[Log version] 1 [Session] 71082f69-8d4a-4850-8419-7303b28972da UTC time stamps 16:09:31.701 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2501 16:09:31.701 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2513 16:09:31.701 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2516 16:09:31.701 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2521 16:09:31.701 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2524 16:09:31.701 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2526 16:09:31.705 [RazerChroma] Setup Razer Chroma resources 16:09:31.705 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2534 16:09:31.728 [Window] Window => active 16:09:31.735 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2553 16:09:31.763 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2558 16:09:32.321 [EAC] Init client 110000103dec252 16:09:32.321 [EAC] EAC client initialized 16:09:32.321 warning: [EAC] Failed to initialize localization 16:09:32.321 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2564 16:09:32.413 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070) 16:09:32.771 [AFTERMATH] Initialized Aftermath 16:09:32.793 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2569 16:09:32.889 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2575 16:09:33.293 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2577 16:09:33.295 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2580 16:09:33.324 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2582 16:09:33.324 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2584 16:09:33.324 [Save] Save dir: `C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2` 16:09:33.324 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2598 16:09:33.324 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2617 16:09:33.388 [LightFX ] Loaded DLL. 16:09:33.388 [LightFX ] Init() 16:09:33.390 [Lua] boot.lua start, os clock: 3.1699999999999999 16:09:33.390 [Lua] Boot:setup() entered. time: 0 os-clock: 3.1699999999999999 16:09:33.390 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16334MB Available: 10378MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Gaming Mouse G502 Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Quickfire Pro Ultimate N key 16:09:33.391 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2933 16:09:33.395 [LightFX ] LightFX failed to initialize 16:09:33.404 [SteamStats] RequestCurrentStats success: true 16:09:34.868 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.1582343847258016 os-clock: 4.6479999999999997 16:09:34.868 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:09:34.868 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:09:34.869 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 16:09:34.869 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 16:09:34.870 [Lua] ***************************************************************** 16:09:34.870 [Lua] ** Initial contents of script_data ** 16:09:34.870 [Lua] script_data.beta_level_progression = false 16:09:34.870 [Lua] script_data.build_identifier = b88a289d1769 16:09:34.870 [Lua] script_data.debug_interactions = false 16:09:34.870 [Lua] script_data.disable_debug_draw = true 16:09:34.870 [Lua] script_data.disable_intro_trailer = false 16:09:34.870 [Lua] script_data.disable_tutorial_at_start = false 16:09:34.870 [Lua] script_data.enable_detailed_tooltips = false 16:09:34.870 [Lua] script_data.force_debug_disabled = true 16:09:34.870 [Lua] script_data.force_steam = true 16:09:34.870 [Lua] script_data.hide_fps = true 16:09:34.870 [Lua] script_data.hide_version_info = true 16:09:34.870 [Lua] script_data.matchmaking_debug = true 16:09:34.870 [Lua] script_data.network_debug = true 16:09:34.870 [Lua] script_data.package_debug = true 16:09:34.870 [Lua] script_data.packaged_build = true 16:09:34.870 [Lua] script_data.settings = { } 16:09:34.870 [Lua] script_data.show_fps = false 16:09:34.870 [Lua] script_data.spawn_empty_chest = true 16:09:34.870 [Lua] script_data.telemetry_log_interval = 600 16:09:34.870 [Lua] script_data.test_backend = stage_steam_playfab 16:09:34.870 [Lua] script_data.tobii_button = false 16:09:34.870 [Lua] script_data.use_beta_overlay = false 16:09:34.870 [Lua] script_data.use_local_backend = false 16:09:34.870 [Lua] script_data.use_tech_telemetry = true 16:09:34.870 [Lua] script_data.use_telemetry = true 16:09:34.870 [Lua] ***************************************************************** 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:09:34.870 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:09:34.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:09:34.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:09:34.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:09:34.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:09:34.964 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:09:34.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:09:35.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:09:35.027 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:09:35.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:09:35.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:09:35.250 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:09:35.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:09:35.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:09:35.335 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:09:35.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:09:35.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:09:35.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:09:35.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 16:09:35.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 16:09:35.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 16:09:35.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:09:35.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:09:35.489 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:09:35.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:09:35.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:09:35.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:09:35.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:09:35.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:09:35.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:09:35.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:09:35.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:09:35.768 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:09:35.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:09:36.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:09:36.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:09:36.494 [Lua] Using test backend: stage_steam_playfab 16:09:36.494 [Lua] nil 16:09:36.494 [Lua] table: 000000000005EAD0 16:09:36.540 [Lua] [1] = beastmen_minotaur (string) 16:09:36.540 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 16:09:36.540 [Lua] [3] = chaos_dummy_sorcerer (string) 16:09:36.540 [Lua] [4] = chaos_vortex (string) 16:09:36.540 [Lua] [5] = skaven_stormfiend_demo (string) 16:09:36.540 [Lua] [6] = skaven_loot_rat (string) 16:09:36.540 [Lua] [7] = chaos_troll (string) 16:09:36.540 [Lua] [8] = chaos_tentacle (string) 16:09:36.540 [Lua] [9] = skaven_stormfiend (string) 16:09:36.540 [Lua] [10] = skaven_rat_ogre (string) 16:09:36.540 [Lua] [11] = chaos_dummy_troll (string) 16:09:36.540 [Lua] [12] = skaven_stormfiend_boss (string) 16:09:36.540 [Lua] [13] = critter_rat (string) 16:09:36.540 [Lua] [14] = skaven_grey_seer (string) 16:09:36.540 [Lua] [15] = skaven_storm_vermin_champion (string) 16:09:36.540 [Lua] [16] = chaos_spawn (string) 16:09:36.540 [Lua] [17] = skaven_explosive_loot_rat (string) 16:09:36.540 [Lua] [18] = skaven_storm_vermin_warlord (string) 16:09:36.540 [Lua] [19] = critter_pig (string) 16:09:36.540 [Lua] [20] = chaos_plague_wave_spawner (string) 16:09:36.540 [Lua] [21] = chaos_exalted_sorcerer (string) 16:09:36.540 [Lua] [22] = chaos_corruptor_sorcerer (string) 16:09:36.540 [Lua] [23] = skaven_poison_wind_globadier (string) 16:09:36.540 [Lua] [24] = chaos_tentacle_sorcerer (string) 16:09:36.540 [Lua] [25] = chaos_exalted_champion_norsca (string) 16:09:36.540 [Lua] [26] = chaos_exalted_champion_warcamp (string) 16:09:36.540 [Lua] [27] = chaos_vortex_sorcerer (string) 16:09:36.540 [Lua] [28] = chaos_plague_sorcerer (string) 16:09:36.540 [Lua] [29] = chaos_warrior (string) 16:09:36.540 [Lua] [30] = skaven_pack_master (string) 16:09:36.540 [Lua] [31] = skaven_gutter_runner (string) 16:09:36.540 [Lua] [32] = skaven_ratling_gunner (string) 16:09:36.540 [Lua] [33] = skaven_warpfire_thrower (string) 16:09:36.540 [Lua] [34] = beastmen_bestigor (string) 16:09:36.540 [Lua] [35] = skaven_storm_vermin_with_shield (string) 16:09:36.540 [Lua] [36] = skaven_plague_monk (string) 16:09:36.540 [Lua] [37] = chaos_raider_tutorial (string) 16:09:36.540 [Lua] [38] = beastmen_gor (string) 16:09:36.540 [Lua] [39] = chaos_raider (string) 16:09:36.540 [Lua] [40] = beastmen_standard_bearer (string) 16:09:36.540 [Lua] [41] = beastmen_ungor_archer (string) 16:09:36.540 [Lua] [42] = beastmen_ungor (string) 16:09:36.540 [Lua] [43] = skaven_storm_vermin (string) 16:09:36.540 [Lua] [44] = beastmen_ungor_dummy (string) 16:09:36.540 [Lua] [45] = beastmen_gor_dummy (string) 16:09:36.540 [Lua] [46] = beastmen_bestigor_dummy (string) 16:09:36.540 [Lua] [47] = chaos_berzerker (string) 16:09:36.540 [Lua] [48] = skaven_storm_vermin_commander (string) 16:09:36.540 [Lua] [49] = beastmen_standard_bearer_crater (string) 16:09:36.540 [Lua] [50] = skaven_clan_rat_tutorial (string) 16:09:36.540 [Lua] [51] = chaos_marauder_tutorial (string) 16:09:36.540 [Lua] [52] = skaven_dummy_clan_rat (string) 16:09:36.540 [Lua] [53] = chaos_marauder_with_shield (string) 16:09:36.540 [Lua] [54] = chaos_marauder (string) 16:09:36.540 [Lua] [55] = skaven_clan_rat_with_shield (string) 16:09:36.540 [Lua] [56] = chaos_fanatic (string) 16:09:36.540 [Lua] [57] = chaos_zombie (string) 16:09:36.540 [Lua] [58] = skaven_clan_rat (string) 16:09:36.540 [Lua] [59] = skaven_dummy_slave (string) 16:09:36.540 [Lua] [60] = skaven_slave (string) 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:09:36.584 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:09:36.592 [Lua] level display name prologue 16:09:36.592 [Lua] level display name dlc_bogenhafen_city 16:09:36.592 [Lua] level display name dlc_bogenhafen_slum 16:09:36.592 [Lua] level display name cemetery 16:09:36.592 [Lua] level display name forest_ambush 16:09:36.592 [Lua] level display name mines 16:09:36.592 [Lua] level display name nurgle 16:09:36.592 [Lua] level display name dlc_celebrate_crawl 16:09:36.592 [Lua] level display name magnus 16:09:36.592 [Lua] level display name ussingen 16:09:36.592 [Lua] level display name crater 16:09:36.592 [Lua] level display name warcamp 16:09:36.592 [Lua] level display name skittergate 16:09:36.592 [Lua] level display name military 16:09:36.592 [Lua] level display name skaven_stronghold 16:09:36.592 [Lua] level display name elven_ruins 16:09:36.592 [Lua] level display name catacombs 16:09:36.592 [Lua] level display name fort 16:09:36.592 [Lua] level display name farmlands 16:09:36.592 [Lua] level display name plaza 16:09:36.592 [Lua] level display name ground_zero 16:09:36.592 [Lua] level display name bell 16:09:36.934 [Lua] [ConflictSettings] Contained breeds generated in: 0.2970000000000006 16:09:37.119 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.173 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.190 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.234 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.234 warning: [ModManager] Mod with id 1674278953ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1674278953\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.234 warning: [ModManager] Mod with id 1398313913ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1398313913\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.234 warning: [ModManager] Mod with id 1468398683ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1468398683\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.235 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.235 warning: [ModManager] Mod with id 1437609033ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1437609033\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.235 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.235 warning: [ModManager] Mod with id 1405086221ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.235 warning: [ModManager] Mod with id 1652856346ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652856346\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.235 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.270 warning: [ModManager] Mod with id 1745005205ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1745005205\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.271 warning: [ModManager] Mod with id 1707891720ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1707891720\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.271 warning: [ModManager] Mod with id 1747045597ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.271 warning: [ModManager] Mod with id 1719960960ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1719960960\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1426814915ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1525503926ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.272 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 16:09:37.750 [Lua] 16:09:37.750 [Lua] [1] = table 16:09:37.750 [Lua] [download_pending] = false (boolean) 16:09:37.750 [Lua] [id] = 1369573612 (string) 16:09:37.750 [Lua] [banned] = false (boolean) 16:09:37.750 [Lua] [author_id] = 58813412 (number) 16:09:37.750 [Lua] [tags] = table 16:09:37.750 [Lua] [1] = approved (string) 16:09:37.750 [Lua] [2] = Tools (string) 16:09:37.750 [Lua] [author] = bIbIbI(rus) (string) 16:09:37.750 [Lua] [sanctioned] = true (boolean) 16:09:37.750 [Lua] [out_of_date] = false (boolean) 16:09:37.750 [Lua] [downloading] = false (boolean) 16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 16:09:37.750 [Lua] [num_children] = 0 (number) 16:09:37.750 [Lua] [ugc_status] = 3 (number) 16:09:37.750 [Lua] [description] = [b]UI SCALING WAS STRIPPED FROM THE VMF AND HAS BEEN RELEASED AS A SEPARATE MOD. You can subscribe to it [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1623948024]here[/url].[/b] The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 16:09:37.750 [Lua] [last_updated] = 2/19/2019 9:06:59 AM (string) 16:09:37.750 [Lua] [installed] = true (boolean) 16:09:37.750 [Lua] [enabled] = true (boolean) 16:09:37.750 [Lua] [name] = Vermintide Mod Framework (string) 16:09:37.750 [Lua] [dependency_error] = (string) 16:09:37.750 [Lua] [2] = table 16:09:37.750 [Lua] [download_pending] = false (boolean) 16:09:37.750 [Lua] [id] = 1374248490 (string) 16:09:37.750 [Lua] [children] = table 16:09:37.750 [Lua] [1] = 1369573612 (string) 16:09:37.750 [Lua] [banned] = false (boolean) 16:09:37.750 [Lua] [author_id] = 45268594 (number) 16:09:37.750 [Lua] [tags] = table 16:09:37.750 [Lua] [1] = approved (string) 16:09:37.750 [Lua] [author] = prop joe (string) 16:09:37.750 [Lua] [sanctioned] = true (boolean) 16:09:37.750 [Lua] [out_of_date] = false (boolean) 16:09:37.750 [Lua] [downloading] = false (boolean) 16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 16:09:37.750 [Lua] [num_children] = 1 (number) 16:09:37.750 [Lua] [ugc_status] = 3 (number) 16:09:37.750 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 16:09:37.750 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 16:09:37.750 [Lua] [installed] = true (boolean) 16:09:37.750 [Lua] [enabled] = true (boolean) 16:09:37.750 [Lua] [name] = Penlight Lua Libraries (string) 16:09:37.750 [Lua] [dependency_error] = (string) 16:09:37.750 [Lua] [3] = table 16:09:37.750 [Lua] [download_pending] = false (boolean) 16:09:37.750 [Lua] [id] = 1389872347 (string) 16:09:37.750 [Lua] [children] = table 16:09:37.750 [Lua] [1] = 1369573612 (string) 16:09:37.750 [Lua] [banned] = false (boolean) 16:09:37.750 [Lua] [author_id] = 4821406 (number) 16:09:37.750 [Lua] [tags] = table 16:09:37.750 [Lua] [1] = approved (string) 16:09:37.750 [Lua] [2] = UI (string) 16:09:37.750 [Lua] [author] = grasmann (string) 16:09:37.750 [Lua] [sanctioned] = true (boolean) 16:09:37.750 [Lua] [out_of_date] = false (boolean) 16:09:37.750 [Lua] [downloading] = false (boolean) 16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:09:37.750 [Lua] [num_children] = 1 (number) 16:09:37.750 [Lua] [ugc_status] = 3 (number) 16:09:37.750 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.1 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 16:09:37.750 [Lua] [last_updated] = 4/6/2019 11:07:15 AM (string) 16:09:37.750 [Lua] [installed] = true (boolean) 16:09:37.750 [Lua] [enabled] = true (boolean) 16:09:37.750 [Lua] [name] = Simple UI (string) 16:09:37.750 [Lua] [dependency_error] = (string) 16:09:37.750 [Lua] [4] = table 16:09:37.750 [Lua] [download_pending] = false (boolean) 16:09:37.750 [Lua] [id] = 1448714756 (string) 16:09:37.750 [Lua] [children] = table 16:09:37.750 [Lua] [1] = 1369573612 (string) 16:09:37.750 [Lua] [banned] = false (boolean) 16:09:37.750 [Lua] [author_id] = 18741013 (number) 16:09:37.750 [Lua] [tags] = table 16:09:37.750 [Lua] [1] = approved (string) 16:09:37.750 [Lua] [2] = QoL (string) 16:09:37.750 [Lua] [3] = Misc (string) 16:09:37.750 [Lua] [author] = 🔰SkacikPL🗾 (string) 16:09:37.750 [Lua] [sanctioned] = true (boolean) 16:09:37.750 [Lua] [out_of_date] = false (boolean) 16:09:37.750 [Lua] [downloading] = false (boolean) 16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 16:09:37.750 [Lua] [num_children] = 1 (number) 16:09:37.750 [Lua] [ugc_status] = 3 (number) 16:09:37.750 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 16:09:37.750 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 16:09:37.750 [Lua] [installed] = true (boolean) 16:09:37.750 [Lua] [enabled] = true (boolean) 16:09:37.750 [Lua] [name] = No Wobble (string) 16:09:37.750 [Lua] [dependency_error] = (string) 16:09:37.750 [Lua] [5] = table 16:09:37.750 [Lua] [download_pending] = false (boolean) 16:09:37.750 [Lua] [id] = 1402971136 (string) 16:09:37.750 [Lua] [children] = table 16:09:37.750 [Lua] [1] = 1369573612 (string) 16:09:37.750 [Lua] [banned] = false (boolean) 16:09:37.750 [Lua] [author_id] = 38300192 (number) 16:09:37.750 [Lua] [tags] = table 16:09:37.750 [Lua] [1] = approved (string) 16:09:37.750 [Lua] [2] = UI (string) 16:09:37.750 [Lua] [3] = QoL (string) 16:09:37.750 [Lua] [author] = Tomoko 👿 (string) 16:09:37.750 [Lua] [sanctioned] = true (boolean) 16:09:37.750 [Lua] [out_of_date] = false (boolean) 16:09:37.750 [Lua] [downloading] = false (boolean) 16:09:37.750 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 16:09:37.750 [Lua] [num_children] = 1 (number) 16:09:37.750 [Lua] [ugc_status] = 3 (number) 16:09:37.750 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 16:09:37.751 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Needii (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [6] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1397265260 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 26572404 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [3] = QoL (string) 16:09:37.751 [Lua] [author] = Necrossin (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] (string) 16:09:37.751 [Lua] [last_updated] = 10/17/2018 1:59:08 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Numeric UI (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [7] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1393343095 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [2] = 1374248490 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 45268594 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [author] = prop joe (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 16:09:37.751 [Lua] [num_children] = 2 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:37.751 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Scoreboard Tweaks (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [8] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1402835022 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 33103900 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = applied (string) 16:09:37.751 [Lua] [2] = approved (string) 16:09:37.751 [Lua] [3] = QoL (string) 16:09:37.751 [Lua] [author] = Badwin (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string) 16:09:37.751 [Lua] [last_updated] = 10/19/2018 5:17:10 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = StickyGrim (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [9] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1395453301 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 58813412 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = QoL (string) 16:09:37.751 [Lua] [author] = bIbIbI(rus) (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 16:09:37.751 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Skip Intro (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [10] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1421155919 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 75308424 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [author] = th-om (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 16:09:37.751 [Lua] [last_updated] = 9/10/2018 11:04:51 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Mission timer (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [11] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1383433646 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 45268594 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [3] = QoL (string) 16:09:37.751 [Lua] [author] = prop joe (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 16:09:37.751 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Persistent Ammo Counter (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [12] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1384094638 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [2] = 1374248490 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 45268594 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [3] = QoL (string) 16:09:37.751 [Lua] [author] = prop joe (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 16:09:37.751 [Lua] [num_children] = 2 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:37.751 [Lua] [last_updated] = 3/4/2019 5:29:44 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Crosshair Customization (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [13] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1495937978 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 96578995 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = QoL (string) 16:09:37.751 [Lua] [2] = approved (string) 16:09:37.751 [Lua] [author] = (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 16:09:37.751 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Host Solo Quick Play Games (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [14] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1569650837 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 81851809 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [3] = QoL (string) 16:09:37.751 [Lua] [author] = Skwuruhl (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 16:09:37.751 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = false (boolean) 16:09:37.751 [Lua] [name] = Crosshairs Fix (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [15] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1487862316 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 45268594 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [3] = QoL (string) 16:09:37.751 [Lua] [author] = prop joe (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:37.751 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Reroll Improvements (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [16] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1431393962 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 14284923 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [3] = Misc (string) 16:09:37.751 [Lua] [author] = Fracticality (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url] has arrived! Soon, all the features found in Bestiary will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! ------------------------------------------------------------------------------------ - Updated for 1.4 (Back to Ubersreik) - Added zooming via scroll-wheel and camera height panning via shift + left-drag ------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 16:09:37.751 [Lua] [last_updated] = 12/12/2018 12:03:46 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = false (boolean) 16:09:37.751 [Lua] [name] = Bestiary (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [17] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1464907434 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 14284923 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = UI (string) 16:09:37.751 [Lua] [3] = Misc (string) 16:09:37.751 [Lua] [author] = Fracticality (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = [h1]Deprecated[/h1] The successor to Bestiary and Armory, [url=https://steamcommunity.com/sharedfiles/itemedittext/?id=1653236575]Vermitannica[/url], has arrived! Soon, all the features found in Armory will be present in Vermitannica. As such, support for Armory & Bestiary is being discontinued. Download Vermitannica now and offer your feedback! -------------------------------------------------------------------------------- - Updated for 1.4 (Back to Ubersreik)! - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 16:09:37.751 [Lua] [last_updated] = 12/12/2018 12:04:33 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = false (boolean) 16:09:37.751 [Lua] [name] = Armory (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [18] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1502859403 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 96578995 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = applied (string) 16:09:37.751 [Lua] [2] = approved (string) 16:09:37.751 [Lua] [3] = QoL (string) 16:09:37.751 [Lua] [author] = (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 16:09:37.751 [Lua] [last_updated] = 12/18/2018 6:27:39 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Notice Key Pickup (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [19] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1498189723 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 81851809 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = QoL (string) 16:09:37.751 [Lua] [author] = Skwuruhl (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 16:09:37.751 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Customizable Zoom Sensitivity (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [20] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1388911015 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 4821406 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [author] = grasmann (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 16:09:37.751 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Chat Block (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [21] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1516618647 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 96578995 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = UI (string) 16:09:37.751 [Lua] [2] = QoL (string) 16:09:37.751 [Lua] [3] = approved (string) 16:09:37.751 [Lua] [author] = (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 16:09:37.751 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = true (boolean) 16:09:37.751 [Lua] [name] = Friendly Fire Indicator (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [22] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1395655171 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 59593500 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = approved (string) 16:09:37.751 [Lua] [2] = QoL (string) 16:09:37.751 [Lua] [3] = Balance/Tweaks (string) 16:09:37.751 [Lua] [author] = Grimalackt (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 16:09:37.751 [Lua] [num_children] = 1 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 16:09:37.751 [Lua] [last_updated] = 2/19/2019 1:41:31 PM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = false (boolean) 16:09:37.751 [Lua] [name] = Bot Improvements - Combat (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [23] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1445717962 (string) 16:09:37.751 [Lua] [children] = table 16:09:37.751 [Lua] [1] = 1369573612 (string) 16:09:37.751 [Lua] [2] = 1389872347 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.751 [Lua] [author_id] = 38895286 (number) 16:09:37.751 [Lua] [tags] = table 16:09:37.751 [Lua] [1] = applied (string) 16:09:37.751 [Lua] [2] = approved (string) 16:09:37.751 [Lua] [3] = UI (string) 16:09:37.751 [Lua] [4] = QoL (string) 16:09:37.751 [Lua] [author] = Squatting Bear (string) 16:09:37.751 [Lua] [sanctioned] = true (boolean) 16:09:37.751 [Lua] [out_of_date] = false (boolean) 16:09:37.751 [Lua] [downloading] = false (boolean) 16:09:37.751 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 16:09:37.751 [Lua] [num_children] = 2 (number) 16:09:37.751 [Lua] [ugc_status] = 3 (number) 16:09:37.751 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.0 Changelist: 1.1.1: Fix for breakage caused by patch 1.5 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 16:09:37.751 [Lua] [last_updated] = 2/25/2019 8:43:27 AM (string) 16:09:37.751 [Lua] [installed] = true (boolean) 16:09:37.751 [Lua] [enabled] = false (boolean) 16:09:37.751 [Lua] [name] = Loadout Manager (string) 16:09:37.751 [Lua] [dependency_error] = (string) 16:09:37.751 [Lua] [24] = table 16:09:37.751 [Lua] [download_pending] = false (boolean) 16:09:37.751 [Lua] [id] = 1455893647 (string) 16:09:37.751 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 38895286 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = applied (string) 16:09:37.752 [Lua] [2] = approved (string) 16:09:37.752 [Lua] [3] = UI (string) 16:09:37.752 [Lua] [4] = QoL (string) 16:09:37.752 [Lua] [author] = Squatting Bear (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 16:09:37.752 [Lua] [num_children] = 0 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.0 Changelist: 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 16:09:37.752 [Lua] [last_updated] = 2/22/2019 9:27:39 PM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = false (boolean) 16:09:37.752 [Lua] [name] = Player List Plus (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] [25] = table 16:09:37.752 [Lua] [download_pending] = false (boolean) 16:09:37.752 [Lua] [id] = 1384066089 (string) 16:09:37.752 [Lua] [children] = table 16:09:37.752 [Lua] [1] = 1369573612 (string) 16:09:37.752 [Lua] [2] = 1374248490 (string) 16:09:37.752 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 45268594 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = QoL (string) 16:09:37.752 [Lua] [2] = approved (string) 16:09:37.752 [Lua] [author] = prop joe (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 16:09:37.752 [Lua] [num_children] = 2 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:37.752 [Lua] [last_updated] = 8/7/2019 8:41:07 PM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = false (boolean) 16:09:37.752 [Lua] [name] = Neuter Ult Effects - CRASHING (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] [26] = table 16:09:37.752 [Lua] [download_pending] = false (boolean) 16:09:37.752 [Lua] [id] = 1459917022 (string) 16:09:37.752 [Lua] [children] = table 16:09:37.752 [Lua] [1] = 1369573612 (string) 16:09:37.752 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 155839973 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = approved (string) 16:09:37.752 [Lua] [2] = UI (string) 16:09:37.752 [Lua] [3] = QoL (string) 16:09:37.752 [Lua] [author] = Gohas (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 16:09:37.752 [Lua] [num_children] = 1 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 16:09:37.752 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = true (boolean) 16:09:37.752 [Lua] [name] = Parry Indicator (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] [27] = table 16:09:37.752 [Lua] [download_pending] = false (boolean) 16:09:37.752 [Lua] [id] = 1383452616 (string) 16:09:37.752 [Lua] [children] = table 16:09:37.752 [Lua] [1] = 1369573612 (string) 16:09:37.752 [Lua] [2] = 1374248490 (string) 16:09:37.752 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 45268594 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = approved (string) 16:09:37.752 [Lua] [2] = UI (string) 16:09:37.752 [Lua] [3] = QoL (string) 16:09:37.752 [Lua] [author] = prop joe (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 16:09:37.752 [Lua] [num_children] = 2 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:37.752 [Lua] [last_updated] = 3/4/2019 5:29:31 PM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = true (boolean) 16:09:37.752 [Lua] [name] = Killfeed Tweaks (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] [28] = table 16:09:37.752 [Lua] [download_pending] = false (boolean) 16:09:37.752 [Lua] [id] = 1504702573 (string) 16:09:37.752 [Lua] [children] = table 16:09:37.752 [Lua] [1] = 1369573612 (string) 16:09:37.752 [Lua] [2] = 1374248490 (string) 16:09:37.752 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 45268594 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = approved (string) 16:09:37.752 [Lua] [2] = UI (string) 16:09:37.752 [Lua] [author] = prop joe (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 16:09:37.752 [Lua] [num_children] = 2 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. For other modders, you can add your lines with: [code] local streaming_info = get_mod("StreamingInfo") streaming_info.temp_external_lines["your_id"] = { "line1", "line2" } -- for temporary lines streaming_info.perm_external_lines["your_id"] = { "line1", "line2" } -- for permanent lines [/code] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:37.752 [Lua] [last_updated] = 5/21/2019 9:32:36 AM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = true (boolean) 16:09:37.752 [Lua] [name] = Info Dump For Streaming (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] [29] = table 16:09:37.752 [Lua] [download_pending] = false (boolean) 16:09:37.752 [Lua] [id] = 1460327284 (string) 16:09:37.752 [Lua] [children] = table 16:09:37.752 [Lua] [1] = 1369573612 (string) 16:09:37.752 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 96578995 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = UI (string) 16:09:37.752 [Lua] [2] = approved (string) 16:09:37.752 [Lua] [author] = (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 16:09:37.752 [Lua] [num_children] = 1 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 16:09:37.752 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = true (boolean) 16:09:37.752 [Lua] [name] = BossKillTimer (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] [30] = table 16:09:37.752 [Lua] [download_pending] = false (boolean) 16:09:37.752 [Lua] [id] = 1391228174 (string) 16:09:37.752 [Lua] [children] = table 16:09:37.752 [Lua] [1] = 1369573612 (string) 16:09:37.752 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 4821406 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = approved (string) 16:09:37.752 [Lua] [2] = UI (string) 16:09:37.752 [Lua] [3] = QoL (string) 16:09:37.752 [Lua] [author] = grasmann (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 16:09:37.752 [Lua] [num_children] = 1 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 1.8.