[Log version] 1
[Session] aa455ad6-dde7-4d16-ba46-262ea2ab732c
UTC time stamps
21:10:19.640 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501
21:10:19.640 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513
21:10:19.640 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516
21:10:19.640 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521
21:10:19.640 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524
21:10:19.641 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526
21:10:19.662 [RazerChroma] Setup Razer Chroma resources
21:10:19.662 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534
21:10:19.735 [Window] Window => active
21:10:19.828 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553
21:10:19.889 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558
21:10:20.589 [EAC] Init client 11000010971996a
21:10:20.589 [EAC] EAC client initialized
21:10:20.589 warning: [EAC] Failed to initialize localization
21:10:20.590 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564
21:10:20.805 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 with Max-Q Design)
21:10:27.526 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569
21:10:27.656 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575
21:10:28.919 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577
21:10:28.923 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580
21:10:28.988 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582
21:10:28.988 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584
21:10:28.988 [Save] Save dir: `C:\Users\dylan\AppData\Roaming\fatshark\Vermintide 2`
21:10:28.988 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598
21:10:28.988 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617
21:10:29.083 [LightFX ] Loaded DLL.
21:10:29.083 [LightFX ] Init()
21:10:29.086 [Lua] boot.lua start, os clock: 13.000999999999999
21:10:29.086 [Lua] Boot:setup() entered. time: 0 os-clock: 13.002000000000001
21:10:29.086 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8057MB
Available: 4246MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 0a1f2040-0f47-4327-8cca-2ff9e930fd32
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 with Max-Q Design (DirectX 12.1, 6052MB) Driver version: 39135
Graphics card: Intel(R) HD Graphics 630 (DirectX 12.1, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 8265 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Intel(R) HID Event Filter
Input device: Generic (17.0): G502 HERO Gaming Mouse
Input device: Generic (17.0): Converted Portable Device Control device
Input device: Generic (17.0): HIDI2C Device
21:10:29.087 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933
21:10:29.090 [LightFX ] LightFX failed to initialize
21:10:29.100 [SteamStats] RequestCurrentStats success: true
21:10:31.933 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.8157306016655639 os-clock: 15.848000000000001
21:10:31.933 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:10:31.933 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:10:31.934 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
21:10:31.934 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
21:10:31.935 [Lua] *****************************************************************
21:10:31.935 [Lua] ** Initial contents of script_data **
21:10:31.935 [Lua] script_data.beta_level_progression = false
21:10:31.935 [Lua] script_data.build_identifier = b88a289d1769
21:10:31.935 [Lua] script_data.debug_interactions = false
21:10:31.935 [Lua] script_data.disable_debug_draw = true
21:10:31.935 [Lua] script_data.disable_intro_trailer = false
21:10:31.935 [Lua] script_data.disable_tutorial_at_start = false
21:10:31.935 [Lua] script_data.enable_detailed_tooltips = false
21:10:31.935 [Lua] script_data.force_debug_disabled = true
21:10:31.935 [Lua] script_data.force_steam = true
21:10:31.935 [Lua] script_data.hide_fps = true
21:10:31.935 [Lua] script_data.hide_version_info = true
21:10:31.935 [Lua] script_data.matchmaking_debug = true
21:10:31.935 [Lua] script_data.network_debug = true
21:10:31.935 [Lua] script_data.package_debug = true
21:10:31.935 [Lua] script_data.packaged_build = true
21:10:31.935 [Lua] script_data.settings = { }
21:10:31.935 [Lua] script_data.show_fps = false
21:10:31.935 [Lua] script_data.spawn_empty_chest = true
21:10:31.935 [Lua] script_data.telemetry_log_interval = 600
21:10:31.935 [Lua] script_data.test_backend = stage_steam_playfab
21:10:31.935 [Lua] script_data.tobii_button = false
21:10:31.935 [Lua] script_data.use_beta_overlay = false
21:10:31.935 [Lua] script_data.use_local_backend = false
21:10:31.935 [Lua] script_data.use_tech_telemetry = true
21:10:31.935 [Lua] script_data.use_telemetry = true
21:10:31.935 [Lua] *****************************************************************
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
21:10:31.935 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
21:10:31.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:10:31.943 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:10:31.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
21:10:32.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
21:10:32.060 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
21:10:32.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
21:10:32.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
21:10:32.163 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
21:10:32.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
21:10:32.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
21:10:32.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
21:10:32.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
21:10:32.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
21:10:32.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
21:10:32.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
21:10:32.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
21:10:32.579 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
21:10:32.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
21:10:32.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
21:10:32.585 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
21:10:32.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
21:10:32.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
21:10:32.778 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
21:10:32.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
21:10:32.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
21:10:32.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
21:10:32.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
21:10:33.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
21:10:33.142 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
21:10:33.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
21:10:33.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
21:10:33.184 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
21:10:33.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
21:10:34.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
21:10:34.195 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
21:10:34.199 [Lua] Using test backend: stage_steam_playfab
21:10:34.199 [Lua] nil
21:10:34.199 [Lua] table: 000000000005EA80
21:10:34.259 [Lua] [1] = beastmen_minotaur (string)
21:10:34.259 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string)
21:10:34.259 [Lua] [3] = chaos_dummy_sorcerer (string)
21:10:34.259 [Lua] [4] = chaos_vortex (string)
21:10:34.259 [Lua] [5] = skaven_stormfiend_demo (string)
21:10:34.259 [Lua] [6] = skaven_loot_rat (string)
21:10:34.259 [Lua] [7] = chaos_troll (string)
21:10:34.259 [Lua] [8] = chaos_tentacle (string)
21:10:34.259 [Lua] [9] = skaven_stormfiend (string)
21:10:34.259 [Lua] [10] = skaven_rat_ogre (string)
21:10:34.259 [Lua] [11] = chaos_dummy_troll (string)
21:10:34.259 [Lua] [12] = skaven_stormfiend_boss (string)
21:10:34.259 [Lua] [13] = critter_rat (string)
21:10:34.259 [Lua] [14] = skaven_grey_seer (string)
21:10:34.259 [Lua] [15] = skaven_storm_vermin_champion (string)
21:10:34.259 [Lua] [16] = chaos_spawn (string)
21:10:34.259 [Lua] [17] = skaven_explosive_loot_rat (string)
21:10:34.259 [Lua] [18] = skaven_storm_vermin_warlord (string)
21:10:34.259 [Lua] [19] = critter_pig (string)
21:10:34.259 [Lua] [20] = chaos_plague_wave_spawner (string)
21:10:34.259 [Lua] [21] = chaos_exalted_sorcerer (string)
21:10:34.259 [Lua] [22] = chaos_corruptor_sorcerer (string)
21:10:34.259 [Lua] [23] = skaven_poison_wind_globadier (string)
21:10:34.259 [Lua] [24] = chaos_tentacle_sorcerer (string)
21:10:34.259 [Lua] [25] = chaos_exalted_champion_norsca (string)
21:10:34.259 [Lua] [26] = chaos_exalted_champion_warcamp (string)
21:10:34.259 [Lua] [27] = chaos_vortex_sorcerer (string)
21:10:34.259 [Lua] [28] = chaos_plague_sorcerer (string)
21:10:34.259 [Lua] [29] = chaos_warrior (string)
21:10:34.259 [Lua] [30] = skaven_pack_master (string)
21:10:34.259 [Lua] [31] = skaven_gutter_runner (string)
21:10:34.259 [Lua] [32] = skaven_ratling_gunner (string)
21:10:34.259 [Lua] [33] = skaven_warpfire_thrower (string)
21:10:34.259 [Lua] [34] = beastmen_bestigor (string)
21:10:34.259 [Lua] [35] = skaven_storm_vermin_with_shield (string)
21:10:34.259 [Lua] [36] = skaven_plague_monk (string)
21:10:34.259 [Lua] [37] = chaos_raider_tutorial (string)
21:10:34.259 [Lua] [38] = beastmen_gor (string)
21:10:34.259 [Lua] [39] = chaos_raider (string)
21:10:34.259 [Lua] [40] = beastmen_standard_bearer (string)
21:10:34.260 [Lua] [41] = beastmen_ungor_archer (string)
21:10:34.260 [Lua] [42] = beastmen_ungor (string)
21:10:34.260 [Lua] [43] = skaven_storm_vermin (string)
21:10:34.260 [Lua] [44] = beastmen_ungor_dummy (string)
21:10:34.260 [Lua] [45] = beastmen_gor_dummy (string)
21:10:34.260 [Lua] [46] = beastmen_bestigor_dummy (string)
21:10:34.260 [Lua] [47] = chaos_berzerker (string)
21:10:34.260 [Lua] [48] = skaven_storm_vermin_commander (string)
21:10:34.260 [Lua] [49] = beastmen_standard_bearer_crater (string)
21:10:34.260 [Lua] [50] = skaven_clan_rat_tutorial (string)
21:10:34.260 [Lua] [51] = chaos_marauder_tutorial (string)
21:10:34.260 [Lua] [52] = skaven_dummy_clan_rat (string)
21:10:34.260 [Lua] [53] = chaos_marauder_with_shield (string)
21:10:34.260 [Lua] [54] = chaos_marauder (string)
21:10:34.260 [Lua] [55] = skaven_clan_rat_with_shield (string)
21:10:34.260 [Lua] [56] = chaos_fanatic (string)
21:10:34.260 [Lua] [57] = chaos_zombie (string)
21:10:34.260 [Lua] [58] = skaven_clan_rat (string)
21:10:34.260 [Lua] [59] = skaven_dummy_slave (string)
21:10:34.260 [Lua] [60] = skaven_slave (string)
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
21:10:34.306 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
21:10:34.314 [Lua] level display name prologue
21:10:34.314 [Lua] level display name dlc_bogenhafen_city
21:10:34.314 [Lua] level display name dlc_bogenhafen_slum
21:10:34.314 [Lua] level display name cemetery
21:10:34.314 [Lua] level display name forest_ambush
21:10:34.314 [Lua] level display name mines
21:10:34.314 [Lua] level display name nurgle
21:10:34.314 [Lua] level display name dlc_celebrate_crawl
21:10:34.314 [Lua] level display name magnus
21:10:34.314 [Lua] level display name ussingen
21:10:34.314 [Lua] level display name crater
21:10:34.314 [Lua] level display name warcamp
21:10:34.314 [Lua] level display name skittergate
21:10:34.314 [Lua] level display name military
21:10:34.314 [Lua] level display name skaven_stronghold
21:10:34.314 [Lua] level display name elven_ruins
21:10:34.314 [Lua] level display name catacombs
21:10:34.314 [Lua] level display name fort
21:10:34.314 [Lua] level display name farmlands
21:10:34.314 [Lua] level display name plaza
21:10:34.314 [Lua] level display name ground_zero
21:10:34.314 [Lua] level display name bell
21:10:34.718 [Lua] [ConflictSettings] Contained breeds generated in: 0.3539999999999992
21:10:34.822 warning: [ModManager] Mod with id 1391114686ll and path E:\Steam Library\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.822 warning: [ModManager] Mod with id 1395132559ll and path E:\Steam Library\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.856 warning: [ModManager] Mod with id 1653236575ll and path E:\Steam Library\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.856 warning: [ModManager] Mod with id 1422758813ll and path E:\Steam Library\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.856 warning: [ModManager] Mod with id 1497861728ll and path E:\Steam Library\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.856 warning: [ModManager] Mod with id 1423529961ll and path E:\Steam Library\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.856 warning: [ModManager] Mod with id 1619024877ll and path E:\Steam Library\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.865 warning: [ModManager] Mod with id 1649932827ll and path E:\Steam Library\steamapps\workshop\content\552500\1649932827\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.865 warning: [ModManager] Mod with id 1760625272ll and path E:\Steam Library\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.865 warning: [ModManager] Mod with id 1454572219ll and path E:\Steam Library\steamapps\workshop\content\552500\1454572219\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.866 warning: [ModManager] Mod with id 1711488271ll and path E:\Steam Library\steamapps\workshop\content\552500\1711488271\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.868 warning: [ModManager] Mod with id 1391975678ll and path E:\Steam Library\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.868 warning: [ModManager] Mod with id 1678844573ll and path E:\Steam Library\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.868 warning: [ModManager] Mod with id 1384087820ll and path E:\Steam Library\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.868 warning: [ModManager] Mod with id 1425249043ll and path E:\Steam Library\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.868 warning: [ModManager] Mod with id 1381145345ll and path E:\Steam Library\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.870 warning: [ModManager] Mod with id 1391113873ll and path E:\Steam Library\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.871 warning: [ModManager] Mod with id 1707891720ll and path E:\Steam Library\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.871 warning: [ModManager] Mod with id 1476920730ll and path E:\Steam Library\steamapps\workshop\content\552500\1476920730\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.871 warning: [ModManager] Mod with id 1809119506ll and path E:\Steam Library\steamapps\workshop\content\552500\1809119506\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.871 warning: [ModManager] Mod with id 1440499419ll and path E:\Steam Library\steamapps\workshop\content\552500\1440499419\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.871 warning: [ModManager] Mod with id 1525503926ll and path E:\Steam Library\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.873 warning: [ModManager] Mod with id 1468398683ll and path E:\Steam Library\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.874 warning: [ModManager] Mod with id 1398313913ll and path E:\Steam Library\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.874 warning: [ModManager] Mod with id 1445427177ll and path E:\Steam Library\steamapps\workshop\content\552500\1445427177\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.874 warning: [ModManager] Mod with id 1388882435ll and path E:\Steam Library\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.874 warning: [ModManager] Mod with id 1417461746ll and path E:\Steam Library\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.874 warning: [ModManager] Mod with id 1719960960ll and path E:\Steam Library\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.874 warning: [ModManager] Mod with id 1393616748ll and path E:\Steam Library\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:34.874 warning: [ModManager] Mod with id 1393694530ll and path E:\Steam Library\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
