[Log version] 1 [Session] 631c5e45-0957-4009-808f-6a4b1fa92ed5 UTC time stamps 11:32:56.105 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3731 11:32:56.105 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3743 11:32:56.105 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3746 11:32:56.105 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3752 11:32:56.105 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3755 11:32:56.106 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3772 11:32:56.164 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3775 11:32:56.165 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3797 11:32:56.174 [HTTP Cache] Initialized cache: C:\Users\anthr\AppData\Roaming\Fatshark\Darktide\http_cache.db 11:32:56.174 [HTTP Cache] Cache file size: 5744 kB 11:32:56.174 [Backend] Created 11:32:56.174 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3802 11:32:56.348 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3828 11:32:57.037 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660) 11:32:57.241 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 11:32:57.241 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false 11:32:57.462 [Application] --- CPU CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16312MB Available: 10244MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID e7497f3c-0872-4865-a021-a0364e71e0b6 --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 Monitor 1 (1920x1080): left=1920 top=0 right=3840 bottom=1080 --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'E:\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce GTX 1660 (DirectX 12.1, 5981MB) Driver version: 54629 Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false 11:32:57.462 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3832 11:32:57.467 [Window] Window => active 11:32:57.479 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3846 11:32:57.481 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3852 11:32:57.483 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3855 11:32:57.990 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 11:32:57.990 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 11:32:57.990 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 11:32:57.990 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 11:32:57.990 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 11:32:58.239 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3858 11:32:58.534 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3860 11:32:58.534 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3862 11:32:58.534 [Save] Save dir: `C:\Users\anthr\AppData\Roaming\Fatshark\Darktide` 11:32:58.534 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3904 11:32:58.562 [Lua] [ParameterResolver] Resolving Game Parameters 11:32:58.562 [Lua] [ParameterResolver] Resolving Development Parameters 11:32:58.563 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 11:32:58.563 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 11:32:58.563 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 4339 11:32:58.572 [SteamStats] RequestCurrentStats success: true 11:32:58.574 [Lua] [RenderSettings] Time to parse setting [lod_object_multiplier] with new value (0.7): 0.0ms. 11:32:58.574 [Application] apply_user_settings 11:32:58.744 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 11:32:58.744 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 11:32:58.744 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 11:32:58.803 [Lua] [RenderSettings] Time to apply settings: 229.7ms 11:32:58.804 [Lua] [RenderSettings] Time to save settings: 0.5ms 11:32:58.805 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 11:32:59.951 [Lua] [LocalizationManager] Setup localizers 11:32:59.986 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 11:32:59.987 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 11:32:59.987 [Lua] INFO [Log Internal] Global log level set to: 2 11:32:59.987 [Lua] <>project = bishop<> 11:32:59.987 [Lua] <>project_branch = rel_Patch1.2.1x_external<> 11:32:59.987 [Lua] <>build = release<> 11:32:59.987 [Lua] <>platform = win32<> 11:32:59.987 [Lua] <>content_revision = 87436<> 11:32:59.987 [Lua] <>engine_revision = d08c2bacdce8e36965d53907706dc45027e31c36<> 11:32:59.987 [Lua] <>rendering_backend = dx12<> 11:32:59.987 [Lua] <>teamcity_build_id = 340106<> 11:32:59.987 [Lua] <>server = false<> 11:32:59.987 [Lua] <>is_modded = false<> 11:32:59.987 [Lua] <>launcher_verification_passed = false<> 11:32:59.987 [Lua] <>game_version = 1.2.11-b340106<> 11:32:59.987 [Lua] <>steam = true<> 11:32:59.989 [Lua] <>steam_id = 11000010a27c308<> 11:32:59.989 [Lua] <>steam_user_name = ani ♡<> 11:32:59.989 [Lua] <>steam_app_id = 1361210<> 11:32:59.989 [Lua] <>machine_id = e7497f3c-0872-4865-a021-a0364e71e0b6<> 11:32:59.989 [Lua] INFO [INFO] Crashify Ready 11:32:59.989 [Lua] INFO [Testify] Ready! 