11:45:56.372 [Launcher] LOGGER OPEN 11:45:56.372 [Launcher] Launcher version: Launcher: 1.0.248.0 11:45:56.376 [Launcher] Local time: 19-Nov-22 1:45:56 11:45:56.501 [Launcher] Steam name: TITILUS 11:45:56.503 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 11:45:56.503 [Launcher] [Main Window] Base Directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\ 11:45:56.505 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 11:45:56.507 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 11:45:56.514 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 11:45:56.514 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 11:45:56.514 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 11:45:56.514 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 11:45:56.516 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.22621 11:45:56.516 [Launcher] [Main Window] OS Architecture: X64 11:45:56.516 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.9105.0 11:45:56.589 [Launcher] [Main Window] Launcher was started by: steam(24392) 11:45:56.591 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\andri\AppData\Roaming\Fatshark\Darktide\launcher.config 11:45:57.743 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (AMD Radeon RX 6800M) OutputId: 0 CurrentResolution: 1920x1080 | Processor | Manufacturer: AuthenticAMD | Name: AMD Ryzen 9 5900HX with Radeon Graphics | Caption: AMD64 Family 25 Model 80 Stepping 0 | Maxclock: 3301 | Total Memory: 0 | Available Memory:0 11:45:57.784 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.237.780 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e237780) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Language Neutral | 11:45:57.785 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 11:45:57.786 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 11:45:57.786 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\andri\AppData\Roaming\Fatshark\Darktide\console_logs 11:45:57.786 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\andri\AppData\Roaming\Fatshark\Darktide\crash_dumps 11:45:57.786 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 11:45:57.786 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\andri\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 11:45:57.786 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 11:45:57.797 [Launcher] [Main Window] Content revision: 67139 11:45:57.798 [Launcher] [Main Window] Reading crash settings from: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 11:45:57.804 [Launcher] [Main Window] Crash project: Bishop 11:45:57.805 [Launcher] [Main Window] Crashes, console log path C:\Users\andri\AppData\Roaming\Fatshark\Darktide\console_logs 11:45:57.805 [Launcher] [Main Window] Crashes, console dump path C:\Users\andri\AppData\Roaming\Fatshark\Darktide\crash_dumps 11:45:57.805 [Launcher] [Main Window] Machine ID: 80c132cf-cd27-4f1f-a674-2a2dde1ea656 11:45:57.807 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\andri\AppData\Roaming\Fatshark\Darktide\console_logs 11:45:57.809 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\andri\AppData\Roaming\Fatshark\Darktide\crash_dumps 11:45:57.809 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\andri\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 11:45:57.809 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\andri\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 11:45:57.824 [Launcher] Current language: english 11:45:58.887 [Launcher] Hooking up Fixed Version WebView2 Environment 11:45:58.944 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 11:45:58.944 [Launcher] Initializing WebView2 11:45:59.760 [Launcher] WebView2 setting up settings 11:45:59.767 [Launcher] WebView2 settings setup completed 11:45:59.767 [Launcher] WebView2 Initialized 11:46:01.405 [Launcher] WebView2 Navigation Completed 11:46:01.452 [Launcher] Running OnWebpageLoaded 11:46:01.457 [Launcher] OnWebpageLoaded completed 11:46:01.457 [Launcher] OnLauncherReady 11:46:01.514 [Launcher] Could not find setting 'master_render_settings', using default value 'System.Collections.Generic.Dictionary`2[System.String,System.Object]' 11:46:01.518 [Launcher] Could not find setting 'adapter_index', using default value '0' 11:46:01.518 [Launcher] Could not find setting 'fullscreen_output', using default value '0' 11:46:01.518 [Launcher] Could not find setting 'screen_resolution', using default value 'Launcher.SysInfo+Resolution' 11:46:01.520 [Launcher] Could not find setting 'fullscreen', using default value 'False' 11:46:01.520 [Launcher] Could not find setting 'borderless_fullscreen', using default value 'False' 11:46:01.520 [Launcher] Could not find setting 'vsync', using default value 'False' 11:46:01.522 [Launcher] Could not find setting 'max_worker_threads', using default value '13' 11:46:01.524 [Launcher] [Quality Settings] Verifying Quality Settings 11:46:01.635 [Launcher] [Quality Settings] Getting hardware performance settings for hardware: AMD Radeon RX 6800M 11:46:01.635 [Launcher] [Quality Settings] Fetching hardwares for AMD Radeon RX 6800M 11:46:02.160 [Launcher] [Quality Settings] AMD Radeon RX 6800M hardware mark: 10819 11:46:02.173 [Launcher] [Quality Settings] Getting hardware performance settings for hardware: AMD Ryzen 9 5900HX with Radeon Graphics 11:46:02.173 [Launcher] [Quality Settings] Fetching hardwares for AMD Ryzen 9 5900HX with Radeon Graphics 11:46:02.508 [Launcher] [Quality Settings] AMD Ryzen 9 5900HX with Radeon Graphics hardware mark: 22975 11:46:02.510 [Launcher] [Quality Settings] DLSS Capability: NO_DLSS 11:46:02.510 [Launcher] [Quality Settings] RayTracing Capability: NO_RAY_TRACING 11:46:02.510 [Launcher] [Quality Settings] Supports DLSS: False 11:46:02.510 [Launcher] [Quality Settings] Supports Frame Generation: False 11:46:02.510 [Launcher] [Quality Settings] Supports Reflex: True 11:46:02.510 [Launcher] [Quality Settings] Supports Raytracing: True 11:46:02.510 [Launcher] [Quality Settings] DLSS: off 11:46:02.510 [Launcher] [Quality Settings] Super Resolution Mode: off 11:46:02.510 [Launcher] [Quality Settings] Frame Generation Mode: off 11:46:02.510 [Launcher] [Quality Settings] Reflex Mode: enabled 11:46:02.510 [Launcher] [Quality Settings] FSR Mode: quality 11:46:02.510 [Launcher] [Quality Settings] Antialiasing: TAA 11:46:02.510 [Launcher] [Quality Settings] Raytracing Quality: off 11:46:02.510 [Launcher] [Quality Settings] GPU Quality: low 11:46:02.510 [Launcher] [Quality Settings] CPU Quality: high 11:46:02.525 [Launcher] [Quality Settings] Quality: low 11:46:14.473 [Launcher] [Quality Settings] Main window enabled 11:46:14.473 [Launcher] [Quality Settings] UI Enabled 11:46:14.473 [Launcher] [Quality Settings] Quality Settings Completed 11:46:14.482 [Launcher] [Quality Settings] Quality Settings Saved 11:46:31.282 [Launcher] [Launch Game] Steam is initialized. 