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 16:03:59.708 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019 16:03:59.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:03:59.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:03:59.713 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b 16:03:59.715 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers 16:03:59.715 [Lua] [PeerSM] 11000010593901b :: on_enter InGame 16:04:01.641 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:1 my_peer_id:11000010593901b 16:04:01.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:04:01.641 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 16:04:02.119 [Flow] DISABLE 16:04:02.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:04:02.228 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:04:02.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:04:02.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:04:03.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:04:03.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:04:03.067 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:04:03.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:04:03.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:04:03.126 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:04:03.127 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:04:03.127 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:04:03.161 [Lua] PlayFabMirrorBase:_commit_internal 1 16:04:03.161 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:04:03.163 [Lua] generate_backend_stats 11000010593901b:1 16:04:03.186 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:04:03.186 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:04:03.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 16:04:03.186 [Lua] Set lobby begin: 16:04:03.186 [Lua] Lobby data player_slot_1 = 0:0 16:04:03.186 [Lua] Lobby data level_key = inn_level 16:04:03.186 [Lua] Lobby data power_level = 835 16:04:03.186 [Lua] Lobby data selected_level_key = inn_level 16:04:03.186 [Lua] Lobby data player_slot_4 = 0:0 16:04:03.186 [Lua] Lobby data difficulty = normal 16:04:03.186 [Lua] Lobby data unique_server_name = Harridas 16:04:03.186 [Lua] Lobby data matchmaking = false 16:04:03.186 [Lua] Lobby data host = 11000010593901b 16:04:03.186 [Lua] Lobby data country_code = BE 16:04:03.187 [Lua] Lobby data game_mode = 3 16:04:03.187 [Lua] Lobby data player_slot_5 = 0:0 16:04:03.187 [Lua] Lobby data player_slot_2 = 0:0 16:04:03.187 [Lua] Lobby data difficulty_tweak = 0 16:04:03.187 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:04:03.187 [Lua] Lobby data num_players = 1 16:04:03.187 [Lua] Set lobby end. 16:04:03.192 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 16:04:03.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:04:03.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 16:04:03.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:04:03.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:04:03.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:04:03.277 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:04:03.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:04:03.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:04:03.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:04:03.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:04:03.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:04:03.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:04:03.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:04:03.379 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:04:03.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:04:03.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 16:04:03.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 16:04:03.398 [Lua] commit result success 1 16:04:03.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 16:04:03.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 16:04:03.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 16:04:04.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 16:04:04.145 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 16:04:04.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 16:04:04.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 16:04:04.229 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 16:04:04.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:04:04.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:04:04.281 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00 16:04:04.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 16:04:04.417 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 16:04:04.417 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull 16:04:04.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:04:04.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:04:04.501 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03 16:04:04.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 16:04:04.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 16:04:04.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p 16:04:04.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 16:04:04.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 16:04:04.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01 16:04:04.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2 16:04:04.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2 16:04:04.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2 16:04:04.926 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 16:04:04.992 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 16:04:04.992 [Lua] [PackageManager] Force_load: wwise/throwing_axe 16:04:04.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 16:04:05.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 16:04:05.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 16:04:05.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 16:04:05.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 16:04:05.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 16:04:05.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:04:05.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:04:05.618 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:04:05.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:04:05.782 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:04:05.782 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:04:05.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 16:04:05.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 16:04:05.928 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 16:04:05.929 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:04:06.028 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:04:06.028 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:04:06.045 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:04:06.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:04:06.070 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:04:06.070 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:04:06.234 [Lua] Players are leaving the safe zone 16:04:07.548 [Lua] StateInGameRunning:_game_actually_starts() 16:04:07.548 [Lua] [IngameUI] menu view on_enter start_menu_view 16:04:07.548 [Lua] hero_fullscreen_menu_on_enter 16:04:07.548 [Lua] ################################################################################################################# 16:04:07.548 [Lua] [Loading Time]: 00:00:22 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:04:07.548 [Lua] ################################################################################################################# 16:04:07.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 16:04:07.553 [Lua] [IngameUI] menu view post_update_on_enter table: 0x016d7f40 16:04:07.554 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:04:07.559 [SteamVoipClient] select_out(11000010593901b, off) 16:04:07.564 [Lua] cb_razer_chroma_setup 16:04:07.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 16:04:07.575 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.575 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.576 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.576 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.576 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.576 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:04:07.