[Log version] 1 [Session] ef0a82bf-d5b8-4da6-912d-71551c5b9d81 UTC time stamps 20:24:01.535 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 20:24:01.535 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 20:24:01.535 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 20:24:01.535 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 20:24:01.535 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 20:24:01.536 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 20:24:01.547 [RazerChroma] Setup Razer Chroma resources 20:24:01.547 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 20:24:01.560 [Window] Window => active 20:24:01.595 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 20:24:01.613 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 20:24:02.090 [EAC] Init client 110000103724cc4 20:24:02.090 [EAC] EAC client initialized 20:24:02.090 warning: [EAC] Failed to initialize localization 20:24:02.091 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 20:24:02.139 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce RTX 2080 Ti) 20:24:02.480 [AFTERMATH] Initialized Aftermath 20:24:02.487 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 20:24:02.569 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 20:24:03.710 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 20:24:03.712 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 20:24:03.801 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 20:24:03.801 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 20:24:03.801 [Save] Save dir: `C:\Users\pc\AppData\Roaming\fatshark\Vermintide 2` 20:24:03.801 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 20:24:03.801 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 20:24:03.873 [RazerChroma] Setup Razer Chroma 20:24:03.903 [LightFX ] Loaded DLL. 20:24:03.903 [LightFX ] Init() 20:24:03.906 [LightFX ] LightFX failed to initialize 20:24:03.915 [Lua] boot.lua start, os clock: 3.528 20:24:03.916 [Lua] Active feature-flags: 20:24:03.916 [Lua] PLATFORM_win32 20:24:03.916 [Lua] FEATURE_steam_rich_presence 20:24:03.916 [Lua] FEATURE_grudge_marks 20:24:03.916 [Lua] FEATURE_geheimnisnacht_2021 20:24:03.916 [Lua] FEATURE_fall_collection_2021 20:24:03.916 [Lua] 20:24:03.916 [Lua] Boot:setup() entered. time: 0 os-clock: 3.5289999999999999 20:24:03.916 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32717MB Available: 26377MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 5e86be93-f77e-4234-9f9c-4f5473921f5e --- Graphics Graphics card: NVIDIA GeForce RTX 2080 Ti (DirectX 11.0, 11048MB) Driver version: 49709 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9260 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Myš Input device: Keyboard (19.4): Klávesnice Input device: Generic (17.0): USB PnP Sound Device Input device: Generic (17.0): USB Device Input device: Generic (17.0): USB Gaming Keyboard 20:24:03.916 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 20:24:03.924 [SteamStats] RequestCurrentStats success: true 20:24:04.802 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8998103949707001 os-clock: 4.415 20:24:04.802 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:24:04.803 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:24:04.803 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:24:04.803 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:24:04.803 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:24:04.803 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:24:04.803 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:24:04.804 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:24:04.804 [Lua] Development.init_application_parameters 20:24:04.804 [Lua] ----------------------------------------------------------------- 20:24:04.804 [Lua] -- Application parameters -- 20:24:04.804 [Lua] ----------------------------------------------------------------- 20:24:04.804 [Lua] ***************************************************************** 20:24:04.804 [Lua] ** Initial contents of script_data ** 20:24:04.804 [Lua] script_data.beta_level_progression = false 20:24:04.804 [Lua] script_data.build_identifier = 3caf390912f2 20:24:04.804 [Lua] script_data.debug_interactions = false 20:24:04.804 [Lua] script_data.disable_debug_draw = true 20:24:04.804 [Lua] script_data.disable_intro_trailer = false 20:24:04.804 [Lua] script_data.disable_store = false 20:24:04.804 [Lua] script_data.disable_tutorial_at_start = false 20:24:04.804 [Lua] script_data.eac-untrusted = false 20:24:04.804 [Lua] script_data.enable_detailed_tooltips = false 20:24:04.804 [Lua] script_data.force_debug_disabled = true 20:24:04.804 [Lua] script_data.force_steam = true 20:24:04.804 [Lua] script_data.hide_fps = true 20:24:04.804 [Lua] script_data.hide_version_info = true 20:24:04.804 [Lua] script_data.matchmaking_debug = true 20:24:04.804 [Lua] script_data.network_debug = true 20:24:04.804 [Lua] script_data.package_debug = true 20:24:04.804 [Lua] script_data.packaged_build = true 20:24:04.804 [Lua] script_data.qr_watermark = true 20:24:04.804 [Lua] script_data.settings = { } 20:24:04.804 [Lua] script_data.show_fps = false 20:24:04.804 [Lua] script_data.spawn_empty_chest = true 20:24:04.804 [Lua] script_data.telemetry_log_interval = 600 20:24:04.804 [Lua] script_data.text_watermark = true 20:24:04.804 [Lua] script_data.tobii_button = false 20:24:04.804 [Lua] script_data.use_beta_overlay = false 20:24:04.804 [Lua] script_data.use_local_backend = false 20:24:04.804 [Lua] script_data.use_tech_telemetry = true 20:24:04.804 [Lua] script_data.use_telemetry = true 20:24:04.804 [Lua] ***************************************************************** 20:24:04.804 [Lua] [Boot] use baked enemy meshes: false 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:24:04.804 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:24:04.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:24:04.808 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:24:04.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:24:04.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:24:04.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:24:04.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:24:04.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:24:04.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:24:04.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:24:04.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:24:04.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:24:04.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:24:04.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:24:04.999 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:24:05.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 20:24:05.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 20:24:05.002 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 20:24:05.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 20:24:05.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 20:24:05.181 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 20:24:05.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:24:05.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:24:05.208 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:24:05.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:24:05.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:24:05.228 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:24:05.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:24:05.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:24:05.282 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:24:05.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 20:24:05.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 20:24:05.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 20:24:05.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 20:24:05.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 20:24:05.487 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 20:24:05.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:24:05.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:24:05.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:24:05.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:24:05.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:24:05.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:24:05.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:24:05.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:24:05.683 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:24:05.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 20:24:05.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 20:24:05.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 20:24:05.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 20:24:06.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 20:24:06.043 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 20:24:06.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:24:06.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:24:06.047 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:24:06.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:24:06.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:24:06.052 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:24:06.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:24:06.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:24:06.059 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:24:06.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:24:06.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:24:06.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:24:06.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:24:06.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:24:06.086 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:24:06.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:24:06.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:24:06.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:24:06.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:24:06.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:24:06.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:24:06.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:24:06.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:24:06.167 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:24:06.176 [Lua] settings.steam: nil 20:24:06.176 [Lua] Steam: table: 0000000000062910 20:24:06.176 [Lua] force_steam: true 20:24:06.176 [Lua] BUILD: release 20:24:06.176 [Lua] test_backend: nil 20:24:06.176 [Lua] DEDICATED_SERVER: false 20:24:06.176 [Lua] Using app_id '552500' to define backend 20:24:06.176 [Lua] PlayFab Title ID: 5107 20:24:06.220 [Lua] [1] = chaos_dummy_troll (string) 20:24:06.220 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:24:06.220 [Lua] [3] = skaven_rat_ogre (string) 20:24:06.220 [Lua] [4] = critter_rat (string) 20:24:06.220 [Lua] [5] = chaos_troll (string) 20:24:06.220 [Lua] [6] = beastmen_minotaur (string) 20:24:06.220 [Lua] [7] = skaven_storm_vermin_warlord (string) 20:24:06.220 [Lua] [8] = skaven_stormfiend (string) 20:24:06.220 [Lua] [9] = chaos_greed_pinata (string) 20:24:06.220 [Lua] [10] = skaven_stormfiend_demo (string) 20:24:06.220 [Lua] [11] = chaos_plague_wave_spawner (string) 20:24:06.220 [Lua] [12] = chaos_vortex (string) 20:24:06.220 [Lua] [13] = skaven_stormfiend_boss (string) 20:24:06.220 [Lua] [14] = chaos_spawn (string) 20:24:06.220 [Lua] [15] = skaven_storm_vermin_champion (string) 20:24:06.220 [Lua] [16] = chaos_tentacle (string) 20:24:06.220 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:24:06.220 [Lua] [18] = skaven_grey_seer (string) 20:24:06.220 [Lua] [19] = skaven_explosive_loot_rat (string) 20:24:06.220 [Lua] [20] = skaven_loot_rat (string) 20:24:06.220 [Lua] [21] = critter_pig (string) 20:24:06.220 [Lua] [22] = chaos_dummy_sorcerer (string) 20:24:06.220 [Lua] [23] = chaos_mutator_sorcerer (string) 20:24:06.220 [Lua] [24] = skaven_gutter_runner (string) 20:24:06.220 [Lua] [25] = skaven_pack_master (string) 20:24:06.220 [Lua] [26] = chaos_exalted_sorcerer (string) 20:24:06.220 [Lua] [27] = chaos_vortex_sorcerer (string) 20:24:06.220 [Lua] [28] = skaven_poison_wind_globadier (string) 20:24:06.221 [Lua] [29] = chaos_corruptor_sorcerer (string) 20:24:06.221 [Lua] [30] = chaos_warrior (string) 20:24:06.221 [Lua] [31] = skaven_warpfire_thrower (string) 20:24:06.221 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 20:24:06.221 [Lua] [33] = chaos_plague_sorcerer (string) 20:24:06.221 [Lua] [34] = curse_mutator_sorcerer (string) 20:24:06.221 [Lua] [35] = chaos_exalted_champion_warcamp (string) 20:24:06.221 [Lua] [36] = chaos_tentacle_sorcerer (string) 20:24:06.221 [Lua] [37] = skaven_ratling_gunner (string) 20:24:06.221 [Lua] [38] = chaos_exalted_champion_norsca (string) 20:24:06.221 [Lua] [39] = chaos_raider (string) 20:24:06.221 [Lua] [40] = chaos_berzerker (string) 20:24:06.221 [Lua] [41] = beastmen_ungor_dummy (string) 20:24:06.221 [Lua] [42] = skaven_storm_vermin (string) 20:24:06.221 [Lua] [43] = beastmen_standard_bearer_crater (string) 20:24:06.221 [Lua] [44] = chaos_raider_tutorial (string) 20:24:06.221 [Lua] [45] = beastmen_gor_dummy (string) 20:24:06.221 [Lua] [46] = beastmen_bestigor_dummy (string) 20:24:06.221 [Lua] [47] = skaven_storm_vermin_with_shield (string) 20:24:06.221 [Lua] [48] = beastmen_ungor (string) 20:24:06.221 [Lua] [49] = skaven_storm_vermin_commander (string) 20:24:06.221 [Lua] [50] = beastmen_ungor_archer (string) 20:24:06.221 [Lua] [51] = beastmen_standard_bearer (string) 20:24:06.221 [Lua] [52] = beastmen_gor (string) 20:24:06.221 [Lua] [53] = beastmen_bestigor (string) 20:24:06.221 [Lua] [54] = skaven_plague_monk (string) 20:24:06.221 [Lua] [55] = chaos_marauder (string) 20:24:06.221 [Lua] [56] = skaven_dummy_clan_rat (string) 20:24:06.221 [Lua] [57] = chaos_marauder_tutorial (string) 20:24:06.221 [Lua] [58] = skaven_clan_rat (string) 20:24:06.221 [Lua] [59] = chaos_zombie (string) 20:24:06.221 [Lua] [60] = chaos_fanatic (string) 20:24:06.221 [Lua] [61] = skaven_clan_rat_tutorial (string) 20:24:06.221 [Lua] [62] = chaos_marauder_with_shield (string) 20:24:06.221 [Lua] [63] = skaven_clan_rat_with_shield (string) 20:24:06.221 [Lua] [64] = skaven_slave (string) 20:24:06.221 [Lua] [65] = skaven_dummy_slave (string) 20:24:06.253 [Lua] [UIRenderer] Loading 20:24:06.255 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:24:06.255 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:24:06.255 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:24:06.255 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:24:06.255 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:24:06.255 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:24:06.298 [Lua] level display name sig_snare_d_nurgle_path1 20:24:06.298 [Lua] level display name sig_snare_d_khorne_path1 20:24:06.298 [Lua] level display name pat_mines_nurgle_path5 20:24:06.298 [Lua] level display name pat_forest_slaanesh_path2 20:24:06.298 [Lua] level display name sig_snare_c_wastes_path1 20:24:06.298 [Lua] level display name pat_tower_nurgle_path5 20:24:06.298 [Lua] level display name arena_citadel_tzeentch_path1 20:24:06.298 [Lua] level display name pat_mines_khorne_path5 20:24:06.298 [Lua] level display name sig_crag_wastes_path1 20:24:06.298 [Lua] level display name warcamp 20:24:06.298 [Lua] level display name pat_tower_slaanesh_path2 20:24:06.298 [Lua] level display name sig_volcano_wastes_path1 20:24:06.298 [Lua] level display name pat_mines_slaanesh_path2 20:24:06.298 [Lua] level display name pat_bay_tzeentch_path5 20:24:06.298 [Lua] level display name pat_tower_khorne_path5 20:24:06.298 [Lua] level display name sig_gorge_slaanesh_path2 20:24:06.298 [Lua] level display name sig_crag_nurgle_path5 20:24:06.298 [Lua] level display name arena_ice_tzeentch_path1 20:24:06.298 [Lua] level display name sig_volcano_nurgle_path2 20:24:06.298 [Lua] level display name pat_forest_wastes_path5 20:24:06.298 [Lua] level display name sig_gorge_slaanesh_path3 20:24:06.298 [Lua] level display name sig_citadel_slaanesh_path1 20:24:06.298 [Lua] level display name sig_volcano_khorne_path1 20:24:06.298 [Lua] level display name sig_mordrek_slaanesh_path5 20:24:06.298 [Lua] level display name prologue 20:24:06.298 [Lua] level display name military 20:24:06.298 [Lua] level display name skaven_stronghold 20:24:06.298 [Lua] level display name arena_cave_tzeentch_path1 20:24:06.298 [Lua] level display name pat_mines_nurgle_path1 20:24:06.298 [Lua] level display name ussingen 20:24:06.298 [Lua] level display name pat_forest_khorne_path2 20:24:06.298 [Lua] level display name sig_mordrek_nurgle_path3 20:24:06.298 [Lua] level display name fort 20:24:06.298 [Lua] level display name pat_tower_nurgle_path1 20:24:06.298 [Lua] level display name sig_crag_tzeentch_path3 20:24:06.298 [Lua] level display name ground_zero 20:24:06.298 [Lua] level display name sig_snare_a_khorne_path1 20:24:06.298 [Lua] level display name sig_mordrek_slaanesh_path3 20:24:06.298 [Lua] level display name sig_citadel_tzeentch_path1 20:24:06.298 [Lua] level display name pat_forest_nurgle_path3 20:24:06.298 [Lua] level display name elven_ruins 20:24:06.298 [Lua] level display name pat_bay_nurgle_path1 20:24:06.298 [Lua] level display name pat_bay_khorne_path2 20:24:06.298 [Lua] level display name pat_mines_tzeentch_path4 20:24:06.298 [Lua] level display name farmlands 20:24:06.298 [Lua] level display name pat_tower_tzeentch_path2 20:24:06.298 [Lua] level display name pat_town_wastes_path5 20:24:06.298 [Lua] level display name pat_mines_tzeentch_path2 20:24:06.298 [Lua] level display name sig_snare_d_slaanesh_path1 20:24:06.298 [Lua] level display name sig_gorge_wastes_path4 20:24:06.298 [Lua] level display name pat_mines_wastes_path4 20:24:06.298 [Lua] level display name sig_citadel_nurgle_path1 20:24:06.298 [Lua] level display name sig_mordrek_slaanesh_path1 20:24:06.298 [Lua] level display name pat_mountain_slaanesh_path3 20:24:06.298 [Lua] level display name sig_snare_c_khorne_path1 20:24:06.298 [Lua] level display name sig_mordrek_wastes_path5 20:24:06.298 [Lua] level display name pat_town_nurgle_path5 20:24:06.298 [Lua] level display name sig_snare_a_nurgle_path1 20:24:06.298 [Lua] level display name pat_mines_slaanesh_path5 20:24:06.299 [Lua] level display name plaza 20:24:06.299 [Lua] level display name pat_mountain_wastes_path5 20:24:06.299 [Lua] level display name pat_mountain_slaanesh_path1 20:24:06.299 [Lua] level display name pat_tower_wastes_path4 20:24:06.299 [Lua] level display name pat_town_tzeentch_path5 20:24:06.299 [Lua] level display name sig_mordrek_khorne_path4 20:24:06.299 [Lua] level display name sig_mordrek_wastes_path3 20:24:06.299 [Lua] level display name pat_town_tzeentch_path3 20:24:06.299 [Lua] level display name sig_mordrek_nurgle_path5 20:24:06.299 [Lua] level display name pat_town_wastes_path1 20:24:06.299 [Lua] level display name pat_tower_slaanesh_path5 20:24:06.299 [Lua] level display name sig_gorge_slaanesh_path5 20:24:06.299 [Lua] level display name mines 20:24:06.299 [Lua] level display name sig_snare_e_nurgle_path1 20:24:06.299 [Lua] level display name pat_bay_nurgle_path3 20:24:06.299 [Lua] level display name pat_mountain_khorne_path3 20:24:06.299 [Lua] level display name sig_mordrek_khorne_path2 20:24:06.299 [Lua] level display name sig_snare_d_wastes_path1 20:24:06.299 [Lua] level display name pat_forest_wastes_path1 20:24:06.299 [Lua] level display name sig_mordrek_nurgle_path1 20:24:06.299 [Lua] level display name arena_citadel_khorne_path1 20:24:06.299 [Lua] level display name sig_crag_khorne_path3 20:24:06.299 [Lua] level display name dlc_celebrate_crawl 20:24:06.299 [Lua] level display name arena_citadel_slaanesh_path1 20:24:06.299 [Lua] level display name magnus 20:24:06.299 [Lua] level display name sig_gorge_wastes_path3 20:24:06.299 [Lua] level display name pat_bay_slaanesh_path5 20:24:06.299 [Lua] level display name pat_bay_wastes_path4 20:24:06.299 [Lua] level display name pat_mountain_khorne_path1 20:24:06.299 [Lua] level display name pat_forest_nurgle_path5 20:24:06.299 [Lua] level display name arena_ice_nurgle_path1 20:24:06.299 [Lua] level display name pat_forest_tzeentch_path2 20:24:06.299 [Lua] level display name arena_cave_khorne_path1 20:24:06.299 [Lua] level display name sig_mordrek_tzeentch_path3 20:24:06.299 [Lua] level display name pat_mines_wastes_path3 20:24:06.299 [Lua] level display name sig_volcano_wastes_path4 20:24:06.299 [Lua] level display name sig_volcano_tzeentch_path2 20:24:06.299 [Lua] level display name sig_citadel_tzeentch_path3 20:24:06.299 [Lua] level display name pat_tower_wastes_path3 20:24:06.299 [Lua] level display name pat_mountain_khorne_path5 20:24:06.299 [Lua] level display name sig_citadel_khorne_path4 20:24:06.299 [Lua] level display name pat_forest_slaanesh_path3 20:24:06.299 [Lua] level display name sig_citadel_nurgle_path5 20:24:06.299 [Lua] level display name sig_mordrek_tzeentch_path1 20:24:06.299 [Lua] level display name crater 20:24:06.299 [Lua] level display name sig_volcano_wastes_path2 20:24:06.299 [Lua] level display name sig_gorge_khorne_path1 20:24:06.299 [Lua] level display name sig_crag_wastes_path2 20:24:06.299 [Lua] level display name pat_bay_wastes_path5 20:24:06.299 [Lua] level display name pat_tower_nurgle_path2 20:24:06.299 [Lua] level display name pat_forest_nurgle_path2 20:24:06.299 [Lua] level display name sig_crag_nurgle_path1 20:24:06.299 [Lua] level display name sig_citadel_khorne_path2 20:24:06.299 [Lua] level display name pat_forest_slaanesh_path1 20:24:06.299 [Lua] level display name sig_volcano_nurgle_path1 20:24:06.299 [Lua] level display name sig_volcano_khorne_path4 20:24:06.299 [Lua] level display name pat_mines_tzeentch_path5 20:24:06.299 [Lua] level display name pat_mountain_wastes_path3 20:24:06.299 [Lua] level display name pat_bay_nurgle_path5 20:24:06.299 [Lua] level display name pat_forest_wastes_path3 20:24:06.299 [Lua] level display name sig_crag_slaanesh_path3 20:24:06.299 [Lua] level display name sig_snare_b_tzeentch_path1 20:24:06.299 [Lua] level display name sig_crag_nurgle_path3 20:24:06.299 [Lua] level display name sig_snare_b_nurgle_path1 20:24:06.299 [Lua] level display name pat_forest_tzeentch_path4 20:24:06.299 [Lua] level display name sig_gorge_wastes_path1 20:24:06.299 [Lua] level display name sig_gorge_khorne_path5 20:24:06.299 [Lua] level display name sig_snare_b_khorne_path1 20:24:06.299 [Lua] level display name pat_tower_khorne_path4 20:24:06.299 [Lua] level display name pat_tower_tzeentch_path4 20:24:06.299 [Lua] level display name sig_citadel_tzeentch_path5 20:24:06.299 [Lua] level display name pat_forest_wastes_path4 20:24:06.299 [Lua] level display name pat_forest_khorne_path3 20:24:06.299 [Lua] level display name pat_town_khorne_path3 20:24:06.299 [Lua] level display name pat_mines_nurgle_path2 20:24:06.299 [Lua] level display name pat_bay_slaanesh_path1 20:24:06.299 [Lua] level display name bell 20:24:06.299 [Lua] level display name pat_mountain_tzeentch_path3 20:24:06.299 [Lua] level display name pat_mines_khorne_path2 20:24:06.299 [Lua] level display name pat_forest_khorne_path5 20:24:06.299 [Lua] level display name pat_mountain_tzeentch_path5 20:24:06.299 [Lua] level display name sig_citadel_slaanesh_path4 20:24:06.299 [Lua] level display name dlc_bastion 20:24:06.299 [Lua] level display name sig_citadel_nurgle_path3 20:24:06.299 [Lua] level display name arena_citadel_nurgle_path1 20:24:06.299 [Lua] level display name pat_mountain_nurgle_path5 20:24:06.299 [Lua] level display name sig_mordrek_slaanesh_path4 20:24:06.299 [Lua] level display name pat_town_nurgle_path1 20:24:06.299 [Lua] level display name sig_gorge_nurgle_path4 20:24:06.299 [Lua] level display name pat_mines_khorne_path4 20:24:06.299 [Lua] level display name arena_ruin_nurgle_path1 20:24:06.299 [Lua] level display name pat_town_slaanesh_path5 20:24:06.299 [Lua] level display name arena_ice_khorne_path1 20:24:06.299 [Lua] level display name sig_gorge_tzeentch_path4 20:24:06.299 [Lua] level display name sig_volcano_slaanesh_path5 20:24:06.299 [Lua] level display name sig_mordrek_slaanesh_path2 20:24:06.299 [Lua] level display name sig_gorge_nurgle_path1 20:24:06.299 [Lua] level display name pat_tower_slaanesh_path1 20:24:06.299 [Lua] level display name arena_ruin_tzeentch_path1 20:24:06.299 [Lua] level display name skittergate 20:24:06.299 [Lua] level display name pat_forest_wastes_path2 20:24:06.299 [Lua] level display name sig_gorge_tzeentch_path2 20:24:06.299 [Lua] level display name pat_forest_slaanesh_path5 20:24:06.300 [Lua] level display name pat_bay_tzeentch_path2 20:24:06.300 [Lua] level display name pat_tower_slaanesh_path3 20:24:06.300 [Lua] level display name arena_cave_nurgle_path1 20:24:06.300 [Lua] level display name sig_volcano_slaanesh_path3 20:24:06.300 [Lua] level display name dlc_bogenhafen_city 20:24:06.300 [Lua] level display name pat_forest_tzeentch_path3 20:24:06.300 [Lua] level display name pat_mountain_tzeentch_path2 20:24:06.300 [Lua] level display name pat_mines_nurgle_path4 20:24:06.300 [Lua] level display name pat_forest_nurgle_path1 20:24:06.300 [Lua] level display name pat_mines_slaanesh_path3 20:24:06.300 [Lua] level display name pat_bay_tzeentch_path4 20:24:06.300 [Lua] level display name sig_snare_a_wastes_path1 20:24:06.300 [Lua] level display name sig_gorge_wastes_path5 20:24:06.300 [Lua] level display name sig_crag_nurgle_path4 20:24:06.300 [Lua] level display name sig_volcano_slaanesh_path1 20:24:06.300 [Lua] level display name sig_gorge_nurgle_path2 20:24:06.300 [Lua] level display name sig_crag_tzeentch_path2 20:24:06.300 [Lua] level display name pat_town_slaanesh_path2 20:24:06.300 [Lua] level display name pat_town_khorne_path5 20:24:06.300 [Lua] level display name pat_town_tzeentch_path4 20:24:06.300 [Lua] level display name arena_ruin_slaanesh_path1 20:24:06.300 [Lua] level display name pat_mines_slaanesh_path4 20:24:06.300 [Lua] level display name pat_tower_khorne_path3 20:24:06.300 [Lua] level display name pat_tower_tzeentch_path1 20:24:06.300 [Lua] level display name pat_mountain_nurgle_path1 20:24:06.300 [Lua] level display name arena_ice_slaanesh_path1 20:24:06.300 [Lua] level display name pat_mines_wastes_path5 20:24:06.300 [Lua] level display name sig_gorge_khorne_path3 20:24:06.300 [Lua] level display name dlc_bogenhafen_slum 20:24:06.300 [Lua] level display name sig_crag_khorne_path4 20:24:06.300 [Lua] level display name pat_tower_tzeentch_path3 20:24:06.300 [Lua] level display name sig_crag_tzeentch_path1 20:24:06.300 [Lua] level display name sig_gorge_tzeentch_path1 20:24:06.300 [Lua] level display name sig_mordrek_wastes_path2 20:24:06.300 [Lua] level display name pat_town_nurgle_path4 20:24:06.300 [Lua] level display name arena_cave_slaanesh_path1 20:24:06.300 [Lua] level display name pat_forest_khorne_path1 20:24:06.300 [Lua] level display name sig_gorge_tzeentch_path3 20:24:06.300 [Lua] level display name sig_snare_e_khorne_path1 20:24:06.300 [Lua] level display name sig_mordrek_khorne_path5 20:24:06.300 [Lua] level display name sig_crag_wastes_path4 20:24:06.300 [Lua] level display name cemetery 20:24:06.300 [Lua] level display name pat_tower_slaanesh_path4 20:24:06.300 [Lua] level display name sig_gorge_slaanesh_path4 20:24:06.300 [Lua] level display name dlc_castle 20:24:06.300 [Lua] level display name pat_bay_khorne_path5 20:24:06.300 [Lua] level display name pat_mountain_tzeentch_path1 20:24:06.300 [Lua] level display name forest_ambush 20:24:06.300 [Lua] level display name pat_mines_wastes_path1 20:24:06.300 [Lua] level display name sig_crag_wastes_path5 20:24:06.300 [Lua] level display name pat_mountain_nurgle_path2 20:24:06.300 [Lua] level display name pat_tower_wastes_path5 20:24:06.300 [Lua] level display name sig_volcano_nurgle_path3 20:24:06.300 [Lua] level display name sig_mordrek_khorne_path3 20:24:06.300 [Lua] level display name pat_forest_slaanesh_path4 20:24:06.300 [Lua] level display name sig_snare_e_wastes_path1 20:24:06.300 [Lua] level display name nurgle 20:24:06.300 [Lua] level display name sig_crag_tzeentch_path5 20:24:06.300 [Lua] level display name pat_town_wastes_path2 20:24:06.300 [Lua] level display name sig_crag_tzeentch_path4 20:24:06.300 [Lua] level display name pat_town_wastes_path4 20:24:06.300 [Lua] level display name pat_bay_wastes_path3 20:24:06.300 [Lua] level display name sig_crag_khorne_path2 20:24:06.300 [Lua] level display name sig_volcano_wastes_path5 20:24:06.300 [Lua] level display name pat_bay_slaanesh_path3 20:24:06.300 [Lua] level display name pat_bay_nurgle_path2 20:24:06.300 [Lua] level display name sig_crag_slaanesh_path2 20:24:06.300 [Lua] level display name pat_town_tzeentch_path2 20:24:06.300 [Lua] level display name sig_crag_slaanesh_path1 20:24:06.300 [Lua] level display name sig_crag_nurgle_path2 20:24:06.300 [Lua] level display name sig_crag_khorne_path5 20:24:06.300 [Lua] level display name sig_crag_khorne_path1 20:24:06.300 [Lua] level display name sig_snare_e_tzeentch_path1 20:24:06.300 [Lua] level display name sig_snare_e_slaanesh_path1 20:24:06.300 [Lua] level display name pat_mountain_wastes_path4 20:24:06.300 [Lua] level display name pat_mountain_wastes_path2 20:24:06.300 [Lua] level display name pat_mountain_wastes_path1 20:24:06.300 [Lua] level display name pat_bay_slaanesh_path2 20:24:06.300 [Lua] level display name pat_mountain_slaanesh_path5 20:24:06.300 [Lua] level display name pat_bay_khorne_path1 20:24:06.300 [Lua] level display name pat_mountain_nurgle_path3 20:24:06.300 [Lua] level display name pat_mountain_slaanesh_path2 20:24:06.300 [Lua] level display name pat_mountain_nurgle_path4 20:24:06.300 [Lua] level display name sig_mordrek_nurgle_path2 20:24:06.300 [Lua] level display name pat_mountain_slaanesh_path4 20:24:06.300 [Lua] level display name pat_tower_wastes_path1 20:24:06.300 [Lua] level display name pat_town_tzeentch_path1 20:24:06.300 [Lua] level display name sig_crag_slaanesh_path5 20:24:06.300 [Lua] level display name arena_ruin_khorne_path1 20:24:06.300 [Lua] level display name pat_town_slaanesh_path3 20:24:06.300 [Lua] level display name pat_forest_nurgle_path4 20:24:06.300 [Lua] level display name pat_bay_khorne_path3 20:24:06.300 [Lua] level display name pat_mountain_khorne_path2 20:24:06.300 [Lua] level display name pat_tower_wastes_path2 20:24:06.300 [Lua] level display name sig_snare_b_slaanesh_path1 20:24:06.300 [Lua] level display name pat_mountain_khorne_path4 20:24:06.300 [Lua] level display name sig_mordrek_tzeentch_path2 20:24:06.301 [Lua] level display name pat_mines_wastes_path2 20:24:06.301 [Lua] level display name pat_mines_khorne_path3 20:24:06.301 [Lua] level display name sig_citadel_khorne_path3 20:24:06.301 [Lua] level display name pat_town_khorne_path1 20:24:06.301 [Lua] level display name sig_citadel_tzeentch_path2 20:24:06.301 [Lua] level display name sig_snare_a_slaanesh_path1 20:24:06.301 [Lua] level display name sig_volcano_nurgle_path5 20:24:06.301 [Lua] level display name sig_gorge_slaanesh_path1 20:24:06.301 [Lua] level display name pat_town_khorne_path4 20:24:06.301 [Lua] level display name pat_town_slaanesh_path1 20:24:06.301 [Lua] level display name sig_volcano_tzeentch_path1 20:24:06.301 [Lua] level display name pat_bay_wastes_path1 20:24:06.301 [Lua] level display name sig_snare_c_tzeentch_path1 20:24:06.301 [Lua] level display name sig_citadel_nurgle_path4 20:24:06.301 [Lua] level display name sig_volcano_tzeentch_path4 20:24:06.301 [Lua] level display name pat_forest_tzeentch_path1 20:24:06.301 [Lua] level display name sig_volcano_khorne_path5 20:24:06.301 [Lua] level display name sig_citadel_khorne_path1 20:24:06.301 [Lua] level display name pat_mines_nurgle_path3 20:24:06.301 [Lua] level display name sig_volcano_wastes_path3 20:24:06.301 [Lua] level display name pat_town_wastes_path3 20:24:06.301 [Lua] level display name sig_gorge_khorne_path4 20:24:06.301 [Lua] level display name pat_tower_khorne_path2 20:24:06.301 [Lua] level display name sig_gorge_nurgle_path5 20:24:06.301 [Lua] level display name sig_mordrek_khorne_path1 20:24:06.301 [Lua] level display name sig_crag_wastes_path3 20:24:06.301 [Lua] level display name pat_bay_slaanesh_path4 20:24:06.301 [Lua] level display name catacombs 20:24:06.301 [Lua] level display name sig_volcano_nurgle_path4 20:24:06.301 [Lua] level display name sig_mordrek_wastes_path1 20:24:06.301 [Lua] level display name pat_bay_khorne_path4 20:24:06.301 [Lua] level display name pat_bay_tzeentch_path3 20:24:06.301 [Lua] level display name sig_volcano_khorne_path3 20:24:06.301 [Lua] level display name sig_mordrek_tzeentch_path5 20:24:06.301 [Lua] level display name pat_town_nurgle_path3 20:24:06.301 [Lua] level display name pat_bay_nurgle_path4 20:24:06.301 [Lua] level display name sig_snare_d_tzeentch_path1 20:24:06.301 [Lua] level display name sig_citadel_khorne_path5 20:24:06.301 [Lua] level display name sig_gorge_nurgle_path3 20:24:06.301 [Lua] level display name sig_volcano_tzeentch_path5 20:24:06.301 [Lua] level display name pat_bay_tzeentch_path1 20:24:06.301 [Lua] level display name pat_town_khorne_path2 20:24:06.301 [Lua] level display name sig_mordrek_nurgle_path4 20:24:06.301 [Lua] level display name pat_mines_slaanesh_path1 20:24:06.301 [Lua] level display name pat_mines_tzeentch_path3 20:24:06.301 [Lua] level display name sig_mordrek_tzeentch_path4 20:24:06.301 [Lua] level display name sig_crag_slaanesh_path4 20:24:06.301 [Lua] level display name dlc_portals 20:24:06.301 [Lua] level display name pat_forest_tzeentch_path5 20:24:06.301 [Lua] level display name sig_gorge_wastes_path2 20:24:06.301 [Lua] level display name pat_tower_nurgle_path3 20:24:06.301 [Lua] level display name pat_mines_khorne_path1 20:24:06.301 [Lua] level display name sig_citadel_tzeentch_path4 20:24:06.301 [Lua] level display name sig_snare_c_nurgle_path1 20:24:06.301 [Lua] level display name pat_tower_tzeentch_path5 20:24:06.301 [Lua] level display name sig_volcano_slaanesh_path4 20:24:06.301 [Lua] level display name sig_volcano_tzeentch_path3 20:24:06.301 [Lua] level display name pat_mountain_tzeentch_path4 20:24:06.301 [Lua] level display name pat_town_nurgle_path2 20:24:06.301 [Lua] level display name sig_snare_c_slaanesh_path1 20:24:06.301 [Lua] level display name pat_town_slaanesh_path4 20:24:06.301 [Lua] level display name pat_tower_khorne_path1 20:24:06.301 [Lua] level display name pat_tower_nurgle_path4 20:24:06.301 [Lua] level display name pat_mines_tzeentch_path1 20:24:06.301 [Lua] level display name sig_volcano_khorne_path2 20:24:06.301 [Lua] level display name sig_snare_a_tzeentch_path1 20:24:06.301 [Lua] level display name sig_snare_b_wastes_path1 20:24:06.301 [Lua] level display name sig_gorge_tzeentch_path5 20:24:06.301 [Lua] level display name sig_volcano_slaanesh_path2 20:24:06.301 [Lua] level display name pat_bay_wastes_path2 20:24:06.301 [Lua] level display name sig_citadel_slaanesh_path5 20:24:06.301 [Lua] level display name pat_forest_khorne_path4 20:24:06.301 [Lua] level display name sig_mordrek_wastes_path4 20:24:06.301 [Lua] level display name sig_citadel_nurgle_path2 20:24:06.301 [Lua] level display name sig_gorge_khorne_path2 20:24:06.301 [Lua] level display name sig_citadel_slaanesh_path2 20:24:06.301 [Lua] level display name sig_citadel_slaanesh_path3 20:24:06.332 [Lua] TIME: 0.019 20:24:06.962 [Lua] [ConflictSettings] Contained breeds generated in: 0.57499999999999929 20:24:07.302 [Lua] <>realm = official<> 20:24:07.302 [Lua] [ModManager] Mods enabled: false // Bundled: true 20:24:07.405 [Lua] <>project = vermintide 2<> 20:24:07.405 [Lua] <>build = release<> 20:24:07.405 [Lua] <>platform = win32<> 20:24:07.405 [Lua] <>dedicated_server = false<> 20:24:07.405 [Lua] <>title_id = 5107<> 20:24:07.405 [Lua] <>content_revision = 26718<> 20:24:07.405 [Lua] <>engine_revision = 3caf390912f2<> 20:24:07.405 [Lua] <>release_version = 4.4.2<> 20:24:07.405 [Lua] <>rendering_backend = dx11<> 20:24:07.405 [Lua] <>teamcity_build_id = 124034<> 20:24:07.405 [Lua] <>steam_id = 110000103724cc4<> 20:24:07.405 [Lua] <>steam_profile_name = Tierce<> 20:24:07.405 [Lua] <>steam_app_id = 552500<> 20:24:07.405 [Lua] <>machine_id = 5e86be93-f77e-4234-9f9c-4f5473921f5e<> 20:24:07.405 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 20:24:07.406 [Lua] [Boot] User ID: 110000103724cc4 Tierce 20:24:07.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:24:07.410 [Lua] initializing mechanism to: adventure 20:24:07.410 [Lua] Game:setup() total time: 0.0050000000000008 20:24:07.410 [Lua] handle gfx quality: 0 20:24:07.410 [Lua] default settings: 0 20:24:07.410 [Lua] user settings: 0 20:24:07.410 [Lua] set frame times: 0 20:24:07.410 [Lua] init random: 0 20:24:07.410 [Lua] managers: 0.0040000000000004476 20:24:07.410 [Lua] 20:24:07.410 [Lua] unaccounted: 0.001000000000000334 20:24:07.410 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:24:07.410 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:24:07.410 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:24:07.410 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:24:07.410 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:24:07.410 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:24:07.410 [Lua] [Testify] Ready! 20:24:07.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:24:07.490 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:24:07.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:24:07.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:24:07.791 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:24:07.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:24:07.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:24:07.840 [Lua] [PackageManager] Force_load: resource_packages/menu 20:24:07.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:24:07.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:24:07.907 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:24:07.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:24:08.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:24:08.348 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:24:08.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:24:08.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:24:08.432 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 20:24:08.433 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:24:08.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:24:08.483 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:24:08.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:24:08.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:24:08.805 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:24:08.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:24:09.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:24:09.057 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:24:09.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:24:09.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:24:09.430 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:24:09.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:24:09.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:24:09.834 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:24:09.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:24:10.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:24:10.021 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:24:10.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:24:10.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:24:10.189 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:24:10.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:24:10.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:24:10.291 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:24:10.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:24:10.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:24:10.358 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:24:10.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:24:10.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:24:10.593 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:24:10.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:24:10.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:24:10.666 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:24:10.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:24:10.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:24:10.713 [Lua] [PackageManager] Force_load: resource_packages/careers 20:24:10.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:24:10.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:24:10.747 [Lua] [PackageManager] Force_load: resource_packages/decals 20:24:10.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:24:10.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:24:10.815 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:24:10.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:24:11.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:24:11.273 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:24:11.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:24:12.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:24:12.005 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:24:12.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:24:12.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:24:12.681 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:24:12.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:24:13.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:24:13.307 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:24:13.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:24:13.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:24:13.375 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:24:13.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:24:13.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:24:13.408 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:24:13.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 20:24:13.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 20:24:13.476 [Lua] [PackageManager] Force_load: resource_packages/breeds 20:24:13.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 20:24:13.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 20:24:13.679 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 20:24:13.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:24:13.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:24:13.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:24:15.769 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:24:15.769 [Lua] [Gamestate] Enter StateTitleScreen 20:24:15.770 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:24:15.770 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:24:15.770 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:24:15.770 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:24:15.770 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:24:15.786 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:24:15.786 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:24:15.786 [Save] Loading `save_data` 20:24:15.786 [Save] Load done 20:24:15.803 [Lua] [BackendManagerPlayFab] Backend Enabled 20:24:17.364 [Lua] <>playfab_id = A8BBEE90455F4E7<> 20:24:17.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 20:24:17.614 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 20:24:17.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 20:24:17.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 20:24:17.937 [Save] Saving `save_data` 20:24:17.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 20:24:17.939 [Save] Save done 20:24:17.954 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 20:24:18.176 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 20:24:18.176 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 20:24:18.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 20:24:18.582 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 20:24:18.787 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 20:24:18.787 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 20:24:19.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 20:24:19.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 20:24:19.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 20:24:19.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 20:24:19.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 20:24:19.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 20:24:19.839 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 20:24:19.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 20:24:19.856 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 20:24:20.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 20:24:20.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 20:24:20.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 20:24:20.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 20:24:20.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 20:24:20.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 20:24:20.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 20:24:20.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 20:24:20.741 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 20:24:20.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 20:24:20.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 20:24:20.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 20:24:21.166 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 20:24:21.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 20:24:21.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 20:24:21.426 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 20:24:21.427 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 20:24:21.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 20:24:21.625 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 20:24:21.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 20:24:21.641 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 20:24:21.897 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 20:24:21.897 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 20:24:21.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 20:24:22.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 20:24:22.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 20:24:22.133 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 20:24:22.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 20:24:22.336 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 20:24:22.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 20:24:22.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 20:24:22.540 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 20:24:22.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 20:24:22.816 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 20:24:22.817 warning: [Lua] Incorrectly configured weapon skins for wh_2h_sword_skin 20:24:22.817 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 20:24:22.817 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin 20:24:22.817 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin 20:24:22.818 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 20:24:23.337 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:24:23.337 [Lua] ISI-> GET_ALL_ITEMS! 20:24:23.337 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:24:23.337 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:24:23.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 20:24:23.337 [Lua] 20:24:23.337 [Lua] 20:24:23.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 20:24:23.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 20:24:23.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 20:24:23.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 20:24:23.574 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 20:24:23.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 20:24:23.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 20:24:23.574 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:24:23.574 [Lua] [SteamManager] request_item_prices 20:24:23.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 20:24:24.119 [Lua] [SteamManager] on_price_result 1 EUR 20:24:24.119 [Lua] _refresh_steam_item_prices_cb 20:24:24.119 [Lua] Missing item masterlist item for steam_itemdefid: 30 20:24:24.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 20:24:24.344 [Lua] Player statistics loaded! 20:24:24.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 20:24:24.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 20:24:24.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 20:24:24.802 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 20:24:24.807 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 20:24:24.815 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 20:24:25.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 20:24:25.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 20:24:25.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 20:24:25.359 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:24:26.391 [Lua] [Managers] Destroying manager group: 20:24:26.391 [Lua] [Gamestate] Enter state StateLoading 20:24:26.392 [Lua] [StateLoading] Auto Skip: nil 20:24:26.393 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:24:26.393 [Lua] [LobbyManager] Setting up network options 20:24:26.393 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:24:26.393 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:24:26.393 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:24:26.393 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:24:26.393 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:24:26.393 [Lua] LobbyManager:setup_network_options server_port: 27015 20:24:26.393 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:24:26.395 [Lua] registering RPCs 20:24:26.395 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:24:26.395 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:24:26.395 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:24:26.395 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:24:26.395 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1768098944, lt:load_next_level, extra_packages:{ }) 20:24:26.395 [Lua] [LevelTransitionHandler] promote_next_level_data 20:24:26.395 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:24:26.395 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:24:26.395 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 20:24:26.395 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:24:26.395 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = inn_level 20:24:26.395 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 20:24:26.395 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = inn_level 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = inn 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = adventure 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 1768098944 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 20:24:26.396 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:24:26.396 [SteamVoip] Creating room 47e9ec8330572806 20:24:26.396 [SteamVoip] Joining room 47e9ec8330572806 20:24:26.396 [EAC] EAC server 110000103724cc4 is initializing 20:24:26.400 [EAC] Server is also client 110000103724cc4 20:24:26.400 [EACServer] [21:24:26:399][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7653A7CB0 LogLevel: Info. 20:24:26.400 [Lua] ### Created peer state machine for 110000103724cc4 20:24:26.400 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 20:24:26.400 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:24:26.400 warning: [Application] Application.update_render_world is deprecated. 20:24:26.408 [Lua] [LevelTransitionHandler] Level load completed! 20:24:26.409 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:24:26.409 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:24:26.409 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:24:26.409 [Lua] Set lobby begin: 20:24:26.409 [Lua] Set lobby end. 20:24:26.409 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "3" and join party "nil" 20:24:26.409 [Lua] [LobbyHost] Changed state from 0 to creating 20:24:26.410 [Lua] [StateLoading] load_current_level 20:24:26.410 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 20:24:26.410 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 20:24:26.410 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 20:24:26.410 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 20:24:26.410 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 20:24:26.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:24:26.422 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:24:26.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:24:26.668 [SteamLobby] Detected added member 110000103724cc4 20:24:26.669 [Lua] [LobbyHost] Changed state from creating to joined 20:24:26.669 [Lua] [PartyManager] Leader is set to 110000103724cc4 20:24:26.669 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 20:24:26.669 [Lua] [ChatManager] Registering channel 1 20:24:26.669 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 20:24:26.669 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 20:24:26.669 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 20:24:26.670 [Lua] [NetworkServer] Changing num_players from nil to 1 20:24:26.670 [Lua] Players: 1 20:24:26.670 [Lua] Set lobby begin: 20:24:26.670 [Lua] Lobby data mission_id = inn_level 20:24:26.670 [Lua] Lobby data mechanism = adventure 20:24:26.670 [Lua] Lobby data matchmaking_type = 3 20:24:26.670 [Lua] Lobby data eac_authorized = true 20:24:26.670 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:24:26.671 [Lua] Lobby data selected_mission_id = inn_level 20:24:26.671 [Lua] Lobby data num_players = 1 20:24:26.671 [Lua] Lobby data matchmaking = false 20:24:26.671 [Lua] Set lobby end. 20:24:27.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:24:27.954 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:24:27.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:24:28.326 [Lua] player (110000103724cc4,1) was put into party 0 20:24:28.326 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 20:24:28.326 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 20:24:28.326 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 20:24:28.326 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 20:24:31.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:24:31.723 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:24:31.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 20:24:31.726 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 20:24:31.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 20:24:31.745 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 20:24:31.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:24:31.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:24:31.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:24:31.787 [Lua] [LevelTransitionHandler] Level load completed! 20:24:31.787 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 20:24:31.789 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:24:31.789 [Lua] checking dlc's against conflict directors 20:24:31.790 [Lua] number of factions to include 2 20:24:31.790 [Lua] Updated list weights for random: 20:24:31.790 [Lua] skaven, 0.42 (0.00-0.42) 20:24:31.790 [Lua] chaos, 0.42 (0.42-0.83) 20:24:31.790 [Lua] beastmen, 0.17 (0.83-1.00) 20:24:31.790 [Lua] Rolled random faction: 0.27856689691543579 skaven 20:24:31.790 [Lua] Updated list weights for random: 20:24:31.790 [Lua] beastmen, 0.29 (0.00-0.29) 20:24:31.790 [Lua] chaos, 0.71 (0.29-1.00) 20:24:31.790 [Lua] Rolled random faction: 0.81953376531600952 chaos 20:24:31.790 [Lua] number of factions added 2 20:24:31.790 [Lua] --- --- --- 20:24:31.790 [Lua] Starting... difficulty 'normal' 20:24:31.790 [Lua] These are the starting conflict directors: 20:24:31.790 [Lua] inn_level 20:24:31.790 [Lua] --- --- --- 20:24:31.790 [Lua] 20:24:31.790 [Lua] DONE! Found the following directors: 20:24:31.790 [Lua] (free: 35), Master hash is: 20:24:31.790 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:24:31.790 [Lua] load_startup_enemy_packages: -------------- 20:24:31.790 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:24:31.790 [Lua] critter_rat 20:24:31.791 [Lua] ### Received rpc_level_loaded 20:24:31.791 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 78 20:24:31.791 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 20:24:31.792 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 20:24:31.792 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 20:24:31.793 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 20:24:31.793 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 20:24:31.793 [Lua] ### Received rpc_level_loaded 20:24:31.793 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 78 20:24:31.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:24:31.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:24:31.802 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 20:24:31.802 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:24:31.802 [Lua] Starting async level spawning of levels/inn/world 20:24:31.802 [Umbra] Init version: 3.4.15 :: 16 threads 20:24:31.986 [Lua] Async level spawning done 20:24:31.986 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:24:32.066 [Lua] Got invite to lobby from 110000104a550a1 20:24:32.853 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:24:32.853 [Lua] Set lobby begin: 20:24:32.853 [Lua] Lobby data selected_mission_id = inn_level 20:24:32.853 [Lua] Lobby data num_players = 1 20:24:32.853 [Lua] Lobby data matchmaking = false 20:24:32.853 [Lua] Lobby data host = 110000103724cc4 20:24:32.853 [Lua] Lobby data mission_id = inn_level 20:24:32.853 [Lua] Lobby data matchmaking_type = 3 20:24:32.853 [Lua] Lobby data country_code = CZ 20:24:32.853 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:24:32.853 [Lua] Lobby data unique_server_name = Tierce 20:24:32.854 [Lua] Lobby data mechanism = adventure 20:24:32.854 [Lua] Lobby data eac_authorized = true 20:24:32.854 [Lua] Set lobby end. 20:24:32.854 [Lua] [Managers] Destroying manager group: 20:24:32.854 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:24:32.854 [Lua] [Gamestate] Enter StateIngame HOST 20:24:32.854 [Lua] [Managers] Calling function on all managers: 20:24:32.854 [Lua] <>level = inn_level<> 20:24:32.854 [Lua] Set lobby begin: 20:24:32.854 [Lua] Lobby data selected_mission_id = inn_level 20:24:32.854 [Lua] Lobby data num_players = 1 20:24:32.854 [Lua] Lobby data matchmaking = false 20:24:32.854 [Lua] Lobby data host = 110000103724cc4 20:24:32.855 [Lua] Lobby data mission_id = inn_level 20:24:32.855 [Lua] Lobby data matchmaking_type = 3 20:24:32.855 [Lua] Lobby data country_code = CZ 20:24:32.855 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:24:32.855 [Lua] Lobby data unique_server_name = Tierce 20:24:32.855 [Lua] Lobby data mechanism = adventure 20:24:32.855 [Lua] Lobby data eac_authorized = true 20:24:32.855 [Lua] Set lobby end. 20:24:32.855 [Lua] [StateIngame] Server ingame 20:24:32.858 [Lua] Set lobby begin: 20:24:32.858 [Lua] Lobby data difficulty = normal 20:24:32.859 [Lua] Lobby data selected_mission_id = inn_level 20:24:32.859 [Lua] Lobby data difficulty_tweak = 0 20:24:32.859 [Lua] Lobby data num_players = 1 20:24:32.859 [Lua] Lobby data matchmaking = false 20:24:32.859 [Lua] Lobby data host = 110000103724cc4 20:24:32.859 [Lua] Lobby data mission_id = inn_level 20:24:32.859 [Lua] Lobby data matchmaking_type = 3 20:24:32.859 [Lua] Lobby data country_code = CZ 20:24:32.859 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:24:32.859 [Lua] Lobby data unique_server_name = Tierce 20:24:32.859 [Lua] Lobby data mechanism = adventure 20:24:32.859 [Lua] Lobby data eac_authorized = true 20:24:32.859 [Lua] Set lobby end. 20:24:32.859 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:24:32.859 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:24:32.859 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:24:32.859 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:24:32.859 [Lua] [Matchmaking] initializing 20:24:32.859 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 20:24:32.859 [Lua] [Matchmaking] register rpcs 20:24:32.859 [Lua] GameNetworkManager:init... creating game session 20:24:32.859 [Lua] Host GameSession.make_game_session_host with session: 20:24:32.859 [GameSession] make_game_session_host() 20:24:32.859 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:24:32.859 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 20:24:32.859 [Lua] [GameNetworkManager] self.is_server = true 20:24:32.859 [Network] Setting artificial MTU limit to 65536 20:24:32.867 [Lua] Switching ConflictSettings: to: inn_level 20:24:32.867 [Lua] pacing=disabled 20:24:32.867 [Lua] roaming=nil 20:24:32.867 [Lua] disabled=false 20:24:32.867 [Lua] pack_spawning=disabled 20:24:32.867 [Lua] contained_breeds=nil 20:24:32.867 [Lua] boss=disabled 20:24:32.867 [Lua] horde=disabled 20:24:32.867 [Lua] specials=disabled 20:24:32.867 [Lua] name=inn_level 20:24:32.867 [Lua] intensity=disabled 20:24:32.867 [Lua] --- 20:24:32.867 [Lua] [LevelAnalysis] set_random_seed( 0) 20:24:32.871 [Lua] [AIInterestPointSystem] Level Seed: 0 20:24:32.871 [Lua] 20:24:32.871 [Lua] [entity_system_bag] = table 20:24:32.871 [Lua] [entity_system_bag] = metatable 20:24:32.871 [Lua] [startup_data] = table 20:24:32.871 [Lua] [entity_manager] = table 20:24:32.871 [Lua] [entity_manager] = metatable 20:24:32.871 [Lua] [unit_spawner] = table 20:24:32.871 [Lua] [unit_spawner] = metatable 20:24:32.871 [Lua] [unit_storage] = table 20:24:32.871 [Lua] [unit_storage] = metatable 20:24:32.871 [Lua] [dice_keeper] = table 20:24:32.871 [Lua] [dice_keeper] = metatable 20:24:32.871 [Lua] [is_server] = true (boolean) 20:24:32.871 [Lua] [world] = [World] 20:24:32.871 [Lua] [system_api] = table 20:24:32.871 [Lua] [entity_system] = table 20:24:32.871 [Lua] [entity_system] = metatable 20:24:32.871 [Lua] [network_lobby] = table 20:24:32.871 [Lua] [network_lobby] = metatable 20:24:32.871 [Lua] [profile_synchronizer] = table 20:24:32.871 [Lua] [profile_synchronizer] = metatable 20:24:32.871 [Lua] [level_transition_handler] = table 20:24:32.871 [Lua] [level_transition_handler] = metatable 20:24:32.871 [Lua] [num_local_human_players] = 1 (number) 20:24:32.871 [Lua] [statistics_db] = table 20:24:32.871 [Lua] [statistics_db] = metatable 20:24:32.871 [Lua] [network_server] = table 20:24:32.871 [Lua] [network_server] = metatable 20:24:32.871 [Lua] [input_manager] = table 20:24:32.871 [Lua] [input_manager] = metatable 20:24:32.871 [Lua] [network_clock] = table 20:24:32.871 [Lua] [network_clock] = metatable 20:24:32.871 [Lua] [network_transmit] = table 20:24:32.871 [Lua] [network_transmit] = metatable 20:24:32.871 [Lua] [free_flight_manager] = table 20:24:32.871 [Lua] [free_flight_manager] = metatable 20:24:32.871 [Lua] [network_manager] = table 20:24:32.871 [Lua] [network_manager] = metatable 20:24:32.871 [Lua] [network_event_delegate] = table 20:24:32.871 [Lua] [network_event_delegate] = metatable 20:24:32.871 [Lua] 20:24:32.871 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:24:32.871 [Lua] ignoring extension VersusInteractObjectiveExtension 20:24:32.871 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:24:32.871 [Lua] ignoring extension VersusSocketObjectiveExtension 20:24:32.871 [Lua] ignoring extension VersusTargetObjectiveExtension 20:24:32.871 [Lua] ignoring extension VersusMissionObjectiveExtension 20:24:32.872 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:24:32.880 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:24:32.880 [Lua] [AchievementManager] Achievements using the steam platform 20:24:32.881 [Lua] PlayerManager:add_player player_1 20:24:32.949 [Lua] [StateIngame] Level seed: 0 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read, 20:24:32.955 [GameSession] create_game_object(26, 0) 20:24:32.955 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 20:24:32.955 [GameSession] create_game_object(26, 1) 20:24:32.955 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:24:32.955 [GameSession] create_game_object(26, 2) 20:24:32.955 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:24:32.955 [GameSession] create_game_object(26, 3) 20:24:32.955 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 20:24:32.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 20:24:32.956 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3, async-read, 20:24:32.958 [Lua] [LevelAnalysis] set_random_seed( 0) 20:24:32.962 [GameSession] create_game_object(67, 4) 20:24:32.962 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:24:32.962 [GameSession] create_game_object(95, 5) 20:24:32.962 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:24:32.962 [Lua] [IngameUI] init 20:24:32.975 [SteamVoipClient] select_out(110000103724cc4, off) 20:24:32.978 [Lua] cb_razer_chroma_setup 20:24:33.025 [Lua] [Matchmaking] Cancelling matchmaking 20:24:33.025 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:24:33.025 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:24:33.025 [Lua] Set lobby begin: 20:24:33.025 [Lua] Lobby data difficulty = normal 20:24:33.025 [Lua] Lobby data selected_mission_id = inn_level 20:24:33.025 [Lua] Lobby data power_level = 0 20:24:33.025 [Lua] Lobby data difficulty_tweak = 0 20:24:33.025 [Lua] Lobby data num_players = 1 20:24:33.025 [Lua] Lobby data matchmaking = false 20:24:33.025 [Lua] Lobby data host = 110000103724cc4 20:24:33.025 [Lua] Lobby data mission_id = inn_level 20:24:33.026 [Lua] Lobby data matchmaking_type = 3 20:24:33.026 [Lua] Lobby data country_code = CZ 20:24:33.026 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:24:33.026 [Lua] Lobby data unique_server_name = Tierce 20:24:33.026 [Lua] Lobby data mechanism = adventure 20:24:33.026 [Lua] Lobby data eac_authorized = true 20:24:33.026 [Lua] Set lobby end. 20:24:33.026 [Flow] complete_skittergate_legend true 20:24:33.026 [Flow] complete_all_helmgart_levels_recruit true 20:24:33.027 [Flow] WitchHunterLevel:35 20:24:33.027 [Flow] LeaderYes 20:24:33.027 [Flow] ALL PC XP:304250 20:24:33.027 [Flow] Has "bogenhafen" DLC:true 20:24:33.027 [Flow] WH XP:60850 20:24:33.027 [Flow] Number of crafted items:2877 20:24:33.027 [Flow] Has "pre_order" DLC:true 20:24:33.027 [Flow] Sum of Powe Levels:1500 20:24:33.027 [Flow] lodestone diff 1:false 20:24:33.027 [Flow] magnus and forest activated 20:24:33.027 [Flow] magnus and forest activated 20:24:33.027 [Flow] cemetery and forest activated 20:24:33.027 [Flow] magnus and cemetery 20:24:33.027 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:33.027 [Flow] ALL RUNES ACTIVATED 20:24:33.027 [Flow] magnus and forest activated 20:24:33.027 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:33.027 [Flow] ALL RUNES ACTIVATED 20:24:33.027 [Flow] cemetery and forest activated 20:24:33.027 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:33.027 [Flow] ALL RUNES ACTIVATED 20:24:33.027 [Flow] magnus and forest activated 20:24:33.027 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:33.027 [Flow] ALL RUNES ACTIVATED 20:24:33.027 [Flow] magnus and cemetery 20:24:33.027 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:33.027 [Flow] ALL RUNES ACTIVATED 20:24:33.028 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:24:33.029 [Lua] CurrentConflictSettings inn_level 20:24:33.029 [Lua] [ConflictDirector] conflict_director is ai_ready 20:24:33.029 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:24:33.029 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:24:33.031 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:24:33.031 [Lua] Forming navigation groups in one frame 20:24:33.031 [Lua] Forming navigation groups 20:24:33.048 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000003013 20:24:33.049 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 20:24:33.049 [Lua] number of nav groups: 42 20:24:33.049 [Lua] number of refined nav groups : 23 20:24:33.051 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:24:33.051 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:24:33.051 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:24:33.051 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:24:33.051 [GameSession] create_game_object(68, 6) 20:24:33.051 [GameSession] create_game_object(68, 7) 20:24:33.052 [GameSession] create_game_object(68, 8) 20:24:33.052 [GameSession] create_game_object(68, 9) 20:24:33.052 [GameSession] create_game_object(68, 10) 20:24:33.052 [GameSession] create_game_object(31, 11) 20:24:33.052 [GameSession] create_game_object(31, 12) 20:24:33.052 [GameSession] create_game_object(31, 13) 20:24:33.053 [GameSession] create_game_object(31, 14) 20:24:33.053 [GameSession] create_game_object(31, 15) 20:24:33.053 [GameSession] create_game_object(68, 16) 20:24:33.053 [GameSession] create_game_object(68, 17) 20:24:33.053 [GameSession] create_game_object(68, 18) 20:24:33.053 [GameSession] create_game_object(68, 19) 20:24:33.053 [GameSession] create_game_object(68, 20) 20:24:33.053 [GameSession] create_game_object(68, 21) 20:24:33.053 [GameSession] create_game_object(68, 22) 20:24:33.053 [GameSession] create_game_object(68, 23) 20:24:33.053 [GameSession] create_game_object(68, 24) 20:24:33.053 [GameSession] create_game_object(68, 25) 20:24:33.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:24:33.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:24:33.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:24:33.053 [GameSession] create_game_object(48, 26) 20:24:33.053 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:24:33.054 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:24:33.054 [Lua] [Managers] Calling function on all managers: 20:24:33.083 [Save] Saving `save_data` 20:24:33.085 [Save] Save done 20:24:33.090 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 20:24:33.090 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 20:24:33.093 [Lua] [UnlockManager] All unlocks ready 20:24:33.300 [Lua] player (110000103724cc4,1) was put into party 1 20:24:33.300 [Lua] [IngamePlayerListUI] - Destroy 20:24:33.300 [Lua] [GamePadEquipmentUI] - Destroy 20:24:33.301 [Lua] [EquipmentUI] - Destroy 20:24:33.301 [Lua] [GamePadAbilityUI] - Destroy 20:24:33.301 [Lua] [AbilityUI] - Destroy 20:24:33.311 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000103724cc4 20:24:33.311 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:3:0 = 110000103724cc4 20:24:33.311 [Lua] Set lobby begin: 20:24:33.311 [Lua] Lobby data selected_mission_id = inn_level 20:24:33.311 [Lua] Lobby data num_players = 1 20:24:33.311 [Lua] Lobby data difficulty_tweak = 0 20:24:33.312 [Lua] Lobby data host = 110000103724cc4 20:24:33.312 [Lua] Lobby data matchmaking_type = 3 20:24:33.312 [Lua] Lobby data difficulty = normal 20:24:33.312 [Lua] Lobby data player_slot_1 = 0:0 20:24:33.312 [Lua] Lobby data unique_server_name = Tierce 20:24:33.312 [Lua] Lobby data player_slot_4 = 0:0 20:24:33.312 [Lua] Lobby data country_code = CZ 20:24:33.312 [Lua] Lobby data matchmaking = false 20:24:33.312 [Lua] Lobby data power_level = 0 20:24:33.312 [Lua] Lobby data mission_id = inn_level 20:24:33.312 [Lua] Lobby data mechanism = adventure 20:24:33.312 [Lua] Lobby data player_slot_5 = 0:0 20:24:33.312 [Lua] Lobby data player_slot_2 = 0:0 20:24:33.312 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:24:33.312 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:24:33.312 [Lua] Lobby data eac_authorized = true 20:24:33.312 [Lua] Set lobby end. 20:24:33.312 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(3) career(4) 20:24:33.312 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 20:24:33.313 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":1022119104,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 20:24:33.313 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 20:24:33.313 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 20:24:33.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:24:33.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:24:33.313 [GameSession] create_game_object(26, 27) 20:24:33.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:24:33.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:24:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 20:24:33.320 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 20:24:33.320 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 20:24:33.320 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 20:24:33.321 [Lua] [Matchmaking] Joining lobby table: 0000000004CA9E10. 20:24:33.321 [Lua] 20:24:33.321 [Lua] [join_by_lobby_browser] = true (boolean) 20:24:33.321 [Lua] [join_lobby_data] = table 20:24:33.321 [Lua] [id] = 186000001cc7013 (string) 20:24:33.321 [Lua] [is_server_invite] = false (boolean) 20:24:33.321 [Lua] [friend_join] = true (boolean) 20:24:33.321 [Lua] 20:24:33.321 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:24:33.321 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 20:24:33.322 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:24:33.322 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:24:33.322 [Lua] [ChatManager][1]System: Connecting to game session. 20:24:33.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 20:24:33.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 20:24:33.347 [GameSession] create_game_object(26, 28) 20:24:33.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:24:33.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:24:33.348 [Lua] [LobbyClient] Changed state from nil to joining 20:24:33.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:24:33.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:24:33.382 [GameSession] create_game_object(26, 29) 20:24:33.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:24:33.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:24:33.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:24:33.414 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 20:24:33.414 [GameSession] create_game_object(26, 30) 20:24:33.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:24:33.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:24:33.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:24:33.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:24:33.446 [GameSession] create_game_object(26, 31) 20:24:33.446 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:24:33.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:24:33.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:24:33.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:24:33.476 [GameSession] create_game_object(26, 32) 20:24:33.476 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:24:33.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:24:33.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:24:33.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:24:33.508 [GameSession] create_game_object(26, 33) 20:24:33.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:24:33.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:24:33.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:24:33.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 20:24:33.544 [GameSession] create_game_object(26, 34) 20:24:33.544 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:24:33.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:24:33.577 [SteamLobby] Detected added member 110000104a550a1 20:24:33.577 [SteamLobby] Detected added member 11000010493d8ff 20:24:33.577 [SteamLobby] Detected added member 110000105182d5d 20:24:33.577 [SteamLobby] Detected added member 110000103724cc4 20:24:33.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:24:33.579 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 20:24:33.579 [GameSession] create_game_object(26, 35) 20:24:33.579 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:24:33.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 20:24:33.580 [Lua] [LobbyClient] Changed state from joining to joined 20:24:33.580 [Lua] [PartyManager] Leader is set to 110000104a550a1 20:24:33.581 [Lua] [LobbyClient] connected to lobby, id: 186000001cc7013 20:24:33.581 [Lua] ====== Looking for host: 110000104a550a1 20:24:33.581 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 20:24:33.774 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0c569408, to peer: 110000104a550a1 channel: 1 20:24:33.774 [Lua] Connected to host: 110000104a550a1, using channel: 1 20:24:33.774 [Lua] [Matchmaking] Joined lobby, checking network hash... 20:24:33.777 [SteamTransport] Added peer 110000104a550a1 20:24:33.914 [SteamAuthenticator] Sent ticket request to 110000104a550a1 20:24:33.914 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'VelinCZ'... 20:24:33.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 20:24:33.919 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 20:24:33.919 [GameSession] create_game_object(26, 36) 20:24:33.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:24:33.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 20:24:33.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 20:24:33.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 20:24:33.960 [GameSession] create_game_object(26, 37) 20:24:33.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:24:33.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:24:33.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:24:33.998 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 20:24:33.998 [GameSession] create_game_object(26, 38) 20:24:33.998 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:24:33.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:24:34.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:24:34.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 20:24:34.026 [GameSession] create_game_object(26, 39) 20:24:34.026 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:24:34.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:24:34.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:24:34.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 20:24:34.074 [GameSession] create_game_object(26, 40) 20:24:34.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:24:34.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:24:34.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:24:34.099 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 20:24:34.099 [GameSession] create_game_object(26, 41) 20:24:34.099 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:24:34.099 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:24:34.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:24:34.190 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:24:34.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:24:34.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:24:34.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:24:34.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:24:34.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:24:34.673 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:24:34.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 20:24:34.692 [Steam] Connection 51ba45ee to remote 110000104a550a1 accepted by the remote part 20:24:34.700 [SteamAuthenticator] Got ticket request from 110000104a550a1 20:24:34.700 [SteamAuthenticator] GetAuthSessionTicket 110000104a550a1 20:24:34.740 [SteamAuthenticator] Got ticket from 110000104a550a1 20:24:34.741 [SteamAuthenticator] BeginAuthSession 110000104a550a1 20:24:34.741 [SteamAuthenticator] Authenticating 110000104a550a1 20:24:34.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 20:24:34.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 20:24:34.766 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:24:34.792 [Flow] DISABLE 20:24:34.821 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:24:34.821 [Lua] [PackageManager] Force_load: wwise/drakegun 20:24:34.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:24:34.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:24:34.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:24:34.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:24:34.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:24:34.933 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:24:34.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:24:35.038 [SteamAuthenticator] Steam validation for 110000104a550a1 with response 0 20:24:35.051 [Connection] Sending request connection 166 message to 110000104a550a1 20:24:35.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:24:35.091 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:24:35.091 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:24:35.126 [Handshaker] Established a connection 166 to 110000104a550a1 20:24:35.252 [Channel] Channel 1 to peer 110000104a550a1 in system game instance 186000001cc7013 was accepted. 20:24:35.253 [Lua] [Matchmaking] Connected, requesting to join game... 20:24:35.253 [Lua] vermintide_1 20:24:35.253 [Lua] wom_beta 20:24:35.253 [Lua] bogenhafen 20:24:35.253 [Lua] lake_upgrade 20:24:35.253 [Lua] pre_order 20:24:35.253 [Lua] cog_upgrade 20:24:35.253 [Lua] scorpion_beta_extended_access 20:24:35.253 [Lua] holly 20:24:35.253 [Lua] woods 20:24:35.253 [Lua] scorpion 20:24:35.253 [Lua] lake 20:24:35.253 [Lua] cog 20:24:35.253 [Lua] woods_upgrade 20:24:35.253 [Lua] grass 20:24:35.299 [Lua] [Matchmaking] Successfully joined game after 0.05 seconds: lobby_id=186000001cc7013 host_id:VelinCZ 20:24:35.299 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 20:24:35.299 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 20:24:35.299 [Lua] [ChatManager][1]System: Requesting profiles 20:24:35.357 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000104a550a1 | we:0 | dr:0 | bw:11000010493d8ff | es:110000105182d5d 20:24:35.358 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 20:24:35.358 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 20:24:35.359 [Lua] [ChatManager][1]System: Acquiring profiles 20:24:35.437 [Lua] [ChatManager][1]System: Joining game... 20:24:35.439 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 20:24:35.439 [Lua] TRANSITION start_lobby table: 000000000CA0E7E0 false 20:24:35.439 [Lua] [GameNetworkManager] Leaving game... 20:24:35.439 [Lua] [GameNetworkManager] Shutting down game session host. 20:24:35.439 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:24:35.439 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:24:35.439 [GameSession] shutdown_game_session_host() 20:24:35.439 [GameSession] shutdown() 20:24:35.439 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=3.66 20:24:35.450 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:24:35.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:24:35.568 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:24:35.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:24:35.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:24:35.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:24:35.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 20:24:35.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 20:24:35.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 20:24:35.841 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:24:36.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:24:36.214 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:24:36.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:24:36.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:24:36.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:24:36.322 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:24:36.380 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:24:36.380 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:24:36.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 20:24:36.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 20:24:36.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 20:24:36.514 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:24:36.560 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:24:36.560 [Lua] [PackageManager] Force_load: wwise/coghammer 20:24:36.560 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 20:24:36.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 20:24:36.632 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 20:24:36.632 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:24:36.684 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:24:36.684 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:24:36.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:24:36.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:24:36.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:24:36.734 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1022119104 20:24:37.346 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 20:24:37.488 [Lua] [Managers] Calling function on all managers: 20:24:37.488 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 20:24:37.488 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 20:24:37.488 [Lua] Clearing all global lookup lists 20:24:37.488 [Lua] [IngamePlayerListUI] - Destroy 20:24:37.488 [Lua] [GamePadEquipmentUI] - Destroy 20:24:37.488 [Lua] [EquipmentUI] - Destroy 20:24:37.488 [Lua] [GamePadAbilityUI] - Destroy 20:24:37.488 [Lua] [AbilityUI] - Destroy 20:24:37.489 [Lua] [IngameUI] destroy 20:24:37.498 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4 20:24:37.499 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2 20:24:37.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1 20:24:37.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 20:24:37.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 20:24:37.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 20:24:37.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3 20:24:37.542 [Lua] [Managers] Destroying manager group: 20:24:37.545 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:24:37.626 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:24:37.627 [Lua] [PeerSM] 110000103724cc4 :: on_exit InGame 20:24:37.627 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 20:24:37.627 [Lua] [Matchmaking] unregister rpcs 20:24:37.627 [Lua] [Matchmaking] destroying 20:24:37.627 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:24:37.627 [Lua] [ChatManager] Unregistering channel 1 20:24:37.627 [Lua] [EnemyPackageLoader] network_context_destroyed 20:24:37.627 [Lua] [PartyManager] network_context_destroyed 20:24:37.627 [Lua] [GameMechanismManager] network_context_destroyed 20:24:37.627 [SteamVoip] Leaving room 47e9ec8330572806 20:24:37.627 [SteamVoipClient] select_out(110000103724cc4, off) 20:24:37.627 [SteamVoip] Destroying room 47e9ec8330572806 20:24:37.627 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:24:37.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 20:24:37.629 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:24:37.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer 20:24:37.630 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 20:24:37.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer 20:24:37.630 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 20:24:37.634 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 20:24:37.639 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 20:24:37.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer 20:24:37.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer 20:24:37.652 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:24:37.652 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer 20:24:37.652 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 20:24:37.653 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 20:24:37.653 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 20:24:37.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 20:24:37.654 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 20:24:37.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer 20:24:37.656 [EACServer] [21:24:37:655][Windows][EAC Server] [Info][Destroy] Called 20:24:37.658 [Lua] [LobbyHost] Destroying 20:24:37.659 [Lua] ############### UNLOADING PACKAGES ############### 20:24:37.659 [Lua] [Managers] Calling function on all managers: 20:24:37.659 [Lua] [Managers] Destroying manager group: 20:24:37.659 [Lua] [Gamestate] Enter state StateLoading 20:24:37.660 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:24:37.660 [Lua] registering RPCs 20:24:37.660 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000CA0E7E0 20:24:37.660 warning: [Lua] Setting up network client 20:24:37.660 [Lua] [NetworkClient] New State connecting (old state nil) 20:24:37.660 [Lua] [SharedState] network_state_110000104a550a1: peers:0:0:0:0 = ["110000104a550a1","110000103724cc4"] 20:24:37.660 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger 20:24:37.660 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000104a550a1 20:24:37.660 [EAC] Connection reset 20:24:37.667 [EAC] Set platform user auth ticket 20:24:37.667 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104a550a1 my_peer_id:110000103724cc4 20:24:37.667 [Lua] [ChatManager] Registering channel 1 20:24:37.667 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104a550a1, own_peer_id=110000103724cc4) 20:24:37.667 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104a550a1, own_peer_id=110000103724cc4) 20:24:37.667 [Lua] [PartyManager] network_context_created (server_peer_id=110000104a550a1, own_peer_id=110000103724cc4) 20:24:37.667 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 20:24:37.667 [Lua] [PartyManager] Leader is set to 110000104a550a1 20:24:37.719 [EAC] Set host peer 110000104a550a1 to state undetermined 20:24:37.719 [EAC] Validating host 110000104a550a1 20:24:37.719 [Lua] [NetworkClient] New State connected (old state connecting) 20:24:37.719 [Lua] EAC debug check 2 nil 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: peers:0:0:0:0 = ["110000104a550a1","110000105182d5d","11000010493d8ff","110000103724cc4"] 20:24:37.769 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: mechanism:0:0:0:0 = deus 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: level_key:0:0:0:0 = pat_town_tzeentch_path1 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: profile_index_reservation:0:0:1:0 = 110000104a550a1 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: profile_index_reservation:0:0:3:0 = 110000103724cc4 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: profile_index_reservation:0:0:4:0 = 11000010493d8ff 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: profile_index_reservation:0:0:5:0 = 110000105182d5d 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: peers:0:0:0:0 = ["110000104a550a1","110000105182d5d","11000010493d8ff","110000103724cc4"] 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: level_session_id:0:0:0:0 = 1005681920 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: conflict_director:0:0:0:0 = deus_skaven_beastmen 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: difficulty_tweak:0:0:0:0 = 3 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: locked_director_functions:0:0:0:0 = {} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: level_seed:0:0:0:0 = 1384192575 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: game_mode:0:0:0:0 = deus 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: level_transition_type:0:0:0:0 = load_next_level 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: extra_packages:0:0:0:0 = {} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: environment_variation_id:0:0:0:0 = 0 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: difficulty:0:0:0:0 = hardest 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: peer_ingame:11000010493d8ff:0:0:0 = true 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: peer_ingame:110000104a550a1:0:0:0 = true 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: peer_ingame:110000105182d5d:0:0:0 = true 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":1425265152,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false}} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:11000010493d8ff:1:0:0 = 113001296 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:1:0:0 = 476030336 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:2:0:0 = 1712781824 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:4:0:0 = 893148736 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:5:0:0 = 576509312 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:6:0:0 = 2137837440 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000105182d5d:1:0:0 = 1425265152 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: actually_ingame:110000105182d5d:0:0:0 = true 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":476030336,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false},"inventory_id":1712781824,"first_person":{"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false}} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:4:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_01":false,"wwise\/two_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":893148736,"first_person":{"wwise\/crossbow":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_dw_shield_01_t1\/wpn_dw_shield_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_01":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"wwise\/bow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/we_maidenguard":false},"inventory_id":576509312,"first_person":{"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_spear_01\/wpn_we_spear_01":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_shield_01\/wpn_we_shield_01":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/skins\/white_and_gold\/chr_way_watcher_maiden_guard_white_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:6:0:0 = {"third_person":{"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_2h_hammer_03_t1\/wpn_2h_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false},"inventory_id":2137837440,"first_person":{"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"units\/weapons\/player\/wpn_empire_2h_hammer_03_t1\/wpn_2h_hammer_03_t1_3p":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/weapons\/player\/wpn_empire_2h_hammer_03_t1\/wpn_2h_hammer_03_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_base":false}} 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:11000010493d8ff:1:0:0 = 113001296 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:1:0:0 = 476030336 20:24:37.769 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:2:0:0 = 1712781824 20:24:37.770 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer, async-read, 20:24:37.770 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:4:0:0 = 893148736 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:5:0:0 = 576509312 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:6:0:0 = 2137837440 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000105182d5d:1:0:0 = 1425265152 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: actually_ingame:110000104a550a1:0:0:0 = true 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":113001296,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000105182d5d:1:0:0 = 1425265152 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:1:0:0 = 476030336 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:2:0:0 = 1712781824 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:4:0:0 = 893148736 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:5:0:0 = 576509312 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:6:0:0 = 2137837440 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:11000010493d8ff:1:0:0 = 113001296 20:24:37.785 [Lua] [SharedState] network_state_110000104a550a1: actually_ingame:11000010493d8ff:0:0:0 = true 20:24:37.785 [SteamVoip] Joining room ce11d09f2bfce572 20:24:37.786 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 20:24:37.786 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 20:24:37.786 [Lua] [StateLoading] load_current_level 20:24:37.786 [Lua] initializing mechanism to: deus 20:24:37.786 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "1" 20:24:37.786 [Lua] [PlayFabMirrorBase] _commit_internal "1" 20:24:37.786 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:24:37.786 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:24:37.786 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 20:24:37.786 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 25 20:24:37.786 [Lua] [NetworkClient] New State loading (old state connected) 20:24:37.786 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_tzeentch_path1 0 20:24:37.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 20:24:37.787 [Umbra] Unload tome 20:24:37.787 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 20:24:37.850 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 20:24:37.861 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 20:24:37.861 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_tzeentch_path1, async-read, 20:24:37.861 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_tzeentch_path1, async-read, 20:24:37.861 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_tzeentch_path1, async-read, 20:24:37.861 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_tzeentch_path1, async-read, 20:24:37.861 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_town_tzeentch_path1, async-read, 20:24:37.861 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common, pat_town_tzeentch_path1, async-read, 20:24:37.861 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1, pat_town_tzeentch_path1, async-read, 20:24:37.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 20:24:37.905 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:24:37.905 [Lua] [PackageManager] Force_load: wwise/crossbow 20:24:37.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_town 20:24:37.932 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104a550a1 1 1 4 20:24:37.932 [Lua] player (110000104a550a1,1) was put into party 1 20:24:37.932 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104a550a1 4 1 2 20:24:37.932 [Lua] player (110000104a550a1,4) was put into party 1 20:24:37.932 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000105182d5d 1 1 1 20:24:37.932 [Lua] player (110000105182d5d,1) was put into party 1 20:24:37.932 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010493d8ff 1 1 3 20:24:37.932 [Lua] player (11000010493d8ff,1) was put into party 1 20:24:37.932 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103724cc4 1 0 1 20:24:37.932 [Lua] player (110000103724cc4,1) was put into party 0 20:24:37.932 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104a550a1 local_player_id:4 profile_index:3 career_index:2 is_bot:true 20:24:37.932 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:24:37.932 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104a550a1 local_player_id:1 profile_index:1 career_index:1 is_bot:false 20:24:37.932 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:24:37.932 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010493d8ff local_player_id:1 profile_index:4 career_index:3 is_bot:false 20:24:37.932 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:24:37.932 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000105182d5d local_player_id:1 profile_index:5 career_index:1 is_bot:false 20:24:37.932 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:24:37.932 [Lua] Received new state from server ingame_deus 20:24:37.934 [Lua] Generated node with: Level , level_seed <534844344>, Run progress <0.16665> 20:24:37.934 [Lua] Generated node with: Level , level_seed <1974485943>, Run progress <0.3333> 20:24:37.934 [Lua] Generated node with: Level , level_seed <238833066>, Run progress <0.6666> 20:24:37.934 [Lua] Generated node with: Level , level_seed <-1844797183>, Run progress <0.83325> 20:24:37.934 [Lua] Generated node with: Level , level_seed <-1674017172>, Run progress <0.9999> 20:24:37.934 [Lua] Generated node with: Level , level_seed <-781660453>, Run progress <0> 20:24:37.934 [Lua] Generated node with: Level , level_seed <-728779138>, Run progress <0> 20:24:37.934 [Lua] Generated node with: Level , level_seed <482307013>, Run progress <0.49995> 20:24:37.934 [Lua] Generated node with: Level , level_seed <2102717024>, Run progress <0.83325> 20:24:37.934 [Lua] Generated node with: Level , level_seed <1384192575>, Run progress <0.6666> 20:24:37.934 [Lua] Generated node with: Level , level_seed <1838768786>, Run progress <0> 20:24:37.934 [Lua] Generated node with: Level , level_seed <-1967054647>, Run progress <0.16665> 20:24:37.934 [Lua] [SharedState] deus_run_state_14553509: run_node_key:0:0:0:0 = start 20:24:37.934 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = A8BBEE90455F4E7 20:24:37.934 [Lua] [DeusRunController] starting with seed <1709596544> on difficulty and dominant god 20:24:37.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 26 20:24:37.934 [Channel] Channel 2 to peer 110000104a550a1 in system voip instance ce11d09f2bfce572 was accepted. 20:24:37.934 [SteamVoipClient] select_out(11000010493d8ff, on) 20:24:37.939 [SteamVoipClient] select_out(110000104a550a1, on) 20:24:37.939 [SteamVoipClient] select_out(110000105182d5d, on) 20:24:37.940 [SteamVoipClient] select_out(11000010493d8ff, on) 20:24:37.940 [SteamVoipClient] select_in(11000010493d8ff, on) 20:24:37.940 [SteamVoipClient] select_out(11000010493d8ff, off) 20:24:37.940 [SteamVoipClient] select_out(110000104a550a1, on) 20:24:37.940 [SteamVoipClient] select_in(110000104a550a1, on) 20:24:37.940 [SteamVoipClient] select_out(110000104a550a1, off) 20:24:37.940 [SteamVoipClient] select_out(110000105182d5d, on) 20:24:37.940 [SteamVoipClient] select_in(110000105182d5d, on) 20:24:37.940 [SteamVoipClient] select_out(110000105182d5d, off) 20:24:37.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 20:24:37.949 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 20:24:37.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:24:37.949 [Connection] Endpoint 11000010493d8ff set max payload per packet to 1140 20:24:37.950 [Connection] Endpoint 110000105182d5d set max payload per packet to 1140 20:24:37.950 [SteamTransport] Failed to send a message to 11000010493d8ff because there is no connection 20:24:37.950 [SteamTransport] Failed to send a message to 110000105182d5d because there is no connection 20:24:37.965 [SteamTransport] Added peer 11000010493d8ff 20:24:37.965 [SteamTransport] Added peer 110000105182d5d 20:24:37.965 [SteamAuthenticator] Sent ticket request to 11000010493d8ff 20:24:37.965 [SteamAuthenticator] Sent ticket request to 110000105182d5d 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:11000010493d8ff:0:0:0 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:110000105182d5d:0:0:0 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:110000104a550a1:0:0:0 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:110000103724cc4:0:0:0 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.24409 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.66929000000000005 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.85038999999999998 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.45455000000000001 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:11000010493d8ff:1:0:0 = [0,7,0,4,5,7,5,0,0,0,1,2,3,2,3,0,256,185,32,1039.25,12670.75,797.75,3307.5,0,927.75,0,124,0,0] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000105182d5d:1:0:0 = [1,15,2,5,6,10,5,0,1,1,1,1,4,2,9,0,549,462,39,687.25,18637,653,115.25,397.25,347,0,198,0,1] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:1:0:0 = [0,8,1,4,0,4,13,0,1,4,2,0,2,3,3,0,325,246,24,343.75,10871.75,514.5,410.25,521.75,690.5,0,173,1,0] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:5:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:5:0:0 = [0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,9,5,2,110.75,769,0,0,489.75,0,0,9,0,0] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:1:0:0 = [11,5,3,4,2,8,14,0,4,0,2,0,0,3,6,0,498,105,253,123.25,22437.75,1634.75,937,902.75,592,0,97,0,1] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:11000010493d8ff:0:0:0 = 3 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000105182d5d:0:0:0 = 4 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000104a550a1:0:0:0 = 4 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000103724cc4:0:0:0 = 4 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: potion:11000010493d8ff:1:4:3 = potion_pockets_full_of_bombs_01 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: potion:110000105182d5d:1:5:1 = potion_hold_my_beer_01 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: potion:110000104a550a1:1:1:1 = 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: potion:110000103724cc4:1:3:4 = potion_vampiric_draught_01 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:11000010493d8ff:1:4:3 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000105182d5d:1:5:1 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:1:1:1 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:2:1:1 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:4:3:2 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:5:4:2 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:6:5:3 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000103724cc4:5:4:4 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000103724cc4:1:3:4 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: grenade:110000105182d5d:1:5:1 = grenade_fire_02 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: grenade:110000103724cc4:1:3:4 = grenade_frag_01 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"client_id":456974688,"name":"explosive_ordinance","rarity":"rare"},{"client_id":305347520,"name":"drop_item_on_ability_use","rarity":"unique"},{"client_id":1950253056,"name":"talent_4_2","rarity":"rare"},{"client_id":254893200,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":879155776,"name":"talent_1_3","rarity":"exotic"},{"client_id":320363040,"name":"talent_2_3","rarity":"rare"},{"client_id":410700256,"name":"talent_3_3","rarity":"exotic"},{"client_id":2119348864,"name":"talent_4_1","rarity":"rare"},{"client_id":1704106496,"name":"talent_5_1","rarity":"rare"},{"client_id":930980224,"name":"talent_6_2","rarity":"unique"},{"client_id":117109376,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":602013184,"name":"talent_1_1","rarity":"exotic"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"client_id":750813760,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1175045760,"name":"barkskin","rarity":"rare"},{"client_id":1656864256,"name":"deus_more_head_less_body_damage","rarity":"rare"},{"client_id":1824082944,"name":"talent_5_3","rarity":"rare"},{"client_id":1382778880,"name":"shrapnel","rarity":"rare"},{"client_id":588495168,"name":"natural_bond","rarity":"rare"},{"client_id":1444746368,"name":"always_blocking","rarity":"unique"},{"client_id":1519489152,"name":"talent_1_3","rarity":"exotic"},{"client_id":1765295744,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":747194368,"name":"explosive_kills_on_elite_kills","rarity":"exotic"},{"client_id":1130665216,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":200068192,"name":"talent_1_1","rarity":"exotic"},{"client_id":133346432,"name":"talent_2_1","rarity":"rare"},{"client_id":1513431936,"name":"talent_3_2","rarity":"exotic"},{"client_id":1372333184,"name":"talent_4_1","rarity":"rare"},{"client_id":854402176,"name":"talent_5_2","rarity":"rare"},{"client_id":1057302784,"name":"talent_6_2","rarity":"unique"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"client_id":323713728,"name":"deus_powerup_attack_speed","rarity":"exotic"},{"client_id":53354868,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":1259163904,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1729709184,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":56895992,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1857718016,"name":"talent_1_1","rarity":"exotic"},{"client_id":949997504,"name":"talent_2_3","rarity":"rare"},{"client_id":1934743680,"name":"talent_3_3","rarity":"exotic"},{"client_id":1038589440,"name":"talent_4_2","rarity":"rare"},{"client_id":2094776832,"name":"talent_5_2","rarity":"rare"},{"client_id":2069237760,"name":"talent_6_2","rarity":"unique"},{"client_id":1790716800,"name":"melee_killing_spree_speed","rarity":"unique"},{"client_id":1191602048,"name":"deus_push_charge","rarity":"exotic"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:2:1:1 = [{"client_id":826530048,"name":"talent_1_1","rarity":"exotic"},{"client_id":1496768768,"name":"talent_2_3","rarity":"rare"},{"client_id":47861980,"name":"talent_3_3","rarity":"exotic"},{"client_id":620838080,"name":"talent_4_2","rarity":"rare"},{"client_id":1861649920,"name":"talent_5_2","rarity":"rare"},{"client_id":198976384,"name":"talent_6_2","rarity":"unique"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:4:3:2 = [{"client_id":872004032,"name":"talent_1_1","rarity":"exotic"},{"client_id":1685561344,"name":"talent_2_3","rarity":"rare"},{"client_id":2107661440,"name":"talent_3_3","rarity":"exotic"},{"client_id":1792317696,"name":"talent_4_3","rarity":"rare"},{"client_id":915686528,"name":"talent_5_1","rarity":"rare"},{"client_id":686655744,"name":"talent_6_1","rarity":"unique"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:5:4:2 = [{"client_id":375254560,"name":"talent_1_1","rarity":"exotic"},{"client_id":1852940288,"name":"talent_2_2","rarity":"rare"},{"client_id":545769984,"name":"talent_3_1","rarity":"exotic"},{"client_id":468556256,"name":"talent_4_3","rarity":"rare"},{"client_id":999354368,"name":"talent_5_1","rarity":"rare"},{"client_id":1460110848,"name":"talent_6_2","rarity":"unique"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:6:5:3 = [{"client_id":1074376192,"name":"talent_1_2","rarity":"exotic"},{"client_id":965934464,"name":"talent_2_3","rarity":"rare"},{"client_id":1551732480,"name":"talent_3_3","rarity":"exotic"},{"client_id":1245767040,"name":"talent_4_2","rarity":"rare"},{"client_id":668712192,"name":"talent_5_1","rarity":"rare"},{"client_id":598174272,"name":"talent_6_1","rarity":"unique"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"client_id":1578961152,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":1929555584,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":471969888,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":616159936,"name":"talent_6_2","rarity":"unique"},{"client_id":187443680,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":1786702208,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1716030976,"name":"talent_1_1","rarity":"exotic"},{"client_id":1659906048,"name":"talent_3_3","rarity":"exotic"},{"client_id":2070237568,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":406268320,"name":"talent_2_1","rarity":"rare"},{"client_id":770161088,"name":"talent_2_2","rarity":"rare"},{"client_id":1076583040,"name":"talent_4_2","rarity":"rare"},{"client_id":896688896,"name":"talent_4_3","rarity":"rare"},{"client_id":9202692,"name":"talent_5_1","rarity":"rare"},{"client_id":777840448,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1129681280,"name":"deus_reckless_swings","rarity":"unique"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:5:4:4 = [{"client_id":737499648,"name":"talent_1_2","rarity":"exotic"},{"client_id":1698486656,"name":"talent_2_3","rarity":"rare"},{"client_id":1062168704,"name":"talent_3_3","rarity":"exotic"},{"client_id":811384256,"name":"talent_4_1","rarity":"rare"},{"client_id":222096608,"name":"talent_5_1","rarity":"rare"},{"client_id":859999104,"name":"talent_6_2","rarity":"unique"}] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: twitch_vote:0:0:0:0 = 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: traversed_nodes:0:0:0:0 = ["node_10","node_11","node_3","node_4"] 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:11000010493d8ff:1:4:3 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000105182d5d:1:5:1 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:1:1:1 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:2:1:1 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:4:3:2 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:5:4:2 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:6:5:3 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000103724cc4:1:3:4 = true 20:24:38.017 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000103724cc4:5:4:4 = true 20:24:38.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:24:38.035 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:24:38.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:24:38.050 [Lua] [SharedState] deus_run_state_14553509: slot_melee:11000010493d8ff:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 20:24:38.050 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000105182d5d:1:5:1 = item_key=deus_es_halberd,powerlevel=700,rarity=unique,skin=es_halberd_skin_04_runed_01,property=stamina:100000,property=push_block_arc:100000,trait=melee_heal_on_crit 20:24:38.050 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:1:1:1 = item_key=deus_wh_2h_sword,powerlevel=600,rarity=exotic,skin=wh_2h_sword_skin_04,property=push_block_arc:88000,property=attack_speed:88000,trait=headhunter 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:2:1:1 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:5:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=450,rarity=plentiful,skin=we_1h_spears_shield_skin_01 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:6:5:3 = item_key=deus_es_2h_hammer,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:5:4:4 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -4920 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: bought_blessings:0:0:0:0 = ["blessing_of_ranald","blessing_of_abundance"] 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 13 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.5 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.5 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:5:4:4 = 0.32000000000000001 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.68000000000000005 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: completed_level_count:0:0:0:0 = 3 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8593 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = healthkit_first_aid_kit_01 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000105182d5d:1:5:1 = healthkit_first_aid_kit_01 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = healthkit_first_aid_kit_01 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:5:4:4 = potion_healing_draught_01 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = healthkit_first_aid_kit_01 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:11000010493d8ff:1:4:3 = item_key=deus_we_crossbow_repeater,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000105182d5d:1:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:1:1:1 = item_key=deus_wh_crossbow,powerlevel=550,rarity=rare,skin=wh_crossbow_skin_04,property=power_vs_large:81000,property=deus_coins_greed:78000 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:2:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:4:3:2 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:5:4:2 = item_key=deus_we_longbow,powerlevel=450,rarity=plentiful 20:24:38.051 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:6:5:3 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:5:4:4 = item_key=deus_we_life_staff,powerlevel=450,rarity=plentiful 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: melee_swap_chests_used:0:0:0:0 = {"unique":2,"exotic":1} 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: party_power_ups:0:0:0:0 = [{"client_id":1546224640,"name":"attack_speed","rarity":"rare"},{"client_id":183298720,"name":"fatigue_regen","rarity":"rare"},{"client_id":1356098048,"name":"movespeed","rarity":"rare"}] 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: blessing_lifetimes:0:0:0:0 = {"blessing_of_ranald":-1,"blessing_of_abundance":-1} 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: run_node_key:0:0:0:0 = node_5 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 965 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 572 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1067 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1069 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:11000010493d8ff:0:0:0 = 1 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000105182d5d:0:0:0 = 1 20:24:38.068 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000104a550a1:0:0:0 = 1 20:24:38.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:24:38.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:24:38.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000103724cc4:0:0:0 = 1 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3"] 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 49 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: host_migration_count:0:0:0:0 = 1 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: additional_items:110000103724cc4:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb","temporary_template":"frag_grenade_t2","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_01_t2","item_type":"grenade","name":"grenade_frag_02","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_01","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_lighter_01_t2","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_frag_02\"","key":"grenade_frag_02","description":"description_grenade_frag_02"},{"hud_icon":"hud_inventory_icon_bomb","temporary_template":"frag_grenade_t2","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_01_t2","item_type":"grenade","name":"grenade_frag_02","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_01","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_lighter_01_t2","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_frag_02\"","key":"grenade_frag_02","description":"description_grenade_frag_02"}]}} 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 49 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 57 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 57 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 57 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: health_state:11000010493d8ff:1:4:3 = alive 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: health_state:110000105182d5d:1:5:1 = alive 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = alive 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: monster_coins_picked_up:0:0:0:0 = 8 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: blessings_with_buyer:0:0:0:0 = {} 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_mondstille_02 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 16E51E809D2BB944 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = FLOTEϟLAYA 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 569ADA2325F1E602 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Gorigami 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 984839C683B408CB 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:24:38.085 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = VelinCZ 20:24:38.085 [Channel] Channel 5 to peer 110000104a550a1 in system voip instance 0 was accepted. 20:24:38.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:24:38.136 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:24:38.136 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:24:38.204 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:24:38.204 [Lua] [PackageManager] Force_load: wwise/handgun 20:24:38.204 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:24:38.271 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:24:38.271 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:24:38.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:24:38.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:24:38.678 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 20:24:38.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:24:38.761 [Steam] Connection 5bbc133b to remote 11000010493d8ff accepted by the remote part 20:24:38.762 [SteamAuthenticator] Got ticket request from 11000010493d8ff 20:24:38.762 [SteamAuthenticator] GetAuthSessionTicket 11000010493d8ff 20:24:38.779 [Steam] Connection 35d488da to remote 110000105182d5d accepted by the remote part 20:24:38.779 [SteamAuthenticator] Got ticket request from 110000105182d5d 20:24:38.779 [SteamAuthenticator] GetAuthSessionTicket 110000105182d5d 20:24:38.813 [SteamAuthenticator] Got ticket from 11000010493d8ff 20:24:38.814 [SteamAuthenticator] BeginAuthSession 11000010493d8ff 20:24:38.814 [SteamAuthenticator] Authenticating 11000010493d8ff 20:24:38.815 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 20:24:38.830 [SteamAuthenticator] Got ticket from 110000105182d5d 20:24:38.830 [SteamAuthenticator] BeginAuthSession 110000105182d5d 20:24:38.830 [SteamAuthenticator] Authenticating 110000105182d5d 20:24:38.830 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 25 20:24:38.830 [Lua] [PlayFabMirrorBase] commit result "success", "1" 20:24:39.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 25 20:24:39.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 26 20:24:39.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:24:39.100 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:24:39.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:24:39.133 [SteamAuthenticator] Steam validation for 11000010493d8ff with response 0 20:24:39.133 [SteamAuthenticator] Steam validation for 110000105182d5d with response 0 20:24:39.151 [Connection] Sending request connection 167 message to 11000010493d8ff 20:24:39.151 [Connection] Sending request connection 168 message to 110000105182d5d 20:24:39.218 [Handshaker] Established a connection 167 to 11000010493d8ff 20:24:39.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:24:39.235 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:24:39.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:24:39.235 [Handshaker] Established a connection 168 to 110000105182d5d 20:24:39.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 26 20:24:39.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:24:39.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:24:39.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:24:39.336 [Channel] Channel 3 to peer 11000010493d8ff in system voip instance 0 was accepted. 20:24:39.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:24:39.352 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:24:39.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 20:24:39.369 [Channel] Channel 4 to peer 110000105182d5d in system voip instance 0 was accepted. 20:24:39.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 20:24:39.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 20:24:39.419 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:24:39.486 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:24:39.486 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:24:39.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:24:39.520 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:24:39.520 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:24:39.520 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:24:39.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:24:39.627 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:24:39.628 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:24:39.676 [EAC] EAC host 110000104a550a1 validated and trusted 20:24:39.711 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:24:39.711 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:24:39.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 20:24:39.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 20:24:39.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 20:24:39.761 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:24:39.834 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:24:39.834 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:24:39.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:24:39.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:24:39.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 20:24:39.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:24:39.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:24:39.953 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:24:39.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:24:40.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:24:40.004 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:24:40.004 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:24:40.004 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000105182d5d:1:0:0 = 1425265152 20:24:40.495 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:24:40.495 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:24:40.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:24:40.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:24:40.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 20:24:40.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 20:24:40.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 20:24:40.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 20:24:40.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:24:40.613 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:1:0:0 = 476030336 20:24:40.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:24:40.680 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:24:40.680 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 20:24:40.680 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000104a550a1:4:0:0 = 893148736 20:24:40.748 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:24:40.748 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:24:40.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:24:40.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:24:40.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:24:40.799 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:24:40.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:24:40.866 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:24:40.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:24:41.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:24:41.256 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:24:41.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:24:41.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:24:41.340 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:24:41.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 20:24:41.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 20:24:41.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 20:24:41.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:24:41.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:24:41.477 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:24:41.477 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:24:41.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:24:41.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:24:41.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:24:41.596 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:11000010493d8ff:1:0:0 = 113001296 20:24:42.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:24:42.796 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:24:42.796 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:24:43.050 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:24:43.050 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:24:43.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 20:24:45.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 20:24:45.533 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 20:24:45.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 20:24:45.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 20:24:45.667 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 20:24:45.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 20:24:45.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 20:24:45.951 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 20:24:45.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:24:46.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:24:46.136 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common 20:24:46.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1 20:24:46.172 [Umbra] Loading umbra tome '#ID[66c38330705ec8b6]' 20:24:46.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1 20:24:46.236 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1 20:24:46.253 [Lua] [LevelTransitionHandler] Level load completed! 20:24:46.253 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_tzeentch_path1 - level_seed: 1384192575 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 20:24:46.265 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:24:46.265 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 20:24:46.265 [Lua] load_startup_enemy_packages: -------------- 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] chaos_spawn 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] chaos_troll 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_rat_ogre 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_stormfiend 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] beastmen_minotaur 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] chaos_plague_sorcerer 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] chaos_corruptor_sorcerer 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_gutter_runner 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_pack_master 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_poison_wind_globadier 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_ratling_gunner 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_warpfire_thrower 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] chaos_vortex_sorcerer 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] beastmen_standard_bearer 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] chaos_vortex 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] critter_rat 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] critter_pig 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] beastmen_gor 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_storm_vermin 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] beastmen_ungor_archer 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_clan_rat 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_loot_rat 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] beastmen_ungor 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] beastmen_bestigor 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_storm_vermin_with_shield 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_plague_monk 20:24:46.265 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:24:46.265 [Lua] skaven_clan_rat_with_shield 20:24:46.270 [Lua] [NetworkClient] All level packages loaded! 20:24:46.270 [Lua] [NetworkClient] New State loaded (old state loading) 20:24:46.270 [Lua] [NetworkClient] on_level_loaded pat_town_tzeentch_path1 20:24:46.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:24:46.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:24:46.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:24:46.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:24:46.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:24:46.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:24:46.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:24:46.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:24:46.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:24:47.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:24:47.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:24:47.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:24:47.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:24:47.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:24:47.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:24:47.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:24:47.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:24:47.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:24:47.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:24:47.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:24:47.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:24:47.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:24:47.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:24:47.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:24:48.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:24:48.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:24:48.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:24:48.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:24:48.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:24:48.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:24:48.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:24:48.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:24:48.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:24:48.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:24:48.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:24:48.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:24:48.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:24:48.816 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:24:48.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:24:49.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:24:49.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:24:49.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:24:49.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:24:49.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:24:49.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:24:49.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:24:49.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:24:49.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:24:49.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:24:49.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:24:49.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:24:49.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:24:49.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:24:49.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:24:49.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:24:49.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:24:49.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:24:50.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:24:50.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:24:50.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:24:50.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:24:50.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:24:50.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:24:50.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:24:50.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:24:50.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:24:50.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:24:50.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:24:50.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:24:51.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:24:51.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:24:51.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:24:51.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:24:51.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:24:51.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:24:51.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:24:51.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:24:51.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:24:52.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:24:52.