21:10:35.019 [Lua]
21:10:35.019 [Lua] [1] = table
21:10:35.019 [Lua] [download_pending] = false (boolean)
21:10:35.019 [Lua] [id] = 1369573612 (string)
21:10:35.019 [Lua] [banned] = false (boolean)
21:10:35.019 [Lua] [author_id] = 58813412 (number)
21:10:35.019 [Lua] [tags] = table
21:10:35.019 [Lua] [1] = approved (string)
21:10:35.019 [Lua] [2] = Tools (string)
21:10:35.019 [Lua] [author] = bIbIbI(rus) (string)
21:10:35.019 [Lua] [sanctioned] = true (boolean)
21:10:35.019 [Lua] [out_of_date] = false (boolean)
21:10:35.019 [Lua] [downloading] = false (boolean)
21:10:35.019 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:10:35.019 [Lua] [num_children] = 0 (number)
21:10:35.019 [Lua] [ugc_status] = 3 (number)
21:10:35.019 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:10:35.019 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
21:10:35.019 [Lua] [installed] = true (boolean)
21:10:35.019 [Lua] [enabled] = true (boolean)
21:10:35.019 [Lua] [name] = Vermintide Mod Framework (string)
21:10:35.019 [Lua] [dependency_error] = (string)
21:10:35.019 [Lua] [2] = table
21:10:35.019 [Lua] [download_pending] = false (boolean)
21:10:35.019 [Lua] [id] = 1374248490 (string)
21:10:35.019 [Lua] [children] = table
21:10:35.019 [Lua] [1] = 1369573612 (string)
21:10:35.019 [Lua] [banned] = false (boolean)
21:10:35.019 [Lua] [author_id] = 45268594 (number)
21:10:35.019 [Lua] [tags] = table
21:10:35.019 [Lua] [1] = approved (string)
21:10:35.019 [Lua] [author] = prop joe (string)
21:10:35.019 [Lua] [sanctioned] = true (boolean)
21:10:35.019 [Lua] [out_of_date] = false (boolean)
21:10:35.019 [Lua] [downloading] = false (boolean)
21:10:35.019 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
21:10:35.019 [Lua] [num_children] = 1 (number)
21:10:35.019 [Lua] [ugc_status] = 3 (number)
21:10:35.019 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
21:10:35.019 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
21:10:35.019 [Lua] [installed] = true (boolean)
21:10:35.019 [Lua] [enabled] = true (boolean)
21:10:35.019 [Lua] [name] = Penlight Lua Libraries (string)
21:10:35.019 [Lua] [dependency_error] = (string)
21:10:35.019 [Lua] [3] = table
21:10:35.019 [Lua] [download_pending] = false (boolean)
21:10:35.019 [Lua] [id] = 1455893647 (string)
21:10:35.019 [Lua] [banned] = false (boolean)
21:10:35.019 [Lua] [author_id] = 38895286 (number)
21:10:35.019 [Lua] [tags] = table
21:10:35.019 [Lua] [1] = applied (string)
21:10:35.019 [Lua] [2] = approved (string)
21:10:35.019 [Lua] [3] = UI (string)
21:10:35.019 [Lua] [4] = QoL (string)
21:10:35.019 [Lua] [author] = Squatting Bear (string)
21:10:35.019 [Lua] [sanctioned] = true (boolean)
21:10:35.019 [Lua] [out_of_date] = false (boolean)
21:10:35.019 [Lua] [downloading] = false (boolean)
21:10:35.019 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
21:10:35.019 [Lua] [num_children] = 0 (number)
21:10:35.019 [Lua] [ugc_status] = 3 (number)
21:10:35.019 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
Changelist:
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
21:10:35.019 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string)
21:10:35.019 [Lua] [installed] = true (boolean)
21:10:35.019 [Lua] [enabled] = true (boolean)
21:10:35.019 [Lua] [name] = Player List Plus (string)
21:10:35.019 [Lua] [dependency_error] = (string)
21:10:35.019 [Lua] [4] = table
21:10:35.019 [Lua] [download_pending] = false (boolean)
21:10:35.019 [Lua] [id] = 1395453301 (string)
21:10:35.019 [Lua] [children] = table
21:10:35.019 [Lua] [1] = 1369573612 (string)
21:10:35.019 [Lua] [banned] = false (boolean)
21:10:35.019 [Lua] [author_id] = 58813412 (number)
21:10:35.019 [Lua] [tags] = table
21:10:35.019 [Lua] [1] = approved (string)
21:10:35.019 [Lua] [2] = QoL (string)
21:10:35.019 [Lua] [author] = bIbIbI(rus) (string)
21:10:35.019 [Lua] [sanctioned] = true (boolean)
21:10:35.019 [Lua] [out_of_date] = false (boolean)
21:10:35.019 [Lua] [downloading] = false (boolean)
21:10:35.019 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
21:10:35.019 [Lua] [num_children] = 1 (number)
21:10:35.019 [Lua] [ugc_status] = 3 (number)
21:10:35.019 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
21:10:35.019 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
21:10:35.019 [Lua] [installed] = true (boolean)
21:10:35.019 [Lua] [enabled] = true (boolean)
21:10:35.019 [Lua] [name] = Skip Intro (string)
21:10:35.019 [Lua] [dependency_error] = (string)
21:10:35.019 [Lua] [5] = table
21:10:35.019 [Lua] [download_pending] = false (boolean)
21:10:35.019 [Lua] [id] = 1397265260 (string)
21:10:35.019 [Lua] [children] = table
21:10:35.019 [Lua] [1] = 1369573612 (string)
21:10:35.019 [Lua] [banned] = false (boolean)
21:10:35.019 [Lua] [author_id] = 26572404 (number)
21:10:35.019 [Lua] [tags] = table
21:10:35.019 [Lua] [1] = approved (string)
21:10:35.019 [Lua] [2] = UI (string)
21:10:35.019 [Lua] [3] = QoL (string)
21:10:35.019 [Lua] [author] = Necrossin (string)
21:10:35.019 [Lua] [sanctioned] = true (boolean)
21:10:35.019 [Lua] [out_of_date] = false (boolean)
21:10:35.019 [Lua] [downloading] = false (boolean)
21:10:35.019 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:10:35.019 [Lua] [num_children] = 1 (number)
21:10:35.019 [Lua] [ugc_status] = 3 (number)
21:10:35.019 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
21:10:35.021 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = true (boolean)
21:10:35.021 [Lua] [name] = Numeric UI (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [6] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1402835022 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 33103900 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = applied (string)
21:10:35.021 [Lua] [2] = approved (string)
21:10:35.021 [Lua] [3] = QoL (string)
21:10:35.021 [Lua] [author] = Badwin (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
21:10:35.021 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = false (boolean)
21:10:35.021 [Lua] [name] = StickyGrim (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [7] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1402962846 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 33103900 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = applied (string)
21:10:35.021 [Lua] [2] = approved (string)
21:10:35.021 [Lua] [3] = UI (string)
21:10:35.021 [Lua] [4] = QoL (string)
21:10:35.021 [Lua] [author] = Badwin (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821850343981/8B888DD6E5DA73B034780DB5D4E4E63FC3970212/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = Adds a small UI element to indicate if your range weapon is currently loaded or not. Never switch to range just to reload again! (string)
21:10:35.021 [Lua] [last_updated] = 10/19/2018 5:17:04 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = true (boolean)
21:10:35.021 [Lua] [name] = LockedAndLoaded (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [8] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1391228174 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 4821406 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = approved (string)
21:10:35.021 [Lua] [2] = UI (string)
21:10:35.021 [Lua] [3] = QoL (string)
21:10:35.021 [Lua] [author] = grasmann (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.8.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
21:10:35.021 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = false (boolean)
21:10:35.021 [Lua] [name] = UI Improvements (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [9] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1502859403 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 96578995 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = applied (string)
21:10:35.021 [Lua] [2] = approved (string)
21:10:35.021 [Lua] [3] = QoL (string)
21:10:35.021 [Lua] [author] = (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
21:10:35.021 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = false (boolean)
21:10:35.021 [Lua] [name] = Notice Key Pickup (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [10] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1487862316 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 45268594 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = approved (string)
21:10:35.021 [Lua] [2] = UI (string)
21:10:35.021 [Lua] [3] = QoL (string)
21:10:35.021 [Lua] [author] = prop joe (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.021 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = true (boolean)
21:10:35.021 [Lua] [name] = Reroll Improvements (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [11] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [version] = unversioned (string)
21:10:35.021 [Lua] [id] = 1495937978 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 96578995 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = approved (string)
21:10:35.021 [Lua] [2] = QoL (string)
21:10:35.021 [Lua] [author] = (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] =
=======================================================================
The option to host private quick play games had to be removed for the mod to get sanctioned.
=======================================================================
Allows you to host a quick play session even if you are playing solo. Other players might still join your lobby.
type [b]/host_toggle[/b] to toggle on and off.
[h1] Update [/h1]
- Added option to use a hotkey to toggle the mod on and off.
- You can now host the weekly challenges with this mod.
[h1] Important [/h1]
As the purpose of the quick play function is to fill open lobbies you will have to actively enable the solo-host-function by typing '/host_toggle' [b] every time you start up [/b] your game (game != lobby).
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
21:10:35.021 [Lua] [last_updated] = 3/4/2019 7:46:29 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = false (boolean)
21:10:35.021 [Lua] [name] = Host Your Own Games (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [12] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1395655171 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 59593500 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = approved (string)
21:10:35.021 [Lua] [2] = QoL (string)
21:10:35.021 [Lua] [3] = Balance/Tweaks (string)
21:10:35.021 [Lua] [author] = Grimalackt (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
21:10:35.021 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = false (boolean)
21:10:35.021 [Lua] [name] = Bot Improvements - Combat (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [13] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1421155919 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 75308424 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = approved (string)
21:10:35.021 [Lua] [author] = th-om (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
21:10:35.021 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
21:10:35.021 [Lua] [installed] = true (boolean)
21:10:35.021 [Lua] [enabled] = false (boolean)
21:10:35.021 [Lua] [name] = Mission timer (string)
21:10:35.021 [Lua] [dependency_error] = (string)
21:10:35.021 [Lua] [14] = table
21:10:35.021 [Lua] [download_pending] = false (boolean)
21:10:35.021 [Lua] [id] = 1388911015 (string)
21:10:35.021 [Lua] [children] = table
21:10:35.021 [Lua] [1] = 1369573612 (string)
21:10:35.021 [Lua] [banned] = false (boolean)
21:10:35.021 [Lua] [author_id] = 4821406 (number)
21:10:35.021 [Lua] [tags] = table
21:10:35.021 [Lua] [1] = approved (string)
21:10:35.021 [Lua] [author] = grasmann (string)
21:10:35.021 [Lua] [sanctioned] = true (boolean)
21:10:35.021 [Lua] [out_of_date] = false (boolean)
21:10:35.021 [Lua] [downloading] = false (boolean)
21:10:35.021 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
21:10:35.021 [Lua] [num_children] = 1 (number)
21:10:35.021 [Lua] [ugc_status] = 3 (number)
21:10:35.021 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
21:10:35.022 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Chat Block (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [15] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1389872347 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 4821406 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [author] = grasmann (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
21:10:35.022 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Simple UI (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [16] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1445717962 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [2] = 1389872347 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 38895286 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = applied (string)
21:10:35.022 [Lua] [2] = approved (string)
21:10:35.022 [Lua] [3] = UI (string)
21:10:35.022 [Lua] [4] = QoL (string)
21:10:35.022 [Lua] [author] = Squatting Bear (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
21:10:35.022 [Lua] [num_children] = 2 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.0
Changelist:
1.1.1: Fix for breakage caused by patch 1.5 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
21:10:35.022 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Loadout Manager (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [17] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1393343095 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [2] = 1374248490 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 45268594 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [author] = prop joe (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
21:10:35.022 [Lua] [num_children] = 2 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.022 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Scoreboard Tweaks (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [18] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1459917022 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 155839973 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [3] = QoL (string)
21:10:35.022 [Lua] [author] = Gohas (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
21:10:35.022 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Parry Indicator (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [19] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1448714756 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 18741013 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = QoL (string)
21:10:35.022 [Lua] [3] = Misc (string)
21:10:35.022 [Lua] [author] = 🔰SkacikPL🗾 (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
21:10:35.022 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = true (boolean)
21:10:35.022 [Lua] [name] = No Wobble (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [20] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1464907434 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 14284923 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [3] = Misc (string)
21:10:35.022 [Lua] [author] = Fracticality (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
--------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)!