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:04:07.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerStartMenuView 16:04:07.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:04:07.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 16:04:07.873 [Lua] Commit load time data 16:04:08.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 16:04:08.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 16:04:08.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x389, position: 0 16:04:09.140 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x389, position: 27249 16:04:12.092 [Lua] [IngameUI] menu view on_exit start_menu_view 16:04:12.092 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:04:12.092 [Lua] hero_fullscreen_menu_on_exit 16:04:12.096 [Lua] [IngameUI] menu view post_update_on_exit table: 0x016d7f40 16:04:12.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:04:12.096 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:04:13.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read, 16:04:13.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:04:13.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:04:13.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:04:13.267 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read, 16:04:13.267 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:04:25.994 [Lua] [IngameUI] menu view on_enter hero_view 16:04:26.000 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fc1670 16:04:26.000 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:04:26.000 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x115c0160) 16:04:26.000 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x115b6f80) 16:04:26.000 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x115a01c0) 16:04:26.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:04:26.012 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:04:26.013 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:04:26.013 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:04:26.019 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:04:26.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:04:26.449 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:04:26.473 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.473 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.497 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.497 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 16:04:26.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.956 [Lua] [IngameUI] menu view on_exit hero_view 16:04:26.963 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fc1670 16:04:26.963 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:04:26.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:04:26.963 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:04:26.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 16:04:26.973 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:04:26.973 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:04:26.973 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:04:27.615 [Lua] [IngameUI] menu view on_enter hero_view 16:04:27.622 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fc1670 16:04:27.622 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 16:04:37.336 [Lua] PlayFabMirrorBase:_commit_internal 2 16:04:37.336 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:04:37.339 [Lua] generate_backend_stats 11000010593901b:1 16:04:37.361 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:04:37.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:04:37.370 [Lua] commit result success 2 16:04:58.332 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:04:58.332 [Lua] Players: 2 16:04:58.332 [Lua] Set lobby begin: 16:04:58.332 [Lua] Lobby data player_slot_1 = 0:0 16:04:58.333 [Lua] Lobby data level_key = inn_level 16:04:58.333 [Lua] Lobby data power_level = 835 16:04:58.333 [Lua] Lobby data selected_level_key = inn_level 16:04:58.333 [Lua] Lobby data player_slot_4 = 0:0 16:04:58.333 [Lua] Lobby data difficulty = normal 16:04:58.333 [Lua] Lobby data unique_server_name = Harridas 16:04:58.333 [Lua] Lobby data matchmaking = false 16:04:58.333 [Lua] Lobby data host = 11000010593901b 16:04:58.333 [Lua] Lobby data country_code = BE 16:04:58.333 [Lua] Lobby data game_mode = 3 16:04:58.333 [Lua] Lobby data player_slot_5 = 0:0 16:04:58.333 [Lua] Lobby data player_slot_2 = 0:0 16:04:58.333 [Lua] Lobby data difficulty_tweak = 0 16:04:58.333 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:04:58.333 [Lua] Lobby data num_players = 2 16:04:58.333 [Lua] Set lobby end. 16:04:58.333 [Lua] [LobbyMembers] Member joined 11000010470e9ce 16:05:00.640 [Lua] GOT approve_channel 1 11000010470e9ce 186000004a23555 16:05:00.640 [EAC] EAC server has client 11000010470e9ce and channel 1 (and owner 11000010470e9ce) 16:05:00.640 [EACServer] [17:05:00:640][Windows][EAC Server] [Info][RegisterClient] Client: 011000010470E9CE PlayerGUID: 76561198034774478 PlayerIP: 0.0.0.0 OwnerGUID: 76561198034774478 PlayerName: bainb132 16:05:00.640 [Lua] Client with peer_id 11000010470e9ce got APPROVED by server 16:05:00.641 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010470e9ce' 16:05:00.641 [Lua] [PeerSM] 11000010470e9ce :: on_enter Connecting 16:05:00.641 [Lua] [ChatManager][1]System: bainb132 is joining the game 16:05:00.684 [EACServer] [17:05:00:684][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 16:05:00.725 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:05:00.725 [Lua] [Matchmaking] Got a handshake request from 11000010470e9ce with user name 'bainb132' 16:05:00.775 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000004a23555 from 11000010470e9ce, replying lobby_ok 16:05:00.825 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010470e9ce REPLY wh:0 | we:0 | dr:11000010593901b | bw:0 | es:0 16:05:00.876 [Lua] Set lobby begin: 16:05:00.876 [Lua] Lobby data player_slot_1 = 0:0 16:05:00.876 [Lua] Lobby data level_key = inn_level 16:05:00.876 [Lua] Lobby data power_level = 835 16:05:00.876 [Lua] Lobby data selected_level_key = inn_level 16:05:00.876 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:00.876 [Lua] Lobby data difficulty = normal 16:05:00.876 [Lua] Lobby data unique_server_name = Harridas 16:05:00.876 [Lua] Lobby data matchmaking = false 16:05:00.876 [Lua] Lobby data host = 11000010593901b 16:05:00.876 [Lua] Lobby data country_code = BE 16:05:00.876 [Lua] Lobby data game_mode = 3 16:05:00.876 [Lua] Lobby data player_slot_5 = 0:0 16:05:00.876 [Lua] Lobby data player_slot_2 = 0:0 16:05:00.876 [Lua] Lobby data difficulty_tweak = 0 16:05:00.876 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:00.877 [Lua] Lobby data num_players = 2 16:05:00.877 [Lua] Set lobby end. 16:05:00.877 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010470e9ce 16:05:00.877 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010470e9ce | dr:11000010593901b | bw:0 | es:0 16:05:03.085 [Lua] ### CLEARING PEER STATE FOR 11000010470e9ce 16:05:03.085 [Lua] [PeerSM] 11000010470e9ce :: on_exit Connecting 16:05:03.085 [Lua] [PeerSM] 11000010470e9ce :: on_enter Connecting 16:05:03.136 [Lua] [PSM] Peer 11000010470e9ce joined. Want to use profile index "4" and join party "0" 16:05:03.136 [Lua] Mechanism says: a client joined the game! 11000010470e9ce 16:05:03.136 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010470e9ce, connection_key=0) 16:05:03.136 [Lua] Sync dynamic to client: 16:05:03.305 [SteamVoipClient] select_out(11000010470e9ce, on) 16:05:03.352 [SteamVoipClient] select_out(11000010470e9ce, on) 16:05:03.352 [SteamVoipClient] select_in(11000010470e9ce, on) 16:05:03.352 [SteamVoipClient] select_out(11000010470e9ce, off) 16:05:03.765 [EACServer] [17:05:03:764][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470E9CE Session: 1 Status: Client Authenticated Message: Client authenticated. 