11:33:00.203 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 11:33:00.262 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 11:33:00.262 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 11:33:00.263 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 11:33:00.263 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 11:33:00.263 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 11:33:00.263 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 11:33:00.263 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 11:33:00.264 [Lua] INFO [Input Manager] Created a InputService of type [View] 11:33:00.265 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 11:33:00.265 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 11:33:00.265 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 11:33:00.265 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 11:33:00.265 [Lua] INFO [Input Manager] Init device: mouse, 1 11:33:00.265 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 11:33:00.265 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 11:33:00.265 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 11:33:00.265 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 11:33:00.265 [Lua] INFO [Input Manager] Init device: keyboard, 1 11:33:00.265 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 11:33:00.265 [Lua] INFO [Input Manager] Using input from: keyboard(1) 11:33:00.266 [Lua] INFO [MechanismManager] Initialized without mechanism 11:33:00.266 [Lua] INFO [ConnectionManager] Combined hash: 55e2682716bf5555 11:33:00.267 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 11:33:00.267 [Lua] <>game_session_id = 70bc933f-bd21-461c-a74f-b9ede4c739c7<> 11:33:00.267 [Lua] INFO [AccountManager] Using base account manager 11:33:00.276 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 11:33:00.276 [Lua] INFO [ConstantElementLoading] State changed nil -> 11:33:00.276 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 11:33:00.295 [Lua] INFO [SaveData] Populating save data. 11:33:00.295 [Lua] INFO [SaveData] Current saved profile preset version for character (ccaa8749-423b-4d0d-8165-33d47b74c447) is: 1. Our default is: 1 11:33:00.384 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 11:33:09.184 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 11:33:12.129 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle' 11:33:12.129 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen 11:33:12.129 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 11:33:12.129 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 11:33:12.219 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 11:33:12.701 [Lua] INFO [StateTitle] Changing state idle -> signing_in 11:33:12.701 [Lua] <>backend_env = prod<> 11:33:12.701 [Lua] <>auth_platform = steam<> 11:33:13.473 [Backend] Joined authentication queue at position 1 11:33:14.834 [Backend] Finished waiting in authentication queue 11:33:14.835 [Lua] INFO [Backend] Starting time sync 11:33:14.835 [Lua] INFO [BackendManager] title_request: GET /gameplay/config/sessions 11:33:14.851 [Lua] <>account_id = 13f9b30b-f22a-44ab-803d-d37f32983c5e<> 11:33:15.050 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 5b299f0a0e4c9b0 11:33:15.050 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/migrations/status 11:33:15.050 [Lua] INFO [Backend] Checking game version for win32 - 1.2.11-b340106(87436) 11:33:15.050 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.2.11-b340106&svnRev=87436&platform=win32 11:33:15.050 [Lua] INFO [BackendManager] title_request: GET /game-settings 11:33:15.050 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 11:33:15.050 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 11:33:15.050 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs 11:33:15.054 [Lua] INFO [BackendManager] title_request: POST /store/13f9b30b-f22a-44ab-803d-d37f32983c5e/payments/reconcile?platform=steam 11:33:15.304 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/87436/X6FdgwZinwt40rFjugK319Lt95wXs9M7zMur.json 11:33:15.333 [Lua] INFO [Uncategorized] [ParameterResolver] Overriding param [error_codes_crashifyreport] from backend, setting it to [failed_handshake_timeout,nonexisting_channel,pong_timeout,failed_found_no_lobby] 11:33:15.333 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_handshake_timeout" 11:33:15.333 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "nonexisting_channel" 11:33:15.333 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "pong_timeout" 11:33:15.333 [Lua] INFO [ErrorCodes] Crashify exception enabled from backend for error_code: "failed_found_no_lobby" 11:33:16.322 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 11:33:16.324 [Lua] INFO [BackendManager] title_request: GET /v2/data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/gear?limit=500 11:33:16.324 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters 11:33:16.324 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/progression 11:33:16.324 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core 11:33:16.341 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 11:33:16.726 [Lua] INFO [TalentLayoutParser] Failed parsing talent string. Could not locate ";" for version number. ("") 11:33:16.743 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 11:33:16.859 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 11:33:16.870 [Vivox] Initialized version 5.19.2.33478.213423bef1 11:33:16.870 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 11:33:16.870 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 11:33:16.882 [Vivox] Issuing request req_connector_create 11:33:16.882 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters/ccaa8749-423b-4d0d-8165-33d47b74c447/data/narrative 11:33:16.882 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/commendations?includeStats=true&includeAll=false 11:33:17.109 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/commendations?includeStats=false&includeAll=true 11:33:17.294 [Lua] INFO [AchievementsManager] Downloaded unknown achievement 'multi_class_3' for player '1' with account id '13f9b30b-f22a-44ab-803d-d37f32983c5e'. 