11:46:31.282 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 11:46:31.282 [Launcher] [Launch Game] Using backend 'prod' 11:46:31.283 [Launcher] [Launch Game] Launching Game 11:46:31.284 [Launcher] [Launch Game] Executable: D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 11:46:31.284 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 11:46:31.284 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | language_id = "en" | master_render_settings = { | anti_aliasing_solution = 2 | dlss = 0 | dlss_g = 0 | dlss_master = "off" | fsr = 3 | graphics_quality = "high" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | } | max_worker_threads = 13 | screen_resolution = [ | 1920 | 1080 | ] | vsync = false 11:46:31.306 [Launcher] [Launch Game] Running shader cache builder 11:46:31.313 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\andri\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 11:46:38.541 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: AMD Radeon RX 6800M 11:47:58.675 [Launcher] [Launch Game] [ShaderCacheBuilder] Compressing cache 11:47:58.676 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache compressed original size 59191159 new size 5840215 11:47:58.751 [Launcher] [Launch Game] Shader cache builder completed. 11:47:58.751 [Launcher] [Launch Game] Using EAC: True 11:47:58.969 [Launcher] [Launch Game] Game starting... 02:04:54.343 [Launcher] [Launch Game] [Process Exit] Exit code: 0xC0000005 02:04:54.345 [Launcher] [Launch Game] [Process Exit] Start time: 11/18/2022 11:47:58 PM 02:04:54.345 [Launcher] [Launch Game] [Process Exit] Exit time: 11/19/2022 2:04:54 AM 02:04:54.345 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 6089818112 02:04:54.345 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 11866460160 02:04:54.345 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 75874369536 02:04:54.347 [Launcher] [Launch Game] EAC crash occurred 02:04:54.353 [Launcher] [Launch Game] Creating crash report 02:04:54.370 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = false | fullscreen = true | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "en" | master_render_settings = { | ambient_occlusion_quality = "high" | anti_aliasing_solution = 0 | dlss = 0 | dlss_g = 0 | dlss_master = "off" | dof_quality = "high" | fsr = 0 | fsr2 = 3 | graphics_quality = "custom" | lens_flare_quality = "all_lights" | light_quality = "high" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "high" | volumetric_fog_quality = "high" | } | max_worker_threads = 13 | performance_settings = { | decal_lifetime = 40 | max_blood_decals = 50 | max_impact_decals = 50 | max_ragdolls = 12 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 4 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = true | dof_high_quality = true | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = true | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = true | lens_flares_enabled = true | lens_quality_color_fringe_enabled = true | lens_quality_distortion_enabled = true | lens_quality_enabled = true | light_shafts_enabled = true | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 2048 | 2048 | ] | local_lights_shadow_map_filter_quality = "high" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 1 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = false | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = true | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = true | skin_material_enabled = true | ssr_enabled = true | ssr_high_quality = true | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = true | sun_shadow_map_filter_quality = "high" | sun_shadow_map_size = [ | 2048 | 2048 | ] | sun_shadows = true | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = true | upscaling_mode = "fsr2" | upscaling_quality = "balanced" | volumetric_data_size = [ | 128 | 96 | 160 | ] | volumetric_extrapolation_high_quality = true | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = true | volumetric_reprojection_amount = 0 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | } | threads = { | } | vsync = false 02:04:54.450 [Launcher] [Launch Game] Crash report created 02:04:54.451 [Launcher] [Launch Game] LOGGER CLOSE 02:04:54.451 [Launcher] [Launch Game] 02:04:54.714 [Crash Reporter] LOGGER OPEN 02:04:54.740 [Crash Reporter] Extracting zip file C:\Users\andri\AppData\Roaming\Fatshark\Darktide\crash_report.zip 02:04:54.823 [Crash Reporter] Loading CrashReport from: C:\Users\andri\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 02:04:54.942 [Crash Reporter] Uploading crash to uploader... 02:04:54.955 [Crash Reporter] Checking for CrashifyUploader.exe in D:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 02:04:54.956 [Crash Reporter] Starting uploader process... 02:04:57.041 [Crash Reporter] Could not read log from uploader Object reference not set to an instance of an object. 02:04:57.041 [Crash Reporter] Upload to crashify DB successfull 02:04:57.041 [Crash Reporter] Uploaded to crashify, guid: 718c67c8-81a3-4184-9138-05774982c22d 02:04:57.041 [Crash Reporter] LOGGER CLOSE 02:04:57.041 [Crash Reporter]