16:05:03.766 [EAC] Peer 11000010470e9ce switched EAC state to ClientAuthenticatedLocal 16:05:04.547 [EACServer] [17:05:04:546][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010470E9CE. 16:05:04.747 [EACServer] [17:05:04:747][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010470E9CE 16:05:04.747 [EACServer] [17:05:04:747][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010470E9CE Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:05:04.757 [EAC] Peer 11000010470e9ce switched EAC state to ClientAuthenticatedRemote 16:05:05.196 [Lua] player (11000010470e9ce,1) was put into party 0 16:05:05.196 [Lua] [PeerSM] 11000010470e9ce :: on_exit Connecting 16:05:05.196 [Lua] [PeerSM] 11000010470e9ce :: on_enter Loading 16:05:05.196 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010470e9ce inn_level 0 16:05:05.281 [Lua] ### Sending rpc_level_loaded 16:05:05.281 [Lua] #### Has state machine: true, peer_id: 11000010470e9ce, level_id: 50 16:05:05.281 [Lua] Peer 11000010470e9ce has loaded the level but not all enemies, so we wait 16:05:05.382 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010470e9ce, connection_key=0) 16:05:05.382 [Lua] [PeerSM] 11000010470e9ce :: on_exit Loading 16:05:05.382 [Lua] [PeerSM] 11000010470e9ce :: on_enter LoadingProfilePackages 16:05:05.382 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:1 my_peer_id:11000010593901b 16:05:07.933 [Lua] [PeerSM] 11000010470e9ce :: on_exit LoadingProfilePackages 16:05:07.933 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForEnterGame 16:05:09.197 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:05:09.197 [Lua] [Matchmaking] Got a handshake request from 11000010470e9ce with user name 'bainb132' 16:05:09.198 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForEnterGame 16:05:09.198 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForGameObjectSync 16:05:09.215 [Lua] Breedfreezer (server) starting a hot join sync 16:05:09.216 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 16:05:09.216 [Lua] RemotePlayer:create_game_object( ) 45 16:05:09.229 [Lua] player (11000010470e9ce,1) was put into party 1 16:05:09.229 [Lua] Assigning peer(11000010470e9ce:1) to profile(4) career(3) 16:05:09.229 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010470e9ce) local_player_id(1) profile_index(4) career_index(3) 16:05:09.229 [Lua] Set lobby begin: 16:05:09.229 [Lua] Lobby data player_slot_1 = 0:0 16:05:09.229 [Lua] Lobby data level_key = inn_level 16:05:09.229 [Lua] Lobby data power_level = 835 16:05:09.229 [Lua] Lobby data selected_level_key = inn_level 16:05:09.229 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:09.229 [Lua] Lobby data difficulty = normal 16:05:09.229 [Lua] Lobby data unique_server_name = Harridas 16:05:09.229 [Lua] Lobby data matchmaking = false 16:05:09.229 [Lua] Lobby data host = 11000010593901b 16:05:09.229 [Lua] Lobby data country_code = BE 16:05:09.229 [Lua] Lobby data game_mode = 3 16:05:09.229 [Lua] Lobby data player_slot_5 = 0:0 16:05:09.229 [Lua] Lobby data player_slot_2 = 0:0 16:05:09.229 [Lua] Lobby data difficulty_tweak = 0 16:05:09.230 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:09.230 [Lua] Lobby data num_players = 2 16:05:09.230 [Lua] Set lobby end. 16:05:09.230 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010470e9ce | dr:11000010593901b | bw:0 | es:0 16:05:09.230 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForGameObjectSync 16:05:09.230 [Lua] [PeerSM] 11000010470e9ce :: on_enter WaitingForPlayers 16:05:09.239 [Lua] [PeerSM] 11000010470e9ce :: on_exit WaitingForPlayers 16:05:09.239 [Lua] [PeerSM] 11000010470e9ce :: on_enter InGame 16:05:09.356 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 16:05:09.357 [Lua] [MOD][VMF][INFO] Added 11000010470e9ce to the VMF users list. 16:05:09.357 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010470e9ce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:05:09.357 [Lua] Adding player sync data to peer=11000010470e9ce local_player_id=1 16:05:09.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b 16:05:09.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:2 my_peer_id:11000010593901b 16:05:09.360 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010470e9ce 16:05:09.368 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:2 my_peer_id:11000010593901b 16:05:09.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:05:09.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:05:09.368 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:05:09.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:05:09.368 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:05:09.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:05:09.368 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient, async-read, 16:05:09.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:05:09.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:05:09.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:05:09.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 16:05:09.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 16:05:09.526 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 16:05:09.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:05:10.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:05:10.094 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:05:10.096 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:05:10.211 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:05:10.211 [Lua] [PackageManager] Force_load: wwise/bow 16:05:10.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:05:10.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:05:10.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:05:10.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:05:10.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:05:10.433 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:05:10.434 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:05:10.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:05:10.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:05:10.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 16:05:10.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 16:05:10.536 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 16:05:10.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:05:10.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:05:10.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 16:05:10.636 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:05:12.710 [Lua] Set lobby begin: 16:05:12.710 [Lua] Lobby data player_slot_1 = 0:0 16:05:12.710 [Lua] Lobby data level_key = inn_level 16:05:12.710 [Lua] Lobby data power_level = 417 16:05:12.710 [Lua] Lobby data selected_level_key = inn_level 16:05:12.710 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:12.710 [Lua] Lobby data difficulty = normal 16:05:12.710 [Lua] Lobby data unique_server_name = Harridas 16:05:12.710 [Lua] Lobby data matchmaking = false 16:05:12.711 [Lua] Lobby data host = 11000010593901b 16:05:12.711 [Lua] Lobby data country_code = BE 16:05:12.711 [Lua] Lobby data game_mode = 3 16:05:12.711 [Lua] Lobby data player_slot_5 = 0:0 16:05:12.711 [Lua] Lobby data player_slot_2 = 0:0 16:05:12.711 [Lua] Lobby data difficulty_tweak = 0 16:05:12.711 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:12.711 [Lua] Lobby data num_players = 2 16:05:12.711 [Lua] Set lobby end. 16:05:14.536 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010470e9ce go_type=player_unit go_created_func_name=game_object_created_player_unit 16:05:14.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:05:14.537 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:05:17.751 [Lua] Set lobby begin: 16:05:17.751 [Lua] Lobby data player_slot_1 = 0:0 16:05:17.751 [Lua] Lobby data level_key = inn_level 16:05:17.751 [Lua] Lobby data power_level = 835 16:05:17.751 [Lua] Lobby data selected_level_key = inn_level 16:05:17.751 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:17.751 [Lua] Lobby data difficulty = normal 16:05:17.751 [Lua] Lobby data unique_server_name = Harridas 16:05:17.751 [Lua] Lobby data matchmaking = false 16:05:17.751 [Lua] Lobby data host = 11000010593901b 16:05:17.751 [Lua] Lobby data country_code = BE 16:05:17.751 [Lua] Lobby data game_mode = 3 16:05:17.751 [Lua] Lobby data player_slot_5 = 0:0 16:05:17.752 [Lua] Lobby data player_slot_2 = 0:0 16:05:17.752 [Lua] Lobby data difficulty_tweak = 0 16:05:17.752 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:17.752 [Lua] Lobby data num_players = 2 16:05:17.752 [Lua] Set lobby end. 16:05:19.283 [Lua] PlayFabMirrorBase:_commit_internal 3 16:05:19.284 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:05:19.286 [Lua] generate_backend_stats 11000010593901b:1 16:05:19.307 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:05:19.307 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:05:19.