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:24:52.160 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 20:24:52.161 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: deus level_key: pat_town_tzeentch_path1 game_mode: deus 20:24:52.161 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:24:52.161 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 20:24:52.161 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":516242624,"first_person":{}} 20:24:52.161 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:24:52.161 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:24:52.161 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/tzeentch_path1/world 20:24:52.161 [Umbra] Init version: 3.4.15 :: 16 threads 20:24:52.275 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 20:24:52.343 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:24:52.343 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:24:52.352 [Lua] Async level spawning done 20:24:52.352 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:24:52.906 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.62204999999999999 20:24:53.325 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:24:53.325 [Lua] [Managers] Destroying manager group: 20:24:53.325 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 20:24:53.325 [Lua] [Gamestate] Enter StateIngame CLIENT 20:24:53.325 [Lua] [Managers] Calling function on all managers: 20:24:53.326 [Lua] <>level = pat_town_tzeentch_path1<> 20:24:53.326 [Lua] [StateIngame] Client ingame 20:24:53.329 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:24:53.329 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:24:53.329 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:24:53.329 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:24:53.329 [Lua] [Matchmaking] initializing 20:24:53.329 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am client 20:24:53.329 [Lua] [Matchmaking] register rpcs 20:24:53.329 [Lua] GameNetworkManager:init... creating game session 20:24:53.329 [Lua] Joining GameSession userdata: 0x14742ce8 as a client through channel_id 1 20:24:53.329 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:24:53.329 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 20:24:53.329 [Lua] [GameNetworkManager] self.is_server = false 20:24:53.329 [Network] Setting artificial MTU limit to 65536 20:24:53.329 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 20:24:53.329 [Connection] Endpoint 11000010493d8ff set max payload per packet to 1140 20:24:53.329 [Connection] Endpoint 110000105182d5d set max payload per packet to 1140 20:24:53.334 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 20:24:53.334 [Lua] pacing=deus_default 20:24:53.334 [Lua] locked_func_name=beastmen 20:24:53.334 [Lua] roaming=nil 20:24:53.334 [Lua] specials=deus_skaven_beastmen 20:24:53.334 [Lua] contained_breeds=nil 20:24:53.334 [Lua] debug_color=orange 20:24:53.334 [Lua] disabled=false 20:24:53.334 [Lua] pack_spawning=deus_skaven_beastmen 20:24:53.334 [Lua] factions=nil 20:24:53.334 [Lua] description=deus_conflict_director_skaven_beastmen_name 20:24:53.334 [Lua] boss=deus_skaven_beastmen 20:24:53.334 [Lua] horde=deus_beastmen 20:24:53.334 [Lua] name=deus_skaven_beastmen 20:24:53.334 [Lua] intensity=deus_default 20:24:53.334 [Lua] --- 20:24:53.334 [Lua] [LevelAnalysis] set_random_seed( 1384192575) 20:24:53.339 [Lua] [AIInterestPointSystem] Level Seed: 1384192575 20:24:53.339 [Lua] 20:24:53.339 [Lua] [network_manager] = table 20:24:53.339 [Lua] [network_manager] = metatable 20:24:53.339 [Lua] [startup_data] = table 20:24:53.339 [Lua] [entity_manager] = table 20:24:53.339 [Lua] [entity_manager] = metatable 20:24:53.339 [Lua] [unit_spawner] = table 20:24:53.339 [Lua] [unit_spawner] = metatable 20:24:53.339 [Lua] [unit_storage] = table 20:24:53.339 [Lua] [unit_storage] = metatable 20:24:53.339 [Lua] [dice_keeper] = table 20:24:53.339 [Lua] [dice_keeper] = metatable 20:24:53.339 [Lua] [is_server] = false (boolean) 20:24:53.339 [Lua] [world] = [World] 20:24:53.339 [Lua] [system_api] = table 20:24:53.339 [Lua] [input_manager] = table 20:24:53.339 [Lua] [input_manager] = metatable 20:24:53.339 [Lua] [profile_synchronizer] = table 20:24:53.339 [Lua] [profile_synchronizer] = metatable 20:24:53.339 [Lua] [entity_system] = table 20:24:53.339 [Lua] [entity_system] = metatable 20:24:53.339 [Lua] [level_transition_handler] = table 20:24:53.339 [Lua] [level_transition_handler] = metatable 20:24:53.339 [Lua] [num_local_human_players] = 1 (number) 20:24:53.339 [Lua] [statistics_db] = table 20:24:53.339 [Lua] [statistics_db] = metatable 20:24:53.339 [Lua] [entity_system_bag] = table 20:24:53.339 [Lua] [entity_system_bag] = metatable 20:24:53.339 [Lua] [network_lobby] = table 20:24:53.339 [Lua] [network_lobby] = metatable 20:24:53.339 [Lua] [network_transmit] = table 20:24:53.339 [Lua] [network_transmit] = metatable 20:24:53.339 [Lua] [network_clock] = table 20:24:53.339 [Lua] [network_clock] = metatable 20:24:53.339 [Lua] [free_flight_manager] = table 20:24:53.339 [Lua] [free_flight_manager] = metatable 20:24:53.339 [Lua] [network_event_delegate] = table 20:24:53.339 [Lua] [network_event_delegate] = metatable 20:24:53.339 [Lua] 20:24:53.340 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:24:53.340 [Lua] ignoring extension VersusInteractObjectiveExtension 20:24:53.340 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:24:53.340 [Lua] ignoring extension VersusSocketObjectiveExtension 20:24:53.340 [Lua] ignoring extension VersusTargetObjectiveExtension 20:24:53.340 [Lua] ignoring extension VersusMissionObjectiveExtension 20:24:53.341 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:24:53.361 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:24:53.362 [Lua] [AchievementManager] Achievements using the steam platform 20:24:53.362 [Lua] PlayerManager:add_player player_1 20:24:53.422 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:24:53.422 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:24:53.422 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:24:53.430 [Lua] [StateIngame] Level seed: 1384192575 20:24:53.442 [Lua] [IngameUI] init 20:24:53.454 [SteamVoipClient] select_out(110000103724cc4, off) 20:24:53.454 [SteamVoipClient] select_out(11000010493d8ff, off) 20:24:53.454 [SteamVoipClient] select_out(110000104a550a1, off) 20:24:53.454 [SteamVoipClient] select_out(110000105182d5d, off) 20:24:53.456 [Lua] cb_razer_chroma_setup 20:24:53.481 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 20:24:53.482 [Lua] [Managers] Calling function on all managers: 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: ranged_swap_chests_used:0:0:0:0 = {"rare":1} 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:11000010493d8ff:0:0:0 = true 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:110000105182d5d:0:0:0 = true 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:110000104a550a1:0:0:0 = true 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: peer_initialized:110000103724cc4:0:0:0 = true 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.24409 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.62204999999999999 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.85038999999999998 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.45455000000000001 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:11000010493d8ff:1:0:0 = [0,7,0,4,5,7,5,0,0,0,1,2,3,2,3,0,256,185,32,1039.25,12670.75,797.75,3307.5,0,927.75,0,124,0,0] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000105182d5d:1:0:0 = [1,15,2,5,6,10,5,0,1,1,1,1,4,2,9,0,549,462,39,687.25,18637,653,115.25,397.25,347,0,198,0,1] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:1:0:0 = [0,8,1,4,0,4,13,0,1,4,2,0,2,3,3,0,325,246,24,343.75,10871.75,514.5,410.25,521.75,690.5,0,173,1,0] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:5:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:5:0:0 = [0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,9,5,2,110.75,769,0,0,489.75,0,0,9,0,0] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:1:0:0 = [11,5,3,4,2,8,14,0,4,0,2,0,0,3,6,0,498,105,253,123.25,22437.75,1634.75,937,902.75,592,0,97,0,1] 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:11000010493d8ff:0:0:0 = 3 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000105182d5d:0:0:0 = 4 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000104a550a1:0:0:0 = 4 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000103724cc4:0:0:0 = 4 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: potion:11000010493d8ff:1:4:3 = potion_pockets_full_of_bombs_01 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: potion:110000105182d5d:1:5:1 = potion_hold_my_beer_01 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: potion:110000104a550a1:1:1:1 = 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: potion:110000103724cc4:1:3:4 = potion_vampiric_draught_01 20:24:53.677 [Lua] [SharedState] deus_run_state_14553509: spawned_once:11000010493d8ff:1:4:3 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000105182d5d:1:5:1 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:1:1:1 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:2:1:1 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:4:3:2 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:5:4:2 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000104a550a1:6:5:3 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000103724cc4:5:4:4 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000103724cc4:1:3:4 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: grenade:110000105182d5d:1:5:1 = grenade_fire_02 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: grenade:110000103724cc4:1:3:4 = grenade_frag_01 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"client_id":456974688,"name":"explosive_ordinance","rarity":"rare"},{"client_id":305347520,"name":"drop_item_on_ability_use","rarity":"unique"},{"client_id":1950253056,"name":"talent_4_2","rarity":"rare"},{"client_id":254893200,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":879155776,"name":"talent_1_3","rarity":"exotic"},{"client_id":320363040,"name":"talent_2_3","rarity":"rare"},{"client_id":410700256,"name":"talent_3_3","rarity":"exotic"},{"client_id":2119348864,"name":"talent_4_1","rarity":"rare"},{"client_id":1704106496,"name":"talent_5_1","rarity":"rare"},{"client_id":930980224,"name":"talent_6_2","rarity":"unique"},{"client_id":117109376,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":602013184,"name":"talent_1_1","rarity":"exotic"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"client_id":750813760,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1175045760,"name":"barkskin","rarity":"rare"},{"client_id":1656864256,"name":"deus_more_head_less_body_damage","rarity":"rare"},{"client_id":1824082944,"name":"talent_5_3","rarity":"rare"},{"client_id":1382778880,"name":"shrapnel","rarity":"rare"},{"client_id":588495168,"name":"natural_bond","rarity":"rare"},{"client_id":1444746368,"name":"always_blocking","rarity":"unique"},{"client_id":1519489152,"name":"talent_1_3","rarity":"exotic"},{"client_id":1765295744,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":747194368,"name":"explosive_kills_on_elite_kills","rarity":"exotic"},{"client_id":1130665216,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":200068192,"name":"talent_1_1","rarity":"exotic"},{"client_id":133346432,"name":"talent_2_1","rarity":"rare"},{"client_id":1513431936,"name":"talent_3_2","rarity":"exotic"},{"client_id":1372333184,"name":"talent_4_1","rarity":"rare"},{"client_id":854402176,"name":"talent_5_2","rarity":"rare"},{"client_id":1057302784,"name":"talent_6_2","rarity":"unique"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"client_id":323713728,"name":"deus_powerup_attack_speed","rarity":"exotic"},{"client_id":53354868,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":1259163904,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1729709184,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":56895992,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1857718016,"name":"talent_1_1","rarity":"exotic"},{"client_id":949997504,"name":"talent_2_3","rarity":"rare"},{"client_id":1934743680,"name":"talent_3_3","rarity":"exotic"},{"client_id":1038589440,"name":"talent_4_2","rarity":"rare"},{"client_id":2094776832,"name":"talent_5_2","rarity":"rare"},{"client_id":2069237760,"name":"talent_6_2","rarity":"unique"},{"client_id":1790716800,"name":"melee_killing_spree_speed","rarity":"unique"},{"client_id":1191602048,"name":"deus_push_charge","rarity":"exotic"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:2:1:1 = [{"client_id":826530048,"name":"talent_1_1","rarity":"exotic"},{"client_id":1496768768,"name":"talent_2_3","rarity":"rare"},{"client_id":47861980,"name":"talent_3_3","rarity":"exotic"},{"client_id":620838080,"name":"talent_4_2","rarity":"rare"},{"client_id":1861649920,"name":"talent_5_2","rarity":"rare"},{"client_id":198976384,"name":"talent_6_2","rarity":"unique"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:4:3:2 = [{"client_id":872004032,"name":"talent_1_1","rarity":"exotic"},{"client_id":1685561344,"name":"talent_2_3","rarity":"rare"},{"client_id":2107661440,"name":"talent_3_3","rarity":"exotic"},{"client_id":1792317696,"name":"talent_4_3","rarity":"rare"},{"client_id":915686528,"name":"talent_5_1","rarity":"rare"},{"client_id":686655744,"name":"talent_6_1","rarity":"unique"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:5:4:2 = [{"client_id":375254560,"name":"talent_1_1","rarity":"exotic"},{"client_id":1852940288,"name":"talent_2_2","rarity":"rare"},{"client_id":545769984,"name":"talent_3_1","rarity":"exotic"},{"client_id":468556256,"name":"talent_4_3","rarity":"rare"},{"client_id":999354368,"name":"talent_5_1","rarity":"rare"},{"client_id":1460110848,"name":"talent_6_2","rarity":"unique"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:6:5:3 = [{"client_id":1074376192,"name":"talent_1_2","rarity":"exotic"},{"client_id":965934464,"name":"talent_2_3","rarity":"rare"},{"client_id":1551732480,"name":"talent_3_3","rarity":"exotic"},{"client_id":1245767040,"name":"talent_4_2","rarity":"rare"},{"client_id":668712192,"name":"talent_5_1","rarity":"rare"},{"client_id":598174272,"name":"talent_6_1","rarity":"unique"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"client_id":1578961152,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":1929555584,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":471969888,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":616159936,"name":"talent_6_2","rarity":"unique"},{"client_id":187443680,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":1786702208,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1716030976,"name":"talent_1_1","rarity":"exotic"},{"client_id":1659906048,"name":"talent_3_3","rarity":"exotic"},{"client_id":2070237568,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":406268320,"name":"talent_2_1","rarity":"rare"},{"client_id":770161088,"name":"talent_2_2","rarity":"rare"},{"client_id":1076583040,"name":"talent_4_2","rarity":"rare"},{"client_id":896688896,"name":"talent_4_3","rarity":"rare"},{"client_id":9202692,"name":"talent_5_1","rarity":"rare"},{"client_id":777840448,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1129681280,"name":"deus_reckless_swings","rarity":"unique"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:5:4:4 = [{"client_id":737499648,"name":"talent_1_2","rarity":"exotic"},{"client_id":1698486656,"name":"talent_2_3","rarity":"rare"},{"client_id":1062168704,"name":"talent_3_3","rarity":"exotic"},{"client_id":811384256,"name":"talent_4_1","rarity":"rare"},{"client_id":222096608,"name":"talent_5_1","rarity":"rare"},{"client_id":859999104,"name":"talent_6_2","rarity":"unique"}] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: twitch_vote:0:0:0:0 = 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: traversed_nodes:0:0:0:0 = ["node_10","node_11","node_3","node_4"] 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:11000010493d8ff:1:4:3 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000105182d5d:1:5:1 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:1:1:1 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:2:1:1 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:4:3:2 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:5:4:2 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000104a550a1:6:5:3 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000103724cc4:1:3:4 = true 20:24:53.678 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000103724cc4:5:4:4 = true 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:11000010493d8ff:1:4:3 = item_key=deus_we_dual_wield_daggers,powerlevel=450,rarity=plentiful 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000105182d5d:1:5:1 = item_key=deus_es_halberd,powerlevel=700,rarity=unique,skin=es_halberd_skin_04_runed_01,property=stamina:100000,property=push_block_arc:100000,trait=melee_heal_on_crit 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:1:1:1 = item_key=deus_wh_2h_sword,powerlevel=600,rarity=exotic,skin=wh_2h_sword_skin_04,property=push_block_arc:88000,property=attack_speed:88000,trait=headhunter 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:2:1:1 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=450,rarity=plentiful 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:4:3:2 = item_key=deus_dr_shield_axe,powerlevel=450,rarity=plentiful 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:5:4:2 = item_key=deus_we_1h_spears_shield,powerlevel=450,rarity=plentiful,skin=we_1h_spears_shield_skin_01 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:6:5:3 = item_key=deus_es_2h_hammer,powerlevel=450,rarity=plentiful 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:5:4:4 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -4920 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: bought_blessings:0:0:0:0 = ["blessing_of_ranald","blessing_of_abundance"] 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 13 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.5 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.5 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:5:4:4 = 0.32000000000000001 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.68000000000000005 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: completed_level_count:0:0:0:0 = 3 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8593 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = healthkit_first_aid_kit_01 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000105182d5d:1:5:1 = healthkit_first_aid_kit_01 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = healthkit_first_aid_kit_01 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:5:4:4 = potion_healing_draught_01 20:24:53.733 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = healthkit_first_aid_kit_01 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:11000010493d8ff:1:4:3 = item_key=deus_we_crossbow_repeater,powerlevel=450,rarity=plentiful 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000105182d5d:1:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:1:1:1 = item_key=deus_wh_crossbow,powerlevel=550,rarity=rare,skin=wh_crossbow_skin_04,property=power_vs_large:81000,property=deus_coins_greed:78000 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:2:1:1 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:4:3:2 = item_key=deus_dr_crossbow,powerlevel=450,rarity=plentiful 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:5:4:2 = item_key=deus_we_longbow,powerlevel=450,rarity=plentiful 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:6:5:3 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:5:4:4 = item_key=deus_we_life_staff,powerlevel=450,rarity=plentiful 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: melee_swap_chests_used:0:0:0:0 = {"unique":2,"exotic":1} 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: party_power_ups:0:0:0:0 = [{"client_id":1546224640,"name":"attack_speed","rarity":"rare"},{"client_id":183298720,"name":"fatigue_regen","rarity":"rare"},{"client_id":1356098048,"name":"movespeed","rarity":"rare"}] 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: blessing_lifetimes:0:0:0:0 = {"blessing_of_ranald":-1,"blessing_of_abundance":-1} 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: run_node_key:0:0:0:0 = node_5 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 965 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 572 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1067 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1069 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:11000010493d8ff:0:0:0 = 1 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000105182d5d:0:0:0 = 1 20:24:53.734 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000104a550a1:0:0:0 = 1 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000103724cc4:0:0:0 = 1 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3"] 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 49 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: host_migration_count:0:0:0:0 = 1 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: additional_items:110000103724cc4:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb","temporary_template":"frag_grenade_t2","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_01_t2","item_type":"grenade","name":"grenade_frag_02","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_01","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_lighter_01_t2","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_frag_02\"","key":"grenade_frag_02","description":"description_grenade_frag_02"},{"hud_icon":"hud_inventory_icon_bomb","temporary_template":"frag_grenade_t2","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_01_t2","item_type":"grenade","name":"grenade_frag_02","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_01","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_lighter_01_t2","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_frag_02\"","key":"grenade_frag_02","description":"description_grenade_frag_02"}]}} 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 49 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 57 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 57 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 57 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: health_state:11000010493d8ff:1:4:3 = alive 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: health_state:110000105182d5d:1:5:1 = alive 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = alive 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: monster_coins_picked_up:0:0:0:0 = 8 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: blessings_with_buyer:0:0:0:0 = {} 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_mondstille_02 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 16E51E809D2BB944 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = FLOTEϟLAYA 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 569ADA2325F1E602 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Gorigami 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 984839C683B408CB 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:24:53.773 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = VelinCZ 20:24:53.773 [GameSession] -> peers() 20:24:53.773 [GameSession] added 110000104a550a1 20:24:53.773 [GameSession] added 11000010493d8ff 20:24:53.773 [GameSession] added 110000105182d5d 20:24:53.773 [GameSession] added 110000103724cc4 20:24:53.773 [GameSession] 110000104a550a1 -> create_game_object(0) 20:24:53.773 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000104a550a1 go_type=player go_created_func_name=game_object_created_player 20:24:53.773 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000104a550a1 peer_id=110000104a550a1 20:24:53.773 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000104a550a1, self.peer_id = 110000103724cc4 20:24:53.773 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a550a1 20:24:53.773 [Lua] PlayerManager:add_remote_player 110000104a550a1 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(1) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:53.825 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(2) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000104a550a1 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(3) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000104a550a1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(4) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000104a550a1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(5) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000104a550a1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(6) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000104a550a1 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(7) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(8) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(9) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.825 [GameSession] 110000104a550a1 -> create_game_object(10) 20:24:53.825 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(11) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(12) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(13) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(14) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(15) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(16) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(17) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(18) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(19) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(20) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(21) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000104a550a1 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:24:53.826 [GameSession] 110000104a550a1 -> create_game_object(22) 20:24:53.826 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000104a550a1 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:24:53.827 [GameSession] 110000104a550a1 -> create_game_object(23) 20:24:53.827 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000104a550a1 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:24:53.827 [GameSession] 110000104a550a1 -> create_game_object(24) 20:24:53.827 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000104a550a1 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:24:53.827 [GameSession] 110000104a550a1 -> create_game_object(25) 20:24:53.827 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000104a550a1 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 20:24:53.827 [GameSession] 110000104a550a1 -> create_game_object(26) 20:24:53.827 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.827 [GameSession] 110000104a550a1 -> create_game_object(27) 20:24:53.827 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(28) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(29) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(30) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(31) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(32) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(33) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(34) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(35) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(36) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(37) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(38) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000104a550a1 go_type=music_states go_created_func_name=game_object_created_music_states 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(40) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:53.828 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=6 20:24:53.828 [GameSession] 110000104a550a1 -> create_game_object(41) 20:24:53.828 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000104a550a1 go_type=player go_created_func_name=game_object_created_player 20:24:53.828 [Lua] [GameNetworkManager] game_object_created_player, go_id=41, owner_peer_id=110000104a550a1 peer_id=110000104a550a1 20:24:53.828 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 41, peer_id = 110000104a550a1, self.peer_id = 110000103724cc4 20:24:53.828 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a550a1 20:24:53.828 [Lua] PlayerManager:add_remote_player 110000104a550a1 20:24:53.869 [GameSession] 110000104a550a1 -> create_game_object(42) 20:24:53.869 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:53.869 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=4 20:24:53.869 [GameSession] 110000104a550a1 -> create_game_object(44) 20:24:53.869 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:53.869 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=5 20:24:53.869 [GameSession] 110000104a550a1 -> create_game_object(46) 20:24:53.869 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:53.869 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=2 20:24:53.869 [GameSession] 110000104a550a1 -> create_game_object(49) 20:24:53.869 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000104a550a1 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 20:24:53.870 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000104a550a1 4 20:24:53.870 [GameSession] 110000104a550a1 -> create_game_object(50) 20:24:53.870 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000104a550a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:24:53.870 [GameSession] 110000104a550a1 -> create_game_object(53) 20:24:53.870 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000104a550a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:24:53.871 [Lua] PlayerManager:assign_unit_ownership VelinCZ 110000104a550a1 1 20:24:53.871 [GameSession] 110000104a550a1 -> create_game_object(54) 20:24:53.871 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000104a550a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:24:53.871 [GameSession] 110000104a550a1 -> create_game_object(55) 20:24:53.871 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000104a550a1 go_type=player go_created_func_name=game_object_created_player 20:24:53.871 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=110000104a550a1 peer_id=11000010493d8ff 20:24:53.871 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 11000010493d8ff, self.peer_id = 110000103724cc4 20:24:53.871 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010493d8ff 20:24:53.871 [Lua] PlayerManager:add_remote_player 11000010493d8ff 20:24:53.918 [GameSession] 110000104a550a1 -> create_game_object(56) 20:24:53.918 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000104a550a1 go_type=player go_created_func_name=game_object_created_player 20:24:53.918 [Lua] [GameNetworkManager] game_object_created_player, go_id=56, owner_peer_id=110000104a550a1 peer_id=110000105182d5d 20:24:53.918 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 56, peer_id = 110000105182d5d, self.peer_id = 110000103724cc4 20:24:53.918 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105182d5d 20:24:53.918 [Lua] PlayerManager:add_remote_player 110000105182d5d 20:24:53.961 [GameSession] 110000104a550a1 -> create_game_object(1024) 20:24:53.961 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010493d8ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:53.961 [Lua] Adding player sync data to peer=11000010493d8ff local_player_id=1 20:24:53.961 [GameSession] 110000104a550a1 -> create_game_object(2048) 20:24:53.961 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105182d5d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:24:53.961 [Lua] Adding player sync data to peer=110000105182d5d local_player_id=1 20:24:53.961 [GameSession] 110000104a550a1 -> create_game_object(1025) 20:24:53.961 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010493d8ff go_type=player_unit go_created_func_name=game_object_created_player_unit 20:24:53.962 [Lua] PlayerManager:assign_unit_ownership FLOTEϟLAYA 11000010493d8ff 1 20:24:53.962 [GameSession] 110000104a550a1 -> create_game_object(57) 20:24:53.962 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000104a550a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:24:53.962 [GameSession] 110000104a550a1 -> create_game_object(2049) 20:24:53.962 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105182d5d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:24:53.963 [Lua] PlayerManager:assign_unit_ownership Gorigami 110000105182d5d 1 20:24:53.963 [GameSession] 110000104a550a1 -> create_game_object(58) 20:24:53.963 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000104a550a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:24:53.963 [GameSession] 110000104a550a1 -> create_game_object(59) 20:24:53.963 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.963 [GameSession] 110000104a550a1 -> create_game_object(60) 20:24:53.963 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.964 [GameSession] 110000104a550a1 -> create_game_object(61) 20:24:53.964 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.964 [GameSession] 110000104a550a1 -> create_game_object(62) 20:24:53.964 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.964 [GameSession] 110000104a550a1 -> create_game_object(63) 20:24:53.964 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.965 [GameSession] 110000104a550a1 -> create_game_object(64) 20:24:53.965 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.965 [GameSession] 110000104a550a1 -> create_game_object(65) 20:24:53.965 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.965 [GameSession] 110000104a550a1 -> create_game_object(66) 20:24:53.965 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.966 [GameSession] 110000104a550a1 -> create_game_object(68) 20:24:53.966 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:24:53.966 [GameSession] 110000104a550a1 -> create_game_object(69) 20:24:53.966 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.967 [GameSession] 110000104a550a1 -> create_game_object(72) 20:24:53.967 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:24:53.967 [GameSession] 110000104a550a1 -> create_game_object(73) 20:24:53.967 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.968 [GameSession] 110000104a550a1 -> create_game_object(74) 20:24:53.968 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.968 [GameSession] 110000104a550a1 -> create_game_object(76) 20:24:53.968 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.969 [GameSession] 110000104a550a1 -> create_game_object(78) 20:24:53.969 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:24:53.969 [GameSession] 110000104a550a1 -> create_game_object(79) 20:24:53.969 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.970 [GameSession] 110000104a550a1 -> create_game_object(81) 20:24:53.970 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:24:53.970 [GameSession] 110000104a550a1 -> create_game_object(82) 20:24:53.970 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.971 [GameSession] 110000104a550a1 -> create_game_object(83) 20:24:53.971 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.971 [GameSession] 110000104a550a1 -> create_game_object(84) 20:24:53.971 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.972 [GameSession] 110000104a550a1 -> create_game_object(88) 20:24:53.972 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.972 [GameSession] 110000104a550a1 -> create_game_object(89) 20:24:53.972 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.972 [GameSession] 110000104a550a1 -> create_game_object(90) 20:24:53.972 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.972 [GameSession] 110000104a550a1 -> create_game_object(91) 20:24:53.972 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.972 [GameSession] 110000104a550a1 -> create_game_object(92) 20:24:53.972 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.972 [GameSession] 110000104a550a1 -> create_game_object(93) 20:24:53.972 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.972 [GameSession] 110000104a550a1 -> create_game_object(94) 20:24:53.972 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.973 [GameSession] 110000104a550a1 -> create_game_object(95) 20:24:53.973 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.973 [GameSession] 110000104a550a1 -> create_game_object(96) 20:24:53.973 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.974 [GameSession] 110000104a550a1 -> create_game_object(97) 20:24:53.974 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.974 [GameSession] 110000104a550a1 -> create_game_object(98) 20:24:53.974 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.974 [GameSession] 110000104a550a1 -> create_game_object(99) 20:24:53.974 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.974 [GameSession] 110000104a550a1 -> create_game_object(100) 20:24:53.975 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.975 [GameSession] 110000104a550a1 -> create_game_object(101) 20:24:53.975 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.976 [GameSession] 110000104a550a1 -> create_game_object(102) 20:24:53.976 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.976 [GameSession] 110000104a550a1 -> create_game_object(103) 20:24:53.976 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.977 [GameSession] 110000104a550a1 -> create_game_object(104) 20:24:53.977 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.977 [GameSession] 110000104a550a1 -> create_game_object(105) 20:24:53.977 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.978 [GameSession] 110000104a550a1 -> create_game_object(106) 20:24:53.978 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.978 [GameSession] 110000104a550a1 -> create_game_object(107) 20:24:53.978 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.979 [GameSession] 110000104a550a1 -> create_game_object(108) 20:24:53.979 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.979 [GameSession] 110000104a550a1 -> create_game_object(109) 20:24:53.979 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:53.979 [GameSession] 110000104a550a1 -> create_game_object(110) 20:24:53.979 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:24:53.980 [GameSession] 110000104a550a1 -> create_game_object(111) 20:24:53.980 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=65.99798583984375, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 20:24:53.984 [Lua] [Mutator] Activating mutator 'deus_less_specials' 20:24:53.984 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 20:24:53.984 [Lua] [Mutator] Activating mutator 'deus_more_roamers' 20:24:53.984 [Lua] [Mutator] Activating mutator 'curse_change_of_tzeentch' 20:24:53.984 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 20:24:53.986 [Lua] FIRST UPDATE @0.19260965660214 20:24:54.093 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0 20:24:54.093 [Lua] --> got 0 of skaven_clan_rat 20:24:54.093 [Lua] --> got 0 of skaven_storm_vermin 20:24:54.093 [Lua] --> got 0 of beastmen_ungor_archer 20:24:54.093 [Lua] --> got 0 of beastmen_bestigor 20:24:54.093 [Lua] --> got 0 of beastmen_ungor 20:24:54.093 [Lua] --> got 0 of skaven_plague_monk 20:24:54.093 [Lua] --> got 0 of beastmen_gor 20:24:54.093 [Lua] Breed freezer counts: 7 7 20:24:54.093 [Lua] Comitting breed freezer frozen units 20:24:54.093 [Lua] [TelemetryRPCListener] Receiving session id from server 103cf0ae-7a17-4ae6-84a3-249d2aea2e2d 20:24:54.093 error: [Lua] SETTING ROUND ID 20:24:54.093 [Lua] [NetworkClient] rpc_game_started 20:24:54.093 [Lua] [NetworkClient] New State game_started (old state is_ingame) 20:24:54.093 [GameSession] 110000104a550a1 -> create_game_object(112) 20:24:54.093 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000104a550a1 go_type=player go_created_func_name=game_object_created_player 20:24:54.093 [Lua] [GameNetworkManager] game_object_created_player, go_id=112, owner_peer_id=110000104a550a1 peer_id=110000103724cc4 20:24:54.093 [Lua] [GameNetworkManager] PLAYER is local player 20:24:54.093 [GameSession] create_game_object(95, 3072) 20:24:54.093 [GameSession] create_game_object(3072, 0) -> 110000104a550a1 20:24:54.093 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 20:24:54.099 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 20:24:54.099 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 20:24:54.099 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103724cc4 local_player_id:1 profile_index:3 career_index:4 is_bot:false 20:24:54.099 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 20:24:54.102 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:24:54.102 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_0099 20:24:54.102 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Tierce 20:24:54.104 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false},"inventory_id":547918784,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"resource_packages\/careers\/dr_engineer":false}} 20:24:54.104 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 20:24:54.104 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:24:54.104 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 20:24:54.104 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 516242624 20:24:54.104 [Lua] [SharedState] network_state_110000104a550a1: peer_ingame:110000103724cc4:0:0:0 = true 20:24:54.104 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 516242624 20:24:54.104 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 516242624 20:24:54.105 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 20:24:54.105 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 20:24:54.196 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:24:54.196 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:24:54.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:24:54.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:24:54.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:24:54.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:24:54.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:24:54.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:24:54.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 20:24:54.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 20:24:54.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 20:24:54.569 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 20:24:54.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 20:24:54.637 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 20:24:54.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:24:54.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:24:54.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:24:54.675 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:24:54.766 [GameSession] 110000104a550a1 -> create_game_object(113) 20:24:54.766 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:24:54.817 [GameSession] 110000104a550a1 -> create_game_object(114) 20:24:54.817 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:24:55.072 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:24:55.072 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:24:55.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 20:24:55.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 20:24:55.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 20:24:55.172 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:24:55.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:24:55.466 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:24:55.466 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:24:55.516 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:24:55.516 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:24:55.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 20:24:55.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 20:24:55.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 20:24:55.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:24:55.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:24:55.702 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:24:55.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:24:55.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:24:55.731 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:24:55.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:24:55.912 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 547918784 20:24:56.044 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.57479999999999998 20:24:56.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:24:56.093 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:24:56.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:24:56.133 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:24:56.133 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:24:56.133 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:24:56.171 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:24:56.172 [Lua] [PackageManager] Force_load: wwise/coghammer 20:24:56.172 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:24:56.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:24:56.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:24:56.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:24:56.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:24:56.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:24:56.249 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:24:56.308 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:24:56.308 [Lua] [PackageManager] Force_load: wwise/drakegun 20:24:56.322 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 547918784 20:24:56.447 [GameSession] 110000104a550a1 -> destroy_game_object(113) 20:24:56.447 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:24:56.900 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 547918784 20:24:57.527 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 547918784 20:24:57.527 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:24:57.527 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000104a550a1 4 1 20:24:57.527 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103724cc4 1 1 2 20:24:57.527 [Lua] player (110000103724cc4,1) was put into party 1 20:24:57.527 [Lua] [IngamePlayerListUI] - Destroy 20:24:57.527 [Lua] [EquipmentUI] - Destroy 20:24:57.527 [Lua] [AbilityUI] - Destroy 20:24:57.527 [Lua] [GamePadEquipmentUI] - Destroy 20:24:57.527 [Lua] [GamePadAbilityUI] - Destroy 20:24:57.617 [GameSession] 110000104a550a1 -> destroy_game_object(50) 20:24:57.617 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104a550a1 20:24:57.617 [GameSession] 110000104a550a1 -> destroy_game_object(49) 20:24:57.617 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:24:57.617 [Lua] [SharedState] network_state_110000104a550a1: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 20:24:57.617 [GameSession] 110000104a550a1 -> destroy_game_object(41) 20:24:57.617 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=41 owner_peer_id=110000104a550a1 peer_id=110000104a550a1 20:24:57.617 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 4 20:24:57.619 [Lua] [GameNetworkManager] removing peer_id=110000104a550a1 local_player_id=4 20:24:57.619 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104a550a1 20:24:57.619 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 3, Vector3(-52.99, 97.97, -17.11), Vector4(-0.0232258, 0.116129, 0.959532, -0.255484)) 20:24:57.623 [GameSession] create_game_object(9, 3073) 20:24:57.623 [GameSession] create_game_object(3073, 0) -> 110000104a550a1 20:24:57.623 [Lua] TalentExtension:_send_rpc_sync_talents 3073 20:24:57.623 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 20:24:57.623 [GameSession] create_game_object(62, 3074) 20:24:57.623 [GameSession] create_game_object(3074, 0) -> 110000104a550a1 20:24:57.623 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=3074 20:24:57.630 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 20:24:57.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 20:24:57.631 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 20:24:57.631 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:24:57.631 error: [Unit] Unit: '#ID[f84ecfd5ded62eca]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c3ec9fed874a44b3]' child 1: '#ID[df10dc56207aee18]' child 2: '#ID[5cb498dc3472d70d]' 20:24:57.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 20:24:57.653 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:24:57.653 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer 20:24:57.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 20:24:57.750 [GameSession] 110000104a550a1 -> create_game_object(115) 20:24:57.750 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000104a550a1 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 20:24:57.751 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 1 20:24:57.874 [Lua] StateInGameRunning:_game_actually_starts() 20:24:57.875 [Lua] ################################################################################################################# 20:24:57.875 [Lua] [Loading Time]: 00:00:20 [Transition]: none-pat_town_tzeentch_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 20:24:57.875 [Lua] ################################################################################################################# 20:24:57.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 20:24:57.876 [Lua] [SharedState] network_state_110000104a550a1: actually_ingame:110000103724cc4:0:0:0 = true 20:24:57.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 20:24:57.893 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.45668999999999998 20:24:58.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 20:24:58.096 [Lua] Commit load time data 20:25:00.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:00.204 [GameSession] 110000104a550a1 -> create_game_object(116) 20:25:00.204 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:02.080 [GameSession] 110000104a550a1 -> create_game_object(117) 20:25:02.080 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:02.080 [GameSession] 110000104a550a1 -> create_game_object(118) 20:25:02.080 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:03.508 [GameSession] 110000104a550a1 -> create_game_object(119) 20:25:03.508 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:03.535 [GameSession] 110000104a550a1 -> create_game_object(120) 20:25:03.535 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:03.599 [GameSession] 110000104a550a1 -> create_game_object(121) 20:25:03.599 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:03.640 [GameSession] 110000104a550a1 -> create_game_object(122) 20:25:03.640 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:25:03.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:04.248 [GameSession] 110000104a550a1 -> create_game_object(123) 20:25:04.248 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:04.313 [GameSession] 110000104a550a1 -> create_game_object(124) 20:25:04.313 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:04.450 [GameSession] 110000104a550a1 -> create_game_object(125) 20:25:04.450 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:04.493 [GameSession] 110000104a550a1 -> create_game_object(126) 20:25:04.493 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:25:04.541 [GameSession] 110000104a550a1 -> create_game_object(127) 20:25:04.541 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:05.265 [GameSession] 110000104a550a1 -> destroy_game_object(125) 20:25:05.265 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:05.265 [GameSession] 110000104a550a1 -> destroy_game_object(123) 20:25:05.265 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:05.761 [GameSession] 110000104a550a1 -> create_game_object(128) 20:25:05.761 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:05.810 [GameSession] 110000104a550a1 -> create_game_object(129) 20:25:05.810 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:05.989 [GameSession] 110000104a550a1 -> create_game_object(130) 20:25:05.989 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:05.991 [GameSession] 110000104a550a1 -> create_game_object(131) 20:25:05.991 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:06.081 [GameSession] 110000104a550a1 -> create_game_object(132) 20:25:06.081 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:06.082 [GameSession] 110000104a550a1 -> create_game_object(133) 20:25:06.082 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:06.148 [GameSession] 110000104a550a1 -> create_game_object(134) 20:25:06.148 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:06.399 [GameSession] 110000104a550a1 -> create_game_object(135) 20:25:06.399 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:06.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:06.630 [GameSession] 110000104a550a1 -> create_game_object(136) 20:25:06.630 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:06.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:25:06.683 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:09.103 [GameSession] 110000104a550a1 -> create_game_object(137) 20:25:09.103 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:09.141 [GameSession] 110000104a550a1 -> create_game_object(138) 20:25:09.141 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:09.558 [GameSession] 110000104a550a1 -> destroy_game_object(137) 20:25:09.558 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:10.012 [GameSession] 110000104a550a1 -> create_game_object(139) 20:25:10.012 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:10.013 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:11.748 [GameSession] 110000104a550a1 -> create_game_object(140) 20:25:11.748 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:11.789 [GameSession] 110000104a550a1 -> create_game_object(141) 20:25:11.789 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:13.276 [GameSession] 110000104a550a1 -> create_game_object(142) 20:25:13.276 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:13.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:13.333 [GameSession] 110000104a550a1 -> create_game_object(143) 20:25:13.333 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:13.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:13.374 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:13.412 [GameSession] 110000104a550a1 -> create_game_object(144) 20:25:13.412 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:13.489 [GameSession] 110000104a550a1 -> destroy_game_object(142) 20:25:13.489 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:14.201 [GameSession] 110000104a550a1 -> create_game_object(145) 20:25:14.201 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:14.245 [GameSession] 110000104a550a1 -> create_game_object(146) 20:25:14.245 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:14.291 [GameSession] 110000104a550a1 -> create_game_object(147) 20:25:14.291 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:14.320 [GameSession] 110000104a550a1 -> create_game_object(148) 20:25:14.320 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:14.912 [GameSession] 110000104a550a1 -> destroy_game_object(26) 20:25:14.912 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:15.051 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 1 20:25:16.734 [GameSession] 110000104a550a1 -> destroy_game_object(136) 20:25:16.734 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:16.880 [GameSession] 110000104a550a1 -> create_game_object(149) 20:25:16.880 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:16.880 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.80000000000000004 20:25:17.110 [GameSession] 110000104a550a1 -> destroy_game_object(135) 20:25:17.110 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:17.355 [GameSession] 110000104a550a1 -> destroy_game_object(149) 20:25:17.355 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:17.765 [GameSession] 110000104a550a1 -> create_game_object(150) 20:25:17.765 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:17.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:18.328 [GameSession] 110000104a550a1 -> create_game_object(151) 20:25:18.328 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:18.329 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:18.496 [GameSession] 110000104a550a1 -> create_game_object(152) 20:25:18.496 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:18.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:18.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:18.556 [GameSession] 110000104a550a1 -> create_game_object(153) 20:25:18.556 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:18.557 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:18.633 [GameSession] 110000104a550a1 -> create_game_object(154) 20:25:18.633 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:18.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:18.672 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:18.781 [GameSession] 110000104a550a1 -> create_game_object(155) 20:25:18.781 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:18.781 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.75 20:25:19.511 [GameSession] 110000104a550a1 -> create_game_object(1026) 20:25:19.511 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:19.511 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.97638000000000003 20:25:19.659 [GameSession] 110000104a550a1 -> destroy_game_object(155) 20:25:19.659 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:20.196 [GameSession] 110000104a550a1 -> create_game_object(156) 20:25:20.196 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:20.197 [GameSession] 110000104a550a1 -> create_game_object(157) 20:25:20.197 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:20.272 [GameSession] 110000104a550a1 -> create_game_object(158) 20:25:20.272 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:20.273 [GameSession] 110000104a550a1 -> create_game_object(159) 20:25:20.273 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:20.301 [GameSession] 110000104a550a1 -> create_game_object(160) 20:25:20.301 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:20.437 [GameSession] 110000104a550a1 -> create_game_object(161) 20:25:20.437 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:20.484 [GameSession] 110000104a550a1 -> create_game_object(162) 20:25:20.484 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:20.500 [GameSession] 110000104a550a1 -> destroy_game_object(1026) 20:25:20.500 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:20.696 [GameSession] 110000104a550a1 -> create_game_object(1027) 20:25:20.696 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:20.771 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.95276000000000005 20:25:21.279 [GameSession] 110000104a550a1 -> destroy_game_object(1027) 20:25:21.279 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:21.455 [GameSession] 110000104a550a1 -> create_game_object(1028) 20:25:21.455 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:21.455 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.93701000000000001 20:25:21.991 [GameSession] 110000104a550a1 -> destroy_game_object(1028) 20:25:21.991 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:22.542 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94799999999999995 20:25:23.407 [GameSession] 110000104a550a1 -> create_game_object(163) 20:25:23.407 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:23.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:23.726 [GameSession] 110000104a550a1 -> create_game_object(164) 20:25:23.726 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:23.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:25:23.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:24.282 [GameSession] 110000104a550a1 -> create_game_object(165) 20:25:24.282 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:24.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:24.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:24.349 [GameSession] 110000104a550a1 -> create_game_object(166) 20:25:24.349 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:25:25.411 [GameSession] 110000104a550a1 -> create_game_object(1029) 20:25:25.411 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:25.411 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.91339000000000004 20:25:25.879 [GameSession] 110000104a550a1 -> destroy_game_object(1029) 20:25:25.880 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:26.031 [GameSession] 110000104a550a1 -> create_game_object(1030) 20:25:26.031 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:26.031 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.88976 20:25:26.519 [GameSession] 110000104a550a1 -> destroy_game_object(1030) 20:25:26.519 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:26.744 [GameSession] 110000104a550a1 -> create_game_object(1031) 20:25:26.744 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:26.744 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.86614000000000002 20:25:27.182 [GameSession] 110000104a550a1 -> destroy_game_object(1031) 20:25:27.182 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:27.599 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.95599999999999996 20:25:28.120 [GameSession] 110000104a550a1 -> create_game_object(1032) 20:25:28.120 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:28.204 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.84252000000000005 20:25:28.558 [GameSession] 110000104a550a1 -> create_game_object(167) 20:25:28.558 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:28.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:25:28.616 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:28.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:28.662 [GameSession] 110000104a550a1 -> destroy_game_object(1032) 20:25:28.662 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:28.662 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:28.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:28.710 [GameSession] 110000104a550a1 -> create_game_object(1033) 20:25:28.710 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:28.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:28.711 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.81889999999999996 20:25:29.179 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.52756000000000003 20:25:29.231 [GameSession] 110000104a550a1 -> create_game_object(1034) 20:25:29.231 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:29.232 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.80315000000000003 20:25:29.341 [GameSession] 110000104a550a1 -> destroy_game_object(1033) 20:25:29.341 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:29.758 [GameSession] 110000104a550a1 -> create_game_object(1035) 20:25:29.758 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:29.758 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.77952999999999995 20:25:29.825 [GameSession] 110000104a550a1 -> destroy_game_object(1034) 20:25:29.826 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:30.064 [GameSession] 110000104a550a1 -> create_game_object(168) 20:25:30.064 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:30.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:30.095 [GameSession] 110000104a550a1 -> create_game_object(169) 20:25:30.095 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:30.131 [GameSession] 110000104a550a1 -> create_game_object(170) 20:25:30.131 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:30.178 [GameSession] 110000104a550a1 -> create_game_object(171) 20:25:30.178 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:30.187 [GameSession] 110000104a550a1 -> destroy_game_object(1035) 20:25:30.187 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:30.715 [GameSession] 110000104a550a1 -> create_game_object(172) 20:25:30.715 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:30.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:25:30.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:30.836 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:30.836 [GameSession] 110000104a550a1 -> create_game_object(173) 20:25:30.836 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:30.867 [GameSession] 110000104a550a1 -> create_game_object(174) 20:25:30.867 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:30.908 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:31.833 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.47244000000000003 20:25:32.838 [GameSession] 110000104a550a1 -> destroy_game_object(150) 20:25:32.838 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:33.212 [GameSession] 110000104a550a1 -> create_game_object(1036) 20:25:33.212 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:33.212 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.75590999999999997 20:25:33.783 [GameSession] 110000104a550a1 -> destroy_game_object(1036) 20:25:33.784 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:35.273 [GameSession] 110000104a550a1 -> create_game_object(175) 20:25:35.273 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:35.274 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:36.447 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.42520000000000002 20:25:37.815 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97199999999999998 20:25:39.688 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.46500000000000002 20:25:40.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:40.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:42.876 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97999999999999998 20:25:44.597 [GameSession] 110000104a550a1 -> create_game_object(1037) 20:25:44.597 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:44.597 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.73228000000000004 20:25:45.054 [GameSession] 110000104a550a1 -> destroy_game_object(1037) 20:25:45.054 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:45.277 [GameSession] 110000104a550a1 -> create_game_object(1038) 20:25:45.277 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:45.277 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.70865999999999996 20:25:45.720 [GameSession] 110000104a550a1 -> destroy_game_object(1038) 20:25:45.720 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:46.699 [GameSession] 110000104a550a1 -> create_game_object(1039) 20:25:46.699 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:46.738 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.68503999999999998 20:25:47.103 [GameSession] 110000104a550a1 -> destroy_game_object(1039) 20:25:47.103 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:47.514 [GameSession] 110000104a550a1 -> create_game_object(1040) 20:25:47.514 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:47.514 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.66929000000000005 20:25:47.867 [GameSession] 110000104a550a1 -> destroy_game_object(1040) 20:25:47.867 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:47.867 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98799999999999999 20:25:48.797 [GameSession] 110000104a550a1 -> create_game_object(176) 20:25:48.797 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000104a550a1 go_type=ai_unit go_created_func_name=game_object_created_network_unit 20:25:51.482 [GameSession] 110000104a550a1 -> create_game_object(1041) 20:25:51.482 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:51.482 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.64566999999999997 20:25:51.771 [GameSession] 110000104a550a1 -> destroy_game_object(145) 20:25:51.771 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:51.915 [GameSession] 110000104a550a1 -> destroy_game_object(1041) 20:25:51.915 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:25:52.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:52.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:52.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:52.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:52.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:52.982 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.996 20:25:53.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:53.049 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:25:53.061 [GameSession] 110000104a550a1 -> create_game_object(177) 20:25:53.061 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:53.124 [GameSession] 110000104a550a1 -> create_game_object(178) 20:25:53.124 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:53.178 [GameSession] 110000104a550a1 -> create_game_object(179) 20:25:53.178 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.209 [GameSession] 110000104a550a1 -> create_game_object(180) 20:25:53.209 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.236 [GameSession] 110000104a550a1 -> create_game_object(181) 20:25:53.236 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:53.264 [GameSession] 110000104a550a1 -> create_game_object(182) 20:25:53.264 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:53.331 [GameSession] 110000104a550a1 -> create_game_object(183) 20:25:53.331 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.384 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:53.384 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:53.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:53.442 [GameSession] 110000104a550a1 -> create_game_object(184) 20:25:53.442 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.480 [GameSession] 110000104a550a1 -> create_game_object(185) 20:25:53.480 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:53.815 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:54.173 [GameSession] 110000104a550a1 -> destroy_game_object(175) 20:25:54.173 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:54.326 [GameSession] 110000104a550a1 -> create_game_object(186) 20:25:54.326 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:54.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:54.327 [GameSession] 110000104a550a1 -> create_game_object(187) 20:25:54.327 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:54.841 [GameSession] 110000104a550a1 -> create_game_object(188) 20:25:54.841 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:25:55.122 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:55.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:25:56.212 [GameSession] 110000104a550a1 -> destroy_game_object(186) 20:25:56.212 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:56.332 [GameSession] 110000104a550a1 -> destroy_game_object(169) 20:25:56.332 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:25:56.333 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c1c69bdcff3a4586]' child 1: '#ID[2476ac6a80675da6]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[2e844fac5405c9c8]' 20:25:57.038 [GameSession] 110000104a550a1 -> create_game_object(189) 20:25:57.038 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:25:57.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:00.265 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 58 20:26:00.265 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1101 20:26:00.265 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 58 20:26:00.265 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1107 20:26:00.265 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8633 20:26:00.265 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 50 20:26:00.265 [GameSession] 110000104a550a1 -> destroy_game_object(33) 20:26:00.265 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 58 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1101 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8665 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 50 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 997 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8697 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 58 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 604 20:26:00.367 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8729 20:26:00.575 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 59 20:26:00.575 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1135 20:26:00.575 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 59 20:26:00.575 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1149 20:26:00.575 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8771 20:26:00.575 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 51 20:26:00.575 [GameSession] 110000104a550a1 -> destroy_game_object(32) 20:26:00.575 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:00.628 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 59 20:26:00.628 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1135 20:26:00.628 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8805 20:26:00.681 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 59 20:26:00.681 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 638 20:26:00.681 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8839 20:26:00.681 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 51 20:26:00.681 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1031 20:26:00.681 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8873 20:26:01.169 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.29999999999999999 20:26:02.014 [GameSession] 110000104a550a1 -> destroy_game_object(19) 20:26:02.014 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:02.117 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = grenade_fire_01 20:26:03.473 [GameSession] 110000104a550a1 -> destroy_game_object(97) 20:26:03.473 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:03.474 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 20:26:03.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:03.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:05.174 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 60 20:26:05.174 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1165 20:26:05.175 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 60 20:26:05.175 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1186 20:26:05.175 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8910 20:26:05.175 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 52 20:26:05.175 [GameSession] 110000104a550a1 -> destroy_game_object(29) 20:26:05.175 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 60 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1165 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8940 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 60 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 668 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 8970 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 52 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1061 20:26:05.272 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9000 20:26:07.646 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.032000000000000001 20:26:08.323 [Lua] [SharedState] deus_run_state_14553509: health_state:110000104a550a1:1:1:1 = knocked_down 20:26:08.323 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0 20:26:08.670 [GameSession] 110000104a550a1 -> create_game_object(1042) 20:26:08.670 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:08.670 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.62204999999999999 20:26:08.757 [GameSession] 110000104a550a1 -> destroy_game_object(172) 20:26:08.757 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:09.216 [GameSession] 110000104a550a1 -> destroy_game_object(168) 20:26:09.216 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:09.276 [GameSession] 110000104a550a1 -> destroy_game_object(1042) 20:26:09.276 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:26:10.277 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:10.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:10.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:10.442 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:10.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:10.572 [GameSession] 110000104a550a1 -> create_game_object(2050) 20:26:10.572 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105182d5d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:10.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:10.573 [Lua] [SharedState] deus_run_state_14553509: grenade:110000105182d5d:1:5:1 = 20:26:11.035 [GameSession] 110000104a550a1 -> create_game_object(190) 20:26:11.035 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000104a550a1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:26:11.035 [Lua] PlayerManager:assign_unit_ownership Gorigami 110000105182d5d 1 20:26:11.328 [GameSession] 110000104a550a1 -> destroy_game_object(2050) 20:26:11.328 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105182d5d 20:26:11.863 [GameSession] 110000104a550a1 -> destroy_game_object(130) 20:26:11.863 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:11.863 [GameSession] 110000104a550a1 -> destroy_game_object(158) 20:26:11.863 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:11.865 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d9796c50d810cd10]' child 1: '#ID[977f30c727bcdc84]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[b354278a131c9be4]' 20:26:11.865 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cbef8a1d1480ccb3]' child 1: '#ID[977f30c727bcdc84]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[2e844fac5405c9c8]' 20:26:15.999 [GameSession] 110000104a550a1 -> destroy_game_object(190) 20:26:15.999 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:17.737 [GameSession] 110000104a550a1 -> destroy_game_object(167) 20:26:17.737 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:19.660 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_02_t1\/wpn_we_2h_sword_02_t1_3p":true,"wwise\/two_handed_swords":true} 20:26:20.069 [GameSession] 110000104a550a1 -> destroy_game_object(161) 20:26:20.069 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:20.770 [Lua] [SharedState] deus_run_state_14553509: health_state:110000104a550a1:1:1:1 = alive 20:26:20.873 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 1 20:26:21.482 [GameSession] create_game_object(7, 3075) 20:26:21.482 [GameSession] create_game_object(3075, 0) -> 110000104a550a1 20:26:21.563 [Lua] [SharedState] deus_run_state_14553509: grenade:110000103724cc4:1:3:4 = grenade_frag_02 20:26:21.563 [Lua] [SharedState] deus_run_state_14553509: additional_items:110000103724cc4:1:3:4 = {"slot_grenade":{"items":[{"hud_icon":"hud_inventory_icon_bomb","temporary_template":"frag_grenade_t2","right_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_01_t2","item_type":"grenade","name":"grenade_frag_02","can_wield":["bw_scholar","bw_adept","bw_unchained","we_shade","we_maidenguard","we_waywatcher","dr_ironbreaker","dr_slayer","dr_ranger","wh_zealot","wh_bountyhunter","wh_captain","es_huntsman","es_knight","es_mercenary","empire_soldier_tutorial","dr_engineer","we_thornsister","es_questingknight"],"gamepad_hud_icon":"hud_icon_bomb_01","localized_name":"","left_hand_unit":"units\/weapons\/player\/wpn_emp_grenade_01_t2\/wpn_emp_grenade_lighter_01_t2","rarity":"plentiful","slot_type":"grenade","inventory_icon":"icons_placeholder","is_local":true,"display_name":"No_display_name_for_item_\"grenade_frag_02\"","key":"grenade_frag_02","description":"description_grenade_frag_02"}]}} 20:26:22.044 [GameSession] destroy_game_object(3075) 20:26:22.086 [GameSession] 110000104a550a1 -> destroy_game_object(156) 20:26:22.086 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:24.161 [GameSession] 110000104a550a1 -> create_game_object(191) 20:26:24.161 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:26:24.161 [Lua] SYNC DMG TAKEN set_max_health=true amount=2399.9267578125, state=alive 20:26:24.745 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:26:27.549 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 61 20:26:27.549 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1219 20:26:27.549 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 61 20:26:27.549 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1253 20:26:27.550 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9067 20:26:27.550 [Lua] [SharedState] deus_run_state_14553509: monster_coins_picked_up:0:0:0:0 = 9 20:26:27.550 [GameSession] 110000104a550a1 -> destroy_game_object(191) 20:26:27.550 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:27.606 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 61 20:26:27.606 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1219 20:26:27.606 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9121 20:26:27.651 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 53 20:26:27.651 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1115 20:26:27.651 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9175 20:26:27.651 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 61 20:26:27.651 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 722 20:26:27.651 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9229 20:26:29.166 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.65749999999999997 20:26:29.810 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.63749999999999996 20:26:30.343 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.80000000000000004 20:26:30.344 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = 20:26:30.893 [GameSession] 110000104a550a1 -> create_game_object(192) 20:26:30.893 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:30.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:30.978 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:30.978 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.78400000000000003 20:26:30.978 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.59999999999999998 20:26:31.342 [GameSession] 110000104a550a1 -> create_game_object(193) 20:26:31.342 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:31.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:31.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:31.431 error: [Unit] Unit: '#ID[2edf957451a24173]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:26:31.476 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:32.268 [GameSession] 110000104a550a1 -> destroy_game_object(193) 20:26:32.268 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:32.513 [GameSession] 110000104a550a1 -> destroy_game_object(93) 20:26:32.513 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:33.159 [GameSession] 110000104a550a1 -> create_game_object(194) 20:26:33.159 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:33.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:33.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:33.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:33.639 [GameSession] 110000104a550a1 -> destroy_game_object(65) 20:26:33.639 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:34.877 [GameSession] 110000104a550a1 -> destroy_game_object(194) 20:26:34.877 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:34.878 [GameSession] 110000104a550a1 -> destroy_game_object(148) 20:26:34.879 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:34.880 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[73f97079307d0b67]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[b354278a131c9be4]' 20:26:35.070 [GameSession] 110000104a550a1 -> create_game_object(195) 20:26:35.070 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:35.071 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:35.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:35.118 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:35.120 error: [Unit] Unit: '#ID[c59cb449c0df4a88]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:26:35.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:35.755 [GameSession] 110000104a550a1 -> destroy_game_object(176) 20:26:35.755 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:35.756 error: [Unit] Unit: '#ID[a9b416aa2fc562b7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ffc2bfb4872547f9]' 20:26:36.232 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:36.294 [GameSession] 110000104a550a1 -> create_game_object(196) 20:26:36.294 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:36.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:36.295 [GameSession] 110000104a550a1 -> destroy_game_object(128) 20:26:36.295 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:36.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:36.345 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:36.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:36.985 [GameSession] 110000104a550a1 -> create_game_object(197) 20:26:36.986 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.137 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.137 [GameSession] 110000104a550a1 -> create_game_object(198) 20:26:37.137 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:26:37.176 [GameSession] 110000104a550a1 -> create_game_object(199) 20:26:37.176 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.176 [GameSession] 110000104a550a1 -> create_game_object(200) 20:26:37.176 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.176 [GameSession] 110000104a550a1 -> create_game_object(201) 20:26:37.176 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.176 [GameSession] 110000104a550a1 -> create_game_object(202) 20:26:37.176 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.176 [GameSession] 110000104a550a1 -> create_game_object(203) 20:26:37.176 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.243 [GameSession] 110000104a550a1 -> create_game_object(204) 20:26:37.243 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:37.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.245 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:37.296 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.297 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.347 [Lua] [Mutator] Activating mutator 'easier_packs' 20:26:37.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.349 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:37.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:26:37.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:37.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:37.621 [GameSession] 110000104a550a1 -> create_game_object(205) 20:26:37.621 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:37.623 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:26:37.677 [GameSession] 110000104a550a1 -> create_game_object(206) 20:26:37.677 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:37.678 [GameSession] 110000104a550a1 -> create_game_object(207) 20:26:37.678 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:38.189 [GameSession] 110000104a550a1 -> create_game_object(208) 20:26:38.189 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:38.189 [GameSession] 110000104a550a1 -> create_game_object(209) 20:26:38.189 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:38.235 [GameSession] 110000104a550a1 -> create_game_object(210) 20:26:38.235 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:38.236 [GameSession] 110000104a550a1 -> create_game_object(211) 20:26:38.236 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:38.297 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:38.527 [GameSession] 110000104a550a1 -> create_game_object(212) 20:26:38.527 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:38.528 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:38.576 [GameSession] 110000104a550a1 -> create_game_object(213) 20:26:38.576 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:38.577 [GameSession] 110000104a550a1 -> create_game_object(214) 20:26:38.577 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:38.798 [GameSession] 110000104a550a1 -> destroy_game_object(59) 20:26:38.798 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:38.961 [GameSession] 110000104a550a1 -> destroy_game_object(119) 20:26:38.961 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:39.003 [GameSession] 110000104a550a1 -> destroy_game_object(164) 20:26:39.003 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:39.003 [GameSession] 110000104a550a1 -> destroy_game_object(165) 20:26:39.003 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:39.003 [GameSession] 110000104a550a1 -> destroy_game_object(163) 20:26:39.003 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:39.233 [GameSession] 110000104a550a1 -> destroy_game_object(62) 20:26:39.233 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:39.487 [GameSession] 110000104a550a1 -> create_game_object(215) 20:26:39.487 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:39.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:39.799 [GameSession] 110000104a550a1 -> create_game_object(216) 20:26:39.799 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:39.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:39.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:39.859 [GameSession] 110000104a550a1 -> create_game_object(217) 20:26:39.859 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.105 [GameSession] 110000104a550a1 -> create_game_object(218) 20:26:40.105 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.106 [GameSession] 110000104a550a1 -> create_game_object(219) 20:26:40.106 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.164 [GameSession] 110000104a550a1 -> create_game_object(220) 20:26:40.164 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.165 [GameSession] 110000104a550a1 -> create_game_object(221) 20:26:40.165 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.234 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.372 [GameSession] 110000104a550a1 -> create_game_object(222) 20:26:40.372 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.424 [GameSession] 110000104a550a1 -> create_game_object(223) 20:26:40.424 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.488 [GameSession] 110000104a550a1 -> create_game_object(224) 20:26:40.488 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.490 [GameSession] 110000104a550a1 -> destroy_game_object(88) 20:26:40.490 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:40.541 [GameSession] 110000104a550a1 -> create_game_object(225) 20:26:40.541 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.602 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:40.657 [GameSession] 110000104a550a1 -> create_game_object(226) 20:26:40.657 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:40.659 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:41.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:41.149 [GameSession] 110000104a550a1 -> create_game_object(227) 20:26:41.149 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.150 [GameSession] 110000104a550a1 -> create_game_object(228) 20:26:41.150 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.204 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:41.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:41.269 [GameSession] 110000104a550a1 -> create_game_object(229) 20:26:41.269 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.271 [GameSession] 110000104a550a1 -> create_game_object(230) 20:26:41.271 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.338 [GameSession] 110000104a550a1 -> create_game_object(231) 20:26:41.338 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.340 [GameSession] 110000104a550a1 -> create_game_object(232) 20:26:41.340 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.399 [GameSession] 110000104a550a1 -> create_game_object(233) 20:26:41.399 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.400 [GameSession] 110000104a550a1 -> create_game_object(234) 20:26:41.400 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.470 [GameSession] 110000104a550a1 -> create_game_object(235) 20:26:41.470 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.472 [GameSession] 110000104a550a1 -> create_game_object(236) 20:26:41.472 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.544 [GameSession] 110000104a550a1 -> create_game_object(237) 20:26:41.544 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.545 [GameSession] 110000104a550a1 -> create_game_object(238) 20:26:41.545 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.613 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:41.613 [GameSession] 110000104a550a1 -> create_game_object(239) 20:26:41.613 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.643 [GameSession] 110000104a550a1 -> create_game_object(240) 20:26:41.643 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.671 [GameSession] 110000104a550a1 -> create_game_object(241) 20:26:41.671 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.685 [GameSession] 110000104a550a1 -> create_game_object(242) 20:26:41.685 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.728 [GameSession] 110000104a550a1 -> create_game_object(243) 20:26:41.728 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.757 [GameSession] 110000104a550a1 -> create_game_object(244) 20:26:41.757 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.787 [GameSession] 110000104a550a1 -> create_game_object(245) 20:26:41.787 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.818 [GameSession] 110000104a550a1 -> create_game_object(246) 20:26:41.818 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:41.851 [GameSession] 110000104a550a1 -> create_game_object(247) 20:26:41.851 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:41.882 [GameSession] 110000104a550a1 -> create_game_object(248) 20:26:41.882 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:42.169 [GameSession] 110000104a550a1 -> create_game_object(249) 20:26:42.169 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:42.227 [GameSession] 110000104a550a1 -> create_game_object(250) 20:26:42.227 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:26:42.771 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:42.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:42.859 [GameSession] 110000104a550a1 -> destroy_game_object(89) 20:26:42.859 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:43.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:43.128 [GameSession] 110000104a550a1 -> create_game_object(251) 20:26:43.128 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:43.267 [GameSession] 110000104a550a1 -> create_game_object(252) 20:26:43.267 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:43.417 [GameSession] 110000104a550a1 -> destroy_game_object(90) 20:26:43.417 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:43.818 [GameSession] 110000104a550a1 -> create_game_object(253) 20:26:43.818 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:26:44.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:44.408 [GameSession] 110000104a550a1 -> destroy_game_object(92) 20:26:44.408 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:45.028 [GameSession] 110000104a550a1 -> destroy_game_object(198) 20:26:45.028 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:45.393 [GameSession] 110000104a550a1 -> destroy_game_object(98) 20:26:45.394 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:45.554 [GameSession] 110000104a550a1 -> destroy_game_object(104) 20:26:45.554 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:46.559 [GameSession] 110000104a550a1 -> destroy_game_object(201) 20:26:46.559 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:46.559 [GameSession] 110000104a550a1 -> destroy_game_object(203) 20:26:46.559 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:46.985 [GameSession] 110000104a550a1 -> destroy_game_object(91) 20:26:46.985 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:47.694 [GameSession] 110000104a550a1 -> destroy_game_object(204) 20:26:47.694 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:49.084 [GameSession] 110000104a550a1 -> create_game_object(254) 20:26:49.084 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:49.174 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:49.331 [GameSession] 110000104a550a1 -> create_game_object(255) 20:26:49.331 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:49.360 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:49.402 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:49.723 [GameSession] 110000104a550a1 -> destroy_game_object(117) 20:26:49.723 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:49.967 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:26:50.062 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:26:50.062 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:26:50.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:26:50.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:26:50.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 20:26:50.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:26:50.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:26:50.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:26:50.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:26:50.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:26:50.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:50.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:50.716 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:50.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:50.834 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.176 [GameSession] 110000104a550a1 -> create_game_object(256) 20:26:51.176 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:51.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.330 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.642 [GameSession] 110000104a550a1 -> create_game_object(257) 20:26:51.642 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:51.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.810 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:51.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:52.520 [GameSession] 110000104a550a1 -> create_game_object(258) 20:26:52.520 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:52.563 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:52.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:52.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:52.723 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:52.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:52.830 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:26:54.091 [GameSession] 110000104a550a1 -> create_game_object(259) 20:26:54.091 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:54.091 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:26:54.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:54.169 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:54.376 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/handgun":true,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_3p":true,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_3p":true,"wwise\/two_handed_axes":true} 20:26:54.455 [GameSession] 110000104a550a1 -> create_game_object(260) 20:26:54.455 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:54.455 [GameSession] 110000104a550a1 -> create_game_object(261) 20:26:54.455 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:54.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:26:54.513 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:54.551 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:54.588 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:54.642 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:54.799 [GameSession] 110000104a550a1 -> destroy_game_object(260) 20:26:54.799 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:54.799 [GameSession] 110000104a550a1 -> destroy_game_object(261) 20:26:54.799 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:55.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:26:55.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, DeusChestPreloadSystem, async-read, 20:26:55.187 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:26:55.187 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:26:55.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:26:55.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:26:55.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 20:26:55.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 20:26:55.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 20:26:55.324 [GameSession] 110000104a550a1 -> destroy_game_object(259) 20:26:55.324 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:26:55.803 [GameSession] 110000104a550a1 -> create_game_object(262) 20:26:55.803 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:26:55.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:26:55.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:55.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:56.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:56.069 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:56.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:56.434 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:56.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:56.897 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:57.135 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:57.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:57.339 [GameSession] 110000104a550a1 -> create_game_object(263) 20:26:57.339 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:26:57.340 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:57.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:57.408 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:57.459 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:58.055 [GameSession] 110000104a550a1 -> create_game_object(264) 20:26:58.055 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=110000104a550a1 go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 20:26:58.111 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:58.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:58.211 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:26:58.286 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:59.396 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:26:59.679 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.56999999999999995 20:26:59.778 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:59.844 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:26:59.877 [GameSession] 110000104a550a1 -> create_game_object(1043) 20:26:59.877 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:26:59.877 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.97638000000000003 20:26:59.927 [GameSession] 110000104a550a1 -> destroy_game_object(262) 20:26:59.927 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:00.227 [GameSession] 110000104a550a1 -> create_game_object(265) 20:27:00.227 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:00.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:00.265 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:00.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 20:27:00.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, DeusChestPreloadSystem 20:27:00.276 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:00.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:00.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:00.376 [GameSession] 110000104a550a1 -> create_game_object(1044) 20:27:00.376 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:00.377 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.95276000000000005 20:27:00.437 [GameSession] 110000104a550a1 -> destroy_game_object(1043) 20:27:00.437 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:00.761 [GameSession] 110000104a550a1 -> destroy_game_object(1044) 20:27:00.761 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:00.960 [GameSession] 110000104a550a1 -> create_game_object(1045) 20:27:00.960 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:00.961 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.93701000000000001 20:27:01.183 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.55500000000000005 20:27:01.354 [GameSession] 110000104a550a1 -> destroy_game_object(1045) 20:27:01.354 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:01.462 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:01.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:01.800 [GameSession] 110000104a550a1 -> create_game_object(266) 20:27:01.800 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:01.800 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.52500000000000002 20:27:01.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:02.042 [GameSession] 110000104a550a1 -> destroy_game_object(265) 20:27:02.042 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:02.337 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.51500000000000001 20:27:02.969 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.48499999999999999 20:27:03.588 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.46999999999999997 20:27:03.764 [GameSession] 110000104a550a1 -> create_game_object(1046) 20:27:03.764 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:03.764 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.91339000000000004 20:27:04.253 [GameSession] 110000104a550a1 -> create_game_object(267) 20:27:04.253 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:04.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:04.296 [GameSession] 110000104a550a1 -> destroy_game_object(1046) 20:27:04.296 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:04.297 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:04.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:04.423 [GameSession] 110000104a550a1 -> create_game_object(1047) 20:27:04.423 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:04.424 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.88976 20:27:04.599 [GameSession] 110000104a550a1 -> create_game_object(268) 20:27:04.599 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:04.599 [GameSession] 110000104a550a1 -> create_game_object(269) 20:27:04.599 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:04.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:04.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:04.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:04.732 [GameSession] 110000104a550a1 -> create_game_object(270) 20:27:04.732 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:04.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:04.775 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:04.828 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:04.874 [GameSession] 110000104a550a1 -> destroy_game_object(1047) 20:27:04.874 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:04.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:04.905 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:04.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:06.237 [GameSession] 110000104a550a1 -> destroy_game_object(268) 20:27:06.237 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:06.237 [GameSession] 110000104a550a1 -> destroy_game_object(269) 20:27:06.237 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:06.632 [GameSession] 110000104a550a1 -> destroy_game_object(267) 20:27:06.632 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:07.343 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 62 20:27:07.343 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1237 20:27:07.343 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 62 20:27:07.343 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1275 20:27:07.343 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9251 20:27:07.343 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 53 20:27:07.343 [GameSession] 110000104a550a1 -> destroy_game_object(30) 20:27:07.343 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:07.430 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 62 20:27:07.430 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1237 20:27:07.430 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9269 20:27:07.430 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 54 20:27:07.430 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1133 20:27:07.430 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9287 20:27:07.487 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 62 20:27:07.487 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 740 20:27:07.487 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9305 20:27:07.654 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 63 20:27:07.654 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1273 20:27:07.654 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 63 20:27:07.654 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1320 20:27:07.654 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9350 20:27:07.654 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 54 20:27:07.654 [GameSession] 110000104a550a1 -> destroy_game_object(31) 20:27:07.654 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:07.754 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 63 20:27:07.754 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1273 20:27:07.754 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9386 20:27:07.799 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 63 20:27:07.799 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 776 20:27:07.799 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9422 20:27:07.799 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 55 20:27:07.799 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1169 20:27:07.799 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9458 20:27:09.274 [GameSession] 110000104a550a1 -> create_game_object(271) 20:27:09.274 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:09.275 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:09.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:09.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:09.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:09.515 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:10.203 [GameSession] 110000104a550a1 -> create_game_object(1048) 20:27:10.203 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:10.204 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.86614000000000002 20:27:10.247 [GameSession] 110000104a550a1 -> create_game_object(1049) 20:27:10.247 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:10.248 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.84252000000000005 20:27:10.348 [GameSession] 110000104a550a1 -> create_game_object(1050) 20:27:10.348 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:10.349 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.81889999999999996 20:27:10.639 [GameSession] 110000104a550a1 -> destroy_game_object(1048) 20:27:10.639 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:10.712 [GameSession] 110000104a550a1 -> destroy_game_object(1049) 20:27:10.712 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:10.817 [GameSession] 110000104a550a1 -> destroy_game_object(1050) 20:27:10.817 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:10.877 [GameSession] 110000104a550a1 -> create_game_object(1051) 20:27:10.877 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:10.878 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.80315000000000003 20:27:10.969 [GameSession] 110000104a550a1 -> create_game_object(1052) 20:27:10.969 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:10.970 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.77952999999999995 20:27:11.003 [GameSession] 110000104a550a1 -> create_game_object(1053) 20:27:11.003 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:11.062 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.75590999999999997 20:27:11.331 [GameSession] 110000104a550a1 -> destroy_game_object(1051) 20:27:11.331 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:11.451 [GameSession] 110000104a550a1 -> destroy_game_object(1052) 20:27:11.451 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:11.501 [GameSession] 110000104a550a1 -> destroy_game_object(1053) 20:27:11.501 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:11.551 [GameSession] 110000104a550a1 -> create_game_object(1054) 20:27:11.551 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:11.586 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.73228000000000004 20:27:11.674 [GameSession] 110000104a550a1 -> create_game_object(1055) 20:27:11.674 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:11.675 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.70865999999999996 20:27:11.741 [GameSession] 110000104a550a1 -> create_game_object(1056) 20:27:11.742 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:11.742 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.68503999999999998 20:27:11.793 [GameSession] 110000104a550a1 -> destroy_game_object(271) 20:27:11.793 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:12.031 [GameSession] 110000104a550a1 -> destroy_game_object(1054) 20:27:12.031 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:12.167 [GameSession] 110000104a550a1 -> destroy_game_object(1056) 20:27:12.168 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:12.168 [GameSession] 110000104a550a1 -> destroy_game_object(1055) 20:27:12.168 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:12.296 [GameSession] 110000104a550a1 -> create_game_object(1057) 20:27:12.297 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:12.297 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.66929000000000005 20:27:12.449 [GameSession] 110000104a550a1 -> destroy_game_object(99) 20:27:12.449 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:12.543 [GameSession] 110000104a550a1 -> create_game_object(272) 20:27:12.543 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:12.544 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:12.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:12.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:12.598 [GameSession] 110000104a550a1 -> destroy_game_object(270) 20:27:12.598 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:12.706 [GameSession] 110000104a550a1 -> destroy_game_object(1057) 20:27:12.706 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:14.196 [GameSession] 110000104a550a1 -> destroy_game_object(272) 20:27:14.196 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:15.433 [GameSession] 110000104a550a1 -> destroy_game_object(121) 20:27:15.433 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:15.470 [GameSession] 110000104a550a1 -> destroy_game_object(109) 20:27:15.470 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:15.692 [GameSession] 110000104a550a1 -> create_game_object(273) 20:27:15.692 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:15.693 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:15.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:15.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:15.799 [GameSession] 110000104a550a1 -> create_game_object(274) 20:27:15.799 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=110000104a550a1 go_type=standard_unit go_created_func_name=game_object_created_network_unit 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:15.838 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:16.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:17.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:17.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:17.285 [GameSession] 110000104a550a1 -> create_game_object(275) 20:27:17.285 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=110000104a550a1 go_type=standard_unit go_created_func_name=game_object_created_network_unit 20:27:17.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=79.497573852539063, state=alive 20:27:17.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:17.896 [GameSession] 110000104a550a1 -> create_game_object(1058) 20:27:17.896 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:17.897 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.64566999999999997 20:27:18.114 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:18.213 [GameSession] 110000104a550a1 -> destroy_game_object(266) 20:27:18.213 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:18.282 [GameSession] 110000104a550a1 -> destroy_game_object(257) 20:27:18.282 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:18.434 [GameSession] 110000104a550a1 -> create_game_object(1059) 20:27:18.434 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:18.435 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.62204999999999999 20:27:18.564 [GameSession] 110000104a550a1 -> destroy_game_object(1058) 20:27:18.564 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:18.996 [GameSession] 110000104a550a1 -> destroy_game_object(1059) 20:27:18.996 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:18.997 [GameSession] 110000104a550a1 -> destroy_game_object(258) 20:27:18.997 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:19.276 [GameSession] create_game_object(7, 3076) 20:27:19.276 [GameSession] create_game_object(3076, 0) -> 110000104a550a1 20:27:19.374 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.36220000000000002 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:19.755 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:19.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=105.99676513671875, state=alive 20:27:19.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:19.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:20.048 [GameSession] destroy_game_object(3076) 20:27:20.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:20.125 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:20.308 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:27:20.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:20.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=59.748176574707031, state=alive 20:27:20.550 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:20.550 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:20.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem 20:27:20.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:27:20.561 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:20.804 [GameSession] 110000104a550a1 -> create_game_object(276) 20:27:20.804 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:20.804 [GameSession] 110000104a550a1 -> create_game_object(277) 20:27:20.804 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:20.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:20.853 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:20.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:20.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:20.992 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:21.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:21.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:21.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:27:21.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:21.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:21.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:21.907 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:26.202 [GameSession] 110000104a550a1 -> destroy_game_object(256) 20:27:26.202 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:26.335 [GameSession] 110000104a550a1 -> create_game_object(278) 20:27:26.335 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:26.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:26.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:26.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:26.754 [GameSession] 110000104a550a1 -> destroy_game_object(278) 20:27:26.754 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:27.749 [GameSession] 110000104a550a1 -> destroy_game_object(274) 20:27:27.749 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:29.377 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.37795000000000001 20:27:30.038 [GameSession] 110000104a550a1 -> destroy_game_object(275) 20:27:30.038 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:33.378 [GameSession] 110000104a550a1 -> destroy_game_object(153) 20:27:33.378 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:34.340 [GameSession] 110000104a550a1 -> destroy_game_object(133) 20:27:34.340 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:35.561 [GameSession] 110000104a550a1 -> create_game_object(1060) 20:27:35.561 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:35.561 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.59843000000000002 20:27:35.937 [GameSession] 110000104a550a1 -> destroy_game_object(1060) 20:27:35.937 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:35.938 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:35.939 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:36.867 [GameSession] 110000104a550a1 -> create_game_object(1061) 20:27:36.867 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:36.867 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.57479999999999998 20:27:37.278 [GameSession] 110000104a550a1 -> destroy_game_object(1061) 20:27:37.278 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:37.357 [GameSession] 110000104a550a1 -> create_game_object(1062) 20:27:37.357 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:37.357 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.55906 20:27:37.758 [GameSession] 110000104a550a1 -> destroy_game_object(1062) 20:27:37.758 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:37.935 [GameSession] 110000104a550a1 -> create_game_object(1063) 20:27:37.935 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:37.935 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.53542999999999996 20:27:38.260 [GameSession] 110000104a550a1 -> destroy_game_object(152) 20:27:38.260 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:38.344 [GameSession] 110000104a550a1 -> destroy_game_object(1063) 20:27:38.344 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:38.710 [GameSession] 110000104a550a1 -> create_game_object(279) 20:27:38.710 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:38.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:38.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:38.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:39.060 [GameSession] 110000104a550a1 -> create_game_object(1064) 20:27:39.060 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:39.112 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.51180999999999999 20:27:39.531 [GameSession] 110000104a550a1 -> destroy_game_object(1064) 20:27:39.531 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:27:39.746 [GameSession] 110000104a550a1 -> create_game_object(280) 20:27:39.746 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:39.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:39.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:39.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:39.777 [GameSession] 110000104a550a1 -> destroy_game_object(263) 20:27:39.777 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:39.777 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:39.779 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[a0993a6cd3556b4f]' child 2: '#ID[28d6609f982ea944]' 20:27:40.481 [GameSession] 110000104a550a1 -> create_game_object(281) 20:27:40.481 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:40.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:40.544 [GameSession] 110000104a550a1 -> create_game_object(282) 20:27:40.544 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:40.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:40.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:40.546 [GameSession] 110000104a550a1 -> destroy_game_object(264) 20:27:40.546 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:40.546 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[701a45921bcb4210]' child 1: '#ID[28d6609f982ea944]' 20:27:40.587 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:43.634 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_empire_2h_sword_05_t1\/wpn_2h_sword_05_t1_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:27:43.768 [GameSession] 110000104a550a1 -> create_game_object(283) 20:27:43.768 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:43.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:27:43.769 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:43.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:45.025 [GameSession] 110000104a550a1 -> destroy_game_object(283) 20:27:45.025 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:45.387 [GameSession] 110000104a550a1 -> create_game_object(284) 20:27:45.387 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:27:45.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:45.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:45.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:45.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:27:45.882 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:27:45.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 20:27:45.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, DeusChestPreloadSystem, async-read, 20:27:45.882 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 20:27:45.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:27:45.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:27:45.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:27:45.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:27:45.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:27:45.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:27:48.038 [GameSession] 110000104a550a1 -> destroy_game_object(284) 20:27:48.038 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:52.574 [GameSession] 110000104a550a1 -> destroy_game_object(281) 20:27:52.574 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:52.649 [GameSession] 110000104a550a1 -> destroy_game_object(282) 20:27:52.649 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:53.509 [GameSession] 110000104a550a1 -> destroy_game_object(280) 20:27:53.509 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:27:54.186 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:27:56.022 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:56.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 20:27:56.030 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:56.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, DeusChestPreloadSystem 20:27:56.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:57.472 [GameSession] 110000104a550a1 -> create_game_object(285) 20:27:57.472 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=110000104a550a1 go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit 20:27:57.473 [Lua] rpc_set_attribute_int 285 1 1 7100 20:27:57.473 [Lua] New enhanced breed spawned 20:27:57.473 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=unhurt 20:27:57.474 [Lua] rpc_set_attribute_bool 285 7 2 true 20:27:57.474 [Lua] rpc_set_attribute_bool 285 8 2 true 20:27:57.474 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=unhurt 20:27:58.153 [GameSession] 110000104a550a1 -> destroy_game_object(279) 20:27:58.153 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:00.638 [GameSession] 110000104a550a1 -> create_game_object(286) 20:28:00.638 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:00.638 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:00.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:00.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:00.875 [GameSession] 110000104a550a1 -> destroy_game_object(286) 20:28:00.875 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:01.252 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=unhurt 20:28:01.853 [Lua] SYNC DMG TAKEN set_max_health=false amount=12.999603271484375, state=unhurt 20:28:01.887 [GameSession] 110000104a550a1 -> create_game_object(287) 20:28:01.887 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:01.888 [Lua] SYNC DMG TAKEN set_max_health=false amount=31.249046325683594, state=unhurt 20:28:01.888 [Lua] SYNC DMG TAKEN set_max_health=false amount=49.498489379882813, state=unhurt 20:28:01.888 [Lua] SYNC DMG TAKEN set_max_health=false amount=168.244873046875, state=unhurt 20:28:01.980 [Lua] SYNC DMG TAKEN set_max_health=false amount=178.74455261230469, state=unhurt 20:28:02.033 [Lua] SYNC DMG TAKEN set_max_health=false amount=189.24423217773438, state=unhurt 20:28:02.120 [GameSession] 110000104a550a1 -> create_game_object(1065) 20:28:02.120 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:02.120 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:28:02.120 [Lua] SYNC DMG TAKEN set_max_health=false amount=199.74391174316406, state=unhurt 20:28:02.217 [Lua] SYNC DMG TAKEN set_max_health=false amount=217.99334716796875, state=unhurt 20:28:02.217 [Lua] SYNC DMG TAKEN set_max_health=false amount=236.2427978515625, state=unhurt 20:28:02.217 [Lua] SYNC DMG TAKEN set_max_health=false amount=354.98916625976563, state=unhurt 20:28:02.217 [Lua] SYNC DMG TAKEN set_max_health=false amount=388.73812866210938, state=unhurt 20:28:02.244 [Lua] SYNC DMG TAKEN set_max_health=false amount=399.23779296875, state=unhurt 20:28:02.282 [Lua] SYNC DMG TAKEN set_max_health=false amount=409.73748779296875, state=unhurt 20:28:02.368 [Lua] SYNC DMG TAKEN set_max_health=false amount=420.23715209960938, state=unhurt 20:28:02.422 [GameSession] 110000104a550a1 -> create_game_object(288) 20:28:02.422 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=110000104a550a1 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 20:28:02.422 [Lua] PlayerManager:assign_unit_ownership FLOTEϟLAYA 11000010493d8ff 1 20:28:02.422 [Lua] SYNC DMG TAKEN set_max_health=false amount=422.98709106445313, state=unhurt 20:28:02.422 [Lua] SYNC DMG TAKEN set_max_health=false amount=453.23614501953125, state=unhurt 20:28:02.422 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.99399999999999999 20:28:02.459 [Lua] SYNC DMG TAKEN set_max_health=false amount=472.485595703125, state=unhurt 20:28:02.460 [Lua] SYNC DMG TAKEN set_max_health=false amount=491.7349853515625, state=unhurt 20:28:02.460 [Lua] SYNC DMG TAKEN set_max_health=false amount=593.73187255859375, state=unhurt 20:28:02.460 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:28:02.551 [Lua] SYNC DMG TAKEN set_max_health=false amount=604.73150634765625, state=unhurt 20:28:02.551 [Lua] SYNC DMG TAKEN set_max_health=false amount=613.73126220703125, state=unhurt 20:28:02.651 [Lua] SYNC DMG TAKEN set_max_health=false amount=622.73095703125, state=unhurt 20:28:02.735 [Lua] SYNC DMG TAKEN set_max_health=false amount=638.23052978515625, state=unhurt 20:28:02.736 [Lua] SYNC DMG TAKEN set_max_health=false amount=653.73004150390625, state=unhurt 20:28:02.736 [Lua] SYNC DMG TAKEN set_max_health=false amount=755.7269287109375, state=unhurt 20:28:02.765 [GameSession] 110000104a550a1 -> destroy_game_object(1065) 20:28:02.765 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:02.765 [Lua] SYNC DMG TAKEN set_max_health=false amount=764.72662353515625, state=unhurt 20:28:02.822 [GameSession] 110000104a550a1 -> create_game_object(289) 20:28:02.822 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:02.823 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:02.824 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:02.862 [Lua] SYNC DMG TAKEN set_max_health=false amount=773.72637939453125, state=unhurt 20:28:02.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:02.908 [Lua] SYNC DMG TAKEN set_max_health=false amount=782.72607421875, state=unhurt 20:28:03.000 [Lua] SYNC DMG TAKEN set_max_health=false amount=798.22564697265625, state=unhurt 20:28:03.000 [Lua] SYNC DMG TAKEN set_max_health=false amount=813.72515869140625, state=unhurt 20:28:03.000 [Lua] SYNC DMG TAKEN set_max_health=false amount=915.7220458984375, state=unhurt 20:28:03.046 [Lua] SYNC DMG TAKEN set_max_health=false amount=924.72174072265625, state=unhurt 20:28:03.084 [Lua] SYNC DMG TAKEN set_max_health=false amount=933.72149658203125, state=unhurt 20:28:03.180 [Lua] SYNC DMG TAKEN set_max_health=false amount=942.72119140625, state=unhurt 20:28:03.233 [Lua] SYNC DMG TAKEN set_max_health=false amount=958.22076416015625, state=unhurt 20:28:03.233 [Lua] SYNC DMG TAKEN set_max_health=false amount=973.72027587890625, state=unhurt 20:28:03.233 [Lua] SYNC DMG TAKEN set_max_health=false amount=1075.7171630859375, state=unhurt 20:28:03.288 [Lua] SYNC DMG TAKEN set_max_health=false amount=1084.7169189453125, state=unhurt 20:28:03.315 [Lua] SYNC DMG TAKEN set_max_health=false amount=1093.716552734375, state=unhurt 20:28:03.410 [Lua] SYNC DMG TAKEN set_max_health=false amount=1102.7164306640625, state=unhurt 20:28:03.410 [Lua] SYNC DMG TAKEN set_max_health=false amount=1126.7156982421875, state=unhurt 20:28:03.506 [Lua] SYNC DMG TAKEN set_max_health=false amount=1142.2152099609375, state=unhurt 20:28:03.506 [Lua] SYNC DMG TAKEN set_max_health=false amount=1157.714599609375, state=unhurt 20:28:03.506 [Lua] SYNC DMG TAKEN set_max_health=false amount=1259.7115478515625, state=unhurt 20:28:03.507 [Lua] SYNC DMG TAKEN set_max_health=false amount=1286.960693359375, state=unhurt 20:28:03.507 [Lua] SYNC DMG TAKEN set_max_health=false amount=1295.96044921875, state=unhurt 20:28:03.547 [Lua] SYNC DMG TAKEN set_max_health=false amount=1309.9600830078125, state=unhurt 20:28:03.607 [Lua] SYNC DMG TAKEN set_max_health=false amount=1318.959716796875, state=unhurt 20:28:03.677 [Lua] SYNC DMG TAKEN set_max_health=false amount=1327.95947265625, state=unhurt 20:28:03.677 [GameSession] 110000104a550a1 -> create_game_object(290) 20:28:03.677 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:03.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:03.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:03.735 [Lua] SYNC DMG TAKEN set_max_health=false amount=1343.458984375, state=unhurt 20:28:03.735 [Lua] SYNC DMG TAKEN set_max_health=false amount=1358.95849609375, state=unhurt 20:28:03.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:03.735 [Lua] SYNC DMG TAKEN set_max_health=false amount=1460.955322265625, state=unhurt 20:28:03.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:03.785 [Lua] SYNC DMG TAKEN set_max_health=false amount=1469.9552001953125, state=unhurt 20:28:03.829 [Lua] SYNC DMG TAKEN set_max_health=false amount=1472.705078125, state=unhurt 20:28:03.829 [Lua] SYNC DMG TAKEN set_max_health=false amount=1481.7047119140625, state=unhurt 20:28:03.922 [Lua] SYNC DMG TAKEN set_max_health=false amount=1492.7044677734375, state=unhurt 20:28:03.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1508.2039794921875, state=unhurt 20:28:03.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1523.7034912109375, state=unhurt 20:28:03.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=down 20:28:04.015 [Lua] SYNC DMG TAKEN set_max_health=false amount=8.999725341796875, state=down 20:28:04.015 [Lua] SYNC DMG TAKEN set_max_health=false amount=32.998992919921875, state=down 20:28:04.098 [Lua] SYNC DMG TAKEN set_max_health=false amount=41.99871826171875, state=down 20:28:04.192 [Lua] SYNC DMG TAKEN set_max_health=false amount=50.998443603515625, state=down 20:28:04.192 [Lua] SYNC DMG TAKEN set_max_health=false amount=53.498367309570313, state=down 20:28:04.231 [Lua] SYNC DMG TAKEN set_max_health=false amount=68.997894287109375, state=down 20:28:04.231 [Lua] SYNC DMG TAKEN set_max_health=false amount=84.497421264648438, state=down 20:28:04.232 [Lua] SYNC DMG TAKEN set_max_health=false amount=186.49430847167969, state=down 20:28:04.279 [Lua] SYNC DMG TAKEN set_max_health=false amount=195.49403381347656, state=down 20:28:04.387 [Lua] SYNC DMG TAKEN set_max_health=false amount=204.49375915527344, state=down 20:28:04.463 [Lua] SYNC DMG TAKEN set_max_health=false amount=213.49348449707031, state=down 20:28:04.464 [Lua] SYNC DMG TAKEN set_max_health=false amount=228.99301147460938, state=down 20:28:04.464 [Lua] SYNC DMG TAKEN set_max_health=false amount=244.49253845214844, state=down 20:28:04.464 [GameSession] 110000104a550a1 -> create_game_object(291) 20:28:04.464 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=110000104a550a1 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 20:28:04.465 [Lua] SYNC DMG TAKEN set_max_health=false amount=346.48944091796875, state=down 20:28:04.513 [GameSession] 110000104a550a1 -> create_game_object(292) 20:28:04.513 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:04.514 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:04.514 [Lua] SYNC DMG TAKEN set_max_health=false amount=360.489013671875, state=down 20:28:04.514 [Lua] SYNC DMG TAKEN set_max_health=false amount=390.73806762695313, state=down 20:28:04.552 [Lua] SYNC DMG TAKEN set_max_health=false amount=399.73779296875, state=down 20:28:04.601 [Lua] SYNC DMG TAKEN set_max_health=false amount=408.73751831054688, state=down 20:28:04.655 [GameSession] 110000104a550a1 -> create_game_object(293) 20:28:04.655 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:04.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:04.695 [Lua] SYNC DMG TAKEN set_max_health=false amount=417.73724365234375, state=down 20:28:04.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:04.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:04.754 [Lua] SYNC DMG TAKEN set_max_health=false amount=431.73681640625, state=down 20:28:04.754 [Lua] SYNC DMG TAKEN set_max_health=false amount=450.98623657226563, state=down 20:28:04.754 [Lua] SYNC DMG TAKEN set_max_health=false amount=470.23562622070313, state=down 20:28:04.754 [Lua] SYNC DMG TAKEN set_max_health=false amount=494.23489379882813, state=down 20:28:04.754 [Lua] SYNC DMG TAKEN set_max_health=false amount=496.73483276367188, state=down 20:28:04.754 [Lua] SYNC DMG TAKEN set_max_health=false amount=598.731689453125, state=down 20:28:04.812 [Lua] SYNC DMG TAKEN set_max_health=false amount=609.73138427734375, state=down 20:28:04.953 [Lua] SYNC DMG TAKEN set_max_health=false amount=612.2313232421875, state=down 20:28:04.953 [Lua] SYNC DMG TAKEN set_max_health=false amount=627.4808349609375, state=down 20:28:05.015 [Lua] SYNC DMG TAKEN set_max_health=false amount=636.48052978515625, state=down 20:28:05.088 [Lua] SYNC DMG TAKEN set_max_health=false amount=645.48028564453125, state=down 20:28:05.142 [Lua] SYNC DMG TAKEN set_max_health=false amount=660.9798583984375, state=down 20:28:05.142 [Lua] SYNC DMG TAKEN set_max_health=false amount=676.47930908203125, state=down 20:28:05.142 [Lua] SYNC DMG TAKEN set_max_health=false amount=778.4761962890625, state=down 20:28:05.191 [Lua] SYNC DMG TAKEN set_max_health=false amount=789.47589111328125, state=down 20:28:05.243 [Lua] SYNC DMG TAKEN set_max_health=false amount=800.47552490234375, state=down 20:28:05.324 [Lua] SYNC DMG TAKEN set_max_health=false amount=811.4752197265625, state=down 20:28:05.388 [Lua] SYNC DMG TAKEN set_max_health=false amount=826.97479248046875, state=down 20:28:05.388 [Lua] SYNC DMG TAKEN set_max_health=false amount=842.4742431640625, state=down 20:28:05.388 [Lua] SYNC DMG TAKEN set_max_health=false amount=944.47113037109375, state=down 20:28:05.388 [Lua] SYNC DMG TAKEN set_max_health=false amount=968.47039794921875, state=down 20:28:05.456 [Lua] SYNC DMG TAKEN set_max_health=false amount=977.47015380859375, state=down 20:28:05.456 [Lua] SYNC DMG TAKEN set_max_health=false amount=991.4697265625, state=down 20:28:05.495 [Lua] SYNC DMG TAKEN set_max_health=false amount=993.96966552734375, state=down 20:28:05.495 [Lua] SYNC DMG TAKEN set_max_health=false amount=1002.9694213867188, state=down 20:28:05.565 [Lua] SYNC DMG TAKEN set_max_health=false amount=1013.9690551757813, state=down 20:28:05.655 [Lua] SYNC DMG TAKEN set_max_health=false amount=1033.2183837890625, state=down 20:28:05.655 [Lua] SYNC DMG TAKEN set_max_health=false amount=1052.4678955078125, state=down 20:28:05.656 [Lua] SYNC DMG TAKEN set_max_health=false amount=1154.46484375, state=down 20:28:05.736 [Lua] SYNC DMG TAKEN set_max_health=false amount=1165.46435546875, state=down 20:28:05.736 [Lua] SYNC DMG TAKEN set_max_health=false amount=1179.4639892578125, state=down 20:28:05.736 [Lua] SYNC DMG TAKEN set_max_health=false amount=1181.9639892578125, state=down 20:28:05.736 [Lua] SYNC DMG TAKEN set_max_health=false amount=1184.4638671875, state=down 20:28:05.736 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:28:05.736 [Lua] SYNC DMG TAKEN set_max_health=false amount=1193.4635009765625, state=down 20:28:05.806 [Lua] SYNC DMG TAKEN set_max_health=false amount=1220.7127685546875, state=down 20:28:05.806 [Lua] SYNC DMG TAKEN set_max_health=false amount=1231.71240234375, state=down 20:28:05.858 [Lua] SYNC DMG TAKEN set_max_health=false amount=1245.7119140625, state=down 20:28:05.906 [Lua] SYNC DMG TAKEN set_max_health=false amount=1264.9613037109375, state=down 20:28:05.906 [Lua] SYNC DMG TAKEN set_max_health=false amount=1284.2108154296875, state=down 20:28:05.906 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:05.907 [GameSession] 110000104a550a1 -> destroy_game_object(293) 20:28:05.907 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:05.961 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.004 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.055 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.107 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:28:06.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:28:06.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:28:06.107 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:28:06.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 20:28:06.124 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.124 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.124 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.124 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:28:06.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:28:06.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:28:06.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:28:06.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:28:06.245 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.294 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.294 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.294 [GameSession] 110000104a550a1 -> destroy_game_object(292) 20:28:06.294 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:06.353 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.353 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.401 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.401 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.401 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.459 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.508 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.559 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.559 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.629 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.629 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.630 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.630 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.630 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.630 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.747 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.747 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.806 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.887 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.887 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.888 [GameSession] 110000104a550a1 -> destroy_game_object(290) 20:28:06.888 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:06.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:06.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.077 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.125 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.125 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.176 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.176 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.176 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.268 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.356 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.356 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.394 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.394 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.394 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.481 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.481 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.515 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.574 [GameSession] 110000104a550a1 -> create_game_object(294) 20:28:07.574 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:28:07.574 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.594 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.594 [GameSession] 110000104a550a1 -> destroy_game_object(289) 20:28:07.594 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:07.659 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.659 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.659 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.688 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.781 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:07.808 [GameSession] 110000104a550a1 -> destroy_game_object(288) 20:28:07.808 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:07.965 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.038 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.067 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.096 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.124 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.209 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.209 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.246 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.512 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.512 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:08.879 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.015 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.084 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.126 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.126 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.263 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.555 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.589 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.589 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=down 20:28:09.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=1349.9588623046875, state=down 20:28:09.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=1349.9588623046875, state=down 20:28:09.731 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=wounded 20:28:09.731 [Lua] SYNC DMG TAKEN set_max_health=false amount=2.4999237060546875, state=wounded 20:28:09.786 [Lua] SYNC DMG TAKEN set_max_health=false amount=44.998626708984375, state=wounded 20:28:10.027 [Lua] SYNC DMG TAKEN set_max_health=false amount=51.748420715332031, state=wounded 20:28:10.077 [Lua] SYNC DMG TAKEN set_max_health=false amount=58.498214721679688, state=wounded 20:28:10.112 [Lua] SYNC DMG TAKEN set_max_health=false amount=65.248008728027344, state=wounded 20:28:10.199 [Lua] SYNC DMG TAKEN set_max_health=false amount=75.9976806640625, state=wounded 20:28:10.372 [Lua] SYNC DMG TAKEN set_max_health=false amount=78.497604370117188, state=wounded 20:28:10.527 [Lua] SYNC DMG TAKEN set_max_health=false amount=91.247215270996094, state=wounded 20:28:10.527 [Lua] SYNC DMG TAKEN set_max_health=false amount=134.99588012695313, state=wounded 20:28:10.552 [Lua] SYNC DMG TAKEN set_max_health=false amount=178.74455261230469, state=wounded 20:28:10.552 [Lua] SYNC DMG TAKEN set_max_health=false amount=181.24447631835938, state=wounded 20:28:10.737 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:28:10.831 [Lua] SYNC DMG TAKEN set_max_health=false amount=191.994140625, state=wounded 20:28:10.983 [Lua] SYNC DMG TAKEN set_max_health=false amount=198.74394226074219, state=wounded 20:28:11.047 [Lua] SYNC DMG TAKEN set_max_health=false amount=205.49372863769531, state=wounded 20:28:11.094 [Lua] SYNC DMG TAKEN set_max_health=false amount=207.99365234375, state=wounded 20:28:11.192 [Lua] SYNC DMG TAKEN set_max_health=false amount=210.49357604980469, state=wounded 20:28:11.212 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:28:11.212 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:28:11.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem 20:28:11.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:28:11.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:28:11.397 [Lua] SYNC DMG TAKEN set_max_health=false amount=212.99349975585938, state=wounded 20:28:11.432 [Lua] SYNC DMG TAKEN set_max_health=false amount=223.74317932128906, state=wounded 20:28:11.912 [Lua] SYNC DMG TAKEN set_max_health=false amount=226.24310302734375, state=wounded 20:28:11.995 [Lua] SYNC DMG TAKEN set_max_health=false amount=228.74302673339844, state=wounded 20:28:12.095 [Lua] SYNC DMG TAKEN set_max_health=false amount=239.49269104003906, state=wounded 20:28:12.095 [Lua] SYNC DMG TAKEN set_max_health=false amount=246.24249267578125, state=wounded 20:28:12.135 [GameSession] 110000104a550a1 -> create_game_object(1066) 20:28:12.135 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:12.136 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.48819000000000001 20:28:12.168 [Lua] SYNC DMG TAKEN set_max_health=false amount=273.49166870117188, state=wounded 20:28:12.169 [Lua] SYNC DMG TAKEN set_max_health=false amount=291.9910888671875, state=wounded 20:28:12.169 [GameSession] 110000104a550a1 -> create_game_object(1067) 20:28:12.169 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:12.169 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.46456999999999998 20:28:12.266 [Lua] SYNC DMG TAKEN set_max_health=false amount=310.49053955078125, state=wounded 20:28:12.266 [Lua] SYNC DMG TAKEN set_max_health=false amount=312.99044799804688, state=wounded 20:28:12.305 [GameSession] 110000104a550a1 -> create_game_object(1068) 20:28:12.305 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:12.305 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.44094 20:28:12.362 [Lua] SYNC DMG TAKEN set_max_health=false amount=331.48989868164063, state=wounded 20:28:12.509 [GameSession] 110000104a550a1 -> destroy_game_object(1066) 20:28:12.509 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:12.580 [GameSession] 110000104a550a1 -> create_game_object(1069) 20:28:12.580 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:12.580 [GameSession] 110000104a550a1 -> destroy_game_object(1067) 20:28:12.580 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:12.580 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.42520000000000002 20:28:12.645 [Lua] SYNC DMG TAKEN set_max_health=false amount=349.98931884765625, state=wounded 20:28:12.645 [GameSession] 110000104a550a1 -> create_game_object(1070) 20:28:12.645 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:12.646 [GameSession] 110000104a550a1 -> destroy_game_object(1068) 20:28:12.646 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:12.706 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.40156999999999998 20:28:12.706 [Lua] SYNC DMG TAKEN set_max_health=false amount=368.48876953125, state=wounded 20:28:12.706 [GameSession] 110000104a550a1 -> create_game_object(1071) 20:28:12.706 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:12.753 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.37795000000000001 20:28:12.812 [Lua] SYNC DMG TAKEN set_max_health=false amount=386.98818969726563, state=wounded 20:28:12.812 [Lua] SYNC DMG TAKEN set_max_health=false amount=414.23733520507813, state=wounded 20:28:12.812 [Lua] SYNC DMG TAKEN set_max_health=false amount=416.73727416992188, state=wounded 20:28:12.867 [Lua] SYNC DMG TAKEN set_max_health=false amount=419.2371826171875, state=wounded 20:28:12.929 [GameSession] 110000104a550a1 -> destroy_game_object(1069) 20:28:12.929 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:12.929 [Lua] SYNC DMG TAKEN set_max_health=false amount=429.98687744140625, state=wounded 20:28:13.029 [GameSession] 110000104a550a1 -> destroy_game_object(1070) 20:28:13.029 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:13.029 [GameSession] 110000104a550a1 -> create_game_object(1072) 20:28:13.029 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.030 [Lua] SYNC DMG TAKEN set_max_health=false amount=448.486328125, state=wounded 20:28:13.030 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.35432999999999998 20:28:13.067 [GameSession] 110000104a550a1 -> destroy_game_object(1071) 20:28:13.067 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:13.067 [GameSession] 110000104a550a1 -> create_game_object(1073) 20:28:13.067 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.111 [Lua] SYNC DMG TAKEN set_max_health=false amount=466.98574829101563, state=wounded 20:28:13.111 [Lua] SYNC DMG TAKEN set_max_health=false amount=466.98574829101563, state=wounded 20:28:13.111 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.33071 20:28:13.148 [GameSession] 110000104a550a1 -> create_game_object(1074) 20:28:13.148 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.204 [Lua] SYNC DMG TAKEN set_max_health=false amount=485.48519897460938, state=wounded 20:28:13.204 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.31496000000000002 20:28:13.204 [Lua] SYNC DMG TAKEN set_max_health=false amount=487.985107421875, state=wounded 20:28:13.341 [GameSession] 110000104a550a1 -> destroy_game_object(1072) 20:28:13.341 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:13.385 [Lua] SYNC DMG TAKEN set_max_health=false amount=490.48504638671875, state=wounded 20:28:13.438 [GameSession] 110000104a550a1 -> destroy_game_object(1073) 20:28:13.438 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:13.438 [GameSession] 110000104a550a1 -> create_game_object(1075) 20:28:13.438 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.438 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.29133999999999999 20:28:13.471 [Lua] SYNC DMG TAKEN set_max_health=false amount=508.98446655273438, state=wounded 20:28:13.471 [GameSession] 110000104a550a1 -> destroy_game_object(1074) 20:28:13.471 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:13.532 [GameSession] 110000104a550a1 -> create_game_object(1076) 20:28:13.532 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.532 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.26772000000000001 20:28:13.639 [GameSession] 110000104a550a1 -> create_game_object(1077) 20:28:13.639 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.639 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.24409 20:28:13.684 [Lua] SYNC DMG TAKEN set_max_health=false amount=511.48440551757813, state=wounded 20:28:13.777 [GameSession] 110000104a550a1 -> destroy_game_object(1075) 20:28:13.777 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:13.861 [GameSession] create_game_object(7, 3077) 20:28:13.861 [GameSession] create_game_object(3077, 0) -> 110000104a550a1 20:28:13.902 [GameSession] 110000104a550a1 -> create_game_object(1078) 20:28:13.902 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.902 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.22047 20:28:13.944 [Lua] SYNC DMG TAKEN set_max_health=false amount=529.98382568359375, state=wounded 20:28:13.944 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.27559 20:28:13.944 [GameSession] 110000104a550a1 -> create_game_object(1079) 20:28:13.944 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:13.988 [Lua] SYNC DMG TAKEN set_max_health=false amount=532.48370361328125, state=wounded 20:28:13.988 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.19685 20:28:14.031 [Lua] SYNC DMG TAKEN set_max_health=false amount=534.98370361328125, state=wounded 20:28:14.031 [Lua] SYNC DMG TAKEN set_max_health=false amount=553.48309326171875, state=wounded 20:28:14.031 [GameSession] 110000104a550a1 -> destroy_game_object(1076) 20:28:14.031 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:14.075 [GameSession] 110000104a550a1 -> create_game_object(1080) 20:28:14.075 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:14.075 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.18110000000000001 20:28:14.112 [Lua] SYNC DMG TAKEN set_max_health=false amount=571.9825439453125, state=wounded 20:28:14.112 [GameSession] 110000104a550a1 -> destroy_game_object(1077) 20:28:14.112 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:14.156 [Lua] SYNC DMG TAKEN set_max_health=false amount=582.732177734375, state=wounded 20:28:14.191 [Lua] SYNC DMG TAKEN set_max_health=false amount=609.98138427734375, state=wounded 20:28:14.286 [GameSession] 110000104a550a1 -> destroy_game_object(1078) 20:28:14.286 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:14.330 [Lua] SYNC DMG TAKEN set_max_health=false amount=685.97906494140625, state=wounded 20:28:14.330 [GameSession] 110000104a550a1 -> destroy_game_object(1079) 20:28:14.330 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:14.330 [Lua] SYNC DMG TAKEN set_max_health=false amount=855.723876953125, state=wounded 20:28:14.330 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97399999999999998 20:28:14.330 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98199999999999998 20:28:14.469 [GameSession] 110000104a550a1 -> destroy_game_object(1080) 20:28:14.469 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:28:14.558 [GameSession] destroy_game_object(3077) 20:28:14.606 [Lua] SYNC DMG TAKEN set_max_health=false amount=858.22381591796875, state=wounded 20:28:14.732 [Lua] SYNC DMG TAKEN set_max_health=false amount=860.72369384765625, state=wounded 20:28:14.732 [Lua] SYNC DMG TAKEN set_max_health=false amount=871.473388671875, state=wounded 20:28:14.811 [Lua] SYNC DMG TAKEN set_max_health=false amount=898.7225341796875, state=wounded 20:28:14.910 [Lua] SYNC DMG TAKEN set_max_health=false amount=901.2225341796875, state=wounded 20:28:15.165 [Lua] SYNC DMG TAKEN set_max_health=false amount=903.722412109375, state=wounded 20:28:15.353 [Lua] SYNC DMG TAKEN set_max_health=false amount=914.4720458984375, state=wounded 20:28:15.450 [Lua] SYNC DMG TAKEN set_max_health=false amount=916.9720458984375, state=wounded 20:28:15.578 [Lua] SYNC DMG TAKEN set_max_health=false amount=947.22113037109375, state=wounded 20:28:15.579 [Lua] SYNC DMG TAKEN set_max_health=false amount=949.72100830078125, state=wounded 20:28:15.873 [Lua] SYNC DMG TAKEN set_max_health=false amount=951.720947265625, state=wounded 20:28:15.998 [Lua] SYNC DMG TAKEN set_max_health=false amount=960.72064208984375, state=wounded 20:28:16.035 [Lua] SYNC DMG TAKEN set_max_health=false amount=962.7205810546875, state=wounded 20:28:16.474 [Lua] SYNC DMG TAKEN set_max_health=false amount=964.72052001953125, state=wounded 20:28:16.729 [Lua] SYNC DMG TAKEN set_max_health=false amount=987.4698486328125, state=wounded 20:28:16.729 [Lua] SYNC DMG TAKEN set_max_health=false amount=989.46978759765625, state=wounded 20:28:16.807 [Lua] SYNC DMG TAKEN set_max_health=false amount=991.4697265625, state=wounded 20:28:17.028 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 20:28:17.167 [Lua] SYNC DMG TAKEN set_max_health=false amount=1018.9689331054688, state=wounded 20:28:17.211 [Lua] SYNC DMG TAKEN set_max_health=false amount=1020.9688720703125, state=wounded 20:28:17.328 [Lua] SYNC DMG TAKEN set_max_health=false amount=1043.7181396484375, state=wounded 20:28:17.384 [Lua] SYNC DMG TAKEN set_max_health=false amount=1045.718017578125, state=wounded 20:28:17.425 [Lua] SYNC DMG TAKEN set_max_health=false amount=1056.7177734375, state=wounded 20:28:17.559 [Lua] SYNC DMG TAKEN set_max_health=false amount=1058.7177734375, state=wounded 20:28:17.919 [Lua] SYNC DMG TAKEN set_max_health=false amount=1069.21728515625, state=wounded 20:28:17.919 [Lua] SYNC DMG TAKEN set_max_health=false amount=1070.96728515625, state=wounded 20:28:17.964 [Lua] SYNC DMG TAKEN set_max_health=false amount=1094.966552734375, state=wounded 20:28:18.