11:33:17.294 [Lua] INFO [AchievementsManager] Downloaded unknown achievement 'multi_class_4' for player '1' with account id '13f9b30b-f22a-44ab-803d-d37f32983c5e'. 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.309 [SteamStats] UserStatsStored success: true 11:33:17.360 [Vivox] Issuing request req_account_anonymous_login 11:33:17.436 [Vivox] Account login state change event: login_state_logging_in 11:33:18.333 [Vivox] Connection state changed event: 1 11:33:18.733 [Vivox] Account login state change event: login_state_logged_in 11:33:18.733 [Vivox] Issuing request req_connector_get_local_audio_info 11:33:18.733 [Vivox] Issuing request req_aux_get_capture_devices 11:33:18.733 [Vivox] Issuing request req_connector_mute_local_mic 11:33:18.851 [Vivox] Issuing request req_connector_mute_local_mic 11:33:19.352 [Vivox] Issuing request req_connector_get_local_audio_info 11:33:20.754 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 11:33:20.787 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/legal 11:33:20.956 [Lua] INFO [StateTitle] Changing state legal_verification -> name_verification 11:33:20.972 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account 11:33:21.156 [Lua] INFO [StateTitle] Changing state name_verification -> done 11:33:21.173 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateTitle' -> 'StateMainMenu' 11:33:21.174 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu 11:33:21.174 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 11:33:21.174 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 11:33:21.174 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 11:33:21.174 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 11:33:21.191 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 11:33:21.224 [Lua] <>ui_portrait_enabled = false<> 11:33:21.324 [Lua] INFO [BackendManager] title_request: POST /store/13f9b30b-f22a-44ab-803d-d37f32983c5e/dlc/reconcile?platform=steam 11:33:21.327 [Lua] INFO [BackendManager] title_request: GET /social 11:33:21.327 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters/ccaa8749-423b-4d0d-8165-33d47b74c447/wallets 11:33:21.327 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/wallets 11:33:21.327 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/mail?source=news&limit=100 11:33:21.351 [Lua] INFO [PartyImmateriumManager] Joined new strike team 11:33:21.371 [Lua] INFO [BackendManager] title_request: GET /social/13f9b30b-f22a-44ab-803d-d37f32983c5e/friends 11:33:22.023 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 11:33:22.023 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 11:33:22.032 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 11:33:22.032 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 11:33:24.177 [Lua] INFO [BackendManager] title_request: POST /matchmaker/preferredreef 11:33:33.449 [Lua] INFO [StateMainMenu] Starting the game with selected character ccaa8749-423b-4d0d-8165-33d47b74c447 11:33:33.468 [Lua] INFO [BackendManager] title_request: PUT /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core 11:33:33.859 [Lua] INFO [ConnectionSingleplayer] session_seed created 1482572672 11:33:33.859 [Lua] INFO [SessionBootBase] Changed state nil -> ready 11:33:33.859 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 11:33:33.859 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding" 11:33:33.859 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 11:33:33.859 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 11:33:33.870 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading' 11:33:33.870 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 11:33:33.902 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading 11:33:33.902 [Lua] INFO [ConnectionManager] My peer id is 5b299f0a0e4c9b0. 11:33:33.902 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 11:33:33.904 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: 5b299f0a0e4c9b0, local_player_id: 1 11:33:33.904 [Lua] INFO [LoadingHost] Setting state initial_spawn 11:33:33.904 [Lua] INFO [StateLoading] waiting_for_despawn 11:33:33.905 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 11:33:33.905 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 11:33:33.905 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 11:33:33.907 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default) 11:33:33.907 [Lua] INFO [LoadingHost] Setting state initial_spawn 11:33:33.909 [Lua] INFO [StateLoading] despawn_done 11:33:34.333 [Lua] INFO [PresenceManager] Activity changed loading -> onboarding 11:33:39.812 [Window] Window => inactive 11:33:40.016 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 11:33:40.225 [d3d12 pipeline state] creating pipeline state for #ID[500b4cac] 11:33:43.946 [Window] Window => active 11:33:43.949 [Window] Window => active 11:33:43.949 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 11:33:43.954 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 11:33:49.194 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 2 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 4 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 