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 16:09:37.752 [Lua] [last_updated] = 3/5/2019 12:50:16 PM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = true (boolean) 16:09:37.752 [Lua] [name] = UI Improvements (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] [31] = table 16:09:37.752 [Lua] [download_pending] = false (boolean) 16:09:37.752 [Lua] [id] = 1467751760 (string) 16:09:37.752 [Lua] [children] = table 16:09:37.752 [Lua] [1] = 1369573612 (string) 16:09:37.752 [Lua] [2] = 1374248490 (string) 16:09:37.752 [Lua] [3] = 1389872347 (string) 16:09:37.752 [Lua] [banned] = false (boolean) 16:09:37.752 [Lua] [author_id] = 45268594 (number) 16:09:37.752 [Lua] [tags] = table 16:09:37.752 [Lua] [1] = UI (string) 16:09:37.752 [Lua] [2] = QoL (string) 16:09:37.752 [Lua] [3] = approved (string) 16:09:37.752 [Lua] [author] = prop joe (string) 16:09:37.752 [Lua] [sanctioned] = true (boolean) 16:09:37.752 [Lua] [out_of_date] = false (boolean) 16:09:37.752 [Lua] [downloading] = false (boolean) 16:09:37.752 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 16:09:37.752 [Lua] [num_children] = 3 (number) 16:09:37.752 [Lua] [ugc_status] = 3 (number) 16:09:37.752 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. Preset uploading: Added /ut_upload_settings for those of you who'd like to share your UI Tweaks settings with others. It uploads mod settings to my server, so I can add them them as a preset for other to use in the future. What it sends: your UI Tweaks settings, screen_resolution, hud_scale value(0-100), is hud_scaling_enabled in options, is_hud_scaling_limited option. To add a comment to your upload write: /ut_upload_settings Author Prop Joe. This is my preset that mimics Total War UI. You'll need to write your name in the comment, otherwise it'll be put up as an anonymous preset. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 16:09:37.752 [Lua] [last_updated] = 8/8/2019 9:53:58 AM (string) 16:09:37.752 [Lua] [installed] = true (boolean) 16:09:37.752 [Lua] [enabled] = true (boolean) 16:09:37.752 [Lua] [name] = UI Tweaks - Disable Show Ammo Using Heat Bar (string) 16:09:37.752 [Lua] [dependency_error] = (string) 16:09:37.752 [Lua] 16:09:37.752 [Lua] 16:09:37.752 [Lua] [1467751760] = 26 (number) 16:09:37.752 [Lua] [1384066089] = 30 (number) 16:09:37.752 [Lua] [1395453301] = 5 (number) 16:09:37.752 [Lua] [1495937978] = 28 (number) 16:09:37.752 [Lua] [1459917022] = 21 (number) 16:09:37.752 [Lua] [1391228174] = 10 (number) 16:09:37.752 [Lua] [1402835022] = 4 (number) 16:09:37.752 [Lua] [1498189723] = 16 (number) 16:09:37.752 [Lua] [1516618647] = 27 (number) 16:09:37.752 [Lua] [1504702573] = 25 (number) 16:09:37.752 [Lua] [1395655171] = 18 (number) 16:09:37.752 [Lua] [1569650837] = 11 (number) 16:09:37.752 [Lua] [1402971136] = 1 (number) 16:09:37.752 [Lua] [1431393962] = 13 (number) 16:09:37.752 [Lua] [1389872347] = 24 (number) 16:09:37.752 [Lua] [1383452616] = 22 (number) 16:09:37.752 [Lua] [1388911015] = 23 (number) 16:09:37.752 [Lua] [1455893647] = 20 (number) 16:09:37.752 [Lua] [1445717962] = 19 (number) 16:09:37.752 [Lua] [1487862316] = 12 (number) 16:09:37.752 [Lua] [1421155919] = 7 (number) 16:09:37.752 [Lua] [1502859403] = 15 (number) 16:09:37.752 [Lua] [1448714756] = 0 (number) 16:09:37.752 [Lua] [1464907434] = 14 (number) 16:09:37.752 [Lua] [1384094638] = 9 (number) 16:09:37.752 [Lua] [1374248490] = 6 (number) 16:09:37.752 [Lua] [1369573612] = 17 (number) 16:09:37.752 [Lua] [1383433646] = 8 (number) 16:09:37.752 [Lua] [1397265260] = 2 (number) 16:09:37.752 [Lua] [1393343095] = 3 (number) 16:09:37.752 [Lua] [1460327284] = 29 (number) 16:09:37.752 [Lua] 16:09:37.771 [Lua] 16:09:37.771 [Lua] [1467751760] = 26 (number) 16:09:37.771 [Lua] [1384066089] = 30 (number) 16:09:37.771 [Lua] [1395453301] = 5 (number) 16:09:37.771 [Lua] [1495937978] = 28 (number) 16:09:37.771 [Lua] [1459917022] = 21 (number) 16:09:37.771 [Lua] [1391228174] = 10 (number) 16:09:37.771 [Lua] [1402835022] = 4 (number) 16:09:37.771 [Lua] [1498189723] = 16 (number) 16:09:37.771 [Lua] [1516618647] = 27 (number) 16:09:37.771 [Lua] [1504702573] = 25 (number) 16:09:37.771 [Lua] [1395655171] = 18 (number) 16:09:37.771 [Lua] [1569650837] = 11 (number) 16:09:37.771 [Lua] [1402971136] = 1 (number) 16:09:37.771 [Lua] [1431393962] = 13 (number) 16:09:37.771 [Lua] [1389872347] = 24 (number) 16:09:37.771 [Lua] [1383452616] = 22 (number) 16:09:37.771 [Lua] [1388911015] = 23 (number) 16:09:37.771 [Lua] [1455893647] = 20 (number) 16:09:37.771 [Lua] [1445717962] = 19 (number) 16:09:37.771 [Lua] [1487862316] = 12 (number) 16:09:37.771 [Lua] [1421155919] = 7 (number) 16:09:37.771 [Lua] [1502859403] = 15 (number) 16:09:37.771 [Lua] [1448714756] = 0 (number) 16:09:37.771 [Lua] [1464907434] = 14 (number) 16:09:37.771 [Lua] [1384094638] = 9 (number) 16:09:37.771 [Lua] [1374248490] = 6 (number) 16:09:37.771 [Lua] [1369573612] = 17 (number) 16:09:37.771 [Lua] [1383433646] = 8 (number) 16:09:37.771 [Lua] [1397265260] = 2 (number) 16:09:37.771 [Lua] [1393343095] = 3 (number) 16:09:37.771 [Lua] [1460327284] = 29 (number) 16:09:37.771 [Lua] 16:09:37.771 [Lua] <>modded = true<> 16:09:37.775 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:09:37.788 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:09:37.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:09:37.804 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0a834d20) 16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0a834e40) 16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0233f330) 16:09:37.805 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0233f4c0) 16:09:37.805 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc7e20) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0adc8010) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0c8580d0) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858280) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000c8940) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ae89880) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c390) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0b9ebe80) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c430) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ae7c370) 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:09:37.806 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0cb9c1f0) 16:09:37.806 [Lua] <>modded = true<> 16:09:37.810 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:09:37.819 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:09:37.821 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:09:37.821 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:09:37.821 [Lua] <>modded = true<> 16:09:37.825 [Lua] <>Mod:1389872347:Simple UI = true<> 16:09:37.836 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:09:37.838 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:09:37.838 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:09:37.838 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:09:37.838 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0a4edc20) 16:09:37.838 [Lua] <>modded = true<> 16:09:37.843 [Lua] <>Mod:1448714756:No Wobble = true<> 16:09:37.850 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:09:37.851 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:09:37.851 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:09:37.851 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:37.851 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x02d7fc60) 16:09:37.851 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 16:09:37.851 [Lua] <>modded = true<> 16:09:37.858 [Lua] <>Mod:1402971136:Needii = true<> 16:09:37.920 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 16:09:37.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 16:09:37.920 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 16:09:37.921 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:37.921 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0b0d4670) 16:09:37.921 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 16:09:37.921 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 16:09:37.921 [Lua] <>modded = true<> 16:09:37.926 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:09:37.940 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:09:37.941 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:09:37.941 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:09:37.941 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:37.942 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a2510) 16:09:37.942 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0b0a37d0) 16:09:37.942 [Lua] <>modded = true<> 16:09:37.948 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 16:09:37.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:09:37.959 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:09:37.960 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0) 16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0c93bfe0) 16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a4a0) 16:09:37.960 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0c93c0d0) 16:09:37.960 [Lua] <>modded = true<> 16:09:37.966 [Lua] <>Mod:1402835022:StickyGrim = true<> 16:09:37.981 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]` 16:09:37.982 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]` 16:09:37.982 [Lua] Init VMF mod 'StickyGrim' [workshop_name: 'StickyGrim', workshop_id: 1402835022] 16:09:37.982 [Lua] [MOD][StickyGrim][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:37.982 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [ActionThrowGrimoire] (Origin: function: 0x017bcaa0) 16:09:37.982 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim 16:09:37.982 [Lua] <>modded = true<> 16:09:37.988 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:09:38.011 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:09:38.012 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:09:38.012 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:09:38.012 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x023072d0) 16:09:38.012 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02307480) 16:09:38.012 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 16:09:38.012 [Lua] <>modded = true<> 16:09:38.018 [Lua] <>Mod:1421155919:Mission timer = true<> 16:09:38.062 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 16:09:38.063 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 16:09:38.063 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 16:09:38.063 [Lua] [MOD][Mission timer][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x010ece60) 16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0a81a8d0) 16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0c93bdb0) 16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0255c6d0) 16:09:38.063 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 16:09:38.063 [Lua] <>modded = true<> 16:09:38.068 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 16:09:38.076 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 16:09:38.076 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 16:09:38.076 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb2a0) 16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2c0) 16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb300) 16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af30) 16:09:38.077 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 16:09:38.077 [Lua] <>modded = true<> 16:09:38.080 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 16:09:38.093 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 16:09:38.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 16:09:38.095 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 16:09:38.095 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.095 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0af93030) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af931d0) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af931b0) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93320) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93170) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93150) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0af93190) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0af93010) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02216690) 16:09:38.096 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0af92ff0) 16:09:38.096 [Lua] <>modded = true<> 16:09:38.100 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 16:09:38.108 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 16:09:38.109 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 16:09:38.109 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0a4edeb0) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeb930) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdebad0) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba90) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0bdeba20) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0c273320) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0c2734e0) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0c273430) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0c2734a0) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0be1ce40) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0be1d060) 16:09:38.110 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 16:09:38.110 [Lua] <>modded = true<> 16:09:38.113 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 16:09:38.123 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 16:09:38.124 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 16:09:38.124 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a580) 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0b42a560) 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0b42a500) 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0b42a320) 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dff0) 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0b40dfd0) 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0b40df70) 16:09:38.124 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0b40dd90) 16:09:38.125 [Lua] <>modded = true<> 16:09:38.128 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 16:09:38.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 16:09:38.136 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 16:09:38.137 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x0115fd20) 16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x0115fc50) 16:09:38.137 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 16:09:38.137 [Lua] <>modded = true<> 16:09:38.140 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 16:09:38.149 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 16:09:38.149 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 16:09:38.150 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 16:09:38.150 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x01a7c1f0) 16:09:38.150 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens 16:09:38.150 [Lua] <>modded = true<> 16:09:38.153 [Lua] <>Mod:1388911015:Chat Block = true<> 16:09:38.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 16:09:38.169 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 16:09:38.169 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 16:09:38.169 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01a7ca80) 16:09:38.169 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 16:09:38.169 [Lua] <>modded = true<> 16:09:38.173 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 16:09:38.182 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 16:09:38.182 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 16:09:38.182 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 16:09:38.183 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0b06eda0) 16:09:38.183 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:09:38.183 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:09:38.183 [Lua] <>modded = true<> 16:09:38.186 [Lua] <>Mod:1459917022:Parry Indicator = true<> 16:09:38.193 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 16:09:38.193 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 16:09:38.194 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0af5ae60) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x010de690) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x010de6b0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x010de730) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0178c8f0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0178c9f0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0178cbe0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x017968f0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01797190) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0150] (Origin: function: 0x001d0180) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0150] (Origin: function: 0x001d01a0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0150] (Origin: function: 0x001d01c0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d05d0] (Origin: function: 0x001d0600) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d05d0] (Origin: function: 0x001d0620) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d05d0] (Origin: function: 0x001d0640) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x001d0f40] (Origin: function: 0x001d0f70) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x001d0f40] (Origin: function: 0x001d0f90) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x001d0f40] (Origin: function: 0x001d0fb0) 16:09:38.194 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 16:09:38.194 [Lua] <>modded = true<> 16:09:38.199 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 16:09:38.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 16:09:38.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 16:09:38.205 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 16:09:38.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000882d0) 16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0afc75c0) 16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0afc7720) 16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0233f2f0) 16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0afc79d0) 16:09:38.206 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0afc7680) 16:09:38.206 [Lua] <>modded = true<> 16:09:38.209 [Lua] <>Mod:1504702573:Info Dump For Streaming = true<> 16:09:38.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[4b96dc1635904365]` 16:09:38.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[4b96dc1635904365].#ID[3fcdd69156a46417]` 16:09:38.219 [Lua] Init VMF mod 'StreamingInfo' [workshop_name: 'Info Dump For Streaming', workshop_id: 1504702573] 16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'set_difficulty' from [DifficultyManager] (Origin: function: 0x0a4c2840) 16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x0073dfc0) 16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [StateLoading] (Origin: function: 0x025f0eb0) 16:09:38.219 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [LevelEndView] (Origin: function: 0x0c977ce0) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'draw' from [EndScreenUI] (Origin: function: 0x0b1ace30) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'server_update' from [GameModeManager] (Origin: function: 0x02e05250) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0c8584c0) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [LevelEndView] (Origin: function: 0x0c977da0) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [EndScreenUI] (Origin: function: 0x0b1acd90) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [GameModeManager] (Origin: function: 0x02e04530) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0c858280) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hook): Hooking 'on_exit' from [StateLoading] (Origin: function: 0x025f10f0) 16:09:38.220 [Lua] [MOD][StreamingInfo][INFO] (hooks): Enabling all hooks for mod: StreamingInfo 16:09:38.220 [Lua] <>modded = true<> 16:09:38.223 [Lua] <>Mod:1460327284:BossKillTimer = true<> 16:09:38.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 16:09:38.231 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 16:09:38.231 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 16:09:38.231 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'load_level' from [ScriptWorld] (Origin: function: 0x000b87a0) 16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x0c8584c0) 16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024910) 16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x010f2870) 16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x0a4b8c20) 16:09:38.231 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 16:09:38.231 [Lua] <>modded = true<> 16:09:38.235 [Lua] <>Mod:1391228174:UI Improvements = true<> 16:09:38.245 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 16:09:38.246 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 16:09:38.246 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0b3c6510) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0b3c5e00) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0b3c6530) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0b3c5f60) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0b3c5fa0) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0ba5b810) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0ba5b7b0) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x023cdd10] (Origin: function: 0x023cde80) 16:09:38.246 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0b2c34c0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6743f0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0b6747a0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0b4c2090) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0b4c2400) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0b4c2250) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0b4c2230) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0b4c21f0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0b4c2010) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0b4c2380) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0b560c80) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5ee8e0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0b5eed30) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0bafc340) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055e70) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c055ef0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056040) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0c056090) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0bc90300) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc90330) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0bc90370) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fb70) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0bc903d0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0bc8fbf0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0bdbe320) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0ba5b160) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0bdbde60) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0bdbe3a0) 16:09:38.247 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 16:09:38.247 [Lua] <>modded = true<> 16:09:38.251 [Lua] <>Mod:1467751760:UI Tweaks - Disable Show Ammo Using Heat Bar = true<> 16:09:38.263 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 16:09:38.267 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 16:09:38.267 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks - Disable Show Ammo Using Heat Bar', workshop_id: 1467751760] 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0b0a18f0) 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0b0a1b50) 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0b0a1d60) 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0b0a1bd0) 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0b0a1b10) 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0b0a1e60) 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0b0a1bf0) 16:09:38.268 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0b0a2010) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036290) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0b0a2510) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0b0a3c60) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0b0a23a0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0b051250) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0b051150) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0b051590) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0afa8e40) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0b0bdb00) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x02e04760) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0b1739c0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x011ab960) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x01138350) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x017cdaa0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0b00fde0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0b122d30) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0b0cba70) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0a863cc0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0b0a2b50) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0b0b14b0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0b0b16a0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0b0b1890) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0b0f4bf0) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0b0eb680) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0b0eb350) 16:09:38.269 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0b0b1320) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0b0b1540) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0b0b1500) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0b0b1520) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0b0b5a60) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x025f11a0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x024c78d0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x024c7550) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0b0eb2a0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0b14b2c0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0b0eb300) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0b14af30) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0bafd450) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0bafc8e0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcee0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0bafcf20) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0b0b1680) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x02910ad0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a510) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0186df30) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0186e1f0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0110a4a0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x022175a0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0a81a6c0) 16:09:38.270 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00038be0) 16:09:38.271 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0b0b15f0) 16:09:38.271 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0af5ae80) 16:09:38.271 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0af5aed0) 16:09:38.273 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0b0ca020) 16:09:38.273 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0b0c9e00) 16:09:38.273 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 16:09:38.274 [Lua] <>project = vermintide 2<> 16:09:38.274 [Lua] <>build = release<> 16:09:38.274 [Lua] <>platform = win32<> 16:09:38.274 [Lua] <>title_id = 5107<> 16:09:38.274 [Lua] <>content_revision = 137288<> 16:09:38.274 [Lua] <>engine_revision = b88a289d1769<> 16:09:38.274 [Lua] <>release_version = 2.0.3<> 16:09:38.274 [Lua] <>rendering_backend = dx11<> 16:09:38.274 [Lua] <>teamcity_build_id = 45379<> 16:09:38.274 [Lua] <>steam_id = 110000103dec252<> 16:09:38.274 [Lua] <>steam_profile_name = Alistair MacBain<> 16:09:38.274 [Lua] <>machine_id = 8fabfcb1-d015-4925-acb8-d273a23231e7<> 16:09:38.274 [Lua] [Boot] Application build: release 16:09:38.274 [Lua] [Boot] Content revision: 137288 16:09:38.274 [Lua] [Boot] Engine revision: b88a289d1769 16:09:38.274 [Lua] [Boot] Release version: 2.0.3 16:09:38.274 [Lua] [Boot] User ID: 110000103dec252 Alistair MacBain 16:09:38.278 [Lua] [SmokeTest] Disabled 16:09:38.278 [Lua] initializing mechanism to: adventure 16:09:38.278 [Lua] Game:setup() total time: 0.0039999999999996 16:09:38.278 [Lua] handle rev info: 0 16:09:38.278 [Lua] handle gfx quality: 0 16:09:38.278 [Lua] default settings: 0 16:09:38.278 [Lua] user settings: 0 16:09:38.278 [Lua] set frame times: 0 16:09:38.278 [Lua] init random: 0 16:09:38.278 [Lua] managers: 0.0039999999999995595 16:09:38.278 [Lua] 16:09:38.278 [Lua] unaccounted: 0 16:09:38.278 [Lua] [Boot] use baked enemy meshes: false 16:09:38.278 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:09:38.278 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:09:38.278 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:09:38.278 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:09:38.278 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:09:38.278 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:09:38.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:09:38.297 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 16:09:38.297 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 16:09:38.297 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:09:38.297 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:09:38.297 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:09:38.297 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 16:09:38.