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 16:05:19.316 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 16:05:19.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 16:05:19.569 [Lua] commit result success 3 16:05:28.070 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:05:28.070 [Lua] Players: 3 16:05:28.070 [Lua] Set lobby begin: 16:05:28.070 [Lua] Lobby data player_slot_1 = 0:0 16:05:28.070 [Lua] Lobby data level_key = inn_level 16:05:28.070 [Lua] Lobby data power_level = 835 16:05:28.070 [Lua] Lobby data selected_level_key = inn_level 16:05:28.071 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:28.071 [Lua] Lobby data difficulty = normal 16:05:28.071 [Lua] Lobby data unique_server_name = Harridas 16:05:28.071 [Lua] Lobby data matchmaking = false 16:05:28.071 [Lua] Lobby data host = 11000010593901b 16:05:28.071 [Lua] Lobby data country_code = BE 16:05:28.071 [Lua] Lobby data game_mode = 3 16:05:28.071 [Lua] Lobby data player_slot_5 = 0:0 16:05:28.071 [Lua] Lobby data player_slot_2 = 0:0 16:05:28.071 [Lua] Lobby data difficulty_tweak = 0 16:05:28.071 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:28.071 [Lua] Lobby data num_players = 3 16:05:28.071 [Lua] Set lobby end. 16:05:28.071 [Lua] [LobbyMembers] Member joined 110000102ea8dd1 16:05:30.275 [Lua] GOT approve_channel 4 110000102ea8dd1 186000004a23555 16:05:30.275 [EAC] EAC server has client 110000102ea8dd1 and channel 4 (and owner 110000102ea8dd1) 16:05:30.275 [EACServer] [17:05:30:275][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102EA8DD1 PlayerGUID: 76561198009191889 PlayerIP: 0.0.0.0 OwnerGUID: 76561198009191889 PlayerName: Amosski 16:05:30.275 [Lua] Client with peer_id 110000102ea8dd1 got APPROVED by server 16:05:30.275 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102ea8dd1' 16:05:30.275 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter Connecting 16:05:30.275 [Lua] [ChatManager][1]System: Amosski is joining the game 16:05:30.376 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:05:30.376 [Lua] [Matchmaking] Got a handshake request from 110000102ea8dd1 with user name 'Amosski' 16:05:30.461 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000004a23555 from 110000102ea8dd1, replying lobby_ok 16:05:30.544 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102ea8dd1 REPLY wh:0 | we:11000010470e9ce | dr:11000010593901b | bw:0 | es:0 16:05:36.489 [Lua] Set lobby begin: 16:05:36.489 [Lua] Lobby data player_slot_1 = 0:0 16:05:36.489 [Lua] Lobby data level_key = inn_level 16:05:36.490 [Lua] Lobby data power_level = 835 16:05:36.490 [Lua] Lobby data selected_level_key = inn_level 16:05:36.490 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:36.490 [Lua] Lobby data difficulty = normal 16:05:36.490 [Lua] Lobby data unique_server_name = Harridas 16:05:36.490 [Lua] Lobby data matchmaking = false 16:05:36.490 [Lua] Lobby data host = 11000010593901b 16:05:36.490 [Lua] Lobby data country_code = BE 16:05:36.490 [Lua] Lobby data game_mode = 3 16:05:36.490 [Lua] Lobby data player_slot_5 = 110000102ea8dd1:1 16:05:36.490 [Lua] Lobby data player_slot_2 = 0:0 16:05:36.490 [Lua] Lobby data difficulty_tweak = 0 16:05:36.490 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:36.490 [Lua] Lobby data num_players = 3 16:05:36.490 [Lua] Set lobby end. 16:05:36.490 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102ea8dd1 16:05:36.490 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010470e9ce | dr:11000010593901b | bw:0 | es:110000102ea8dd1 16:05:38.798 [Lua] ### CLEARING PEER STATE FOR 110000102ea8dd1 16:05:38.798 [Lua] [PeerSM] 110000102ea8dd1 :: on_exit Connecting 16:05:38.798 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter Connecting 16:05:38.849 [Lua] [PSM] Peer 110000102ea8dd1 joined. Want to use profile index "5" and join party "0" 16:05:38.849 [Lua] Mechanism says: a client joined the game! 110000102ea8dd1 16:05:38.849 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102ea8dd1, connection_key=1) 16:05:38.849 [Lua] Sync dynamic to client: 16:05:39.069 [SteamVoipClient] select_out(110000102ea8dd1, on) 16:05:39.076 [SteamVoipClient] select_out(110000102ea8dd1, on) 16:05:39.076 [SteamVoipClient] select_in(110000102ea8dd1, on) 16:05:39.076 [SteamVoipClient] select_out(110000102ea8dd1, off) 16:05:39.776 [EACServer] [17:05:39:775][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102EA8DD1 Session: 2 Status: Client Authenticated Message: Client authenticated. 16:05:39.777 [EAC] Peer 110000102ea8dd1 switched EAC state to ClientAuthenticatedLocal 16:05:39.927 [EACServer] [17:05:39:927][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102EA8DD1. 16:05:40.228 [EACServer] [17:05:40:227][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102EA8DD1 16:05:40.228 [EACServer] [17:05:40:227][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102EA8DD1 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:05:40.232 [EAC] Peer 110000102ea8dd1 switched EAC state to ClientAuthenticatedRemote 16:05:40.858 [Lua] player (110000102ea8dd1,1) was put into party 0 16:05:40.858 [Lua] [PeerSM] 110000102ea8dd1 :: on_exit Connecting 16:05:40.858 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter Loading 16:05:40.858 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102ea8dd1 inn_level 0 16:05:40.924 [Lua] ### Sending rpc_level_loaded 16:05:40.924 [Lua] #### Has state machine: true, peer_id: 110000102ea8dd1, level_id: 50 16:05:40.924 [Lua] Peer 110000102ea8dd1 has loaded the level but not all enemies, so we wait 16:05:41.109 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102ea8dd1, connection_key=1) 16:05:41.110 [Lua] [PeerSM] 110000102ea8dd1 :: on_exit Loading 16:05:41.110 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter LoadingProfilePackages 16:05:41.110 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102ea8dd1 inventory_sync_id:2 my_peer_id:11000010593901b 16:05:43.926 [Lua] [PeerSM] 110000102ea8dd1 :: on_exit LoadingProfilePackages 16:05:43.926 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter WaitingForEnterGame 16:05:45.225 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:05:45.225 [Lua] [Matchmaking] Got a handshake request from 110000102ea8dd1 with user name 'Amosski' 16:05:45.226 [Lua] [PeerSM] 110000102ea8dd1 :: on_exit WaitingForEnterGame 16:05:45.226 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter WaitingForGameObjectSync 16:05:45.245 [Lua] Breedfreezer (server) starting a hot join sync 16:05:45.246 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 16:05:45.246 [Lua] RemotePlayer:create_game_object( ) 47 16:05:45.261 [Lua] player (110000102ea8dd1,1) was put into party 1 16:05:45.261 [Lua] Assigning peer(110000102ea8dd1:1) to profile(5) career(3) 16:05:45.261 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102ea8dd1) local_player_id(1) profile_index(5) career_index(3) 16:05:45.261 [Lua] Set lobby begin: 16:05:45.261 [Lua] Lobby data player_slot_1 = 0:0 16:05:45.261 [Lua] Lobby data level_key = inn_level 16:05:45.261 [Lua] Lobby data power_level = 835 16:05:45.261 [Lua] Lobby data selected_level_key = inn_level 16:05:45.261 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:45.261 [Lua] Lobby data difficulty = normal 16:05:45.261 [Lua] Lobby data unique_server_name = Harridas 16:05:45.261 [Lua] Lobby data matchmaking = false 16:05:45.261 [Lua] Lobby data host = 11000010593901b 16:05:45.261 [Lua] Lobby data country_code = BE 16:05:45.261 [Lua] Lobby data game_mode = 3 16:05:45.261 [Lua] Lobby data player_slot_5 = 110000102ea8dd1:1 16:05:45.261 [Lua] Lobby data player_slot_2 = 0:0 16:05:45.261 [Lua] Lobby data difficulty_tweak = 0 16:05:45.261 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:45.261 [Lua] Lobby data num_players = 3 16:05:45.261 [Lua] Set lobby end. 16:05:45.261 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010470e9ce | dr:11000010593901b | bw:0 | es:110000102ea8dd1 16:05:45.261 [Lua] [PeerSM] 110000102ea8dd1 :: on_exit WaitingForGameObjectSync 16:05:45.261 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter WaitingForPlayers 16:05:45.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 16:05:45.