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
21:10:35.022 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Armory (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [21] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1497664830 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [2] = 1389872347 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 155839973 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [3] = QoL (string)
21:10:35.022 [Lua] [author] = Gohas (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
21:10:35.022 [Lua] [num_children] = 2 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
21:10:35.022 [Lua] [last_updated] = 2/22/2019 8:04:22 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Item Filter (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [22] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1431393962 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 14284923 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [3] = Misc (string)
21:10:35.022 [Lua] [author] = Fracticality (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
------------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)
- Added zooming via scroll-wheel and camera height panning via shift + left-drag
------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
21:10:35.022 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Bestiary (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [23] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1384066089 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [2] = 1374248490 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 45268594 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = QoL (string)
21:10:35.022 [Lua] [author] = prop joe (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
21:10:35.022 [Lua] [num_children] = 2 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.022 [Lua] [last_updated] = 5/19/2019 11:53:47 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Neuter Ult Effects - CRASHES (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [24] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1467751760 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [2] = 1374248490 (string)
21:10:35.022 [Lua] [3] = 1389872347 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 45268594 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = approved (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [3] = QoL (string)
21:10:35.022 [Lua] [author] = prop joe (string)
21:10:35.022 [Lua] [sanctioned] = true (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
21:10:35.022 [Lua] [num_children] = 3 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
Preset uploading:
Added /ut_upload_settings for those of you who'd like to share your UI Tweaks settings with others. It uploads mod settings to my server, so I can add them them as a preset for other to use in the future.
What it sends: your UI Tweaks settings, screen_resolution, hud_scale value(0-100), is hud_scaling_enabled in options, is_hud_scaling_limited option.
To add a comment to your upload write:
/ut_upload_settings Author Prop Joe. This is my preset that mimics Total War UI.
You'll need to write your name in the comment, otherwise it'll be put up as an anonymous preset.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.022 [Lua] [last_updated] = 5/24/2019 8:54:34 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = UI Tweaks - CRASHES (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [25] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1391114686 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 65038749 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = denied (string)
21:10:35.022 [Lua] [author] = Aussiemon (string)
21:10:35.022 [Lua] [sanctioned] = false (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:10:35.022 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Skip Cutscenes (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [26] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1395132559 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 65038749 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [author] = Aussiemon (string)
21:10:35.022 [Lua] [sanctioned] = false (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
Enemies in the keep will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:10:35.022 [Lua] [last_updated] = 2/21/2019 2:37:25 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Creature Spawner (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [27] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1653236575 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 14284923 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = applied (string)
21:10:35.022 [Lua] [2] = UI (string)
21:10:35.022 [Lua] [3] = Misc (string)
21:10:35.022 [Lua] [author] = Fracticality (string)
21:10:35.022 [Lua] [sanctioned] = false (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more!
Note: This is still a work in progress. Feedback is greatly appreciated!
-----------------------------------------------------------------------------
[h1]Changelog[/h1]
- v0.5.1: Added setting for remembering career customizations between sessions
- v0.5.0: Significant equipment rework.
This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity)
and introduces the ability to have different weapon skins for different careers!
(string)
21:10:35.022 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Vermitannica Beta (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [28] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1422758813 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 65038749 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [author] = Aussiemon (string)
21:10:35.022 [Lua] [sanctioned] = false (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
21:10:35.022 [Lua] [last_updated] = 3/31/2019 11:31:46 PM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = More Items Library (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [29] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1497861728 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 18741013 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = Art (string)
21:10:35.022 [Lua] [2] = Tools (string)
21:10:35.022 [Lua] [3] = Misc (string)
21:10:35.022 [Lua] [author] = 🔰SkacikPL🗾 (string)
21:10:35.022 [Lua] [sanctioned] = false (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
21:10:35.022 [Lua] [last_updated] = 4/15/2019 12:05:37 AM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Photomode (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.022 [Lua] [30] = table
21:10:35.022 [Lua] [download_pending] = false (boolean)
21:10:35.022 [Lua] [id] = 1423529961 (string)
21:10:35.022 [Lua] [children] = table
21:10:35.022 [Lua] [1] = 1369573612 (string)
21:10:35.022 [Lua] [banned] = false (boolean)
21:10:35.022 [Lua] [author_id] = 59593500 (number)
21:10:35.022 [Lua] [tags] = table
21:10:35.022 [Lua] [1] = Game Modes (string)
21:10:35.022 [Lua] [author] = Grimalackt (string)
21:10:35.022 [Lua] [sanctioned] = false (boolean)
21:10:35.022 [Lua] [out_of_date] = false (boolean)
21:10:35.022 [Lua] [downloading] = false (boolean)
21:10:35.022 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
21:10:35.022 [Lua] [num_children] = 1 (number)
21:10:35.022 [Lua] [ugc_status] = 3 (number)
21:10:35.022 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
21:10:35.022 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
21:10:35.022 [Lua] [installed] = true (boolean)
21:10:35.022 [Lua] [enabled] = false (boolean)
21:10:35.022 [Lua] [name] = Deathwish (string)
21:10:35.022 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [31] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1619024877 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 59593500 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = Game Modes (string)
21:10:35.023 [Lua] [2] = applied (string)
21:10:35.023 [Lua] [author] = Grimalackt (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
21:10:35.023 [Lua] [last_updated] = 4/27/2019 9:46:32 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Onslaught (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [32] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1649932827 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 44096463 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = Gamemodes (string)
21:10:35.023 [Lua] [author] = Zaphio (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951852175329480213/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:10:35.023 [Lua] [num_children] = 0 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = [h1]Allows 5 players to be in the same game![/h1]
Given the nature of the changes, it is impossible to enable/disable from in-game. (string)
21:10:35.023 [Lua] [last_updated] = 3/3/2019 2:58:15 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = [Beta] Ubersreik Five (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [33] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1760625272 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 71964233 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = applied (string)
21:10:35.023 [Lua] [2] = QoL (string)
21:10:35.023 [Lua] [author] = raindish (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2
Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties.
[04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns.
(string)
21:10:35.023 [Lua] [last_updated] = 6/4/2019 10:32:03 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Steam Rich Presence (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [34] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1454572219 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 140415807 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = applied (string)
21:10:35.023 [Lua] [author] = tour.dlang.org/ (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/986736921523131783/AF0B5EACD39C6473018941A120D4C352E9936F21/ (string)
21:10:35.023 [Lua] [num_children] = 0 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = This mod makes it so that your actual character level is shown in game to both you and your teammates. Works when not host. (string)
21:10:35.023 [Lua] [last_updated] = 7/27/2018 4:45:14 AM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [35] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1711488271 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 108747267 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = IamLupo (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952983568049741702/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:10:35.023 [Lua] [num_children] = 0 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = This mod will allow you to keep the levels in memory. This means that loading times are really fast.
No more waiting at long loading screens! :D
Options:
- Store Inn Level: When enabled the inn will be loaded much faster after the second time.
- Last played level: When enabled the last played level will be loaded much faster after the second time. (string)
21:10:35.023 [Lua] [last_updated] = 4/13/2019 8:51:01 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = FasterLoading (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [36] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1391975678 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [2] = 1374248490 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 45268594 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = prop joe (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
21:10:35.023 [Lua] [num_children] = 2 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
21:10:35.023 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Item Spawner (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [37] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1678844573 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 45268594 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = Tools (string)
21:10:35.023 [Lua] [author] = prop joe (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
21:10:35.023 [Lua] [num_children] = 0 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.023 [Lua] [last_updated] = 6/2/2019 10:09:42 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Helpers (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [38] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1384087820 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [2] = 1374248490 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 45268594 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = prop joe (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:10:35.023 [Lua] [num_children] = 2 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
21:10:35.023 [Lua] [last_updated] = 5/27/2019 6:21:54 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = True Solo QoL Tweaks (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [39] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1425249043 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [2] = 1374248490 (string)
21:10:35.023 [Lua] [3] = 1389872347 (string)
21:10:35.023 [Lua] [4] = 1422758813 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 45268594 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = prop joe (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
21:10:35.023 [Lua] [num_children] = 4 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.023 [Lua] [last_updated] = 5/24/2019 1:24:58 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Give Weapon (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [40] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1381145345 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 4821406 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = applied (string)
21:10:35.023 [Lua] [author] = grasmann (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
21:10:35.023 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Third Person (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [41] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1391113873 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 65038749 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = applied (string)
21:10:35.023 [Lua] [author] = Aussiemon (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:10:35.023 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = More Hats and Frames (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [42] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1707891720 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 108747267 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = IamLupo (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954109073663965595/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = BlessThisManyPlayers lets you play the game with 15 players.
All the players need this mod to make it work.
This is a project that has been extended from MorePlayers mod but its not been tested by me.
Because its hard to orginize this many players i hope the community will help out and share there result.
This project can easily been extended to 16 players, but i want to have first some feedback before i extend the players.
Chat commands on hero selection:
- /set_profile - Change profile spot
How to use the mod:
- Install the mod and host your game.
- All your friends also need to install the mod. The first 5 players don't need to use any commands to connect to the server.
- The 6e, 7e, 8e, ... friend need to go the 'hero selection' and type in '/set_profile 6' or '/set_profile 7' or '/set_profile 8' to claim the profile.
After they are switched to a different profile they can connect to your server.
Important:
- Don't enable 'Duplicated Character' mod.
- Don't enable 'MorePlayers' mod.
Extra information:
- Bots are set to 7 because when i was developing and extended to 9 bots the game started the lag really hard.
- When your developing on mods and you want to reload the framework. The game will crash.
This is because this version has a custom network_config file injected in the game and it can't be unload.
Last note:
Please post your console log when you crash:
C:\Users\IamLupo\AppData\Roaming\Fatshark\Vermintide 2\console_logs
And save it on here: https://pastebin.com/
Your input is really valuable to make this mod stable. (string)
21:10:35.023 [Lua] [last_updated] = 4/18/2019 11:31:51 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = [Test]BlessThisManyPlayers (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [43] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1476920730 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 155839973 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = Game Modes (string)
21:10:35.023 [Lua] [author] = Gohas (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465297942199617/1DF2BB0C0F2CAFA1A1DDDD868AA65021ADD6EF60/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = [b][i]You should have gone for the head.[/i][/b]
[i]-Thanos[/i]
If you're looking for an extra challenge, this mod changes the game so that enemies are only damaged by:
- melee and ranged headshots
- hits to weakspots (such as the Stormfiend's back)
- bombs
- barrels
Use /headshots in the chat to toggle. Must be hosting and in the keep. Clients do not need to be subscribed to be able to play. However, to see the added UI indications for body shots, clients will need to be subscribed.
Special thanks to Grimalackt! (string)
21:10:35.023 [Lua] [last_updated] = 8/16/2018 1:12:08 AM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Headshot Only Mode (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [44] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1809119506 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 89115684 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = QoL (string)
21:10:35.023 [Lua] [author] = level 3 rat (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359409398672272/F58CC6C72317DA9A49CEEBDD11ABCA694D932461/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Allows you to unequip talents by selecting previously selected talents.
[url=http://i.imgur.com/Pwu7aRa.gifv]Demonstration[/url]
Optionally, you can change talents mid round through mod options.
[url=http://i.imgur.com/i8W2JoN.mp4]Demonstration[/url]
Some code adapted from [url=http://gist.verminti.de/unset_talents/]Vermin Snippets[/url] to support mid round talent changes. (string)
21:10:35.023 [Lua] [last_updated] = 7/22/2019 10:45:09 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Talentless (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [45] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1440499419 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 140415807 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = tour.dlang.org/ (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958588498871255199/6D102CC72AF5427E16662D254A6AAC445EB7DEF1/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Enables friendly fire in Taal's Horn Keep and (optionally) inside the general game (string)
21:10:35.023 [Lua] [last_updated] = 1/15/2019 4:01:23 AM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Fortress Brawl + Melee Friendly Fire (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [46] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1525503926 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 140415807 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = tour.dlang.org/ (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string)
21:10:35.023 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Aussiemon's Free Flight Mod (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [47] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1468398683 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 107014304 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = denied (string)
21:10:35.023 [Lua] [2] = Misc (string)
21:10:35.023 [Lua] [author] = Sir Aiedail (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/960843064105451123/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = Small patch to avoid high damage numbers crashing the game.
The RPC that is used to sync damage between players is limited to 255.75 damage per call. And even though Fatshark had an issue with Shade about this exact damage cap once, they didn't implement the fix in a way that would benefit every source of damage.
This mod mimics the behaviour that Fatshark used to fix Shade's issue in order to allow any source to deal more damage by splitting the synchronizing RPC call into smaller chunks that stay within the defined limit.
[h1]For mod users[/h1]
Even if this mod is not listed as an explicit dependency of any of the mods you installed, it may still be a good idea to install it as a safety measure if you use multiple mods that affect weapon damage.
