[Log version] 1
[Session] 71082f69-8d4a-4850-8419-7303b28972da
UTC time stamps
16:09:31.701 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501
16:09:31.701 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513
16:09:31.701 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516
16:09:31.701 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521
16:09:31.701 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524
16:09:31.701 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526
16:09:31.705 [RazerChroma] Setup Razer Chroma resources
16:09:31.705 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534
16:09:31.728 [Window] Window => active
16:09:31.735 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553
16:09:31.763 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558
16:09:32.321 [EAC] Init client 110000103dec252
16:09:32.321 [EAC] EAC client initialized
16:09:32.321 warning: [EAC] Failed to initialize localization
16:09:32.321 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564
16:09:32.413 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070)
16:09:32.771 [AFTERMATH] Initialized Aftermath
16:09:32.793 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569
16:09:32.889 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575
16:09:33.293 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577
16:09:33.295 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580
16:09:33.324 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582
16:09:33.324 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584
16:09:33.324 [Save] Save dir: `C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2`
16:09:33.324 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598
16:09:33.324 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617
16:09:33.388 [LightFX ] Loaded DLL.
16:09:33.388 [LightFX ] Init()
16:09:33.390 [Lua] boot.lua start, os clock: 3.1699999999999999
16:09:33.390 [Lua] Boot:setup() entered. time: 0 os-clock: 3.1699999999999999
16:09:33.390 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16334MB
Available: 10378MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Gaming Mouse G502
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Quickfire Pro Ultimate N key
16:09:33.391 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933
16:09:33.395 [LightFX ] LightFX failed to initialize
16:09:33.404 [SteamStats] RequestCurrentStats success: true
16:09:34.868 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1582343847258016 os-clock: 4.6479999999999997
16:09:34.868 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:09:34.868 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:09:34.869 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
16:09:34.869 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
16:09:34.870 [Lua] *****************************************************************
16:09:34.870 [Lua] ** Initial contents of script_data **
16:09:34.870 [Lua] script_data.beta_level_progression = false
16:09:34.870 [Lua] script_data.build_identifier = b88a289d1769
16:09:34.870 [Lua] script_data.debug_interactions = false
16:09:34.870 [Lua] script_data.disable_debug_draw = true
16:09:34.870 [Lua] script_data.disable_intro_trailer = false
16:09:34.870 [Lua] script_data.disable_tutorial_at_start = false
16:09:34.870 [Lua] script_data.enable_detailed_tooltips = false
16:09:34.870 [Lua] script_data.force_debug_disabled = true
16:09:34.870 [Lua] script_data.force_steam = true
16:09:34.870 [Lua] script_data.hide_fps = true
16:09:34.870 [Lua] script_data.hide_version_info = true
16:09:34.870 [Lua] script_data.matchmaking_debug = true
16:09:34.870 [Lua] script_data.network_debug = true
16:09:34.870 [Lua] script_data.package_debug = true
16:09:34.870 [Lua] script_data.packaged_build = true
16:09:34.870 [Lua] script_data.settings = { }
16:09:34.870 [Lua] script_data.show_fps = false
16:09:34.870 [Lua] script_data.spawn_empty_chest = true
16:09:34.870 [Lua] script_data.telemetry_log_interval = 600
16:09:34.870 [Lua] script_data.test_backend = stage_steam_playfab
16:09:34.870 [Lua] script_data.tobii_button = false
16:09:34.870 [Lua] script_data.use_beta_overlay = false
16:09:34.870 [Lua] script_data.use_local_backend = false
16:09:34.870 [Lua] script_data.use_tech_telemetry = true
16:09:34.870 [Lua] script_data.use_telemetry = true
16:09:34.870 [Lua] *****************************************************************
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
16:09:34.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
16:09:34.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
16:09:34.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
16:09:34.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
16:09:34.964 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
16:09:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
16:09:35.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
16:09:35.027 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
16:09:35.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
16:09:35.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
16:09:35.250 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
16:09:35.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
16:09:35.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
16:09:35.335 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
16:09:35.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
16:09:35.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
16:09:35.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
16:09:35.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel
16:09:35.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel
16:09:35.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel
16:09:35.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
16:09:35.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
16:09:35.489 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
16:09:35.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
16:09:35.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
16:09:35.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
16:09:35.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
16:09:35.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
16:09:35.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
16:09:35.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
16:09:35.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
16:09:35.768 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
16:09:35.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
16:09:36.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
16:09:36.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
16:09:36.494 [Lua] Using test backend: stage_steam_playfab
16:09:36.494 [Lua] nil
16:09:36.494 [Lua] table: 000000000005EAD0
16:09:36.540 [Lua] [1] = beastmen_minotaur (string)
16:09:36.540 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string)
16:09:36.540 [Lua] [3] = chaos_dummy_sorcerer (string)
16:09:36.540 [Lua] [4] = chaos_vortex (string)
16:09:36.540 [Lua] [5] = skaven_stormfiend_demo (string)
16:09:36.540 [Lua] [6] = skaven_loot_rat (string)
16:09:36.540 [Lua] [7] = chaos_troll (string)
16:09:36.540 [Lua] [8] = chaos_tentacle (string)
16:09:36.540 [Lua] [9] = skaven_stormfiend (string)
16:09:36.540 [Lua] [10] = skaven_rat_ogre (string)
16:09:36.540 [Lua] [11] = chaos_dummy_troll (string)
16:09:36.540 [Lua] [12] = skaven_stormfiend_boss (string)
16:09:36.540 [Lua] [13] = critter_rat (string)
16:09:36.540 [Lua] [14] = skaven_grey_seer (string)
16:09:36.540 [Lua] [15] = skaven_storm_vermin_champion (string)
16:09:36.540 [Lua] [16] = chaos_spawn (string)
16:09:36.540 [Lua] [17] = skaven_explosive_loot_rat (string)
16:09:36.540 [Lua] [18] = skaven_storm_vermin_warlord (string)
16:09:36.540 [Lua] [19] = critter_pig (string)
16:09:36.540 [Lua] [20] = chaos_plague_wave_spawner (string)
16:09:36.540 [Lua] [21] = chaos_exalted_sorcerer (string)
16:09:36.540 [Lua] [22] = chaos_corruptor_sorcerer (string)
16:09:36.540 [Lua] [23] = skaven_poison_wind_globadier (string)
16:09:36.540 [Lua] [24] = chaos_tentacle_sorcerer (string)
16:09:36.540 [Lua] [25] = chaos_exalted_champion_norsca (string)
16:09:36.540 [Lua] [26] = chaos_exalted_champion_warcamp (string)
16:09:36.540 [Lua] [27] = chaos_vortex_sorcerer (string)
16:09:36.540 [Lua] [28] = chaos_plague_sorcerer (string)
16:09:36.540 [Lua] [29] = chaos_warrior (string)
16:09:36.540 [Lua] [30] = skaven_pack_master (string)
16:09:36.540 [Lua] [31] = skaven_gutter_runner (string)
16:09:36.540 [Lua] [32] = skaven_ratling_gunner (string)
16:09:36.540 [Lua] [33] = skaven_warpfire_thrower (string)
16:09:36.540 [Lua] [34] = beastmen_bestigor (string)
16:09:36.540 [Lua] [35] = skaven_storm_vermin_with_shield (string)
16:09:36.540 [Lua] [36] = skaven_plague_monk (string)
16:09:36.540 [Lua] [37] = chaos_raider_tutorial (string)
16:09:36.540 [Lua] [38] = beastmen_gor (string)
16:09:36.540 [Lua] [39] = chaos_raider (string)
16:09:36.540 [Lua] [40] = beastmen_standard_bearer (string)
16:09:36.540 [Lua] [41] = beastmen_ungor_archer (string)
16:09:36.540 [Lua] [42] = beastmen_ungor (string)
16:09:36.540 [Lua] [43] = skaven_storm_vermin (string)
16:09:36.540 [Lua] [44] = beastmen_ungor_dummy (string)
16:09:36.540 [Lua] [45] = beastmen_gor_dummy (string)
16:09:36.540 [Lua] [46] = beastmen_bestigor_dummy (string)
16:09:36.540 [Lua] [47] = chaos_berzerker (string)
16:09:36.540 [Lua] [48] = skaven_storm_vermin_commander (string)
16:09:36.540 [Lua] [49] = beastmen_standard_bearer_crater (string)
16:09:36.540 [Lua] [50] = skaven_clan_rat_tutorial (string)
16:09:36.540 [Lua] [51] = chaos_marauder_tutorial (string)
16:09:36.540 [Lua] [52] = skaven_dummy_clan_rat (string)
16:09:36.540 [Lua] [53] = chaos_marauder_with_shield (string)
16:09:36.540 [Lua] [54] = chaos_marauder (string)
16:09:36.540 [Lua] [55] = skaven_clan_rat_with_shield (string)
16:09:36.540 [Lua] [56] = chaos_fanatic (string)
16:09:36.540 [Lua] [57] = chaos_zombie (string)
16:09:36.540 [Lua] [58] = skaven_clan_rat (string)
16:09:36.540 [Lua] [59] = skaven_dummy_slave (string)
16:09:36.540 [Lua] [60] = skaven_slave (string)
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded.
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded.
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded.
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded.
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
16:09:36.584 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
16:09:36.592 [Lua] level display name prologue
16:09:36.592 [Lua] level display name dlc_bogenhafen_city
16:09:36.592 [Lua] level display name dlc_bogenhafen_slum
16:09:36.592 [Lua] level display name cemetery
16:09:36.592 [Lua] level display name forest_ambush
16:09:36.592 [Lua] level display name mines
16:09:36.592 [Lua] level display name nurgle
16:09:36.592 [Lua] level display name dlc_celebrate_crawl
16:09:36.592 [Lua] level display name magnus
16:09:36.592 [Lua] level display name ussingen
16:09:36.592 [Lua] level display name crater
16:09:36.592 [Lua] level display name warcamp
16:09:36.592 [Lua] level display name skittergate
16:09:36.592 [Lua] level display name military
16:09:36.592 [Lua] level display name skaven_stronghold
16:09:36.592 [Lua] level display name elven_ruins
16:09:36.592 [Lua] level display name catacombs
16:09:36.592 [Lua] level display name fort
16:09:36.592 [Lua] level display name farmlands
16:09:36.592 [Lua] level display name plaza
16:09:36.592 [Lua] level display name ground_zero
16:09:36.592 [Lua] level display name bell
16:09:36.934 [Lua] [ConflictSettings] Contained breeds generated in: 0.2970000000000006
16:09:37.119 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.173 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.190 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.234 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.234 warning: [ModManager] Mod with id 1674278953ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1674278953\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.234 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.234 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.235 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.235 warning: [ModManager] Mod with id 1437609033ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1437609033\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.235 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.235 warning: [ModManager] Mod with id 1405086221ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.235 warning: [ModManager] Mod with id 1652856346ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652856346\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.235 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.270 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.271 warning: [ModManager] Mod with id 1707891720ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.271 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.271 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.272 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
16:09:37.750 [Lua]
16:09:37.750 [Lua] [1] = table
16:09:37.750 [Lua] [download_pending] = false (boolean)
16:09:37.750 [Lua] [id] = 1369573612 (string)
16:09:37.750 [Lua] [banned] = false (boolean)
16:09:37.750 [Lua] [author_id] = 58813412 (number)
16:09:37.750 [Lua] [tags] = table
16:09:37.750 [Lua] [1] = approved (string)
16:09:37.750 [Lua] [2] = Tools (string)
16:09:37.750 [Lua] [author] = bIbIbI(rus) (string)
16:09:37.750 [Lua] [sanctioned] = true (boolean)
16:09:37.750 [Lua] [out_of_date] = false (boolean)
16:09:37.750 [Lua] [downloading] = false (boolean)
16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
16:09:37.750 [Lua] [num_children] = 0 (number)
16:09:37.750 [Lua] [ugc_status] = 3 (number)
16:09:37.750 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b]
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
16:09:37.750 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string)
16:09:37.750 [Lua] [installed] = true (boolean)
16:09:37.750 [Lua] [enabled] = true (boolean)
16:09:37.750 [Lua] [name] = Vermintide Mod Framework (string)
16:09:37.750 [Lua] [dependency_error] = (string)
16:09:37.750 [Lua] [2] = table
16:09:37.750 [Lua] [download_pending] = false (boolean)
16:09:37.750 [Lua] [id] = 1374248490 (string)
16:09:37.750 [Lua] [children] = table
16:09:37.750 [Lua] [1] = 1369573612 (string)
16:09:37.750 [Lua] [banned] = false (boolean)
16:09:37.750 [Lua] [author_id] = 45268594 (number)
16:09:37.750 [Lua] [tags] = table
16:09:37.750 [Lua] [1] = approved (string)
16:09:37.750 [Lua] [author] = prop joe (string)
16:09:37.750 [Lua] [sanctioned] = true (boolean)
16:09:37.750 [Lua] [out_of_date] = false (boolean)
16:09:37.750 [Lua] [downloading] = false (boolean)
16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
16:09:37.750 [Lua] [num_children] = 1 (number)
16:09:37.750 [Lua] [ugc_status] = 3 (number)
16:09:37.750 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
16:09:37.750 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
16:09:37.750 [Lua] [installed] = true (boolean)
16:09:37.750 [Lua] [enabled] = true (boolean)
16:09:37.750 [Lua] [name] = Penlight Lua Libraries (string)
16:09:37.750 [Lua] [dependency_error] = (string)
16:09:37.750 [Lua] [3] = table
16:09:37.750 [Lua] [download_pending] = false (boolean)
16:09:37.750 [Lua] [id] = 1389872347 (string)
16:09:37.750 [Lua] [children] = table
16:09:37.750 [Lua] [1] = 1369573612 (string)
16:09:37.750 [Lua] [banned] = false (boolean)
16:09:37.750 [Lua] [author_id] = 4821406 (number)
16:09:37.750 [Lua] [tags] = table
16:09:37.750 [Lua] [1] = approved (string)
16:09:37.750 [Lua] [2] = UI (string)
16:09:37.750 [Lua] [author] = grasmann (string)
16:09:37.750 [Lua] [sanctioned] = true (boolean)
16:09:37.750 [Lua] [out_of_date] = false (boolean)
16:09:37.750 [Lua] [downloading] = false (boolean)
16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:09:37.750 [Lua] [num_children] = 1 (number)
16:09:37.750 [Lua] [ugc_status] = 3 (number)
16:09:37.750 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
16:09:37.750 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string)
16:09:37.750 [Lua] [installed] = true (boolean)
16:09:37.750 [Lua] [enabled] = true (boolean)
16:09:37.750 [Lua] [name] = Simple UI (string)
16:09:37.750 [Lua] [dependency_error] = (string)
16:09:37.750 [Lua] [4] = table
16:09:37.750 [Lua] [download_pending] = false (boolean)
16:09:37.750 [Lua] [id] = 1448714756 (string)
16:09:37.750 [Lua] [children] = table
16:09:37.750 [Lua] [1] = 1369573612 (string)
16:09:37.750 [Lua] [banned] = false (boolean)
16:09:37.750 [Lua] [author_id] = 18741013 (number)
16:09:37.750 [Lua] [tags] = table
16:09:37.750 [Lua] [1] = approved (string)
16:09:37.750 [Lua] [2] = QoL (string)
16:09:37.750 [Lua] [3] = Misc (string)
16:09:37.750 [Lua] [author] = 🔰SkacikPL🗾 (string)
16:09:37.750 [Lua] [sanctioned] = true (boolean)
16:09:37.750 [Lua] [out_of_date] = false (boolean)
16:09:37.750 [Lua] [downloading] = false (boolean)
16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
16:09:37.750 [Lua] [num_children] = 1 (number)
16:09:37.750 [Lua] [ugc_status] = 3 (number)
16:09:37.750 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
16:09:37.750 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
16:09:37.750 [Lua] [installed] = true (boolean)
16:09:37.750 [Lua] [enabled] = true (boolean)
16:09:37.750 [Lua] [name] = No Wobble (string)
16:09:37.750 [Lua] [dependency_error] = (string)
16:09:37.750 [Lua] [5] = table
16:09:37.750 [Lua] [download_pending] = false (boolean)
16:09:37.750 [Lua] [id] = 1402971136 (string)
16:09:37.750 [Lua] [children] = table
16:09:37.750 [Lua] [1] = 1369573612 (string)
16:09:37.750 [Lua] [banned] = false (boolean)
16:09:37.750 [Lua] [author_id] = 38300192 (number)
16:09:37.750 [Lua] [tags] = table
16:09:37.750 [Lua] [1] = approved (string)
16:09:37.750 [Lua] [2] = UI (string)
16:09:37.750 [Lua] [3] = QoL (string)
16:09:37.750 [Lua] [author] = Tomoko 👿 (string)
16:09:37.750 [Lua] [sanctioned] = true (boolean)
16:09:37.750 [Lua] [out_of_date] = false (boolean)
16:09:37.750 [Lua] [downloading] = false (boolean)
16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
16:09:37.750 [Lua] [num_children] = 1 (number)
16:09:37.750 [Lua] [ugc_status] = 3 (number)
16:09:37.750 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
16:09:37.751 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Needii (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [6] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1397265260 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 26572404 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [3] = QoL (string)
16:09:37.751 [Lua] [author] = Necrossin (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string)
16:09:37.751 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Numeric UI (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [7] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1393343095 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [2] = 1374248490 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 45268594 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [author] = prop joe (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
16:09:37.751 [Lua] [num_children] = 2 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:37.751 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Scoreboard Tweaks (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [8] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1402835022 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 33103900 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = applied (string)
16:09:37.751 [Lua] [2] = approved (string)
16:09:37.751 [Lua] [3] = QoL (string)
16:09:37.751 [Lua] [author] = Badwin (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
16:09:37.751 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = StickyGrim (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [9] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1395453301 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 58813412 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = QoL (string)
16:09:37.751 [Lua] [author] = bIbIbI(rus) (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
16:09:37.751 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Skip Intro (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [10] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1421155919 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 75308424 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [author] = th-om (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
16:09:37.751 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Mission timer (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [11] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1383433646 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 45268594 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [3] = QoL (string)
16:09:37.751 [Lua] [author] = prop joe (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
16:09:37.751 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Persistent Ammo Counter (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [12] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1384094638 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [2] = 1374248490 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 45268594 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [3] = QoL (string)
16:09:37.751 [Lua] [author] = prop joe (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
16:09:37.751 [Lua] [num_children] = 2 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:37.751 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Crosshair Customization (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [13] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1495937978 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 96578995 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = QoL (string)
16:09:37.751 [Lua] [2] = approved (string)
16:09:37.751 [Lua] [author] = (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
16:09:37.751 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Host Solo Quick Play Games (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [14] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1569650837 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 81851809 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [3] = QoL (string)
16:09:37.751 [Lua] [author] = Skwuruhl (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
16:09:37.751 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = false (boolean)
16:09:37.751 [Lua] [name] = Crosshairs Fix (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [15] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1487862316 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 45268594 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [3] = QoL (string)
16:09:37.751 [Lua] [author] = prop joe (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:37.751 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Reroll Improvements (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [16] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1431393962 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 14284923 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [3] = Misc (string)
16:09:37.751 [Lua] [author] = Fracticality (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
------------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)
- Added zooming via scroll-wheel and camera height panning via shift + left-drag
------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
16:09:37.751 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = false (boolean)
16:09:37.751 [Lua] [name] = Bestiary (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [17] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1464907434 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 14284923 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = UI (string)
16:09:37.751 [Lua] [3] = Misc (string)
16:09:37.751 [Lua] [author] = Fracticality (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = [h1]Deprecated[/h1]
The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica.
As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback!
--------------------------------------------------------------------------------
- Updated for 1.4 (Back to Ubersreik)!