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:05:45.271 [Lua] [PeerSM] 110000102ea8dd1 :: on_exit WaitingForPlayers 16:05:45.271 [Lua] [PeerSM] 110000102ea8dd1 :: on_enter InGame 16:05:45.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 16:05:45.490 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:05:45.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_2, async-read, 16:05:45.490 [Lua] [MOD][VMF][INFO] Added 110000102ea8dd1 to the VMF users list. 16:05:45.490 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102ea8dd1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:05:45.490 [Lua] Adding player sync data to peer=110000102ea8dd1 local_player_id=1 16:05:45.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b 16:05:45.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102ea8dd1 inventory_sync_id:3 my_peer_id:11000010593901b 16:05:45.490 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:3 my_peer_id:11000010593901b 16:05:45.491 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102ea8dd1 16:05:45.498 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:3 my_peer_id:11000010593901b 16:05:45.498 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient, async-read, 16:05:45.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:05:45.498 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 16:05:45.498 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 16:05:45.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:05:45.498 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:05:45.498 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:05:45.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:05:45.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:05:45.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 16:05:45.594 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 16:05:45.594 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08 16:05:45.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:05:45.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:05:45.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:05:45.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 16:05:45.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 16:05:45.727 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 16:05:45.728 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 16:05:45.880 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 16:05:45.880 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 16:05:45.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 16:05:46.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 16:05:46.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 16:05:46.017 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:05:46.102 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:05:46.102 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:05:46.102 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 16:05:46.893 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 16:05:46.893 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 16:05:46.911 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:05:48.229 [Lua] Set lobby begin: 16:05:48.229 [Lua] Lobby data player_slot_1 = 0:0 16:05:48.229 [Lua] Lobby data level_key = inn_level 16:05:48.229 [Lua] Lobby data power_level = 556 16:05:48.229 [Lua] Lobby data selected_level_key = inn_level 16:05:48.229 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:48.229 [Lua] Lobby data difficulty = normal 16:05:48.229 [Lua] Lobby data unique_server_name = Harridas 16:05:48.229 [Lua] Lobby data matchmaking = false 16:05:48.229 [Lua] Lobby data host = 11000010593901b 16:05:48.229 [Lua] Lobby data country_code = BE 16:05:48.229 [Lua] Lobby data game_mode = 3 16:05:48.230 [Lua] Lobby data player_slot_5 = 110000102ea8dd1:1 16:05:48.230 [Lua] Lobby data player_slot_2 = 0:0 16:05:48.230 [Lua] Lobby data difficulty_tweak = 0 16:05:48.230 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:48.230 [Lua] Lobby data num_players = 3 16:05:48.230 [Lua] Set lobby end. 16:05:53.246 [Lua] Set lobby begin: 16:05:53.246 [Lua] Lobby data player_slot_1 = 0:0 16:05:53.246 [Lua] Lobby data level_key = inn_level 16:05:53.246 [Lua] Lobby data power_level = 835 16:05:53.246 [Lua] Lobby data selected_level_key = inn_level 16:05:53.246 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:05:53.246 [Lua] Lobby data difficulty = normal 16:05:53.246 [Lua] Lobby data unique_server_name = Harridas 16:05:53.246 [Lua] Lobby data matchmaking = false 16:05:53.246 [Lua] Lobby data host = 11000010593901b 16:05:53.246 [Lua] Lobby data country_code = BE 16:05:53.246 [Lua] Lobby data game_mode = 3 16:05:53.246 [Lua] Lobby data player_slot_5 = 110000102ea8dd1:1 16:05:53.246 [Lua] Lobby data player_slot_2 = 0:0 16:05:53.247 [Lua] Lobby data difficulty_tweak = 0 16:05:53.247 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:05:53.247 [Lua] Lobby data num_players = 3 16:05:53.247 [Lua] Set lobby end. 16:06:00.279 [Lua] PlayFabMirrorBase:_commit_internal 4 16:06:00.279 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:06:00.282 [Lua] generate_backend_stats 11000010593901b:1 16:06:00.304 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:06:00.304 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:06:00.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 16:06:00.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 16:06:00.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 16:06:00.515 [Lua] commit result success 4 16:06:00.853 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102ea8dd1 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:00.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 16:06:00.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:08.936 [Lua] [IngameUI] menu view on_exit hero_view 16:06:08.940 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fc1670 16:06:08.940 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 16:06:18.218 [Lua] [IngameUI] menu view on_enter character_selection 16:06:18.218 [Lua] hero_fullscreen_menu_on_enter 16:06:18.220 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00fc0c10 16:06:18.221 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:06:18.239 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.239 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:18.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:18.257 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewerCharacterSelectionView 16:06:18.257 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:19.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:19.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:19.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:19.045 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:19.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:19.045 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:19.045 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:19.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 16:06:19.450 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 16:06:19.450 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper 16:06:19.534 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper 16:06:19.534 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper 16:06:19.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:19.540 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:19.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:19.540 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 16:06:19.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:19.540 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 16:06:19.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:06:19.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:06:19.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 16:06:19.