[h1]For mod authors[/h1]
If it is possible that your mod or a combination with other mods increases weapon damage above 255.75, then it is a good idea to put this mod into your dependencies. Examples of such would be increasing the damage amount in hooks to functions like 'DamageUtils.calculate_damage' or 'GenericHealthExtension.add_damage'.
(string)
21:10:35.023 [Lua] [last_updated] = 8/15/2018 6:36:57 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Damage RPC Fix (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [48] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1398313913 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [2] = 1468398683 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 107014304 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = Game Modes (string)
21:10:35.023 [Lua] [author] = Sir Aiedail (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957464412124593756/E1F0620AEAFF5299EE38A72472203B6EC3F54A72/ (string)
21:10:35.023 [Lua] [num_children] = 2 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = [h1]Enhance your twitch mode experience with several enhancements and new vote options.[/h1]
[h1][b]WARNING:[/b][/h1]
[u]When playing twitch mode, every member of the party has to have this mod enabled/disabled, otherwise you [b]will[/b] crash![/u]
If you are hosting a modded twitch game, make sure all your buddies have the mod enabled as well.
If you join a twitch game, make sure your mod is enabled/disabled depending on the host's settings.
New vote options include, but not limited to:
[list]
[*] Spawning new enemies/enemy combinations
[*] Barrels
[*] Buffs affecting player stats or status
[/list]
... and more to come.
To tweak the twitch experience to your liking, be sure to check out the mod options.
Hover over any of the options to get a detailed explanation of how it will affect your game.
[h1]Have fun![/h1]
(string)
21:10:35.023 [Lua] [last_updated] = 3/28/2019 6:16:00 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Twitch Plus (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [49] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1445427177 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 104255341 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [author] = Orange Chris (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936070882780727524/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:10:35.023 [Lua] [num_children] = 1 (number)
21:10:35.023 [Lua] [ugc_status] = 3 (number)
21:10:35.023 [Lua] [description] = This mod lets you toggle critical hits between Normal, Always, and Never.
May cause issues with Bounty Hunter's passive Blessed Shots. In particular when using the level 15 talent Prize Bounty. (string)
21:10:35.023 [Lua] [last_updated] = 7/19/2018 9:57:43 PM (string)
21:10:35.023 [Lua] [installed] = true (boolean)
21:10:35.023 [Lua] [enabled] = false (boolean)
21:10:35.023 [Lua] [name] = Toggle Crits (string)
21:10:35.023 [Lua] [dependency_error] = (string)
21:10:35.023 [Lua] [50] = table
21:10:35.023 [Lua] [download_pending] = false (boolean)
21:10:35.023 [Lua] [id] = 1388882435 (string)
21:10:35.023 [Lua] [children] = table
21:10:35.023 [Lua] [1] = 1369573612 (string)
21:10:35.023 [Lua] [banned] = false (boolean)
21:10:35.023 [Lua] [author_id] = 4821406 (number)
21:10:35.023 [Lua] [tags] = table
21:10:35.023 [Lua] [1] = applied (string)
21:10:35.023 [Lua] [author] = grasmann (string)
21:10:35.023 [Lua] [sanctioned] = false (boolean)
21:10:35.023 [Lua] [out_of_date] = false (boolean)
21:10:35.023 [Lua] [downloading] = false (boolean)
21:10:35.023 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
21:10:35.024 [Lua] [num_children] = 1 (number)
21:10:35.024 [Lua] [ugc_status] = 3 (number)
21:10:35.024 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
21:10:35.024 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
21:10:35.024 [Lua] [installed] = true (boolean)
21:10:35.024 [Lua] [enabled] = false (boolean)
21:10:35.024 [Lua] [name] = Show Damage (string)
21:10:35.024 [Lua] [dependency_error] = (string)
21:10:35.024 [Lua] [51] = table
21:10:35.024 [Lua] [download_pending] = false (boolean)
21:10:35.024 [Lua] [id] = 1417461746 (string)
21:10:35.024 [Lua] [children] = table
21:10:35.024 [Lua] [1] = 1369573612 (string)
21:10:35.024 [Lua] [2] = 1374248490 (string)
21:10:35.024 [Lua] [banned] = false (boolean)
21:10:35.024 [Lua] [author_id] = 45268594 (number)
21:10:35.024 [Lua] [tags] = table
21:10:35.024 [Lua] [author] = prop joe (string)
21:10:35.024 [Lua] [sanctioned] = false (boolean)
21:10:35.024 [Lua] [out_of_date] = false (boolean)
21:10:35.024 [Lua] [downloading] = false (boolean)
21:10:35.024 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
21:10:35.024 [Lua] [num_children] = 2 (number)
21:10:35.024 [Lua] [ugc_status] = 3 (number)
21:10:35.024 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
21:10:35.024 [Lua] [last_updated] = 4/25/2019 8:20:17 PM (string)
21:10:35.024 [Lua] [installed] = true (boolean)
21:10:35.024 [Lua] [enabled] = false (boolean)
21:10:35.024 [Lua] [name] = Any Weapon (string)
21:10:35.024 [Lua] [dependency_error] = (string)
21:10:35.024 [Lua] [52] = table
21:10:35.024 [Lua] [download_pending] = false (boolean)
21:10:35.024 [Lua] [id] = 1719960960 (string)
21:10:35.024 [Lua] [banned] = false (boolean)
21:10:35.024 [Lua] [author_id] = 71964233 (number)
21:10:35.024 [Lua] [tags] = table
21:10:35.024 [Lua] [author] = raindish (string)
21:10:35.024 [Lua] [sanctioned] = false (boolean)
21:10:35.024 [Lua] [out_of_date] = false (boolean)
21:10:35.024 [Lua] [downloading] = false (boolean)
21:10:35.024 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/835890929044229296/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
21:10:35.024 [Lua] [num_children] = 0 (number)
21:10:35.024 [Lua] [ugc_status] = 3 (number)
21:10:35.024 [Lua] [description] = Tells you whether Deathwish or Onslaught are enabled while in the keep. Also includes a chat command to toggle both: /dwons.
Idea by Ghost.
[04-05-19] Now warns in chat if Spawn Tweaks options are customised. Added option to enable Dwons on boot.
[27-04-19] Added vertical mode. Added syncing state to clients, the UI will now correctly display the state of Deathwish and Onslaught whether you are host or client.
[24-04-19] Because state isn't currently synced the message will now be disabled while you're not the host
[22-04-19] Adding a /dwons chat command which toggles both Deathwish & Onslaught. Added a font size option for the HUD text which can be set to 0 if you don't want to see it. (string)
21:10:35.024 [Lua] [last_updated] = 5/18/2019 5:14:27 PM (string)
21:10:35.024 [Lua] [installed] = true (boolean)
21:10:35.024 [Lua] [enabled] = false (boolean)
21:10:35.024 [Lua] [name] = DwOns QoL (string)
21:10:35.024 [Lua] [dependency_error] = (string)
21:10:35.024 [Lua] [53] = table
21:10:35.024 [Lua] [download_pending] = false (boolean)
21:10:35.024 [Lua] [id] = 1393616748 (string)
21:10:35.024 [Lua] [children] = table
21:10:35.024 [Lua] [1] = 1369573612 (string)
21:10:35.024 [Lua] [banned] = false (boolean)
21:10:35.024 [Lua] [author_id] = 45268594 (number)
21:10:35.024 [Lua] [tags] = table
21:10:35.024 [Lua] [author] = prop joe (string)
21:10:35.024 [Lua] [sanctioned] = false (boolean)
21:10:35.024 [Lua] [out_of_date] = false (boolean)
21:10:35.024 [Lua] [downloading] = false (boolean)
21:10:35.024 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
21:10:35.024 [Lua] [num_children] = 1 (number)
21:10:35.024 [Lua] [ugc_status] = 3 (number)
21:10:35.024 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.024 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
21:10:35.024 [Lua] [installed] = true (boolean)
21:10:35.024 [Lua] [enabled] = false (boolean)
21:10:35.024 [Lua] [name] = Deed Mutators Selector (string)
21:10:35.024 [Lua] [dependency_error] = (string)
21:10:35.024 [Lua] [54] = table
21:10:35.024 [Lua] [download_pending] = false (boolean)
21:10:35.024 [Lua] [id] = 1393694530 (string)
21:10:35.024 [Lua] [children] = table
21:10:35.024 [Lua] [1] = 1369573612 (string)
21:10:35.024 [Lua] [2] = 1374248490 (string)
21:10:35.024 [Lua] [3] = 1389872347 (string)
21:10:35.024 [Lua] [banned] = false (boolean)
21:10:35.024 [Lua] [author_id] = 45268594 (number)
21:10:35.024 [Lua] [tags] = table
21:10:35.024 [Lua] [author] = prop joe (string)
21:10:35.024 [Lua] [sanctioned] = false (boolean)
21:10:35.024 [Lua] [out_of_date] = false (boolean)
21:10:35.024 [Lua] [downloading] = false (boolean)
21:10:35.024 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
21:10:35.024 [Lua] [num_children] = 3 (number)
21:10:35.024 [Lua] [ugc_status] = 3 (number)
21:10:35.024 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:10:35.024 [Lua] [last_updated] = 8/3/2019 1:49:23 PM (string)
21:10:35.024 [Lua] [installed] = true (boolean)
21:10:35.024 [Lua] [enabled] = false (boolean)
21:10:35.024 [Lua] [name] = Spawn Tweaks (string)
21:10:35.024 [Lua] [dependency_error] = (string)
21:10:35.024 [Lua]
21:10:35.024 [Lua]
21:10:35.024 [Lua] [1467751760] = 23 (number)
21:10:35.024 [Lua] [1384066089] = 22 (number)
21:10:35.024 [Lua] [1459917022] = 20 (number)
21:10:35.024 [Lua] [1391228174] = 11 (number)
21:10:35.024 [Lua] [1402835022] = 6 (number)
21:10:35.024 [Lua] [1389872347] = 15 (number)
21:10:35.024 [Lua] [1455893647] = 12 (number)
21:10:35.024 [Lua] [1431393962] = 17 (number)
21:10:35.024 [Lua] [1495937978] = 0 (number)
21:10:35.024 [Lua] [1497664830] = 21 (number)
21:10:35.024 [Lua] [1448714756] = 19 (number)
21:10:35.024 [Lua] [1464907434] = 18 (number)
21:10:35.024 [Lua] [1487862316] = 10 (number)
21:10:35.024 [Lua] [1388911015] = 16 (number)
21:10:35.024 [Lua] [1502859403] = 9 (number)
21:10:35.024 [Lua] [1374248490] = 5 (number)
21:10:35.024 [Lua] [1395453301] = 8 (number)
21:10:35.024 [Lua] [1393343095] = 4 (number)
21:10:35.024 [Lua] [1445717962] = 2 (number)
21:10:35.024 [Lua] [1369573612] = 14 (number)
21:10:35.024 [Lua] [1402962846] = 1 (number)
21:10:35.024 [Lua] [1397265260] = 13 (number)
21:10:35.024 [Lua] [1421155919] = 3 (number)
21:10:35.024 [Lua] [1395655171] = 7 (number)
21:10:35.024 [Lua]
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1391114686, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1395132559, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1653236575, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1422758813, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1497861728, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1423529961, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1619024877, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1649932827, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1760625272, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1454572219, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1711488271, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1391975678, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1678844573, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1384087820, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1425249043, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1381145345, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1391113873, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1707891720, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1476920730, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1809119506, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1440499419, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1525503926, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1468398683, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1398313913, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1445427177, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1388882435, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1417461746, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1719960960, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1393616748, not in downloaded list
21:10:35.024 [Lua] [ModManager][error] Trying to load mod with steam id 1393694530, not in downloaded list
21:10:35.041 [Lua]
21:10:35.041 [Lua] [1467751760] = 23 (number)
21:10:35.041 [Lua] [1384066089] = 22 (number)
21:10:35.041 [Lua] [1459917022] = 20 (number)
21:10:35.041 [Lua] [1391228174] = 11 (number)
21:10:35.041 [Lua] [1402835022] = 6 (number)
21:10:35.041 [Lua] [1389872347] = 15 (number)
21:10:35.041 [Lua] [1455893647] = 12 (number)
21:10:35.041 [Lua] [1431393962] = 17 (number)
21:10:35.041 [Lua] [1495937978] = 0 (number)
21:10:35.041 [Lua] [1497664830] = 21 (number)
21:10:35.041 [Lua] [1448714756] = 19 (number)
21:10:35.041 [Lua] [1464907434] = 18 (number)
21:10:35.041 [Lua] [1487862316] = 10 (number)
21:10:35.041 [Lua] [1388911015] = 16 (number)
21:10:35.041 [Lua] [1502859403] = 9 (number)
21:10:35.041 [Lua] [1374248490] = 5 (number)
21:10:35.041 [Lua] [1395453301] = 8 (number)
21:10:35.041 [Lua] [1393343095] = 4 (number)
21:10:35.041 [Lua] [1445717962] = 2 (number)
21:10:35.041 [Lua] [1369573612] = 14 (number)
21:10:35.041 [Lua] [1402962846] = 1 (number)
21:10:35.041 [Lua] [1397265260] = 13 (number)
21:10:35.041 [Lua] [1421155919] = 3 (number)
21:10:35.041 [Lua] [1395655171] = 7 (number)
21:10:35.041 [Lua]
21:10:35.041 [Lua] <>modded = true<>
21:10:35.041 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
21:10:35.133 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:10:35.154 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:10:35.154 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0178e810)
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0178e930)
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02376f60)
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x023770f0)
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3f290)
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0ae3f480)
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8c9db0)
21:10:35.156 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c8c9f60)
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c89b0)
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0af00a70)
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3580)
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0ba5df20)
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3620)
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0aef3560)
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:10:35.157 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cc0dd60)
21:10:35.157 [Lua] <>modded = true<>
21:10:35.159 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
21:10:35.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
21:10:35.223 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
21:10:35.224 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
21:10:35.224 [Lua] <>modded = true<>
21:10:35.239 [Lua] <>Mod:1455893647:Player List Plus = true<>
21:10:35.282 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
21:10:35.292 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
21:10:35.293 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0afc0cd0)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0afc0dc0)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0afc0ff0)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0afc0f00)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [SimpleInventoryExtension] (Origin: function: 0x0118dfa0)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0118e370)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [PlayerUnitAttachmentExtension] (Origin: function: 0x007571a0)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00757340)
21:10:35.293 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [TalentExtension] (Origin: function: 0x022afd90)
21:10:35.294 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x022afdb0)
21:10:35.294 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
21:10:35.294 [Lua] <>modded = true<>
21:10:35.294 [Lua] <>Mod:1395453301:Skip Intro = true<>
21:10:35.298 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
21:10:35.299 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
21:10:35.300 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
21:10:35.300 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0233ef00)
21:10:35.300 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0233f0b0)
21:10:35.300 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
21:10:35.300 [Lua] <>modded = true<>
21:10:35.315 [Lua] <>Mod:1397265260:Numeric UI = true<>
21:10:35.336 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
21:10:35.341 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
21:10:35.341 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
21:10:35.341 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
21:10:35.341 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b119640)
21:10:35.341 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b11a900)
21:10:35.341 [Lua] <>modded = true<>
21:10:35.347 [Lua] <>Mod:1402962846:LockedAndLoaded = true<>
21:10:35.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0d8836592d9c1e0a]`
21:10:35.382 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0d8836592d9c1e0a].#ID[3fcdd69156a46417]`
21:10:35.382 [Lua] Init VMF mod 'LockedAndLoaded' [workshop_name: 'LockedAndLoaded', workshop_id: 1402962846]
21:10:35.382 [Lua] [MOD][LockedAndLoaded][INFO] Using deprecated widget definitions. Please, update your mod.