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
16:09:37.751 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = false (boolean)
16:09:37.751 [Lua] [name] = Armory (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [18] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1502859403 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 96578995 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = applied (string)
16:09:37.751 [Lua] [2] = approved (string)
16:09:37.751 [Lua] [3] = QoL (string)
16:09:37.751 [Lua] [author] = (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
16:09:37.751 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Notice Key Pickup (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [19] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1498189723 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 81851809 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = QoL (string)
16:09:37.751 [Lua] [author] = Skwuruhl (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
16:09:37.751 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Customizable Zoom Sensitivity (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [20] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1388911015 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 4821406 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [author] = grasmann (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
16:09:37.751 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Chat Block (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [21] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1516618647 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 96578995 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = UI (string)
16:09:37.751 [Lua] [2] = QoL (string)
16:09:37.751 [Lua] [3] = approved (string)
16:09:37.751 [Lua] [author] = (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
16:09:37.751 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = true (boolean)
16:09:37.751 [Lua] [name] = Friendly Fire Indicator (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [22] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1395655171 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 59593500 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = approved (string)
16:09:37.751 [Lua] [2] = QoL (string)
16:09:37.751 [Lua] [3] = Balance/Tweaks (string)
16:09:37.751 [Lua] [author] = Grimalackt (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
16:09:37.751 [Lua] [num_children] = 1 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
16:09:37.751 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = false (boolean)
16:09:37.751 [Lua] [name] = Bot Improvements - Combat (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [23] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1445717962 (string)
16:09:37.751 [Lua] [children] = table
16:09:37.751 [Lua] [1] = 1369573612 (string)
16:09:37.751 [Lua] [2] = 1389872347 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.751 [Lua] [author_id] = 38895286 (number)
16:09:37.751 [Lua] [tags] = table
16:09:37.751 [Lua] [1] = applied (string)
16:09:37.751 [Lua] [2] = approved (string)
16:09:37.751 [Lua] [3] = UI (string)
16:09:37.751 [Lua] [4] = QoL (string)
16:09:37.751 [Lua] [author] = Squatting Bear (string)
16:09:37.751 [Lua] [sanctioned] = true (boolean)
16:09:37.751 [Lua] [out_of_date] = false (boolean)
16:09:37.751 [Lua] [downloading] = false (boolean)
16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
16:09:37.751 [Lua] [num_children] = 2 (number)
16:09:37.751 [Lua] [ugc_status] = 3 (number)
16:09:37.751 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.0
Changelist:
1.1.1: Fix for breakage caused by patch 1.5 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
16:09:37.751 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string)
16:09:37.751 [Lua] [installed] = true (boolean)
16:09:37.751 [Lua] [enabled] = false (boolean)
16:09:37.751 [Lua] [name] = Loadout Manager (string)
16:09:37.751 [Lua] [dependency_error] = (string)
16:09:37.751 [Lua] [24] = table
16:09:37.751 [Lua] [download_pending] = false (boolean)
16:09:37.751 [Lua] [id] = 1455893647 (string)
16:09:37.751 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 38895286 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = applied (string)
16:09:37.752 [Lua] [2] = approved (string)
16:09:37.752 [Lua] [3] = UI (string)
16:09:37.752 [Lua] [4] = QoL (string)
16:09:37.752 [Lua] [author] = Squatting Bear (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
16:09:37.752 [Lua] [num_children] = 0 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
Changelist:
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
16:09:37.752 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = false (boolean)
16:09:37.752 [Lua] [name] = Player List Plus (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua] [25] = table
16:09:37.752 [Lua] [download_pending] = false (boolean)
16:09:37.752 [Lua] [id] = 1384066089 (string)
16:09:37.752 [Lua] [children] = table
16:09:37.752 [Lua] [1] = 1369573612 (string)
16:09:37.752 [Lua] [2] = 1374248490 (string)
16:09:37.752 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 45268594 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = QoL (string)
16:09:37.752 [Lua] [2] = approved (string)
16:09:37.752 [Lua] [author] = prop joe (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
16:09:37.752 [Lua] [num_children] = 2 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:37.752 [Lua] [last_updated] = 8/7/2019 8:41:07 PM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = false (boolean)
16:09:37.752 [Lua] [name] = Neuter Ult Effects - CRASHING (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua] [26] = table
16:09:37.752 [Lua] [download_pending] = false (boolean)
16:09:37.752 [Lua] [id] = 1459917022 (string)
16:09:37.752 [Lua] [children] = table
16:09:37.752 [Lua] [1] = 1369573612 (string)
16:09:37.752 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 155839973 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = approved (string)
16:09:37.752 [Lua] [2] = UI (string)
16:09:37.752 [Lua] [3] = QoL (string)
16:09:37.752 [Lua] [author] = Gohas (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
16:09:37.752 [Lua] [num_children] = 1 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
16:09:37.752 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = true (boolean)
16:09:37.752 [Lua] [name] = Parry Indicator (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua] [27] = table
16:09:37.752 [Lua] [download_pending] = false (boolean)
16:09:37.752 [Lua] [id] = 1383452616 (string)
16:09:37.752 [Lua] [children] = table
16:09:37.752 [Lua] [1] = 1369573612 (string)
16:09:37.752 [Lua] [2] = 1374248490 (string)
16:09:37.752 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 45268594 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = approved (string)
16:09:37.752 [Lua] [2] = UI (string)
16:09:37.752 [Lua] [3] = QoL (string)
16:09:37.752 [Lua] [author] = prop joe (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
16:09:37.752 [Lua] [num_children] = 2 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:37.752 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = true (boolean)
16:09:37.752 [Lua] [name] = Killfeed Tweaks (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua] [28] = table
16:09:37.752 [Lua] [download_pending] = false (boolean)
16:09:37.752 [Lua] [id] = 1504702573 (string)
16:09:37.752 [Lua] [children] = table
16:09:37.752 [Lua] [1] = 1369573612 (string)
16:09:37.752 [Lua] [2] = 1374248490 (string)
16:09:37.752 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 45268594 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = approved (string)
16:09:37.752 [Lua] [2] = UI (string)
16:09:37.752 [Lua] [author] = prop joe (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
16:09:37.752 [Lua] [num_children] = 2 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
For other modders, you can add your lines with:
[code]
local streaming_info = get_mod("StreamingInfo")
streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines
streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines
[/code]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:37.752 [Lua] [last_updated] = 5/21/2019 9:32:36 AM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = true (boolean)
16:09:37.752 [Lua] [name] = Info Dump For Streaming (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua] [29] = table
16:09:37.752 [Lua] [download_pending] = false (boolean)
16:09:37.752 [Lua] [id] = 1460327284 (string)
16:09:37.752 [Lua] [children] = table
16:09:37.752 [Lua] [1] = 1369573612 (string)
16:09:37.752 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 96578995 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = UI (string)
16:09:37.752 [Lua] [2] = approved (string)
16:09:37.752 [Lua] [author] = (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
16:09:37.752 [Lua] [num_children] = 1 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
16:09:37.752 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = true (boolean)
16:09:37.752 [Lua] [name] = BossKillTimer (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua] [30] = table
16:09:37.752 [Lua] [download_pending] = false (boolean)
16:09:37.752 [Lua] [id] = 1391228174 (string)
16:09:37.752 [Lua] [children] = table
16:09:37.752 [Lua] [1] = 1369573612 (string)
16:09:37.752 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 4821406 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = approved (string)
16:09:37.752 [Lua] [2] = UI (string)
16:09:37.752 [Lua] [3] = QoL (string)
16:09:37.752 [Lua] [author] = grasmann (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
16:09:37.752 [Lua] [num_children] = 1 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.8.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
16:09:37.752 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = true (boolean)
16:09:37.752 [Lua] [name] = UI Improvements (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua] [31] = table
16:09:37.752 [Lua] [download_pending] = false (boolean)
16:09:37.752 [Lua] [id] = 1467751760 (string)
16:09:37.752 [Lua] [children] = table
16:09:37.752 [Lua] [1] = 1369573612 (string)
16:09:37.752 [Lua] [2] = 1374248490 (string)
16:09:37.752 [Lua] [3] = 1389872347 (string)
16:09:37.752 [Lua] [banned] = false (boolean)
16:09:37.752 [Lua] [author_id] = 45268594 (number)
16:09:37.752 [Lua] [tags] = table
16:09:37.752 [Lua] [1] = UI (string)
16:09:37.752 [Lua] [2] = QoL (string)
16:09:37.752 [Lua] [3] = approved (string)
16:09:37.752 [Lua] [author] = prop joe (string)
16:09:37.752 [Lua] [sanctioned] = true (boolean)
16:09:37.752 [Lua] [out_of_date] = false (boolean)
16:09:37.752 [Lua] [downloading] = false (boolean)
16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
16:09:37.752 [Lua] [num_children] = 3 (number)
16:09:37.752 [Lua] [ugc_status] = 3 (number)
16:09:37.752 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
Preset uploading:
Added /ut_upload_settings for those of you who'd like to share your UI Tweaks settings with others. It uploads mod settings to my server, so I can add them them as a preset for other to use in the future.
What it sends: your UI Tweaks settings, screen_resolution, hud_scale value(0-100), is hud_scaling_enabled in options, is_hud_scaling_limited option.
To add a comment to your upload write:
/ut_upload_settings Author Prop Joe. This is my preset that mimics Total War UI.
You'll need to write your name in the comment, otherwise it'll be put up as an anonymous preset.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
16:09:37.752 [Lua] [last_updated] = 8/8/2019 9:53:58 AM (string)
16:09:37.752 [Lua] [installed] = true (boolean)
16:09:37.752 [Lua] [enabled] = true (boolean)
16:09:37.752 [Lua] [name] = UI Tweaks - Disable Show Ammo Using Heat Bar (string)
16:09:37.752 [Lua] [dependency_error] = (string)
16:09:37.752 [Lua]
16:09:37.752 [Lua]
16:09:37.752 [Lua] [1467751760] = 26 (number)
16:09:37.752 [Lua] [1384066089] = 30 (number)
16:09:37.752 [Lua] [1395453301] = 5 (number)
16:09:37.752 [Lua] [1495937978] = 28 (number)
16:09:37.752 [Lua] [1459917022] = 21 (number)
16:09:37.752 [Lua] [1391228174] = 10 (number)
16:09:37.752 [Lua] [1402835022] = 4 (number)
16:09:37.752 [Lua] [1498189723] = 16 (number)
16:09:37.752 [Lua] [1516618647] = 27 (number)
16:09:37.752 [Lua] [1504702573] = 25 (number)
16:09:37.752 [Lua] [1395655171] = 18 (number)
16:09:37.752 [Lua] [1569650837] = 11 (number)
16:09:37.752 [Lua] [1402971136] = 1 (number)
16:09:37.752 [Lua] [1431393962] = 13 (number)
16:09:37.752 [Lua] [1389872347] = 24 (number)
16:09:37.752 [Lua] [1383452616] = 22 (number)
16:09:37.752 [Lua] [1388911015] = 23 (number)
16:09:37.752 [Lua] [1455893647] = 20 (number)
16:09:37.752 [Lua] [1445717962] = 19 (number)
16:09:37.752 [Lua] [1487862316] = 12 (number)
16:09:37.752 [Lua] [1421155919] = 7 (number)
16:09:37.752 [Lua] [1502859403] = 15 (number)
16:09:37.752 [Lua] [1448714756] = 0 (number)
16:09:37.752 [Lua] [1464907434] = 14 (number)
16:09:37.752 [Lua] [1384094638] = 9 (number)
16:09:37.752 [Lua] [1374248490] = 6 (number)
16:09:37.752 [Lua] [1369573612] = 17 (number)
16:09:37.752 [Lua] [1383433646] = 8 (number)
16:09:37.752 [Lua] [1397265260] = 2 (number)
16:09:37.752 [Lua] [1393343095] = 3 (number)
16:09:37.752 [Lua] [1460327284] = 29 (number)
16:09:37.752 [Lua]
16:09:37.771 [Lua]
16:09:37.771 [Lua] [1467751760] = 26 (number)
16:09:37.771 [Lua] [1384066089] = 30 (number)
16:09:37.771 [Lua] [1395453301] = 5 (number)
16:09:37.771 [Lua] [1495937978] = 28 (number)
16:09:37.771 [Lua] [1459917022] = 21 (number)
16:09:37.771 [Lua] [1391228174] = 10 (number)
16:09:37.771 [Lua] [1402835022] = 4 (number)
16:09:37.771 [Lua] [1498189723] = 16 (number)
16:09:37.771 [Lua] [1516618647] = 27 (number)
16:09:37.771 [Lua] [1504702573] = 25 (number)
16:09:37.771 [Lua] [1395655171] = 18 (number)
16:09:37.771 [Lua] [1569650837] = 11 (number)
16:09:37.771 [Lua] [1402971136] = 1 (number)
16:09:37.771 [Lua] [1431393962] = 13 (number)
16:09:37.771 [Lua] [1389872347] = 24 (number)
16:09:37.771 [Lua] [1383452616] = 22 (number)
16:09:37.771 [Lua] [1388911015] = 23 (number)
16:09:37.771 [Lua] [1455893647] = 20 (number)
16:09:37.771 [Lua] [1445717962] = 19 (number)
16:09:37.771 [Lua] [1487862316] = 12 (number)
16:09:37.771 [Lua] [1421155919] = 7 (number)
16:09:37.771 [Lua] [1502859403] = 15 (number)
16:09:37.771 [Lua] [1448714756] = 0 (number)
16:09:37.771 [Lua] [1464907434] = 14 (number)
16:09:37.771 [Lua] [1384094638] = 9 (number)
16:09:37.771 [Lua] [1374248490] = 6 (number)
16:09:37.771 [Lua] [1369573612] = 17 (number)
16:09:37.771 [Lua] [1383433646] = 8 (number)
16:09:37.771 [Lua] [1397265260] = 2 (number)
16:09:37.771 [Lua] [1393343095] = 3 (number)
16:09:37.771 [Lua] [1460327284] = 29 (number)
16:09:37.771 [Lua]
16:09:37.771 [Lua] <>modded = true<>
16:09:37.775 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
16:09:37.788 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
16:09:37.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
16:09:37.804 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0a834d20)
16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0a834e40)
16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0233f330)
16:09:37.805 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0233f4c0)
16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7e20)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc8010)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8580d0)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858280)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8940)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ae89880)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c390)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0b9ebe80)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c430)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c370)
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:09:37.806 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cb9c1f0)
16:09:37.806 [Lua] <>modded = true<>
16:09:37.810 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
16:09:37.819 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
16:09:37.821 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
16:09:37.821 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
16:09:37.821 [Lua] <>modded = true<>
16:09:37.825 [Lua] <>Mod:1389872347:Simple UI = true<>
16:09:37.836 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
16:09:37.838 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
16:09:37.838 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:09:37.838 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
16:09:37.838 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a4edc20)
16:09:37.838 [Lua] <>modded = true<>
16:09:37.843 [Lua] <>Mod:1448714756:No Wobble = true<>
16:09:37.850 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
16:09:37.851 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
16:09:37.851 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
16:09:37.851 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:37.851 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02d7fc60)
16:09:37.851 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
16:09:37.851 [Lua] <>modded = true<>
16:09:37.858 [Lua] <>Mod:1402971136:Needii = true<>
16:09:37.920 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
16:09:37.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
16:09:37.920 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
16:09:37.921 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:37.921 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b0d4670)
16:09:37.921 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
16:09:37.921 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
16:09:37.921 [Lua] <>modded = true<>
16:09:37.926 [Lua] <>Mod:1397265260:Numeric UI = true<>
16:09:37.940 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
16:09:37.941 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
16:09:37.941 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
16:09:37.941 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:37.942 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a2510)
16:09:37.942 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b0a37d0)
16:09:37.942 [Lua] <>modded = true<>
16:09:37.948 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
16:09:37.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
16:09:37.959 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
16:09:37.960 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0)
16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c93bfe0)
16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a4a0)
16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c93c0d0)
16:09:37.960 [Lua] <>modded = true<>
16:09:37.966 [Lua] <>Mod:1402835022:StickyGrim = true<>
16:09:37.981 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
16:09:37.982 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
16:09:37.982 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022]
16:09:37.982 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:37.982 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017bcaa0)
16:09:37.982 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
16:09:37.982 [Lua] <>modded = true<>
16:09:37.988 [Lua] <>Mod:1395453301:Skip Intro = true<>
16:09:38.011 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
16:09:38.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
16:09:38.012 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
16:09:38.012 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x023072d0)
16:09:38.012 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02307480)
16:09:38.012 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
16:09:38.012 [Lua] <>modded = true<>
16:09:38.018 [Lua] <>Mod:1421155919:Mission timer = true<>
16:09:38.062 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
16:09:38.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
16:09:38.063 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
16:09:38.063 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x010ece60)
16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0a81a8d0)
16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c93bdb0)
16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0255c6d0)
16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
16:09:38.063 [Lua] <>modded = true<>
16:09:38.068 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
16:09:38.076 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
16:09:38.076 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
16:09:38.076 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb2a0)
16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2c0)
16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb300)
16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af30)
16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
16:09:38.077 [Lua] <>modded = true<>
16:09:38.080 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
16:09:38.093 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
16:09:38.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
16:09:38.095 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
16:09:38.095 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.095 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0af93030)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af931d0)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af931b0)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93320)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93170)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93150)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93190)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0af93010)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02216690)
16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0af92ff0)
16:09:38.096 [Lua] <>modded = true<>
16:09:38.100 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
16:09:38.108 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
16:09:38.109 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
16:09:38.109 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0a4edeb0)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeb930)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdebad0)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba90)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba20)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0c273320)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0c2734e0)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0c273430)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0c2734a0)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0be1ce40)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0be1d060)
16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
16:09:38.110 [Lua] <>modded = true<>
16:09:38.113 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
16:09:38.123 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
16:09:38.124 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
16:09:38.124 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a580)
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a560)
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b42a500)
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b42a320)
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dff0)
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dfd0)
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b40df70)
16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b40dd90)
16:09:38.125 [Lua] <>modded = true<>
16:09:38.128 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
16:09:38.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
16:09:38.136 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
16:09:38.137 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0115fd20)
16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0115fc50)
16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
16:09:38.137 [Lua] <>modded = true<>
16:09:38.140 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
16:09:38.149 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
16:09:38.149 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
16:09:38.150 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
16:09:38.150 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01a7c1f0)
16:09:38.150 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
16:09:38.150 [Lua] <>modded = true<>
16:09:38.153 [Lua] <>Mod:1388911015:Chat Block = true<>
16:09:38.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
16:09:38.169 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
16:09:38.169 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
16:09:38.169 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01a7ca80)
16:09:38.169 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
16:09:38.169 [Lua] <>modded = true<>
16:09:38.173 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
16:09:38.182 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
16:09:38.182 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
16:09:38.182 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
16:09:38.183 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b06eda0)
16:09:38.183 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
16:09:38.183 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
16:09:38.183 [Lua] <>modded = true<>
16:09:38.186 [Lua] <>Mod:1459917022:Parry Indicator = true<>
16:09:38.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
16:09:38.193 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
16:09:38.194 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0af5ae60)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010de690)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010de6b0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010de730)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0178c8f0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0178c9f0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0178cbe0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017968f0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01797190)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0150] (Origin: function: 0x001d0180)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0150] (Origin: function: 0x001d01a0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0150] (Origin: function: 0x001d01c0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d05d0] (Origin: function: 0x001d0600)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d05d0] (Origin: function: 0x001d0620)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d05d0] (Origin: function: 0x001d0640)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0f40] (Origin: function: 0x001d0f70)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0f40] (Origin: function: 0x001d0f90)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0f40] (Origin: function: 0x001d0fb0)
16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
16:09:38.194 [Lua] <>modded = true<>
16:09:38.199 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
16:09:38.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
16:09:38.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
16:09:38.205 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
16:09:38.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0)
16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0afc75c0)
16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0afc7720)
16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0233f2f0)
16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0afc79d0)
16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0afc7680)
16:09:38.206 [Lua] <>modded = true<>
16:09:38.209 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<>
16:09:38.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]`
16:09:38.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]`
16:09:38.219 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573]
16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'set_difficulty' from [DifficultyManager] (Origin: function: 0x0a4c2840)
16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0073dfc0)
16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [StateLoading] (Origin: function: 0x025f0eb0)
16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [LevelEndView] (Origin: function: 0x0c977ce0)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'draw' from [EndScreenUI] (Origin: function: 0x0b1ace30)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'server_update' from [GameModeManager] (Origin: function: 0x02e05250)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0c8584c0)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [LevelEndView] (Origin: function: 0x0c977da0)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [EndScreenUI] (Origin: function: 0x0b1acd90)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [GameModeManager] (Origin: function: 0x02e04530)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858280)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'on_exit' from [StateLoading] (Origin: function: 0x025f10f0)
16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hooks): Enabling all hooks for mod: StreamingInfo
16:09:38.220 [Lua] <>modded = true<>
16:09:38.223 [Lua] <>Mod:1460327284:BossKillTimer = true<>
16:09:38.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
16:09:38.231 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
16:09:38.231 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
16:09:38.231 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000b87a0)
16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0c8584c0)
16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024910)
16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x010f2870)
16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0a4b8c20)
16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
16:09:38.231 [Lua] <>modded = true<>
16:09:38.235 [Lua] <>Mod:1391228174:UI Improvements = true<>
16:09:38.245 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
16:09:38.246 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
16:09:38.246 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b3c6510)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b3c5e00)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b3c6530)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b3c5f60)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b3c5fa0)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ba5b810)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ba5b7b0)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x023cdd10] (Origin: function: 0x023cde80)
16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b2c34c0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6743f0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6747a0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b4c2090)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b4c2400)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b4c2250)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b4c2230)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b4c21f0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b4c2010)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b4c2380)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b560c80)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5ee8e0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5eed30)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bafc340)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055e70)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055ef0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056040)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056090)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bc90300)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc90330)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bc90370)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fb70)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bc903d0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fbf0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0bdbe320)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ba5b160)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0bdbde60)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0bdbe3a0)
16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
16:09:38.247 [Lua] <>modded = true<>
16:09:38.251 [Lua] <>Mod:1467751760:UI Tweaks - Disable Show Ammo Using Heat Bar = true<>
16:09:38.263 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
16:09:38.267 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
16:09:38.267 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks - Disable Show Ammo Using Heat Bar', workshop_id: 1467751760]
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0b0a18f0)
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0b0a1b50)
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0b0a1d60)
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0b0a1bd0)
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0b0a1b10)
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0b0a1e60)
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0b0a1bf0)
16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0b0a2010)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036290)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a2510)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0b0a3c60)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0b0a23a0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0b051250)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0b051150)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0b051590)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0afa8e40)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0b0bdb00)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02e04760)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0b1739c0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x011ab960)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01138350)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x017cdaa0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0b00fde0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0b122d30)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0b0cba70)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0a863cc0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0b0a2b50)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0b0b14b0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0b0b16a0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0b0b1890)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0b0f4bf0)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0b0eb680)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0b0eb350)
16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0b0b1320)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0b0b1540)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0b0b1500)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0b0b1520)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0b0b5a60)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x025f11a0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x024c78d0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x024c7550)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb2a0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2c0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb300)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af30)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0bafd450)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0bafc8e0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcee0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcf20)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0b0b1680)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x02910ad0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a510)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0186df30)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0186e1f0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a4a0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x022175a0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0a81a6c0)
16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00038be0)
16:09:38.271 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0b0b15f0)
16:09:38.271 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0af5ae80)
16:09:38.271 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0af5aed0)
16:09:38.273 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0b0ca020)
16:09:38.273 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0b0c9e00)
16:09:38.273 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
16:09:38.274 [Lua] <>project = vermintide 2<>
16:09:38.274 [Lua] <>build = release<>
16:09:38.274 [Lua] <>platform = win32<>
16:09:38.274 [Lua] <>title_id = 5107<>
16:09:38.274 [Lua] <>content_revision = 137288<>
16:09:38.274 [Lua] <>engine_revision = b88a289d1769<>
16:09:38.274 [Lua] <>release_version = 2.0.3<>
16:09:38.274 [Lua] <>rendering_backend = dx11<>
16:09:38.274 [Lua] <>teamcity_build_id = 45379<>
16:09:38.274 [Lua] <>steam_id = 110000103dec252<>
16:09:38.274 [Lua] <>steam_profile_name = Alistair MacBain<>
16:09:38.274 [Lua] <>machine_id = 8fabfcb1-d015-4925-acb8-d273a23231e7<>
16:09:38.274 [Lua] [Boot] Application build: release
16:09:38.274 [Lua] [Boot] Content revision: 137288
16:09:38.274 [Lua] [Boot] Engine revision: b88a289d1769
16:09:38.274 [Lua] [Boot] Release version: 2.0.3
16:09:38.274 [Lua] [Boot] User ID: 110000103dec252 Alistair MacBain
16:09:38.278 [Lua] [SmokeTest] Disabled
16:09:38.278 [Lua] initializing mechanism to: adventure
16:09:38.278 [Lua] Game:setup() total time: 0.0039999999999996
16:09:38.278 [Lua] handle rev info: 0
16:09:38.278 [Lua] handle gfx quality: 0
16:09:38.278 [Lua] default settings: 0
16:09:38.278 [Lua] user settings: 0
16:09:38.278 [Lua] set frame times: 0
16:09:38.278 [Lua] init random: 0
16:09:38.278 [Lua] managers: 0.0039999999999995595
16:09:38.278 [Lua]
16:09:38.278 [Lua] unaccounted: 0
16:09:38.278 [Lua] [Boot] use baked enemy meshes: false
16:09:38.278 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
16:09:38.278 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
16:09:38.278 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
16:09:38.278 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
16:09:38.278 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
16:09:38.278 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
16:09:38.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
16:09:38.297 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
16:09:38.297 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
16:09:38.297 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
16:09:38.297 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
16:09:38.297 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
16:09:38.297 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
16:09:38.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
16:09:38.384 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
16:09:38.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
16:09:38.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
16:09:38.623 [Lua] [PackageManager] Force_load: resource_packages/title_screen
16:09:38.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
16:09:38.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
16:09:38.673 [Lua] [PackageManager] Force_load: resource_packages/menu
16:09:38.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
16:09:38.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
16:09:38.759 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
16:09:38.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
16:09:39.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
16:09:39.057 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
16:09:39.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
16:09:39.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
16:09:39.174 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
16:09:39.174 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read,
16:09:39.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
16:09:39.243 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
16:09:39.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
16:09:39.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
16:09:39.537 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
16:09:39.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
16:09:39.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
16:09:39.911 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
16:09:39.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
16:09:40.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
16:09:40.245 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
16:09:40.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
16:09:40.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
16:09:40.564 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
16:09:40.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:09:40.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:09:40.733 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
16:09:40.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
16:09:40.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
16:09:40.886 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
16:09:40.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
16:09:40.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
16:09:40.954 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
16:09:40.954 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0074dc30)
16:09:40.954 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0aa9fb60)
16:09:40.955 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0aa9d3f0)
16:09:40.955 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x012181c0)
16:09:40.955 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0aad4f60)
16:09:40.955 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
16:09:40.955 [Lua] [Gamestate] Enter StateTitleScreen
16:09:40.956 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:09:40.958 warning: [Lua] CHAT FONT SIZE DISABLED
16:09:40.959 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
16:09:40.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
16:09:40.970 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
16:09:40.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
16:09:40.970 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:09:40.970 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:09:40.971 [Save] Loading `save_data`
16:09:40.977 [Save] Load done
16:09:40.987 [Lua] [BackendManagerPlayFab] Backend Enabled
16:09:41.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
16:09:41.039 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
16:09:41.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
16:09:41.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
16:09:41.448 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
16:09:41.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
16:09:41.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
16:09:41.513 [Lua] [PackageManager] Force_load: resource_packages/inventory
16:09:41.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
16:09:41.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
16:09:41.553 [Lua] [PackageManager] Force_load: resource_packages/careers
16:09:41.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
16:09:41.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
16:09:41.604 [Lua] [PackageManager] Force_load: resource_packages/decals
16:09:41.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
16:09:41.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
16:09:41.672 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
16:09:41.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
16:09:42.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
16:09:42.263 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
16:09:42.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
16:09:43.116 [Lua] <>playfab_id = F59025264C50DD82<>
16:09:43.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
16:09:43.129 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
16:09:43.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
16:09:43.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
16:09:43.773 [Lua] [PackageManager] Force_load: resource_packages/ingame
16:09:43.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
16:09:44.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
16:09:44.467 [Lua] [PackageManager] Force_load: resource_packages/pickups
16:09:44.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
16:09:44.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
16:09:44.552 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
16:09:44.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
16:09:44.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
16:09:44.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
16:09:44.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame
16:09:44.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame
16:09:44.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame
16:09:47.932 [Lua] Populating data for character 1 15
16:09:48.153 [Lua] Requesting character data for index 2 15
16:09:48.153 [Lua] Populating data for character 2 15
16:09:48.379 [Lua] Requesting character data for index 3 15
16:09:48.379 [Lua] Populating data for character 3 15
16:09:48.602 [Lua] Requesting character data for index 4 15
16:09:48.602 [Lua] Populating data for character 4 15
16:09:48.836 [Lua] Requesting character data for index 5 15
16:09:48.836 [Lua] Populating data for character 5 15
16:09:49.072 [Lua] Requesting character data for index 6 15
16:09:49.072 [Lua] Populating data for character 6 15
16:09:49.293 [Lua] Requesting character data for index 7 15
16:09:49.293 [Lua] Populating data for character 7 15
16:09:49.528 [Lua] Requesting character data for index 8 15
16:09:49.528 [Lua] Populating data for character 8 15
16:09:49.764 [Lua] Requesting character data for index 9 15
16:09:49.764 [Lua] Populating data for character 9 15
16:09:49.984 [Lua] Requesting character data for index 10 15
16:09:49.984 [Lua] Populating data for character 10 15
16:09:50.217 [Lua] Requesting character data for index 11 15
16:09:50.217 [Lua] Populating data for character 11 15
16:09:50.469 [Lua] Requesting character data for index 12 15
16:09:50.469 [Lua] Populating data for character 12 15
16:09:50.707 [Lua] Requesting character data for index 13 15
16:09:50.707 [Lua] Populating data for character 13 15
16:09:51.538 [Lua] Requesting character data for index 14 15
16:09:51.538 [Lua] Populating data for character 14 15
16:09:51.640 [Window] Window => inactive
16:09:51.760 [Lua] Requesting character data for index 15 15
16:09:51.760 [Lua] Populating data for character 15 15
16:09:52.271 [Lua] Player statistics loaded!
