[Log version] 1 [Session] a1f1da34-39c6-4d7b-83e5-caf789a8a24d UTC time stamps 17:03:25.644 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533 17:03:25.644 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545 17:03:25.644 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548 17:03:25.644 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553 17:03:25.644 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 17:03:25.649 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572 17:03:25.750 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598 17:03:25.762 [HTTP Cache] Initialized cache: C:\Users\Daniel\AppData\Roaming\Fatshark\Darktide\http_cache.db 17:03:25.762 [HTTP Cache] Cache file size: 6600 kB 17:03:25.764 [Backend] Created 17:03:25.764 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603 17:03:26.364 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624 17:03:26.707 [EOS] Overlay loaded and initialized 17:03:26.852 [EOS] Has EAC Client 17:03:26.852 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 17:03:26.852 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 17:03:26.852 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 17:03:26.852 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 17:03:26.852 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632 17:03:27.178 error: [D3D12_RENDER_DEVICE] SL Error: '[22.11.2022 18-03-27][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ ' 17:03:27.201 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660) 17:03:28.372 error: [D3D12_RENDER_DEVICE] SL Error: '[22.11.2022 18-03-28][streamline][error]dlssentry.cpp:745[slOnPluginStartup] Missing NGX context - DLSS cannot run ' 17:03:28.410 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 17:03:28.410 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false 17:03:28.734 [Application] --- CPU CPU: AMD Ryzen 5 3600 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16286MB Available: 9706MB --- OS Windows version 10.0 build 19044, 64 bit Windows 10 Machine ID b843f17e-cb8c-40aa-8827-98d96a31a6a9 --- Network Network interface: Kaspersky VPN (IPv4) Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce GTX 1660 (DirectX 12.1, 5980MB) Driver version: 52698 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 17:03:28.734 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636 17:03:28.767 [Window] Window => active 17:03:28.813 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 17:03:28.815 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653 17:03:28.828 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656 17:03:30.013 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 17:03:30.013 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 17:03:30.013 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 17:03:30.013 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 17:03:30.013 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 17:03:30.253 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659 17:03:33.490 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661 17:03:33.490 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663 17:03:33.490 [Save] Save dir: `C:\Users\Daniel\AppData\Roaming\Fatshark\Darktide` 17:03:33.490 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702 17:03:33.517 [Lua] [ParameterResolver] Resolving Game Parameters 17:03:33.517 [Lua] [ParameterResolver] Resolving Development Parameters 17:03:33.517 [Lua] [GameStateMachine] Init state StateBoot 17:03:33.517 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 17:03:33.518 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124 17:03:33.519 [EOS] Updating Platform SDK Config, Time: 6.666802 17:03:33.524 [SteamStats] RequestCurrentStats success: true 17:03:33.526 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 17:03:33.758 warning: [EOS] 000001C27294D000: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0 17:03:33.758 warning: [EOS] 000001C27294D000: request failed, libcurl error: 35 (SSL connect error) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 0 ( Trying 18.215.6.83...) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 1 (TCP_NODELAY set) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 2 (Connected to api.epicgames.dev (18.215.6.83) port 443 (#0)) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 3 (ALPN, offering http/1.1) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 4 (Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 5 (TLSv1.3 (OUT), TLS handshake, Client hello (1):) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 6 (OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.epicgames.dev:443 ) 17:03:33.758 warning: [EOS] 000001C27294D000: libcurl info message cache 7 (Closing connection 0) 17:03:33.758 warning: [EOS] Lockout of 3.798151s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:03:37.575 warning: [EOS] Retry 1 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:03:37.742 warning: [EOS] 000001C27294D000: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0 17:03:37.742 warning: [EOS] 000001C27294D000: request failed, libcurl error: 35 (SSL connect error) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 8 (Hostname api.epicgames.dev was found in DNS cache) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 9 ( Trying 18.215.6.83...) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 10 (TCP_NODELAY set) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 11 (Connected to api.epicgames.dev (18.215.6.83) port 443 (#1)) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 12 (ALPN, offering http/1.1) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 13 (Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 14 (TLSv1.3 (OUT), TLS handshake, Client hello (1):) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 15 (OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.epicgames.dev:443 ) 17:03:37.742 warning: [EOS] 000001C27294D000: libcurl info message cache 16 (Closing connection 1) 17:03:37.742 warning: [EOS] Lockout of 4.684713s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:03:38.325 [Lua] [LocalizationManager] Setup localizers 17:03:38.343 [Lua] [GameStateMachine] Changing state to StateRequireScripts 17:03:38.344 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 17:03:38.344 [Lua] INFO [Log Internal] Global log level set to: 2 17:03:38.344 [Lua] <>project = bishop<> 17:03:38.344 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<> 17:03:38.344 [Lua] <>build = release<> 17:03:38.344 [Lua] <>platform = win32<> 17:03:38.344 [Lua] <>title_id = 4711<> 17:03:38.344 [Lua] <>content_revision = 67317<> 17:03:38.344 [Lua] <>engine_revision = c2a0295b9c77839f38fa4af818203d2e7f61e229<> 17:03:38.344 [Lua] <>rendering_backend = dx12<> 17:03:38.344 [Lua] <>teamcity_build_id = 238768<> 17:03:38.344 [Lua] <>server = false<> 17:03:38.344 [Lua] <>backend_env = prod<> 17:03:38.344 [Lua] <>steam_id = 110000105863e97<> 17:03:38.344 [Lua] <>steam_user_name = Rechet<> 17:03:38.344 [Lua] <>steam_app_id = 1361210<> 17:03:38.344 [Lua] <>machine_id = b843f17e-cb8c-40aa-8827-98d96a31a6a9<> 17:03:38.344 [Lua] INFO [Testify] Ready! 17:03:38.419 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 17:03:38.539 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 17:03:38.593 [Lua] INFO [GameStateMachine] Changing state to StateGame 17:03:38.594 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 17:03:38.594 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 17:03:38.594 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 17:03:38.594 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 17:03:38.594 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 17:03:38.594 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 17:03:38.594 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:03:38.594 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 17:03:38.594 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:03:38.594 [Lua] INFO [Input Manager] Init device: mouse, 1 17:03:38.594 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 17:03:38.594 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 17:03:38.594 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 17:03:38.594 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 17:03:38.594 [Lua] INFO [Input Manager] Init device: keyboard, 1 17:03:38.594 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 17:03:38.594 [Lua] INFO [Input Manager] Using input from: keyboard(1) 17:03:38.595 [Lua] INFO [MechanismManager] Initialized without mechanism 17:03:38.595 [Lua] INFO [ConnectionManager] Combined hash: 644f422c4ba3058a 17:03:38.595 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:03:38.595 [Lua] INFO [AccountManager] Using base account manager 17:03:38.603 [Lua] INFO [GameStateMachine] Init state StateSplash 17:03:38.604 [Lua] INFO [Input Manager] Created a InputService of type [View] 17:03:38.604 [Lua] INFO [ConstantElementLoading] State changed nil -> 17:03:38.604 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 17:03:38.944 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:03:38.944 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 17:03:42.000 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:03:42.000 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 17:03:42.437 warning: [EOS] Retry 2 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:03:42.587 warning: [EOS] 000001C27294D000: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0 17:03:42.587 warning: [EOS] 000001C27294D000: request failed, libcurl error: 35 (SSL connect error) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 17 (Hostname api.epicgames.dev was found in DNS cache) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 18 ( Trying 18.215.6.83...) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 19 (TCP_NODELAY set) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 20 (Connected to api.epicgames.dev (18.215.6.83) port 443 (#2)) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 21 (ALPN, offering http/1.1) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 22 (Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 23 (TLSv1.3 (OUT), TLS handshake, Client hello (1):) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 24 (OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.epicgames.dev:443 ) 17:03:42.587 warning: [EOS] 000001C27294D000: libcurl info message cache 25 (Closing connection 2) 17:03:42.587 warning: [EOS] Lockout of 10.384350s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:03:44.355 [Lua] INFO [GameStateMachine] Changing state to StateTitle 17:03:44.355 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 17:03:44.355 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 17:03:44.659 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 17:03:45.481 [Lua] INFO [StateTitle] Changing state idle -> signing_in 17:03:45.965 error: [Backend] Authentication queue join request failed 17:03:45.982 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 0 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x01eb2e80; [3] q = table: 0x01c5cda0; i = 1; obj = table: 0x01c71570; [4] dt = 0.016666899952419; t = 7.4754187632473; async = function: 0x002e4070; [5] self = table: 0x00129830; dt = 0.016666899952419; network_is_active = false; t = 7.4754187632473; [6] self = table: 0x00164020; dt = 0.016666899952419; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666899952419; [8] dt = 0.016666899952419; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 0, description = "Authentication queue join request failed", } 17:03:45.982 [Lua] INFO [StateTitle] Changing state signing_in -> error 17:03:47.932 [Lua] INFO [StateTitle] Changing state error -> idle 17:03:50.366 [Lua] INFO [SteamManager] on_overlay_activated true 17:03:51.168 [Window] Window => inactive 17:03:51.264 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 17:03:52.984 warning: [EOS] Retry 3 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:03:53.134 warning: [EOS] 000001C27294D000: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0 17:03:53.135 warning: [EOS] 000001C27294D000: request failed, libcurl error: 35 (SSL connect error) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 26 (Hostname api.epicgames.dev was found in DNS cache) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 27 ( Trying 18.215.6.83...) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 28 (TCP_NODELAY set) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 29 (Connected to api.epicgames.dev (18.215.6.83) port 443 (#3)) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 30 (ALPN, offering http/1.1) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 31 (Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 32 (TLSv1.3 (OUT), TLS handshake, Client hello (1):) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 33 (OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.epicgames.dev:443 ) 17:03:53.135 warning: [EOS] 000001C27294D000: libcurl info message cache 34 (Closing connection 3) 17:03:53.135 warning: [EOS] Lockout of 20.060671s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:04:02.080 [Window] Window => active 17:04:02.083 [Window] Window => active 17:04:02.083 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:04:02.103 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:04:04.490 [Window] Window => inactive 17:04:04.582 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 17:04:05.768 [Window] Window => active 17:04:05.770 [Window] Window => active 17:04:05.770 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:04:05.791 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:04:09.880 [Lua] INFO [SteamManager] on_overlay_activated false 17:04:10.813 [Lua] INFO [StateTitle] Changing state idle -> signing_in 17:04:11.213 error: [Backend] Authentication queue join request failed 17:04:11.230 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 0 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x02cbdc90; [3] q = table: 0x02aa4a60; i = 1; obj = table: 0x028e4840; [4] dt = 0.016666899988521; t = 32.723080945573; async = function: 0x00dd8e30; [5] self = table: 0x00129830; dt = 0.016666899988521; network_is_active = false; t = 32.723080945573; [6] self = table: 0x00164020; dt = 0.016666899988521; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666899988521; [8] dt = 0.016666899988521; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 0, description = "Authentication queue join request failed", } 17:04:11.230 [Lua] INFO [StateTitle] Changing state signing_in -> error 17:04:12.330 [Lua] INFO [StateTitle] Changing state error -> idle 17:04:13.196 warning: [EOS] Retry 4 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:04:13.330 warning: [EOS] 000001C27294D000: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0 17:04:13.330 warning: [EOS] 000001C27294D000: request failed, libcurl error: 35 (SSL connect error) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 35 (Hostname api.epicgames.dev was found in DNS cache) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 36 ( Trying 18.215.6.83...) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 37 (TCP_NODELAY set) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 38 (Connected to api.epicgames.dev (18.215.6.83) port 443 (#4)) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 39 (ALPN, offering http/1.1) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 40 (Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 41 (TLSv1.3 (OUT), TLS handshake, Client hello (1):) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 42 (OpenSSL SSL_connect: SSL_ERROR_SYSCALL in connection to api.epicgames.dev:443 ) 17:04:13.330 warning: [EOS] 000001C27294D000: libcurl info message cache 43 (Closing connection 4) 17:04:13.330 warning: [EOS] Lockout of 37.407757s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN 17:04:13.981 [Lua] INFO [StateTitle] Changing state idle -> signing_in 17:04:14.347 error: [Backend] Authentication queue join request failed 17:04:14.365 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 0 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x00bcc2f0; [3] q = table: 0x0093ac30; i = 1; obj = table: 0x009455a0; [4] dt = 0.016667099993019; t = 35.857823945366; async = function: 0x00bcae80; [5] self = table: 0x00129830; dt = 0.016667099993019; network_is_active = false; t = 35.857823945366; [6] self = table: 0x00164020; dt = 0.016667099993019; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667099993019; [8] dt = 0.016667099993019; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 0, description = "Authentication queue join request failed", } 17:04:14.365 [Lua] INFO [StateTitle] Changing state signing_in -> error 17:04:16.165 [Lua] INFO [StateTitle] Changing state error -> idle 17:04:17.883 [Lua] INFO [SteamManager] on_overlay_activated true 17:04:21.309 [Window] Window => inactive 17:04:21.398 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 17:04:24.719 [Lua] <>shutdown = true<> 17:04:24.721 [Application] Window signals application exit. 17:04:24.723 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9] 17:04:24.723 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10] 17:04:24.723 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11] 17:04:24.723 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12] 17:04:26.756 [Lua] <>shutdown = true<> 17:04:26.757 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 17:04:26.758 [Lua] INFO [Log Internal] Global log level set to: 5 17:04:26.758 [Lua] INFO [Log Internal] Global log level set to: 2 [Log end]