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:09:38.384 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:09:38.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:09:38.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:09:38.623 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:09:38.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:09:38.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:09:38.673 [Lua] [PackageManager] Force_load: resource_packages/menu 16:09:38.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:09:38.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:09:38.759 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:09:38.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:09:39.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:09:39.057 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:09:39.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:09:39.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:09:39.174 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:09:39.174 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 16:09:39.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:09:39.243 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:09:39.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:09:39.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:09:39.537 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:09:39.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:09:39.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:09:39.911 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:09:39.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:09:40.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:09:40.245 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:09:40.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:09:40.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:09:40.564 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:09:40.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:09:40.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:09:40.733 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:09:40.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:09:40.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:09:40.886 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:09:40.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:09:40.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:09:40.954 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 16:09:40.954 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0074dc30) 16:09:40.954 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0aa9fb60) 16:09:40.955 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0aa9d3f0) 16:09:40.955 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x012181c0) 16:09:40.955 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x0aad4f60) 16:09:40.955 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:09:40.955 [Lua] [Gamestate] Enter StateTitleScreen 16:09:40.956 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:09:40.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:09:40.958 warning: [Lua] CHAT FONT SIZE DISABLED 16:09:40.959 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:09:40.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:09:40.970 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:09:40.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:09:40.970 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:09:40.970 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:09:40.971 [Save] Loading `save_data` 16:09:40.977 [Save] Load done 16:09:40.987 [Lua] [BackendManagerPlayFab] Backend Enabled 16:09:41.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:09:41.039 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:09:41.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:09:41.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:09:41.448 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:09:41.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:09:41.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:09:41.513 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:09:41.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:09:41.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:09:41.553 [Lua] [PackageManager] Force_load: resource_packages/careers 16:09:41.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:09:41.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:09:41.604 [Lua] [PackageManager] Force_load: resource_packages/decals 16:09:41.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:09:41.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:09:41.672 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:09:41.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:09:42.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:09:42.263 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:09:42.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:09:43.116 [Lua] <>playfab_id = F59025264C50DD82<> 16:09:43.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:09:43.129 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:09:43.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:09:43.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:09:43.773 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:09:43.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:09:44.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:09:44.467 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:09:44.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:09:44.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:09:44.552 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:09:44.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:09:44.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:09:44.602 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:09:44.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 16:09:44.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 16:09:44.856 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 16:09:47.932 [Lua] Populating data for character 1 15 16:09:48.153 [Lua] Requesting character data for index 2 15 16:09:48.153 [Lua] Populating data for character 2 15 16:09:48.379 [Lua] Requesting character data for index 3 15 16:09:48.379 [Lua] Populating data for character 3 15 16:09:48.602 [Lua] Requesting character data for index 4 15 16:09:48.602 [Lua] Populating data for character 4 15 16:09:48.836 [Lua] Requesting character data for index 5 15 16:09:48.836 [Lua] Populating data for character 5 15 16:09:49.072 [Lua] Requesting character data for index 6 15 16:09:49.072 [Lua] Populating data for character 6 15 16:09:49.293 [Lua] Requesting character data for index 7 15 16:09:49.293 [Lua] Populating data for character 7 15 16:09:49.528 [Lua] Requesting character data for index 8 15 16:09:49.528 [Lua] Populating data for character 8 15 16:09:49.764 [Lua] Requesting character data for index 9 15 16:09:49.764 [Lua] Populating data for character 9 15 16:09:49.984 [Lua] Requesting character data for index 10 15 16:09:49.984 [Lua] Populating data for character 10 15 16:09:50.217 [Lua] Requesting character data for index 11 15 16:09:50.217 [Lua] Populating data for character 11 15 16:09:50.469 [Lua] Requesting character data for index 12 15 16:09:50.469 [Lua] Populating data for character 12 15 16:09:50.707 [Lua] Requesting character data for index 13 15 16:09:50.707 [Lua] Populating data for character 13 15 16:09:51.538 [Lua] Requesting character data for index 14 15 16:09:51.538 [Lua] Populating data for character 14 15 16:09:51.640 [Window] Window => inactive 16:09:51.760 [Lua] Requesting character data for index 15 15 16:09:51.760 [Lua] Populating data for character 15 15 16:09:52.271 [Lua] Player statistics loaded! 16:09:52.285 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:09:53.316 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:09:53.316 [Lua] [Managers] Destroying state managers... 16:09:53.316 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 16:09:53.316 [Lua] [Gamestate] Enter state StateLoading 16:09:53.318 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:09:53.318 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:09:53.318 [Lua] [LobbyManager] Setting up network options 16:09:53.318 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:09:53.319 [Lua] registering RPCs 16:09:53.319 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:09:53.319 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 16:09:53.319 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:09:53.319 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:09:53.319 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:09:53.319 [Lua] [LevelTransitionHandler] load_level inn_level 16:09:53.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:09:53.319 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:09:53.319 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:09:53.319 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:09:53.319 [SteamVoipRoom] Creating room d17c8688a0a3f847 16:09:53.319 [SteamVoipRoom] Joining room d17c8688a0a3f847 16:09:53.321 [EAC] EAC server 110000103dec252 is initializing 16:09:53.332 [EAC] Server is also client 110000103dec252 16:09:53.332 [EACServer] [SetLogCallback] Procedure: 00007FF7085AB750 LogLevel: Info. 16:09:53.332 [Lua] ### Created peer state machine for 110000103dec252 16:09:53.332 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:09:53.332 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 16:09:53.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 16:09:53.332 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:09:53.333 warning: [Application] Application.update_render_world is deprecated. 16:09:53.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 16:09:53.336 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:09:53.336 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:09:53.336 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:09:53.336 [Lua] Set lobby begin: 16:09:53.336 [Lua] Set lobby end. 16:09:53.336 [Lua] [PSM] Peer 110000103dec252 joined. Want to use profile index "1" 16:09:53.336 [Lua] [LobbyHost] Changed state from 0 to creating 16:09:53.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:09:53.368 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:09:53.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:09:53.387 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 16:09:53.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:09:53.419 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:09:53.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:09:53.457 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:09:53.530 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 16:09:53.613 [SteamLobby] Detected added member 110000103dec252 16:09:53.614 [Lua] [LobbyHost] Changed state from creating to joined 16:09:53.614 [Lua] [PartyManager] Leader is set to 110000103dec252 16:09:53.614 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dec252 my_peer_id:110000103dec252 16:09:53.614 [Lua] [ChatManager] Registering channel 1 16:09:53.614 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252) 16:09:53.614 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252) 16:09:53.614 [Lua] [PartyManager] network_context_created (server_peer_id=110000103dec252, own_peer_id=110000103dec252) 16:09:53.630 [Lua] [NetworkServer] Changing num_players from nil to 1 16:09:53.630 [Lua] Players: 1 16:09:53.630 [Lua] Set lobby begin: 16:09:53.630 [Lua] Lobby data num_players = 1 16:09:53.630 [Lua] Lobby data level_key = inn_level 16:09:53.630 [Lua] Lobby data game_mode = 3 16:09:53.630 [Lua] Lobby data matchmaking = false 16:09:53.630 [Lua] Set lobby end. 16:09:55.340 [Lua] player (110000103dec252,1) was put into party 0 16:09:55.340 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 16:09:55.340 [Lua] [StateLoading] got rpc_load_level 49 inn_level 16:09:59.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:09:59.761 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:09:59.778 [Lua] [LevelTransitionHandler] Level load completed! 16:09:59.778 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:09:59.778 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:09:59.779 [Lua] ### Sending rpc_level_loaded 16:09:59.779 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 49 16:09:59.779 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 16:09:59.779 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:09:59.779 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:09:59.795 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252 16:09:59.795 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:0 my_peer_id:110000103dec252 16:09:59.811 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 16:09:59.812 [Lua] ### Sending rpc_level_loaded 16:09:59.812 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 49 16:09:59.812 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:10:00.825 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:10:00.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:10:00.825 [Lua] Set lobby begin: 16:10:00.825 [Lua] Lobby data host = 110000103dec252 16:10:00.826 [Lua] Lobby data level_key = inn_level 16:10:00.826 [Lua] Lobby data game_mode = 3 16:10:00.826 [Lua] Lobby data country_code = DE 16:10:00.826 [Lua] Lobby data unique_server_name = Alistair MacBain 16:10:00.826 [Lua] Lobby data num_players = 1 16:10:00.826 [Lua] Lobby data matchmaking = false 16:10:00.826 [Lua] Set lobby end. 16:10:00.826 [Lua] [Managers] Destroying state managers... 16:10:00.827 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:10:00.827 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 16:10:00.827 [Lua] [Gamestate] Enter StateIngame HOST 16:10:00.827 [Lua] <>level = inn_level<> 16:10:00.827 [Lua] Set lobby begin: 16:10:00.827 [Lua] Lobby data host = 110000103dec252 16:10:00.827 [Lua] Lobby data level_key = inn_level 16:10:00.827 [Lua] Lobby data game_mode = 3 16:10:00.828 [Lua] Lobby data selected_level_key = inn_level 16:10:00.828 [Lua] Lobby data country_code = DE 16:10:00.828 [Lua] Lobby data unique_server_name = Alistair MacBain 16:10:00.828 [Lua] Lobby data num_players = 1 16:10:00.828 [Lua] Lobby data matchmaking = false 16:10:00.828 [Lua] Set lobby end. 16:10:00.828 [Umbra] Init version: 3.4.15 :: 16 threads 16:10:00.828 [Lua] [StateIngame] Server ingame 16:10:00.831 [Lua] Set lobby begin: 16:10:00.831 [Lua] Lobby data level_key = inn_level 16:10:00.831 [Lua] Lobby data selected_level_key = inn_level 16:10:00.831 [Lua] Lobby data unique_server_name = Alistair MacBain 16:10:00.832 [Lua] Lobby data matchmaking = false 16:10:00.832 [Lua] Lobby data host = 110000103dec252 16:10:00.832 [Lua] Lobby data country_code = DE 16:10:00.832 [Lua] Lobby data game_mode = 3 16:10:00.832 [Lua] Lobby data difficulty = normal 16:10:00.832 [Lua] Lobby data num_players = 1 16:10:00.832 [Lua] Set lobby end. 16:10:00.832 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 16:10:00.832 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 16:10:00.832 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:10:00.832 [Lua] [Matchmaking] initializing 16:10:00.832 [Lua] [Matchmaking] my_peer_id: 110000103dec252, I am server 16:10:00.832 [Lua] [Matchmaking] register rpcs 16:10:00.833 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:10:00.833 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 16:10:00.833 [Lua] [GameNetworkManager] self.is_server = true 16:10:00.833 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:10:00.833 [Network] Setting artificial MTU limit to 65536 16:10:00.837 [Lua] Switching ConflictSettings: to: disabled 16:10:00.837 [Lua] pacing=disabled 16:10:00.837 [Lua] roaming=nil 16:10:00.837 [Lua] specials=disabled 16:10:00.837 [Lua] debug_color=black 16:10:00.837 [Lua] pack_spawning=disabled 16:10:00.837 [Lua] contained_breeds=nil 16:10:00.837 [Lua] disabled=true 16:10:00.837 [Lua] boss=disabled 16:10:00.837 [Lua] horde=disabled 16:10:00.837 [Lua] name=disabled 16:10:00.837 [Lua] intensity=disabled 16:10:00.837 [Lua] --- 16:10:00.837 [Lua] [LevelAnalysis] set_random_seed( 628925) 16:10:00.841 [Lua] [AIInterestPointSystem] Level Seed: 628925 16:10:00.841 [Lua] 16:10:00.841 [Lua] [entity_system_bag] = table 16:10:00.841 [Lua] [entity_system_bag] = metatable 16:10:00.841 [Lua] [startup_data] = table 16:10:00.841 [Lua] [entity_manager] = table 16:10:00.841 [Lua] [entity_manager] = metatable 16:10:00.841 [Lua] [unit_spawner] = table 16:10:00.841 [Lua] [unit_spawner] = metatable 16:10:00.841 [Lua] [unit_storage] = table 16:10:00.841 [Lua] [unit_storage] = metatable 16:10:00.841 [Lua] [dice_keeper] = table 16:10:00.841 [Lua] [dice_keeper] = metatable 16:10:00.841 [Lua] [is_server] = true (boolean) 16:10:00.841 [Lua] [world] = [World] 16:10:00.841 [Lua] [system_api] = table 16:10:00.841 [Lua] [entity_system] = table 16:10:00.841 [Lua] [entity_system] = metatable 16:10:00.841 [Lua] [network_lobby] = table 16:10:00.841 [Lua] [network_lobby] = metatable 16:10:00.841 [Lua] [profile_synchronizer] = table 16:10:00.841 [Lua] [profile_synchronizer] = metatable 16:10:00.841 [Lua] [level_transition_handler] = table 16:10:00.841 [Lua] [level_transition_handler] = metatable 16:10:00.841 [Lua] [num_local_human_players] = 1 (number) 16:10:00.841 [Lua] [statistics_db] = table 16:10:00.841 [Lua] [statistics_db] = metatable 16:10:00.841 [Lua] [network_server] = table 16:10:00.841 [Lua] [network_server] = metatable 16:10:00.841 [Lua] [input_manager] = table 16:10:00.841 [Lua] [input_manager] = metatable 16:10:00.841 [Lua] [network_clock] = table 16:10:00.841 [Lua] [network_clock] = metatable 16:10:00.841 [Lua] [network_transmit] = table 16:10:00.841 [Lua] [network_transmit] = metatable 16:10:00.841 [Lua] [free_flight_manager] = table 16:10:00.841 [Lua] [free_flight_manager] = metatable 16:10:00.841 [Lua] [network_manager] = table 16:10:00.841 [Lua] [network_manager] = metatable 16:10:00.841 [Lua] [network_event_delegate] = table 16:10:00.841 [Lua] [network_event_delegate] = metatable 16:10:00.841 [Lua] 16:10:00.842 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:10:00.844 [Lua] [AchievementManager] Achievements using the steam platform 16:10:00.844 [Lua] [StateIngame] Level seed: 628925 16:10:00.844 [World] Spawning level. 16:10:01.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 16:10:01.032 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:10:01.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4, async-read, 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2, async-read, 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1, async-read, 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 16:10:01.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 16:10:01.034 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1, async-read, 16:10:01.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read, 16:10:01.036 [Lua] [LevelAnalysis] set_random_seed( 628925) 16:10:01.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 16:10:01.048 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 16:10:01.049 [Lua] [IngameUI] init 16:10:01.062 [SteamVoipClient] select_out(110000103dec252, off) 16:10:01.108 [Lua] [Matchmaking] Cancelling matchmaking 16:10:01.108 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:10:01.108 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:10:01.108 [Lua] Set lobby begin: 16:10:01.108 [Lua] Lobby data level_key = inn_level 16:10:01.108 [Lua] Lobby data power_level = 0 16:10:01.108 [Lua] Lobby data selected_level_key = inn_level 16:10:01.108 [Lua] Lobby data unique_server_name = Alistair MacBain 16:10:01.109 [Lua] Lobby data matchmaking = false 16:10:01.109 [Lua] Lobby data host = 110000103dec252 16:10:01.109 [Lua] Lobby data country_code = DE 16:10:01.109 [Lua] Lobby data game_mode = 3 16:10:01.109 [Lua] Lobby data difficulty = normal 16:10:01.109 [Lua] Lobby data num_players = 1 16:10:01.109 [Lua] Set lobby end. 16:10:01.110 [Flow] complete_skittergate_legend true 16:10:01.110 [Flow] complete_all_helmgart_levels_recruit true 16:10:01.111 [Flow] WitchHunterLevel:35 16:10:01.111 [Flow] LeaderYes 16:10:01.111 [Flow] ALL PC XP:304250 16:10:01.111 [Flow] Has "bogenhafen" DLC:true 16:10:01.112 [Flow] WH XP:60850 16:10:01.112 [Flow] Number of crafted items:6006 16:10:01.112 [Flow] Has "pre_order" DLC:true 16:10:01.112 [Flow] Sum of Powe Levels:1500 16:10:01.112 [Flow] lodestone diff 1:false 16:10:01.112 [Flow] magnus and forest activated 16:10:01.112 [Flow] magnus and forest activated 16:10:01.112 [Flow] cemetery and forest activated 16:10:01.112 [Flow] magnus and cemetery 16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:10:01.112 [Flow] ALL RUNES ACTIVATED 16:10:01.112 [Flow] magnus and forest activated 16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:10:01.112 [Flow] ALL RUNES ACTIVATED 16:10:01.112 [Flow] cemetery and forest activated 16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:10:01.112 [Flow] ALL RUNES ACTIVATED 16:10:01.112 [Flow] magnus and forest activated 16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:10:01.112 [Flow] ALL RUNES ACTIVATED 16:10:01.112 [Flow] magnus and cemetery 16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:10:01.112 [Flow] ALL RUNES ACTIVATED 16:10:01.112 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:10:01.114 [Lua] CurrentConflictSettings disabled 16:10:01.114 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:10:01.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:10:01.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:10:01.116 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:10:01.116 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 16:10:01.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:10:01.116 [Save] Loading `ut_tweaks_presets` 16:10:01.117 warning: [Save] Missing filename `ut_tweaks_presets` 16:10:01.145 [Lua] MUSIC: nil -> explore 16:10:01.603 [Lua] player (110000103dec252,1) was put into party 1 16:10:01.603 [Lua] Assigning peer(110000103dec252:1) to profile(1) career(1) 16:10:01.603 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dec252) local_player_id(1) profile_index(1) career_index(1) 16:10:01.603 [Lua] Set lobby begin: 16:10:01.603 [Lua] Lobby data level_key = inn_level 16:10:01.603 [Lua] Lobby data power_level = 0 16:10:01.603 [Lua] Lobby data selected_level_key = inn_level 16:10:01.603 [Lua] Lobby data difficulty = normal 16:10:01.603 [Lua] Lobby data player_slot_4 = 0:0 16:10:01.603 [Lua] Lobby data unique_server_name = Alistair MacBain 16:10:01.603 [Lua] Lobby data matchmaking = false 16:10:01.603 [Lua] Lobby data host = 110000103dec252 16:10:01.603 [Lua] Lobby data country_code = DE 16:10:01.603 [Lua] Lobby data game_mode = 3 16:10:01.603 [Lua] Lobby data player_slot_5 = 0:0 16:10:01.603 [Lua] Lobby data player_slot_2 = 0:0 16:10:01.603 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:10:01.603 [Lua] Lobby data player_slot_3 = 0:0 16:10:01.603 [Lua] Lobby data num_players = 1 16:10:01.604 [Lua] Set lobby end. 16:10:01.604 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:0 | dr:0 | bw:0 | es:0 16:10:01.604 [Lua] 16:10:01.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:10:01.604 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:10:01.604 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean) 16:10:01.604 [Lua] 16:10:01.604 [Lua] 16:10:01.604 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01] = false (boolean) 16:10:01.604 [Lua] [units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:10:01.604 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 16:10:01.604 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 16:10:01.604 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 16:10:01.604 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03] = false (boolean) 16:10:01.604 [Lua] 16:10:01.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:10:01.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:10:01.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:10:01.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 16:10:01.612 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252 16:10:01.633 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:1 my_peer_id:110000103dec252 16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:10:01.633 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read, 16:10:01.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 16:10:01.667 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 16:10:01.667 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:10:01.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:10:01.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:10:01.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:10:01.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:10:01.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:10:01.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:10:01.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 16:10:01.740 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:10:01.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:10:01.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:10:01.776 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 16:10:01.776 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:10:01.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:10:01.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:10:01.811 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 16:10:01.811 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:10:01.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:10:01.832 [Flow] DISABLE 16:10:01.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:10:01.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:10:01.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:10:01.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:10:01.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:10:01.874 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 16:10:01.874 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:10:01.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 16:10:01.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 16:10:01.904 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98 16:10:01.904 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:10:01.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:10:01.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:10:01.931 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 16:10:01.931 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:10:01.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:10:01.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:10:01.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:10:01.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:10:01.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 16:10:01.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 16:10:01.989 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 16:10:01.989 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:10:01.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:10:02.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:10:02.031 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:10:02.031 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:10:02.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:10:02.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:10:02.070 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 16:10:02.070 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:10:02.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 16:10:02.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 16:10:02.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01 16:10:02.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 16:10:02.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 16:10:02.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 16:10:02.256 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 16:10:02.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 16:10:02.605 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 16:10:02.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:10:02.760 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:10:02.760 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:10:02.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:10:03.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:10:03.063 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:10:03.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 16:10:03.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 16:10:03.124 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 16:10:03.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:10:03.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:10:03.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 16:10:03.242 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:10:03.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:10:03.341 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 16:10:03.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 16:10:03.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 16:10:03.443 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 16:10:03.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 16:10:03.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 16:10:03.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 16:10:03.673 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 16:10:03.702 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 16:10:03.702 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 16:10:03.721 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 16:10:03.751 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:03.751 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:10:03.751 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:10:04.051 [Lua] ################################################################################################################# 16:10:04.051 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:10:04.051 [Lua] ################################################################################################################# 16:10:04.051 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 2 16:10:04.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 2 16:10:04.066 [Lua] [IngameUI] menu view on_enter start_menu_view 16:10:04.067 [Lua] hero_fullscreen_menu_on_enter 16:10:04.070 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7cb50 16:10:04.071 [World] Spawning level. 16:10:04.077 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:10:04.080 [SteamVoipClient] select_out(110000103dec252, off) 16:10:04.093 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized 16:10:04.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized 16:10:04.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized 16:10:04.094 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized 16:10:04.131 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:10:04.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0 16:10:04.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0 16:10:04.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized 16:10:04.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0, async-read, prioritized 16:10:04.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:10:04.145 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 16:10:04.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:10:04.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:10:04.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 16:10:04.188 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:10:04.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:10:04.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:10:04.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 2 16:10:04.283 [Lua] Commit load time data 16:10:05.