21:10:35.382 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a5256e0)
21:10:35.382 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0a77ab30)
21:10:35.382 [Lua] [MOD][LockedAndLoaded][INFO] (hook): Hooking 'event_game_started' from [StateInGameRunning] (Origin: function: 0x0a77ab50)
21:10:35.382 [Lua] [MOD][LockedAndLoaded][INFO] (hooks): Enabling all hooks for mod: LockedAndLoaded
21:10:35.382 [Lua] <>modded = true<>
21:10:35.408 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
21:10:35.444 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
21:10:35.455 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
21:10:35.455 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
21:10:35.455 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b49c670)
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b49c650)
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b49c5f0)
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b49c410)
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b4800e0)
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b4800c0)
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b480060)
21:10:35.456 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b47fe80)
21:10:35.456 [Lua] <>modded = true<>
21:10:35.457 [Lua] <>Mod:1448714756:No Wobble = true<>
21:10:35.461 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
21:10:35.465 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
21:10:35.465 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
21:10:35.465 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
21:10:35.465 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02db7750)
21:10:35.465 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
21:10:35.467 [Lua] <>project = vermintide 2<>
21:10:35.467 [Lua] <>build = release<>
21:10:35.467 [Lua] <>platform = win32<>
21:10:35.467 [Lua] <>title_id = 5107<>
21:10:35.467 [Lua] <>content_revision = 137132<>
21:10:35.467 [Lua] <>engine_revision = b88a289d1769<>
21:10:35.467 [Lua] <>release_version = 2.0.2<>
21:10:35.467 [Lua] <>rendering_backend = dx12<>
21:10:35.467 [Lua] <>teamcity_build_id = 45263<>
21:10:35.467 [Lua] <>steam_id = 11000010971996a<>
21:10:35.468 [Lua] <>steam_profile_name = Royale with Cheese<>
21:10:35.468 [Lua] <>machine_id = 0a1f2040-0f47-4327-8cca-2ff9e930fd32<>
21:10:35.468 [Lua] [Boot] Application build: release
21:10:35.468 [Lua] [Boot] Content revision: 137132
21:10:35.468 [Lua] [Boot] Engine revision: b88a289d1769
21:10:35.468 [Lua] [Boot] Release version: 2.0.2
21:10:35.469 [Lua] [Boot] User ID: 11000010971996a Royale with Cheese
21:10:35.473 [Lua] [SmokeTest] Disabled
21:10:35.473 [Lua] initializing mechanism to: adventure
21:10:35.473 [Lua] Game:setup() total time: 0.0060000000000002
21:10:35.473 [Lua] handle rev info: 0
21:10:35.473 [Lua] handle gfx quality: 0
21:10:35.473 [Lua] default settings: 0
21:10:35.473 [Lua] user settings: 0
21:10:35.473 [Lua] set frame times: 0
21:10:35.473 [Lua] init random: 0
21:10:35.473 [Lua] managers: 0.0049999999999990052
21:10:35.473 [Lua]
21:10:35.473 [Lua] unaccounted: 0.0010000000000012221
21:10:35.473 [Lua] [Boot] use baked enemy meshes: false
21:10:35.474 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:10:35.474 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:10:35.474 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:10:35.474 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:10:35.474 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:10:35.474 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:10:35.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:10:35.474 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:10:35.474 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:10:35.474 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:10:35.474 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:10:35.474 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
21:10:35.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:10:35.721 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:10:35.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:10:36.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:10:36.042 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:10:36.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:10:36.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:10:36.142 [Lua] [PackageManager] Force_load: resource_packages/menu
21:10:36.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:10:36.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:10:36.228 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:10:36.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:10:36.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:10:36.596 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:10:36.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:10:36.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:10:36.748 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
21:10:36.748 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
21:10:36.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:10:36.917 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:10:36.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:10:37.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:10:37.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:10:37.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:10:37.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:10:37.931 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:10:37.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:10:38.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:10:38.589 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:10:38.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:10:38.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:10:38.759 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
21:10:38.760 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x012cd750)
21:10:38.760 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02982b30)
21:10:38.760 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0266f2c0)
21:10:38.760 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x01f5d8d0)
21:10:38.760 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:10:38.760 [Lua] [Gamestate] Enter StateTitleScreen
21:10:38.762 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:10:38.762 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:10:38.762 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:10:38.762 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:10:38.762 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:10:38.763 warning: [Lua] CHAT FONT SIZE DISABLED
21:10:38.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1391114686, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1395132559, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1653236575, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1422758813, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1497861728, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1423529961, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1619024877, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1649932827, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1760625272, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1454572219, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1711488271, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1391975678, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1678844573, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1384087820, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1425249043, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1381145345, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1391113873, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1707891720, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1476920730, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1809119506, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1440499419, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1525503926, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1468398683, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1398313913, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1445427177, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1388882435, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1417461746, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1719960960, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1393616748, not in downloaded list
21:10:38.776 [Lua] [ChatManager][1]System: [ModManager][error] Trying to load mod with steam id 1393694530, not in downloaded list
21:10:38.776 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:10:38.776 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:10:38.776 [Save] Loading `save_data`
21:10:38.777 [Save] Load done
21:10:38.794 [Lua] [BackendManagerPlayFab] Backend Enabled
21:10:39.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:10:39.065 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:10:39.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:10:39.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:10:39.437 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:10:39.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:10:39.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:10:39.707 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:10:39.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:10:39.898 [Lua] <>playfab_id = A2EBCF58AE1B9418<>
21:10:40.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:10:40.010 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:10:40.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:10:40.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:10:40.077 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:10:40.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:10:40.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:10:40.554 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:10:40.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:10:40.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:10:40.601 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:10:40.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:10:40.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:10:40.643 [Lua] [PackageManager] Force_load: resource_packages/careers
21:10:40.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:10:40.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:10:40.694 [Lua] [PackageManager] Force_load: resource_packages/decals
21:10:40.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:10:40.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:10:40.779 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:10:40.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:10:41.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:10:41.572 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:10:41.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
21:10:42.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
21:10:42.680 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
21:10:42.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:10:42.745 [Lua] Populating data for character 1 15
21:10:42.890 [Lua] Requesting character data for index 2 15
21:10:42.890 [Lua] Populating data for character 2 15
21:10:43.026 [Lua] Requesting character data for index 3 15
21:10:43.026 [Lua] Populating data for character 3 15
21:10:43.097 [Lua] Requesting character data for index 4 15
21:10:43.097 [Lua] Populating data for character 4 15
21:10:43.210 [Lua] Requesting character data for index 5 15
21:10:43.210 [Lua] Populating data for character 5 15
21:10:43.293 [Lua] Requesting character data for index 6 15
21:10:43.293 [Lua] Populating data for character 6 15
21:10:43.453 [Lua] Requesting character data for index 7 15
21:10:43.453 [Lua] Populating data for character 7 15
21:10:43.552 [Lua] Requesting character data for index 8 15
21:10:43.552 [Lua] Populating data for character 8 15
21:10:43.637 [Lua] Requesting character data for index 9 15
21:10:43.637 [Lua] Populating data for character 9 15
21:10:43.721 [Lua] Requesting character data for index 10 15
21:10:43.721 [Lua] Populating data for character 10 15
21:10:43.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:10:43.738 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:10:43.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:10:43.805 [Lua] Requesting character data for index 11 15
21:10:43.805 [Lua] Populating data for character 11 15
21:10:43.907 [Lua] Requesting character data for index 12 15
21:10:43.907 [Lua] Populating data for character 12 15
21:10:43.991 [Lua] Requesting character data for index 13 15
21:10:43.991 [Lua] Populating data for character 13 15
21:10:44.074 [Lua] Requesting character data for index 14 15
21:10:44.074 [Lua] Populating data for character 14 15
21:10:44.175 [Lua] Requesting character data for index 15 15
21:10:44.175 [Lua] Populating data for character 15 15
21:10:44.669 [Lua] Player statistics loaded!
21:10:44.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:10:44.681 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:10:44.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:10:44.682 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:10:44.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:10:44.801 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:10:44.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
21:10:44.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
21:10:44.851 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
21:10:44.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
21:10:45.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
21:10:45.255 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
21:10:45.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:10:45.713 [Lua] [Managers] Destroying state managers...
21:10:45.713 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
21:10:45.713 [Lua] [Gamestate] Enter state StateLoading
21:10:45.717 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
21:10:45.717 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:10:45.717 [Lua] [LobbyManager] Setting up network options
21:10:45.717 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:10:45.717 [Lua] registering RPCs
21:10:45.717 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
21:10:45.717 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
21:10:45.718 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:10:45.718 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:10:45.718 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
21:10:45.718 [Lua] [LevelTransitionHandler] load_level inn_level
21:10:45.718 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
21:10:45.718 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
21:10:45.718 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
21:10:45.718 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
21:10:45.718 [SteamVoipRoom] Creating room 506b0cfd3dc06a38
21:10:45.718 [SteamVoipRoom] Joining room 506b0cfd3dc06a38
21:10:45.722 [EAC] EAC server 11000010971996a is initializing
21:10:45.737 [EAC] Server is also client 11000010971996a
21:10:45.737 [EACServer] [SetLogCallback] Procedure: 00007FF6DAC84E70 LogLevel: Info.
21:10:45.737 [Lua] ### Created peer state machine for 11000010971996a
21:10:45.737 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
21:10:45.737 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
21:10:45.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
21:10:45.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:10:45.738 warning: [Application] Application.update_render_world is deprecated.
21:10:45.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
21:10:45.740 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:10:45.740 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:10:45.740 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
21:10:45.740 [Lua] Set lobby begin:
21:10:45.740 [Lua] Set lobby end.