16:09:52.285 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:09:53.316 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
16:09:53.316 [Lua] [Managers] Destroying state managers...
16:09:53.316 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
16:09:53.316 [Lua] [Gamestate] Enter state StateLoading
16:09:53.318 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
16:09:53.318 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:09:53.318 [Lua] [LobbyManager] Setting up network options
16:09:53.318 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:09:53.319 [Lua] registering RPCs
16:09:53.319 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:09:53.319 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
16:09:53.319 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
16:09:53.319 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
16:09:53.319 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:09:53.319 [Lua] [LevelTransitionHandler] load_level inn_level
16:09:53.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
16:09:53.319 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
16:09:53.319 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
16:09:53.319 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
16:09:53.319 [SteamVoipRoom] Creating room d17c8688a0a3f847
16:09:53.319 [SteamVoipRoom] Joining room d17c8688a0a3f847
16:09:53.321 [EAC] EAC server 110000103dec252 is initializing
16:09:53.332 [EAC] Server is also client 110000103dec252
16:09:53.332 [EACServer] [SetLogCallback] Procedure: 00007FF7085AB750 LogLevel: Info.
16:09:53.332 [Lua] ### Created peer state machine for 110000103dec252
16:09:53.332 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:09:53.332 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
16:09:53.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
16:09:53.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:09:53.333 warning: [Application] Application.update_render_world is deprecated.
16:09:53.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
16:09:53.336 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:09:53.336 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:09:53.336 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:09:53.336 [Lua] Set lobby begin:
16:09:53.336 [Lua] Set lobby end.
16:09:53.336 [Lua] [PSM] Peer 110000103dec252 joined. Want to use profile index "1"
16:09:53.336 [Lua] [LobbyHost] Changed state from 0 to creating
16:09:53.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
16:09:53.368 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
16:09:53.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:09:53.387 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
16:09:53.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:09:53.419 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
16:09:53.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
16:09:53.457 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
16:09:53.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
16:09:53.613 [SteamLobby] Detected added member 110000103dec252
16:09:53.614 [Lua] [LobbyHost] Changed state from creating to joined
16:09:53.614 [Lua] [PartyManager] Leader is set to 110000103dec252
16:09:53.614 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dec252 my_peer_id:110000103dec252
16:09:53.614 [Lua] [ChatManager] Registering channel 1
16:09:53.614 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252)
16:09:53.614 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252)
16:09:53.614 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252)
16:09:53.630 [Lua] [NetworkServer] Changing num_players from nil to 1
16:09:53.630 [Lua] Players: 1
16:09:53.630 [Lua] Set lobby begin:
16:09:53.630 [Lua] Lobby data num_players = 1
16:09:53.630 [Lua] Lobby data level_key = inn_level
16:09:53.630 [Lua] Lobby data game_mode = 3
16:09:53.630 [Lua] Lobby data matchmaking = false
16:09:53.630 [Lua] Set lobby end.
16:09:55.340 [Lua] player (110000103dec252,1) was put into party 0
16:09:55.340 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
16:09:55.340 [Lua] [StateLoading] got rpc_load_level 49 inn_level
16:09:59.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
16:09:59.761 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
16:09:59.778 [Lua] [LevelTransitionHandler] Level load completed!
16:09:59.778 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:09:59.778 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:09:59.779 [Lua] ### Sending rpc_level_loaded
16:09:59.779 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49
16:09:59.779 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
16:09:59.779 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
16:09:59.779 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:09:59.795 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252
16:09:59.795 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252
16:09:59.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
16:09:59.812 [Lua] ### Sending rpc_level_loaded
16:09:59.812 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49
16:09:59.812 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:10:00.825 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:10:00.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:10:00.825 [Lua] Set lobby begin:
16:10:00.825 [Lua] Lobby data host = 110000103dec252
16:10:00.826 [Lua] Lobby data level_key = inn_level
16:10:00.826 [Lua] Lobby data game_mode = 3
16:10:00.826 [Lua] Lobby data country_code = DE
16:10:00.826 [Lua] Lobby data unique_server_name = Alistair MacBain
16:10:00.826 [Lua] Lobby data num_players = 1
16:10:00.826 [Lua] Lobby data matchmaking = false
16:10:00.826 [Lua] Set lobby end.
16:10:00.826 [Lua] [Managers] Destroying state managers...
16:10:00.827 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
16:10:00.827 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
16:10:00.827 [Lua] [Gamestate] Enter StateIngame HOST
16:10:00.827 [Lua] <>level = inn_level<>
16:10:00.827 [Lua] Set lobby begin:
16:10:00.827 [Lua] Lobby data host = 110000103dec252
16:10:00.827 [Lua] Lobby data level_key = inn_level
16:10:00.827 [Lua] Lobby data game_mode = 3
16:10:00.828 [Lua] Lobby data selected_level_key = inn_level
16:10:00.828 [Lua] Lobby data country_code = DE
16:10:00.828 [Lua] Lobby data unique_server_name = Alistair MacBain
16:10:00.828 [Lua] Lobby data num_players = 1
16:10:00.828 [Lua] Lobby data matchmaking = false
16:10:00.828 [Lua] Set lobby end.
16:10:00.828 [Umbra] Init version: 3.4.15 :: 16 threads
16:10:00.828 [Lua] [StateIngame] Server ingame
16:10:00.831 [Lua] Set lobby begin:
16:10:00.831 [Lua] Lobby data level_key = inn_level
16:10:00.831 [Lua] Lobby data selected_level_key = inn_level
16:10:00.831 [Lua] Lobby data unique_server_name = Alistair MacBain
16:10:00.832 [Lua] Lobby data matchmaking = false
16:10:00.832 [Lua] Lobby data host = 110000103dec252
16:10:00.832 [Lua] Lobby data country_code = DE
16:10:00.832 [Lua] Lobby data game_mode = 3
16:10:00.832 [Lua] Lobby data difficulty = normal
16:10:00.832 [Lua] Lobby data num_players = 1
16:10:00.832 [Lua] Set lobby end.
16:10:00.832 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
16:10:00.832 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
16:10:00.832 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:10:00.832 [Lua] [Matchmaking] initializing
16:10:00.832 [Lua] [Matchmaking] my_peer_id: 110000103dec252, I am server
16:10:00.832 [Lua] [Matchmaking] register rpcs
16:10:00.833 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:10:00.833 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
16:10:00.833 [Lua] [GameNetworkManager] self.is_server = true
16:10:00.833 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:10:00.833 [Network] Setting artificial MTU limit to 65536
16:10:00.837 [Lua] Switching ConflictSettings: to: disabled
16:10:00.837 [Lua] pacing=disabled
16:10:00.837 [Lua] roaming=nil
16:10:00.837 [Lua] specials=disabled
16:10:00.837 [Lua] debug_color=black
16:10:00.837 [Lua] pack_spawning=disabled
16:10:00.837 [Lua] contained_breeds=nil
16:10:00.837 [Lua] disabled=true
16:10:00.837 [Lua] boss=disabled
16:10:00.837 [Lua] horde=disabled
16:10:00.837 [Lua] name=disabled
16:10:00.837 [Lua] intensity=disabled
16:10:00.837 [Lua] ---
16:10:00.837 [Lua] [LevelAnalysis] set_random_seed( 628925)
16:10:00.841 [Lua] [AIInterestPointSystem] Level Seed: 628925
16:10:00.841 [Lua]
16:10:00.841 [Lua] [entity_system_bag] = table
16:10:00.841 [Lua] [entity_system_bag] = metatable
16:10:00.841 [Lua] [startup_data] = table
16:10:00.841 [Lua] [entity_manager] = table
16:10:00.841 [Lua] [entity_manager] = metatable
16:10:00.841 [Lua] [unit_spawner] = table
16:10:00.841 [Lua] [unit_spawner] = metatable
16:10:00.841 [Lua] [unit_storage] = table
16:10:00.841 [Lua] [unit_storage] = metatable
16:10:00.841 [Lua] [dice_keeper] = table
16:10:00.841 [Lua] [dice_keeper] = metatable
16:10:00.841 [Lua] [is_server] = true (boolean)
16:10:00.841 [Lua] [world] = [World]
16:10:00.841 [Lua] [system_api] = table
16:10:00.841 [Lua] [entity_system] = table
16:10:00.841 [Lua] [entity_system] = metatable
16:10:00.841 [Lua] [network_lobby] = table
16:10:00.841 [Lua] [network_lobby] = metatable
16:10:00.841 [Lua] [profile_synchronizer] = table
16:10:00.841 [Lua] [profile_synchronizer] = metatable
16:10:00.841 [Lua] [level_transition_handler] = table
16:10:00.841 [Lua] [level_transition_handler] = metatable
16:10:00.841 [Lua] [num_local_human_players] = 1 (number)
16:10:00.841 [Lua] [statistics_db] = table
16:10:00.841 [Lua] [statistics_db] = metatable
16:10:00.841 [Lua] [network_server] = table
16:10:00.841 [Lua] [network_server] = metatable
16:10:00.841 [Lua] [input_manager] = table
16:10:00.841 [Lua] [input_manager] = metatable
16:10:00.841 [Lua] [network_clock] = table
16:10:00.841 [Lua] [network_clock] = metatable
16:10:00.841 [Lua] [network_transmit] = table
16:10:00.841 [Lua] [network_transmit] = metatable
16:10:00.841 [Lua] [free_flight_manager] = table
16:10:00.841 [Lua] [free_flight_manager] = metatable
16:10:00.841 [Lua] [network_manager] = table
16:10:00.841 [Lua] [network_manager] = metatable
16:10:00.841 [Lua] [network_event_delegate] = table
16:10:00.841 [Lua] [network_event_delegate] = metatable
16:10:00.841 [Lua]
16:10:00.842 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:10:00.844 [Lua] [AchievementManager] Achievements using the steam platform
16:10:00.844 [Lua] [StateIngame] Level seed: 628925
16:10:00.844 [World] Spawning level.
16:10:01.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
16:10:01.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read,
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read,
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read,
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
16:10:01.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read,
16:10:01.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read,
16:10:01.036 [Lua] [LevelAnalysis] set_random_seed( 628925)
16:10:01.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
16:10:01.048 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
16:10:01.049 [Lua] [IngameUI] init
16:10:01.062 [SteamVoipClient] select_out(110000103dec252, off)
16:10:01.108 [Lua] [Matchmaking] Cancelling matchmaking
16:10:01.108 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:10:01.108 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:10:01.108 [Lua] Set lobby begin:
16:10:01.108 [Lua] Lobby data level_key = inn_level
16:10:01.108 [Lua] Lobby data power_level = 0
16:10:01.108 [Lua] Lobby data selected_level_key = inn_level
16:10:01.108 [Lua] Lobby data unique_server_name = Alistair MacBain
16:10:01.109 [Lua] Lobby data matchmaking = false
16:10:01.109 [Lua] Lobby data host = 110000103dec252
16:10:01.109 [Lua] Lobby data country_code = DE
16:10:01.109 [Lua] Lobby data game_mode = 3
16:10:01.109 [Lua] Lobby data difficulty = normal
16:10:01.109 [Lua] Lobby data num_players = 1
16:10:01.109 [Lua] Set lobby end.
16:10:01.110 [Flow] complete_skittergate_legend true
16:10:01.110 [Flow] complete_all_helmgart_levels_recruit true
16:10:01.111 [Flow] WitchHunterLevel:35
16:10:01.111 [Flow] LeaderYes
16:10:01.111 [Flow] ALL PC XP:304250
16:10:01.111 [Flow] Has "bogenhafen" DLC:true
16:10:01.112 [Flow] WH XP:60850
16:10:01.112 [Flow] Number of crafted items:6006
16:10:01.112 [Flow] Has "pre_order" DLC:true
16:10:01.112 [Flow] Sum of Powe Levels:1500
16:10:01.112 [Flow] lodestone diff 1:false
16:10:01.112 [Flow] magnus and forest activated
16:10:01.112 [Flow] magnus and forest activated
16:10:01.112 [Flow] cemetery and forest activated
16:10:01.112 [Flow] magnus and cemetery
16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:10:01.112 [Flow] ALL RUNES ACTIVATED
16:10:01.112 [Flow] magnus and forest activated
16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:10:01.112 [Flow] ALL RUNES ACTIVATED
16:10:01.112 [Flow] cemetery and forest activated
16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:10:01.112 [Flow] ALL RUNES ACTIVATED
16:10:01.112 [Flow] magnus and forest activated
16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:10:01.112 [Flow] ALL RUNES ACTIVATED
16:10:01.112 [Flow] magnus and cemetery
16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:10:01.112 [Flow] ALL RUNES ACTIVATED
16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
16:10:01.114 [Lua] CurrentConflictSettings disabled
16:10:01.114 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:10:01.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:10:01.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:10:01.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
16:10:01.116 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
16:10:01.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:10:01.116 [Save] Loading `ut_tweaks_presets`
16:10:01.117 warning: [Save] Missing filename `ut_tweaks_presets`
16:10:01.145 [Lua] MUSIC: nil -> explore
16:10:01.603 [Lua] player (110000103dec252,1) was put into party 1
16:10:01.603 [Lua] Assigning peer(110000103dec252:1) to profile(1) career(1)
16:10:01.603 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dec252) local_player_id(1) profile_index(1) career_index(1)
16:10:01.603 [Lua] Set lobby begin:
16:10:01.603 [Lua] Lobby data level_key = inn_level
16:10:01.603 [Lua] Lobby data power_level = 0
16:10:01.603 [Lua] Lobby data selected_level_key = inn_level
16:10:01.603 [Lua] Lobby data difficulty = normal
16:10:01.603 [Lua] Lobby data player_slot_4 = 0:0
16:10:01.603 [Lua] Lobby data unique_server_name = Alistair MacBain
16:10:01.603 [Lua] Lobby data matchmaking = false
16:10:01.603 [Lua] Lobby data host = 110000103dec252
16:10:01.603 [Lua] Lobby data country_code = DE
16:10:01.603 [Lua] Lobby data game_mode = 3
16:10:01.603 [Lua] Lobby data player_slot_5 = 0:0
16:10:01.603 [Lua] Lobby data player_slot_2 = 0:0
16:10:01.603 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:10:01.603 [Lua] Lobby data player_slot_3 = 0:0
16:10:01.603 [Lua] Lobby data num_players = 1
16:10:01.604 [Lua] Set lobby end.
16:10:01.604 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:0 | dr:0 | bw:0 | es:0
16:10:01.604 [Lua]
16:10:01.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:10:01.604 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:10:01.604 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
16:10:01.604 [Lua]
16:10:01.604 [Lua]
16:10:01.604 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean)
16:10:01.604 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:10:01.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
16:10:01.604 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
16:10:01.604 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean)
16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean)
16:10:01.604 [Lua]
16:10:01.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
16:10:01.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
16:10:01.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
16:10:01.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
16:10:01.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252
16:10:01.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252
16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read,
16:10:01.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
16:10:01.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35
16:10:01.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
16:10:01.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:10:01.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:10:01.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
16:10:01.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
16:10:01.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:10:01.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:10:01.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
16:10:01.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
16:10:01.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:10:01.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:10:01.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
16:10:01.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
16:10:01.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:10:01.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:10:01.811 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
16:10:01.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
16:10:01.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:10:01.832 [Flow] DISABLE
16:10:01.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
16:10:01.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
16:10:01.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
16:10:01.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:10:01.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:10:01.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03
16:10:01.874 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
16:10:01.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
16:10:01.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
16:10:01.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
16:10:01.904 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
16:10:01.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:10:01.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:10:01.931 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
16:10:01.931 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
16:10:01.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:10:01.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:10:01.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
16:10:01.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
16:10:01.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
16:10:01.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
16:10:01.989 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
16:10:01.989 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
16:10:01.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:10:02.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:10:02.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
16:10:02.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
16:10:02.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:10:02.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:10:02.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
16:10:02.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
16:10:02.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
16:10:02.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
16:10:02.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01
16:10:02.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
16:10:02.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
16:10:02.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
16:10:02.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:10:02.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:10:02.605 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
16:10:02.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
16:10:02.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
16:10:02.760 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
16:10:02.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
16:10:03.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
16:10:03.063 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
16:10:03.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
16:10:03.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
16:10:03.124 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
16:10:03.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:10:03.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:10:03.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
16:10:03.242 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:10:03.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:10:03.341 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
16:10:03.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:10:03.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:10:03.443 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
16:10:03.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:10:03.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:10:03.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01
16:10:03.673 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
16:10:03.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
16:10:03.702 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
16:10:03.721 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
16:10:03.751 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:03.751 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:10:03.751 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
16:10:04.051 [Lua] #################################################################################################################
16:10:04.051 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:10:04.051 [Lua] #################################################################################################################
16:10:04.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2
16:10:04.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2
16:10:04.066 [Lua] [IngameUI] menu view on_enter start_menu_view
16:10:04.067 [Lua] hero_fullscreen_menu_on_enter
16:10:04.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7cb50
16:10:04.071 [World] Spawning level.
16:10:04.077 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
16:10:04.080 [SteamVoipClient] select_out(110000103dec252, off)
16:10:04.093 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized
16:10:04.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized
16:10:04.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized
16:10:04.094 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized
16:10:04.131 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:10:04.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0
16:10:04.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0
16:10:04.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized
16:10:04.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized
16:10:04.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:10:04.145 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
16:10:04.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:10:04.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:10:04.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
16:10:04.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:10:04.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:10:04.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:10:04.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2
16:10:04.283 [Lua] Commit load time data
16:10:05.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x280, position: 0
16:10:05.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x280, position: 27249
16:10:06.141 [Lua] PlayFabMirror:_commit_internal 1
16:10:06.141 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:10:06.143 [Lua] generate_backend_stats 110000103dec252:1
16:10:06.150 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:10:06.150 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3
16:10:06.151 [Lua] Set lobby begin:
16:10:06.151 [Lua] Lobby data level_key = inn_level
16:10:06.151 [Lua] Lobby data power_level = 835
16:10:06.151 [Lua] Lobby data selected_level_key = inn_level
16:10:06.151 [Lua] Lobby data difficulty = normal
16:10:06.151 [Lua] Lobby data player_slot_4 = 0:0
16:10:06.151 [Lua] Lobby data unique_server_name = Alistair MacBain
16:10:06.151 [Lua] Lobby data matchmaking = false
16:10:06.151 [Lua] Lobby data host = 110000103dec252
16:10:06.151 [Lua] Lobby data country_code = DE
16:10:06.151 [Lua] Lobby data game_mode = 3
16:10:06.151 [Lua] Lobby data player_slot_5 = 0:0
16:10:06.151 [Lua] Lobby data player_slot_2 = 0:0
16:10:06.151 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:10:06.151 [Lua] Lobby data player_slot_3 = 0:0
16:10:06.151 [Lua] Lobby data num_players = 1
16:10:06.151 [Lua] Set lobby end.
16:10:06.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3
16:10:06.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read,
16:10:06.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:10:06.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read,
16:10:06.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:10:06.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read,
16:10:06.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:10:06.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read,
16:10:06.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:10:06.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read,
16:10:06.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:10:06.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read,
16:10:06.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:10:06.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read,
16:10:06.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
16:10:06.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read,
16:10:06.398 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
16:10:06.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3
16:10:06.558 [Lua] commit result success 1
16:10:16.070 [Window] Window => active
16:10:17.524 [Lua] [IngameUI] menu view on_exit start_menu_view
16:10:17.524 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
16:10:17.524 [Lua] hero_fullscreen_menu_on_exit
16:10:17.529 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7cb50
16:10:17.529 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BEA0 -> Package still referenced, NOT unloaded:
16:10:17.530 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000237BEA0
16:10:17.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0
16:10:17.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0
16:10:20.737 [Lua] [IngameUI] menu view on_enter hero_view
16:10:20.744 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500
16:10:20.744 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:10:20.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:10:20.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:10:20.756 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:10:20.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:10:20.761 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:10:21.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:10:21.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:10:21.158 [World] Spawning level.
16:10:21.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:21.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:21.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:21.632 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:10:21.632 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:10:21.632 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:21.632 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:21.632 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:21.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:21.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:21.653 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:10:21.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:10:21.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:10:21.656 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:10:21.656 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:10:21.663 [World] Spawning level.