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x280, position: 0 16:10:05.663 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x280, position: 27249 16:10:06.141 [Lua] PlayFabMirror:_commit_internal 1 16:10:06.141 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:10:06.143 [Lua] generate_backend_stats 110000103dec252:1 16:10:06.150 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:10:06.150 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 3 16:10:06.151 [Lua] Set lobby begin: 16:10:06.151 [Lua] Lobby data level_key = inn_level 16:10:06.151 [Lua] Lobby data power_level = 835 16:10:06.151 [Lua] Lobby data selected_level_key = inn_level 16:10:06.151 [Lua] Lobby data difficulty = normal 16:10:06.151 [Lua] Lobby data player_slot_4 = 0:0 16:10:06.151 [Lua] Lobby data unique_server_name = Alistair MacBain 16:10:06.151 [Lua] Lobby data matchmaking = false 16:10:06.151 [Lua] Lobby data host = 110000103dec252 16:10:06.151 [Lua] Lobby data country_code = DE 16:10:06.151 [Lua] Lobby data game_mode = 3 16:10:06.151 [Lua] Lobby data player_slot_5 = 0:0 16:10:06.151 [Lua] Lobby data player_slot_2 = 0:0 16:10:06.151 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:10:06.151 [Lua] Lobby data player_slot_3 = 0:0 16:10:06.151 [Lua] Lobby data num_players = 1 16:10:06.151 [Lua] Set lobby end. 16:10:06.156 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 3 16:10:06.319 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 16:10:06.319 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:10:06.325 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1, async-read, 16:10:06.325 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:10:06.330 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2, async-read, 16:10:06.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:10:06.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1, async-read, 16:10:06.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:10:06.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1, async-read, 16:10:06.345 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:10:06.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1, async-read, 16:10:06.355 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:10:06.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2, async-read, 16:10:06.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:10:06.398 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1, async-read, 16:10:06.398 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:10:06.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 3 16:10:06.558 [Lua] commit result success 1 16:10:16.070 [Window] Window => active 16:10:17.524 [Lua] [IngameUI] menu view on_exit start_menu_view 16:10:17.524 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:10:17.524 [Lua] hero_fullscreen_menu_on_exit 16:10:17.529 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7cb50 16:10:17.529 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000237BEA0 -> Package still referenced, NOT unloaded: 16:10:17.530 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewertable: 000000000237BEA0 16:10:17.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0 16:10:17.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewertable: 000000000237BEA0 16:10:20.737 [Lua] [IngameUI] menu view on_enter hero_view 16:10:20.744 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500 16:10:20.744 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:10:20.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:10:20.755 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:10:20.756 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:10:20.756 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:10:20.761 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:10:21.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:10:21.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:10:21.158 [World] Spawning level. 16:10:21.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:21.181 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:21.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:21.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:21.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:21.632 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:10:21.632 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:10:21.632 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:21.632 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:21.632 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:21.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:21.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:21.653 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:10:21.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:10:21.653 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:10:21.656 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:10:21.656 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 16:10:21.663 [World] Spawning level. 16:10:21.675 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 16:10:21.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 16:10:21.807 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 16:10:21.807 [Lua] on loaded complet 16:10:22.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 4 16:10:22.746 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 4 1 16:10:23.001 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 16:10:23.001 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 4 16:10:23.808 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 4 16:10:23.809 [Save] Saving `save_data` 16:10:23.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, LootItemUnitPreviewer1, async-read, 16:10:23.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2, async-read, 16:10:23.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, LootItemUnitPreviewer3, async-read, 16:10:23.816 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:23.816 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:23.816 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:23.821 [Save] Save done 16:10:23.821 [Save] Saving `save_data` 16:10:23.831 [Save] Save done 16:10:23.831 [Save] Saving `save_data` 16:10:23.845 [Save] Save done 16:10:23.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 16:10:23.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 16:10:23.900 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 16:10:23.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 16:10:23.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 16:10:23.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 16:10:24.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 16:10:24.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 16:10:24.144 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:24.144 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:24.145 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:24.419 [Window] Window => inactive 16:10:25.028 [Window] Window => active 16:10:25.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, LootItemUnitPreviewer1 16:10:25.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2 16:10:25.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, LootItemUnitPreviewer3 16:10:25.709 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 16:10:25.709 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 16:10:25.714 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:25.714 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:25.714 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:25.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 16:10:25.808 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 16:10:25.808 [Lua] on loaded complet 16:10:26.367 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 5 16:10:26.369 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 5 2 16:10:26.588 [Lua] [PlayFabRequestQueue] EAC Enabled! 5 16:10:26.588 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 5 16:10:27.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 5 16:10:27.409 [Save] Saving `save_data` 16:10:27.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer3, async-read, 16:10:27.425 [Save] Save done 16:10:27.425 [Save] Saving `save_data` 16:10:27.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 16:10:27.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p 16:10:27.447 [Save] Save done 16:10:27.447 [Save] Saving `save_data` 16:10:27.468 [Save] Save done 16:10:27.726 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:27.726 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:27.726 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:28.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_02_t1/wpn_emp_flail_02_t1_3p, LootItemUnitPreviewer3 16:10:28.456 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 16:10:28.456 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 16:10:28.461 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:28.461 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:28.461 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:28.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 16:10:28.558 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 16:10:28.559 [Lua] on loaded complet 16:10:29.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 6 16:10:29.442 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 6 3 16:10:29.677 [Lua] [PlayFabRequestQueue] EAC Enabled! 6 16:10:29.677 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 6 16:10:30.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 6 16:10:30.468 [Save] Saving `save_data` 16:10:30.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1, async-read, 16:10:30.483 [Save] Save done 16:10:30.483 [Save] Saving `save_data` 16:10:30.509 [Save] Save done 16:10:30.509 [Save] Saving `save_data` 16:10:30.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:10:30.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 16:10:30.578 [Save] Save done 16:10:30.784 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:30.785 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:30.785 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:31.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, LootItemUnitPreviewer1 16:10:31.598 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 16:10:31.598 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 16:10:31.603 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:31.603 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:31.603 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:31.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 16:10:31.703 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 16:10:31.703 [Lua] on loaded complet 16:10:32.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 7 16:10:32.306 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 7 4 16:10:32.523 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 16:10:32.523 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 7 16:10:33.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 7 16:10:33.353 [Save] Saving `save_data` 16:10:33.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, LootItemUnitPreviewer1, async-read, 16:10:33.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2, async-read, 16:10:33.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3, async-read, 16:10:33.372 [Save] Save done 16:10:33.372 [Save] Saving `save_data` 16:10:33.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 16:10:33.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 16:10:33.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:10:33.388 [Save] Save done 16:10:33.388 [Save] Saving `save_data` 16:10:33.412 [Save] Save done 16:10:33.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:10:33.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 16:10:33.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:10:33.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:10:33.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:10:33.682 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:33.682 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:33.683 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:34.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, LootItemUnitPreviewer1 16:10:34.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, LootItemUnitPreviewer2 16:10:34.337 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer3 16:10:34.342 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 16:10:34.342 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 16:10:34.347 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:34.347 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:34.347 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:34.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 16:10:34.429 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 16:10:34.429 [Lua] on loaded complet 16:10:35.054 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 8 16:10:35.056 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 8 5 16:10:35.271 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 16:10:35.271 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 8 16:10:36.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 8 16:10:36.095 [Save] Saving `save_data` 16:10:36.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer3, async-read, 16:10:36.109 [Save] Save done 16:10:36.109 [Save] Saving `save_data` 16:10:36.147 [Save] Save done 16:10:36.147 [Save] Saving `save_data` 16:10:36.171 [Save] Save done 16:10:36.182 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 16:10:36.182 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 16:10:36.417 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:36.417 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:36.417 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:10:37.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, LootItemUnitPreviewer3 16:10:37.083 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 16:10:37.083 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 16:10:37.088 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:37.088 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:37.088 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:10:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 16:10:37.168 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 16:10:37.168 [Lua] on loaded complet 16:10:37.992 [Lua] [IngameUI] menu view on_exit hero_view 16:10:37.998 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500 16:10:37.998 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 16:10:38.004 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 16:10:38.296 [Lua] [IngameUI] menu view on_enter hero_view 16:10:38.303 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500 16:10:38.303 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:10:38.312 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:10:38.313 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:10:38.314 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:10:38.314 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:10:38.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:10:38.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:10:38.711 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:10:38.720 [World] Spawning level. 16:10:38.740 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:38.740 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:38.791 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:38.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:38.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:38.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:39.070 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:10:39.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:39.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:39.070 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:39.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:39.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:39.080 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:10:39.080 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:10:39.081 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:10:39.082 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:10:39.082 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:10:39.087 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:10:44.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 9 16:10:44.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 9 6 16:10:44.831 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 16:10:44.831 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 9 16:10:46.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 9 16:10:46.098 [Save] Saving `save_data` 16:10:46.109 [Save] Save done 16:10:46.109 [Save] Saving `save_data` 16:10:46.121 [Save] Save done 16:10:46.121 [Save] Saving `save_data` 16:10:46.130 [Save] Save done 16:10:46.130 [Save] Saving `save_data` 16:10:46.147 [Save] Save done 16:10:46.147 [Save] Saving `save_data` 16:10:46.156 [Save] Save done 16:10:46.156 [Save] Saving `save_data` 16:10:46.171 [Save] Save done 16:10:48.328 [Lua] PlayFabMirror:_commit_internal 2 16:10:48.328 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:10:48.329 [Lua] generate_backend_stats 110000103dec252:1 16:10:48.337 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 16:10:48.345 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 7 16:10:48.581 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 16:10:48.581 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 16:10:49.067 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 16:10:49.074 [Lua] commit result success 2 16:10:50.249 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 11 16:10:50.261 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 11 8 16:10:50.494 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 16:10:50.494 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 11 16:10:51.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 11 16:10:51.698 [Save] Saving `save_data` 16:10:51.710 [Save] Save done 16:10:51.710 [Save] Saving `save_data` 16:10:51.727 [Save] Save done 16:10:51.727 [Save] Saving `save_data` 16:10:51.736 [Save] Save done 16:10:51.736 [Save] Saving `save_data` 16:10:51.749 [Save] Save done 16:10:52.986 [Lua] [IngameUI] menu view on_exit hero_view 16:10:52.993 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500 16:10:52.993 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:10:52.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:10:52.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:10:52.993 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:10:52.993 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:10:53.592 [Lua] [IngameUI] menu view on_enter start_game_view 16:10:53.595 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e647b0 16:10:53.595 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:10:53.596 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:10:53.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:10:53.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:10:53.597 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:10:54.718 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 16:10:54.718 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:10:54.718 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 16:10:54.718 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 16:10:54.718 [Lua] [LobbyAux] Making combined_hash: 797ede8fc6261411 from network_hash=caf66d1028306f24, trunk_revision=137288, engine_revision=b88a289d1769, project_hash=bulldozer 16:10:54.718 [Lua] 16:10:54.718 [Lua] [1] = table 16:10:54.718 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 16:10:54.718 [Lua] [difficulties] = table 16:10:54.718 [Lua] [1] = normal (string) 16:10:54.718 [Lua] [2] = hard (string) 16:10:54.718 [Lua] [3] = harder (string) 16:10:54.718 [Lua] [4] = hardest (string) 16:10:54.718 [Lua] [5] = cataclysm (string) 16:10:54.718 [Lua] [6] = any (string) 16:10:54.718 [Lua] [levels] = table 16:10:54.718 [Lua] [1] = dlc_bogenhafen_city (string) 16:10:54.718 [Lua] [2] = elven_ruins (string) 16:10:54.718 [Lua] [3] = skaven_stronghold (string) 16:10:54.718 [Lua] [4] = military (string) 16:10:54.718 [Lua] [5] = skittergate (string) 16:10:54.718 [Lua] [6] = catacombs (string) 16:10:54.718 [Lua] [7] = farmlands (string) 16:10:54.718 [Lua] [8] = fort (string) 16:10:54.718 [Lua] [9] = plaza (string) 16:10:54.718 [Lua] [10] = ground_zero (string) 16:10:54.718 [Lua] [11] = warcamp (string) 16:10:54.718 [Lua] [12] = ussingen (string) 16:10:54.718 [Lua] [13] = forest_ambush (string) 16:10:54.718 [Lua] [14] = cemetery (string) 16:10:54.718 [Lua] [15] = dlc_bogenhafen_slum (string) 16:10:54.718 [Lua] [16] = crater (string) 16:10:54.718 [Lua] [17] = mines (string) 16:10:54.718 [Lua] [18] = dlc_celebrate_crawl (string) 16:10:54.718 [Lua] [19] = nurgle (string) 16:10:54.718 [Lua] [20] = magnus (string) 16:10:54.719 [Lua] [21] = bell (string) 16:10:54.719 [Lua] [22] = any (string) 16:10:54.719 [Lua] [game_mode_key] = adventure (string) 16:10:54.719 [Lua] [2] = table 16:10:54.719 [Lua] [game_mode_key] = adventure (string) 16:10:54.719 [Lua] [difficulties] = table 16:10:54.719 [Lua] [1] = normal (string) 16:10:54.719 [Lua] [2] = hard (string) 16:10:54.719 [Lua] [3] = harder (string) 16:10:54.719 [Lua] [4] = hardest (string) 16:10:54.719 [Lua] [5] = cataclysm (string) 16:10:54.719 [Lua] [6] = any (string) 16:10:54.719 [Lua] [levels] = table 16:10:54.719 [Lua] [1] = dlc_bogenhafen_city (string) 16:10:54.719 [Lua] [2] = elven_ruins (string) 16:10:54.719 [Lua] [3] = skaven_stronghold (string) 16:10:54.719 [Lua] [4] = military (string) 16:10:54.719 [Lua] [5] = skittergate (string) 16:10:54.719 [Lua] [6] = catacombs (string) 16:10:54.719 [Lua] [7] = farmlands (string) 16:10:54.719 [Lua] [8] = fort (string) 16:10:54.719 [Lua] [9] = plaza (string) 16:10:54.719 [Lua] [10] = ground_zero (string) 16:10:54.719 [Lua] [11] = warcamp (string) 16:10:54.719 [Lua] [12] = ussingen (string) 16:10:54.719 [Lua] [13] = forest_ambush (string) 16:10:54.719 [Lua] [14] = cemetery (string) 16:10:54.719 [Lua] [15] = dlc_bogenhafen_slum (string) 16:10:54.719 [Lua] [16] = crater (string) 16:10:54.719 [Lua] [17] = mines (string) 16:10:54.719 [Lua] [18] = dlc_celebrate_crawl (string) 16:10:54.719 [Lua] [19] = nurgle (string) 16:10:54.719 [Lua] [20] = magnus (string) 16:10:54.719 [Lua] [21] = bell (string) 16:10:54.719 [Lua] [22] = any (string) 16:10:54.719 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 16:10:54.719 [Lua] [5] = table 16:10:54.719 [Lua] [game_mode_key] = adventure (string) 16:10:54.719 [Lua] [difficulties] = table 16:10:54.719 [Lua] [1] = normal (string) 16:10:54.719 [Lua] [2] = hard (string) 16:10:54.719 [Lua] [3] = harder (string) 16:10:54.719 [Lua] [4] = hardest (string) 16:10:54.719 [Lua] [5] = cataclysm (string) 16:10:54.719 [Lua] [6] = any (string) 16:10:54.719 [Lua] [levels] = table 16:10:54.719 [Lua] [1] = dlc_bogenhafen_city (string) 16:10:54.719 [Lua] [2] = elven_ruins (string) 16:10:54.719 [Lua] [3] = skaven_stronghold (string) 16:10:54.719 [Lua] [4] = military (string) 16:10:54.719 [Lua] [5] = skittergate (string) 16:10:54.719 [Lua] [6] = catacombs (string) 16:10:54.719 [Lua] [7] = farmlands (string) 16:10:54.719 [Lua] [8] = fort (string) 16:10:54.719 [Lua] [9] = plaza (string) 16:10:54.719 [Lua] [10] = ground_zero (string) 16:10:54.719 [Lua] [11] = warcamp (string) 16:10:54.719 [Lua] [12] = ussingen (string) 16:10:54.719 [Lua] [13] = forest_ambush (string) 16:10:54.719 [Lua] [14] = cemetery (string) 16:10:54.719 [Lua] [15] = dlc_bogenhafen_slum (string) 16:10:54.719 [Lua] [16] = crater (string) 16:10:54.719 [Lua] [17] = mines (string) 16:10:54.719 [Lua] [18] = dlc_celebrate_crawl (string) 16:10:54.719 [Lua] [19] = nurgle (string) 16:10:54.719 [Lua] [20] = magnus (string) 16:10:54.719 [Lua] [21] = bell (string) 16:10:54.719 [Lua] [22] = any (string) 16:10:54.719 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 16:10:54.719 [Lua] 16:10:54.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:10:54.720 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:10:54.735 [Lua] [Matchmaking] Filter: Free slots = 1 16:10:54.735 [Lua] [Matchmaking] Filter: Distance = medium 16:10:54.736 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=797ede8fc6261411 16:10:54.736 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 16:10:54.736 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 16:10:57.159 [Lua] [IngameUI] menu view on_exit start_game_view 16:10:57.159 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:10:57.160 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 16:10:57.163 [Save] Saving `save_data` 16:10:57.166 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e647b0 16:10:57.173 [Save] Save done 16:10:58.423 [Lua] [IngameUI] menu view on_enter hero_view 16:10:58.431 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500 16:10:58.431 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:10:58.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:10:58.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:10:58.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:10:58.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:10:58.447 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:10:58.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:10:58.785 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:10:58.794 [World] Spawning level. 16:10:58.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:58.814 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:58.874 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:58.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:10:58.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:10:58.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:00.706 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:11:00.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:00.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:00.707 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:00.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:00.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:00.720 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:11:00.720 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:11:00.722 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:11:00.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:11:00.723 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:11:00.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:11:02.288 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:11:02.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:11:02.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:11:02.288 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:11:02.288 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:11:02.288 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:11:02.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:11:02.299 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:11:02.300 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:11:02.301 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:11:03.042 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:11:03.042 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:11:03.042 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:11:03.042 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:11:03.050 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:11:03.050 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 16:11:03.056 [World] Spawning level. 16:11:03.068 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 16:11:03.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 16:11:03.153 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 16:11:03.153 [Lua] on loaded complet 16:11:04.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 12 16:11:04.771 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 12 9 16:11:04.994 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 16:11:04.994 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 12 16:11:05.510 [Lua] PlayFabMirror:_commit_internal 3 16:11:05.510 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:11:05.511 [Lua] generate_backend_stats 110000103dec252:1 16:11:05.519 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 16:11:05.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 12 16:11:05.752 [Save] Saving `save_data` 16:11:05.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer2, async-read, 16:11:05.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer3, async-read, 16:11:05.756 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 10 16:11:05.759 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:05.759 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:05.760 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:05.769 [Save] Save done 16:11:05.769 [Save] Saving `save_data` 16:11:05.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:11:05.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:11:05.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 16:11:05.792 [Save] Save done 16:11:05.792 [Save] Saving `save_data` 16:11:05.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 16:11:05.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p 16:11:05.831 [Save] Save done 16:11:05.988 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 16:11:05.988 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 16:11:06.078 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:06.078 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:06.078 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:06.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 16:11:06.440 [Lua] commit result success 3 16:11:06.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, LootItemUnitPreviewer2 16:11:06.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_03/wpn_emp_bow_03_3p, LootItemUnitPreviewer3 16:11:06.706 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 16:11:06.706 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 16:11:06.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:06.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:06.710 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:06.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 16:11:06.791 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 16:11:06.791 [Lua] on loaded complet 16:11:07.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 14 16:11:07.117 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 14 11 16:11:07.336 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 16:11:07.336 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 14 16:11:08.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 14 16:11:08.104 [Save] Saving `save_data` 16:11:08.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, LootItemUnitPreviewer1, async-read, 16:11:08.107 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer2, async-read, 16:11:08.125 [Save] Save done 16:11:08.125 [Save] Saving `save_data` 16:11:08.138 [Save] Save done 16:11:08.138 [Save] Saving `save_data` 16:11:08.157 [Save] Save done 16:11:08.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 16:11:08.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 16:11:08.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:11:08.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:11:08.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:11:08.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:08.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:08.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:09.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, LootItemUnitPreviewer1 16:11:09.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, LootItemUnitPreviewer2 16:11:09.414 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 16:11:09.414 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 16:11:09.419 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:09.419 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:09.419 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:09.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 16:11:09.501 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 16:11:09.501 [Lua] on loaded complet 16:11:09.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15 16:11:09.914 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 12 16:11:10.141 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 16:11:10.141 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15 16:11:10.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15 16:11:10.917 [Save] Saving `save_data` 16:11:10.937 [Save] Save done 16:11:10.937 [Save] Saving `save_data` 16:11:10.957 [Save] Save done 16:11:10.957 [Save] Saving `save_data` 16:11:10.970 [Save] Save done 16:11:11.234 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:11.234 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:11.234 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:12.038 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 16:11:12.038 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 16:11:12.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:12.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:12.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:12.