21:10:45.740 [Lua] [PSM] Peer 11000010971996a joined. Want to use profile index "3"
21:10:45.740 [Lua] [LobbyHost] Changed state from 0 to creating
21:10:45.871 [SteamLobby] Detected added member 11000010971996a
21:10:45.873 [Lua] [LobbyHost] Changed state from creating to joined
21:10:45.873 [Lua] [PartyManager] Leader is set to 11000010971996a
21:10:45.873 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010971996a my_peer_id:11000010971996a
21:10:45.873 [Lua] [ChatManager] Registering channel 1
21:10:45.873 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010971996a, own_peer_id=11000010971996a)
21:10:45.873 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010971996a, own_peer_id=11000010971996a)
21:10:45.873 [Lua] [PartyManager] network_context_created (server_peer_id=11000010971996a, own_peer_id=11000010971996a)
21:10:45.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
21:10:45.878 [Lua] [NetworkServer] Changing num_players from nil to 1
21:10:45.878 [Lua] Players: 1
21:10:45.878 [Lua] Set lobby begin:
21:10:45.878 [Lua] Lobby data num_players = 1
21:10:45.878 [Lua] Lobby data level_key = inn_level
21:10:45.878 [Lua] Lobby data game_mode = 3
21:10:45.878 [Lua] Lobby data matchmaking = false
21:10:45.878 [Lua] Set lobby end.
21:10:45.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:10:45.909 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:10:45.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:10:45.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:10:45.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:10:45.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:10:45.947 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
21:10:45.978 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:10:47.739 [Lua] player (11000010971996a,1) was put into party 0
21:10:47.739 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010971996a
21:10:47.740 [Lua] [StateLoading] got rpc_load_level 49 inn_level
21:10:54.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:10:54.261 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:10:54.278 [Lua] [LevelTransitionHandler] Level load completed!
21:10:54.279 [Lua] [EnemyPackageLoader] setup_startup_enemies
21:10:54.279 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:10:54.279 [Lua] ### Sending rpc_level_loaded
21:10:54.279 [Lua] #### Has state machine: true, sender: 11000010971996a, level_id: 49
21:10:54.279 [Lua] Peer 11000010971996a has loaded the level and all enemies are loaded
21:10:54.279 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:10:54.279 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:10:54.295 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010971996a inventory_sync_id:0 my_peer_id:11000010971996a
21:10:54.296 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010971996a inventory_sync_id:0 my_peer_id:11000010971996a
21:10:54.312 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
21:10:54.313 [Lua] ### Sending rpc_level_loaded
21:10:54.313 [Lua] #### Has state machine: false, sender: 11000010971996a, level_id: 49
21:10:54.313 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:10:55.327 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:10:55.327 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:10:55.327 [Lua] Set lobby begin:
21:10:55.327 [Lua] Lobby data host = 11000010971996a
21:10:55.327 [Lua] Lobby data level_key = inn_level
21:10:55.327 [Lua] Lobby data game_mode = 3
21:10:55.327 [Lua] Lobby data country_code = CA
21:10:55.328 [Lua] Lobby data unique_server_name = Royale with Cheese
21:10:55.328 [Lua] Lobby data num_players = 1
21:10:55.328 [Lua] Lobby data matchmaking = false
21:10:55.328 [Lua] Set lobby end.
21:10:55.328 [Lua] [Managers] Destroying state managers...
21:10:55.331 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:10:55.331 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
21:10:55.331 [Lua] [Gamestate] Enter StateIngame HOST
21:10:55.331 [Lua] <>level = inn_level<>
21:10:55.331 [Lua] Set lobby begin:
21:10:55.331 [Lua] Lobby data host = 11000010971996a
21:10:55.331 [Lua] Lobby data level_key = inn_level
21:10:55.331 [Lua] Lobby data game_mode = 3
21:10:55.331 [Lua] Lobby data selected_level_key = inn_level
21:10:55.331 [Lua] Lobby data country_code = CA
21:10:55.331 [Lua] Lobby data unique_server_name = Royale with Cheese
21:10:55.331 [Lua] Lobby data num_players = 1
21:10:55.331 [Lua] Lobby data matchmaking = false
21:10:55.331 [Lua] Set lobby end.
21:10:55.332 [Umbra] Init version: 3.4.15 :: 16 threads
21:10:55.332 [Lua] [StateIngame] Server ingame
21:10:55.336 [Lua] Set lobby begin:
21:10:55.336 [Lua] Lobby data level_key = inn_level
21:10:55.336 [Lua] Lobby data selected_level_key = inn_level
21:10:55.336 [Lua] Lobby data unique_server_name = Royale with Cheese
21:10:55.336 [Lua] Lobby data matchmaking = false
21:10:55.336 [Lua] Lobby data host = 11000010971996a
21:10:55.336 [Lua] Lobby data country_code = CA
21:10:55.336 [Lua] Lobby data game_mode = 3
21:10:55.336 [Lua] Lobby data difficulty = normal
21:10:55.337 [Lua] Lobby data num_players = 1
21:10:55.337 [Lua] Set lobby end.
21:10:55.337 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
21:10:55.337 [Lua] [LobbyAux] Making combined_hash: 19e2005e23f3fd from network_hash=caf66d1028306f24, trunk_revision=137132, engine_revision=b88a289d1769, project_hash=bulldozer
21:10:55.337 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:10:55.337 [Lua] [Matchmaking] initializing
21:10:55.337 [Lua] [Matchmaking] my_peer_id: 11000010971996a, I am server
21:10:55.337 [Lua] [Matchmaking] register rpcs
21:10:55.337 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:10:55.337 [Lua] [GameNetworkManager] My own peer_id = 11000010971996a
21:10:55.337 [Lua] [GameNetworkManager] self.is_server = true
21:10:55.337 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
21:10:55.337 [Network] Setting artificial MTU limit to 65536
21:10:55.342 [Lua] Switching ConflictSettings: to: disabled
21:10:55.342 [Lua] pacing=disabled
21:10:55.342 [Lua] roaming=nil
21:10:55.342 [Lua] specials=disabled
21:10:55.342 [Lua] debug_color=black
21:10:55.342 [Lua] pack_spawning=disabled
21:10:55.342 [Lua] contained_breeds=nil
21:10:55.342 [Lua] disabled=true
21:10:55.342 [Lua] boss=disabled
21:10:55.342 [Lua] horde=disabled
21:10:55.342 [Lua] name=disabled
21:10:55.342 [Lua] intensity=disabled
21:10:55.342 [Lua] ---
21:10:55.343 [Lua] [LevelAnalysis] set_random_seed( 844851)
21:10:55.347 [Lua] [AIInterestPointSystem] Level Seed: 844851
21:10:55.347 [Lua]
21:10:55.347 [Lua] [entity_system_bag] = table
21:10:55.347 [Lua] [entity_system_bag] = metatable
21:10:55.347 [Lua] [startup_data] = table
21:10:55.347 [Lua] [entity_manager] = table
21:10:55.348 [Lua] [entity_manager] = metatable
21:10:55.348 [Lua] [unit_spawner] = table
21:10:55.348 [Lua] [unit_spawner] = metatable
21:10:55.348 [Lua] [unit_storage] = table
21:10:55.348 [Lua] [unit_storage] = metatable
21:10:55.348 [Lua] [dice_keeper] = table
21:10:55.348 [Lua] [dice_keeper] = metatable
21:10:55.348 [Lua] [is_server] = true (boolean)
21:10:55.348 [Lua] [world] = [World]
21:10:55.348 [Lua] [system_api] = table
21:10:55.348 [Lua] [entity_system] = table
21:10:55.348 [Lua] [entity_system] = metatable
21:10:55.348 [Lua] [network_lobby] = table
21:10:55.348 [Lua] [network_lobby] = metatable
21:10:55.348 [Lua] [profile_synchronizer] = table
21:10:55.348 [Lua] [profile_synchronizer] = metatable
21:10:55.348 [Lua] [level_transition_handler] = table
21:10:55.348 [Lua] [level_transition_handler] = metatable
21:10:55.348 [Lua] [num_local_human_players] = 1 (number)
21:10:55.348 [Lua] [statistics_db] = table
21:10:55.348 [Lua] [statistics_db] = metatable
21:10:55.348 [Lua] [network_server] = table
21:10:55.348 [Lua] [network_server] = metatable
21:10:55.348 [Lua] [input_manager] = table
21:10:55.348 [Lua] [input_manager] = metatable
21:10:55.348 [Lua] [network_clock] = table
21:10:55.348 [Lua] [network_clock] = metatable
21:10:55.348 [Lua] [network_transmit] = table
21:10:55.348 [Lua] [network_transmit] = metatable
21:10:55.348 [Lua] [free_flight_manager] = table
21:10:55.348 [Lua] [free_flight_manager] = metatable
21:10:55.348 [Lua] [network_manager] = table
21:10:55.348 [Lua] [network_manager] = metatable
21:10:55.348 [Lua] [network_event_delegate] = table
21:10:55.348 [Lua] [network_event_delegate] = metatable
21:10:55.348 [Lua]
21:10:55.348 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:10:55.352 [Lua] [AchievementManager] Achievements using the steam platform
21:10:55.352 [Lua] [StateIngame] Level seed: 844851
21:10:55.352 [World] Spawning level.
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kruber_painting_wood_base_2, async-read,
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_1, async-read,
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:10:55.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:10:55.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:10:55.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:10:55.624 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:10:55.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_5, async-read,
21:10:55.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_4, async-read,
21:10:55.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
21:10:55.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read,
21:10:55.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read,
21:10:55.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
21:10:55.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bugmans_painting_wood_base_1, async-read,
21:10:55.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_3, async-read,
21:10:55.626 [Lua] [LevelAnalysis] set_random_seed( 844851)
21:10:55.640 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:10:55.640 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
21:10:55.641 [Lua] [IngameUI] init
21:10:55.655 [SteamVoipClient] select_out(11000010971996a, off)
21:10:55.691 [Lua] [Matchmaking] Cancelling matchmaking
21:10:55.691 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:10:55.692 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:10:55.692 [Lua] Set lobby begin:
21:10:55.692 [Lua] Lobby data level_key = inn_level
21:10:55.692 [Lua] Lobby data power_level = 0
21:10:55.692 [Lua] Lobby data selected_level_key = inn_level
21:10:55.692 [Lua] Lobby data unique_server_name = Royale with Cheese
21:10:55.692 [Lua] Lobby data matchmaking = false
21:10:55.692 [Lua] Lobby data host = 11000010971996a
21:10:55.692 [Lua] Lobby data country_code = CA
21:10:55.692 [Lua] Lobby data game_mode = 3
21:10:55.692 [Lua] Lobby data difficulty = normal
21:10:55.692 [Lua] Lobby data num_players = 1
21:10:55.692 [Lua] Set lobby end.
21:10:55.693 [Flow] complete_skittergate_legend true
21:10:55.693 [Flow] complete_all_helmgart_levels_recruit true
21:10:55.694 [Flow] WitchHunterLevel:30
21:10:55.694 [Flow] LeaderYes
21:10:55.695 [Flow] ALL PC XP:225110
21:10:55.695 [Flow] Has "bogenhafen" DLC:true
21:10:55.695 [Flow] WH XP:44850
21:10:55.695 [Flow] Number of crafted items:18465
21:10:55.695 [Flow] Has "pre_order" DLC:true
21:10:55.695 [Flow] Sum of Powe Levels:1500
21:10:55.695 [Flow] lodestone diff 1:false
21:10:55.695 [Flow] magnus and forest activated
21:10:55.695 [Flow] magnus and forest activated
21:10:55.695 [Flow] cemetery and forest activated
21:10:55.695 [Flow] magnus and cemetery
21:10:55.695 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:10:55.695 [Flow] ALL RUNES ACTIVATED
21:10:55.695 [Flow] magnus and forest activated
21:10:55.695 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:10:55.695 [Flow] ALL RUNES ACTIVATED
21:10:55.695 [Flow] cemetery and forest activated
21:10:55.695 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:10:55.695 [Flow] ALL RUNES ACTIVATED
21:10:55.695 [Flow] magnus and forest activated
21:10:55.695 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:10:55.695 [Flow] ALL RUNES ACTIVATED
21:10:55.695 [Flow] magnus and cemetery
21:10:55.695 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:10:55.695 [Flow] ALL RUNES ACTIVATED
21:10:55.695 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:10:55.697 [Lua] CurrentConflictSettings disabled
21:10:55.697 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:10:55.700 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:10:55.700 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:10:55.700 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:10:55.700 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
21:10:55.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:10:55.702 [Lua] MUSIC: nil -> explore
21:10:56.304 [Lua] player (11000010971996a,1) was put into party 1
21:10:56.304 [Lua] Assigning peer(11000010971996a:1) to profile(3) career(3)
21:10:56.304 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010971996a) local_player_id(1) profile_index(3) career_index(3)
21:10:56.304 [Lua] Set lobby begin:
21:10:56.304 [Lua] Lobby data level_key = inn_level
21:10:56.304 [Lua] Lobby data power_level = 0
21:10:56.304 [Lua] Lobby data selected_level_key = inn_level
21:10:56.304 [Lua] Lobby data difficulty = normal
21:10:56.304 [Lua] Lobby data player_slot_4 = 0:0
21:10:56.304 [Lua] Lobby data unique_server_name = Royale with Cheese
21:10:56.304 [Lua] Lobby data matchmaking = false
21:10:56.304 [Lua] Lobby data host = 11000010971996a
21:10:56.304 [Lua] Lobby data country_code = CA
21:10:56.304 [Lua] Lobby data game_mode = 3
21:10:56.304 [Lua] Lobby data player_slot_5 = 0:0
21:10:56.304 [Lua] Lobby data player_slot_2 = 0:0
21:10:56.304 [Lua] Lobby data player_slot_1 = 0:0
21:10:56.304 [Lua] Lobby data player_slot_3 = 11000010971996a:1
21:10:56.304 [Lua] Lobby data num_players = 1
21:10:56.304 [Lua] Set lobby end.