16:10:21.675 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:10:21.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:10:21.807 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:10:21.807 [Lua] on loaded complet
16:10:22.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 4
16:10:22.746 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 4 1
16:10:23.001 [Lua] [PlayFabRequestQueue] EAC Enabled! 4
16:10:23.001 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 4
16:10:23.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 4
16:10:23.809 [Save] Saving `save_data`
16:10:23.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, LootItemUnitPreviewer1, async-read,
16:10:23.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2, async-read,
16:10:23.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, LootItemUnitPreviewer3, async-read,
16:10:23.816 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:23.816 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:23.816 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:23.821 [Save] Save done
16:10:23.821 [Save] Saving `save_data`
16:10:23.831 [Save] Save done
16:10:23.831 [Save] Saving `save_data`
16:10:23.845 [Save] Save done
16:10:23.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
16:10:23.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
16:10:23.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
16:10:23.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
16:10:23.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p
16:10:23.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
16:10:24.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
16:10:24.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
16:10:24.144 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:24.144 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:24.145 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:24.419 [Window] Window => inactive
16:10:25.028 [Window] Window => active
16:10:25.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, LootItemUnitPreviewer1
16:10:25.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2
16:10:25.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, LootItemUnitPreviewer3
16:10:25.709 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:10:25.709 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:10:25.714 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:25.714 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:25.714 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:25.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:10:25.808 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:10:25.808 [Lua] on loaded complet
16:10:26.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 5
16:10:26.369 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 5 2
16:10:26.588 [Lua] [PlayFabRequestQueue] EAC Enabled! 5
16:10:26.588 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 5
16:10:27.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 5
16:10:27.409 [Save] Saving `save_data`
16:10:27.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer3, async-read,
16:10:27.425 [Save] Save done
16:10:27.425 [Save] Saving `save_data`
16:10:27.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
16:10:27.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p
16:10:27.447 [Save] Save done
16:10:27.447 [Save] Saving `save_data`
16:10:27.468 [Save] Save done
16:10:27.726 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:27.726 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:27.726 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:28.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer3
16:10:28.456 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:10:28.456 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:10:28.461 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:28.461 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:28.461 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:28.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:10:28.558 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:10:28.559 [Lua] on loaded complet
16:10:29.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 6
16:10:29.442 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 6 3
16:10:29.677 [Lua] [PlayFabRequestQueue] EAC Enabled! 6
16:10:29.677 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 6
16:10:30.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 6
16:10:30.468 [Save] Saving `save_data`
16:10:30.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1, async-read,
16:10:30.483 [Save] Save done
16:10:30.483 [Save] Saving `save_data`
16:10:30.509 [Save] Save done
16:10:30.509 [Save] Saving `save_data`
16:10:30.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
16:10:30.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
16:10:30.578 [Save] Save done
16:10:30.784 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:30.785 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:30.785 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:31.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1
16:10:31.598 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:10:31.598 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:10:31.603 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:31.603 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:31.603 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:31.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:10:31.703 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:10:31.703 [Lua] on loaded complet
16:10:32.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 7
16:10:32.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 7 4
16:10:32.523 [Lua] [PlayFabRequestQueue] EAC Enabled! 7
16:10:32.523 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 7
16:10:33.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 7
16:10:33.353 [Save] Saving `save_data`
16:10:33.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, LootItemUnitPreviewer1, async-read,
16:10:33.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2, async-read,
16:10:33.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3, async-read,
16:10:33.372 [Save] Save done
16:10:33.372 [Save] Saving `save_data`
16:10:33.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p
16:10:33.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p
16:10:33.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
16:10:33.388 [Save] Save done
16:10:33.388 [Save] Saving `save_data`
16:10:33.412 [Save] Save done
16:10:33.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
16:10:33.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
16:10:33.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:10:33.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:10:33.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
16:10:33.682 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:33.682 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:33.683 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:34.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, LootItemUnitPreviewer1
16:10:34.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2
16:10:34.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3
16:10:34.342 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:10:34.342 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
16:10:34.347 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:34.347 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:34.347 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:34.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
16:10:34.429 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
16:10:34.429 [Lua] on loaded complet
16:10:35.054 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 8
16:10:35.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 8 5
16:10:35.271 [Lua] [PlayFabRequestQueue] EAC Enabled! 8
16:10:35.271 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 8
16:10:36.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 8
16:10:36.095 [Save] Saving `save_data`
16:10:36.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer3, async-read,
16:10:36.109 [Save] Save done
16:10:36.109 [Save] Saving `save_data`
16:10:36.147 [Save] Save done
16:10:36.147 [Save] Saving `save_data`
16:10:36.171 [Save] Save done
16:10:36.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:10:36.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
16:10:36.417 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:36.417 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:36.417 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:10:37.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer3
16:10:37.083 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
16:10:37.083 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:10:37.088 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:37.088 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:37.088 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:10:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:10:37.168 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:10:37.168 [Lua] on loaded complet
16:10:37.992 [Lua] [IngameUI] menu view on_exit hero_view
16:10:37.998 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500
16:10:37.998 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:10:38.004 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:10:38.296 [Lua] [IngameUI] menu view on_enter hero_view
16:10:38.303 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500
16:10:38.303 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:10:38.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:10:38.313 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:10:38.314 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:10:38.314 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:10:38.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:10:38.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:10:38.711 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:10:38.720 [World] Spawning level.
16:10:38.740 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:38.740 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:38.791 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:38.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:38.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:39.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:10:39.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:39.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:39.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:39.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:39.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:39.080 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:10:39.080 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:10:39.081 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:10:39.082 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:10:39.082 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:10:39.087 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:10:44.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 9
16:10:44.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 9 6
16:10:44.831 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
16:10:44.831 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 9
16:10:46.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 9
16:10:46.098 [Save] Saving `save_data`
16:10:46.109 [Save] Save done
16:10:46.109 [Save] Saving `save_data`
16:10:46.121 [Save] Save done
16:10:46.121 [Save] Saving `save_data`
16:10:46.130 [Save] Save done
16:10:46.130 [Save] Saving `save_data`
16:10:46.147 [Save] Save done
16:10:46.147 [Save] Saving `save_data`
16:10:46.156 [Save] Save done
16:10:46.156 [Save] Saving `save_data`
16:10:46.171 [Save] Save done
16:10:48.328 [Lua] PlayFabMirror:_commit_internal 2
16:10:48.328 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:10:48.329 [Lua] generate_backend_stats 110000103dec252:1
16:10:48.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
16:10:48.345 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 7
16:10:48.581 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
16:10:48.581 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
16:10:49.067 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
16:10:49.074 [Lua] commit result success 2
16:10:50.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 11
16:10:50.261 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 11 8
16:10:50.494 [Lua] [PlayFabRequestQueue] EAC Enabled! 11
16:10:50.494 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 11
16:10:51.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 11
16:10:51.698 [Save] Saving `save_data`
16:10:51.710 [Save] Save done
16:10:51.710 [Save] Saving `save_data`
16:10:51.727 [Save] Save done
16:10:51.727 [Save] Saving `save_data`
16:10:51.736 [Save] Save done
16:10:51.736 [Save] Saving `save_data`
16:10:51.749 [Save] Save done
16:10:52.986 [Lua] [IngameUI] menu view on_exit hero_view
16:10:52.993 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500
16:10:52.993 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:10:52.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:10:52.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:10:52.993 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:10:52.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:10:53.592 [Lua] [IngameUI] menu view on_enter start_game_view
16:10:53.595 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e647b0
16:10:53.595 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:10:53.596 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:10:53.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:10:53.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:10:53.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:10:54.718 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser
16:10:54.718 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:10:54.718 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser
16:10:54.718 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
16:10:54.718 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer
16:10:54.718 [Lua]
16:10:54.718 [Lua] [1] = table
16:10:54.718 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
16:10:54.718 [Lua] [difficulties] = table
16:10:54.718 [Lua] [1] = normal (string)
16:10:54.718 [Lua] [2] = hard (string)
16:10:54.718 [Lua] [3] = harder (string)
16:10:54.718 [Lua] [4] = hardest (string)
16:10:54.718 [Lua] [5] = cataclysm (string)
16:10:54.718 [Lua] [6] = any (string)
16:10:54.718 [Lua] [levels] = table
16:10:54.718 [Lua] [1] = dlc_bogenhafen_city (string)
16:10:54.718 [Lua] [2] = elven_ruins (string)
16:10:54.718 [Lua] [3] = skaven_stronghold (string)
16:10:54.718 [Lua] [4] = military (string)
16:10:54.718 [Lua] [5] = skittergate (string)
16:10:54.718 [Lua] [6] = catacombs (string)
16:10:54.718 [Lua] [7] = farmlands (string)
16:10:54.718 [Lua] [8] = fort (string)
16:10:54.718 [Lua] [9] = plaza (string)
16:10:54.718 [Lua] [10] = ground_zero (string)
16:10:54.718 [Lua] [11] = warcamp (string)
16:10:54.718 [Lua] [12] = ussingen (string)
16:10:54.718 [Lua] [13] = forest_ambush (string)
16:10:54.718 [Lua] [14] = cemetery (string)
16:10:54.718 [Lua] [15] = dlc_bogenhafen_slum (string)
16:10:54.718 [Lua] [16] = crater (string)
16:10:54.718 [Lua] [17] = mines (string)
16:10:54.718 [Lua] [18] = dlc_celebrate_crawl (string)
16:10:54.718 [Lua] [19] = nurgle (string)
16:10:54.718 [Lua] [20] = magnus (string)
16:10:54.719 [Lua] [21] = bell (string)
16:10:54.719 [Lua] [22] = any (string)
16:10:54.719 [Lua] [game_mode_key] = adventure (string)
16:10:54.719 [Lua] [2] = table
16:10:54.719 [Lua] [game_mode_key] = adventure (string)
16:10:54.719 [Lua] [difficulties] = table
16:10:54.719 [Lua] [1] = normal (string)
16:10:54.719 [Lua] [2] = hard (string)
16:10:54.719 [Lua] [3] = harder (string)
16:10:54.719 [Lua] [4] = hardest (string)
16:10:54.719 [Lua] [5] = cataclysm (string)
16:10:54.719 [Lua] [6] = any (string)
16:10:54.719 [Lua] [levels] = table
16:10:54.719 [Lua] [1] = dlc_bogenhafen_city (string)
16:10:54.719 [Lua] [2] = elven_ruins (string)
16:10:54.719 [Lua] [3] = skaven_stronghold (string)
16:10:54.719 [Lua] [4] = military (string)
16:10:54.719 [Lua] [5] = skittergate (string)
16:10:54.719 [Lua] [6] = catacombs (string)
16:10:54.719 [Lua] [7] = farmlands (string)
16:10:54.719 [Lua] [8] = fort (string)
16:10:54.719 [Lua] [9] = plaza (string)
16:10:54.719 [Lua] [10] = ground_zero (string)
16:10:54.719 [Lua] [11] = warcamp (string)
16:10:54.719 [Lua] [12] = ussingen (string)
16:10:54.719 [Lua] [13] = forest_ambush (string)
16:10:54.719 [Lua] [14] = cemetery (string)
16:10:54.719 [Lua] [15] = dlc_bogenhafen_slum (string)
16:10:54.719 [Lua] [16] = crater (string)
16:10:54.719 [Lua] [17] = mines (string)
16:10:54.719 [Lua] [18] = dlc_celebrate_crawl (string)
16:10:54.719 [Lua] [19] = nurgle (string)
16:10:54.719 [Lua] [20] = magnus (string)
16:10:54.719 [Lua] [21] = bell (string)
16:10:54.719 [Lua] [22] = any (string)
16:10:54.719 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
16:10:54.719 [Lua] [5] = table
16:10:54.719 [Lua] [game_mode_key] = adventure (string)
16:10:54.719 [Lua] [difficulties] = table
16:10:54.719 [Lua] [1] = normal (string)
16:10:54.719 [Lua] [2] = hard (string)
16:10:54.719 [Lua] [3] = harder (string)
16:10:54.719 [Lua] [4] = hardest (string)
16:10:54.719 [Lua] [5] = cataclysm (string)
16:10:54.719 [Lua] [6] = any (string)
16:10:54.719 [Lua] [levels] = table
16:10:54.719 [Lua] [1] = dlc_bogenhafen_city (string)
16:10:54.719 [Lua] [2] = elven_ruins (string)
16:10:54.719 [Lua] [3] = skaven_stronghold (string)
16:10:54.719 [Lua] [4] = military (string)
16:10:54.719 [Lua] [5] = skittergate (string)
16:10:54.719 [Lua] [6] = catacombs (string)
16:10:54.719 [Lua] [7] = farmlands (string)
16:10:54.719 [Lua] [8] = fort (string)
16:10:54.719 [Lua] [9] = plaza (string)
16:10:54.719 [Lua] [10] = ground_zero (string)
16:10:54.719 [Lua] [11] = warcamp (string)
16:10:54.719 [Lua] [12] = ussingen (string)
16:10:54.719 [Lua] [13] = forest_ambush (string)
16:10:54.719 [Lua] [14] = cemetery (string)
16:10:54.719 [Lua] [15] = dlc_bogenhafen_slum (string)
16:10:54.719 [Lua] [16] = crater (string)
16:10:54.719 [Lua] [17] = mines (string)
16:10:54.719 [Lua] [18] = dlc_celebrate_crawl (string)
16:10:54.719 [Lua] [19] = nurgle (string)
16:10:54.719 [Lua] [20] = magnus (string)
16:10:54.719 [Lua] [21] = bell (string)
16:10:54.719 [Lua] [22] = any (string)
16:10:54.719 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string)
16:10:54.719 [Lua]
16:10:54.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:10:54.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:10:54.735 [Lua] [Matchmaking] Filter: Free slots = 1
16:10:54.735 [Lua] [Matchmaking] Filter: Distance = medium
16:10:54.736 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=797ede8fc6261411
16:10:54.736 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
16:10:54.736 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
16:10:57.159 [Lua] [IngameUI] menu view on_exit start_game_view
16:10:57.159 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:10:57.160 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser
16:10:57.163 [Save] Saving `save_data`
16:10:57.166 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e647b0
16:10:57.173 [Save] Save done
16:10:58.423 [Lua] [IngameUI] menu view on_enter hero_view
16:10:58.431 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500
16:10:58.431 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:10:58.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:10:58.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:10:58.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:10:58.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:10:58.447 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:10:58.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:10:58.785 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:10:58.794 [World] Spawning level.
16:10:58.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:58.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:58.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:58.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:10:58.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:00.706 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:11:00.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:00.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:00.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:00.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:00.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:00.720 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:11:00.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:11:00.722 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:11:00.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:11:00.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:11:00.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:11:02.288 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:11:02.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:11:02.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:11:02.288 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:11:02.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:11:02.288 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:11:02.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:11:02.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:11:02.300 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:11:02.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:11:03.042 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:11:03.042 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:11:03.042 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:11:03.042 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:11:03.050 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:11:03.050 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
16:11:03.056 [World] Spawning level.
16:11:03.068 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:11:03.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:11:03.153 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:11:03.153 [Lua] on loaded complet
16:11:04.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 12
16:11:04.771 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 9
16:11:04.994 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
16:11:04.994 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12
16:11:05.510 [Lua] PlayFabMirror:_commit_internal 3
16:11:05.510 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:11:05.511 [Lua] generate_backend_stats 110000103dec252:1
16:11:05.519 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
16:11:05.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 12
16:11:05.752 [Save] Saving `save_data`
16:11:05.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer2, async-read,
16:11:05.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer3, async-read,
16:11:05.756 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 10
16:11:05.759 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:05.759 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:05.760 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:05.769 [Save] Save done
16:11:05.769 [Save] Saving `save_data`
16:11:05.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:11:05.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
16:11:05.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
16:11:05.792 [Save] Save done
16:11:05.792 [Save] Saving `save_data`
16:11:05.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
16:11:05.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p
16:11:05.831 [Save] Save done
16:11:05.988 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
16:11:05.988 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
16:11:06.078 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:06.078 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:06.078 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:06.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
16:11:06.440 [Lua] commit result success 3
16:11:06.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer2
16:11:06.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer3
16:11:06.706 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:11:06.706 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:11:06.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:06.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:06.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:06.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:11:06.791 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:11:06.791 [Lua] on loaded complet
16:11:07.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 14
16:11:07.117 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 14 11
16:11:07.336 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
16:11:07.336 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 14
16:11:08.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 14
16:11:08.104 [Save] Saving `save_data`
16:11:08.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, LootItemUnitPreviewer1, async-read,
16:11:08.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer2, async-read,
16:11:08.125 [Save] Save done
16:11:08.125 [Save] Saving `save_data`
16:11:08.138 [Save] Save done
16:11:08.138 [Save] Saving `save_data`
16:11:08.157 [Save] Save done
16:11:08.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
16:11:08.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p
16:11:08.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:11:08.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:11:08.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
16:11:08.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:08.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:08.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:09.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, LootItemUnitPreviewer1
16:11:09.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer2
16:11:09.414 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:11:09.414 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:11:09.419 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:09.419 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:09.419 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:09.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:11:09.501 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:11:09.501 [Lua] on loaded complet
16:11:09.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15
16:11:09.914 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 12
16:11:10.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 15
16:11:10.141 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15
16:11:10.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15
16:11:10.917 [Save] Saving `save_data`
16:11:10.937 [Save] Save done
16:11:10.937 [Save] Saving `save_data`
16:11:10.957 [Save] Save done
16:11:10.957 [Save] Saving `save_data`
16:11:10.970 [Save] Save done
16:11:11.234 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:11.234 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:11.234 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:12.038 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:11:12.038 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:11:12.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:12.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:12.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:12.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:11:12.129 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:11:12.129 [Lua] on loaded complet
16:11:12.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 16
16:11:12.501 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 16 13
16:11:12.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 16
16:11:12.723 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 16
16:11:13.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 16
16:11:13.874 [Save] Saving `save_data`
16:11:13.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer2, async-read,
16:11:13.889 [Save] Save done
16:11:13.889 [Save] Saving `save_data`
16:11:13.905 [Save] Save done
16:11:13.905 [Save] Saving `save_data`
16:11:13.924 [Save] Save done
16:11:13.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
16:11:13.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
16:11:14.198 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:14.198 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:14.198 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:14.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer2
16:11:14.918 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:11:14.918 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read,
16:11:14.922 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:14.922 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:14.922 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:15.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2
16:11:15.008 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2
16:11:15.008 [Lua] on loaded complet
16:11:15.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 17
16:11:15.434 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 17 14
16:11:15.657 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
16:11:15.657 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 17
16:11:16.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 17
16:11:16.478 [Save] Saving `save_data`
16:11:16.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer1, async-read,
16:11:16.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, LootItemUnitPreviewer3, async-read,
16:11:16.491 [Save] Save done
16:11:16.491 [Save] Saving `save_data`
16:11:16.512 [Save] Save done
16:11:16.512 [Save] Saving `save_data`
16:11:16.533 [Save] Save done
16:11:16.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
16:11:16.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
16:11:16.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
16:11:16.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
16:11:16.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
16:11:16.801 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:16.801 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:16.801 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:17.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer1
16:11:17.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, LootItemUnitPreviewer3
16:11:17.578 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot
16:11:17.578 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
16:11:17.582 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:17.582 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:17.582 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:17.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
16:11:17.670 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
16:11:17.670 [Lua] on loaded complet
16:11:18.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 18
16:11:18.105 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 18 15
16:11:18.318 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
16:11:18.318 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 18
16:11:19.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 18
16:11:19.339 [Save] Saving `save_data`
16:11:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, LootItemUnitPreviewer2, async-read,
16:11:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, LootItemUnitPreviewer3, async-read,
16:11:19.352 [Save] Save done
16:11:19.352 [Save] Saving `save_data`
16:11:19.369 [Save] Save done
16:11:19.369 [Save] Saving `save_data`
16:11:19.384 [Save] Save done
16:11:19.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
16:11:19.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
16:11:19.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
16:11:19.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
16:11:19.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
16:11:19.661 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:19.661 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:19.661 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:22.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, LootItemUnitPreviewer2
16:11:22.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, LootItemUnitPreviewer3
16:11:22.931 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
16:11:22.931 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
16:11:22.936 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:22.936 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:22.936 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:23.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
16:11:23.026 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
16:11:23.026 [Lua] on loaded complet
16:11:23.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 19
16:11:23.449 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 19 16
16:11:23.706 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
16:11:23.706 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 19
16:11:24.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 19
16:11:24.483 [Save] Saving `save_data`
16:11:24.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, LootItemUnitPreviewer2, async-read,
16:11:24.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, LootItemUnitPreviewer3, async-read,
16:11:24.495 [Save] Save done
16:11:24.495 [Save] Saving `save_data`
16:11:24.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
16:11:24.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
16:11:24.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
16:11:24.515 [Save] Save done
16:11:24.515 [Save] Saving `save_data`
16:11:24.541 [Save] Save done
16:11:24.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
16:11:24.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
16:11:24.800 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:24.800 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:24.800 [Lua] ENABLING LOOT PREVIEW VIEWPORT
16:11:25.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, LootItemUnitPreviewer2
16:11:25.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, LootItemUnitPreviewer3
16:11:25.589 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:25.589 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:25.589 [Lua] DISABLING LOOT PREVIEW VIEWPORT
16:11:26.866 [Lua] [IngameUI] menu view on_exit hero_view
16:11:26.870 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500
16:11:26.870 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
16:11:26.877 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
16:11:26.958 [Lua] [IngameUI] menu view on_enter hero_view
16:11:26.964 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500
16:11:26.964 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:11:26.975 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:11:26.976 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
16:11:26.977 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
16:11:26.977 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
16:11:26.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
16:11:27.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
16:11:27.358 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
16:11:27.368 [World] Spawning level.
16:11:27.389 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:27.389 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:27.522 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:27.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:27.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized
16:11:27.590 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
16:11:27.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:27.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:27.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:27.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:27.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded:
16:11:27.621 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
16:11:27.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:11:27.622 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:11:27.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
16:11:27.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:11:27.628 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
16:11:28.276 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:11:28.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:11:28.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:11:28.276 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:11:28.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:11:28.276 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
16:11:28.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
16:11:28.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
16:11:28.287 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
16:11:28.288 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
16:11:33.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20
16:11:33.889 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 17
16:11:34.122 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
16:11:34.122 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20
16:11:35.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20
16:11:35.544 [Save] Saving `save_data`
16:11:35.555 [Save] Save done
16:11:35.555 [Save] Saving `save_data`
16:11:35.570 [Save] Save done
16:11:35.570 [Save] Saving `save_data`
16:11:35.582 [Save] Save done
16:11:35.582 [Save] Saving `save_data`
16:11:35.591 [Save] Save done
16:11:35.591 [Save] Saving `save_data`
16:11:35.619 [Save] Save done
16:11:35.620 [Save] Saving `save_data`
16:11:35.634 [Save] Save done
16:11:35.634 [Save] Saving `save_data`
16:11:35.645 [Save] Save done
16:11:41.228 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21
16:11:41.240 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 18
16:11:41.538 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
16:11:41.538 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21
16:11:42.361 [Lua] PlayFabMirror:_commit_internal 4
16:11:42.361 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:11:42.362 [Lua] generate_backend_stats 110000103dec252:1
16:11:42.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22
16:11:42.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21
16:11:42.997 [Save] Saving `save_data`
16:11:43.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 19
16:11:43.012 [Save] Save done
16:11:43.012 [Save] Saving `save_data`
16:11:43.021 [Save] Save done
16:11:43.021 [Save] Saving `save_data`
16:11:43.102 [Save] Save done
16:11:43.102 [Save] Saving `save_data`
16:11:43.113 [Save] Save done
16:11:43.113 [Save] Saving `save_data`
16:11:43.127 [Save] Save done
16:11:43.127 [Save] Saving `save_data`
16:11:43.141 [Save] Save done
16:11:43.141 [Save] Saving `save_data`
16:11:43.152 [Save] Save done
16:11:43.929 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
16:11:43.929 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22
16:11:44.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22
16:11:44.384 [Lua] commit result success 4
16:11:45.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 23
16:11:45.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 23 20
16:11:45.474 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
16:11:45.474 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 23
16:11:46.309 [Window] Window => inactive
16:11:46.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 23
16:11:46.418 [Save] Saving `save_data`
16:11:46.442 [Save] Save done
16:11:46.442 [Save] Saving `save_data`
16:11:46.457 [Save] Save done
16:11:46.457 [Save] Saving `save_data`
16:11:46.534 [Save] Save done
16:11:52.027 [Window] Window => active
16:11:52.456 [Lua] [IngameUI] menu view on_exit hero_view
16:11:52.463 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500
16:11:52.463 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
16:11:52.463 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
16:11:52.463 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
16:11:52.463 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
16:11:52.463 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
16:11:53.498 [Window] Window => inactive
16:11:53.573 [EACServer] [Cerberus] [Backend] Connection established.
16:11:54.106 [Window] Window => active
16:11:56.865 [Window] Window => inactive
16:12:05.804 [Lua] PlayFabMirror:_commit_internal 5
16:12:05.804 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:12:05.806 [Lua] generate_backend_stats 110000103dec252:1
16:12:05.815 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24
16:12:05.823 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 21
16:12:06.054 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
16:12:06.054 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24
16:12:06.665 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24
16:12:06.670 [Lua] commit result success 5
16:13:53.607 [EACServer] [Cerberus] [Backend] Disconnected.