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 16:06:19.685 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 16:06:20.039 [Lua] Assigning peer(11000010593901b:1) to profile(3) career(4) 16:06:20.039 [Lua] Set lobby begin: 16:06:20.039 [Lua] Lobby data player_slot_1 = 0:0 16:06:20.039 [Lua] Lobby data level_key = inn_level 16:06:20.040 [Lua] Lobby data power_level = 835 16:06:20.040 [Lua] Lobby data selected_level_key = inn_level 16:06:20.040 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:06:20.040 [Lua] Lobby data difficulty = normal 16:06:20.040 [Lua] Lobby data unique_server_name = Harridas 16:06:20.040 [Lua] Lobby data matchmaking = false 16:06:20.040 [Lua] Lobby data host = 11000010593901b 16:06:20.040 [Lua] Lobby data country_code = BE 16:06:20.040 [Lua] Lobby data game_mode = 3 16:06:20.040 [Lua] Lobby data player_slot_5 = 110000102ea8dd1:1 16:06:20.040 [Lua] Lobby data player_slot_2 = 0:0 16:06:20.040 [Lua] Lobby data difficulty_tweak = 0 16:06:20.040 [Lua] Lobby data player_slot_3 = 0:0 16:06:20.040 [Lua] Lobby data num_players = 3 16:06:20.041 [Lua] Set lobby end. 16:06:20.041 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010593901b) local_player_id(1) profile_index(3) career_index(4) 16:06:20.041 [Lua] Set lobby begin: 16:06:20.041 [Lua] Lobby data player_slot_1 = 0:0 16:06:20.041 [Lua] Lobby data level_key = inn_level 16:06:20.041 [Lua] Lobby data power_level = 835 16:06:20.041 [Lua] Lobby data selected_level_key = inn_level 16:06:20.041 [Lua] Lobby data player_slot_4 = 11000010470e9ce:1 16:06:20.041 [Lua] Lobby data difficulty = normal 16:06:20.041 [Lua] Lobby data unique_server_name = Harridas 16:06:20.041 [Lua] Lobby data matchmaking = false 16:06:20.041 [Lua] Lobby data host = 11000010593901b 16:06:20.041 [Lua] Lobby data country_code = BE 16:06:20.041 [Lua] Lobby data game_mode = 3 16:06:20.041 [Lua] Lobby data player_slot_5 = 110000102ea8dd1:1 16:06:20.041 [Lua] Lobby data player_slot_2 = 0:0 16:06:20.041 [Lua] Lobby data difficulty_tweak = 0 16:06:20.041 [Lua] Lobby data player_slot_3 = 11000010593901b:1 16:06:20.041 [Lua] Lobby data num_players = 3 16:06:20.041 [Lua] Set lobby end. 16:06:20.041 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010470e9ce | dr:11000010593901b | bw:0 | es:110000102ea8dd1 16:06:20.042 [Lua] 16:06:20.042 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 16:06:20.042 [Lua] [wwise/flamethrower] = false (boolean) 16:06:20.042 [Lua] [wwise/handgun_rifle] = false (boolean) 16:06:20.042 [Lua] [wwise/drakegun] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p] = false (boolean) 16:06:20.042 [Lua] [wwise/coghammer] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper] = false (boolean) 16:06:20.042 [Lua] 16:06:20.042 [Lua] 16:06:20.042 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 16:06:20.042 [Lua] [wwise/drakegun] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper] = false (boolean) 16:06:20.042 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01] = false (boolean) 16:06:20.042 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:06:20.042 [Lua] [wwise/handgun_rifle] = false (boolean) 16:06:20.042 [Lua] [wwise/flamethrower] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p] = false (boolean) 16:06:20.042 [Lua] [wwise/coghammer] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed] = false (boolean) 16:06:20.042 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p] = false (boolean) 16:06:20.042 [Lua] 16:06:20.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010593901b inventory_sync_id:4 my_peer_id:11000010593901b 16:06:20.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102ea8dd1 inventory_sync_id:4 my_peer_id:11000010593901b 16:06:20.047 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010470e9ce inventory_sync_id:4 my_peer_id:11000010593901b 16:06:20.055 [Lua] [GameNetworkManager] destroying game object with go_id=43 16:06:20.057 [Save] Saving `save_data` 16:06:20.061 [Save] Save done 16:06:20.063 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010593901b inventory_sync_id:4 my_peer_id:11000010593901b 16:06:20.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, InventoryPackageSynchronizerClient, async-read, 16:06:20.063 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 16:06:20.109 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:06:20.109 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:06:20.109 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/skull/chr_dwarf_ranger_slayer_skull, InventoryPackageSynchronizerClient 16:06:20.109 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:06:20.109 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:06:20.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 16:06:20.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2, InventoryPackageSynchronizerClient 16:06:20.112 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 16:06:20.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 16:06:20.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 16:06:20.112 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 16:06:20.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t2/wpn_dw_thrown_axe_01_t2_3p, InventoryPackageSynchronizerClient 16:06:20.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:06:20.156 [Lua] [IngameUI] menu view on_exit character_selection 16:06:20.156 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:06:20.156 [Lua] hero_fullscreen_menu_on_exit 16:06:20.160 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00fc0c10 16:06:20.160 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:20.160 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 16:06:20.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 16:06:20.415 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 16:06:20.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 16:06:20.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 16:06:20.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 16:06:20.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 16:06:20.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 16:06:20.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 16:06:20.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 16:06:21.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 16:06:21.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01 16:06:21.169 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 16:06:21.234 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 16:06:21.234 [Lua] [PackageManager] Force_load: wwise/flamethrower 16:06:21.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 16:06:21.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 16:06:21.370 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 16:06:21.370 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:06:21.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:06:21.487 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:06:21.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 16:06:21.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 16:06:21.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 16:06:21.537 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 16:06:21.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 16:06:21.589 [Lua] [PackageManager] Force_load: wwise/coghammer 16:06:21.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 16:06:21.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 16:06:21.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 16:06:21.690 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 16:06:21.790 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 16:06:21.790 [Lua] [PackageManager] Force_load: wwise/drakegun 16:06:21.809 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 16:06:27.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:27.989 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:27.989 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=50 16:06:27.989 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:06:29.713 [Lua] PlayFabMirrorBase:_commit_internal 5 16:06:29.713 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:06:29.717 [Lua] generate_backend_stats 11000010593901b:1 16:06:29.741 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:06:29.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:06:29.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 16:06:29.