5 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 6 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 7 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 8 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 9 11:33:49.194 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10 11:33:50.323 [Lua] INFO [HostWaitForMissionBriefingDoneState] no mission_intro_view active 11:33:50.323 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 11:33:51.739 [Lua] INFO [LoadingHost] Setting state wait_for_end_load 11:33:51.739 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 11:33:51.774 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateLoading' -> 'StateGameplay' 11:33:51.774 [Lua] <>mission = prologue<> 11:33:51.774 [Lua] <>circumstance = default<> 11:33:51.774 [Lua] INFO [GameStateMachine] [GamePlay] Init statemachine with 'GameplayStateInit' 11:33:51.774 [Lua] INFO [GameStateMachine] [GamePlayInit] Init statemachine with 'GameplayInitStepFrameRate' 11:33:51.774 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 11:33:51.774 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 11:33:51.774 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 11:33:51.777 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFrameRate' -> 'GameplayInitStepOutOfBounds' 11:33:51.780 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepOutOfBounds' -> 'GameplayInitStepNavWorld' 11:33:51.785 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorld' -> 'GameplayInitStepDebug' 11:33:51.789 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepDebug' -> 'GameplayInitStepFreeFlight' 11:33:51.792 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFreeFlight' -> 'GameplayInitStepGameSession' 11:33:51.795 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameSession' -> 'GameplayInitStepGameMode' 11:33:51.799 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 5b299f0a0e4c9b0, player_id: 1) 11:33:51.799 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 5b299f0a0e4c9b0, player_id: 1) 11:33:51.886 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepGameMode' -> 'GameplayInitStepMission' 11:33:51.889 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMission' -> 'GameplayInitStepBoneLod' 11:33:51.892 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBoneLod' -> 'GameplayInitStepNavigation' 11:33:51.895 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavigation' -> 'GameplayInitStepExtensions' 11:33:51.926 [Lua] INFO [WeaponSystem] allocating took 4.053ms (1028 allocated) 11:33:51.926 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/barracks/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 11:33:51.926 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/prologue/bay_cargo/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 11:33:51.927 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 108 rules. 11:33:51.928 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 83 rules. 11:33:51.928 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_prologue". Read 34 rules. 11:33:51.931 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensions' -> 'GameplayInitStepManagers' 11:33:51.931 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 11:33:51.935 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepManagers' -> 'GameplayInitStepExtensionUnits' 11:33:52.566 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepExtensionUnits' -> 'GameplayInitStepNetworkEvents' 11:33:52.615 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkEvents' -> 'GameplayInitStepTimer' 11:33:52.629 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTimer' -> 'GameplayInitStepNavWorldVolume' 11:33:52.857 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavWorldVolume' -> 'GameplayInitStepNavSpawnPoints' 11:33:52.879 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNavSpawnPoints' -> 'GameplayInitStepMainPathOcclusion' 11:33:52.898 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMainPathOcclusion' -> 'GameplayInitStepFinalizeNavigation' 11:33:52.908 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeNavigation' -> 'GameplayInitStepPlayerEnterGame' 11:33:52.930 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPlayerEnterGame' -> 'GameplayInitStepMusic' 11:33:52.979 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMusic' -> 'GameplayInitStepVoiceOver' 11:33:52.983 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepVoiceOver' -> 'GameplayInitStepNetworkStory' 11:33:52.985 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepNetworkStory' -> 'GameplayInitLevelSpawned' 11:33:52.986 [Lua] INFO [DifficultyManager] Challenge set to 1 11:33:52.986 [Lua] INFO [DifficultyManager] Resistance set to 1 11:33:52.988 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitLevelSpawned' -> 'GameplayInitStepFinalizeExtensions' 11:33:52.994 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeExtensions' -> 'GameplayInitStepPacing' 11:33:52.996 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepPacing' -> 'GameplayInitStepTerrorEvent' 11:33:52.998 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepTerrorEvent' -> 'GameplayInitStepMutator' 11:33:53.000 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMutator' -> 'GameplayInitStepFinalizeDebug' 11:33:53.002 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepFinalizeDebug' -> 'GameplayInitStepBreedTester' 