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=1131.4654541015625, state=wounded 20:28:18.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=1167.96435546875, state=wounded 20:28:18.162 [Lua] SYNC DMG TAKEN set_max_health=false amount=1169.96435546875, state=wounded 20:28:18.284 [Lua] SYNC DMG TAKEN set_max_health=false amount=1171.9642333984375, state=wounded 20:28:18.284 [Lua] SYNC DMG TAKEN set_max_health=false amount=1173.9642333984375, state=wounded 20:28:18.488 [Lua] SYNC DMG TAKEN set_max_health=false amount=1184.9637451171875, state=wounded 20:28:18.559 [Lua] SYNC DMG TAKEN set_max_health=false amount=1186.7138671875, state=wounded 20:28:18.872 [Lua] SYNC DMG TAKEN set_max_health=false amount=1197.71337890625, state=wounded 20:28:18.958 [Lua] SYNC DMG TAKEN set_max_health=false amount=1199.71337890625, state=wounded 20:28:18.960 [GameSession] create_game_object(7, 3078) 20:28:18.960 [GameSession] create_game_object(3078, 0) -> 110000104a550a1 20:28:19.021 [Lua] SYNC DMG TAKEN set_max_health=false amount=1201.7132568359375, state=wounded 20:28:19.039 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.18110000000000001 20:28:19.121 [Lua] SYNC DMG TAKEN set_max_health=false amount=1203.7132568359375, state=wounded 20:28:19.164 [Lua] SYNC DMG TAKEN set_max_health=false amount=1214.7130126953125, state=wounded 20:28:19.343 [Lua] SYNC DMG TAKEN set_max_health=false amount=1277.9610595703125, state=wounded 20:28:19.343 [Lua] SYNC DMG TAKEN set_max_health=false amount=1349.9588623046875, state=dead 20:28:19.343 [GameSession] 110000104a550a1 -> create_game_object(295) 20:28:19.343 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=110000104a550a1 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 20:28:19.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=2699.917724609375, state=dead 20:28:19.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=2564.921875, state=dead 20:28:19.344 [GameSession] 110000104a550a1 -> destroy_game_object(285) 20:28:19.344 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:19.345 error: [Unit] Unit: '#ID[7cd7a7adbeeab338]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[762a8fd18be82fcd]' child 6: '#ID[762a8fd18be82fcd]' child 7: '#ID[762a8fd18be82fcd]' child 8: '#ID[762a8fd18be82fcd]' child 9: '#ID[762a8fd18be82fcd]' child 10: '#ID[762a8fd18be82fcd]' child 11: '#ID[762a8fd18be82fcd]' child 12: '#ID[762a8fd18be82fcd]' child 13: '#ID[fb4a21b4d49192b5]' 20:28:19.399 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000104a550a1:0:0:0 = 5 20:28:19.399 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000105182d5d:0:0:0 = 5 20:28:19.399 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:11000010493d8ff:0:0:0 = 4 20:28:19.399 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000103724cc4:0:0:0 = 5 20:28:19.399 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98999999999999999 20:28:19.557 [GameSession] destroy_game_object(3078) 20:28:19.609 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=110000104a550a1, connection_key=2, breed_name=chaos_warrior) 20:28:19.609 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, prioritized 20:28:19.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:28:19.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:28:20.591 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 64 20:28:20.591 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1337 20:28:20.591 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 64 20:28:20.591 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1400 20:28:20.591 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9538 20:28:20.591 [Lua] [SharedState] deus_run_state_14553509: monster_coins_picked_up:0:0:0:0 = 10 20:28:20.591 [GameSession] 110000104a550a1 -> destroy_game_object(295) 20:28:20.591 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:20.675 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 64 20:28:20.675 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1337 20:28:20.675 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9602 20:28:20.710 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 56 20:28:20.710 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1233 20:28:20.710 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9666 20:28:20.710 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 64 20:28:20.710 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 840 20:28:20.710 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9730 20:28:20.904 [Lua] [ChatManager][1]System: "Grudgebringer (Outcast Engineer)" objectives achieved. Finish the level to complete the challenge. 20:28:22.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:22.763 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:22.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:22.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:22.859 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:22.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:22.972 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:22.989 [GameSession] create_game_object(7, 3079) 20:28:22.989 [GameSession] create_game_object(3079, 0) -> 110000104a550a1 20:28:23.019 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.089 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.094490000000000005 20:28:23.121 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.185 [GameSession] 110000104a550a1 -> create_game_object(296) 20:28:23.185 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:23.186 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.219 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.339 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.424 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.524 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.581 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:23.824 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:23.952 [GameSession] destroy_game_object(3079) 20:28:24.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:24.047 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:24.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 16, name: `unknown` 20:28:24.951 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.998 20:28:26.188 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"client_id":2044753280,"name":"power_up_of_shallya","rarity":"rare"},{"client_id":750813760,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1175045760,"name":"barkskin","rarity":"rare"},{"client_id":1656864256,"name":"deus_more_head_less_body_damage","rarity":"rare"},{"client_id":1824082944,"name":"talent_5_3","rarity":"rare"},{"client_id":1382778880,"name":"shrapnel","rarity":"rare"},{"client_id":588495168,"name":"natural_bond","rarity":"rare"},{"client_id":1444746368,"name":"always_blocking","rarity":"unique"},{"client_id":1519489152,"name":"talent_1_3","rarity":"exotic"},{"client_id":1765295744,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":747194368,"name":"explosive_kills_on_elite_kills","rarity":"exotic"},{"client_id":1130665216,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":200068192,"name":"talent_1_1","rarity":"exotic"},{"client_id":133346432,"name":"talent_2_1","rarity":"rare"},{"client_id":1513431936,"name":"talent_3_2","rarity":"exotic"},{"client_id":1372333184,"name":"talent_4_1","rarity":"rare"},{"client_id":854402176,"name":"talent_5_2","rarity":"rare"},{"client_id":1057302784,"name":"talent_6_2","rarity":"unique"}] 20:28:26.837 [GameSession] 110000104a550a1 -> destroy_game_object(277) 20:28:26.837 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:27.021 [GameSession] 110000104a550a1 -> destroy_game_object(139) 20:28:27.021 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:27.167 [GameSession] 110000104a550a1 -> destroy_game_object(273) 20:28:27.167 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:27.441 [GameSession] 110000104a550a1 -> destroy_game_object(276) 20:28:27.441 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:27.509 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"client_id":290454144,"name":"deus_collateral_damage_on_melee_killing_blow","rarity":"unique"},{"client_id":456974688,"name":"explosive_ordinance","rarity":"rare"},{"client_id":305347520,"name":"drop_item_on_ability_use","rarity":"unique"},{"client_id":1950253056,"name":"talent_4_2","rarity":"rare"},{"client_id":254893200,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":879155776,"name":"talent_1_3","rarity":"exotic"},{"client_id":320363040,"name":"talent_2_3","rarity":"rare"},{"client_id":410700256,"name":"talent_3_3","rarity":"exotic"},{"client_id":2119348864,"name":"talent_4_1","rarity":"rare"},{"client_id":1704106496,"name":"talent_5_1","rarity":"rare"},{"client_id":930980224,"name":"talent_6_2","rarity":"unique"},{"client_id":117109376,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":602013184,"name":"talent_1_1","rarity":"exotic"}] 20:28:28.093 [GameSession] 110000104a550a1 -> destroy_game_object(143) 20:28:28.093 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:28.306 [GameSession] 110000104a550a1 -> create_game_object(297) 20:28:28.306 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:28.306 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:28:28.352 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:28.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:28.430 [GameSession] 110000104a550a1 -> create_game_object(298) 20:28:28.430 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:28.483 [GameSession] 110000104a550a1 -> create_game_object(299) 20:28:28.483 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:28.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:28.979 [GameSession] 110000104a550a1 -> create_game_object(300) 20:28:28.979 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:28.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:29.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:29.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:29.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:29.100 [GameSession] 110000104a550a1 -> create_game_object(301) 20:28:29.100 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:28:29.100 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.69999999999999996 20:28:29.361 [GameSession] 110000104a550a1 -> destroy_game_object(300) 20:28:29.361 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:29.404 [GameSession] 110000104a550a1 -> destroy_game_object(297) 20:28:29.404 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:29.629 [GameSession] 110000104a550a1 -> destroy_game_object(301) 20:28:29.629 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:29.925 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.63200000000000001 20:28:31.389 [GameSession] 110000104a550a1 -> create_game_object(302) 20:28:31.389 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:31.389 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:28:31.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:31.461 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:31.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:31.770 [GameSession] 110000104a550a1 -> destroy_game_object(302) 20:28:31.770 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:31.944 [GameSession] 110000104a550a1 -> create_game_object(303) 20:28:31.944 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:31.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:31.945 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.45000000000000001 20:28:31.993 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:31.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:32.055 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:32.098 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.504 20:28:32.098 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.37 20:28:32.606 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.35499999999999998 20:28:32.957 [GameSession] 110000104a550a1 -> destroy_game_object(303) 20:28:32.957 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:33.145 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.34000000000000002 20:28:33.291 [GameSession] 110000104a550a1 -> create_game_object(304) 20:28:33.291 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:33.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:33.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:33.332 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:33.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:33.424 [GameSession] 110000104a550a1 -> destroy_game_object(94) 20:28:33.424 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:33.424 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 20:28:35.898 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.28000000000000003 20:28:35.898 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85999999999999999 20:28:36.060 [GameSession] 110000104a550a1 -> create_game_object(305) 20:28:36.060 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:36.061 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:36.130 [GameSession] 110000104a550a1 -> create_game_object(306) 20:28:36.130 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:36.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:36.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:36.183 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.26750000000000002 20:28:36.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:36.290 [GameSession] 110000104a550a1 -> create_game_object(307) 20:28:36.290 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:36.290 [GameSession] 110000104a550a1 -> create_game_object(308) 20:28:36.290 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:36.291 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:28:36.306 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:36.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:36.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:36.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:36.664 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":true,"wwise\/dr_deus_01":true,"wwise\/coghammer":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":true} 20:28:36.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 20:28:36.664 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 20:28:36.664 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 20:28:36.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 20:28:36.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 20:28:36.733 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 20:28:36.733 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 20:28:36.851 [GameSession] create_game_object(7, 3080) 20:28:36.851 [GameSession] create_game_object(3080, 0) -> 110000104a550a1 20:28:36.968 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0 20:28:37.049 [GameSession] 110000104a550a1 -> create_game_object(309) 20:28:37.049 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:37.050 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:28:37.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:37.099 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84799999999999998 20:28:37.099 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.4375 20:28:37.099 [GameSession] 110000104a550a1 -> destroy_game_object(299) 20:28:37.099 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:37.100 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' child 1: '#ID[e152a7430fc4f4df]' 20:28:37.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:37.300 [GameSession] destroy_game_object(3080) 20:28:37.439 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=110000104a550a1, connection_key=2, breed_name=chaos_raider) 20:28:37.439 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, prioritized 20:28:37.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:28:37.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:28:38.233 [GameSession] 110000104a550a1 -> destroy_game_object(309) 20:28:38.233 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:38.894 [GameSession] 110000104a550a1 -> destroy_game_object(306) 20:28:38.894 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:38.944 [GameSession] 110000104a550a1 -> destroy_game_object(308) 20:28:38.944 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:39.070 [GameSession] 110000104a550a1 -> destroy_game_object(307) 20:28:39.070 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:39.269 [GameSession] 110000104a550a1 -> destroy_game_object(305) 20:28:39.269 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:41.121 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85799999999999998 20:28:41.170 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.1875 20:28:41.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:41.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:41.756 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:28:41.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 20:28:41.766 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:28:41.766 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:28:42.486 [GameSession] 110000104a550a1 -> create_game_object(310) 20:28:42.486 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:42.535 [GameSession] 110000104a550a1 -> create_game_object(311) 20:28:42.535 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:43.141 [GameSession] 110000104a550a1 -> destroy_game_object(304) 20:28:43.141 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:43.522 [GameSession] 110000104a550a1 -> destroy_game_object(151) 20:28:43.522 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:44.096 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.057500000000000002 20:28:44.096 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = knocked_down 20:28:44.096 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0 20:28:45.243 [GameSession] 110000104a550a1 -> create_game_object(312) 20:28:45.243 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:45.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:28:45.278 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.350 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.370 [GameSession] 110000104a550a1 -> destroy_game_object(312) 20:28:45.370 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:45.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.444 [Lua] [SharedState] deus_run_state_14553509: health_state:11000010493d8ff:1:4:3 = knocked_down 20:28:45.444 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0 20:28:45.464 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:28:45.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.541 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.580 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.651 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.673 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.749 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.803 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.803 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.853 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:45.925 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:45.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:46.025 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:46.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:46.074 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.86799999999999999 20:28:46.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:46.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:46.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:46.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:28:47.438 [GameSession] 110000104a550a1 -> create_game_object(313) 20:28:47.438 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:47.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:47.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:47.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:47.482 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:47.558 [GameSession] 110000104a550a1 -> create_game_object(314) 20:28:47.558 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:47.559 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:48.268 [GameSession] 110000104a550a1 -> destroy_game_object(314) 20:28:48.268 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:49.102 [GameSession] 110000104a550a1 -> destroy_game_object(311) 20:28:49.102 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:49.103 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[32ec2ed1924d32bb]' 20:28:49.424 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=110000104a550a1, connection_key=2, breed_name=chaos_marauder) 20:28:49.424 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, prioritized 20:28:49.491 [GameSession] 110000104a550a1 -> destroy_game_object(313) 20:28:49.491 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:49.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:28:49.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:28:49.753 [GameSession] 110000104a550a1 -> create_game_object(315) 20:28:49.753 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:49.754 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:49.778 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:49.791 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:49.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:50.390 [GameSession] 110000104a550a1 -> create_game_object(316) 20:28:50.390 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:50.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:50.534 [GameSession] 110000104a550a1 -> destroy_game_object(316) 20:28:50.534 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:51.274 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.878 20:28:53.876 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = alive 20:28:55.015 [GameSession] 110000104a550a1 -> create_game_object(317) 20:28:55.015 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:55.016 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:55.385 [GameSession] 110000104a550a1 -> create_game_object(318) 20:28:55.385 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:55.430 [GameSession] 110000104a550a1 -> create_game_object(319) 20:28:55.430 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:28:55.430 [GameSession] 110000104a550a1 -> create_game_object(320) 20:28:55.430 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:28:55.477 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:55.534 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:55.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:56.527 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.42399999999999999 20:28:56.558 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88800000000000001 20:28:57.009 [GameSession] 110000104a550a1 -> destroy_game_object(298) 20:28:57.009 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:57.009 [GameSession] 110000104a550a1 -> destroy_game_object(310) 20:28:57.009 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:28:57.010 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 20:28:57.011 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' 20:28:57.029 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":true,"wwise\/dr_deus_01":true,"wwise\/coghammer":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":true} 20:28:57.029 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 20:28:57.029 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 20:28:57.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 20:28:57.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 20:28:57.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 20:28:57.328 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:57.361 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:28:57.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:57.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:59.165 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:59.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:59.252 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:28:59.315 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:00.685 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_empire_2h_sword_05_t1\/wpn_2h_sword_05_t1_3p":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:29:01.645 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89800000000000002 20:29:02.080 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:29:02.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 20:29:02.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, DeusChestPreloadSystem, async-read, 20:29:02.080 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 20:29:02.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:29:02.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:29:02.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:29:02.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:29:02.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:29:02.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:29:02.712 [GameSession] 110000104a550a1 -> destroy_game_object(318) 20:29:02.713 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:02.714 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[772403a6f724ad5f]' child 2: '#ID[9087c7fd55704a53]' child 3: '#ID[48e4a45905fde0f7]' child 4: '#ID[186f88d80aae9d8c]' 20:29:03.547 [GameSession] 110000104a550a1 -> destroy_game_object(320) 20:29:03.547 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:03.547 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[27a54af46fb336af]' 20:29:03.576 [GameSession] 110000104a550a1 -> destroy_game_object(287) 20:29:03.576 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:03.783 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=110000104a550a1, connection_key=2, breed_name=chaos_fanatic) 20:29:03.783 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, prioritized 20:29:03.836 [Lua] [SharedState] deus_run_state_14553509: health_state:11000010493d8ff:1:4:3 = alive 20:29:03.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:29:03.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:29:05.509 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:29:06.643 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90800000000000003 20:29:07.127 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:29:07.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 20:29:07.137 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:29:07.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, DeusChestPreloadSystem 20:29:07.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:29:08.173 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.80000000000000004 20:29:08.264 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = 20:29:09.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:09.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:10.158 [GameSession] 110000104a550a1 -> destroy_game_object(319) 20:29:10.158 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:10.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:10.474 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:10.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.561 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.561 [GameSession] 110000104a550a1 -> destroy_game_object(317) 20:29:10.561 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:10.597 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.701 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:10.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:10.778 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:10.818 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:10.854 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.912 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.967 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:10.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:11.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:11.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:11.147 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.184 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:11.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:11.334 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.376 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:11.436 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.478 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:11.479 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:11.630 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91800000000000004 20:29:12.234 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:29:12.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 20:29:12.248 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:29:12.248 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:29:13.012 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.624 20:29:13.012 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.80000000000000004 20:29:13.012 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:29:13.012 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:29:13.090 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = 20:29:13.129 [GameSession] 110000104a550a1 -> create_game_object(321) 20:29:13.129 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:29:13.168 [GameSession] 110000104a550a1 -> create_game_object(322) 20:29:13.168 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=110000104a550a1 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 20:29:13.845 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.64000000000000001 20:29:14.135 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.47999999999999998 20:29:14.297 [GameSession] 110000104a550a1 -> create_game_object(323) 20:29:14.298 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:14.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:29:14.364 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:14.395 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:14.445 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:14.494 [GameSession] 110000104a550a1 -> create_game_object(324) 20:29:14.494 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:14.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:15.472 [GameSession] 110000104a550a1 -> destroy_game_object(315) 20:29:15.472 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:15.726 [GameSession] 110000104a550a1 -> create_game_object(325) 20:29:15.726 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:15.727 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:29:15.771 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:15.817 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:16.205 [GameSession] 110000104a550a1 -> create_game_object(326) 20:29:16.205 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:16.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:16.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:16.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:16.340 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:17.629 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:17.661 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:18.035 [GameSession] 110000104a550a1 -> destroy_game_object(326) 20:29:18.035 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:18.795 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:18.796 [GameSession] 110000104a550a1 -> destroy_game_object(296) 20:29:18.796 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:18.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:19.115 [GameSession] 110000104a550a1 -> destroy_game_object(321) 20:29:19.115 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:19.115 [GameSession] 110000104a550a1 -> destroy_game_object(322) 20:29:19.115 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:19.116 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 20:29:20.140 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:20.183 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:21.442 [Lua] [SharedState] deus_run_state_14553509: potion:110000104a550a1:1:1:1 = potion_pockets_full_of_bombs_01 20:29:21.442 [GameSession] 110000104a550a1 -> destroy_game_object(294) 20:29:21.442 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:23.107 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.67000000000000004 20:29:23.543 [GameSession] 110000104a550a1 -> create_game_object(327) 20:29:23.543 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:23.543 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:23.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:23.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:23.878 [GameSession] 110000104a550a1 -> destroy_game_object(327) 20:29:23.878 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:24.085 [GameSession] 110000104a550a1 -> create_game_object(328) 20:29:24.085 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:24.086 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:24.116 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:24.146 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:24.687 [GameSession] 110000104a550a1 -> destroy_game_object(328) 20:29:24.687 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:24.852 [GameSession] 110000104a550a1 -> create_game_object(329) 20:29:24.852 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:24.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:24.870 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:24.905 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:24.973 [GameSession] 110000104a550a1 -> destroy_game_object(329) 20:29:24.973 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:25.629 [GameSession] 110000104a550a1 -> create_game_object(330) 20:29:25.629 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:25.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:25.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:25.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:25.843 [GameSession] 110000104a550a1 -> destroy_game_object(330) 20:29:25.843 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:28.330 [GameSession] 110000104a550a1 -> create_game_object(331) 20:29:28.330 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:28.331 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:28.374 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:28.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:28.375 [GameSession] 110000104a550a1 -> destroy_game_object(159) 20:29:28.375 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:28.376 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2476ac6a80675da6]' child 1: '#ID[14ca52b0faafeb44]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[2e844fac5405c9c8]' 20:29:28.464 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 20:29:28.473 [Lua] [IngameUI] menu view post_update_on_enter table: 0x128c2c70 20:29:32.409 [GameSession] 110000104a550a1 -> create_game_object(332) 20:29:32.409 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:32.410 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:29:32.410 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:32.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:32.566 [GameSession] 110000104a550a1 -> destroy_game_object(332) 20:29:32.566 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:33.369 [GameSession] 110000104a550a1 -> create_game_object(333) 20:29:33.369 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:33.369 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:29:33.369 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"client_id":323713728,"name":"deus_powerup_attack_speed","rarity":"exotic"},{"client_id":53354868,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":1259163904,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1729709184,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":56895992,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1857718016,"name":"talent_1_1","rarity":"exotic"},{"client_id":949997504,"name":"talent_2_3","rarity":"rare"},{"client_id":1934743680,"name":"talent_3_3","rarity":"exotic"},{"client_id":1038589440,"name":"talent_4_2","rarity":"rare"},{"client_id":2094776832,"name":"talent_5_2","rarity":"rare"},{"client_id":2069237760,"name":"talent_6_2","rarity":"unique"},{"client_id":1790716800,"name":"melee_killing_spree_speed","rarity":"unique"},{"client_id":1191602048,"name":"deus_push_charge","rarity":"exotic"},{"client_id":244605360,"name":"deus_infinite_dodges","rarity":"exotic"}] 20:29:33.370 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:33.412 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:34.078 [GameSession] 110000104a550a1 -> create_game_object(334) 20:29:34.078 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:34.131 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:34.132 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:29:34.269 [GameSession] 110000104a550a1 -> create_game_object(335) 20:29:34.269 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:34.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:29:34.318 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:35.251 [GameSession] 110000104a550a1 -> create_game_object(336) 20:29:35.251 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:35.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:35.371 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"rarity":"unique","client_id":1578961152,"name":"deus_crit_chain_lightning"},{"rarity":"unique","client_id":1929555584,"name":"deus_parry_damage_immune"},{"rarity":"unique","client_id":471969888,"name":"deus_ranged_crit_explosion"},{"rarity":"unique","client_id":1129681280,"name":"deus_reckless_swings"},{"rarity":"unique","client_id":616159936,"name":"talent_6_2"},{"rarity":"exotic","client_id":187443680,"name":"deus_block_procs_parry"},{"rarity":"exotic","client_id":1786702208,"name":"deus_infinite_dodges"},{"rarity":"exotic","client_id":1716030976,"name":"talent_1_1"},{"rarity":"exotic","client_id":1659906048,"name":"talent_3_3"},{"rarity":"rare","client_id":2070237568,"name":"deus_ammo_pickup_heal"},{"rarity":"rare","client_id":777840448,"name":"deus_damage_reduction_on_incapacitated"},{"rarity":"rare","client_id":406268320,"name":"talent_2_1"},{"rarity":"rare","client_id":770161088,"name":"talent_2_2"},{"rarity":"rare","client_id":1076583040,"name":"talent_4_2"},{"rarity":"rare","client_id":896688896,"name":"talent_4_3"},{"rarity":"rare","client_id":9202692,"name":"talent_5_1"},{"client_id":807067968,"name":"talent_2_3","rarity":"rare"}] 20:29:35.371 [Lua] TalentExtension:_send_rpc_sync_talents 3073 20:29:35.371 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 20:29:35.377 [Lua] [IngameUI] menu view post_update_on_exit table: 0x128c2c70 20:29:35.381 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 20:29:35.381 [Lua] [SharedState] network_state_110000104a550a1: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false},"inventory_id":516665344,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"resource_packages\/careers\/dr_engineer":false}} 20:29:35.390 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 516665344 20:29:35.486 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"client_id":807067968,"name":"talent_2_3","rarity":"rare"},{"client_id":1578961152,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":1929555584,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":471969888,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":616159936,"name":"talent_6_2","rarity":"unique"},{"client_id":187443680,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":1786702208,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1716030976,"name":"talent_1_1","rarity":"exotic"},{"client_id":1659906048,"name":"talent_3_3","rarity":"exotic"},{"client_id":2070237568,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":406268320,"name":"talent_2_1","rarity":"rare"},{"client_id":770161088,"name":"talent_2_2","rarity":"rare"},{"client_id":1076583040,"name":"talent_4_2","rarity":"rare"},{"client_id":896688896,"name":"talent_4_3","rarity":"rare"},{"client_id":9202692,"name":"talent_5_1","rarity":"rare"},{"client_id":777840448,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1129681280,"name":"deus_reckless_swings","rarity":"unique"}] 20:29:35.486 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 516665344 20:29:35.487 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.45668999999999998 20:29:35.589 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 516665344 20:29:35.589 [Lua] [SharedState] network_state_110000104a550a1: loaded_inventory_id:110000103724cc4:1:0:0 = 516665344 20:29:36.090 [GameSession] 110000104a550a1 -> destroy_game_object(331) 20:29:36.090 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:36.826 [GameSession] 110000104a550a1 -> create_game_object(337) 20:29:36.826 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:36.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:37.041 [GameSession] 110000104a550a1 -> create_game_object(338) 20:29:37.041 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:37.087 [Lua] SYNC DMG TAKEN set_max_health=true amount=65.99798583984375, state=alive 20:29:37.088 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:37.127 [GameSession] 110000104a550a1 -> create_game_object(339) 20:29:37.127 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:37.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:37.366 [GameSession] 110000104a550a1 -> create_game_object(1081) 20:29:37.366 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:37.398 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.15748000000000001 20:29:37.478 [GameSession] 110000104a550a1 -> create_game_object(1082) 20:29:37.478 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:37.479 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.13386000000000001 20:29:37.502 [GameSession] 110000104a550a1 -> create_game_object(1083) 20:29:37.502 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:37.540 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.11024 20:29:37.823 [GameSession] 110000104a550a1 -> create_game_object(1084) 20:29:37.823 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:37.888 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.086610000000000006 20:29:37.943 [GameSession] 110000104a550a1 -> create_game_object(1085) 20:29:37.943 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:37.944 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.062990000000000004 20:29:38.018 [GameSession] 110000104a550a1 -> destroy_game_object(1081) 20:29:38.018 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:38.018 [GameSession] 110000104a550a1 -> create_game_object(1086) 20:29:38.018 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:38.018 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.047239999999999997 20:29:38.089 [GameSession] 110000104a550a1 -> destroy_game_object(1082) 20:29:38.089 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:38.089 [GameSession] 110000104a550a1 -> destroy_game_object(1083) 20:29:38.089 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:38.319 [GameSession] 110000104a550a1 -> create_game_object(1087) 20:29:38.319 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:38.319 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.023619999999999999 20:29:38.384 [GameSession] 110000104a550a1 -> destroy_game_object(1084) 20:29:38.384 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:38.567 [GameSession] 110000104a550a1 -> destroy_game_object(1085) 20:29:38.567 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:38.652 [GameSession] 110000104a550a1 -> destroy_game_object(1086) 20:29:38.652 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:38.745 [GameSession] 110000104a550a1 -> create_game_object(340) 20:29:38.745 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:38.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:38.980 [GameSession] 110000104a550a1 -> destroy_game_object(1087) 20:29:38.980 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:40.347 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.33071 20:29:40.730 [GameSession] 110000104a550a1 -> create_game_object(1088) 20:29:40.730 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:40.730 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0 20:29:41.337 [GameSession] 110000104a550a1 -> destroy_game_object(1088) 20:29:41.337 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:29:41.700 [GameSession] 110000104a550a1 -> destroy_game_object(340) 20:29:41.700 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:43.237 [GameSession] 110000104a550a1 -> create_game_object(341) 20:29:43.237 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:43.238 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:44.272 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.35499999999999998 20:29:44.272 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81000000000000005 20:29:44.983 [GameSession] 110000104a550a1 -> destroy_game_object(27) 20:29:44.983 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:45.113 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 1 20:29:46.357 [GameSession] 110000104a550a1 -> destroy_game_object(15) 20:29:46.357 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:46.471 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = healthkit_first_aid_kit_01 20:29:47.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:47.261 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:47.335 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:47.633 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:47.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=19.749397277832031, state=alive 20:29:47.952 [GameSession] 110000104a550a1 -> destroy_game_object(291) 20:29:47.952 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:49.392 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81999999999999995 20:29:52.319 [GameSession] 110000104a550a1 -> destroy_game_object(336) 20:29:52.319 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:52.437 [GameSession] 110000104a550a1 -> create_game_object(342) 20:29:52.437 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=110000104a550a1 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 20:29:52.438 [Lua] SYNC DMG TAKEN set_max_health=true amount=39.498794555664063, state=alive 20:29:53.781 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:29:54.350 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.82999999999999996 20:29:56.223 [GameSession] 110000104a550a1 -> destroy_game_object(342) 20:29:56.223 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:29:58.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 16, name: `unknown` 20:30:01.068 [SteamLobby] Detected removed member 110000104a550a1 20:30:01.068 [Lua] [LobbyMembers] Member left 110000104a550a1 20:30:03.371 [SteamAuthenticator] Steam validation for 110000104a550a1 with response 6 20:30:03.371 [SteamAuthenticator] CancelAuthTicket 110000104a550a1 20:30:03.371 [SteamAuthenticator] EndAuthSession 110000104a550a1 20:30:03.372 [Channel] Channel 1 to peer 110000104a550a1 was disconnected with reason authentication_denied. 20:30:03.372 [Channel] Channel 2 to peer 110000104a550a1 was disconnected with reason authentication_denied. 20:30:03.372 [Channel] Channel 5 to peer 110000104a550a1 was disconnected with reason authentication_denied. 20:30:03.372 [Handshaker] Aborting handshake with 110000104a550a1. Reason: authentication_denied 20:30:03.372 [SteamTransport] Removed peer 110000104a550a1 20:30:03.372 [Handshaker] Lost connection 166 to 110000104a550a1 20:30:04.386 [Lua] broken_connection to 110000104a550a1 20:30:04.386 [Application] set exit code policy to silent_limited 20:30:04.386 [Application] setting exit code to 0xfa730001 20:30:04.386 [Lua] <> <>Disconnected<> <>broken connection to server: authentication_denied<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:287: in function _update_connections [3] @scripts/network/network_client.lua:299: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:869: in function game_update [7] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: authentication_denied"; fmt_ok = true; message = "broken connection to server: authentication_denied" [2] self = table: 000000000C5B1600; channel_id = 1; channel_state = "disconnected"; reason = "authentication_denied" [3] self = table: 000000000C5B1600; dt = 0.0078547876328229904 [4] self = table: 0000000001A432C0; dt = 0.0078547876328229904; t = 307.31350524304435; network_manager = table: 0000000014742A80 [5] self = table: 0000000015F7E7E0; dt = 0.0078547876328229904; t = 351.98709117039107 [6] self = table: 00000000000964C0; real_world_dt = 0.0078547876328229904; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0078547876328229904; t = 351.98709117039107 [7] dt = 0.0078547876328229904 [2] server_peer_id = "110000104a550a1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000C5B1A50; _network_event_delegate = table: 0000000014F83BA0; fail_reason = "authentication_denied"; _profile_requester = table: 000000000C5B19C0; wanted_career_index = 4; lobby_client = table: 000000000C5693C0; _notification_sent = true; _network_state = table: 000000000C5B1630; host_to_migrate_to = table: 0000000007983920; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; profile_synchronizer = table: 000000000C5B1900; connecting_timeout = 0.22250322252511978; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "110000104a550a1"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000C5B1A50; _network_event_delegate = table: 0000000014F83BA0; fail_reason = "authentication_denied"; _profile_requester = table: 000000000C5B19C0; wanted_career_index = 4; lobby_client = table: 000000000C5693C0; _notification_sent = true; _network_state = table: 000000000C5B1630; host_to_migrate_to = table: 0000000007983920; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; profile_synchronizer = table: 000000000C5B1900; connecting_timeout = 0.22250322252511978; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 00000000015618C0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000015623F0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000009E27660; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000C5693C0; is_in_tutorial = false; input_manager = table: 0000000014D58100; profile_synchronizer = table: 000000000C5B1900; _debug_gui = [Gui]; network_transmit = table: 000000000C5B1D20; _max_local_players = 4; _fps_reporter = table: 00000000128FA780; num_local_human_players = 1; _ping_reporter = table: 00000000128FA930; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0078666135668754578; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000001D60170; _camera_carrier = table: 00000000128F9EB0; machines = table: 0000000009E47640; _quit_game = false; network_clock = table: 0000000001195AC0; _onclose_called = false; network_client = table: 000000000C5B1600; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; dice_keeper = table: 0000000014FFD330; free_flight_manager = table: 000000001507AD40; statistics_db = table: 0000000015E1A770; network_event_delegate = table: 0000000014F83BA0; [5] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 0000000001A432C0; [6] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000000D759F0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; <> <> 20:30:04.386 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 20:30:04.388 [Lua] [GameNetworkManager] Leaving game... 20:30:04.388 [Lua] despawning player Tierce 20:30:04.388 [GameSession] leave() 20:30:04.388 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=309.31 20:30:04.393 [SteamVoipClient] select_out(110000103724cc4, off) 20:30:04.393 [SteamVoipClient] select_out(11000010493d8ff, off) 20:30:04.393 [SteamVoipClient] select_out(110000104a550a1, off) 20:30:04.393 [SteamVoipClient] select_out(110000105182d5d, off) 20:30:04.393 [Channel] Closing channel 2 to peer 110000104a550a1 20:30:04.394 warning: [Lua] [STEAM VOIP]: Connection to host "110000104a550a1" broken. Leaving room. 20:30:04.394 [SteamVoip] Leaving room ce11d09f2bfce572 20:30:04.394 [GameSession] destroy_game_object(3073) 20:30:04.394 error: [Unit] Unit: '#ID[71a0bbcb4a3c883f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7bd52961dca2f3dd]' child 1: '#ID[865e9af3efd62475]' child 2: '#ID[5283051d73b6509f]' child 3: '#ID[12b1b06400b8bcc3]' child 4: '#ID[3d1c223596227d45]' child 5: '#ID[0cfcaf644fa807b8]' child 6: '#ID[eda273625315087f]' child 7: '#ID[b96bc7e49069d36d]' child 8: '#ID[8246672ff86a5738]' 20:30:04.395 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17b9a3cf3e802315]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[6252042bed49e016]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[ba7e9427f6cd5acf]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[61531f9ddccd81bc]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[433a28f8d85ac0da]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[0194c048b68b7d22]' child 17: '#ID[b7b9315153b8fa7f]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[10a0a3f87e96537f]' 20:30:04.400 [Channel] Closing channel 3 to peer 11000010493d8ff 20:30:04.400 [Channel] Channel 3 to peer 11000010493d8ff was disconnected with reason by_destruction. 20:30:04.400 [Channel] Closing channel 4 to peer 110000105182d5d 20:30:04.400 [Channel] Channel 4 to peer 110000105182d5d was disconnected with reason by_destruction. 20:30:04.400 [Channel] Closing channel 5 to peer 110000104a550a1 20:30:04.400 [Connection] Dropped voip chunk from 110000105182d5d because channel 4 can't communicate 20:30:04.408 [Connection] Dropped channel chunk from 11000010493d8ff because channel 3 can't communicate 20:30:04.434 [Connection] Dropped channel chunk from 110000105182d5d because channel 4 can't communicate 20:30:04.434 [Connection] Dropped voip chunk from 110000105182d5d because channel 4 can't communicate 20:30:05.444 [Steam] Connection 35d488da to remote 110000105182d5d rejected, reason 1000 20:30:05.444 [Handshaker] Aborting handshake with 110000105182d5d. Reason: remote_disconnected 20:30:05.444 [SteamAuthenticator] CancelAuthTicket 110000105182d5d 20:30:05.444 [SteamAuthenticator] EndAuthSession 110000105182d5d 20:30:05.444 [SteamTransport] Removed peer 110000105182d5d 20:30:05.515 [Handshaker] Aborting handshake with 11000010493d8ff. Reason: no_references 20:30:05.515 [SteamAuthenticator] CancelAuthTicket 11000010493d8ff 20:30:05.515 [SteamAuthenticator] EndAuthSession 11000010493d8ff 20:30:05.515 [SteamTransport] Removed peer 11000010493d8ff 20:30:06.451 [Handshaker] Lost connection 168 to 110000105182d5d 20:30:06.465 [Connection] Destroying active connection 168 to 110000105182d5d 20:30:06.523 [Handshaker] Lost connection 167 to 11000010493d8ff 20:30:06.537 [Connection] Destroying active connection 167 to 11000010493d8ff 20:30:09.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 16, name: `unknown` 20:30:10.541 [Lua] Session leave timeout reached, force disconnecting 20:30:10.541 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 20:30:10.552 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.552 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.553 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=112 owner_peer_id=110000104a550a1 peer_id=110000103724cc4 20:30:10.554 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 20:30:10.554 [Lua] destroyed player game object with id 112 callback 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105182d5d 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104a550a1 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010493d8ff 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105182d5d 20:30:10.554 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010493d8ff 20:30:10.554 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=56 owner_peer_id=110000104a550a1 peer_id=110000105182d5d 20:30:10.554 [Lua] PlayerManager:remove_player peer_id=110000105182d5d 1 20:30:10.555 [Lua] [GameNetworkManager] removing peer_id=110000105182d5d local_player_id=1 20:30:10.555 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104a550a1 20:30:10.555 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=110000104a550a1 peer_id=11000010493d8ff 20:30:10.555 [Lua] PlayerManager:remove_player peer_id=11000010493d8ff 1 20:30:10.556 [Lua] [GameNetworkManager] removing peer_id=11000010493d8ff local_player_id=1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] MUSIC object destroyed 20:30:10.556 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.556 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 20:30:10.557 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000104a550a1 peer_id=110000104a550a1 20:30:10.557 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 20:30:10.558 [Lua] [GameNetworkManager] removing peer_id=110000104a550a1 local_player_id=1 20:30:10.558 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104a550a1 20:30:10.558 [GameSession] shutdown() 20:30:10.558 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 20:30:10.558 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[e67de8a749983b6d]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[d7d2cb36d7da85e7]' 20:30:10.559 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[55f53543922e5248]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[b354278a131c9be4]' 20:30:10.560 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[28d6609f982ea944]' child 3: '#ID[40e6929954b543b1]' 20:30:10.560 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[28d6609f982ea944]' child 4: '#ID[379abd9bb0e24f5d]' 20:30:10.560 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[55f53543922e5248]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[b354278a131c9be4]' 20:30:10.561 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[d7d2cb36d7da85e7]' child 4: '#ID[ef00696ae57e2496]' 20:30:10.561 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' child 4: '#ID[977f30c727bcdc84]' 20:30:10.561 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e67de8a749983b6d]' child 1: '#ID[07e0f12f2470f33e]' child 2: '#ID[6867e460cafc6011]' child 3: '#ID[90aa9f54a1cb76cd]' child 4: '#ID[25c242263ea934bf]' child 5: '#ID[5c1fdcfa699d80d0]' child 6: '#ID[d7d2cb36d7da85e7]' 20:30:10.561 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[2e844fac5405c9c8]' 20:30:10.562 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' child 4: '#ID[ef00696ae57e2496]' 20:30:10.562 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[cde5736a52d0e877]' child 5: '#ID[900c34463e0c4141]' 20:30:10.562 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[74743409dea823d7]' child 3: '#ID[28d6609f982ea944]' child 4: '#ID[900c34463e0c4141]' 20:30:10.562 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[dd89bdf39b551d1c]' child 1: '#ID[6b736ace59717d18]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[36921ae46c6e2f21]' 20:30:10.562 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[78707fae03c83e70]' child 3: '#ID[28d6609f982ea944]' child 4: '#ID[d5b9be7d3c558176]' 20:30:10.563 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[36921ae46c6e2f21]' child 4: '#ID[70a6d8abf8dea82f]' 20:30:10.563 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[45ad8c22eea5c67b]' child 5: '#ID[70a6d8abf8dea82f]' 20:30:10.563 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[cde5736a52d0e877]' child 4: '#ID[e6a80a3401b3fdff]' 20:30:10.563 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[b354278a131c9be4]' 20:30:10.564 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' 20:30:10.564 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[9eb6a65db5c3b24a]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[d7d2cb36d7da85e7]' 20:30:10.564 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[28d6609f982ea944]' child 5: '#ID[8467f26e1a5694d4]' 20:30:10.565 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16a2aa255a9c6634]' child 1: '#ID[4542584fed912779]' child 2: '#ID[dd5315170c6465ac]' child 3: '#ID[d99960620917d860]' 20:30:10.565 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d9796c50d810cd10]' child 1: '#ID[977f30c727bcdc84]' child 2: '#ID[9eb6a65db5c3b24a]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[b354278a131c9be4]' 20:30:10.565 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cbef8a1d1480ccb3]' child 1: '#ID[977f30c727bcdc84]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[2e844fac5405c9c8]' 20:30:10.565 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[e67de8a749983b6d]' child 2: '#ID[9eb6a65db5c3b24a]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[38aeca8b639ed8c4]' child 5: '#ID[b354278a131c9be4]' 20:30:10.566 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[3482cadc2132a218]' child 3: '#ID[ef00696ae57e2496]' 20:30:10.566 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b2f4e1adb16e19a]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' 20:30:10.566 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[07e0f12f2470f33e]' child 1: '#ID[6d734fb185c398b4]' child 2: '#ID[90aa9f54a1cb76cd]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[2e844fac5405c9c8]' 20:30:10.566 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a0993a6cd3556b4f]' child 1: '#ID[dd89bdf39b551d1c]' child 2: '#ID[6c2582754cfa9119]' child 3: '#ID[16a2aa255a9c6634]' child 4: '#ID[4542584fed912779]' 20:30:10.566 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16a2aa255a9c6634]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' child 3: '#ID[184f462c32c18370]' 20:30:10.566 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[28d6609f982ea944]' child 5: '#ID[06b585d193c74e04]' 20:30:10.567 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b2f4e1adb16e19a]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' child 3: '#ID[184f462c32c18370]' 20:30:10.567 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02da877f28111a62]' child 1: '#ID[5fdc1bcab66d6e37]' 20:30:10.567 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[ab2d5533c883ec46]' child 2: '#ID[2bdaf6c268dd01a4]' 20:30:10.567 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[97026d4e019435de]' child 1: '#ID[f549221e7acde8cf]' 20:30:10.570 error: [Unit] Unit: '#ID[bcbc068bdd7a0f8c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:30:10.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:30:10.571 [Lua] [Managers] Calling function on all managers: 20:30:10.571 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 20:30:10.572 [Lua] [SharedState] network_state_110000104a550a1: actually_ingame:110000103724cc4:0:0:0 = false 20:30:10.572 [Lua] Clearing all global lookup lists 20:30:10.572 [Lua] [IngamePlayerListUI] - Destroy 20:30:10.573 [Lua] [EquipmentUI] - Destroy 20:30:10.573 [Lua] [AbilityUI] - Destroy 20:30:10.573 [Lua] [GamePadEquipmentUI] - Destroy 20:30:10.573 [Lua] [GamePadAbilityUI] - Destroy 20:30:10.573 [Lua] [IngameUI] destroy 20:30:10.573 [Lua] [Mutator] Deactivating mutator 'deus_less_specials' 20:30:10.573 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 20:30:10.573 [Lua] [Mutator] Deactivating mutator 'deus_more_roamers' 20:30:10.573 [Lua] [Mutator] Deactivating mutator 'curse_change_of_tzeentch' 20:30:10.573 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 20:30:10.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:30:10.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:30:10.646 [Lua] [Managers] Destroying manager group: 20:30:10.653 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:30:10.765 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:30:10.768 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:30:10.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:30:10.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:30:10.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:30:10.774 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:30:10.778 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:30:10.779 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:30:10.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:30:10.781 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:30:10.782 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:30:10.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:30:10.784 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:30:10.785 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:30:10.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:30:10.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:30:10.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:30:10.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:30:10.794 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:30:10.795 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:30:10.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:30:10.800 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:30:10.803 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:30:10.804 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:30:10.804 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:30:10.806 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:30:10.808 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:30:10.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:30:10.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:30:10.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:30:10.823 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:30:10.823 [Lua] [Matchmaking] unregister rpcs 20:30:10.823 [Lua] [Matchmaking] destroying 20:30:10.823 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 20:30:10.823 [Lua] [ChatManager] Unregistering channel 1 20:30:10.823 [Lua] [EnemyPackageLoader] network_context_destroyed 20:30:10.823 [Lua] [PartyManager] network_context_destroyed 20:30:10.823 [Lua] [GameMechanismManager] network_context_destroyed 20:30:10.823 [EAC] Connection reset 20:30:10.830 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:30:10.831 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:30:10.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 20:30:10.835 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 20:30:10.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 20:30:10.837 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:30:10.837 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 20:30:10.837 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:30:10.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 20:30:10.861 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 20:30:10.861 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 20:30:10.862 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 20:30:10.862 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, ProfileSynchronizer 20:30:10.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 20:30:10.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 20:30:10.862 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 20:30:10.862 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:30:10.862 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 20:30:10.863 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 20:30:10.863 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 20:30:10.863 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 20:30:10.863 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 20:30:10.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer 20:30:10.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 20:30:10.863 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 20:30:10.868 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:30:10.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 20:30:10.869 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 20:30:10.869 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 20:30:10.869 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 20:30:10.870 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 20:30:10.880 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 20:30:10.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer 20:30:10.881 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer 20:30:10.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 20:30:10.882 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:30:10.895 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 20:30:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer 20:30:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 20:30:10.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer 20:30:10.895 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer 20:30:10.900 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:30:10.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 20:30:10.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer 20:30:10.901 [Lua] LobbyClient close server channel 1 to 110000104a550a1 20:30:10.901 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0c569408, channel: 1 20:30:10.901 [Channel] Closing channel 1 to peer 110000104a550a1 20:30:10.901 [Connection] Destroying active connection 166 to 110000104a550a1 20:30:10.901 [Lua] ############### UNLOADING PACKAGES ############### 20:30:10.901 [Lua] [Managers] Calling function on all managers: 20:30:10.901 [Lua] [Managers] Destroying manager group: 20:30:10.901 [Lua] [Gamestate] Enter state StateLoading 20:30:10.903 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost 20:30:10.903 [Lua] [LobbyManager] Setting up network options 20:30:10.903 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 20:30:10.903 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 20:30:10.903 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 20:30:10.903 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 20:30:10.903 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:30:10.903 [Lua] LobbyManager:setup_network_options server_port: 27017 20:30:10.903 [Lua] registering RPCs 20:30:10.903 [Lua] [StateLoadingMigrateHost] creating host for people to migrate to 20:30:10.903 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_tzeentch_path1, mc:deus, gm:deus, env:0, seed:1384192575, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:3, id:2038327040, lt:load_next_level, extra_packages:{ }) 20:30:10.903 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 20:30:10.903 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:30:10.903 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:30:10.903 [Lua] [LevelTransitionHandler] promote_next_level_data 20:30:10.903 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 20:30:10.903 [Lua] Set lobby begin: 20:30:10.903 [Lua] Set lobby end. 20:30:10.909 [Lua] [LobbyHost] Changed state from 0 to creating 20:30:10.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 20:30:10.940 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 20:30:11.192 [SteamLobby] Detected added member 110000103724cc4 20:30:11.193 [Lua] [LobbyHost] Changed state from creating to joined 20:30:11.193 [Lua] [PartyManager] Leader is set to 110000103724cc4 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = pat_town_tzeentch_path1 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 1384192575 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = deus_skaven_beastmen 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = deus 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = deus 20:30:11.193 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 20:30:11.194 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = hardest 20:30:11.194 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 3 20:30:11.194 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 2038327040 20:30:11.194 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 20:30:11.194 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 20:30:11.194 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:30:11.194 [SteamVoip] Creating room 3713f81837a41c97 20:30:11.194 [SteamVoip] Joining room 3713f81837a41c97 20:30:11.194 [EAC] EAC server 110000103724cc4 is initializing 20:30:11.198 [EAC] Server is also client 110000103724cc4 20:30:11.198 [EACServer] [21:30:11:197][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7653A7CB0 LogLevel: Info. 20:30:11.198 [Lua] ### Created peer state machine for 110000103724cc4 20:30:11.198 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 20:30:11.198 [Lua] [StateLoadingMigrateHost] cb_server_created 20:30:11.198 [Lua] Set lobby begin: 20:30:11.198 [Lua] Lobby data difficulty = hardest 20:30:11.198 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:11.198 [Lua] Lobby data matchmaking = true 20:30:11.198 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:11.198 [Lua] Lobby data matchmaking_type = 3 20:30:11.198 [Lua] Lobby data is_private = false 20:30:11.198 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:11.198 [Lua] Lobby data difficulty_tweak = 3 20:30:11.198 [Lua] Lobby data mechanism = deus 20:30:11.198 [Lua] Set lobby end. 20:30:11.198 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 20:30:11.198 [Lua] [ChatManager] Registering channel 1 20:30:11.198 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 20:30:11.198 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 20:30:11.198 [Lua] [SharedState] deus_run_state_14553509: host_migration_count:0:0:0:0 = 2 20:30:11.198 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 20:30:11.210 [Lua] [NetworkServer] Changing num_players from nil to 1 20:30:11.210 [Lua] Players: 1 20:30:11.210 [Lua] Set lobby begin: 20:30:11.210 [Lua] Lobby data difficulty = hardest 20:30:11.210 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:11.210 [Lua] Lobby data num_players = 1 20:30:11.210 [Lua] Lobby data matchmaking = true 20:30:11.210 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:11.210 [Lua] Lobby data matchmaking_type = 3 20:30:11.210 [Lua] Lobby data is_private = false 20:30:11.210 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:11.210 [Lua] Lobby data difficulty_tweak = 3 20:30:11.210 [Lua] Lobby data mechanism = deus 20:30:11.210 [Lua] Set lobby end. 20:30:11.210 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:30:11.210 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:30:11.210 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:30:11.210 [Lua] Set lobby begin: 20:30:11.210 [Lua] Lobby data difficulty = hardest 20:30:11.210 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:11.210 [Lua] Lobby data num_players = 1 20:30:11.210 [Lua] Lobby data matchmaking = true 20:30:11.210 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:11.210 [Lua] Lobby data matchmaking_type = 3 20:30:11.210 [Lua] Lobby data is_private = false 20:30:11.210 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:11.210 [Lua] Lobby data mechanism = deus 20:30:11.210 [Lua] Lobby data difficulty_tweak = 3 20:30:11.210 [Lua] Lobby data eac_authorized = true 20:30:11.210 [Lua] Set lobby end. 20:30:11.211 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "3" and join party "nil" 20:30:11.227 [Lua] [StateLoading] load_current_level 20:30:11.227 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_tzeentch_path1 0 20:30:11.227 [Lua] [StateLoading] loadout_changed: false old_loadout: deus new_loadout: deus level_key: pat_town_tzeentch_path1 game_mode: deus 20:30:11.227 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:30:11.227 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/tzeentch_path1/world 20:30:11.227 [Umbra] Init version: 3.4.15 :: 16 threads 20:30:11.249 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_tzeentch_path1 - level_seed: 1384192575 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 20:30:11.262 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:30:11.262 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 20:30:11.262 [Lua] load_startup_enemy_packages: -------------- 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] chaos_spawn 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] chaos_troll 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_rat_ogre 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_stormfiend 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] beastmen_minotaur 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] chaos_plague_sorcerer 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] chaos_corruptor_sorcerer 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_gutter_runner 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_pack_master 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_poison_wind_globadier 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_ratling_gunner 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_warpfire_thrower 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] chaos_vortex_sorcerer 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] beastmen_standard_bearer 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] chaos_vortex 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] critter_rat 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] critter_pig 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] beastmen_gor 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_storm_vermin 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] beastmen_ungor_archer 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_clan_rat 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_loot_rat 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] beastmen_ungor 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] beastmen_bestigor 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_storm_vermin_with_shield 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_plague_monk 20:30:11.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:30:11.262 [Lua] skaven_clan_rat_with_shield 20:30:11.262 [Lua] ### Received rpc_level_loaded 20:30:11.262 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 405 20:30:11.409 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:30:11.409 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:30:11.427 [Lua] Async level spawning done 20:30:11.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:30:11.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:30:11.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:30:11.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:30:11.787 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:30:11.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:30:11.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:30:11.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:30:11.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:30:12.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:30:12.221 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:30:12.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:30:12.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:30:12.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:30:12.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:30:12.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:30:12.725 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:30:12.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:30:12.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:30:12.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:30:12.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:30:12.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:30:12.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:30:12.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:30:13.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:30:13.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:30:13.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:30:13.213 [Lua] player (110000103724cc4,1) was put into party 0 20:30:13.213 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 20:30:13.213 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 20:30:13.213 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 20:30:13.213 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 20:30:13.230 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 20:30:13.230 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 20:30:13.250 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 20:30:13.250 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 20:30:13.250 [Lua] ### Received rpc_level_loaded 20:30:13.250 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 405 20:30:13.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:30:13.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:30:13.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:30:13.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:30:13.500 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:30:13.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:30:13.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:30:13.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:30:13.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:30:13.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:30:13.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:30:13.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:30:14.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:30:14.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:30:14.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:30:14.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:30:14.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:30:14.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:30:14.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:30:14.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:30:14.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:30:14.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:30:14.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:30:14.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:30:14.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:30:14.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:30:14.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:30:14.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:30:14.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:30:14.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:30:15.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:30:15.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:30:15.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:30:15.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:30:15.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:30:15.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:30:15.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:30:15.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:30:15.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:30:15.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:30:15.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:30:15.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:30:16.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:30:16.514 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:30:16.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:30:16.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:30:16.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:30:16.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:30:16.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:30:16.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:30:16.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:30:17.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:30:17.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:30:17.174 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:30:18.175 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:30:18.175 [Lua] Set lobby begin: 20:30:18.175 [Lua] Lobby data difficulty = hardest 20:30:18.175 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:18.175 [Lua] Lobby data country_code = CZ 20:30:18.175 [Lua] Lobby data unique_server_name = Tierce 20:30:18.175 [Lua] Lobby data num_players = 1 20:30:18.175 [Lua] Lobby data matchmaking = true 20:30:18.175 [Lua] Lobby data host = 110000103724cc4 20:30:18.175 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:18.175 [Lua] Lobby data matchmaking_type = 3 20:30:18.175 [Lua] Lobby data is_private = false 20:30:18.175 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:18.175 [Lua] Lobby data mechanism = deus 20:30:18.175 [Lua] Lobby data difficulty_tweak = 3 20:30:18.175 [Lua] Lobby data eac_authorized = true 20:30:18.175 [Lua] Set lobby end. 20:30:18.175 [Lua] [Managers] Destroying manager group: 20:30:18.175 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 20:30:18.175 [Lua] [Gamestate] Enter StateIngame HOST 20:30:18.176 [Lua] [Managers] Calling function on all managers: 20:30:18.176 [Lua] <>level = pat_town_tzeentch_path1<> 20:30:18.176 [Lua] [StateIngame] Server ingame 20:30:18.179 [Lua] Set lobby begin: 20:30:18.179 [Lua] Lobby data difficulty = hardest 20:30:18.179 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:18.179 [Lua] Lobby data country_code = CZ 20:30:18.179 [Lua] Lobby data unique_server_name = Tierce 20:30:18.179 [Lua] Lobby data num_players = 1 20:30:18.179 [Lua] Lobby data matchmaking = true 20:30:18.179 [Lua] Lobby data host = 110000103724cc4 20:30:18.179 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:18.179 [Lua] Lobby data matchmaking_type = 3 20:30:18.179 [Lua] Lobby data is_private = false 20:30:18.179 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:18.179 [Lua] Lobby data mechanism = deus 20:30:18.179 [Lua] Lobby data difficulty_tweak = 3 20:30:18.179 [Lua] Lobby data eac_authorized = true 20:30:18.179 [Lua] Set lobby end. 20:30:18.179 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 20:30:18.179 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 20:30:18.179 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:30:18.179 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:30:18.179 [Lua] [Matchmaking] initializing 20:30:18.179 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 20:30:18.179 [Lua] [Matchmaking] register rpcs 20:30:18.179 [Lua] GameNetworkManager:init... creating game session 20:30:18.180 [Lua] Host GameSession.make_game_session_host with session: 20:30:18.180 [GameSession] make_game_session_host() 20:30:18.180 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:30:18.180 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 20:30:18.180 [Lua] [GameNetworkManager] self.is_server = true 20:30:18.180 [Network] Setting artificial MTU limit to 65536 20:30:18.180 [Lua] [Mutator] Initializing mutator 'curse_change_of_tzeentch' 20:30:18.180 [Lua] [Mutator] Initializing mutator 'deus_less_specials' 20:30:18.180 [Lua] [Mutator] Initializing mutator 'deus_more_roamers' 20:30:18.180 [Lua] [Mutator] Initializing mutator 'deus_pacing_tweak' 20:30:18.180 [Lua] [Mutator] Initializing mutator 'deus_difficulty_tweak' 20:30:18.185 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 20:30:18.185 [Lua] pacing=deus_default 20:30:18.185 [Lua] locked_func_name=beastmen 20:30:18.185 [Lua] roaming=nil 20:30:18.185 [Lua] specials=deus_skaven_beastmen 20:30:18.185 [Lua] contained_breeds=nil 20:30:18.185 [Lua] debug_color=orange 20:30:18.185 [Lua] disabled=false 20:30:18.185 [Lua] pack_spawning=deus_skaven_beastmen 20:30:18.185 [Lua] factions=nil 20:30:18.185 [Lua] description=deus_conflict_director_skaven_beastmen_name 20:30:18.185 [Lua] boss=deus_skaven_beastmen 20:30:18.185 [Lua] horde=deus_beastmen 20:30:18.185 [Lua] name=deus_skaven_beastmen 20:30:18.185 [Lua] intensity=deus_default 20:30:18.185 [Lua] --- 20:30:18.185 [Lua] [LevelAnalysis] set_random_seed( 1384192575) 20:30:18.190 [Lua] [AIInterestPointSystem] Level Seed: 1384192575 20:30:18.190 [Lua] 20:30:18.190 [Lua] [entity_system_bag] = table 20:30:18.190 [Lua] [entity_system_bag] = metatable 20:30:18.190 [Lua] [startup_data] = table 20:30:18.190 [Lua] [entity_manager] = table 20:30:18.190 [Lua] [entity_manager] = metatable 20:30:18.190 [Lua] [unit_spawner] = table 20:30:18.190 [Lua] [unit_spawner] = metatable 20:30:18.190 [Lua] [unit_storage] = table 20:30:18.190 [Lua] [unit_storage] = metatable 20:30:18.190 [Lua] [dice_keeper] = table 20:30:18.190 [Lua] [dice_keeper] = metatable 20:30:18.190 [Lua] [is_server] = true (boolean) 20:30:18.190 [Lua] [world] = [World] 20:30:18.190 [Lua] [system_api] = table 20:30:18.190 [Lua] [entity_system] = table 20:30:18.190 [Lua] [entity_system] = metatable 20:30:18.190 [Lua] [network_lobby] = table 20:30:18.190 [Lua] [network_lobby] = metatable 20:30:18.190 [Lua] [profile_synchronizer] = table 20:30:18.190 [Lua] [profile_synchronizer] = metatable 20:30:18.190 [Lua] [level_transition_handler] = table 20:30:18.190 [Lua] [level_transition_handler] = metatable 20:30:18.190 [Lua] [num_local_human_players] = 1 (number) 20:30:18.190 [Lua] [statistics_db] = table 20:30:18.190 [Lua] [statistics_db] = metatable 20:30:18.190 [Lua] [network_server] = table 20:30:18.190 [Lua] [network_server] = metatable 20:30:18.190 [Lua] [input_manager] = table 20:30:18.190 [Lua] [input_manager] = metatable 20:30:18.190 [Lua] [network_clock] = table 20:30:18.191 [Lua] [network_clock] = metatable 20:30:18.191 [Lua] [network_transmit] = table 20:30:18.191 [Lua] [network_transmit] = metatable 20:30:18.191 [Lua] [free_flight_manager] = table 20:30:18.191 [Lua] [free_flight_manager] = metatable 20:30:18.191 [Lua] [network_manager] = table 20:30:18.191 [Lua] [network_manager] = metatable 20:30:18.191 [Lua] [network_event_delegate] = table 20:30:18.191 [Lua] [network_event_delegate] = metatable 20:30:18.191 [Lua] 20:30:18.191 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:30:18.191 [Lua] ignoring extension VersusInteractObjectiveExtension 20:30:18.191 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:30:18.191 [Lua] ignoring extension VersusSocketObjectiveExtension 20:30:18.191 [Lua] ignoring extension VersusTargetObjectiveExtension 20:30:18.191 [Lua] ignoring extension VersusMissionObjectiveExtension 20:30:18.192 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:30:18.210 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:30:18.211 [Lua] [AchievementManager] Achievements using the steam platform 20:30:18.211 [Lua] PlayerManager:add_player player_1 20:30:18.277 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:30:18.277 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:30:18.277 [Lua] respawn_unit_spawned with group id: terror_event_respawn 20:30:18.282 [Lua] [StateIngame] Level seed: 1384192575 20:30:18.295 [Lua] [LevelAnalysis] set_random_seed( 1384192575) 20:30:18.297 [GameSession] create_game_object(67, 0) 20:30:18.297 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:30:18.297 [GameSession] create_game_object(95, 1) 20:30:18.297 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:30:18.297 [Lua] [IngameUI] init 20:30:18.310 [SteamVoipClient] select_out(110000103724cc4, off) 20:30:18.313 [Lua] cb_razer_chroma_setup 20:30:18.338 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:30:18.338 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:30:18.339 [Lua] Set lobby begin: 20:30:18.339 [Lua] Lobby data difficulty = hardest 20:30:18.339 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:18.339 [Lua] Lobby data power_level = 0 20:30:18.339 [Lua] Lobby data country_code = CZ 20:30:18.339 [Lua] Lobby data unique_server_name = Tierce 20:30:18.339 [Lua] Lobby data num_players = 1 20:30:18.339 [Lua] Lobby data matchmaking = true 20:30:18.339 [Lua] Lobby data host = 110000103724cc4 20:30:18.339 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:18.339 [Lua] Lobby data matchmaking_type = 3 20:30:18.339 [Lua] Lobby data is_private = false 20:30:18.339 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:18.339 [Lua] Lobby data mechanism = deus 20:30:18.339 [Lua] Lobby data difficulty_tweak = 3 20:30:18.339 [Lua] Lobby data eac_authorized = true 20:30:18.339 [Lua] Set lobby end. 20:30:18.339 [Lua] CurrentConflictSettings deus_skaven_beastmen 20:30:18.339 [Lua] [ConflictDirector] conflict_director is ai_ready 20:30:18.340 [Lua] Removing patrol of type: 'boss', called: 'boss_4' because it is too short: 14.544319152832m, which is less then 15m. 20:30:18.340 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:30:18.340 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:30:18.341 [Lua] NORMAL PATROL MAIN PATH 102.96207427978516 20:30:18.341 [Lua] [waypoints] = table 20:30:18.341 [Lua] [astar_points] = table 20:30:18.341 [Lua] [travel_dist] = 102.96207112073898 (number) 20:30:18.341 [Lua] [one_directional] = false (boolean) 20:30:18.341 [Lua] [id] = boss_1 (string) 20:30:18.341 [Lua] NORMAL PATROL MAIN PATH 161.42890930175781 20:30:18.341 [Lua] [waypoints] = table 20:30:18.341 [Lua] [astar_points] = table 20:30:18.341 [Lua] [travel_dist] = 161.42891690135002 (number) 20:30:18.341 [Lua] [one_directional] = false (boolean) 20:30:18.341 [Lua] [id] = boss_2 (string) 20:30:18.341 [Lua] NORMAL PATROL MAIN PATH 479.82955932617188 20:30:18.341 [Lua] [waypoints] = table 20:30:18.341 [Lua] [astar_points] = table 20:30:18.341 [Lua] [travel_dist] = 479.82956517487764 (number) 20:30:18.341 [Lua] [one_directional] = false (boolean) 20:30:18.341 [Lua] [id] = boss_3 (string) 20:30:18.342 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:30:18.342 [Lua] Forming navigation groups in one frame 20:30:18.342 [Lua] Forming navigation groups 20:30:18.352 [Lua] NavigationGroupManager -> calulation time A: 0.010000000000047748 20:30:18.441 [Lua] NavigationGroupManager -> calulation time B: 0.087999999999965439 20:30:18.441 [Lua] number of nav groups: 116 20:30:18.442 [Lua] number of refined nav groups : 82 20:30:18.444 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 20:30:18.444 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.291278563439844 Normalized coefficient: 1.1849875784955195 20:30:18.448 [Lua] -------------> JOW Perfect-density 6.7500000000000018 Sum density 4.30305214524269 Normalized coefficient: 1.5686540093320913 20:30:18.456 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_tzeentch_path1 20:30:18.456 [Lua] [LevelAnalysis] This level has a total main-path length of 533.408 meters. 20:30:18.456 [Lua] [LevelAnalysis] num_event_places_f: 0.32227185948689779 , num_event_places: 0 , trailing_event_fraction: 0.32227185948689779 , num_events: 0 20:30:18.456 [Lua] [LevelAnalysis] Level path distance: 533.40778923034668 20:30:18.456 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:30:18.458 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:30:18.459 [GameSession] create_game_object(85, 2) 20:30:18.459 [GameSession] create_game_object(30, 3) 20:30:18.459 [GameSession] create_game_object(30, 4) 20:30:18.459 [GameSession] create_game_object(30, 5) 20:30:18.459 [GameSession] create_game_object(30, 6) 20:30:18.459 [GameSession] create_game_object(68, 7) 20:30:18.459 [GameSession] create_game_object(68, 8) 20:30:18.459 [GameSession] create_game_object(68, 9) 20:30:18.459 [GameSession] create_game_object(68, 10) 20:30:18.459 [GameSession] create_game_object(68, 11) 20:30:18.460 [GameSession] create_game_object(68, 12) 20:30:18.460 [GameSession] create_game_object(68, 13) 20:30:18.460 [GameSession] create_game_object(68, 14) 20:30:18.460 [GameSession] create_game_object(68, 15) 20:30:18.460 [GameSession] create_game_object(68, 16) 20:30:18.460 [GameSession] create_game_object(68, 17) 20:30:18.460 [GameSession] create_game_object(68, 18) 20:30:18.460 [GameSession] create_game_object(68, 19) 20:30:18.460 [GameSession] create_game_object(68, 20) 20:30:18.460 [GameSession] create_game_object(5, 21) 20:30:18.461 [GameSession] create_game_object(5, 22) 20:30:18.461 [GameSession] create_game_object(5, 23) 20:30:18.461 [GameSession] create_game_object(5, 24) 20:30:18.461 [GameSession] create_game_object(5, 25) 20:30:18.461 [GameSession] create_game_object(68, 26) 20:30:18.462 [GameSession] create_game_object(68, 27) 20:30:18.462 [GameSession] create_game_object(68, 28) 20:30:18.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:30:18.462 [GameSession] create_game_object(68, 29) 20:30:18.462 [GameSession] create_game_object(68, 30) 20:30:18.462 [GameSession] create_game_object(68, 31) 20:30:18.462 [GameSession] create_game_object(68, 32) 20:30:18.462 [GameSession] create_game_object(68, 33) 20:30:18.462 [GameSession] create_game_object(68, 34) 20:30:18.462 [GameSession] create_game_object(68, 35) 20:30:18.462 [GameSession] create_game_object(68, 36) 20:30:18.462 [GameSession] create_game_object(68, 37) 20:30:18.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 20:30:18.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:30:18.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:30:18.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 20:30:18.462 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:30:18.462 [GameSession] create_game_object(48, 38) 20:30:18.462 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=38 20:30:18.462 [Lua] [Mutator] Activating mutator 'deus_less_specials' 20:30:18.462 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 20:30:18.462 [Lua] Adding main path event: Vector3Box(-100.326, -6.03768, 2.543) boss_event_chaos_spawn 45 table: 00000000099B3F60 20:30:18.462 [Lua] [Mutator] Activating mutator 'deus_more_roamers' 20:30:18.462 [Lua] [Mutator] Activating mutator 'curse_change_of_tzeentch' 20:30:18.462 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 20:30:18.463 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:30:18.463 [Lua] [Managers] Calling function on all managers: 20:30:18.491 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 20:30:18.491 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 20:30:18.493 [Lua] player (110000103724cc4,6) was put into party 1 20:30:18.530 [GameSession] create_game_object(12, 39) 20:30:18.530 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=39 20:30:18.530 [GameSession] create_game_object(95, 40) 20:30:18.530 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=40 20:30:18.530 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:6) to profile(5) career(4) 20:30:18.530 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"}] 20:30:18.530 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:6:5:4 = [{"client_id":841995072,"name":"talent_1_2","rarity":"exotic"},{"client_id":1514373120,"name":"talent_2_1","rarity":"rare"},{"client_id":429277984,"name":"talent_3_3","rarity":"exotic"},{"client_id":1489962240,"name":"talent_4_1","rarity":"rare"},{"client_id":375775232,"name":"talent_5_2","rarity":"rare"},{"client_id":943604096,"name":"talent_6_1","rarity":"unique"}] 20:30:18.530 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:6:5:4 = item_key=deus_es_bastard_sword,powerlevel=450,rarity=plentiful 20:30:18.530 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:6:5:4 = item_key=deus_es_sword_shield_breton,powerlevel=450,rarity=plentiful 20:30:18.530 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000103724cc4:6:5:4 = true 20:30:18.531 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000103724cc4:6:5:4 = true 20:30:18.533 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false},"inventory_id":747078144,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false}} 20:30:18.533 [Lua] player (110000103724cc4,4) was put into party 1 20:30:18.573 [GameSession] create_game_object(12, 41) 20:30:18.573 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41 20:30:18.573 [GameSession] create_game_object(95, 42) 20:30:18.573 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=42 20:30:18.573 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:4) to profile(3) career(4) 20:30:18.573 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000103724cc4"}] 20:30:18.573 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:4:3:4 = [{"client_id":265138464,"name":"talent_1_1","rarity":"exotic"},{"client_id":745073472,"name":"talent_2_1","rarity":"rare"},{"client_id":682995968,"name":"talent_3_3","rarity":"exotic"},{"client_id":1582192768,"name":"talent_4_2","rarity":"rare"},{"client_id":1085198464,"name":"talent_5_1","rarity":"rare"},{"client_id":1793757056,"name":"talent_6_2","rarity":"unique"}] 20:30:18.574 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:4:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 20:30:18.574 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:4:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 20:30:18.574 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000103724cc4:4:3:4 = true 20:30:18.574 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000103724cc4:4:3:4 = true 20:30:18.576 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false},"inventory_id":696512,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"resource_packages\/careers\/dr_engineer":false}} 20:30:18.577 [Lua] player (110000103724cc4,5) was put into party 1 20:30:18.632 [GameSession] create_game_object(12, 43) 20:30:18.632 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 20:30:18.632 [GameSession] create_game_object(95, 44) 20:30:18.632 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44 20:30:18.632 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:5) to profile(4) career(4) 20:30:18.632 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000103724cc4"}] 20:30:18.635 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"wwise\/two_handed_axes":false},"inventory_id":226586736,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"wwise\/two_handed_axes":false}} 20:30:18.635 [Lua] player (110000103724cc4,2) was put into party 1 20:30:18.682 [GameSession] create_game_object(12, 45) 20:30:18.682 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 20:30:18.682 [GameSession] create_game_object(95, 46) 20:30:18.682 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 20:30:18.682 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:2) to profile(1) career(2) 20:30:18.682 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"}] 20:30:18.682 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:2:1:2 = [{"client_id":1523909888,"name":"talent_1_2","rarity":"exotic"},{"client_id":410584544,"name":"talent_2_3","rarity":"rare"},{"client_id":680657536,"name":"talent_3_3","rarity":"exotic"},{"client_id":450696224,"name":"talent_4_3","rarity":"rare"},{"client_id":122425512,"name":"talent_5_3","rarity":"rare"},{"client_id":1811491072,"name":"talent_6_2","rarity":"unique"}] 20:30:18.683 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:2:1:2 = item_key=deus_wh_dual_wield_axe_falchion,powerlevel=450,rarity=plentiful 20:30:18.683 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:2:1:2 = item_key=deus_wh_repeating_pistols,powerlevel=450,rarity=plentiful 20:30:18.683 [Lua] [SharedState] deus_run_state_14553509: profile_initialized:110000103724cc4:2:1:2 = true 20:30:18.683 [Lua] [SharedState] deus_run_state_14553509: spawned_once:110000103724cc4:2:1:2 = true 20:30:18.685 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:2:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1690757248,"first_person":{"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_3p":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_11":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_axe_hatchet_t2\/wpn_axe_hatchet_t2":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_empire_pistol_repeater_02\/wpn_empire_pistol_repeater_02_t1":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1":false,"resource_packages\/careers\/wh_bountyhunter":false}} 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:30:18.691 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000103724cc4 20:30:18.691 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:3:0 = 110000103724cc4 20:30:18.691 [Lua] Set lobby begin: 20:30:18.691 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:18.691 [Lua] Lobby data unique_server_name = Tierce 20:30:18.691 [Lua] Lobby data difficulty_tweak = 3 20:30:18.691 [Lua] Lobby data host = 110000103724cc4 20:30:18.691 [Lua] Lobby data matchmaking_type = 3 20:30:18.692 [Lua] Lobby data is_private = false 20:30:18.692 [Lua] Lobby data difficulty = hardest 20:30:18.692 [Lua] Lobby data player_slot_1 = 0:0 20:30:18.692 [Lua] Lobby data mechanism = deus 20:30:18.692 [Lua] Lobby data player_slot_4 = 0:0 20:30:18.692 [Lua] Lobby data num_players = 1 20:30:18.692 [Lua] Lobby data matchmaking = true 20:30:18.692 [Lua] Lobby data player_slot_2 = 0:0 20:30:18.692 [Lua] Lobby data country_code = CZ 20:30:18.692 [Lua] Lobby data power_level = 0 20:30:18.692 [Lua] Lobby data player_slot_5 = 0:0 20:30:18.692 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:18.692 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:18.692 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:18.692 [Lua] Lobby data eac_authorized = true 20:30:18.692 [Lua] Set lobby end. 20:30:18.692 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(3) career(4) 20:30:18.692 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 20:30:18.692 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:30:18.692 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_0099 20:30:18.692 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Tierce 20:30:18.695 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false},"inventory_id":2078790400,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"resource_packages\/careers\/dr_engineer":false}} 20:30:18.695 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 20:30:18.695 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 20:30:18.715 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 20:30:18.715 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 20:30:18.715 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 20:30:18.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:30:18.814 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:30:18.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:30:18.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:30:18.974 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:30:18.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:30:19.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:30:19.476 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:30:19.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:30:19.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:30:19.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 20:30:19.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:30:19.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:30:19.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 20:30:19.759 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:30:19.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:30:19.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 20:30:19.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 20:30:19.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 20:30:19.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 20:30:19.884 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 20:30:19.953 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 20:30:19.953 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 20:30:19.954 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 20:30:20.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 20:30:20.043 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh 20:30:20.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 20:30:20.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 20:30:20.079 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 20:30:20.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 20:30:20.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 20:30:20.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03 20:30:20.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:30:20.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:30:20.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 20:30:20.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:30:20.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:30:20.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 20:30:20.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:30:20.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:30:20.727 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 20:30:20.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:30:20.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:30:20.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:30:20.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 20:30:20.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 20:30:20.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 20:30:20.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 20:30:20.917 [SteamLobby] Detected added member 110000105182d5d 20:30:20.917 [Lua] [LobbyMembers] Member joined 110000105182d5d 20:30:20.921 [Lua] [LoadTimeManager] Member Joined 20:30:20.929 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:30:20.929 [Lua] Players: 2 20:30:20.929 [Lua] Set lobby begin: 20:30:20.929 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:20.929 [Lua] Lobby data unique_server_name = Tierce 20:30:20.930 [Lua] Lobby data difficulty_tweak = 3 20:30:20.930 [Lua] Lobby data host = 110000103724cc4 20:30:20.930 [Lua] Lobby data matchmaking_type = 3 20:30:20.930 [Lua] Lobby data is_private = false 20:30:20.930 [Lua] Lobby data difficulty = hardest 20:30:20.930 [Lua] Lobby data player_slot_1 = 0:0 20:30:20.930 [Lua] Lobby data mechanism = deus 20:30:20.930 [Lua] Lobby data player_slot_4 = 0:0 20:30:20.930 [Lua] Lobby data num_players = 2 20:30:20.930 [Lua] Lobby data matchmaking = true 20:30:20.930 [Lua] Lobby data player_slot_2 = 0:0 20:30:20.930 [Lua] Lobby data country_code = CZ 20:30:20.930 [Lua] Lobby data power_level = 0 20:30:20.930 [Lua] Lobby data player_slot_5 = 0:0 20:30:20.930 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:20.930 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:20.930 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:20.930 [Lua] Lobby data eac_authorized = true 20:30:20.930 [Lua] Set lobby end. 20:30:20.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 20:30:20.931 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 20:30:20.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 20:30:20.978 [SteamLobby] Detected added member 11000010493d8ff 20:30:20.979 [Lua] [LobbyMembers] Member joined 11000010493d8ff 20:30:20.982 [Lua] [LoadTimeManager] Member Joined 20:30:20.989 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:30:20.989 [Lua] Players: 3 20:30:20.989 [Lua] Set lobby begin: 20:30:20.989 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:20.989 [Lua] Lobby data unique_server_name = Tierce 20:30:20.989 [Lua] Lobby data difficulty_tweak = 3 20:30:20.989 [Lua] Lobby data host = 110000103724cc4 20:30:20.989 [Lua] Lobby data matchmaking_type = 3 20:30:20.990 [Lua] Lobby data is_private = false 20:30:20.990 [Lua] Lobby data difficulty = hardest 20:30:20.990 [Lua] Lobby data player_slot_1 = 0:0 20:30:20.990 [Lua] Lobby data mechanism = deus 20:30:20.990 [Lua] Lobby data player_slot_4 = 0:0 20:30:20.990 [Lua] Lobby data num_players = 3 20:30:20.990 [Lua] Lobby data matchmaking = true 20:30:20.990 [Lua] Lobby data player_slot_2 = 0:0 20:30:20.990 [Lua] Lobby data country_code = CZ 20:30:20.990 [Lua] Lobby data power_level = 0 20:30:20.990 [Lua] Lobby data player_slot_5 = 0:0 20:30:20.990 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:20.990 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:20.990 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:20.990 [Lua] Lobby data eac_authorized = true 20:30:20.990 [Lua] Set lobby end. 20:30:21.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 20:30:21.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 20:30:21.023 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:30:21.080 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:30:21.080 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:30:21.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:30:21.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:30:21.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 20:30:21.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 20:30:21.235 [Steam] Accepted connection 783e222c request from 11000010493d8ff 20:30:21.240 [SteamTransport] Added peer 11000010493d8ff 20:30:21.240 [Steam] Accepted connection a923a9a6 request from 110000105182d5d 20:30:21.241 [SteamTransport] Added peer 110000105182d5d 20:30:21.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 20:30:21.489 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base 20:30:21.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:30:21.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:30:21.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 20:30:21.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 20:30:21.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 20:30:21.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 20:30:21.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 20:30:21.719 [SteamAuthenticator] Sent ticket request to 11000010493d8ff 20:30:21.753 [SteamAuthenticator] Got ticket request from 11000010493d8ff 20:30:21.753 [SteamAuthenticator] GetAuthSessionTicket 11000010493d8ff 20:30:21.765 [SteamAuthenticator] Got ticket from 11000010493d8ff 20:30:21.765 [SteamAuthenticator] BeginAuthSession 11000010493d8ff 20:30:21.765 [SteamAuthenticator] Authenticating 11000010493d8ff 20:30:21.787 [SteamAuthenticator] Sent ticket request to 110000105182d5d 20:30:21.832 [SteamAuthenticator] Got ticket request from 110000105182d5d 20:30:21.832 [SteamAuthenticator] GetAuthSessionTicket 110000105182d5d 20:30:21.844 [SteamAuthenticator] Got ticket from 110000105182d5d 20:30:21.845 [SteamAuthenticator] BeginAuthSession 110000105182d5d 20:30:21.845 [SteamAuthenticator] Authenticating 110000105182d5d 20:30:22.074 [SteamAuthenticator] Steam validation for 11000010493d8ff with response 0 20:30:22.118 [SteamAuthenticator] Steam validation for 110000105182d5d with response 0 20:30:22.119 [Connection] Endpoint 11000010493d8ff set max payload per packet to 1140 20:30:22.119 [Connection] Received a connection 169 to 11000010493d8ff 20:30:22.143 [Connection] Sending request connection 169 reply to 11000010493d8ff 20:30:22.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 20:30:22.152 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 20:30:22.153 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:30:22.163 [Connection] Endpoint 110000105182d5d set max payload per packet to 1140 20:30:22.163 [Connection] Received a connection 170 to 110000105182d5d 20:30:22.185 [Connection] Sending request connection 170 reply to 110000105182d5d 20:30:22.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:30:22.229 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:30:22.230 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:30:22.239 [Handshaker] Established a connection 169 to 11000010493d8ff 20:30:22.239 [Lua] GOT approve_channel 6 11000010493d8ff 186000001ccc606 20:30:22.239 [EAC] EAC server has client 11000010493d8ff and channel 6 (and owner 11000010493d8ff) 20:30:22.239 [EACServer] [21:30:22:239][Windows][EAC Server] [Info][RegisterClient] Client: 011000010493D8FF PlayerGUID: 76561198037063935 PlayerIP: 0.0.0.0 OwnerGUID: 76561198037063935 PlayerName: FLOTEϟLAYA 20:30:22.239 [Lua] Client with peer_id 11000010493d8ff got APPROVED by server 20:30:22.239 [Channel] Channel 6 to peer 11000010493d8ff in system game instance 186000001ccc606 was accepted. 20:30:22.240 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010493d8ff' 20:30:22.240 [Lua] [ChatManager][1]System: FLOTEϟLAYA is joining the game 20:30:22.240 [Lua] [NetworkServer] Peer 11000010493d8ff joined server lobby. 20:30:22.240 [Lua] [NetworkServer] Creating peer info. 20:30:22.240 [Lua] [PeerSM] 11000010493d8ff :: on_enter Connecting 20:30:22.262 [Handshaker] Established a connection 170 to 110000105182d5d 20:30:22.262 [Lua] GOT approve_channel 7 110000105182d5d 186000001ccc606 20:30:22.262 [EAC] EAC server has client 110000105182d5d and channel 7 (and owner 110000105182d5d) 20:30:22.262 [EACServer] [21:30:22:261][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105182D5D PlayerGUID: 76561198045736285 PlayerIP: 0.0.0.0 OwnerGUID: 76561198045736285 PlayerName: Gorigami 20:30:22.262 [Lua] Client with peer_id 110000105182d5d got APPROVED by server 20:30:22.262 [Channel] Channel 7 to peer 110000105182d5d in system game instance 186000001ccc606 was accepted. 20:30:22.263 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105182d5d' 20:30:22.263 [Lua] [ChatManager][1]System: Gorigami is joining the game 20:30:22.263 [Lua] [NetworkServer] Peer 110000105182d5d joined server lobby. 20:30:22.263 [Lua] [NetworkServer] Creating peer info. 20:30:22.263 [Lua] [PeerSM] 110000105182d5d :: on_enter Connecting 20:30:22.317 [Lua] [NetworkServer] Peer 11000010493d8ff has sent rpc_notify_lobby_joined 20:30:22.317 [Lua] [PSM] Peer 11000010493d8ff joined. Want to use profile index "4" and join party "0" 20:30:22.317 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4","11000010493d8ff"] 20:30:22.317 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010493d8ff, connection_key=0) 20:30:22.317 [Lua] Sync dynamic to client: 20:30:22.327 [EACServer] [21:30:22:326][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:30:22.350 [Lua] [NetworkServer] Peer 110000105182d5d has sent rpc_notify_lobby_joined 20:30:22.350 [Lua] [PSM] Peer 110000105182d5d joined. Want to use profile index "5" and join party "0" 20:30:22.350 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4","11000010493d8ff","110000105182d5d"] 20:30:22.350 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105182d5d, connection_key=1) 20:30:22.350 [Lua] Sync dynamic to client: 20:30:22.406 [Lua] ### Received rpc_level_load_started 20:30:22.406 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_session_id: 2038327040 20:30:22.406 [Lua] player (11000010493d8ff,1) was put into party 0 20:30:22.406 [Lua] [ProfileSynchronizer] Peer 11000010493d8ff entered session 20:30:22.406 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010493d8ff 20:30:22.406 [Lua] Mechanism says: a client has initialized the mechanism! 11000010493d8ff 20:30:22.406 [Channel] Channel 8 to peer 11000010493d8ff in system voip instance 3713f81837a41c97 was accepted. 20:30:22.406 [Lua] ### Received rpc_level_loaded 20:30:22.406 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_id: 405 20:30:22.440 [Lua] ### Received rpc_level_load_started 20:30:22.440 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_session_id: 2038327040 20:30:22.440 [Lua] player (110000105182d5d,1) was put into party 0 20:30:22.440 [Lua] [ProfileSynchronizer] Peer 110000105182d5d entered session 20:30:22.440 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105182d5d 20:30:22.440 [Lua] Mechanism says: a client has initialized the mechanism! 110000105182d5d 20:30:22.440 [Channel] Channel 9 to peer 110000105182d5d in system voip instance 3713f81837a41c97 was accepted. 20:30:22.440 [Lua] ### Received rpc_level_loaded 20:30:22.440 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_id: 405 20:30:22.474 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 16E51E809D2BB944 20:30:22.482 [SteamVoipClient] select_out(11000010493d8ff, on) 20:30:22.488 [SteamVoipClient] select_out(11000010493d8ff, on) 20:30:22.488 [SteamVoipClient] select_in(11000010493d8ff, on) 20:30:22.488 [SteamVoipClient] select_out(11000010493d8ff, off) 20:30:22.494 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:30:22.494 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:30:22.495 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:30:22.525 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:30:22.525 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:30:22.525 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 20:30:22.536 [EACServer] [21:30:22:535][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010493D8FF Session: 1 Status: Client Authenticated Message: Client authenticated. 20:30:22.537 [EAC] Peer 11000010493d8ff switched EAC state to ClientAuthenticatedLocal 20:30:22.558 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 20:30:22.558 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 20:30:22.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 20:30:22.601 [Channel] Channel 10 to peer 11000010493d8ff in system voip instance 0 was accepted. 20:30:22.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 20:30:22.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 20:30:22.641 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:30:22.651 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 569ADA2325F1E602 20:30:22.658 [SteamVoipClient] select_out(110000105182d5d, on) 20:30:22.659 [SteamVoipClient] select_out(110000105182d5d, on) 20:30:22.659 [SteamVoipClient] select_in(110000105182d5d, on) 20:30:22.659 [SteamVoipClient] select_out(110000105182d5d, off) 20:30:22.662 [EACServer] [21:30:22:662][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105182D5D Session: 2 Status: Client Authenticated Message: Client authenticated. 20:30:22.663 [EAC] Peer 110000105182d5d switched EAC state to ClientAuthenticatedLocal 20:30:22.697 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:30:22.697 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:30:22.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 20:30:22.700 [EACServer] [21:30:22:700][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010493D8FF. 20:30:22.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 20:30:22.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 20:30:22.741 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 20:30:22.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 20:30:22.774 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 20:30:22.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:30:22.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:30:22.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 20:30:22.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 20:30:22.800 [EACServer] [21:30:22:800][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105182D5D. 20:30:22.810 [Channel] Channel 11 to peer 110000105182d5d in system voip instance 0 was accepted. 20:30:23.003 [EACServer] [21:30:23:002][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010493D8FF 20:30:23.003 [EACServer] [21:30:23:002][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010493D8FF Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:30:23.010 [EAC] Peer 11000010493d8ff switched EAC state to ClientAuthenticatedRemote 20:30:23.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 20:30:23.161 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 20:30:23.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 20:30:23.235 [Lua] Set lobby begin: 20:30:23.235 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:23.236 [Lua] Lobby data unique_server_name = Tierce 20:30:23.236 [Lua] Lobby data difficulty_tweak = 3 20:30:23.236 [Lua] Lobby data host = 110000103724cc4 20:30:23.236 [Lua] Lobby data matchmaking_type = 3 20:30:23.236 [Lua] Lobby data is_private = false 20:30:23.236 [Lua] Lobby data difficulty = hardest 20:30:23.236 [Lua] Lobby data player_slot_1 = 0:0 20:30:23.236 [Lua] Lobby data mechanism = deus 20:30:23.236 [Lua] Lobby data player_slot_4 = 0:0 20:30:23.237 [Lua] Lobby data num_players = 3 20:30:23.237 [Lua] Lobby data matchmaking = true 20:30:23.237 [Lua] Lobby data player_slot_2 = 0:0 20:30:23.237 [Lua] Lobby data country_code = CZ 20:30:23.237 [Lua] Lobby data power_level = 715 20:30:23.237 [Lua] Lobby data player_slot_5 = 0:0 20:30:23.237 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:23.237 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:23.237 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:23.237 [Lua] Lobby data eac_authorized = true 20:30:23.237 [Lua] Set lobby end. 20:30:23.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 20:30:23.271 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 20:30:23.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 20:30:23.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 20:30:23.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 20:30:23.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:30:23.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:30:23.372 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 20:30:23.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 20:30:23.507 [EACServer] [21:30:23:507][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105182D5D 20:30:23.507 [EACServer] [21:30:23:507][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105182D5D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:30:23.519 [EAC] Peer 110000105182d5d switched EAC state to ClientAuthenticatedRemote 20:30:23.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 20:30:23.530 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 20:30:23.531 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:30:23.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:30:23.567 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 20:30:23.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:30:23.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:30:23.643 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 20:30:23.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:30:23.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:30:23.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 20:30:23.677 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:30:23.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:30:23.728 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:30:23.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:30:24.065 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:30:24.065 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:30:24.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 20:30:24.075 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:30:24.075 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:30:24.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 20:30:24.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01 20:30:24.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 20:30:24.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 20:30:24.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 20:30:24.204 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 20:30:24.216 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:30:24.268 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:30:24.268 [Lua] [PackageManager] Force_load: wwise/drakegun 20:30:24.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:30:24.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:30:24.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 20:30:24.302 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:30:24.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:30:24.336 [Lua] [PackageManager] Force_load: wwise/coghammer 20:30:24.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:30:24.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:30:24.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 20:30:24.357 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:30:24.367 [Lua] [NetworkServer] Peer 11000010493d8ff has sent rpc_post_game_notified 20:30:24.368 [Lua] [PeerSM] 11000010493d8ff :: on_exit Connecting 20:30:24.368 [Lua] [PeerSM] 11000010493d8ff :: on_enter Loading 20:30:24.378 [Lua] [NetworkServer] Peer 110000105182d5d has sent rpc_post_game_notified 20:30:24.379 [Lua] [PeerSM] 110000105182d5d :: on_exit Connecting 20:30:24.379 [Lua] [PeerSM] 110000105182d5d :: on_enter Loading 20:30:24.410 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:30:24.410 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:30:24.411 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:30:24.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:30:24.492 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 20:30:24.503 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:4:0:0 = 696512 20:30:24.503 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2078790400 20:30:24.504 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:4:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:30:24.504 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"}] 20:30:24.504 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 4 20:30:24.504 [Lua] [GameNetworkManager] destroying game object with go_id=41 20:30:24.504 [GameSession] destroy_game_object(41) 20:30:24.505 [Lua] player (110000103724cc4,1) was put into party 1 20:30:24.505 [Lua] [IngamePlayerListUI] - Destroy 20:30:24.505 [Lua] [EquipmentUI] - Destroy 20:30:24.505 [Lua] [AbilityUI] - Destroy 20:30:24.505 [Lua] [GamePadEquipmentUI] - Destroy 20:30:24.505 [Lua] [GamePadAbilityUI] - Destroy 20:30:24.521 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000103724cc4 6 20:30:24.523 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:30:24.523 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.523 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:30:24.523 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.523 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:30:24.523 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.524 [GameSession] create_game_object(41, 47) 20:30:24.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:30:24.524 [GameSession] create_game_object(46, 48) 20:30:24.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 20:30:24.524 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000103724cc4 2 20:30:24.526 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:30:24.526 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.526 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:30:24.526 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.526 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:30:24.526 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.526 [GameSession] create_game_object(41, 49) 20:30:24.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:30:24.526 [GameSession] create_game_object(46, 50) 20:30:24.526 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 20:30:24.527 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000103724cc4 5 20:30:24.528 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 20:30:24.528 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.528 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 20:30:24.528 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.529 [GameSession] create_game_object(41, 51) 20:30:24.529 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:30:24.529 [GameSession] create_game_object(46, 52) 20:30:24.529 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 20:30:24.529 [Lua] rpc_to_client_spawn_player 110000103724cc4 1 20:30:24.531 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-95.9529, 99.6612, -17.6413), Vector4(0, 0, 0.587797, -0.809009)) 20:30:24.534 [Lua] self.initial_inventory: { additional_items={ slot_grenade={ items={ { localized_name="", display_name="No_display_name_for_item_"grenade_frag_02"", name="grenade_frag_02", item_type="grenade", key="grenade_frag_02", hud_icon="hud_inventory_icon_bomb", gamepad_hud_icon="hud_icon_bomb_01", can_wield={ "bw_scholar", "bw_adept", "bw_unchained", "we_shade", "we_maidenguard", "we_waywatcher", "dr_ironbreaker", "dr_slayer", "dr_ranger", "wh_zealot", "wh_bountyhunter", "wh_captain", "es_huntsman", "es_knight", "es_mercenary", "empire_soldier_tutorial", "dr_engineer", "we_thornsister", "es_questingknight", }, rarity="plentiful", slot_type="grenade", left_hand_unit="units/weapons/player/wpn_emp_grenade_01_t2/wpn_emp_grenade_lighter_01_t2", inventory_icon="icons_placeholder", is_local=true, right_hand_unit="units/weapons/player/wpn_emp_grenade_01_t2/wpn_emp_grenade_01_t2", temporary_template="frag_grenade_t2", description="description_grenade_frag_02", }, }, }, }, slot_grenade="grenade_frag_02", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="potion_vampiric_draught_01", } 20:30:24.534 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:30:24.534 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.67000000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.45668999999999998) 20:30:24.534 [GameSession] create_game_object(9, 53) 20:30:24.534 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.67000000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.45668999999999998) 20:30:24.534 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 20:30:24.534 [GameSession] create_game_object(62, 54) 20:30:24.534 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=54 20:30:24.534 [GameSession] create_game_object(46, 55) 20:30:24.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 20:30:24.536 [Lua] [Mutator] Initializing mutator 'easier_packs' 20:30:24.536 [Lua] [Mutator] Activating mutator 'easier_packs' 20:30:24.542 [Lua] Switching ConflictSettings: to: deus_beastmen 20:30:24.542 [Lua] pacing=deus_beastmen 20:30:24.542 [Lua] locked_func_name=beastmen 20:30:24.542 [Lua] roaming=nil 20:30:24.542 [Lua] specials=deus_beastmen 20:30:24.542 [Lua] debug_color=purple 20:30:24.542 [Lua] contained_breeds=nil 20:30:24.542 [Lua] pack_spawning=deus_beastmen 20:30:24.542 [Lua] disabled=false 20:30:24.542 [Lua] factions=nil 20:30:24.542 [Lua] boss=deus_beastmen 20:30:24.542 [Lua] horde=deus_beastmen 20:30:24.542 [Lua] name=deus_beastmen 20:30:24.542 [Lua] intensity=deus_default 20:30:24.542 [Lua] --- 20:30:24.543 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 20:30:24.543 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_2 20:30:24.543 [Lua] updating bot weapon metadata for weapon: two_handed_axes_template_2 20:30:24.543 [Lua] updating bot weapon metadata for weapon: staff_life 20:30:24.543 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 20:30:24.543 [Lua] updating bot weapon metadata for weapon: repeating_pistol_template_1 20:30:24.551 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:5:4:4 = 0.5 20:30:24.559 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.45454545454545453 20:30:24.723 [Lua] StateInGameRunning:_game_actually_starts() 20:30:24.724 [Lua] ################################################################################################################# 20:30:24.724 [Lua] [Loading Time]: 00:00:14 [Transition]: pat_town_tzeentch_path1-pat_town_tzeentch_path1 [Members joined]: 2 [Members Left]: 0 [Is Server]: true 20:30:24.724 [Lua] ################################################################################################################# 20:30:24.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 20:30:24.725 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 20:30:24.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 20:30:25.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 20:30:25.442 [Lua] Commit load time data 20:30:26.798 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:30:26.938 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:30:27.076 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:30:27.208 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:30:27.495 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:30:27.746 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:30:27.887 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2078790400 20:30:28.122 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2078790400 20:30:34.858 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010493d8ff, connection_key=0) 20:30:34.858 [Lua] [PeerSM] 11000010493d8ff :: on_exit Loading 20:30:34.858 [Lua] [PeerSM] 11000010493d8ff :: on_enter LoadingProfilePackages 20:30:34.866 [Lua] [PeerSM] 11000010493d8ff :: on_exit LoadingProfilePackages 20:30:34.866 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForEnterGame 20:30:34.903 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":1530816640,"first_person":{}} 20:30:35.587 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105182d5d, connection_key=1) 20:30:35.587 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":2100265472,"first_person":{}} 20:30:35.588 [Lua] [PeerSM] 110000105182d5d :: on_exit Loading 20:30:35.588 [Lua] [PeerSM] 110000105182d5d :: on_enter LoadingProfilePackages 20:30:35.596 [Lua] [PeerSM] 110000105182d5d :: on_exit LoadingProfilePackages 20:30:35.596 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForEnterGame 20:30:36.243 [GameSession] add_peer(11000010493d8ff) 20:30:36.243 [GameSession] create_game_object(0, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(1, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(2, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(3, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(4, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(5, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(6, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(7, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(8, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(9, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(10, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(11, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(12, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(13, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(14, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(15, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(16, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(17, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(18, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(19, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(20, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(21, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(22, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(23, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(24, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(25, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(26, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(27, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(28, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(29, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(30, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(31, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(32, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(33, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(34, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(35, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(36, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(37, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(38, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(39, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(40, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(42, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(43, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(44, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(45, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(46, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(47, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(48, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(49, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(50, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(51, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(52, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(53, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(54, 0) -> 11000010493d8ff 20:30:36.243 [GameSession] create_game_object(55, 0) -> 11000010493d8ff 20:30:36.243 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForEnterGame 20:30:36.243 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForGameObjectSync 20:30:36.248 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010493d8ff 20:30:36.266 [Lua] Breedfreezer (server) starting a hot join sync 20:30:36.266 [Lua] packing 0 units of breed skaven_clan_rat 20:30:36.266 [Lua] packing 0 units of breed skaven_storm_vermin 20:30:36.266 [Lua] packing 0 units of breed beastmen_ungor_archer 20:30:36.266 [Lua] packing 0 units of breed beastmen_bestigor 20:30:36.266 [Lua] packing 0 units of breed beastmen_ungor 20:30:36.266 [Lua] packing 0 units of breed skaven_plague_monk 20:30:36.266 [Lua] packing 0 units of breed beastmen_gor 20:30:36.266 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:30:36.266 [Lua] 20:30:36.266 [Lua] [1] = 1 (number) 20:30:36.266 [Lua] [2] = 0 (number) 20:30:36.266 [Lua] [3] = 1 (number) 20:30:36.267 [Lua] [4] = 0 (number) 20:30:36.267 [Lua] [5] = 1 (number) 20:30:36.267 [Lua] [6] = 0 (number) 20:30:36.267 [Lua] [7] = 1 (number) 20:30:36.267 [Lua] [8] = 0 (number) 20:30:36.267 [Lua] [9] = 1 (number) 20:30:36.267 [Lua] [10] = 0 (number) 20:30:36.267 [Lua] [11] = 1 (number) 20:30:36.267 [Lua] [12] = 0 (number) 20:30:36.267 [Lua] [13] = 1 (number) 20:30:36.267 [Lua] [14] = 0 (number) 20:30:36.267 [Lua] 20:30:36.267 [Lua] 20:30:36.267 [Lua] 20:30:36.267 [Lua] PlayerManager:add_remote_player 11000010493d8ff 20:30:36.267 [GameSession] create_game_object(67, 56) 20:30:36.267 [GameSession] create_game_object(56, 0) -> 11000010493d8ff 20:30:36.267 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 20:30:36.267 [Lua] RemotePlayer:create_game_object( ) 56 20:30:36.316 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010493d8ff 20:30:36.316 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:4:0 = 11000010493d8ff 20:30:36.316 [Lua] Set lobby begin: 20:30:36.316 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:36.317 [Lua] Lobby data unique_server_name = Tierce 20:30:36.317 [Lua] Lobby data difficulty_tweak = 3 20:30:36.317 [Lua] Lobby data host = 110000103724cc4 20:30:36.317 [Lua] Lobby data matchmaking_type = 3 20:30:36.317 [Lua] Lobby data is_private = false 20:30:36.317 [Lua] Lobby data difficulty = hardest 20:30:36.317 [Lua] Lobby data player_slot_1 = 0:0 20:30:36.317 [Lua] Lobby data mechanism = deus 20:30:36.317 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:30:36.317 [Lua] Lobby data num_players = 3 20:30:36.317 [Lua] Lobby data matchmaking = true 20:30:36.317 [Lua] Lobby data player_slot_2 = 0:0 20:30:36.317 [Lua] Lobby data country_code = CZ 20:30:36.317 [Lua] Lobby data power_level = 715 20:30:36.317 [Lua] Lobby data player_slot_5 = 0:0 20:30:36.317 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:36.317 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:36.317 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:36.317 [Lua] Lobby data eac_authorized = true 20:30:36.317 [Lua] Set lobby end. 20:30:36.317 [Lua] [ProfileSynchronizer] Assigning peer(11000010493d8ff:1) to profile(4) career(3) 20:30:36.317 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"}] 20:30:36.317 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForGameObjectSync 20:30:36.317 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForPlayers 20:30:36.324 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1530816640 20:30:36.377 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1530816640 20:30:36.615 [GameSession] 11000010493d8ff -> create_game_object(1024) 20:30:36.615 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010493d8ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:36.615 [Lua] Adding player sync data to peer=11000010493d8ff local_player_id=1 20:30:36.639 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:30:36.639 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_mondstille_02 20:30:36.639 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = FLOTEϟLAYA 20:30:36.639 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1218746880,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:30:36.640 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 20:30:36.