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 16:06:30.250 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 16:06:30.264 [Lua] commit result success 5 16:06:30.416 [Lua] [error] = NotAuthenticated (string) 16:06:30.416 [Lua] [errorCode] = 1074 (number) 16:06:30.416 [Lua] [code] = 401 (number) 16:06:30.416 [Lua] [status] = Unauthorized (string) 16:06:30.417 [Lua] [errorMessage] = Not Authenticated (string) 16:06:30.417 warning: [Lua] Following data will be uploaded to Crashify: <> 16:06:30.417 warning: [Lua] "[Backend_Error] ERROR: 1074", Num ocurrencies: 1, User: 11000010593901b "Harridas" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:724: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:643: in function playfab_api_error [4] @scripts/managers/backend/playfab_https_curl.lua:96: in function on_error [5] @scripts/managers/backend/playfab_https_curl.lua:164: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:876: in function game_update [8] @scripts/boot.lua:614:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1074"; body = "\"[Backend_Error] ERROR: 1074\", Num ocurrencies: 1, User: 11000010593901b \"Harridas\"" [2] self = table: 0000000010BFB570; error_data = table: 000000000ABD0E90; crashify_override = nil; ignore_crashify = nil [3] self = table: 0000000010BFB570; result = table: 00000000018CF620; error_code = 1074; error_data = table: 000000000ABD0E90 [4] request_data = table: 0000000000E56CC0; result = table: 00000000018CF620; id = 37; error_override = nil; error_code = 1074; retry = false [5] success = true; code = 200; headers = table: 0000000000F245F0; data = "{\"code\":401,\"status\":\"Unauthorized\",\"error\":\"NotAuthenticated\",\"errorCode\":1074,\"errorMessage\":\"Not Authenticated\"}"; id = 37; request_data = table: 0000000000E56CC0; _ = true; response = table: 00000000018CF620 [6] self = table: 00000000001B2820; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 0000000000BA5840; code = 200 [7] self = table: 0000000000097EB0; real_world_dt = 0.016829285770654678; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016829285770654678; t = 175.88057877682149 [8] dt = 0.016829285770654678 [2] _button_ok = "button_ok"; _server_queue = table: 00000000005FF200; _in_error_state = false; _interfaces = table: 0000000010B5D880; _is_tutorial_backend = false; _mirror = table: 000000000095DE30; _signin = table: 0000000000961280; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000001041AFC0; _backend_mirror = table: 00000000005CE2E0; _button_retry = "button_retry"; _signin_timeout = 1613232234; _interfaces_created = true; _talents_interface_overrides = table: 00000000025DF9A0; _need_signin = false; _total_power_level_interface_overrides = table: 00000000025DF2B0; _backend_signin = table: 0000000000F18AE0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 00000000025E0310; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000011041DD0; [3] _button_ok = "button_ok"; _server_queue = table: 00000000005FF200; _in_error_state = false; _interfaces = table: 0000000010B5D880; _is_tutorial_backend = false; _mirror = table: 000000000095DE30; _signin = table: 0000000000961280; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 000000001041AFC0; _backend_mirror = table: 00000000005CE2E0; _button_retry = "button_retry"; _signin_timeout = 1613232234; _interfaces_created = true; _talents_interface_overrides = table: 00000000025DF9A0; _need_signin = false; _total_power_level_interface_overrides = table: 00000000025DF2B0; _backend_signin = table: 0000000000F18AE0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 00000000025E0310; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000011041DD0; [6] _requests = table: 0000000001BA1FD0; _multi = [unknown]; _curl = table: 00000000026164D0; [7] startup_package_handles = table: 000000000009BA70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009B9D0; flow_return_table = table: 0000000000097EE0; _machine = table: 00000000118C7770; startup_timer = 10.87676396407187; has_booted = true; loading_context = table: 00000000036BE350; <> 16:06:30.417 [Lua] [BackendManagerPlayFab] adding error: 510 1074 16:06:30.427 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1074" 16:06:30.427 [Lua] PopupManager:queue_default_popup: Backend Error : 1074 Server Error button_quit Quit Game 16:06:57.763 [Lua] [Matchmaking] Cancelling matchmaking 16:06:57.763 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:07:02.968 [Lua] PopupManager:query_result returned result: button_quit 16:07:02.968 [Application] Lua signals application exit. 16:07:03.016 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:07:03.016 [Lua] [Managers] Calling function on all managers: 16:07:03.016 [Lua] [GameNetworkManager] destroying game object with go_id=12 16:07:03.016 [Lua] [GameNetworkManager] destroying game object with go_id=11 16:07:03.016 [Lua] Clearing all global lookup lists 16:07:03.017 [Lua] [IngamePlayerListUI] - Destroy 16:07:03.017 [Lua] [EquipmentUI] - Destroy 16:07:03.017 [Lua] [AbilityUI] - Destroy 16:07:03.017 [Lua] [GamePadAbilityUI] - Destroy 16:07:03.017 [Lua] [GamePadEquipmentUI] - Destroy 16:07:03.017 [Lua] [IngameUI] destroy 16:07:03.018 [Lua] [GameNetworkManager] destroying game object with go_id=51 16:07:03.018 [Lua] [GameNetworkManager] destroying game object with go_id=48 16:07:03.019 [Lua] [GameNetworkManager] destroying game object with go_id=46 16:07:03.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 16:07:03.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:07:03.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 16:07:03.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_2 16:07:03.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 16:07:03.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_4 16:07:03.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2 16:07:03.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_1 16:07:03.024 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 16:07:03.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 16:07:03.027 [Lua] [MOD][VMF][INFO] Removed 110000102ea8dd1 from the VMF users list. 16:07:03.027 [Lua] [GameNetworkManager] destroying game object with go_id=47 16:07:03.027 [Lua] [MOD][VMF][INFO] Removed 11000010470e9ce from the VMF users list. 16:07:03.027 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:07:03.078 [Lua] [Managers] Destroying manager group: 16:07:03.078 [Lua] [GameNetworkManager] Shutting down game session 16:07:03.082 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:07:03.147 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:07:03.147 [Lua] [Matchmaking] unregister rpcs 16:07:03.147 [Lua] [Matchmaking] destroying 16:07:03.148 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:07:03.148 [Lua] [ChatManager] Unregistering channel 1 16:07:03.148 [Lua] [EnemyPackageLoader] network_context_destroyed 16:07:03.148 [Lua] [PartyManager] network_context_destroyed 16:07:03.148 [Lua] [GameMechanismManager] network_context_destroyed 16:07:03.148 [SteamVoip] Leaving room 1d3d1361f2ba954c 16:07:03.148 [SteamVoipClient] select_out(110000102ea8dd1, off) 16:07:03.148 [SteamVoipClient] select_out(11000010470e9ce, off) 16:07:03.148 [SteamVoipClient] select_out(11000010593901b, off) 16:07:03.148 [SteamVoip] Destroying room 1d3d1361f2ba954c 16:07:03.148 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:07:03.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 16:07:03.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:07:03.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, InventoryPackageSynchronizerClient 16:07:03.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:07:03.151 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/purple_and_copper/chr_dwarf_ranger_engineer_purple_and_copper, InventoryPackageSynchronizerClient 16:07:03.153 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 16:07:03.164 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:07:03.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 16:07:03.167 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:07:03.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, InventoryPackageSynchronizerClient 16:07:03.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient 16:07:03.167 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_08, InventoryPackageSynchronizerClient 16:07:03.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:07:03.168 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 16:07:03.168 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 16:07:03.168 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 16:07:03.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 16:07:03.184 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:07:03.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:07:03.184 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 16:07:03.187 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 16:07:03.