21:10:56.304 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010971996a | bw:0 | es:0
21:10:56.305 [Lua]
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean)
21:10:56.305 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon] = false (boolean)
21:10:56.305 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04] = false (boolean)
21:10:56.305 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
21:10:56.305 [Lua]
21:10:56.305 [Lua]
21:10:56.305 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean)
21:10:56.305 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:10:56.305 [Lua] [resource_packages/careers/dr_slayer] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean)
21:10:56.305 [Lua] [units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01] = false (boolean)
21:10:56.305 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04] = false (boolean)
21:10:56.305 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
21:10:56.305 [Lua]
21:10:56.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:10:56.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
21:10:56.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
21:10:56.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:10:56.312 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010971996a inventory_sync_id:1 my_peer_id:11000010971996a
21:10:56.484 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010971996a inventory_sync_id:1 my_peer_id:11000010971996a
21:10:56.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:10:56.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:10:56.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:10:56.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:10:56.562 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
21:10:56.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:10:56.662 [Flow] DISABLE
21:10:56.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
21:10:56.697 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
21:10:56.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
21:10:56.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:10:57.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:10:57.051 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:10:57.052 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
21:10:57.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
21:10:57.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
21:10:57.270 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
21:10:57.270 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:10:57.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:10:57.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:10:57.371 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
21:10:57.372 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
21:10:57.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:10:57.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:10:57.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
21:10:57.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
21:10:57.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:10:57.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:10:57.635 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:10:57.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
21:10:57.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:10:57.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:10:57.668 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
21:10:57.669 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:10:57.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:10:57.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
21:10:57.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
21:10:57.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:10:57.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
21:10:57.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
21:10:57.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
21:10:57.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:10:57.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:10:57.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:10:57.774 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:10:57.774 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:10:57.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:10:57.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:10:57.805 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
21:10:57.806 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:10:57.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:10:57.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:10:57.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
21:10:57.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:10:57.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:10:57.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:10:57.873 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
21:10:57.873 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:10:57.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:10:57.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:10:57.906 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
21:10:57.906 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:10:57.906 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
21:10:58.492 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
21:10:58.492 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
21:10:58.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
21:10:58.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
21:10:58.676 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
21:10:58.676 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:10:59.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:10:59.353 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:10:59.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
21:10:59.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
21:10:59.556 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04
21:10:59.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:10:59.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:10:59.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
21:10:59.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
21:10:59.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
21:10:59.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01
21:10:59.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:10:59.996 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:10:59.996 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon
21:10:59.996 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:11:00.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:11:00.310 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:11:00.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
21:11:00.472 [Lua] PlayFabMirror:_commit_internal 1
21:11:00.472 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:11:00.473 [Lua] generate_backend_stats 11000010971996a:1
21:11:00.485 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:11:00.485 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2
21:11:00.485 [Lua] Set lobby begin:
21:11:00.485 [Lua] Lobby data level_key = inn_level
21:11:00.485 [Lua] Lobby data power_level = 785
21:11:00.486 [Lua] Lobby data selected_level_key = inn_level
21:11:00.486 [Lua] Lobby data difficulty = normal
21:11:00.486 [Lua] Lobby data player_slot_4 = 0:0
21:11:00.486 [Lua] Lobby data unique_server_name = Royale with Cheese
21:11:00.486 [Lua] Lobby data matchmaking = false
21:11:00.486 [Lua] Lobby data host = 11000010971996a
21:11:00.486 [Lua] Lobby data country_code = CA
21:11:00.486 [Lua] Lobby data game_mode = 3
21:11:00.486 [Lua] Lobby data player_slot_5 = 0:0
21:11:00.486 [Lua] Lobby data player_slot_2 = 0:0
21:11:00.486 [Lua] Lobby data player_slot_1 = 0:0
21:11:00.486 [Lua] Lobby data player_slot_3 = 11000010971996a:1
21:11:00.486 [Lua] Lobby data num_players = 1
21:11:00.486 [Lua] Set lobby end.
21:11:00.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2
21:11:00.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2
21:11:00.690 [Lua] commit result success 1
21:11:00.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
21:11:00.833 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base
21:11:00.833 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
21:11:01.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
21:11:01.101 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh
21:11:01.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:11:01.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:11:01.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
21:11:01.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:11:01.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:11:01.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01
21:11:01.494 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
21:11:01.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:11:01.520 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:11:01.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:11:01.931 [Lua] #################################################################################################################
21:11:01.931 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:11:01.931 [Lua] #################################################################################################################
21:11:01.931 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3
21:11:01.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3
21:11:01.948 [Lua] [IngameUI] menu view on_enter start_menu_view
21:11:01.948 [Lua] hero_fullscreen_menu_on_enter
21:11:01.951 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01b0bdb0
21:11:01.951 [World] Spawning level.
21:11:01.959 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
21:11:01.963 [SteamVoipClient] select_out(11000010971996a, off)
21:11:01.979 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:01.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:01.979 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:01.979 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:02.079 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:11:02.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0
21:11:02.079 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:02.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3
21:11:02.103 [Lua] Commit load time data
21:11:02.123 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:11:02.123 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:11:02.123 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:11:02.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:11:02.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:11:02.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:11:02.425 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:11:02.425 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:11:02.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x535, position: 0
21:11:03.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x535, position: 27249
21:11:05.260 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
21:11:05.260 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:11:05.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read,
21:11:05.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:11:05.296 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
21:11:05.296 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:11:05.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
21:11:05.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:11:05.327 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kruber_painting_wood_base_2, async-read,
21:11:05.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:11:05.344 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_1, async-read,
21:11:05.344 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:11:05.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
21:11:05.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:11:05.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
21:11:05.378 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:11:05.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2, async-read,
21:11:05.512 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:11:05.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1, async-read,
21:11:05.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:11:16.479 [Lua] [IngameUI] menu view on_exit start_menu_view
21:11:16.479 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
21:11:16.479 [Lua] hero_fullscreen_menu_on_exit
21:11:16.484 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01b0bdb0
21:11:16.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0 -> Package still referenced, NOT unloaded:
21:11:16.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3AD0
21:11:16.485 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3AD0
21:11:16.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0
21:11:17.293 [Lua] [IngameUI] menu view on_enter character_selection
21:11:17.293 [Lua] hero_fullscreen_menu_on_enter
21:11:17.295 [Lua] [IngameUI] menu view post_update_on_enter table: 0x022e63c0
21:11:17.295 [World] Spawning level.
21:11:17.302 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
21:11:17.314 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:17.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:17.315 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:17.315 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:17.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:11:17.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0
21:11:17.329 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:17.365 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:11:17.365 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00
21:11:17.365 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:11:17.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:11:17.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:11:17.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:11:17.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:11:17.451 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01
21:11:18.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0 -> Package still referenced, NOT unloaded:
21:11:18.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewertable: 00000000023B3AD0
21:11:18.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_00, MenuWorldPreviewertable: 00000000023B3AD0
21:11:18.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0
21:11:18.316 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:18.613 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0
21:11:18.613 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:18.938 [Lua] Assigning peer(11000010971996a:1) to profile(3) career(1)
21:11:18.938 [Lua] Set lobby begin:
21:11:18.938 [Lua] Lobby data level_key = inn_level
21:11:18.938 [Lua] Lobby data power_level = 785
21:11:18.938 [Lua] Lobby data selected_level_key = inn_level
21:11:18.938 [Lua] Lobby data difficulty = normal
21:11:18.938 [Lua] Lobby data player_slot_4 = 0:0
21:11:18.938 [Lua] Lobby data unique_server_name = Royale with Cheese
21:11:18.938 [Lua] Lobby data matchmaking = false
21:11:18.938 [Lua] Lobby data host = 11000010971996a
21:11:18.938 [Lua] Lobby data country_code = CA
21:11:18.938 [Lua] Lobby data game_mode = 3
21:11:18.939 [Lua] Lobby data player_slot_5 = 0:0
21:11:18.939 [Lua] Lobby data player_slot_2 = 0:0
21:11:18.939 [Lua] Lobby data player_slot_1 = 0:0
21:11:18.939 [Lua] Lobby data player_slot_3 = 0:0
21:11:18.939 [Lua] Lobby data num_players = 1
21:11:18.939 [Lua] Set lobby end.
21:11:18.939 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010971996a) local_player_id(1) profile_index(3) career_index(1)
21:11:18.939 [Lua] Set lobby begin:
21:11:18.939 [Lua] Lobby data level_key = inn_level
21:11:18.939 [Lua] Lobby data power_level = 785
21:11:18.939 [Lua] Lobby data selected_level_key = inn_level
21:11:18.939 [Lua] Lobby data difficulty = normal
21:11:18.939 [Lua] Lobby data player_slot_4 = 0:0
21:11:18.939 [Lua] Lobby data unique_server_name = Royale with Cheese
21:11:18.939 [Lua] Lobby data matchmaking = false
21:11:18.939 [Lua] Lobby data host = 11000010971996a
21:11:18.939 [Lua] Lobby data country_code = CA
21:11:18.939 [Lua] Lobby data game_mode = 3
21:11:18.939 [Lua] Lobby data player_slot_5 = 0:0
21:11:18.939 [Lua] Lobby data player_slot_2 = 0:0
21:11:18.939 [Lua] Lobby data player_slot_1 = 0:0
21:11:18.939 [Lua] Lobby data player_slot_3 = 11000010971996a:1
21:11:18.940 [Lua] Lobby data num_players = 1
21:11:18.940 [Lua] Set lobby end.
21:11:18.940 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:11000010971996a | bw:0 | es:0
21:11:18.940 [Lua]
21:11:18.940 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05] = false (boolean)
21:11:18.940 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:11:18.940 [Lua] [units/beings/player/dwarf_ranger/third_person_base/chr_third_person_husk_base] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
21:11:18.940 [Lua]
21:11:18.940 [Lua]
21:11:18.940 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01] = false (boolean)
21:11:18.940 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
21:11:18.940 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
21:11:18.940 [Lua] [units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh] = false (boolean)
21:11:18.940 [Lua] [units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base] = false (boolean)
21:11:18.940 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
21:11:18.940 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
21:11:18.940 [Lua]
21:11:18.943 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010971996a inventory_sync_id:2 my_peer_id:11000010971996a
21:11:18.961 [Lua] [GameNetworkManager] destroying game object with go_id=43
21:11:18.962 [Save] Saving `save_data`
21:11:18.966 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010971996a inventory_sync_id:2 my_peer_id:11000010971996a
21:11:18.966 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, InventoryPackageSynchronizerClient, async-read,
21:11:18.966 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
21:11:18.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
21:11:18.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
21:11:18.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
21:11:18.966 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
21:11:18.966 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
21:11:18.966 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
21:11:19.012 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
21:11:19.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
21:11:19.012 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
21:11:19.012 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient
21:11:19.013 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient
21:11:19.013 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient
21:11:19.014 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
21:11:19.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01, InventoryPackageSynchronizerClient
21:11:19.025 [Save] Save done
21:11:19.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
21:11:19.029 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
21:11:19.029 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
21:11:19.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:19.034 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:19.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0
21:11:19.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0, async-read, prioritized
21:11:19.062 [Lua] [IngameUI] menu view on_exit character_selection
21:11:19.062 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
21:11:19.062 [Lua] hero_fullscreen_menu_on_exit
21:11:19.066 [Lua] [IngameUI] menu view post_update_on_exit table: 0x022e63c0
21:11:19.074 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000023B3AD0
21:11:19.074 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewertable: 00000000023B3AD0
21:11:19.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewertable: 00000000023B3AD0
21:11:19.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
21:11:19.120 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
21:11:19.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
21:11:19.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
21:11:19.627 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
21:11:19.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:11:19.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:11:19.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
21:11:19.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
21:11:19.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
21:11:19.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
21:11:19.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
21:11:20.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
21:11:20.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01
21:11:20.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
21:11:20.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
21:11:20.476 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base
21:11:20.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:11:20.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:11:20.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
21:11:20.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
21:11:20.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
21:11:20.814 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/first_person_base/chr_first_person_mesh
21:11:20.830 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
21:11:20.851 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:11:20.851 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:11:20.851 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
21:11:22.553 [Lua] [IngameUI] menu view on_enter hero_view
21:11:22.560 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b3c0840
21:11:22.560 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
21:11:22.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
21:11:22.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
21:11:22.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
21:11:22.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
21:11:22.581 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
21:11:23.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
21:11:23.698 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
21:11:23.708 [World] Spawning level.