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:30:36.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:30:36.663 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:30:36.664 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:30:36.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:30:36.679 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_12 20:30:36.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:30:36.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:30:36.746 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 20:30:36.746 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:30:36.779 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:30:36.780 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:30:36.780 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 20:30:36.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 20:30:36.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 20:30:36.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:30:37.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:30:37.171 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 20:30:37.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 20:30:37.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 20:30:37.211 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 20:30:37.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:30:37.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:30:37.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 20:30:37.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:30:37.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:30:37.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:30:37.250 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1218746880 20:30:38.360 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1218746880 20:30:38.361 [GameSession] add_peer(110000105182d5d) 20:30:38.361 [GameSession] create_game_object(0, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(1, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(2, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(3, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(4, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(5, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(6, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(7, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(8, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(9, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(10, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(11, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(12, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(13, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(14, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(15, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(16, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(17, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(18, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(19, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(20, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(21, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(22, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(23, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(24, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(25, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(26, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(27, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(28, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(29, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(30, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(31, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(32, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(33, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(34, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(35, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(36, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(37, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(38, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(39, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(40, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(42, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(43, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(44, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(45, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(46, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(47, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(48, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(49, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(50, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(51, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(52, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(53, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(54, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(55, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(56, 0) -> 110000105182d5d 20:30:38.361 [GameSession] create_game_object(1024, 0) -> 110000105182d5d 20:30:38.361 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForEnterGame 20:30:38.361 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForGameObjectSync 20:30:38.368 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105182d5d 20:30:38.395 [Lua] Breedfreezer (server) starting a hot join sync 20:30:38.395 [Lua] packing 0 units of breed skaven_clan_rat 20:30:38.395 [Lua] packing 0 units of breed skaven_storm_vermin 20:30:38.395 [Lua] packing 0 units of breed beastmen_ungor_archer 20:30:38.395 [Lua] packing 0 units of breed beastmen_bestigor 20:30:38.395 [Lua] packing 0 units of breed beastmen_ungor 20:30:38.395 [Lua] packing 0 units of breed skaven_plague_monk 20:30:38.395 [Lua] packing 0 units of breed beastmen_gor 20:30:38.395 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:30:38.395 [Lua] 20:30:38.395 [Lua] [1] = 1 (number) 20:30:38.395 [Lua] [2] = 0 (number) 20:30:38.395 [Lua] [3] = 1 (number) 20:30:38.395 [Lua] [4] = 0 (number) 20:30:38.395 [Lua] [5] = 1 (number) 20:30:38.395 [Lua] [6] = 0 (number) 20:30:38.395 [Lua] [7] = 1 (number) 20:30:38.395 [Lua] [8] = 0 (number) 20:30:38.395 [Lua] [9] = 1 (number) 20:30:38.395 [Lua] [10] = 0 (number) 20:30:38.395 [Lua] [11] = 1 (number) 20:30:38.395 [Lua] [12] = 0 (number) 20:30:38.395 [Lua] [13] = 1 (number) 20:30:38.395 [Lua] [14] = 0 (number) 20:30:38.395 [Lua] 20:30:38.395 [Lua] 20:30:38.395 [Lua] 20:30:38.396 [Lua] PlayerManager:add_remote_player 110000105182d5d 20:30:38.396 [GameSession] create_game_object(67, 57) 20:30:38.396 [GameSession] create_game_object(57, 0) -> 11000010493d8ff 20:30:38.396 [GameSession] create_game_object(57, 0) -> 110000105182d5d 20:30:38.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 20:30:38.396 [Lua] RemotePlayer:create_game_object( ) 57 20:30:38.440 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105182d5d 20:30:38.440 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:5:0 = 110000105182d5d 20:30:38.440 [Lua] Set lobby begin: 20:30:38.440 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:38.440 [Lua] Lobby data unique_server_name = Tierce 20:30:38.440 [Lua] Lobby data difficulty_tweak = 3 20:30:38.440 [Lua] Lobby data host = 110000103724cc4 20:30:38.440 [Lua] Lobby data matchmaking_type = 3 20:30:38.440 [Lua] Lobby data is_private = false 20:30:38.440 [Lua] Lobby data difficulty = hardest 20:30:38.440 [Lua] Lobby data player_slot_1 = 0:0 20:30:38.440 [Lua] Lobby data mechanism = deus 20:30:38.440 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:30:38.440 [Lua] Lobby data num_players = 3 20:30:38.440 [Lua] Lobby data matchmaking = true 20:30:38.440 [Lua] Lobby data player_slot_2 = 0:0 20:30:38.440 [Lua] Lobby data country_code = CZ 20:30:38.440 [Lua] Lobby data power_level = 715 20:30:38.441 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:30:38.441 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:38.441 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:38.441 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:38.441 [Lua] Lobby data eac_authorized = true 20:30:38.441 [Lua] Set lobby end. 20:30:38.441 [Lua] [ProfileSynchronizer] Assigning peer(110000105182d5d:1) to profile(5) career(1) 20:30:38.441 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:30:38.441 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForGameObjectSync 20:30:38.441 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForPlayers 20:30:38.448 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 2100265472 20:30:38.449 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForPlayers 20:30:38.449 [Lua] [PeerSM] 11000010493d8ff :: on_enter InGame 20:30:38.449 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010493d8ff:0:0:0 = true 20:30:38.449 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForPlayers 20:30:38.449 [Lua] [PeerSM] 110000105182d5d :: on_enter InGame 20:30:38.449 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000105182d5d:0:0:0 = true 20:30:38.530 [Lua] Set lobby begin: 20:30:38.530 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:38.530 [Lua] Lobby data unique_server_name = Tierce 20:30:38.530 [Lua] Lobby data difficulty_tweak = 3 20:30:38.530 [Lua] Lobby data host = 110000103724cc4 20:30:38.530 [Lua] Lobby data matchmaking_type = 3 20:30:38.530 [Lua] Lobby data is_private = false 20:30:38.530 [Lua] Lobby data difficulty = hardest 20:30:38.530 [Lua] Lobby data player_slot_1 = 0:0 20:30:38.530 [Lua] Lobby data mechanism = deus 20:30:38.530 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:30:38.530 [Lua] Lobby data num_players = 3 20:30:38.530 [Lua] Lobby data matchmaking = true 20:30:38.530 [Lua] Lobby data player_slot_2 = 0:0 20:30:38.530 [Lua] Lobby data country_code = CZ 20:30:38.530 [Lua] Lobby data power_level = 357 20:30:38.530 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:30:38.530 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:38.530 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:38.530 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:38.530 [Lua] Lobby data eac_authorized = true 20:30:38.530 [Lua] Set lobby end. 20:30:38.554 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 2100265472 20:30:38.632 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1218746880 20:30:38.770 [GameSession] 110000105182d5d -> create_game_object(2048) 20:30:38.770 [GameSession] create_game_object(2048, 0) -> 11000010493d8ff 20:30:38.770 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105182d5d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:38.770 [Lua] Adding player sync data to peer=110000105182d5d local_player_id=1 20:30:38.825 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:30:38.825 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:30:38.825 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Gorigami 20:30:38.825 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/handgun":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false},"inventory_id":1105112960,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_empire_handgun_t1\/wpn_empire_handgun_t1":false,"wwise\/two_handed_axes":false}} 20:30:38.825 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:30:38.826 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:30:38.826 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 20:30:38.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p, ProfileSynchronizer, async-read, 20:30:38.826 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:30:38.826 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read, 20:30:38.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 20:30:39.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:30:39.243 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:30:39.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:30:39.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:30:39.261 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:30:39.261 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:30:39.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:30:39.323 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:30:39.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 20:30:39.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 20:30:39.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_runed_01_3p 20:30:39.341 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:30:39.367 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:30:39.367 [Lua] [PackageManager] Force_load: wwise/handgun 20:30:39.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:30:39.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:30:39.382 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 20:30:39.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:30:39.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:30:39.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:30:39.416 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1105112960 20:30:39.574 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1105112960 20:30:41.065 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1105112960 20:30:41.068 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 20:30:41.068 [Lua] player (110000105182d5d,1) was put into party 1 20:30:41.068 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:5:0:0 = [0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,9,5,2,110.75,769,0,0,489.75,0,0,9,0,0] 20:30:41.068 [Lua] player (11000010493d8ff,1) was put into party 1 20:30:41.073 [Lua] [GameNetworkManager] destroying game object with go_id=52 20:30:41.073 [GameSession] destroy_game_object(52) 20:30:41.074 [GameSession] destroy_game_object(51) 20:30:41.074 error: [Unit] Unit: '#ID[18fadfb9fb7d7362]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8478c54d489f858e]' child 1: '#ID[8a3c816f7a955bf4]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[1ed35552da9d7ffd]' child 4: '#ID[1f6c19bb4641252d]' child 5: '#ID[33553fd1e935a530]' 20:30:41.074 [Lua] [GameNetworkManager] destroying game object with go_id=48 20:30:41.074 [GameSession] destroy_game_object(48) 20:30:41.074 [GameSession] destroy_game_object(47) 20:30:41.074 error: [Unit] Unit: '#ID[0ce871cc53f1ae0a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4df62f26165cf2bc]' child 1: '#ID[c0ba5b12689278d3]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[2d83be45952bcff4]' child 4: '#ID[917aa96da75c7846]' child 5: '#ID[917aa96da75c7846]' 20:30:41.074 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[ebbf722237b1bf85]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[7a8e9c230ab9302b]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[0211829bc3091d1e]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[359af53c6d2a32d5]' 20:30:41.074 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f46bcf56485c0e2c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[10dfc0f731dcdebc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[2e09d2a2a34a7bc0]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e09d2a2a34a7bc0]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[a13eb09517ba1128]' 20:30:41.076 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:30:41.076 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 5 20:30:41.076 [Lua] [GameNetworkManager] destroying game object with go_id=43 20:30:41.076 [GameSession] destroy_game_object(43) 20:30:41.077 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"}] 20:30:41.077 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 6 20:30:41.077 [Lua] [GameNetworkManager] destroying game object with go_id=39 20:30:41.077 [GameSession] destroy_game_object(39) 20:30:41.077 [Lua] rpc_to_client_spawn_player 110000105182d5d 1 20:30:41.077 [Lua] rpc_to_client_spawn_player 11000010493d8ff 1 20:30:41.089 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 20:30:41.090 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 20:30:41.090 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:30:41.090 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer 20:30:41.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03, ProfileSynchronizer 20:30:41.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 20:30:41.091 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 20:30:41.093 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_base, ProfileSynchronizer 20:30:41.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 20:30:41.093 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 20:30:41.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 20:30:41.093 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:30:41.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer 20:30:41.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 20:30:41.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01, ProfileSynchronizer 20:30:41.096 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 20:30:41.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer 20:30:41.096 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 20:30:41.158 [GameSession] 110000105182d5d -> create_game_object(2049) 20:30:41.158 [GameSession] create_game_object(2049, 0) -> 11000010493d8ff 20:30:41.158 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105182d5d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:41.158 [Lua] [NetworkServer] Peer 110000105182d5d spawned player. 20:30:41.159 [GameSession] create_game_object(46, 58) 20:30:41.159 [GameSession] create_game_object(58, 0) -> 11000010493d8ff 20:30:41.159 [GameSession] create_game_object(58, 0) -> 110000105182d5d 20:30:41.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 20:30:41.159 [Lua] PlayerManager:assign_unit_ownership Gorigami 110000105182d5d 1 20:30:41.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82999999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.33071) 20:30:41.160 [Lua] TalentSystem:rpc_sync_talents 7 2049 20:30:41.169 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 1 20:30:41.175 [GameSession] 11000010493d8ff -> create_game_object(1025) 20:30:41.175 [GameSession] create_game_object(1025, 0) -> 110000105182d5d 20:30:41.175 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010493d8ff go_type=player_unit go_created_func_name=game_object_created_player_unit 20:30:41.175 [Lua] [NetworkServer] Peer 11000010493d8ff spawned player. 20:30:41.176 [GameSession] create_game_object(46, 59) 20:30:41.176 [GameSession] create_game_object(59, 0) -> 11000010493d8ff 20:30:41.176 [GameSession] create_game_object(59, 0) -> 110000105182d5d 20:30:41.176 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 20:30:41.176 [Lua] PlayerManager:assign_unit_ownership FLOTEϟLAYA 11000010493d8ff 1 20:30:41.177 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:30:41.177 [Lua] TalentSystem:rpc_sync_talents 6 1025 20:30:41.180 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.83999999999999997 20:30:41.187 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.5 20:30:41.251 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.33070865273475647 20:30:41.302 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = true 20:30:41.477 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = true 20:30:43.329 [Lua] Players are leaving the safe zone 20:30:43.646 [Lua] Set lobby begin: 20:30:43.646 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:30:43.646 [Lua] Lobby data unique_server_name = Tierce 20:30:43.646 [Lua] Lobby data difficulty_tweak = 3 20:30:43.646 [Lua] Lobby data host = 110000103724cc4 20:30:43.646 [Lua] Lobby data matchmaking_type = 3 20:30:43.646 [Lua] Lobby data is_private = false 20:30:43.646 [Lua] Lobby data difficulty = hardest 20:30:43.646 [Lua] Lobby data player_slot_1 = 0:0 20:30:43.646 [Lua] Lobby data mechanism = deus 20:30:43.646 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:30:43.646 [Lua] Lobby data num_players = 3 20:30:43.646 [Lua] Lobby data matchmaking = true 20:30:43.646 [Lua] Lobby data player_slot_2 = 0:0 20:30:43.646 [Lua] Lobby data country_code = CZ 20:30:43.646 [Lua] Lobby data power_level = 731 20:30:43.646 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:30:43.646 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:30:43.646 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:30:43.646 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:30:43.646 [Lua] Lobby data eac_authorized = true 20:30:43.647 [Lua] Set lobby end. 20:30:45.358 [GameSession] create_game_object(84, 60) 20:30:45.358 [GameSession] create_game_object(60, 0) -> 11000010493d8ff 20:30:45.358 [GameSession] create_game_object(60, 0) -> 110000105182d5d 20:30:45.369 [GameSession] create_game_object(64, 61) 20:30:45.369 [GameSession] create_game_object(61, 0) -> 11000010493d8ff 20:30:45.369 [GameSession] create_game_object(61, 0) -> 110000105182d5d 20:30:45.379 [GameSession] create_game_object(64, 62) 20:30:45.379 [GameSession] create_game_object(62, 0) -> 11000010493d8ff 20:30:45.379 [GameSession] create_game_object(62, 0) -> 110000105182d5d 20:30:45.764 [GameSession] destroy_game_object(60) 20:30:46.293 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84999999999999998 20:30:49.030 [GameSession] create_game_object(84, 63) 20:30:49.030 [GameSession] create_game_object(63, 0) -> 11000010493d8ff 20:30:49.030 [GameSession] create_game_object(63, 0) -> 110000105182d5d 20:30:49.722 [GameSession] create_game_object(84, 64) 20:30:49.722 [GameSession] create_game_object(64, 0) -> 11000010493d8ff 20:30:49.722 [GameSession] create_game_object(64, 0) -> 110000105182d5d 20:30:49.730 [GameSession] create_game_object(64, 65) 20:30:49.730 [GameSession] create_game_object(65, 0) -> 11000010493d8ff 20:30:49.730 [GameSession] create_game_object(65, 0) -> 110000105182d5d 20:30:49.737 [GameSession] create_game_object(64, 66) 20:30:49.737 [GameSession] create_game_object(66, 0) -> 11000010493d8ff 20:30:49.737 [GameSession] create_game_object(66, 0) -> 110000105182d5d 20:30:51.392 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85999999999999999 20:30:56.474 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.87 20:31:01.520 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88 20:31:06.600 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89000000000000001 20:31:06.776 [GameSession] create_game_object(84, 67) 20:31:06.776 [GameSession] create_game_object(67, 0) -> 11000010493d8ff 20:31:06.776 [GameSession] create_game_object(67, 0) -> 110000105182d5d 20:31:06.784 [GameSession] create_game_object(35, 68) 20:31:06.784 [GameSession] create_game_object(68, 0) -> 11000010493d8ff 20:31:06.784 [GameSession] create_game_object(68, 0) -> 110000105182d5d 20:31:06.793 [GameSession] create_game_object(64, 69) 20:31:06.793 [GameSession] create_game_object(69, 0) -> 11000010493d8ff 20:31:06.793 [GameSession] create_game_object(69, 0) -> 110000105182d5d 20:31:07.798 [GameSession] destroy_game_object(67) 20:31:11.709 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90000000000000002 20:31:15.678 [GameSession] create_game_object(84, 70) 20:31:15.678 [GameSession] create_game_object(70, 0) -> 11000010493d8ff 20:31:15.678 [GameSession] create_game_object(70, 0) -> 110000105182d5d 20:31:16.547 [GameSession] create_game_object(84, 71) 20:31:16.547 [GameSession] create_game_object(71, 0) -> 11000010493d8ff 20:31:16.547 [GameSession] create_game_object(71, 0) -> 110000105182d5d 20:31:16.557 [GameSession] create_game_object(35, 72) 20:31:16.557 [GameSession] create_game_object(72, 0) -> 11000010493d8ff 20:31:16.557 [GameSession] create_game_object(72, 0) -> 110000105182d5d 20:31:16.567 [GameSession] create_game_object(36, 73) 20:31:16.567 [GameSession] create_game_object(73, 0) -> 11000010493d8ff 20:31:16.567 [GameSession] create_game_object(73, 0) -> 110000105182d5d 20:31:16.576 [GameSession] create_game_object(36, 74) 20:31:16.576 [GameSession] create_game_object(74, 0) -> 11000010493d8ff 20:31:16.576 [GameSession] create_game_object(74, 0) -> 110000105182d5d 20:31:16.753 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91000000000000003 20:31:17.486 [GameSession] create_game_object(84, 75) 20:31:17.486 [GameSession] create_game_object(75, 0) -> 11000010493d8ff 20:31:17.486 [GameSession] create_game_object(75, 0) -> 110000105182d5d 20:31:17.496 [GameSession] create_game_object(36, 76) 20:31:17.496 [GameSession] create_game_object(76, 0) -> 11000010493d8ff 20:31:17.496 [GameSession] create_game_object(76, 0) -> 110000105182d5d 20:31:21.819 [GameSession] create_game_object(84, 77) 20:31:21.819 [GameSession] create_game_object(77, 0) -> 11000010493d8ff 20:31:21.819 [GameSession] create_game_object(77, 0) -> 110000105182d5d 20:31:21.821 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.92000000000000004 20:31:21.830 [GameSession] create_game_object(35, 78) 20:31:21.830 [GameSession] create_game_object(78, 0) -> 11000010493d8ff 20:31:21.830 [GameSession] create_game_object(78, 0) -> 110000105182d5d 20:31:21.840 [GameSession] create_game_object(64, 79) 20:31:21.840 [GameSession] create_game_object(79, 0) -> 11000010493d8ff 20:31:21.840 [GameSession] create_game_object(79, 0) -> 110000105182d5d 20:31:21.850 [GameSession] create_game_object(64, 80) 20:31:21.850 [GameSession] create_game_object(80, 0) -> 11000010493d8ff 20:31:21.850 [GameSession] create_game_object(80, 0) -> 110000105182d5d 20:31:21.863 [GameSession] create_game_object(36, 81) 20:31:21.863 [GameSession] create_game_object(81, 0) -> 11000010493d8ff 20:31:21.863 [GameSession] create_game_object(81, 0) -> 110000105182d5d 20:31:22.562 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:31:23.572 [GameSession] create_game_object(84, 82) 20:31:23.572 [GameSession] create_game_object(82, 0) -> 11000010493d8ff 20:31:23.572 [GameSession] create_game_object(82, 0) -> 110000105182d5d 20:31:23.582 [GameSession] create_game_object(36, 83) 20:31:23.582 [GameSession] create_game_object(83, 0) -> 11000010493d8ff 20:31:23.582 [GameSession] create_game_object(83, 0) -> 110000105182d5d 20:31:23.622 [GameSession] create_game_object(84, 84) 20:31:23.622 [GameSession] create_game_object(84, 0) -> 11000010493d8ff 20:31:23.622 [GameSession] create_game_object(84, 0) -> 110000105182d5d 20:31:23.631 [GameSession] create_game_object(35, 85) 20:31:23.631 [GameSession] create_game_object(85, 0) -> 11000010493d8ff 20:31:23.631 [GameSession] create_game_object(85, 0) -> 110000105182d5d 20:31:23.642 [GameSession] create_game_object(36, 86) 20:31:23.642 [GameSession] create_game_object(86, 0) -> 11000010493d8ff 20:31:23.642 [GameSession] create_game_object(86, 0) -> 110000105182d5d 20:31:25.572 [GameSession] create_game_object(84, 87) 20:31:25.572 [GameSession] create_game_object(87, 0) -> 11000010493d8ff 20:31:25.572 [GameSession] create_game_object(87, 0) -> 110000105182d5d 20:31:25.585 [GameSession] create_game_object(64, 88) 20:31:25.585 [GameSession] create_game_object(88, 0) -> 11000010493d8ff 20:31:25.585 [GameSession] create_game_object(88, 0) -> 110000105182d5d 20:31:25.595 [GameSession] create_game_object(64, 89) 20:31:25.595 [GameSession] create_game_object(89, 0) -> 11000010493d8ff 20:31:25.595 [GameSession] create_game_object(89, 0) -> 110000105182d5d 20:31:25.605 [GameSession] create_game_object(64, 90) 20:31:25.605 [GameSession] create_game_object(90, 0) -> 11000010493d8ff 20:31:25.606 [GameSession] create_game_object(90, 0) -> 110000105182d5d 20:31:25.636 [GameSession] create_game_object(84, 91) 20:31:25.636 [GameSession] create_game_object(91, 0) -> 11000010493d8ff 20:31:25.636 [GameSession] create_game_object(91, 0) -> 110000105182d5d 20:31:25.647 [GameSession] create_game_object(36, 92) 20:31:25.647 [GameSession] create_game_object(92, 0) -> 11000010493d8ff 20:31:25.647 [GameSession] create_game_object(92, 0) -> 110000105182d5d 20:31:25.719 [GameSession] create_game_object(84, 93) 20:31:25.719 [GameSession] create_game_object(93, 0) -> 11000010493d8ff 20:31:25.719 [GameSession] create_game_object(93, 0) -> 110000105182d5d 20:31:25.731 [GameSession] create_game_object(64, 94) 20:31:25.731 [GameSession] create_game_object(94, 0) -> 11000010493d8ff 20:31:25.731 [GameSession] create_game_object(94, 0) -> 110000105182d5d 20:31:25.741 [GameSession] create_game_object(64, 95) 20:31:25.741 [GameSession] create_game_object(95, 0) -> 11000010493d8ff 20:31:25.741 [GameSession] create_game_object(95, 0) -> 110000105182d5d 20:31:25.752 [GameSession] create_game_object(64, 96) 20:31:25.752 [GameSession] create_game_object(96, 0) -> 11000010493d8ff 20:31:25.752 [GameSession] create_game_object(96, 0) -> 110000105182d5d 20:31:25.764 [GameSession] create_game_object(64, 97) 20:31:25.764 [GameSession] create_game_object(97, 0) -> 11000010493d8ff 20:31:25.764 [GameSession] create_game_object(97, 0) -> 110000105182d5d 20:31:25.952 [GameSession] create_game_object(84, 98) 20:31:25.952 [GameSession] create_game_object(98, 0) -> 11000010493d8ff 20:31:25.952 [GameSession] create_game_object(98, 0) -> 110000105182d5d 20:31:25.964 [GameSession] create_game_object(64, 99) 20:31:25.964 [GameSession] create_game_object(99, 0) -> 11000010493d8ff 20:31:25.964 [GameSession] create_game_object(99, 0) -> 110000105182d5d 20:31:25.974 [GameSession] create_game_object(64, 100) 20:31:25.974 [GameSession] create_game_object(100, 0) -> 11000010493d8ff 20:31:25.974 [GameSession] create_game_object(100, 0) -> 110000105182d5d 20:31:25.985 [GameSession] create_game_object(64, 101) 20:31:25.985 [GameSession] create_game_object(101, 0) -> 11000010493d8ff 20:31:25.985 [GameSession] create_game_object(101, 0) -> 110000105182d5d 20:31:25.998 [GameSession] create_game_object(64, 102) 20:31:25.998 [GameSession] create_game_object(102, 0) -> 11000010493d8ff 20:31:25.998 [GameSession] create_game_object(102, 0) -> 110000105182d5d 20:31:26.574 [GameSession] create_game_object(84, 103) 20:31:26.574 [GameSession] create_game_object(103, 0) -> 11000010493d8ff 20:31:26.574 [GameSession] create_game_object(103, 0) -> 110000105182d5d 20:31:26.585 [GameSession] create_game_object(64, 104) 20:31:26.585 [GameSession] create_game_object(104, 0) -> 11000010493d8ff 20:31:26.585 [GameSession] create_game_object(104, 0) -> 110000105182d5d 20:31:26.595 [GameSession] create_game_object(36, 105) 20:31:26.595 [GameSession] create_game_object(105, 0) -> 11000010493d8ff 20:31:26.595 [GameSession] create_game_object(105, 0) -> 110000105182d5d 20:31:26.902 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.93000000000000005 20:31:28.037 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.28346458077430725 20:31:29.768 [GameSession] create_game_object(84, 106) 20:31:29.768 [GameSession] create_game_object(106, 0) -> 11000010493d8ff 20:31:29.768 [GameSession] create_game_object(106, 0) -> 110000105182d5d 20:31:29.783 [GameSession] create_game_object(36, 107) 20:31:29.783 [GameSession] create_game_object(107, 0) -> 11000010493d8ff 20:31:29.783 [GameSession] create_game_object(107, 0) -> 110000105182d5d 20:31:30.536 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.23622047901153564 20:31:31.973 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.93999999999999995 20:31:32.367 [GameSession] create_game_object(36, 108) 20:31:32.367 [GameSession] create_game_object(108, 0) -> 11000010493d8ff 20:31:32.367 [GameSession] create_game_object(108, 0) -> 110000105182d5d 20:31:32.379 [GameSession] create_game_object(36, 109) 20:31:32.379 [GameSession] create_game_object(109, 0) -> 11000010493d8ff 20:31:32.379 [GameSession] create_game_object(109, 0) -> 110000105182d5d 20:31:32.983 [GameSession] create_game_object(84, 110) 20:31:32.983 [GameSession] create_game_object(110, 0) -> 11000010493d8ff 20:31:32.984 [GameSession] create_game_object(110, 0) -> 110000105182d5d 20:31:32.984 [GameSession] create_game_object(84, 111) 20:31:32.984 [GameSession] create_game_object(111, 0) -> 11000010493d8ff 20:31:32.984 [GameSession] create_game_object(111, 0) -> 110000105182d5d 20:31:33.004 [GameSession] create_game_object(35, 112) 20:31:33.004 [GameSession] create_game_object(112, 0) -> 11000010493d8ff 20:31:33.004 [GameSession] create_game_object(112, 0) -> 110000105182d5d 20:31:33.014 [GameSession] create_game_object(64, 113) 20:31:33.014 [GameSession] create_game_object(113, 0) -> 11000010493d8ff 20:31:33.014 [GameSession] create_game_object(113, 0) -> 110000105182d5d 20:31:33.033 [GameSession] create_game_object(84, 114) 20:31:33.033 [GameSession] create_game_object(114, 0) -> 11000010493d8ff 20:31:33.033 [GameSession] create_game_object(114, 0) -> 110000105182d5d 20:31:33.043 [GameSession] create_game_object(35, 115) 20:31:33.043 [GameSession] create_game_object(115, 0) -> 11000010493d8ff 20:31:33.043 [GameSession] create_game_object(115, 0) -> 110000105182d5d 20:31:33.052 [GameSession] create_game_object(64, 116) 20:31:33.052 [GameSession] create_game_object(116, 0) -> 11000010493d8ff 20:31:33.052 [GameSession] create_game_object(116, 0) -> 110000105182d5d 20:31:33.417 [GameSession] create_game_object(84, 117) 20:31:33.417 [GameSession] create_game_object(117, 0) -> 11000010493d8ff 20:31:33.417 [GameSession] create_game_object(117, 0) -> 110000105182d5d 20:31:33.434 [GameSession] create_game_object(36, 118) 20:31:33.434 [GameSession] create_game_object(118, 0) -> 11000010493d8ff 20:31:33.434 [GameSession] create_game_object(118, 0) -> 110000105182d5d 20:31:34.384 [GameSession] destroy_game_object(114) 20:31:34.485 [GameSession] destroy_game_object(110) 20:31:35.162 [GameSession] create_game_object(84, 119) 20:31:35.162 [GameSession] create_game_object(119, 0) -> 11000010493d8ff 20:31:35.162 [GameSession] create_game_object(119, 0) -> 110000105182d5d 20:31:35.162 [GameSession] create_game_object(84, 120) 20:31:35.162 [GameSession] create_game_object(120, 0) -> 11000010493d8ff 20:31:35.162 [GameSession] create_game_object(120, 0) -> 110000105182d5d 20:31:35.376 [GameSession] destroy_game_object(119) 20:31:35.515 [GameSession] destroy_game_object(120) 20:31:35.802 [GameSession] create_game_object(84, 121) 20:31:35.802 [GameSession] create_game_object(121, 0) -> 11000010493d8ff 20:31:35.802 [GameSession] create_game_object(121, 0) -> 110000105182d5d 20:31:35.998 [GameSession] create_game_object(84, 122) 20:31:35.998 [GameSession] create_game_object(122, 0) -> 11000010493d8ff 20:31:35.998 [GameSession] create_game_object(122, 0) -> 110000105182d5d 20:31:36.009 [GameSession] create_game_object(36, 123) 20:31:36.009 [GameSession] create_game_object(123, 0) -> 11000010493d8ff 20:31:36.009 [GameSession] create_game_object(123, 0) -> 110000105182d5d 20:31:36.017 [GameSession] create_game_object(84, 124) 20:31:36.017 [GameSession] create_game_object(124, 0) -> 11000010493d8ff 20:31:36.017 [GameSession] create_game_object(124, 0) -> 110000105182d5d 20:31:36.143 [GameSession] destroy_game_object(124) 20:31:36.182 [GameSession] create_game_object(84, 125) 20:31:36.182 [GameSession] create_game_object(125, 0) -> 11000010493d8ff 20:31:36.182 [GameSession] create_game_object(125, 0) -> 110000105182d5d 20:31:36.323 [GameSession] create_game_object(84, 126) 20:31:36.323 [GameSession] create_game_object(126, 0) -> 11000010493d8ff 20:31:36.323 [GameSession] create_game_object(126, 0) -> 110000105182d5d 20:31:36.334 [GameSession] create_game_object(36, 127) 20:31:36.334 [GameSession] create_game_object(127, 0) -> 11000010493d8ff 20:31:36.334 [GameSession] create_game_object(127, 0) -> 110000105182d5d 20:31:36.386 [GameSession] create_game_object(84, 128) 20:31:36.386 [GameSession] create_game_object(128, 0) -> 11000010493d8ff 20:31:36.386 [GameSession] create_game_object(128, 0) -> 110000105182d5d 20:31:36.402 [GameSession] create_game_object(64, 129) 20:31:36.402 [GameSession] create_game_object(129, 0) -> 11000010493d8ff 20:31:36.402 [GameSession] create_game_object(129, 0) -> 110000105182d5d 20:31:37.133 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94999999999999996 20:31:37.410 [GameSession] create_game_object(84, 130) 20:31:37.410 [GameSession] create_game_object(130, 0) -> 11000010493d8ff 20:31:37.410 [GameSession] create_game_object(130, 0) -> 110000105182d5d 20:31:37.427 [GameSession] create_game_object(64, 131) 20:31:37.427 [GameSession] create_game_object(131, 0) -> 11000010493d8ff 20:31:37.427 [GameSession] create_game_object(131, 0) -> 110000105182d5d 20:31:37.657 [GameSession] 11000010493d8ff -> create_game_object(1026) 20:31:37.657 [GameSession] create_game_object(1026, 0) -> 110000105182d5d 20:31:37.657 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:37.663 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.97637796401977539 20:31:37.741 [GameSession] 11000010493d8ff -> create_game_object(1027) 20:31:37.741 [GameSession] create_game_object(1027, 0) -> 110000105182d5d 20:31:37.741 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:37.747 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.95275592803955078 20:31:37.822 [GameSession] 11000010493d8ff -> create_game_object(1028) 20:31:37.822 [GameSession] create_game_object(1028, 0) -> 110000105182d5d 20:31:37.822 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:37.830 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.9370078444480896 20:31:37.898 [GameSession] destroy_game_object(130) 20:31:38.107 [GameSession] 11000010493d8ff -> create_game_object(1029) 20:31:38.107 [GameSession] create_game_object(1029, 0) -> 110000105182d5d 20:31:38.107 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:38.107 [GameSession] 11000010493d8ff -> destroy_game_object(1026) 20:31:38.107 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:38.112 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.91338580846786499 20:31:38.172 [GameSession] 11000010493d8ff -> destroy_game_object(1027) 20:31:38.172 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:38.204 [GameSession] 11000010493d8ff -> create_game_object(1030) 20:31:38.204 [GameSession] create_game_object(1030, 0) -> 110000105182d5d 20:31:38.204 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:38.209 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.88976377248764038 20:31:38.269 [GameSession] 11000010493d8ff -> create_game_object(1031) 20:31:38.269 [GameSession] create_game_object(1031, 0) -> 110000105182d5d 20:31:38.269 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:38.275 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.86614173650741577 20:31:38.370 [GameSession] create_game_object(84, 132) 20:31:38.370 [GameSession] create_game_object(132, 0) -> 11000010493d8ff 20:31:38.370 [GameSession] create_game_object(132, 0) -> 110000105182d5d 20:31:38.386 [GameSession] 11000010493d8ff -> destroy_game_object(1028) 20:31:38.386 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:38.577 [GameSession] 11000010493d8ff -> create_game_object(1032) 20:31:38.577 [GameSession] create_game_object(1032, 0) -> 110000105182d5d 20:31:38.577 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:38.577 [GameSession] 11000010493d8ff -> destroy_game_object(1029) 20:31:38.577 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:38.582 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.84251970052719116 20:31:38.661 [GameSession] 11000010493d8ff -> create_game_object(1033) 20:31:38.661 [GameSession] create_game_object(1033, 0) -> 110000105182d5d 20:31:38.661 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:38.666 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.81889766454696655 20:31:38.712 [GameSession] 11000010493d8ff -> destroy_game_object(1030) 20:31:38.712 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:38.730 [GameSession] create_game_object(36, 133) 20:31:38.730 [GameSession] create_game_object(133, 0) -> 11000010493d8ff 20:31:38.730 [GameSession] create_game_object(133, 0) -> 110000105182d5d 20:31:38.744 [GameSession] 11000010493d8ff -> create_game_object(1034) 20:31:38.744 [GameSession] create_game_object(1034, 0) -> 110000105182d5d 20:31:38.744 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:38.747 [GameSession] create_game_object(36, 134) 20:31:38.747 [GameSession] create_game_object(134, 0) -> 11000010493d8ff 20:31:38.747 [GameSession] create_game_object(134, 0) -> 110000105182d5d 20:31:38.751 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.80314958095550537 20:31:38.780 [GameSession] 11000010493d8ff -> destroy_game_object(1031) 20:31:38.780 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:38.875 [GameSession] destroy_game_object(132) 20:31:38.951 [GameSession] 11000010493d8ff -> destroy_game_object(1032) 20:31:38.951 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:38.999 [GameSession] 11000010493d8ff -> destroy_game_object(1033) 20:31:38.999 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:39.033 [GameSession] 11000010493d8ff -> create_game_object(1035) 20:31:39.033 [GameSession] create_game_object(1035, 0) -> 110000105182d5d 20:31:39.033 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:39.038 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90400000000000003 20:31:39.038 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.77952754497528076 20:31:39.081 [GameSession] 11000010493d8ff -> destroy_game_object(1034) 20:31:39.081 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:39.365 [GameSession] 11000010493d8ff -> destroy_game_object(1035) 20:31:39.365 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:39.556 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:31:39.573 [Lua] Spline already found! 20:31:39.578 [GameSession] create_game_object(64, 135) 20:31:39.578 [GameSession] create_game_object(135, 0) -> 11000010493d8ff 20:31:39.578 [GameSession] create_game_object(135, 0) -> 110000105182d5d 20:31:39.592 [GameSession] create_game_object(64, 136) 20:31:39.592 [GameSession] create_game_object(136, 0) -> 11000010493d8ff 20:31:39.592 [GameSession] create_game_object(136, 0) -> 110000105182d5d 20:31:39.609 [GameSession] create_game_object(64, 137) 20:31:39.609 [GameSession] create_game_object(137, 0) -> 11000010493d8ff 20:31:39.609 [GameSession] create_game_object(137, 0) -> 110000105182d5d 20:31:39.612 [Lua] Init group template: spline_patrol 20:31:40.441 [GameSession] create_game_object(84, 138) 20:31:40.441 [GameSession] create_game_object(138, 0) -> 11000010493d8ff 20:31:40.441 [GameSession] create_game_object(138, 0) -> 110000105182d5d 20:31:41.222 [GameSession] create_game_object(84, 139) 20:31:41.222 [GameSession] create_game_object(139, 0) -> 11000010493d8ff 20:31:41.222 [GameSession] create_game_object(139, 0) -> 110000105182d5d 20:31:41.255 [GameSession] create_game_object(36, 140) 20:31:41.255 [GameSession] create_game_object(140, 0) -> 11000010493d8ff 20:31:41.255 [GameSession] create_game_object(140, 0) -> 110000105182d5d 20:31:41.268 [GameSession] create_game_object(36, 141) 20:31:41.268 [GameSession] create_game_object(141, 0) -> 11000010493d8ff 20:31:41.268 [GameSession] create_game_object(141, 0) -> 110000105182d5d 20:31:41.419 [GameSession] destroy_game_object(139) 20:31:41.758 [GameSession] create_game_object(84, 142) 20:31:41.758 [GameSession] create_game_object(142, 0) -> 11000010493d8ff 20:31:41.758 [GameSession] create_game_object(142, 0) -> 110000105182d5d 20:31:41.805 [GameSession] create_game_object(84, 143) 20:31:41.805 [GameSession] create_game_object(143, 0) -> 11000010493d8ff 20:31:41.805 [GameSession] create_game_object(143, 0) -> 110000105182d5d 20:31:41.855 [GameSession] create_game_object(84, 144) 20:31:41.855 [GameSession] create_game_object(144, 0) -> 11000010493d8ff 20:31:41.855 [GameSession] create_game_object(144, 0) -> 110000105182d5d 20:31:41.890 [GameSession] create_game_object(64, 145) 20:31:41.890 [GameSession] create_game_object(145, 0) -> 11000010493d8ff 20:31:41.890 [GameSession] create_game_object(145, 0) -> 110000105182d5d 20:31:42.147 [GameSession] create_game_object(84, 146) 20:31:42.147 [GameSession] create_game_object(146, 0) -> 11000010493d8ff 20:31:42.147 [GameSession] create_game_object(146, 0) -> 110000105182d5d 20:31:42.188 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91400000000000003 20:31:42.228 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 20:31:42.467 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:2:1:2 = 0.92500000000000004 20:31:42.689 [GameSession] create_game_object(84, 147) 20:31:42.689 [GameSession] create_game_object(147, 0) -> 11000010493d8ff 20:31:42.689 [GameSession] create_game_object(147, 0) -> 110000105182d5d 20:31:43.801 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85399999999999998 20:31:43.895 [GameSession] create_game_object(84, 148) 20:31:43.895 [GameSession] create_game_object(148, 0) -> 11000010493d8ff 20:31:43.895 [GameSession] create_game_object(148, 0) -> 110000105182d5d 20:31:43.913 [GameSession] create_game_object(64, 149) 20:31:43.913 [GameSession] create_game_object(149, 0) -> 11000010493d8ff 20:31:43.913 [GameSession] create_game_object(149, 0) -> 110000105182d5d 20:31:44.033 [GameSession] create_game_object(84, 150) 20:31:44.033 [GameSession] create_game_object(150, 0) -> 11000010493d8ff 20:31:44.033 [GameSession] create_game_object(150, 0) -> 110000105182d5d 20:31:44.051 [GameSession] create_game_object(64, 151) 20:31:44.051 [GameSession] create_game_object(151, 0) -> 11000010493d8ff 20:31:44.051 [GameSession] create_game_object(151, 0) -> 110000105182d5d 20:31:44.189 [GameSession] create_game_object(84, 152) 20:31:44.189 [GameSession] create_game_object(152, 0) -> 11000010493d8ff 20:31:44.189 [GameSession] create_game_object(152, 0) -> 110000105182d5d 20:31:44.822 [GameSession] create_game_object(84, 153) 20:31:44.822 [GameSession] create_game_object(153, 0) -> 11000010493d8ff 20:31:44.822 [GameSession] create_game_object(153, 0) -> 110000105182d5d 20:31:45.051 [GameSession] create_game_object(84, 154) 20:31:45.051 [GameSession] create_game_object(154, 0) -> 11000010493d8ff 20:31:45.051 [GameSession] create_game_object(154, 0) -> 110000105182d5d 20:31:45.103 [GameSession] create_game_object(64, 155) 20:31:45.103 [GameSession] create_game_object(155, 0) -> 11000010493d8ff 20:31:45.103 [GameSession] create_game_object(155, 0) -> 110000105182d5d 20:31:45.327 [GameSession] create_game_object(84, 156) 20:31:45.327 [GameSession] create_game_object(156, 0) -> 11000010493d8ff 20:31:45.327 [GameSession] create_game_object(156, 0) -> 110000105182d5d 20:31:45.344 [GameSession] create_game_object(64, 157) 20:31:45.344 [GameSession] create_game_object(157, 0) -> 11000010493d8ff 20:31:45.344 [GameSession] create_game_object(157, 0) -> 110000105182d5d 20:31:45.656 [GameSession] create_game_object(36, 158) 20:31:45.656 [GameSession] create_game_object(158, 0) -> 11000010493d8ff 20:31:45.656 [GameSession] create_game_object(158, 0) -> 110000105182d5d 20:31:45.672 [GameSession] create_game_object(36, 159) 20:31:45.672 [GameSession] create_game_object(159, 0) -> 11000010493d8ff 20:31:45.672 [GameSession] create_game_object(159, 0) -> 110000105182d5d 20:31:45.804 [GameSession] destroy_game_object(125) 20:31:46.000 [GameSession] destroy_game_object(121) 20:31:46.010 [GameSession] create_game_object(64, 160) 20:31:46.010 [GameSession] create_game_object(160, 0) -> 11000010493d8ff 20:31:46.010 [GameSession] create_game_object(160, 0) -> 110000105182d5d 20:31:46.119 [GameSession] create_game_object(64, 161) 20:31:46.119 [GameSession] create_game_object(161, 0) -> 11000010493d8ff 20:31:46.119 [GameSession] create_game_object(161, 0) -> 110000105182d5d 20:31:46.192 [Lua] [SharedState] deus_run_state_14553509: potion:110000103724cc4:2:1:2 = potion_moot_milk_01 20:31:46.196 [GameSession] destroy_game_object(7) 20:31:47.220 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.86399999999999999 20:31:47.292 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.81999999999999995 20:31:47.292 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 1 20:31:47.297 [GameSession] destroy_game_object(26) 20:31:49.438 [GameSession] destroy_game_object(143) 20:31:49.830 [GameSession] destroy_game_object(156) 20:31:49.838 [GameSession] create_game_object(84, 162) 20:31:49.838 [GameSession] create_game_object(162, 0) -> 11000010493d8ff 20:31:49.838 [GameSession] create_game_object(162, 0) -> 110000105182d5d 20:31:49.949 [GameSession] destroy_game_object(150) 20:31:50.257 [GameSession] create_game_object(84, 163) 20:31:50.257 [GameSession] create_game_object(163, 0) -> 11000010493d8ff 20:31:50.257 [GameSession] create_game_object(163, 0) -> 110000105182d5d 20:31:50.281 [GameSession] destroy_game_object(152) 20:31:50.323 [GameSession] create_game_object(84, 164) 20:31:50.323 [GameSession] create_game_object(164, 0) -> 11000010493d8ff 20:31:50.323 [GameSession] create_game_object(164, 0) -> 110000105182d5d 20:31:50.361 [GameSession] destroy_game_object(163) 20:31:50.725 [GameSession] destroy_game_object(128) 20:31:50.757 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:31:50.771 [Lua] Spline already found! 20:31:50.820 [Lua] Init group template: spline_patrol 20:31:50.890 [GameSession] create_game_object(84, 165) 20:31:50.890 [GameSession] create_game_object(165, 0) -> 11000010493d8ff 20:31:50.890 [GameSession] create_game_object(165, 0) -> 110000105182d5d 20:31:50.903 [GameSession] create_game_object(84, 166) 20:31:50.903 [GameSession] create_game_object(166, 0) -> 11000010493d8ff 20:31:50.903 [GameSession] create_game_object(166, 0) -> 110000105182d5d 20:31:51.321 [GameSession] create_game_object(84, 167) 20:31:51.321 [GameSession] create_game_object(167, 0) -> 11000010493d8ff 20:31:51.321 [GameSession] create_game_object(167, 0) -> 110000105182d5d 20:31:51.527 [GameSession] destroy_game_object(148) 20:31:51.589 [GameSession] destroy_game_object(167) 20:31:51.943 [GameSession] create_game_object(84, 168) 20:31:51.943 [GameSession] create_game_object(168, 0) -> 11000010493d8ff 20:31:51.943 [GameSession] create_game_object(168, 0) -> 110000105182d5d 20:31:52.036 [GameSession] create_game_object(84, 169) 20:31:52.036 [GameSession] create_game_object(169, 0) -> 11000010493d8ff 20:31:52.036 [GameSession] create_game_object(169, 0) -> 110000105182d5d 20:31:52.292 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.874 20:31:52.504 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:2:1:2 = 0.46750000000000003 20:31:52.596 [GameSession] destroy_game_object(144) 20:31:52.639 [GameSession] create_game_object(84, 170) 20:31:52.639 [GameSession] create_game_object(170, 0) -> 11000010493d8ff 20:31:52.639 [GameSession] create_game_object(170, 0) -> 110000105182d5d 20:31:52.652 [GameSession] create_game_object(64, 171) 20:31:52.652 [GameSession] create_game_object(171, 0) -> 11000010493d8ff 20:31:52.652 [GameSession] create_game_object(171, 0) -> 110000105182d5d 20:31:52.664 [GameSession] create_game_object(64, 172) 20:31:52.664 [GameSession] create_game_object(172, 0) -> 11000010493d8ff 20:31:52.664 [GameSession] create_game_object(172, 0) -> 110000105182d5d 20:31:52.675 [GameSession] create_game_object(64, 173) 20:31:52.675 [GameSession] create_game_object(173, 0) -> 11000010493d8ff 20:31:52.675 [GameSession] create_game_object(173, 0) -> 110000105182d5d 20:31:52.687 [GameSession] create_game_object(64, 174) 20:31:52.687 [GameSession] create_game_object(174, 0) -> 11000010493d8ff 20:31:52.687 [GameSession] create_game_object(174, 0) -> 110000105182d5d 20:31:52.874 [GameSession] create_game_object(84, 175) 20:31:52.874 [GameSession] create_game_object(175, 0) -> 11000010493d8ff 20:31:52.874 [GameSession] create_game_object(175, 0) -> 110000105182d5d 20:31:53.009 [GameSession] destroy_game_object(147) 20:31:53.079 [GameSession] destroy_game_object(138) 20:31:53.629 [GameSession] create_game_object(84, 176) 20:31:53.629 [GameSession] create_game_object(176, 0) -> 11000010493d8ff 20:31:53.629 [GameSession] create_game_object(176, 0) -> 110000105182d5d 20:31:53.868 [GameSession] 11000010493d8ff -> create_game_object(1036) 20:31:53.868 [GameSession] create_game_object(1036, 0) -> 110000105182d5d 20:31:53.868 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:53.873 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.75590550899505615 20:31:53.968 [GameSession] destroy_game_object(142) 20:31:53.971 [SteamLobby] Detected added member 110000104a550a1 20:31:53.971 [Lua] [LobbyMembers] Member joined 110000104a550a1 20:31:53.982 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:31:53.982 [Lua] Players: 4 20:31:53.982 [Lua] Set lobby begin: 20:31:53.982 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:31:53.982 [Lua] Lobby data unique_server_name = Tierce 20:31:53.982 [Lua] Lobby data difficulty_tweak = 3 20:31:53.982 [Lua] Lobby data host = 110000103724cc4 20:31:53.982 [Lua] Lobby data matchmaking_type = 3 20:31:53.982 [Lua] Lobby data is_private = false 20:31:53.982 [Lua] Lobby data difficulty = hardest 20:31:53.982 [Lua] Lobby data player_slot_1 = 0:0 20:31:53.982 [Lua] Lobby data mechanism = deus 20:31:53.983 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:31:53.983 [Lua] Lobby data num_players = 4 20:31:53.983 [Lua] Lobby data matchmaking = true 20:31:53.983 [Lua] Lobby data player_slot_2 = 0:0 20:31:53.983 [Lua] Lobby data country_code = CZ 20:31:53.983 [Lua] Lobby data power_level = 731 20:31:53.983 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:31:53.983 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:31:53.983 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:31:53.983 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:31:53.983 [Lua] Lobby data eac_authorized = true 20:31:53.983 [Lua] Set lobby end. 20:31:54.386 [GameSession] 11000010493d8ff -> destroy_game_object(1036) 20:31:54.386 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:54.841 [Steam] Accepted connection d903cdb7 request from 110000104a550a1 20:31:54.842 [SteamTransport] Added peer 110000104a550a1 20:31:55.226 [SteamAuthenticator] Sent ticket request to 110000104a550a1 20:31:55.297 [SteamAuthenticator] Got ticket request from 110000104a550a1 20:31:55.297 [SteamAuthenticator] GetAuthSessionTicket 110000104a550a1 20:31:55.309 [SteamAuthenticator] Got ticket from 110000104a550a1 20:31:55.309 [SteamAuthenticator] BeginAuthSession 110000104a550a1 20:31:55.309 [SteamAuthenticator] Authenticating 110000104a550a1 20:31:55.624 [SteamAuthenticator] Steam validation for 110000104a550a1 with response 0 20:31:55.671 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 20:31:55.671 [Connection] Received a connection 171 to 110000104a550a1 20:31:55.696 [Connection] Sending request connection 171 reply to 110000104a550a1 20:31:55.829 [Handshaker] Established a connection 171 to 110000104a550a1 20:31:55.830 [Lua] GOT approve_channel 12 110000104a550a1 186000001ccc606 20:31:55.830 [EAC] EAC server has client 110000104a550a1 and channel 12 (and owner 110000104a550a1) 20:31:55.830 [EACServer] [21:31:55:830][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104A550A1 PlayerGUID: 76561198038208673 PlayerIP: 0.0.0.0 OwnerGUID: 76561198038208673 PlayerName: VelinCZ 20:31:55.830 [Lua] Client with peer_id 110000104a550a1 got APPROVED by server 20:31:55.830 [Channel] Channel 12 to peer 110000104a550a1 in system game instance 186000001ccc606 was accepted. 20:31:55.830 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104a550a1' 20:31:55.830 [Lua] [ChatManager][1]System: VelinCZ is joining the game 20:31:55.830 [Lua] [NetworkServer] Peer 110000104a550a1 joined server lobby. 20:31:55.830 [Lua] [NetworkServer] Creating peer info. 20:31:55.830 [Lua] [PeerSM] 110000104a550a1 :: on_enter Connecting 20:31:55.959 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001ccc606 from 110000104a550a1, replying lobby_ok 20:31:56.058 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104a550a1 REPLY wh:0 | we:11000010493d8ff | dr:110000103724cc4 | bw:0 | es:110000105182d5d 20:31:56.141 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000104a550a1 20:31:56.141 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:1:0 = 110000104a550a1 20:31:56.141 [Lua] Set lobby begin: 20:31:56.141 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:31:56.141 [Lua] Lobby data unique_server_name = Tierce 20:31:56.141 [Lua] Lobby data difficulty_tweak = 3 20:31:56.141 [Lua] Lobby data host = 110000103724cc4 20:31:56.141 [Lua] Lobby data matchmaking_type = 3 20:31:56.142 [Lua] Lobby data is_private = false 20:31:56.142 [Lua] Lobby data difficulty = hardest 20:31:56.142 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:31:56.142 [Lua] Lobby data mechanism = deus 20:31:56.142 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:31:56.142 [Lua] Lobby data num_players = 4 20:31:56.142 [Lua] Lobby data matchmaking = true 20:31:56.142 [Lua] Lobby data player_slot_2 = 0:0 20:31:56.142 [Lua] Lobby data country_code = CZ 20:31:56.142 [Lua] Lobby data power_level = 731 20:31:56.142 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:31:56.142 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:31:56.142 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:31:56.142 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:31:56.142 [Lua] Lobby data eac_authorized = true 20:31:56.142 [Lua] Set lobby end. 20:31:56.823 [GameSession] create_game_object(84, 177) 20:31:56.823 [GameSession] create_game_object(177, 0) -> 11000010493d8ff 20:31:56.823 [GameSession] create_game_object(177, 0) -> 110000105182d5d 20:31:56.871 [GameSession] create_game_object(64, 178) 20:31:56.871 [GameSession] create_game_object(178, 0) -> 11000010493d8ff 20:31:56.871 [GameSession] create_game_object(178, 0) -> 110000105182d5d 20:31:56.883 [GameSession] create_game_object(64, 179) 20:31:56.883 [GameSession] create_game_object(179, 0) -> 11000010493d8ff 20:31:56.883 [GameSession] create_game_object(179, 0) -> 110000105182d5d 20:31:56.895 [GameSession] create_game_object(64, 180) 20:31:56.895 [GameSession] create_game_object(180, 0) -> 11000010493d8ff 20:31:56.895 [GameSession] create_game_object(180, 0) -> 110000105182d5d 20:31:57.339 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88400000000000001 20:31:57.713 [GameSession] create_game_object(84, 181) 20:31:57.713 [GameSession] create_game_object(181, 0) -> 11000010493d8ff 20:31:57.713 [GameSession] create_game_object(181, 0) -> 110000105182d5d 20:31:57.725 [GameSession] create_game_object(64, 182) 20:31:57.725 [GameSession] create_game_object(182, 0) -> 11000010493d8ff 20:31:57.725 [GameSession] create_game_object(182, 0) -> 110000105182d5d 20:31:57.742 [GameSession] create_game_object(64, 183) 20:31:57.742 [GameSession] create_game_object(183, 0) -> 11000010493d8ff 20:31:57.742 [GameSession] create_game_object(183, 0) -> 110000105182d5d 20:31:57.753 [GameSession] create_game_object(64, 184) 20:31:57.753 [GameSession] create_game_object(184, 0) -> 11000010493d8ff 20:31:57.753 [GameSession] create_game_object(184, 0) -> 110000105182d5d 20:31:57.765 [GameSession] create_game_object(64, 185) 20:31:57.765 [GameSession] create_game_object(185, 0) -> 11000010493d8ff 20:31:57.765 [GameSession] create_game_object(185, 0) -> 110000105182d5d 20:31:57.789 [GameSession] create_game_object(84, 186) 20:31:57.789 [GameSession] create_game_object(186, 0) -> 11000010493d8ff 20:31:57.789 [GameSession] create_game_object(186, 0) -> 110000105182d5d 20:31:58.575 [Lua] ### CLEARING PEER STATE FOR 110000104a550a1 20:31:58.575 [Lua] [PeerSM] 110000104a550a1 :: on_exit Connecting 20:31:58.575 [Lua] [PeerSM] 110000104a550a1 :: on_enter Connecting 20:31:58.643 [Lua] [NetworkServer] Peer 110000104a550a1 has sent rpc_notify_lobby_joined 20:31:58.643 [Lua] [PSM] Peer 110000104a550a1 joined. Want to use profile index "1" and join party "0" 20:31:58.643 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4","11000010493d8ff","110000105182d5d","110000104a550a1"] 20:31:58.643 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104a550a1, connection_key=2) 20:31:58.643 [Lua] Sync dynamic to client: 20:31:58.688 [GameSession] 11000010493d8ff -> create_game_object(1037) 20:31:58.688 [GameSession] create_game_object(1037, 0) -> 110000105182d5d 20:31:58.688 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:58.693 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.73228347301483154 20:31:58.962 [Lua] ### Received rpc_level_load_started 20:31:58.962 [Lua] #### Has state machine: true, peer_id: 110000104a550a1, level_session_id: 2038327040 20:31:58.962 [Lua] player (110000104a550a1,1) was put into party 0 20:31:58.962 [Lua] [ProfileSynchronizer] Peer 110000104a550a1 entered session 20:31:58.962 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104a550a1 20:31:58.962 [Lua] Mechanism says: a client has initialized the mechanism! 110000104a550a1 20:31:59.026 [Channel] Channel 13 to peer 110000104a550a1 in system voip instance 3713f81837a41c97 was accepted. 20:31:59.026 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 984839C683B408CB 20:31:59.117 [SteamVoipClient] select_out(110000104a550a1, on) 20:31:59.124 [SteamVoipClient] select_out(110000104a550a1, on) 20:31:59.124 [SteamVoipClient] select_in(110000104a550a1, on) 20:31:59.124 [SteamVoipClient] select_out(110000104a550a1, off) 20:31:59.192 [Channel] Channel 14 to peer 110000104a550a1 in system voip instance 0 was accepted. 20:31:59.270 [GameSession] 11000010493d8ff -> destroy_game_object(1037) 20:31:59.270 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:31:59.461 [EACServer] [21:31:59:461][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104A550A1 Session: 3 Status: Client Authenticated Message: Client authenticated. 20:31:59.462 [EAC] Peer 110000104a550a1 switched EAC state to ClientAuthenticatedLocal 20:31:59.483 [GameSession] 11000010493d8ff -> create_game_object(1038) 20:31:59.483 [GameSession] create_game_object(1038, 0) -> 110000105182d5d 20:31:59.483 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:31:59.491 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.70866143703460693 20:31:59.632 [EACServer] [21:31:59:632][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104A550A1. 20:31:59.933 [EACServer] [21:31:59:932][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104A550A1 20:31:59.933 [EACServer] [21:31:59:932][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104A550A1 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:31:59.937 [EAC] Peer 110000104a550a1 switched EAC state to ClientAuthenticatedRemote 20:31:59.991 [GameSession] 11000010493d8ff -> destroy_game_object(1038) 20:31:59.991 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:00.071 [GameSession] 11000010493d8ff -> create_game_object(1039) 20:32:00.071 [GameSession] create_game_object(1039, 0) -> 110000105182d5d 20:32:00.072 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:00.076 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.68503934144973755 20:32:00.105 [GameSession] create_game_object(84, 187) 20:32:00.105 [GameSession] create_game_object(187, 0) -> 11000010493d8ff 20:32:00.105 [GameSession] create_game_object(187, 0) -> 110000105182d5d 20:32:00.544 [GameSession] 11000010493d8ff -> destroy_game_object(1039) 20:32:00.545 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:00.579 [GameSession] 11000010493d8ff -> create_game_object(1040) 20:32:00.579 [GameSession] create_game_object(1040, 0) -> 110000105182d5d 20:32:00.579 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:00.583 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.66929131746292114 20:32:00.698 [Lua] [NetworkServer] Peer 110000104a550a1 has sent rpc_post_game_notified 20:32:00.699 [Lua] [PeerSM] 110000104a550a1 :: on_exit Connecting 20:32:00.699 [Lua] [PeerSM] 110000104a550a1 :: on_enter Loading 20:32:01.047 [GameSession] 11000010493d8ff -> destroy_game_object(1040) 20:32:01.047 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:01.140 [GameSession] 11000010493d8ff -> create_game_object(1041) 20:32:01.140 [GameSession] create_game_object(1041, 0) -> 110000105182d5d 20:32:01.140 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:01.185 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.64566928148269653 20:32:01.578 [GameSession] 11000010493d8ff -> destroy_game_object(1041) 20:32:01.578 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:02.424 [GameSession] create_game_object(84, 188) 20:32:02.424 [GameSession] create_game_object(188, 0) -> 11000010493d8ff 20:32:02.424 [GameSession] create_game_object(188, 0) -> 110000105182d5d 20:32:02.463 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89400000000000002 20:32:03.030 [GameSession] 11000010493d8ff -> create_game_object(1042) 20:32:03.030 [GameSession] create_game_object(1042, 0) -> 110000105182d5d 20:32:03.030 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.034 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.62204724550247192 20:32:03.041 [GameSession] create_game_object(84, 189) 20:32:03.041 [GameSession] create_game_object(189, 0) -> 11000010493d8ff 20:32:03.041 [GameSession] create_game_object(189, 0) -> 110000105182d5d 20:32:03.513 [GameSession] 11000010493d8ff -> create_game_object(1043) 20:32:03.513 [GameSession] create_game_object(1043, 0) -> 110000105182d5d 20:32:03.513 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:03.536 [GameSession] 11000010493d8ff -> destroy_game_object(1042) 20:32:03.536 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:03.541 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.59842520952224731 20:32:03.763 [GameSession] create_game_object(84, 190) 20:32:03.763 [GameSession] create_game_object(190, 0) -> 11000010493d8ff 20:32:03.763 [GameSession] create_game_object(190, 0) -> 110000105182d5d 20:32:03.775 [GameSession] create_game_object(64, 191) 20:32:03.775 [GameSession] create_game_object(191, 0) -> 11000010493d8ff 20:32:03.775 [GameSession] create_game_object(191, 0) -> 110000105182d5d 20:32:03.878 [GameSession] create_game_object(84, 192) 20:32:03.878 [GameSession] create_game_object(192, 0) -> 11000010493d8ff 20:32:03.878 [GameSession] create_game_object(192, 0) -> 110000105182d5d 20:32:03.878 [GameSession] create_game_object(64, 193) 20:32:03.878 [GameSession] create_game_object(193, 0) -> 11000010493d8ff 20:32:03.878 [GameSession] create_game_object(193, 0) -> 110000105182d5d 20:32:03.887 [GameSession] 11000010493d8ff -> destroy_game_object(1043) 20:32:03.887 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:03.907 [GameSession] destroy_game_object(154) 20:32:03.963 [GameSession] create_game_object(84, 194) 20:32:03.963 [GameSession] create_game_object(194, 0) -> 11000010493d8ff 20:32:03.963 [GameSession] create_game_object(194, 0) -> 110000105182d5d 20:32:03.964 [GameSession] create_game_object(64, 195) 20:32:03.964 [GameSession] create_game_object(195, 0) -> 11000010493d8ff 20:32:03.964 [GameSession] create_game_object(195, 0) -> 110000105182d5d 20:32:04.167 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.18897637724876404 20:32:05.599 [GameSession] destroy_game_object(194) 20:32:05.643 [GameSession] destroy_game_object(192) 20:32:05.708 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1105112960 20:32:05.717 [GameSession] destroy_game_object(190) 20:32:05.834 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2078790400 20:32:05.974 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:32:06.007 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1218746880 20:32:06.542 [GameSession] create_game_object(84, 196) 20:32:06.542 [GameSession] create_game_object(196, 0) -> 11000010493d8ff 20:32:06.542 [GameSession] create_game_object(196, 0) -> 110000105182d5d 20:32:06.584 [GameSession] create_game_object(84, 197) 20:32:06.584 [GameSession] create_game_object(197, 0) -> 11000010493d8ff 20:32:06.584 [GameSession] create_game_object(197, 0) -> 110000105182d5d 20:32:06.667 [GameSession] destroy_game_object(162) 20:32:06.788 [GameSession] create_game_object(84, 198) 20:32:06.788 [GameSession] create_game_object(198, 0) -> 11000010493d8ff 20:32:06.788 [GameSession] create_game_object(198, 0) -> 110000105182d5d 20:32:07.584 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90400000000000003 20:32:07.823 [GameSession] create_game_object(84, 199) 20:32:07.823 [GameSession] create_game_object(199, 0) -> 11000010493d8ff 20:32:07.823 [GameSession] create_game_object(199, 0) -> 110000105182d5d 20:32:08.176 [GameSession] destroy_game_object(198) 20:32:08.616 [GameSession] create_game_object(84, 200) 20:32:08.616 [GameSession] create_game_object(200, 0) -> 11000010493d8ff 20:32:08.616 [GameSession] create_game_object(200, 0) -> 110000105182d5d 20:32:08.783 [Lua] main path terror event triggered: boss_event_chaos_spawn 20:32:08.783 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 20:32:08.805 [GameSession] create_game_object(4, 201) 20:32:08.805 [GameSession] create_game_object(201, 0) -> 11000010493d8ff 20:32:08.805 [GameSession] create_game_object(201, 0) -> 110000105182d5d 20:32:08.808 [Lua] Init group template: boss_door_closers 20:32:09.354 [GameSession] destroy_game_object(200) 20:32:09.462 [GameSession] create_game_object(84, 202) 20:32:09.462 [GameSession] create_game_object(202, 0) -> 11000010493d8ff 20:32:09.462 [GameSession] create_game_object(202, 0) -> 110000105182d5d 20:32:09.618 [Lua] HORDE: Chosing horde wave composition beastmen_huge 20:32:09.618 [Lua] Time for new HOOORDE! multi_first_wave 20:32:09.618 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 20:32:09.618 [Lua] horde requested: ambush 20:32:09.618 [Lua] setting up ambush-horde 20:32:09.618 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:32:09.618 [Lua] -> spawning: 26 20:32:09.618 [Lua] horde crated with id 4 of type ambush 20:32:09.618 [Lua] ambush horde has started 20:32:11.725 [GameSession] destroy_game_object(202) 20:32:12.328 [GameSession] destroy_game_object(196) 20:32:12.542 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 65 20:32:12.542 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1369 20:32:12.542 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9762 20:32:12.542 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 55 20:32:12.547 [GameSession] destroy_game_object(33) 20:32:12.636 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 65 20:32:12.636 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 872 20:32:12.636 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9794 20:32:12.648 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 57 20:32:12.648 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1265 20:32:12.648 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9826 20:32:12.690 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 66 20:32:12.690 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1403 20:32:12.690 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9860 20:32:12.690 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 56 20:32:12.695 [GameSession] destroy_game_object(32) 20:32:12.715 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91400000000000003 20:32:12.788 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 58 20:32:12.788 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1299 20:32:12.788 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9894 20:32:12.801 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 66 20:32:12.801 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 906 20:32:12.801 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9928 20:32:13.114 [GameSession] destroy_game_object(199) 20:32:13.232 [GameSession] 11000010493d8ff -> create_game_object(1044) 20:32:13.232 [GameSession] create_game_object(1044, 0) -> 110000105182d5d 20:32:13.232 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:13.238 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.57480317354202271 20:32:13.246 [GameSession] create_game_object(84, 203) 20:32:13.246 [GameSession] create_game_object(203, 0) -> 11000010493d8ff 20:32:13.246 [GameSession] create_game_object(203, 0) -> 110000105182d5d 20:32:13.333 [GameSession] create_game_object(64, 204) 20:32:13.334 [GameSession] create_game_object(204, 0) -> 11000010493d8ff 20:32:13.334 [GameSession] create_game_object(204, 0) -> 110000105182d5d 20:32:13.348 [GameSession] create_game_object(64, 205) 20:32:13.348 [GameSession] create_game_object(205, 0) -> 11000010493d8ff 20:32:13.348 [GameSession] create_game_object(205, 0) -> 110000105182d5d 20:32:13.362 [GameSession] create_game_object(64, 206) 20:32:13.362 [GameSession] create_game_object(206, 0) -> 11000010493d8ff 20:32:13.362 [GameSession] create_game_object(206, 0) -> 110000105182d5d 20:32:13.410 [GameSession] create_game_object(64, 207) 20:32:13.410 [GameSession] create_game_object(207, 0) -> 11000010493d8ff 20:32:13.410 [GameSession] create_game_object(207, 0) -> 110000105182d5d 20:32:13.492 [GameSession] destroy_game_object(197) 20:32:13.621 [GameSession] 11000010493d8ff -> destroy_game_object(1044) 20:32:13.621 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:13.735 [GameSession] create_game_object(64, 208) 20:32:13.735 [GameSession] create_game_object(208, 0) -> 11000010493d8ff 20:32:13.735 [GameSession] create_game_object(208, 0) -> 110000105182d5d 20:32:13.749 [GameSession] create_game_object(64, 209) 20:32:13.749 [GameSession] create_game_object(209, 0) -> 11000010493d8ff 20:32:13.749 [GameSession] create_game_object(209, 0) -> 110000105182d5d 20:32:14.005 [GameSession] destroy_game_object(19) 20:32:14.113 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = grenade_fire_01 20:32:14.235 [GameSession] create_game_object(64, 210) 20:32:14.235 [GameSession] create_game_object(210, 0) -> 11000010493d8ff 20:32:14.235 [GameSession] create_game_object(210, 0) -> 110000105182d5d 20:32:14.486 [GameSession] destroy_game_object(189) 20:32:14.523 [GameSession] create_game_object(36, 211) 20:32:14.523 [GameSession] create_game_object(211, 0) -> 11000010493d8ff 20:32:14.523 [GameSession] create_game_object(211, 0) -> 110000105182d5d 20:32:14.563 [GameSession] 11000010493d8ff -> create_game_object(1045) 20:32:14.563 [GameSession] create_game_object(1045, 0) -> 110000105182d5d 20:32:14.563 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:14.600 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.55905508995056152 20:32:14.693 [GameSession] destroy_game_object(188) 20:32:14.962 [GameSession] 11000010493d8ff -> destroy_game_object(1045) 20:32:14.962 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:15.276 [Lua] Init group template: horde 20:32:15.297 [GameSession] destroy_game_object(180) 20:32:15.297 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c1c69bdcff3a4586]' child 1: '#ID[2476ac6a80675da6]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[2e844fac5405c9c8]' 20:32:15.530 [GameSession] 11000010493d8ff -> create_game_object(1046) 20:32:15.530 [GameSession] create_game_object(1046, 0) -> 110000105182d5d 20:32:15.530 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:15.535 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.53543305397033691 20:32:15.555 [GameSession] destroy_game_object(187) 20:32:15.584 [GameSession] destroy_game_object(185) 20:32:15.584 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 20:32:15.938 [GameSession] 11000010493d8ff -> destroy_game_object(1046) 20:32:15.938 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:16.062 [Lua] ### Received rpc_level_loaded 20:32:16.062 [Lua] #### Has state machine: true, peer_id: 110000104a550a1, level_id: 405 20:32:16.062 [Lua] Peer 110000104a550a1 has loaded the level but not all enemies, so we wait 20:32:16.901 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 67 20:32:16.901 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1433 20:32:16.901 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9958 20:32:16.901 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 57 20:32:16.907 [GameSession] destroy_game_object(29) 20:32:16.975 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 59 20:32:16.975 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1329 20:32:16.975 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 9988 20:32:16.991 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 67 20:32:16.991 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 936 20:32:16.991 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10018 20:32:17.481 [GameSession] 11000010493d8ff -> create_game_object(1047) 20:32:17.481 [GameSession] create_game_object(1047, 0) -> 110000105182d5d 20:32:17.481 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:17.486 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.5118110179901123 20:32:17.788 [GameSession] 11000010493d8ff -> destroy_game_object(1047) 20:32:17.788 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:17.809 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.92400000000000004 20:32:17.861 [GameSession] destroy_game_object(203) 20:32:17.996 [GameSession] 11000010493d8ff -> create_game_object(1048) 20:32:17.996 [GameSession] create_game_object(1048, 0) -> 110000105182d5d 20:32:17.996 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:18.001 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.4881889820098877 20:32:18.058 [GameSession] destroy_game_object(101) 20:32:18.058 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[d7d2cb36d7da85e7]' 20:32:18.260 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.14173229038715363 20:32:18.278 [GameSession] destroy_game_object(135) 20:32:18.278 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 20:32:18.922 [GameSession] 11000010493d8ff -> destroy_game_object(1048) 20:32:18.922 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:19.155 [GameSession] 11000010493d8ff -> create_game_object(1049) 20:32:19.155 [GameSession] create_game_object(1049, 0) -> 110000105182d5d 20:32:19.155 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:19.201 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.4645669162273407 20:32:19.668 [GameSession] 11000010493d8ff -> create_game_object(1050) 20:32:19.668 [GameSession] create_game_object(1050, 0) -> 110000105182d5d 20:32:19.668 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:19.722 [GameSession] 11000010493d8ff -> destroy_game_object(1049) 20:32:19.722 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:19.726 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.44094488024711609 20:32:20.189 [GameSession] 11000010493d8ff -> create_game_object(1051) 20:32:20.189 [GameSession] create_game_object(1051, 0) -> 110000105182d5d 20:32:20.189 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:20.193 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.42519685626029968 20:32:20.250 [GameSession] 11000010493d8ff -> destroy_game_object(1050) 20:32:20.250 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:20.604 [GameSession] 11000010493d8ff -> destroy_game_object(1051) 20:32:20.604 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:20.797 [GameSession] create_game_object(84, 212) 20:32:20.797 [GameSession] create_game_object(212, 0) -> 11000010493d8ff 20:32:20.797 [GameSession] create_game_object(212, 0) -> 110000105182d5d 20:32:21.072 [GameSession] destroy_game_object(161) 20:32:21.072 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[b354278a131c9be4]' 20:32:21.493 [GameSession] create_game_object(84, 213) 20:32:21.493 [GameSession] create_game_object(213, 0) -> 11000010493d8ff 20:32:21.493 [GameSession] create_game_object(213, 0) -> 110000105182d5d 20:32:21.495 [GameSession] create_game_object(36, 214) 20:32:21.495 [GameSession] create_game_object(214, 0) -> 11000010493d8ff 20:32:21.495 [GameSession] create_game_object(214, 0) -> 110000105182d5d 20:32:21.791 [GameSession] create_game_object(84, 215) 20:32:21.791 [GameSession] create_game_object(215, 0) -> 11000010493d8ff 20:32:21.791 [GameSession] create_game_object(215, 0) -> 110000105182d5d 20:32:22.140 [GameSession] create_game_object(84, 216) 20:32:22.141 [GameSession] create_game_object(216, 0) -> 11000010493d8ff 20:32:22.141 [GameSession] create_game_object(216, 0) -> 110000105182d5d 20:32:22.217 [GameSession] destroy_game_object(171) 20:32:22.217 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 20:32:22.307 [GameSession] destroy_game_object(173) 20:32:22.307 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[3482cadc2132a218]' 20:32:22.444 [GameSession] destroy_game_object(174) 20:32:22.444 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[73f97079307d0b67]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[3482cadc2132a218]' 20:32:22.477 [GameSession] destroy_game_object(172) 20:32:22.477 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[d7d2cb36d7da85e7]' 20:32:22.578 [GameSession] destroy_game_object(213) 20:32:22.850 [GameSession] create_game_object(84, 217) 20:32:22.850 [GameSession] create_game_object(217, 0) -> 11000010493d8ff 20:32:22.850 [GameSession] create_game_object(217, 0) -> 110000105182d5d 20:32:22.870 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.93400000000000005 20:32:23.401 [GameSession] create_game_object(84, 218) 20:32:23.401 [GameSession] create_game_object(218, 0) -> 11000010493d8ff 20:32:23.401 [GameSession] create_game_object(218, 0) -> 110000105182d5d 20:32:23.990 [GameSession] create_game_object(84, 219) 20:32:23.990 [GameSession] create_game_object(219, 0) -> 11000010493d8ff 20:32:23.990 [GameSession] create_game_object(219, 0) -> 110000105182d5d 20:32:24.524 [GameSession] create_game_object(84, 220) 20:32:24.524 [GameSession] create_game_object(220, 0) -> 11000010493d8ff 20:32:24.524 [GameSession] create_game_object(220, 0) -> 110000105182d5d 20:32:24.975 [GameSession] create_game_object(84, 221) 20:32:24.975 [GameSession] create_game_object(221, 0) -> 11000010493d8ff 20:32:24.975 [GameSession] create_game_object(221, 0) -> 110000105182d5d 20:32:25.012 [GameSession] create_game_object(36, 222) 20:32:25.012 [GameSession] create_game_object(222, 0) -> 11000010493d8ff 20:32:25.012 [GameSession] create_game_object(222, 0) -> 110000105182d5d 20:32:25.793 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:32:25.810 [Lua] Spline already found! 20:32:25.815 [GameSession] create_game_object(36, 223) 20:32:25.815 [GameSession] create_game_object(223, 0) -> 11000010493d8ff 20:32:25.815 [GameSession] create_game_object(223, 0) -> 110000105182d5d 20:32:25.848 [GameSession] create_game_object(36, 224) 20:32:25.848 [GameSession] create_game_object(224, 0) -> 11000010493d8ff 20:32:25.848 [GameSession] create_game_object(224, 0) -> 110000105182d5d 20:32:25.851 [Lua] Init group template: spline_patrol 20:32:25.910 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:2:1:2 = 0.31 20:32:26.305 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:2:1:2 = 0.13 20:32:27.119 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_02_t1\/wpn_we_2h_sword_02_t1_3p":true,"wwise\/two_handed_swords":true} 20:32:27.139 [GameSession] create_game_object(7, 225) 20:32:27.139 [GameSession] create_game_object(225, 0) -> 11000010493d8ff 20:32:27.139 [GameSession] create_game_object(225, 0) -> 110000105182d5d 20:32:27.139 [GameSession] create_game_object(7, 226) 20:32:27.139 [GameSession] create_game_object(226, 0) -> 11000010493d8ff 20:32:27.139 [GameSession] create_game_object(226, 0) -> 110000105182d5d 20:32:27.516 [GameSession] destroy_game_object(225) 20:32:27.516 [GameSession] destroy_game_object(226) 20:32:27.925 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94399999999999995 20:32:27.986 [GameSession] create_game_object(84, 227) 20:32:27.986 [GameSession] create_game_object(227, 0) -> 11000010493d8ff 20:32:27.986 [GameSession] create_game_object(227, 0) -> 110000105182d5d 20:32:28.107 [GameSession] create_game_object(84, 228) 20:32:28.107 [GameSession] create_game_object(228, 0) -> 11000010493d8ff 20:32:28.107 [GameSession] create_game_object(228, 0) -> 110000105182d5d 20:32:28.214 [GameSession] destroy_game_object(175) 20:32:28.645 error: [Unit] Unit: '#ID[e545a876e3b17f34]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 20:32:28.812 [GameSession] create_game_object(84, 229) 20:32:28.812 [GameSession] create_game_object(229, 0) -> 11000010493d8ff 20:32:28.812 [GameSession] create_game_object(229, 0) -> 110000105182d5d 20:32:28.844 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104a550a1, connection_key=2) 20:32:28.844 [Lua] [PeerSM] 110000104a550a1 :: on_exit Loading 20:32:28.844 [Lua] [PeerSM] 110000104a550a1 :: on_enter LoadingProfilePackages 20:32:28.862 [Lua] [PeerSM] 110000104a550a1 :: on_exit LoadingProfilePackages 20:32:28.862 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForEnterGame 20:32:28.868 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 1 20:32:28.896 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":100130760,"first_person":{}} 20:32:29.947 [GameSession] destroy_game_object(170) 20:32:30.671 [GameSession] add_peer(110000104a550a1) 20:32:30.671 [GameSession] create_game_object(0, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(1, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(2, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(3, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(4, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(5, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(6, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(8, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(9, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(10, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(11, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(12, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(13, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(14, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(15, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(16, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(17, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(18, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(20, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(21, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(22, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(23, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(24, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(25, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(27, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(28, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(30, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(31, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(34, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(35, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(36, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(37, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(38, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(40, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(42, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(44, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(45, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(46, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(49, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(50, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(53, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(54, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(55, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(56, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(1024, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(57, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(2048, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(2049, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(58, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(1025, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(59, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(61, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(62, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(63, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(64, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(65, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(66, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(68, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(69, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(70, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(71, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(72, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(73, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(74, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(75, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(76, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(77, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(78, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(79, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(80, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(81, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(82, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(83, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(84, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(85, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(86, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(87, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(88, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(89, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(90, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(91, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(92, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(93, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(94, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(95, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(96, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(97, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(98, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(99, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(100, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(102, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(103, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(104, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(105, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(106, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(107, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(108, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(109, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(111, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(112, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(113, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(115, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(116, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(117, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(118, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(122, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(123, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(126, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(127, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(129, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(131, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(133, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(134, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(136, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(137, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(140, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(141, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(145, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(146, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(149, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(151, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(153, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(155, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(157, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(158, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(159, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(160, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(164, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(165, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(166, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(168, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(169, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(176, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(177, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(178, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(179, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(181, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(182, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(183, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(184, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(186, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(191, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(193, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(195, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(201, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(204, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(205, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(206, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(207, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(208, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(209, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(210, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(211, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(212, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(214, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(215, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(216, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(217, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(218, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(219, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(220, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(221, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(222, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(223, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(224, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(227, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(228, 0) -> 110000104a550a1 20:32:30.671 [GameSession] create_game_object(229, 0) -> 110000104a550a1 20:32:30.671 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForEnterGame 20:32:30.671 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForGameObjectSync 20:32:30.681 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104a550a1 20:32:30.706 [Lua] Breedfreezer (server) starting a hot join sync 20:32:30.706 [Lua] packing 0 units of breed skaven_clan_rat 20:32:30.706 [Lua] packing 0 units of breed skaven_storm_vermin 20:32:30.706 [Lua] packing 15 units of breed beastmen_ungor_archer 20:32:30.706 [Lua] packing 1 units of breed beastmen_bestigor 20:32:30.706 [Lua] packing 8 units of breed beastmen_ungor 20:32:30.706 [Lua] packing 0 units of breed skaven_plague_monk 20:32:30.706 [Lua] packing 7 units of breed beastmen_gor 20:32:30.706 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:32:30.706 [Lua] 20:32:30.706 [Lua] [1] = 1 (number) 20:32:30.706 [Lua] [2] = 0 (number) 20:32:30.706 [Lua] [3] = 1 (number) 20:32:30.706 [Lua] [4] = 0 (number) 20:32:30.706 [Lua] [5] = 12 (number) 20:32:30.706 [Lua] [6] = 15 (number) 20:32:30.706 [Lua] [7] = 3 (number) 20:32:30.706 [Lua] [8] = 1 (number) 20:32:30.706 [Lua] [9] = 34 (number) 20:32:30.706 [Lua] [10] = 8 (number) 20:32:30.706 [Lua] [11] = 1 (number) 20:32:30.706 [Lua] [12] = 0 (number) 20:32:30.706 [Lua] [13] = 28 (number) 20:32:30.706 [Lua] [14] = 7 (number) 20:32:30.706 [Lua] 20:32:30.706 [Lua] 20:32:30.706 [Lua] [1] = 89 (number) 20:32:30.706 [Lua] [2] = 88 (number) 20:32:30.706 [Lua] [3] = 99 (number) 20:32:30.706 [Lua] [4] = 97 (number) 20:32:30.706 [Lua] [5] = 95 (number) 20:32:30.706 [Lua] [6] = 96 (number) 20:32:30.706 [Lua] [7] = 94 (number) 20:32:30.706 [Lua] [8] = 178 (number) 20:32:30.706 [Lua] [9] = 102 (number) 20:32:30.706 [Lua] [10] = 160 (number) 20:32:30.706 [Lua] [11] = 179 (number) 20:32:30.706 [Lua] [12] = 100 (number) 20:32:30.706 [Lua] [13] = 183 (number) 20:32:30.706 [Lua] [14] = 184 (number) 20:32:30.706 [Lua] [15] = 182 (number) 20:32:30.706 [Lua] [16] = 85 (number) 20:32:30.706 [Lua] [17] = 158 (number) 20:32:30.706 [Lua] [18] = 107 (number) 20:32:30.706 [Lua] [19] = 141 (number) 20:32:30.706 [Lua] [20] = 76 (number) 20:32:30.706 [Lua] [21] = 133 (number) 20:32:30.706 [Lua] [22] = 73 (number) 20:32:30.706 [Lua] [23] = 83 (number) 20:32:30.706 [Lua] [24] = 127 (number) 20:32:30.706 [Lua] [25] = 157 (number) 20:32:30.706 [Lua] [26] = 151 (number) 20:32:30.706 [Lua] [27] = 129 (number) 20:32:30.706 [Lua] [28] = 80 (number) 20:32:30.706 [Lua] [29] = 79 (number) 20:32:30.706 [Lua] [30] = 204 (number) 20:32:30.706 [Lua] [31] = 195 (number) 20:32:30.706 [Lua] 20:32:30.706 [Lua] PlayerManager:add_remote_player 110000104a550a1 20:32:30.706 [GameSession] create_game_object(67, 230) 20:32:30.706 [GameSession] create_game_object(230, 0) -> 11000010493d8ff 20:32:30.706 [GameSession] create_game_object(230, 0) -> 110000105182d5d 20:32:30.706 [GameSession] create_game_object(230, 0) -> 110000104a550a1 20:32:30.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=230 20:32:30.706 [Lua] RemotePlayer:create_game_object( ) 230 20:32:30.749 [Lua] [ProfileSynchronizer] Assigning peer(110000104a550a1:1) to profile(1) career(1) 20:32:30.749 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"}] 20:32:30.749 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForGameObjectSync 20:32:30.749 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForPlayers 20:32:30.758 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 100130760 20:32:30.758 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForPlayers 20:32:30.758 [Lua] [PeerSM] 110000104a550a1 :: on_enter InGame 20:32:30.759 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000104a550a1:0:0:0 = true 20:32:30.775 [GameSession] create_game_object(84, 231) 20:32:30.775 [GameSession] create_game_object(231, 0) -> 11000010493d8ff 20:32:30.775 [GameSession] create_game_object(231, 0) -> 110000105182d5d 20:32:30.775 [GameSession] create_game_object(231, 0) -> 110000104a550a1 20:32:30.871 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 100130760 20:32:30.886 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 100130760 20:32:31.526 [GameSession] 110000104a550a1 -> create_game_object(3072) 20:32:31.526 [GameSession] create_game_object(3072, 0) -> 11000010493d8ff 20:32:31.526 [GameSession] create_game_object(3072, 0) -> 110000105182d5d 20:32:31.526 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:32:31.526 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 20:32:31.577 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:32:31.577 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:32:31.577 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = VelinCZ 20:32:31.577 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":886454464,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:32:31.577 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:32:31.577 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 20:32:31.577 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 20:32:31.577 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 20:32:31.577 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 20:32:31.577 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:32:31.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, ProfileSynchronizer, async-read, 20:32:31.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, ProfileSynchronizer, async-read, 20:32:31.610 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:32:31.610 [Lua] [PackageManager] Force_load: wwise/crossbow 20:32:31.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:32:31.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:32:31.644 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 20:32:31.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:32:31.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 20:32:31.726 [Lua] Horde killed: ? 20:32:31.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:32:31.742 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 20:32:31.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 20:32:31.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 20:32:31.779 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 20:32:31.779 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 20:32:31.836 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 20:32:31.836 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 20:32:31.836 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:32:32.208 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:32:32.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:32:32.313 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 20:32:32.314 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 20:32:32.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 20:32:32.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 20:32:32.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 20:32:32.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 20:32:32.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p 20:32:32.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 20:32:32.401 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 886454464 20:32:32.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 20:32:32.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 20:32:32.550 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 886454464 20:32:33.013 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.95399999999999996 20:32:33.428 [GameSession] destroy_game_object(186) 20:32:33.793 [GameSession] destroy_game_object(181) 20:32:33.836 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:2:1:2 = 0.057500000000000002 20:32:34.750 [GameSession] destroy_game_object(177) 20:32:34.835 [GameSession] create_game_object(84, 232) 20:32:34.835 [GameSession] create_game_object(232, 0) -> 11000010493d8ff 20:32:34.835 [GameSession] create_game_object(232, 0) -> 110000105182d5d 20:32:34.835 [GameSession] create_game_object(232, 0) -> 110000104a550a1 20:32:35.494 [Lua] Set lobby begin: 20:32:35.494 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:32:35.494 [Lua] Lobby data unique_server_name = Tierce 20:32:35.494 [Lua] Lobby data difficulty_tweak = 3 20:32:35.494 [Lua] Lobby data host = 110000103724cc4 20:32:35.494 [Lua] Lobby data matchmaking_type = 3 20:32:35.494 [Lua] Lobby data is_private = false 20:32:35.494 [Lua] Lobby data difficulty = hardest 20:32:35.494 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:32:35.495 [Lua] Lobby data mechanism = deus 20:32:35.495 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:32:35.495 [Lua] Lobby data num_players = 4 20:32:35.495 [Lua] Lobby data matchmaking = true 20:32:35.495 [Lua] Lobby data player_slot_2 = 0:0 20:32:35.495 [Lua] Lobby data country_code = CZ 20:32:35.495 [Lua] Lobby data power_level = 548 20:32:35.495 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:32:35.495 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:32:35.495 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:32:35.495 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:32:35.495 [Lua] Lobby data eac_authorized = true 20:32:35.495 [Lua] Set lobby end. 20:32:36.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem 20:32:37.509 [GameSession] create_game_object(84, 233) 20:32:37.509 [GameSession] create_game_object(233, 0) -> 11000010493d8ff 20:32:37.509 [GameSession] create_game_object(233, 0) -> 110000105182d5d 20:32:37.509 [GameSession] create_game_object(233, 0) -> 110000104a550a1 20:32:37.520 [GameSession] 11000010493d8ff -> create_game_object(1052) 20:32:37.520 [GameSession] create_game_object(1052, 0) -> 110000105182d5d 20:32:37.520 [GameSession] create_game_object(1052, 0) -> 110000104a550a1 20:32:37.520 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:37.525 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:32:37.744 [GameSession] create_game_object(7, 234) 20:32:37.744 [GameSession] create_game_object(234, 0) -> 11000010493d8ff 20:32:37.744 [GameSession] create_game_object(234, 0) -> 110000105182d5d 20:32:37.744 [GameSession] create_game_object(234, 0) -> 110000104a550a1 20:32:37.745 [GameSession] create_game_object(7, 235) 20:32:37.745 [GameSession] create_game_object(235, 0) -> 11000010493d8ff 20:32:37.745 [GameSession] create_game_object(235, 0) -> 110000105182d5d 20:32:37.745 [GameSession] create_game_object(235, 0) -> 110000104a550a1 20:32:37.840 [Lua] PlayerManager:assign_unit_ownership FLOTEϟLAYA 11000010493d8ff 1 20:32:37.840 [GameSession] create_game_object(45, 236) 20:32:37.840 [GameSession] create_game_object(236, 0) -> 11000010493d8ff 20:32:37.840 [GameSession] create_game_object(236, 0) -> 110000105182d5d 20:32:37.840 [GameSession] create_game_object(236, 0) -> 110000104a550a1 20:32:38.013 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96399999999999997 20:32:38.107 [GameSession] destroy_game_object(234) 20:32:38.107 [GameSession] destroy_game_object(235) 20:32:38.129 [GameSession] 11000010493d8ff -> destroy_game_object(1052) 20:32:38.129 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:38.824 [GameSession] 11000010493d8ff -> create_game_object(1053) 20:32:38.824 [GameSession] create_game_object(1053, 0) -> 110000105182d5d 20:32:38.824 [GameSession] create_game_object(1053, 0) -> 110000104a550a1 20:32:38.824 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:38.829 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.97637796401977539 20:32:38.871 [GameSession] 11000010493d8ff -> create_game_object(1054) 20:32:38.871 [GameSession] create_game_object(1054, 0) -> 110000105182d5d 20:32:38.871 [GameSession] create_game_object(1054, 0) -> 110000104a550a1 20:32:38.871 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:38.880 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.95275592803955078 20:32:38.935 [GameSession] 11000010493d8ff -> create_game_object(1055) 20:32:38.935 [GameSession] create_game_object(1055, 0) -> 110000105182d5d 20:32:38.935 [GameSession] create_game_object(1055, 0) -> 110000104a550a1 20:32:38.935 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:38.941 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.9370078444480896 20:32:39.168 [GameSession] 11000010493d8ff -> destroy_game_object(1053) 20:32:39.168 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:39.246 [GameSession] 11000010493d8ff -> create_game_object(1056) 20:32:39.246 [GameSession] create_game_object(1056, 0) -> 110000105182d5d 20:32:39.246 [GameSession] create_game_object(1056, 0) -> 110000104a550a1 20:32:39.246 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:39.246 [GameSession] 11000010493d8ff -> destroy_game_object(1054) 20:32:39.246 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:39.251 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.91338580846786499 20:32:39.308 [GameSession] 11000010493d8ff -> create_game_object(1057) 20:32:39.308 [GameSession] create_game_object(1057, 0) -> 110000105182d5d 20:32:39.308 [GameSession] create_game_object(1057, 0) -> 110000104a550a1 20:32:39.308 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:39.308 [GameSession] 11000010493d8ff -> destroy_game_object(1055) 20:32:39.308 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:39.344 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.88976377248764038 20:32:39.416 [GameSession] 11000010493d8ff -> create_game_object(1058) 20:32:39.416 [GameSession] create_game_object(1058, 0) -> 110000105182d5d 20:32:39.416 [GameSession] create_game_object(1058, 0) -> 110000104a550a1 20:32:39.416 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:39.422 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.86614173650741577 20:32:39.656 [GameSession] 11000010493d8ff -> destroy_game_object(1056) 20:32:39.656 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:39.722 [GameSession] 11000010493d8ff -> create_game_object(1059) 20:32:39.722 [GameSession] create_game_object(1059, 0) -> 110000105182d5d 20:32:39.722 [GameSession] create_game_object(1059, 0) -> 110000104a550a1 20:32:39.722 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:39.722 [GameSession] 11000010493d8ff -> destroy_game_object(1057) 20:32:39.722 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:39.728 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.84251970052719116 20:32:39.807 [GameSession] 11000010493d8ff -> create_game_object(1060) 20:32:39.807 [GameSession] create_game_object(1060, 0) -> 110000105182d5d 20:32:39.807 [GameSession] create_game_object(1060, 0) -> 110000104a550a1 20:32:39.807 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:39.807 [GameSession] 11000010493d8ff -> destroy_game_object(1058) 20:32:39.807 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:39.811 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.81889766454696655 20:32:39.901 [GameSession] 11000010493d8ff -> create_game_object(1061) 20:32:39.901 [GameSession] create_game_object(1061, 0) -> 110000105182d5d 20:32:39.901 [GameSession] create_game_object(1061, 0) -> 110000104a550a1 20:32:39.901 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:39.906 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.80314958095550537 20:32:40.083 [GameSession] 11000010493d8ff -> destroy_game_object(1059) 20:32:40.083 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:40.144 [GameSession] 11000010493d8ff -> create_game_object(1062) 20:32:40.144 [GameSession] create_game_object(1062, 0) -> 110000105182d5d 20:32:40.144 [GameSession] create_game_object(1062, 0) -> 110000104a550a1 20:32:40.144 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:40.188 [GameSession] 11000010493d8ff -> destroy_game_object(1060) 20:32:40.189 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:40.194 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.77952754497528076 20:32:40.263 [GameSession] 11000010493d8ff -> create_game_object(1063) 20:32:40.263 [GameSession] create_game_object(1063, 0) -> 110000105182d5d 20:32:40.263 [GameSession] create_game_object(1063, 0) -> 110000104a550a1 20:32:40.263 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:40.263 [GameSession] 11000010493d8ff -> destroy_game_object(1061) 20:32:40.263 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:40.268 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.75590550899505615 20:32:40.336 [GameSession] 11000010493d8ff -> create_game_object(1064) 20:32:40.336 [GameSession] create_game_object(1064, 0) -> 110000105182d5d 20:32:40.336 [GameSession] create_game_object(1064, 0) -> 110000104a550a1 20:32:40.336 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:40.342 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.73228347301483154 20:32:40.367 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 886454464 20:32:40.522 [Lua] Set lobby begin: 20:32:40.522 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:32:40.522 [Lua] Lobby data unique_server_name = Tierce 20:32:40.522 [Lua] Lobby data difficulty_tweak = 3 20:32:40.522 [Lua] Lobby data host = 110000103724cc4 20:32:40.522 [Lua] Lobby data matchmaking_type = 3 20:32:40.522 [Lua] Lobby data is_private = false 20:32:40.523 [Lua] Lobby data difficulty = hardest 20:32:40.523 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:32:40.523 [Lua] Lobby data mechanism = deus 20:32:40.523 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:32:40.523 [Lua] Lobby data num_players = 4 20:32:40.523 [Lua] Lobby data matchmaking = true 20:32:40.523 [Lua] Lobby data player_slot_2 = 0:0 20:32:40.523 [Lua] Lobby data country_code = CZ 20:32:40.523 [Lua] Lobby data power_level = 740 20:32:40.523 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:32:40.523 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:32:40.523 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:32:40.523 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:32:40.523 [Lua] Lobby data eac_authorized = true 20:32:40.523 [Lua] Set lobby end. 20:32:40.552 [GameSession] 11000010493d8ff -> destroy_game_object(1062) 20:32:40.552 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:40.582 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 886454464 20:32:40.587 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,7,0,106,1191.25,0,0,958.75,0,0,6,0,0] 20:32:40.587 [Lua] player (110000104a550a1,1) was put into party 1 20:32:40.597 [Lua] [GameNetworkManager] destroying game object with go_id=50 20:32:40.597 [GameSession] destroy_game_object(50) 20:32:40.598 [GameSession] destroy_game_object(49) 20:32:40.598 error: [Unit] Unit: '#ID[c8b5aebba7c3f751]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0cfcaf644fa807b8]' child 1: '#ID[e69980641bedd9ea]' child 2: '#ID[bf0663bbc0f6eddd]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[a1fc42bc7cd47b21]' child 5: '#ID[9f8741a9c0586c73]' child 6: '#ID[7fb3582966489606]' 20:32:40.598 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[61531f9ddccd81bc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[d140ec534754768c]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[1d91524c91dad8dc]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[d3662d44bc5caa13]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[24fde7a461d77a42]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[16077a3124c96a19]' 20:32:40.601 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000103724cc4"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":3,"peer_id":"11000010493d8ff"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105182d5d"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"110000104a550a1"}] 20:32:40.601 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 2 20:32:40.601 [Lua] [GameNetworkManager] destroying game object with go_id=45 20:32:40.601 [GameSession] destroy_game_object(45) 20:32:40.602 [Lua] rpc_to_client_spawn_player 110000104a550a1 1 20:32:40.624 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer 20:32:40.625 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 20:32:40.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 20:32:40.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 20:32:40.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer 20:32:40.628 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 20:32:40.628 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:32:40.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 20:32:40.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer 20:32:40.629 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 20:32:40.638 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer 20:32:40.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 20:32:40.647 [GameSession] 11000010493d8ff -> create_game_object(1065) 20:32:40.647 [GameSession] create_game_object(1065, 0) -> 110000105182d5d 20:32:40.647 [GameSession] create_game_object(1065, 0) -> 110000104a550a1 20:32:40.647 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:40.647 [GameSession] 11000010493d8ff -> destroy_game_object(1063) 20:32:40.647 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:40.651 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.70866143703460693 20:32:40.656 [GameSession] destroy_game_object(221) 20:32:40.656 [GameSession] destroy_game_object(216) 20:32:40.656 [GameSession] destroy_game_object(218) 20:32:40.691 [GameSession] destroy_game_object(229) 20:32:40.691 [GameSession] destroy_game_object(99) 20:32:40.691 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af253fda55f200a8]' child 1: '#ID[55f53543922e5248]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[d7d2cb36d7da85e7]' child 5: '#ID[cbef8a1d1480ccb3]' 20:32:40.691 [GameSession] destroy_game_object(231) 20:32:40.691 [GameSession] destroy_game_object(227) 20:32:40.691 [GameSession] destroy_game_object(219) 20:32:40.691 [GameSession] destroy_game_object(220) 20:32:40.691 [GameSession] destroy_game_object(215) 20:32:40.691 [GameSession] destroy_game_object(212) 20:32:40.703 [GameSession] destroy_game_object(228) 20:32:40.737 [GameSession] 11000010493d8ff -> create_game_object(1066) 20:32:40.737 [GameSession] create_game_object(1066, 0) -> 110000105182d5d 20:32:40.737 [GameSession] create_game_object(1066, 0) -> 110000104a550a1 20:32:40.737 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:40.737 [GameSession] 11000010493d8ff -> destroy_game_object(1064) 20:32:40.737 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:40.741 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.68503934144973755 20:32:40.751 [GameSession] 110000104a550a1 -> create_game_object(3073) 20:32:40.751 [GameSession] create_game_object(3073, 0) -> 11000010493d8ff 20:32:40.751 [GameSession] create_game_object(3073, 0) -> 110000105182d5d 20:32:40.751 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104a550a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:32:40.751 [Lua] [NetworkServer] Peer 110000104a550a1 spawned player. 20:32:40.753 [GameSession] create_game_object(46, 237) 20:32:40.753 [GameSession] create_game_object(237, 0) -> 11000010493d8ff 20:32:40.753 [GameSession] create_game_object(237, 0) -> 110000105182d5d 20:32:40.753 [GameSession] create_game_object(237, 0) -> 110000104a550a1 20:32:40.753 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=237 20:32:40.753 [Lua] PlayerManager:assign_unit_ownership VelinCZ 110000104a550a1 1 20:32:40.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.624) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.69999999999999996) 20:32:40.753 [Lua] TalentSystem:rpc_sync_talents 12 3073 20:32:40.768 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 1 20:32:40.807 [GameSession] 11000010493d8ff -> create_game_object(1067) 20:32:40.807 [GameSession] create_game_object(1067, 0) -> 110000105182d5d 20:32:40.807 [GameSession] create_game_object(1067, 0) -> 110000104a550a1 20:32:40.807 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:32:40.839 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.66929131746292114 20:32:40.868 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.70078742504119873 20:32:40.967 [GameSession] create_game_object(68, 238) 20:32:40.967 [GameSession] create_game_object(238, 0) -> 11000010493d8ff 20:32:40.967 [GameSession] create_game_object(238, 0) -> 110000105182d5d 20:32:40.967 [GameSession] create_game_object(238, 0) -> 110000104a550a1 20:32:41.065 [GameSession] 11000010493d8ff -> destroy_game_object(1065) 20:32:41.065 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:41.163 [GameSession] 11000010493d8ff -> destroy_game_object(1066) 20:32:41.163 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:41.163 [GameSession] 11000010493d8ff -> destroy_game_object(1067) 20:32:41.163 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:32:41.286 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = true 20:32:42.153 [GameSession] destroy_game_object(233) 20:32:42.798 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 20:32:42.926 [GameSession] destroy_game_object(236) 20:32:43.060 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97399999999999998 20:32:44.259 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 68 20:32:44.259 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1480 20:32:44.259 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10065 20:32:44.259 [Lua] [SharedState] deus_run_state_14553509: monster_coins_picked_up:0:0:0:0 = 11 20:32:44.263 [GameSession] destroy_game_object(238) 20:32:44.330 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 60 20:32:44.330 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1376 20:32:44.331 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10112 20:32:44.341 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 65 20:32:44.341 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1459 20:32:44.341 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10171 20:32:44.342 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 68 20:32:44.342 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 983 20:32:44.342 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10218 20:32:45.037 [GameSession] destroy_game_object(93) 20:32:46.985 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:32:46.997 [Lua] Spline already found! 20:32:47.042 [Lua] Init group template: spline_patrol 20:32:47.627 [GameSession] create_game_object(84, 239) 20:32:47.627 [GameSession] create_game_object(239, 0) -> 11000010493d8ff 20:32:47.627 [GameSession] create_game_object(239, 0) -> 110000105182d5d 20:32:47.627 [GameSession] create_game_object(239, 0) -> 110000104a550a1 20:32:47.674 [GameSession] destroy_game_object(232) 20:32:48.051 [GameSession] create_game_object(84, 240) 20:32:48.051 [GameSession] create_game_object(240, 0) -> 11000010493d8ff 20:32:48.051 [GameSession] create_game_object(240, 0) -> 110000105182d5d 20:32:48.051 [GameSession] create_game_object(240, 0) -> 110000104a550a1 20:32:48.089 [GameSession] create_game_object(84, 241) 20:32:48.089 [GameSession] create_game_object(241, 0) -> 11000010493d8ff 20:32:48.089 [GameSession] create_game_object(241, 0) -> 110000105182d5d 20:32:48.089 [GameSession] create_game_object(241, 0) -> 110000104a550a1 20:32:48.219 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98399999999999999 20:32:48.421 [GameSession] create_game_object(84, 242) 20:32:48.421 [GameSession] create_game_object(242, 0) -> 11000010493d8ff 20:32:48.421 [GameSession] create_game_object(242, 0) -> 110000105182d5d 20:32:48.421 [GameSession] create_game_object(242, 0) -> 110000104a550a1 20:32:49.133 [GameSession] create_game_object(84, 243) 20:32:49.133 [GameSession] create_game_object(243, 0) -> 11000010493d8ff 20:32:49.133 [GameSession] create_game_object(243, 0) -> 110000105182d5d 20:32:49.133 [GameSession] create_game_object(243, 0) -> 110000104a550a1 20:32:49.562 [GameSession] create_game_object(84, 244) 20:32:49.562 [GameSession] create_game_object(244, 0) -> 11000010493d8ff 20:32:49.562 [GameSession] create_game_object(244, 0) -> 110000105182d5d 20:32:49.562 [GameSession] create_game_object(244, 0) -> 110000104a550a1 20:32:49.906 [GameSession] create_game_object(84, 245) 20:32:49.906 [GameSession] create_game_object(245, 0) -> 11000010493d8ff 20:32:49.906 [GameSession] create_game_object(245, 0) -> 110000105182d5d 20:32:49.906 [GameSession] create_game_object(245, 0) -> 110000104a550a1 20:32:49.919 [GameSession] create_game_object(84, 246) 20:32:49.919 [GameSession] create_game_object(246, 0) -> 11000010493d8ff 20:32:49.919 [GameSession] create_game_object(246, 0) -> 110000105182d5d 20:32:49.919 [GameSession] create_game_object(246, 0) -> 110000104a550a1 20:32:49.919 [GameSession] create_game_object(84, 247) 20:32:49.919 [GameSession] create_game_object(247, 0) -> 11000010493d8ff 20:32:49.919 [GameSession] create_game_object(247, 0) -> 110000105182d5d 20:32:49.919 [GameSession] create_game_object(247, 0) -> 110000104a550a1 20:32:49.930 [GameSession] create_game_object(84, 248) 20:32:49.930 [GameSession] create_game_object(248, 0) -> 11000010493d8ff 20:32:49.930 [GameSession] create_game_object(248, 0) -> 110000105182d5d 20:32:49.930 [GameSession] create_game_object(248, 0) -> 110000104a550a1 20:32:49.930 [GameSession] create_game_object(84, 249) 20:32:49.930 [GameSession] create_game_object(249, 0) -> 11000010493d8ff 20:32:49.930 [GameSession] create_game_object(249, 0) -> 110000105182d5d 20:32:49.930 [GameSession] create_game_object(249, 0) -> 110000104a550a1 20:32:49.941 [GameSession] create_game_object(84, 250) 20:32:49.941 [GameSession] create_game_object(250, 0) -> 11000010493d8ff 20:32:49.941 [GameSession] create_game_object(250, 0) -> 110000105182d5d 20:32:49.941 [GameSession] create_game_object(250, 0) -> 110000104a550a1 20:32:49.991 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:32:49.991 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:32:49.991 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 20:32:49.991 [Lua] horde requested: ambush 20:32:49.991 [Lua] setting up ambush-horde 20:32:49.991 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:32:49.991 [Lua] -> spawning: 26 20:32:49.991 [Lua] horde crated with id 7 of type ambush 20:32:49.991 [Lua] ambush horde has started 20:32:50.103 [Lua] [Mutator] Initializing mutator 'easier_packs' 20:32:50.103 [Lua] [Mutator] Activating mutator 'easier_packs' 20:32:50.473 [GameSession] create_game_object(84, 251) 20:32:50.473 [GameSession] create_game_object(251, 0) -> 11000010493d8ff 20:32:50.473 [GameSession] create_game_object(251, 0) -> 110000105182d5d 20:32:50.473 [GameSession] create_game_object(251, 0) -> 110000104a550a1 20:32:50.485 [GameSession] create_game_object(36, 252) 20:32:50.485 [GameSession] create_game_object(252, 0) -> 11000010493d8ff 20:32:50.485 [GameSession] create_game_object(252, 0) -> 110000105182d5d 20:32:50.485 [GameSession] create_game_object(252, 0) -> 110000104a550a1 20:32:50.497 [GameSession] create_game_object(36, 253) 20:32:50.497 [GameSession] create_game_object(253, 0) -> 11000010493d8ff 20:32:50.497 [GameSession] create_game_object(253, 0) -> 110000105182d5d 20:32:50.497 [GameSession] create_game_object(253, 0) -> 110000104a550a1 20:32:50.509 [GameSession] create_game_object(36, 254) 20:32:50.509 [GameSession] create_game_object(254, 0) -> 11000010493d8ff 20:32:50.509 [GameSession] create_game_object(254, 0) -> 110000105182d5d 20:32:50.509 [GameSession] create_game_object(254, 0) -> 110000104a550a1 20:32:50.917 [GameSession] create_game_object(84, 255) 20:32:50.917 [GameSession] create_game_object(255, 0) -> 11000010493d8ff 20:32:50.917 [GameSession] create_game_object(255, 0) -> 110000105182d5d 20:32:50.917 [GameSession] create_game_object(255, 0) -> 110000104a550a1 20:32:50.941 [GameSession] create_game_object(36, 256) 20:32:50.941 [GameSession] create_game_object(256, 0) -> 11000010493d8ff 20:32:50.941 [GameSession] create_game_object(256, 0) -> 110000105182d5d 20:32:50.941 [GameSession] create_game_object(256, 0) -> 110000104a550a1 20:32:50.953 [GameSession] create_game_object(36, 257) 20:32:50.953 [GameSession] create_game_object(257, 0) -> 11000010493d8ff 20:32:50.953 [GameSession] create_game_object(257, 0) -> 110000105182d5d 20:32:50.953 [GameSession] create_game_object(257, 0) -> 110000104a550a1 20:32:52.498 [GameSession] create_game_object(84, 258) 20:32:52.498 [GameSession] create_game_object(258, 0) -> 11000010493d8ff 20:32:52.498 [GameSession] create_game_object(258, 0) -> 110000105182d5d 20:32:52.498 [GameSession] create_game_object(258, 0) -> 110000104a550a1 20:32:52.615 [GameSession] destroy_game_object(242) 20:32:52.615 [GameSession] destroy_game_object(240) 20:32:53.193 [GameSession] create_game_object(84, 259) 20:32:53.193 [GameSession] create_game_object(259, 0) -> 11000010493d8ff 20:32:53.193 [GameSession] create_game_object(259, 0) -> 110000105182d5d 20:32:53.193 [GameSession] create_game_object(259, 0) -> 110000104a550a1 20:32:53.232 [GameSession] create_game_object(36, 260) 20:32:53.232 [GameSession] create_game_object(260, 0) -> 11000010493d8ff 20:32:53.232 [GameSession] create_game_object(260, 0) -> 110000105182d5d 20:32:53.232 [GameSession] create_game_object(260, 0) -> 110000104a550a1 20:32:53.283 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.99399999999999999 20:32:53.486 [GameSession] destroy_game_object(82) 20:32:53.630 [GameSession] create_game_object(36, 261) 20:32:53.630 [GameSession] create_game_object(261, 0) -> 11000010493d8ff 20:32:53.630 [GameSession] create_game_object(261, 0) -> 110000105182d5d 20:32:53.630 [GameSession] create_game_object(261, 0) -> 110000104a550a1 20:32:53.660 [GameSession] create_game_object(36, 262) 20:32:53.660 [GameSession] create_game_object(262, 0) -> 11000010493d8ff 20:32:53.660 [GameSession] create_game_object(262, 0) -> 110000105182d5d 20:32:53.660 [GameSession] create_game_object(262, 0) -> 110000104a550a1 20:32:53.703 [GameSession] create_game_object(36, 263) 20:32:53.703 [GameSession] create_game_object(263, 0) -> 11000010493d8ff 20:32:53.703 [GameSession] create_game_object(263, 0) -> 110000105182d5d 20:32:53.703 [GameSession] create_game_object(263, 0) -> 110000104a550a1 20:32:53.743 [GameSession] create_game_object(36, 264) 20:32:53.743 [GameSession] create_game_object(264, 0) -> 11000010493d8ff 20:32:53.743 [GameSession] create_game_object(264, 0) -> 110000105182d5d 20:32:53.743 [GameSession] create_game_object(264, 0) -> 110000104a550a1 20:32:53.756 [GameSession] create_game_object(36, 265) 20:32:53.756 [GameSession] create_game_object(265, 0) -> 11000010493d8ff 20:32:53.756 [GameSession] create_game_object(265, 0) -> 110000105182d5d 20:32:53.756 [GameSession] create_game_object(265, 0) -> 110000104a550a1 20:32:53.784 [GameSession] create_game_object(36, 266) 20:32:53.784 [GameSession] create_game_object(266, 0) -> 11000010493d8ff 20:32:53.784 [GameSession] create_game_object(266, 0) -> 110000105182d5d 20:32:53.784 [GameSession] create_game_object(266, 0) -> 110000104a550a1 20:32:53.798 [GameSession] create_game_object(36, 267) 20:32:53.798 [GameSession] create_game_object(267, 0) -> 11000010493d8ff 20:32:53.798 [GameSession] create_game_object(267, 0) -> 110000105182d5d 20:32:53.798 [GameSession] create_game_object(267, 0) -> 110000104a550a1 20:32:53.840 [GameSession] create_game_object(36, 268) 20:32:53.840 [GameSession] create_game_object(268, 0) -> 11000010493d8ff 20:32:53.840 [GameSession] create_game_object(268, 0) -> 110000105182d5d 20:32:53.840 [GameSession] create_game_object(268, 0) -> 110000104a550a1 20:32:53.853 [GameSession] create_game_object(36, 269) 20:32:53.853 [GameSession] create_game_object(269, 0) -> 11000010493d8ff 20:32:53.853 [GameSession] create_game_object(269, 0) -> 110000105182d5d 20:32:53.853 [GameSession] create_game_object(269, 0) -> 110000104a550a1 20:32:54.112 [GameSession] create_game_object(64, 270) 20:32:54.112 [GameSession] create_game_object(270, 0) -> 11000010493d8ff 20:32:54.112 [GameSession] create_game_object(270, 0) -> 110000105182d5d 20:32:54.112 [GameSession] create_game_object(270, 0) -> 110000104a550a1 20:32:54.497 [GameSession] destroy_game_object(122) 20:32:54.828 [GameSession] destroy_game_object(259) 20:32:55.065 [GameSession] create_game_object(84, 271) 20:32:55.065 [GameSession] create_game_object(271, 0) -> 11000010493d8ff 20:32:55.065 [GameSession] create_game_object(271, 0) -> 110000105182d5d 20:32:55.065 [GameSession] create_game_object(271, 0) -> 110000104a550a1 20:32:55.065 [GameSession] create_game_object(84, 272) 20:32:55.065 [GameSession] create_game_object(272, 0) -> 11000010493d8ff 20:32:55.065 [GameSession] create_game_object(272, 0) -> 110000105182d5d 20:32:55.065 [GameSession] create_game_object(272, 0) -> 110000104a550a1 20:32:55.178 [GameSession] create_game_object(64, 273) 20:32:55.178 [GameSession] create_game_object(273, 0) -> 11000010493d8ff 20:32:55.178 [GameSession] create_game_object(273, 0) -> 110000105182d5d 20:32:55.178 [GameSession] create_game_object(273, 0) -> 110000104a550a1 20:32:55.180 [Lua] Init group template: horde 20:32:55.295 [GameSession] create_game_object(36, 274) 20:32:55.295 [GameSession] create_game_object(274, 0) -> 11000010493d8ff 20:32:55.295 [GameSession] create_game_object(274, 0) -> 110000105182d5d 20:32:55.295 [GameSession] create_game_object(274, 0) -> 110000104a550a1 20:32:55.314 [GameSession] create_game_object(36, 275) 20:32:55.314 [GameSession] create_game_object(275, 0) -> 11000010493d8ff 20:32:55.315 [GameSession] create_game_object(275, 0) -> 110000105182d5d 20:32:55.315 [GameSession] create_game_object(275, 0) -> 110000104a550a1 20:32:55.677 [GameSession] destroy_game_object(258) 20:32:55.742 [GameSession] destroy_game_object(271) 20:32:58.146 [GameSession] create_game_object(84, 276) 20:32:58.146 [GameSession] create_game_object(276, 0) -> 11000010493d8ff 20:32:58.146 [GameSession] create_game_object(276, 0) -> 110000105182d5d 20:32:58.146 [GameSession] create_game_object(276, 0) -> 110000104a550a1 20:32:58.201 [GameSession] create_game_object(84, 277) 20:32:58.201 [GameSession] create_game_object(277, 0) -> 11000010493d8ff 20:32:58.201 [GameSession] create_game_object(277, 0) -> 110000105182d5d 20:32:58.201 [GameSession] create_game_object(277, 0) -> 110000104a550a1 20:32:58.317 [GameSession] create_game_object(84, 278) 20:32:58.317 [GameSession] create_game_object(278, 0) -> 11000010493d8ff 20:32:58.317 [GameSession] create_game_object(278, 0) -> 110000105182d5d 20:32:58.317 [GameSession] create_game_object(278, 0) -> 110000104a550a1 20:32:58.422 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:32:58.875 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.79000000000000004 20:32:59.117 [GameSession] destroy_game_object(278) 20:32:59.339 [GameSession] destroy_game_object(63) 20:32:59.588 [GameSession] create_game_object(84, 279) 20:32:59.588 [GameSession] create_game_object(279, 0) -> 11000010493d8ff 20:32:59.588 [GameSession] create_game_object(279, 0) -> 110000105182d5d 20:32:59.588 [GameSession] create_game_object(279, 0) -> 110000104a550a1 20:32:59.967 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.77500000000000002 20:33:00.110 [GameSession] destroy_game_object(117) 20:33:00.141 [GameSession] destroy_game_object(277) 20:33:00.141 [GameSession] destroy_game_object(169) 20:33:00.141 [GameSession] destroy_game_object(272) 20:33:00.141 [GameSession] destroy_game_object(176) 20:33:00.141 [GameSession] destroy_game_object(168) 20:33:00.234 [Lua] HORDE: Pushing horde in time; too many units out 70 20:33:00.370 [GameSession] create_game_object(84, 280) 20:33:00.370 [GameSession] create_game_object(280, 0) -> 11000010493d8ff 20:33:00.370 [GameSession] create_game_object(280, 0) -> 110000105182d5d 20:33:00.370 [GameSession] create_game_object(280, 0) -> 110000104a550a1 20:33:00.370 [GameSession] create_game_object(84, 281) 20:33:00.370 [GameSession] create_game_object(281, 0) -> 11000010493d8ff 20:33:00.370 [GameSession] create_game_object(281, 0) -> 110000105182d5d 20:33:00.370 [GameSession] create_game_object(281, 0) -> 110000104a550a1 20:33:00.411 [GameSession] create_game_object(84, 282) 20:33:00.411 [GameSession] create_game_object(282, 0) -> 11000010493d8ff 20:33:00.411 [GameSession] create_game_object(282, 0) -> 110000105182d5d 20:33:00.411 [GameSession] create_game_object(282, 0) -> 110000104a550a1 20:33:00.619 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.745 20:33:00.699 [GameSession] destroy_game_object(201) 20:33:00.699 error: [Unit] Unit: '#ID[a9b416aa2fc562b7]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[762a8fd18be82fcd]' child 6: '#ID[762a8fd18be82fcd]' child 7: '#ID[762a8fd18be82fcd]' child 8: '#ID[762a8fd18be82fcd]' child 9: '#ID[762a8fd18be82fcd]' child 10: '#ID[762a8fd18be82fcd]' child 11: '#ID[762a8fd18be82fcd]' child 12: '#ID[762a8fd18be82fcd]' 20:33:01.407 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.27200000000000002 20:33:01.645 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.72999999999999998 20:33:02.231 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.70999999999999996 20:33:02.920 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.68000000000000005 20:33:03.558 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.66000000000000003 20:33:04.068 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.63 20:33:04.323 [GameSession] destroy_game_object(280) 20:33:04.494 [GameSession] destroy_game_object(281) 20:33:04.668 [GameSession] create_game_object(84, 283) 20:33:04.668 [GameSession] create_game_object(283, 0) -> 11000010493d8ff 20:33:04.668 [GameSession] create_game_object(283, 0) -> 110000105182d5d 20:33:04.668 [GameSession] create_game_object(283, 0) -> 110000104a550a1 20:33:04.668 [GameSession] create_game_object(84, 284) 20:33:04.668 [GameSession] create_game_object(284, 0) -> 11000010493d8ff 20:33:04.668 [GameSession] create_game_object(284, 0) -> 110000105182d5d 20:33:04.668 [GameSession] create_game_object(284, 0) -> 110000104a550a1 20:33:04.707 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.60999999999999999 20:33:05.280 [Lua] HORDE: Pushing horde in time; too many units out 62 20:33:05.443 [GameSession] create_game_object(84, 285) 20:33:05.443 [GameSession] create_game_object(285, 0) -> 11000010493d8ff 20:33:05.443 [GameSession] create_game_object(285, 0) -> 110000105182d5d 20:33:05.443 [GameSession] create_game_object(285, 0) -> 110000104a550a1 20:33:05.765 [GameSession] destroy_game_object(285) 20:33:06.394 [GameSession] destroy_game_object(283) 20:33:06.450 [GameSession] create_game_object(84, 286) 20:33:06.450 [GameSession] create_game_object(286, 0) -> 11000010493d8ff 20:33:06.450 [GameSession] create_game_object(286, 0) -> 110000105182d5d 20:33:06.450 [GameSession] create_game_object(286, 0) -> 110000104a550a1 20:33:06.931 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.4375 20:33:07.050 [GameSession] create_game_object(84, 287) 20:33:07.050 [GameSession] create_game_object(287, 0) -> 11000010493d8ff 20:33:07.050 [GameSession] create_game_object(287, 0) -> 110000105182d5d 20:33:07.050 [GameSession] create_game_object(287, 0) -> 110000104a550a1 20:33:07.056 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.58499999999999996 20:33:07.210 [GameSession] create_game_object(84, 288) 20:33:07.210 [GameSession] create_game_object(288, 0) -> 11000010493d8ff 20:33:07.210 [GameSession] create_game_object(288, 0) -> 110000105182d5d 20:33:07.210 [GameSession] create_game_object(288, 0) -> 110000104a550a1 20:33:07.498 [GameSession] destroy_game_object(286) 20:33:07.551 [GameSession] destroy_game_object(288) 20:33:07.749 [GameSession] create_game_object(84, 289) 20:33:07.749 [GameSession] create_game_object(289, 0) -> 11000010493d8ff 20:33:07.749 [GameSession] create_game_object(289, 0) -> 110000105182d5d 20:33:07.749 [GameSession] create_game_object(289, 0) -> 110000104a550a1 20:33:08.079 [GameSession] destroy_game_object(284) 20:33:08.531 [GameSession] create_game_object(84, 290) 20:33:08.531 [GameSession] create_game_object(290, 0) -> 11000010493d8ff 20:33:08.531 [GameSession] create_game_object(290, 0) -> 110000105182d5d 20:33:08.531 [GameSession] create_game_object(290, 0) -> 110000104a550a1 20:33:09.162 [GameSession] destroy_game_object(290) 20:33:09.167 [GameSession] create_game_object(84, 291) 20:33:09.167 [GameSession] create_game_object(291, 0) -> 11000010493d8ff 20:33:09.167 [GameSession] create_game_object(291, 0) -> 110000105182d5d 20:33:09.167 [GameSession] create_game_object(291, 0) -> 110000104a550a1 20:33:09.307 [GameSession] create_game_object(84, 292) 20:33:09.307 [GameSession] create_game_object(292, 0) -> 11000010493d8ff 20:33:09.307 [GameSession] create_game_object(292, 0) -> 110000105182d5d 20:33:09.307 [GameSession] create_game_object(292, 0) -> 110000104a550a1 20:33:09.561 [GameSession] create_game_object(84, 293) 20:33:09.561 [GameSession] create_game_object(293, 0) -> 11000010493d8ff 20:33:09.561 [GameSession] create_game_object(293, 0) -> 110000105182d5d 20:33:09.561 [GameSession] create_game_object(293, 0) -> 110000104a550a1 20:33:10.058 [GameSession] create_game_object(84, 294) 20:33:10.058 [GameSession] create_game_object(294, 0) -> 11000010493d8ff 20:33:10.058 [GameSession] create_game_object(294, 0) -> 110000105182d5d 20:33:10.058 [GameSession] create_game_object(294, 0) -> 110000104a550a1 20:33:10.327 [Lua] HORDE: Pushing horde in time; too many units out 62 20:33:10.375 [GameSession] destroy_game_object(291) 20:33:10.495 [GameSession] create_game_object(84, 295) 20:33:10.495 [GameSession] create_game_object(295, 0) -> 11000010493d8ff 20:33:10.495 [GameSession] create_game_object(295, 0) -> 110000105182d5d 20:33:10.495 [GameSession] create_game_object(295, 0) -> 110000104a550a1 20:33:10.705 [GameSession] create_game_object(84, 296) 20:33:10.705 [GameSession] create_game_object(296, 0) -> 11000010493d8ff 20:33:10.705 [GameSession] create_game_object(296, 0) -> 110000105182d5d 20:33:10.705 [GameSession] create_game_object(296, 0) -> 110000104a550a1 20:33:10.929 [GameSession] create_game_object(84, 297) 20:33:10.929 [GameSession] create_game_object(297, 0) -> 11000010493d8ff 20:33:10.929 [GameSession] create_game_object(297, 0) -> 110000105182d5d 20:33:10.929 [GameSession] create_game_object(297, 0) -> 110000104a550a1 20:33:11.080 [GameSession] create_game_object(84, 298) 20:33:11.080 [GameSession] create_game_object(298, 0) -> 11000010493d8ff 20:33:11.080 [GameSession] create_game_object(298, 0) -> 110000105182d5d 20:33:11.080 [GameSession] create_game_object(298, 0) -> 110000104a550a1 20:33:12.164 [GameSession] create_game_object(84, 299) 20:33:12.164 [GameSession] create_game_object(299, 0) -> 11000010493d8ff 20:33:12.164 [GameSession] create_game_object(299, 0) -> 110000105182d5d 20:33:12.164 [GameSession] create_game_object(299, 0) -> 110000104a550a1 20:33:13.636 [GameSession] destroy_game_object(282) 20:33:13.663 [GameSession] destroy_game_object(297) 20:33:13.663 [GameSession] destroy_game_object(298) 20:33:13.873 [GameSession] destroy_game_object(64) 20:33:14.882 [GameSession] create_game_object(36, 300) 20:33:14.882 [GameSession] create_game_object(300, 0) -> 11000010493d8ff 20:33:14.882 [GameSession] create_game_object(300, 0) -> 110000105182d5d 20:33:14.882 [GameSession] create_game_object(300, 0) -> 110000104a550a1 20:33:15.162 [GameSession] destroy_game_object(70) 20:33:15.394 [Lua] HORDE: last wave, reset to standard horde delay 20:33:15.394 [Lua] Time for new HOOORDE! multi_last_wave 20:33:15.394 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 20:33:15.394 [Lua] horde requested: ambush 20:33:15.394 [Lua] setting up ambush-horde 20:33:15.394 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:33:15.394 [Lua] -> spawning: 28 20:33:15.394 [Lua] horde crated with id 8 of type ambush 20:33:15.394 [Lua] ambush horde has started 20:33:17.378 [GameSession] destroy_game_object(71) 20:33:17.843 [GameSession] destroy_game_object(75) 20:33:18.258 [GameSession] destroy_game_object(77) 20:33:18.662 [GameSession] destroy_game_object(245) 20:33:18.980 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:33:18.980 [Lua] replace_hidden_spawners -> second try try found: 6 cover points 20:33:18.980 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:18.980 [Lua] ->moving spawner 20:33:19.270 [GameSession] destroy_game_object(91) 20:33:19.374 [GameSession] destroy_game_object(98) 20:33:19.424 [GameSession] create_game_object(64, 301) 20:33:19.424 [GameSession] create_game_object(301, 0) -> 11000010493d8ff 20:33:19.424 [GameSession] create_game_object(301, 0) -> 110000105182d5d 20:33:19.424 [GameSession] create_game_object(301, 0) -> 110000104a550a1 20:33:19.566 [GameSession] create_game_object(84, 302) 20:33:19.566 [GameSession] create_game_object(302, 0) -> 11000010493d8ff 20:33:19.566 [GameSession] create_game_object(302, 0) -> 110000105182d5d 20:33:19.566 [GameSession] create_game_object(302, 0) -> 110000104a550a1 20:33:19.703 [GameSession] destroy_game_object(302) 20:33:20.070 [GameSession] create_game_object(64, 303) 20:33:20.070 [GameSession] create_game_object(303, 0) -> 11000010493d8ff 20:33:20.070 [GameSession] create_game_object(303, 0) -> 110000105182d5d 20:33:20.070 [GameSession] create_game_object(303, 0) -> 110000104a550a1 20:33:20.470 [GameSession] destroy_game_object(84) 20:33:21.000 [GameSession] create_game_object(64, 304) 20:33:21.000 [GameSession] create_game_object(304, 0) -> 11000010493d8ff 20:33:21.000 [GameSession] create_game_object(304, 0) -> 110000105182d5d 20:33:21.000 [GameSession] create_game_object(304, 0) -> 110000104a550a1 20:33:21.184 [Lua] Horde killed: ? 