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, InventoryPackageSynchronizerClient 16:07:03.189 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 16:07:03.189 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:07:03.196 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 16:07:03.197 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:07:03.198 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 16:07:03.198 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 16:07:03.198 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 16:07:03.198 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 16:07:03.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01, InventoryPackageSynchronizerClient 16:07:03.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:07:03.200 [EAC] EAC server lost client 11000010470e9ce 16:07:03.200 [EACServer] [17:07:03:199][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010470E9CE PlayerGUID: 76561198034774478 16:07:03.200 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02e21418, channel: 1 16:07:03.200 [EAC] EAC server lost client 110000102ea8dd1 16:07:03.200 [EACServer] [17:07:03:199][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102EA8DD1 PlayerGUID: 76561198009191889 16:07:03.200 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02e21418, channel: 4 16:07:03.200 [EACServer] [17:07:03:199][Windows][EAC Server] [Info][Destroy] Called 16:07:03.200 [EACServer] [17:07:03:199][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:07:03.200 [EACServer] [17:07:03:199][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:07:03.202 [Lua] [LobbyHost] Destroying 16:07:03.202 [Connection] Dropped voip chunk from 110000102ea8dd1 because channel 6 can't communicate 16:07:03.202 [Connection] Dropped game_session chunk from 110000102ea8dd1 because channel 4 can't communicate 16:07:03.202 [Connection] Dropped voip chunk from 11000010470e9ce because channel 3 can't communicate 16:07:03.202 [Connection] Dropped game_session chunk from 11000010470e9ce because channel 1 can't communicate 16:07:03.202 [Connection] Dropped voip chunk from 11000010470e9ce because channel 3 can't communicate 16:07:03.202 [Connection] Dropped game_session chunk from 11000010470e9ce because channel 1 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 110000102ea8dd1 because channel 6 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 110000102ea8dd1 because channel 4 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 11000010470e9ce because channel 3 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 11000010470e9ce because channel 1 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 110000102ea8dd1 because channel 6 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 110000102ea8dd1 because channel 4 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 11000010470e9ce because channel 3 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 11000010470e9ce because channel 1 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 110000102ea8dd1 because channel 6 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 110000102ea8dd1 because channel 4 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 11000010470e9ce because channel 3 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 11000010470e9ce because channel 1 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 110000102ea8dd1 because channel 6 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 110000102ea8dd1 because channel 4 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 11000010470e9ce because channel 3 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 11000010470e9ce because channel 1 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 11000010470e9ce because channel 3 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 11000010470e9ce because channel 1 can't communicate 16:07:03.203 [Connection] Dropped voip chunk from 110000102ea8dd1 because channel 6 can't communicate 16:07:03.203 [Connection] Dropped game_session chunk from 110000102ea8dd1 because channel 4 can't communicate 16:07:03.204 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:07:03.204 [Umbra] Unload tome 16:07:03.204 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:07:03.282 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:07:03.282 [Lua] ############### UNLOADING PACKAGES ############### 16:07:03.282 [Lua] [Managers] Calling function on all managers: 16:07:03.282 [Lua] [Managers] Destroying manager group: 16:07:03.283 [Lua] VMF:ON_UNLOAD() 16:07:03.316 [Lua] [Managers] Destroying manager group: 16:07:03.316 [Lua] [Managers] Destroying manager group: 16:07:03.316 [Lua] [Managers] Destroying manager group: 16:07:03.527 [Lua] [ModManager][error] Mods can't be unloaded, mod state is not "done". current: "unloaded" 16:07:03.527 [Lua] [PackageManager] Destroy() 16:07:03.528 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 16:07:03.529 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewerStartMenuView 16:07:03.541 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:07:03.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 16:07:03.547 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 16:07:03.569 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:07:03.573 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 16:07:03.577 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:07:03.590 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:07:03.592 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:07:03.592 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 16:07:03.596 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:07:03.596 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:07:03.597 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 16:07:03.597 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:07:03.601 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:07:03.602 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView 16:07:03.603 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_03, MenuWorldPreviewerStartMenuView 16:07:03.603 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:07:03.603 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:07:03.605 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:07:03.608 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 16:07:03.610 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 16:07:03.610 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:07:03.611 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 16:07:03.611 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:07:03.612 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 16:07:03.613 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 16:07:03.613 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:07:03.613 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:07:03.614 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 16:07:03.615 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 16:07:03.619 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:07:03.622 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:07:03.622 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 16:07:03.627 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:07:03.627 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 16:07:03.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerStartMenuView 16:07:03.628 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:07:03.630 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 16:07:03.649 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:07:03.651 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 16:07:03.658 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 16:07:03.660 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:07:03.662 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:07:03.663 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 16:07:03.663 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 16:07:03.678 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:07:03.679 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:07:03.679 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 16:07:03.679 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 16:07:03.813 [RazerChroma] Shutdown Razer Chroma 16:07:04.628 [EAC] Shutdown [Log end]