16:14:49.167 [SteamLobby] Detected added member 110000107c956c5
16:14:49.167 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:14:49.167 [Lua] Players: 2
16:14:49.167 [Lua] Set lobby begin:
16:14:49.167 [Lua] Lobby data level_key = inn_level
16:14:49.167 [Lua] Lobby data power_level = 835
16:14:49.167 [Lua] Lobby data selected_level_key = inn_level
16:14:49.167 [Lua] Lobby data difficulty = normal
16:14:49.167 [Lua] Lobby data player_slot_4 = 0:0
16:14:49.167 [Lua] Lobby data unique_server_name = Alistair MacBain
16:14:49.167 [Lua] Lobby data matchmaking = false
16:14:49.167 [Lua] Lobby data host = 110000103dec252
16:14:49.167 [Lua] Lobby data country_code = DE
16:14:49.167 [Lua] Lobby data game_mode = 3
16:14:49.167 [Lua] Lobby data player_slot_5 = 0:0
16:14:49.167 [Lua] Lobby data player_slot_2 = 0:0
16:14:49.167 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:14:49.167 [Lua] Lobby data player_slot_3 = 0:0
16:14:49.167 [Lua] Lobby data num_players = 2
16:14:49.168 [Lua] Set lobby end.
16:14:49.168 [Lua] [LobbyMembers] Member joined 110000107c956c5
16:14:49.180 [Connection] Creating endpoint 110000107c956c5 - reliable message sent
16:14:49.180 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:14:49.180 [Lua] [ChatManager][1]System: Redscreen is joining the game
16:14:49.194 [SteamAuthenticator] Sent ticket request to 110000107c956c5
16:14:53.377 [SteamAuthenticator] Got ticket from 110000107c956c5
16:14:53.377 [SteamAuthenticator] BeginAuthSession 110000107c956c5
16:14:53.377 [SteamAuthenticator] Authenticating 110000107c956c5
16:14:53.377 [SteamAuthenticator] Got ticket request from 110000107c956c5
16:14:53.377 [SteamAuthenticator] GetAuthSessionTicket 110000107c956c5
16:14:53.377 [SteamAuthenticator] Sent ticket to 110000107c956c5
16:14:53.694 [SteamAuthenticator] Steam validation for 110000107c956c5 with response 0
16:14:53.781 [Connection] New session id 141 to 110000107c956c5.
16:14:53.856 [Connection] Established a connection <141.252> to 110000107c956c5
16:14:53.856 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:14:53.856 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen'
16:14:53.931 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000199bee3 from 110000107c956c5, replying lobby_ok
16:14:53.998 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c956c5 REPLY wh:110000103dec252 | we:0 | dr:0 | bw:0 | es:0
16:14:57.115 [Lua] [Matchmaking] Assigning profile slot 4 to 110000107c956c5
16:14:57.115 [Lua] Set lobby begin:
16:14:57.115 [Lua] Lobby data level_key = inn_level
16:14:57.115 [Lua] Lobby data power_level = 835
16:14:57.115 [Lua] Lobby data selected_level_key = inn_level
16:14:57.115 [Lua] Lobby data difficulty = normal
16:14:57.115 [Lua] Lobby data player_slot_4 = 110000107c956c5:1
16:14:57.115 [Lua] Lobby data unique_server_name = Alistair MacBain
16:14:57.115 [Lua] Lobby data matchmaking = false
16:14:57.115 [Lua] Lobby data host = 110000103dec252
16:14:57.115 [Lua] Lobby data country_code = DE
16:14:57.115 [Lua] Lobby data game_mode = 3
16:14:57.115 [Lua] Lobby data player_slot_5 = 0:0
16:14:57.115 [Lua] Lobby data player_slot_2 = 0:0
16:14:57.115 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:14:57.115 [Lua] Lobby data player_slot_3 = 0:0
16:14:57.116 [Lua] Lobby data num_players = 2
16:14:57.116 [Lua] Set lobby end.
16:14:57.116 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:110000107c956c5 | dr:0 | bw:0 | es:0
16:14:59.441 [Lua] ### CLEARING PEER STATE FOR 110000107c956c5
16:14:59.488 [Lua] [PSM] Peer 110000107c956c5 joined. Want to use profile index "4"
16:14:59.488 [Lua] Mechanism says: a client joined the game! 110000107c956c5
16:14:59.488 [EAC] EAC server has client 110000107c956c5 (and owner 110000107c956c5)
16:14:59.488 [EACServer] [RegisterClient] Client: 0110000107C956C5 PlayerGUID: 76561198090901189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090901189 PlayerName: Alistair MacBain
16:14:59.488 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c956c5, connection_key=0)
16:14:59.672 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 1 Status: Client Authenticated Message: Client authenticated.
16:14:59.673 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedLocal
16:14:59.693 [EACServer] [Cerberus] [Backend] Connection established.
16:15:00.485 [EACServer] [Register Client] Success (1/2). Client: 0110000107C956C5.
16:15:00.686 [EACServer] [Register Client] Success (2/2). Client: 0110000107C956C5
16:15:00.686 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:15:00.693 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedRemote
16:15:01.532 [Lua] player (110000107c956c5,1) was put into party 0
16:15:01.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5
16:15:01.591 [Lua] ### Sending rpc_level_loaded
16:15:01.592 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 49
16:15:01.592 [Lua] Peer 110000107c956c5 has loaded the level but not all enemies, so we wait
16:15:01.592 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000107c956c5, connection_key=0)
16:15:01.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:1 my_peer_id:110000103dec252
16:15:03.501 [SteamVoipClient] select_out(110000107c956c5, on)
16:15:03.501 [SteamVoipClient] select_in(110000107c956c5, on)
16:15:03.501 [SteamVoipClient] select_out(110000107c956c5, off)
16:15:04.323 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:15:04.323 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen'
16:15:04.338 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
16:15:04.338 [Lua] RemotePlayer:create_game_object( ) 44
16:15:04.347 [Lua] player (110000107c956c5,1) was put into party 1
16:15:04.347 [Lua] Assigning peer(110000107c956c5:1) to profile(4) career(3)
16:15:04.347 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(4) career_index(3)
16:15:04.347 [Lua] Set lobby begin:
16:15:04.347 [Lua] Lobby data level_key = inn_level
16:15:04.347 [Lua] Lobby data power_level = 835
16:15:04.347 [Lua] Lobby data selected_level_key = inn_level
16:15:04.347 [Lua] Lobby data difficulty = normal
16:15:04.348 [Lua] Lobby data player_slot_4 = 110000107c956c5:1
16:15:04.348 [Lua] Lobby data unique_server_name = Alistair MacBain
16:15:04.348 [Lua] Lobby data matchmaking = false
16:15:04.348 [Lua] Lobby data host = 110000103dec252
16:15:04.348 [Lua] Lobby data country_code = DE
16:15:04.348 [Lua] Lobby data game_mode = 3
16:15:04.348 [Lua] Lobby data player_slot_5 = 0:0
16:15:04.348 [Lua] Lobby data player_slot_2 = 0:0
16:15:04.348 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:15:04.348 [Lua] Lobby data player_slot_3 = 0:0
16:15:04.348 [Lua] Lobby data num_players = 2
16:15:04.348 [Lua] Set lobby end.
16:15:04.348 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:110000107c956c5 | dr:0 | bw:0 | es:0
16:15:04.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read,
16:15:04.679 [Lua] [MOD][VMF][INFO] Added 110000107c956c5 to the VMF users list.
16:15:04.679 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107c956c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:15:04.679 [Lua] Adding player sync data to peer=110000107c956c5 local_player_id=1
16:15:04.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:2 my_peer_id:110000103dec252
16:15:04.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252
16:15:04.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107c956c5
16:15:04.686 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252
16:15:04.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:15:04.686 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:15:04.686 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
16:15:04.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:15:04.686 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
16:15:04.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:15:04.687 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
16:15:04.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
16:15:04.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
16:15:04.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:15:04.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:15:04.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:15:04.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
16:15:05.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
16:15:05.143 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
16:15:05.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
16:15:05.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
16:15:05.213 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
16:15:05.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:15:05.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:15:05.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:15:05.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:15:05.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:15:05.289 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
16:15:05.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:15:05.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:15:05.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:15:05.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
16:15:05.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
16:15:05.448 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
16:15:05.460 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
16:15:06.533 [Lua] Set lobby begin:
16:15:06.533 [Lua] Lobby data level_key = inn_level
16:15:06.533 [Lua] Lobby data power_level = 417
16:15:06.533 [Lua] Lobby data selected_level_key = inn_level
16:15:06.533 [Lua] Lobby data difficulty = normal
16:15:06.533 [Lua] Lobby data player_slot_4 = 110000107c956c5:1
16:15:06.533 [Lua] Lobby data unique_server_name = Alistair MacBain
16:15:06.534 [Lua] Lobby data matchmaking = false
16:15:06.534 [Lua] Lobby data host = 110000103dec252
16:15:06.534 [Lua] Lobby data country_code = DE
16:15:06.534 [Lua] Lobby data game_mode = 3
16:15:06.534 [Lua] Lobby data player_slot_5 = 0:0
16:15:06.534 [Lua] Lobby data player_slot_2 = 0:0
16:15:06.534 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:15:06.534 [Lua] Lobby data player_slot_3 = 0:0
16:15:06.535 [Lua] Lobby data num_players = 2
16:15:06.535 [Lua] Set lobby end.
16:15:07.004 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:15:07.005 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
16:15:07.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:15:11.579 [Lua] Set lobby begin:
16:15:11.579 [Lua] Lobby data level_key = inn_level
16:15:11.579 [Lua] Lobby data power_level = 835
16:15:11.579 [Lua] Lobby data selected_level_key = inn_level
16:15:11.579 [Lua] Lobby data difficulty = normal
16:15:11.579 [Lua] Lobby data player_slot_4 = 110000107c956c5:1
16:15:11.579 [Lua] Lobby data unique_server_name = Alistair MacBain
16:15:11.579 [Lua] Lobby data matchmaking = false
16:15:11.579 [Lua] Lobby data host = 110000103dec252
16:15:11.579 [Lua] Lobby data country_code = DE
16:15:11.579 [Lua] Lobby data game_mode = 3
16:15:11.579 [Lua] Lobby data player_slot_5 = 0:0
16:15:11.579 [Lua] Lobby data player_slot_2 = 0:0
16:15:11.579 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:15:11.579 [Lua] Lobby data player_slot_3 = 0:0
16:15:11.579 [Lua] Lobby data num_players = 2
16:15:11.579 [Lua] Set lobby end.
16:15:14.490 [Lua] PlayFabMirror:_commit_internal 6
16:15:14.490 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:15:14.492 [Lua] generate_backend_stats 110000103dec252:1
16:15:14.500 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:15:14.500 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
16:15:14.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
16:15:15.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
16:15:15.610 [Lua] commit result success 6
16:15:22.424 [Lua] Assigning peer(110000107c956c5:1) to profile(2) career(2)
16:15:22.424 [Lua] Set lobby begin:
16:15:22.424 [Lua] Lobby data level_key = inn_level
16:15:22.424 [Lua] Lobby data power_level = 835
16:15:22.424 [Lua] Lobby data selected_level_key = inn_level
16:15:22.424 [Lua] Lobby data difficulty = normal
16:15:22.424 [Lua] Lobby data player_slot_4 = 0:0
16:15:22.424 [Lua] Lobby data unique_server_name = Alistair MacBain
16:15:22.424 [Lua] Lobby data matchmaking = false
16:15:22.424 [Lua] Lobby data host = 110000103dec252
16:15:22.424 [Lua] Lobby data country_code = DE
16:15:22.424 [Lua] Lobby data game_mode = 3
16:15:22.424 [Lua] Lobby data player_slot_5 = 0:0
16:15:22.424 [Lua] Lobby data player_slot_2 = 0:0
16:15:22.424 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:15:22.425 [Lua] Lobby data player_slot_3 = 0:0
16:15:22.425 [Lua] Lobby data num_players = 2
16:15:22.425 [Lua] Set lobby end.
16:15:22.425 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(2) career_index(2)
16:15:22.425 [Lua] Set lobby begin:
16:15:22.425 [Lua] Lobby data level_key = inn_level
16:15:22.425 [Lua] Lobby data power_level = 835
16:15:22.425 [Lua] Lobby data selected_level_key = inn_level
16:15:22.425 [Lua] Lobby data difficulty = normal
16:15:22.425 [Lua] Lobby data player_slot_4 = 0:0
16:15:22.425 [Lua] Lobby data unique_server_name = Alistair MacBain
16:15:22.425 [Lua] Lobby data matchmaking = false
16:15:22.425 [Lua] Lobby data host = 110000103dec252
16:15:22.425 [Lua] Lobby data country_code = DE
16:15:22.425 [Lua] Lobby data game_mode = 3
16:15:22.425 [Lua] Lobby data player_slot_5 = 0:0
16:15:22.425 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:15:22.425 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:15:22.425 [Lua] Lobby data player_slot_3 = 0:0
16:15:22.425 [Lua] Lobby data num_players = 2
16:15:22.425 [Lua] Set lobby end.
16:15:22.425 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:0 | dr:0 | bw:110000107c956c5 | es:0
16:15:22.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:3 my_peer_id:110000103dec252
16:15:22.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252
16:15:22.511 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c956c5
16:15:22.512 [Lua] [GameNetworkManager] destroying game object with go_id=45
16:15:22.519 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252
16:15:22.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:15:22.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read,
16:15:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, InventoryPackageSynchronizerClient, async-read,
16:15:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:15:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
16:15:22.519 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read,
16:15:22.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:15:22.575 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
16:15:22.575 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
16:15:22.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
16:15:22.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:15:22.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:15:22.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient
16:15:22.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:15:22.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
16:15:22.904 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
16:15:22.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
16:15:22.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
16:15:22.928 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05
16:15:22.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p
16:15:23.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p
16:15:23.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p
16:15:23.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
16:15:23.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
16:15:23.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
16:15:23.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:15:23.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:15:23.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
16:15:23.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
16:15:23.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
16:15:23.404 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
16:15:23.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
16:15:23.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
16:15:23.516 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
16:15:23.528 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
16:15:26.336 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:15:26.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
16:15:26.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:15:26.818 [Lua] Set lobby begin:
16:15:26.818 [Lua] Lobby data level_key = inn_level
16:15:26.818 [Lua] Lobby data power_level = 825
16:15:26.818 [Lua] Lobby data selected_level_key = inn_level
16:15:26.818 [Lua] Lobby data difficulty = normal
16:15:26.818 [Lua] Lobby data player_slot_4 = 0:0
16:15:26.818 [Lua] Lobby data unique_server_name = Alistair MacBain
16:15:26.818 [Lua] Lobby data matchmaking = false
16:15:26.818 [Lua] Lobby data host = 110000103dec252
16:15:26.818 [Lua] Lobby data country_code = DE
16:15:26.818 [Lua] Lobby data game_mode = 3
16:15:26.818 [Lua] Lobby data player_slot_5 = 0:0
16:15:26.818 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:15:26.818 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:15:26.818 [Lua] Lobby data player_slot_3 = 0:0
16:15:26.818 [Lua] Lobby data num_players = 2
16:15:26.819 [Lua] Set lobby end.
16:15:43.392 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:4 my_peer_id:110000103dec252
16:15:43.392 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252
16:15:43.400 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252
16:15:43.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:15:43.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, InventoryPackageSynchronizerClient
16:15:43.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:15:43.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
16:15:43.569 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
16:16:14.087 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:5 my_peer_id:110000103dec252
16:16:14.087 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252
16:16:14.095 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252
16:16:14.100 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
16:16:23.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:6 my_peer_id:110000103dec252
16:16:23.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252
16:16:23.309 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252
16:16:23.314 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
16:16:43.143 [SteamLobby] Detected added member 1100001012bac4d
16:16:43.143 [Lua] [NetworkServer] Changing num_players from 2 to 3
16:16:43.143 [Lua] Players: 3
16:16:43.143 [Lua] Set lobby begin:
16:16:43.143 [Lua] Lobby data level_key = inn_level
16:16:43.143 [Lua] Lobby data power_level = 825
16:16:43.143 [Lua] Lobby data selected_level_key = inn_level
16:16:43.143 [Lua] Lobby data difficulty = normal
16:16:43.143 [Lua] Lobby data player_slot_4 = 0:0
16:16:43.143 [Lua] Lobby data unique_server_name = Alistair MacBain
16:16:43.143 [Lua] Lobby data matchmaking = false
16:16:43.143 [Lua] Lobby data host = 110000103dec252
16:16:43.143 [Lua] Lobby data country_code = DE
16:16:43.143 [Lua] Lobby data game_mode = 3
16:16:43.143 [Lua] Lobby data player_slot_5 = 0:0
16:16:43.143 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:16:43.143 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:16:43.143 [Lua] Lobby data player_slot_3 = 0:0
16:16:43.143 [Lua] Lobby data num_players = 3
16:16:43.144 [Lua] Set lobby end.
16:16:43.144 [Lua] [LobbyMembers] Member joined 1100001012bac4d
16:16:43.157 [Connection] Creating endpoint 1100001012bac4d - reliable message sent
16:16:43.157 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:16:43.157 [Lua] [ChatManager][1]System: Izhera is joining the game
16:16:43.170 [SteamAuthenticator] Sent ticket request to 1100001012bac4d
16:16:47.354 [SteamAuthenticator] Got ticket from 1100001012bac4d
16:16:47.354 [SteamAuthenticator] BeginAuthSession 1100001012bac4d
16:16:47.354 [SteamAuthenticator] Authenticating 1100001012bac4d
16:16:47.378 [SteamAuthenticator] Got ticket request from 1100001012bac4d
16:16:47.378 [SteamAuthenticator] GetAuthSessionTicket 1100001012bac4d
16:16:47.378 [SteamAuthenticator] Sent ticket to 1100001012bac4d
16:16:47.695 [SteamAuthenticator] Steam validation for 1100001012bac4d with response 0
16:16:47.850 [Connection] New session id 228 to 1100001012bac4d.
16:16:47.943 [Connection] Established a connection <120.228> to 1100001012bac4d
16:16:47.943 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:16:47.943 [Lua] [Matchmaking] Got a handshake request from 1100001012bac4d with user name 'Izhera'
16:16:48.036 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000199bee3 from 1100001012bac4d, replying lobby_ok
16:16:48.141 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001012bac4d REPLY wh:110000103dec252 | we:0 | dr:0 | bw:110000107c956c5 | es:0
16:16:48.243 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001012bac4d
16:16:48.244 [Lua] Set lobby begin:
16:16:48.244 [Lua] Lobby data level_key = inn_level
16:16:48.244 [Lua] Lobby data power_level = 825
16:16:48.244 [Lua] Lobby data selected_level_key = inn_level
16:16:48.244 [Lua] Lobby data difficulty = normal
16:16:48.244 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:16:48.244 [Lua] Lobby data unique_server_name = Alistair MacBain
16:16:48.244 [Lua] Lobby data matchmaking = false
16:16:48.244 [Lua] Lobby data host = 110000103dec252
16:16:48.244 [Lua] Lobby data country_code = DE
16:16:48.244 [Lua] Lobby data game_mode = 3
16:16:48.244 [Lua] Lobby data player_slot_5 = 0:0
16:16:48.244 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:16:48.244 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:16:48.244 [Lua] Lobby data player_slot_3 = 0:0
16:16:48.244 [Lua] Lobby data num_players = 3
16:16:48.244 [Lua] Set lobby end.
16:16:48.244 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0
16:16:50.503 [Lua] ### CLEARING PEER STATE FOR 1100001012bac4d
16:16:50.593 [Lua] [PSM] Peer 1100001012bac4d joined. Want to use profile index "4"
16:16:50.593 [Lua] Mechanism says: a client joined the game! 1100001012bac4d
16:16:50.593 [EAC] EAC server has client 1100001012bac4d (and owner 1100001012bac4d)
16:16:50.593 [EACServer] [RegisterClient] Client: 01100001012BAC4D PlayerGUID: 76561197979905101 PlayerIP: 0.0.0.0 OwnerGUID: 76561197979905101 PlayerName: Alistair MacBain
16:16:50.593 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001012bac4d, connection_key=1)
16:16:50.812 [EACServer] [QueueClientUpdate] Client: 01100001012BAC4D Session: 2 Status: Client Authenticated Message: Client authenticated.
16:16:50.814 [EAC] Peer 1100001012bac4d switched EAC state to ClientAuthenticatedLocal
16:16:50.926 [EACServer] [Register Client] Success (1/2). Client: 01100001012BAC4D.
16:16:51.128 [EACServer] [Register Client] Success (2/2). Client: 01100001012BAC4D
16:16:51.128 [EACServer] [QueueClientUpdate] Client: 01100001012BAC4D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:16:51.135 [EAC] Peer 1100001012bac4d switched EAC state to ClientAuthenticatedRemote
16:16:52.594 [Lua] player (1100001012bac4d,1) was put into party 0
16:16:52.594 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001012bac4d
16:16:52.658 [Lua] ### Sending rpc_level_loaded
16:16:52.658 [Lua] #### Has state machine: true, sender: 1100001012bac4d, level_id: 49
16:16:52.658 [Lua] Peer 1100001012bac4d has loaded the level but not all enemies, so we wait
16:16:52.696 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001012bac4d, connection_key=1)
16:16:52.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:6 my_peer_id:110000103dec252
16:16:53.808 [SteamVoipClient] select_out(1100001012bac4d, on)
16:16:53.808 [SteamVoipClient] select_in(1100001012bac4d, on)
16:16:53.808 [SteamVoipClient] select_out(1100001012bac4d, off)
16:16:55.835 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:16:55.835 [Lua] [Matchmaking] Got a handshake request from 1100001012bac4d with user name 'Izhera'
16:16:55.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
16:16:55.850 [Lua] RemotePlayer:create_game_object( ) 47
16:16:55.859 [Lua] player (1100001012bac4d,1) was put into party 1
16:16:55.859 [Lua] Assigning peer(1100001012bac4d:1) to profile(4) career(1)
16:16:55.859 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001012bac4d) local_player_id(1) profile_index(4) career_index(1)
16:16:55.860 [Lua] Set lobby begin:
16:16:55.860 [Lua] Lobby data level_key = inn_level
16:16:55.860 [Lua] Lobby data power_level = 825
16:16:55.860 [Lua] Lobby data selected_level_key = inn_level
16:16:55.860 [Lua] Lobby data difficulty = normal
16:16:55.860 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:16:55.860 [Lua] Lobby data unique_server_name = Alistair MacBain
16:16:55.860 [Lua] Lobby data matchmaking = false
16:16:55.860 [Lua] Lobby data host = 110000103dec252
16:16:55.860 [Lua] Lobby data country_code = DE
16:16:55.860 [Lua] Lobby data game_mode = 3
16:16:55.860 [Lua] Lobby data player_slot_5 = 0:0
16:16:55.860 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:16:55.860 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:16:55.860 [Lua] Lobby data player_slot_3 = 0:0
16:16:55.860 [Lua] Lobby data num_players = 3
16:16:55.860 [Lua] Set lobby end.
16:16:55.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0
16:16:55.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read,
16:16:55.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:16:56.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read,
16:16:56.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:16:56.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
16:16:56.419 [Lua] [MOD][VMF][INFO] Added 1100001012bac4d to the VMF users list.