20:33:21.466 [Lua] Init group template: horde 20:33:22.179 [GameSession] destroy_game_object(87) 20:33:22.660 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/repeating_crossbow":true,"units\/weapons\/player\/wpn_we_dagger_03_t1\/wpn_we_dagger_03_t1_3p":true,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_3p":true,"wwise\/one_handed_daggers":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:33:22.846 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:33:22.864 [Lua] Spline already found! 20:33:22.904 [Lua] Init group template: spline_patrol 20:33:24.393 [GameSession] create_game_object(84, 305) 20:33:24.393 [GameSession] create_game_object(305, 0) -> 11000010493d8ff 20:33:24.393 [GameSession] create_game_object(305, 0) -> 110000105182d5d 20:33:24.393 [GameSession] create_game_object(305, 0) -> 110000104a550a1 20:33:25.056 [GameSession] destroy_game_object(106) 20:33:25.777 [GameSession] create_game_object(84, 306) 20:33:25.777 [GameSession] create_game_object(306, 0) -> 11000010493d8ff 20:33:25.777 [GameSession] create_game_object(306, 0) -> 110000105182d5d 20:33:25.777 [GameSession] create_game_object(306, 0) -> 110000104a550a1 20:33:27.520 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:33:27.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:33:27.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:33:27.520 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:33:27.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 20:33:27.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:33:27.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:33:27.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:33:27.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:33:27.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 20:33:27.939 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":true,"units\/weapons\/player\/wpn_empire_2h_sword_05_t1\/wpn_2h_sword_05_t1_3p":true,"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:33:28.743 [GameSession] 110000104a550a1 -> create_game_object(3074) 20:33:28.743 [GameSession] create_game_object(3074, 0) -> 11000010493d8ff 20:33:28.743 [GameSession] create_game_object(3074, 0) -> 110000105182d5d 20:33:28.743 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:28.787 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.65354329347610474 20:33:29.002 [GameSession] create_game_object(84, 307) 20:33:29.002 [GameSession] create_game_object(307, 0) -> 11000010493d8ff 20:33:29.002 [GameSession] create_game_object(307, 0) -> 110000105182d5d 20:33:29.002 [GameSession] create_game_object(307, 0) -> 110000104a550a1 20:33:29.058 [GameSession] 110000104a550a1 -> destroy_game_object(3074) 20:33:29.058 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:33:30.146 [GameSession] destroy_game_object(307) 20:33:30.770 [GameSession] create_game_object(36, 308) 20:33:30.770 [GameSession] create_game_object(308, 0) -> 11000010493d8ff 20:33:30.770 [GameSession] create_game_object(308, 0) -> 110000105182d5d 20:33:30.770 [GameSession] create_game_object(308, 0) -> 110000104a550a1 20:33:32.156 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.55500000000000005 20:33:32.586 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:33:32.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem, async-read, 20:33:32.586 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 20:33:32.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, DeusChestPreloadSystem, async-read, 20:33:32.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:33:32.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 20:33:32.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:33:32.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:33:32.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 20:33:32.843 [GameSession] destroy_game_object(306) 20:33:33.362 [GameSession] create_game_object(84, 309) 20:33:33.362 [GameSession] create_game_object(309, 0) -> 11000010493d8ff 20:33:33.362 [GameSession] create_game_object(309, 0) -> 110000105182d5d 20:33:33.362 [GameSession] create_game_object(309, 0) -> 110000104a550a1 20:33:33.713 [GameSession] create_game_object(84, 310) 20:33:33.713 [GameSession] create_game_object(310, 0) -> 11000010493d8ff 20:33:33.713 [GameSession] create_game_object(310, 0) -> 110000105182d5d 20:33:33.713 [GameSession] create_game_object(310, 0) -> 110000104a550a1 20:33:33.826 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.54000000000000004 20:33:34.039 [GameSession] destroy_game_object(309) 20:33:34.400 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.52000000000000002 20:33:34.556 [GameSession] create_game_object(84, 311) 20:33:34.556 [GameSession] create_game_object(311, 0) -> 11000010493d8ff 20:33:34.556 [GameSession] create_game_object(311, 0) -> 110000105182d5d 20:33:34.556 [GameSession] create_game_object(311, 0) -> 110000104a550a1 20:33:34.664 [GameSession] 11000010493d8ff -> create_game_object(1068) 20:33:34.664 [GameSession] create_game_object(1068, 0) -> 110000105182d5d 20:33:34.664 [GameSession] create_game_object(1068, 0) -> 110000104a550a1 20:33:34.664 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:34.703 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.64566928148269653 20:33:34.954 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.48999999999999999 20:33:35.093 [GameSession] destroy_game_object(310) 20:33:35.195 [GameSession] 11000010493d8ff -> create_game_object(1069) 20:33:35.195 [GameSession] create_game_object(1069, 0) -> 110000105182d5d 20:33:35.195 [GameSession] create_game_object(1069, 0) -> 110000104a550a1 20:33:35.195 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:35.200 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.62204724550247192 20:33:35.217 [GameSession] 11000010493d8ff -> destroy_game_object(1068) 20:33:35.217 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:35.629 [GameSession] 11000010493d8ff -> destroy_game_object(1069) 20:33:35.629 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:35.687 [GameSession] 11000010493d8ff -> create_game_object(1070) 20:33:35.687 [GameSession] create_game_object(1070, 0) -> 110000105182d5d 20:33:35.687 [GameSession] create_game_object(1070, 0) -> 110000104a550a1 20:33:35.687 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:35.692 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.59842520952224731 20:33:36.088 [GameSession] 11000010493d8ff -> destroy_game_object(1070) 20:33:36.089 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:36.167 [GameSession] create_game_object(84, 312) 20:33:36.167 [GameSession] create_game_object(312, 0) -> 11000010493d8ff 20:33:36.167 [GameSession] create_game_object(312, 0) -> 110000105182d5d 20:33:36.167 [GameSession] create_game_object(312, 0) -> 110000104a550a1 20:33:37.418 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.087999999999999995 20:33:37.591 [GameSession] destroy_game_object(312) 20:33:37.616 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":true,"wwise\/dr_deus_01":true,"wwise\/coghammer":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_runed_3p":true} 20:33:37.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 20:33:37.616 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 20:33:37.616 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 20:33:37.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 20:33:37.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 20:33:37.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 20:33:37.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 20:33:38.040 [GameSession] create_game_object(84, 313) 20:33:38.040 [GameSession] create_game_object(313, 0) -> 11000010493d8ff 20:33:38.040 [GameSession] create_game_object(313, 0) -> 110000105182d5d 20:33:38.040 [GameSession] create_game_object(313, 0) -> 110000104a550a1 20:33:38.165 [Lua] [SharedState] deus_run_state_14553509: health_state:110000104a550a1:1:1:1 = knocked_down 20:33:38.165 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0 20:33:38.281 [GameSession] destroy_game_object(313) 20:33:38.673 [GameSession] destroy_game_object(311) 20:33:40.211 error: [Unit] Unit: '#ID[5ced0626aa3ca1f4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:33:41.108 [GameSession] destroy_game_object(248) 20:33:42.643 [GameSession] destroy_game_object(250) 20:33:42.878 [GameSession] destroy_game_object(111) 20:33:43.943 [Lua] [SharedState] deus_run_state_14553509: health_state:110000104a550a1:1:1:1 = alive 20:33:44.532 [GameSession] 11000010493d8ff -> create_game_object(1071) 20:33:44.532 [GameSession] create_game_object(1071, 0) -> 110000105182d5d 20:33:44.532 [GameSession] create_game_object(1071, 0) -> 110000104a550a1 20:33:44.532 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.537 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.57480317354202271 20:33:44.988 [GameSession] destroy_game_object(103) 20:33:45.035 [GameSession] 11000010493d8ff -> destroy_game_object(1071) 20:33:45.035 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:45.130 [GameSession] 11000010493d8ff -> create_game_object(1072) 20:33:45.130 [GameSession] create_game_object(1072, 0) -> 110000105182d5d 20:33:45.130 [GameSession] create_game_object(1072, 0) -> 110000104a550a1 20:33:45.130 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:45.131 [GameSession] create_game_object(84, 314) 20:33:45.131 [GameSession] create_game_object(314, 0) -> 11000010493d8ff 20:33:45.131 [GameSession] create_game_object(314, 0) -> 110000105182d5d 20:33:45.131 [GameSession] create_game_object(314, 0) -> 110000104a550a1 20:33:45.135 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.55905508995056152 20:33:45.226 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/handgun":true,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_3p":true,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_3p":true,"wwise\/two_handed_axes":true} 20:33:45.371 [GameSession] create_game_object(84, 315) 20:33:45.371 [GameSession] create_game_object(315, 0) -> 11000010493d8ff 20:33:45.371 [GameSession] create_game_object(315, 0) -> 110000105182d5d 20:33:45.371 [GameSession] create_game_object(315, 0) -> 110000104a550a1 20:33:45.786 [GameSession] 11000010493d8ff -> destroy_game_object(1072) 20:33:45.786 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:46.379 [GameSession] 110000104a550a1 -> create_game_object(3075) 20:33:46.379 [GameSession] create_game_object(3075, 0) -> 11000010493d8ff 20:33:46.379 [GameSession] create_game_object(3075, 0) -> 110000105182d5d 20:33:46.379 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:46.413 [GameSession] 11000010493d8ff -> create_game_object(1073) 20:33:46.413 [GameSession] create_game_object(1073, 0) -> 110000105182d5d 20:33:46.413 [GameSession] create_game_object(1073, 0) -> 110000104a550a1 20:33:46.413 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:46.417 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.53543305397033691 20:33:46.417 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.59842520952224731 20:33:46.497 [GameSession] 11000010493d8ff -> create_game_object(1074) 20:33:46.497 [GameSession] create_game_object(1074, 0) -> 110000105182d5d 20:33:46.497 [GameSession] create_game_object(1074, 0) -> 110000104a550a1 20:33:46.497 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:46.503 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.5118110179901123 20:33:46.566 [GameSession] 11000010493d8ff -> create_game_object(1075) 20:33:46.566 [GameSession] create_game_object(1075, 0) -> 110000105182d5d 20:33:46.566 [GameSession] create_game_object(1075, 0) -> 110000104a550a1 20:33:46.566 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:46.570 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.4881889820098877 20:33:46.758 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84999999999999998 20:33:46.825 [GameSession] 110000104a550a1 -> destroy_game_object(3075) 20:33:46.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:33:46.878 [GameSession] 11000010493d8ff -> destroy_game_object(1073) 20:33:46.878 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:46.967 [GameSession] 11000010493d8ff -> destroy_game_object(1074) 20:33:46.967 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:47.045 [GameSession] 11000010493d8ff -> destroy_game_object(1075) 20:33:47.045 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:47.202 [GameSession] destroy_game_object(314) 20:33:47.477 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.80200000000000005 20:33:47.722 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.78400000000000003 20:33:47.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:33:47.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, DeusChestPreloadSystem, async-read, 20:33:47.738 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:33:47.738 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:33:47.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:33:47.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:33:47.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 20:33:47.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 20:33:47.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p 20:33:49.318 [GameSession] 11000010493d8ff -> create_game_object(1076) 20:33:49.318 [GameSession] create_game_object(1076, 0) -> 110000105182d5d 20:33:49.318 [GameSession] create_game_object(1076, 0) -> 110000104a550a1 20:33:49.318 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:49.323 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.4645669162273407 20:33:49.323 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.68400000000000005 20:33:49.639 [GameSession] destroy_game_object(315) 20:33:49.827 [GameSession] create_game_object(84, 316) 20:33:49.827 [GameSession] create_game_object(316, 0) -> 11000010493d8ff 20:33:49.827 [GameSession] create_game_object(316, 0) -> 110000105182d5d 20:33:49.827 [GameSession] create_game_object(316, 0) -> 110000104a550a1 20:33:50.096 [GameSession] 11000010493d8ff -> destroy_game_object(1076) 20:33:50.096 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:50.246 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:33:50.316 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.624 20:33:50.796 [GameSession] 11000010493d8ff -> create_game_object(1077) 20:33:50.796 [GameSession] create_game_object(1077, 0) -> 110000105182d5d 20:33:50.796 [GameSession] create_game_object(1077, 0) -> 110000104a550a1 20:33:50.796 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:50.801 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.44094488024711609 20:33:50.920 [GameSession] create_game_object(84, 317) 20:33:50.920 [GameSession] create_game_object(317, 0) -> 11000010493d8ff 20:33:50.921 [GameSession] create_game_object(317, 0) -> 110000105182d5d 20:33:50.921 [GameSession] create_game_object(317, 0) -> 110000104a550a1 20:33:51.290 [Lua] Horde killed: ? 20:33:51.365 [GameSession] 11000010493d8ff -> destroy_game_object(1077) 20:33:51.365 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:51.555 [GameSession] 11000010493d8ff -> create_game_object(1078) 20:33:51.555 [GameSession] create_game_object(1078, 0) -> 110000105182d5d 20:33:51.555 [GameSession] create_game_object(1078, 0) -> 110000104a550a1 20:33:51.555 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:51.559 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.42519685626029968 20:33:51.645 [GameSession] 11000010493d8ff -> create_game_object(1079) 20:33:51.645 [GameSession] create_game_object(1079, 0) -> 110000105182d5d 20:33:51.645 [GameSession] create_game_object(1079, 0) -> 110000104a550a1 20:33:51.645 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:51.649 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.40157479047775269 20:33:51.712 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.63400000000000001 20:33:51.717 [GameSession] 11000010493d8ff -> create_game_object(1080) 20:33:51.717 [GameSession] create_game_object(1080, 0) -> 110000105182d5d 20:33:51.717 [GameSession] create_game_object(1080, 0) -> 110000104a550a1 20:33:51.718 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:51.721 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.37795275449752808 20:33:51.810 [GameSession] destroy_game_object(300) 20:33:51.810 error: [Unit] Unit: '#ID[b5e9e9ad3ff20d9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[a5d76b0c3cd4d99a]' 20:33:52.040 [GameSession] 11000010493d8ff -> create_game_object(1081) 20:33:52.040 [GameSession] create_game_object(1081, 0) -> 110000105182d5d 20:33:52.040 [GameSession] create_game_object(1081, 0) -> 110000104a550a1 20:33:52.040 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:52.044 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.35433071851730347 20:33:52.050 [GameSession] 11000010493d8ff -> destroy_game_object(1078) 20:33:52.050 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:52.079 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, prioritized 20:33:52.085 [GameSession] 11000010493d8ff -> create_game_object(1082) 20:33:52.085 [GameSession] create_game_object(1082, 0) -> 110000105182d5d 20:33:52.085 [GameSession] create_game_object(1082, 0) -> 110000104a550a1 20:33:52.085 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:52.114 [GameSession] 11000010493d8ff -> destroy_game_object(1080) 20:33:52.114 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:52.114 [GameSession] 11000010493d8ff -> destroy_game_object(1079) 20:33:52.114 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:52.119 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.33070865273475647 20:33:52.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:33:52.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:33:52.365 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105182d5d, connection_key=1, breed_name=chaos_raider) 20:33:52.503 [GameSession] 11000010493d8ff -> destroy_game_object(1081) 20:33:52.503 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:52.552 [GameSession] 11000010493d8ff -> destroy_game_object(1082) 20:33:52.552 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:52.565 [Lua] Coordinated attack! 20:33:52.725 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104a550a1, connection_key=2, breed_name=chaos_raider) 20:33:52.784 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:33:52.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 20:33:52.792 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:52.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_04/wpn_wh_halberd_04_3p, DeusChestPreloadSystem 20:33:52.792 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:52.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 20:33:52.792 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:52.792 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:53.880 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:33:55.039 [GameSession] 11000010493d8ff -> create_game_object(1083) 20:33:55.039 [GameSession] create_game_object(1083, 0) -> 110000105182d5d 20:33:55.039 [GameSession] create_game_object(1083, 0) -> 110000104a550a1 20:33:55.039 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:55.043 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.31496062874794006 20:33:55.366 [GameSession] create_game_object(84, 318) 20:33:55.366 [GameSession] create_game_object(318, 0) -> 11000010493d8ff 20:33:55.366 [GameSession] create_game_object(318, 0) -> 110000105182d5d 20:33:55.366 [GameSession] create_game_object(318, 0) -> 110000104a550a1 20:33:55.410 [GameSession] 11000010493d8ff -> destroy_game_object(1083) 20:33:55.410 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:55.863 [GameSession] 11000010493d8ff -> create_game_object(1084) 20:33:55.863 [GameSession] create_game_object(1084, 0) -> 110000105182d5d 20:33:55.863 [GameSession] create_game_object(1084, 0) -> 110000104a550a1 20:33:55.863 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:55.868 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.29133859276771545 20:33:56.332 [GameSession] 11000010493d8ff -> destroy_game_object(1084) 20:33:56.332 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:56.370 [GameSession] 11000010493d8ff -> create_game_object(1085) 20:33:56.370 [GameSession] create_game_object(1085, 0) -> 110000105182d5d 20:33:56.370 [GameSession] create_game_object(1085, 0) -> 110000104a550a1 20:33:56.370 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:56.400 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.26771652698516846 20:33:56.434 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010493d8ff, connection_key=0, breed_name=chaos_raider) 20:33:56.436 [GameSession] create_game_object(64, 319) 20:33:56.436 [GameSession] create_game_object(319, 0) -> 11000010493d8ff 20:33:56.436 [GameSession] create_game_object(319, 0) -> 110000105182d5d 20:33:56.436 [GameSession] create_game_object(319, 0) -> 110000104a550a1 20:33:56.448 [GameSession] create_game_object(64, 320) 20:33:56.448 [GameSession] create_game_object(320, 0) -> 11000010493d8ff 20:33:56.448 [GameSession] create_game_object(320, 0) -> 110000105182d5d 20:33:56.448 [GameSession] create_game_object(320, 0) -> 110000104a550a1 20:33:56.799 [GameSession] 11000010493d8ff -> destroy_game_object(1085) 20:33:56.800 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:56.839 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.64400000000000002 20:33:56.906 [GameSession] 11000010493d8ff -> create_game_object(1086) 20:33:56.906 [GameSession] create_game_object(1086, 0) -> 110000105182d5d 20:33:56.906 [GameSession] create_game_object(1086, 0) -> 110000104a550a1 20:33:56.906 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:56.910 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.24409449100494385 20:33:57.034 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.80000000000000004 20:33:57.159 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000105182d5d:1:5:1 = 20:33:57.331 [GameSession] 11000010493d8ff -> destroy_game_object(1086) 20:33:57.331 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:57.823 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, DeusChestPreloadSystem 20:33:57.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, DeusChestPreloadSystem 20:33:57.832 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:33:58.100 [GameSession] 11000010493d8ff -> create_game_object(1087) 20:33:58.100 [GameSession] create_game_object(1087, 0) -> 110000105182d5d 20:33:58.100 [GameSession] create_game_object(1087, 0) -> 110000104a550a1 20:33:58.100 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:58.104 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.22047244012355804 20:33:58.582 [GameSession] 11000010493d8ff -> destroy_game_object(1087) 20:33:58.582 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:58.633 [GameSession] 11000010493d8ff -> create_game_object(1088) 20:33:58.633 [GameSession] create_game_object(1088, 0) -> 110000105182d5d 20:33:58.633 [GameSession] create_game_object(1088, 0) -> 110000104a550a1 20:33:58.633 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:58.637 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.19685038924217224 20:33:59.079 [GameSession] 11000010493d8ff -> destroy_game_object(1088) 20:33:59.079 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:33:59.201 [GameSession] 11000010493d8ff -> create_game_object(1089) 20:33:59.201 [GameSession] create_game_object(1089, 0) -> 110000105182d5d 20:33:59.201 [GameSession] create_game_object(1089, 0) -> 110000104a550a1 20:33:59.201 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:59.242 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.18110236525535583 20:33:59.642 [GameSession] 11000010493d8ff -> destroy_game_object(1089) 20:33:59.642 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:00.429 [GameSession] destroy_game_object(308) 20:34:00.569 [GameSession] create_game_object(84, 321) 20:34:00.569 [GameSession] create_game_object(321, 0) -> 11000010493d8ff 20:34:00.569 [GameSession] create_game_object(321, 0) -> 110000105182d5d 20:34:00.569 [GameSession] create_game_object(321, 0) -> 110000104a550a1 20:34:01.954 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.65400000000000003 20:34:02.373 [GameSession] 11000010493d8ff -> create_game_object(1090) 20:34:02.373 [GameSession] create_game_object(1090, 0) -> 110000105182d5d 20:34:02.373 [GameSession] create_game_object(1090, 0) -> 110000104a550a1 20:34:02.373 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:02.377 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.15748031437397003 20:34:02.451 [GameSession] 11000010493d8ff -> create_game_object(1091) 20:34:02.451 [GameSession] create_game_object(1091, 0) -> 110000105182d5d 20:34:02.451 [GameSession] create_game_object(1091, 0) -> 110000104a550a1 20:34:02.451 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:02.455 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.13385826349258423 20:34:02.527 [GameSession] 11000010493d8ff -> create_game_object(1092) 20:34:02.527 [GameSession] create_game_object(1092, 0) -> 110000105182d5d 20:34:02.527 [GameSession] create_game_object(1092, 0) -> 110000104a550a1 20:34:02.527 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:02.568 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.11023622006177902 20:34:02.740 [GameSession] 11000010493d8ff -> destroy_game_object(1090) 20:34:02.740 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:02.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `enemy_chaos_weapon_swing` for object id: 103, name: `unknown` 20:34:02.835 [GameSession] 11000010493d8ff -> destroy_game_object(1091) 20:34:02.835 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:02.835 [GameSession] 11000010493d8ff -> create_game_object(1093) 20:34:02.835 [GameSession] create_game_object(1093, 0) -> 110000105182d5d 20:34:02.835 [GameSession] create_game_object(1093, 0) -> 110000104a550a1 20:34:02.835 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:02.869 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.086614176630973816 20:34:02.907 [GameSession] 11000010493d8ff -> destroy_game_object(1092) 20:34:02.907 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:02.947 [GameSession] 11000010493d8ff -> create_game_object(1094) 20:34:02.947 [GameSession] create_game_object(1094, 0) -> 110000105182d5d 20:34:02.947 [GameSession] create_game_object(1094, 0) -> 110000104a550a1 20:34:02.947 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:02.951 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.062992125749588013 20:34:02.983 [GameSession] destroy_game_object(320) 20:34:02.983 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[762a8fd18be82fcd]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[32ec2ed1924d32bb]' 20:34:03.014 [GameSession] 11000010493d8ff -> create_game_object(1095) 20:34:03.014 [GameSession] create_game_object(1095, 0) -> 110000105182d5d 20:34:03.014 [GameSession] create_game_object(1095, 0) -> 110000104a550a1 20:34:03.014 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:03.019 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.04724409431219101 20:34:03.188 [GameSession] destroy_game_object(166) 20:34:03.193 [GameSession] 11000010493d8ff -> destroy_game_object(1093) 20:34:03.193 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:03.222 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, prioritized 20:34:03.270 [GameSession] 11000010493d8ff -> destroy_game_object(1094) 20:34:03.270 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:03.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:34:03.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:34:03.550 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105182d5d, connection_key=1, breed_name=chaos_marauder) 20:34:03.567 [GameSession] 11000010493d8ff -> destroy_game_object(1095) 20:34:03.567 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:03.729 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104a550a1, connection_key=2, breed_name=chaos_marauder) 20:34:04.730 [GameSession] 110000104a550a1 -> create_game_object(3076) 20:34:04.730 [GameSession] create_game_object(3076, 0) -> 11000010493d8ff 20:34:04.730 [GameSession] create_game_object(3076, 0) -> 110000105182d5d 20:34:04.730 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:04.734 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.55118107795715332 20:34:05.019 [GameSession] create_game_object(84, 322) 20:34:05.020 [GameSession] create_game_object(322, 0) -> 11000010493d8ff 20:34:05.020 [GameSession] create_game_object(322, 0) -> 110000105182d5d 20:34:05.020 [GameSession] create_game_object(322, 0) -> 110000104a550a1 20:34:05.177 [GameSession] 110000104a550a1 -> destroy_game_object(3076) 20:34:05.177 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:06.825 [GameSession] 110000104a550a1 -> create_game_object(3077) 20:34:06.825 [GameSession] create_game_object(3077, 0) -> 11000010493d8ff 20:34:06.825 [GameSession] create_game_object(3077, 0) -> 110000105182d5d 20:34:06.825 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:06.830 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.5039370059967041 20:34:07.054 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.66400000000000003 20:34:07.130 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010493d8ff, connection_key=0, breed_name=chaos_marauder) 20:34:07.133 [GameSession] create_game_object(64, 323) 20:34:07.133 [GameSession] create_game_object(323, 0) -> 11000010493d8ff 20:34:07.133 [GameSession] create_game_object(323, 0) -> 110000105182d5d 20:34:07.133 [GameSession] create_game_object(323, 0) -> 110000104a550a1 20:34:07.146 [GameSession] create_game_object(64, 324) 20:34:07.146 [GameSession] create_game_object(324, 0) -> 11000010493d8ff 20:34:07.146 [GameSession] create_game_object(324, 0) -> 110000105182d5d 20:34:07.146 [GameSession] create_game_object(324, 0) -> 110000104a550a1 20:34:07.186 [GameSession] 110000104a550a1 -> destroy_game_object(3077) 20:34:07.186 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:08.738 [GameSession] 110000104a550a1 -> create_game_object(3078) 20:34:08.738 [GameSession] create_game_object(3078, 0) -> 11000010493d8ff 20:34:08.738 [GameSession] create_game_object(3078, 0) -> 110000105182d5d 20:34:08.738 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:08.778 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.44881889224052429 20:34:09.112 [GameSession] 110000104a550a1 -> destroy_game_object(3078) 20:34:09.112 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:10.498 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 69 20:34:10.498 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1498 20:34:10.498 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10236 20:34:10.498 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 58 20:34:10.503 [GameSession] destroy_game_object(30) 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 61 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1394 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10254 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 69 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 1001 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10272 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 66 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1481 20:34:10.581 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10294 20:34:10.644 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 70 20:34:10.644 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1534 20:34:10.644 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10330 20:34:10.644 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 59 20:34:10.649 [GameSession] destroy_game_object(31) 20:34:10.714 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 62 20:34:10.714 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1430 20:34:10.714 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10366 20:34:10.714 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 70 20:34:10.714 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 1037 20:34:10.714 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10402 20:34:10.738 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 67 20:34:10.738 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1526 20:34:10.738 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10447 20:34:11.106 [GameSession] destroy_game_object(126) 20:34:12.193 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.67400000000000004 20:34:17.193 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.68400000000000005 20:34:19.775 [GameSession] destroy_game_object(322) 20:34:19.909 [GameSession] create_game_object(84, 325) 20:34:19.909 [GameSession] create_game_object(325, 0) -> 11000010493d8ff 20:34:19.909 [GameSession] create_game_object(325, 0) -> 110000105182d5d 20:34:19.909 [GameSession] create_game_object(325, 0) -> 110000104a550a1 20:34:20.148 [GameSession] destroy_game_object(325) 20:34:22.345 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.69399999999999995 20:34:23.105 [GameSession] destroy_game_object(296) 20:34:23.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 92, name: `unknown` 20:34:24.065 [GameSession] destroy_game_object(299) 20:34:24.576 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 1384192575) 20:34:24.599 [GameSession] create_game_object(55, 326) 20:34:24.599 [GameSession] create_game_object(326, 0) -> 11000010493d8ff 20:34:24.599 [GameSession] create_game_object(326, 0) -> 110000105182d5d 20:34:24.599 [GameSession] create_game_object(326, 0) -> 110000104a550a1 20:34:24.599 [Lua] New enhanced breed spawned 20:34:24.727 [GameSession] destroy_game_object(316) 20:34:24.782 [GameSession] destroy_game_object(321) 20:34:25.386 [GameSession] create_game_object(36, 327) 20:34:25.386 [GameSession] create_game_object(327, 0) -> 11000010493d8ff 20:34:25.386 [GameSession] create_game_object(327, 0) -> 110000105182d5d 20:34:25.386 [GameSession] create_game_object(327, 0) -> 110000104a550a1 20:34:25.497 [GameSession] destroy_game_object(317) 20:34:26.589 [GameSession] destroy_game_object(305) 20:34:27.491 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.70399999999999996 20:34:27.882 [GameSession] create_game_object(36, 328) 20:34:27.882 [GameSession] create_game_object(328, 0) -> 11000010493d8ff 20:34:27.882 [GameSession] create_game_object(328, 0) -> 110000105182d5d 20:34:27.882 [GameSession] create_game_object(328, 0) -> 110000104a550a1 20:34:28.341 [GameSession] create_game_object(84, 329) 20:34:28.341 [GameSession] create_game_object(329, 0) -> 11000010493d8ff 20:34:28.341 [GameSession] create_game_object(329, 0) -> 110000105182d5d 20:34:28.341 [GameSession] create_game_object(329, 0) -> 110000104a550a1 20:34:28.443 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:34:28.460 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:34:28.460 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:34:28.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem 20:34:28.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:34:28.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:34:28.635 [Lua] [SharedState] deus_run_state_14553509: potion:110000104a550a1:1:1:1 = 20:34:28.749 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = grenade_frag_01 20:34:29.220 [Lua] ready to jump failed 20:34:30.590 [GameSession] destroy_game_object(329) 20:34:31.023 [GameSession] 110000104a550a1 -> create_game_object(3079) 20:34:31.023 [GameSession] create_game_object(3079, 0) -> 11000010493d8ff 20:34:31.023 [GameSession] create_game_object(3079, 0) -> 110000105182d5d 20:34:31.023 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:31.027 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = 20:34:31.054 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.4325 20:34:31.054 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = grenade_frag_01 20:34:31.194 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.40749999999999997 20:34:31.194 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.76600000000000001 20:34:31.537 [GameSession] 110000104a550a1 -> destroy_game_object(3079) 20:34:31.537 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:32.544 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.71399999999999997 20:34:32.617 [GameSession] 110000104a550a1 -> create_game_object(3080) 20:34:32.617 [GameSession] create_game_object(3080, 0) -> 11000010493d8ff 20:34:32.617 [GameSession] create_game_object(3080, 0) -> 110000105182d5d 20:34:32.617 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:32.621 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = 20:34:32.659 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = grenade_frag_01 20:34:32.860 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.38750000000000001 20:34:32.860 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.73399999999999999 20:34:33.218 [GameSession] 110000104a550a1 -> destroy_game_object(3080) 20:34:33.218 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:34.367 [GameSession] create_game_object(68, 330) 20:34:34.367 [GameSession] create_game_object(330, 0) -> 11000010493d8ff 20:34:34.367 [GameSession] create_game_object(330, 0) -> 110000105182d5d 20:34:34.367 [GameSession] create_game_object(330, 0) -> 110000104a550a1 20:34:34.473 [GameSession] 110000104a550a1 -> create_game_object(3081) 20:34:34.473 [GameSession] create_game_object(3081, 0) -> 11000010493d8ff 20:34:34.473 [GameSession] create_game_object(3081, 0) -> 110000105182d5d 20:34:34.473 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.477 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = 20:34:34.528 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = grenade_frag_01 20:34:34.589 [GameSession] create_game_object(84, 331) 20:34:34.589 [GameSession] create_game_object(331, 0) -> 11000010493d8ff 20:34:34.589 [GameSession] create_game_object(331, 0) -> 110000105182d5d 20:34:34.589 [GameSession] create_game_object(331, 0) -> 110000104a550a1 20:34:34.721 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.69799999999999995 20:34:34.916 [GameSession] create_game_object(84, 332) 20:34:34.916 [GameSession] create_game_object(332, 0) -> 11000010493d8ff 20:34:34.916 [GameSession] create_game_object(332, 0) -> 110000105182d5d 20:34:34.916 [GameSession] create_game_object(332, 0) -> 110000104a550a1 20:34:34.994 [GameSession] 110000104a550a1 -> destroy_game_object(3081) 20:34:34.994 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:35.245 [GameSession] destroy_game_object(332) 20:34:36.275 [GameSession] destroy_game_object(331) 20:34:37.589 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.71799999999999997 20:34:37.638 [GameSession] 110000104a550a1 -> create_game_object(3082) 20:34:37.638 [GameSession] create_game_object(3082, 0) -> 11000010493d8ff 20:34:37.638 [GameSession] create_game_object(3082, 0) -> 110000105182d5d 20:34:37.638 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:37.647 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = 20:34:37.683 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = grenade_frag_01 20:34:38.297 [GameSession] 110000104a550a1 -> destroy_game_object(3082) 20:34:38.297 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:39.342 [GameSession] destroy_game_object(330) 20:34:39.424 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000105182d5d:1:5:1 = healthkit_first_aid_kit_01 20:34:39.817 [Lua] ready to jump failed 20:34:40.761 [GameSession] create_game_object(23, 333) 20:34:40.761 [GameSession] create_game_object(333, 0) -> 11000010493d8ff 20:34:40.761 [GameSession] create_game_object(333, 0) -> 110000105182d5d 20:34:40.761 [GameSession] create_game_object(333, 0) -> 110000104a550a1 20:34:41.452 [GameSession] create_game_object(84, 334) 20:34:41.452 [GameSession] create_game_object(334, 0) -> 11000010493d8ff 20:34:41.452 [GameSession] create_game_object(334, 0) -> 110000105182d5d 20:34:41.452 [GameSession] create_game_object(334, 0) -> 110000104a550a1 20:34:41.634 [Lua] chaos troll died! 20:34:41.634 [GameSession] create_game_object(68, 335) 20:34:41.634 [GameSession] create_game_object(335, 0) -> 11000010493d8ff 20:34:41.634 [GameSession] create_game_object(335, 0) -> 110000105182d5d 20:34:41.634 [GameSession] create_game_object(335, 0) -> 110000104a550a1 20:34:41.662 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000103724cc4:0:0:0 = 6 20:34:41.662 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:11000010493d8ff:0:0:0 = 5 20:34:41.662 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000105182d5d:0:0:0 = 6 20:34:41.662 [Lua] [SharedState] deus_run_state_14553509: cursed_chests_purified:110000104a550a1:0:0:0 = 6 20:34:42.631 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.72799999999999998 20:34:42.833 [Lua] [ChatManager][1]System: "Grudgebringer (Outcast Engineer)" objectives achieved. Finish the level to complete the challenge. 20:34:42.926 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 71 20:34:42.926 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1563 20:34:42.926 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10476 20:34:42.926 [Lua] [SharedState] deus_run_state_14553509: monster_coins_picked_up:0:0:0:0 = 12 20:34:42.931 [GameSession] destroy_game_object(335) 20:34:43.005 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 68 20:34:43.005 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1562 20:34:43.005 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10512 20:34:43.005 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 71 20:34:43.005 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 1066 20:34:43.005 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10541 20:34:43.045 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 63 20:34:43.045 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1459 20:34:43.045 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10570 20:34:46.365 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 20:34:46.371 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c632340 20:34:46.605 [GameSession] destroy_game_object(334) 20:34:46.690 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"client_id":119042096,"name":"last_player_standing_power_reg","rarity":"exotic"},{"rarity":"rare","client_id":2044753280,"name":"power_up_of_shallya"},{"rarity":"rare","client_id":750813760,"name":"deus_damage_reduction_on_incapacitated"},{"rarity":"rare","client_id":1175045760,"name":"barkskin"},{"rarity":"rare","client_id":1656864256,"name":"deus_more_head_less_body_damage"},{"rarity":"rare","client_id":1824082944,"name":"talent_5_3"},{"rarity":"rare","client_id":1382778880,"name":"shrapnel"},{"rarity":"rare","client_id":588495168,"name":"natural_bond"},{"rarity":"unique","client_id":1444746368,"name":"always_blocking"},{"rarity":"exotic","client_id":1519489152,"name":"talent_1_3"},{"rarity":"exotic","client_id":1765295744,"name":"deus_cooldown_reg_not_hit"},{"rarity":"exotic","client_id":747194368,"name":"explosive_kills_on_elite_kills"},{"rarity":"exotic","client_id":1130665216,"name":"deus_block_procs_parry"},{"rarity":"exotic","client_id":200068192,"name":"talent_1_1"},{"rarity":"rare","client_id":133346432,"name":"talent_2_1"},{"rarity":"exotic","client_id":1513431936,"name":"talent_3_2"},{"rarity":"rare","client_id":1372333184,"name":"talent_4_1"},{"rarity":"rare","client_id":854402176,"name":"talent_5_2"},{"rarity":"unique","client_id":1057302784,"name":"talent_6_2"}] 20:34:47.276 [GameSession] 11000010493d8ff -> create_game_object(1096) 20:34:47.276 [GameSession] create_game_object(1096, 0) -> 110000105182d5d 20:34:47.276 [GameSession] create_game_object(1096, 0) -> 110000104a550a1 20:34:47.276 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:47.333 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.023622047156095505 20:34:47.361 [GameSession] 11000010493d8ff -> create_game_object(1097) 20:34:47.361 [GameSession] create_game_object(1097, 0) -> 110000105182d5d 20:34:47.361 [GameSession] create_game_object(1097, 0) -> 110000104a550a1 20:34:47.361 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:47.406 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0 20:34:47.635 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.73799999999999999 20:34:47.647 [GameSession] 11000010493d8ff -> destroy_game_object(1096) 20:34:47.648 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:47.648 [GameSession] 110000104a550a1 -> create_game_object(3083) 20:34:47.648 [GameSession] create_game_object(3083, 0) -> 11000010493d8ff 20:34:47.648 [GameSession] create_game_object(3083, 0) -> 110000105182d5d 20:34:47.648 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:47.689 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.40157479047775269 20:34:47.710 [GameSession] 11000010493d8ff -> destroy_game_object(1097) 20:34:47.710 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:34:47.779 [GameSession] destroy_game_object(333) 20:34:48.128 [GameSession] 110000104a550a1 -> destroy_game_object(3083) 20:34:48.128 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:34:49.648 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"rarity":"rare","client_id":807067968,"name":"talent_2_3"},{"rarity":"unique","client_id":1578961152,"name":"deus_crit_chain_lightning"},{"rarity":"unique","client_id":1929555584,"name":"deus_parry_damage_immune"},{"rarity":"unique","client_id":471969888,"name":"deus_ranged_crit_explosion"},{"rarity":"unique","client_id":616159936,"name":"talent_6_2"},{"rarity":"exotic","client_id":187443680,"name":"deus_block_procs_parry"},{"rarity":"exotic","client_id":1786702208,"name":"deus_infinite_dodges"},{"rarity":"exotic","client_id":1716030976,"name":"talent_1_1"},{"rarity":"exotic","client_id":1659906048,"name":"talent_3_3"},{"rarity":"rare","client_id":2070237568,"name":"deus_ammo_pickup_heal"},{"rarity":"rare","client_id":406268320,"name":"talent_2_1"},{"rarity":"rare","client_id":770161088,"name":"talent_2_2"},{"rarity":"rare","client_id":1076583040,"name":"talent_4_2"},{"rarity":"rare","client_id":896688896,"name":"talent_4_3"},{"rarity":"rare","client_id":9202692,"name":"talent_5_1"},{"rarity":"rare","client_id":777840448,"name":"deus_damage_reduction_on_incapacitated"},{"rarity":"unique","client_id":1129681280,"name":"deus_reckless_swings"},{"client_id":1845585536,"name":"deus_standing_still_damage_reduction","rarity":"rare"}] 20:34:49.649 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 20:34:49.654 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c632340 20:34:51.974 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"client_id":2079796096,"name":"deus_big_swing_stagger","rarity":"exotic"},{"rarity":"exotic","client_id":323713728,"name":"deus_powerup_attack_speed"},{"rarity":"exotic","client_id":53354868,"name":"deus_guard_aura_check"},{"rarity":"exotic","client_id":1259163904,"name":"deus_cooldown_reg_not_hit"},{"rarity":"exotic","client_id":1729709184,"name":"cooldown_on_friendly_ability"},{"rarity":"rare","client_id":56895992,"name":"deus_skill_on_special_kill"},{"rarity":"exotic","client_id":1857718016,"name":"talent_1_1"},{"rarity":"rare","client_id":949997504,"name":"talent_2_3"},{"rarity":"exotic","client_id":1934743680,"name":"talent_3_3"},{"rarity":"rare","client_id":1038589440,"name":"talent_4_2"},{"rarity":"rare","client_id":2094776832,"name":"talent_5_2"},{"rarity":"unique","client_id":2069237760,"name":"talent_6_2"},{"rarity":"unique","client_id":1790716800,"name":"melee_killing_spree_speed"},{"rarity":"exotic","client_id":1191602048,"name":"deus_push_charge"},{"rarity":"exotic","client_id":244605360,"name":"deus_infinite_dodges"}] 20:34:52.763 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.748 20:34:53.964 [GameSession] destroy_game_object(318) 20:34:55.987 [Lua] Coordinated attack! 20:34:56.430 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"client_id":895876928,"name":"deus_grenade_multi_throw","rarity":"unique"},{"rarity":"unique","client_id":290454144,"name":"deus_collateral_damage_on_melee_killing_blow"},{"rarity":"rare","client_id":456974688,"name":"explosive_ordinance"},{"rarity":"unique","client_id":305347520,"name":"drop_item_on_ability_use"},{"rarity":"rare","client_id":1950253056,"name":"talent_4_2"},{"rarity":"exotic","client_id":254893200,"name":"deus_guard_aura_check"},{"rarity":"exotic","client_id":879155776,"name":"talent_1_3"},{"rarity":"rare","client_id":320363040,"name":"talent_2_3"},{"rarity":"exotic","client_id":410700256,"name":"talent_3_3"},{"rarity":"rare","client_id":2119348864,"name":"talent_4_1"},{"rarity":"rare","client_id":1704106496,"name":"talent_5_1"},{"rarity":"unique","client_id":930980224,"name":"talent_6_2"},{"rarity":"rare","client_id":117109376,"name":"deus_cooldown_regen"},{"rarity":"exotic","client_id":602013184,"name":"talent_1_1"}] 20:34:56.447 [GameSession] create_game_object(84, 336) 20:34:56.447 [GameSession] create_game_object(336, 0) -> 11000010493d8ff 20:34:56.447 [GameSession] create_game_object(336, 0) -> 110000105182d5d 20:34:56.447 [GameSession] create_game_object(336, 0) -> 110000104a550a1 20:34:56.776 [GameSession] destroy_game_object(165) 20:34:57.676 [GameSession] destroy_game_object(328) 20:34:57.964 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.75800000000000001 20:34:59.866 [GameSession] create_game_object(84, 337) 20:34:59.866 [GameSession] create_game_object(337, 0) -> 11000010493d8ff 20:34:59.866 [GameSession] create_game_object(337, 0) -> 110000105182d5d 20:34:59.866 [GameSession] create_game_object(337, 0) -> 110000104a550a1 20:35:00.865 [GameSession] create_game_object(84, 338) 20:35:00.865 [GameSession] create_game_object(338, 0) -> 11000010493d8ff 20:35:00.865 [GameSession] create_game_object(338, 0) -> 110000105182d5d 20:35:00.865 [GameSession] create_game_object(338, 0) -> 110000104a550a1 20:35:00.879 [GameSession] create_game_object(84, 339) 20:35:00.879 [GameSession] create_game_object(339, 0) -> 11000010493d8ff 20:35:00.879 [GameSession] create_game_object(339, 0) -> 110000105182d5d 20:35:00.879 [GameSession] create_game_object(339, 0) -> 110000104a550a1 20:35:03.003 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.76800000000000002 20:35:04.615 [GameSession] create_game_object(84, 340) 20:35:04.615 [GameSession] create_game_object(340, 0) -> 11000010493d8ff 20:35:04.615 [GameSession] create_game_object(340, 0) -> 110000105182d5d 20:35:04.615 [GameSession] create_game_object(340, 0) -> 110000104a550a1 20:35:04.647 [GameSession] create_game_object(84, 341) 20:35:04.647 [GameSession] create_game_object(341, 0) -> 11000010493d8ff 20:35:04.647 [GameSession] create_game_object(341, 0) -> 110000105182d5d 20:35:04.647 [GameSession] create_game_object(341, 0) -> 110000104a550a1 20:35:04.781 [GameSession] create_game_object(84, 342) 20:35:04.781 [GameSession] create_game_object(342, 0) -> 11000010493d8ff 20:35:04.781 [GameSession] create_game_object(342, 0) -> 110000105182d5d 20:35:04.781 [GameSession] create_game_object(342, 0) -> 110000104a550a1 20:35:04.806 [GameSession] destroy_game_object(324) 20:35:04.806 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ff3acb4cd2c1881e]' 20:35:05.826 [GameSession] create_game_object(84, 343) 20:35:05.826 [GameSession] create_game_object(343, 0) -> 11000010493d8ff 20:35:05.826 [GameSession] create_game_object(343, 0) -> 110000105182d5d 20:35:05.826 [GameSession] create_game_object(343, 0) -> 110000104a550a1 20:35:05.844 [GameSession] destroy_game_object(323) 20:35:05.844 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f2b8e90f12af1b2a]' 20:35:07.461 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.094488188624382019 20:35:08.099 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = healthkit_first_aid_kit_01 20:35:08.105 [GameSession] destroy_game_object(15) 20:35:08.139 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.77800000000000002 20:35:09.158 [GameSession] destroy_game_object(319) 20:35:09.158 error: [Unit] Unit: '#ID[ea69b92331c71f10]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[d661ea9bc6d81b13]' child 2: '#ID[9087c7fd55704a53]' 20:35:12.420 [GameSession] destroy_game_object(27) 20:35:12.518 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 1 20:35:13.165 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.78800000000000003 20:35:14.809 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:35:17.495 [GameSession] destroy_game_object(339) 20:35:17.576 [GameSession] create_game_object(84, 344) 20:35:17.576 [GameSession] create_game_object(344, 0) -> 11000010493d8ff 20:35:17.576 [GameSession] create_game_object(344, 0) -> 110000105182d5d 20:35:17.576 [GameSession] create_game_object(344, 0) -> 110000104a550a1 20:35:17.616 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = potion_healing_draught_01 20:35:17.621 [GameSession] create_game_object(68, 345) 20:35:17.621 [GameSession] create_game_object(345, 0) -> 11000010493d8ff 20:35:17.621 [GameSession] create_game_object(345, 0) -> 110000105182d5d 20:35:17.621 [GameSession] create_game_object(345, 0) -> 110000104a550a1 20:35:17.621 [GameSession] destroy_game_object(13) 20:35:18.023 [GameSession] destroy_game_object(289) 20:35:18.088 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"client_id":2004533632,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"rarity":"exotic","client_id":119042096,"name":"last_player_standing_power_reg"},{"name":"power_up_of_shallya","rarity":"rare","client_id":2044753280},{"name":"deus_damage_reduction_on_incapacitated","rarity":"rare","client_id":750813760},{"name":"barkskin","rarity":"rare","client_id":1175045760},{"name":"deus_more_head_less_body_damage","rarity":"rare","client_id":1656864256},{"name":"talent_5_3","rarity":"rare","client_id":1824082944},{"name":"shrapnel","rarity":"rare","client_id":1382778880},{"name":"natural_bond","rarity":"rare","client_id":588495168},{"name":"always_blocking","rarity":"unique","client_id":1444746368},{"name":"talent_1_3","rarity":"exotic","client_id":1519489152},{"name":"deus_cooldown_reg_not_hit","rarity":"exotic","client_id":1765295744},{"name":"explosive_kills_on_elite_kills","rarity":"exotic","client_id":747194368},{"name":"deus_block_procs_parry","rarity":"exotic","client_id":1130665216},{"name":"talent_1_1","rarity":"exotic","client_id":200068192},{"name":"talent_2_1","rarity":"rare","client_id":133346432},{"name":"talent_3_2","rarity":"exotic","client_id":1513431936},{"name":"talent_4_1","rarity":"rare","client_id":1372333184},{"name":"talent_5_2","rarity":"rare","client_id":854402176},{"name":"talent_6_2","rarity":"unique","client_id":1057302784}] 20:35:18.089 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 866 20:35:18.089 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 14 20:35:18.089 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -5120 20:35:18.173 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.79800000000000004 20:35:19.385 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:35:19.385 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = 20:35:19.511 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 2 21 20:35:19.656 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = healthkit_first_aid_kit_01 20:35:19.660 [GameSession] destroy_game_object(345) 20:35:20.213 [GameSession] destroy_game_object(287) 20:35:20.892 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"client_id":556842816,"name":"deus_second_wind","rarity":"exotic"},{"rarity":"exotic","client_id":2079796096,"name":"deus_big_swing_stagger"},{"name":"deus_powerup_attack_speed","rarity":"exotic","client_id":323713728},{"name":"deus_guard_aura_check","rarity":"exotic","client_id":53354868},{"name":"deus_cooldown_reg_not_hit","rarity":"exotic","client_id":1259163904},{"name":"cooldown_on_friendly_ability","rarity":"exotic","client_id":1729709184},{"name":"deus_skill_on_special_kill","rarity":"rare","client_id":56895992},{"name":"talent_1_1","rarity":"exotic","client_id":1857718016},{"name":"talent_2_3","rarity":"rare","client_id":949997504},{"name":"talent_3_3","rarity":"exotic","client_id":1934743680},{"name":"talent_4_2","rarity":"rare","client_id":1038589440},{"name":"talent_5_2","rarity":"rare","client_id":2094776832},{"name":"talent_6_2","rarity":"unique","client_id":2069237760},{"name":"melee_killing_spree_speed","rarity":"unique","client_id":1790716800},{"name":"deus_push_charge","rarity":"exotic","client_id":1191602048},{"name":"deus_infinite_dodges","rarity":"exotic","client_id":244605360}] 20:35:20.893 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1362 20:35:20.893 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 15 20:35:20.893 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -5320 20:35:20.987 [GameSession] destroy_game_object(293) 20:35:21.076 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.04724409431219101 20:35:21.602 [GameSession] destroy_game_object(295) 20:35:21.871 [GameSession] destroy_game_object(292) 20:35:22.290 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"name":"talent_2_3","rarity":"rare","client_id":807067968},{"name":"deus_crit_chain_lightning","rarity":"unique","client_id":1578961152},{"name":"deus_parry_damage_immune","rarity":"unique","client_id":1929555584},{"name":"deus_ranged_crit_explosion","rarity":"unique","client_id":471969888},{"name":"talent_6_2","rarity":"unique","client_id":616159936},{"name":"deus_block_procs_parry","rarity":"exotic","client_id":187443680},{"name":"deus_infinite_dodges","rarity":"exotic","client_id":1786702208},{"name":"talent_1_1","rarity":"exotic","client_id":1716030976},{"name":"talent_3_3","rarity":"exotic","client_id":1659906048},{"name":"deus_ammo_pickup_heal","rarity":"rare","client_id":2070237568},{"name":"talent_2_1","rarity":"rare","client_id":406268320},{"name":"talent_2_2","rarity":"rare","client_id":770161088},{"name":"talent_4_2","rarity":"rare","client_id":1076583040},{"name":"talent_4_3","rarity":"rare","client_id":896688896},{"name":"talent_5_1","rarity":"rare","client_id":9202692},{"name":"deus_damage_reduction_on_incapacitated","rarity":"rare","client_id":777840448},{"name":"deus_reckless_swings","rarity":"unique","client_id":1129681280},{"rarity":"rare","client_id":1845585536,"name":"deus_standing_still_damage_reduction"},{"client_id":259327024,"name":"melee_killing_spree_speed","rarity":"unique"}] 20:35:22.290 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1363 20:35:22.290 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -5520 20:35:22.290 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 16 20:35:22.855 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"client_id":1991788928,"name":"grenadier","rarity":"rare"},{"rarity":"unique","client_id":895876928,"name":"deus_grenade_multi_throw"},{"name":"deus_collateral_damage_on_melee_killing_blow","rarity":"unique","client_id":290454144},{"name":"explosive_ordinance","rarity":"rare","client_id":456974688},{"name":"drop_item_on_ability_use","rarity":"unique","client_id":305347520},{"name":"talent_4_2","rarity":"rare","client_id":1950253056},{"name":"deus_guard_aura_check","rarity":"exotic","client_id":254893200},{"name":"talent_1_3","rarity":"exotic","client_id":879155776},{"name":"talent_2_3","rarity":"rare","client_id":320363040},{"name":"talent_3_3","rarity":"exotic","client_id":410700256},{"name":"talent_4_1","rarity":"rare","client_id":2119348864},{"name":"talent_5_1","rarity":"rare","client_id":1704106496},{"name":"talent_6_2","rarity":"unique","client_id":930980224},{"name":"deus_cooldown_regen","rarity":"rare","client_id":117109376},{"name":"talent_1_1","rarity":"exotic","client_id":602013184}] 20:35:22.855 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1259 20:35:22.855 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 17 20:35:22.855 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -5720 20:35:23.388 [GameSession] destroy_game_object(344) 20:35:23.464 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.80800000000000005 20:35:26.385 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.96999999999999997 20:35:26.978 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.94499999999999995 20:35:28.286 [GameSession] create_game_object(84, 346) 20:35:28.286 [GameSession] create_game_object(346, 0) -> 11000010493d8ff 20:35:28.286 [GameSession] create_game_object(346, 0) -> 110000105182d5d 20:35:28.286 [GameSession] create_game_object(346, 0) -> 110000104a550a1 20:35:28.487 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81799999999999995 20:35:32.649 [Lua] chaos troll was despawned! 20:35:32.656 [GameSession] destroy_game_object(326) 20:35:32.657 [GameSession] destroy_game_object(327) 20:35:32.657 error: [Unit] Unit: '#ID[fcc99954269c9c9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:35:33.508 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.82799999999999996 20:35:36.551 [GameSession] destroy_game_object(276) 20:35:36.623 [GameSession] destroy_game_object(294) 20:35:36.651 [GameSession] destroy_game_object(14) 20:35:36.767 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = potion_healing_draught_01 20:35:36.847 [GameSession] destroy_game_object(9) 20:35:36.944 [Lua] [SharedState] deus_run_state_14553509: potion:110000104a550a1:1:1:1 = potion_hold_my_beer_01 20:35:37.151 [GameSession] destroy_game_object(243) 20:35:37.194 [GameSession] destroy_game_object(239) 20:35:37.194 [GameSession] destroy_game_object(244) 20:35:38.592 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.83799999999999997 20:35:40.912 [GameSession] destroy_game_object(164) 20:35:40.948 [GameSession] destroy_game_object(146) 20:35:40.948 [GameSession] destroy_game_object(153) 20:35:40.948 [GameSession] destroy_game_object(217) 20:35:40.948 [GameSession] destroy_game_object(241) 20:35:41.106 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 3 9 20:35:41.808 [Lua] Override Player Respawning terror_event_respawn true 20:35:42.285 [GameSession] destroy_game_object(279) 20:35:42.850 [GameSession] destroy_game_object(251) 20:35:43.628 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84799999999999998 20:35:44.654 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_axes":true,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":true} 20:35:44.654 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 20:35:44.654 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:35:44.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 20:35:44.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 20:35:45.176 [GameSession] destroy_game_object(255) 20:35:46.269 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_es_deus_shield_03\/wpn_es_deus_shield_03_3p":true,"wwise\/es_deus_01":true,"units\/weapons\/player\/wpn_es_deus_spear_03\/wpn_es_deus_spear_03_3p":true} 20:35:46.798 [GameSession] create_game_object(84, 347) 20:35:46.798 [GameSession] create_game_object(347, 0) -> 11000010493d8ff 20:35:46.798 [GameSession] create_game_object(347, 0) -> 110000105182d5d 20:35:46.798 [GameSession] create_game_object(347, 0) -> 110000104a550a1 20:35:46.901 [GameSession] destroy_game_object(88) 20:35:46.901 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' 20:35:47.974 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/two_handed_swords":true,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":true} 20:35:48.640 [GameSession] destroy_game_object(247) 20:35:48.776 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85799999999999998 20:35:49.052 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 13 20:35:49.084 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 5 12 20:35:49.116 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_sword_02_t1\/wpn_we_2h_sword_02_t1_3p":true,"wwise\/two_handed_swords":true} 20:35:49.237 [GameSession] destroy_game_object(346) 20:35:49.407 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:35:49.422 [Lua] Spline already found! 20:35:49.487 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 3 15 20:35:49.507 [Lua] Init group template: spline_patrol 20:35:49.644 [GameSession] create_game_object(84, 348) 20:35:49.644 [GameSession] create_game_object(348, 0) -> 11000010493d8ff 20:35:49.644 [GameSession] create_game_object(348, 0) -> 110000105182d5d 20:35:49.644 [GameSession] create_game_object(348, 0) -> 110000104a550a1 20:35:49.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_3p, DeusChestPreloadSystem, async-read, 20:35:49.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_3p, DeusChestPreloadSystem, async-read, 20:35:49.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 20:35:49.809 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 20:35:49.809 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 20:35:49.809 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 20:35:49.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_3p 20:35:49.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_3p 20:35:49.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_3p 20:35:49.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_3p 20:35:49.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_3p 20:35:49.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 20:35:49.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 20:35:49.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p 20:35:49.904 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 20:35:49.952 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 20:35:49.952 [Lua] [PackageManager] Force_load: wwise/es_deus_01 20:35:50.905 [GameSession] create_game_object(84, 349) 20:35:50.905 [GameSession] create_game_object(349, 0) -> 11000010493d8ff 20:35:50.905 [GameSession] create_game_object(349, 0) -> 110000105182d5d 20:35:50.905 [GameSession] create_game_object(349, 0) -> 110000104a550a1 20:35:51.668 [GameSession] destroy_game_object(5) 20:35:51.982 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 72 20:35:51.982 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1391 20:35:51.982 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10598 20:35:51.982 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 60 20:35:51.987 [GameSession] destroy_game_object(35) 20:35:52.057 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 64 20:35:52.057 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1287 20:35:52.057 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10626 20:35:52.082 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 69 20:35:52.082 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1397 20:35:52.082 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10661 20:35:52.121 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 72 20:35:52.121 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 894 20:35:52.121 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10689 20:35:52.332 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 73 20:35:52.332 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1421 20:35:52.332 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10719 20:35:52.332 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 61 20:35:52.337 [GameSession] destroy_game_object(34) 20:35:52.408 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 65 20:35:52.408 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1317 20:35:52.408 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10749 20:35:52.420 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 70 20:35:52.420 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1434 20:35:52.420 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10786 20:35:52.459 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 73 20:35:52.459 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 924 20:35:52.459 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10816 20:35:52.499 [GameSession] create_game_object(84, 350) 20:35:52.499 [GameSession] create_game_object(350, 0) -> 11000010493d8ff 20:35:52.499 [GameSession] create_game_object(350, 0) -> 110000105182d5d 20:35:52.499 [GameSession] create_game_object(350, 0) -> 110000104a550a1 20:35:53.013 [GameSession] create_game_object(84, 351) 20:35:53.013 [GameSession] create_game_object(351, 0) -> 11000010493d8ff 20:35:53.013 [GameSession] create_game_object(351, 0) -> 110000105182d5d 20:35:53.013 [GameSession] create_game_object(351, 0) -> 110000104a550a1 20:35:53.752 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.86799999999999999 20:35:55.724 [GameSession] create_game_object(30, 352) 20:35:55.724 [GameSession] create_game_object(352, 0) -> 11000010493d8ff 20:35:55.724 [GameSession] create_game_object(352, 0) -> 110000105182d5d 20:35:55.724 [GameSession] create_game_object(352, 0) -> 110000104a550a1 20:35:57.058 [GameSession] destroy_game_object(352) 20:35:57.227 [Lua] [DeusChestExtension] equipped: 20:35:57.227 [Lua] 20:35:57.227 [Lua] [backend_id] = dr_2h_axes8a4ae3bd-2285-4418-9cd9-8900c3bdf4be (string) 20:35:57.227 [Lua] [power_level] = 600 (number) 20:35:57.227 [Lua] [deus_item_key] = deus_dr_2h_axe (string) 20:35:57.227 [Lua] [traits] = table 20:35:57.227 [Lua] [skin] = dw_2h_axe_skin_06 (string) 20:35:57.227 [Lua] [bypass_skin_ownership_check] = true (boolean) 20:35:57.227 [Lua] [properties] = table 20:35:57.227 [Lua] [key] = dr_2h_axe (string) 20:35:57.227 [Lua] [rarity] = exotic (string) 20:35:57.227 [Lua] [data] = table 20:35:57.227 [Lua] 20:35:57.227 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000103724cc4:1:3:4 = item_key=deus_dr_2h_axe,powerlevel=600,rarity=exotic,skin=dw_2h_axe_skin_06,property=push_block_arc:12000,property=crit_boost:57000,trait=melee_heal_on_crit 20:35:57.227 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1301 20:35:57.227 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -5840 20:35:57.227 [Lua] [SharedState] deus_run_state_14553509: melee_swap_chests_used:0:0:0:0 = {"unique":2,"exotic":2} 20:35:57.237 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 20:35:57.237 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":2102198016,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/two_handed_axes":false}} 20:35:57.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2, ProfileSynchronizer, async-read, 20:35:57.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, ProfileSynchronizer, async-read, 20:35:57.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 20:35:57.255 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer 20:35:57.268 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 20:35:57.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2 20:35:57.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2 20:35:57.323 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2102198016 20:35:57.353 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2102198016 20:35:57.363 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2102198016 20:35:57.396 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2102198016 20:35:58.232 [GameSession] create_game_object(84, 353) 20:35:58.232 [GameSession] create_game_object(353, 0) -> 11000010493d8ff 20:35:58.232 [GameSession] create_game_object(353, 0) -> 110000105182d5d 20:35:58.232 [GameSession] create_game_object(353, 0) -> 110000104a550a1 20:35:58.697 [Lua] Set lobby begin: 20:35:58.697 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:35:58.697 [Lua] Lobby data unique_server_name = Tierce 20:35:58.697 [Lua] Lobby data difficulty_tweak = 3 20:35:58.697 [Lua] Lobby data host = 110000103724cc4 20:35:58.697 [Lua] Lobby data matchmaking_type = 3 20:35:58.697 [Lua] Lobby data is_private = false 20:35:58.697 [Lua] Lobby data difficulty = hardest 20:35:58.697 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:35:58.697 [Lua] Lobby data mechanism = deus 20:35:58.698 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:35:58.698 [Lua] Lobby data num_players = 4 20:35:58.698 [Lua] Lobby data matchmaking = true 20:35:58.698 [Lua] Lobby data player_slot_2 = 0:0 20:35:58.698 [Lua] Lobby data country_code = CZ 20:35:58.698 [Lua] Lobby data power_level = 747 20:35:58.698 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:35:58.698 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:35:58.698 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:35:58.698 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:35:58.698 [Lua] Lobby data eac_authorized = true 20:35:58.698 [Lua] Set lobby end. 20:35:58.974 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.878 20:35:59.139 [GameSession] create_game_object(30, 354) 20:35:59.139 [GameSession] create_game_object(354, 0) -> 11000010493d8ff 20:35:59.139 [GameSession] create_game_object(354, 0) -> 110000105182d5d 20:35:59.139 [GameSession] create_game_object(354, 0) -> 110000104a550a1 20:36:00.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem 20:36:00.123 [GameSession] destroy_game_object(353) 20:36:00.710 [Lua] [SharedState] deus_run_state_14553509: slot_melee:110000104a550a1:1:1:1 = item_key=deus_wh_2h_sword,powerlevel=600,rarity=exotic,skin=wh_2h_sword_skin_04,property=push_block_arc:88000,property=attack_speed:88000,trait=headhunter 20:36:00.711 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1314 20:36:00.711 [Lua] [SharedState] deus_run_state_14553509: melee_swap_chests_used:0:0:0:0 = {"unique":2,"exotic":3} 20:36:00.711 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -5960 20:36:00.711 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":179490672,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:36:00.712 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 179490672 20:36:00.712 [GameSession] create_game_object(84, 355) 20:36:00.712 [GameSession] create_game_object(355, 0) -> 11000010493d8ff 20:36:00.712 [GameSession] create_game_object(355, 0) -> 110000105182d5d 20:36:00.712 [GameSession] create_game_object(355, 0) -> 110000104a550a1 20:36:00.756 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 179490672 20:36:00.816 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 179490672 20:36:00.816 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 179490672 20:36:00.970 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.67400000000000004 20:36:01.464 [GameSession] destroy_game_object(354) 20:36:02.451 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.66400000000000003 20:36:04.031 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88800000000000001 20:36:04.811 [GameSession] destroy_game_object(351) 20:36:05.318 [GameSession] destroy_game_object(350) 20:36:08.320 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0 20:36:09.115 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89800000000000002 20:36:09.682 [GameSession] create_game_object(84, 356) 20:36:09.682 [GameSession] create_game_object(356, 0) -> 11000010493d8ff 20:36:09.682 [GameSession] create_game_object(356, 0) -> 110000105182d5d 20:36:09.682 [GameSession] create_game_object(356, 0) -> 110000104a550a1 20:36:10.414 [GameSession] create_game_object(84, 357) 20:36:10.414 [GameSession] create_game_object(357, 0) -> 11000010493d8ff 20:36:10.414 [GameSession] create_game_object(357, 0) -> 110000105182d5d 20:36:10.414 [GameSession] create_game_object(357, 0) -> 110000104a550a1 20:36:11.666 [GameSession] create_game_object(84, 358) 20:36:11.666 [GameSession] create_game_object(358, 0) -> 11000010493d8ff 20:36:11.666 [GameSession] create_game_object(358, 0) -> 110000105182d5d 20:36:11.666 [GameSession] create_game_object(358, 0) -> 110000104a550a1 20:36:11.963 [GameSession] create_game_object(84, 359) 20:36:11.963 [GameSession] create_game_object(359, 0) -> 11000010493d8ff 20:36:11.963 [GameSession] create_game_object(359, 0) -> 110000105182d5d 20:36:11.963 [GameSession] create_game_object(359, 0) -> 110000104a550a1 20:36:11.975 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 1384192512) 20:36:12.071 [GameSession] destroy_game_object(347) 20:36:12.071 [GameSession] destroy_game_object(359) 20:36:12.071 [GameSession] destroy_game_object(358) 20:36:12.071 [GameSession] destroy_game_object(348) 20:36:12.935 [Lua] [Mutator] Initializing mutator 'easier_packs' 20:36:12.935 [Lua] [Mutator] Activating mutator 'easier_packs' 20:36:14.182 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90800000000000003 20:36:14.269 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":true} 20:36:15.221 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":true,"wwise\/dr_deus_01":true} 20:36:15.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_3p, DeusChestPreloadSystem, async-read, 20:36:15.221 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 20:36:15.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 20:36:15.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, DeusChestPreloadSystem, async-read, 20:36:15.221 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:36:15.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem, async-read, 20:36:15.221 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:36:15.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem 20:36:15.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_3p 20:36:15.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_3p 20:36:15.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:36:15.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:36:15.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:36:15.286 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 20:36:15.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 20:36:15.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 20:36:15.305 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:36:15.349 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:36:15.349 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:36:15.349 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 20:36:15.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 20:36:15.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 20:36:16.370 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:36:16.386 [Lua] [Mutator] Initializing mutator 'easier_packs' 20:36:16.386 [Lua] [Mutator] Activating mutator 'easier_packs' 20:36:18.476 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/crossbow":true,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":true,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":true} 20:36:19.353 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91800000000000004 20:36:19.509 [GameSession] create_game_object(84, 360) 20:36:19.509 [GameSession] create_game_object(360, 0) -> 11000010493d8ff 20:36:19.509 [GameSession] create_game_object(360, 0) -> 110000105182d5d 20:36:19.509 [GameSession] create_game_object(360, 0) -> 110000104a550a1 20:36:20.018 [GameSession] create_game_object(84, 361) 20:36:20.018 [GameSession] create_game_object(361, 0) -> 11000010493d8ff 20:36:20.018 [GameSession] create_game_object(361, 0) -> 110000105182d5d 20:36:20.018 [GameSession] create_game_object(361, 0) -> 110000104a550a1 20:36:20.326 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:36:20.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 20:36:20.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:36:20.326 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:36:20.410 [GameSession] create_game_object(84, 362) 20:36:20.410 [GameSession] create_game_object(362, 0) -> 11000010493d8ff 20:36:20.410 [GameSession] create_game_object(362, 0) -> 110000105182d5d 20:36:20.410 [GameSession] create_game_object(362, 0) -> 110000104a550a1 20:36:21.418 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":true,"wwise\/repeating_handgun_pistol":true} 20:36:24.453 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.92800000000000005 20:36:25.495 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 20:36:25.495 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:36:25.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_03/wpn_es_deus_spear_03_3p, DeusChestPreloadSystem 20:36:25.502 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem 20:36:25.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_03/wpn_es_deus_shield_03_3p, DeusChestPreloadSystem 20:36:25.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 20:36:25.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 20:36:25.536 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:36:25.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:36:25.592 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:36:26.151 [GameSession] destroy_game_object(362) 20:36:26.934 [GameSession] destroy_game_object(361) 20:36:27.041 error: [Unit] Unit: '#ID[94e8e1c8f38a4f21]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' 20:36:27.340 [GameSession] create_game_object(84, 363) 20:36:27.340 [GameSession] create_game_object(363, 0) -> 11000010493d8ff 20:36:27.340 [GameSession] create_game_object(363, 0) -> 110000105182d5d 20:36:27.340 [GameSession] create_game_object(363, 0) -> 110000104a550a1 20:36:27.375 error: [Unit] Unit: '#ID[94e8e1c8f38a4f21]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:36:27.912 [GameSession] create_game_object(84, 364) 20:36:27.912 [GameSession] create_game_object(364, 0) -> 11000010493d8ff 20:36:27.912 [GameSession] create_game_object(364, 0) -> 110000105182d5d 20:36:27.912 [GameSession] create_game_object(364, 0) -> 110000104a550a1 20:36:28.810 [GameSession] destroy_game_object(364) 20:36:29.575 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.93799999999999994 20:36:29.676 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.77749999999999997 20:36:29.914 [GameSession] destroy_game_object(343) 20:36:30.648 [GameSession] create_game_object(84, 365) 20:36:30.648 [GameSession] create_game_object(365, 0) -> 11000010493d8ff 20:36:30.648 [GameSession] create_game_object(365, 0) -> 110000105182d5d 20:36:30.648 [GameSession] create_game_object(365, 0) -> 110000104a550a1 20:36:32.686 [GameSession] destroy_game_object(365) 20:36:34.527 [GameSession] destroy_game_object(246) 20:36:34.527 [GameSession] destroy_game_object(249) 20:36:34.543 [GameSession] destroy_game_object(337) 20:36:34.670 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94799999999999995 20:36:34.993 [GameSession] create_game_object(84, 366) 20:36:34.993 [GameSession] create_game_object(366, 0) -> 11000010493d8ff 20:36:34.993 [GameSession] create_game_object(366, 0) -> 110000105182d5d 20:36:34.993 [GameSession] create_game_object(366, 0) -> 110000104a550a1 20:36:36.060 [GameSession] destroy_game_object(366) 20:36:36.608 [Lua] event horde ends! 20:36:36.658 [GameSession] destroy_game_object(363) 20:36:37.075 [GameSession] destroy_game_object(360) 20:36:38.112 [GameSession] create_game_object(84, 367) 20:36:38.112 [GameSession] create_game_object(367, 0) -> 11000010493d8ff 20:36:38.112 [GameSession] create_game_object(367, 0) -> 110000105182d5d 20:36:38.112 [GameSession] create_game_object(367, 0) -> 110000104a550a1 20:36:38.509 [GameSession] create_game_object(84, 368) 20:36:38.509 [GameSession] create_game_object(368, 0) -> 11000010493d8ff 20:36:38.509 [GameSession] create_game_object(368, 0) -> 110000105182d5d 20:36:38.509 [GameSession] create_game_object(368, 0) -> 110000104a550a1 20:36:39.183 [GameSession] create_game_object(84, 369) 20:36:39.183 [GameSession] create_game_object(369, 0) -> 11000010493d8ff 20:36:39.183 [GameSession] create_game_object(369, 0) -> 110000105182d5d 20:36:39.183 [GameSession] create_game_object(369, 0) -> 110000104a550a1 20:36:39.231 [GameSession] destroy_game_object(369) 20:36:39.730 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.95799999999999996 20:36:39.846 [GameSession] destroy_game_object(368) 20:36:40.061 [GameSession] destroy_game_object(367) 20:36:41.595 [GameSession] create_game_object(84, 370) 20:36:41.595 [GameSession] create_game_object(370, 0) -> 11000010493d8ff 20:36:41.595 [GameSession] create_game_object(370, 0) -> 110000105182d5d 20:36:41.595 [GameSession] create_game_object(370, 0) -> 110000104a550a1 20:36:41.787 [GameSession] create_game_object(84, 371) 20:36:41.787 [GameSession] create_game_object(371, 0) -> 11000010493d8ff 20:36:41.787 [GameSession] create_game_object(371, 0) -> 110000105182d5d 20:36:41.787 [GameSession] create_game_object(371, 0) -> 110000104a550a1 20:36:41.946 [GameSession] destroy_game_object(371) 20:36:42.080 [GameSession] destroy_game_object(370) 20:36:43.479 [GameSession] create_game_object(84, 372) 20:36:43.479 [GameSession] create_game_object(372, 0) -> 11000010493d8ff 20:36:43.479 [GameSession] create_game_object(372, 0) -> 110000105182d5d 20:36:43.479 [GameSession] create_game_object(372, 0) -> 110000104a550a1 20:36:44.048 [GameSession] create_game_object(84, 373) 20:36:44.048 [GameSession] create_game_object(373, 0) -> 11000010493d8ff 20:36:44.048 [GameSession] create_game_object(373, 0) -> 110000105182d5d 20:36:44.048 [GameSession] create_game_object(373, 0) -> 110000104a550a1 20:36:44.398 [GameSession] create_game_object(84, 374) 20:36:44.398 [GameSession] create_game_object(374, 0) -> 11000010493d8ff 20:36:44.398 [GameSession] create_game_object(374, 0) -> 110000105182d5d 20:36:44.398 [GameSession] create_game_object(374, 0) -> 110000104a550a1 20:36:44.795 [Lua] event horde ends! 20:36:44.855 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96799999999999997 20:36:48.941 [GameSession] destroy_game_object(374) 20:36:49.771 [GameSession] create_game_object(84, 375) 20:36:49.771 [GameSession] create_game_object(375, 0) -> 11000010493d8ff 20:36:49.771 [GameSession] create_game_object(375, 0) -> 110000105182d5d 20:36:49.771 [GameSession] create_game_object(375, 0) -> 110000104a550a1 20:36:49.957 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97799999999999998 20:36:52.938 [Lua] event horde ends! 20:36:54.354 [GameSession] destroy_game_object(375) 20:36:55.027 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98799999999999999 20:36:55.223 [GameSession] create_game_object(84, 376) 20:36:55.223 [GameSession] create_game_object(376, 0) -> 11000010493d8ff 20:36:55.223 [GameSession] create_game_object(376, 0) -> 110000105182d5d 20:36:55.223 [GameSession] create_game_object(376, 0) -> 110000104a550a1 20:36:56.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_04_t2/wpn_2h_sword_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:36:57.814 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97026d4e] 20:36:57.814 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[154899cf] 20:36:58.590 [GameSession] create_game_object(35, 377) 20:36:58.590 [GameSession] create_game_object(377, 0) -> 11000010493d8ff 20:36:58.590 [GameSession] create_game_object(377, 0) -> 110000105182d5d 20:36:58.590 [GameSession] create_game_object(377, 0) -> 110000104a550a1 20:37:00.173 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.998 20:37:00.667 [GameSession] create_game_object(68, 378) 20:37:00.667 [GameSession] create_game_object(378, 0) -> 11000010493d8ff 20:37:00.667 [GameSession] create_game_object(378, 0) -> 110000105182d5d 20:37:00.667 [GameSession] create_game_object(378, 0) -> 110000104a550a1 20:37:08.230 [Lua] event horde ends! 20:37:09.733 [GameSession] destroy_game_object(376) 20:37:09.770 [GameSession] create_game_object(84, 379) 20:37:09.770 [GameSession] create_game_object(379, 0) -> 11000010493d8ff 20:37:09.770 [GameSession] create_game_object(379, 0) -> 110000105182d5d 20:37:09.770 [GameSession] create_game_object(379, 0) -> 110000104a550a1 20:37:10.224 [Lua] Destroying unit since outside mesh or world 20:37:11.107 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.87749999999999995 20:37:11.211 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = 20:37:11.257 [Lua] Destroying unit since outside mesh or world 20:37:11.548 [GameSession] destroy_game_object(378) 20:37:11.636 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = healthkit_first_aid_kit_01 20:37:11.713 [Lua] Destroying unit since outside mesh or world 20:37:13.727 [Lua] Destroying unit since outside mesh or world 20:37:14.087 [Lua] Destroying unit since outside mesh or world 20:37:14.342 [Lua] Destroying unit since outside mesh or world 20:37:14.357 [Lua] Destroying unit since outside mesh or world 20:37:15.199 [Lua] Destroying unit since outside mesh or world 20:37:16.470 [Lua] event horde ends! 20:37:16.482 [Lua] event horde ends! 20:37:17.560 [GameSession] destroy_game_object(379) 20:37:17.600 [GameSession] create_game_object(84, 380) 20:37:17.600 [GameSession] create_game_object(380, 0) -> 11000010493d8ff 20:37:17.600 [GameSession] create_game_object(380, 0) -> 110000105182d5d 20:37:17.600 [GameSession] create_game_object(380, 0) -> 110000104a550a1 20:37:17.613 [Lua] Destroying unit since outside mesh or world 20:37:18.500 [GameSession] destroy_game_object(380) 20:37:20.038 [GameSession] create_game_object(84, 381) 20:37:20.038 [GameSession] create_game_object(381, 0) -> 11000010493d8ff 20:37:20.038 [GameSession] create_game_object(381, 0) -> 110000105182d5d 20:37:20.038 [GameSession] create_game_object(381, 0) -> 110000104a550a1 20:37:20.578 [GameSession] destroy_game_object(381) 20:37:24.708 [Lua] event horde ends! 20:37:25.825 [GameSession] create_game_object(58, 382) 20:37:25.825 [GameSession] create_game_object(382, 0) -> 11000010493d8ff 20:37:25.825 [GameSession] create_game_object(382, 0) -> 110000105182d5d 20:37:25.825 [GameSession] create_game_object(382, 0) -> 110000104a550a1 20:37:26.180 [GameSession] destroy_game_object(373) 20:37:26.273 [GameSession] create_game_object(84, 383) 20:37:26.273 [GameSession] create_game_object(383, 0) -> 11000010493d8ff 20:37:26.273 [GameSession] create_game_object(383, 0) -> 110000105182d5d 20:37:26.273 [GameSession] create_game_object(383, 0) -> 110000104a550a1 20:37:27.127 [GameSession] create_game_object(84, 384) 20:37:27.127 [GameSession] create_game_object(384, 0) -> 11000010493d8ff 20:37:27.127 [GameSession] create_game_object(384, 0) -> 110000105182d5d 20:37:27.127 [GameSession] create_game_object(384, 0) -> 110000104a550a1 20:37:27.756 [GameSession] destroy_game_object(384) 20:37:28.776 [GameSession] destroy_game_object(383) 20:37:29.026 [GameSession] destroy_game_object(372) 20:37:29.195 [GameSession] create_game_object(84, 385) 20:37:29.195 [GameSession] create_game_object(385, 0) -> 11000010493d8ff 20:37:29.195 [GameSession] create_game_object(385, 0) -> 110000105182d5d 20:37:29.195 [GameSession] create_game_object(385, 0) -> 110000104a550a1 20:37:29.344 [GameSession] create_game_object(84, 386) 20:37:29.344 [GameSession] create_game_object(386, 0) -> 11000010493d8ff 20:37:29.344 [GameSession] create_game_object(386, 0) -> 110000105182d5d 20:37:29.344 [GameSession] create_game_object(386, 0) -> 110000104a550a1 20:37:30.301 [GameSession] create_game_object(84, 387) 20:37:30.301 [GameSession] create_game_object(387, 0) -> 11000010493d8ff 20:37:30.301 [GameSession] create_game_object(387, 0) -> 110000105182d5d 20:37:30.301 [GameSession] create_game_object(387, 0) -> 110000104a550a1 20:37:30.881 [GameSession] create_game_object(7, 388) 20:37:30.881 [GameSession] create_game_object(388, 0) -> 11000010493d8ff 20:37:30.881 [GameSession] create_game_object(388, 0) -> 110000105182d5d 20:37:30.881 [GameSession] create_game_object(388, 0) -> 110000104a550a1 20:37:30.882 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.90909090909090906 20:37:31.799 [GameSession] destroy_game_object(388) 20:37:32.543 [GameSession] 110000104a550a1 -> create_game_object(3084) 20:37:32.543 [GameSession] create_game_object(3084, 0) -> 11000010493d8ff 20:37:32.543 [GameSession] create_game_object(3084, 0) -> 110000105182d5d 20:37:32.543 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:32.547 [Lua] [SharedState] deus_run_state_14553509: grenade:110000104a550a1:1:1:1 = 20:37:32.954 [Lua] event horde ends! 20:37:33.420 [GameSession] 110000104a550a1 -> destroy_game_object(3084) 20:37:33.420 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:37:35.004 [GameSession] create_game_object(7, 389) 20:37:35.004 [GameSession] create_game_object(389, 0) -> 11000010493d8ff 20:37:35.004 [GameSession] create_game_object(389, 0) -> 110000105182d5d 20:37:35.004 [GameSession] create_game_object(389, 0) -> 110000104a550a1 20:37:35.005 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.81818181818181823 20:37:35.947 [GameSession] destroy_game_object(389) 20:37:36.544 [GameSession] destroy_game_object(387) 20:37:37.513 [GameSession] destroy_game_object(386) 20:37:37.732 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 118.08315277099609 [Unit '#ID[d28076aa1c1c64a5]'] 20:37:38.678 error: [Unit] Unit: '#ID[54947ca8d2f3efe3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:37:41.161 [Lua] event horde ends! 20:37:41.487 [GameSession] create_game_object(84, 390) 20:37:41.487 [GameSession] create_game_object(390, 0) -> 11000010493d8ff 20:37:41.487 [GameSession] create_game_object(390, 0) -> 110000105182d5d 20:37:41.487 [GameSession] create_game_object(390, 0) -> 110000104a550a1 20:37:41.770 [GameSession] create_game_object(84, 391) 20:37:41.770 [GameSession] create_game_object(391, 0) -> 11000010493d8ff 20:37:41.770 [GameSession] create_game_object(391, 0) -> 110000105182d5d 20:37:41.770 [GameSession] create_game_object(391, 0) -> 110000104a550a1 20:37:44.236 [GameSession] destroy_game_object(391) 20:37:44.468 [GameSession] destroy_game_object(390) 20:37:49.796 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.83750000000000002 20:37:51.219 [GameSession] create_game_object(84, 392) 20:37:51.220 [GameSession] create_game_object(392, 0) -> 11000010493d8ff 20:37:51.220 [GameSession] create_game_object(392, 0) -> 110000105182d5d 20:37:51.220 [GameSession] create_game_object(392, 0) -> 110000104a550a1 20:37:51.612 [GameSession] destroy_game_object(392) 20:37:52.141 [GameSession] create_game_object(7, 393) 20:37:52.141 [GameSession] create_game_object(393, 0) -> 11000010493d8ff 20:37:52.141 [GameSession] create_game_object(393, 0) -> 110000105182d5d 20:37:52.141 [GameSession] create_game_object(393, 0) -> 110000104a550a1 20:37:52.143 [Lua] [SharedState] deus_run_state_14553509: additional_items:110000103724cc4:1:3:4 = {"slot_grenade":{"max_slots":2,"items":{}}} 20:37:52.415 [GameSession] create_game_object(84, 394) 20:37:52.415 [GameSession] create_game_object(394, 0) -> 11000010493d8ff 20:37:52.415 [GameSession] create_game_object(394, 0) -> 110000105182d5d 20:37:52.415 [GameSession] create_game_object(394, 0) -> 110000104a550a1 20:37:52.702 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.78500000000000003 20:37:52.703 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.87 20:37:52.713 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88 20:37:53.017 [GameSession] destroy_game_object(393) 20:37:53.210 [GameSession] create_game_object(84, 395) 20:37:53.210 [GameSession] create_game_object(395, 0) -> 11000010493d8ff 20:37:53.210 [GameSession] create_game_object(395, 0) -> 110000105182d5d 20:37:53.210 [GameSession] create_game_object(395, 0) -> 110000104a550a1 20:37:53.264 [GameSession] destroy_game_object(395) 20:37:53.690 [GameSession] destroy_game_object(394) 20:37:53.766 [GameSession] create_game_object(7, 396) 20:37:53.766 [GameSession] create_game_object(396, 0) -> 11000010493d8ff 20:37:53.766 [GameSession] create_game_object(396, 0) -> 110000105182d5d 20:37:53.766 [GameSession] create_game_object(396, 0) -> 110000104a550a1 20:37:53.767 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.72727272727272729 20:37:54.368 [GameSession] create_game_object(84, 397) 20:37:54.368 [GameSession] create_game_object(397, 0) -> 11000010493d8ff 20:37:54.368 [GameSession] create_game_object(397, 0) -> 110000105182d5d 20:37:54.368 [GameSession] create_game_object(397, 0) -> 110000104a550a1 20:37:54.638 [GameSession] destroy_game_object(396) 20:37:54.716 [GameSession] destroy_game_object(397) 20:37:55.552 [GameSession] destroy_game_object(385) 20:37:56.442 [GameSession] create_game_object(68, 398) 20:37:56.442 [GameSession] create_game_object(398, 0) -> 11000010493d8ff 20:37:56.442 [GameSession] create_game_object(398, 0) -> 110000105182d5d 20:37:56.442 [GameSession] create_game_object(398, 0) -> 110000104a550a1 20:37:57.564 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 74 20:37:57.564 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1347 20:37:57.564 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10862 20:37:57.564 [Lua] [SharedState] deus_run_state_14553509: monster_coins_picked_up:0:0:0:0 = 13 20:37:57.570 [GameSession] destroy_game_object(398) 20:37:57.620 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 74 20:37:57.620 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 970 20:37:57.620 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10908 20:37:57.635 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 71 20:37:57.635 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1371 20:37:57.635 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 10965 20:37:57.649 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 66 20:37:57.649 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1363 20:37:57.649 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11011 20:37:57.828 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89000000000000001 20:37:58.546 [Lua] event horde ends! 20:37:58.601 [GameSession] create_game_object(35, 399) 20:37:58.601 [GameSession] create_game_object(399, 0) -> 11000010493d8ff 20:37:58.601 [GameSession] create_game_object(399, 0) -> 110000105182d5d 20:37:58.601 [GameSession] create_game_object(399, 0) -> 110000104a550a1 20:37:58.770 [GameSession] create_game_object(7, 400) 20:37:58.770 [GameSession] create_game_object(400, 0) -> 11000010493d8ff 20:37:58.770 [GameSession] create_game_object(400, 0) -> 110000105182d5d 20:37:58.770 [GameSession] create_game_object(400, 0) -> 110000104a550a1 20:37:58.771 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.63636363636363635 20:37:59.668 [GameSession] destroy_game_object(400) 20:38:01.902 [GameSession] create_game_object(84, 401) 20:38:01.902 [GameSession] create_game_object(401, 0) -> 11000010493d8ff 20:38:01.902 [GameSession] create_game_object(401, 0) -> 110000105182d5d 20:38:01.902 [GameSession] create_game_object(401, 0) -> 110000104a550a1 20:38:02.714 [GameSession] create_game_object(84, 402) 20:38:02.714 [GameSession] create_game_object(402, 0) -> 11000010493d8ff 20:38:02.714 [GameSession] create_game_object(402, 0) -> 110000105182d5d 20:38:02.714 [GameSession] create_game_object(402, 0) -> 110000104a550a1 20:38:02.927 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90000000000000002 20:38:03.569 [GameSession] create_game_object(84, 403) 20:38:03.569 [GameSession] create_game_object(403, 0) -> 11000010493d8ff 20:38:03.569 [GameSession] create_game_object(403, 0) -> 110000105182d5d 20:38:03.569 [GameSession] create_game_object(403, 0) -> 110000104a550a1 20:38:04.114 [GameSession] create_game_object(7, 404) 20:38:04.114 [GameSession] create_game_object(404, 0) -> 11000010493d8ff 20:38:04.114 [GameSession] create_game_object(404, 0) -> 110000105182d5d 20:38:04.114 [GameSession] create_game_object(404, 0) -> 110000104a550a1 20:38:04.115 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.54545454545454541 20:38:04.991 [GameSession] destroy_game_object(404) 20:38:05.287 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.50600000000000001 20:38:07.071 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.73750000000000004 20:38:07.396 [GameSession] destroy_game_object(382) 20:38:08.010 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91000000000000003 20:38:08.442 [GameSession] destroy_game_object(403) 20:38:08.660 [GameSession] create_game_object(84, 405) 20:38:08.660 [GameSession] create_game_object(405, 0) -> 11000010493d8ff 20:38:08.660 [GameSession] create_game_object(405, 0) -> 110000105182d5d 20:38:08.660 [GameSession] create_game_object(405, 0) -> 110000104a550a1 20:38:08.727 [GameSession] destroy_game_object(399) 20:38:08.727 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:38:08.750 [GameSession] create_game_object(7, 406) 20:38:08.750 [GameSession] create_game_object(406, 0) -> 11000010493d8ff 20:38:08.750 [GameSession] create_game_object(406, 0) -> 110000105182d5d 20:38:08.750 [GameSession] create_game_object(406, 0) -> 110000104a550a1 20:38:08.752 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.45454545454545453 20:38:09.016 [GameSession] destroy_game_object(405) 20:38:09.051 [GameSession] create_game_object(84, 407) 20:38:09.051 [GameSession] create_game_object(407, 0) -> 11000010493d8ff 20:38:09.051 [GameSession] create_game_object(407, 0) -> 110000105182d5d 20:38:09.051 [GameSession] create_game_object(407, 0) -> 110000104a550a1 20:38:09.271 [GameSession] destroy_game_object(406) 20:38:09.547 [GameSession] destroy_game_object(407) 20:38:10.657 [GameSession] create_game_object(84, 408) 20:38:10.657 [GameSession] create_game_object(408, 0) -> 11000010493d8ff 20:38:10.657 [GameSession] create_game_object(408, 0) -> 110000105182d5d 20:38:10.657 [GameSession] create_game_object(408, 0) -> 110000104a550a1 20:38:10.992 [GameSession] destroy_game_object(408) 20:38:11.149 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.378 20:38:12.156 [GameSession] create_game_object(84, 409) 20:38:12.156 [GameSession] create_game_object(409, 0) -> 11000010493d8ff 20:38:12.156 [GameSession] create_game_object(409, 0) -> 110000105182d5d 20:38:12.156 [GameSession] create_game_object(409, 0) -> 110000104a550a1 20:38:13.057 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.92000000000000004 20:38:14.798 [Lua] event horde ends! 20:38:17.349 [Lua] Override Player Respawning terror_event_respawn false 20:38:17.349 [Flow] VOLUME TRUE 20:38:17.349 [Flow] ********************************DEBUG*****************************GTE gate True 20:38:18.146 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.93000000000000005 20:38:18.291 [GameSession] destroy_game_object(409) 20:38:18.640 [GameSession] destroy_game_object(402) 20:38:19.195 [GameSession] create_game_object(84, 410) 20:38:19.195 [GameSession] create_game_object(410, 0) -> 11000010493d8ff 20:38:19.195 [GameSession] create_game_object(410, 0) -> 110000105182d5d 20:38:19.195 [GameSession] create_game_object(410, 0) -> 110000104a550a1 20:38:19.545 [GameSession] create_game_object(84, 411) 20:38:19.545 [GameSession] create_game_object(411, 0) -> 11000010493d8ff 20:38:19.545 [GameSession] create_game_object(411, 0) -> 110000105182d5d 20:38:19.545 [GameSession] create_game_object(411, 0) -> 110000104a550a1 20:38:22.974 [Lua] event horde ends! 20:38:23.246 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.93999999999999995 20:38:23.627 [GameSession] destroy_game_object(338) 20:38:23.627 [GameSession] destroy_game_object(341) 20:38:24.968 [GameSession] destroy_game_object(342) 20:38:28.402 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94999999999999996 20:38:29.528 [GameSession] create_game_object(84, 412) 20:38:29.528 [GameSession] create_game_object(412, 0) -> 11000010493d8ff 20:38:29.528 [GameSession] create_game_object(412, 0) -> 110000105182d5d 20:38:29.528 [GameSession] create_game_object(412, 0) -> 110000104a550a1 20:38:29.903 [GameSession] create_game_object(84, 413) 20:38:29.903 [GameSession] create_game_object(413, 0) -> 11000010493d8ff 20:38:29.903 [GameSession] create_game_object(413, 0) -> 110000105182d5d 20:38:29.903 [GameSession] create_game_object(413, 0) -> 110000104a550a1 20:38:31.036 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000104a550a1:1:1:1 = item_key=deus_wh_crossbow,powerlevel=600,rarity=exotic,skin=wh_crossbow_skin_04,property=crit_boost:64000,property=power_vs_skaven:10000,trait=ranged_increase_power_level_vs_armour_crit 20:38:31.036 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1251 20:38:31.036 [Lua] [SharedState] deus_run_state_14553509: ranged_swap_chests_used:0:0:0:0 = {"exotic":1,"rare":1} 20:38:31.036 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -6080 20:38:31.037 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":872753344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:38:31.037 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:38:31.080 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:38:31.107 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:38:31.121 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:38:31.938 [GameSession] create_game_object(84, 414) 20:38:31.938 [GameSession] create_game_object(414, 0) -> 11000010493d8ff 20:38:31.938 [GameSession] create_game_object(414, 0) -> 110000105182d5d 20:38:31.938 [GameSession] create_game_object(414, 0) -> 110000104a550a1 20:38:31.970 [GameSession] create_game_object(84, 415) 20:38:31.970 [GameSession] create_game_object(415, 0) -> 11000010493d8ff 20:38:31.970 [GameSession] create_game_object(415, 0) -> 110000105182d5d 20:38:31.970 [GameSession] create_game_object(415, 0) -> 110000104a550a1 20:38:32.719 [GameSession] create_game_object(84, 416) 20:38:32.720 [GameSession] create_game_object(416, 0) -> 11000010493d8ff 20:38:32.720 [GameSession] create_game_object(416, 0) -> 110000105182d5d 20:38:32.720 [GameSession] create_game_object(416, 0) -> 110000104a550a1 20:38:32.790 [GameSession] destroy_game_object(340) 20:38:32.801 [GameSession] destroy_game_object(336) 20:38:33.329 [GameSession] create_game_object(84, 417) 20:38:33.329 [GameSession] create_game_object(417, 0) -> 11000010493d8ff 20:38:33.329 [GameSession] create_game_object(417, 0) -> 110000105182d5d 20:38:33.329 [GameSession] create_game_object(417, 0) -> 110000104a550a1 20:38:33.329 [GameSession] create_game_object(84, 418) 20:38:33.329 [GameSession] create_game_object(418, 0) -> 11000010493d8ff 20:38:33.329 [GameSession] create_game_object(418, 0) -> 110000105182d5d 20:38:33.329 [GameSession] create_game_object(418, 0) -> 110000104a550a1 20:38:33.329 [GameSession] create_game_object(84, 419) 20:38:33.329 [GameSession] create_game_object(419, 0) -> 11000010493d8ff 20:38:33.329 [GameSession] create_game_object(419, 0) -> 110000105182d5d 20:38:33.329 [GameSession] create_game_object(419, 0) -> 110000104a550a1 20:38:33.329 [GameSession] create_game_object(84, 420) 20:38:33.329 [GameSession] create_game_object(420, 0) -> 11000010493d8ff 20:38:33.329 [GameSession] create_game_object(420, 0) -> 110000105182d5d 20:38:33.329 [GameSession] create_game_object(420, 0) -> 110000104a550a1 20:38:33.329 [GameSession] create_game_object(84, 421) 20:38:33.329 [GameSession] create_game_object(421, 0) -> 11000010493d8ff 20:38:33.329 [GameSession] create_game_object(421, 0) -> 110000105182d5d 20:38:33.329 [GameSession] create_game_object(421, 0) -> 110000104a550a1 20:38:33.329 [GameSession] create_game_object(84, 422) 20:38:33.329 [GameSession] create_game_object(422, 0) -> 11000010493d8ff 20:38:33.329 [GameSession] create_game_object(422, 0) -> 110000105182d5d 20:38:33.329 [GameSession] create_game_object(422, 0) -> 110000104a550a1 20:38:33.481 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.95999999999999996 20:38:33.572 [GameSession] create_game_object(84, 423) 20:38:33.572 [GameSession] create_game_object(423, 0) -> 11000010493d8ff 20:38:33.572 [GameSession] create_game_object(423, 0) -> 110000105182d5d 20:38:33.572 [GameSession] create_game_object(423, 0) -> 110000104a550a1 20:38:34.039 [GameSession] create_game_object(84, 424) 20:38:34.039 [GameSession] create_game_object(424, 0) -> 11000010493d8ff 20:38:34.039 [GameSession] create_game_object(424, 0) -> 110000105182d5d 20:38:34.039 [GameSession] create_game_object(424, 0) -> 110000104a550a1 20:38:35.245 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:38:35.346 [Lua] [DeusChestExtension] equipped: 20:38:35.346 [Lua] 20:38:35.346 [Lua] [backend_id] = dr_deus_01f17fa7b6-4687-4ba1-be82-3dd1c3c19545 (string) 20:38:35.346 [Lua] [power_level] = 600 (number) 20:38:35.346 [Lua] [deus_item_key] = deus_dr_deus_01 (string) 20:38:35.346 [Lua] [traits] = table 20:38:35.346 [Lua] [skin] = dr_deus_01_skin_03 (string) 20:38:35.346 [Lua] [bypass_skin_ownership_check] = true (boolean) 20:38:35.346 [Lua] [properties] = table 20:38:35.346 [Lua] [key] = dr_deus_01 (string) 20:38:35.346 [Lua] [rarity] = exotic (string) 20:38:35.346 [Lua] [data] = table 20:38:35.346 [Lua] 20:38:35.346 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000103724cc4:1:3:4 = item_key=deus_dr_deus_01,powerlevel=600,rarity=exotic,skin=dr_deus_01_skin_03,property=crit_boost:32000,property=power_vs_skaven:1000,trait=ranged_reduce_cooldown_on_crit 20:38:35.346 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1227 20:38:35.346 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -6200 20:38:35.346 [Lua] [SharedState] deus_run_state_14553509: ranged_swap_chests_used:0:0:0:0 = {"rare":1,"exotic":2} 20:38:35.348 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 1 20:38:35.357 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 20:38:35.357 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"wwise\/flamethrower":false,"wwise\/dr_deus_01":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1019057024,"first_person":{"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/two_handed_axes":false}} 20:38:35.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer, async-read, 20:38:35.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03, ProfileSynchronizer, async-read, 20:38:35.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_3p, ProfileSynchronizer, async-read, 20:38:35.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03, ProfileSynchronizer, async-read, 20:38:35.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 20:38:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 20:38:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 20:38:35.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 20:38:35.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03 20:38:35.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03 20:38:35.444 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03 20:38:35.482 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1019057024 20:38:35.512 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1019057024 20:38:35.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03 20:38:35.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03 20:38:35.535 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1019057024 20:38:35.535 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1019057024 20:38:35.655 [GameSession] create_game_object(84, 425) 20:38:35.655 [GameSession] create_game_object(425, 0) -> 11000010493d8ff 20:38:35.655 [GameSession] create_game_object(425, 0) -> 110000105182d5d 20:38:35.655 [GameSession] create_game_object(425, 0) -> 110000104a550a1 20:38:37.089 [Lua] Set lobby begin: 20:38:37.089 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:38:37.089 [Lua] Lobby data unique_server_name = Tierce 20:38:37.089 [Lua] Lobby data difficulty_tweak = 3 20:38:37.089 [Lua] Lobby data host = 110000103724cc4 20:38:37.089 [Lua] Lobby data matchmaking_type = 3 20:38:37.089 [Lua] Lobby data is_private = false 20:38:37.089 [Lua] Lobby data difficulty = hardest 20:38:37.089 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:38:37.089 [Lua] Lobby data mechanism = deus 20:38:37.089 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:38:37.089 [Lua] Lobby data num_players = 4 20:38:37.089 [Lua] Lobby data matchmaking = true 20:38:37.089 [Lua] Lobby data player_slot_2 = 0:0 20:38:37.089 [Lua] Lobby data country_code = CZ 20:38:37.089 [Lua] Lobby data power_level = 757 20:38:37.090 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:38:37.090 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:38:37.090 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:38:37.090 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:38:37.090 [Lua] Lobby data eac_authorized = true 20:38:37.090 [Lua] Set lobby end. 20:38:38.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem 20:38:38.393 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 20:38:38.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 20:38:38.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem 20:38:38.712 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96999999999999997 20:38:40.707 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:38:43.440 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.66000000000000003 20:38:43.440 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.17799999999999999 20:38:43.460 [GameSession] destroy_game_object(425) 20:38:43.528 [GameSession] destroy_game_object(356) 20:38:43.610 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:43.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:43.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:43.918 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97999999999999998 20:38:43.959 [Lua] [SharedState] deus_run_state_14553509: slot_ranged:110000105182d5d:1:5:1 = item_key=deus_es_repeating_handgun,powerlevel=600,rarity=exotic,skin=es_repeating_handgun_skin_03,property=power_vs_chaos:68000,property=power_vs_frenzy:3000,trait=ranged_replenish_ammo_on_crit 20:38:43.959 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 850 20:38:43.959 [Lua] [SharedState] deus_run_state_14553509: ranged_swap_chests_used:0:0:0:0 = {"exotic":3,"rare":1} 20:38:43.959 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -6320 20:38:43.959 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":652683584,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:38:43.960 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, ProfileSynchronizer, async-read, 20:38:43.960 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:38:43.969 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:38:43.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 20:38:43.972 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 1 20:38:43.978 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 652683584 20:38:44.067 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 652683584 20:38:44.125 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 652683584 20:38:44.171 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 652683584 20:38:44.594 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 2 39 20:38:45.311 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/we_deus_01":true,"units\/weapons\/player\/wpn_we_deus_03\/wpn_we_deus_03_3p":true} 20:38:46.703 [GameSession] create_game_object(84, 426) 20:38:46.703 [GameSession] create_game_object(426, 0) -> 11000010493d8ff 20:38:46.703 [GameSession] create_game_object(426, 0) -> 110000105182d5d 20:38:46.703 [GameSession] create_game_object(426, 0) -> 110000104a550a1 20:38:47.443 [Lua] Set lobby begin: 20:38:47.443 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:38:47.444 [Lua] Lobby data unique_server_name = Tierce 20:38:47.444 [Lua] Lobby data difficulty_tweak = 3 20:38:47.444 [Lua] Lobby data host = 110000103724cc4 20:38:47.444 [Lua] Lobby data matchmaking_type = 3 20:38:47.444 [Lua] Lobby data is_private = false 20:38:47.444 [Lua] Lobby data difficulty = hardest 20:38:47.444 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:38:47.444 [Lua] Lobby data mechanism = deus 20:38:47.444 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:38:47.444 [Lua] Lobby data num_players = 4 20:38:47.444 [Lua] Lobby data matchmaking = true 20:38:47.444 [Lua] Lobby data player_slot_2 = 0:0 20:38:47.444 [Lua] Lobby data country_code = CZ 20:38:47.444 [Lua] Lobby data power_level = 765 20:38:47.444 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:38:47.444 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:38:47.444 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:38:47.444 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:38:47.444 [Lua] Lobby data eac_authorized = true 20:38:47.444 [Lua] Set lobby end. 20:38:48.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 20:38:48.726 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:38:48.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem, async-read, 20:38:48.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:38:48.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 20:38:48.771 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:38:48.818 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:38:48.818 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:38:48.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 20:38:48.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 20:38:48.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p 20:38:49.039 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98999999999999999 20:38:49.676 [GameSession] create_game_object(84, 427) 20:38:49.676 [GameSession] create_game_object(427, 0) -> 11000010493d8ff 20:38:49.676 [GameSession] create_game_object(427, 0) -> 110000105182d5d 20:38:49.676 [GameSession] create_game_object(427, 0) -> 110000104a550a1 20:38:50.021 [GameSession] create_game_object(84, 428) 20:38:50.021 [GameSession] create_game_object(428, 0) -> 11000010493d8ff 20:38:50.021 [GameSession] create_game_object(428, 0) -> 110000105182d5d 20:38:50.021 [GameSession] create_game_object(428, 0) -> 110000104a550a1 20:38:50.066 [GameSession] create_game_object(64, 429) 20:38:50.066 [GameSession] create_game_object(429, 0) -> 11000010493d8ff 20:38:50.066 [GameSession] create_game_object(429, 0) -> 110000105182d5d 20:38:50.066 [GameSession] create_game_object(429, 0) -> 110000104a550a1 20:38:50.084 [GameSession] create_game_object(64, 430) 20:38:50.084 [GameSession] create_game_object(430, 0) -> 11000010493d8ff 20:38:50.084 [GameSession] create_game_object(430, 0) -> 110000105182d5d 20:38:50.084 [GameSession] create_game_object(430, 0) -> 110000104a550a1 20:38:50.093 [GameSession] create_game_object(64, 431) 20:38:50.093 [GameSession] create_game_object(431, 0) -> 11000010493d8ff 20:38:50.093 [GameSession] create_game_object(431, 0) -> 110000105182d5d 20:38:50.093 [GameSession] create_game_object(431, 0) -> 110000104a550a1 20:38:50.390 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:38:50.509 [GameSession] create_game_object(36, 432) 20:38:50.509 [GameSession] create_game_object(432, 0) -> 11000010493d8ff 20:38:50.509 [GameSession] create_game_object(432, 0) -> 110000105182d5d 20:38:50.509 [GameSession] create_game_object(432, 0) -> 110000104a550a1 20:38:50.811 [GameSession] create_game_object(84, 433) 20:38:50.811 [GameSession] create_game_object(433, 0) -> 11000010493d8ff 20:38:50.811 [GameSession] create_game_object(433, 0) -> 110000105182d5d 20:38:50.811 [GameSession] create_game_object(433, 0) -> 110000104a550a1 20:38:53.881 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:38:53.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_03/wpn_we_deus_03_3p, DeusChestPreloadSystem 20:38:53.886 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:53.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 20:38:53.887 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 20:38:53.998 [GameSession] create_game_object(84, 434) 20:38:53.998 [GameSession] create_game_object(434, 0) -> 11000010493d8ff 20:38:53.998 [GameSession] create_game_object(434, 0) -> 110000105182d5d 20:38:53.998 [GameSession] create_game_object(434, 0) -> 110000104a550a1 20:38:54.195 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:38:54.843 [GameSession] create_game_object(84, 435) 20:38:54.843 [GameSession] create_game_object(435, 0) -> 11000010493d8ff 20:38:54.843 [GameSession] create_game_object(435, 0) -> 110000105182d5d 20:38:54.843 [GameSession] create_game_object(435, 0) -> 110000104a550a1 20:38:54.856 [GameSession] create_game_object(64, 436) 20:38:54.856 [GameSession] create_game_object(436, 0) -> 11000010493d8ff 20:38:54.856 [GameSession] create_game_object(436, 0) -> 110000105182d5d 20:38:54.856 [GameSession] create_game_object(436, 0) -> 110000104a550a1 20:38:54.867 [GameSession] create_game_object(64, 437) 20:38:54.867 [GameSession] create_game_object(437, 0) -> 11000010493d8ff 20:38:54.867 [GameSession] create_game_object(437, 0) -> 110000105182d5d 20:38:54.867 [GameSession] create_game_object(437, 0) -> 110000104a550a1 20:38:54.878 [GameSession] create_game_object(64, 438) 20:38:54.878 [GameSession] create_game_object(438, 0) -> 11000010493d8ff 20:38:54.878 [GameSession] create_game_object(438, 0) -> 110000105182d5d 20:38:54.878 [GameSession] create_game_object(438, 0) -> 110000104a550a1 20:38:54.891 [GameSession] create_game_object(64, 439) 20:38:54.891 [GameSession] create_game_object(439, 0) -> 11000010493d8ff 20:38:54.891 [GameSession] create_game_object(439, 0) -> 110000105182d5d 20:38:54.891 [GameSession] create_game_object(439, 0) -> 110000104a550a1 20:38:55.627 [GameSession] destroy_game_object(6) 20:38:56.212 [GameSession] create_game_object(30, 440) 20:38:56.212 [GameSession] create_game_object(440, 0) -> 11000010493d8ff 20:38:56.212 [GameSession] create_game_object(440, 0) -> 110000105182d5d 20:38:56.212 [GameSession] create_game_object(440, 0) -> 110000104a550a1 20:38:56.714 [GameSession] destroy_game_object(435) 20:38:57.270 [GameSession] destroy_game_object(434) 20:38:57.559 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 20:38:57.620 [GameSession] destroy_game_object(349) 20:38:58.311 [GameSession] destroy_game_object(355) 20:38:59.056 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:59.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:59.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[089543aa] 20:38:59.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[089543aa] 20:38:59.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c3438c5] 20:38:59.217 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 47 20:38:59.572 [GameSession] destroy_game_object(440) 20:38:59.740 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.98425197601318359 20:38:59.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a] 20:38:59.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91] 20:38:59.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1] 20:38:59.742 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869] 20:38:59.947 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.96062994003295898 20:39:00.110 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.94488191604614258 20:39:00.321 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.92125982046127319 20:39:02.197 [Lua] [Mutator] Deactivating mutator 'easier_packs' 20:39:03.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 20:39:03.080 [GameSession] create_game_object(84, 441) 20:39:03.080 [GameSession] create_game_object(441, 0) -> 11000010493d8ff 20:39:03.080 [GameSession] create_game_object(441, 0) -> 110000105182d5d 20:39:03.080 [GameSession] create_game_object(441, 0) -> 110000104a550a1 20:39:03.451 [GameSession] create_game_object(36, 442) 20:39:03.451 [GameSession] create_game_object(442, 0) -> 11000010493d8ff 20:39:03.451 [GameSession] create_game_object(442, 0) -> 110000105182d5d 20:39:03.451 [GameSession] create_game_object(442, 0) -> 110000104a550a1 20:39:03.514 [GameSession] create_game_object(84, 443) 20:39:03.514 [GameSession] create_game_object(443, 0) -> 11000010493d8ff 20:39:03.514 [GameSession] create_game_object(443, 0) -> 110000105182d5d 20:39:03.514 [GameSession] create_game_object(443, 0) -> 110000104a550a1 20:39:03.637 [GameSession] destroy_game_object(443) 20:39:04.112 [GameSession] create_game_object(84, 444) 20:39:04.112 [GameSession] create_game_object(444, 0) -> 11000010493d8ff 20:39:04.112 [GameSession] create_game_object(444, 0) -> 110000105182d5d 20:39:04.112 [GameSession] create_game_object(444, 0) -> 110000104a550a1 20:39:04.388 [GameSession] create_game_object(84, 445) 20:39:04.388 [GameSession] create_game_object(445, 0) -> 11000010493d8ff 20:39:04.388 [GameSession] create_game_object(445, 0) -> 110000105182d5d 20:39:04.388 [GameSession] create_game_object(445, 0) -> 110000104a550a1 20:39:04.414 [GameSession] create_game_object(64, 446) 20:39:04.414 [GameSession] create_game_object(446, 0) -> 11000010493d8ff 20:39:04.414 [GameSession] create_game_object(446, 0) -> 110000105182d5d 20:39:04.414 [GameSession] create_game_object(446, 0) -> 110000104a550a1 20:39:04.425 [GameSession] create_game_object(64, 447) 20:39:04.425 [GameSession] create_game_object(447, 0) -> 11000010493d8ff 20:39:04.425 [GameSession] create_game_object(447, 0) -> 110000105182d5d 20:39:04.425 [GameSession] create_game_object(447, 0) -> 110000104a550a1 20:39:04.436 [GameSession] create_game_object(64, 448) 20:39:04.436 [GameSession] create_game_object(448, 0) -> 11000010493d8ff 20:39:04.436 [GameSession] create_game_object(448, 0) -> 110000105182d5d 20:39:04.436 [GameSession] create_game_object(448, 0) -> 110000104a550a1 20:39:04.448 [GameSession] create_game_object(64, 449) 20:39:04.448 [GameSession] create_game_object(449, 0) -> 11000010493d8ff 20:39:04.448 [GameSession] create_game_object(449, 0) -> 110000105182d5d 20:39:04.448 [GameSession] create_game_object(449, 0) -> 110000104a550a1 20:39:04.459 [GameSession] create_game_object(64, 450) 20:39:04.459 [GameSession] create_game_object(450, 0) -> 11000010493d8ff 20:39:04.459 [GameSession] create_game_object(450, 0) -> 110000105182d5d 20:39:04.459 [GameSession] create_game_object(450, 0) -> 110000104a550a1 20:39:06.419 [GameSession] destroy_game_object(357) 20:39:06.635 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 75 20:39:06.635 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1252 20:39:06.635 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11036 20:39:06.635 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 62 20:39:06.641 [GameSession] destroy_game_object(37) 20:39:06.699 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 67 20:39:06.699 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1388 20:39:06.699 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11061 20:39:06.713 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 75 20:39:06.713 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 875 20:39:06.713 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11086 20:39:06.726 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 72 20:39:06.726 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1276 20:39:06.726 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11111 20:39:06.889 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c8730ed6] 20:39:06.889 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c8730ed6] 20:39:07.136 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000103724cc4:0:0:0 = 76 20:39:07.136 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1279 20:39:07.136 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11138 20:39:07.136 [Lua] [SharedState] deus_run_state_14553509: ground_coins_picked_up:0:0:0:0 = 63 20:39:07.142 [GameSession] destroy_game_object(36) 20:39:07.243 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:11000010493d8ff:0:0:0 = 68 20:39:07.243 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1415 20:39:07.243 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11165 20:39:07.243 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000105182d5d:0:0:0 = 76 20:39:07.243 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 902 20:39:07.243 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11192 20:39:07.284 [Lua] [SharedState] deus_run_state_14553509: coin_chests_collected:110000104a550a1:0:0:0 = 73 20:39:07.284 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1303 20:39:07.284 [Lua] [SharedState] deus_run_state_14553509: coins_earned:0:0:0:0 = 11219 20:39:07.364 [GameSession] create_game_object(84, 451) 20:39:07.364 [GameSession] create_game_object(451, 0) -> 11000010493d8ff 20:39:07.364 [GameSession] create_game_object(451, 0) -> 110000105182d5d 20:39:07.364 [GameSession] create_game_object(451, 0) -> 110000104a550a1 20:39:07.570 [GameSession] create_game_object(84, 452) 20:39:07.570 [GameSession] create_game_object(452, 0) -> 11000010493d8ff 20:39:07.570 [GameSession] create_game_object(452, 0) -> 110000105182d5d 20:39:07.570 [GameSession] create_game_object(452, 0) -> 110000104a550a1 20:39:08.139 [GameSession] destroy_game_object(452) 20:39:08.615 error: [Unit] Unit: '#ID[94e8e1c8f38a4f21]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[176b0ed707df9d59]' child 2: '#ID[176b0ed707df9d59]' 20:39:11.327 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"client_id":996453184,"name":"shrapnel","rarity":"rare"},{"rarity":"rare","client_id":1991788928,"name":"grenadier"},{"name":"deus_grenade_multi_throw","rarity":"unique","client_id":895876928},{"client_id":290454144,"name":"deus_collateral_damage_on_melee_killing_blow","rarity":"unique"},{"client_id":456974688,"name":"explosive_ordinance","rarity":"rare"},{"client_id":305347520,"name":"drop_item_on_ability_use","rarity":"unique"},{"client_id":1950253056,"name":"talent_4_2","rarity":"rare"},{"client_id":254893200,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":879155776,"name":"talent_1_3","rarity":"exotic"},{"client_id":320363040,"name":"talent_2_3","rarity":"rare"},{"client_id":410700256,"name":"talent_3_3","rarity":"exotic"},{"client_id":2119348864,"name":"talent_4_1","rarity":"rare"},{"client_id":1704106496,"name":"talent_5_1","rarity":"rare"},{"client_id":930980224,"name":"talent_6_2","rarity":"unique"},{"client_id":117109376,"name":"deus_cooldown_regen","rarity":"rare"},{"client_id":602013184,"name":"talent_1_1","rarity":"exotic"}] 20:39:11.328 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1215 20:39:11.328 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 18 20:39:11.328 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -6520 20:39:12.319 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"client_id":1725944192,"name":"triple_melee_headshot_power","rarity":"rare"},{"rarity":"rare","client_id":2004533632,"name":"deus_standing_still_damage_reduction"},{"name":"last_player_standing_power_reg","rarity":"exotic","client_id":119042096},{"client_id":2044753280,"name":"power_up_of_shallya","rarity":"rare"},{"client_id":750813760,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1175045760,"name":"barkskin","rarity":"rare"},{"client_id":1656864256,"name":"deus_more_head_less_body_damage","rarity":"rare"},{"client_id":1824082944,"name":"talent_5_3","rarity":"rare"},{"client_id":1382778880,"name":"shrapnel","rarity":"rare"},{"client_id":588495168,"name":"natural_bond","rarity":"rare"},{"client_id":1444746368,"name":"always_blocking","rarity":"unique"},{"client_id":1519489152,"name":"talent_1_3","rarity":"exotic"},{"client_id":1765295744,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":747194368,"name":"explosive_kills_on_elite_kills","rarity":"exotic"},{"client_id":1130665216,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":200068192,"name":"talent_1_1","rarity":"exotic"},{"client_id":133346432,"name":"talent_2_1","rarity":"rare"},{"client_id":1513431936,"name":"talent_3_2","rarity":"exotic"},{"client_id":1372333184,"name":"talent_4_1","rarity":"rare"},{"client_id":854402176,"name":"talent_5_2","rarity":"rare"},{"client_id":1057302784,"name":"talent_6_2","rarity":"unique"}] 20:39:12.319 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 702 20:39:12.319 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 19 20:39:12.319 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -6720 20:39:17.728 [GameSession] 110000104a550a1 -> create_game_object(3085) 20:39:17.728 [GameSession] create_game_object(3085, 0) -> 11000010493d8ff 20:39:17.728 [GameSession] create_game_object(3085, 0) -> 110000105182d5d 20:39:17.728 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:17.732 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.95275592803955078 20:39:18.152 [GameSession] 110000104a550a1 -> destroy_game_object(3085) 20:39:18.152 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:39:18.357 [GameSession] create_game_object(84, 453) 20:39:18.357 [GameSession] create_game_object(453, 0) -> 11000010493d8ff 20:39:18.357 [GameSession] create_game_object(453, 0) -> 110000105182d5d 20:39:18.357 [GameSession] create_game_object(453, 0) -> 110000104a550a1 20:39:19.336 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"client_id":261917104,"name":"deus_health_regeneration","rarity":"exotic"},{"rarity":"exotic","client_id":556842816,"name":"deus_second_wind"},{"name":"deus_big_swing_stagger","rarity":"exotic","client_id":2079796096},{"client_id":323713728,"name":"deus_powerup_attack_speed","rarity":"exotic"},{"client_id":53354868,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":1259163904,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1729709184,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":56895992,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1857718016,"name":"talent_1_1","rarity":"exotic"},{"client_id":949997504,"name":"talent_2_3","rarity":"rare"},{"client_id":1934743680,"name":"talent_3_3","rarity":"exotic"},{"client_id":1038589440,"name":"talent_4_2","rarity":"rare"},{"client_id":2094776832,"name":"talent_5_2","rarity":"rare"},{"client_id":2069237760,"name":"talent_6_2","rarity":"unique"},{"client_id":1790716800,"name":"melee_killing_spree_speed","rarity":"unique"},{"client_id":1191602048,"name":"deus_push_charge","rarity":"exotic"},{"client_id":244605360,"name":"deus_infinite_dodges","rarity":"exotic"}] 20:39:19.337 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 1103 20:39:19.337 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 20 20:39:19.337 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -6920 20:39:19.847 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.90551179647445679 20:39:20.012 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"client_id":807067968,"name":"talent_2_3","rarity":"rare"},{"client_id":1578961152,"name":"deus_crit_chain_lightning","rarity":"unique"},{"client_id":1929555584,"name":"deus_parry_damage_immune","rarity":"unique"},{"client_id":471969888,"name":"deus_ranged_crit_explosion","rarity":"unique"},{"client_id":616159936,"name":"talent_6_2","rarity":"unique"},{"client_id":187443680,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":1786702208,"name":"deus_infinite_dodges","rarity":"exotic"},{"client_id":1716030976,"name":"talent_1_1","rarity":"exotic"},{"client_id":1659906048,"name":"talent_3_3","rarity":"exotic"},{"client_id":2070237568,"name":"deus_ammo_pickup_heal","rarity":"rare"},{"client_id":406268320,"name":"talent_2_1","rarity":"rare"},{"client_id":770161088,"name":"talent_2_2","rarity":"rare"},{"client_id":1076583040,"name":"talent_4_2","rarity":"rare"},{"client_id":896688896,"name":"talent_4_3","rarity":"rare"},{"client_id":9202692,"name":"talent_5_1","rarity":"rare"},{"client_id":777840448,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1129681280,"name":"deus_reckless_swings","rarity":"unique"},{"name":"deus_standing_still_damage_reduction","rarity":"rare","client_id":1845585536},{"rarity":"unique","client_id":259327024,"name":"melee_killing_spree_speed"},{"client_id":1947861504,"name":"deus_consumable_extra_shot","rarity":"exotic"}] 20:39:20.013 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 1079 20:39:20.013 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -7120 20:39:20.013 [Lua] [SharedState] deus_run_state_14553509: power_up_chests_used:0:0:0:0 = 21 20:39:20.056 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.88188976049423218 20:39:20.251 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.86614173650741577 20:39:20.452 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.84251970052719116 20:39:20.644 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.82677167654037476 20:39:20.821 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.81102359294891357 20:39:21.017 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.78740155696868896 20:39:21.184 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.77165353298187256 20:39:21.886 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.52500000000000002 20:39:22.172 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.44500000000000001 20:39:22.473 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.186 20:39:22.699 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.28999999999999998 20:39:23.718 [GameSession] destroy_game_object(442) 20:39:23.927 [GameSession] create_game_object(68, 454) 20:39:23.927 [GameSession] create_game_object(454, 0) -> 11000010493d8ff 20:39:23.927 [GameSession] create_game_object(454, 0) -> 110000105182d5d 20:39:23.927 [GameSession] create_game_object(454, 0) -> 110000104a550a1 20:39:24.606 [GameSession] destroy_game_object(432) 20:39:24.606 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:39:24.861 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, prioritized 20:39:24.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:39:24.