21:11:23.732 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000BA6A050, async-read, prioritized
21:11:23.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA6A050, async-read, prioritized
21:11:23.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA6A050, async-read, prioritized
21:11:23.755 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(ranger_hat_0004), because equipped skin(skin_dr_default) wants to hide it
21:11:23.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA6A050 -> Package still referenced, NOT unloaded:
21:11:23.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA6A050, async-read, prioritized
21:11:23.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA6A050 -> Package still referenced, NOT unloaded:
21:11:23.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, MenuWorldPreviewertable: 000000000BA6A050, async-read, prioritized
21:11:24.616 <>UnitApi node failed, node `#ID[05abda17]` was not found in unit `#ID[e7e93c243dc46f6c]`
Assertion failed `index != SceneGraph::NOT_FOUND` at `E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\plugin\c_api\c_api_unit.cpp:73` in function `stingray::plugin_api::unit::node`
<>
<>
{00007ff6da8c0000, 089e4000, 5d493ad5, 082d787f-cde9-481c-a66f-49d8e93625b8, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ff8f7190000, 001e1000, 7f828745, 439d1c7f-cb31-8947-1fa4-6ffa7b873c9f, 00000001, ntdll.pdb}
{00007ff8f6d70000, 000b1000, da2d7146, 548caa89-f1fc-f019-3d12-d2dc02f8920e, 00000001, kernel32.pdb}
{00007ff8d7ae0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff6da8c0000:0x00000000002bcaf0
0x00007ff6da8c0000:0x00000000002be422
0x00007ff6da8c0000:0x00000000002be6db
0x00007ff6da8c0000:0x00000000002bb140
0x00007ff6da8c0000:0x00000000001ffe4a
0x00007ff6da8c0000:0x00000000001dc67a
0x00007ff8d7ae0000:0x000000000000286e
0x00007ff8d7ae0000:0x000000000000bb8d lua_pcall
0x00007ff6da8c0000:0x000000000030a3c9
0x00007ff6da8c0000:0x000000000002fc49
0x00007ff6da8c0000:0x000000000002f69b
0x00007ff6da8c0000:0x0000000000021a46
0x00007ff6da8c0000:0x0000000000022059
0x00007ff6da8c0000:0x0000000000022162
0x00007ff6da8c0000:0x000000000046f737
0x00007ff8f6d70000:0x0000000000014034 BaseThreadInitThunk
0x00007ff8f7190000:0x0000000000073691 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>b88a289d1769<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>aa455ad6-dde7-4d16-ba46-262ea2ab732c<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8057MB
Available: 4246MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 0a1f2040-0f47-4327-8cca-2ff9e930fd32
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 with Max-Q Design (DirectX 12.1, 6052MB) Driver version: 39135
Graphics card: Intel(R) HD Graphics 630 (DirectX 12.1, 128MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: VirtualBox Host-Only Ethernet Adapter (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 8265 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Intel(R) HID Event Filter
Input device: Generic (17.0): G502 HERO Gaming Mouse
Input device: Generic (17.0): Converted Portable Device Control device
Input device: Generic (17.0): HIDI2C Device
<>
<>C:\Users\dylan\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-06-21.10.19-aa455ad6-dde7-4d16-ba46-262ea2ab732c.log<>
<>C:\Users\dylan\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-06-21.10.19-aa455ad6-dde7-4d16-ba46-262ea2ab732c.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [0] [C]: in function node
[1] ..._extensions/default_player_unit/inventory/gear_utils.lua:311: in function link_units
[2] ..._extensions/default_player_unit/inventory/gear_utils.lua:304: in function link
[3] scripts/ui/views/world_hero_previewer.lua:658: in function _spawn_item_unit
[4] scripts/ui/views/menu_world_previewer.lua:513: in function _spawn_item_unit
[5] scripts/ui/views/world_hero_previewer.lua:584: in function _spawn_item
[6] scripts/ui/views/menu_world_previewer.lua:504: in function _spawn_item
[7] scripts/ui/views/world_hero_previewer.lua:544: in function _poll_item_package_loading
[8] scripts/ui/views/world_hero_previewer.lua:54: in function post_update
[9] ...iews/hero_view/windows/hero_window_character_preview.lua:176: in function post_update
[10] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:406: in function _windows_post_update
[11] ...s/ui/views/hero_view/states/hero_view_state_overview.lua:585: in function post_update
[12] scripts/game_state/game_state_machine.lua:34: in function post_update
[13] scripts/ui/views/hero_view/hero_view.lua:239: in function post_update
[14] scripts/ui/views/ingame_ui.lua:655: in function post_update
[15] scripts/game_state/state_ingame_running.lua:946: in function post_update
[16] scripts/game_state/game_state_machine.lua:34: in function post_update
[17] scripts/game_state/state_ingame.lua:1708: in function post_update
[18] scripts/game_state/game_state_machine.lua:34: in function post_update
[19] scripts/boot.lua:879: in function game_update
[20] scripts/boot.lua:528:in function
<>
<> [1] world = [World]; attachment_node_linking = table: 0000000000E52520; link_table = table: 0000000005A0D1E0; source = [Unit \'#ID[e7e93c243dc46f6c]\']; target = [Unit \'#ID[0979e34eaacf6a46]\']; i = 1; attachment_nodes = table: 0000000000E52550; source_node = "a_unwielded_1h_left"; target_node = 0
[2] world = [World]; attachment_node_linking = table: 0000000000E52520; scene_graph_links = table: 0000000005A0D1E0; user_unit = [Unit \'#ID[e7e93c243dc46f6c]\']; unit = [Unit \'#ID[0979e34eaacf6a46]\']
[3] self = table: 00000000076C3F30; unit = [Unit \'#ID[0979e34eaacf6a46]\']; item_slot_type = "melee"; item_template = table: 0000000000E51700; unit_attachment_node_linking = table: 0000000000E52520; scene_graph_links = table: 0000000005A0D1E0; material_settings = nil; world = [World]; character_unit = [Unit \'#ID[e7e93c243dc46f6c]\']; character_visible = false
[4] self = table: 00000000076C3F30; unit = [Unit \'#ID[0979e34eaacf6a46]\']; item_slot_type = "melee"; item_template = table: 0000000000E51700; unit_attachment_node_linking = table: 0000000000E52330; scene_graph_links = table: 0000000005A0D1E0; material_settings = nil
[5] self = table: 00000000076C3F30; item_name = "dr_dual_wield_hammers"; spawn_data = table: 0000000005A0C520; world = [World]; character_unit = [Unit \'#ID[e7e93c243dc46f6c]\']; scene_graph_links = table: 0000000005A0D1E0; item_template = table: 0000000000E51700; hero_material_changed = false; _ = 1; unit_spawn_data = table: 0000000005A0C580; unit_name = "units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p"; item_slot_type = "melee"; slot_index = 1; unit_attachment_node_linking = table: 0000000000E52330; character_material_changes = nil; material_settings = nil; unit = [Unit \'#ID[0979e34eaacf6a46]\']
[6] self = table: 00000000076C3F30; item_name = "dr_dual_wield_hammers"; spawn_data = table: 0000000005A0C520
[7] self = table: 00000000076C3F30; character_unit = [Unit \'#ID[e7e93c243dc46f6c]\']; requested_hero_spawn_data = nil; reference_name = "MenuWorldPreviewertable: 000000000BA6A050"; package_manager = table: 0000000000037BD0; item_info_by_slot = table: 0000000000CEFC60; slot_name = "melee"; data = table: 0000000005A0C860; package_names = table: 0000000005A0C550; all_packages_loaded = true; item_name = "dr_dual_wield_hammers"; spawn_data = table: 0000000005A0C520
[8] self = table: 00000000076C3F30; dt = 0.01816771924495697
[9] self = table: 00000000098101A0; dt = 0.01816771924495697; t = 27.998786855489016
[10] self = table: 00000000022E85B0; dt = 0.01816771924495697; t = 27.998786855489016; active_windows = table: 00000000097ECB40; _ = 2; window = table: 00000000098101A0
[11] self = table: 00000000022E85B0; dt = 0.01816771924495697; t = 27.998786855489016
[12] self = table: 0000000001F4FF30; dt = 0.01816771924495697; t = 27.998786855489016
[13] self = table: 000000000B3C0840; dt = 0.01816771924495697; t = 27.998786855489016
[14] self = table: 0000000000E29080; dt = 0.01816771924495697; t = 27.998786855489016; current_view = "hero_view"; views = table: 00000000037E77D0
[15] self = table: 00000000012709B0; dt = 0.01816771924495697; t = 27.998786855489016; level_end_view_wrapper = nil; disable_ingame_ui = nil
[16] self = table: 0000000001A125F0; dt = 0.01816771924495697; t = 27.998786855489016
[17] self = table: 000000000BF67B80; dt = 0.01816771924495697; t = 27.998786855489016; _ = 1; machine = table: 0000000001A125F0
[18] self = table: 000000000AFE9C50; dt = 0.01816771924495697; t = nil
[19] self = table: 00000000000136D0; real_world_dt = 0.01816771924495697; dt = 0.01816771924495697; t = 47.86217379802838
[20] dt = 0.01816771924495697
<>
<> [3] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; unique_id = table: 000000000BA6A050; hero_name = "dwarf_ranger"; viewport_widget = table: 000000000239A270; _hidden_units = table: 0000000009812540; _session_id = 0; input_manager = table: 00000000021CEA60; profile_synchronizer = table: 000000000AA77830; _default_animation_data = table: 000000000A216FB0; _requested_mip_streaming_units = table: 000000000A210590; character_rotation = 0; _character_camera_positions = table: 000000000BA6A050; _camera_character_position_animation_data = table: 000000000A21BC20; camera_xy_angle_target = 0; _wielded_slot_type = "ranged"; _item_info_by_slot = table: 0000000000CEFC60; character_look_current = table: 00000000097ADDC0; character_unit_visible = false; character_unit_hidden_after_spawn = true; _camera_default_position = table: 000000000A210B00; _camera_gamepad_offset_data = table: 00000000097AEE40; world = [World]; character_location = table: 000000000978FA30; peer_id = "11000010971996a"; character_camera_position_adjustments = table: 000000000A27A0D0; _hero_loading_package_data = table: 000000000995B940; character_unit_skin_data = table: 00000000025F8700; _current_career_name = "dr_ranger"; viewport = [Viewport]; _camera_move_duration = 0.01; _current_profile_name = "dwarf_ranger"; ui_renderer = table: 00000000011FACF0; camera = [Camera]; _equipment_units = table: 00000000076D6730; player_manager = table: 00000000021A2290; _camera_rotation_animation_data = table: 000000000A21F3E0; level = [Level]; character_look_target = table: 00000000097ACD40; character_unit = [Unit '#ID[e7e93c243dc46f6c]']; _camera_position_animation_data = table: 000000000A219CA0;
[4] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; unique_id = table: 000000000BA6A050; hero_name = "dwarf_ranger"; viewport_widget = table: 000000000239A270; _hidden_units = table: 0000000009812540; _session_id = 0; input_manager = table: 00000000021CEA60; profile_synchronizer = table: 000000000AA77830; _default_animation_data = table: 000000000A216FB0; _requested_mip_streaming_units = table: 000000000A210590; character_rotation = 0; _character_camera_positions = table: 000000000BA6A050; _camera_character_position_animation_data = table: 000000000A21BC20; camera_xy_angle_target = 0; _wielded_slot_type = "ranged"; _item_info_by_slot = table: 0000000000CEFC60; character_look_current = table: 00000000097ADDC0; character_unit_visible = false; character_unit_hidden_after_spawn = true; _camera_default_position = table: 000000000A210B00; _camera_gamepad_offset_data = table: 00000000097AEE40; world = [World]; character_location = table: 000000000978FA30; peer_id = "11000010971996a"; character_camera_position_adjustments = table: 000000000A27A0D0; _hero_loading_package_data = table: 000000000995B940; character_unit_skin_data = table: 00000000025F8700; _current_career_name = "dr_ranger"; viewport = [Viewport]; _camera_move_duration = 0.01; _current_profile_name = "dwarf_ranger"; ui_renderer = table: 00000000011FACF0; camera = [Camera]; _equipment_units = table: 00000000076D6730; player_manager = table: 00000000021A2290; _camera_rotation_animation_data = table: 000000000A21F3E0; level = [Level]; character_look_target = table: 00000000097ACD40; character_unit = [Unit '#ID[e7e93c243dc46f6c]']; _camera_position_animation_data = table: 000000000A219CA0;
[5] unit_max_look_height = 0.90000000000000002; camera_xy_angle_current = 0; unique_id = table: 000000000BA6A050; hero_name = "dwarf_ranger"; viewport_widget = table: 000000000239A270; _hidden_units = table: 0000000009812540; _session_id = 0; input_manager = table: 00000000021CEA60; profile_synchronizer = table: 000000000AA77830; _default_animation_data = table: 000000000A216FB0; _requested_mip_streaming_units = table: 000000000A210590; character_rotation = 0; _character_camera_positions = table: 000000000BA6A050; _camera_character_position_animation_data = table: 000000000A21BC20; camera_xy_angle_target = 0; _wielded_slot_type = "ranged"; _item_info_by_slot = table: 0000000000CEFC60; chara<>
[Log end]