16:16:56.419 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001012bac4d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:16:56.419 [Lua] Adding player sync data to peer=1100001012bac4d local_player_id=1
16:16:56.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:7 my_peer_id:110000103dec252
16:16:56.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:7 my_peer_id:110000103dec252
16:16:56.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252
16:16:56.421 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001012bac4d
16:16:56.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252
16:16:56.428 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:16:56.428 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:16:56.428 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:16:56.428 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:16:56.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:16:56.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
16:16:56.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
16:16:56.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
16:16:56.476 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
16:16:56.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:16:56.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:16:56.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
16:16:56.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:16:56.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:16:56.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
16:16:56.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
16:16:56.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
16:16:56.651 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
16:16:56.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:16:57.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:16:57.033 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
16:16:57.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
16:16:57.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
16:16:57.116 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
16:16:57.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
16:16:57.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
16:16:57.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
16:16:57.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:16:57.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:16:57.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:16:57.260 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
16:16:57.463 [Lua] Set lobby begin:
16:16:57.463 [Lua] Lobby data level_key = inn_level
16:16:57.463 [Lua] Lobby data power_level = 550
16:16:57.463 [Lua] Lobby data selected_level_key = inn_level
16:16:57.463 [Lua] Lobby data difficulty = normal
16:16:57.463 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:16:57.463 [Lua] Lobby data unique_server_name = Alistair MacBain
16:16:57.463 [Lua] Lobby data matchmaking = false
16:16:57.463 [Lua] Lobby data host = 110000103dec252
16:16:57.463 [Lua] Lobby data country_code = DE
16:16:57.463 [Lua] Lobby data game_mode = 3
16:16:57.464 [Lua] Lobby data player_slot_5 = 0:0
16:16:57.464 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:16:57.464 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:16:57.464 [Lua] Lobby data player_slot_3 = 0:0
16:16:57.464 [Lua] Lobby data num_players = 3
16:16:57.464 [Lua] Set lobby end.
16:16:58.970 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001012bac4d go_type=player_unit go_created_func_name=game_object_created_player_unit
16:16:58.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
16:16:58.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:17:02.476 [Lua] Set lobby begin:
16:17:02.476 [Lua] Lobby data level_key = inn_level
16:17:02.476 [Lua] Lobby data power_level = 828
16:17:02.476 [Lua] Lobby data selected_level_key = inn_level
16:17:02.477 [Lua] Lobby data difficulty = normal
16:17:02.477 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:17:02.477 [Lua] Lobby data unique_server_name = Alistair MacBain
16:17:02.477 [Lua] Lobby data matchmaking = false
16:17:02.477 [Lua] Lobby data host = 110000103dec252
16:17:02.477 [Lua] Lobby data country_code = DE
16:17:02.477 [Lua] Lobby data game_mode = 3
16:17:02.477 [Lua] Lobby data player_slot_5 = 0:0
16:17:02.477 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:17:02.477 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:17:02.477 [Lua] Lobby data player_slot_3 = 0:0
16:17:02.477 [Lua] Lobby data num_players = 3
16:17:02.477 [Lua] Set lobby end.
16:17:05.968 [Lua] PlayFabMirror:_commit_internal 7
16:17:05.968 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:17:05.969 [Lua] generate_backend_stats 110000103dec252:1
16:17:05.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:17:05.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
16:17:05.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
16:17:07.058 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
16:17:07.063 [Lua] commit result success 7
16:17:36.665 [Lua] Assigning peer(110000107c956c5:1) to profile(2) career(3)
16:17:36.665 [Lua] Set lobby begin:
16:17:36.665 [Lua] Lobby data level_key = inn_level
16:17:36.665 [Lua] Lobby data power_level = 828
16:17:36.665 [Lua] Lobby data selected_level_key = inn_level
16:17:36.665 [Lua] Lobby data difficulty = normal
16:17:36.665 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:17:36.665 [Lua] Lobby data unique_server_name = Alistair MacBain
16:17:36.665 [Lua] Lobby data matchmaking = false
16:17:36.666 [Lua] Lobby data host = 110000103dec252
16:17:36.666 [Lua] Lobby data country_code = DE
16:17:36.666 [Lua] Lobby data game_mode = 3
16:17:36.666 [Lua] Lobby data player_slot_5 = 0:0
16:17:36.666 [Lua] Lobby data player_slot_2 = 0:0
16:17:36.666 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:17:36.666 [Lua] Lobby data player_slot_3 = 0:0
16:17:36.666 [Lua] Lobby data num_players = 3
16:17:36.666 [Lua] Set lobby end.
16:17:36.666 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(2) career_index(3)
16:17:36.666 [Lua] Set lobby begin:
16:17:36.666 [Lua] Lobby data level_key = inn_level
16:17:36.666 [Lua] Lobby data power_level = 828
16:17:36.666 [Lua] Lobby data selected_level_key = inn_level
16:17:36.666 [Lua] Lobby data difficulty = normal
16:17:36.666 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:17:36.666 [Lua] Lobby data unique_server_name = Alistair MacBain
16:17:36.666 [Lua] Lobby data matchmaking = false
16:17:36.666 [Lua] Lobby data host = 110000103dec252
16:17:36.666 [Lua] Lobby data country_code = DE
16:17:36.666 [Lua] Lobby data game_mode = 3
16:17:36.666 [Lua] Lobby data player_slot_5 = 0:0
16:17:36.666 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:17:36.667 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:17:36.667 [Lua] Lobby data player_slot_3 = 0:0
16:17:36.667 [Lua] Lobby data num_players = 3
16:17:36.667 [Lua] Set lobby end.
16:17:36.667 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0
16:17:36.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:8 my_peer_id:110000103dec252
16:17:36.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:8 my_peer_id:110000103dec252
16:17:36.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252
16:17:36.790 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c956c5
16:17:36.791 [Lua] [GameNetworkManager] destroying game object with go_id=46
16:17:36.797 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252
16:17:36.797 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
16:17:36.797 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read,
16:17:36.797 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:17:36.797 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:17:36.851 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient
16:17:36.851 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient
16:17:36.861 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:17:36.862 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient
16:17:36.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
16:17:36.939 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
16:17:36.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:17:36.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:17:36.982 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
16:17:36.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:17:37.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:17:37.355 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
16:17:37.355 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
16:17:37.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
16:17:37.464 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
16:17:37.476 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
16:17:38.225 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit
16:17:38.226 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
16:17:38.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:18:33.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:9 my_peer_id:110000103dec252
16:18:33.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:9 my_peer_id:110000103dec252
16:18:33.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252
16:18:33.258 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252
16:18:33.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:18:33.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
16:18:33.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:18:33.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
16:18:33.408 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
16:18:48.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:10 my_peer_id:110000103dec252
16:18:48.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:10 my_peer_id:110000103dec252
16:18:48.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252
16:18:48.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252
16:18:48.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:18:48.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:18:48.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:18:48.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:18:48.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:18:48.133 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
16:19:00.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:11 my_peer_id:110000103dec252
16:19:00.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:11 my_peer_id:110000103dec252
16:19:00.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252
16:19:00.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252
16:19:00.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
16:19:00.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient
16:19:00.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
16:19:00.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
16:19:00.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
16:19:42.145 [SteamLobby] Detected added member 110000102bb965d
16:19:42.145 [Lua] [NetworkServer] Changing num_players from 3 to 4
16:19:42.145 [Lua] Players: 4
16:19:42.145 [Lua] Set lobby begin:
16:19:42.145 [Lua] Lobby data level_key = inn_level
16:19:42.145 [Lua] Lobby data power_level = 828
16:19:42.146 [Lua] Lobby data selected_level_key = inn_level
16:19:42.146 [Lua] Lobby data difficulty = normal
16:19:42.146 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:19:42.146 [Lua] Lobby data unique_server_name = Alistair MacBain
16:19:42.146 [Lua] Lobby data matchmaking = false
16:19:42.146 [Lua] Lobby data host = 110000103dec252
16:19:42.146 [Lua] Lobby data country_code = DE
16:19:42.146 [Lua] Lobby data game_mode = 3
16:19:42.146 [Lua] Lobby data player_slot_5 = 0:0
16:19:42.146 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:19:42.146 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:19:42.146 [Lua] Lobby data player_slot_3 = 0:0
16:19:42.146 [Lua] Lobby data num_players = 4
16:19:42.146 [Lua] Set lobby end.
16:19:42.146 [Lua] [LobbyMembers] Member joined 110000102bb965d
16:19:42.160 [Connection] Creating endpoint 110000102bb965d - reliable message sent
16:19:42.160 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:19:42.161 [Lua] [ChatManager][1]System: Crash is joining the game
16:19:42.175 [SteamAuthenticator] Sent ticket request to 110000102bb965d
16:19:43.886 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:12 my_peer_id:110000103dec252
16:19:43.886 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:12 my_peer_id:110000103dec252
16:19:43.886 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252
16:19:43.894 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252
16:19:43.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:19:43.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient
16:19:44.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:19:44.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p
16:19:44.106 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
16:19:46.455 [SteamAuthenticator] Got ticket from 110000102bb965d
16:19:46.455 [SteamAuthenticator] BeginAuthSession 110000102bb965d
16:19:46.455 [SteamAuthenticator] Authenticating 110000102bb965d
16:19:46.455 [SteamAuthenticator] Got ticket request from 110000102bb965d
16:19:46.455 [SteamAuthenticator] GetAuthSessionTicket 110000102bb965d
16:19:46.455 [SteamAuthenticator] Sent ticket to 110000102bb965d
16:19:46.791 [SteamAuthenticator] Steam validation for 110000102bb965d with response 0
16:19:46.838 [Connection] New session id 98 to 110000102bb965d.
16:19:46.926 [Connection] Established a connection <98.125> to 110000102bb965d
16:19:46.926 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:19:46.927 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash'
16:19:47.002 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000199bee3 from 110000102bb965d, replying lobby_ok
16:19:47.071 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102bb965d REPLY wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0
16:19:47.142 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102bb965d
16:19:47.142 [Lua] Set lobby begin:
16:19:47.142 [Lua] Lobby data level_key = inn_level
16:19:47.143 [Lua] Lobby data power_level = 828
16:19:47.143 [Lua] Lobby data selected_level_key = inn_level
16:19:47.143 [Lua] Lobby data difficulty = normal
16:19:47.143 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:19:47.143 [Lua] Lobby data unique_server_name = Alistair MacBain
16:19:47.143 [Lua] Lobby data matchmaking = false
16:19:47.143 [Lua] Lobby data host = 110000103dec252
16:19:47.143 [Lua] Lobby data country_code = DE
16:19:47.143 [Lua] Lobby data game_mode = 3
16:19:47.143 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:19:47.143 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:19:47.143 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:19:47.143 [Lua] Lobby data player_slot_3 = 0:0
16:19:47.143 [Lua] Lobby data num_players = 4
16:19:47.143 [Lua] Set lobby end.
16:19:47.143 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:110000102bb965d
16:19:49.514 [Lua] ### CLEARING PEER STATE FOR 110000102bb965d
16:19:49.587 [Lua] [PSM] Peer 110000102bb965d joined. Want to use profile index "5"
16:19:49.587 [Lua] Mechanism says: a client joined the game! 110000102bb965d
16:19:49.587 [EAC] EAC server has client 110000102bb965d (and owner 110000102bb965d)
16:19:49.587 [EACServer] [RegisterClient] Client: 0110000102BB965D PlayerGUID: 76561198006113885 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006113885 PlayerName: Alistair MacBain
16:19:49.587 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102bb965d, connection_key=2)
16:19:49.788 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 3 Status: Client Authenticated Message: Client authenticated.
16:19:49.790 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedLocal
16:19:49.899 [EACServer] [Register Client] Success (1/2). Client: 0110000102BB965D.
16:19:50.100 [EACServer] [Register Client] Success (2/2). Client: 0110000102BB965D
16:19:50.100 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
16:19:50.112 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedRemote
16:19:51.806 [Lua] player (110000102bb965d,1) was put into party 0
16:19:51.806 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
16:19:52.010 [Lua] ### Sending rpc_level_loaded
16:19:52.010 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49
16:19:52.010 [Lua] Peer 110000102bb965d has loaded the level but not all enemies, so we wait
16:19:52.010 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102bb965d, connection_key=2)
16:19:52.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:12 my_peer_id:110000103dec252
16:19:52.843 [SteamVoipClient] select_out(110000102bb965d, on)
16:19:52.843 [SteamVoipClient] select_in(110000102bb965d, on)
16:19:52.843 [SteamVoipClient] select_out(110000102bb965d, off)
16:19:54.926 [Window] Window => active
16:19:56.180 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
16:19:56.180 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash'
16:19:56.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
16:19:56.196 [Lua] RemotePlayer:create_game_object( ) 50
16:19:56.205 [Lua] player (110000102bb965d,1) was put into party 1
16:19:56.205 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(1)
16:19:56.205 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(1)
16:19:56.205 [Lua] Set lobby begin:
16:19:56.205 [Lua] Lobby data level_key = inn_level
16:19:56.205 [Lua] Lobby data power_level = 828
16:19:56.205 [Lua] Lobby data selected_level_key = inn_level
16:19:56.205 [Lua] Lobby data difficulty = normal
16:19:56.205 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:19:56.205 [Lua] Lobby data unique_server_name = Alistair MacBain
16:19:56.205 [Lua] Lobby data matchmaking = false
16:19:56.205 [Lua] Lobby data host = 110000103dec252
16:19:56.205 [Lua] Lobby data country_code = DE
16:19:56.205 [Lua] Lobby data game_mode = 3
16:19:56.205 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:19:56.206 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:19:56.206 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:19:56.206 [Lua] Lobby data player_slot_3 = 0:0
16:19:56.206 [Lua] Lobby data num_players = 4
16:19:56.206 [Lua] Set lobby end.
16:19:56.206 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:110000102bb965d
16:19:56.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read,
16:19:56.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
16:19:56.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
16:19:56.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
16:19:56.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
16:19:56.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3
16:19:56.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_2, async-read,
16:19:56.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1, async-read,
16:19:56.658 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
16:19:56.658 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:19:56.658 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:13 my_peer_id:110000103dec252
16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:13 my_peer_id:110000103dec252
16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:13 my_peer_id:110000103dec252
16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:13 my_peer_id:110000103dec252
16:19:56.660 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
16:19:56.665 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:13 my_peer_id:110000103dec252
16:19:56.665 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
16:19:56.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:19:56.665 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
16:19:56.665 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
16:19:56.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:19:56.665 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
16:19:56.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07
16:19:56.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07
16:19:56.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
16:19:56.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:19:56.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:19:56.713 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
16:19:56.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:19:56.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:19:56.765 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
16:19:56.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
16:19:56.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
16:19:56.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
16:19:56.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
16:19:56.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
16:19:56.898 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
16:19:56.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:19:56.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:19:56.939 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
16:19:56.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:19:56.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:19:56.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
16:19:57.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:19:57.548 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:19:57.548 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
16:19:57.564 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
16:19:59.230 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit
16:19:59.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
16:19:59.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:20:00.522 [Lua] Set lobby begin:
16:20:00.522 [Lua] Lobby data level_key = inn_level
16:20:00.522 [Lua] Lobby data power_level = 621
16:20:00.522 [Lua] Lobby data selected_level_key = inn_level
16:20:00.522 [Lua] Lobby data difficulty = normal
16:20:00.522 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:00.523 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:00.523 [Lua] Lobby data matchmaking = false
16:20:00.523 [Lua] Lobby data host = 110000103dec252
16:20:00.523 [Lua] Lobby data country_code = DE
16:20:00.523 [Lua] Lobby data game_mode = 3
16:20:00.523 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:00.523 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:00.523 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:00.523 [Lua] Lobby data player_slot_3 = 0:0
16:20:00.523 [Lua] Lobby data num_players = 4
16:20:00.524 [Lua] Set lobby end.
16:20:01.319 [Lua] PlayFabMirror:_commit_internal 8
16:20:01.319 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:20:01.320 [Lua] generate_backend_stats 110000103dec252:1
16:20:01.329 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:20:01.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
16:20:01.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
16:20:02.317 [Lua] [IngameUI] menu view on_enter start_game_view
16:20:02.320 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e647b0
16:20:02.320 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:20:02.323 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:20:02.323 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:20:02.323 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:20:02.323 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:20:02.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
16:20:02.458 [Lua] commit result success 8
16:20:03.067 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
16:20:03.067 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:20:03.067 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
16:20:03.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:20:03.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:14 my_peer_id:110000103dec252
16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:14 my_peer_id:110000103dec252
16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:14 my_peer_id:110000103dec252
16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:14 my_peer_id:110000103dec252
16:20:03.273 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:14 my_peer_id:110000103dec252
16:20:03.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:03.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient
16:20:03.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
16:20:03.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
16:20:03.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
16:20:03.850 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
16:20:03.850 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
16:20:03.857 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
16:20:05.557 [Lua] Set lobby begin:
16:20:05.557 [Lua] Lobby data level_key = inn_level
16:20:05.558 [Lua] Lobby data power_level = 830
16:20:05.558 [Lua] Lobby data selected_level_key = inn_level
16:20:05.558 [Lua] Lobby data difficulty = normal
16:20:05.558 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:05.558 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:05.558 [Lua] Lobby data matchmaking = false
16:20:05.558 [Lua] Lobby data host = 110000103dec252
16:20:05.558 [Lua] Lobby data country_code = DE
16:20:05.558 [Lua] Lobby data game_mode = 3
16:20:05.558 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:05.558 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:05.558 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:05.558 [Lua] Lobby data player_slot_3 = 0:0
16:20:05.558 [Lua] Lobby data num_players = 4
16:20:05.558 [Lua] Set lobby end.
16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:15 my_peer_id:110000103dec252
16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:15 my_peer_id:110000103dec252
16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:15 my_peer_id:110000103dec252
16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:15 my_peer_id:110000103dec252
16:20:12.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:15 my_peer_id:110000103dec252
16:20:12.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:12.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:20:12.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
16:20:12.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
16:20:17.935 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:20:17.935 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
16:20:17.935 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:20:17.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:20:17.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:20:19.044 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:20:19.044 [Lua] ............................................................................................................
16:20:19.044 [Lua] ............................................................................................................
16:20:19.044 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
16:20:19.044 [Lua] ............................................................................................................
16:20:19.044 [Lua] ............................................................................................................
16:20:19.127 [Lua] [Matchmaking] Cancelling matchmaking
16:20:19.127 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:20:19.148 [Lua] [IngameUI] menu view on_exit start_game_view
16:20:19.148 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:20:19.149 [Save] Saving `save_data`
16:20:19.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:20:19.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:20:19.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:20:19.156 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e647b0
16:20:19.169 [Save] Save done
16:20:21.953 [Lua] [IngameUI] menu view on_enter start_game_view
16:20:21.956 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e647b0
16:20:21.956 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
16:20:21.958 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
16:20:21.958 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
16:20:21.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
16:20:21.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
16:20:22.564 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
16:20:22.564 [Lua] ............................................................................................................
16:20:22.564 [Lua] ............................................................................................................
16:20:22.564 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
16:20:22.564 [Lua] ............................................................................................................
16:20:22.564 [Lua] ............................................................................................................
16:20:22.661 [Lua] [Matchmaking] Cancelling matchmaking
16:20:22.661 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
16:20:22.673 [Lua] [IngameUI] menu view on_exit start_game_view
16:20:22.673 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
16:20:22.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
16:20:22.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
16:20:22.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
16:20:22.674 [Save] Saving `save_data`
16:20:22.680 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e647b0
16:20:22.688 [Save] Save done
16:20:24.817 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:20:24.817 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
16:20:24.818 [Lua] Set lobby begin:
16:20:24.819 [Lua] Lobby data level_key = inn_level
16:20:24.819 [Lua] Lobby data power_level = 830
16:20:24.819 [Lua] Lobby data selected_level_key = inn_level
16:20:24.819 [Lua] Lobby data difficulty = cataclysm
16:20:24.819 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:24.819 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:24.819 [Lua] Lobby data matchmaking = false
16:20:24.819 [Lua] Lobby data host = 110000103dec252
16:20:24.819 [Lua] Lobby data country_code = DE
16:20:24.819 [Lua] Lobby data game_mode = 3
16:20:24.819 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:24.819 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:24.819 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:24.819 [Lua] Lobby data player_slot_3 = 0:0
16:20:24.819 [Lua] Lobby data num_players = 4
16:20:24.819 [Lua] Set lobby end.
16:20:24.819 [Lua] [PartyManager] Leader is set to 110000103dec252
16:20:24.819 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell
16:20:24.820 [Lua] [LevelTransitionHandler] set_next_level( bell )
16:20:24.820 [Lua] Set lobby begin:
16:20:24.820 [Lua] Lobby data twitch_enabled = false
16:20:24.820 [Lua] Lobby data power_level = 830
16:20:24.820 [Lua] Lobby data num_players = 4
16:20:24.820 [Lua] Lobby data host = 110000103dec252
16:20:24.820 [Lua] Lobby data game_mode = 2
16:20:24.820 [Lua] Lobby data level_key = inn_level
16:20:24.820 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:24.820 [Lua] Lobby data selected_level_key = bell
16:20:24.820 [Lua] Lobby data quick_game = false
16:20:24.820 [Lua] Lobby data matchmaking = true
16:20:24.820 [Lua] Lobby data difficulty = cataclysm
16:20:24.820 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:24.820 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:24.820 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:24.820 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:24.820 [Lua] Lobby data country_code = DE
16:20:24.820 [Lua] Lobby data player_slot_3 = 0:0
16:20:24.820 [Lua] Lobby data eac_authorized = true
16:20:24.820 [Lua] Set lobby end.
16:20:24.820 [Lua] Set lobby begin:
16:20:24.820 [Lua] Lobby data twitch_enabled = false
16:20:24.820 [Lua] Lobby data power_level = 830
16:20:24.820 [Lua] Lobby data num_players = 4
16:20:24.820 [Lua] Lobby data host = 110000103dec252
16:20:24.820 [Lua] Lobby data game_mode = 2
16:20:24.820 [Lua] Lobby data is_private = false
16:20:24.821 [Lua] Lobby data level_key = inn_level
16:20:24.821 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:24.821 [Lua] Lobby data selected_level_key = bell
16:20:24.821 [Lua] Lobby data quick_game = false
16:20:24.821 [Lua] Lobby data matchmaking = true
16:20:24.821 [Lua] Lobby data difficulty = cataclysm
16:20:24.821 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:24.821 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:24.821 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:24.821 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:24.821 [Lua] Lobby data country_code = DE
16:20:24.821 [Lua] Lobby data player_slot_3 = 0:0
16:20:24.821 [Lua] Lobby data eac_authorized = true
16:20:24.821 [Lua] Set lobby end.
16:20:24.823 [Lua] [ChatManager][1]System: Starting hosted game...
16:20:24.823 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
16:20:24.823 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
16:20:26.752 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001012bac4d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:26.752 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001012bac4d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:26.752 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001012bac4d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
16:20:27.360 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001012bac4d
16:20:27.517 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001012bac4d
16:20:27.594 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001012bac4d
16:20:36.226 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
16:20:36.228 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
16:20:36.337 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell
16:20:36.337 [Lua] [LevelTransitionHandler] set_next_level( bell )
16:20:36.337 [Lua] Set lobby begin:
16:20:36.337 [Lua] Lobby data twitch_enabled = false
16:20:36.337 [Lua] Lobby data power_level = 830
16:20:36.337 [Lua] Lobby data num_players = 4
16:20:36.337 [Lua] Lobby data host = 110000103dec252
16:20:36.338 [Lua] Lobby data game_mode = 2
16:20:36.338 [Lua] Lobby data is_private = false
16:20:36.338 [Lua] Lobby data level_key = inn_level
16:20:36.338 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:36.338 [Lua] Lobby data selected_level_key = bell
16:20:36.338 [Lua] Lobby data quick_game = false
16:20:36.338 [Lua] Lobby data matchmaking = true
16:20:36.338 [Lua] Lobby data difficulty = cataclysm
16:20:36.338 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:36.338 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:36.338 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:36.338 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:36.338 [Lua] Lobby data country_code = DE
16:20:36.338 [Lua] Lobby data player_slot_3 = 0:0
16:20:36.338 [Lua] Lobby data eac_authorized = true
16:20:36.338 [Lua] Set lobby end.