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:39:25.167 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000105182d5d, connection_key=1, breed_name=chaos_berzerker) 20:39:26.731 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000104a550a1, connection_key=2, breed_name=chaos_berzerker) 20:39:28.626 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.20200000000000001 20:39:29.270 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010493d8ff, connection_key=0, breed_name=chaos_berzerker) 20:39:29.272 [GameSession] create_game_object(64, 455) 20:39:29.272 [GameSession] create_game_object(455, 0) -> 11000010493d8ff 20:39:29.272 [GameSession] create_game_object(455, 0) -> 110000105182d5d 20:39:29.272 [GameSession] create_game_object(455, 0) -> 110000104a550a1 20:39:29.287 [GameSession] create_game_object(64, 456) 20:39:29.287 [GameSession] create_game_object(456, 0) -> 11000010493d8ff 20:39:29.287 [GameSession] create_game_object(456, 0) -> 110000105182d5d 20:39:29.287 [GameSession] create_game_object(456, 0) -> 110000104a550a1 20:39:31.609 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.20999999999999999 20:39:33.734 [GameSession] destroy_game_object(20) 20:39:33.842 [Lua] [SharedState] deus_run_state_14553509: grenade:110000105182d5d:1:5:1 = grenade_frag_01 20:39:34.712 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.218 20:39:35.923 [GameSession] destroy_game_object(415) 20:39:35.938 [GameSession] destroy_game_object(456) 20:39:35.938 [GameSession] destroy_game_object(455) 20:39:36.622 [GameSession] destroy_game_object(16) 20:39:36.695 [GameSession] create_game_object(68, 457) 20:39:36.695 [GameSession] create_game_object(457, 0) -> 11000010493d8ff 20:39:36.695 [GameSession] create_game_object(457, 0) -> 110000105182d5d 20:39:36.695 [GameSession] create_game_object(457, 0) -> 110000104a550a1 20:39:36.698 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = healthkit_first_aid_kit_01 20:39:37.715 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.22600000000000001 20:39:38.030 [GameSession] destroy_game_object(457) 20:39:38.126 [GameSession] create_game_object(68, 458) 20:39:38.126 [GameSession] create_game_object(458, 0) -> 11000010493d8ff 20:39:38.126 [GameSession] create_game_object(458, 0) -> 110000105182d5d 20:39:38.126 [GameSession] create_game_object(458, 0) -> 110000104a550a1 20:39:38.130 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = potion_healing_draught_01 20:39:39.985 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.82599999999999996 20:39:39.985 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = 20:39:40.154 [GameSession] destroy_game_object(458) 20:39:40.227 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000104a550a1:1:1:1 = healthkit_first_aid_kit_01 20:39:41.843 [GameSession] destroy_game_object(401) 20:39:42.327 [GameSession] destroy_game_object(410) 20:39:43.883 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.84199999999999997 20:39:43.948 [GameSession] create_game_object(84, 459) 20:39:43.948 [GameSession] create_game_object(459, 0) -> 11000010493d8ff 20:39:43.948 [GameSession] create_game_object(459, 0) -> 110000105182d5d 20:39:43.948 [GameSession] create_game_object(459, 0) -> 110000104a550a1 20:39:43.973 [GameSession] destroy_game_object(430) 20:39:43.973 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14ca52b0faafeb44]' child 1: '#ID[55f53543922e5248]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[d7d2cb36d7da85e7]' 20:39:47.031 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.84999999999999998 20:39:50.160 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.85799999999999998 20:39:50.168 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.85750000000000004 20:39:50.229 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = 20:39:50.541 [GameSession] destroy_game_object(454) 20:39:50.630 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = healthkit_first_aid_kit_01 20:39:53.319 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.86599999999999999 20:39:55.042 [Lua] HORDE: Chosing horde wave composition beastmen_huge 20:39:55.042 [Lua] Time for new HOOORDE! multi_first_wave 20:39:55.042 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 20:39:55.042 [Lua] horde requested: ambush 20:39:55.042 [Lua] setting up ambush-horde 20:39:55.042 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:39:55.042 [Lua] -> spawning: 28 20:39:55.042 [Lua] horde crated with id 11 of type ambush 20:39:55.042 [Lua] ambush horde has started 20:39:55.229 [GameSession] destroy_game_object(411) 20:39:55.909 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 1 6 20:39:55.915 [GameSession] destroy_game_object(184) 20:39:55.915 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d9796c50d810cd10]' child 1: '#ID[977f30c727bcdc84]' child 2: '#ID[55f53543922e5248]' child 3: '#ID[25c242263ea934bf]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[3482cadc2132a218]' 20:39:55.950 [GameSession] destroy_game_object(459) 20:39:58.269 [GameSession] destroy_game_object(420) 20:39:58.284 [GameSession] destroy_game_object(412) 20:39:58.285 [GameSession] destroy_game_object(413) 20:39:58.602 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:39:58.602 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.602 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:39:58.602 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.602 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:39:58.602 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.602 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:39:58.602 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.602 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:39:58.602 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:39:58.602 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.610 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.610 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.610 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.610 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.610 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.619 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.619 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.619 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.619 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.619 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.628 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.628 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.628 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.628 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.628 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.637 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.637 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.637 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.637 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.637 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.655 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.655 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.655 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.655 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.655 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.661 [GameSession] destroy_game_object(417) 20:39:58.665 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.665 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.665 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.665 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.665 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.679 [GameSession] destroy_game_object(419) 20:39:58.681 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.681 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.681 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.681 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.681 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.690 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.690 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.690 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.690 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.690 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.698 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.698 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.698 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.698 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.698 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.706 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.706 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.706 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.706 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.706 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.714 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.714 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.714 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.714 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.714 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.722 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.722 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.722 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.722 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.723 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.731 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.731 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.731 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.731 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.731 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.739 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.739 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.739 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.739 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.739 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.748 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.748 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.748 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.748 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.748 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.756 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.756 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.756 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.756 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.756 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.770 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.770 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.770 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.770 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.770 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.777 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.777 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.777 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.777 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.777 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.786 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.786 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.786 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.786 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.786 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.794 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.794 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.794 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.794 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.794 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.810 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.810 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.810 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.810 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.810 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.819 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.819 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.819 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.819 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.819 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.827 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.827 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.827 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.827 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.827 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.835 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.835 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.835 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.835 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.835 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.843 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.843 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.843 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.843 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.843 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.851 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.851 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.851 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.851 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.851 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.860 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.860 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.860 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.860 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.860 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.868 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.868 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.868 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.868 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.868 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.881 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.881 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.881 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.881 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.881 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.889 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.889 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.889 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.889 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.889 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.913 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.913 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.913 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.913 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.913 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.938 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.938 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.938 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.938 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.938 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.946 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.946 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.946 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.946 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.946 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.954 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.954 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.954 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.954 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.954 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.962 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.962 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.962 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.962 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.962 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.971 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.971 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.971 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.971 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.971 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.979 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.979 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.979 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.979 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.979 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:58.992 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.008 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.008 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.008 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.008 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.008 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.016 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.016 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.016 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.016 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.016 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.024 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.024 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.024 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.024 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.024 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.031 [GameSession] destroy_game_object(421) 20:39:59.032 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.032 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.032 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.032 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.032 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.041 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.041 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.041 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.041 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.041 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.049 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.049 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.049 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.049 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.049 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.057 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.057 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.057 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.057 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.057 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.065 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.065 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.065 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.065 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.065 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.074 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.074 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.074 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.074 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.074 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.082 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.082 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.082 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.082 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.082 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.090 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.090 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.090 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.090 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.090 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.102 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.102 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.102 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.102 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.102 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.109 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.109 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.110 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.110 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.110 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.118 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.118 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.118 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.118 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.118 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.126 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.126 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.126 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.126 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.126 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.134 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.134 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.134 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.134 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.134 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.143 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.143 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.143 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.143 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.143 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.150 [GameSession] destroy_game_object(431) 20:39:59.150 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0f6e0a749c7f1436]' child 1: '#ID[c1c69bdcff3a4586]' child 2: '#ID[9eb6a65db5c3b24a]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[d7d2cb36d7da85e7]' 20:39:59.153 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.153 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.153 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.153 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.153 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.173 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.173 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.173 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.173 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.173 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.180 [GameSession] destroy_game_object(447) 20:39:59.180 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' 20:39:59.182 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.182 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.182 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.182 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.182 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.192 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.192 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.192 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.192 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.192 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.198 [GameSession] destroy_game_object(418) 20:39:59.206 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.206 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.206 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.206 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.206 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.214 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.214 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.214 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.214 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.214 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.223 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.223 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.223 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.223 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.223 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.231 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.231 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.231 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.231 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.231 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.240 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.240 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.240 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.240 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.240 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.249 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.249 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.249 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.249 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.249 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.257 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.257 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.257 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.257 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.257 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.266 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.266 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.266 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.266 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.266 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.275 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.275 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.275 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.275 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.275 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.284 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.285 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.285 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.285 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.285 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.293 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.293 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.293 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.293 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.293 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.302 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.302 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.302 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.302 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.302 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.311 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.311 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.311 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.311 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.311 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.319 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.319 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.319 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.319 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.319 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.328 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.328 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.328 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.328 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.328 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.335 [GameSession] destroy_game_object(422) 20:39:59.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.355 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.355 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.355 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.355 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.355 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.363 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.363 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.363 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.363 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.364 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.372 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.373 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.373 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.373 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.373 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.381 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.381 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.381 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.381 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.381 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.390 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.390 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.390 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.390 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.390 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.398 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.398 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.398 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.398 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.398 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.408 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.408 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.408 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.408 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.408 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.416 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.416 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.416 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.416 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.416 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.426 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.426 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.426 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.426 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.426 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.434 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.434 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.434 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.434 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.434 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.443 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.443 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.443 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.443 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.443 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.451 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.451 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.451 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.451 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.451 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.460 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.460 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.460 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.460 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.460 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.469 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.469 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.469 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.469 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.469 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.477 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.478 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.478 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.478 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.478 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.486 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.486 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.486 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.486 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.486 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.494 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.494 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.494 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.494 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.494 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.505 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.505 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.505 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.505 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.505 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.506 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.88200000000000001 20:39:59.513 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.513 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.513 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.513 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.513 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.521 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.521 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.521 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.521 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.521 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.529 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.530 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.530 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.530 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.530 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.538 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.538 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.538 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.538 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.539 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.546 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.546 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.546 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.546 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.547 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.555 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.555 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.555 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.555 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.555 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.563 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.563 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.563 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.563 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.563 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.572 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.572 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.572 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.572 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.572 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.581 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.581 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.581 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.581 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.581 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.589 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.598 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.598 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.598 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.598 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.598 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.607 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.607 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.607 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.607 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.607 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.615 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.615 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.615 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.615 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.615 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.624 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.624 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.624 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.624 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.624 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.632 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.632 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.632 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.632 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.632 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.646 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.654 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.654 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.654 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.654 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.654 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.663 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.663 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.663 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.663 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.663 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.671 [GameSession] destroy_game_object(450) 20:39:59.671 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[3482cadc2132a218]' 20:39:59.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.673 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.681 [GameSession] destroy_game_object(89) 20:39:59.681 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0f6e0a749c7f1436]' child 1: '#ID[14ca52b0faafeb44]' child 2: '#ID[9eb6a65db5c3b24a]' child 3: '#ID[73f97079307d0b67]' child 4: '#ID[5c1fdcfa699d80d0]' child 5: '#ID[3482cadc2132a218]' 20:39:59.683 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.683 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.683 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.683 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.683 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.692 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.692 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.692 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.692 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.692 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.702 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.703 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.703 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.703 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.703 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.712 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.712 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.712 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.712 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.712 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.720 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.720 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.720 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.720 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.720 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.729 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.729 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.729 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.729 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.729 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.737 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.738 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.738 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.738 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.738 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.746 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.746 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.746 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.746 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.746 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.759 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.759 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.759 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.759 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.759 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.767 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.767 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.767 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.767 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.767 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.776 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.776 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.776 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.776 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.776 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.785 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.785 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.785 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.785 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.785 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.793 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.793 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.793 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.793 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.793 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.803 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.816 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.816 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.816 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.816 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.816 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.824 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.824 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.824 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.824 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.824 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.832 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.832 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.832 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.832 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.832 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.841 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.841 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.841 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.841 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.841 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.850 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.850 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.850 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.850 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.850 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.864 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.864 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.864 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.864 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.864 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.871 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.871 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.871 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.871 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.871 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.879 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.880 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.880 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.880 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.880 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.888 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.888 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.888 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.888 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.888 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.897 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.905 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.913 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.913 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.914 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.914 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.914 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.922 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.930 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.939 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.939 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.939 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.939 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.939 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.948 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.948 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.948 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.948 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.948 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.957 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.957 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.957 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.957 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.957 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.966 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.966 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.966 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.966 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.966 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.975 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.975 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.975 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.975 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.975 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.983 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.983 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.983 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.983 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.983 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.991 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.991 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.991 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.991 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:39:59.991 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.000 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.009 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.009 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.009 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.009 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.009 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.018 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.018 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.018 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.018 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.018 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.026 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.026 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.026 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.026 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.026 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.035 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.035 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.035 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.035 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.035 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.043 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.044 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.044 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.044 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.044 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.052 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.052 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.052 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.052 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.052 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.061 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.061 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.061 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.061 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.061 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.069 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.069 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.069 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.069 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.069 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.083 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.083 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.083 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.083 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.083 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.091 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.091 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.091 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.091 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.091 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.099 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.099 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.099 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.099 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.099 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.108 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.108 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.108 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.108 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.108 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.116 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.116 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.116 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.116 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.116 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.129 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.129 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.129 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.129 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.129 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.138 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.138 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.138 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.138 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.138 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.146 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.146 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.146 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.146 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.146 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.154 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.154 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.154 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.154 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.154 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.162 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.171 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.171 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.171 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.171 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.171 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.179 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.179 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.179 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.179 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.179 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.195 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.195 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.195 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.195 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.195 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.203 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.203 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.203 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.203 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.203 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.211 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.211 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.211 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.211 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.211 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.220 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.220 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.220 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.220 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.220 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.228 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.228 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.228 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.228 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.228 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.237 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.237 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.237 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.237 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.237 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.245 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.245 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.245 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.245 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.245 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.254 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.254 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.254 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.254 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.254 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.261 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.261 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.261 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.262 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.262 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.270 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.270 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.270 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.270 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.270 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.278 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.278 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.278 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.278 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.278 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.287 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.287 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.287 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.287 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.287 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.295 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.295 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.295 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.295 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.295 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.305 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.305 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.305 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.305 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.305 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.313 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.313 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.313 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.313 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.313 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.321 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.321 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.321 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.321 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.321 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.329 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.329 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.329 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.329 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.329 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.337 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.338 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.346 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.354 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.354 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.354 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.354 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.354 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.362 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.362 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.362 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.362 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.362 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.370 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.370 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.370 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.371 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.371 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.378 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.378 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.378 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.378 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.378 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.386 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.387 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.387 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.387 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.387 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.394 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.394 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.394 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.394 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.394 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.402 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.402 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.402 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.402 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.402 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.413 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:40:00.881 [GameSession] destroy_game_object(414) 20:40:01.902 [GameSession] destroy_game_object(424) 20:40:02.367 [GameSession] destroy_game_object(416) 20:40:02.581 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.89000000000000001 20:40:03.228 [GameSession] destroy_game_object(423) 20:40:03.374 [GameSession] destroy_game_object(426) 20:40:03.895 [GameSession] destroy_game_object(428) 20:40:03.966 [GameSession] destroy_game_object(451) 20:40:04.557 [GameSession] destroy_game_object(427) 20:40:05.676 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.89800000000000002 20:40:07.346 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.009027259424328804; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.009027259424328804; t = 578.36686608148739; all_inside = true; any_inside = true; players_outside_portal = table: 000000000970B650; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.009027259424328804; t = 578.36686608148739 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.009027259424328804; context = table: 00000000152B7780; t = 578.36686608148739 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.36686608148739; dt = 0.009027259424328804; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.36686608148739 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.36686608148739; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.009027259424328804; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.009027259424328804 [11] self = table: 000000000C5DCE30; dt = 0.009027259424328804; main_t = 944.00602570944466; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.36686608148739; game_mode_ended = false [12] self = table: 0000000015F7E7E0; dt = 0.009027259424328804; t = 944.00602570944466 [13] self = table: 00000000000964C0; real_world_dt = 0.009027259424328804; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.009027259424328804; t = 944.00602570944466 [14] dt = 0.009027259424328804 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.009027259424328804; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: blessings_with_buyer:0:0:0:0 = {} 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: completed_level_count:0:0:0:0 = 4 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: traversed_nodes:0:0:0:0 = ["node_10","node_11","node_3","node_4","node_5"] 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000103724cc4:0:0:0 = 2 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:11000010493d8ff:0:0:0 = 2 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000105182d5d:0:0:0 = 2 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000104a550a1:0:0:0 = 2 20:40:07.346 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:890429760, lt:load_next_level, extra_packages:{ }) 20:40:07.346 [Lua] [NetworkServer] Entering post game 20:40:07.346 [Lua] [PeerSM] 110000105182d5d :: on_exit InGame 20:40:07.346 [Lua] [PeerSM] 110000105182d5d :: on_enter InPostGame 20:40:07.346 [Lua] [PeerSM] 11000010493d8ff :: on_exit InGame 20:40:07.346 [Lua] [PeerSM] 11000010493d8ff :: on_enter InPostGame 20:40:07.346 [Lua] [PeerSM] 110000104a550a1 :: on_exit InGame 20:40:07.346 [Lua] [PeerSM] 110000104a550a1 :: on_enter InPostGame 20:40:07.346 [Lua] [PeerSM] 110000103724cc4 :: on_exit InGame 20:40:07.346 [Lua] [PeerSM] 110000103724cc4 :: on_enter InPostGame 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:1:0:0 = [11,5,3,4,2,8,14,1,4,0,2,0,0,5,6,1,729,120,375,234.25,34548.5,1634.75,937,2072.25,3949,960.5,129,0,2] 20:40:07.346 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:1:0:0 = [0,8,1,4,0,4,14,2,1,4,2,0,2,3,3,0,367,278,26,579,13410.5,514.5,410.25,521.75,1430.75,663,189,1,0] 20:40:07.347 [Lua] [SharedState] deus_run_state_14553509: persisted_score:11000010493d8ff:1:0:0 = [0,7,0,4,5,7,6,6,0,0,1,2,3,4,3,0,408,275,77,1217.5,18553,797.75,3307.5,363.5,1925.5,178,168,0,0] 20:40:07.347 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000105182d5d:1:0:0 = [1,15,2,5,6,10,5,17,2,1,1,1,4,2,9,0,679,570,52,774.5,23260,653,115.25,485.5,700.5,778.5,253,0,1] 20:40:07.347 [Save] Saving `save_data` 20:40:07.347 [Lua] gm_event_end_conditions_met true false 20:40:07.347 [Lua] Game won 20:40:07.347 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:40:07.349 [Save] Save done 20:40:07.349 [Save] Saving `save_data` 20:40:07.351 [Save] Save done 20:40:07.363 [Lua] generate_backend_stats 110000103724cc4:1 20:40:07.427 [Lua] [SharedState] deus_run_state_14553509: party_power_ups:0:0:0:0 = [{"rarity":"rare","client_id":1546224640,"name":"attack_speed"},{"rarity":"rare","client_id":183298720,"name":"fatigue_regen"},{"rarity":"rare","client_id":1356098048,"name":"movespeed"},{"client_id":1393186816,"name":"ability_cooldown_reduction","rarity":"rare"}] 20:40:07.427 [Lua] [PlayFabMirrorBase] Force commit 20:40:07.427 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:40:07.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 29 20:40:07.449 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:40:07.449 [Save] Saving `save_data` 20:40:07.452 [Save] Save done 20:40:07.455 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000105182d5d:0:0:0 = false 20:40:07.455 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010493d8ff:0:0:0 = false 20:40:07.455 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000104a550a1:0:0:0 = false 20:40:07.455 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = false 20:40:07.455 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 29 3 20:40:07.458 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.009067317470908165; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.009067317470908165; t = 578.3759333989583; all_inside = true; any_inside = true; players_outside_portal = table: 00000000072F5600; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.009067317470908165; t = 578.3759333989583 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.009067317470908165; context = table: 00000000152B7780; t = 578.3759333989583 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.3759333989583; dt = 0.009067317470908165; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.3759333989583 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.3759333989583; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.009067317470908165; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.009067317470908165 [11] self = table: 000000000C5DCE30; dt = 0.009067317470908165; main_t = 944.01509302691557; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.3759333989583; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.009067317470908165; t = 944.01509302691557 [13] self = table: 00000000000964C0; real_world_dt = 0.009067317470908165; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.009067317470908165; t = 944.01509302691557 [14] dt = 0.009067317470908165 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.009067317470908165; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.467 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.009112577885389328; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.009112577885389328; t = 578.38504597684368; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C94A410; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.009112577885389328; t = 578.38504597684368 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.009112577885389328; context = table: 00000000152B7780; t = 578.38504597684368 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.38504597684368; dt = 0.009112577885389328; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.38504597684368 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.38504597684368; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.009112577885389328; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.009112577885389328 [11] self = table: 000000000C5DCE30; dt = 0.009112577885389328; main_t = 944.02420560480095; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.38504597684368; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.009112577885389328; t = 944.02420560480095 [13] self = table: 00000000000964C0; real_world_dt = 0.009112577885389328; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.009112577885389328; t = 944.02420560480095 [14] dt = 0.009112577885389328 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.009112577885389328; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.476 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0091533120721578598; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0091533120721578598; t = 578.39419928891584; all_inside = true; any_inside = true; players_outside_portal = table: 00000000106E9AA0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0091533120721578598; t = 578.39419928891584 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0091533120721578598; context = table: 00000000152B7780; t = 578.39419928891584 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.39419928891584; dt = 0.0091533120721578598; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.39419928891584 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.39419928891584; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0091533120721578598; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0091533120721578598 [11] self = table: 000000000C5DCE30; dt = 0.0091533120721578598; main_t = 944.03335891687311; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.39419928891584; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0091533120721578598; t = 944.03335891687311 [13] self = table: 00000000000964C0; real_world_dt = 0.0091533120721578598; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0091533120721578598; t = 944.03335891687311 [14] dt = 0.0091533120721578598 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0091533120721578598; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.486 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0092087257653474808; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0092087257653474808; t = 578.40340801468119; all_inside = true; any_inside = true; players_outside_portal = table: 00000000100F3B80; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0092087257653474808; t = 578.40340801468119 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0092087257653474808; context = table: 00000000152B7780; t = 578.40340801468119 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.40340801468119; dt = 0.0092087257653474808; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.40340801468119 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.40340801468119; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0092087257653474808; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0092087257653474808 [11] self = table: 000000000C5DCE30; dt = 0.0092087257653474808; main_t = 944.04256764263846; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.40340801468119; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0092087257653474808; t = 944.04256764263846 [13] self = table: 00000000000964C0; real_world_dt = 0.0092087257653474808; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0092087257653474808; t = 944.04256764263846 [14] dt = 0.0092087257653474808 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092087257653474808; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.496 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0092466073110699654; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0092466073110699654; t = 578.41265462199226; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DC635C0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0092466073110699654; t = 578.41265462199226 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0092466073110699654; context = table: 00000000152B7780; t = 578.41265462199226 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.41265462199226; dt = 0.0092466073110699654; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.41265462199226 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.41265462199226; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0092466073110699654; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0092466073110699654 [11] self = table: 000000000C5DCE30; dt = 0.0092466073110699654; main_t = 944.05181424994953; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.41265462199226; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0092466073110699654; t = 944.05181424994953 [13] self = table: 00000000000964C0; real_world_dt = 0.0092466073110699654; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0092466073110699654; t = 944.05181424994953 [14] dt = 0.0092466073110699654 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092466073110699654; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.505 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0092953210696578026; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0092953210696578026; t = 578.42194994306192; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002395D20; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0092953210696578026; t = 578.42194994306192 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0092953210696578026; context = table: 00000000152B7780; t = 578.42194994306192 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.42194994306192; dt = 0.0092953210696578026; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.42194994306192 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.42194994306192; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0092953210696578026; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0092953210696578026 [11] self = table: 000000000C5DCE30; dt = 0.0092953210696578026; main_t = 944.06110957101919; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.42194994306192; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0092953210696578026; t = 944.06110957101919 [13] self = table: 00000000000964C0; real_world_dt = 0.0092953210696578026; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0092953210696578026; t = 944.06110957101919 [14] dt = 0.0092953210696578026 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092953210696578026; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.515 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0093579273670911789; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0093579273670911789; t = 578.43130787042901; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DC6FF90; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0093579273670911789; t = 578.43130787042901 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0093579273670911789; context = table: 00000000152B7780; t = 578.43130787042901 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.43130787042901; dt = 0.0093579273670911789; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.43130787042901 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.43130787042901; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0093579273670911789; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0093579273670911789 [11] self = table: 000000000C5DCE30; dt = 0.0093579273670911789; main_t = 944.07046749838628; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.43130787042901; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0093579273670911789; t = 944.07046749838628 [13] self = table: 00000000000964C0; real_world_dt = 0.0093579273670911789; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0093579273670911789; t = 944.07046749838628 [14] dt = 0.0093579273670911789 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093579273670911789; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.526 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0093901911750435829; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0093901911750435829; t = 578.44069806160405; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C15A3A0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0093901911750435829; t = 578.44069806160405 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0093901911750435829; context = table: 00000000152B7780; t = 578.44069806160405 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.44069806160405; dt = 0.0093901911750435829; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.44069806160405 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.44069806160405; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0093901911750435829; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0093901911750435829 [11] self = table: 000000000C5DCE30; dt = 0.0093901911750435829; main_t = 944.07985768956132; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.44069806160405; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0093901911750435829; t = 944.07985768956132 [13] self = table: 00000000000964C0; real_world_dt = 0.0093901911750435829; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0093901911750435829; t = 944.07985768956132 [14] dt = 0.0093901911750435829 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093901911750435829; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.534 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094192288815975189; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094192288815975189; t = 578.45011729048565; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005D4B370; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094192288815975189; t = 578.45011729048565 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094192288815975189; context = table: 00000000152B7780; t = 578.45011729048565 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.45011729048565; dt = 0.0094192288815975189; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.45011729048565 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.45011729048565; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094192288815975189; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094192288815975189 [11] self = table: 000000000C5DCE30; dt = 0.0094192288815975189; main_t = 944.08927691844292; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.45011729048565; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094192288815975189; t = 944.08927691844292 [13] self = table: 00000000000964C0; real_world_dt = 0.0094192288815975189; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094192288815975189; t = 944.08927691844292 [14] dt = 0.0094192288815975189 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094192288815975189; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.544 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094453627243638039; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094453627243638039; t = 578.45956265321001; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F9C43E0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094453627243638039; t = 578.45956265321001 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094453627243638039; context = table: 00000000152B7780; t = 578.45956265321001 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.45956265321001; dt = 0.0094453627243638039; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.45956265321001 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.45956265321001; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094453627243638039; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094453627243638039 [11] self = table: 000000000C5DCE30; dt = 0.0094453627243638039; main_t = 944.09872228116728; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.45956265321001; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094453627243638039; t = 944.09872228116728 [13] self = table: 00000000000964C0; real_world_dt = 0.0094453627243638039; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094453627243638039; t = 944.09872228116728 [14] dt = 0.0094453627243638039 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094453627243638039; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.554 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094780623912811279; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094780623912811279; t = 578.4690407156013; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F95EDF0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094780623912811279; t = 578.4690407156013 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094780623912811279; context = table: 00000000152B7780; t = 578.4690407156013 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.4690407156013; dt = 0.0094780623912811279; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.4690407156013 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.4690407156013; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094780623912811279; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094780623912811279 [11] self = table: 000000000C5DCE30; dt = 0.0094780623912811279; main_t = 944.10820034355856; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.4690407156013; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094780623912811279; t = 944.10820034355856 [13] self = table: 00000000000964C0; real_world_dt = 0.0094780623912811279; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094780623912811279; t = 944.10820034355856 [14] dt = 0.0094780623912811279 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094780623912811279; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.563 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094985682517290115; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094985682517290115; t = 578.47853928385302; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F9E50B0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094985682517290115; t = 578.47853928385302 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094985682517290115; context = table: 00000000152B7780; t = 578.47853928385302 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.47853928385302; dt = 0.0094985682517290115; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.47853928385302 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.47853928385302; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094985682517290115; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094985682517290115 [11] self = table: 000000000C5DCE30; dt = 0.0094985682517290115; main_t = 944.11769891181029; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.47853928385302; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094985682517290115; t = 944.11769891181029 [13] self = table: 00000000000964C0; real_world_dt = 0.0094985682517290115; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094985682517290115; t = 944.11769891181029 [14] dt = 0.0094985682517290115 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094985682517290115; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.572 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094960089772939682; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094960089772939682; t = 578.48803529283032; all_inside = true; any_inside = true; players_outside_portal = table: 00000000087B8BD0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094960089772939682; t = 578.48803529283032 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094960089772939682; context = table: 00000000152B7780; t = 578.48803529283032 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.48803529283032; dt = 0.0094960089772939682; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.48803529283032 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.48803529283032; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094960089772939682; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094960089772939682 [11] self = table: 000000000C5DCE30; dt = 0.0094960089772939682; main_t = 944.12719492078759; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.48803529283032; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094960089772939682; t = 944.12719492078759 [13] self = table: 00000000000964C0; real_world_dt = 0.0094960089772939682; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094960089772939682; t = 944.12719492078759 [14] dt = 0.0094960089772939682 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094960089772939682; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.580 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0095117697492241859; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0095117697492241859; t = 578.49754706257954; all_inside = true; any_inside = true; players_outside_portal = table: 00000000092B7120; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0095117697492241859; t = 578.49754706257954 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0095117697492241859; context = table: 00000000152B7780; t = 578.49754706257954 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.49754706257954; dt = 0.0095117697492241859; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.49754706257954 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.49754706257954; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0095117697492241859; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0095117697492241859 [11] self = table: 000000000C5DCE30; dt = 0.0095117697492241859; main_t = 944.13670669053681; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.49754706257954; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0095117697492241859; t = 944.13670669053681 [13] self = table: 00000000000964C0; real_world_dt = 0.0095117697492241859; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0095117697492241859; t = 944.13670669053681 [14] dt = 0.0095117697492241859 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0095117697492241859; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.589 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0095093175768852234; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0095093175768852234; t = 578.50705638015643; all_inside = true; any_inside = true; players_outside_portal = table: 00000000092C6680; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0095093175768852234; t = 578.50705638015643 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0095093175768852234; context = table: 00000000152B7780; t = 578.50705638015643 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.50705638015643; dt = 0.0095093175768852234; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.50705638015643 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.50705638015643; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0095093175768852234; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0095093175768852234 [11] self = table: 000000000C5DCE30; dt = 0.0095093175768852234; main_t = 944.1462160081137; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.50705638015643; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0095093175768852234; t = 944.1462160081137 [13] self = table: 00000000000964C0; real_world_dt = 0.0095093175768852234; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0095093175768852234; t = 944.1462160081137 [14] dt = 0.0095093175768852234 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0095093175768852234; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.600 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0095031950622797012; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0095031950622797012; t = 578.51655957521871; all_inside = true; any_inside = true; players_outside_portal = table: 000000000977B880; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0095031950622797012; t = 578.51655957521871 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0095031950622797012; context = table: 00000000152B7780; t = 578.51655957521871 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.51655957521871; dt = 0.0095031950622797012; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.51655957521871 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.51655957521871; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0095031950622797012; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0095031950622797012 [11] self = table: 000000000C5DCE30; dt = 0.0095031950622797012; main_t = 944.15571920317598; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.51655957521871; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0095031950622797012; t = 944.15571920317598 [13] self = table: 00000000000964C0; real_world_dt = 0.0095031950622797012; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0095031950622797012; t = 944.15571920317598 [14] dt = 0.0095031950622797012 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0095031950622797012; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.609 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094974171370267868; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094974171370267868; t = 578.52605699235573; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DC8FAF0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094974171370267868; t = 578.52605699235573 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094974171370267868; context = table: 00000000152B7780; t = 578.52605699235573 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.52605699235573; dt = 0.0094974171370267868; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.52605699235573 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.52605699235573; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094974171370267868; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094974171370267868 [11] self = table: 000000000C5DCE30; dt = 0.0094974171370267868; main_t = 944.165216620313; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.52605699235573; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094974171370267868; t = 944.165216620313 [13] self = table: 00000000000964C0; real_world_dt = 0.0094974171370267868; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094974171370267868; t = 944.165216620313 [14] dt = 0.0094974171370267868 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094974171370267868; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.617 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094789750874042511; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094789750874042511; t = 578.53553596744314; all_inside = true; any_inside = true; players_outside_portal = table: 00000000092AA580; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094789750874042511; t = 578.53553596744314 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094789750874042511; context = table: 00000000152B7780; t = 578.53553596744314 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.53553596744314; dt = 0.0094789750874042511; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.53553596744314 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.53553596744314; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094789750874042511; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094789750874042511 [11] self = table: 000000000C5DCE30; dt = 0.0094789750874042511; main_t = 944.17469559540041; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.53553596744314; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094789750874042511; t = 944.17469559540041 [13] self = table: 00000000000964C0; real_world_dt = 0.0094789750874042511; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094789750874042511; t = 944.17469559540041 [14] dt = 0.0094789750874042511 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094789750874042511; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.633 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094506051391363144; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094506051391363144; t = 578.54498657258227; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B7571D0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094506051391363144; t = 578.54498657258227 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094506051391363144; context = table: 00000000152B7780; t = 578.54498657258227 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.54498657258227; dt = 0.0094506051391363144; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.54498657258227 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.54498657258227; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094506051391363144; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094506051391363144 [11] self = table: 000000000C5DCE30; dt = 0.0094506051391363144; main_t = 944.18414620053954; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.54498657258227; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094506051391363144; t = 944.18414620053954 [13] self = table: 00000000000964C0; real_world_dt = 0.0094506051391363144; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094506051391363144; t = 944.18414620053954 [14] dt = 0.0094506051391363144 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094506051391363144; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.641 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094250719994306564; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094250719994306564; t = 578.55441164458171; all_inside = true; any_inside = true; players_outside_portal = table: 000000000FBBABB0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094250719994306564; t = 578.55441164458171 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094250719994306564; context = table: 00000000152B7780; t = 578.55441164458171 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.55441164458171; dt = 0.0094250719994306564; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.55441164458171 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.55441164458171; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094250719994306564; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094250719994306564 [11] self = table: 000000000C5DCE30; dt = 0.0094250719994306564; main_t = 944.19357127253897; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.55441164458171; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094250719994306564; t = 944.19357127253897 [13] self = table: 00000000000964C0; real_world_dt = 0.0094250719994306564; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094250719994306564; t = 944.19357127253897 [14] dt = 0.0094250719994306564 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094250719994306564; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.650 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0094044459983706474; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0094044459983706474; t = 578.56381609058008; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BC871A0; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0094044459983706474; t = 578.56381609058008 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0094044459983706474; context = table: 00000000152B7780; t = 578.56381609058008 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.56381609058008; dt = 0.0094044459983706474; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.56381609058008 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.56381609058008; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0094044459983706474; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0094044459983706474 [11] self = table: 000000000C5DCE30; dt = 0.0094044459983706474; main_t = 944.20297571853735; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.56381609058008; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0094044459983706474; t = 944.20297571853735 [13] self = table: 00000000000964C0; real_world_dt = 0.0094044459983706474; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0094044459983706474; t = 944.20297571853735 [14] dt = 0.0094044459983706474 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094044459983706474; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:07.660 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000000F902B00 [2] self = table: 0000000011EDB0F0; dt = 0.0093664582818746567; all_inside = true [3] self = table: 0000000011EDB0F0; dt = 0.0093664582818746567; t = 578.57318254886195; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005EFFB70; buff_system = table: 0000000000155240 [4] self = table: 0000000011EDB0F0; dt = 0.0093664582818746567; t = 578.57318254886195 [5] self = table: 0000000011EDB0F0; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0093664582818746567; context = table: 00000000152B7780; t = 578.57318254886195 [6] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.57318254886195; dt = 0.0093664582818746567; update_list = table: 0000000013A960D0; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 0000000011EDB0F0 [7] self = table: 0000000014123190; context = table: 00000000152B7780; t = 578.57318254886195 [8] self = table: 00000000134B4FF0; entity_system_update_context = table: 00000000152B7780; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000134B4AD0; t = 578.57318254886195; i = 82; system = table: 0000000014123190 [9] self = table: 00000000152B7750; update_func = "update"; dt = 0.0093664582818746567; entity_system_update_context = table: 00000000152B7780 [10] self = table: 00000000152B7750; dt = 0.0093664582818746567 [11] self = table: 000000000C5DCE30; dt = 0.0093664582818746567; main_t = 944.21234217681922; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 578.57318254886195; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0093664582818746567; t = 944.21234217681922 [13] self = table: 00000000000964C0; real_world_dt = 0.0093664582818746567; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0093664582818746567; t = 944.21234217681922 [14] dt = 0.0093664582818746567 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000C5BAFF0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000DC50430; _initial_peers_ready = true; _object_set_names = table: 0000000011514920; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000115148F0; _disable_spawning_reasons = table: 000000000258DB20; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000258D8D0; _mutator_handler = table: 000000000258B020; network_server = table: 000000000C961230; _game_mode = table: 000000000F902D50; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "pat_town_tzeentch_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000000258AAC0; is_server = true; network_event_delegate = table: 0000000015DFD540; [2] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.37157180905342102; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 0000000001F6F620; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000F722E80; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000008447430; _player_distances = table: 0000000011EDB2E0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [7] profiler_names = table: 0000000013A96130; entity_manager = table: 00000000027A9E10; extension_init_context = table: 0000000001F6F620; NAME = "end_zone_system"; unit_storage = table: 00000000136D8310; update_list = table: 0000000013A960D0; statistics_db = table: 000000000C5BAFF0; is_server = true; extensions = table: 0000000013A96100; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000134B44A0; [8] num_systems = 0; systems_pre_update = table: 00000000134B4A90; systems = table: 00000000134B5020; systems_update = table: 00000000134B4AD0; systems_post_update = table: 00000000152B7C20; systems_physics_async_update = table: 00000000152B7C50; [9] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [10] entity_system_bag = table: 00000000134B4FF0; startup_data = table: 00000000134B4F50; entity_manager = table: 00000000027A9E10; unit_spawner = table: 00000000136D90B0; statistics_db = table: 000000000C5BAFF0; is_server = true; system_update_context = table: 00000000152B7780; network_transmit = table: 0000000001902B60; network_clock = table: 000000000139CC40; dice_keeper = table: 0000000000148E90; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000134B4FF0; network_server = table: 000000000C961230; entity_system = table: 00000000152B7750; parent = table: 00000000000964C0; _level_flow_events = table: 00000000121D8E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 578.57593339895834; input_manager = table: 00000000009EECE0; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 0000000009FF4CF0; num_local_human_players = 1; _ping_reporter = table: 00000000099B5C40; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0093664582818746567; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000013A6CC70; _gm_event_end_reason = "won"; machines = table: 00000000123FEBE0; _camera_carrier = table: 00000000099B5530; _quit_game = false; network_clock = table: 000000000139CC40; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000C5BAFF0; game_mode_key = "deus"; level_key = "pat_town_tzeentch_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 0000000000148E90; network_event_delegate = table: 0000000015DFD540; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000000C5DCE30; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000009FA2A00; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:40:08.239 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 20:40:08.239 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 29 20:40:08.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 29 20:40:08.730 [Lua] [PlayFabMirrorBase] commit result "success", "2" 20:40:08.730 [Lua] none table: 00000000087AFE50 table: 00000000087AFE80 20:40:17.364 [Lua] ConflictDirector - destroy all units 20:40:17.563 [Lua] [LevelTransitionHandler] promote_next_level_data 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = dlc_morris_map 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = disabled 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = map_deus 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = deus 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 890429760 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 20:40:17.563 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:40:17.563 [Lua] TRANSITION nil nil load_next_level 20:40:17.563 [Lua] Transition type "load_next_level", is server: true 20:40:17.563 [Lua] [GameNetworkManager] Leaving game... 20:40:17.563 [Lua] [GameNetworkManager] Shutting down game session host. 20:40:17.563 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:40:17.563 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:40:17.563 [GameSession] shutdown_game_session_host() 20:40:17.563 [GameSession] shutdown() 20:40:17.563 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=590.25 20:40:17.571 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:40:19.608 [Lua] [Managers] Calling function on all managers: 20:40:19.608 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 20:40:19.609 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 20:40:19.609 [Lua] Clearing all global lookup lists 20:40:19.609 [Lua] [IngamePlayerListUI] - Destroy 20:40:19.609 [Lua] [EquipmentUI] - Destroy 20:40:19.609 [Lua] [AbilityUI] - Destroy 20:40:19.609 [Lua] [GamePadEquipmentUI] - Destroy 20:40:19.609 [Lua] [GamePadAbilityUI] - Destroy 20:40:19.609 [Lua] [IngameUI] destroy 20:40:19.610 [Lua] [Mutator] Deactivating mutator 'deus_less_specials' 20:40:19.610 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 20:40:19.610 [Lua] [Mutator] Deactivating mutator 'deus_more_roamers' 20:40:19.610 [Lua] [Mutator] Deactivating mutator 'curse_change_of_tzeentch' 20:40:19.610 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 20:40:19.611 error: [Unit] Unit: '#ID[71a0bbcb4a3c883f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1910dd6a00330fc]' child 1: '#ID[79e6e01722fa2550]' child 2: '#ID[865e9af3efd62475]' child 3: '#ID[5283051d73b6509f]' child 4: '#ID[45594c80c716d278]' child 5: '#ID[ba65590e94c27420]' child 6: '#ID[12b1b06400b8bcc3]' child 7: '#ID[7bd52961dca2f3dd]' child 8: '#ID[3d1c223596227d45]' child 9: '#ID[0cfcaf644fa807b8]' 20:40:19.615 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6c2582754cfa9119]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[2cdfe9dd93317c7c]' child 3: '#ID[0d01322f8ef40649]' child 4: '#ID[74743409dea823d7]' 20:40:19.615 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 20:40:19.615 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6867e460cafc6011]' child 1: '#ID[9eb6a65db5c3b24a]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[b354278a131c9be4]' 20:40:19.617 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[73f97079307d0b67]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[b354278a131c9be4]' 20:40:19.617 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2476ac6a80675da6]' child 1: '#ID[9eb6a65db5c3b24a]' child 2: '#ID[73f97079307d0b67]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[3482cadc2132a218]' 20:40:19.617 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0f6e0a749c7f1436]' child 1: '#ID[9eb6a65db5c3b24a]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[5c1fdcfa699d80d0]' child 4: '#ID[2e844fac5405c9c8]' 20:40:19.617 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[3482cadc2132a218]' 20:40:19.617 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[d7d2cb36d7da85e7]' 20:40:19.617 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14ca52b0faafeb44]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[3482cadc2132a218]' 20:40:19.618 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[3482cadc2132a218]' 20:40:19.618 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea8f49c9fb07a6a3]' child 1: '#ID[5fdc1bcab66d6e37]' 20:40:19.618 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[97026d4e019435de]' child 1: '#ID[f549221e7acde8cf]' 20:40:19.619 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[ab2d5533c883ec46]' child 2: '#ID[2bdaf6c268dd01a4]' 20:40:19.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:40:19.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:40:19.626 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:40:19.626 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 20:40:19.626 [Lua] PlayerManager:remove_player peer_id=11000010493d8ff 1 20:40:19.626 [Lua] PlayerManager:remove_player peer_id=110000105182d5d 1 20:40:19.691 [Lua] [Managers] Destroying manager group: 20:40:19.693 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d5d960ecdb63e49]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[76e6112ef83e9ab6]' child 3: '#ID[6252042bed49e016]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[ba7e9427f6cd5acf]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1e94cc6bb24a9ab7]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[92d6d4ccc73c382e]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[17b9a3cf3e802315]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[619b3d3019f207dc]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[61531f9ddccd81bc]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[10a0a3f87e96537f]' 20:40:19.699 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:40:19.786 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:40:19.790 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:40:19.790 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:40:19.791 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:40:19.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:40:19.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:40:19.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:40:19.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:40:19.803 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:40:19.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:40:19.805 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:40:19.806 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:40:19.808 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:40:19.809 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:40:19.810 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:40:19.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:40:19.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:40:19.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:40:19.822 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:40:19.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:40:19.827 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:40:19.829 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:40:19.830 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:40:19.831 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:40:19.833 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:40:19.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:40:19.839 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:40:19.839 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:40:19.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:40:19.863 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:40:19.863 [Lua] [PeerSM] 110000105182d5d :: on_exit InPostGame 20:40:19.863 [Lua] [PeerSM] 110000105182d5d :: on_enter Loading 20:40:19.863 [Lua] [PeerSM] 11000010493d8ff :: on_exit InPostGame 20:40:19.863 [Lua] [PeerSM] 11000010493d8ff :: on_enter Loading 20:40:19.863 [Lua] [PeerSM] 110000104a550a1 :: on_exit InPostGame 20:40:19.863 [Lua] [PeerSM] 110000104a550a1 :: on_enter Loading 20:40:19.863 [Lua] [PeerSM] 110000103724cc4 :: on_exit InPostGame 20:40:19.863 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 20:40:19.863 [Lua] [Matchmaking] unregister rpcs 20:40:19.863 [Lua] ############### UNLOADING PACKAGES ############### 20:40:19.863 [Lua] [Managers] Calling function on all managers: 20:40:19.864 [Lua] [Managers] Destroying manager group: 20:40:19.864 [Lua] [Gamestate] Enter state StateLoading 20:40:19.865 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:40:19.865 [Lua] [Matchmaking] register rpcs 20:40:19.865 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:40:19.865 [Lua] Set lobby begin: 20:40:19.865 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:40:19.865 [Lua] Lobby data unique_server_name = Tierce 20:40:19.865 [Lua] Lobby data difficulty_tweak = 3 20:40:19.865 [Lua] Lobby data host = 110000103724cc4 20:40:19.866 [Lua] Lobby data matchmaking_type = 3 20:40:19.866 [Lua] Lobby data is_private = false 20:40:19.866 [Lua] Lobby data difficulty = hardest 20:40:19.866 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:40:19.866 [Lua] Lobby data mechanism = deus 20:40:19.866 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:40:19.866 [Lua] Lobby data num_players = 4 20:40:19.866 [Lua] Lobby data matchmaking = true 20:40:19.866 [Lua] Lobby data player_slot_2 = 0:0 20:40:19.866 [Lua] Lobby data country_code = CZ 20:40:19.866 [Lua] Lobby data power_level = 0 20:40:19.866 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:40:19.866 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:40:19.866 [Lua] Lobby data mission_id = pat_town_tzeentch_path1 20:40:19.866 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:40:19.866 [Lua] Lobby data eac_authorized = true 20:40:19.866 [Lua] Set lobby end. 20:40:19.866 [Lua] registering RPCs 20:40:19.866 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:40:19.866 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:40:19.866 [Lua] Set lobby begin: 20:40:19.866 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:40:19.866 [Lua] Lobby data unique_server_name = Tierce 20:40:19.866 [Lua] Lobby data difficulty_tweak = 3 20:40:19.866 [Lua] Lobby data host = 110000103724cc4 20:40:19.866 [Lua] Lobby data matchmaking_type = 3 20:40:19.866 [Lua] Lobby data is_private = false 20:40:19.866 [Lua] Lobby data difficulty = hardest 20:40:19.866 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:40:19.866 [Lua] Lobby data mechanism = deus 20:40:19.867 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:40:19.867 [Lua] Lobby data num_players = 4 20:40:19.867 [Lua] Lobby data matchmaking = true 20:40:19.867 [Lua] Lobby data player_slot_2 = 0:0 20:40:19.867 [Lua] Lobby data country_code = CZ 20:40:19.867 [Lua] Lobby data power_level = 0 20:40:19.867 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:40:19.867 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:40:19.867 [Lua] Lobby data mission_id = dlc_morris_map 20:40:19.867 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:40:19.867 [Lua] Lobby data eac_authorized = true 20:40:19.867 [Lua] Set lobby end. 20:40:19.869 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 20:40:19.869 [Lua] [StateLoading] load_current_level 20:40:19.869 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:40:19.878 [Umbra] Unload tome 20:40:19.879 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/tzeentch_path1, pat_town_tzeentch_path1 20:40:19.881 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/tzeentch_common, pat_town_tzeentch_path1 20:40:19.885 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_town_tzeentch_path1 20:40:19.892 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_tzeentch_path1 20:40:19.927 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_tzeentch_path1 20:40:19.930 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_tzeentch_path1 20:40:19.946 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_tzeentch_path1 20:40:19.946 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:40:19.952 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = false 20:40:19.952 [Lua] ### Received rpc_level_load_started 20:40:19.952 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_session_id: 890429760 20:40:19.952 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = false 20:40:19.952 [Lua] ### Received rpc_level_load_started 20:40:19.952 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_session_id: 890429760 20:40:20.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 20:40:20.007 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 20:40:20.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1218746880,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1218746880 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 652683584 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1019057024 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:40:20.028 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = false 20:40:20.064 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":652683584,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 652683584 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1218746880 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1019057024 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:40:20.078 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = false 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = false 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":872753344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1218746880 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 652683584 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1019057024 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:40:20.502 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = false 20:40:20.502 [Lua] ### Received rpc_level_load_started 20:40:20.502 [Lua] #### Has state machine: true, peer_id: 110000104a550a1, level_session_id: 890429760 20:40:20.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:40:20.872 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:40:20.890 [Lua] [LevelTransitionHandler] Level load completed! 20:40:20.890 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:40:20.890 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:40:20.890 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:40:20.890 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:40:20.890 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 20:40:20.893 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"wwise\/flamethrower":false,"wwise\/dr_deus_01":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":78989728,"first_person":{"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/two_handed_axes":false}} 20:40:20.894 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:40:20.907 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:40:20.907 [Lua] ### Received rpc_level_loaded 20:40:20.907 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 327 20:40:20.907 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 20:40:20.923 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 20:40:20.923 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 20:40:20.940 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1596771968,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:40:20.940 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:40:20.940 [Lua] ### Received rpc_level_loaded 20:40:20.940 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_id: 327 20:40:20.940 [Lua] Peer 11000010493d8ff has loaded the level and all enemies are loaded 20:40:20.940 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:40:20.940 [Lua] [PeerSM] 11000010493d8ff :: on_exit Loading 20:40:20.940 [Lua] [PeerSM] 11000010493d8ff :: on_enter LoadingProfilePackages 20:40:20.974 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:40:20.974 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:40:21.006 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:40:21.023 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:40:21.023 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:40:21.023 [Lua] [PeerSM] 11000010493d8ff :: on_exit LoadingProfilePackages 20:40:21.023 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForEnterGame 20:40:21.023 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 20:40:21.023 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 20:40:21.024 [Lua] ### Received rpc_level_loaded 20:40:21.024 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 327 20:40:21.024 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:40:21.024 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:40:21.024 [Umbra] Init version: 3.4.15 :: 16 threads 20:40:21.025 [Lua] Async level spawning done 20:40:21.041 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:40:21.193 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1223853312,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:40:21.193 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:40:21.193 [Lua] ### Received rpc_level_loaded 20:40:21.193 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_id: 327 20:40:21.193 [Lua] Peer 110000105182d5d has loaded the level and all enemies are loaded 20:40:21.193 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:40:21.193 [Lua] [PeerSM] 110000105182d5d :: on_exit Loading 20:40:21.193 [Lua] [PeerSM] 110000105182d5d :: on_enter LoadingProfilePackages 20:40:21.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:40:21.290 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:40:21.291 [Lua] [PeerSM] 110000105182d5d :: on_exit LoadingProfilePackages 20:40:21.291 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForEnterGame 20:40:22.042 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:40:22.042 [Lua] [Matchmaking] unregister rpcs 20:40:22.042 [Lua] Set lobby begin: 20:40:22.042 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:40:22.042 [Lua] Lobby data unique_server_name = Tierce 20:40:22.042 [Lua] Lobby data difficulty_tweak = 3 20:40:22.042 [Lua] Lobby data host = 110000103724cc4 20:40:22.042 [Lua] Lobby data matchmaking_type = 3 20:40:22.042 [Lua] Lobby data is_private = false 20:40:22.042 [Lua] Lobby data difficulty = hardest 20:40:22.042 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:40:22.042 [Lua] Lobby data mechanism = deus 20:40:22.042 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:40:22.042 [Lua] Lobby data num_players = 4 20:40:22.042 [Lua] Lobby data matchmaking = true 20:40:22.042 [Lua] Lobby data player_slot_2 = 0:0 20:40:22.042 [Lua] Lobby data country_code = CZ 20:40:22.042 [Lua] Lobby data power_level = 0 20:40:22.042 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:40:22.042 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:40:22.042 [Lua] Lobby data mission_id = dlc_morris_map 20:40:22.042 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:40:22.042 [Lua] Lobby data eac_authorized = true 20:40:22.043 [Lua] Set lobby end. 20:40:22.043 [Lua] [Managers] Destroying manager group: 20:40:22.043 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 20:40:22.043 [Lua] [Gamestate] Enter StateIngame HOST 20:40:22.043 [Lua] [Managers] Calling function on all managers: 20:40:22.043 [Lua] <>level = dlc_morris_map<> 20:40:22.043 [Lua] [StateIngame] Server ingame 20:40:22.046 [Lua] Set lobby begin: 20:40:22.046 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:40:22.046 [Lua] Lobby data unique_server_name = Tierce 20:40:22.046 [Lua] Lobby data difficulty_tweak = 0 20:40:22.046 [Lua] Lobby data host = 110000103724cc4 20:40:22.046 [Lua] Lobby data matchmaking_type = 3 20:40:22.046 [Lua] Lobby data is_private = false 20:40:22.046 [Lua] Lobby data difficulty = normal 20:40:22.047 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:40:22.047 [Lua] Lobby data mechanism = deus 20:40:22.047 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:40:22.047 [Lua] Lobby data num_players = 4 20:40:22.047 [Lua] Lobby data matchmaking = true 20:40:22.047 [Lua] Lobby data player_slot_2 = 0:0 20:40:22.047 [Lua] Lobby data country_code = CZ 20:40:22.047 [Lua] Lobby data power_level = 0 20:40:22.047 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:40:22.047 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:40:22.047 [Lua] Lobby data mission_id = dlc_morris_map 20:40:22.047 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:40:22.047 [Lua] Lobby data eac_authorized = true 20:40:22.047 [Lua] Set lobby end. 20:40:22.047 [Lua] [Matchmaking] register rpcs 20:40:22.047 [Lua] GameNetworkManager:init... creating game session 20:40:22.047 [Lua] Host GameSession.make_game_session_host with session: 20:40:22.047 [GameSession] make_game_session_host() 20:40:22.047 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:40:22.047 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 20:40:22.047 [Lua] [GameNetworkManager] self.is_server = true 20:40:22.047 [Network] Setting artificial MTU limit to 65536 20:40:22.047 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 20:40:22.047 [Connection] Endpoint 11000010493d8ff set max payload per packet to 1140 20:40:22.047 [Connection] Endpoint 110000105182d5d set max payload per packet to 1140 20:40:22.049 [Lua] [SharedState] deus_shop_14553509: shop_state:0:0:0:0 = 1 20:40:22.060 [Lua] Switching ConflictSettings: to: disabled 20:40:22.060 [Lua] pacing=disabled 20:40:22.060 [Lua] roaming=nil 20:40:22.060 [Lua] specials=disabled 20:40:22.060 [Lua] debug_color=black 20:40:22.060 [Lua] pack_spawning=disabled 20:40:22.060 [Lua] contained_breeds=nil 20:40:22.060 [Lua] disabled=true 20:40:22.060 [Lua] boss=disabled 20:40:22.060 [Lua] horde=disabled 20:40:22.060 [Lua] name=disabled 20:40:22.060 [Lua] intensity=disabled 20:40:22.060 [Lua] --- 20:40:22.060 [Lua] [LevelAnalysis] set_random_seed( 0) 20:40:22.065 [Lua] [AIInterestPointSystem] Level Seed: 1384192575 20:40:22.065 [Lua] 20:40:22.065 [Lua] [entity_system_bag] = table 20:40:22.065 [Lua] [entity_system_bag] = metatable 20:40:22.065 [Lua] [startup_data] = table 20:40:22.065 [Lua] [entity_manager] = table 20:40:22.065 [Lua] [entity_manager] = metatable 20:40:22.065 [Lua] [unit_spawner] = table 20:40:22.065 [Lua] [unit_spawner] = metatable 20:40:22.065 [Lua] [unit_storage] = table 20:40:22.065 [Lua] [unit_storage] = metatable 20:40:22.065 [Lua] [dice_keeper] = table 20:40:22.065 [Lua] [dice_keeper] = metatable 20:40:22.065 [Lua] [is_server] = true (boolean) 20:40:22.065 [Lua] [world] = [World] 20:40:22.065 [Lua] [system_api] = table 20:40:22.065 [Lua] [entity_system] = table 20:40:22.065 [Lua] [entity_system] = metatable 20:40:22.065 [Lua] [network_lobby] = table 20:40:22.065 [Lua] [network_lobby] = metatable 20:40:22.065 [Lua] [profile_synchronizer] = table 20:40:22.065 [Lua] [profile_synchronizer] = metatable 20:40:22.065 [Lua] [level_transition_handler] = table 20:40:22.065 [Lua] [level_transition_handler] = metatable 20:40:22.065 [Lua] [num_local_human_players] = 1 (number) 20:40:22.065 [Lua] [statistics_db] = table 20:40:22.065 [Lua] [statistics_db] = metatable 20:40:22.065 [Lua] [network_server] = table 20:40:22.065 [Lua] [network_server] = metatable 20:40:22.065 [Lua] [input_manager] = table 20:40:22.065 [Lua] [input_manager] = metatable 20:40:22.065 [Lua] [network_clock] = table 20:40:22.065 [Lua] [network_clock] = metatable 20:40:22.065 [Lua] [network_transmit] = table 20:40:22.065 [Lua] [network_transmit] = metatable 20:40:22.065 [Lua] [free_flight_manager] = table 20:40:22.065 [Lua] [free_flight_manager] = metatable 20:40:22.065 [Lua] [network_manager] = table 20:40:22.065 [Lua] [network_manager] = metatable 20:40:22.065 [Lua] [network_event_delegate] = table 20:40:22.065 [Lua] [network_event_delegate] = metatable 20:40:22.065 [Lua] 20:40:22.065 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:40:22.065 [Lua] ignoring extension VersusInteractObjectiveExtension 20:40:22.065 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:40:22.065 [Lua] ignoring extension VersusSocketObjectiveExtension 20:40:22.065 [Lua] ignoring extension VersusTargetObjectiveExtension 20:40:22.065 [Lua] ignoring extension VersusMissionObjectiveExtension 20:40:22.078 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:40:22.079 [Lua] [AchievementManager] Achievements using the steam platform 20:40:22.079 [Lua] PlayerManager:add_player player_1 20:40:22.136 [Lua] [StateIngame] Level seed: 0 20:40:22.137 [Lua] [LevelAnalysis] set_random_seed( 1384192575) 20:40:22.137 [GameSession] create_game_object(67, 0) 20:40:22.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:40:22.137 [GameSession] create_game_object(95, 1) 20:40:22.137 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:40:22.137 [Lua] [IngameUI] init 20:40:22.145 [SteamVoipClient] select_out(110000103724cc4, off) 20:40:22.145 [SteamVoipClient] select_out(11000010493d8ff, off) 20:40:22.145 [SteamVoipClient] select_out(110000104a550a1, off) 20:40:22.145 [SteamVoipClient] select_out(110000105182d5d, off) 20:40:22.148 [Lua] cb_razer_chroma_setup 20:40:22.176 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:40:22.176 [Lua] Set lobby begin: 20:40:22.176 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:40:22.176 [Lua] Lobby data unique_server_name = Tierce 20:40:22.176 [Lua] Lobby data difficulty_tweak = 0 20:40:22.176 [Lua] Lobby data host = 110000103724cc4 20:40:22.176 [Lua] Lobby data matchmaking_type = 3 20:40:22.176 [Lua] Lobby data is_private = false 20:40:22.176 [Lua] Lobby data difficulty = normal 20:40:22.176 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:40:22.176 [Lua] Lobby data mechanism = deus 20:40:22.176 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:40:22.176 [Lua] Lobby data num_players = 4 20:40:22.176 [Lua] Lobby data matchmaking = true 20:40:22.176 [Lua] Lobby data player_slot_2 = 0:0 20:40:22.176 [Lua] Lobby data country_code = CZ 20:40:22.176 [Lua] Lobby data power_level = 775 20:40:22.177 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:40:22.177 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:40:22.177 [Lua] Lobby data mission_id = dlc_morris_map 20:40:22.177 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:40:22.177 [Lua] Lobby data eac_authorized = true 20:40:22.177 [Lua] Set lobby end. 20:40:22.177 [Lua] CurrentConflictSettings disabled 20:40:22.177 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 20:40:22.177 [GameSession] create_game_object(48, 2) 20:40:22.177 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 20:40:22.177 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:40:22.177 [Lua] [Managers] Calling function on all managers: 20:40:22.177 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:40:22.177 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_0099 20:40:22.177 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Tierce 20:40:22.181 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 20:40:22.181 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 20:40:22.212 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 20:40:22.212 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 20:40:22.267 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:40:22.267 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_mondstille_02 20:40:22.267 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = FLOTEϟLAYA 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1596771968,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:40:22.267 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = false 20:40:22.267 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_mondstille_02 20:40:22.267 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 16E51E809D2BB944 20:40:22.267 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:40:22.267 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = FLOTEϟLAYA 20:40:22.268 [GameSession] add_peer(11000010493d8ff) 20:40:22.268 [GameSession] create_game_object(0, 0) -> 11000010493d8ff 20:40:22.268 [GameSession] create_game_object(1, 0) -> 11000010493d8ff 20:40:22.268 [GameSession] create_game_object(2, 0) -> 11000010493d8ff 20:40:22.268 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForEnterGame 20:40:22.268 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForGameObjectSync 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1223853312,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:40:22.274 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = false 20:40:22.274 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:40:22.274 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 569ADA2325F1E602 20:40:22.274 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:40:22.274 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Gorigami 20:40:22.274 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010493d8ff 20:40:22.280 [Lua] PlayerManager:add_remote_player 11000010493d8ff 20:40:22.280 [GameSession] create_game_object(67, 3) 20:40:22.280 [GameSession] create_game_object(3, 0) -> 11000010493d8ff 20:40:22.280 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:40:22.280 [Lua] RemotePlayer:create_game_object( ) 3 20:40:22.319 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForGameObjectSync 20:40:22.319 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForPlayers 20:40:22.322 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":872753344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:40:22.323 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:40:22.323 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:40:22.323 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 872753344 20:40:22.323 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:40:22.323 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:40:22.323 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = false 20:40:22.323 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:40:22.323 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 984839C683B408CB 20:40:22.323 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:40:22.323 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = VelinCZ 20:40:22.357 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":1432329344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:40:22.357 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:40:22.357 [Lua] ### Received rpc_level_loaded 20:40:22.357 [Lua] #### Has state machine: true, peer_id: 110000104a550a1, level_id: 327 20:40:22.357 [Lua] Peer 110000104a550a1 has loaded the level and all enemies are loaded 20:40:22.357 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:40:22.358 [Lua] [PeerSM] 110000104a550a1 :: on_exit Loading 20:40:22.358 [Lua] [PeerSM] 110000104a550a1 :: on_enter LoadingProfilePackages 20:40:22.395 [Lua] StateInGameRunning:_game_actually_starts() 20:40:22.395 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:40:22.395 [Lua] ################################################################################################################# 20:40:22.395 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_tzeentch_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:40:22.395 [Lua] ################################################################################################################# 20:40:22.395 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 20:40:22.395 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 20:40:22.399 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_9={ final=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, start={ node_10=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_10", "node_11", "node_3", "node_4", "node_5", } { node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.16664999999999999, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=238833066, power_ups=-781660453, mutator=-1844797183, blessings=-1674017172, }, node_type="ingame", theme="wastes", layout_x=0.34087035649918473, level="sig_crag_wastes_path5", layout_y=1, next={ "node_3", }, path=5, level_seed=534844344, weapon_pickup_seed=1974485943, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.50433658498644995, next={ "node_4", }, weapon_pickup_seed=238833066, conflict_settings="disabled", path=0, system_seeds={ pickups=-1844797183, power_ups=-728779138, mutator=-1674017172, blessings=-781660453, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1974485943, layout_x=0.40644544296583229, base_level="shop_fortune", }, node_8={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.99999999999999967, next={ "node_9", }, weapon_pickup_seed=-1844797183, conflict_settings="disabled", path=0, system_seeds={ pickups=-1674017172, power_ups=482307013, mutator=-781660453, blessings=-728779138, }, node_type="shop", mutators={ }, theme="wastes", level_seed=238833066, layout_x=0.65912964350081493, base_level="shop_strife", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=482307013, power_ups=1838768786, mutator=2102717024, blessings=1384192575, }, node_type="ingame", theme="wastes", layout_x=0.15918070278628621, level="sig_mordrek_wastes_path2", layout_y=0.0868728025422634, next={ "node_2", }, path=2, level_seed=-781660453, weapon_pickup_seed=-728779138, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-781660453, level_type="ARENA", layout_y=0.43319249246751523, next={ }, curse="curse_skulls_of_fury", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=-728779138, power_ups=1384192575, mutator=482307013, blessings=2102717024, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-1674017172, layout_x=1, base_level="arena_cave", }, node_9={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-781660453, power_ups=2102717024, mutator=-728779138, blessings=482307013, }, node_type="ingame", theme="nurgle", layout_x=0.84898419085947885, level="pat_forest_nurgle_path1", layout_y=0.87528333720531293, next={ "final", }, path=1, level_seed=-1844797183, weapon_pickup_seed=-1674017172, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_specials", }, run_progress=0, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=1861137300, power_ups=385041421, mutator=-2087777821, blessings=-540154394, }, node_type="ingame", theme="wastes", layout_x=0.15101580914052098, level="pat_bay_wastes_path2", layout_y=0.87528333720531326, next={ "node_11", }, path=2, level_seed=1838768786, weapon_pickup_seed=-1967054647, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1384192575, power_ups=1861137300, mutator=1838768786, blessings=-1967054647, }, node_type="ingame", theme="slaanesh", layout_x=0.59355455703416704, level="sig_volcano_slaanesh_path4", layout_y=0.50433658498644984, next={ "node_5", "node_8", }, path=4, level_seed=482307013, weapon_pickup_seed=2102717024, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.086872802542263705, next={ "final", }, weapon_pickup_seed=1384192575, conflict_settings="disabled", path=0, system_seeds={ pickups=1838768786, power_ups=-2087777821, mutator=-1967054647, blessings=1861137300, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2102717024, layout_x=0.8408192972137134, base_level="shop_harmony", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1967054647, power_ups=-540154394, mutator=1861137300, blessings=-2087777821, }, node_type="ingame", theme="tzeentch", layout_x=0.65335212770062834, level="pat_town_tzeentch_path1", layout_y=0, next={ "node_6", }, path=1, level_seed=1384192575, weapon_pickup_seed=1838768786, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.4331924924675154, next={ "node_1", "node_10", }, weapon_pickup_seed=482307013, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=2102717024, power_ups=-1967054647, mutator=1384192575, blessings=1838768786, }, node_type="start", mutators={ }, theme="wastes", level_seed=-728779138, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_monsters", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-2087777821, power_ups=-114584056, mutator=-540154394, blessings=385041421, }, node_type="ingame", theme="wastes", layout_x=0.34664787229937111, level="pat_tower_wastes_path5", layout_y=0, next={ "node_3", }, path=5, level_seed=-1967054647, weapon_pickup_seed=1861137300, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, } 20:40:22.399 [Lua] [SharedState] deus_map_14553509_node_5: ready:0:0:0:0 = true 20:40:22.399 [Lua] [SharedState] deus_map_14553509_node_5: map_state:0:0:0:0 = STARTING 20:40:22.399 [Lua] [SharedState] deus_map_14553509_node_5: final_node_selected:0:0:0:0 = 20:40:22.399 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = 20:40:22.400 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:40:22.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 20:40:22.455 [GameSession] 11000010493d8ff -> create_game_object(1024) 20:40:22.455 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010493d8ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:22.455 [Lua] Adding player sync data to peer=11000010493d8ff local_player_id=1 20:40:22.478 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:40:22.505 [Lua] [SharedState] deus_map_14553509_node_5: ready:0:0:0:0 = true 20:40:22.505 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = 20:40:22.505 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:40:22.541 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:40:22.541 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:40:22.541 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Gorigami 20:40:22.541 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:40:22.541 [Lua] [SharedState] deus_map_14553509_node_5: ready:0:0:0:0 = true 20:40:22.541 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = 20:40:22.541 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:40:22.541 [GameSession] add_peer(110000105182d5d) 20:40:22.541 [GameSession] create_game_object(0, 0) -> 110000105182d5d 20:40:22.541 [GameSession] create_game_object(1, 0) -> 110000105182d5d 20:40:22.541 [GameSession] create_game_object(2, 0) -> 110000105182d5d 20:40:22.541 [GameSession] create_game_object(3, 0) -> 110000105182d5d 20:40:22.541 [GameSession] create_game_object(1024, 0) -> 110000105182d5d 20:40:22.541 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForEnterGame 20:40:22.541 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForGameObjectSync 20:40:22.542 [Lua] [PeerSM] 110000104a550a1 :: on_exit LoadingProfilePackages 20:40:22.542 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForEnterGame 20:40:22.546 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105182d5d 20:40:22.555 [Lua] PlayerManager:add_remote_player 110000105182d5d 20:40:22.555 [GameSession] create_game_object(67, 4) 20:40:22.555 [GameSession] create_game_object(4, 0) -> 11000010493d8ff 20:40:22.556 [GameSession] create_game_object(4, 0) -> 110000105182d5d 20:40:22.556 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:40:22.556 [Lua] RemotePlayer:create_game_object( ) 4 20:40:22.597 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForGameObjectSync 20:40:22.597 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForPlayers 20:40:22.