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 16:11:12.129 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 16:11:12.129 [Lua] on loaded complet 16:11:12.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 16 16:11:12.501 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 16 13 16:11:12.723 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 16:11:12.723 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 16 16:11:13.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 16 16:11:13.874 [Save] Saving `save_data` 16:11:13.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer2, async-read, 16:11:13.889 [Save] Save done 16:11:13.889 [Save] Saving `save_data` 16:11:13.905 [Save] Save done 16:11:13.905 [Save] Saving `save_data` 16:11:13.924 [Save] Save done 16:11:13.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 16:11:13.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 16:11:14.198 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:14.198 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:14.198 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:14.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer2 16:11:14.918 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 16:11:14.918 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot, async-read, 16:11:14.922 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:14.922 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:14.922 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:15.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t2 16:11:15.008 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t2 16:11:15.008 [Lua] on loaded complet 16:11:15.432 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 17 16:11:15.434 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 17 14 16:11:15.657 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 16:11:15.657 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 17 16:11:16.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 17 16:11:16.478 [Save] Saving `save_data` 16:11:16.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer1, async-read, 16:11:16.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, LootItemUnitPreviewer3, async-read, 16:11:16.491 [Save] Save done 16:11:16.491 [Save] Saving `save_data` 16:11:16.512 [Save] Save done 16:11:16.512 [Save] Saving `save_data` 16:11:16.533 [Save] Save done 16:11:16.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 16:11:16.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 16:11:16.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 16:11:16.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 16:11:16.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 16:11:16.801 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:16.801 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:16.801 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:17.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer1 16:11:17.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, LootItemUnitPreviewer3 16:11:17.578 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t2, HeroViewStateLoot 16:11:17.578 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 16:11:17.582 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:17.582 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:17.582 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:17.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 16:11:17.670 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 16:11:17.670 [Lua] on loaded complet 16:11:18.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 18 16:11:18.105 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 18 15 16:11:18.318 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 16:11:18.318 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 18 16:11:19.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 18 16:11:19.339 [Save] Saving `save_data` 16:11:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, LootItemUnitPreviewer2, async-read, 16:11:19.341 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, LootItemUnitPreviewer3, async-read, 16:11:19.352 [Save] Save done 16:11:19.352 [Save] Saving `save_data` 16:11:19.369 [Save] Save done 16:11:19.369 [Save] Saving `save_data` 16:11:19.384 [Save] Save done 16:11:19.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 16:11:19.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 16:11:19.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 16:11:19.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 16:11:19.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 16:11:19.661 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:19.661 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:19.661 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:22.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, LootItemUnitPreviewer2 16:11:22.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, LootItemUnitPreviewer3 16:11:22.931 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 16:11:22.931 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 16:11:22.936 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:22.936 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:22.936 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:23.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 16:11:23.026 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 16:11:23.026 [Lua] on loaded complet 16:11:23.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 19 16:11:23.449 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 19 16 16:11:23.706 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 16:11:23.706 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 19 16:11:24.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 19 16:11:24.483 [Save] Saving `save_data` 16:11:24.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, LootItemUnitPreviewer2, async-read, 16:11:24.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, LootItemUnitPreviewer3, async-read, 16:11:24.495 [Save] Save done 16:11:24.495 [Save] Saving `save_data` 16:11:24.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 16:11:24.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 16:11:24.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 16:11:24.515 [Save] Save done 16:11:24.515 [Save] Saving `save_data` 16:11:24.541 [Save] Save done 16:11:24.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 16:11:24.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 16:11:24.800 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:24.800 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:24.800 [Lua] ENABLING LOOT PREVIEW VIEWPORT 16:11:25.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, LootItemUnitPreviewer2 16:11:25.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, LootItemUnitPreviewer3 16:11:25.589 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:25.589 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:25.589 [Lua] DISABLING LOOT PREVIEW VIEWPORT 16:11:26.866 [Lua] [IngameUI] menu view on_exit hero_view 16:11:26.870 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500 16:11:26.870 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 16:11:26.877 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 16:11:26.958 [Lua] [IngameUI] menu view on_enter hero_view 16:11:26.964 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01d7d500 16:11:26.964 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:11:26.975 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:11:26.976 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:11:26.977 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:11:26.977 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:11:26.982 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:11:27.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:11:27.358 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:11:27.368 [World] Spawning level. 16:11:27.389 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:27.389 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:27.522 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:27.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:27.522 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:27.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0, async-read, prioritized 16:11:27.590 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:11:27.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:27.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:27.590 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:27.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:27.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000B9F7FB0 -> Package still referenced, NOT unloaded: 16:11:27.621 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:11:27.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:11:27.622 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:11:27.623 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:11:27.623 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:11:27.628 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:11:28.276 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:11:28.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:11:28.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:11:28.276 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:11:28.276 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:11:28.276 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:11:28.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:11:28.286 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:11:28.287 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:11:28.288 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:11:33.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20 16:11:33.889 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 17 16:11:34.122 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 16:11:34.122 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20 16:11:35.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20 16:11:35.544 [Save] Saving `save_data` 16:11:35.555 [Save] Save done 16:11:35.555 [Save] Saving `save_data` 16:11:35.570 [Save] Save done 16:11:35.570 [Save] Saving `save_data` 16:11:35.582 [Save] Save done 16:11:35.582 [Save] Saving `save_data` 16:11:35.591 [Save] Save done 16:11:35.591 [Save] Saving `save_data` 16:11:35.619 [Save] Save done 16:11:35.620 [Save] Saving `save_data` 16:11:35.634 [Save] Save done 16:11:35.634 [Save] Saving `save_data` 16:11:35.645 [Save] Save done 16:11:41.228 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21 16:11:41.240 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 18 16:11:41.538 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 16:11:41.538 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21 16:11:42.361 [Lua] PlayFabMirror:_commit_internal 4 16:11:42.361 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:11:42.362 [Lua] generate_backend_stats 110000103dec252:1 16:11:42.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 16:11:42.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21 16:11:42.997 [Save] Saving `save_data` 16:11:43.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 19 16:11:43.012 [Save] Save done 16:11:43.012 [Save] Saving `save_data` 16:11:43.021 [Save] Save done 16:11:43.021 [Save] Saving `save_data` 16:11:43.102 [Save] Save done 16:11:43.102 [Save] Saving `save_data` 16:11:43.113 [Save] Save done 16:11:43.113 [Save] Saving `save_data` 16:11:43.127 [Save] Save done 16:11:43.127 [Save] Saving `save_data` 16:11:43.141 [Save] Save done 16:11:43.141 [Save] Saving `save_data` 16:11:43.152 [Save] Save done 16:11:43.929 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 16:11:43.929 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 16:11:44.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 16:11:44.384 [Lua] commit result success 4 16:11:45.221 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 23 16:11:45.233 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 23 20 16:11:45.474 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 16:11:45.474 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 23 16:11:46.309 [Window] Window => inactive 16:11:46.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 23 16:11:46.418 [Save] Saving `save_data` 16:11:46.442 [Save] Save done 16:11:46.442 [Save] Saving `save_data` 16:11:46.457 [Save] Save done 16:11:46.457 [Save] Saving `save_data` 16:11:46.534 [Save] Save done 16:11:52.027 [Window] Window => active 16:11:52.456 [Lua] [IngameUI] menu view on_exit hero_view 16:11:52.463 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01d7d500 16:11:52.463 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:11:52.463 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:11:52.463 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:11:52.463 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:11:52.463 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:11:53.498 [Window] Window => inactive 16:11:53.573 [EACServer] [Cerberus] [Backend] Connection established. 16:11:54.106 [Window] Window => active 16:11:56.865 [Window] Window => inactive 16:12:05.804 [Lua] PlayFabMirror:_commit_internal 5 16:12:05.804 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:12:05.806 [Lua] generate_backend_stats 110000103dec252:1 16:12:05.815 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 16:12:05.823 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 21 16:12:06.054 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 16:12:06.054 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 16:12:06.665 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 16:12:06.670 [Lua] commit result success 5 16:13:53.607 [EACServer] [Cerberus] [Backend] Disconnected. 16:14:49.167 [SteamLobby] Detected added member 110000107c956c5 16:14:49.167 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:14:49.167 [Lua] Players: 2 16:14:49.167 [Lua] Set lobby begin: 16:14:49.167 [Lua] Lobby data level_key = inn_level 16:14:49.167 [Lua] Lobby data power_level = 835 16:14:49.167 [Lua] Lobby data selected_level_key = inn_level 16:14:49.167 [Lua] Lobby data difficulty = normal 16:14:49.167 [Lua] Lobby data player_slot_4 = 0:0 16:14:49.167 [Lua] Lobby data unique_server_name = Alistair MacBain 16:14:49.167 [Lua] Lobby data matchmaking = false 16:14:49.167 [Lua] Lobby data host = 110000103dec252 16:14:49.167 [Lua] Lobby data country_code = DE 16:14:49.167 [Lua] Lobby data game_mode = 3 16:14:49.167 [Lua] Lobby data player_slot_5 = 0:0 16:14:49.167 [Lua] Lobby data player_slot_2 = 0:0 16:14:49.167 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:14:49.167 [Lua] Lobby data player_slot_3 = 0:0 16:14:49.167 [Lua] Lobby data num_players = 2 16:14:49.168 [Lua] Set lobby end. 16:14:49.168 [Lua] [LobbyMembers] Member joined 110000107c956c5 16:14:49.180 [Connection] Creating endpoint 110000107c956c5 - reliable message sent 16:14:49.180 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:14:49.180 [Lua] [ChatManager][1]System: Redscreen is joining the game 16:14:49.194 [SteamAuthenticator] Sent ticket request to 110000107c956c5 16:14:53.377 [SteamAuthenticator] Got ticket from 110000107c956c5 16:14:53.377 [SteamAuthenticator] BeginAuthSession 110000107c956c5 16:14:53.377 [SteamAuthenticator] Authenticating 110000107c956c5 16:14:53.377 [SteamAuthenticator] Got ticket request from 110000107c956c5 16:14:53.377 [SteamAuthenticator] GetAuthSessionTicket 110000107c956c5 16:14:53.377 [SteamAuthenticator] Sent ticket to 110000107c956c5 16:14:53.694 [SteamAuthenticator] Steam validation for 110000107c956c5 with response 0 16:14:53.781 [Connection] New session id 141 to 110000107c956c5. 16:14:53.856 [Connection] Established a connection <141.252> to 110000107c956c5 16:14:53.856 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:14:53.856 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen' 16:14:53.931 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000199bee3 from 110000107c956c5, replying lobby_ok 16:14:53.998 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107c956c5 REPLY wh:110000103dec252 | we:0 | dr:0 | bw:0 | es:0 16:14:57.115 [Lua] [Matchmaking] Assigning profile slot 4 to 110000107c956c5 16:14:57.115 [Lua] Set lobby begin: 16:14:57.115 [Lua] Lobby data level_key = inn_level 16:14:57.115 [Lua] Lobby data power_level = 835 16:14:57.115 [Lua] Lobby data selected_level_key = inn_level 16:14:57.115 [Lua] Lobby data difficulty = normal 16:14:57.115 [Lua] Lobby data player_slot_4 = 110000107c956c5:1 16:14:57.115 [Lua] Lobby data unique_server_name = Alistair MacBain 16:14:57.115 [Lua] Lobby data matchmaking = false 16:14:57.115 [Lua] Lobby data host = 110000103dec252 16:14:57.115 [Lua] Lobby data country_code = DE 16:14:57.115 [Lua] Lobby data game_mode = 3 16:14:57.115 [Lua] Lobby data player_slot_5 = 0:0 16:14:57.115 [Lua] Lobby data player_slot_2 = 0:0 16:14:57.115 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:14:57.115 [Lua] Lobby data player_slot_3 = 0:0 16:14:57.116 [Lua] Lobby data num_players = 2 16:14:57.116 [Lua] Set lobby end. 16:14:57.116 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:110000107c956c5 | dr:0 | bw:0 | es:0 16:14:59.441 [Lua] ### CLEARING PEER STATE FOR 110000107c956c5 16:14:59.488 [Lua] [PSM] Peer 110000107c956c5 joined. Want to use profile index "4" 16:14:59.488 [Lua] Mechanism says: a client joined the game! 110000107c956c5 16:14:59.488 [EAC] EAC server has client 110000107c956c5 (and owner 110000107c956c5) 16:14:59.488 [EACServer] [RegisterClient] Client: 0110000107C956C5 PlayerGUID: 76561198090901189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198090901189 PlayerName: Alistair MacBain 16:14:59.488 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107c956c5, connection_key=0) 16:14:59.672 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 1 Status: Client Authenticated Message: Client authenticated. 16:14:59.673 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedLocal 16:14:59.693 [EACServer] [Cerberus] [Backend] Connection established. 16:15:00.485 [EACServer] [Register Client] Success (1/2). Client: 0110000107C956C5. 16:15:00.686 [EACServer] [Register Client] Success (2/2). Client: 0110000107C956C5 16:15:00.686 [EACServer] [QueueClientUpdate] Client: 0110000107C956C5 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:15:00.693 [EAC] Peer 110000107c956c5 switched EAC state to ClientAuthenticatedRemote 16:15:01.532 [Lua] player (110000107c956c5,1) was put into party 0 16:15:01.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5 16:15:01.591 [Lua] ### Sending rpc_level_loaded 16:15:01.592 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 49 16:15:01.592 [Lua] Peer 110000107c956c5 has loaded the level but not all enemies, so we wait 16:15:01.592 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000107c956c5, connection_key=0) 16:15:01.592 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:1 my_peer_id:110000103dec252 16:15:03.501 [SteamVoipClient] select_out(110000107c956c5, on) 16:15:03.501 [SteamVoipClient] select_in(110000107c956c5, on) 16:15:03.501 [SteamVoipClient] select_out(110000107c956c5, off) 16:15:04.323 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:15:04.323 [Lua] [Matchmaking] Got a handshake request from 110000107c956c5 with user name 'Redscreen' 16:15:04.338 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 16:15:04.338 [Lua] RemotePlayer:create_game_object( ) 44 16:15:04.347 [Lua] player (110000107c956c5,1) was put into party 1 16:15:04.347 [Lua] Assigning peer(110000107c956c5:1) to profile(4) career(3) 16:15:04.347 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(4) career_index(3) 16:15:04.347 [Lua] Set lobby begin: 16:15:04.347 [Lua] Lobby data level_key = inn_level 16:15:04.347 [Lua] Lobby data power_level = 835 16:15:04.347 [Lua] Lobby data selected_level_key = inn_level 16:15:04.347 [Lua] Lobby data difficulty = normal 16:15:04.348 [Lua] Lobby data player_slot_4 = 110000107c956c5:1 16:15:04.348 [Lua] Lobby data unique_server_name = Alistair MacBain 16:15:04.348 [Lua] Lobby data matchmaking = false 16:15:04.348 [Lua] Lobby data host = 110000103dec252 16:15:04.348 [Lua] Lobby data country_code = DE 16:15:04.348 [Lua] Lobby data game_mode = 3 16:15:04.348 [Lua] Lobby data player_slot_5 = 0:0 16:15:04.348 [Lua] Lobby data player_slot_2 = 0:0 16:15:04.348 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:15:04.348 [Lua] Lobby data player_slot_3 = 0:0 16:15:04.348 [Lua] Lobby data num_players = 2 16:15:04.348 [Lua] Set lobby end. 16:15:04.348 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:110000107c956c5 | dr:0 | bw:0 | es:0 16:15:04.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read, 16:15:04.679 [Lua] [MOD][VMF][INFO] Added 110000107c956c5 to the VMF users list. 16:15:04.679 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107c956c5 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:15:04.679 [Lua] Adding player sync data to peer=110000107c956c5 local_player_id=1 16:15:04.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:2 my_peer_id:110000103dec252 16:15:04.679 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252 16:15:04.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000107c956c5 16:15:04.686 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:2 my_peer_id:110000103dec252 16:15:04.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:15:04.686 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:15:04.686 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:15:04.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:15:04.686 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 16:15:04.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:15:04.687 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 16:15:04.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 16:15:04.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 16:15:04.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:15:04.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:15:04.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:15:04.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:15:05.143 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:15:05.143 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:15:05.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:15:05.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:15:05.213 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:15:05.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:15:05.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:15:05.263 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:15:05.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:15:05.289 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:15:05.289 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:15:05.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:15:05.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:15:05.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:15:05.358 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 16:15:05.448 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 16:15:05.448 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 16:15:05.460 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 16:15:06.533 [Lua] Set lobby begin: 16:15:06.533 [Lua] Lobby data level_key = inn_level 16:15:06.533 [Lua] Lobby data power_level = 417 16:15:06.533 [Lua] Lobby data selected_level_key = inn_level 16:15:06.533 [Lua] Lobby data difficulty = normal 16:15:06.533 [Lua] Lobby data player_slot_4 = 110000107c956c5:1 16:15:06.533 [Lua] Lobby data unique_server_name = Alistair MacBain 16:15:06.534 [Lua] Lobby data matchmaking = false 16:15:06.534 [Lua] Lobby data host = 110000103dec252 16:15:06.534 [Lua] Lobby data country_code = DE 16:15:06.534 [Lua] Lobby data game_mode = 3 16:15:06.534 [Lua] Lobby data player_slot_5 = 0:0 16:15:06.534 [Lua] Lobby data player_slot_2 = 0:0 16:15:06.534 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:15:06.534 [Lua] Lobby data player_slot_3 = 0:0 16:15:06.535 [Lua] Lobby data num_players = 2 16:15:06.535 [Lua] Set lobby end. 16:15:07.004 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:15:07.005 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 16:15:07.006 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:15:11.579 [Lua] Set lobby begin: 16:15:11.579 [Lua] Lobby data level_key = inn_level 16:15:11.579 [Lua] Lobby data power_level = 835 16:15:11.579 [Lua] Lobby data selected_level_key = inn_level 16:15:11.579 [Lua] Lobby data difficulty = normal 16:15:11.579 [Lua] Lobby data player_slot_4 = 110000107c956c5:1 16:15:11.579 [Lua] Lobby data unique_server_name = Alistair MacBain 16:15:11.579 [Lua] Lobby data matchmaking = false 16:15:11.579 [Lua] Lobby data host = 110000103dec252 16:15:11.579 [Lua] Lobby data country_code = DE 16:15:11.579 [Lua] Lobby data game_mode = 3 16:15:11.579 [Lua] Lobby data player_slot_5 = 0:0 16:15:11.579 [Lua] Lobby data player_slot_2 = 0:0 16:15:11.579 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:15:11.579 [Lua] Lobby data player_slot_3 = 0:0 16:15:11.579 [Lua] Lobby data num_players = 2 16:15:11.579 [Lua] Set lobby end. 16:15:14.490 [Lua] PlayFabMirror:_commit_internal 6 16:15:14.490 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:15:14.492 [Lua] generate_backend_stats 110000103dec252:1 16:15:14.500 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:15:14.500 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 16:15:14.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 16:15:15.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 16:15:15.610 [Lua] commit result success 6 16:15:22.424 [Lua] Assigning peer(110000107c956c5:1) to profile(2) career(2) 16:15:22.424 [Lua] Set lobby begin: 16:15:22.424 [Lua] Lobby data level_key = inn_level 16:15:22.424 [Lua] Lobby data power_level = 835 16:15:22.424 [Lua] Lobby data selected_level_key = inn_level 16:15:22.424 [Lua] Lobby data difficulty = normal 16:15:22.424 [Lua] Lobby data player_slot_4 = 0:0 16:15:22.424 [Lua] Lobby data unique_server_name = Alistair MacBain 16:15:22.424 [Lua] Lobby data matchmaking = false 16:15:22.424 [Lua] Lobby data host = 110000103dec252 16:15:22.424 [Lua] Lobby data country_code = DE 16:15:22.424 [Lua] Lobby data game_mode = 3 16:15:22.424 [Lua] Lobby data player_slot_5 = 0:0 16:15:22.424 [Lua] Lobby data player_slot_2 = 0:0 16:15:22.424 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:15:22.425 [Lua] Lobby data player_slot_3 = 0:0 16:15:22.425 [Lua] Lobby data num_players = 2 16:15:22.425 [Lua] Set lobby end. 16:15:22.425 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(2) career_index(2) 16:15:22.425 [Lua] Set lobby begin: 16:15:22.425 [Lua] Lobby data level_key = inn_level 16:15:22.425 [Lua] Lobby data power_level = 835 16:15:22.425 [Lua] Lobby data selected_level_key = inn_level 16:15:22.425 [Lua] Lobby data difficulty = normal 16:15:22.425 [Lua] Lobby data player_slot_4 = 0:0 16:15:22.425 [Lua] Lobby data unique_server_name = Alistair MacBain 16:15:22.425 [Lua] Lobby data matchmaking = false 16:15:22.425 [Lua] Lobby data host = 110000103dec252 16:15:22.425 [Lua] Lobby data country_code = DE 16:15:22.425 [Lua] Lobby data game_mode = 3 16:15:22.425 [Lua] Lobby data player_slot_5 = 0:0 16:15:22.425 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:15:22.425 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:15:22.425 [Lua] Lobby data player_slot_3 = 0:0 16:15:22.425 [Lua] Lobby data num_players = 2 16:15:22.425 [Lua] Set lobby end. 16:15:22.425 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:0 | dr:0 | bw:110000107c956c5 | es:0 16:15:22.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:3 my_peer_id:110000103dec252 16:15:22.511 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252 16:15:22.511 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c956c5 16:15:22.512 [Lua] [GameNetworkManager] destroying game object with go_id=45 16:15:22.519 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:3 my_peer_id:110000103dec252 16:15:22.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:15:22.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read, 16:15:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, InventoryPackageSynchronizerClient, async-read, 16:15:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:15:22.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:15:22.519 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 16:15:22.519 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:15:22.575 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 16:15:22.575 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 16:15:22.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:15:22.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:15:22.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:15:22.584 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient 16:15:22.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:15:22.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 16:15:22.904 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 16:15:22.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 16:15:22.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 16:15:22.928 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 16:15:22.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 16:15:23.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 16:15:23.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p 16:15:23.062 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 16:15:23.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 16:15:23.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 16:15:23.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:15:23.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:15:23.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:15:23.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 16:15:23.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 16:15:23.404 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 16:15:23.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 16:15:23.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 16:15:23.516 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 16:15:23.528 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 16:15:26.336 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:15:26.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 16:15:26.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:15:26.818 [Lua] Set lobby begin: 16:15:26.818 [Lua] Lobby data level_key = inn_level 16:15:26.818 [Lua] Lobby data power_level = 825 16:15:26.818 [Lua] Lobby data selected_level_key = inn_level 16:15:26.818 [Lua] Lobby data difficulty = normal 16:15:26.818 [Lua] Lobby data player_slot_4 = 0:0 16:15:26.818 [Lua] Lobby data unique_server_name = Alistair MacBain 16:15:26.818 [Lua] Lobby data matchmaking = false 16:15:26.818 [Lua] Lobby data host = 110000103dec252 16:15:26.818 [Lua] Lobby data country_code = DE 16:15:26.818 [Lua] Lobby data game_mode = 3 16:15:26.818 [Lua] Lobby data player_slot_5 = 0:0 16:15:26.818 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:15:26.818 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:15:26.818 [Lua] Lobby data player_slot_3 = 0:0 16:15:26.818 [Lua] Lobby data num_players = 2 16:15:26.819 [Lua] Set lobby end. 16:15:43.392 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:4 my_peer_id:110000103dec252 16:15:43.392 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252 16:15:43.400 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:4 my_peer_id:110000103dec252 16:15:43.400 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:15:43.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_05/wpn_brw_spear_staff_05_3p, InventoryPackageSynchronizerClient 16:15:43.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:15:43.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 16:15:43.569 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 16:16:14.087 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:5 my_peer_id:110000103dec252 16:16:14.087 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252 16:16:14.095 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:5 my_peer_id:110000103dec252 16:16:14.100 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 16:16:23.