11:33:53.006 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepBreedTester' -> 'GameplayInitStepMissionServer' 11:33:53.008 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepMissionServer' -> 'GameplayInitStepStateLastChecks' 11:33:53.010 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateLastChecks' -> 'GameplayInitStepStateWaitForGroup' 11:33:53.012 [Lua] INFO [GameStateMachine] [GamePlayInit] Changing state 'GameplayInitStepStateWaitForGroup' -> 'GameplayInitStepStateLast' 11:33:53.012 [Lua] INFO [LoadingHost] Setting state hot_join 11:33:53.013 [Lua] INFO [GameStateMachine] [GamePlay] Changing state 'GameplayStateInit' -> 'GameplayStateRun' 11:33:53.027 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 11:33:53.028 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 11:33:53.028 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 11:33:53.028 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 11:33:53.028 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 11:33:53.241 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/cs_01_exterior/world" with id: 11 11:33:53.242 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 11:33:53.243 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 11:33:58.094 [Flow] sound triggerspaceship 11:34:09.943 [d3d12 pipeline state] creating pipeline state for #ID[c5d60e47] 11:34:09.943 [d3d12 pipeline state] creating pipeline state for #ID[364ebf7e] 11:34:09.943 [d3d12 pipeline state] creating pipeline state for #ID[ebcaad1f] 11:34:09.943 [d3d12 pipeline state] creating pipeline state for #ID[3aad5298] 11:34:09.943 [d3d12 pipeline state] creating pipeline state for #ID[52069557] 11:34:14.641 [d3d12 pipeline state] creating pipeline state for #ID[0986ab9f] 11:34:17.878 [Lua] INFO [SocialMenuRosterView] 5b299f0a0e4c9b0:1:1 not in party. Adding to party 11:34:17.889 [Lua] INFO [BackendManager] title_request: GET /social 11:34:17.957 [Lua] INFO [BackendManager] title_request: GET /social/13f9b30b-f22a-44ab-803d-d37f32983c5e/block 11:34:17.957 [Lua] INFO [BackendManager] title_request: GET /social/13f9b30b-f22a-44ab-803d-d37f32983c5e/friends 11:34:17.957 [Lua] INFO [BackendManager] title_request: GET /social/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters/ccaa8749-423b-4d0d-8165-33d47b74c447/recentlyplayed 11:34:18.121 [d3d12 pipeline state] creating pipeline state for #ID[c48cb78d] 11:34:18.123 [d3d12 pipeline state] creating pipeline state for #ID[07c3ef2f] 11:34:18.139 [d3d12 pipeline state] creating pipeline state for #ID[2a62a619] 11:34:18.232 [d3d12 pipeline state] creating pipeline state for #ID[62649917] 11:34:20.580 error: [Lua] ERROR [UIViewHandler] View with name: social_menu_view has already been marked for destruction 11:34:38.831 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason exit_to_main_menu ... 11:34:38.846 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 11:34:38.851 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: exit_to_main_menu, session_was_booting: nil 11:34:38.851 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"left_session" 11:34:38.851 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding" 11:34:38.851 [Lua] INFO [MechanismLeftSession] Entered with reason exit_to_main_menu 11:34:38.867 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateGameplay' -> 'StateExitToMainMenu' 11:34:38.867 [Lua] INFO [GameStateMachine] [GamePlay] Exit statemachine from 'GameplayStateRun' 11:34:38.872 [Lua] INFO [GameSessionManager] Member 5b299f0a0e4c9b0 left with game reason game_session_manager_disconnect 11:34:38.966 warning: [ParticleWorld] Particle with id '413' is likely already destroyed 11:34:38.966 warning: [ParticleWorld] Particle with id '414' is likely already destroyed 11:34:38.966 warning: [ParticleWorld] Particle with id '416' is likely already destroyed 11:34:38.981 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/prologue/missions/prologue 11:34:38.981 [Lua] INFO [WorldLevelDespawnManager] despawning units 11:34:38.983 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 11:34:38.983 [Lua] INFO [PresenceManager] Activity changed onboarding -> main_menu 11:34:38.984 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateExitToMainMenu 11:34:38.984 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 11:34:38.984 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateExitToMainMenu 11:34:39.109 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/characters 11:34:39.109 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/progression 11:34:39.109 [Lua] INFO [BackendManager] title_request: GET /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core 11:34:39.182 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 11:34:39.182 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 11:34:39.185 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 11:34:39.185 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 11:34:39.185 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 11:34:39.292 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 11:34:39.341 [Lua] INFO [TalentLayoutParser] Failed parsing talent string. Could not locate ";" for version number. ("") 11:34:39.341 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 11:34:39.341 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 11:34:39.342 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 