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 20:40:22.604 [Lua] Commit load time data 20:40:22.710 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = true 20:40:22.898 [GameSession] 110000105182d5d -> create_game_object(2048) 20:40:22.898 [GameSession] create_game_object(2048, 0) -> 11000010493d8ff 20:40:22.898 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105182d5d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:22.898 [Lua] Adding player sync data to peer=110000105182d5d local_player_id=1 20:40:23.183 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = true 20:40:23.889 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:40:23.889 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:40:23.889 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = VelinCZ 20:40:23.889 [GameSession] add_peer(110000104a550a1) 20:40:23.889 [GameSession] create_game_object(0, 0) -> 110000104a550a1 20:40:23.889 [GameSession] create_game_object(1, 0) -> 110000104a550a1 20:40:23.889 [GameSession] create_game_object(2, 0) -> 110000104a550a1 20:40:23.889 [GameSession] create_game_object(3, 0) -> 110000104a550a1 20:40:23.889 [GameSession] create_game_object(1024, 0) -> 110000104a550a1 20:40:23.889 [GameSession] create_game_object(4, 0) -> 110000104a550a1 20:40:23.889 [GameSession] create_game_object(2048, 0) -> 110000104a550a1 20:40:23.890 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForEnterGame 20:40:23.890 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForGameObjectSync 20:40:23.892 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104a550a1 20:40:23.906 [Lua] PlayerManager:add_remote_player 110000104a550a1 20:40:23.906 [GameSession] create_game_object(67, 5) 20:40:23.906 [GameSession] create_game_object(5, 0) -> 11000010493d8ff 20:40:23.906 [GameSession] create_game_object(5, 0) -> 110000105182d5d 20:40:23.906 [GameSession] create_game_object(5, 0) -> 110000104a550a1 20:40:23.906 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:40:23.906 [Lua] RemotePlayer:create_game_object( ) 5 20:40:23.961 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForGameObjectSync 20:40:23.961 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForPlayers 20:40:23.961 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 20:40:23.961 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 20:40:23.961 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 20:40:23.964 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForPlayers 20:40:23.964 [Lua] [PeerSM] 110000105182d5d :: on_enter InGame 20:40:23.964 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000105182d5d:0:0:0 = true 20:40:23.965 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForPlayers 20:40:23.965 [Lua] [PeerSM] 11000010493d8ff :: on_enter InGame 20:40:23.965 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010493d8ff:0:0:0 = true 20:40:23.965 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForPlayers 20:40:23.965 [Lua] [PeerSM] 110000104a550a1 :: on_enter InGame 20:40:23.965 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000104a550a1:0:0:0 = true 20:40:24.310 [GameSession] 110000104a550a1 -> create_game_object(3072) 20:40:24.310 [GameSession] create_game_object(3072, 0) -> 11000010493d8ff 20:40:24.310 [GameSession] create_game_object(3072, 0) -> 110000105182d5d 20:40:24.310 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:24.311 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 20:40:24.465 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = true 20:40:24.542 [Lua] [SharedState] deus_map_14553509_node_5: ready:0:0:0:0 = true 20:40:24.542 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = 20:40:24.542 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:40:24.544 [Lua] [SharedState] deus_map_14553509_node_5: map_state:0:0:0:0 = WAITING 20:40:24.690 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = node_6 20:40:24.691 [Lua] [SharedState] deus_map_14553509_node_5: map_state:0:0:0:0 = VOTING 20:40:24.784 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = node_6 20:40:24.939 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = node_6 20:40:25.622 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = node_6 20:40:27.030 [Lua] [SharedState] deus_map_14553509_node_5: vote:0:0:0:0 = node_6 20:40:27.031 [Lua] [SharedState] deus_map_14553509_node_5: map_state:0:0:0:0 = VOTING_FINISHING 20:40:27.302 [Lua] Set lobby begin: 20:40:27.302 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:40:27.302 [Lua] Lobby data unique_server_name = Tierce 20:40:27.302 [Lua] Lobby data difficulty_tweak = 0 20:40:27.302 [Lua] Lobby data host = 110000103724cc4 20:40:27.302 [Lua] Lobby data matchmaking_type = 3 20:40:27.302 [Lua] Lobby data is_private = false 20:40:27.302 [Lua] Lobby data difficulty = normal 20:40:27.302 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:40:27.302 [Lua] Lobby data mechanism = deus 20:40:27.302 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:40:27.302 [Lua] Lobby data num_players = 4 20:40:27.302 [Lua] Lobby data matchmaking = true 20:40:27.302 [Lua] Lobby data player_slot_2 = 0:0 20:40:27.302 [Lua] Lobby data country_code = CZ 20:40:27.302 [Lua] Lobby data power_level = 372 20:40:27.302 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:40:27.302 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:40:27.302 [Lua] Lobby data mission_id = dlc_morris_map 20:40:27.302 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:40:27.302 [Lua] Lobby data eac_authorized = true 20:40:27.302 [Lua] Set lobby end. 20:40:32.029 [Lua] [SharedState] deus_map_14553509_node_5: final_node_selected:0:0:0:0 = node_6 20:40:32.029 [Lua] [SharedState] deus_map_14553509_node_5: map_state:0:0:0:0 = FINISHING 20:40:32.029 [Lua] [SharedState] deus_run_state_14553509: twitch_vote:0:0:0:0 = 20:40:32.299 [Lua] Set lobby begin: 20:40:32.299 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:40:32.299 [Lua] Lobby data unique_server_name = Tierce 20:40:32.299 [Lua] Lobby data difficulty_tweak = 0 20:40:32.299 [Lua] Lobby data host = 110000103724cc4 20:40:32.299 [Lua] Lobby data matchmaking_type = 3 20:40:32.299 [Lua] Lobby data is_private = false 20:40:32.299 [Lua] Lobby data difficulty = normal 20:40:32.299 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:40:32.299 [Lua] Lobby data mechanism = deus 20:40:32.299 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:40:32.299 [Lua] Lobby data num_players = 4 20:40:32.300 [Lua] Lobby data matchmaking = true 20:40:32.300 [Lua] Lobby data player_slot_2 = 0:0 20:40:32.300 [Lua] Lobby data country_code = CZ 20:40:32.300 [Lua] Lobby data power_level = 765 20:40:32.300 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:40:32.300 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:40:32.300 [Lua] Lobby data mission_id = dlc_morris_map 20:40:32.300 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:40:32.300 [Lua] Lobby data eac_authorized = true 20:40:32.300 [Lua] Set lobby end. 20:40:35.037 [Lua] [SharedState] deus_map_14553509_node_5: map_state:0:0:0:0 = FINISHED 20:40:35.038 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:40:36.039 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:40:36.110 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:40:36.116 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:40:36.122 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:40:36.123 [Lua] [SharedState] deus_run_state_14553509: run_node_key:0:0:0:0 = node_6 20:40:36.123 [Lua] [SharedState] deus_run_state_14553509: traversed_nodes:0:0:0:0 = ["node_10","node_11","node_3","node_4","node_5","node_6"] 20:40:36.123 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 3 20:40:36.129 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 1 20:40:36.129 [Lua] [SharedState] deus_shop_14553509: shop_state:0:0:0:0 = 2 20:40:36.132 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 20:40:36.132 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 3 20:40:36.171 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01 20:40:36.171 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01 20:40:36.195 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 1 20:40:36.195 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 3 20:40:36.195 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 1 20:40:36.195 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 3 20:40:36.216 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 1 20:40:36.216 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 3 20:40:36.217 [Lua] [SharedState] deus_shop_14553509: shop_state:0:0:0:0 = 3 20:40:37.592 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = deus_rally_flag 20:40:37.592 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = deus_rally_flag 20:40:37.592 [Lua] [SharedState] deus_run_state_14553509: blessings_with_buyer:0:0:0:0 = {"blessing_rally_flag":"11000010493d8ff"} 20:40:37.592 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 1015 20:40:37.592 [Lua] [SharedState] deus_run_state_14553509: bought_blessings:0:0:0:0 = ["blessing_of_ranald","blessing_of_abundance","blessing_rally_flag"] 20:40:37.592 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -7320 20:40:39.182 [Lua] [SharedState] deus_run_state_14553509: blessings_with_buyer:0:0:0:0 = {"blessing_of_shallya":"11000010493d8ff","blessing_rally_flag":"11000010493d8ff"} 20:40:39.182 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 815 20:40:39.182 [Lua] [SharedState] deus_run_state_14553509: bought_blessings:0:0:0:0 = ["blessing_of_ranald","blessing_of_abundance","blessing_rally_flag","blessing_of_shallya"] 20:40:39.182 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -7520 20:40:41.017 [Lua] [SharedState] deus_run_state_14553509: blessings_with_buyer:0:0:0:0 = {"blessing_rally_flag":"11000010493d8ff","blessing_of_shallya":"11000010493d8ff","blessing_of_isha":"11000010493d8ff"} 20:40:41.017 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 615 20:40:41.017 [Lua] [SharedState] deus_run_state_14553509: bought_blessings:0:0:0:0 = ["blessing_of_ranald","blessing_of_abundance","blessing_rally_flag","blessing_of_shallya","blessing_of_isha"] 20:40:41.017 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -7720 20:40:44.487 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"rarity":"rare","client_id":1725944192,"name":"triple_melee_headshot_power"},{"name":"deus_standing_still_damage_reduction","rarity":"rare","client_id":2004533632},{"client_id":119042096,"name":"last_player_standing_power_reg","rarity":"exotic"},{"rarity":"rare","client_id":2044753280,"name":"power_up_of_shallya"},{"rarity":"rare","client_id":750813760,"name":"deus_damage_reduction_on_incapacitated"},{"rarity":"rare","client_id":1175045760,"name":"barkskin"},{"rarity":"rare","client_id":1656864256,"name":"deus_more_head_less_body_damage"},{"rarity":"rare","client_id":1824082944,"name":"talent_5_3"},{"rarity":"rare","client_id":1382778880,"name":"shrapnel"},{"rarity":"rare","client_id":588495168,"name":"natural_bond"},{"rarity":"unique","client_id":1444746368,"name":"always_blocking"},{"rarity":"exotic","client_id":1519489152,"name":"talent_1_3"},{"rarity":"exotic","client_id":1765295744,"name":"deus_cooldown_reg_not_hit"},{"rarity":"exotic","client_id":747194368,"name":"explosive_kills_on_elite_kills"},{"rarity":"exotic","client_id":1130665216,"name":"deus_block_procs_parry"},{"rarity":"exotic","client_id":200068192,"name":"talent_1_1"},{"rarity":"rare","client_id":133346432,"name":"talent_2_1"},{"rarity":"exotic","client_id":1513431936,"name":"talent_3_2"},{"rarity":"rare","client_id":1372333184,"name":"talent_4_1"},{"rarity":"rare","client_id":854402176,"name":"talent_5_2"},{"rarity":"unique","client_id":1057302784,"name":"talent_6_2"},{"icon":"deus_uninterruptable_attacks","advanced_description":"description_deus_uninterruptable_attacks","max_amount":1,"description_values":{},"buff_name":"power_up_deus_uninterruptable_attacks_exotic","client_id":264270880,"name":"deus_uninterruptable_attacks","display_name":"display_name_deus_uninterruptable_attacks","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"exotic","id":19}] 20:40:44.488 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 452 20:40:44.488 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -7970 20:40:44.488 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks"] 20:40:49.588 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"rarity":"exotic","client_id":261917104,"name":"deus_health_regeneration"},{"name":"deus_second_wind","rarity":"exotic","client_id":556842816},{"client_id":2079796096,"name":"deus_big_swing_stagger","rarity":"exotic"},{"rarity":"exotic","client_id":323713728,"name":"deus_powerup_attack_speed"},{"rarity":"exotic","client_id":53354868,"name":"deus_guard_aura_check"},{"rarity":"exotic","client_id":1259163904,"name":"deus_cooldown_reg_not_hit"},{"rarity":"exotic","client_id":1729709184,"name":"cooldown_on_friendly_ability"},{"rarity":"rare","client_id":56895992,"name":"deus_skill_on_special_kill"},{"rarity":"exotic","client_id":1857718016,"name":"talent_1_1"},{"rarity":"rare","client_id":949997504,"name":"talent_2_3"},{"rarity":"exotic","client_id":1934743680,"name":"talent_3_3"},{"rarity":"rare","client_id":1038589440,"name":"talent_4_2"},{"rarity":"rare","client_id":2094776832,"name":"talent_5_2"},{"rarity":"unique","client_id":2069237760,"name":"talent_6_2"},{"rarity":"unique","client_id":1790716800,"name":"melee_killing_spree_speed"},{"rarity":"exotic","client_id":1191602048,"name":"deus_push_charge"},{"rarity":"exotic","client_id":244605360,"name":"deus_infinite_dodges"},{"icon":"transfer_temp_health_at_full","advanced_description":"description_transfer_temp_health_at_full","max_amount":1,"description_values":{},"buff_name":"power_up_transfer_temp_health_at_full_unique","client_id":846197696,"name":"transfer_temp_health_at_full","display_name":"display_name_transfer_temp_health_at_full","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"unique","id":12}] 20:40:49.588 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 803 20:40:49.588 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -8270 20:40:49.588 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full"] 20:40:50.385 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"name":"triple_melee_headshot_power","rarity":"rare","client_id":1725944192},{"client_id":2004533632,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"rarity":"exotic","client_id":119042096,"name":"last_player_standing_power_reg"},{"name":"power_up_of_shallya","rarity":"rare","client_id":2044753280},{"name":"deus_damage_reduction_on_incapacitated","rarity":"rare","client_id":750813760},{"name":"barkskin","rarity":"rare","client_id":1175045760},{"name":"deus_more_head_less_body_damage","rarity":"rare","client_id":1656864256},{"name":"talent_5_3","rarity":"rare","client_id":1824082944},{"name":"shrapnel","rarity":"rare","client_id":1382778880},{"name":"natural_bond","rarity":"rare","client_id":588495168},{"name":"always_blocking","rarity":"unique","client_id":1444746368},{"name":"talent_1_3","rarity":"exotic","client_id":1519489152},{"name":"deus_cooldown_reg_not_hit","rarity":"exotic","client_id":1765295744},{"name":"explosive_kills_on_elite_kills","rarity":"exotic","client_id":747194368},{"name":"deus_block_procs_parry","rarity":"exotic","client_id":1130665216},{"name":"talent_1_1","rarity":"exotic","client_id":200068192},{"name":"talent_2_1","rarity":"rare","client_id":133346432},{"name":"talent_3_2","rarity":"exotic","client_id":1513431936},{"name":"talent_4_1","rarity":"rare","client_id":1372333184},{"name":"talent_5_2","rarity":"rare","client_id":854402176},{"name":"talent_6_2","rarity":"unique","client_id":1057302784},{"icon":"deus_uninterruptable_attacks","advanced_description":"description_deus_uninterruptable_attacks","max_amount":1,"description_values":{},"buff_name":"power_up_deus_uninterruptable_attacks_exotic","client_id":264270880,"id":19,"rarity":"exotic","display_name":"display_name_deus_uninterruptable_attacks","name":"deus_uninterruptable_attacks","availability":["cursed_chest","weapon_chest","shrine"]},{"icon":"deus_second_wind","advanced_description":"description_deus_second_wind","max_amount":1,"description_values":[{"value_type":"percent","value":0.1},{"value_type":"percent","value":0.15},{"value_type":"duration","value":10}],"buff_name":"power_up_deus_second_wind_exotic","client_id":2049325952,"name":"deus_second_wind","display_name":"display_name_deus_second_wind","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"exotic","id":16}] 20:40:50.385 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 202 20:40:50.385 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -8520 20:40:50.385 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind"] 20:40:51.380 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"rarity":"unique","client_id":1578961152,"name":"deus_crit_chain_lightning"},{"rarity":"unique","client_id":1929555584,"name":"deus_parry_damage_immune"},{"rarity":"unique","client_id":471969888,"name":"deus_ranged_crit_explosion"},{"rarity":"unique","client_id":1129681280,"name":"deus_reckless_swings"},{"name":"melee_killing_spree_speed","rarity":"unique","client_id":259327024},{"rarity":"unique","client_id":616159936,"name":"talent_6_2"},{"rarity":"exotic","client_id":187443680,"name":"deus_block_procs_parry"},{"rarity":"exotic","client_id":1947861504,"name":"deus_consumable_extra_shot"},{"rarity":"exotic","client_id":1786702208,"name":"deus_infinite_dodges"},{"rarity":"exotic","client_id":1716030976,"name":"talent_1_1"},{"rarity":"exotic","client_id":1659906048,"name":"talent_3_3"},{"rarity":"rare","client_id":2070237568,"name":"deus_ammo_pickup_heal"},{"rarity":"rare","client_id":777840448,"name":"deus_damage_reduction_on_incapacitated"},{"client_id":1845585536,"name":"deus_standing_still_damage_reduction","rarity":"rare"},{"rarity":"rare","client_id":406268320,"name":"talent_2_1"},{"rarity":"rare","client_id":770161088,"name":"talent_2_2"},{"rarity":"rare","client_id":807067968,"name":"talent_2_3"},{"rarity":"rare","client_id":1076583040,"name":"talent_4_2"},{"rarity":"rare","client_id":896688896,"name":"talent_4_3"},{"rarity":"rare","client_id":9202692,"name":"talent_5_1"},{"client_id":500562880,"name":"talent_1_3","rarity":"exotic"}] 20:40:51.380 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 829 20:40:51.380 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -8770 20:40:51.380 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3"] 20:40:51.915 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000105182d5d:1:5:1 = [{"client_id":1725944192,"name":"triple_melee_headshot_power","rarity":"rare"},{"rarity":"rare","client_id":2004533632,"name":"deus_standing_still_damage_reduction"},{"name":"last_player_standing_power_reg","rarity":"exotic","client_id":119042096},{"client_id":2044753280,"name":"power_up_of_shallya","rarity":"rare"},{"client_id":750813760,"name":"deus_damage_reduction_on_incapacitated","rarity":"rare"},{"client_id":1175045760,"name":"barkskin","rarity":"rare"},{"client_id":1656864256,"name":"deus_more_head_less_body_damage","rarity":"rare"},{"client_id":1824082944,"name":"talent_5_3","rarity":"rare"},{"client_id":1382778880,"name":"shrapnel","rarity":"rare"},{"client_id":588495168,"name":"natural_bond","rarity":"rare"},{"client_id":1444746368,"name":"always_blocking","rarity":"unique"},{"client_id":1519489152,"name":"talent_1_3","rarity":"exotic"},{"client_id":1765295744,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":747194368,"name":"explosive_kills_on_elite_kills","rarity":"exotic"},{"client_id":1130665216,"name":"deus_block_procs_parry","rarity":"exotic"},{"client_id":200068192,"name":"talent_1_1","rarity":"exotic"},{"client_id":133346432,"name":"talent_2_1","rarity":"rare"},{"client_id":1513431936,"name":"talent_3_2","rarity":"exotic"},{"client_id":1372333184,"name":"talent_4_1","rarity":"rare"},{"client_id":854402176,"name":"talent_5_2","rarity":"rare"},{"client_id":1057302784,"name":"talent_6_2","rarity":"unique"},{"icon":"deus_uninterruptable_attacks","id":19,"max_amount":1,"description_values":{},"buff_name":"power_up_deus_uninterruptable_attacks_exotic","client_id":264270880,"availability":["cursed_chest","weapon_chest","shrine"],"name":"deus_uninterruptable_attacks","display_name":"display_name_deus_uninterruptable_attacks","rarity":"exotic","advanced_description":"description_deus_uninterruptable_attacks"},{"icon":"deus_second_wind","advanced_description":"description_deus_second_wind","max_amount":1,"description_values":[{"value_type":"percent","value":0.1},{"value_type":"percent","value":0.15},{"value_type":"duration","value":10}],"buff_name":"power_up_deus_second_wind_exotic","client_id":2049325952,"id":16,"rarity":"exotic","display_name":"display_name_deus_second_wind","name":"deus_second_wind","availability":["cursed_chest","weapon_chest","shrine"]},{"icon":"deus_icon_ammo_pickup_reload_speed","advanced_description":"description_deus_ammo_pickup_reload_speed","max_amount":1,"description_values":[{"value_type":"percent","value":-0.5},{"value_type":"range","value":10}],"buff_name":"power_up_deus_ammo_pickup_reload_speed_rare","client_id":1894633600,"name":"deus_ammo_pickup_reload_speed","display_name":"display_name_deus_ammo_pickup_reload_speed","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"rare","id":44}] 20:40:51.916 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000105182d5d:1:0:0 = 2 20:40:51.916 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -8970 20:40:51.916 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3","deus_ammo_pickup_reload_speed"] 20:40:52.517 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"rarity":"rare","client_id":996453184,"name":"shrapnel"},{"name":"grenadier","rarity":"rare","client_id":1991788928},{"client_id":895876928,"name":"deus_grenade_multi_throw","rarity":"unique"},{"rarity":"unique","client_id":290454144,"name":"deus_collateral_damage_on_melee_killing_blow"},{"rarity":"rare","client_id":456974688,"name":"explosive_ordinance"},{"rarity":"unique","client_id":305347520,"name":"drop_item_on_ability_use"},{"rarity":"rare","client_id":1950253056,"name":"talent_4_2"},{"rarity":"exotic","client_id":254893200,"name":"deus_guard_aura_check"},{"rarity":"exotic","client_id":879155776,"name":"talent_1_3"},{"rarity":"rare","client_id":320363040,"name":"talent_2_3"},{"rarity":"exotic","client_id":410700256,"name":"talent_3_3"},{"rarity":"rare","client_id":2119348864,"name":"talent_4_1"},{"rarity":"rare","client_id":1704106496,"name":"talent_5_1"},{"rarity":"unique","client_id":930980224,"name":"talent_6_2"},{"rarity":"rare","client_id":117109376,"name":"deus_cooldown_regen"},{"rarity":"exotic","client_id":602013184,"name":"talent_1_1"},{"icon":"deus_max_health","advanced_description":"description_deus_max_health","max_amount":1,"description_values":[{"value_type":"percent","value":0.5}],"buff_name":"power_up_deus_max_health_exotic","client_id":1706557440,"name":"deus_max_health","display_name":"display_name_deus_max_health","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"exotic","id":12}] 20:40:52.517 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 365 20:40:52.517 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -9220 20:40:52.517 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3","deus_ammo_pickup_reload_speed","deus_max_health"] 20:40:52.817 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 2 20:40:57.706 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000103724cc4:1:3:4 = [{"name":"deus_crit_chain_lightning","rarity":"unique","client_id":1578961152},{"name":"deus_parry_damage_immune","rarity":"unique","client_id":1929555584},{"name":"deus_ranged_crit_explosion","rarity":"unique","client_id":471969888},{"name":"deus_reckless_swings","rarity":"unique","client_id":1129681280},{"client_id":259327024,"name":"melee_killing_spree_speed","rarity":"unique"},{"name":"talent_6_2","rarity":"unique","client_id":616159936},{"name":"deus_block_procs_parry","rarity":"exotic","client_id":187443680},{"name":"deus_consumable_extra_shot","rarity":"exotic","client_id":1947861504},{"name":"deus_infinite_dodges","rarity":"exotic","client_id":1786702208},{"name":"talent_1_1","rarity":"exotic","client_id":1716030976},{"name":"talent_3_3","rarity":"exotic","client_id":1659906048},{"name":"deus_ammo_pickup_heal","rarity":"rare","client_id":2070237568},{"name":"deus_damage_reduction_on_incapacitated","rarity":"rare","client_id":777840448},{"rarity":"rare","client_id":1845585536,"name":"deus_standing_still_damage_reduction"},{"name":"talent_2_1","rarity":"rare","client_id":406268320},{"name":"talent_2_2","rarity":"rare","client_id":770161088},{"name":"talent_2_3","rarity":"rare","client_id":807067968},{"name":"talent_4_2","rarity":"rare","client_id":1076583040},{"name":"talent_4_3","rarity":"rare","client_id":896688896},{"name":"talent_5_1","rarity":"rare","client_id":9202692},{"rarity":"exotic","client_id":500562880,"name":"talent_1_3"},{"client_id":626172096,"name":"grenadier","rarity":"rare"}] 20:40:57.707 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000103724cc4:1:0:0 = 629 20:40:57.707 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -9420 20:40:57.707 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3","deus_ammo_pickup_reload_speed","deus_max_health","grenadier"] 20:40:57.893 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"name":"deus_health_regeneration","rarity":"exotic","client_id":261917104},{"client_id":556842816,"name":"deus_second_wind","rarity":"exotic"},{"rarity":"exotic","client_id":2079796096,"name":"deus_big_swing_stagger"},{"name":"deus_powerup_attack_speed","rarity":"exotic","client_id":323713728},{"name":"deus_guard_aura_check","rarity":"exotic","client_id":53354868},{"name":"deus_cooldown_reg_not_hit","rarity":"exotic","client_id":1259163904},{"name":"cooldown_on_friendly_ability","rarity":"exotic","client_id":1729709184},{"name":"deus_skill_on_special_kill","rarity":"rare","client_id":56895992},{"name":"talent_1_1","rarity":"exotic","client_id":1857718016},{"name":"talent_2_3","rarity":"rare","client_id":949997504},{"name":"talent_3_3","rarity":"exotic","client_id":1934743680},{"name":"talent_4_2","rarity":"rare","client_id":1038589440},{"name":"talent_5_2","rarity":"rare","client_id":2094776832},{"name":"talent_6_2","rarity":"unique","client_id":2069237760},{"name":"melee_killing_spree_speed","rarity":"unique","client_id":1790716800},{"name":"deus_push_charge","rarity":"exotic","client_id":1191602048},{"name":"deus_infinite_dodges","rarity":"exotic","client_id":244605360},{"icon":"transfer_temp_health_at_full","advanced_description":"description_transfer_temp_health_at_full","max_amount":1,"description_values":{},"buff_name":"power_up_transfer_temp_health_at_full_unique","client_id":846197696,"id":12,"rarity":"unique","display_name":"display_name_transfer_temp_health_at_full","name":"transfer_temp_health_at_full","availability":["cursed_chest","weapon_chest","shrine"]},{"icon":"deus_icon_always_blocking_01","advanced_description":"description_always_blocking","max_amount":1,"description_values":[{"value_type":"duration","value":10}],"buff_name":"power_up_always_blocking_unique","client_id":1113791488,"name":"always_blocking","display_name":"display_name_always_blocking","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"unique","id":9}] 20:40:57.893 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 503 20:40:57.893 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -9720 20:40:57.893 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3","deus_ammo_pickup_reload_speed","deus_max_health","grenadier","always_blocking"] 20:40:59.442 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"client_id":261917104,"name":"deus_health_regeneration","rarity":"exotic"},{"rarity":"exotic","client_id":556842816,"name":"deus_second_wind"},{"name":"deus_big_swing_stagger","rarity":"exotic","client_id":2079796096},{"client_id":323713728,"name":"deus_powerup_attack_speed","rarity":"exotic"},{"client_id":53354868,"name":"deus_guard_aura_check","rarity":"exotic"},{"client_id":1259163904,"name":"deus_cooldown_reg_not_hit","rarity":"exotic"},{"client_id":1729709184,"name":"cooldown_on_friendly_ability","rarity":"exotic"},{"client_id":56895992,"name":"deus_skill_on_special_kill","rarity":"rare"},{"client_id":1857718016,"name":"talent_1_1","rarity":"exotic"},{"client_id":949997504,"name":"talent_2_3","rarity":"rare"},{"client_id":1934743680,"name":"talent_3_3","rarity":"exotic"},{"client_id":1038589440,"name":"talent_4_2","rarity":"rare"},{"client_id":2094776832,"name":"talent_5_2","rarity":"rare"},{"client_id":2069237760,"name":"talent_6_2","rarity":"unique"},{"client_id":1790716800,"name":"melee_killing_spree_speed","rarity":"unique"},{"client_id":1191602048,"name":"deus_push_charge","rarity":"exotic"},{"client_id":244605360,"name":"deus_infinite_dodges","rarity":"exotic"},{"icon":"transfer_temp_health_at_full","id":12,"max_amount":1,"description_values":{},"buff_name":"power_up_transfer_temp_health_at_full_unique","client_id":846197696,"availability":["cursed_chest","weapon_chest","shrine"],"name":"transfer_temp_health_at_full","display_name":"display_name_transfer_temp_health_at_full","rarity":"unique","advanced_description":"description_transfer_temp_health_at_full"},{"icon":"deus_icon_always_blocking_01","advanced_description":"description_always_blocking","max_amount":1,"description_values":[{"value_type":"duration","value":10}],"buff_name":"power_up_always_blocking_unique","client_id":1113791488,"id":9,"rarity":"unique","display_name":"display_name_always_blocking","name":"always_blocking","availability":["cursed_chest","weapon_chest","shrine"]},{"icon":"deus_icon_extra_stamina","advanced_description":"description_deus_extra_stamina","max_amount":1,"description_values":[{"value_type":"amount","value":2}],"buff_name":"power_up_deus_extra_stamina_rare","client_id":1740748032,"name":"deus_extra_stamina","display_name":"display_name_deus_extra_stamina","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"rare","id":52}] 20:40:59.443 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 303 20:40:59.443 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -9920 20:40:59.443 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3","deus_ammo_pickup_reload_speed","deus_max_health","grenadier","always_blocking","deus_extra_stamina"] 20:41:01.150 [Lua] [SharedState] deus_run_state_14553509: power_ups:110000104a550a1:1:1:1 = [{"rarity":"exotic","client_id":261917104,"name":"deus_health_regeneration"},{"name":"deus_second_wind","rarity":"exotic","client_id":556842816},{"client_id":2079796096,"name":"deus_big_swing_stagger","rarity":"exotic"},{"rarity":"exotic","client_id":323713728,"name":"deus_powerup_attack_speed"},{"rarity":"exotic","client_id":53354868,"name":"deus_guard_aura_check"},{"rarity":"exotic","client_id":1259163904,"name":"deus_cooldown_reg_not_hit"},{"rarity":"exotic","client_id":1729709184,"name":"cooldown_on_friendly_ability"},{"rarity":"rare","client_id":56895992,"name":"deus_skill_on_special_kill"},{"rarity":"exotic","client_id":1857718016,"name":"talent_1_1"},{"rarity":"rare","client_id":949997504,"name":"talent_2_3"},{"rarity":"exotic","client_id":1934743680,"name":"talent_3_3"},{"rarity":"rare","client_id":1038589440,"name":"talent_4_2"},{"rarity":"rare","client_id":2094776832,"name":"talent_5_2"},{"rarity":"unique","client_id":2069237760,"name":"talent_6_2"},{"rarity":"unique","client_id":1790716800,"name":"melee_killing_spree_speed"},{"rarity":"exotic","client_id":1191602048,"name":"deus_push_charge"},{"rarity":"exotic","client_id":244605360,"name":"deus_infinite_dodges"},{"icon":"transfer_temp_health_at_full","id":12,"max_amount":1,"description_values":{},"buff_name":"power_up_transfer_temp_health_at_full_unique","client_id":846197696,"advanced_description":"description_transfer_temp_health_at_full","rarity":"unique","availability":["cursed_chest","weapon_chest","shrine"],"name":"transfer_temp_health_at_full","display_name":"display_name_transfer_temp_health_at_full"},{"icon":"deus_icon_always_blocking_01","id":9,"max_amount":1,"description_values":[{"value_type":"duration","value":10}],"buff_name":"power_up_always_blocking_unique","client_id":1113791488,"availability":["cursed_chest","weapon_chest","shrine"],"name":"always_blocking","display_name":"display_name_always_blocking","rarity":"unique","advanced_description":"description_always_blocking"},{"icon":"deus_icon_extra_stamina","advanced_description":"description_deus_extra_stamina","max_amount":1,"description_values":[{"value_type":"amount","value":2}],"buff_name":"power_up_deus_extra_stamina_rare","client_id":1740748032,"id":52,"rarity":"rare","display_name":"display_name_deus_extra_stamina","name":"deus_extra_stamina","availability":["cursed_chest","weapon_chest","shrine"]},{"talent_index":1,"id":7,"max_amount":1,"talent":true,"client_id":829558208,"rarity":"rare","availability":["cursed_chest","weapon_chest","shrine"],"name":"talent_5_1","talent_tier":5}] 20:41:01.151 [Lua] [SharedState] deus_run_state_14553509: soft_currency:110000104a550a1:1:0:0 = 103 20:41:01.151 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -10120 20:41:01.151 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3","deus_ammo_pickup_reload_speed","deus_max_health","grenadier","always_blocking","deus_extra_stamina","talent_5_1"] 20:41:02.558 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 2 20:41:04.197 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 2 20:41:06.643 [Lua] [SharedState] deus_run_state_14553509: power_ups:11000010493d8ff:1:4:3 = [{"name":"shrapnel","rarity":"rare","client_id":996453184},{"client_id":1991788928,"name":"grenadier","rarity":"rare"},{"rarity":"unique","client_id":895876928,"name":"deus_grenade_multi_throw"},{"name":"deus_collateral_damage_on_melee_killing_blow","rarity":"unique","client_id":290454144},{"name":"explosive_ordinance","rarity":"rare","client_id":456974688},{"name":"drop_item_on_ability_use","rarity":"unique","client_id":305347520},{"name":"talent_4_2","rarity":"rare","client_id":1950253056},{"name":"deus_guard_aura_check","rarity":"exotic","client_id":254893200},{"name":"talent_1_3","rarity":"exotic","client_id":879155776},{"name":"talent_2_3","rarity":"rare","client_id":320363040},{"name":"talent_3_3","rarity":"exotic","client_id":410700256},{"name":"talent_4_1","rarity":"rare","client_id":2119348864},{"name":"talent_5_1","rarity":"rare","client_id":1704106496},{"name":"talent_6_2","rarity":"unique","client_id":930980224},{"name":"deus_cooldown_regen","rarity":"rare","client_id":117109376},{"name":"talent_1_1","rarity":"exotic","client_id":602013184},{"icon":"deus_max_health","advanced_description":"description_deus_max_health","max_amount":1,"description_values":[{"value_type":"percent","value":0.5}],"buff_name":"power_up_deus_max_health_exotic","client_id":1706557440,"id":12,"rarity":"exotic","display_name":"display_name_deus_max_health","name":"deus_max_health","availability":["cursed_chest","weapon_chest","shrine"]},{"icon":"deus_target_full_health_damage_mult","advanced_description":"description_deus_target_full_health_damage_mult","max_amount":1,"description_values":[{"value_type":"percent","value":0.2}],"buff_name":"power_up_deus_target_full_health_damage_mult_exotic","client_id":418714080,"name":"deus_target_full_health_damage_mult","display_name":"display_name_deus_target_full_health_damage_mult","availability":["cursed_chest","weapon_chest","shrine"],"rarity":"exotic","id":28}] 20:41:06.644 [Lua] [SharedState] deus_run_state_14553509: soft_currency:11000010493d8ff:1:0:0 = 115 20:41:06.644 [Lua] [SharedState] deus_run_state_14553509: coins_spent:0:0:0:0 = -10370 20:41:06.644 [Lua] [SharedState] deus_run_state_14553509: bought_power_ups:0:0:0:0 = ["deus_cooldown_regen","melee_killing_spree_speed","talent_1_1","deus_push_charge","deus_ammo_pickup_heal","talent_4_3","deus_uninterruptable_attacks","transfer_temp_health_at_full","deus_second_wind","talent_1_3","deus_ammo_pickup_reload_speed","deus_max_health","grenadier","always_blocking","deus_extra_stamina","talent_5_1","deus_target_full_health_damage_mult"] 20:41:07.425 [Lua] [SharedState] deus_shop_14553509: peer_state:0:0:0:0 = 2 20:41:07.426 [Lua] [SharedState] deus_shop_14553509: shop_state:0:0:0:0 = 4 20:41:12.628 [Lua] [SharedState] deus_shop_14553509: shop_state:0:0:0:0 = 5 20:41:12.631 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 4 20:41:13.668 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer 20:41:13.673 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 4 20:41:13.716 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 4 20:41:13.734 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 4 20:41:13.758 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 4 20:41:13.759 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:41:13.767 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_11={ node_3=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_8={ node_9=[Unit '#ID[eab9d113c7029403]'], }, node_9={ final=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_1={ node_2=[Unit '#ID[eab9d113c7029403]'], }, start={ node_10=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_8=[Unit '#ID[eab9d113c7029403]'], node_5=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_3=[Unit '#ID[eab9d113c7029403]'], }, } { "node_10", "node_11", "node_3", "node_4", "node_5", "node_6", } { node_11={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.16664999999999999, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=238833066, power_ups=-781660453, mutator=-1844797183, blessings=-1674017172, }, node_type="ingame", theme="wastes", layout_x=0.34087035649918473, level="sig_crag_wastes_path5", layout_y=1, next={ "node_3", }, path=5, level_seed=534844344, weapon_pickup_seed=1974485943, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", terror_event_power_up_rarity="rare", }, node_3={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.50433658498644995, next={ "node_4", }, weapon_pickup_seed=238833066, conflict_settings="disabled", path=0, system_seeds={ pickups=-1844797183, power_ups=-728779138, mutator=-1674017172, blessings=-781660453, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1974485943, layout_x=0.40644544296583229, base_level="shop_fortune", }, node_8={ level="shop_strife", run_progress=0.66660000000000008, level_type="SHOP", layout_y=0.99999999999999967, next={ "node_9", }, weapon_pickup_seed=-1844797183, conflict_settings="disabled", path=0, system_seeds={ pickups=-1674017172, power_ups=482307013, mutator=-781660453, blessings=-728779138, }, node_type="shop", mutators={ }, theme="wastes", level_seed=238833066, layout_x=0.65912964350081493, base_level="shop_strife", }, node_1={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=482307013, power_ups=1838768786, mutator=2102717024, blessings=1384192575, }, node_type="ingame", theme="wastes", layout_x=0.15918070278628621, level="sig_mordrek_wastes_path2", layout_y=0.0868728025422634, next={ "node_2", }, path=2, level_seed=-781660453, weapon_pickup_seed=-728779138, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, final={ level="arena_cave_khorne_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-781660453, level_type="ARENA", layout_y=0.43319249246751523, next={ }, curse="curse_skulls_of_fury", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=-728779138, power_ups=1384192575, mutator=482307013, blessings=2102717024, }, node_type="ingame", mutators={ }, theme="khorne", level_seed=-1674017172, layout_x=1, base_level="arena_cave", }, node_9={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-781660453, power_ups=2102717024, mutator=-728779138, blessings=482307013, }, node_type="ingame", theme="nurgle", layout_x=0.84898419085947885, level="pat_forest_nurgle_path1", layout_y=0.87528333720531293, next={ "final", }, path=1, level_seed=-1844797183, weapon_pickup_seed=-1674017172, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="block_cost", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_10={ minor_modifier_group={ "increased_healing", "deus_more_specials", }, run_progress=0, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=1861137300, power_ups=385041421, mutator=-2087777821, blessings=-540154394, }, node_type="ingame", theme="wastes", layout_x=0.15101580914052098, level="pat_bay_wastes_path2", layout_y=0.87528333720531326, next={ "node_11", }, path=2, level_seed=1838768786, weapon_pickup_seed=-1967054647, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_elites", "deus_more_roamers", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=1384192575, power_ups=1861137300, mutator=1838768786, blessings=-1967054647, }, node_type="ingame", theme="slaanesh", layout_x=0.59355455703416704, level="sig_volcano_slaanesh_path4", layout_y=0.50433658498644984, next={ "node_5", "node_8", }, path=4, level_seed=482307013, weapon_pickup_seed=2102717024, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="movespeed", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_6={ level="shop_harmony", run_progress=0.83325000000000005, level_type="SHOP", layout_y=0.086872802542263705, next={ "final", }, weapon_pickup_seed=1384192575, conflict_settings="disabled", path=0, system_seeds={ pickups=1838768786, power_ups=-2087777821, mutator=-1967054647, blessings=1861137300, }, node_type="shop", mutators={ }, theme="wastes", level_seed=2102717024, layout_x=0.8408192972137134, base_level="shop_harmony", }, node_5={ minor_modifier_group={ "deus_less_specials", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=-1967054647, power_ups=-540154394, mutator=1861137300, blessings=-2087777821, }, node_type="ingame", theme="tzeentch", layout_x=0.65335212770062834, level="pat_town_tzeentch_path1", layout_y=0, next={ "node_6", }, path=1, level_seed=1384192575, weapon_pickup_seed=1838768786, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="ability_cooldown_reduction", curse="curse_change_of_tzeentch", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.4331924924675154, next={ "node_1", "node_10", }, weapon_pickup_seed=482307013, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=2102717024, power_ups=-1967054647, mutator=1384192575, blessings=1838768786, }, node_type="start", mutators={ }, theme="wastes", level_seed=-728779138, layout_x=0, path=0, }, node_2={ minor_modifier_group={ "deus_less_monsters", "deus_more_elites", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-2087777821, power_ups=-114584056, mutator=-540154394, blessings=385041421, }, node_type="ingame", theme="wastes", layout_x=0.34664787229937111, level="pat_tower_wastes_path5", layout_y=0, next={ "node_3", }, path=5, level_seed=-1967054647, weapon_pickup_seed=1861137300, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, } 20:41:13.767 [Lua] [SharedState] deus_map_14553509_node_6: ready:0:0:0:0 = true 20:41:13.767 [Lua] [SharedState] deus_map_14553509_node_6: map_state:0:0:0:0 = STARTING 20:41:13.767 [Lua] [SharedState] deus_map_14553509_node_6: final_node_selected:0:0:0:0 = 20:41:13.767 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = 20:41:13.768 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:41:13.820 [Lua] [SharedState] deus_map_14553509_node_6: ready:0:0:0:0 = true 20:41:13.820 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = 20:41:13.820 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:41:13.851 [Lua] [SharedState] deus_map_14553509_node_6: ready:0:0:0:0 = true 20:41:13.851 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = 20:41:13.851 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:41:13.851 [Lua] [SharedState] deus_map_14553509_node_6: ready:0:0:0:0 = true 20:41:13.851 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = 20:41:13.852 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 1 20:41:13.853 [Lua] [SharedState] deus_map_14553509_node_6: map_state:0:0:0:0 = WAITING 20:41:15.814 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = final 20:41:15.815 [Lua] [SharedState] deus_map_14553509_node_6: map_state:0:0:0:0 = VOTING 20:41:16.319 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = final 20:41:16.554 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = final 20:41:16.643 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = final 20:41:16.644 [Lua] [SharedState] deus_map_14553509_node_6: map_state:0:0:0:0 = VOTING_FINISHING 20:41:16.753 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = final 20:41:16.874 [Lua] [SharedState] deus_map_14553509_node_6: vote:0:0:0:0 = final 20:41:21.640 [Lua] [SharedState] deus_map_14553509_node_6: final_node_selected:0:0:0:0 = final 20:41:21.640 [Lua] [SharedState] deus_map_14553509_node_6: map_state:0:0:0:0 = FINISHING 20:41:21.640 [Lua] [SharedState] deus_run_state_14553509: twitch_vote:0:0:0:0 = 20:41:24.644 [Lua] [SharedState] deus_map_14553509_node_6: map_state:0:0:0:0 = FINISHED 20:41:24.645 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:41:25.647 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:41:25.717 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:41:25.726 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:41:25.726 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 2 20:41:25.727 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 5 20:41:25.730 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 5 20:41:25.778 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 5 20:41:25.778 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 5 20:41:25.790 [Lua] [SharedState] deus_game_mode_map_14553509: state:0:0:0:0 = 5 20:41:25.791 [Lua] [SharedState] deus_run_state_14553509: run_node_key:0:0:0:0 = final 20:41:25.791 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_cave_khorne_path1, mc:deus, gm:deus, env:0, seed:-1674017172, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:10, id:2046952704, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_skulls_of_fury", }) 20:41:25.791 [Lua] [LevelTransitionHandler] promote_next_level_data 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = arena_cave_khorne_path1 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = -1674017172 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = deus_skaven_chaos 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = deus 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = deus 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 20:41:25.791 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = hardest 20:41:25.792 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 10 20:41:25.792 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 2046952704 20:41:25.792 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 20:41:25.792 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = ["resource_packages\/mutators\/mutator_curse_skulls_of_fury"] 20:41:25.792 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:41:25.792 [Lua] [NetworkServer] Entering post game 20:41:25.792 [Lua] [PeerSM] 110000105182d5d :: on_exit InGame 20:41:25.792 [Lua] [PeerSM] 110000105182d5d :: on_enter InPostGame 20:41:25.792 [Lua] [PeerSM] 11000010493d8ff :: on_exit InGame 20:41:25.792 [Lua] [PeerSM] 11000010493d8ff :: on_enter InPostGame 20:41:25.792 [Lua] [PeerSM] 110000104a550a1 :: on_exit InGame 20:41:25.792 [Lua] [PeerSM] 110000104a550a1 :: on_enter InPostGame 20:41:25.792 [Lua] [PeerSM] 110000103724cc4 :: on_exit InGame 20:41:25.792 [Lua] [PeerSM] 110000103724cc4 :: on_enter InPostGame 20:41:25.792 [Save] Saving `save_data` 20:41:25.792 [Lua] gm_event_end_conditions_met true false 20:41:25.792 [Lua] Game won 20:41:25.792 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:41:25.794 [Save] Save done 20:41:25.794 [Save] Saving `save_data` 20:41:25.796 [Save] Save done 20:41:25.806 [Lua] generate_backend_stats 110000103724cc4:1 20:41:25.867 [Lua] [PlayFabMirrorBase] Force commit 20:41:25.867 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:41:25.867 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:41:25.867 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:41:25.867 [Save] Saving `save_data` 20:41:25.868 [Lua] TRANSITION nil nil load_next_level 20:41:25.868 [Lua] Transition type "load_next_level", is server: true 20:41:25.868 [Lua] [GameNetworkManager] Leaving game... 20:41:25.868 [Lua] [GameNetworkManager] Shutting down game session host. 20:41:25.868 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:41:25.868 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:41:25.868 [GameSession] shutdown_game_session_host() 20:41:25.868 [GameSession] shutdown() 20:41:25.868 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=64.14 20:41:25.869 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000105182d5d:0:0:0 = false 20:41:25.869 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010493d8ff:0:0:0 = false 20:41:25.869 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000104a550a1:0:0:0 = false 20:41:25.869 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = false 20:41:25.870 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:41:25.870 [Lua] [PlayFabMirrorBase] commit result "success", "3" 20:41:25.870 [Lua] none table: 0000000010E07E90 nil 20:41:25.870 [Save] Save done 20:41:27.860 [Lua] [Managers] Calling function on all managers: 20:41:27.860 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 20:41:27.860 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 20:41:27.860 [Lua] Clearing all global lookup lists 20:41:27.860 [Lua] [IngamePlayerListUI] - Destroy 20:41:27.861 [Lua] [IngameUI] destroy 20:41:27.862 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 20:41:27.862 [Lua] PlayerManager:remove_player peer_id=11000010493d8ff 1 20:41:27.862 [Lua] PlayerManager:remove_player peer_id=110000105182d5d 1 20:41:27.863 [Lua] [Managers] Destroying manager group: 20:41:27.864 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:41:27.864 [Lua] [PeerSM] 110000105182d5d :: on_exit InPostGame 20:41:27.864 [Lua] [PeerSM] 110000105182d5d :: on_enter Loading 20:41:27.864 [Lua] [PeerSM] 11000010493d8ff :: on_exit InPostGame 20:41:27.864 [Lua] [PeerSM] 11000010493d8ff :: on_enter Loading 20:41:27.864 [Lua] [PeerSM] 110000104a550a1 :: on_exit InPostGame 20:41:27.864 [Lua] [PeerSM] 110000104a550a1 :: on_enter Loading 20:41:27.864 [Lua] [PeerSM] 110000103724cc4 :: on_exit InPostGame 20:41:27.864 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 20:41:27.864 [Lua] [Matchmaking] unregister rpcs 20:41:27.864 [Lua] ############### UNLOADING PACKAGES ############### 20:41:27.864 [Lua] [Gamestate] Enter state StateLoading 20:41:27.866 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:41:27.866 [Lua] [Matchmaking] register rpcs 20:41:27.866 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:41:27.866 [Lua] Set lobby begin: 20:41:27.866 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:27.866 [Lua] Lobby data unique_server_name = Tierce 20:41:27.866 [Lua] Lobby data difficulty_tweak = 0 20:41:27.866 [Lua] Lobby data host = 110000103724cc4 20:41:27.866 [Lua] Lobby data matchmaking_type = 3 20:41:27.866 [Lua] Lobby data is_private = false 20:41:27.867 [Lua] Lobby data difficulty = normal 20:41:27.867 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:27.867 [Lua] Lobby data mechanism = deus 20:41:27.867 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:27.867 [Lua] Lobby data num_players = 4 20:41:27.867 [Lua] Lobby data matchmaking = true 20:41:27.867 [Lua] Lobby data player_slot_2 = 0:0 20:41:27.867 [Lua] Lobby data country_code = CZ 20:41:27.867 [Lua] Lobby data power_level = 0 20:41:27.867 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:27.867 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:27.867 [Lua] Lobby data mission_id = dlc_morris_map 20:41:27.867 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:27.867 [Lua] Lobby data eac_authorized = true 20:41:27.867 [Lua] Set lobby end. 20:41:27.867 [Lua] registering RPCs 20:41:27.867 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:41:27.867 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:41:27.867 [Lua] Set lobby begin: 20:41:27.867 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:27.867 [Lua] Lobby data unique_server_name = Tierce 20:41:27.867 [Lua] Lobby data difficulty_tweak = 0 20:41:27.867 [Lua] Lobby data host = 110000103724cc4 20:41:27.867 [Lua] Lobby data matchmaking_type = 3 20:41:27.867 [Lua] Lobby data is_private = false 20:41:27.867 [Lua] Lobby data difficulty = normal 20:41:27.867 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:27.867 [Lua] Lobby data mechanism = deus 20:41:27.867 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:27.867 [Lua] Lobby data num_players = 4 20:41:27.867 [Lua] Lobby data matchmaking = true 20:41:27.867 [Lua] Lobby data player_slot_2 = 0:0 20:41:27.867 [Lua] Lobby data country_code = CZ 20:41:27.867 [Lua] Lobby data power_level = 0 20:41:27.868 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:27.868 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:27.868 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:41:27.868 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:27.868 [Lua] Lobby data eac_authorized = true 20:41:27.868 [Lua] Set lobby end. 20:41:27.873 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave, global_loading_screens, async-read, prioritized 20:41:27.873 [Lua] [StateLoading] load_current_level 20:41:27.873 [Lua] [LevelTransitionHandler] load_current_level, loading arena_cave_khorne_path1 0 20:41:27.887 [Umbra] Unload tome 20:41:27.893 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:41:27.893 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, arena_cave_khorne_path1, async-read, 20:41:27.893 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_cave_khorne_path1, async-read, 20:41:27.893 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_cave_khorne_path1, async-read, 20:41:27.893 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave, arena_cave_khorne_path1, async-read, 20:41:27.893 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/path_common, arena_cave_khorne_path1, async-read, 20:41:27.893 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, arena_cave_khorne_path1, async-read, 20:41:27.893 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/khorne_common, arena_cave_khorne_path1, async-read, 20:41:27.893 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1, arena_cave_khorne_path1, async-read, 20:41:27.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave 20:41:27.928 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave 20:41:27.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1223853312,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = true 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":1432329344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = true 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1596771968,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 78989728 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:41:27.961 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = true 20:41:28.011 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = false 20:41:28.011 [Lua] ### Received rpc_level_load_started 20:41:28.011 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_session_id: 2046952704 20:41:28.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 20:41:28.062 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 20:41:28.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:41:28.103 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = false 20:41:28.103 [Lua] ### Received rpc_level_load_started 20:41:28.103 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_session_id: 2046952704 20:41:28.146 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = false 20:41:28.147 [Lua] ### Received rpc_level_load_started 20:41:28.147 [Lua] #### Has state machine: true, peer_id: 110000104a550a1, level_session_id: 2046952704 20:41:29.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:41:29.225 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:41:29.225 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:41:29.476 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:41:29.477 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:41:29.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave 20:41:31.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave 20:41:31.601 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave 20:41:31.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/path_common 20:41:31.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/path_common 20:41:31.970 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/path_common 20:41:31.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 20:41:32.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 20:41:32.409 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 20:41:32.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/khorne_common 20:41:32.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/khorne_common 20:41:32.476 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/khorne_common 20:41:32.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1 20:41:32.510 [Umbra] Loading umbra tome '#ID[795fda347c5312e9]' 20:41:32.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1 20:41:32.543 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1 20:41:32.561 [Lua] [LevelTransitionHandler] Level load completed! 20:41:32.561 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_cave_khorne_path1 - level_seed: -1674017172 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 20:41:32.563 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:41:32.563 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_rat_ogre=true, skaven_loot_rat=true, chaos_warrior=true, chaos_vortex_sorcerer=true, beastmen_standard_bearer=true, skaven_stormfiend=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_warpfire_thrower=true, chaos_raider=true, chaos_marauder=true, } 20:41:32.563 [Lua] load_startup_enemy_packages: -------------- 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_spawn 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_troll 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_rat_ogre 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_stormfiend 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] beastmen_minotaur 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_plague_sorcerer 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_corruptor_sorcerer 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_gutter_runner 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_pack_master 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_poison_wind_globadier 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_ratling_gunner 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_warpfire_thrower 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_vortex_sorcerer 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] beastmen_standard_bearer 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_vortex 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] critter_rat 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] critter_pig 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_storm_vermin_with_shield 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] beastmen_gor 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_storm_vermin 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] beastmen_ungor_archer 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_plague_monk 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_loot_rat 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_warrior 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] beastmen_ungor 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_clan_rat 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_slave 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_fanatic 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_marauder_with_shield 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] skaven_clan_rat_with_shield 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_berzerker 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] beastmen_bestigor 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_raider 20:41:32.563 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:41:32.563 [Lua] chaos_marauder 20:41:32.578 [Lua] ### Received rpc_level_loaded 20:41:32.578 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 154 20:41:32.578 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 20:41:32.596 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 20:41:32.596 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 20:41:32.615 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 20:41:32.615 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 20:41:32.615 [Lua] ### Received rpc_level_loaded 20:41:32.615 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 154 20:41:32.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:41:32.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:41:32.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:41:33.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:41:33.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:41:33.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:41:33.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:41:33.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:41:33.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:41:33.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:41:33.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:41:33.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:41:33.508 [Lua] ### Received rpc_level_loaded 20:41:33.508 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_id: 154 20:41:33.508 [Lua] Peer 11000010493d8ff has loaded the level and all enemies are loaded 20:41:33.508 [Lua] [PeerSM] 11000010493d8ff :: on_exit Loading 20:41:33.508 [Lua] [PeerSM] 11000010493d8ff :: on_enter LoadingProfilePackages 20:41:33.524 [Lua] [PeerSM] 11000010493d8ff :: on_exit LoadingProfilePackages 20:41:33.525 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForEnterGame 20:41:33.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:41:33.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:41:33.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:41:33.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:41:33.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:41:33.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:34.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:34.043 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:41:34.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:41:34.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:41:34.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:41:34.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:41:34.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:41:34.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:41:34.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:41:34.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:41:34.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:41:34.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:41:34.581 [Lua] ### Received rpc_level_loaded 20:41:34.581 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_id: 154 20:41:34.581 [Lua] Peer 110000105182d5d has loaded the level and all enemies are loaded 20:41:34.582 [Lua] [PeerSM] 110000105182d5d :: on_exit Loading 20:41:34.582 [Lua] [PeerSM] 110000105182d5d :: on_enter LoadingProfilePackages 20:41:34.598 [Lua] [PeerSM] 110000105182d5d :: on_exit LoadingProfilePackages 20:41:34.598 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForEnterGame 20:41:34.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:41:34.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:41:34.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:41:34.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:41:34.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:41:34.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:41:35.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:41:35.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:41:35.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:41:35.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:41:35.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:41:35.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:41:35.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:41:35.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:41:35.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:41:35.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:41:35.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:41:35.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:41:35.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:41:35.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:41:35.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:35.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:35.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:41:35.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:41:36.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:41:36.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:41:36.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:41:36.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:41:36.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:41:36.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:41:36.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:41:36.628 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:41:36.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:41:36.696 [Lua] ### Received rpc_level_loaded 20:41:36.697 [Lua] #### Has state machine: true, peer_id: 110000104a550a1, level_id: 154 20:41:36.697 [Lua] Peer 110000104a550a1 has loaded the level and all enemies are loaded 20:41:36.697 [Lua] [PeerSM] 110000104a550a1 :: on_exit Loading 20:41:36.697 [Lua] [PeerSM] 110000104a550a1 :: on_enter LoadingProfilePackages 20:41:36.714 [Lua] [PeerSM] 110000104a550a1 :: on_exit LoadingProfilePackages 20:41:36.714 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForEnterGame 20:41:36.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:41:36.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:41:36.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:41:36.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:41:36.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:41:36.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:41:37.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:41:37.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:41:37.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:41:37.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:41:37.416 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:41:37.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:41:37.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:41:37.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:41:37.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:41:37.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:41:37.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:41:37.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:41:38.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:41:38.156 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:41:38.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:41:38.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:41:38.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:41:38.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:38.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:38.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:41:38.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:41:38.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:41:38.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:41:38.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:41:39.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:41:39.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:41:39.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:41:39.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:41:39.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:41:39.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:41:39.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:41:39.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:41:39.684 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_cave_khorne_path1 game_mode: deus 20:41:39.684 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:41:39.684 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 20:41:39.687 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"wwise\/flamethrower":false,"wwise\/dr_deus_01":false,"wwise\/drakegun":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":2056379136,"first_person":{"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03":false,"wwise\/dr_deus_01":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dw_2h_axe_03_t2\/wpn_dw_2h_axe_03_t2_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/two_handed_axes":false}} 20:41:39.687 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:41:39.700 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:41:39.749 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:41:39.749 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:41:39.766 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:41:39.767 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:41:39.767 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_cave/generated/khorne_path1/world 20:41:39.767 [Umbra] Init version: 3.4.15 :: 16 threads 20:41:39.782 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:41:39.782 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 20:41:39.782 [Lua] Async level spawning done 20:41:39.782 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:41:40.770 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:41:40.770 [Lua] [Matchmaking] unregister rpcs 20:41:40.770 [Lua] Set lobby begin: 20:41:40.770 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:40.770 [Lua] Lobby data unique_server_name = Tierce 20:41:40.770 [Lua] Lobby data difficulty_tweak = 0 20:41:40.770 [Lua] Lobby data host = 110000103724cc4 20:41:40.770 [Lua] Lobby data matchmaking_type = 3 20:41:40.770 [Lua] Lobby data is_private = false 20:41:40.770 [Lua] Lobby data difficulty = normal 20:41:40.770 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:40.770 [Lua] Lobby data mechanism = deus 20:41:40.770 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:40.770 [Lua] Lobby data num_players = 4 20:41:40.770 [Lua] Lobby data matchmaking = true 20:41:40.770 [Lua] Lobby data player_slot_2 = 0:0 20:41:40.770 [Lua] Lobby data country_code = CZ 20:41:40.770 [Lua] Lobby data power_level = 0 20:41:40.770 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:40.770 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:40.770 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:41:40.770 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:40.770 [Lua] Lobby data eac_authorized = true 20:41:40.770 [Lua] Set lobby end. 20:41:40.770 [Lua] [Managers] Destroying manager group: 20:41:40.771 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_cave, global_loading_screens 20:41:40.771 [Lua] [Gamestate] Enter StateIngame HOST 20:41:40.771 [Lua] <>level = arena_cave_khorne_path1<> 20:41:40.771 [Lua] [StateIngame] Server ingame 20:41:40.774 [Lua] Set lobby begin: 20:41:40.774 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:40.774 [Lua] Lobby data unique_server_name = Tierce 20:41:40.774 [Lua] Lobby data difficulty_tweak = 10 20:41:40.774 [Lua] Lobby data host = 110000103724cc4 20:41:40.774 [Lua] Lobby data matchmaking_type = 3 20:41:40.774 [Lua] Lobby data is_private = false 20:41:40.774 [Lua] Lobby data difficulty = hardest 20:41:40.774 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:40.774 [Lua] Lobby data mechanism = deus 20:41:40.774 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:40.774 [Lua] Lobby data num_players = 4 20:41:40.774 [Lua] Lobby data matchmaking = true 20:41:40.774 [Lua] Lobby data player_slot_2 = 0:0 20:41:40.775 [Lua] Lobby data country_code = CZ 20:41:40.775 [Lua] Lobby data power_level = 0 20:41:40.775 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:40.775 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:40.775 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:41:40.775 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:40.775 [Lua] Lobby data eac_authorized = true 20:41:40.775 [Lua] Set lobby end. 20:41:40.775 [Lua] [Matchmaking] register rpcs 20:41:40.775 [Lua] GameNetworkManager:init... creating game session 20:41:40.775 [Lua] Host GameSession.make_game_session_host with session: 20:41:40.775 [GameSession] make_game_session_host() 20:41:40.775 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:41:40.775 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 20:41:40.775 [Lua] [GameNetworkManager] self.is_server = true 20:41:40.775 [Network] Setting artificial MTU limit to 65536 20:41:40.775 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 20:41:40.775 [Connection] Endpoint 11000010493d8ff set max payload per packet to 1140 20:41:40.775 [Connection] Endpoint 110000105182d5d set max payload per packet to 1140 20:41:40.775 [Lua] [Mutator] Initializing mutator 'blessing_of_shallya' 20:41:40.775 [Lua] [Mutator] Initializing mutator 'blessing_of_isha' 20:41:40.775 [Lua] [Mutator] Initializing mutator 'curse_skulls_of_fury' 20:41:40.775 [Lua] [Mutator] Initializing mutator 'no_sorcerers' 20:41:40.780 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:41:40.780 [Lua] pacing=deus_default 20:41:40.780 [Lua] roaming=nil 20:41:40.780 [Lua] specials=deus_default 20:41:40.780 [Lua] contained_breeds=nil 20:41:40.780 [Lua] debug_color=maroon 20:41:40.780 [Lua] disabled=false 20:41:40.780 [Lua] pack_spawning=deus_default 20:41:40.780 [Lua] factions=nil 20:41:40.780 [Lua] description=deus_conflict_director_skaven_chaos_name 20:41:40.780 [Lua] boss=deus_default 20:41:40.780 [Lua] horde=deus_default 20:41:40.780 [Lua] name=deus_skaven_chaos 20:41:40.780 [Lua] intensity=deus_default 20:41:40.780 [Lua] --- 20:41:40.780 [Lua] [LevelAnalysis] set_random_seed( -1674017172) 20:41:40.784 [Lua] [AIInterestPointSystem] Level Seed: -1674017172 20:41:40.784 [Lua] 20:41:40.784 [Lua] [entity_system_bag] = table 20:41:40.784 [Lua] [entity_system_bag] = metatable 20:41:40.784 [Lua] [startup_data] = table 20:41:40.784 [Lua] [entity_manager] = table 20:41:40.784 [Lua] [entity_manager] = metatable 20:41:40.784 [Lua] [unit_spawner] = table 20:41:40.784 [Lua] [unit_spawner] = metatable 20:41:40.784 [Lua] [unit_storage] = table 20:41:40.784 [Lua] [unit_storage] = metatable 20:41:40.784 [Lua] [dice_keeper] = table 20:41:40.784 [Lua] [dice_keeper] = metatable 20:41:40.784 [Lua] [is_server] = true (boolean) 20:41:40.784 [Lua] [world] = [World] 20:41:40.784 [Lua] [system_api] = table 20:41:40.784 [Lua] [entity_system] = table 20:41:40.784 [Lua] [entity_system] = metatable 20:41:40.784 [Lua] [network_lobby] = table 20:41:40.784 [Lua] [network_lobby] = metatable 20:41:40.784 [Lua] [profile_synchronizer] = table 20:41:40.784 [Lua] [profile_synchronizer] = metatable 20:41:40.784 [Lua] [level_transition_handler] = table 20:41:40.784 [Lua] [level_transition_handler] = metatable 20:41:40.784 [Lua] [num_local_human_players] = 1 (number) 20:41:40.784 [Lua] [statistics_db] = table 20:41:40.784 [Lua] [statistics_db] = metatable 20:41:40.784 [Lua] [network_server] = table 20:41:40.784 [Lua] [network_server] = metatable 20:41:40.784 [Lua] [input_manager] = table 20:41:40.784 [Lua] [input_manager] = metatable 20:41:40.784 [Lua] [network_clock] = table 20:41:40.784 [Lua] [network_clock] = metatable 20:41:40.784 [Lua] [network_transmit] = table 20:41:40.784 [Lua] [network_transmit] = metatable 20:41:40.784 [Lua] [free_flight_manager] = table 20:41:40.784 [Lua] [free_flight_manager] = metatable 20:41:40.784 [Lua] [network_manager] = table 20:41:40.784 [Lua] [network_manager] = metatable 20:41:40.784 [Lua] [network_event_delegate] = table 20:41:40.784 [Lua] [network_event_delegate] = metatable 20:41:40.784 [Lua] 20:41:40.784 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:41:40.784 [Lua] ignoring extension VersusInteractObjectiveExtension 20:41:40.784 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:41:40.784 [Lua] ignoring extension VersusSocketObjectiveExtension 20:41:40.784 [Lua] ignoring extension VersusTargetObjectiveExtension 20:41:40.784 [Lua] ignoring extension VersusMissionObjectiveExtension 20:41:40.785 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:41:40.803 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:41:40.804 [Lua] [AchievementManager] Achievements using the steam platform 20:41:40.804 [Lua] PlayerManager:add_player player_1 20:41:40.878 [Lua] [StateIngame] Level seed: -1674017172 20:41:40.879 [Lua] [LevelAnalysis] set_random_seed( -1674017172) 20:41:40.880 [GameSession] create_game_object(67, 0) 20:41:40.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:41:40.880 [GameSession] create_game_object(95, 1) 20:41:40.880 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:41:40.881 [Lua] [IngameUI] init 20:41:40.894 [SteamVoipClient] select_out(110000103724cc4, off) 20:41:40.894 [SteamVoipClient] select_out(11000010493d8ff, off) 20:41:40.894 [SteamVoipClient] select_out(110000104a550a1, off) 20:41:40.894 [SteamVoipClient] select_out(110000105182d5d, off) 20:41:40.898 [Lua] cb_razer_chroma_setup 20:41:40.924 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:41:40.924 [Lua] Set lobby begin: 20:41:40.924 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:40.924 [Lua] Lobby data unique_server_name = Tierce 20:41:40.924 [Lua] Lobby data difficulty_tweak = 10 20:41:40.924 [Lua] Lobby data host = 110000103724cc4 20:41:40.924 [Lua] Lobby data matchmaking_type = 3 20:41:40.924 [Lua] Lobby data is_private = false 20:41:40.924 [Lua] Lobby data difficulty = hardest 20:41:40.924 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:40.924 [Lua] Lobby data mechanism = deus 20:41:40.924 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:40.924 [Lua] Lobby data num_players = 4 20:41:40.924 [Lua] Lobby data matchmaking = true 20:41:40.924 [Lua] Lobby data player_slot_2 = 0:0 20:41:40.924 [Lua] Lobby data country_code = CZ 20:41:40.924 [Lua] Lobby data power_level = 775 20:41:40.924 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:40.924 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:40.924 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:41:40.924 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:40.924 [Lua] Lobby data eac_authorized = true 20:41:40.924 [Lua] Set lobby end. 20:41:40.924 [Lua] CurrentConflictSettings deus_skaven_chaos 20:41:40.924 [Lua] [ConflictDirector] conflict_director is ai_ready 20:41:40.925 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:41:40.925 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:41:40.925 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:41:40.925 [Lua] Forming navigation groups in one frame 20:41:40.925 [Lua] Forming navigation groups 20:41:40.932 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 20:41:40.937 [Lua] NavigationGroupManager -> calulation time B: 0.0049999999998817657 20:41:40.937 [Lua] number of nav groups: 11 20:41:40.937 [Lua] number of refined nav groups : 10 20:41:40.938 [Lua] NavigationGroupManager -> calulation time C: 0.00099999999997635314 20:41:40.938 [Lua] Spawn density in great_cycle 1 is 0, num cycle zones: 2 20:41:40.939 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:41:40.939 [Lua] [LevelAnalysis] Generating boss paths for level: arena_cave_khorne_path1 20:41:40.939 [Lua] [LevelAnalysis] This level has a total main-path length of 29.201 meters. 20:41:40.939 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:41:40.939 [Lua] [LevelAnalysis] 20:41:40.939 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:41:40.939 [Lua] [LevelAnalysis] 20:41:40.939 [Lua] [LevelAnalysis] Terror events added: 20:41:40.939 [Lua] [LevelAnalysis] num_event_places_f: -0.01386599349975586 , num_event_places: -1 , trailing_event_fraction: 0.98613400650024419 , num_events: 0 20:41:40.939 [Lua] [LevelAnalysis] Level path distance: 29.201009750366211 20:41:40.939 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:41:40.942 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:41:40.942 [GameSession] create_game_object(68, 2) 20:41:40.942 [GameSession] create_game_object(68, 3) 20:41:40.942 [GameSession] create_game_object(68, 4) 20:41:40.942 [GameSession] create_game_object(68, 5) 20:41:40.942 [GameSession] create_game_object(30, 6) 20:41:40.942 [GameSession] create_game_object(30, 7) 20:41:40.942 [GameSession] create_game_object(30, 8) 20:41:40.942 [GameSession] create_game_object(30, 9) 20:41:40.942 [GameSession] create_game_object(68, 10) 20:41:40.943 [GameSession] create_game_object(68, 11) 20:41:40.943 [GameSession] create_game_object(68, 12) 20:41:40.943 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:41:40.943 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:41:40.943 [GameSession] create_game_object(48, 13) 20:41:40.943 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=13 20:41:40.943 [Lua] [Mutator] Activating mutator 'no_sorcerers' 20:41:40.943 [Lua] [Mutator] Activating mutator 'curse_skulls_of_fury' 20:41:40.943 [Lua] [Mutator] Activating mutator 'blessing_of_shallya' 20:41:40.943 [Lua] [Mutator] Activating mutator 'blessing_of_isha' 20:41:40.943 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:41:40.943 [Lua] [Managers] Calling function on all managers: 20:41:40.943 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:41:40.943 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_0099 20:41:40.943 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Tierce 20:41:40.960 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 20:41:40.960 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1596771968,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:41:41.046 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = false 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_mondstille_02 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 16E51E809D2BB944 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = FLOTEϟLAYA 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":1432329344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = false 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 984839C683B408CB 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = VelinCZ 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1223853312,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1223853312 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 1596771968 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1432329344 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:41:41.047 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = false 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: telemetry_id:0:0:0:0 = 569ADA2325F1E602 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:41:41.047 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Gorigami 20:41:41.048 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 20:41:41.048 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 20:41:41.988 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":217245248,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:41:41.988 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 217245248 20:41:41.988 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 217245248 20:41:42.057 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 217245248 20:41:42.073 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 217245248 20:41:43.320 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:41:43.320 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_mondstille_02 20:41:43.320 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = FLOTEϟLAYA 20:41:43.320 [GameSession] add_peer(11000010493d8ff) 20:41:43.320 [GameSession] create_game_object(0, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(1, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(2, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(3, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(4, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(5, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(6, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(7, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(8, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(9, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(10, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(11, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(12, 0) -> 11000010493d8ff 20:41:43.320 [GameSession] create_game_object(13, 0) -> 11000010493d8ff 20:41:43.320 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForEnterGame 20:41:43.320 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForGameObjectSync 20:41:43.322 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010493d8ff 20:41:43.332 [Lua] Breedfreezer (server) starting a hot join sync 20:41:43.332 [Lua] packing 0 units of breed chaos_marauder 20:41:43.332 [Lua] packing 0 units of breed skaven_clan_rat 20:41:43.332 [Lua] packing 0 units of breed skaven_storm_vermin 20:41:43.332 [Lua] packing 0 units of breed skaven_slave 20:41:43.332 [Lua] packing 0 units of breed chaos_fanatic 20:41:43.332 [Lua] packing 0 units of breed beastmen_ungor_archer 20:41:43.332 [Lua] packing 0 units of breed chaos_raider 20:41:43.332 [Lua] packing 0 units of breed chaos_warrior 20:41:43.332 [Lua] packing 0 units of breed chaos_berzerker 20:41:43.332 [Lua] packing 0 units of breed beastmen_bestigor 20:41:43.332 [Lua] packing 0 units of breed beastmen_ungor 20:41:43.332 [Lua] packing 0 units of breed skaven_plague_monk 20:41:43.332 [Lua] packing 0 units of breed beastmen_gor 20:41:43.332 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:41:43.332 [Lua] 20:41:43.332 [Lua] [1] = 1 (number) 20:41:43.332 [Lua] [2] = 0 (number) 20:41:43.332 [Lua] [3] = 1 (number) 20:41:43.332 [Lua] [4] = 0 (number) 20:41:43.332 [Lua] [5] = 1 (number) 20:41:43.332 [Lua] [6] = 0 (number) 20:41:43.332 [Lua] [7] = 1 (number) 20:41:43.332 [Lua] [8] = 0 (number) 20:41:43.332 [Lua] [9] = 1 (number) 20:41:43.332 [Lua] [10] = 0 (number) 20:41:43.332 [Lua] [11] = 1 (number) 20:41:43.332 [Lua] [12] = 0 (number) 20:41:43.332 [Lua] [13] = 1 (number) 20:41:43.332 [Lua] [14] = 0 (number) 20:41:43.332 [Lua] [15] = 1 (number) 20:41:43.332 [Lua] [16] = 0 (number) 20:41:43.332 [Lua] [17] = 1 (number) 20:41:43.332 [Lua] [18] = 0 (number) 20:41:43.332 [Lua] [19] = 1 (number) 20:41:43.332 [Lua] [20] = 0 (number) 20:41:43.332 [Lua] [21] = 1 (number) 20:41:43.332 [Lua] [22] = 0 (number) 20:41:43.332 [Lua] [23] = 1 (number) 20:41:43.332 [Lua] [24] = 0 (number) 20:41:43.332 [Lua] [25] = 1 (number) 20:41:43.332 [Lua] [26] = 0 (number) 20:41:43.332 [Lua] 20:41:43.332 [Lua] 20:41:43.332 [Lua] 20:41:43.332 [Lua] PlayerManager:add_remote_player 11000010493d8ff 20:41:43.332 [GameSession] create_game_object(67, 14) 20:41:43.332 [GameSession] create_game_object(14, 0) -> 11000010493d8ff 20:41:43.332 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 20:41:43.332 [Lua] RemotePlayer:create_game_object( ) 14 20:41:43.380 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForGameObjectSync 20:41:43.380 [Lua] [PeerSM] 11000010493d8ff :: on_enter WaitingForPlayers 20:41:43.573 [GameSession] 11000010493d8ff -> create_game_object(1024) 20:41:43.573 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010493d8ff go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:41:43.573 [Lua] Adding player sync data to peer=11000010493d8ff local_player_id=1 20:41:43.731 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1747929856,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:41:43.731 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1747929856 20:41:43.732 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1747929856 20:41:43.798 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1747929856 20:41:43.814 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1747929856 20:41:45.112 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:41:45.112 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:41:45.112 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = Gorigami 20:41:45.113 [GameSession] add_peer(110000105182d5d) 20:41:45.113 [GameSession] create_game_object(0, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(1, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(2, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(3, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(4, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(5, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(6, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(7, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(8, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(9, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(10, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(11, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(12, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(13, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(14, 0) -> 110000105182d5d 20:41:45.113 [GameSession] create_game_object(1024, 0) -> 110000105182d5d 20:41:45.113 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForEnterGame 20:41:45.113 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForGameObjectSync 20:41:45.116 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105182d5d 20:41:45.133 [Lua] Breedfreezer (server) starting a hot join sync 20:41:45.133 [Lua] packing 0 units of breed chaos_marauder 20:41:45.133 [Lua] packing 0 units of breed skaven_clan_rat 20:41:45.133 [Lua] packing 0 units of breed skaven_storm_vermin 20:41:45.133 [Lua] packing 0 units of breed skaven_slave 20:41:45.133 [Lua] packing 0 units of breed chaos_fanatic 20:41:45.133 [Lua] packing 0 units of breed beastmen_ungor_archer 20:41:45.133 [Lua] packing 0 units of breed chaos_raider 20:41:45.133 [Lua] packing 0 units of breed chaos_warrior 20:41:45.133 [Lua] packing 0 units of breed chaos_berzerker 20:41:45.133 [Lua] packing 0 units of breed beastmen_bestigor 20:41:45.133 [Lua] packing 0 units of breed beastmen_ungor 20:41:45.133 [Lua] packing 0 units of breed skaven_plague_monk 20:41:45.133 [Lua] packing 0 units of breed beastmen_gor 20:41:45.133 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:41:45.133 [Lua] 20:41:45.133 [Lua] [1] = 1 (number) 20:41:45.133 [Lua] [2] = 0 (number) 20:41:45.133 [Lua] [3] = 1 (number) 20:41:45.133 [Lua] [4] = 0 (number) 20:41:45.133 [Lua] [5] = 1 (number) 20:41:45.133 [Lua] [6] = 0 (number) 20:41:45.133 [Lua] [7] = 1 (number) 20:41:45.133 [Lua] [8] = 0 (number) 20:41:45.133 [Lua] [9] = 1 (number) 20:41:45.133 [Lua] [10] = 0 (number) 20:41:45.133 [Lua] [11] = 1 (number) 20:41:45.133 [Lua] [12] = 0 (number) 20:41:45.133 [Lua] [13] = 1 (number) 20:41:45.133 [Lua] [14] = 0 (number) 20:41:45.133 [Lua] [15] = 1 (number) 20:41:45.133 [Lua] [16] = 0 (number) 20:41:45.133 [Lua] [17] = 1 (number) 20:41:45.133 [Lua] [18] = 0 (number) 20:41:45.133 [Lua] [19] = 1 (number) 20:41:45.133 [Lua] [20] = 0 (number) 20:41:45.133 [Lua] [21] = 1 (number) 20:41:45.133 [Lua] [22] = 0 (number) 20:41:45.133 [Lua] [23] = 1 (number) 20:41:45.133 [Lua] [24] = 0 (number) 20:41:45.133 [Lua] [25] = 1 (number) 20:41:45.133 [Lua] [26] = 0 (number) 20:41:45.133 [Lua] 20:41:45.133 [Lua] 20:41:45.133 [Lua] 20:41:45.133 [Lua] PlayerManager:add_remote_player 110000105182d5d 20:41:45.133 [GameSession] create_game_object(67, 15) 20:41:45.133 [GameSession] create_game_object(15, 0) -> 11000010493d8ff 20:41:45.133 [GameSession] create_game_object(15, 0) -> 110000105182d5d 20:41:45.133 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 20:41:45.133 [Lua] RemotePlayer:create_game_object( ) 15 20:41:45.179 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForGameObjectSync 20:41:45.179 [Lua] [PeerSM] 110000105182d5d :: on_enter WaitingForPlayers 20:41:45.470 [GameSession] 110000105182d5d -> create_game_object(2048) 20:41:45.470 [GameSession] create_game_object(2048, 0) -> 11000010493d8ff 20:41:45.470 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105182d5d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:41:45.470 [Lua] Adding player sync data to peer=110000105182d5d local_player_id=1 20:41:45.885 [Lua] Set lobby begin: 20:41:45.885 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:45.886 [Lua] Lobby data unique_server_name = Tierce 20:41:45.886 [Lua] Lobby data difficulty_tweak = 10 20:41:45.886 [Lua] Lobby data host = 110000103724cc4 20:41:45.886 [Lua] Lobby data matchmaking_type = 3 20:41:45.886 [Lua] Lobby data is_private = false 20:41:45.886 [Lua] Lobby data difficulty = hardest 20:41:45.886 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:45.886 [Lua] Lobby data mechanism = deus 20:41:45.886 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:45.886 [Lua] Lobby data num_players = 4 20:41:45.886 [Lua] Lobby data matchmaking = true 20:41:45.886 [Lua] Lobby data player_slot_2 = 0:0 20:41:45.886 [Lua] Lobby data country_code = CZ 20:41:45.886 [Lua] Lobby data power_level = 258 20:41:45.886 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:45.886 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:45.886 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:41:45.886 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:45.886 [Lua] Lobby data eac_authorized = true 20:41:45.886 [Lua] Set lobby end. 20:41:49.161 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":1238944000,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:41:49.161 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1238944000 20:41:49.162 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1238944000 20:41:49.241 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1238944000 20:41:49.280 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1238944000 20:41:50.648 [Lua] [SharedState] deus_run_state_14553509: player_level:0:0:0:0 = 35 20:41:50.648 [Lua] [SharedState] deus_run_state_14553509: player_frame:0:0:0:0 = frame_collectors_edition 20:41:50.648 [Lua] [SharedState] deus_run_state_14553509: player_name:0:0:0:0 = VelinCZ 20:41:50.648 [GameSession] add_peer(110000104a550a1) 20:41:50.648 [GameSession] create_game_object(0, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(1, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(2, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(3, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(4, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(5, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(6, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(7, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(8, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(9, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(10, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(11, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(12, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(13, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(14, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(1024, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(15, 0) -> 110000104a550a1 20:41:50.648 [GameSession] create_game_object(2048, 0) -> 110000104a550a1 20:41:50.648 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForEnterGame 20:41:50.648 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForGameObjectSync 20:41:50.651 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104a550a1 20:41:50.672 [Lua] Breedfreezer (server) starting a hot join sync 20:41:50.672 [Lua] packing 0 units of breed chaos_marauder 20:41:50.672 [Lua] packing 0 units of breed skaven_clan_rat 20:41:50.672 [Lua] packing 0 units of breed skaven_storm_vermin 20:41:50.672 [Lua] packing 0 units of breed skaven_slave 20:41:50.672 [Lua] packing 0 units of breed chaos_fanatic 20:41:50.672 [Lua] packing 0 units of breed beastmen_ungor_archer 20:41:50.672 [Lua] packing 0 units of breed chaos_raider 20:41:50.672 [Lua] packing 0 units of breed chaos_warrior 20:41:50.672 [Lua] packing 0 units of breed chaos_berzerker 20:41:50.672 [Lua] packing 0 units of breed beastmen_bestigor 20:41:50.672 [Lua] packing 0 units of breed beastmen_ungor 20:41:50.672 [Lua] packing 0 units of breed skaven_plague_monk 20:41:50.672 [Lua] packing 0 units of breed beastmen_gor 20:41:50.672 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:41:50.672 [Lua] 20:41:50.672 [Lua] [1] = 1 (number) 20:41:50.672 [Lua] [2] = 0 (number) 20:41:50.672 [Lua] [3] = 1 (number) 20:41:50.672 [Lua] [4] = 0 (number) 20:41:50.672 [Lua] [5] = 1 (number) 20:41:50.672 [Lua] [6] = 0 (number) 20:41:50.672 [Lua] [7] = 1 (number) 20:41:50.672 [Lua] [8] = 0 (number) 20:41:50.672 [Lua] [9] = 1 (number) 20:41:50.672 [Lua] [10] = 0 (number) 20:41:50.672 [Lua] [11] = 1 (number) 20:41:50.672 [Lua] [12] = 0 (number) 20:41:50.672 [Lua] [13] = 1 (number) 20:41:50.672 [Lua] [14] = 0 (number) 20:41:50.672 [Lua] [15] = 1 (number) 20:41:50.672 [Lua] [16] = 0 (number) 20:41:50.672 [Lua] [17] = 1 (number) 20:41:50.672 [Lua] [18] = 0 (number) 20:41:50.672 [Lua] [19] = 1 (number) 20:41:50.672 [Lua] [20] = 0 (number) 20:41:50.672 [Lua] [21] = 1 (number) 20:41:50.672 [Lua] [22] = 0 (number) 20:41:50.672 [Lua] [23] = 1 (number) 20:41:50.672 [Lua] [24] = 0 (number) 20:41:50.672 [Lua] [25] = 1 (number) 20:41:50.672 [Lua] [26] = 0 (number) 20:41:50.672 [Lua] 20:41:50.672 [Lua] 20:41:50.672 [Lua] 20:41:50.673 [Lua] PlayerManager:add_remote_player 110000104a550a1 20:41:50.673 [GameSession] create_game_object(67, 16) 20:41:50.673 [GameSession] create_game_object(16, 0) -> 11000010493d8ff 20:41:50.673 [GameSession] create_game_object(16, 0) -> 110000105182d5d 20:41:50.673 [GameSession] create_game_object(16, 0) -> 110000104a550a1 20:41:50.673 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=16 20:41:50.673 [Lua] RemotePlayer:create_game_object( ) 16 20:41:50.719 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForGameObjectSync 20:41:50.719 [Lua] [PeerSM] 110000104a550a1 :: on_enter WaitingForPlayers 20:41:50.719 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 20:41:50.719 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 20:41:50.719 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 20:41:50.720 [Lua] rpc_to_client_spawn_player 110000103724cc4 1 20:41:50.721 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-4.81497, -9.25519, 1.35906), Vector4(0, 0, 0, -1)) 20:41:50.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.73750000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:50.724 [GameSession] create_game_object(9, 17) 20:41:50.724 [GameSession] create_game_object(17, 0) -> 11000010493d8ff 20:41:50.724 [GameSession] create_game_object(17, 0) -> 110000105182d5d 20:41:50.724 [GameSession] create_game_object(17, 0) -> 110000104a550a1 20:41:50.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.73750000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:41:50.724 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 20:41:50.724 [GameSession] create_game_object(62, 18) 20:41:50.724 [GameSession] create_game_object(18, 0) -> 11000010493d8ff 20:41:50.724 [GameSession] create_game_object(18, 0) -> 110000105182d5d 20:41:50.724 [GameSession] create_game_object(18, 0) -> 110000104a550a1 20:41:50.724 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=18 20:41:50.724 [GameSession] create_game_object(46, 19) 20:41:50.724 [GameSession] create_game_object(19, 0) -> 11000010493d8ff 20:41:50.724 [GameSession] create_game_object(19, 0) -> 110000105182d5d 20:41:50.724 [GameSession] create_game_object(19, 0) -> 110000104a550a1 20:41:50.724 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=19 20:41:50.725 [Lua] [PeerSM] 110000105182d5d :: on_exit WaitingForPlayers 20:41:50.725 [Lua] [PeerSM] 110000105182d5d :: on_enter InGame 20:41:50.726 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000105182d5d:0:0:0 = true 20:41:50.726 [Lua] [PeerSM] 11000010493d8ff :: on_exit WaitingForPlayers 20:41:50.726 [Lua] [PeerSM] 11000010493d8ff :: on_enter InGame 20:41:50.726 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010493d8ff:0:0:0 = true 20:41:50.726 [Lua] [PeerSM] 110000104a550a1 :: on_exit WaitingForPlayers 20:41:50.726 [Lua] [PeerSM] 110000104a550a1 :: on_enter InGame 20:41:50.726 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000104a550a1:0:0:0 = true 20:41:50.728 [Lua] rpc_to_client_spawn_player 11000010493d8ff 1 20:41:50.728 [Lua] rpc_to_client_spawn_player 110000105182d5d 1 20:41:50.728 [Lua] rpc_to_client_spawn_player 110000104a550a1 1 20:41:50.736 [Lua] Players are leaving the safe zone 20:41:50.736 [Lua] TerrorEventMixer.start_event: arena_cave_terror (seed: -1674017152) 20:41:50.848 [GameSession] 11000010493d8ff -> create_game_object(1025) 20:41:50.848 [GameSession] create_game_object(1025, 0) -> 110000105182d5d 20:41:50.848 [GameSession] create_game_object(1025, 0) -> 110000104a550a1 20:41:50.848 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010493d8ff go_type=player_unit go_created_func_name=game_object_created_player_unit 20:41:50.848 [Lua] [NetworkServer] Peer 11000010493d8ff spawned player. 20:41:50.849 [GameSession] create_game_object(46, 20) 20:41:50.849 [GameSession] create_game_object(20, 0) -> 11000010493d8ff 20:41:50.849 [GameSession] create_game_object(20, 0) -> 110000105182d5d 20:41:50.849 [GameSession] create_game_object(20, 0) -> 110000104a550a1 20:41:50.849 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=20 20:41:50.849 [Lua] PlayerManager:assign_unit_ownership FLOTEϟLAYA 11000010493d8ff 1 20:41:50.850 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.85750000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 20:41:50.850 [Lua] TalentSystem:rpc_sync_talents 6 1025 20:41:50.850 [GameSession] 110000105182d5d -> create_game_object(2049) 20:41:50.850 [GameSession] create_game_object(2049, 0) -> 11000010493d8ff 20:41:50.850 [GameSession] create_game_object(2049, 0) -> 110000104a550a1 20:41:50.850 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105182d5d go_type=player_unit go_created_func_name=game_object_created_player_unit 20:41:50.850 [Lua] [NetworkServer] Peer 110000105182d5d spawned player. 20:41:50.851 [GameSession] create_game_object(46, 21) 20:41:50.851 [GameSession] create_game_object(21, 0) -> 11000010493d8ff 20:41:50.852 [GameSession] create_game_object(21, 0) -> 110000105182d5d 20:41:50.852 [GameSession] create_game_object(21, 0) -> 110000104a550a1 20:41:50.852 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=21 20:41:50.852 [Lua] PlayerManager:assign_unit_ownership Gorigami 110000105182d5d 1 20:41:50.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.77165353298187256) 20:41:50.852 [Lua] TalentSystem:rpc_sync_talents 7 2049 20:41:50.861 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 1 20:41:50.862 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 1 20:41:50.944 [Lua] StateInGameRunning:_game_actually_starts() 20:41:50.945 [Lua] ################################################################################################################# 20:41:50.945 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-arena_cave_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:41:50.945 [Lua] ################################################################################################################# 20:41:50.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 20:41:50.945 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 20:41:50.947 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.77165353298187256 20:41:50.954 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 20:41:50.956 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0 20:41:51.027 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = true 20:41:51.040 [Lua] Set lobby begin: 20:41:51.040 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:51.040 [Lua] Lobby data unique_server_name = Tierce 20:41:51.040 [Lua] Lobby data difficulty_tweak = 10 20:41:51.040 [Lua] Lobby data host = 110000103724cc4 20:41:51.040 [Lua] Lobby data matchmaking_type = 3 20:41:51.040 [Lua] Lobby data is_private = false 20:41:51.040 [Lua] Lobby data difficulty = hardest 20:41:51.040 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:51.040 [Lua] Lobby data mechanism = deus 20:41:51.040 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:51.040 [Lua] Lobby data num_players = 4 20:41:51.040 [Lua] Lobby data matchmaking = true 20:41:51.040 [Lua] Lobby data player_slot_2 = 0:0 20:41:51.040 [Lua] Lobby data country_code = CZ 20:41:51.041 [Lua] Lobby data power_level = 761 20:41:51.041 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:51.041 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:51.041 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:41:51.041 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:51.041 [Lua] Lobby data eac_authorized = true 20:41:51.041 [Lua] Set lobby end. 20:41:51.157 [GameSession] 110000104a550a1 -> create_game_object(3072) 20:41:51.157 [GameSession] create_game_object(3072, 0) -> 11000010493d8ff 20:41:51.157 [GameSession] create_game_object(3072, 0) -> 110000105182d5d 20:41:51.157 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:41:51.157 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 20:41:51.167 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = true 20:41:51.185 [GameSession] 110000104a550a1 -> create_game_object(3073) 20:41:51.185 [GameSession] create_game_object(3073, 0) -> 11000010493d8ff 20:41:51.185 [GameSession] create_game_object(3073, 0) -> 110000105182d5d 20:41:51.185 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104a550a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:41:51.185 [Lua] [NetworkServer] Peer 110000104a550a1 spawned player. 20:41:51.186 [GameSession] create_game_object(46, 22) 20:41:51.186 [GameSession] create_game_object(22, 0) -> 11000010493d8ff 20:41:51.186 [GameSession] create_game_object(22, 0) -> 110000105182d5d 20:41:51.186 [GameSession] create_game_object(22, 0) -> 110000104a550a1 20:41:51.186 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=22 20:41:51.186 [Lua] PlayerManager:assign_unit_ownership VelinCZ 110000104a550a1 1 20:41:51.187 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.89800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.95275592803955078) 20:41:51.187 [Lua] TalentSystem:rpc_sync_talents 12 3073 20:41:51.199 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 1 20:41:51.273 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.95275592803955078 20:41:51.616 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = true 20:41:51.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 20:41:51.714 [Lua] Commit load time data 20:41:52.526 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.98750000000000004 20:41:52.526 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 1 20:41:52.526 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:41:53.391 [GameSession] destroy_game_object(4) 20:41:53.448 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 1 20:41:55.667 [GameSession] destroy_game_object(11) 20:41:55.717 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = grenade_frag_01 20:41:56.132 [Lua] Set lobby begin: 20:41:56.132 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:41:56.132 [Lua] Lobby data unique_server_name = Tierce 20:41:56.132 [Lua] Lobby data difficulty_tweak = 10 20:41:56.132 [Lua] Lobby data host = 110000103724cc4 20:41:56.133 [Lua] Lobby data matchmaking_type = 3 20:41:56.133 [Lua] Lobby data is_private = false 20:41:56.133 [Lua] Lobby data difficulty = hardest 20:41:56.133 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:41:56.133 [Lua] Lobby data mechanism = deus 20:41:56.133 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:41:56.133 [Lua] Lobby data num_players = 4 20:41:56.133 [Lua] Lobby data matchmaking = true 20:41:56.133 [Lua] Lobby data player_slot_2 = 0:0 20:41:56.133 [Lua] Lobby data country_code = CZ 20:41:56.133 [Lua] Lobby data power_level = 765 20:41:56.133 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:41:56.133 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:41:56.133 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:41:56.133 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:41:56.133 [Lua] Lobby data eac_authorized = true 20:41:56.133 [Lua] Set lobby end. 20:41:57.526 [GameSession] create_game_object(68, 23) 20:41:57.526 [GameSession] create_game_object(23, 0) -> 11000010493d8ff 20:41:57.526 [GameSession] create_game_object(23, 0) -> 110000105182d5d 20:41:57.526 [GameSession] create_game_object(23, 0) -> 110000104a550a1 20:41:59.696 [GameSession] destroy_game_object(6) 20:41:59.999 [GameSession] create_game_object(64, 24) 20:41:59.999 [GameSession] create_game_object(24, 0) -> 11000010493d8ff 20:41:59.999 [GameSession] create_game_object(24, 0) -> 110000105182d5d 20:41:59.999 [GameSession] create_game_object(24, 0) -> 110000104a550a1 20:42:00.006 [GameSession] create_game_object(64, 25) 20:42:00.006 [GameSession] create_game_object(25, 0) -> 11000010493d8ff 20:42:00.006 [GameSession] create_game_object(25, 0) -> 110000105182d5d 20:42:00.006 [GameSession] create_game_object(25, 0) -> 110000104a550a1 20:42:00.017 [GameSession] create_game_object(70, 26) 20:42:00.017 [GameSession] create_game_object(26, 0) -> 11000010493d8ff 20:42:00.017 [GameSession] create_game_object(26, 0) -> 110000105182d5d 20:42:00.017 [GameSession] create_game_object(26, 0) -> 110000104a550a1 20:42:00.527 [GameSession] create_game_object(64, 27) 20:42:00.527 [GameSession] create_game_object(27, 0) -> 11000010493d8ff 20:42:00.527 [GameSession] create_game_object(27, 0) -> 110000105182d5d 20:42:00.527 [GameSession] create_game_object(27, 0) -> 110000104a550a1 20:42:00.535 [GameSession] create_game_object(64, 28) 20:42:00.535 [GameSession] create_game_object(28, 0) -> 11000010493d8ff 20:42:00.535 [GameSession] create_game_object(28, 0) -> 110000105182d5d 20:42:00.535 [GameSession] create_game_object(28, 0) -> 110000104a550a1 20:42:00.543 [GameSession] create_game_object(70, 29) 20:42:00.543 [GameSession] create_game_object(29, 0) -> 11000010493d8ff 20:42:00.543 [GameSession] create_game_object(29, 0) -> 110000105182d5d 20:42:00.543 [GameSession] create_game_object(29, 0) -> 110000104a550a1 20:42:01.035 [GameSession] create_game_object(64, 30) 20:42:01.035 [GameSession] create_game_object(30, 0) -> 11000010493d8ff 20:42:01.035 [GameSession] create_game_object(30, 0) -> 110000105182d5d 20:42:01.035 [GameSession] create_game_object(30, 0) -> 110000104a550a1 20:42:01.043 [GameSession] create_game_object(64, 31) 20:42:01.043 [GameSession] create_game_object(31, 0) -> 11000010493d8ff 20:42:01.043 [GameSession] create_game_object(31, 0) -> 110000105182d5d 20:42:01.043 [GameSession] create_game_object(31, 0) -> 110000104a550a1 20:42:01.056 [GameSession] create_game_object(70, 32) 20:42:01.056 [GameSession] create_game_object(32, 0) -> 11000010493d8ff 20:42:01.056 [GameSession] create_game_object(32, 0) -> 110000105182d5d 20:42:01.056 [GameSession] create_game_object(32, 0) -> 110000104a550a1 20:42:01.182 [GameSession] create_game_object(30, 33) 20:42:01.182 [GameSession] create_game_object(33, 0) -> 11000010493d8ff 20:42:01.182 [GameSession] create_game_object(33, 0) -> 110000105182d5d 20:42:01.182 [GameSession] create_game_object(33, 0) -> 110000104a550a1 20:42:01.553 [GameSession] create_game_object(64, 34) 20:42:01.553 [GameSession] create_game_object(34, 0) -> 11000010493d8ff 20:42:01.553 [GameSession] create_game_object(34, 0) -> 110000105182d5d 20:42:01.553 [GameSession] create_game_object(34, 0) -> 110000104a550a1 20:42:01.560 [GameSession] create_game_object(64, 35) 20:42:01.560 [GameSession] create_game_object(35, 0) -> 11000010493d8ff 20:42:01.560 [GameSession] create_game_object(35, 0) -> 110000105182d5d 20:42:01.560 [GameSession] create_game_object(35, 0) -> 110000104a550a1 20:42:01.568 [GameSession] create_game_object(64, 36) 20:42:01.568 [GameSession] create_game_object(36, 0) -> 11000010493d8ff 20:42:01.568 [GameSession] create_game_object(36, 0) -> 110000105182d5d 20:42:01.568 [GameSession] create_game_object(36, 0) -> 110000104a550a1 20:42:02.068 [GameSession] create_game_object(64, 37) 20:42:02.068 [GameSession] create_game_object(37, 0) -> 11000010493d8ff 20:42:02.068 [GameSession] create_game_object(37, 0) -> 110000105182d5d 20:42:02.068 [GameSession] create_game_object(37, 0) -> 110000104a550a1 20:42:02.076 [GameSession] create_game_object(64, 38) 20:42:02.076 [GameSession] create_game_object(38, 0) -> 11000010493d8ff 20:42:02.076 [GameSession] create_game_object(38, 0) -> 110000105182d5d 20:42:02.076 [GameSession] create_game_object(38, 0) -> 110000104a550a1 20:42:02.084 [GameSession] create_game_object(64, 39) 20:42:02.084 [GameSession] create_game_object(39, 0) -> 11000010493d8ff 20:42:02.084 [GameSession] create_game_object(39, 0) -> 110000105182d5d 20:42:02.084 [GameSession] create_game_object(39, 0) -> 110000104a550a1 20:42:02.621 [GameSession] create_game_object(64, 40) 20:42:02.621 [GameSession] create_game_object(40, 0) -> 11000010493d8ff 20:42:02.621 [GameSession] create_game_object(40, 0) -> 110000105182d5d 20:42:02.621 [GameSession] create_game_object(40, 0) -> 110000104a550a1 20:42:02.634 [GameSession] create_game_object(64, 41) 20:42:02.634 [GameSession] create_game_object(41, 0) -> 11000010493d8ff 20:42:02.634 [GameSession] create_game_object(41, 0) -> 110000105182d5d 20:42:02.634 [GameSession] create_game_object(41, 0) -> 110000104a550a1 20:42:02.644 [GameSession] create_game_object(64, 42) 20:42:02.644 [GameSession] create_game_object(42, 0) -> 11000010493d8ff 20:42:02.644 [GameSession] create_game_object(42, 0) -> 110000105182d5d 20:42:02.644 [GameSession] create_game_object(42, 0) -> 110000104a550a1 20:42:03.149 [GameSession] create_game_object(64, 43) 20:42:03.149 [GameSession] create_game_object(43, 0) -> 11000010493d8ff 20:42:03.150 [GameSession] create_game_object(43, 0) -> 110000105182d5d 20:42:03.150 [GameSession] create_game_object(43, 0) -> 110000104a550a1 20:42:03.159 [GameSession] create_game_object(64, 44) 20:42:03.159 [GameSession] create_game_object(44, 0) -> 11000010493d8ff 20:42:03.159 [GameSession] create_game_object(44, 0) -> 110000105182d5d 20:42:03.159 [GameSession] create_game_object(44, 0) -> 110000104a550a1 20:42:03.170 [GameSession] create_game_object(64, 45) 20:42:03.170 [GameSession] create_game_object(45, 0) -> 11000010493d8ff 20:42:03.170 [GameSession] create_game_object(45, 0) -> 110000105182d5d 20:42:03.170 [GameSession] create_game_object(45, 0) -> 110000104a550a1 20:42:03.670 [GameSession] create_game_object(64, 46) 20:42:03.670 [GameSession] create_game_object(46, 0) -> 11000010493d8ff 20:42:03.670 [GameSession] create_game_object(46, 0) -> 110000105182d5d 20:42:03.670 [GameSession] create_game_object(46, 0) -> 110000104a550a1 20:42:03.682 [GameSession] create_game_object(64, 47) 20:42:03.682 [GameSession] create_game_object(47, 0) -> 11000010493d8ff 20:42:03.682 [GameSession] create_game_object(47, 0) -> 110000105182d5d 20:42:03.682 [GameSession] create_game_object(47, 0) -> 110000104a550a1 20:42:03.692 [GameSession] create_game_object(64, 48) 20:42:03.692 [GameSession] create_game_object(48, 0) -> 11000010493d8ff 20:42:03.692 [GameSession] create_game_object(48, 0) -> 110000105182d5d 20:42:03.692 [GameSession] create_game_object(48, 0) -> 110000104a550a1 20:42:04.202 [GameSession] create_game_object(64, 49) 20:42:04.202 [GameSession] create_game_object(49, 0) -> 11000010493d8ff 20:42:04.202 [GameSession] create_game_object(49, 0) -> 110000105182d5d 20:42:04.202 [GameSession] create_game_object(49, 0) -> 110000104a550a1 20:42:04.213 [GameSession] create_game_object(64, 50) 20:42:04.213 [GameSession] create_game_object(50, 0) -> 11000010493d8ff 20:42:04.213 [GameSession] create_game_object(50, 0) -> 110000105182d5d 20:42:04.213 [GameSession] create_game_object(50, 0) -> 110000104a550a1 20:42:04.229 [GameSession] create_game_object(64, 51) 20:42:04.229 [GameSession] create_game_object(51, 0) -> 11000010493d8ff 20:42:04.229 [GameSession] create_game_object(51, 0) -> 110000105182d5d 20:42:04.229 [GameSession] create_game_object(51, 0) -> 110000104a550a1 20:42:04.737 [GameSession] create_game_object(64, 52) 20:42:04.737 [GameSession] create_game_object(52, 0) -> 11000010493d8ff 20:42:04.737 [GameSession] create_game_object(52, 0) -> 110000105182d5d 20:42:04.737 [GameSession] create_game_object(52, 0) -> 110000104a550a1 20:42:04.746 [GameSession] create_game_object(64, 53) 20:42:04.746 [GameSession] create_game_object(53, 0) -> 11000010493d8ff 20:42:04.746 [GameSession] create_game_object(53, 0) -> 110000105182d5d 20:42:04.746 [GameSession] create_game_object(53, 0) -> 110000104a550a1 20:42:04.756 [GameSession] create_game_object(64, 54) 20:42:04.756 [GameSession] create_game_object(54, 0) -> 11000010493d8ff 20:42:04.756 [GameSession] create_game_object(54, 0) -> 110000105182d5d 20:42:04.756 [GameSession] create_game_object(54, 0) -> 110000104a550a1 20:42:06.139 [Lua] TerrorEventMixer.start_event: arena_cave_terror_chaos_special (seed: -1674017152) 20:42:06.155 [GameSession] create_game_object(64, 55) 20:42:06.155 [GameSession] create_game_object(55, 0) -> 11000010493d8ff 20:42:06.155 [GameSession] create_game_object(55, 0) -> 110000105182d5d 20:42:06.155 [GameSession] create_game_object(55, 0) -> 110000104a550a1 20:42:06.163 [GameSession] create_game_object(64, 56) 20:42:06.163 [GameSession] create_game_object(56, 0) -> 11000010493d8ff 20:42:06.163 [GameSession] create_game_object(56, 0) -> 110000105182d5d 20:42:06.163 [GameSession] create_game_object(56, 0) -> 110000104a550a1 20:42:06.172 [GameSession] create_game_object(64, 57) 20:42:06.172 [GameSession] create_game_object(57, 0) -> 11000010493d8ff 20:42:06.172 [GameSession] create_game_object(57, 0) -> 110000105182d5d 20:42:06.172 [GameSession] create_game_object(57, 0) -> 110000104a550a1 20:42:14.598 [GameSession] create_game_object(21, 58) 20:42:14.598 [GameSession] create_game_object(58, 0) -> 11000010493d8ff 20:42:14.598 [GameSession] create_game_object(58, 0) -> 110000105182d5d 20:42:14.598 [GameSession] create_game_object(58, 0) -> 110000104a550a1 20:42:15.014 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 20:42:15.014 [GameSession] create_game_object(81, 59) 20:42:15.014 [GameSession] create_game_object(59, 0) -> 11000010493d8ff 20:42:15.014 [GameSession] create_game_object(59, 0) -> 110000105182d5d 20:42:15.014 [GameSession] create_game_object(59, 0) -> 110000104a550a1 20:42:15.105 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = 20:42:15.301 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.8294117647058824 20:42:16.077 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:42:16.077 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.85882352941176465 20:42:17.050 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.88823529411764701 20:42:17.225 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.91176470588235292 20:42:17.694 [GameSession] destroy_game_object(58) 20:42:18.106 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.99199999999999999 20:42:18.872 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:42:19.983 [GameSession] create_game_object(70, 60) 20:42:19.983 [GameSession] create_game_object(60, 0) -> 11000010493d8ff 20:42:19.983 [GameSession] create_game_object(60, 0) -> 110000105182d5d 20:42:19.983 [GameSession] create_game_object(60, 0) -> 110000104a550a1 20:42:20.488 [GameSession] create_game_object(70, 61) 20:42:20.488 [GameSession] create_game_object(61, 0) -> 11000010493d8ff 20:42:20.488 [GameSession] create_game_object(61, 0) -> 110000105182d5d 20:42:20.488 [GameSession] create_game_object(61, 0) -> 110000104a550a1 20:42:20.546 [Lua] event horde ends! 20:42:20.991 [GameSession] create_game_object(70, 62) 20:42:20.991 [GameSession] create_game_object(62, 0) -> 11000010493d8ff 20:42:20.991 [GameSession] create_game_object(62, 0) -> 110000105182d5d 20:42:20.991 [GameSession] create_game_object(62, 0) -> 110000104a550a1 20:42:21.534 [GameSession] create_game_object(70, 63) 20:42:21.534 [GameSession] create_game_object(63, 0) -> 11000010493d8ff 20:42:21.534 [GameSession] create_game_object(63, 0) -> 110000105182d5d 20:42:21.534 [GameSession] create_game_object(63, 0) -> 110000104a550a1 20:42:22.043 [GameSession] create_game_object(70, 64) 20:42:22.043 [GameSession] create_game_object(64, 0) -> 11000010493d8ff 20:42:22.043 [GameSession] create_game_object(64, 0) -> 110000105182d5d 20:42:22.043 [GameSession] create_game_object(64, 0) -> 110000104a550a1 20:42:22.544 [GameSession] create_game_object(70, 65) 20:42:22.544 [GameSession] create_game_object(65, 0) -> 11000010493d8ff 20:42:22.544 [GameSession] create_game_object(65, 0) -> 110000105182d5d 20:42:22.544 [GameSession] create_game_object(65, 0) -> 110000104a550a1 20:42:23.090 [GameSession] create_game_object(64, 66) 20:42:23.090 [GameSession] create_game_object(66, 0) -> 11000010493d8ff 20:42:23.090 [GameSession] create_game_object(66, 0) -> 110000105182d5d 20:42:23.090 [GameSession] create_game_object(66, 0) -> 110000104a550a1 20:42:23.156 [GameSession] destroy_game_object(23) 20:42:23.209 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = deus_rally_flag 20:42:23.572 [GameSession] create_game_object(64, 67) 20:42:23.572 [GameSession] create_game_object(67, 0) -> 11000010493d8ff 20:42:23.572 [GameSession] create_game_object(67, 0) -> 110000105182d5d 20:42:23.572 [GameSession] create_game_object(67, 0) -> 110000104a550a1 20:42:24.041 [GameSession] create_game_object(64, 68) 20:42:24.041 [GameSession] create_game_object(68, 0) -> 11000010493d8ff 20:42:24.041 [GameSession] create_game_object(68, 0) -> 110000105182d5d 20:42:24.041 [GameSession] create_game_object(68, 0) -> 110000104a550a1 20:42:24.604 [GameSession] create_game_object(64, 69) 20:42:24.604 [GameSession] create_game_object(69, 0) -> 11000010493d8ff 20:42:24.604 [GameSession] create_game_object(69, 0) -> 110000105182d5d 20:42:24.604 [GameSession] create_game_object(69, 0) -> 110000104a550a1 20:42:24.623 [GameSession] destroy_game_object(26) 20:42:24.623 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[d661ea9bc6d81b13]' child 2: '#ID[491641d43abe46c8]' 20:42:25.100 [GameSession] create_game_object(64, 70) 20:42:25.100 [GameSession] create_game_object(70, 0) -> 11000010493d8ff 20:42:25.100 [GameSession] create_game_object(70, 0) -> 110000105182d5d 20:42:25.100 [GameSession] create_game_object(70, 0) -> 110000104a550a1 20:42:25.644 [GameSession] create_game_object(64, 71) 20:42:25.644 [GameSession] create_game_object(71, 0) -> 11000010493d8ff 20:42:25.644 [GameSession] create_game_object(71, 0) -> 110000105182d5d 20:42:25.644 [GameSession] create_game_object(71, 0) -> 110000104a550a1 20:42:30.214 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.94117647058823528 20:42:31.216 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.97058823529411764 20:42:32.241 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 1 20:42:36.227 [GameSession] destroy_game_object(32) 20:42:36.227 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[491641d43abe46c8]' 20:42:36.721 [Lua] TerrorEventMixer.start_event: arena_cave_terror_chaos_special (seed: -1674017152) 20:42:38.854 [GameSession] destroy_game_object(29) 20:42:38.854 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 20:42:40.258 [Lua] event horde ends! 20:42:44.703 [GameSession] destroy_game_object(65) 20:42:44.703 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 20:42:44.703 [GameSession] destroy_game_object(62) 20:42:44.703 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[491641d43abe46c8]' 20:42:44.703 [GameSession] destroy_game_object(61) 20:42:44.704 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 20:42:45.954 [GameSession] create_game_object(21, 72) 20:42:45.954 [GameSession] create_game_object(72, 0) -> 11000010493d8ff 20:42:45.954 [GameSession] create_game_object(72, 0) -> 110000105182d5d 20:42:45.954 [GameSession] create_game_object(72, 0) -> 110000104a550a1 20:42:45.980 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro 20:42:45.980 [GameSession] create_game_object(4, 73) 20:42:45.980 [GameSession] create_game_object(73, 0) -> 11000010493d8ff 20:42:45.980 [GameSession] create_game_object(73, 0) -> 110000105182d5d 20:42:45.980 [GameSession] create_game_object(73, 0) -> 110000104a550a1 20:42:45.981 [Lua] New enhanced breed spawned 20:42:48.966 [GameSession] destroy_game_object(72) 20:42:53.963 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.60999999999999999 20:42:54.348 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.67200000000000004 20:42:55.100 [GameSession] destroy_game_object(64) 20:42:55.100 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[48e4a45905fde0f7]' child 3: '#ID[491641d43abe46c8]' 20:42:55.311 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.68200000000000005 20:42:55.385 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94199999999999995 20:42:55.514 [Lua] event horde ends! 20:42:55.908 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.98333333333333328 20:42:55.909 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.95199999999999996 20:42:56.678 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:42:56.841 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96199999999999997 20:42:56.949 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.97499999999999998 20:42:57.218 [GameSession] destroy_game_object(63) 20:42:57.218 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[d661ea9bc6d81b13]' child 2: '#ID[9087c7fd55704a53]' child 3: '#ID[491641d43abe46c8]' 20:42:57.438 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97199999999999998 20:42:57.694 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:42:57.738 [GameSession] 11000010493d8ff -> create_game_object(1026) 20:42:57.738 [GameSession] create_game_object(1026, 0) -> 110000105182d5d 20:42:57.738 [GameSession] create_game_object(1026, 0) -> 110000104a550a1 20:42:57.738 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:57.823 [GameSession] 11000010493d8ff -> create_game_object(1027) 20:42:57.823 [GameSession] create_game_object(1027, 0) -> 110000105182d5d 20:42:57.823 [GameSession] create_game_object(1027, 0) -> 110000104a550a1 20:42:57.823 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:58.265 [GameSession] destroy_game_object(60) 20:42:58.265 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[a7de3c11c38bb071]' child 2: '#ID[491641d43abe46c8]' 20:42:58.266 error: [Unit] Unit: '#ID[44d3f8f364be7754]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:42:58.387 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.97499999999999998 20:42:58.402 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94799999999999995 20:42:58.402 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.98799999999999999 20:42:58.402 [Lua] [SharedState] deus_run_state_14553509: potion:110000104a550a1:1:1:1 = 20:42:58.487 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.996 20:42:58.516 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.87 20:42:58.516 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95599999999999996 20:42:58.699 [GameSession] 11000010493d8ff -> destroy_game_object(1026) 20:42:58.699 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:42:58.702 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:42:58.732 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88 20:42:58.810 [GameSession] 11000010493d8ff -> destroy_game_object(1027) 20:42:58.810 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:42:59.083 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89000000000000001 20:42:59.385 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90000000000000002 20:42:59.969 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91000000000000003 20:43:00.230 [GameSession] create_game_object(64, 74) 20:43:00.230 [GameSession] create_game_object(74, 0) -> 11000010493d8ff 20:43:00.230 [GameSession] create_game_object(74, 0) -> 110000105182d5d 20:43:00.230 [GameSession] create_game_object(74, 0) -> 110000104a550a1 20:43:00.734 [GameSession] create_game_object(64, 75) 20:43:00.734 [GameSession] create_game_object(75, 0) -> 11000010493d8ff 20:43:00.734 [GameSession] create_game_object(75, 0) -> 110000105182d5d 20:43:00.734 [GameSession] create_game_object(75, 0) -> 110000104a550a1 20:43:01.056 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97199999999999998 20:43:01.247 [GameSession] create_game_object(64, 76) 20:43:01.247 [GameSession] create_game_object(76, 0) -> 11000010493d8ff 20:43:01.247 [GameSession] create_game_object(76, 0) -> 110000105182d5d 20:43:01.247 [GameSession] create_game_object(76, 0) -> 110000104a550a1 20:43:01.605 [GameSession] 11000010493d8ff -> create_game_object(1028) 20:43:01.605 [GameSession] create_game_object(1028, 0) -> 110000105182d5d 20:43:01.605 [GameSession] create_game_object(1028, 0) -> 110000104a550a1 20:43:01.605 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:01.709 [GameSession] 11000010493d8ff -> create_game_object(1029) 20:43:01.709 [GameSession] create_game_object(1029, 0) -> 110000105182d5d 20:43:01.709 [GameSession] create_game_object(1029, 0) -> 110000104a550a1 20:43:01.709 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:01.727 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98199999999999998 20:43:01.770 [GameSession] create_game_object(64, 77) 20:43:01.770 [GameSession] create_game_object(77, 0) -> 11000010493d8ff 20:43:01.770 [GameSession] create_game_object(77, 0) -> 110000105182d5d 20:43:01.770 [GameSession] create_game_object(77, 0) -> 110000104a550a1 20:43:01.977 [GameSession] create_game_object(23, 78) 20:43:01.977 [GameSession] create_game_object(78, 0) -> 11000010493d8ff 20:43:01.977 [GameSession] create_game_object(78, 0) -> 110000105182d5d 20:43:01.977 [GameSession] create_game_object(78, 0) -> 110000104a550a1 20:43:01.977 [GameSession] create_game_object(23, 79) 20:43:01.977 [GameSession] create_game_object(79, 0) -> 11000010493d8ff 20:43:01.977 [GameSession] create_game_object(79, 0) -> 110000105182d5d 20:43:01.977 [GameSession] create_game_object(79, 0) -> 110000104a550a1 20:43:01.979 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85199999999999998 20:43:01.979 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.88 20:43:02.281 [GameSession] 11000010493d8ff -> destroy_game_object(1028) 20:43:02.281 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:02.283 [GameSession] create_game_object(64, 80) 20:43:02.283 [GameSession] create_game_object(80, 0) -> 11000010493d8ff 20:43:02.283 [GameSession] create_game_object(80, 0) -> 110000105182d5d 20:43:02.283 [GameSession] create_game_object(80, 0) -> 110000104a550a1 20:43:02.287 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.74199999999999999 20:43:02.287 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.872 20:43:02.499 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.752 20:43:02.503 [GameSession] destroy_game_object(33) 20:43:02.503 [GameSession] destroy_game_object(7) 20:43:02.594 [GameSession] 11000010493d8ff -> destroy_game_object(1029) 20:43:02.594 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:02.805 [GameSession] create_game_object(64, 81) 20:43:02.805 [GameSession] create_game_object(81, 0) -> 11000010493d8ff 20:43:02.805 [GameSession] create_game_object(81, 0) -> 110000105182d5d 20:43:02.805 [GameSession] create_game_object(81, 0) -> 110000104a550a1 20:43:03.320 [GameSession] create_game_object(64, 82) 20:43:03.320 [GameSession] create_game_object(82, 0) -> 11000010493d8ff 20:43:03.320 [GameSession] create_game_object(82, 0) -> 110000105182d5d 20:43:03.320 [GameSession] create_game_object(82, 0) -> 110000104a550a1 20:43:03.594 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.75600000000000001 20:43:03.839 [GameSession] create_game_object(64, 83) 20:43:03.839 [GameSession] create_game_object(83, 0) -> 11000010493d8ff 20:43:03.839 [GameSession] create_game_object(83, 0) -> 110000105182d5d 20:43:03.839 [GameSession] create_game_object(83, 0) -> 110000104a550a1 20:43:04.149 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.76600000000000001 20:43:04.225 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.77600000000000002 20:43:04.349 [GameSession] create_game_object(64, 84) 20:43:04.349 [GameSession] create_game_object(84, 0) -> 11000010493d8ff 20:43:04.349 [GameSession] create_game_object(84, 0) -> 110000105182d5d 20:43:04.349 [GameSession] create_game_object(84, 0) -> 110000104a550a1 20:43:04.400 [GameSession] create_game_object(64, 85) 20:43:04.400 [GameSession] create_game_object(85, 0) -> 11000010493d8ff 20:43:04.400 [GameSession] create_game_object(85, 0) -> 110000105182d5d 20:43:04.400 [GameSession] create_game_object(85, 0) -> 110000104a550a1 20:43:04.554 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.876 20:43:04.862 [GameSession] create_game_object(64, 86) 20:43:04.862 [GameSession] create_game_object(86, 0) -> 11000010493d8ff 20:43:04.862 [GameSession] create_game_object(86, 0) -> 110000105182d5d 20:43:04.862 [GameSession] create_game_object(86, 0) -> 110000104a550a1 20:43:04.910 [GameSession] create_game_object(64, 87) 20:43:04.910 [GameSession] create_game_object(87, 0) -> 11000010493d8ff 20:43:04.910 [GameSession] create_game_object(87, 0) -> 110000105182d5d 20:43:04.910 [GameSession] create_game_object(87, 0) -> 110000104a550a1 20:43:05.039 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.83799999999999997 20:43:05.273 [GameSession] 11000010493d8ff -> create_game_object(1030) 20:43:05.273 [GameSession] create_game_object(1030, 0) -> 110000105182d5d 20:43:05.273 [GameSession] create_game_object(1030, 0) -> 110000104a550a1 20:43:05.273 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:05.277 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.97637796401977539 20:43:05.321 [GameSession] create_game_object(64, 88) 20:43:05.321 [GameSession] create_game_object(88, 0) -> 11000010493d8ff 20:43:05.321 [GameSession] create_game_object(88, 0) -> 110000105182d5d 20:43:05.321 [GameSession] create_game_object(88, 0) -> 110000104a550a1 20:43:05.352 [GameSession] 11000010493d8ff -> create_game_object(1031) 20:43:05.352 [GameSession] create_game_object(1031, 0) -> 110000105182d5d 20:43:05.352 [GameSession] create_game_object(1031, 0) -> 110000104a550a1 20:43:05.352 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:05.358 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.95275592803955078 20:43:05.371 [GameSession] create_game_object(64, 89) 20:43:05.371 [GameSession] create_game_object(89, 0) -> 11000010493d8ff 20:43:05.371 [GameSession] create_game_object(89, 0) -> 110000105182d5d 20:43:05.371 [GameSession] create_game_object(89, 0) -> 110000104a550a1 20:43:05.401 [GameSession] 11000010493d8ff -> create_game_object(1032) 20:43:05.401 [GameSession] create_game_object(1032, 0) -> 110000105182d5d 20:43:05.401 [GameSession] create_game_object(1032, 0) -> 110000104a550a1 20:43:05.401 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:05.440 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.9370078444480896 20:43:05.681 [GameSession] 11000010493d8ff -> destroy_game_object(1030) 20:43:05.682 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:05.714 [GameSession] 11000010493d8ff -> create_game_object(1033) 20:43:05.714 [GameSession] create_game_object(1033, 0) -> 110000105182d5d 20:43:05.714 [GameSession] create_game_object(1033, 0) -> 110000104a550a1 20:43:05.714 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:05.719 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.91338580846786499 20:43:05.780 [GameSession] 11000010493d8ff -> destroy_game_object(1031) 20:43:05.780 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:05.780 [GameSession] 11000010493d8ff -> create_game_object(1034) 20:43:05.780 [GameSession] create_game_object(1034, 0) -> 110000105182d5d 20:43:05.780 [GameSession] create_game_object(1034, 0) -> 110000104a550a1 20:43:05.780 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:05.783 [GameSession] create_game_object(7, 90) 20:43:05.783 [GameSession] create_game_object(90, 0) -> 11000010493d8ff 20:43:05.783 [GameSession] create_game_object(90, 0) -> 110000105182d5d 20:43:05.783 [GameSession] create_game_object(90, 0) -> 110000104a550a1 20:43:05.785 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.90909090909090906 20:43:05.805 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.88976377248764038 20:43:05.834 [GameSession] 11000010493d8ff -> destroy_game_object(1032) 20:43:05.834 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:05.852 [GameSession] create_game_object(64, 91) 20:43:05.852 [GameSession] create_game_object(91, 0) -> 11000010493d8ff 20:43:05.852 [GameSession] create_game_object(91, 0) -> 110000105182d5d 20:43:05.852 [GameSession] create_game_object(91, 0) -> 110000104a550a1 20:43:05.882 [GameSession] 11000010493d8ff -> create_game_object(1035) 20:43:05.882 [GameSession] create_game_object(1035, 0) -> 110000105182d5d 20:43:05.882 [GameSession] create_game_object(1035, 0) -> 110000104a550a1 20:43:05.882 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:05.886 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.86614173650741577 20:43:05.900 [GameSession] create_game_object(64, 92) 20:43:05.900 [GameSession] create_game_object(92, 0) -> 11000010493d8ff 20:43:05.900 [GameSession] create_game_object(92, 0) -> 110000105182d5d 20:43:05.900 [GameSession] create_game_object(92, 0) -> 110000104a550a1 20:43:06.103 [GameSession] 11000010493d8ff -> destroy_game_object(1033) 20:43:06.103 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:06.168 [GameSession] 11000010493d8ff -> create_game_object(1036) 20:43:06.168 [GameSession] create_game_object(1036, 0) -> 110000105182d5d 20:43:06.168 [GameSession] create_game_object(1036, 0) -> 110000104a550a1 20:43:06.168 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:06.169 [GameSession] 11000010493d8ff -> destroy_game_object(1034) 20:43:06.169 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:06.173 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.84251970052719116 20:43:06.173 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84799999999999998 20:43:06.204 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.84999999999999998 20:43:06.248 [GameSession] 11000010493d8ff -> create_game_object(1037) 20:43:06.248 [GameSession] create_game_object(1037, 0) -> 110000105182d5d 20:43:06.248 [GameSession] create_game_object(1037, 0) -> 110000104a550a1 20:43:06.248 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:06.253 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.81889766454696655 20:43:06.280 [GameSession] 11000010493d8ff -> destroy_game_object(1035) 20:43:06.280 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:06.285 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.82399999999999995 20:43:06.329 [GameSession] 11000010493d8ff -> create_game_object(1038) 20:43:06.329 [GameSession] create_game_object(1038, 0) -> 110000105182d5d 20:43:06.329 [GameSession] create_game_object(1038, 0) -> 110000104a550a1 20:43:06.329 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:06.333 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.80314958095550537 20:43:06.366 [GameSession] create_game_object(64, 93) 20:43:06.366 [GameSession] create_game_object(93, 0) -> 11000010493d8ff 20:43:06.366 [GameSession] create_game_object(93, 0) -> 110000105182d5d 20:43:06.366 [GameSession] create_game_object(93, 0) -> 110000104a550a1 20:43:06.386 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.79800000000000004 20:43:06.419 [GameSession] create_game_object(64, 94) 20:43:06.419 [GameSession] create_game_object(94, 0) -> 11000010493d8ff 20:43:06.419 [GameSession] create_game_object(94, 0) -> 110000105182d5d 20:43:06.419 [GameSession] create_game_object(94, 0) -> 110000104a550a1 20:43:06.521 [GameSession] destroy_game_object(90) 20:43:06.567 [GameSession] 11000010493d8ff -> destroy_game_object(1036) 20:43:06.567 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:06.649 [GameSession] 11000010493d8ff -> destroy_game_object(1037) 20:43:06.649 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:06.761 [GameSession] 11000010493d8ff -> destroy_game_object(1038) 20:43:06.761 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:06.880 [GameSession] create_game_object(64, 95) 20:43:06.880 [GameSession] create_game_object(95, 0) -> 11000010493d8ff 20:43:06.880 [GameSession] create_game_object(95, 0) -> 110000105182d5d 20:43:06.880 [GameSession] create_game_object(95, 0) -> 110000104a550a1 20:43:06.934 [GameSession] create_game_object(64, 96) 20:43:06.934 [GameSession] create_game_object(96, 0) -> 11000010493d8ff 20:43:06.934 [GameSession] create_game_object(96, 0) -> 110000105182d5d 20:43:06.934 [GameSession] create_game_object(96, 0) -> 110000104a550a1 20:43:07.424 [GameSession] create_game_object(64, 97) 20:43:07.424 [GameSession] create_game_object(97, 0) -> 11000010493d8ff 20:43:07.424 [GameSession] create_game_object(97, 0) -> 110000105182d5d 20:43:07.424 [GameSession] create_game_object(97, 0) -> 110000104a550a1 20:43:07.482 [GameSession] create_game_object(64, 98) 20:43:07.482 [GameSession] create_game_object(98, 0) -> 11000010493d8ff 20:43:07.482 [GameSession] create_game_object(98, 0) -> 110000105182d5d 20:43:07.482 [GameSession] create_game_object(98, 0) -> 110000104a550a1 20:43:07.630 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.80500000000000005 20:43:07.918 [GameSession] create_game_object(64, 99) 20:43:07.918 [GameSession] create_game_object(99, 0) -> 11000010493d8ff 20:43:07.918 [GameSession] create_game_object(99, 0) -> 110000105182d5d 20:43:07.918 [GameSession] create_game_object(99, 0) -> 110000104a550a1 20:43:07.969 [GameSession] create_game_object(64, 100) 20:43:07.969 [GameSession] create_game_object(100, 0) -> 11000010493d8ff 20:43:07.969 [GameSession] create_game_object(100, 0) -> 110000105182d5d 20:43:07.969 [GameSession] create_game_object(100, 0) -> 110000104a550a1 20:43:08.299 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.83833333333333337 20:43:08.442 [GameSession] create_game_object(64, 101) 20:43:08.442 [GameSession] create_game_object(101, 0) -> 11000010493d8ff 20:43:08.442 [GameSession] create_game_object(101, 0) -> 110000105182d5d 20:43:08.442 [GameSession] create_game_object(101, 0) -> 110000104a550a1 20:43:08.497 [GameSession] create_game_object(64, 102) 20:43:08.497 [GameSession] create_game_object(102, 0) -> 11000010493d8ff 20:43:08.497 [GameSession] create_game_object(102, 0) -> 110000105182d5d 20:43:08.497 [GameSession] create_game_object(102, 0) -> 110000104a550a1 20:43:08.850 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.78400000000000003 20:43:09.008 [GameSession] create_game_object(64, 103) 20:43:09.008 [GameSession] create_game_object(103, 0) -> 11000010493d8ff 20:43:09.008 [GameSession] create_game_object(103, 0) -> 110000105182d5d 20:43:09.008 [GameSession] create_game_object(103, 0) -> 110000104a550a1 20:43:09.251 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.79400000000000004 20:43:09.322 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.8716666666666667 20:43:10.052 [GameSession] create_game_object(64, 104) 20:43:10.052 [GameSession] create_game_object(104, 0) -> 11000010493d8ff 20:43:10.052 [GameSession] create_game_object(104, 0) -> 110000105182d5d 20:43:10.052 [GameSession] create_game_object(104, 0) -> 110000104a550a1 20:43:10.353 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90500000000000003 20:43:10.368 [GameSession] 11000010493d8ff -> create_game_object(1039) 20:43:10.368 [GameSession] create_game_object(1039, 0) -> 110000105182d5d 20:43:10.368 [GameSession] create_game_object(1039, 0) -> 110000104a550a1 20:43:10.368 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:10.472 [GameSession] 11000010493d8ff -> create_game_object(1040) 20:43:10.472 [GameSession] create_game_object(1040, 0) -> 110000105182d5d 20:43:10.472 [GameSession] create_game_object(1040, 0) -> 110000104a550a1 20:43:10.472 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:10.536 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.89166666666666672 20:43:10.536 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.89264705882352946 20:43:10.537 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.79666666666666663 20:43:10.779 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.77708333333333335 20:43:10.779 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.84999999999999998 20:43:10.779 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.78333333333333333 20:43:10.853 [GameSession] 11000010493d8ff -> destroy_game_object(1039) 20:43:10.853 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:10.915 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.81874999999999998 20:43:11.087 [GameSession] 11000010493d8ff -> destroy_game_object(1040) 20:43:11.087 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:11.112 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.87941176470588234 20:43:11.577 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.79374999999999996 20:43:11.577 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.87058823529411766 20:43:11.891 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.8354166666666667 20:43:12.083 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.90000000000000002 20:43:12.138 [GameSession] destroy_game_object(78) 20:43:12.139 [GameSession] destroy_game_object(79) 20:43:12.221 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.81041666666666667 20:43:12.221 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.89117647058823535 20:43:12.621 [GameSession] create_game_object(64, 105) 20:43:12.621 [GameSession] create_game_object(105, 0) -> 11000010493d8ff 20:43:12.621 [GameSession] create_game_object(105, 0) -> 110000105182d5d 20:43:12.621 [GameSession] create_game_object(105, 0) -> 110000104a550a1 20:43:12.767 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.78541666666666665 20:43:12.768 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.88235294117647056 20:43:12.879 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.82708333333333328 20:43:12.945 [GameSession] 110000105182d5d -> create_game_object(2050) 20:43:12.945 [GameSession] create_game_object(2050, 0) -> 11000010493d8ff 20:43:12.945 [GameSession] create_game_object(2050, 0) -> 110000104a550a1 20:43:12.945 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105182d5d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:12.951 [Lua] [SharedState] deus_run_state_14553509: grenade:110000105182d5d:1:5:1 = 20:43:13.025 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.74117647058823533 20:43:13.094 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.77058823529411768 20:43:13.662 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.79200000000000004 20:43:13.690 [GameSession] create_game_object(21, 106) 20:43:13.690 [GameSession] create_game_object(106, 0) -> 11000010493d8ff 20:43:13.690 [GameSession] create_game_object(106, 0) -> 110000105182d5d 20:43:13.690 [GameSession] create_game_object(106, 0) -> 110000104a550a1 20:43:13.736 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.62941176470588234 20:43:13.736 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.67600000000000005 20:43:13.760 [GameSession] 11000010493d8ff -> create_game_object(1041) 20:43:13.760 [GameSession] create_game_object(1041, 0) -> 110000105182d5d 20:43:13.760 [GameSession] create_game_object(1041, 0) -> 110000104a550a1 20:43:13.760 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:13.870 [GameSession] 11000010493d8ff -> create_game_object(1042) 20:43:13.870 [GameSession] create_game_object(1042, 0) -> 110000105182d5d 20:43:13.870 [GameSession] create_game_object(1042, 0) -> 110000104a550a1 20:43:13.870 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:13.882 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.77249999999999996 20:43:13.882 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.43676470588235294 20:43:13.883 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:43:13.961 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.70999999999999996 20:43:13.961 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.21833333333333332 20:43:14.164 [GameSession] 11000010493d8ff -> destroy_game_object(1041) 20:43:14.164 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:14.226 [GameSession] 110000105182d5d -> destroy_game_object(2050) 20:43:14.226 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105182d5d 20:43:14.268 [GameSession] 11000010493d8ff -> destroy_game_object(1042) 20:43:14.268 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:14.287 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.80400000000000005 20:43:15.260 [GameSession] create_game_object(7, 107) 20:43:15.260 [GameSession] create_game_object(107, 0) -> 11000010493d8ff 20:43:15.260 [GameSession] create_game_object(107, 0) -> 110000105182d5d 20:43:15.260 [GameSession] create_game_object(107, 0) -> 110000104a550a1 20:43:15.263 [Lua] [SharedState] deus_run_state_14553509: grenade:110000103724cc4:1:3:4 = 20:43:15.276 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.20833333333333334 20:43:15.388 [Lua] event horde ends! 20:43:15.612 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81399999999999995 20:43:16.116 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.82166666666666666 20:43:16.161 [GameSession] destroy_game_object(107) 20:43:16.822 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.71499999999999997 20:43:16.840 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.82999999999999996 20:43:16.846 [GameSession] destroy_game_object(106) 20:43:16.892 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.72999999999999998 20:43:16.926 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.87333333333333329 20:43:17.911 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.91666666666666663 20:43:17.949 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.92500000000000004 20:43:18.100 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.23823529411764705 20:43:18.473 [GameSession] destroy_game_object(9) 20:43:18.685 [Lua] TerrorEventMixer.start_event: arena_cave_terror_chaos_special (seed: -1674017152) 20:43:18.916 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96833333333333338 20:43:19.013 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97666666666666668 20:43:19.108 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.2676470588235294 20:43:19.210 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.34999999999999998 20:43:19.320 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.71599999999999997 20:43:19.397 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98499999999999999 20:43:19.966 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:43:20.153 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.29705882352941176 20:43:20.545 [Lua] event horde ends! 20:43:20.570 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.73999999999999999 20:43:21.180 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.32647058823529412 20:43:21.181 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.75600000000000001 20:43:21.255 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.40000000000000002 20:43:21.277 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 20:43:21.663 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.47352941176470587 20:43:21.663 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95599999999999996 20:43:21.731 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.40999999999999998 20:43:22.172 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.50294117647058822 20:43:23.028 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.42499999999999999 20:43:23.228 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.51666666666666672 20:43:24.089 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.44500000000000001 20:43:24.584 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.97666666666666668 20:43:25.010 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:43:25.387 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.45500000000000002 20:43:25.634 [Lua] event horde ends! 20:43:25.823 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.5455882352941176 20:43:26.537 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.46500000000000002 20:43:26.825 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.57499999999999996 20:43:29.628 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90000000000000002 20:43:29.728 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.46833333333333332 20:43:29.728 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.84666666666666668 20:43:30.039 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.88 20:43:30.443 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.495 20:43:31.045 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.91333333333333333 20:43:31.932 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.92000000000000004 20:43:32.068 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95333333333333337 20:43:32.204 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.85333333333333339 20:43:32.351 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.50735294117647056 20:43:32.679 [GameSession] create_game_object(21, 108) 20:43:32.679 [GameSession] create_game_object(108, 0) -> 11000010493d8ff 20:43:32.679 [GameSession] create_game_object(108, 0) -> 110000105182d5d 20:43:32.679 [GameSession] create_game_object(108, 0) -> 110000104a550a1 20:43:32.691 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.51911764705882357 20:43:33.045 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.54852941176470593 20:43:33.082 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.88666666666666671 20:43:34.112 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.57794117647058818 20:43:34.143 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.92000000000000004 20:43:34.331 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.4088235294117647 20:43:34.331 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.80500000000000005 20:43:35.115 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.43823529411764706 20:43:35.137 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.84499999999999997 20:43:35.782 [GameSession] destroy_game_object(108) 20:43:36.141 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.8783333333333333 20:43:37.205 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.91166666666666663 20:43:38.074 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.91833333333333333 20:43:38.209 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95166666666666666 20:43:38.497 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.29499999999999998 20:43:39.224 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.98499999999999999 20:43:40.252 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:43:41.311 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.46764705882352942 20:43:42.068 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.49117647058823527 20:43:42.346 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.52058823529411768 20:43:42.495 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.76833333333333331 20:43:42.495 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.85666666666666669 20:43:42.953 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81166666666666665 20:43:43.313 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.89000000000000001 20:43:43.355 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.55000000000000004 20:43:43.355 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90333333333333332 20:43:43.827 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.66833333333333333 20:43:43.827 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.81666666666666665 20:43:43.976 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.71166666666666667 20:43:44.040 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.82999999999999996 20:43:44.137 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = knocked_down 20:43:44.137 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0 20:43:44.199 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.83666666666666667 20:43:44.336 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.87 20:43:44.558 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.71666666666666667 20:43:44.558 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.92833333333333334 20:43:44.558 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:43:44.999 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97166666666666668 20:43:45.388 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97999999999999998 20:43:45.958 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98799999999999999 20:43:46.186 [GameSession] 11000010493d8ff -> create_game_object(1043) 20:43:46.186 [GameSession] create_game_object(1043, 0) -> 110000105182d5d 20:43:46.186 [GameSession] create_game_object(1043, 0) -> 110000104a550a1 20:43:46.186 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.230 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.77952754497528076 20:43:46.272 [GameSession] 11000010493d8ff -> create_game_object(1044) 20:43:46.272 [GameSession] create_game_object(1044, 0) -> 110000105182d5d 20:43:46.272 [GameSession] create_game_object(1044, 0) -> 110000104a550a1 20:43:46.272 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.302 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.75590550899505615 20:43:46.369 [GameSession] 11000010493d8ff -> create_game_object(1045) 20:43:46.369 [GameSession] create_game_object(1045, 0) -> 110000105182d5d 20:43:46.369 [GameSession] create_game_object(1045, 0) -> 110000104a550a1 20:43:46.369 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.372 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.73228347301483154 20:43:46.671 [GameSession] 11000010493d8ff -> create_game_object(1046) 20:43:46.672 [GameSession] create_game_object(1046, 0) -> 110000105182d5d 20:43:46.672 [GameSession] create_game_object(1046, 0) -> 110000104a550a1 20:43:46.672 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.672 [GameSession] 11000010493d8ff -> destroy_game_object(1043) 20:43:46.672 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:46.675 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.70866143703460693 20:43:46.692 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.998 20:43:46.759 [GameSession] 11000010493d8ff -> create_game_object(1047) 20:43:46.759 [GameSession] create_game_object(1047, 0) -> 110000105182d5d 20:43:46.759 [GameSession] create_game_object(1047, 0) -> 110000104a550a1 20:43:46.759 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.759 [GameSession] 11000010493d8ff -> destroy_game_object(1044) 20:43:46.759 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:46.762 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.68503934144973755 20:43:46.819 [GameSession] 11000010493d8ff -> create_game_object(1048) 20:43:46.819 [GameSession] create_game_object(1048, 0) -> 110000105182d5d 20:43:46.819 [GameSession] create_game_object(1048, 0) -> 110000104a550a1 20:43:46.819 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:46.822 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.66929131746292114 20:43:46.892 [GameSession] 11000010493d8ff -> destroy_game_object(1045) 20:43:46.892 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:47.108 [GameSession] 11000010493d8ff -> destroy_game_object(1046) 20:43:47.108 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:47.181 [GameSession] 11000010493d8ff -> destroy_game_object(1047) 20:43:47.181 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:47.283 [GameSession] 11000010493d8ff -> destroy_game_object(1048) 20:43:47.283 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:43:48.256 [GameSession] 110000104a550a1 -> create_game_object(3074) 20:43:48.256 [GameSession] create_game_object(3074, 0) -> 11000010493d8ff 20:43:48.256 [GameSession] create_game_object(3074, 0) -> 110000105182d5d 20:43:48.256 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:48.312 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000104a550a1:1:1:1 = 0.89763778448104858 20:43:48.712 [GameSession] 110000104a550a1 -> destroy_game_object(3074) 20:43:48.712 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 20:43:50.245 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.99199999999999999 20:43:50.292 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:43:50.994 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.80800000000000005 20:43:50.994 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.88400000000000001 20:43:51.868 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81799999999999995 20:43:52.685 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.82799999999999996 20:43:53.114 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90000000000000002 20:43:53.333 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90800000000000003 20:43:53.847 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.92400000000000004 20:43:54.110 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.83799999999999997 20:43:55.572 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = alive 20:43:55.572 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.5 20:43:56.381 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.93200000000000005 20:43:57.040 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84799999999999998 20:43:57.785 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85799999999999998 20:43:58.118 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.86799999999999999 20:43:58.240 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.72999999999999998 20:43:58.729 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.878 20:43:59.497 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88800000000000001 20:44:00.055 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89800000000000002 20:44:00.775 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.95999999999999996 20:44:01.306 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.74333333333333329 20:44:01.703 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96999999999999997 20:44:02.310 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:44:03.461 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.94999999999999996 20:44:03.831 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.94199999999999995 20:44:04.086 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.93200000000000005 20:44:05.492 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.93999999999999995 20:44:06.624 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95599999999999996 20:44:10.085 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.9966666666666667 20:44:12.318 [GameSession] create_game_object(7, 109) 20:44:12.318 [GameSession] create_game_object(109, 0) -> 11000010493d8ff 20:44:12.318 [GameSession] create_game_object(109, 0) -> 110000105182d5d 20:44:12.318 [GameSession] create_game_object(109, 0) -> 110000104a550a1 20:44:12.320 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.81818181818181823 20:44:12.531 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.76617647058823535 20:44:12.546 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.74411764705882355 20:44:12.546 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.98666666666666669 20:44:12.847 [GameSession] destroy_game_object(109) 20:44:13.103 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:44:13.379 [GameSession] create_game_object(64, 110) 20:44:13.379 [GameSession] create_game_object(110, 0) -> 11000010493d8ff 20:44:13.379 [GameSession] create_game_object(110, 0) -> 110000105182d5d 20:44:13.379 [GameSession] create_game_object(110, 0) -> 110000104a550a1 20:44:13.397 [GameSession] create_game_object(64, 111) 20:44:13.397 [GameSession] create_game_object(111, 0) -> 11000010493d8ff 20:44:13.397 [GameSession] create_game_object(111, 0) -> 110000105182d5d 20:44:13.397 [GameSession] create_game_object(111, 0) -> 110000104a550a1 20:44:13.916 [GameSession] create_game_object(64, 112) 20:44:13.916 [GameSession] create_game_object(112, 0) -> 11000010493d8ff 20:44:13.916 [GameSession] create_game_object(112, 0) -> 110000105182d5d 20:44:13.916 [GameSession] create_game_object(112, 0) -> 110000104a550a1 20:44:14.391 [Lua] TerrorEventMixer.start_event: arena_cave_terror_chaos_special (seed: -1674017152) 20:44:14.510 [GameSession] create_game_object(64, 113) 20:44:14.510 [GameSession] create_game_object(113, 0) -> 11000010493d8ff 20:44:14.510 [GameSession] create_game_object(113, 0) -> 110000105182d5d 20:44:14.510 [GameSession] create_game_object(113, 0) -> 110000104a550a1 20:44:15.039 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.3075 20:44:15.040 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.92333333333333334 20:44:15.067 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.7720588235294118 20:44:15.178 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95666666666666667 20:44:15.292 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.7838235294117647 20:44:16.510 [GameSession] create_game_object(102, 114) 20:44:16.510 [GameSession] create_game_object(114, 0) -> 11000010493d8ff 20:44:16.510 [GameSession] create_game_object(114, 0) -> 110000105182d5d 20:44:16.510 [GameSession] create_game_object(114, 0) -> 110000104a550a1 20:44:16.526 [GameSession] create_game_object(102, 115) 20:44:16.526 [GameSession] create_game_object(115, 0) -> 11000010493d8ff 20:44:16.526 [GameSession] create_game_object(115, 0) -> 110000105182d5d 20:44:16.526 [GameSession] create_game_object(115, 0) -> 110000104a550a1 20:44:16.907 [GameSession] destroy_game_object(59) 20:44:17.020 [GameSession] create_game_object(102, 116) 20:44:17.020 [GameSession] create_game_object(116, 0) -> 11000010493d8ff 20:44:17.020 [GameSession] create_game_object(116, 0) -> 110000105182d5d 20:44:17.020 [GameSession] create_game_object(116, 0) -> 110000104a550a1 20:44:17.036 [GameSession] create_game_object(102, 117) 20:44:17.036 [GameSession] create_game_object(117, 0) -> 11000010493d8ff 20:44:17.036 [GameSession] create_game_object(117, 0) -> 110000105182d5d 20:44:17.036 [GameSession] create_game_object(117, 0) -> 110000104a550a1 20:44:17.166 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.79666666666666663 20:44:17.513 [GameSession] create_game_object(102, 118) 20:44:17.513 [GameSession] create_game_object(118, 0) -> 11000010493d8ff 20:44:17.513 [GameSession] create_game_object(118, 0) -> 110000105182d5d 20:44:17.513 [GameSession] create_game_object(118, 0) -> 110000104a550a1 20:44:17.528 [GameSession] create_game_object(102, 119) 20:44:17.528 [GameSession] create_game_object(119, 0) -> 11000010493d8ff 20:44:17.528 [GameSession] create_game_object(119, 0) -> 110000105182d5d 20:44:17.528 [GameSession] create_game_object(119, 0) -> 110000104a550a1 20:44:18.028 [GameSession] create_game_object(36, 120) 20:44:18.028 [GameSession] create_game_object(120, 0) -> 11000010493d8ff 20:44:18.028 [GameSession] create_game_object(120, 0) -> 110000105182d5d 20:44:18.028 [GameSession] create_game_object(120, 0) -> 110000104a550a1 20:44:18.042 [GameSession] create_game_object(36, 121) 20:44:18.042 [GameSession] create_game_object(121, 0) -> 11000010493d8ff 20:44:18.042 [GameSession] create_game_object(121, 0) -> 110000105182d5d 20:44:18.042 [GameSession] create_game_object(121, 0) -> 110000104a550a1 20:44:18.552 [GameSession] create_game_object(36, 122) 20:44:18.552 [GameSession] create_game_object(122, 0) -> 11000010493d8ff 20:44:18.552 [GameSession] create_game_object(122, 0) -> 110000105182d5d 20:44:18.552 [GameSession] create_game_object(122, 0) -> 110000104a550a1 20:44:18.575 [GameSession] create_game_object(36, 123) 20:44:18.575 [GameSession] create_game_object(123, 0) -> 11000010493d8ff 20:44:18.575 [GameSession] create_game_object(123, 0) -> 110000105182d5d 20:44:18.575 [GameSession] create_game_object(123, 0) -> 110000104a550a1 20:44:19.084 [GameSession] create_game_object(36, 124) 20:44:19.084 [GameSession] create_game_object(124, 0) -> 11000010493d8ff 20:44:19.084 [GameSession] create_game_object(124, 0) -> 110000105182d5d 20:44:19.084 [GameSession] create_game_object(124, 0) -> 110000104a550a1 20:44:19.096 [GameSession] create_game_object(36, 125) 20:44:19.096 [GameSession] create_game_object(125, 0) -> 11000010493d8ff 20:44:19.096 [GameSession] create_game_object(125, 0) -> 110000105182d5d 20:44:19.096 [GameSession] create_game_object(125, 0) -> 110000104a550a1 20:44:19.595 [GameSession] create_game_object(36, 126) 20:44:19.595 [GameSession] create_game_object(126, 0) -> 11000010493d8ff 20:44:19.595 [GameSession] create_game_object(126, 0) -> 110000105182d5d 20:44:19.595 [GameSession] create_game_object(126, 0) -> 110000104a550a1 20:44:19.612 [GameSession] create_game_object(36, 127) 20:44:19.612 [GameSession] create_game_object(127, 0) -> 11000010493d8ff 20:44:19.612 [GameSession] create_game_object(127, 0) -> 110000105182d5d 20:44:19.612 [GameSession] create_game_object(127, 0) -> 110000104a550a1 20:44:19.869 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.5575 20:44:19.869 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.96333333333333337 20:44:19.869 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:44:20.099 [GameSession] create_game_object(36, 128) 20:44:20.099 [GameSession] create_game_object(128, 0) -> 11000010493d8ff 20:44:20.099 [GameSession] create_game_object(128, 0) -> 110000105182d5d 20:44:20.099 [GameSession] create_game_object(128, 0) -> 110000104a550a1 20:44:20.116 [GameSession] create_game_object(36, 129) 20:44:20.116 [GameSession] create_game_object(129, 0) -> 11000010493d8ff 20:44:20.116 [GameSession] create_game_object(129, 0) -> 110000105182d5d 20:44:20.116 [GameSession] create_game_object(129, 0) -> 110000104a550a1 20:44:20.599 [GameSession] create_game_object(36, 130) 20:44:20.599 [GameSession] create_game_object(130, 0) -> 11000010493d8ff 20:44:20.599 [GameSession] create_game_object(130, 0) -> 110000105182d5d 20:44:20.599 [GameSession] create_game_object(130, 0) -> 110000104a550a1 20:44:20.616 [GameSession] create_game_object(36, 131) 20:44:20.616 [GameSession] create_game_object(131, 0) -> 11000010493d8ff 20:44:20.616 [GameSession] create_game_object(131, 0) -> 110000105182d5d 20:44:20.616 [GameSession] create_game_object(131, 0) -> 110000104a550a1 20:44:21.112 [GameSession] create_game_object(36, 132) 20:44:21.112 [GameSession] create_game_object(132, 0) -> 11000010493d8ff 20:44:21.112 [GameSession] create_game_object(132, 0) -> 110000105182d5d 20:44:21.112 [GameSession] create_game_object(132, 0) -> 110000104a550a1 20:44:21.127 [GameSession] create_game_object(36, 133) 20:44:21.127 [GameSession] create_game_object(133, 0) -> 11000010493d8ff 20:44:21.127 [GameSession] create_game_object(133, 0) -> 110000105182d5d 20:44:21.127 [GameSession] create_game_object(133, 0) -> 110000104a550a1 20:44:21.648 [GameSession] create_game_object(36, 134) 20:44:21.648 [GameSession] create_game_object(134, 0) -> 11000010493d8ff 20:44:21.648 [GameSession] create_game_object(134, 0) -> 110000105182d5d 20:44:21.648 [GameSession] create_game_object(134, 0) -> 110000104a550a1 20:44:21.667 [GameSession] create_game_object(36, 135) 20:44:21.667 [GameSession] create_game_object(135, 0) -> 11000010493d8ff 20:44:21.667 [GameSession] create_game_object(135, 0) -> 110000105182d5d 20:44:21.667 [GameSession] create_game_object(135, 0) -> 110000104a550a1 20:44:22.113 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.23749999999999999 20:44:22.173 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = dead 20:44:22.173 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0 20:44:22.186 [GameSession] create_game_object(36, 136) 20:44:22.186 [GameSession] create_game_object(136, 0) -> 11000010493d8ff 20:44:22.186 [GameSession] create_game_object(136, 0) -> 110000105182d5d 20:44:22.186 [GameSession] create_game_object(136, 0) -> 110000104a550a1 20:44:22.189 [Lua] [SharedState] deus_run_state_14553509: healthkit:110000103724cc4:1:3:4 = 20:44:22.189 [Lua] [SharedState] deus_run_state_14553509: potion:110000103724cc4:1:3:4 = 20:44:22.195 [GameSession] create_game_object(68, 137) 20:44:22.195 [GameSession] create_game_object(137, 0) -> 11000010493d8ff 20:44:22.195 [GameSession] create_game_object(137, 0) -> 110000105182d5d 20:44:22.195 [GameSession] create_game_object(137, 0) -> 110000104a550a1 20:44:22.195 [GameSession] create_game_object(68, 138) 20:44:22.195 [GameSession] create_game_object(138, 0) -> 11000010493d8ff 20:44:22.195 [GameSession] create_game_object(138, 0) -> 110000105182d5d 20:44:22.195 [GameSession] create_game_object(138, 0) -> 110000104a550a1 20:44:22.201 [GameSession] create_game_object(36, 139) 20:44:22.201 [GameSession] create_game_object(139, 0) -> 11000010493d8ff 20:44:22.201 [GameSession] create_game_object(139, 0) -> 110000105182d5d 20:44:22.201 [GameSession] create_game_object(139, 0) -> 110000104a550a1 20:44:22.694 [GameSession] create_game_object(36, 140) 20:44:22.694 [GameSession] create_game_object(140, 0) -> 11000010493d8ff 20:44:22.694 [GameSession] create_game_object(140, 0) -> 110000105182d5d 20:44:22.694 [GameSession] create_game_object(140, 0) -> 110000104a550a1 20:44:22.705 [GameSession] create_game_object(36, 141) 20:44:22.705 [GameSession] create_game_object(141, 0) -> 11000010493d8ff 20:44:22.705 [GameSession] create_game_object(141, 0) -> 110000105182d5d 20:44:22.705 [GameSession] create_game_object(141, 0) -> 110000104a550a1 20:44:23.197 [GameSession] create_game_object(36, 142) 20:44:23.197 [GameSession] create_game_object(142, 0) -> 11000010493d8ff 20:44:23.197 [GameSession] create_game_object(142, 0) -> 110000105182d5d 20:44:23.197 [GameSession] create_game_object(142, 0) -> 110000104a550a1 20:44:23.213 [GameSession] create_game_object(36, 143) 20:44:23.213 [GameSession] create_game_object(143, 0) -> 11000010493d8ff 20:44:23.213 [GameSession] create_game_object(143, 0) -> 110000105182d5d 20:44:23.213 [GameSession] create_game_object(143, 0) -> 110000104a550a1 20:44:23.709 [GameSession] create_game_object(36, 144) 20:44:23.709 [GameSession] create_game_object(144, 0) -> 11000010493d8ff 20:44:23.709 [GameSession] create_game_object(144, 0) -> 110000105182d5d 20:44:23.709 [GameSession] create_game_object(144, 0) -> 110000104a550a1 20:44:23.724 [GameSession] create_game_object(36, 145) 20:44:23.724 [GameSession] create_game_object(145, 0) -> 11000010493d8ff 20:44:23.724 [GameSession] create_game_object(145, 0) -> 110000105182d5d 20:44:23.724 [GameSession] create_game_object(145, 0) -> 110000104a550a1 20:44:23.917 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81000000000000005 20:44:23.917 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90000000000000002 20:44:24.230 [GameSession] create_game_object(36, 146) 20:44:24.230 [GameSession] create_game_object(146, 0) -> 11000010493d8ff 20:44:24.230 [GameSession] create_game_object(146, 0) -> 110000105182d5d 20:44:24.230 [GameSession] create_game_object(146, 0) -> 110000104a550a1 20:44:24.243 [GameSession] create_game_object(36, 147) 20:44:24.243 [GameSession] create_game_object(147, 0) -> 11000010493d8ff 20:44:24.243 [GameSession] create_game_object(147, 0) -> 110000105182d5d 20:44:24.243 [GameSession] create_game_object(147, 0) -> 110000104a550a1 20:44:24.351 [Lua] [SharedState] deus_run_state_14553509: potion:110000105182d5d:1:5:1 = 20:44:24.610 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.91600000000000004 20:44:24.742 [GameSession] create_game_object(36, 148) 20:44:24.742 [GameSession] create_game_object(148, 0) -> 11000010493d8ff 20:44:24.742 [GameSession] create_game_object(148, 0) -> 110000105182d5d 20:44:24.742 [GameSession] create_game_object(148, 0) -> 110000104a550a1 20:44:24.758 [GameSession] create_game_object(36, 149) 20:44:24.758 [GameSession] create_game_object(149, 0) -> 11000010493d8ff 20:44:24.758 [GameSession] create_game_object(149, 0) -> 110000105182d5d 20:44:24.758 [GameSession] create_game_object(149, 0) -> 110000104a550a1 20:44:25.249 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 20:44:25.249 [GameSession] create_game_object(81, 150) 20:44:25.249 [GameSession] create_game_object(150, 0) -> 11000010493d8ff 20:44:25.249 [GameSession] create_game_object(150, 0) -> 110000105182d5d 20:44:25.249 [GameSession] create_game_object(150, 0) -> 110000104a550a1 20:44:25.262 [GameSession] create_game_object(36, 151) 20:44:25.262 [GameSession] create_game_object(151, 0) -> 11000010493d8ff 20:44:25.262 [GameSession] create_game_object(151, 0) -> 110000105182d5d 20:44:25.262 [GameSession] create_game_object(151, 0) -> 110000104a550a1 20:44:25.279 [GameSession] create_game_object(36, 152) 20:44:25.279 [GameSession] create_game_object(152, 0) -> 11000010493d8ff 20:44:25.279 [GameSession] create_game_object(152, 0) -> 110000105182d5d 20:44:25.279 [GameSession] create_game_object(152, 0) -> 110000104a550a1 20:44:25.281 [GameSession] create_game_object(21, 153) 20:44:25.281 [GameSession] create_game_object(153, 0) -> 11000010493d8ff 20:44:25.281 [GameSession] create_game_object(153, 0) -> 110000105182d5d 20:44:25.281 [GameSession] create_game_object(153, 0) -> 110000104a550a1 20:44:25.283 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.93200000000000005 20:44:25.358 [Lua] [SharedState] deus_run_state_14553509: healthkit:11000010493d8ff:1:4:3 = 20:44:25.765 [GameSession] create_game_object(36, 154) 20:44:25.765 [GameSession] create_game_object(154, 0) -> 11000010493d8ff 20:44:25.765 [GameSession] create_game_object(154, 0) -> 110000105182d5d 20:44:25.765 [GameSession] create_game_object(154, 0) -> 110000104a550a1 20:44:25.780 [GameSession] create_game_object(36, 155) 20:44:25.780 [GameSession] create_game_object(155, 0) -> 11000010493d8ff 20:44:25.780 [GameSession] create_game_object(155, 0) -> 110000105182d5d 20:44:25.780 [GameSession] create_game_object(155, 0) -> 110000104a550a1 20:44:26.029 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.94799999999999995 20:44:26.285 [GameSession] create_game_object(36, 156) 20:44:26.285 [GameSession] create_game_object(156, 0) -> 11000010493d8ff 20:44:26.285 [GameSession] create_game_object(156, 0) -> 110000105182d5d 20:44:26.285 [GameSession] create_game_object(156, 0) -> 110000104a550a1 20:44:26.289 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.99264705882352944 20:44:26.306 [GameSession] create_game_object(36, 157) 20:44:26.306 [GameSession] create_game_object(157, 0) -> 11000010493d8ff 20:44:26.306 [GameSession] create_game_object(157, 0) -> 110000105182d5d 20:44:26.306 [GameSession] create_game_object(157, 0) -> 110000104a550a1 20:44:26.672 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.52200000000000002 20:44:26.672 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.77600000000000002 20:44:26.820 [GameSession] create_game_object(36, 158) 20:44:26.820 [GameSession] create_game_object(158, 0) -> 11000010493d8ff 20:44:26.820 [GameSession] create_game_object(158, 0) -> 110000105182d5d 20:44:26.820 [GameSession] create_game_object(158, 0) -> 110000104a550a1 20:44:26.835 [GameSession] create_game_object(36, 159) 20:44:26.835 [GameSession] create_game_object(159, 0) -> 11000010493d8ff 20:44:26.835 [GameSession] create_game_object(159, 0) -> 110000105182d5d 20:44:26.835 [GameSession] create_game_object(159, 0) -> 110000104a550a1 20:44:27.227 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.53200000000000003 20:44:27.310 [Lua] state dead despawn 20:44:27.338 [Lua] [GameNetworkManager] destroying game object with go_id=19 20:44:27.338 [GameSession] destroy_game_object(19) 20:44:27.338 [GameSession] destroy_game_object(17) 20:44:27.338 error: [Unit] Unit: '#ID[71a0bbcb4a3c883f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[12b1b06400b8bcc3]' child 1: '#ID[7bd52961dca2f3dd]' child 2: '#ID[e1910dd6a00330fc]' child 3: '#ID[79e6e01722fa2550]' child 4: '#ID[45594c80c716d278]' 20:44:27.339 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17b9a3cf3e802315]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[1d5d960ecdb63e49]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[76e6112ef83e9ab6]' child 10: '#ID[1e94cc6bb24a9ab7]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[10a0a3f87e96537f]' 20:44:27.403 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 1 20:44:27.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x16f59, position: 229284 20:44:27.433 [GameSession] create_game_object(36, 160) 20:44:27.433 [GameSession] create_game_object(160, 0) -> 11000010493d8ff 20:44:27.433 [GameSession] create_game_object(160, 0) -> 110000105182d5d 20:44:27.433 [GameSession] create_game_object(160, 0) -> 110000104a550a1 20:44:27.838 [GameSession] create_game_object(36, 161) 20:44:27.838 [GameSession] create_game_object(161, 0) -> 11000010493d8ff 20:44:27.838 [GameSession] create_game_object(161, 0) -> 110000105182d5d 20:44:27.838 [GameSession] create_game_object(161, 0) -> 110000104a550a1 20:44:27.848 [GameSession] create_game_object(36, 162) 20:44:27.848 [GameSession] create_game_object(162, 0) -> 11000010493d8ff 20:44:27.848 [GameSession] create_game_object(162, 0) -> 110000105182d5d 20:44:27.848 [GameSession] create_game_object(162, 0) -> 110000104a550a1 20:44:27.851 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.54200000000000004 20:44:28.154 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.76470588235294112 20:44:28.299 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.79411764705882348 20:44:28.334 [GameSession] create_game_object(36, 163) 20:44:28.334 [GameSession] create_game_object(163, 0) -> 11000010493d8ff 20:44:28.334 [GameSession] create_game_object(163, 0) -> 110000105182d5d 20:44:28.334 [GameSession] create_game_object(163, 0) -> 110000104a550a1 20:44:28.343 [GameSession] destroy_game_object(153) 20:44:28.346 [GameSession] create_game_object(36, 164) 20:44:28.346 [GameSession] create_game_object(164, 0) -> 11000010493d8ff 20:44:28.346 [GameSession] create_game_object(164, 0) -> 110000105182d5d 20:44:28.346 [GameSession] create_game_object(164, 0) -> 110000104a550a1 20:44:28.421 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.80588235294117649 20:44:28.840 [GameSession] create_game_object(36, 165) 20:44:28.840 [GameSession] create_game_object(165, 0) -> 11000010493d8ff 20:44:28.840 [GameSession] create_game_object(165, 0) -> 110000105182d5d 20:44:28.840 [GameSession] create_game_object(165, 0) -> 110000104a550a1 20:44:28.852 [GameSession] create_game_object(36, 166) 20:44:28.852 [GameSession] create_game_object(166, 0) -> 11000010493d8ff 20:44:28.852 [GameSession] create_game_object(166, 0) -> 110000105182d5d 20:44:28.852 [GameSession] create_game_object(166, 0) -> 110000104a550a1 20:44:28.935 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.80000000000000004 20:44:28.968 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.55200000000000005 20:44:29.176 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.61764705882352944 20:44:29.188 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.62941176470588234 20:44:29.320 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.6588235294117647 20:44:29.353 [GameSession] create_game_object(36, 167) 20:44:29.353 [GameSession] create_game_object(167, 0) -> 11000010493d8ff 20:44:29.353 [GameSession] create_game_object(167, 0) -> 110000105182d5d 20:44:29.353 [GameSession] create_game_object(167, 0) -> 110000104a550a1 20:44:29.368 [GameSession] create_game_object(36, 168) 20:44:29.368 [GameSession] create_game_object(168, 0) -> 11000010493d8ff 20:44:29.368 [GameSession] create_game_object(168, 0) -> 110000105182d5d 20:44:29.368 [GameSession] create_game_object(168, 0) -> 110000104a550a1 20:44:29.463 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.81599999999999995 20:44:29.512 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.47058823529411764 20:44:29.752 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.56200000000000006 20:44:30.217 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.83999999999999997 20:44:30.354 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.57199999999999995 20:44:30.908 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.85599999999999998 20:44:31.713 [Lua] event horde ends! 20:44:31.713 [Lua] event horde ends! 20:44:31.873 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.59199999999999997 20:44:31.895 [GameSession] destroy_game_object(119) 20:44:31.895 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[e4f16916413f80d3]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[95c81ee874c57aa9]' child 5: '#ID[8e8999dc8b31fc7f]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[1cb0130da5e378f4]' 20:44:32.512 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.60199999999999998 20:44:32.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1c53e, position: 0 20:44:33.515 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.61199999999999999 20:44:34.155 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.622 20:44:34.231 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.88 20:44:34.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1c653, position: 0 20:44:34.983 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.53800000000000003 20:44:34.983 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.83799999999999997 20:44:35.020 [Lua] [SharedState] deus_run_state_14553509: potion:11000010493d8ff:1:4:3 = 20:44:35.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1c6a6, position: 0 20:44:35.111 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = grenade_frag_01 20:44:35.535 [GameSession] destroy_game_object(118) 20:44:35.535 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 20:44:35.807 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.79800000000000004 20:44:35.807 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:44:35.862 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.85999999999999999 20:44:36.808 [Lua] event horde ends! 20:44:36.812 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.87 20:44:36.844 [GameSession] create_game_object(36, 169) 20:44:36.844 [GameSession] create_game_object(169, 0) -> 11000010493d8ff 20:44:36.844 [GameSession] create_game_object(169, 0) -> 110000105182d5d 20:44:36.844 [GameSession] create_game_object(169, 0) -> 110000104a550a1 20:44:37.216 [GameSession] 11000010493d8ff -> create_game_object(1049) 20:44:37.216 [GameSession] create_game_object(1049, 0) -> 110000105182d5d 20:44:37.216 [GameSession] create_game_object(1049, 0) -> 110000104a550a1 20:44:37.216 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:37.345 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.88 20:44:37.358 [GameSession] 11000010493d8ff -> create_game_object(1050) 20:44:37.358 [GameSession] create_game_object(1050, 0) -> 110000105182d5d 20:44:37.358 [GameSession] create_game_object(1050, 0) -> 110000104a550a1 20:44:37.358 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:37.361 [GameSession] create_game_object(36, 170) 20:44:37.361 [GameSession] create_game_object(170, 0) -> 11000010493d8ff 20:44:37.361 [GameSession] create_game_object(170, 0) -> 110000105182d5d 20:44:37.361 [GameSession] create_game_object(170, 0) -> 110000104a550a1 20:44:37.827 [GameSession] create_game_object(21, 171) 20:44:37.827 [GameSession] create_game_object(171, 0) -> 11000010493d8ff 20:44:37.827 [GameSession] create_game_object(171, 0) -> 110000105182d5d 20:44:37.827 [GameSession] create_game_object(171, 0) -> 110000104a550a1 20:44:37.852 [GameSession] destroy_game_object(116) 20:44:37.852 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 20:44:37.852 [GameSession] destroy_game_object(114) 20:44:37.852 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:44:37.853 [GameSession] destroy_game_object(117) 20:44:37.853 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 20:44:37.876 [GameSession] create_game_object(36, 172) 20:44:37.876 [GameSession] create_game_object(172, 0) -> 11000010493d8ff 20:44:37.876 [GameSession] create_game_object(172, 0) -> 110000105182d5d 20:44:37.876 [GameSession] create_game_object(172, 0) -> 110000104a550a1 20:44:38.009 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89000000000000001 20:44:38.016 [GameSession] 11000010493d8ff -> destroy_game_object(1050) 20:44:38.016 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:38.020 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.314 20:44:38.118 [GameSession] 11000010493d8ff -> destroy_game_object(1049) 20:44:38.118 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:38.144 [GameSession] destroy_game_object(115) 20:44:38.144 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[120fa82ec80287d1]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[347639593b1a173a]' child 6: '#ID[fa92662140c4085e]' 20:44:38.370 [GameSession] create_game_object(36, 173) 20:44:38.370 [GameSession] create_game_object(173, 0) -> 11000010493d8ff 20:44:38.370 [GameSession] create_game_object(173, 0) -> 110000105182d5d 20:44:38.370 [GameSession] create_game_object(173, 0) -> 110000104a550a1 20:44:38.750 [GameSession] 11000010493d8ff -> create_game_object(1051) 20:44:38.750 [GameSession] create_game_object(1051, 0) -> 110000105182d5d 20:44:38.750 [GameSession] create_game_object(1051, 0) -> 110000104a550a1 20:44:38.750 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:38.848 [GameSession] 11000010493d8ff -> create_game_object(1052) 20:44:38.848 [GameSession] create_game_object(1052, 0) -> 110000105182d5d 20:44:38.848 [GameSession] create_game_object(1052, 0) -> 110000104a550a1 20:44:38.848 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:38.852 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:44:38.885 [GameSession] create_game_object(36, 174) 20:44:38.885 [GameSession] create_game_object(174, 0) -> 11000010493d8ff 20:44:38.885 [GameSession] create_game_object(174, 0) -> 110000105182d5d 20:44:38.885 [GameSession] create_game_object(174, 0) -> 110000104a550a1 20:44:38.887 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = grenade_frag_01 20:44:39.158 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.32400000000000001 20:44:39.373 [GameSession] create_game_object(36, 175) 20:44:39.373 [GameSession] create_game_object(175, 0) -> 11000010493d8ff 20:44:39.373 [GameSession] create_game_object(175, 0) -> 110000105182d5d 20:44:39.373 [GameSession] create_game_object(175, 0) -> 110000104a550a1 20:44:39.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1ca07, position: 0 20:44:39.401 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.24399999999999999 20:44:39.572 [GameSession] create_game_object(21, 176) 20:44:39.572 [GameSession] create_game_object(176, 0) -> 11000010493d8ff 20:44:39.572 [GameSession] create_game_object(176, 0) -> 110000105182d5d 20:44:39.572 [GameSession] create_game_object(176, 0) -> 110000104a550a1 20:44:39.725 [GameSession] 11000010493d8ff -> destroy_game_object(1051) 20:44:39.725 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:39.867 [GameSession] create_game_object(36, 177) 20:44:39.867 [GameSession] create_game_object(177, 0) -> 11000010493d8ff 20:44:39.867 [GameSession] create_game_object(177, 0) -> 110000105182d5d 20:44:39.867 [GameSession] create_game_object(177, 0) -> 110000104a550a1 20:44:39.888 [GameSession] 11000010493d8ff -> destroy_game_object(1052) 20:44:39.889 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:40.085 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.254 20:44:40.209 [GameSession] 11000010493d8ff -> create_game_object(1053) 20:44:40.209 [GameSession] create_game_object(1053, 0) -> 110000105182d5d 20:44:40.209 [GameSession] create_game_object(1053, 0) -> 110000104a550a1 20:44:40.209 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:40.286 [GameSession] 11000010493d8ff -> create_game_object(1054) 20:44:40.286 [GameSession] create_game_object(1054, 0) -> 110000105182d5d 20:44:40.286 [GameSession] create_game_object(1054, 0) -> 110000104a550a1 20:44:40.286 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:40.361 [GameSession] create_game_object(36, 178) 20:44:40.361 [GameSession] create_game_object(178, 0) -> 11000010493d8ff 20:44:40.361 [GameSession] create_game_object(178, 0) -> 110000105182d5d 20:44:40.361 [GameSession] create_game_object(178, 0) -> 110000104a550a1 20:44:40.782 [GameSession] destroy_game_object(171) 20:44:40.858 [GameSession] create_game_object(36, 179) 20:44:40.858 [GameSession] create_game_object(179, 0) -> 11000010493d8ff 20:44:40.858 [GameSession] create_game_object(179, 0) -> 110000105182d5d 20:44:40.858 [GameSession] create_game_object(179, 0) -> 110000104a550a1 20:44:41.359 [GameSession] create_game_object(21, 180) 20:44:41.359 [GameSession] create_game_object(180, 0) -> 11000010493d8ff 20:44:41.359 [GameSession] create_game_object(180, 0) -> 110000105182d5d 20:44:41.359 [GameSession] create_game_object(180, 0) -> 110000104a550a1 20:44:41.396 [GameSession] create_game_object(36, 181) 20:44:41.396 [GameSession] create_game_object(181, 0) -> 11000010493d8ff 20:44:41.396 [GameSession] create_game_object(181, 0) -> 110000105182d5d 20:44:41.396 [GameSession] create_game_object(181, 0) -> 110000104a550a1 20:44:41.527 [GameSession] 11000010493d8ff -> destroy_game_object(1053) 20:44:41.527 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:41.674 [GameSession] 11000010493d8ff -> destroy_game_object(1054) 20:44:41.674 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:41.748 [GameSession] 11000010493d8ff -> create_game_object(1055) 20:44:41.748 [GameSession] create_game_object(1055, 0) -> 110000105182d5d 20:44:41.748 [GameSession] create_game_object(1055, 0) -> 110000104a550a1 20:44:41.748 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:41.818 [GameSession] 11000010493d8ff -> create_game_object(1056) 20:44:41.818 [GameSession] create_game_object(1056, 0) -> 110000105182d5d 20:44:41.818 [GameSession] create_game_object(1056, 0) -> 110000104a550a1 20:44:41.818 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:41.822 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:44:41.876 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = grenade_frag_01 20:44:41.894 [GameSession] create_game_object(36, 182) 20:44:41.894 [GameSession] create_game_object(182, 0) -> 11000010493d8ff 20:44:41.894 [GameSession] create_game_object(182, 0) -> 110000105182d5d 20:44:41.894 [GameSession] create_game_object(182, 0) -> 110000104a550a1 20:44:42.421 [GameSession] create_game_object(36, 183) 20:44:42.421 [GameSession] create_game_object(183, 0) -> 11000010493d8ff 20:44:42.421 [GameSession] create_game_object(183, 0) -> 110000105182d5d 20:44:42.421 [GameSession] create_game_object(183, 0) -> 110000104a550a1 20:44:42.609 [GameSession] destroy_game_object(176) 20:44:42.711 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.26400000000000001 20:44:43.035 [GameSession] 11000010493d8ff -> destroy_game_object(1055) 20:44:43.035 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:43.189 [GameSession] 11000010493d8ff -> destroy_game_object(1056) 20:44:43.189 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:43.189 [GameSession] 11000010493d8ff -> create_game_object(1057) 20:44:43.189 [GameSession] create_game_object(1057, 0) -> 110000105182d5d 20:44:43.189 [GameSession] create_game_object(1057, 0) -> 110000104a550a1 20:44:43.189 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:43.312 [GameSession] 11000010493d8ff -> create_game_object(1058) 20:44:43.312 [GameSession] create_game_object(1058, 0) -> 110000105182d5d 20:44:43.312 [GameSession] create_game_object(1058, 0) -> 110000104a550a1 20:44:43.312 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:43.338 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.27400000000000002 20:44:43.924 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.28399999999999997 20:44:44.273 [GameSession] destroy_game_object(68) 20:44:44.273 error: [Unit] Unit: '#ID[2dbed05a7293609a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[9087c7fd55704a53]' 20:44:44.305 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.29399999999999998 20:44:44.435 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.30399999999999999 20:44:44.478 [GameSession] 11000010493d8ff -> destroy_game_object(1057) 20:44:44.478 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:44.535 [GameSession] destroy_game_object(180) 20:44:44.558 [GameSession] 11000010493d8ff -> destroy_game_object(1058) 20:44:44.558 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:44.787 [GameSession] 11000010493d8ff -> create_game_object(1059) 20:44:44.787 [GameSession] create_game_object(1059, 0) -> 110000105182d5d 20:44:44.787 [GameSession] create_game_object(1059, 0) -> 110000104a550a1 20:44:44.787 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.899 [GameSession] 11000010493d8ff -> create_game_object(1060) 20:44:44.899 [GameSession] create_game_object(1060, 0) -> 110000105182d5d 20:44:44.899 [GameSession] create_game_object(1060, 0) -> 110000104a550a1 20:44:44.899 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:45.106 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.314 20:44:45.608 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.32400000000000001 20:44:45.990 [GameSession] 11000010493d8ff -> destroy_game_object(1059) 20:44:45.990 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:46.102 [GameSession] 11000010493d8ff -> destroy_game_object(1060) 20:44:46.102 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:46.169 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.38600000000000001 20:44:46.317 [GameSession] 11000010493d8ff -> create_game_object(1061) 20:44:46.317 [GameSession] create_game_object(1061, 0) -> 110000105182d5d 20:44:46.317 [GameSession] create_game_object(1061, 0) -> 110000104a550a1 20:44:46.317 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:46.437 [GameSession] 11000010493d8ff -> create_game_object(1062) 20:44:46.437 [GameSession] create_game_object(1062, 0) -> 110000105182d5d 20:44:46.437 [GameSession] create_game_object(1062, 0) -> 110000104a550a1 20:44:46.438 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:46.796 [GameSession] create_game_object(68, 184) 20:44:46.796 [GameSession] create_game_object(184, 0) -> 11000010493d8ff 20:44:46.796 [GameSession] create_game_object(184, 0) -> 110000105182d5d 20:44:46.796 [GameSession] create_game_object(184, 0) -> 110000104a550a1 20:44:46.797 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.39600000000000002 20:44:46.817 [GameSession] destroy_game_object(170) 20:44:46.817 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:44:47.271 [GameSession] 11000010493d8ff -> destroy_game_object(1061) 20:44:47.271 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:47.319 [GameSession] 11000010493d8ff -> destroy_game_object(1062) 20:44:47.319 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:44:48.365 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.63500000000000001 20:44:48.366 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.65600000000000003 20:44:49.331 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.66600000000000004 20:44:50.114 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.64833333333333332 20:44:50.114 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.67600000000000005 20:44:50.711 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.68600000000000005 20:44:50.783 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.89200000000000002 20:44:50.922 [GameSession] destroy_game_object(169) 20:44:50.922 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:44:51.141 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90000000000000002 20:44:51.299 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.66166666666666663 20:44:51.473 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.69599999999999995 20:44:52.581 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.70599999999999996 20:44:52.594 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ slot_grenade={ items={ }, max_slots=2, }, }, } 20:44:52.594 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:44:52.594 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ slot_grenade={ items={ }, max_slots=2, }, }, } 20:44:52.594 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:44:52.594 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", additional_items={ slot_grenade={ items={ }, max_slots=2, }, }, } 20:44:52.594 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 20:44:52.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.81818181818181823) 20:44:52.595 [GameSession] create_game_object(9, 185) 20:44:52.595 [GameSession] create_game_object(185, 0) -> 11000010493d8ff 20:44:52.595 [GameSession] create_game_object(185, 0) -> 110000105182d5d 20:44:52.595 [GameSession] create_game_object(185, 0) -> 110000104a550a1 20:44:52.595 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.81818181818181823) 20:44:52.595 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 20:44:52.595 [GameSession] create_game_object(62, 186) 20:44:52.595 [GameSession] create_game_object(186, 0) -> 11000010493d8ff 20:44:52.595 [GameSession] create_game_object(186, 0) -> 110000105182d5d 20:44:52.595 [GameSession] create_game_object(186, 0) -> 110000104a550a1 20:44:52.595 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=186 20:44:52.595 [GameSession] create_game_object(46, 187) 20:44:52.595 [GameSession] create_game_object(187, 0) -> 11000010493d8ff 20:44:52.595 [GameSession] create_game_object(187, 0) -> 110000105182d5d 20:44:52.595 [GameSession] create_game_object(187, 0) -> 110000104a550a1 20:44:52.595 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=187 20:44:52.605 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = respawn 20:44:52.605 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.5 20:44:52.605 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.54545454545454541 20:44:54.032 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.71599999999999997 20:44:54.044 [GameSession] create_game_object(21, 188) 20:44:54.044 [GameSession] create_game_object(188, 0) -> 11000010493d8ff 20:44:54.044 [GameSession] create_game_object(188, 0) -> 110000105182d5d 20:44:54.044 [GameSession] create_game_object(188, 0) -> 110000104a550a1 20:44:54.063 [GameSession] destroy_game_object(73) 20:44:54.175 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.90800000000000003 20:44:54.413 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.72599999999999998 20:44:56.021 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.73599999999999999 20:44:56.567 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.92400000000000004 20:44:57.116 [Lua] event horde ends! 20:44:57.119 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.93999999999999995 20:44:57.130 [Lua] event horde ends! 20:44:57.154 [GameSession] create_game_object(21, 189) 20:44:57.154 [GameSession] create_game_object(189, 0) -> 11000010493d8ff 20:44:57.154 [GameSession] create_game_object(189, 0) -> 110000105182d5d 20:44:57.154 [GameSession] create_game_object(189, 0) -> 110000104a550a1 20:44:57.174 [GameSession] destroy_game_object(188) 20:44:57.272 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.94799999999999995 20:44:57.433 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.746 20:44:57.833 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.96399999999999997 20:44:58.015 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.75600000000000001 20:44:58.589 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.97999999999999998 20:44:58.638 [Lua] [SharedState] deus_run_state_14553509: health_state:110000103724cc4:1:3:4 = alive 20:44:59.196 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.76600000000000001 20:44:59.286 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.996 20:44:59.545 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.77600000000000002 20:44:59.801 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.78600000000000003 20:44:59.991 [GameSession] 11000010493d8ff -> create_game_object(1063) 20:44:59.991 [GameSession] create_game_object(1063, 0) -> 110000105182d5d 20:44:59.991 [GameSession] create_game_object(1063, 0) -> 110000104a550a1 20:44:59.991 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.104 [GameSession] 11000010493d8ff -> create_game_object(1064) 20:45:00.104 [GameSession] create_game_object(1064, 0) -> 110000105182d5d 20:45:00.104 [GameSession] create_game_object(1064, 0) -> 110000104a550a1 20:45:00.104 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.199 [GameSession] destroy_game_object(189) 20:45:00.527 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.79600000000000004 20:45:00.685 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.78000000000000003 20:45:00.685 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.97999999999999998 20:45:00.692 [GameSession] destroy_game_object(175) 20:45:00.692 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:00.710 [GameSession] destroy_game_object(178) 20:45:00.710 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:00.711 [GameSession] destroy_game_object(179) 20:45:00.711 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:00.711 [GameSession] destroy_game_object(183) 20:45:00.711 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:00.711 [GameSession] destroy_game_object(177) 20:45:00.711 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:00.741 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.77200000000000002 20:45:00.741 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.96799999999999997 20:45:00.944 [GameSession] 11000010493d8ff -> destroy_game_object(1063) 20:45:00.944 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:01.032 [GameSession] 11000010493d8ff -> destroy_game_object(1064) 20:45:01.032 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:01.214 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.54166666666666663 20:45:01.834 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:45:02.197 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.58333333333333337 20:45:02.400 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.67500000000000004 20:45:03.233 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.625 20:45:04.231 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.66666666666666663 20:45:04.280 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.68833333333333335 20:45:04.636 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.78200000000000003 20:45:04.862 [GameSession] create_game_object(36, 190) 20:45:04.862 [GameSession] create_game_object(190, 0) -> 11000010493d8ff 20:45:04.862 [GameSession] create_game_object(190, 0) -> 110000105182d5d 20:45:04.862 [GameSession] create_game_object(190, 0) -> 110000104a550a1 20:45:04.885 error: [Unit] Unit: '#ID[7233423bd2ebc2d1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 20:45:05.252 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.70833333333333337 20:45:05.365 [GameSession] create_game_object(102, 191) 20:45:05.365 [GameSession] create_game_object(191, 0) -> 11000010493d8ff 20:45:05.365 [GameSession] create_game_object(191, 0) -> 110000105182d5d 20:45:05.365 [GameSession] create_game_object(191, 0) -> 110000104a550a1 20:45:05.863 [GameSession] create_game_object(102, 192) 20:45:05.863 [GameSession] create_game_object(192, 0) -> 11000010493d8ff 20:45:05.863 [GameSession] create_game_object(192, 0) -> 110000105182d5d 20:45:05.863 [GameSession] create_game_object(192, 0) -> 110000104a550a1 20:45:06.242 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.75 20:45:06.381 [GameSession] create_game_object(102, 193) 20:45:06.381 [GameSession] create_game_object(193, 0) -> 11000010493d8ff 20:45:06.381 [GameSession] create_game_object(193, 0) -> 110000105182d5d 20:45:06.381 [GameSession] create_game_object(193, 0) -> 110000104a550a1 20:45:06.897 [GameSession] create_game_object(102, 194) 20:45:06.897 [GameSession] create_game_object(194, 0) -> 11000010493d8ff 20:45:06.897 [GameSession] create_game_object(194, 0) -> 110000105182d5d 20:45:06.897 [GameSession] create_game_object(194, 0) -> 110000104a550a1 20:45:06.918 [GameSession] destroy_game_object(174) 20:45:06.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:07.235 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.79166666666666663 20:45:07.379 [GameSession] create_game_object(102, 195) 20:45:07.379 [GameSession] create_game_object(195, 0) -> 11000010493d8ff 20:45:07.379 [GameSession] create_game_object(195, 0) -> 110000105182d5d 20:45:07.379 [GameSession] create_game_object(195, 0) -> 110000104a550a1 20:45:07.398 [GameSession] destroy_game_object(172) 20:45:07.889 [GameSession] create_game_object(102, 196) 20:45:07.889 [GameSession] create_game_object(196, 0) -> 11000010493d8ff 20:45:07.889 [GameSession] create_game_object(196, 0) -> 110000105182d5d 20:45:07.889 [GameSession] create_game_object(196, 0) -> 110000104a550a1 20:45:08.235 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.83333333333333337 20:45:08.393 [GameSession] create_game_object(102, 197) 20:45:08.393 [GameSession] create_game_object(197, 0) -> 11000010493d8ff 20:45:08.393 [GameSession] create_game_object(197, 0) -> 110000105182d5d 20:45:08.393 [GameSession] create_game_object(197, 0) -> 110000104a550a1 20:45:08.924 [GameSession] create_game_object(102, 198) 20:45:08.924 [GameSession] create_game_object(198, 0) -> 11000010493d8ff 20:45:08.924 [GameSession] create_game_object(198, 0) -> 110000105182d5d 20:45:08.924 [GameSession] create_game_object(198, 0) -> 110000104a550a1 20:45:09.289 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.875 20:45:09.441 [GameSession] create_game_object(102, 199) 20:45:09.441 [GameSession] create_game_object(199, 0) -> 11000010493d8ff 20:45:09.441 [GameSession] create_game_object(199, 0) -> 110000105182d5d 20:45:09.441 [GameSession] create_game_object(199, 0) -> 110000104a550a1 20:45:09.457 [GameSession] create_game_object(21, 200) 20:45:09.458 [GameSession] create_game_object(200, 0) -> 11000010493d8ff 20:45:09.458 [GameSession] create_game_object(200, 0) -> 110000105182d5d 20:45:09.458 [GameSession] create_game_object(200, 0) -> 110000104a550a1 20:45:09.678 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.79200000000000004 20:45:09.964 [GameSession] create_game_object(36, 201) 20:45:09.964 [GameSession] create_game_object(201, 0) -> 11000010493d8ff 20:45:09.964 [GameSession] create_game_object(201, 0) -> 110000105182d5d 20:45:09.964 [GameSession] create_game_object(201, 0) -> 110000104a550a1 20:45:10.298 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.91666666666666663 20:45:10.474 [GameSession] create_game_object(36, 202) 20:45:10.474 [GameSession] create_game_object(202, 0) -> 11000010493d8ff 20:45:10.474 [GameSession] create_game_object(202, 0) -> 110000105182d5d 20:45:10.474 [GameSession] create_game_object(202, 0) -> 110000104a550a1 20:45:10.966 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.71764705882352942 20:45:10.978 [GameSession] create_game_object(36, 203) 20:45:10.978 [GameSession] create_game_object(203, 0) -> 11000010493d8ff 20:45:10.978 [GameSession] create_game_object(203, 0) -> 110000105182d5d 20:45:10.978 [GameSession] create_game_object(203, 0) -> 110000104a550a1 20:45:10.996 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.74803149700164795 20:45:11.058 [GameSession] destroy_game_object(173) 20:45:11.058 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:11.190 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.73228347301483154 20:45:11.304 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.95833333333333337 20:45:11.360 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.70866143703460693 20:45:11.510 [GameSession] create_game_object(36, 204) 20:45:11.510 [GameSession] create_game_object(204, 0) -> 11000010493d8ff 20:45:11.510 [GameSession] create_game_object(204, 0) -> 110000105182d5d 20:45:11.510 [GameSession] create_game_object(204, 0) -> 110000104a550a1 20:45:11.554 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.69291341304779053 20:45:11.757 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.66929131746292114 20:45:11.952 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.65354329347610474 20:45:11.980 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.74705882352941178 20:45:12.007 [GameSession] create_game_object(36, 205) 20:45:12.007 [GameSession] create_game_object(205, 0) -> 11000010493d8ff 20:45:12.007 [GameSession] create_game_object(205, 0) -> 110000105182d5d 20:45:12.007 [GameSession] create_game_object(205, 0) -> 110000104a550a1 20:45:12.133 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.63779526948928833 20:45:12.321 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:45:12.321 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.61417323350906372 20:45:12.519 [GameSession] destroy_game_object(200) 20:45:12.519 [GameSession] destroy_game_object(182) 20:45:12.519 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:12.526 [GameSession] create_game_object(36, 206) 20:45:12.526 [GameSession] create_game_object(206, 0) -> 11000010493d8ff 20:45:12.526 [GameSession] create_game_object(206, 0) -> 110000105182d5d 20:45:12.526 [GameSession] create_game_object(206, 0) -> 110000104a550a1 20:45:13.007 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.77647058823529413 20:45:13.043 [GameSession] create_game_object(36, 207) 20:45:13.043 [GameSession] create_game_object(207, 0) -> 11000010493d8ff 20:45:13.043 [GameSession] create_game_object(207, 0) -> 110000105182d5d 20:45:13.043 [GameSession] create_game_object(207, 0) -> 110000104a550a1 20:45:13.543 [GameSession] create_game_object(36, 208) 20:45:13.543 [GameSession] create_game_object(208, 0) -> 11000010493d8ff 20:45:13.543 [GameSession] create_game_object(208, 0) -> 110000105182d5d 20:45:13.543 [GameSession] create_game_object(208, 0) -> 110000104a550a1 20:45:14.008 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.80588235294117649 20:45:14.057 [GameSession] create_game_object(36, 209) 20:45:14.057 [GameSession] create_game_object(209, 0) -> 11000010493d8ff 20:45:14.057 [GameSession] create_game_object(209, 0) -> 110000105182d5d 20:45:14.057 [GameSession] create_game_object(209, 0) -> 110000104a550a1 20:45:14.580 [GameSession] create_game_object(36, 210) 20:45:14.580 [GameSession] create_game_object(210, 0) -> 11000010493d8ff 20:45:14.580 [GameSession] create_game_object(210, 0) -> 110000105182d5d 20:45:14.580 [GameSession] create_game_object(210, 0) -> 110000104a550a1 20:45:14.747 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.80200000000000005 20:45:15.028 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.83529411764705885 20:45:15.124 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.83199999999999996 20:45:15.139 [GameSession] destroy_game_object(181) 20:45:15.139 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:15.201 [GameSession] create_game_object(7, 211) 20:45:15.201 [GameSession] create_game_object(211, 0) -> 11000010493d8ff 20:45:15.201 [GameSession] create_game_object(211, 0) -> 110000105182d5d 20:45:15.201 [GameSession] create_game_object(211, 0) -> 110000104a550a1 20:45:15.575 [GameSession] create_game_object(21, 212) 20:45:15.575 [GameSession] create_game_object(212, 0) -> 11000010493d8ff 20:45:15.575 [GameSession] create_game_object(212, 0) -> 110000105182d5d 20:45:15.575 [GameSession] create_game_object(212, 0) -> 110000104a550a1 20:45:15.593 [GameSession] destroy_game_object(190) 20:45:15.593 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:15.881 [GameSession] destroy_game_object(211) 20:45:15.939 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84199999999999997 20:45:15.955 [GameSession] destroy_game_object(192) 20:45:15.955 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 20:45:16.039 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.86470588235294121 20:45:16.763 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.872 20:45:16.782 [GameSession] destroy_game_object(195) 20:45:17.096 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.89411764705882357 20:45:17.382 [GameSession] 11000010493d8ff -> create_game_object(1065) 20:45:17.382 [GameSession] create_game_object(1065, 0) -> 110000105182d5d 20:45:17.382 [GameSession] create_game_object(1065, 0) -> 110000104a550a1 20:45:17.382 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:17.446 [GameSession] 11000010493d8ff -> create_game_object(1066) 20:45:17.446 [GameSession] create_game_object(1066, 0) -> 110000105182d5d 20:45:17.446 [GameSession] create_game_object(1066, 0) -> 110000104a550a1 20:45:17.447 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:17.799 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.89200000000000002 20:45:17.823 [GameSession] destroy_game_object(191) 20:45:18.118 [GameSession] destroy_game_object(194) 20:45:18.382 [GameSession] 11000010493d8ff -> destroy_game_object(1065) 20:45:18.382 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:18.387 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.90200000000000002 20:45:18.493 [GameSession] 11000010493d8ff -> destroy_game_object(1066) 20:45:18.493 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:18.698 [GameSession] destroy_game_object(212) 20:45:18.703 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.92205882352941182 20:45:18.989 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.92200000000000004 20:45:19.007 [GameSession] destroy_game_object(201) 20:45:19.008 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:19.711 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.95147058823529407 20:45:19.897 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.94199999999999995 20:45:20.014 [GameSession] create_game_object(7, 213) 20:45:20.014 [GameSession] create_game_object(213, 0) -> 11000010493d8ff 20:45:20.014 [GameSession] create_game_object(213, 0) -> 110000105182d5d 20:45:20.014 [GameSession] create_game_object(213, 0) -> 110000104a550a1 20:45:20.015 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000103724cc4:1:3:4 = 0.45454545454545453 20:45:20.501 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96199999999999997 20:45:20.520 [GameSession] destroy_game_object(198) 20:45:20.520 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:20.535 [GameSession] destroy_game_object(196) 20:45:20.535 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:20.723 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.98088235294117643 20:45:20.825 [GameSession] destroy_game_object(213) 20:45:20.936 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.81799999999999995 20:45:20.976 [Lua] TerrorEventMixer.start_event: arena_cave_terror_chaos_special (seed: -1674017152) 20:45:20.985 [GameSession] destroy_game_object(197) 20:45:20.985 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:21.212 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.82799999999999996 20:45:21.228 [GameSession] destroy_game_object(208) 20:45:21.228 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:21.284 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.83799999999999997 20:45:21.406 [GameSession] 11000010493d8ff -> create_game_object(1067) 20:45:21.406 [GameSession] create_game_object(1067, 0) -> 110000105182d5d 20:45:21.406 [GameSession] create_game_object(1067, 0) -> 110000104a550a1 20:45:21.406 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:21.528 [GameSession] 11000010493d8ff -> create_game_object(1068) 20:45:21.528 [GameSession] create_game_object(1068, 0) -> 110000105182d5d 20:45:21.528 [GameSession] create_game_object(1068, 0) -> 110000104a550a1 20:45:21.528 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:21.538 [Lua] [SharedState] deus_run_state_14553509: grenade:11000010493d8ff:1:4:3 = 20:45:21.677 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.96764705882352942 20:45:21.678 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.82999999999999996 20:45:21.678 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.85599999999999998 20:45:21.703 [GameSession] destroy_game_object(204) 20:45:21.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:21.703 [GameSession] destroy_game_object(209) 20:45:21.703 [GameSession] destroy_game_object(207) 20:45:21.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:21.704 [GameSession] destroy_game_object(210) 20:45:21.756 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.83999999999999997 20:45:21.768 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.99705882352941178 20:45:21.986 [GameSession] 11000010493d8ff -> destroy_game_object(1067) 20:45:21.986 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:22.095 [GameSession] 11000010493d8ff -> destroy_game_object(1068) 20:45:22.095 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:22.415 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.84999999999999998 20:45:22.432 [GameSession] destroy_game_object(193) 20:45:22.432 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:22.661 [GameSession] destroy_game_object(8) 20:45:22.795 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.97499999999999998 20:45:22.795 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.84399999999999997 20:45:22.807 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:45:22.807 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:45:22.807 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 1 20:45:22.813 [GameSession] destroy_game_object(199) 20:45:22.813 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 20:45:23.644 [GameSession] destroy_game_object(205) 20:45:23.644 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 20:45:25.164 [Lua] event horde ends! 20:45:25.178 [Lua] event horde ends! 20:45:25.194 [Lua] event horde ends! 20:45:29.377 [GameSession] 11000010493d8ff -> create_game_object(1069) 20:45:29.377 [GameSession] create_game_object(1069, 0) -> 110000105182d5d 20:45:29.377 [GameSession] create_game_object(1069, 0) -> 110000104a550a1 20:45:29.378 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.417 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.64566928148269653 20:45:29.472 [GameSession] 11000010493d8ff -> create_game_object(1070) 20:45:29.472 [GameSession] create_game_object(1070, 0) -> 110000105182d5d 20:45:29.472 [GameSession] create_game_object(1070, 0) -> 110000104a550a1 20:45:29.472 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.476 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.62204724550247192 20:45:29.557 [GameSession] 11000010493d8ff -> create_game_object(1071) 20:45:29.557 [GameSession] create_game_object(1071, 0) -> 110000105182d5d 20:45:29.557 [GameSession] create_game_object(1071, 0) -> 110000104a550a1 20:45:29.557 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.562 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.59842520952224731 20:45:29.805 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.80000000000000004 20:45:29.851 [GameSession] 11000010493d8ff -> destroy_game_object(1069) 20:45:29.851 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:29.851 [GameSession] 11000010493d8ff -> create_game_object(1072) 20:45:29.851 [GameSession] create_game_object(1072, 0) -> 110000105182d5d 20:45:29.851 [GameSession] create_game_object(1072, 0) -> 110000104a550a1 20:45:29.851 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.855 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.57480317354202271 20:45:29.928 [GameSession] 11000010493d8ff -> destroy_game_object(1070) 20:45:29.928 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:29.928 [GameSession] 11000010493d8ff -> create_game_object(1073) 20:45:29.928 [GameSession] create_game_object(1073, 0) -> 110000105182d5d 20:45:29.928 [GameSession] create_game_object(1073, 0) -> 110000104a550a1 20:45:29.928 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.933 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.55905508995056152 20:45:29.933 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98399999999999999 20:45:29.933 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.78600000000000003 20:45:30.006 [GameSession] 11000010493d8ff -> destroy_game_object(1071) 20:45:30.006 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:30.006 [GameSession] 11000010493d8ff -> create_game_object(1074) 20:45:30.006 [GameSession] create_game_object(1074, 0) -> 110000105182d5d 20:45:30.006 [GameSession] create_game_object(1074, 0) -> 110000104a550a1 20:45:30.006 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.042 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.53543305397033691 20:45:30.042 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96799999999999997 20:45:30.042 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.77800000000000002 20:45:30.121 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.95199999999999996 20:45:30.121 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.77000000000000002 20:45:30.261 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.96199999999999997 20:45:30.285 [GameSession] destroy_game_object(203) 20:45:30.285 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[a35f2ea23ae5019a]' 20:45:30.304 [GameSession] 11000010493d8ff -> destroy_game_object(1072) 20:45:30.304 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:30.375 [GameSession] 11000010493d8ff -> destroy_game_object(1073) 20:45:30.375 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:30.485 [GameSession] 11000010493d8ff -> destroy_game_object(1074) 20:45:30.485 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:30.594 [GameSession] 11000010493d8ff -> create_game_object(1075) 20:45:30.594 [GameSession] create_game_object(1075, 0) -> 110000105182d5d 20:45:30.594 [GameSession] create_game_object(1075, 0) -> 110000104a550a1 20:45:30.594 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.598 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.5118110179901123 20:45:30.674 [GameSession] 11000010493d8ff -> create_game_object(1076) 20:45:30.674 [GameSession] create_game_object(1076, 0) -> 110000105182d5d 20:45:30.674 [GameSession] create_game_object(1076, 0) -> 110000104a550a1 20:45:30.674 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.678 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.4881889820098877 20:45:30.744 [GameSession] 11000010493d8ff -> create_game_object(1077) 20:45:30.744 [GameSession] create_game_object(1077, 0) -> 110000105182d5d 20:45:30.744 [GameSession] create_game_object(1077, 0) -> 110000104a550a1 20:45:30.744 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.749 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.77800000000000002 20:45:30.792 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.4645669162273407 20:45:31.021 [GameSession] 11000010493d8ff -> destroy_game_object(1075) 20:45:31.021 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:31.021 [GameSession] 11000010493d8ff -> create_game_object(1078) 20:45:31.021 [GameSession] create_game_object(1078, 0) -> 110000105182d5d 20:45:31.021 [GameSession] create_game_object(1078, 0) -> 110000104a550a1 20:45:31.021 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.089 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.44094488024711609 20:45:31.142 [GameSession] 11000010493d8ff -> create_game_object(1079) 20:45:31.142 [GameSession] create_game_object(1079, 0) -> 110000105182d5d 20:45:31.142 [GameSession] create_game_object(1079, 0) -> 110000104a550a1 20:45:31.142 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.142 [GameSession] 11000010493d8ff -> destroy_game_object(1076) 20:45:31.142 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:31.146 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.42519685626029968 20:45:31.204 [GameSession] 11000010493d8ff -> create_game_object(1080) 20:45:31.204 [GameSession] create_game_object(1080, 0) -> 110000105182d5d 20:45:31.204 [GameSession] create_game_object(1080, 0) -> 110000104a550a1 20:45:31.204 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.207 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.40157479047775269 20:45:31.244 [GameSession] 11000010493d8ff -> destroy_game_object(1077) 20:45:31.244 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:31.248 [GameSession] create_game_object(21, 214) 20:45:31.248 [GameSession] create_game_object(214, 0) -> 11000010493d8ff 20:45:31.248 [GameSession] create_game_object(214, 0) -> 110000105182d5d 20:45:31.248 [GameSession] create_game_object(214, 0) -> 110000104a550a1 20:45:31.490 [GameSession] 11000010493d8ff -> create_game_object(1081) 20:45:31.490 [GameSession] create_game_object(1081, 0) -> 110000105182d5d 20:45:31.490 [GameSession] create_game_object(1081, 0) -> 110000104a550a1 20:45:31.490 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.490 [GameSession] 11000010493d8ff -> destroy_game_object(1078) 20:45:31.490 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:31.494 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.37795275449752808 20:45:31.558 [GameSession] 11000010493d8ff -> destroy_game_object(1079) 20:45:31.558 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:31.559 [GameSession] 11000010493d8ff -> create_game_object(1082) 20:45:31.559 [GameSession] create_game_object(1082, 0) -> 110000105182d5d 20:45:31.559 [GameSession] create_game_object(1082, 0) -> 110000104a550a1 20:45:31.559 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.603 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.35433071851730347 20:45:31.633 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.97199999999999998 20:45:31.670 [GameSession] 11000010493d8ff -> create_game_object(1083) 20:45:31.670 [GameSession] create_game_object(1083, 0) -> 110000105182d5d 20:45:31.670 [GameSession] create_game_object(1083, 0) -> 110000104a550a1 20:45:31.670 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.676 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.33070865273475647 20:45:31.720 [GameSession] 11000010493d8ff -> destroy_game_object(1080) 20:45:31.720 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:31.967 [GameSession] 11000010493d8ff -> destroy_game_object(1081) 20:45:31.967 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:32.073 [GameSession] 11000010493d8ff -> destroy_game_object(1082) 20:45:32.073 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:32.150 [GameSession] 11000010493d8ff -> destroy_game_object(1083) 20:45:32.150 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:45:33.768 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.78600000000000003 20:45:33.788 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.80200000000000005 20:45:33.989 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.98199999999999998 20:45:34.305 [Lua] [Mutator] Deactivating mutator 'curse_skulls_of_fury' 20:45:34.314 [GameSession] destroy_game_object(214) 20:45:34.959 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 0.99199999999999999 20:45:36.320 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000105182d5d:1:5:1 = 1 20:45:36.633 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.98333333333333328 20:45:36.633 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.99117647058823533 20:45:36.839 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.81000000000000005 20:45:36.963 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 1 20:45:37.128 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:45:37.764 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.97999999999999998 20:45:37.764 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.99117647058823533 20:45:37.966 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 1 20:45:38.932 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.95999999999999996 20:45:38.932 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.98999999999999999 20:45:39.863 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.81799999999999995 20:45:40.147 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.94374999999999998 20:45:40.147 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.97999999999999998 20:45:40.204 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.98541666666666672 20:45:42.209 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.85166666666666668 20:45:42.951 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.85999999999999999 20:45:43.956 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 1 20:45:44.075 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 1 20:45:44.675 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.89333333333333331 20:45:45.766 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.92666666666666664 20:45:49.196 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.94199999999999995 20:45:52.321 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.94999999999999996 20:45:55.424 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95799999999999996 20:45:58.590 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.96599999999999997 20:45:59.113 [GameSession] create_game_object(83, 215) 20:45:59.113 [GameSession] create_game_object(215, 0) -> 11000010493d8ff 20:45:59.113 [GameSession] create_game_object(215, 0) -> 110000105182d5d 20:45:59.113 [GameSession] create_game_object(215, 0) -> 110000104a550a1 20:45:59.183 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.97499999999999998 20:45:59.183 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95599999999999996 20:45:59.215 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.59842520952224731 20:45:59.384 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.92500000000000004 20:45:59.384 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.57480317354202271 20:45:59.555 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000103724cc4:1:3:4 = 0.89749999999999996 20:45:59.555 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.94399999999999995 20:45:59.599 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.55905508995056152 20:45:59.754 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.53543305397033691 20:45:59.954 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.51968502998352051 20:46:00.129 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.5039370059967041 20:46:00.323 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.48031497001647949 20:46:00.449 [GameSession] 11000010493d8ff -> create_game_object(1084) 20:46:00.449 [GameSession] create_game_object(1084, 0) -> 110000105182d5d 20:46:00.449 [GameSession] create_game_object(1084, 0) -> 110000104a550a1 20:46:00.449 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.451 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.31496062874794006 20:46:00.517 [GameSession] 11000010493d8ff -> create_game_object(1085) 20:46:00.517 [GameSession] create_game_object(1085, 0) -> 110000105182d5d 20:46:00.517 [GameSession] create_game_object(1085, 0) -> 110000104a550a1 20:46:00.517 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.520 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.29133859276771545 20:46:00.602 [GameSession] 11000010493d8ff -> create_game_object(1086) 20:46:00.602 [GameSession] create_game_object(1086, 0) -> 110000105182d5d 20:46:00.602 [GameSession] create_game_object(1086, 0) -> 110000104a550a1 20:46:00.602 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.605 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.26771652698516846 20:46:00.885 [GameSession] 11000010493d8ff -> create_game_object(1087) 20:46:00.885 [GameSession] create_game_object(1087, 0) -> 110000105182d5d 20:46:00.885 [GameSession] create_game_object(1087, 0) -> 110000104a550a1 20:46:00.885 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.888 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.24409449100494385 20:46:00.981 [GameSession] 11000010493d8ff -> create_game_object(1088) 20:46:00.981 [GameSession] create_game_object(1088, 0) -> 110000105182d5d 20:46:00.981 [GameSession] create_game_object(1088, 0) -> 110000104a550a1 20:46:00.981 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.984 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.22047244012355804 20:46:01.020 [GameSession] 11000010493d8ff -> destroy_game_object(1084) 20:46:01.021 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.058 [GameSession] 11000010493d8ff -> create_game_object(1089) 20:46:01.058 [GameSession] create_game_object(1089, 0) -> 110000105182d5d 20:46:01.058 [GameSession] create_game_object(1089, 0) -> 110000104a550a1 20:46:01.058 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.061 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.19685038924217224 20:46:01.105 [GameSession] 11000010493d8ff -> destroy_game_object(1085) 20:46:01.105 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.175 [GameSession] 11000010493d8ff -> destroy_game_object(1086) 20:46:01.175 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.335 [GameSession] 11000010493d8ff -> create_game_object(1090) 20:46:01.335 [GameSession] create_game_object(1090, 0) -> 110000105182d5d 20:46:01.335 [GameSession] create_game_object(1090, 0) -> 110000104a550a1 20:46:01.335 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.368 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.18110236525535583 20:46:01.425 [GameSession] 11000010493d8ff -> create_game_object(1091) 20:46:01.425 [GameSession] create_game_object(1091, 0) -> 110000105182d5d 20:46:01.425 [GameSession] create_game_object(1091, 0) -> 110000104a550a1 20:46:01.425 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.428 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.15748031437397003 20:46:01.461 [GameSession] 11000010493d8ff -> destroy_game_object(1087) 20:46:01.461 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.486 [GameSession] 11000010493d8ff -> create_game_object(1092) 20:46:01.486 [GameSession] create_game_object(1092, 0) -> 110000105182d5d 20:46:01.486 [GameSession] create_game_object(1092, 0) -> 110000104a550a1 20:46:01.486 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.533 [GameSession] 11000010493d8ff -> destroy_game_object(1088) 20:46:01.533 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.536 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.13385826349258423 20:46:01.590 [GameSession] 11000010493d8ff -> destroy_game_object(1089) 20:46:01.590 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.658 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95199999999999996 20:46:01.805 [GameSession] 11000010493d8ff -> create_game_object(1093) 20:46:01.805 [GameSession] create_game_object(1093, 0) -> 110000105182d5d 20:46:01.805 [GameSession] create_game_object(1093, 0) -> 110000104a550a1 20:46:01.805 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.808 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.11023622006177902 20:46:01.870 [GameSession] 11000010493d8ff -> create_game_object(1094) 20:46:01.870 [GameSession] create_game_object(1094, 0) -> 110000105182d5d 20:46:01.870 [GameSession] create_game_object(1094, 0) -> 110000104a550a1 20:46:01.870 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.870 [GameSession] 11000010493d8ff -> destroy_game_object(1090) 20:46:01.870 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.873 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.086614176630973816 20:46:01.965 [GameSession] 11000010493d8ff -> create_game_object(1095) 20:46:01.965 [GameSession] create_game_object(1095, 0) -> 110000105182d5d 20:46:01.965 [GameSession] create_game_object(1095, 0) -> 110000104a550a1 20:46:01.966 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:01.966 [GameSession] 11000010493d8ff -> destroy_game_object(1091) 20:46:01.966 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:01.969 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.062992125749588013 20:46:02.027 [GameSession] 11000010493d8ff -> destroy_game_object(1092) 20:46:02.027 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:02.248 [GameSession] 11000010493d8ff -> create_game_object(1096) 20:46:02.248 [GameSession] create_game_object(1096, 0) -> 110000105182d5d 20:46:02.248 [GameSession] create_game_object(1096, 0) -> 110000104a550a1 20:46:02.248 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.251 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.04724409431219101 20:46:02.275 [GameSession] 11000010493d8ff -> destroy_game_object(1093) 20:46:02.275 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:02.337 [GameSession] 11000010493d8ff -> create_game_object(1097) 20:46:02.337 [GameSession] create_game_object(1097, 0) -> 110000105182d5d 20:46:02.337 [GameSession] create_game_object(1097, 0) -> 110000104a550a1 20:46:02.337 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.341 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0.023622047156095505 20:46:02.374 [GameSession] 11000010493d8ff -> destroy_game_object(1094) 20:46:02.374 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:02.411 [GameSession] 11000010493d8ff -> create_game_object(1098) 20:46:02.411 [GameSession] create_game_object(1098, 0) -> 110000105182d5d 20:46:02.411 [GameSession] create_game_object(1098, 0) -> 110000104a550a1 20:46:02.411 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010493d8ff go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:02.414 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:11000010493d8ff:1:4:3 = 0 20:46:02.430 [GameSession] 11000010493d8ff -> destroy_game_object(1095) 20:46:02.431 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:02.706 [GameSession] 11000010493d8ff -> destroy_game_object(1096) 20:46:02.706 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:02.788 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.4645669162273407 20:46:02.959 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.44094488024711609 20:46:03.123 [Lua] [SharedState] deus_run_state_14553509: health_percentage:11000010493d8ff:1:4:3 = 0.97166666666666668 20:46:03.160 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.42519685626029968 20:46:03.301 [GameSession] 11000010493d8ff -> destroy_game_object(1097) 20:46:03.301 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:03.323 [Lua] [SharedState] deus_run_state_14553509: ranged_ammo:110000105182d5d:1:5:1 = 0.40157479047775269 20:46:03.330 [GameSession] 11000010493d8ff -> destroy_game_object(1098) 20:46:03.330 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010493d8ff 20:46:04.725 [Lua] [SharedState] deus_run_state_14553509: health_percentage:110000104a550a1:1:1:1 = 0.95999999999999996 20:46:06.268 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0097894370555877686; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0097894370555877686; t = 260.67973627196625; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F3445E0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0097894370555877686; t = 260.67973627196625 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0097894370555877686; context = table: 000000000540D250; t = 260.67973627196625 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.67973627196625; dt = 0.0097894370555877686; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.67973627196625 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.67973627196625; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0097894370555877686; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0097894370555877686 [11] self = table: 000000001135CD50; dt = 0.0097894370555877686; main_t = 1296.0627479150426; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.67973627196625; game_mode_ended = false [12] self = table: 0000000015F7E7E0; dt = 0.0097894370555877686; t = 1296.0627479150426 [13] self = table: 00000000000964C0; real_world_dt = 0.0097894370555877686; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0097894370555877686; t = 1296.0627479150426 [14] dt = 0.0097894370555877686 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0097894370555877686; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: blessing_lifetimes:0:0:0:0 = {"blessing_of_ranald":-1,"blessing_rally_flag":-1,"blessing_of_abundance":-1} 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: blessing_lifetimes:0:0:0:0 = {"blessing_of_ranald":-1,"blessing_rally_flag":-1,"blessing_of_abundance":-1,"blessing_of_shallya":-1} 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: blessings_with_buyer:0:0:0:0 = {"blessing_of_isha":"11000010493d8ff"} 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: completed_level_count:0:0:0:0 = 5 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: traversed_nodes:0:0:0:0 = ["node_10","node_11","node_3","node_4","node_5","node_6","final"] 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000103724cc4:0:0:0 = 3 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:11000010493d8ff:0:0:0 = 3 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000105182d5d:0:0:0 = 3 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: cursed_levels_completed:110000104a550a1:0:0:0 = 3 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: run_ended:0:0:0:0 = true 20:46:06.269 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1837087232, lt:load_next_level, extra_packages:{ }) 20:46:06.269 [Lua] [NetworkServer] Entering post game 20:46:06.269 [Lua] [PeerSM] 110000105182d5d :: on_exit InGame 20:46:06.269 [Lua] [PeerSM] 110000105182d5d :: on_enter InPostGame 20:46:06.269 [Lua] [PeerSM] 11000010493d8ff :: on_exit InGame 20:46:06.269 [Lua] [PeerSM] 11000010493d8ff :: on_enter InPostGame 20:46:06.269 [Lua] [PeerSM] 110000104a550a1 :: on_exit InGame 20:46:06.269 [Lua] [PeerSM] 110000104a550a1 :: on_enter InPostGame 20:46:06.269 [Lua] [PeerSM] 110000103724cc4 :: on_exit InGame 20:46:06.269 [Lua] [PeerSM] 110000103724cc4 :: on_enter InPostGame 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000103724cc4:1:0:0 = [11,9,10,4,7,8,16,1,4,0,2,0,0,5,6,1,784,134,395,572.75,37732.25,1634.75,937,2223.25,3949,960.5,141,0,2] 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000104a550a1:1:0:0 = [0,13,1,4,2,11,15,2,1,4,2,0,2,3,3,0,454,316,47,873,16406.25,514.5,410.25,1606.75,1430.75,663,215,1,0] 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: persisted_score:11000010493d8ff:1:0:0 = [0,14,1,4,8,8,6,6,0,0,1,2,3,4,3,0,473,292,121,1557.25,23466.25,797.75,3307.5,2006.5,1925.5,178,172,0,1] 20:46:06.269 [Lua] [SharedState] deus_run_state_14553509: persisted_score:110000105182d5d:1:0:0 = [1,22,3,5,11,17,7,17,2,1,1,1,4,2,9,0,785,617,81,1171,29973.75,653,115.25,3446,700.5,778.5,287,0,1] 20:46:06.269 [Save] Saving `save_data` 20:46:06.269 [Lua] gm_event_end_conditions_met true false 20:46:06.270 [Lua] Game won 20:46:06.270 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:46:06.271 [Save] Save done 20:46:06.271 [Save] Saving `save_data` 20:46:06.273 [Save] Save done 20:46:06.288 [Lua] generate_backend_stats 110000103724cc4:1 20:46:06.354 [Lua] [PlayFabMirrorBase] Force commit 20:46:06.354 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:46:06.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 20:46:06.375 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:46:06.375 [Save] Saving `save_data` 20:46:06.377 [Save] Save done 20:46:06.381 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000105182d5d:0:0:0 = false 20:46:06.381 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010493d8ff:0:0:0 = false 20:46:06.381 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000104a550a1:0:0:0 = false 20:46:06.381 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = false 20:46:06.381 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 4 20:46:06.384 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0098354611545801163; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0098354611545801163; t = 260.68957173312083; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010F7D0F0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0098354611545801163; t = 260.68957173312083 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0098354611545801163; context = table: 000000000540D250; t = 260.68957173312083 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.68957173312083; dt = 0.0098354611545801163; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.68957173312083 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.68957173312083; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0098354611545801163; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0098354611545801163 [11] self = table: 000000001135CD50; dt = 0.0098354611545801163; main_t = 1296.0725833761971; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.68957173312083; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0098354611545801163; t = 1296.0725833761971 [13] self = table: 00000000000964C0; real_world_dt = 0.0098354611545801163; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0098354611545801163; t = 1296.0725833761971 [14] dt = 0.0098354611545801163 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098354611545801163; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.395 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0098574850708246231; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0098574850708246231; t = 260.69942921819165; all_inside = true; any_inside = true; players_outside_portal = table: 00000000090225A0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0098574850708246231; t = 260.69942921819165 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0098574850708246231; context = table: 000000000540D250; t = 260.69942921819165 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.69942921819165; dt = 0.0098574850708246231; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.69942921819165 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.69942921819165; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0098574850708246231; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0098574850708246231 [11] self = table: 000000001135CD50; dt = 0.0098574850708246231; main_t = 1296.082440861268; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.69942921819165; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0098574850708246231; t = 1296.082440861268 [13] self = table: 00000000000964C0; real_world_dt = 0.0098574850708246231; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0098574850708246231; t = 1296.082440861268 [14] dt = 0.0098574850708246231 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0098574850708246231; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.405 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.009890340268611908; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.009890340268611908; t = 260.70931955846027; all_inside = true; any_inside = true; players_outside_portal = table: 00000000117298B0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.009890340268611908; t = 260.70931955846027 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.009890340268611908; context = table: 000000000540D250; t = 260.70931955846027 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.70931955846027; dt = 0.009890340268611908; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.70931955846027 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.70931955846027; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.009890340268611908; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.009890340268611908 [11] self = table: 000000001135CD50; dt = 0.009890340268611908; main_t = 1296.0923312015366; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.70931955846027; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.009890340268611908; t = 1296.0923312015366 [13] self = table: 00000000000964C0; real_world_dt = 0.009890340268611908; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.009890340268611908; t = 1296.0923312015366 [14] dt = 0.009890340268611908 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.009890340268611908; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.414 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0099176624789834023; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0099176624789834023; t = 260.71923722093925; all_inside = true; any_inside = true; players_outside_portal = table: 00000000101872B0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0099176624789834023; t = 260.71923722093925 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0099176624789834023; context = table: 000000000540D250; t = 260.71923722093925 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.71923722093925; dt = 0.0099176624789834023; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.71923722093925 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.71923722093925; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0099176624789834023; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0099176624789834023 [11] self = table: 000000001135CD50; dt = 0.0099176624789834023; main_t = 1296.1022488640156; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.71923722093925; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0099176624789834023; t = 1296.1022488640156 [13] self = table: 00000000000964C0; real_world_dt = 0.0099176624789834023; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0099176624789834023; t = 1296.1022488640156 [14] dt = 0.0099176624789834023 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099176624789834023; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.425 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0099372901022434235; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0099372901022434235; t = 260.72917451104149; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002F32180; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0099372901022434235; t = 260.72917451104149 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0099372901022434235; context = table: 000000000540D250; t = 260.72917451104149 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.72917451104149; dt = 0.0099372901022434235; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.72917451104149 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.72917451104149; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0099372901022434235; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0099372901022434235 [11] self = table: 000000001135CD50; dt = 0.0099372901022434235; main_t = 1296.1121861541178; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.72917451104149; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0099372901022434235; t = 1296.1121861541178 [13] self = table: 00000000000964C0; real_world_dt = 0.0099372901022434235; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0099372901022434235; t = 1296.1121861541178 [14] dt = 0.0099372901022434235 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099372901022434235; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.434 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0099472366273403168; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0099472366273403168; t = 260.73912174766883; all_inside = true; any_inside = true; players_outside_portal = table: 000000001121C6B0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0099472366273403168; t = 260.73912174766883 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0099472366273403168; context = table: 000000000540D250; t = 260.73912174766883 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.73912174766883; dt = 0.0099472366273403168; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.73912174766883 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.73912174766883; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0099472366273403168; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0099472366273403168 [11] self = table: 000000001135CD50; dt = 0.0099472366273403168; main_t = 1296.1221333907451; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.73912174766883; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0099472366273403168; t = 1296.1221333907451 [13] self = table: 00000000000964C0; real_world_dt = 0.0099472366273403168; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0099472366273403168; t = 1296.1221333907451 [14] dt = 0.0099472366273403168 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099472366273403168; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.446 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0099587850272655487; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0099587850272655487; t = 260.7490805326961; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B6E7460; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0099587850272655487; t = 260.7490805326961 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0099587850272655487; context = table: 000000000540D250; t = 260.7490805326961 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7490805326961; dt = 0.0099587850272655487; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7490805326961 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.7490805326961; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0099587850272655487; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0099587850272655487 [11] self = table: 000000001135CD50; dt = 0.0099587850272655487; main_t = 1296.1320921757724; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.7490805326961; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0099587850272655487; t = 1296.1320921757724 [13] self = table: 00000000000964C0; real_world_dt = 0.0099587850272655487; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0099587850272655487; t = 1296.1320921757724 [14] dt = 0.0099587850272655487 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099587850272655487; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.456 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0099691785871982574; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0099691785871982574; t = 260.7590497112833; all_inside = true; any_inside = true; players_outside_portal = table: 00000000122BD430; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0099691785871982574; t = 260.7590497112833 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0099691785871982574; context = table: 000000000540D250; t = 260.7590497112833 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7590497112833; dt = 0.0099691785871982574; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7590497112833 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.7590497112833; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0099691785871982574; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0099691785871982574 [11] self = table: 000000001135CD50; dt = 0.0099691785871982574; main_t = 1296.1420613543596; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.7590497112833; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0099691785871982574; t = 1296.1420613543596 [13] self = table: 00000000000964C0; real_world_dt = 0.0099691785871982574; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0099691785871982574; t = 1296.1420613543596 [14] dt = 0.0099691785871982574 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099691785871982574; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.468 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.0099877920001745224; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.0099877920001745224; t = 260.76903750328347; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DA11DC0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.0099877920001745224; t = 260.76903750328347 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.0099877920001745224; context = table: 000000000540D250; t = 260.76903750328347 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.76903750328347; dt = 0.0099877920001745224; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.76903750328347 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.76903750328347; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.0099877920001745224; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.0099877920001745224 [11] self = table: 000000001135CD50; dt = 0.0099877920001745224; main_t = 1296.1520491463598; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.76903750328347; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.0099877920001745224; t = 1296.1520491463598 [13] self = table: 00000000000964C0; real_world_dt = 0.0099877920001745224; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.0099877920001745224; t = 1296.1520491463598 [14] dt = 0.0099877920001745224 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099877920001745224; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.478 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010017848573625088; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010017848573625088; t = 260.7790553518571; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002805930; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010017848573625088; t = 260.7790553518571 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010017848573625088; context = table: 000000000540D250; t = 260.7790553518571 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7790553518571; dt = 0.010017848573625088; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7790553518571 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.7790553518571; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010017848573625088; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010017848573625088 [11] self = table: 000000001135CD50; dt = 0.010017848573625088; main_t = 1296.1620669949334; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.7790553518571; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010017848573625088; t = 1296.1620669949334 [13] self = table: 00000000000964C0; real_world_dt = 0.010017848573625088; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010017848573625088; t = 1296.1620669949334 [14] dt = 0.010017848573625088 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010017848573625088; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.494 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010044898837804794; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010044898837804794; t = 260.7891002506949; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005410E60; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010044898837804794; t = 260.7891002506949 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010044898837804794; context = table: 000000000540D250; t = 260.7891002506949 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7891002506949; dt = 0.010044898837804794; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.7891002506949 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.7891002506949; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010044898837804794; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010044898837804794 [11] self = table: 000000001135CD50; dt = 0.010044898837804794; main_t = 1296.1721118937712; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.7891002506949; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010044898837804794; t = 1296.1721118937712 [13] self = table: 00000000000964C0; real_world_dt = 0.010044898837804794; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010044898837804794; t = 1296.1721118937712 [14] dt = 0.010044898837804794 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010044898837804794; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.503 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010069244541227818; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010069244541227818; t = 260.79916949523613; all_inside = true; any_inside = true; players_outside_portal = table: 0000000000A93930; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010069244541227818; t = 260.79916949523613 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010069244541227818; context = table: 000000000540D250; t = 260.79916949523613 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.79916949523613; dt = 0.010069244541227818; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.79916949523613 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.79916949523613; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010069244541227818; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010069244541227818 [11] self = table: 000000001135CD50; dt = 0.010069244541227818; main_t = 1296.1821811383124; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.79916949523613; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010069244541227818; t = 1296.1821811383124 [13] self = table: 00000000000964C0; real_world_dt = 0.010069244541227818; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010069244541227818; t = 1296.1821811383124 [14] dt = 0.010069244541227818 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010069244541227818; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.512 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010085338726639748; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010085338726639748; t = 260.80925483396277; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F0B4640; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010085338726639748; t = 260.80925483396277 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010085338726639748; context = table: 000000000540D250; t = 260.80925483396277 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.80925483396277; dt = 0.010085338726639748; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.80925483396277 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.80925483396277; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010085338726639748; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010085338726639748 [11] self = table: 000000001135CD50; dt = 0.010085338726639748; main_t = 1296.1922664770391; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.80925483396277; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010085338726639748; t = 1296.1922664770391 [13] self = table: 00000000000964C0; real_world_dt = 0.010085338726639748; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010085338726639748; t = 1296.1922664770391 [14] dt = 0.010085338726639748 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010085338726639748; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.524 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010085420683026314; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010085420683026314; t = 260.81934025464579; all_inside = true; any_inside = true; players_outside_portal = table: 0000000007E88020; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010085420683026314; t = 260.81934025464579 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010085420683026314; context = table: 000000000540D250; t = 260.81934025464579 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.81934025464579; dt = 0.010085420683026314; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.81934025464579 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.81934025464579; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010085420683026314; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010085420683026314 [11] self = table: 000000001135CD50; dt = 0.010085420683026314; main_t = 1296.2023518977221; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.81934025464579; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010085420683026314; t = 1296.2023518977221 [13] self = table: 00000000000964C0; real_world_dt = 0.010085420683026314; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010085420683026314; t = 1296.2023518977221 [14] dt = 0.010085420683026314 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010085420683026314; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.537 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010100493207573891; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010100493207573891; t = 260.82944074785337; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C6BC100; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010100493207573891; t = 260.82944074785337 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010100493207573891; context = table: 000000000540D250; t = 260.82944074785337 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.82944074785337; dt = 0.010100493207573891; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.82944074785337 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.82944074785337; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010100493207573891; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010100493207573891 [11] self = table: 000000001135CD50; dt = 0.010100493207573891; main_t = 1296.2124523909297; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.82944074785337; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010100493207573891; t = 1296.2124523909297 [13] self = table: 00000000000964C0; real_world_dt = 0.010100493207573891; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010100493207573891; t = 1296.2124523909297 [14] dt = 0.010100493207573891 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010100493207573891; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.548 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010145156644284725; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010145156644284725; t = 260.83958590449765; all_inside = true; any_inside = true; players_outside_portal = table: 00000000099006F0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010145156644284725; t = 260.83958590449765 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010145156644284725; context = table: 000000000540D250; t = 260.83958590449765 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.83958590449765; dt = 0.010145156644284725; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.83958590449765 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.83958590449765; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010145156644284725; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010145156644284725 [11] self = table: 000000001135CD50; dt = 0.010145156644284725; main_t = 1296.222597547574; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.83958590449765; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010145156644284725; t = 1296.222597547574 [13] self = table: 00000000000964C0; real_world_dt = 0.010145156644284725; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010145156644284725; t = 1296.222597547574 [14] dt = 0.010145156644284725 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010145156644284725; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.557 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010212631896138191; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010212631896138191; t = 260.84979853639379; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005E3CE60; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010212631896138191; t = 260.84979853639379 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010212631896138191; context = table: 000000000540D250; t = 260.84979853639379 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.84979853639379; dt = 0.010212631896138191; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.84979853639379 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.84979853639379; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010212631896138191; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010212631896138191 [11] self = table: 000000001135CD50; dt = 0.010212631896138191; main_t = 1296.2328101794701; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.84979853639379; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010212631896138191; t = 1296.2328101794701 [13] self = table: 00000000000964C0; real_world_dt = 0.010212631896138191; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010212631896138191; t = 1296.2328101794701 [14] dt = 0.010212631896138191 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010212631896138191; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.568 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010264784097671509; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010264784097671509; t = 260.86006332049146; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008706F10; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010264784097671509; t = 260.86006332049146 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010264784097671509; context = table: 000000000540D250; t = 260.86006332049146 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.86006332049146; dt = 0.010264784097671509; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.86006332049146 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.86006332049146; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010264784097671509; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010264784097671509 [11] self = table: 000000001135CD50; dt = 0.010264784097671509; main_t = 1296.2430749635678; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.86006332049146; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010264784097671509; t = 1296.2430749635678 [13] self = table: 00000000000964C0; real_world_dt = 0.010264784097671509; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010264784097671509; t = 1296.2430749635678 [14] dt = 0.010264784097671509 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010264784097671509; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.578 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010317135602235794; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010317135602235794; t = 260.8703804560937; all_inside = true; any_inside = true; players_outside_portal = table: 00000000099313B0; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010317135602235794; t = 260.8703804560937 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010317135602235794; context = table: 000000000540D250; t = 260.8703804560937 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.8703804560937; dt = 0.010317135602235794; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.8703804560937 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.8703804560937; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010317135602235794; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010317135602235794 [11] self = table: 000000001135CD50; dt = 0.010317135602235794; main_t = 1296.25339209917; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.8703804560937; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010317135602235794; t = 1296.25339209917 [13] self = table: 00000000000964C0; real_world_dt = 0.010317135602235794; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010317135602235794; t = 1296.25339209917 [14] dt = 0.010317135602235794 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010317135602235794; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:06.587 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:459: in function system_update [10] @scripts/entity_system/entity_system.lua:428: in function update [11] @scripts/game_state/state_ingame.lua:1012: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:891: in function game_update [14] @scripts/boot.lua:625:in function [1] self = table: 000000001043ED90 [2] self = table: 000000000BE5DE00; dt = 0.010353212244808674; all_inside = true [3] self = table: 000000000BE5DE00; dt = 0.010353212244808674; t = 260.88073366833851; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F87BF90; buff_system = table: 000000000115BA00 [4] self = table: 000000000BE5DE00; dt = 0.010353212244808674; t = 260.88073366833851 [5] self = table: 000000000BE5DE00; unit = [Unit \'#ID[921075a459a3c27f]\']; input = table: 00000000006032F0; dt = 0.010353212244808674; context = table: 000000000540D250; t = 260.88073366833851 [6] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.88073366833851; dt = 0.010353212244808674; update_list = table: 00000000053F2E60; dummy_input = table: 00000000006032F0; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[921075a459a3c27f]\']; extension = table: 000000000BE5DE00 [7] self = table: 00000000053EB540; context = table: 000000000540D250; t = 260.88073366833851 [8] self = table: 00000000053DAF50; entity_system_update_context = table: 000000000540D250; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000005412530; t = 260.88073366833851; i = 82; system = table: 00000000053EB540 [9] self = table: 00000000053C67A0; update_func = "update"; dt = 0.010353212244808674; entity_system_update_context = table: 000000000540D250 [10] self = table: 00000000053C67A0; dt = 0.010353212244808674 [11] self = table: 000000001135CD50; dt = 0.010353212244808674; main_t = 1296.2637453114148; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 260.88073366833851; game_mode_ended = true [12] self = table: 0000000015F7E7E0; dt = 0.010353212244808674; t = 1296.2637453114148 [13] self = table: 00000000000964C0; real_world_dt = 0.010353212244808674; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.010353212244808674; t = 1296.2637453114148 [14] dt = 0.010353212244808674 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "deus"; statistics_db = table: 000000000F1628E0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000867C6D0; _initial_peers_ready = true; _object_set_names = table: 0000000008772B40; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000008772B10; _disable_spawning_reasons = table: 000000000BAF5220; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000BAF4F10; _mutator_handler = table: 000000001031C5B0; network_server = table: 000000000C961230; _game_mode = table: 000000001043F0A0; _profile_synchronizer = table: 000000000D9C2D50; _lobby_host = table: 0000000004148F00; _level_key = "arena_cave_khorne_path1"; _network_transmit = table: 0000000001902B60; _flow_set_data = table: 000000001031C050; is_server = true; network_event_delegate = table: 0000000010F96C70; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0833604335784912; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = "deus_end_zone"; _extension_init_context = table: 00000000053F3950; _disable_check_joining_players = true; _unit = [Unit '#ID[921075a459a3c27f]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_1"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000001042DBC0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 00000000123A1670; _player_distances = table: 00000000041E9AA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [7] profiler_names = table: 00000000053F2EC0; entity_manager = table: 000000000E591510; extension_init_context = table: 00000000053F3950; NAME = "end_zone_system"; unit_storage = table: 00000000123C4F80; update_list = table: 00000000053F2E60; statistics_db = table: 000000000F1628E0; is_server = true; extensions = table: 00000000053F2E90; network_transmit = table: 0000000001902B60; world = [World]; name = "end_zone_system"; system_api = table: 00000000053C6770; [8] num_systems = 0; systems_pre_update = table: 0000000005412560; systems = table: 000000000B4CA490; systems_update = table: 0000000005412530; systems_post_update = table: 000000000B4CA4C0; systems_physics_async_update = table: 00000000053E5570; [9] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [10] entity_system_bag = table: 00000000053DAF50; startup_data = table: 000000000540FE10; entity_manager = table: 000000000E591510; unit_spawner = table: 000000000BE9F9A0; statistics_db = table: 000000000F1628E0; is_server = true; system_update_context = table: 000000000540D250; network_transmit = table: 0000000001902B60; network_clock = table: 00000000104120B0; dice_keeper = table: 000000000BE9F440; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000053DAF50; network_server = table: 000000000C961230; entity_system = table: 00000000053C67A0; parent = table: 00000000000964C0; _level_flow_events = table: 0000000015F81E20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 260.88957173312082; input_manager = table: 000000001135D810; profile_synchronizer = table: 000000000D9C2D50; _debug_gui = [Gui]; network_transmit = table: 0000000001902B60; _max_local_players = 4; _fps_reporter = table: 000000000C1A2F50; num_local_human_players = 1; _ping_reporter = table: 0000000001EA8A00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010353212244808674; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 000000001057AD50; _gm_event_end_reason = "won"; machines = table: 00000000126C0BB0; _camera_carrier = table: 0000000001EA8E90; _quit_game = false; network_clock = table: 00000000104120B0; _onclose_called = false; _lobby_host = table: 0000000004148F00; statistics_db = table: 000000000F1628E0; game_mode_key = "deus"; level_key = "arena_cave_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 000000001507AD40; dice_keeper = table: 000000000BE9F440; network_event_delegate = table: 0000000010F96C70; [12] _params = table: 0000000015F7E7B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964C0; _state = table: 000000001135CD50; [13] startup_package_handles = table: 000000000009ABF0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A350; flow_return_table = table: 00000000000964F0; _machine = table: 0000000015F7E7E0; has_booted = true; loading_context = table: 0000000011357FC0; startup_timer = 4.0572577848215587; bar_timer = 0; disable_loading_bar = true; 20:46:07.121 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 20:46:07.121 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 20:46:07.568 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 20:46:07.572 [Lua] [PlayFabMirrorBase] commit result "success", "4" 20:46:07.572 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:46:07.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33 20:46:07.572 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:46:07.650 [Lua] deus_victory table: 000000000D17D8C0 nil 20:46:07.655 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 5 20:46:07.859 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 20:46:07.859 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33 20:46:08.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33 20:46:08.481 [Save] Saving `save_data` 20:46:08.483 [Save] Save done 20:46:08.483 [Save] Saving `save_data` 20:46:08.486 [Save] Save done 20:46:08.486 [Save] Saving `save_data` 20:46:08.488 [Save] Save done 20:46:08.488 [Save] Saving `save_data` 20:46:08.489 [Save] Save done 20:46:15.529 [Lua] ConflictDirector - destroy all units 20:46:16.093 [Lua] [LevelTransitionHandler] promote_next_level_data 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = morris_hub 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = disabled 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = inn_deus 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = deus 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 1837087232 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 20:46:16.093 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 20:46:16.093 [Lua] TRANSITION nil nil load_next_level 20:46:16.093 [Lua] Transition type "load_next_level", is server: true 20:46:16.093 [Lua] [GameNetworkManager] Leaving game... 20:46:16.093 [Lua] [GameNetworkManager] Shutting down game session host. 20:46:16.093 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:46:16.093 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:46:16.093 [GameSession] shutdown_game_session_host() 20:46:16.093 [GameSession] shutdown() 20:46:16.093 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=272.12 20:46:16.099 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:46:16.357 [Lua] [PlayerSyncData] Game session is not initialized 20:46:16.357 [Lua] [PlayerSyncData] Game session is not initialized 20:46:16.357 [Lua] [PlayerSyncData] Game session is not initialized 20:46:16.357 [Lua] Set lobby begin: 20:46:16.357 [Lua] Lobby data selected_mission_id = pat_town_tzeentch_path1 20:46:16.358 [Lua] Lobby data unique_server_name = Tierce 20:46:16.358 [Lua] Lobby data difficulty_tweak = 10 20:46:16.358 [Lua] Lobby data host = 110000103724cc4 20:46:16.358 [Lua] Lobby data matchmaking_type = 3 20:46:16.358 [Lua] Lobby data is_private = false 20:46:16.358 [Lua] Lobby data difficulty = hardest 20:46:16.358 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:46:16.358 [Lua] Lobby data mechanism = deus 20:46:16.358 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:46:16.358 [Lua] Lobby data num_players = 4 20:46:16.358 [Lua] Lobby data matchmaking = true 20:46:16.358 [Lua] Lobby data player_slot_2 = 0:0 20:46:16.358 [Lua] Lobby data country_code = CZ 20:46:16.358 [Lua] Lobby data power_level = 0 20:46:16.358 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:46:16.358 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:46:16.358 [Lua] Lobby data mission_id = arena_cave_khorne_path1 20:46:16.358 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:46:16.358 [Lua] Lobby data eac_authorized = true 20:46:16.358 [Lua] Set lobby end. 20:46:18.153 [Lua] [Managers] Calling function on all managers: 20:46:18.153 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 20:46:18.153 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 20:46:18.153 [Lua] Clearing all global lookup lists 20:46:18.154 [Lua] [IngamePlayerListUI] - Destroy 20:46:18.154 [Lua] [EquipmentUI] - Destroy 20:46:18.154 [Lua] [AbilityUI] - Destroy 20:46:18.154 [Lua] [GamePadEquipmentUI] - Destroy 20:46:18.154 [Lua] [GamePadAbilityUI] - Destroy 20:46:18.155 [Lua] [IngameUI] destroy 20:46:18.155 [Lua] [Mutator] Deactivating mutator 'no_sorcerers' 20:46:18.155 [Lua] [Mutator] Deactivating mutator 'blessing_of_shallya' 20:46:18.155 [Lua] [Mutator] Deactivating mutator 'blessing_of_isha' 20:46:18.156 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 20:46:18.157 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0dde5683c1fb83b3]' 20:46:18.159 error: [Unit] Unit: '#ID[1818b5b8b2f54cb3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[be641e4456ffebfa]' 20:46:18.160 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:46:18.160 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[aff6689fb627f253]' child 5: '#ID[0169f0d1b5e35ac9]' child 6: '#ID[d824e344f36ffdfb]' 20:46:18.161 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:46:18.161 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[e8394a44ce4980be]' 20:46:18.163 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:46:18.163 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[aff6689fb627f253]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[67d008059c7c539e]' 20:46:18.163 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 20:46:18.164 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:46:18.164 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[4f0996c6bc322b68]' 20:46:18.165 error: [Unit] Unit: '#ID[71a0bbcb4a3c883f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[12b1b06400b8bcc3]' child 1: '#ID[7bd52961dca2f3dd]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[e1910dd6a00330fc]' child 4: '#ID[79e6e01722fa2550]' child 5: '#ID[45594c80c716d278]' 20:46:18.165 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[e49b9a622520362d]' child 3: '#ID[a35f2ea23ae5019a]' 20:46:18.166 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[089543aa6547fb89]' child 1: '#ID[5fdc1bcab66d6e37]' 20:46:18.166 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[97026d4e019435de]' child 1: '#ID[f549221e7acde8cf]' 20:46:18.166 error: [Unit] Unit: '#ID[ef9e3a8187693170]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ab2d5533c883ec46]' child 1: '#ID[ab2d5533c883ec46]' child 2: '#ID[2bdaf6c268dd01a4]' 20:46:18.169 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 20:46:18.169 [Lua] PlayerManager:remove_player peer_id=11000010493d8ff 1 20:46:18.169 [Lua] PlayerManager:remove_player peer_id=110000105182d5d 1 20:46:18.183 [Lua] [Managers] Destroying manager group: 20:46:18.185 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17b9a3cf3e802315]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[1d5d960ecdb63e49]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[76e6112ef83e9ab6]' child 7: '#ID[1e94cc6bb24a9ab7]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[10a0a3f87e96537f]' 20:46:18.194 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:46:18.231 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:46:18.232 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 20:46:18.235 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:46:18.238 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 20:46:18.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:46:18.240 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:46:18.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:46:18.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:46:18.241 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:46:18.242 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:46:18.245 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 20:46:18.246 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:46:18.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:46:18.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:46:18.254 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:46:18.257 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:46:18.259 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:46:18.260 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:46:18.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:46:18.263 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:46:18.265 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:46:18.266 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:46:18.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:46:18.270 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:46:18.273 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:46:18.275 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:46:18.276 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:46:18.276 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:46:18.278 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:46:18.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:46:18.288 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 20:46:18.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:46:18.292 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:46:18.293 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:46:18.293 [Lua] [PeerSM] 110000105182d5d :: on_exit InPostGame 20:46:18.293 [Lua] [PeerSM] 110000105182d5d :: on_enter Loading 20:46:18.293 [Lua] [PeerSM] 11000010493d8ff :: on_exit InPostGame 20:46:18.293 [Lua] [PeerSM] 11000010493d8ff :: on_enter Loading 20:46:18.293 [Lua] [PeerSM] 110000104a550a1 :: on_exit InPostGame 20:46:18.293 [Lua] [PeerSM] 110000104a550a1 :: on_enter Loading 20:46:18.293 [Lua] [PeerSM] 110000103724cc4 :: on_exit InPostGame 20:46:18.293 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 20:46:18.293 [Lua] [Matchmaking] unregister rpcs 20:46:18.293 [Lua] ############### UNLOADING PACKAGES ############### 20:46:18.293 [Lua] [Managers] Calling function on all managers: 20:46:18.293 [Lua] [Managers] Destroying manager group: 20:46:18.293 [Lua] [Gamestate] Enter state StateLoading 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] Found camera: end_screen_camera 20:46:18.298 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:46:18.299 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:46:18.299 [Lua] [Matchmaking] register rpcs 20:46:18.299 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:46:18.299 [Lua] registering RPCs 20:46:18.299 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:46:18.299 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:46:18.299 [Lua] Set lobby begin: 20:46:18.299 [Lua] Lobby data selected_mission_id = morris_hub 20:46:18.299 [Lua] Lobby data unique_server_name = Tierce 20:46:18.299 [Lua] Lobby data difficulty_tweak = 10 20:46:18.299 [Lua] Lobby data host = 110000103724cc4 20:46:18.299 [Lua] Lobby data matchmaking_type = 3 20:46:18.299 [Lua] Lobby data is_private = false 20:46:18.299 [Lua] Lobby data difficulty = hardest 20:46:18.299 [Lua] Lobby data player_slot_1 = 110000104a550a1:1 20:46:18.299 [Lua] Lobby data mechanism = deus 20:46:18.300 [Lua] Lobby data player_slot_4 = 11000010493d8ff:1 20:46:18.300 [Lua] Lobby data num_players = 4 20:46:18.300 [Lua] Lobby data matchmaking = false 20:46:18.300 [Lua] Lobby data player_slot_2 = 0:0 20:46:18.300 [Lua] Lobby data country_code = CZ 20:46:18.300 [Lua] Lobby data power_level = 0 20:46:18.300 [Lua] Lobby data player_slot_5 = 110000105182d5d:1 20:46:18.300 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 20:46:18.300 [Lua] Lobby data mission_id = morris_hub 20:46:18.300 [Lua] Lobby data player_slot_3 = 110000103724cc4:1 20:46:18.300 [Lua] Lobby data eac_authorized = true 20:46:18.300 [Lua] Set lobby end. 20:46:18.303 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:46:18.303 [Lua] [StateLoading] load_current_level 20:46:18.303 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 20:46:18.359 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_skulls_of_fury, arena_cave_khorne_path1 20:46:18.359 [Umbra] Unload tome 20:46:18.359 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/khorne_path1, arena_cave_khorne_path1 20:46:18.360 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/khorne_common, arena_cave_khorne_path1 20:46:18.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, arena_cave_khorne_path1 20:46:18.363 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave/path_common, arena_cave_khorne_path1 20:46:18.390 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_cave, arena_cave_khorne_path1 20:46:18.392 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_cave_khorne_path1 20:46:18.415 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_cave_khorne_path1 20:46:18.415 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 20:46:18.415 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 20:46:18.421 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = false 20:46:18.422 [Lua] ### Received rpc_level_load_started 20:46:18.422 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_session_id: 1837087232 20:46:18.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:46:18.465 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:46:18.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":217245248,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1":false,"resource_packages\/careers\/we_shade":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t1\/wpn_we_repeater_crossbow_t1_3p":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 217245248 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1747929856 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1238944000 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:11000010493d8ff:0:0:0 = false 20:46:18.496 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = false 20:46:18.496 [Lua] ### Received rpc_level_load_started 20:46:18.496 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_session_id: 1837087232 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1747929856,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1747929856 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 217245248 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1238944000 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 226586736 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:6:0:0 = 747078144 20:46:18.520 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000105182d5d:0:0:0 = false 20:46:18.788 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = false 20:46:18.788 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false},"inventory_id":1238944000,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2":false,"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_03_t2\/wpn_emp_crossbow_03_t2_3p":false,"units\/weapons\/player\/wpn_empire_2h_sword_04_t2\/wpn_2h_sword_04_t2_3p":false}} 20:46:18.788 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 217245248 20:46:18.788 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000105182d5d:1:0:0 = 1747929856 20:46:18.789 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000104a550a1:1:0:0 = 1238944000 20:46:18.789 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 2056379136 20:46:18.789 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:2:0:0 = 1690757248 20:46:18.789 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000104a550a1:0:0:0 = false 20:46:18.789 [Lua] ### Received rpc_level_load_started 20:46:18.789 [Lua] #### Has state machine: true, peer_id: 110000104a550a1, level_session_id: 1837087232 20:46:19.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:46:19.875 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:46:19.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 20:46:22.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 20:46:22.021 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 20:46:22.036 [Lua] [LevelTransitionHandler] Level load completed! 20:46:22.036 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:46:22.036 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:46:22.037 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 20:46:22.037 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:46:22.037 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 20:46:22.037 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false},"inventory_id":99240560,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/black_and_gold\/chr_dwarf_ranger_engineer_black_and_gold":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_02":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_runed_3p":false}} 20:46:22.038 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:46:22.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read, 20:46:22.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer, async-read, 20:46:22.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 20:46:22.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer, async-read, 20:46:22.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 20:46:22.052 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 20:46:22.052 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 20:46:22.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer 20:46:22.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03, ProfileSynchronizer 20:46:22.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_3p, ProfileSynchronizer 20:46:22.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, ProfileSynchronizer 20:46:22.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03, ProfileSynchronizer 20:46:22.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2, ProfileSynchronizer 20:46:22.054 [Lua] ### Received rpc_level_loaded 20:46:22.054 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 228 20:46:22.054 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 20:46:22.070 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 20:46:22.070 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 20:46:22.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 20:46:22.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 20:46:22.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 20:46:22.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 20:46:22.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 20:46:22.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:46:22.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:46:22.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 20:46:22.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 20:46:22.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 20:46:22.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 20:46:22.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:46:22.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:46:22.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 20:46:22.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:46:22.524 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01_3p":false,"resource_packages\/careers\/we_shade":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":968712576,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"wwise\/one_handed_daggers":false,"resource_packages\/careers\/we_shade":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01":false,"units\/beings\/player\/way_watcher_shade\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/way_watcher_shade\/headpiece\/ww_s_hat_12":false,"units\/beings\/player\/way_watcher_shade\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_repeater_crossbow_t2\/wpn_we_repeater_crossbow_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_shade\/skins\/midnight\/chr_way_watcher_shade_midnight":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 20:46:22.524 [Lua] ### Received rpc_level_loaded 20:46:22.524 [Lua] #### Has state machine: true, peer_id: 11000010493d8ff, level_id: 228 20:46:22.524 [Lua] Peer 11000010493d8ff has loaded the level and all enemies are loaded 20:46:22.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:46:22.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:46:22.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 20:46:22.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, ProfileSynchronizer 20:46:22.524 [Lua] [PeerSM] 11000010493d8ff :: on_exit Loading 20:46:22.524 [Lua] [PeerSM] 11000010493d8ff :: on_enter LoadingProfilePackages 20:46:22.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:46:22.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 20:46:22.628 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 20:46:22.691 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 20:46:22.691 [Lua] [PackageManager] Force_load: wwise/coghammer 20:46:22.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 20:46:22.692 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 99240560 20:46:22.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 20:46:22.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 20:46:22.759 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:46:22.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:46:22.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:46:22.809 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:11000010493d8ff:1:0:0 = 968712576 20:46:23.028 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 99240560 20:46:23.279 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1230592640,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_halberd_04\/wpn_wh_halberd_04_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 20:46:23.279 [Lua] ### Received rpc_level_loaded 20:46:23.279 [Lua] #### Has state machine: true, peer_id: 110000105182d5d, level_id: 228 20:46:23.279 [Lua] Peer 110000105182d5d has loaded the level and all enemies are loaded 20:46:23.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_