16:20:36.340 [Lua] Set lobby begin:
16:20:36.340 [Lua] Lobby data twitch_enabled = false
16:20:36.340 [Lua] Lobby data power_level = 830
16:20:36.340 [Lua] Lobby data num_players = 4
16:20:36.340 [Lua] Lobby data host = 110000103dec252
16:20:36.340 [Lua] Lobby data game_mode = 2
16:20:36.340 [Lua] Lobby data is_private = false
16:20:36.340 [Lua] Lobby data level_key = inn_level
16:20:36.340 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:36.340 [Lua] Lobby data selected_level_key = bell
16:20:36.340 [Lua] Lobby data quick_game = false
16:20:36.340 [Lua] Lobby data matchmaking = true
16:20:36.340 [Lua] Lobby data difficulty = cataclysm
16:20:36.340 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:36.341 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:36.341 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:36.341 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:36.341 [Lua] Lobby data country_code = DE
16:20:36.341 [Lua] Lobby data player_slot_3 = 0:0
16:20:36.341 [Lua] Lobby data eac_authorized = true
16:20:36.341 [Lua] Set lobby end.
16:20:36.341 [Lua] Complete level triggered.
16:20:36.343 [Save] Saving `save_data`
16:20:36.343 [Lua] gm_event_end_conditions_met false false
16:20:36.344 [Lua] PlayFabMirror:_commit_internal nil
16:20:36.344 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:20:36.345 [Lua] generate_backend_stats 110000103dec252:1
16:20:36.352 [Save] Save done
16:20:36.352 [Save] Saving `save_data`
16:20:36.353 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:20:36.353 [Lua] TRANSITION nil nil bell
16:20:36.353 [Lua] Transition type "bell", is server: true
16:20:36.353 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
16:20:36.353 [Lua] [GameNetworkManager] Leaving game...
16:20:36.353 [Lua] [GameNetworkManager] Shutting down game session host.
16:20:36.353 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:20:36.354 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:20:36.354 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=628.49
16:20:36.359 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:20:36.359 [Lua] commit result success 9
16:20:36.366 [Save] Save done
16:20:36.813 [Window] Window => inactive
16:20:38.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:20:38.509 [Lua] Clearing all global lookup lists
16:20:38.509 [Lua] [IngamePlayerListUI] - Destroy
16:20:38.510 [Lua] [EquipmentUI] - Destroy
16:20:38.510 [Lua] [AbilityUI] - Destroy
16:20:38.510 [Lua] [GamePadEquipmentUI] - Destroy
16:20:38.510 [Lua] [GamePadAbilityUI] - Destroy
16:20:38.510 [Lua] [IngameUI] destroy
16:20:38.522 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2
16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1
16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2
16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1
16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1
16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1
16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3
16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_2
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1
16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1
16:20:38.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3
16:20:38.526 [Lua] [MOD][VMF][INFO] Removed 110000107c956c5 from the VMF users list.
16:20:38.526 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list.
16:20:38.526 [Lua] [MOD][VMF][INFO] Removed 1100001012bac4d from the VMF users list.
16:20:38.579 [Lua] [Managers] Destroying state managers...
16:20:38.590 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d
16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001012bac4d
16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5
16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252
16:20:38.590 [Lua] [Matchmaking] unregister rpcs
16:20:38.590 [Lua] ############### UNLOADING PACKAGES ###############
16:20:38.590 [Lua] [Gamestate] Enter state StateLoading
16:20:38.593 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:20:38.593 [Lua] [Matchmaking] register rpcs
16:20:38.593 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
16:20:38.593 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:20:38.593 [Lua] Set lobby begin:
16:20:38.593 [Lua] Lobby data twitch_enabled = false
16:20:38.593 [Lua] Lobby data power_level = 0
16:20:38.593 [Lua] Lobby data num_players = 4
16:20:38.593 [Lua] Lobby data host = 110000103dec252
16:20:38.593 [Lua] Lobby data game_mode = 2
16:20:38.593 [Lua] Lobby data is_private = false
16:20:38.593 [Lua] Lobby data level_key = inn_level
16:20:38.593 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:38.594 [Lua] Lobby data selected_level_key = bell
16:20:38.594 [Lua] Lobby data quick_game = false
16:20:38.594 [Lua] Lobby data matchmaking = true
16:20:38.594 [Lua] Lobby data difficulty = cataclysm
16:20:38.594 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:38.594 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:38.594 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:38.594 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:38.594 [Lua] Lobby data country_code = DE
16:20:38.594 [Lua] Lobby data player_slot_3 = 0:0
16:20:38.594 [Lua] Lobby data eac_authorized = true
16:20:38.594 [Lua] Set lobby end.
16:20:38.594 [Lua] registering RPCs
16:20:38.594 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:20:38.594 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:20:38.594 [Lua] Set lobby begin:
16:20:38.594 [Lua] Lobby data twitch_enabled = false
16:20:38.594 [Lua] Lobby data power_level = 0
16:20:38.594 [Lua] Lobby data num_players = 4
16:20:38.594 [Lua] Lobby data host = 110000103dec252
16:20:38.594 [Lua] Lobby data game_mode = 2
16:20:38.594 [Lua] Lobby data is_private = false
16:20:38.594 [Lua] Lobby data level_key = bell
16:20:38.594 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:38.594 [Lua] Lobby data selected_level_key = bell
16:20:38.595 [Lua] Lobby data quick_game = false
16:20:38.595 [Lua] Lobby data matchmaking = true
16:20:38.595 [Lua] Lobby data difficulty = cataclysm
16:20:38.595 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:38.595 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:38.595 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:38.595 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:38.595 [Lua] Lobby data country_code = DE
16:20:38.595 [Lua] Lobby data player_slot_3 = 0:0
16:20:38.595 [Lua] Lobby data eac_authorized = true
16:20:38.595 [Lua] Set lobby end.
16:20:38.595 [Lua] MUSIC MANAGER unmute_all_world_sounds 205866 0
16:20:38.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28
16:20:38.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:20:38.600 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28
16:20:38.600 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized
16:20:38.600 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil]
16:20:38.600 [Lua] [LevelTransitionHandler] load_level bell
16:20:38.662 [Umbra] Unload tome
16:20:38.770 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
16:20:38.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
16:20:38.770 [Lua] [LevelTransitionHandler] Loading level: "bell"
16:20:38.770 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell"
16:20:38.770 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read,
16:20:38.770 [Lua] [StateLoading] got rpc_load_level 127 bell
16:20:38.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1
16:20:38.832 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1
16:20:38.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell
16:20:38.850 [Lua] MUSIC MANAGER Play_loading_screen_music 205867 0
16:20:38.871 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]'
16:20:38.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28
16:20:40.946 [Window] Window => active
16:20:43.576 [Lua] ### Sending rpc_level_loaded
16:20:43.576 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 127
16:20:43.576 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded
16:20:43.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell
16:20:43.795 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell
16:20:43.813 [Lua] [LevelTransitionHandler] Level load completed!
16:20:43.813 [Lua] [EnemyPackageLoader] setup_startup_enemies
16:20:43.829 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:20:43.829 [Lua] checking dlc's against conflict directors
16:20:43.829 [Lua] --- --- ---
16:20:43.829 [Lua] Starting... difficulty 'cataclysm'
16:20:43.829 [Lua] These are the starting conflict directors:
16:20:43.829 [Lua] skaven
16:20:43.829 [Lua] default
16:20:43.829 [Lua] --- --- ---
16:20:43.829 [Lua]
16:20:43.829 [Lua] Looking for a new director:
16:20:43.829 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] ->trying director: skaven
16:20:43.829 [Lua] --> success!
16:20:43.829 [Lua] --> re-used the same breeds
16:20:43.829 [Lua]
16:20:43.829 [Lua] Looking for a new director:
16:20:43.829 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] ->trying director: beastmen
16:20:43.829 [Lua] --> success!
16:20:43.829 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
16:20:43.829 [Lua]
16:20:43.829 [Lua] Looking for a new director:
16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] ->trying director: beastmen
16:20:43.829 [Lua] --> success!
16:20:43.829 [Lua] --> re-used the same breeds
16:20:43.829 [Lua]
16:20:43.829 [Lua] Looking for a new director:
16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] ->trying director: skaven
16:20:43.829 [Lua] --> success!
16:20:43.829 [Lua] --> re-used the same breeds
16:20:43.829 [Lua]
16:20:43.829 [Lua] Looking for a new director:
16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] ->trying director: default
16:20:43.829 [Lua] --> success!
16:20:43.829 [Lua] --> re-used the same breeds
16:20:43.829 [Lua]
16:20:43.829 [Lua] Looking for a new director:
16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] ->trying director: chaos
16:20:43.829 [Lua] --> success!
16:20:43.829 [Lua] --> re-used the same breeds
16:20:43.829 [Lua]
16:20:43.829 [Lua] Looking for a new director:
16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] ->trying director: skaven
16:20:43.829 [Lua] --> success!
16:20:43.829 [Lua] --> re-used the same breeds
16:20:43.829 [Lua]
16:20:43.829 [Lua] DONE! Found the following directors:
16:20:43.829 [Lua] skaven
16:20:43.829 [Lua] beastmen
16:20:43.829 [Lua] beastmen
16:20:43.829 [Lua] skaven
16:20:43.829 [Lua] default
16:20:43.829 [Lua] chaos
16:20:43.829 [Lua] skaven
16:20:43.829 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
16:20:43.830 [Lua] ### Sending rpc_level_loaded
16:20:43.830 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 127
16:20:43.830 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded
16:20:43.851 [Lua] ### Sending rpc_level_loaded
16:20:43.851 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 127
16:20:43.865 [Lua] ### Sending rpc_level_loaded
16:20:43.865 [Lua] #### Has state machine: true, sender: 1100001012bac4d, level_id: 127
16:20:43.865 [Lua] Peer 1100001012bac4d has loaded the level and all enemies are loaded
16:20:44.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
16:20:44.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
16:20:44.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
16:20:44.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
16:20:44.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
16:20:44.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
16:20:44.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
16:20:44.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
16:20:44.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
16:20:44.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
16:20:44.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
16:20:44.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
16:20:45.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
16:20:45.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
16:20:45.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
16:20:45.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
16:20:45.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
16:20:45.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
16:20:45.197 [Lua] ### Sending rpc_level_loaded
16:20:45.197 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 127
16:20:45.197 [Lua] Peer 110000107c956c5 has loaded the level and all enemies are loaded
16:20:45.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
16:20:45.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
16:20:45.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
16:20:45.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
16:20:45.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
16:20:45.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
16:20:45.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
16:20:45.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
16:20:45.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
16:20:45.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
16:20:45.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
16:20:45.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
16:20:45.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
16:20:45.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
16:20:45.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
16:20:46.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
16:20:46.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
16:20:46.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
16:20:46.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
16:20:46.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
16:20:46.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
16:20:46.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
16:20:46.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
16:20:46.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
16:20:46.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
16:20:46.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
16:20:46.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
16:20:47.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
16:20:47.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
16:20:47.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
16:20:47.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
16:20:47.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
16:20:47.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
16:20:47.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
16:20:47.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
16:20:47.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
16:20:47.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
16:20:47.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
16:20:47.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
16:20:48.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
16:20:48.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
16:20:48.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
16:20:48.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
16:20:48.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
16:20:48.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:20:48.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
16:20:48.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
16:20:48.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
16:20:48.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
16:20:48.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
16:20:48.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
16:20:49.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
16:20:49.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
16:20:49.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
16:20:49.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
16:20:49.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
16:20:49.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
16:20:49.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
16:20:49.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
16:20:49.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
16:20:49.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
16:20:49.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
16:20:49.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
16:20:49.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
16:20:49.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
16:20:49.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
16:20:49.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
16:20:49.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
16:20:49.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
16:20:49.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
16:20:49.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
16:20:49.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
16:20:50.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
16:20:50.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
16:20:50.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
16:20:50.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
16:20:50.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
16:20:50.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
16:20:51.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
16:20:51.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
16:20:51.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
16:20:51.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
16:20:51.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
16:20:51.462 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom
16:20:51.462 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:20:51.462 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:20:52.463 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:20:52.464 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:20:52.464 [Lua] [Matchmaking] unregister rpcs
16:20:52.464 [Lua] Set lobby begin:
16:20:52.464 [Lua] Lobby data twitch_enabled = false
16:20:52.464 [Lua] Lobby data power_level = 0
16:20:52.464 [Lua] Lobby data num_players = 4
16:20:52.464 [Lua] Lobby data host = 110000103dec252
16:20:52.464 [Lua] Lobby data game_mode = 2
16:20:52.464 [Lua] Lobby data is_private = false
16:20:52.464 [Lua] Lobby data level_key = bell
16:20:52.465 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:52.465 [Lua] Lobby data selected_level_key = bell
16:20:52.465 [Lua] Lobby data quick_game = false
16:20:52.465 [Lua] Lobby data matchmaking = true
16:20:52.465 [Lua] Lobby data difficulty = cataclysm
16:20:52.465 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:52.465 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:52.465 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:52.465 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:52.465 [Lua] Lobby data country_code = DE
16:20:52.465 [Lua] Lobby data player_slot_3 = 0:0
16:20:52.465 [Lua] Lobby data eac_authorized = true
16:20:52.465 [Lua] Set lobby end.
16:20:52.465 [Lua] [Managers] Destroying state managers...
16:20:52.466 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens
16:20:52.466 [Lua] MUSIC MANAGER Stop_loading_screen_music 205868 0
16:20:52.466 [Lua] [Gamestate] Enter StateIngame HOST
16:20:52.466 [Lua] <>level = bell<>
16:20:52.466 [Lua] Set lobby begin:
16:20:52.466 [Lua] Lobby data twitch_enabled = false
16:20:52.466 [Lua] Lobby data power_level = 0
16:20:52.466 [Lua] Lobby data num_players = 4
16:20:52.466 [Lua] Lobby data host = 110000103dec252
16:20:52.466 [Lua] Lobby data game_mode = 2
16:20:52.467 [Lua] Lobby data is_private = false
16:20:52.467 [Lua] Lobby data level_key = bell
16:20:52.467 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:52.467 [Lua] Lobby data selected_level_key = bell
16:20:52.467 [Lua] Lobby data quick_game = false
16:20:52.467 [Lua] Lobby data matchmaking = true
16:20:52.467 [Lua] Lobby data difficulty = cataclysm
16:20:52.467 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:52.467 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:52.467 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:52.467 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:52.467 [Lua] Lobby data country_code = DE
16:20:52.467 [Lua] Lobby data player_slot_3 = 0:0
16:20:52.467 [Lua] Lobby data eac_authorized = true
16:20:52.467 [Lua] Set lobby end.
16:20:52.467 [Umbra] Init version: 3.4.15 :: 16 threads
16:20:52.467 [Lua] [StateIngame] Server ingame
16:20:52.470 [Lua] Set lobby begin:
16:20:52.470 [Lua] Lobby data twitch_enabled = false
16:20:52.470 [Lua] Lobby data power_level = 0
16:20:52.470 [Lua] Lobby data num_players = 4
16:20:52.470 [Lua] Lobby data host = 110000103dec252
16:20:52.470 [Lua] Lobby data game_mode = 2
16:20:52.471 [Lua] Lobby data is_private = false
16:20:52.471 [Lua] Lobby data level_key = bell
16:20:52.471 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:52.471 [Lua] Lobby data selected_level_key = bell
16:20:52.471 [Lua] Lobby data quick_game = false
16:20:52.471 [Lua] Lobby data matchmaking = true
16:20:52.471 [Lua] Lobby data difficulty = cataclysm
16:20:52.471 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:52.471 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:52.471 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:52.471 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:52.471 [Lua] Lobby data country_code = DE
16:20:52.471 [Lua] Lobby data player_slot_3 = 0:0
16:20:52.471 [Lua] Lobby data eac_authorized = true
16:20:52.471 [Lua] Set lobby end.
16:20:52.471 [Lua] [Matchmaking] register rpcs
16:20:52.471 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:20:52.471 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252
16:20:52.471 [Lua] [GameNetworkManager] self.is_server = true
16:20:52.471 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
16:20:52.471 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:20:52.471 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:20:52.471 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:20:52.471 [Network] Setting artificial MTU limit to 65536
16:20:52.476 [Lua] Switching ConflictSettings: to: default
16:20:52.476 [Lua] pacing=default
16:20:52.476 [Lua] roaming=nil
16:20:52.476 [Lua] specials=default
16:20:52.476 [Lua] debug_color=maroon
16:20:52.476 [Lua] pack_spawning=default
16:20:52.476 [Lua] contained_breeds=nil
16:20:52.476 [Lua] disabled=false
16:20:52.476 [Lua] boss=default
16:20:52.476 [Lua] horde=default
16:20:52.476 [Lua] name=default
16:20:52.476 [Lua] intensity=default
16:20:52.476 [Lua] ---
16:20:52.476 [Lua] [LevelAnalysis] set_random_seed( 7295375)
16:20:52.485 [Lua] [AIInterestPointSystem] Level Seed: 7295375
16:20:52.485 [Lua]
16:20:52.485 [Lua] [entity_system_bag] = table
16:20:52.485 [Lua] [entity_system_bag] = metatable
16:20:52.485 [Lua] [startup_data] = table
16:20:52.485 [Lua] [entity_manager] = table
16:20:52.485 [Lua] [entity_manager] = metatable
16:20:52.485 [Lua] [unit_spawner] = table
16:20:52.485 [Lua] [unit_spawner] = metatable
16:20:52.485 [Lua] [unit_storage] = table
16:20:52.485 [Lua] [unit_storage] = metatable
16:20:52.485 [Lua] [dice_keeper] = table
16:20:52.485 [Lua] [dice_keeper] = metatable
16:20:52.485 [Lua] [is_server] = true (boolean)
16:20:52.486 [Lua] [world] = [World]
16:20:52.486 [Lua] [system_api] = table
16:20:52.486 [Lua] [entity_system] = table
16:20:52.486 [Lua] [entity_system] = metatable
16:20:52.486 [Lua] [network_lobby] = table
16:20:52.486 [Lua] [network_lobby] = metatable
16:20:52.486 [Lua] [profile_synchronizer] = table
16:20:52.486 [Lua] [profile_synchronizer] = metatable
16:20:52.486 [Lua] [level_transition_handler] = table
16:20:52.486 [Lua] [level_transition_handler] = metatable
16:20:52.486 [Lua] [num_local_human_players] = 1 (number)
16:20:52.486 [Lua] [statistics_db] = table
16:20:52.486 [Lua] [statistics_db] = metatable
16:20:52.486 [Lua] [network_server] = table
16:20:52.486 [Lua] [network_server] = metatable
16:20:52.486 [Lua] [input_manager] = table
16:20:52.486 [Lua] [input_manager] = metatable
16:20:52.486 [Lua] [network_clock] = table
16:20:52.486 [Lua] [network_clock] = metatable
16:20:52.486 [Lua] [network_transmit] = table
16:20:52.486 [Lua] [network_transmit] = metatable
16:20:52.486 [Lua] [free_flight_manager] = table
16:20:52.486 [Lua] [free_flight_manager] = metatable
16:20:52.486 [Lua] [network_manager] = table
16:20:52.486 [Lua] [network_manager] = metatable
16:20:52.486 [Lua] [network_event_delegate] = table
16:20:52.486 [Lua] [network_event_delegate] = metatable
16:20:52.486 [Lua]
16:20:52.488 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:20:52.503 [Lua] [AchievementManager] Achievements using the steam platform
16:20:52.503 [Lua] [StateIngame] Level seed: 7295375
16:20:52.503 [World] Spawning level.
16:20:52.736 [Lua] respawn_unit_spawned with group id: bell_end_event
16:20:52.736 [Lua] respawn_unit_spawned with group id: bell_end_event
16:20:52.736 [Lua] respawn_unit_spawned with group id: bell_end_event
16:20:52.770 [Lua] [LevelAnalysis] set_random_seed( 7295375)
16:20:52.786 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:20:52.786 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:20:52.786 [Lua] [IngameUI] init
16:20:52.797 [SteamVoipClient] select_out(1100001012bac4d, off)
16:20:52.797 [SteamVoipClient] select_out(110000102bb965d, off)
16:20:52.797 [SteamVoipClient] select_out(110000103dec252, off)
16:20:52.797 [SteamVoipClient] select_out(110000107c956c5, off)
16:20:52.833 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:20:52.833 [Lua] Set lobby begin:
16:20:52.833 [Lua] Lobby data twitch_enabled = false
16:20:52.833 [Lua] Lobby data power_level = 835
16:20:52.833 [Lua] Lobby data num_players = 4
16:20:52.833 [Lua] Lobby data host = 110000103dec252
16:20:52.833 [Lua] Lobby data game_mode = 2
16:20:52.834 [Lua] Lobby data is_private = false
16:20:52.834 [Lua] Lobby data level_key = bell
16:20:52.834 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:52.834 [Lua] Lobby data selected_level_key = bell
16:20:52.834 [Lua] Lobby data quick_game = false
16:20:52.834 [Lua] Lobby data matchmaking = true
16:20:52.834 [Lua] Lobby data difficulty = cataclysm
16:20:52.834 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:52.835 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:52.835 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:52.835 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:52.835 [Lua] Lobby data country_code = DE
16:20:52.835 [Lua] Lobby data player_slot_3 = 0:0
16:20:52.835 [Lua] Lobby data eac_authorized = true
16:20:52.835 [Lua] Set lobby end.
16:20:52.836 [Lua] CurrentConflictSettings default
16:20:52.836 [Lua] [ConflictDirector] conflict_director is ai_ready
16:20:52.836 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:20:52.837 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:20:52.846 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:20:52.846 [Lua] Forming navigation groups in one frame
16:20:52.846 [Lua] Forming navigation groups
16:20:52.858 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000057298
16:20:53.020 [Lua] NavigationGroupManager -> calulation time B: 0.16200000000003456
16:20:53.020 [Lua] number of nav groups: 220
16:20:53.023 [Lua] number of refined nav groups : 159
16:20:53.026 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057
16:20:53.026 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.731019090861086 Normalized coefficient: 1.3425943541656875
16:20:53.028 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.968696559965608 Normalized coefficient: 1.2144628357348008
16:20:53.031 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.401282970607282 Normalized coefficient: 1.0936525608270742
16:20:53.033 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2
16:20:53.035 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:20:53.035 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:20:53.036 [Lua] [LevelAnalysis] Generating boss paths for level: bell
16:20:53.036 [Lua] [LevelAnalysis] This level has a total main-path length of 1120.403 meters.
16:20:53.036 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:20:53.036 [Lua] [LevelAnalysis]
16:20:53.036 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:20:53.036 [Lua] [LevelAnalysis]
16:20:53.036 [Lua] [LevelAnalysis] Terror events added:
16:20:53.036 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
16:20:53.036 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
16:20:53.036 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
16:20:53.036 [Lua] NORMAL PATROL MAIN PATH 331.70620727539063
16:20:53.036 [Lua] [waypoints] = table
16:20:53.036 [Lua] [astar_points] = table
16:20:53.036 [Lua] [travel_dist] = 331.70618623495102 (number)
16:20:53.036 [Lua] [one_directional] = true (boolean)
16:20:53.036 [Lua] [id] = boss_5 (string)
16:20:53.036 [Lua] ----> using boss spline path!
16:20:53.037 [Lua] Adding main path event: Vector3Box(-58.217, -218.729, -30.529) boss_event_beastmen_spline_patrol 45 table: 0000000004F67A10
16:20:53.037 [Lua] ----> using boss gizmo!
16:20:53.037 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 7, forbidden-dist: -110.1 start-travel-dist: 451.8, end-travel-dist: 557.4 spawn_distance 331.7
16:20:53.038 [Lua] Adding main path event: Vector3Box(38.8676, -219.622, -26.387) boss_event_rat_ogre 45 table: 0000000004F67FB0
16:20:53.038 [Lua] NORMAL PATROL MAIN PATH 652.06378173828125
16:20:53.038 [Lua] [waypoints] = table
16:20:53.038 [Lua] [astar_points] = table
16:20:53.038 [Lua] [travel_dist] = 652.06378125026822 (number)
16:20:53.038 [Lua] [one_directional] = true (boolean)
16:20:53.038 [Lua] [id] = boss_8 (string)
16:20:53.038 [Lua] ----> using boss spline path!