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:6 my_peer_id:110000103dec252 16:16:23.301 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252 16:16:23.309 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:6 my_peer_id:110000103dec252 16:16:23.314 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 16:16:43.143 [SteamLobby] Detected added member 1100001012bac4d 16:16:43.143 [Lua] [NetworkServer] Changing num_players from 2 to 3 16:16:43.143 [Lua] Players: 3 16:16:43.143 [Lua] Set lobby begin: 16:16:43.143 [Lua] Lobby data level_key = inn_level 16:16:43.143 [Lua] Lobby data power_level = 825 16:16:43.143 [Lua] Lobby data selected_level_key = inn_level 16:16:43.143 [Lua] Lobby data difficulty = normal 16:16:43.143 [Lua] Lobby data player_slot_4 = 0:0 16:16:43.143 [Lua] Lobby data unique_server_name = Alistair MacBain 16:16:43.143 [Lua] Lobby data matchmaking = false 16:16:43.143 [Lua] Lobby data host = 110000103dec252 16:16:43.143 [Lua] Lobby data country_code = DE 16:16:43.143 [Lua] Lobby data game_mode = 3 16:16:43.143 [Lua] Lobby data player_slot_5 = 0:0 16:16:43.143 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:16:43.143 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:16:43.143 [Lua] Lobby data player_slot_3 = 0:0 16:16:43.143 [Lua] Lobby data num_players = 3 16:16:43.144 [Lua] Set lobby end. 16:16:43.144 [Lua] [LobbyMembers] Member joined 1100001012bac4d 16:16:43.157 [Connection] Creating endpoint 1100001012bac4d - reliable message sent 16:16:43.157 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:16:43.157 [Lua] [ChatManager][1]System: Izhera is joining the game 16:16:43.170 [SteamAuthenticator] Sent ticket request to 1100001012bac4d 16:16:47.354 [SteamAuthenticator] Got ticket from 1100001012bac4d 16:16:47.354 [SteamAuthenticator] BeginAuthSession 1100001012bac4d 16:16:47.354 [SteamAuthenticator] Authenticating 1100001012bac4d 16:16:47.378 [SteamAuthenticator] Got ticket request from 1100001012bac4d 16:16:47.378 [SteamAuthenticator] GetAuthSessionTicket 1100001012bac4d 16:16:47.378 [SteamAuthenticator] Sent ticket to 1100001012bac4d 16:16:47.695 [SteamAuthenticator] Steam validation for 1100001012bac4d with response 0 16:16:47.850 [Connection] New session id 228 to 1100001012bac4d. 16:16:47.943 [Connection] Established a connection <120.228> to 1100001012bac4d 16:16:47.943 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:16:47.943 [Lua] [Matchmaking] Got a handshake request from 1100001012bac4d with user name 'Izhera' 16:16:48.036 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000199bee3 from 1100001012bac4d, replying lobby_ok 16:16:48.141 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001012bac4d REPLY wh:110000103dec252 | we:0 | dr:0 | bw:110000107c956c5 | es:0 16:16:48.243 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001012bac4d 16:16:48.244 [Lua] Set lobby begin: 16:16:48.244 [Lua] Lobby data level_key = inn_level 16:16:48.244 [Lua] Lobby data power_level = 825 16:16:48.244 [Lua] Lobby data selected_level_key = inn_level 16:16:48.244 [Lua] Lobby data difficulty = normal 16:16:48.244 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:16:48.244 [Lua] Lobby data unique_server_name = Alistair MacBain 16:16:48.244 [Lua] Lobby data matchmaking = false 16:16:48.244 [Lua] Lobby data host = 110000103dec252 16:16:48.244 [Lua] Lobby data country_code = DE 16:16:48.244 [Lua] Lobby data game_mode = 3 16:16:48.244 [Lua] Lobby data player_slot_5 = 0:0 16:16:48.244 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:16:48.244 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:16:48.244 [Lua] Lobby data player_slot_3 = 0:0 16:16:48.244 [Lua] Lobby data num_players = 3 16:16:48.244 [Lua] Set lobby end. 16:16:48.244 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0 16:16:50.503 [Lua] ### CLEARING PEER STATE FOR 1100001012bac4d 16:16:50.593 [Lua] [PSM] Peer 1100001012bac4d joined. Want to use profile index "4" 16:16:50.593 [Lua] Mechanism says: a client joined the game! 1100001012bac4d 16:16:50.593 [EAC] EAC server has client 1100001012bac4d (and owner 1100001012bac4d) 16:16:50.593 [EACServer] [RegisterClient] Client: 01100001012BAC4D PlayerGUID: 76561197979905101 PlayerIP: 0.0.0.0 OwnerGUID: 76561197979905101 PlayerName: Alistair MacBain 16:16:50.593 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001012bac4d, connection_key=1) 16:16:50.812 [EACServer] [QueueClientUpdate] Client: 01100001012BAC4D Session: 2 Status: Client Authenticated Message: Client authenticated. 16:16:50.814 [EAC] Peer 1100001012bac4d switched EAC state to ClientAuthenticatedLocal 16:16:50.926 [EACServer] [Register Client] Success (1/2). Client: 01100001012BAC4D. 16:16:51.128 [EACServer] [Register Client] Success (2/2). Client: 01100001012BAC4D 16:16:51.128 [EACServer] [QueueClientUpdate] Client: 01100001012BAC4D Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:16:51.135 [EAC] Peer 1100001012bac4d switched EAC state to ClientAuthenticatedRemote 16:16:52.594 [Lua] player (1100001012bac4d,1) was put into party 0 16:16:52.594 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001012bac4d 16:16:52.658 [Lua] ### Sending rpc_level_loaded 16:16:52.658 [Lua] #### Has state machine: true, sender: 1100001012bac4d, level_id: 49 16:16:52.658 [Lua] Peer 1100001012bac4d has loaded the level but not all enemies, so we wait 16:16:52.696 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001012bac4d, connection_key=1) 16:16:52.696 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:6 my_peer_id:110000103dec252 16:16:53.808 [SteamVoipClient] select_out(1100001012bac4d, on) 16:16:53.808 [SteamVoipClient] select_in(1100001012bac4d, on) 16:16:53.808 [SteamVoipClient] select_out(1100001012bac4d, off) 16:16:55.835 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:16:55.835 [Lua] [Matchmaking] Got a handshake request from 1100001012bac4d with user name 'Izhera' 16:16:55.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 16:16:55.850 [Lua] RemotePlayer:create_game_object( ) 47 16:16:55.859 [Lua] player (1100001012bac4d,1) was put into party 1 16:16:55.859 [Lua] Assigning peer(1100001012bac4d:1) to profile(4) career(1) 16:16:55.859 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001012bac4d) local_player_id(1) profile_index(4) career_index(1) 16:16:55.860 [Lua] Set lobby begin: 16:16:55.860 [Lua] Lobby data level_key = inn_level 16:16:55.860 [Lua] Lobby data power_level = 825 16:16:55.860 [Lua] Lobby data selected_level_key = inn_level 16:16:55.860 [Lua] Lobby data difficulty = normal 16:16:55.860 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:16:55.860 [Lua] Lobby data unique_server_name = Alistair MacBain 16:16:55.860 [Lua] Lobby data matchmaking = false 16:16:55.860 [Lua] Lobby data host = 110000103dec252 16:16:55.860 [Lua] Lobby data country_code = DE 16:16:55.860 [Lua] Lobby data game_mode = 3 16:16:55.860 [Lua] Lobby data player_slot_5 = 0:0 16:16:55.860 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:16:55.860 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:16:55.860 [Lua] Lobby data player_slot_3 = 0:0 16:16:55.860 [Lua] Lobby data num_players = 3 16:16:55.860 [Lua] Set lobby end. 16:16:55.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0 16:16:55.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read, 16:16:55.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:16:56.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read, 16:16:56.419 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:16:56.419 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 16:16:56.419 [Lua] [MOD][VMF][INFO] Added 1100001012bac4d to the VMF users list. 16:16:56.419 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001012bac4d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:16:56.419 [Lua] Adding player sync data to peer=1100001012bac4d local_player_id=1 16:16:56.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:7 my_peer_id:110000103dec252 16:16:56.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:7 my_peer_id:110000103dec252 16:16:56.419 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252 16:16:56.421 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001012bac4d 16:16:56.428 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:7 my_peer_id:110000103dec252 16:16:56.428 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:16:56.428 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:16:56.428 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:16:56.428 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:16:56.428 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:16:56.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:16:56.445 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:16:56.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:16:56.476 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:16:56.476 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:16:56.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:16:56.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:16:56.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:16:56.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:16:56.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:16:56.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 16:16:56.576 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 16:16:56.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 16:16:56.651 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 16:16:56.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:16:57.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:16:57.033 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:16:57.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:16:57.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:16:57.116 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:16:57.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 16:16:57.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 16:16:57.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 16:16:57.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:16:57.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:16:57.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:16:57.260 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 16:16:57.463 [Lua] Set lobby begin: 16:16:57.463 [Lua] Lobby data level_key = inn_level 16:16:57.463 [Lua] Lobby data power_level = 550 16:16:57.463 [Lua] Lobby data selected_level_key = inn_level 16:16:57.463 [Lua] Lobby data difficulty = normal 16:16:57.463 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:16:57.463 [Lua] Lobby data unique_server_name = Alistair MacBain 16:16:57.463 [Lua] Lobby data matchmaking = false 16:16:57.463 [Lua] Lobby data host = 110000103dec252 16:16:57.463 [Lua] Lobby data country_code = DE 16:16:57.463 [Lua] Lobby data game_mode = 3 16:16:57.464 [Lua] Lobby data player_slot_5 = 0:0 16:16:57.464 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:16:57.464 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:16:57.464 [Lua] Lobby data player_slot_3 = 0:0 16:16:57.464 [Lua] Lobby data num_players = 3 16:16:57.464 [Lua] Set lobby end. 16:16:58.970 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001012bac4d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:16:58.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 16:16:58.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:17:02.476 [Lua] Set lobby begin: 16:17:02.476 [Lua] Lobby data level_key = inn_level 16:17:02.476 [Lua] Lobby data power_level = 828 16:17:02.476 [Lua] Lobby data selected_level_key = inn_level 16:17:02.477 [Lua] Lobby data difficulty = normal 16:17:02.477 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:17:02.477 [Lua] Lobby data unique_server_name = Alistair MacBain 16:17:02.477 [Lua] Lobby data matchmaking = false 16:17:02.477 [Lua] Lobby data host = 110000103dec252 16:17:02.477 [Lua] Lobby data country_code = DE 16:17:02.477 [Lua] Lobby data game_mode = 3 16:17:02.477 [Lua] Lobby data player_slot_5 = 0:0 16:17:02.477 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:17:02.477 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:17:02.477 [Lua] Lobby data player_slot_3 = 0:0 16:17:02.477 [Lua] Lobby data num_players = 3 16:17:02.477 [Lua] Set lobby end. 16:17:05.968 [Lua] PlayFabMirror:_commit_internal 7 16:17:05.968 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:17:05.969 [Lua] generate_backend_stats 110000103dec252:1 16:17:05.977 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:17:05.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 16:17:05.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 16:17:07.058 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 16:17:07.063 [Lua] commit result success 7 16:17:36.665 [Lua] Assigning peer(110000107c956c5:1) to profile(2) career(3) 16:17:36.665 [Lua] Set lobby begin: 16:17:36.665 [Lua] Lobby data level_key = inn_level 16:17:36.665 [Lua] Lobby data power_level = 828 16:17:36.665 [Lua] Lobby data selected_level_key = inn_level 16:17:36.665 [Lua] Lobby data difficulty = normal 16:17:36.665 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:17:36.665 [Lua] Lobby data unique_server_name = Alistair MacBain 16:17:36.665 [Lua] Lobby data matchmaking = false 16:17:36.666 [Lua] Lobby data host = 110000103dec252 16:17:36.666 [Lua] Lobby data country_code = DE 16:17:36.666 [Lua] Lobby data game_mode = 3 16:17:36.666 [Lua] Lobby data player_slot_5 = 0:0 16:17:36.666 [Lua] Lobby data player_slot_2 = 0:0 16:17:36.666 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:17:36.666 [Lua] Lobby data player_slot_3 = 0:0 16:17:36.666 [Lua] Lobby data num_players = 3 16:17:36.666 [Lua] Set lobby end. 16:17:36.666 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c956c5) local_player_id(1) profile_index(2) career_index(3) 16:17:36.666 [Lua] Set lobby begin: 16:17:36.666 [Lua] Lobby data level_key = inn_level 16:17:36.666 [Lua] Lobby data power_level = 828 16:17:36.666 [Lua] Lobby data selected_level_key = inn_level 16:17:36.666 [Lua] Lobby data difficulty = normal 16:17:36.666 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:17:36.666 [Lua] Lobby data unique_server_name = Alistair MacBain 16:17:36.666 [Lua] Lobby data matchmaking = false 16:17:36.666 [Lua] Lobby data host = 110000103dec252 16:17:36.666 [Lua] Lobby data country_code = DE 16:17:36.666 [Lua] Lobby data game_mode = 3 16:17:36.666 [Lua] Lobby data player_slot_5 = 0:0 16:17:36.666 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:17:36.667 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:17:36.667 [Lua] Lobby data player_slot_3 = 0:0 16:17:36.667 [Lua] Lobby data num_players = 3 16:17:36.667 [Lua] Set lobby end. 16:17:36.667 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0 16:17:36.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:8 my_peer_id:110000103dec252 16:17:36.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:8 my_peer_id:110000103dec252 16:17:36.790 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252 16:17:36.790 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c956c5 16:17:36.791 [Lua] [GameNetworkManager] destroying game object with go_id=46 16:17:36.797 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:8 my_peer_id:110000103dec252 16:17:36.797 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:17:36.797 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read, 16:17:36.797 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:17:36.797 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:17:36.851 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 16:17:36.851 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient 16:17:36.861 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:17:36.862 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient 16:17:36.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:17:36.939 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:17:36.939 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:17:36.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:17:36.982 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 16:17:36.982 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:17:37.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:17:37.355 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 16:17:37.355 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:17:37.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:17:37.464 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:17:37.476 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 16:17:38.225 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000107c956c5 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:17:38.226 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 16:17:38.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:18:33.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:9 my_peer_id:110000103dec252 16:18:33.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:9 my_peer_id:110000103dec252 16:18:33.250 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252 16:18:33.258 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:9 my_peer_id:110000103dec252 16:18:33.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:18:33.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 16:18:33.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:18:33.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 16:18:33.408 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 16:18:48.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:10 my_peer_id:110000103dec252 16:18:48.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:10 my_peer_id:110000103dec252 16:18:48.059 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252 16:18:48.068 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:10 my_peer_id:110000103dec252 16:18:48.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:18:48.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:18:48.113 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:18:48.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:18:48.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:18:48.133 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 16:19:00.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:11 my_peer_id:110000103dec252 16:19:00.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:11 my_peer_id:110000103dec252 16:19:00.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252 16:19:00.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:11 my_peer_id:110000103dec252 16:19:00.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:19:00.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:19:00.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 16:19:00.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 16:19:00.283 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 16:19:42.145 [SteamLobby] Detected added member 110000102bb965d 16:19:42.145 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:19:42.145 [Lua] Players: 4 16:19:42.145 [Lua] Set lobby begin: 16:19:42.145 [Lua] Lobby data level_key = inn_level 16:19:42.145 [Lua] Lobby data power_level = 828 16:19:42.146 [Lua] Lobby data selected_level_key = inn_level 16:19:42.146 [Lua] Lobby data difficulty = normal 16:19:42.146 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:19:42.146 [Lua] Lobby data unique_server_name = Alistair MacBain 16:19:42.146 [Lua] Lobby data matchmaking = false 16:19:42.146 [Lua] Lobby data host = 110000103dec252 16:19:42.146 [Lua] Lobby data country_code = DE 16:19:42.146 [Lua] Lobby data game_mode = 3 16:19:42.146 [Lua] Lobby data player_slot_5 = 0:0 16:19:42.146 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:19:42.146 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:19:42.146 [Lua] Lobby data player_slot_3 = 0:0 16:19:42.146 [Lua] Lobby data num_players = 4 16:19:42.146 [Lua] Set lobby end. 16:19:42.146 [Lua] [LobbyMembers] Member joined 110000102bb965d 16:19:42.160 [Connection] Creating endpoint 110000102bb965d - reliable message sent 16:19:42.160 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:19:42.161 [Lua] [ChatManager][1]System: Crash is joining the game 16:19:42.175 [SteamAuthenticator] Sent ticket request to 110000102bb965d 16:19:43.886 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:12 my_peer_id:110000103dec252 16:19:43.886 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:12 my_peer_id:110000103dec252 16:19:43.886 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252 16:19:43.894 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:12 my_peer_id:110000103dec252 16:19:43.894 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:19:43.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, InventoryPackageSynchronizerClient 16:19:44.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:19:44.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 16:19:44.106 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 16:19:46.455 [SteamAuthenticator] Got ticket from 110000102bb965d 16:19:46.455 [SteamAuthenticator] BeginAuthSession 110000102bb965d 16:19:46.455 [SteamAuthenticator] Authenticating 110000102bb965d 16:19:46.455 [SteamAuthenticator] Got ticket request from 110000102bb965d 16:19:46.455 [SteamAuthenticator] GetAuthSessionTicket 110000102bb965d 16:19:46.455 [SteamAuthenticator] Sent ticket to 110000102bb965d 16:19:46.791 [SteamAuthenticator] Steam validation for 110000102bb965d with response 0 16:19:46.838 [Connection] New session id 98 to 110000102bb965d. 16:19:46.926 [Connection] Established a connection <98.125> to 110000102bb965d 16:19:46.926 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:19:46.927 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash' 16:19:47.002 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000199bee3 from 110000102bb965d, replying lobby_ok 16:19:47.071 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102bb965d REPLY wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:0 16:19:47.142 [Lua] [Matchmaking] Assigning profile slot 5 to 110000102bb965d 16:19:47.142 [Lua] Set lobby begin: 16:19:47.142 [Lua] Lobby data level_key = inn_level 16:19:47.143 [Lua] Lobby data power_level = 828 16:19:47.143 [Lua] Lobby data selected_level_key = inn_level 16:19:47.143 [Lua] Lobby data difficulty = normal 16:19:47.143 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:19:47.143 [Lua] Lobby data unique_server_name = Alistair MacBain 16:19:47.143 [Lua] Lobby data matchmaking = false 16:19:47.143 [Lua] Lobby data host = 110000103dec252 16:19:47.143 [Lua] Lobby data country_code = DE 16:19:47.143 [Lua] Lobby data game_mode = 3 16:19:47.143 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:19:47.143 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:19:47.143 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:19:47.143 [Lua] Lobby data player_slot_3 = 0:0 16:19:47.143 [Lua] Lobby data num_players = 4 16:19:47.143 [Lua] Set lobby end. 16:19:47.143 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:110000102bb965d 16:19:49.514 [Lua] ### CLEARING PEER STATE FOR 110000102bb965d 16:19:49.587 [Lua] [PSM] Peer 110000102bb965d joined. Want to use profile index "5" 16:19:49.587 [Lua] Mechanism says: a client joined the game! 110000102bb965d 16:19:49.587 [EAC] EAC server has client 110000102bb965d (and owner 110000102bb965d) 16:19:49.587 [EACServer] [RegisterClient] Client: 0110000102BB965D PlayerGUID: 76561198006113885 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006113885 PlayerName: Alistair MacBain 16:19:49.587 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102bb965d, connection_key=2) 16:19:49.788 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 3 Status: Client Authenticated Message: Client authenticated. 16:19:49.790 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedLocal 16:19:49.899 [EACServer] [Register Client] Success (1/2). Client: 0110000102BB965D. 16:19:50.100 [EACServer] [Register Client] Success (2/2). Client: 0110000102BB965D 16:19:50.100 [EACServer] [QueueClientUpdate] Client: 0110000102BB965D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:19:50.112 [EAC] Peer 110000102bb965d switched EAC state to ClientAuthenticatedRemote 16:19:51.806 [Lua] player (110000102bb965d,1) was put into party 0 16:19:51.806 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 16:19:52.010 [Lua] ### Sending rpc_level_loaded 16:19:52.010 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 49 16:19:52.010 [Lua] Peer 110000102bb965d has loaded the level but not all enemies, so we wait 16:19:52.010 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000102bb965d, connection_key=2) 16:19:52.011 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:12 my_peer_id:110000103dec252 16:19:52.843 [SteamVoipClient] select_out(110000102bb965d, on) 16:19:52.843 [SteamVoipClient] select_in(110000102bb965d, on) 16:19:52.843 [SteamVoipClient] select_out(110000102bb965d, off) 16:19:54.926 [Window] Window => active 16:19:56.180 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:19:56.180 [Lua] [Matchmaking] Got a handshake request from 110000102bb965d with user name 'Crash' 16:19:56.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 16:19:56.196 [Lua] RemotePlayer:create_game_object( ) 50 16:19:56.205 [Lua] player (110000102bb965d,1) was put into party 1 16:19:56.205 [Lua] Assigning peer(110000102bb965d:1) to profile(5) career(1) 16:19:56.205 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000102bb965d) local_player_id(1) profile_index(5) career_index(1) 16:19:56.205 [Lua] Set lobby begin: 16:19:56.205 [Lua] Lobby data level_key = inn_level 16:19:56.205 [Lua] Lobby data power_level = 828 16:19:56.205 [Lua] Lobby data selected_level_key = inn_level 16:19:56.205 [Lua] Lobby data difficulty = normal 16:19:56.205 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:19:56.205 [Lua] Lobby data unique_server_name = Alistair MacBain 16:19:56.205 [Lua] Lobby data matchmaking = false 16:19:56.205 [Lua] Lobby data host = 110000103dec252 16:19:56.205 [Lua] Lobby data country_code = DE 16:19:56.205 [Lua] Lobby data game_mode = 3 16:19:56.205 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:19:56.206 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:19:56.206 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:19:56.206 [Lua] Lobby data player_slot_3 = 0:0 16:19:56.206 [Lua] Lobby data num_players = 4 16:19:56.206 [Lua] Set lobby end. 16:19:56.206 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:110000107c956c5 | es:110000102bb965d 16:19:56.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3, async-read, 16:19:56.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:19:56.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 16:19:56.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:19:56.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 16:19:56.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_3 16:19:56.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_2, async-read, 16:19:56.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1, async-read, 16:19:56.658 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 16:19:56.658 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:19:56.658 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:13 my_peer_id:110000103dec252 16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:13 my_peer_id:110000103dec252 16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:13 my_peer_id:110000103dec252 16:19:56.659 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:13 my_peer_id:110000103dec252 16:19:56.660 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 16:19:56.665 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:13 my_peer_id:110000103dec252 16:19:56.665 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 16:19:56.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:19:56.665 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 16:19:56.665 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:19:56.665 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:19:56.665 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:19:56.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 16:19:56.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 16:19:56.682 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:19:56.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:19:56.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:19:56.713 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:19:56.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:19:56.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:19:56.765 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:19:56.765 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:19:56.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:19:56.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:19:56.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:19:56.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:19:56.898 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:19:56.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:19:56.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:19:56.939 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:19:56.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:19:56.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:19:56.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:19:57.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:19:57.548 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:19:57.548 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:19:57.564 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 16:19:59.230 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102bb965d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:19:59.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:19:59.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:20:00.522 [Lua] Set lobby begin: 16:20:00.522 [Lua] Lobby data level_key = inn_level 16:20:00.522 [Lua] Lobby data power_level = 621 16:20:00.522 [Lua] Lobby data selected_level_key = inn_level 16:20:00.522 [Lua] Lobby data difficulty = normal 16:20:00.522 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:00.523 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:00.523 [Lua] Lobby data matchmaking = false 16:20:00.523 [Lua] Lobby data host = 110000103dec252 16:20:00.523 [Lua] Lobby data country_code = DE 16:20:00.523 [Lua] Lobby data game_mode = 3 16:20:00.523 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:00.523 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:00.523 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:00.523 [Lua] Lobby data player_slot_3 = 0:0 16:20:00.523 [Lua] Lobby data num_players = 4 16:20:00.524 [Lua] Set lobby end. 16:20:01.319 [Lua] PlayFabMirror:_commit_internal 8 16:20:01.319 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:20:01.320 [Lua] generate_backend_stats 110000103dec252:1 16:20:01.329 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:20:01.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 16:20:01.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 16:20:02.317 [Lua] [IngameUI] menu view on_enter start_game_view 16:20:02.320 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e647b0 16:20:02.320 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:20:02.323 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:20:02.323 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:20:02.323 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:20:02.323 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:20:02.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 16:20:02.458 [Lua] commit result success 8 16:20:03.067 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 16:20:03.067 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:20:03.067 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 16:20:03.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:20:03.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:14 my_peer_id:110000103dec252 16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:14 my_peer_id:110000103dec252 16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:14 my_peer_id:110000103dec252 16:20:03.266 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:14 my_peer_id:110000103dec252 16:20:03.273 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:14 my_peer_id:110000103dec252 16:20:03.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:03.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, InventoryPackageSynchronizerClient 16:20:03.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 16:20:03.