11:34:39.342 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 11:34:39.342 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 11:34:39.342 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 11:34:39.342 error: [Unit] Unit: '#ID[fb5fb34350a4db39]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92937af5a3465785]' 11:34:39.347 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4ff89d343cb1c896]' 11:34:39.347 error: [Unit] Unit: '#ID[1d36b92d8756c830]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1aaba23163908991]' 11:34:39.377 [Lua] INFO [WorldLevelDespawnManager] despawning themes 11:34:39.402 [Lua] INFO [WorldLevelDespawnManager] despawning level 11:34:39.407 [Lua] INFO [WorldLevelDespawnManager] despawning world 11:34:39.428 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.53944600000977516 11:34:40.854 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateExitToMainMenu' -> 'StateMainMenu' 11:34:40.854 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 11:34:40.854 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu 11:34:40.854 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 11:34:40.854 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu 11:34:40.866 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 11:34:43.667 [Lua] INFO [StateMainMenu] Starting the game with selected character ccaa8749-423b-4d0d-8165-33d47b74c447 11:34:43.684 [Lua] INFO [BackendManager] title_request: PUT /data/13f9b30b-f22a-44ab-803d-d37f32983c5e/account/data/core 11:34:43.887 [Lua] INFO [ConnectionSingleplayer] session_seed created 1108248832 11:34:43.887 [Lua] INFO [SessionBootBase] Changed state nil -> ready 11:34:43.887 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 11:34:43.887 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"onboarding" 11:34:43.887 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 11:34:43.887 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 11:34:43.887 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 11:34:43.897 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading' 11:34:43.897 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 11:34:43.920 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading 11:34:43.920 [Lua] INFO [ConnectionManager] My peer id is 5b299f0a0e4c9b0. 11:34:43.920 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 11:34:43.950 [Lua] INFO [Package Sync Client] Player Profile Initial Cache, peer_id: 5b299f0a0e4c9b0, local_player_id: 1 11:34:43.950 [Lua] INFO [LoadingHost] Setting state initial_spawn 11:34:44.277 [Lua] INFO [StateLoading] waiting_for_despawn 11:34:44.277 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 11:34:44.277 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 11:34:44.277 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 11:34:44.280 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(prologue), circumstance_name(default), side_mission(default) 11:34:44.280 [Lua] INFO [LoadingHost] Setting state initial_spawn 11:34:44.282 [Lua] INFO [StateLoading] despawn_done 11:34:45.044 [Lua] INFO [PresenceManager] Activity changed loading -> onboarding 11:34:59.248 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/prologue/missions/prologue" with id: 1 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cellblock/world.level" with id: 2 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/barracks/world.level" with id: 3 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay/world.level" with id: 4 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/bay_cargo/world.level" with id: 5 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/hangar/world.level" with id: 6 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_barracks/world.level" with id: 7 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/narrative_cellblock/world.level" with id: 8 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/cs_02_cells/world.level" with id: 9 11:34:59.248 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" with id: 10 11:35:00.351 [Lua] INFO [HostWaitForMissionBriefingDoneState] no mission_intro_view active 11:35:00.351 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 11:35:00.448 [Lua] <>shutdown = true<> 11:35:00.448 [Application] Window signals application exit. 11:35:00.458 [Lua] <>shutdown = true<> 11:35:00.458 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame' 11:35:00.458 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateLoading' 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/cellblock/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/barracks/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/bay/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/bay_cargo/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/hangar/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/narrative_barracks/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/narrative_cellblock/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/cs_02_cells/world.level" 11:35:00.458 [Lua] INFO [ScriptWorld] Unregistering sub level named: "content/levels/prologue/missions/prologue_themes/default/prologue_theme_default.level" 11:35:01.189 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> 11:35:01.249 [Lua] INFO [Log Internal] Global log level set to: 5 11:35:01.249 [Lua] INFO [Log Internal] Global log level set to: 2 11:35:01.544 [Vivox] Uninitialized [Log end]