16:20:53.039 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_spline_patrol 45 table: 0000000004F684C0
16:20:53.039 [Lua] [LevelAnalysis] num_event_places_f: 0.71360187276204423 , num_event_places: 0 , trailing_event_fraction: 0.71360187276204423 , num_events: 0
16:20:53.039 [Lua] [LevelAnalysis] Level path distance: 1120.4028091430664
16:20:53.039 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:20:53.043 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
16:20:53.047 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
16:20:53.048 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
16:20:53.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:20:53.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:20:53.049 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
16:20:53.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:20:53.049 [Save] Loading `ut_tweaks_presets`
16:20:53.049 warning: [Save] Missing filename `ut_tweaks_presets`
16:20:53.085 [Lua] MUSIC: explore -> lost
16:20:53.527 [Lua] Set lobby begin:
16:20:53.527 [Lua] Lobby data twitch_enabled = false
16:20:53.527 [Lua] Lobby data power_level = 835
16:20:53.527 [Lua] Lobby data num_players = 4
16:20:53.528 [Lua] Lobby data host = 110000103dec252
16:20:53.528 [Lua] Lobby data game_mode = 2
16:20:53.528 [Lua] Lobby data is_private = false
16:20:53.528 [Lua] Lobby data level_key = bell
16:20:53.528 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:53.528 [Lua] Lobby data selected_level_key = bell
16:20:53.528 [Lua] Lobby data quick_game = false
16:20:53.528 [Lua] Lobby data matchmaking = true
16:20:53.528 [Lua] Lobby data difficulty = cataclysm
16:20:53.528 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:53.528 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:53.528 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:53.528 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:53.529 [Lua] Lobby data country_code = DE
16:20:53.529 [Lua] Lobby data player_slot_3 = 0:0
16:20:53.529 [Lua] Lobby data eac_authorized = true
16:20:53.529 [Lua] Set lobby end.
16:20:53.529 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing
16:20:53.529 [Lua] Breedfreezer (server) starting a hot join sync
16:20:53.529 [Lua] packing 0 units of breed chaos_marauder
16:20:53.529 [Lua] packing 0 units of breed skaven_clan_rat
16:20:53.529 [Lua] packing 0 units of breed skaven_storm_vermin
16:20:53.529 [Lua] packing 0 units of breed skaven_slave
16:20:53.529 [Lua] packing 0 units of breed chaos_fanatic
16:20:53.529 [Lua] packing 0 units of breed beastmen_bestigor
16:20:53.529 [Lua] packing 0 units of breed beastmen_gor
16:20:53.529 [Lua] packing 0 units of breed chaos_berzerker
16:20:53.529 [Lua] packing 0 units of breed chaos_warrior
16:20:53.529 [Lua] packing 0 units of breed beastmen_ungor
16:20:53.529 [Lua] packing 0 units of breed skaven_plague_monk
16:20:53.529 [Lua] packing 0 units of breed chaos_raider
16:20:53.529 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:20:53.529 [Lua]
16:20:53.529 [Lua] [1] = 1 (number)
16:20:53.529 [Lua] [2] = 0 (number)
16:20:53.529 [Lua] [3] = 1 (number)
16:20:53.529 [Lua] [4] = 0 (number)
16:20:53.529 [Lua] [5] = 1 (number)
16:20:53.529 [Lua] [6] = 0 (number)
16:20:53.529 [Lua] [7] = 1 (number)
16:20:53.529 [Lua] [8] = 0 (number)
16:20:53.529 [Lua] [9] = 1 (number)
16:20:53.529 [Lua] [10] = 0 (number)
16:20:53.529 [Lua] [11] = 1 (number)
16:20:53.529 [Lua] [12] = 0 (number)
16:20:53.529 [Lua] [13] = 1 (number)
16:20:53.529 [Lua] [14] = 0 (number)
16:20:53.529 [Lua] [15] = 1 (number)
16:20:53.529 [Lua] [16] = 0 (number)
16:20:53.529 [Lua] [17] = 1 (number)
16:20:53.529 [Lua] [18] = 0 (number)
16:20:53.529 [Lua] [19] = 1 (number)
16:20:53.529 [Lua] [20] = 0 (number)
16:20:53.529 [Lua] [21] = 1 (number)
16:20:53.529 [Lua] [22] = 0 (number)
16:20:53.529 [Lua] [23] = 1 (number)
16:20:53.529 [Lua] [24] = 0 (number)
16:20:53.529 [Lua]
16:20:53.529 [Lua]
16:20:53.529 [Lua]
16:20:53.530 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
16:20:53.530 [Lua] RemotePlayer:create_game_object( ) 58
16:20:53.540 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d
16:20:53.543 [Lua] MUSIC: lost -> explore
16:20:53.624 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list.
16:20:53.624 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:53.624 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1
16:20:53.676 [Lua] Set lobby begin:
16:20:53.676 [Lua] Lobby data twitch_enabled = false
16:20:53.676 [Lua] Lobby data power_level = 835
16:20:53.676 [Lua] Lobby data num_players = 4
16:20:53.676 [Lua] Lobby data host = 110000103dec252
16:20:53.677 [Lua] Lobby data game_mode = 2
16:20:53.677 [Lua] Lobby data is_private = false
16:20:53.677 [Lua] Lobby data level_key = bell
16:20:53.677 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:53.677 [Lua] Lobby data selected_level_key = bell
16:20:53.677 [Lua] Lobby data quick_game = false
16:20:53.677 [Lua] Lobby data matchmaking = true
16:20:53.677 [Lua] Lobby data difficulty = cataclysm
16:20:53.677 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:53.677 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:53.677 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:53.677 [Lua] Lobby data player_slot_2 = 110000107c956c5:1
16:20:53.677 [Lua] Lobby data country_code = DE
16:20:53.677 [Lua] Lobby data player_slot_3 = 0:0
16:20:53.677 [Lua] Lobby data eac_authorized = true
16:20:53.677 [Lua] Set lobby end.
16:20:53.677 [Lua] [Matchmaking] Assigned player 1100001012bac4d to slot 4 when hot join syncing
16:20:53.677 [Lua] Breedfreezer (server) starting a hot join sync
16:20:53.677 [Lua] packing 0 units of breed chaos_marauder
16:20:53.677 [Lua] packing 0 units of breed skaven_clan_rat
16:20:53.677 [Lua] packing 0 units of breed skaven_storm_vermin
16:20:53.677 [Lua] packing 0 units of breed skaven_slave
16:20:53.677 [Lua] packing 0 units of breed chaos_fanatic
16:20:53.677 [Lua] packing 0 units of breed beastmen_bestigor
16:20:53.677 [Lua] packing 0 units of breed beastmen_gor
16:20:53.677 [Lua] packing 0 units of breed chaos_berzerker
16:20:53.677 [Lua] packing 0 units of breed chaos_warrior
16:20:53.677 [Lua] packing 0 units of breed beastmen_ungor
16:20:53.677 [Lua] packing 0 units of breed skaven_plague_monk
16:20:53.677 [Lua] packing 0 units of breed chaos_raider
16:20:53.677 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:20:53.677 [Lua]
16:20:53.677 [Lua] [1] = 1 (number)
16:20:53.677 [Lua] [2] = 0 (number)
16:20:53.677 [Lua] [3] = 1 (number)
16:20:53.677 [Lua] [4] = 0 (number)
16:20:53.677 [Lua] [5] = 1 (number)
16:20:53.677 [Lua] [6] = 0 (number)
16:20:53.677 [Lua] [7] = 1 (number)
16:20:53.677 [Lua] [8] = 0 (number)
16:20:53.677 [Lua] [9] = 1 (number)
16:20:53.677 [Lua] [10] = 0 (number)
16:20:53.677 [Lua] [11] = 1 (number)
16:20:53.677 [Lua] [12] = 0 (number)
16:20:53.677 [Lua] [13] = 1 (number)
16:20:53.677 [Lua] [14] = 0 (number)
16:20:53.677 [Lua] [15] = 1 (number)
16:20:53.677 [Lua] [16] = 0 (number)
16:20:53.677 [Lua] [17] = 1 (number)
16:20:53.677 [Lua] [18] = 0 (number)
16:20:53.677 [Lua] [19] = 1 (number)
16:20:53.677 [Lua] [20] = 0 (number)
16:20:53.677 [Lua] [21] = 1 (number)
16:20:53.677 [Lua] [22] = 0 (number)
16:20:53.677 [Lua] [23] = 1 (number)
16:20:53.677 [Lua] [24] = 0 (number)
16:20:53.677 [Lua]
16:20:53.677 [Lua]
16:20:53.677 [Lua]
16:20:53.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
16:20:53.678 [Lua] RemotePlayer:create_game_object( ) 59
16:20:53.687 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001012bac4d
16:20:54.033 [SteamLobby] Detected removed member 110000107c956c5
16:20:54.034 [Connection] Destroying endpoint 110000107c956c5 - explicit request
16:20:54.036 [SteamAuthenticator] CancelAuthTicket 110000107c956c5
16:20:54.036 [SteamAuthenticator] EndAuthSession 110000107c956c5
16:20:54.036 [Lua] Set lobby begin:
16:20:54.036 [Lua] Lobby data twitch_enabled = false
16:20:54.036 [Lua] Lobby data power_level = 835
16:20:54.036 [Lua] Lobby data num_players = 4
16:20:54.036 [Lua] Lobby data host = 110000103dec252
16:20:54.036 [Lua] Lobby data game_mode = 2
16:20:54.036 [Lua] Lobby data is_private = false
16:20:54.036 [Lua] Lobby data level_key = bell
16:20:54.036 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:54.036 [Lua] Lobby data selected_level_key = bell
16:20:54.036 [Lua] Lobby data quick_game = false
16:20:54.036 [Lua] Lobby data matchmaking = true
16:20:54.036 [Lua] Lobby data difficulty = cataclysm
16:20:54.036 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:54.036 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:54.036 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:54.036 [Lua] Lobby data player_slot_2 = 0:0
16:20:54.037 [Lua] Lobby data country_code = DE
16:20:54.037 [Lua] Lobby data player_slot_3 = 0:0
16:20:54.037 [Lua] Lobby data eac_authorized = true
16:20:54.037 [Lua] Set lobby end.
16:20:54.037 [EAC] EAC server lost client 110000107c956c5
16:20:54.037 [EACServer] [UnregisterClient] Client: 0110000107C956C5 PlayerGUID: 76561198090901189
16:20:54.037 [Lua] [NetworkServer] Changing num_players from 4 to 3
16:20:54.037 [Lua] Players: 3
16:20:54.037 [Lua] Set lobby begin:
16:20:54.037 [Lua] Lobby data twitch_enabled = false
16:20:54.037 [Lua] Lobby data power_level = 835
16:20:54.037 [Lua] Lobby data num_players = 3
16:20:54.037 [Lua] Lobby data host = 110000103dec252
16:20:54.037 [Lua] Lobby data game_mode = 2
16:20:54.037 [Lua] Lobby data is_private = false
16:20:54.037 [Lua] Lobby data level_key = bell
16:20:54.037 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:54.037 [Lua] Lobby data selected_level_key = bell
16:20:54.037 [Lua] Lobby data quick_game = false
16:20:54.037 [Lua] Lobby data matchmaking = true
16:20:54.038 [Lua] Lobby data difficulty = cataclysm
16:20:54.038 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:54.038 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:54.038 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:54.038 [Lua] Lobby data player_slot_2 = 0:0
16:20:54.038 [Lua] Lobby data country_code = DE
16:20:54.038 [Lua] Lobby data player_slot_3 = 0:0
16:20:54.038 [Lua] Lobby data eac_authorized = true
16:20:54.038 [Lua] Set lobby end.
16:20:54.038 [SteamVoipClient] select_out(110000107c956c5, off)
16:20:54.038 [SteamVoipClient] select_in(110000107c956c5, off)
16:20:54.038 [Lua] [LobbyMembers] Member left 110000107c956c5
16:20:54.038 [Lua] player (110000103dec252,2) was put into party 1
16:20:54.048 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
16:20:54.048 [Lua] Assigning peer(110000103dec252:2) to profile(3) career(2)
16:20:54.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dec252) local_player_id(2) profile_index(3) career_index(2)
16:20:54.048 [Lua] Set lobby begin:
16:20:54.048 [Lua] Lobby data twitch_enabled = false
16:20:54.048 [Lua] Lobby data power_level = 835
16:20:54.048 [Lua] Lobby data num_players = 3
16:20:54.048 [Lua] Lobby data host = 110000103dec252
16:20:54.048 [Lua] Lobby data game_mode = 2
16:20:54.048 [Lua] Lobby data is_private = false
16:20:54.048 [Lua] Lobby data level_key = bell
16:20:54.049 [Lua] Lobby data player_slot_1 = 110000103dec252:1
16:20:54.049 [Lua] Lobby data selected_level_key = bell
16:20:54.049 [Lua] Lobby data quick_game = false
16:20:54.049 [Lua] Lobby data matchmaking = true
16:20:54.049 [Lua] Lobby data difficulty = cataclysm
16:20:54.049 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1
16:20:54.049 [Lua] Lobby data unique_server_name = Alistair MacBain
16:20:54.049 [Lua] Lobby data player_slot_5 = 110000102bb965d:1
16:20:54.049 [Lua] Lobby data player_slot_2 = 0:0
16:20:54.049 [Lua] Lobby data country_code = DE
16:20:54.049 [Lua] Lobby data player_slot_3 = 0:0
16:20:54.049 [Lua] Lobby data eac_authorized = true
16:20:54.049 [Lua] Set lobby end.
16:20:54.049 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:0 | es:110000102bb965d
16:20:54.049 [Connection] Creating endpoint 110000107c956c5 - reliable message sent
16:20:54.049 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
16:20:54.050 [Lua]
16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
16:20:54.050 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
16:20:54.050 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
16:20:54.050 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
16:20:54.050 [Lua]
16:20:54.050 [Lua]
16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
16:20:54.050 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
16:20:54.050 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean)
16:20:54.050 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean)
16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean)
16:20:54.050 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
16:20:54.050 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean)
16:20:54.050 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean)
16:20:54.050 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean)
16:20:54.050 [Lua]
16:20:54.052 [Lua] [LoadTimeManager] Member left
16:20:54.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:16 my_peer_id:110000103dec252
16:20:54.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:16 my_peer_id:110000103dec252
16:20:54.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:16 my_peer_id:110000103dec252
16:20:54.054 [SteamAuthenticator] Sent ticket request to 110000107c956c5
16:20:54.055 [Lua] [ChatManager][1]System: Redscreen has left the game
16:20:54.055 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107c956c5)
16:20:54.059 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:16 my_peer_id:110000103dec252
16:20:54.059 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read,
16:20:54.062 [Connection] Destroying endpoint 110000107c956c5 - explicit request
16:20:54.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
16:20:54.089 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
16:20:54.089 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
16:20:54.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
16:20:54.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient
16:20:54.093 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient
16:20:54.093 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient
16:20:54.099 [Lua] [MOD][VMF][INFO] Added 1100001012bac4d to the VMF users list.
16:20:54.099 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001012bac4d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
16:20:54.099 [Lua] Adding player sync data to peer=1100001012bac4d local_player_id=1
16:20:54.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
16:20:54.201 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
16:20:54.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
16:20:54.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
16:20:54.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01
16:20:54.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
16:20:54.453 [Lua] [Matchmaking] Handshake host removing client 110000107c956c5
16:20:54.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
16:20:54.492 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
16:20:54.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:20:54.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:20:54.582 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
16:20:54.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
16:20:54.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
16:20:54.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
16:20:54.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:20:54.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:20:54.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
16:20:54.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:20:54.985 [Steam] Accepted session request from 110000107c956c5
16:20:55.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:20:55.025 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
16:20:55.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
16:20:55.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
16:20:55.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01
16:20:55.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
16:20:55.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
16:20:55.214 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
16:20:55.221 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
16:20:55.594 <>...ers/game_mode/spawning_components/adventure_spawning.lua:383: attempt to index local 'ammo' (a nil value)<>
<>
{00007ff7081f0000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb}
{00007ffe92cc0000, 001f0000, c00f8a30, cfd10e5f-223f-ee5f-2622-7cb82510fedc, 00000001, ntdll.pdb}
{00007ffe90d70000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb}
0x00007ff7081f0000:0x00000000002bc950
0x00007ff7081f0000:0x00000000002be282
0x00007ff7081f0000:0x00000000002be53b
0x00007ff7081f0000:0x00000000002bafa0
0x00007ff7081f0000:0x000000000030a894
0x00007ff7081f0000:0x000000000030a25a
0x00007ff7081f0000:0x000000000002f5a9
0x00007ff7081f0000:0x000000000002effb
0x00007ff7081f0000:0x0000000000021656
0x00007ff7081f0000:0x0000000000021c69
0x00007ff7081f0000:0x0000000000021d72
0x00007ff7081f0000:0x00000000004660c7
0x00007ffe90d70000:0x0000000000017bd4 BaseThreadInitThunk
0x00007ffe92cc0000:0x000000000006ce71 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>b88a289d1769<>
<>release<>
<>Developer Build (1.3.0.0)<>
<>71082f69-8d4a-4850-8419-7303b28972da<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16334MB
Available: 10378MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): Gaming Mouse G502
Input device: Gamepad (21.2): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Quickfire Pro Ultimate N key
<>
<>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-11-16.09.31-71082f69-8d4a-4850-8419-7303b28972da.log<>
<>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-11-16.09.31-71082f69-8d4a-4850-8419-7303b28972da.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] ...ers/game_mode/spawning_components/adventure_spawning.lua:383: in function _spawn_bot
[2] ...ers/game_mode/spawning_components/adventure_spawning.lua:318: in function _update_spawning
[3] ...ers/game_mode/spawning_components/adventure_spawning.lua:177: in function update
[4] ...ts/managers/game_mode/game_modes/game_mode_adventure.lua:75: in function server_update
[5] scripts/managers/game_mode/game_mode_manager.lua:608: in function hook_chain
[6] scripts/mods/vmf/modules/core/hooks.lua:180: in function server_update
[7] scripts/game_state/state_ingame.lua:982: in function hook_chain
[8] scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[9] foundation/scripts/util/state_machine.lua:145: in function update
[10] scripts/boot.lua:764: in function game_update
[11] scripts/boot.lua:528:in function
<>
<> [1] self = table: 00000000004B13D0; status = table: 0000000005FA1170; data = table: 0000000000F50F10; position = Vector3(-116.452, -1.89523, -10.7592); rotation = Vector4(0, 0, 0.993566, 0.113254); is_initial_spawn = false; consumables = nil; ammo = nil; peer_id = "110000103dec252"; local_player_id = 2; bot_player = table: 0000000005FA5240
[2] self = table: 00000000004B13D0; dt = 0.0073585878126323223; t = 2.7066300492733717; occupied_slots = table: 000000000B1C5250; network_server = table: 000000000059A250; i = 4; status = table: 0000000005FA1170; data = table: 0000000000F50F10; spawn_state = "is_initial_spawn"; ready_to_spawn = true; wants_to_spawn = true
[3] self = table: 00000000004B13D0; t = 2.7066300492733717; dt = 0.0073585878126323223; party = table: 000000000B1C4EF0; occupied_slots = table: 000000000B1C5250; allow_respawns = true
[4] self = table: 00000000018ED040; t = 2.7066300492733717; dt = 0.0073585878126323223
[5] self = table: 00000000018ED010; dt = 0.0073585878126323223; t = 2.7066300492733717
[6] hook_chain = [function]
[7] self = table: 000000000AA44280; dt = 0.0073585878126323223; main_t = 667.71029785007704; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n; t = 2.7066300492733717; game_mode_ended = false
[8] hook_chain = [function]
[9] self = table: 000000000B1C64D0; dt = 0.0073585878126323223; t = 667.71029785007704
[10] self = table: 00000000000136D0; real_world_dt = 0.0073585878126323223; dt = 0.0073585878126323223; t = 667.71029785007704
[11] dt = 0.0073585878126323223
<>
<> [1] _profile_synchronizer = table: 00000000003A4910; _num_spawn_points_used = 4; _respawn_handler = table: 0000000000F50F80; _side = table: 000000000047F600; _spawning = true; _saved_game_mode_data = table: 0000000000F50EB0; _network_server = table: 000000000059A250; _respawns_enabled = true; _is_server = true; _spawn_points = table: 0000000000F50FB0;
[2] _profile_synchronizer = table: 00000000003A4910; _num_spawn_points_used = 4; _respawn_handler = table: 0000000000F50F80; _side = table: 000000000047F600; _spawning = true; _saved_game_mode_data = table: 0000000000F50EB0; _network_server = table: 000000000059A250; _respawns_enabled = true; _is_server = true; _spawn_points = table: 0000000000F50FB0;
[3] _profile_synchronizer = table: 00000000003A4910; _num_spawn_points_used = 4; _respawn_handler = table: 0000000000F50F80; _side = table: 000000000047F600; _spawning = true; _saved_game_mode_data = table: 0000000000F50EB0; _network_server = table: 000000000059A250; _respawns_enabled = true; _is_server = true; _spawn_points = table: 0000000000F50FB0;
[4] _bot_profile_id_to_priority_id = table: 0000000001390710; _world = [World]; _pending_bot_remove = table: 0000000000468E40; _player_spawners = table: 0000000000468E10; _available_profiles = table: 000000000B4BCC40; _network_transmit = table: 0000000000368840; _network_event_delegate = table: 000000000CAC3C90; _end_level_areas = table: 0000000000468DB0; _initial_peers_ready = true; _num_pending_bot_remove = 0; _adventure_spawning = table: 00000000004B13D0; _level_failed = false; _debug_end_level_areas = table: 0000000000468DE0; _adventure_profile_rules = table: 0000000000468E70; _settings = table: 0000000000171570; _network_server = table: 000000000059A250; _bot_players = table: 00000000013906E0; _level_completed = false; _level_transition_handler = table: 00000000006AF700; _statistics_db = table: 00000000023E2B80; _level_key = "bell"; _profile_synchronizer = table: 00000000003A4910; _is_server = true; _lose_condition_disabled = false;
[5] _world = [World]; _game_mode_key = "adventure"; statistics_db = table: 00000000023E2B80; is_server = true; _network_transmit = table: 0000000000368840; _initial_peers_ready = true; _mod_gui = [Gui]; _end_conditions_met = false; _round_started = false; _object_set_names = table: 0000000007F582E0; _object_sets = table: 0000000007F582B0; _disable_spawning_reasons = table: 00000000022DF340; _looping_event_timers = table: 00000000022DF310; _mutator_handler = table: 0000000001466440; network_server = table: 000000000059A250; _game_mode = table: 00000000018ED040; _profile_synchronizer = table: 00000000003A4910; level_transition_handler = table: 00000000006AF700; _level_key = "bell"; _gm_event_end_conditions_met = false; _flow_set_data = table: 00000000005F3190; _lobby_host = table: 000000000059A160; network_event_delegate = table: 000000000CAC3C90;
[7] world_name = "level_world"; entity_system_bag = table: 000000000A350890; network_server = table: 000000000059A250; entity_system = table: 0000000000714140; parent = table: 00000000000136D0; _level_flow_events = table: 0000000007F58550; statistics_db = table: 00000000023E2B80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000018C9C00; profile_synchronizer = table: 00000000003A4910; _debug_gui = [Gui]; network_transmit = table: 0000000000368840; _max_local_players = 4; _fps_reporter = table: 0000000004FD9050; num_local_human_players = 1; _lobby_host = table: 000000000059A160; world = [World]; last_connected_to_network_at = 2.6992714614607394; peer_id = "110000103dec252"; level = [Level]; network_timer_handler = table: 00000000065EBAE0; dt = 0.0073585878126323223; viewport_name = "player_1"; _camera_carrier = table: 0000000004FD8BB0; machines = table: 000000000A8FDF30; _quit_game = false; level_transition_handler = table: 00000000006AF700; _onclose_called = false; dice_keeper = table: 00000000066D3D50; network_clock = table: 000000000A3C0300; game_mode_key = "adventure"; _debug_gui_immediate = [Gui]; free_flight_manager = table: <>
[Log end]