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 16:20:03.345 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 16:20:03.850 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 16:20:03.850 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 16:20:03.857 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 16:20:05.557 [Lua] Set lobby begin: 16:20:05.557 [Lua] Lobby data level_key = inn_level 16:20:05.558 [Lua] Lobby data power_level = 830 16:20:05.558 [Lua] Lobby data selected_level_key = inn_level 16:20:05.558 [Lua] Lobby data difficulty = normal 16:20:05.558 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:05.558 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:05.558 [Lua] Lobby data matchmaking = false 16:20:05.558 [Lua] Lobby data host = 110000103dec252 16:20:05.558 [Lua] Lobby data country_code = DE 16:20:05.558 [Lua] Lobby data game_mode = 3 16:20:05.558 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:05.558 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:05.558 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:05.558 [Lua] Lobby data player_slot_3 = 0:0 16:20:05.558 [Lua] Lobby data num_players = 4 16:20:05.558 [Lua] Set lobby end. 16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000107c956c5 inventory_sync_id:15 my_peer_id:110000103dec252 16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:15 my_peer_id:110000103dec252 16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:15 my_peer_id:110000103dec252 16:20:12.523 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:15 my_peer_id:110000103dec252 16:20:12.530 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:15 my_peer_id:110000103dec252 16:20:12.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:12.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:20:12.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 16:20:12.586 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 16:20:17.935 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:20:17.935 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 16:20:17.935 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:20:17.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:20:17.936 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:20:19.044 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:20:19.044 [Lua] ............................................................................................................ 16:20:19.044 [Lua] ............................................................................................................ 16:20:19.044 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:20:19.044 [Lua] ............................................................................................................ 16:20:19.044 [Lua] ............................................................................................................ 16:20:19.127 [Lua] [Matchmaking] Cancelling matchmaking 16:20:19.127 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:20:19.148 [Lua] [IngameUI] menu view on_exit start_game_view 16:20:19.148 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:20:19.149 [Save] Saving `save_data` 16:20:19.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:20:19.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:20:19.149 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:20:19.156 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e647b0 16:20:19.169 [Save] Save done 16:20:21.953 [Lua] [IngameUI] menu view on_enter start_game_view 16:20:21.956 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00e647b0 16:20:21.956 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:20:21.958 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 16:20:21.958 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:20:21.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 16:20:21.959 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 16:20:22.564 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 16:20:22.564 [Lua] ............................................................................................................ 16:20:22.564 [Lua] ............................................................................................................ 16:20:22.564 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 16:20:22.564 [Lua] ............................................................................................................ 16:20:22.564 [Lua] ............................................................................................................ 16:20:22.661 [Lua] [Matchmaking] Cancelling matchmaking 16:20:22.661 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:20:22.673 [Lua] [IngameUI] menu view on_exit start_game_view 16:20:22.673 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:20:22.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:20:22.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 16:20:22.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 16:20:22.674 [Save] Saving `save_data` 16:20:22.680 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00e647b0 16:20:22.688 [Save] Save done 16:20:24.817 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:20:24.817 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:20:24.818 [Lua] Set lobby begin: 16:20:24.819 [Lua] Lobby data level_key = inn_level 16:20:24.819 [Lua] Lobby data power_level = 830 16:20:24.819 [Lua] Lobby data selected_level_key = inn_level 16:20:24.819 [Lua] Lobby data difficulty = cataclysm 16:20:24.819 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:24.819 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:24.819 [Lua] Lobby data matchmaking = false 16:20:24.819 [Lua] Lobby data host = 110000103dec252 16:20:24.819 [Lua] Lobby data country_code = DE 16:20:24.819 [Lua] Lobby data game_mode = 3 16:20:24.819 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:24.819 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:24.819 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:24.819 [Lua] Lobby data player_slot_3 = 0:0 16:20:24.819 [Lua] Lobby data num_players = 4 16:20:24.819 [Lua] Set lobby end. 16:20:24.819 [Lua] [PartyManager] Leader is set to 110000103dec252 16:20:24.819 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 16:20:24.820 [Lua] [LevelTransitionHandler] set_next_level( bell ) 16:20:24.820 [Lua] Set lobby begin: 16:20:24.820 [Lua] Lobby data twitch_enabled = false 16:20:24.820 [Lua] Lobby data power_level = 830 16:20:24.820 [Lua] Lobby data num_players = 4 16:20:24.820 [Lua] Lobby data host = 110000103dec252 16:20:24.820 [Lua] Lobby data game_mode = 2 16:20:24.820 [Lua] Lobby data level_key = inn_level 16:20:24.820 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:24.820 [Lua] Lobby data selected_level_key = bell 16:20:24.820 [Lua] Lobby data quick_game = false 16:20:24.820 [Lua] Lobby data matchmaking = true 16:20:24.820 [Lua] Lobby data difficulty = cataclysm 16:20:24.820 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:24.820 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:24.820 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:24.820 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:24.820 [Lua] Lobby data country_code = DE 16:20:24.820 [Lua] Lobby data player_slot_3 = 0:0 16:20:24.820 [Lua] Lobby data eac_authorized = true 16:20:24.820 [Lua] Set lobby end. 16:20:24.820 [Lua] Set lobby begin: 16:20:24.820 [Lua] Lobby data twitch_enabled = false 16:20:24.820 [Lua] Lobby data power_level = 830 16:20:24.820 [Lua] Lobby data num_players = 4 16:20:24.820 [Lua] Lobby data host = 110000103dec252 16:20:24.820 [Lua] Lobby data game_mode = 2 16:20:24.820 [Lua] Lobby data is_private = false 16:20:24.821 [Lua] Lobby data level_key = inn_level 16:20:24.821 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:24.821 [Lua] Lobby data selected_level_key = bell 16:20:24.821 [Lua] Lobby data quick_game = false 16:20:24.821 [Lua] Lobby data matchmaking = true 16:20:24.821 [Lua] Lobby data difficulty = cataclysm 16:20:24.821 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:24.821 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:24.821 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:24.821 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:24.821 [Lua] Lobby data country_code = DE 16:20:24.821 [Lua] Lobby data player_slot_3 = 0:0 16:20:24.821 [Lua] Lobby data eac_authorized = true 16:20:24.821 [Lua] Set lobby end. 16:20:24.823 [Lua] [ChatManager][1]System: Starting hosted game... 16:20:24.823 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:20:24.823 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:20:26.752 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001012bac4d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:26.752 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001012bac4d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:26.752 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001012bac4d go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:27.360 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001012bac4d 16:20:27.517 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001012bac4d 16:20:27.594 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001012bac4d 16:20:36.226 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:20:36.228 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:20:36.337 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 16:20:36.337 [Lua] [LevelTransitionHandler] set_next_level( bell ) 16:20:36.337 [Lua] Set lobby begin: 16:20:36.337 [Lua] Lobby data twitch_enabled = false 16:20:36.337 [Lua] Lobby data power_level = 830 16:20:36.337 [Lua] Lobby data num_players = 4 16:20:36.337 [Lua] Lobby data host = 110000103dec252 16:20:36.338 [Lua] Lobby data game_mode = 2 16:20:36.338 [Lua] Lobby data is_private = false 16:20:36.338 [Lua] Lobby data level_key = inn_level 16:20:36.338 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:36.338 [Lua] Lobby data selected_level_key = bell 16:20:36.338 [Lua] Lobby data quick_game = false 16:20:36.338 [Lua] Lobby data matchmaking = true 16:20:36.338 [Lua] Lobby data difficulty = cataclysm 16:20:36.338 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:36.338 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:36.338 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:36.338 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:36.338 [Lua] Lobby data country_code = DE 16:20:36.338 [Lua] Lobby data player_slot_3 = 0:0 16:20:36.338 [Lua] Lobby data eac_authorized = true 16:20:36.338 [Lua] Set lobby end. 16:20:36.340 [Lua] Set lobby begin: 16:20:36.340 [Lua] Lobby data twitch_enabled = false 16:20:36.340 [Lua] Lobby data power_level = 830 16:20:36.340 [Lua] Lobby data num_players = 4 16:20:36.340 [Lua] Lobby data host = 110000103dec252 16:20:36.340 [Lua] Lobby data game_mode = 2 16:20:36.340 [Lua] Lobby data is_private = false 16:20:36.340 [Lua] Lobby data level_key = inn_level 16:20:36.340 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:36.340 [Lua] Lobby data selected_level_key = bell 16:20:36.340 [Lua] Lobby data quick_game = false 16:20:36.340 [Lua] Lobby data matchmaking = true 16:20:36.340 [Lua] Lobby data difficulty = cataclysm 16:20:36.340 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:36.341 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:36.341 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:36.341 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:36.341 [Lua] Lobby data country_code = DE 16:20:36.341 [Lua] Lobby data player_slot_3 = 0:0 16:20:36.341 [Lua] Lobby data eac_authorized = true 16:20:36.341 [Lua] Set lobby end. 16:20:36.341 [Lua] Complete level triggered. 16:20:36.343 [Save] Saving `save_data` 16:20:36.343 [Lua] gm_event_end_conditions_met false false 16:20:36.344 [Lua] PlayFabMirror:_commit_internal nil 16:20:36.344 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:20:36.345 [Lua] generate_backend_stats 110000103dec252:1 16:20:36.352 [Save] Save done 16:20:36.352 [Save] Saving `save_data` 16:20:36.353 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:20:36.353 [Lua] TRANSITION nil nil bell 16:20:36.353 [Lua] Transition type "bell", is server: true 16:20:36.353 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:20:36.353 [Lua] [GameNetworkManager] Leaving game... 16:20:36.353 [Lua] [GameNetworkManager] Shutting down game session host. 16:20:36.353 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:20:36.354 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:20:36.354 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=628.49 16:20:36.359 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:20:36.359 [Lua] commit result success 9 16:20:36.366 [Save] Save done 16:20:36.813 [Window] Window => inactive 16:20:38.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:20:38.509 [Lua] Clearing all global lookup lists 16:20:38.509 [Lua] [IngamePlayerListUI] - Destroy 16:20:38.510 [Lua] [EquipmentUI] - Destroy 16:20:38.510 [Lua] [AbilityUI] - Destroy 16:20:38.510 [Lua] [GamePadEquipmentUI] - Destroy 16:20:38.510 [Lua] [GamePadAbilityUI] - Destroy 16:20:38.510 [Lua] [IngameUI] destroy 16:20:38.522 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_sienna_painting_wood_base_1 16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_2 16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_salty_painting_wood_base_1 16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_1 16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kerillian_painting_wood_base_1 16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 16:20:38.523 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_hall_painting_wood_base_client_2 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_hall_painting_wood_base_4 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_hall_painting_wood_base_2 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_1 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_bardin_painting_wood_base_2 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_bardin_painting_wood_base_1 16:20:38.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_bugmans_painting_wood_base_1 16:20:38.525 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3 16:20:38.526 [Lua] [MOD][VMF][INFO] Removed 110000107c956c5 from the VMF users list. 16:20:38.526 [Lua] [MOD][VMF][INFO] Removed 110000102bb965d from the VMF users list. 16:20:38.526 [Lua] [MOD][VMF][INFO] Removed 1100001012bac4d from the VMF users list. 16:20:38.579 [Lua] [Managers] Destroying state managers... 16:20:38.590 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102bb965d 16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001012bac4d 16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000107c956c5 16:20:38.590 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dec252 16:20:38.590 [Lua] [Matchmaking] unregister rpcs 16:20:38.590 [Lua] ############### UNLOADING PACKAGES ############### 16:20:38.590 [Lua] [Gamestate] Enter state StateLoading 16:20:38.593 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:20:38.593 [Lua] [Matchmaking] register rpcs 16:20:38.593 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:20:38.593 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:20:38.593 [Lua] Set lobby begin: 16:20:38.593 [Lua] Lobby data twitch_enabled = false 16:20:38.593 [Lua] Lobby data power_level = 0 16:20:38.593 [Lua] Lobby data num_players = 4 16:20:38.593 [Lua] Lobby data host = 110000103dec252 16:20:38.593 [Lua] Lobby data game_mode = 2 16:20:38.593 [Lua] Lobby data is_private = false 16:20:38.593 [Lua] Lobby data level_key = inn_level 16:20:38.593 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:38.594 [Lua] Lobby data selected_level_key = bell 16:20:38.594 [Lua] Lobby data quick_game = false 16:20:38.594 [Lua] Lobby data matchmaking = true 16:20:38.594 [Lua] Lobby data difficulty = cataclysm 16:20:38.594 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:38.594 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:38.594 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:38.594 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:38.594 [Lua] Lobby data country_code = DE 16:20:38.594 [Lua] Lobby data player_slot_3 = 0:0 16:20:38.594 [Lua] Lobby data eac_authorized = true 16:20:38.594 [Lua] Set lobby end. 16:20:38.594 [Lua] registering RPCs 16:20:38.594 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:20:38.594 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:20:38.594 [Lua] Set lobby begin: 16:20:38.594 [Lua] Lobby data twitch_enabled = false 16:20:38.594 [Lua] Lobby data power_level = 0 16:20:38.594 [Lua] Lobby data num_players = 4 16:20:38.594 [Lua] Lobby data host = 110000103dec252 16:20:38.594 [Lua] Lobby data game_mode = 2 16:20:38.594 [Lua] Lobby data is_private = false 16:20:38.594 [Lua] Lobby data level_key = bell 16:20:38.594 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:38.594 [Lua] Lobby data selected_level_key = bell 16:20:38.595 [Lua] Lobby data quick_game = false 16:20:38.595 [Lua] Lobby data matchmaking = true 16:20:38.595 [Lua] Lobby data difficulty = cataclysm 16:20:38.595 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:38.595 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:38.595 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:38.595 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:38.595 [Lua] Lobby data country_code = DE 16:20:38.595 [Lua] Lobby data player_slot_3 = 0:0 16:20:38.595 [Lua] Lobby data eac_authorized = true 16:20:38.595 [Lua] Set lobby end. 16:20:38.595 [Lua] MUSIC MANAGER unmute_all_world_sounds 205866 0 16:20:38.595 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 28 16:20:38.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:20:38.600 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 28 16:20:38.600 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 16:20:38.600 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] 16:20:38.600 [Lua] [LevelTransitionHandler] load_level bell 16:20:38.662 [Umbra] Unload tome 16:20:38.770 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:20:38.770 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:20:38.770 [Lua] [LevelTransitionHandler] Loading level: "bell" 16:20:38.770 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell" 16:20:38.770 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 16:20:38.770 [Lua] [StateLoading] got rpc_load_level 127 bell 16:20:38.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 16:20:38.832 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 16:20:38.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 16:20:38.850 [Lua] MUSIC MANAGER Play_loading_screen_music 205867 0 16:20:38.871 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 16:20:38.983 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 28 16:20:40.946 [Window] Window => active 16:20:43.576 [Lua] ### Sending rpc_level_loaded 16:20:43.576 [Lua] #### Has state machine: true, sender: 110000102bb965d, level_id: 127 16:20:43.576 [Lua] Peer 110000102bb965d has loaded the level and all enemies are loaded 16:20:43.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 16:20:43.795 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 16:20:43.813 [Lua] [LevelTransitionHandler] Level load completed! 16:20:43.813 [Lua] [EnemyPackageLoader] setup_startup_enemies 16:20:43.829 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:20:43.829 [Lua] checking dlc's against conflict directors 16:20:43.829 [Lua] --- --- --- 16:20:43.829 [Lua] Starting... difficulty 'cataclysm' 16:20:43.829 [Lua] These are the starting conflict directors: 16:20:43.829 [Lua] skaven 16:20:43.829 [Lua] default 16:20:43.829 [Lua] --- --- --- 16:20:43.829 [Lua] 16:20:43.829 [Lua] Looking for a new director: 16:20:43.829 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] ->trying director: skaven 16:20:43.829 [Lua] --> success! 16:20:43.829 [Lua] --> re-used the same breeds 16:20:43.829 [Lua] 16:20:43.829 [Lua] Looking for a new director: 16:20:43.829 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] ->trying director: beastmen 16:20:43.829 [Lua] --> success! 16:20:43.829 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 16:20:43.829 [Lua] 16:20:43.829 [Lua] Looking for a new director: 16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] ->trying director: beastmen 16:20:43.829 [Lua] --> success! 16:20:43.829 [Lua] --> re-used the same breeds 16:20:43.829 [Lua] 16:20:43.829 [Lua] Looking for a new director: 16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] ->trying director: skaven 16:20:43.829 [Lua] --> success! 16:20:43.829 [Lua] --> re-used the same breeds 16:20:43.829 [Lua] 16:20:43.829 [Lua] Looking for a new director: 16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] ->trying director: default 16:20:43.829 [Lua] --> success! 16:20:43.829 [Lua] --> re-used the same breeds 16:20:43.829 [Lua] 16:20:43.829 [Lua] Looking for a new director: 16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] ->trying director: chaos 16:20:43.829 [Lua] --> success! 16:20:43.829 [Lua] --> re-used the same breeds 16:20:43.829 [Lua] 16:20:43.829 [Lua] Looking for a new director: 16:20:43.829 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] ->trying director: skaven 16:20:43.829 [Lua] --> success! 16:20:43.829 [Lua] --> re-used the same breeds 16:20:43.829 [Lua] 16:20:43.829 [Lua] DONE! Found the following directors: 16:20:43.829 [Lua] skaven 16:20:43.829 [Lua] beastmen 16:20:43.829 [Lua] beastmen 16:20:43.829 [Lua] skaven 16:20:43.829 [Lua] default 16:20:43.829 [Lua] chaos 16:20:43.829 [Lua] skaven 16:20:43.829 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 16:20:43.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 16:20:43.830 [Lua] ### Sending rpc_level_loaded 16:20:43.830 [Lua] #### Has state machine: true, sender: 110000103dec252, level_id: 127 16:20:43.830 [Lua] Peer 110000103dec252 has loaded the level and all enemies are loaded 16:20:43.851 [Lua] ### Sending rpc_level_loaded 16:20:43.851 [Lua] #### Has state machine: false, sender: 110000103dec252, level_id: 127 16:20:43.865 [Lua] ### Sending rpc_level_loaded 16:20:43.865 [Lua] #### Has state machine: true, sender: 1100001012bac4d, level_id: 127 16:20:43.865 [Lua] Peer 1100001012bac4d has loaded the level and all enemies are loaded 16:20:44.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:20:44.035 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:20:44.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:20:44.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:20:44.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:20:44.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:20:44.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:20:44.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:20:44.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:20:44.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:20:44.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:20:44.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:20:45.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:20:45.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:20:45.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:20:45.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:20:45.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:20:45.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:20:45.197 [Lua] ### Sending rpc_level_loaded 16:20:45.197 [Lua] #### Has state machine: true, sender: 110000107c956c5, level_id: 127 16:20:45.197 [Lua] Peer 110000107c956c5 has loaded the level and all enemies are loaded 16:20:45.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:20:45.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:20:45.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:20:45.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:20:45.399 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:20:45.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:20:45.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:20:45.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:20:45.568 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:20:45.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:20:45.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:20:45.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:20:45.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:20:45.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:20:45.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:20:46.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:20:46.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:20:46.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:20:46.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:20:46.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:20:46.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:20:46.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:20:46.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:20:46.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:20:46.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:20:46.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:20:46.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:20:47.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:20:47.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:20:47.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:20:47.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:20:47.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:20:47.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:20:47.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:20:47.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:20:47.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:20:47.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:20:47.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:20:47.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:20:48.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:20:48.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:20:48.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:20:48.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:20:48.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:20:48.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:20:48.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:20:48.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:20:48.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:20:48.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:20:48.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:20:48.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:20:49.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:20:49.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:20:49.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:20:49.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:20:49.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:20:49.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:20:49.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:20:49.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:20:49.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:20:49.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:20:49.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:20:49.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:20:49.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:20:49.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:20:49.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:20:49.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:20:49.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:20:49.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:20:49.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:20:49.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:20:49.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 16:20:50.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 16:20:50.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 16:20:50.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 16:20:50.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 16:20:50.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 16:20:50.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 16:20:51.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 16:20:51.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 16:20:51.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 16:20:51.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 16:20:51.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 16:20:51.462 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: custom 16:20:51.462 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:20:51.462 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:20:52.463 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:20:52.464 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:20:52.464 [Lua] [Matchmaking] unregister rpcs 16:20:52.464 [Lua] Set lobby begin: 16:20:52.464 [Lua] Lobby data twitch_enabled = false 16:20:52.464 [Lua] Lobby data power_level = 0 16:20:52.464 [Lua] Lobby data num_players = 4 16:20:52.464 [Lua] Lobby data host = 110000103dec252 16:20:52.464 [Lua] Lobby data game_mode = 2 16:20:52.464 [Lua] Lobby data is_private = false 16:20:52.464 [Lua] Lobby data level_key = bell 16:20:52.465 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:52.465 [Lua] Lobby data selected_level_key = bell 16:20:52.465 [Lua] Lobby data quick_game = false 16:20:52.465 [Lua] Lobby data matchmaking = true 16:20:52.465 [Lua] Lobby data difficulty = cataclysm 16:20:52.465 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:52.465 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:52.465 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:52.465 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:52.465 [Lua] Lobby data country_code = DE 16:20:52.465 [Lua] Lobby data player_slot_3 = 0:0 16:20:52.465 [Lua] Lobby data eac_authorized = true 16:20:52.465 [Lua] Set lobby end. 16:20:52.465 [Lua] [Managers] Destroying state managers... 16:20:52.466 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 16:20:52.466 [Lua] MUSIC MANAGER Stop_loading_screen_music 205868 0 16:20:52.466 [Lua] [Gamestate] Enter StateIngame HOST 16:20:52.466 [Lua] <>level = bell<> 16:20:52.466 [Lua] Set lobby begin: 16:20:52.466 [Lua] Lobby data twitch_enabled = false 16:20:52.466 [Lua] Lobby data power_level = 0 16:20:52.466 [Lua] Lobby data num_players = 4 16:20:52.466 [Lua] Lobby data host = 110000103dec252 16:20:52.466 [Lua] Lobby data game_mode = 2 16:20:52.467 [Lua] Lobby data is_private = false 16:20:52.467 [Lua] Lobby data level_key = bell 16:20:52.467 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:52.467 [Lua] Lobby data selected_level_key = bell 16:20:52.467 [Lua] Lobby data quick_game = false 16:20:52.467 [Lua] Lobby data matchmaking = true 16:20:52.467 [Lua] Lobby data difficulty = cataclysm 16:20:52.467 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:52.467 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:52.467 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:52.467 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:52.467 [Lua] Lobby data country_code = DE 16:20:52.467 [Lua] Lobby data player_slot_3 = 0:0 16:20:52.467 [Lua] Lobby data eac_authorized = true 16:20:52.467 [Lua] Set lobby end. 16:20:52.467 [Umbra] Init version: 3.4.15 :: 16 threads 16:20:52.467 [Lua] [StateIngame] Server ingame 16:20:52.470 [Lua] Set lobby begin: 16:20:52.470 [Lua] Lobby data twitch_enabled = false 16:20:52.470 [Lua] Lobby data power_level = 0 16:20:52.470 [Lua] Lobby data num_players = 4 16:20:52.470 [Lua] Lobby data host = 110000103dec252 16:20:52.470 [Lua] Lobby data game_mode = 2 16:20:52.471 [Lua] Lobby data is_private = false 16:20:52.471 [Lua] Lobby data level_key = bell 16:20:52.471 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:52.471 [Lua] Lobby data selected_level_key = bell 16:20:52.471 [Lua] Lobby data quick_game = false 16:20:52.471 [Lua] Lobby data matchmaking = true 16:20:52.471 [Lua] Lobby data difficulty = cataclysm 16:20:52.471 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:52.471 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:52.471 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:52.471 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:52.471 [Lua] Lobby data country_code = DE 16:20:52.471 [Lua] Lobby data player_slot_3 = 0:0 16:20:52.471 [Lua] Lobby data eac_authorized = true 16:20:52.471 [Lua] Set lobby end. 16:20:52.471 [Lua] [Matchmaking] register rpcs 16:20:52.471 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:20:52.471 [Lua] [GameNetworkManager] My own peer_id = 110000103dec252 16:20:52.471 [Lua] [GameNetworkManager] self.is_server = true 16:20:52.471 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 16:20:52.471 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:20:52.471 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:20:52.471 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:20:52.471 [Network] Setting artificial MTU limit to 65536 16:20:52.476 [Lua] Switching ConflictSettings: to: default 16:20:52.476 [Lua] pacing=default 16:20:52.476 [Lua] roaming=nil 16:20:52.476 [Lua] specials=default 16:20:52.476 [Lua] debug_color=maroon 16:20:52.476 [Lua] pack_spawning=default 16:20:52.476 [Lua] contained_breeds=nil 16:20:52.476 [Lua] disabled=false 16:20:52.476 [Lua] boss=default 16:20:52.476 [Lua] horde=default 16:20:52.476 [Lua] name=default 16:20:52.476 [Lua] intensity=default 16:20:52.476 [Lua] --- 16:20:52.476 [Lua] [LevelAnalysis] set_random_seed( 7295375) 16:20:52.485 [Lua] [AIInterestPointSystem] Level Seed: 7295375 16:20:52.485 [Lua] 16:20:52.485 [Lua] [entity_system_bag] = table 16:20:52.485 [Lua] [entity_system_bag] = metatable 16:20:52.485 [Lua] [startup_data] = table 16:20:52.485 [Lua] [entity_manager] = table 16:20:52.485 [Lua] [entity_manager] = metatable 16:20:52.485 [Lua] [unit_spawner] = table 16:20:52.485 [Lua] [unit_spawner] = metatable 16:20:52.485 [Lua] [unit_storage] = table 16:20:52.485 [Lua] [unit_storage] = metatable 16:20:52.485 [Lua] [dice_keeper] = table 16:20:52.485 [Lua] [dice_keeper] = metatable 16:20:52.485 [Lua] [is_server] = true (boolean) 16:20:52.486 [Lua] [world] = [World] 16:20:52.486 [Lua] [system_api] = table 16:20:52.486 [Lua] [entity_system] = table 16:20:52.486 [Lua] [entity_system] = metatable 16:20:52.486 [Lua] [network_lobby] = table 16:20:52.486 [Lua] [network_lobby] = metatable 16:20:52.486 [Lua] [profile_synchronizer] = table 16:20:52.486 [Lua] [profile_synchronizer] = metatable 16:20:52.486 [Lua] [level_transition_handler] = table 16:20:52.486 [Lua] [level_transition_handler] = metatable 16:20:52.486 [Lua] [num_local_human_players] = 1 (number) 16:20:52.486 [Lua] [statistics_db] = table 16:20:52.486 [Lua] [statistics_db] = metatable 16:20:52.486 [Lua] [network_server] = table 16:20:52.486 [Lua] [network_server] = metatable 16:20:52.486 [Lua] [input_manager] = table 16:20:52.486 [Lua] [input_manager] = metatable 16:20:52.486 [Lua] [network_clock] = table 16:20:52.486 [Lua] [network_clock] = metatable 16:20:52.486 [Lua] [network_transmit] = table 16:20:52.486 [Lua] [network_transmit] = metatable 16:20:52.486 [Lua] [free_flight_manager] = table 16:20:52.486 [Lua] [free_flight_manager] = metatable 16:20:52.486 [Lua] [network_manager] = table 16:20:52.486 [Lua] [network_manager] = metatable 16:20:52.486 [Lua] [network_event_delegate] = table 16:20:52.486 [Lua] [network_event_delegate] = metatable 16:20:52.486 [Lua] 16:20:52.488 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:20:52.503 [Lua] [AchievementManager] Achievements using the steam platform 16:20:52.503 [Lua] [StateIngame] Level seed: 7295375 16:20:52.503 [World] Spawning level. 16:20:52.736 [Lua] respawn_unit_spawned with group id: bell_end_event 16:20:52.736 [Lua] respawn_unit_spawned with group id: bell_end_event 16:20:52.736 [Lua] respawn_unit_spawned with group id: bell_end_event 16:20:52.770 [Lua] [LevelAnalysis] set_random_seed( 7295375) 16:20:52.786 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:20:52.786 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:20:52.786 [Lua] [IngameUI] init 16:20:52.797 [SteamVoipClient] select_out(1100001012bac4d, off) 16:20:52.797 [SteamVoipClient] select_out(110000102bb965d, off) 16:20:52.797 [SteamVoipClient] select_out(110000103dec252, off) 16:20:52.797 [SteamVoipClient] select_out(110000107c956c5, off) 16:20:52.833 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:20:52.833 [Lua] Set lobby begin: 16:20:52.833 [Lua] Lobby data twitch_enabled = false 16:20:52.833 [Lua] Lobby data power_level = 835 16:20:52.833 [Lua] Lobby data num_players = 4 16:20:52.833 [Lua] Lobby data host = 110000103dec252 16:20:52.833 [Lua] Lobby data game_mode = 2 16:20:52.834 [Lua] Lobby data is_private = false 16:20:52.834 [Lua] Lobby data level_key = bell 16:20:52.834 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:52.834 [Lua] Lobby data selected_level_key = bell 16:20:52.834 [Lua] Lobby data quick_game = false 16:20:52.834 [Lua] Lobby data matchmaking = true 16:20:52.834 [Lua] Lobby data difficulty = cataclysm 16:20:52.834 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:52.835 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:52.835 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:52.835 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:52.835 [Lua] Lobby data country_code = DE 16:20:52.835 [Lua] Lobby data player_slot_3 = 0:0 16:20:52.835 [Lua] Lobby data eac_authorized = true 16:20:52.835 [Lua] Set lobby end. 16:20:52.836 [Lua] CurrentConflictSettings default 16:20:52.836 [Lua] [ConflictDirector] conflict_director is ai_ready 16:20:52.836 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:20:52.837 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:20:52.846 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:20:52.846 [Lua] Forming navigation groups in one frame 16:20:52.846 [Lua] Forming navigation groups 16:20:52.858 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000057298 16:20:53.020 [Lua] NavigationGroupManager -> calulation time B: 0.16200000000003456 16:20:53.020 [Lua] number of nav groups: 220 16:20:53.023 [Lua] number of refined nav groups : 159 16:20:53.026 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999999718057 16:20:53.026 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.731019090861086 Normalized coefficient: 1.3425943541656875 16:20:53.028 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.968696559965608 Normalized coefficient: 1.2144628357348008 16:20:53.031 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.401282970607282 Normalized coefficient: 1.0936525608270742 16:20:53.033 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 2 16:20:53.035 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:20:53.035 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:20:53.036 [Lua] [LevelAnalysis] Generating boss paths for level: bell 16:20:53.036 [Lua] [LevelAnalysis] This level has a total main-path length of 1120.403 meters. 16:20:53.036 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:20:53.036 [Lua] [LevelAnalysis] 16:20:53.036 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:20:53.036 [Lua] [LevelAnalysis] 16:20:53.036 [Lua] [LevelAnalysis] Terror events added: 16:20:53.036 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 16:20:53.036 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 16:20:53.036 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 16:20:53.036 [Lua] NORMAL PATROL MAIN PATH 331.70620727539063 16:20:53.036 [Lua] [waypoints] = table 16:20:53.036 [Lua] [astar_points] = table 16:20:53.036 [Lua] [travel_dist] = 331.70618623495102 (number) 16:20:53.036 [Lua] [one_directional] = true (boolean) 16:20:53.036 [Lua] [id] = boss_5 (string) 16:20:53.036 [Lua] ----> using boss spline path! 16:20:53.037 [Lua] Adding main path event: Vector3Box(-58.217, -218.729, -30.529) boss_event_beastmen_spline_patrol 45 table: 0000000004F67A10 16:20:53.037 [Lua] ----> using boss gizmo! 16:20:53.037 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 7, forbidden-dist: -110.1 start-travel-dist: 451.8, end-travel-dist: 557.4 spawn_distance 331.7 16:20:53.038 [Lua] Adding main path event: Vector3Box(38.8676, -219.622, -26.387) boss_event_rat_ogre 45 table: 0000000004F67FB0 16:20:53.038 [Lua] NORMAL PATROL MAIN PATH 652.06378173828125 16:20:53.038 [Lua] [waypoints] = table 16:20:53.038 [Lua] [astar_points] = table 16:20:53.038 [Lua] [travel_dist] = 652.06378125026822 (number) 16:20:53.038 [Lua] [one_directional] = true (boolean) 16:20:53.038 [Lua] [id] = boss_8 (string) 16:20:53.038 [Lua] ----> using boss spline path! 16:20:53.039 [Lua] Adding main path event: Vector3Box(54, -351, -13.74) boss_event_spline_patrol 45 table: 0000000004F684C0 16:20:53.039 [Lua] [LevelAnalysis] num_event_places_f: 0.71360187276204423 , num_event_places: 0 , trailing_event_fraction: 0.71360187276204423 , num_events: 0 16:20:53.039 [Lua] [LevelAnalysis] Level path distance: 1120.4028091430664 16:20:53.039 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:20:53.043 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 16:20:53.047 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 16:20:53.048 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 16:20:53.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:20:53.049 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:20:53.049 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 16:20:53.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:20:53.049 [Save] Loading `ut_tweaks_presets` 16:20:53.049 warning: [Save] Missing filename `ut_tweaks_presets` 16:20:53.085 [Lua] MUSIC: explore -> lost 16:20:53.527 [Lua] Set lobby begin: 16:20:53.527 [Lua] Lobby data twitch_enabled = false 16:20:53.527 [Lua] Lobby data power_level = 835 16:20:53.527 [Lua] Lobby data num_players = 4 16:20:53.528 [Lua] Lobby data host = 110000103dec252 16:20:53.528 [Lua] Lobby data game_mode = 2 16:20:53.528 [Lua] Lobby data is_private = false 16:20:53.528 [Lua] Lobby data level_key = bell 16:20:53.528 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:53.528 [Lua] Lobby data selected_level_key = bell 16:20:53.528 [Lua] Lobby data quick_game = false 16:20:53.528 [Lua] Lobby data matchmaking = true 16:20:53.528 [Lua] Lobby data difficulty = cataclysm 16:20:53.528 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:53.528 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:53.528 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:53.528 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:53.529 [Lua] Lobby data country_code = DE 16:20:53.529 [Lua] Lobby data player_slot_3 = 0:0 16:20:53.529 [Lua] Lobby data eac_authorized = true 16:20:53.529 [Lua] Set lobby end. 16:20:53.529 [Lua] [Matchmaking] Assigned player 110000102bb965d to slot 5 when hot join syncing 16:20:53.529 [Lua] Breedfreezer (server) starting a hot join sync 16:20:53.529 [Lua] packing 0 units of breed chaos_marauder 16:20:53.529 [Lua] packing 0 units of breed skaven_clan_rat 16:20:53.529 [Lua] packing 0 units of breed skaven_storm_vermin 16:20:53.529 [Lua] packing 0 units of breed skaven_slave 16:20:53.529 [Lua] packing 0 units of breed chaos_fanatic 16:20:53.529 [Lua] packing 0 units of breed beastmen_bestigor 16:20:53.529 [Lua] packing 0 units of breed beastmen_gor 16:20:53.529 [Lua] packing 0 units of breed chaos_berzerker 16:20:53.529 [Lua] packing 0 units of breed chaos_warrior 16:20:53.529 [Lua] packing 0 units of breed beastmen_ungor 16:20:53.529 [Lua] packing 0 units of breed skaven_plague_monk 16:20:53.529 [Lua] packing 0 units of breed chaos_raider 16:20:53.529 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:20:53.529 [Lua] 16:20:53.529 [Lua] [1] = 1 (number) 16:20:53.529 [Lua] [2] = 0 (number) 16:20:53.529 [Lua] [3] = 1 (number) 16:20:53.529 [Lua] [4] = 0 (number) 16:20:53.529 [Lua] [5] = 1 (number) 16:20:53.529 [Lua] [6] = 0 (number) 16:20:53.529 [Lua] [7] = 1 (number) 16:20:53.529 [Lua] [8] = 0 (number) 16:20:53.529 [Lua] [9] = 1 (number) 16:20:53.529 [Lua] [10] = 0 (number) 16:20:53.529 [Lua] [11] = 1 (number) 16:20:53.529 [Lua] [12] = 0 (number) 16:20:53.529 [Lua] [13] = 1 (number) 16:20:53.529 [Lua] [14] = 0 (number) 16:20:53.529 [Lua] [15] = 1 (number) 16:20:53.529 [Lua] [16] = 0 (number) 16:20:53.529 [Lua] [17] = 1 (number) 16:20:53.529 [Lua] [18] = 0 (number) 16:20:53.529 [Lua] [19] = 1 (number) 16:20:53.529 [Lua] [20] = 0 (number) 16:20:53.529 [Lua] [21] = 1 (number) 16:20:53.529 [Lua] [22] = 0 (number) 16:20:53.529 [Lua] [23] = 1 (number) 16:20:53.529 [Lua] [24] = 0 (number) 16:20:53.529 [Lua] 16:20:53.529 [Lua] 16:20:53.529 [Lua] 16:20:53.530 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 16:20:53.530 [Lua] RemotePlayer:create_game_object( ) 58 16:20:53.540 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000102bb965d 16:20:53.543 [Lua] MUSIC: lost -> explore 16:20:53.624 [Lua] [MOD][VMF][INFO] Added 110000102bb965d to the VMF users list. 16:20:53.624 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102bb965d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:20:53.624 [Lua] Adding player sync data to peer=110000102bb965d local_player_id=1 16:20:53.676 [Lua] Set lobby begin: 16:20:53.676 [Lua] Lobby data twitch_enabled = false 16:20:53.676 [Lua] Lobby data power_level = 835 16:20:53.676 [Lua] Lobby data num_players = 4 16:20:53.676 [Lua] Lobby data host = 110000103dec252 16:20:53.677 [Lua] Lobby data game_mode = 2 16:20:53.677 [Lua] Lobby data is_private = false 16:20:53.677 [Lua] Lobby data level_key = bell 16:20:53.677 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:53.677 [Lua] Lobby data selected_level_key = bell 16:20:53.677 [Lua] Lobby data quick_game = false 16:20:53.677 [Lua] Lobby data matchmaking = true 16:20:53.677 [Lua] Lobby data difficulty = cataclysm 16:20:53.677 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:53.677 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:53.677 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:53.677 [Lua] Lobby data player_slot_2 = 110000107c956c5:1 16:20:53.677 [Lua] Lobby data country_code = DE 16:20:53.677 [Lua] Lobby data player_slot_3 = 0:0 16:20:53.677 [Lua] Lobby data eac_authorized = true 16:20:53.677 [Lua] Set lobby end. 16:20:53.677 [Lua] [Matchmaking] Assigned player 1100001012bac4d to slot 4 when hot join syncing 16:20:53.677 [Lua] Breedfreezer (server) starting a hot join sync 16:20:53.677 [Lua] packing 0 units of breed chaos_marauder 16:20:53.677 [Lua] packing 0 units of breed skaven_clan_rat 16:20:53.677 [Lua] packing 0 units of breed skaven_storm_vermin 16:20:53.677 [Lua] packing 0 units of breed skaven_slave 16:20:53.677 [Lua] packing 0 units of breed chaos_fanatic 16:20:53.677 [Lua] packing 0 units of breed beastmen_bestigor 16:20:53.677 [Lua] packing 0 units of breed beastmen_gor 16:20:53.677 [Lua] packing 0 units of breed chaos_berzerker 16:20:53.677 [Lua] packing 0 units of breed chaos_warrior 16:20:53.677 [Lua] packing 0 units of breed beastmen_ungor 16:20:53.677 [Lua] packing 0 units of breed skaven_plague_monk 16:20:53.677 [Lua] packing 0 units of breed chaos_raider 16:20:53.677 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:20:53.677 [Lua] 16:20:53.677 [Lua] [1] = 1 (number) 16:20:53.677 [Lua] [2] = 0 (number) 16:20:53.677 [Lua] [3] = 1 (number) 16:20:53.677 [Lua] [4] = 0 (number) 16:20:53.677 [Lua] [5] = 1 (number) 16:20:53.677 [Lua] [6] = 0 (number) 16:20:53.677 [Lua] [7] = 1 (number) 16:20:53.677 [Lua] [8] = 0 (number) 16:20:53.677 [Lua] [9] = 1 (number) 16:20:53.677 [Lua] [10] = 0 (number) 16:20:53.677 [Lua] [11] = 1 (number) 16:20:53.677 [Lua] [12] = 0 (number) 16:20:53.677 [Lua] [13] = 1 (number) 16:20:53.677 [Lua] [14] = 0 (number) 16:20:53.677 [Lua] [15] = 1 (number) 16:20:53.677 [Lua] [16] = 0 (number) 16:20:53.677 [Lua] [17] = 1 (number) 16:20:53.677 [Lua] [18] = 0 (number) 16:20:53.677 [Lua] [19] = 1 (number) 16:20:53.677 [Lua] [20] = 0 (number) 16:20:53.677 [Lua] [21] = 1 (number) 16:20:53.677 [Lua] [22] = 0 (number) 16:20:53.677 [Lua] [23] = 1 (number) 16:20:53.677 [Lua] [24] = 0 (number) 16:20:53.677 [Lua] 16:20:53.677 [Lua] 16:20:53.677 [Lua] 16:20:53.678 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 16:20:53.678 [Lua] RemotePlayer:create_game_object( ) 59 16:20:53.687 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001012bac4d 16:20:54.033 [SteamLobby] Detected removed member 110000107c956c5 16:20:54.034 [Connection] Destroying endpoint 110000107c956c5 - explicit request 16:20:54.036 [SteamAuthenticator] CancelAuthTicket 110000107c956c5 16:20:54.036 [SteamAuthenticator] EndAuthSession 110000107c956c5 16:20:54.036 [Lua] Set lobby begin: 16:20:54.036 [Lua] Lobby data twitch_enabled = false 16:20:54.036 [Lua] Lobby data power_level = 835 16:20:54.036 [Lua] Lobby data num_players = 4 16:20:54.036 [Lua] Lobby data host = 110000103dec252 16:20:54.036 [Lua] Lobby data game_mode = 2 16:20:54.036 [Lua] Lobby data is_private = false 16:20:54.036 [Lua] Lobby data level_key = bell 16:20:54.036 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:54.036 [Lua] Lobby data selected_level_key = bell 16:20:54.036 [Lua] Lobby data quick_game = false 16:20:54.036 [Lua] Lobby data matchmaking = true 16:20:54.036 [Lua] Lobby data difficulty = cataclysm 16:20:54.036 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:54.036 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:54.036 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:54.036 [Lua] Lobby data player_slot_2 = 0:0 16:20:54.037 [Lua] Lobby data country_code = DE 16:20:54.037 [Lua] Lobby data player_slot_3 = 0:0 16:20:54.037 [Lua] Lobby data eac_authorized = true 16:20:54.037 [Lua] Set lobby end. 16:20:54.037 [EAC] EAC server lost client 110000107c956c5 16:20:54.037 [EACServer] [UnregisterClient] Client: 0110000107C956C5 PlayerGUID: 76561198090901189 16:20:54.037 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:20:54.037 [Lua] Players: 3 16:20:54.037 [Lua] Set lobby begin: 16:20:54.037 [Lua] Lobby data twitch_enabled = false 16:20:54.037 [Lua] Lobby data power_level = 835 16:20:54.037 [Lua] Lobby data num_players = 3 16:20:54.037 [Lua] Lobby data host = 110000103dec252 16:20:54.037 [Lua] Lobby data game_mode = 2 16:20:54.037 [Lua] Lobby data is_private = false 16:20:54.037 [Lua] Lobby data level_key = bell 16:20:54.037 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:54.037 [Lua] Lobby data selected_level_key = bell 16:20:54.037 [Lua] Lobby data quick_game = false 16:20:54.037 [Lua] Lobby data matchmaking = true 16:20:54.038 [Lua] Lobby data difficulty = cataclysm 16:20:54.038 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:54.038 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:54.038 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:54.038 [Lua] Lobby data player_slot_2 = 0:0 16:20:54.038 [Lua] Lobby data country_code = DE 16:20:54.038 [Lua] Lobby data player_slot_3 = 0:0 16:20:54.038 [Lua] Lobby data eac_authorized = true 16:20:54.038 [Lua] Set lobby end. 16:20:54.038 [SteamVoipClient] select_out(110000107c956c5, off) 16:20:54.038 [SteamVoipClient] select_in(110000107c956c5, off) 16:20:54.038 [Lua] [LobbyMembers] Member left 110000107c956c5 16:20:54.038 [Lua] player (110000103dec252,2) was put into party 1 16:20:54.048 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 16:20:54.048 [Lua] Assigning peer(110000103dec252:2) to profile(3) career(2) 16:20:54.048 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103dec252) local_player_id(2) profile_index(3) career_index(2) 16:20:54.048 [Lua] Set lobby begin: 16:20:54.048 [Lua] Lobby data twitch_enabled = false 16:20:54.048 [Lua] Lobby data power_level = 835 16:20:54.048 [Lua] Lobby data num_players = 3 16:20:54.048 [Lua] Lobby data host = 110000103dec252 16:20:54.048 [Lua] Lobby data game_mode = 2 16:20:54.048 [Lua] Lobby data is_private = false 16:20:54.048 [Lua] Lobby data level_key = bell 16:20:54.049 [Lua] Lobby data player_slot_1 = 110000103dec252:1 16:20:54.049 [Lua] Lobby data selected_level_key = bell 16:20:54.049 [Lua] Lobby data quick_game = false 16:20:54.049 [Lua] Lobby data matchmaking = true 16:20:54.049 [Lua] Lobby data difficulty = cataclysm 16:20:54.049 [Lua] Lobby data player_slot_4 = 1100001012bac4d:1 16:20:54.049 [Lua] Lobby data unique_server_name = Alistair MacBain 16:20:54.049 [Lua] Lobby data player_slot_5 = 110000102bb965d:1 16:20:54.049 [Lua] Lobby data player_slot_2 = 0:0 16:20:54.049 [Lua] Lobby data country_code = DE 16:20:54.049 [Lua] Lobby data player_slot_3 = 0:0 16:20:54.049 [Lua] Lobby data eac_authorized = true 16:20:54.049 [Lua] Set lobby end. 16:20:54.049 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000103dec252 | we:1100001012bac4d | dr:0 | bw:0 | es:110000102bb965d 16:20:54.049 [Connection] Creating endpoint 110000107c956c5 - reliable message sent 16:20:54.049 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 16:20:54.050 [Lua] 16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 16:20:54.050 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 16:20:54.050 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 16:20:54.050 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 16:20:54.050 [Lua] 16:20:54.050 [Lua] 16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 16:20:54.050 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 16:20:54.050 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01] = false (boolean) 16:20:54.050 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01] = false (boolean) 16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue] = false (boolean) 16:20:54.050 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 16:20:54.050 [Lua] [units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p] = false (boolean) 16:20:54.050 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:20:54.050 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14] = false (boolean) 16:20:54.050 [Lua] [units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p] = false (boolean) 16:20:54.050 [Lua] 16:20:54.052 [Lua] [LoadTimeManager] Member left 16:20:54.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001012bac4d inventory_sync_id:16 my_peer_id:110000103dec252 16:20:54.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000102bb965d inventory_sync_id:16 my_peer_id:110000103dec252 16:20:54.052 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103dec252 inventory_sync_id:16 my_peer_id:110000103dec252 16:20:54.054 [SteamAuthenticator] Sent ticket request to 110000107c956c5 16:20:54.055 [Lua] [ChatManager][1]System: Redscreen has left the game 16:20:54.055 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107c956c5) 16:20:54.059 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dec252 inventory_sync_id:16 my_peer_id:110000103dec252 16:20:54.059 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:20:54.059 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, InventoryPackageSynchronizerClient, async-read, 16:20:54.062 [Connection] Destroying endpoint 110000107c956c5 - explicit request 16:20:54.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:20:54.089 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:20:54.089 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 16:20:54.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 16:20:54.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 16:20:54.093 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 16:20:54.093 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient 16:20:54.099 [Lua] [MOD][VMF][INFO] Added 1100001012bac4d to the VMF users list. 16:20:54.099 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001012bac4d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:20:54.099 [Lua] Adding player sync data to peer=1100001012bac4d local_player_id=1 16:20:54.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 16:20:54.201 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 16:20:54.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 16:20:54.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 16:20:54.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01 16:20:54.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 16:20:54.453 [Lua] [Matchmaking] Handshake host removing client 110000107c956c5 16:20:54.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 16:20:54.492 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 16:20:54.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:20:54.582 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:20:54.582 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 16:20:54.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 16:20:54.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 16:20:54.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 16:20:54.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:20:54.701 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:20:54.701 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:20:54.702 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:20:54.985 [Steam] Accepted session request from 110000107c956c5 16:20:55.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:20:55.025 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 16:20:55.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 16:20:55.169 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 16:20:55.169 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01 16:20:55.169 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 16:20:55.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 16:20:55.214 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14 16:20:55.221 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 16:20:55.594 <>...ers/game_mode/spawning_components/adventure_spawning.lua:383: attempt to index local 'ammo' (a nil value)<> <> {00007ff7081f0000, 009d8000, 5d493a6c, 754ec95d-f086-40c0-bb6b-f92e644e96d4, 00000001, E:\agent-work\tmp-builds\engine_release_wom_2019_07_08\engine\win64\release\vermintide2.pdb} {00007ffe92cc0000, 001f0000, c00f8a30, cfd10e5f-223f-ee5f-2622-7cb82510fedc, 00000001, ntdll.pdb} {00007ffe90d70000, 000b2000, d12f214a, b6f0e183-c96d-92a6-97ef-a1f4b153b815, 00000001, kernel32.pdb} 0x00007ff7081f0000:0x00000000002bc950 0x00007ff7081f0000:0x00000000002be282 0x00007ff7081f0000:0x00000000002be53b 0x00007ff7081f0000:0x00000000002bafa0 0x00007ff7081f0000:0x000000000030a894 0x00007ff7081f0000:0x000000000030a25a 0x00007ff7081f0000:0x000000000002f5a9 0x00007ff7081f0000:0x000000000002effb 0x00007ff7081f0000:0x0000000000021656 0x00007ff7081f0000:0x0000000000021c69 0x00007ff7081f0000:0x0000000000021d72 0x00007ff7081f0000:0x00000000004660c7 0x00007ffe90d70000:0x0000000000017bd4 BaseThreadInitThunk 0x00007ffe92cc0000:0x000000000006ce71 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>b88a289d1769<> <>release<> <>Developer Build (1.3.0.0)<> <>71082f69-8d4a-4850-8419-7303b28972da<> <>--- CPU CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16334MB Available: 10378MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 8fabfcb1-d015-4925-acb8-d273a23231e7 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 (DirectX 11.0, 8088MB) Driver version: 43136 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Gaming Mouse G502 Input device: Gamepad (21.2): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Quickfire Pro Ultimate N key <> <>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2019-08-11-16.09.31-71082f69-8d4a-4850-8419-7303b28972da.log<> <>C:\Users\jost-\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2019-08-11-16.09.31-71082f69-8d4a-4850-8419-7303b28972da.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] ...ers/game_mode/spawning_components/adventure_spawning.lua:383: in function _spawn_bot [2] ...ers/game_mode/spawning_components/adventure_spawning.lua:318: in function _update_spawning [3] ...ers/game_mode/spawning_components/adventure_spawning.lua:177: in function update [4] ...ts/managers/game_mode/game_modes/game_mode_adventure.lua:75: in function server_update [5] scripts/managers/game_mode/game_mode_manager.lua:608: in function hook_chain [6] scripts/mods/vmf/modules/core/hooks.lua:180: in function server_update [7] scripts/game_state/state_ingame.lua:982: in function hook_chain [8] scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] foundation/scripts/util/state_machine.lua:145: in function update [10] scripts/boot.lua:764: in function game_update [11] scripts/boot.lua:528:in function <> <> [1] self = table: 00000000004B13D0; status = table: 0000000005FA1170; data = table: 0000000000F50F10; position = Vector3(-116.452, -1.89523, -10.7592); rotation = Vector4(0, 0, 0.993566, 0.113254); is_initial_spawn = false; consumables = nil; ammo = nil; peer_id = "110000103dec252"; local_player_id = 2; bot_player = table: 0000000005FA5240 [2] self = table: 00000000004B13D0; dt = 0.0073585878126323223; t = 2.7066300492733717; occupied_slots = table: 000000000B1C5250; network_server = table: 000000000059A250; i = 4; status = table: 0000000005FA1170; data = table: 0000000000F50F10; spawn_state = "is_initial_spawn"; ready_to_spawn = true; wants_to_spawn = true [3] self = table: 00000000004B13D0; t = 2.7066300492733717; dt = 0.0073585878126323223; party = table: 000000000B1C4EF0; occupied_slots = table: 000000000B1C5250; allow_respawns = true [4] self = table: 00000000018ED040; t = 2.7066300492733717; dt = 0.0073585878126323223 [5] self = table: 00000000018ED010; dt = 0.0073585878126323223; t = 2.7066300492733717 [6] hook_chain = [function] [7] self = table: 000000000AA44280; dt = 0.0073585878126323223; main_t = 667.71029785007704; is_server = true; Managers = \n\tsmoketest\n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tmechanism\n\tweave\n\tcurl\n\trazer_chroma\n\tinput\n\tinvite\n\tpackage\n\tstate_machine\n\turl_loader\n\teac\n\tparty\n\taccount\n\tworld\n\tdebug_updator\n\tlobby\n\tbackend\n\tnews_ticker\n\tload_time\n\tdeed\n\ttelemetry\n\tchat\n\ttoken\n\tunlock\n\tplay_go\n\tvmf\n\tadmin\n\tlocalizer\n\tmod\n\tperfhud\n\tplayer\n; t = 2.7066300492733717; game_mode_ended = false [8] hook_chain = [function] [9] self = table: 000000000B1C64D0; dt = 0.0073585878126323223; t = 667.71029785007704 [10] self = table: 00000000000136D0; real_world_dt = 0.0073585878126323223; dt = 0.0073585878126323223; t = 667.71029785007704 [11] dt = 0.0073585878126323223 <> <> [1] _profile_synchronizer = table: 00000000003A4910; _num_spawn_points_used = 4; _respawn_handler = table: 0000000000F50F80; _side = table: 000000000047F600; _spawning = true; _saved_game_mode_data = table: 0000000000F50EB0; _network_server = table: 000000000059A250; _respawns_enabled = true; _is_server = true; _spawn_points = table: 0000000000F50FB0; [2] _profile_synchronizer = table: 00000000003A4910; _num_spawn_points_used = 4; _respawn_handler = table: 0000000000F50F80; _side = table: 000000000047F600; _spawning = true; _saved_game_mode_data = table: 0000000000F50EB0; _network_server = table: 000000000059A250; _respawns_enabled = true; _is_server = true; _spawn_points = table: 0000000000F50FB0; [3] _profile_synchronizer = table: 00000000003A4910; _num_spawn_points_used = 4; _respawn_handler = table: 0000000000F50F80; _side = table: 000000000047F600; _spawning = true; _saved_game_mode_data = table: 0000000000F50EB0; _network_server = table: 000000000059A250; _respawns_enabled = true; _is_server = true; _spawn_points = table: 0000000000F50FB0; [4] _bot_profile_id_to_priority_id = table: 0000000001390710; _world = [World]; _pending_bot_remove = table: 0000000000468E40; _player_spawners = table: 0000000000468E10; _available_profiles = table: 000000000B4BCC40; _network_transmit = table: 0000000000368840; _network_event_delegate = table: 000000000CAC3C90; _end_level_areas = table: 0000000000468DB0; _initial_peers_ready = true; _num_pending_bot_remove = 0; _adventure_spawning = table: 00000000004B13D0; _level_failed = false; _debug_end_level_areas = table: 0000000000468DE0; _adventure_profile_rules = table: 0000000000468E70; _settings = table: 0000000000171570; _network_server = table: 000000000059A250; _bot_players = table: 00000000013906E0; _level_completed = false; _level_transition_handler = table: 00000000006AF700; _statistics_db = table: 00000000023E2B80; _level_key = "bell"; _profile_synchronizer = table: 00000000003A4910; _is_server = true; _lose_condition_disabled = false; [5] _world = [World]; _game_mode_key = "adventure"; statistics_db = table: 00000000023E2B80; is_server = true; _network_transmit = table: 0000000000368840; _initial_peers_ready = true; _mod_gui = [Gui]; _end_conditions_met = false; _round_started = false; _object_set_names = table: 0000000007F582E0; _object_sets = table: 0000000007F582B0; _disable_spawning_reasons = table: 00000000022DF340; _looping_event_timers = table: 00000000022DF310; _mutator_handler = table: 0000000001466440; network_server = table: 000000000059A250; _game_mode = table: 00000000018ED040; _profile_synchronizer = table: 00000000003A4910; level_transition_handler = table: 00000000006AF700; _level_key = "bell"; _gm_event_end_conditions_met = false; _flow_set_data = table: 00000000005F3190; _lobby_host = table: 000000000059A160; network_event_delegate = table: 000000000CAC3C90; [7] world_name = "level_world"; entity_system_bag = table: 000000000A350890; network_server = table: 000000000059A250; entity_system = table: 0000000000714140; parent = table: 00000000000136D0; _level_flow_events = table: 0000000007F58550; statistics_db = table: 00000000023E2B80; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000018C9C00; profile_synchronizer = table: 00000000003A4910; _debug_gui = [Gui]; network_transmit = table: 0000000000368840; _max_local_players = 4; _fps_reporter = table: 0000000004FD9050; num_local_human_players = 1; _lobby_host = table: 000000000059A160; world = [World]; last_connected_to_network_at = 2.6992714614607394; peer_id = "110000103dec252"; level = [Level]; network_timer_handler = table: 00000000065EBAE0; dt = 0.0073585878126323223; viewport_name = "player_1"; _camera_carrier = table: 0000000004FD8BB0; machines = table: 000000000A8FDF30; _quit_game = false; level_transition_handler = table: 00000000006AF700; _onclose_called = false; dice_keeper = table: 00000000066D3D50; network_clock = table: 000000000A3C0300; game_mode_key = "adventure"; _debug_gui_immediate = [Gui]; free_flight_manager = table: <> [Log end]